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1-
warn("Star Glitcher Loaded.")
1+
--By UNKNOWN
2-
warn("All purpose switcher...")
2+
--Converted with ttyyuu12345's model to script plugin v4
3-
warn("Edit By Frepix.")
3+
mouse = game.Players.LocalPlayer:GetMouse()
4-
warn("Moves Edited By UndeniableInfinity.")
4+
game.Players.LocalPlayer.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
5-
warn("Please Support The Original Creator Of This Script.")
5+
local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
6-
plr = game.Players.LocalPlayer
6+
txtfag.Adornee = mmm
7-
char = plr.Character
7+
txtfag.Name = "yeeee"
8-
hum = char.Humanoid
8+
txtfag.Size = UDim2.new(2, 0, 1.2, 0)
9-
local cam = game.Workspace.CurrentCamera
9+
txtfag.StudsOffset = Vector3.new(-5, 3, 0)
10-
local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
10+
local textfag = Instance.new("TextLabel", txtfag)
11-
Camera = cam
11+
textfag.Size = UDim2.new(6, 0, 1, 0)
12-
local CamInterrupt = false
12+
textfag.FontSize = "Size8"
13-
local TwoD = false
13+
textfag.TextScaled = true
14-
local TargetInfo = {nil, nil}
14+
textfag.TextTransparency = 0
15-
cam.CameraType = "Custom"
15+
textfag.BackgroundTransparency = 1
16-
t = char.Torso
16+
textfag.TextTransparency = 0
17-
h = char.Head
17+
textfag.TextStrokeTransparency = 0
18-
ra = char["Right Arm"]
18+
textfag.Font = "Cartoon"
19-
la = char["Left Arm"]
19+
textfag.TextStrokeColor3 = Color3.new(20, 7, 10)
20-
rl = char["Right Leg"]
20+
v = Instance.new("Part")
21-
ll = char["Left Leg"]
21+
v.Name = "ColorBrick"
22-
tors = char.Torso
22+
v.Parent = part
23-
lleg = char["Left Leg"]
23+
v.FormFactor = "Symmetric"
24-
root = char.HumanoidRootPart
24+
v.Anchored = true
25-
hed = char.Head
25+
v.CanCollide = false
26-
rleg = char["Right Leg"]
26+
v.BottomSurface = "Smooth"
27-
rarm = char["Right Arm"]
27+
v.TopSurface = "Smooth"
28-
larm = char["Left Arm"]
28+
v.Size = Vector3.new(10, 5, 3)
29-
radian = math.rad
29+
v.Transparency = 0.7
30-
random = math.random
30+
v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor
31-
Vec3 = Vector3.new
31+
v.Transparency = 1
32-
Inst = Instance.new
32+
textfag.TextColor3 = v.BrickColor.Color
33-
cFrame = CFrame.new
33+
textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
34-
Euler = CFrame.fromEulerAnglesXYZ
34+
v.Shape = "Block"
35-
vt = Vector3.new
35+
textfag.Text = "Script By NikieCoop12 I edited it though. (EDITED REALLY)"
36-
bc = BrickColor.new
36+
37-
br = BrickColor.random
37+
textfag.Text = "Have fun!"
38-
it = Instance.new
38+
wait(0.3)
39-
cf = CFrame.new
39+
textfag.Text = game.Players.LocalPlayer.Character.Name.." the script cop"
40-
local Booleans = {CamFollow = true, GyroUse = true}
40+
local music = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
41-
function lerp(object, newCFrame, alpha)
41+
music.Volume = 20
42-
	return object:lerp(newCFrame, alpha)
42+
music.SoundId = "rbxassetid://760565932"
43
music:Play()
44
music.Looped = true
45-
ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
45+
music.Name = "hatintime"
46-
ff.Visible = false
46+
cloneofmusic = music:Clone()
47
alert = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
48
alert.Volume = 10
49-
local Directer = Inst("BodyGyro", root)
49+
alert.SoundId = "rbxassetid://0"
50-
Directer.MaxTorque = Vec3(0, 0, 0)
50+
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
51-
Directer.P = 600000
51+
--Converted with ttyyuu12345's model to script plugin v4
52-
local CPart = Inst("Part")
52+
function sandbox(var,func)
53-
CPart.Anchored = true
53+
	local env = getfenv(func)
54-
CPart.CanCollide = false
54+
	local newenv = setmetatable({},{
55-
CPart.Locked = true
55+
		__index = function(self,k)
56-
CPart.Transparency = 1
56+
			if k=="script" then
57-
local rainbowmode = false
57+
				return var
58-
local chaosmode = false
58+
59-
kan = Instance.new("Sound", char)
59+
				return env[k]
60-
kan.Volume = 1.98
60+
61-
kan.TimePosition = 0
61+
		end,
62-
kan.PlaybackSpeed = 1
62+
63-
kan.Pitch = 1
63+
	setfenv(func,newenv)
64-
kan.SoundId = "rbxassetid://1384559124"
64+
	return func
65-
kan.Name = "wrecked"
65+
66-
kan.Looped = true
66+
cors = {}
67-
kan:Play()
67+
mas = Instance.new("Model",game:GetService("Lighting"))
68-
function newTheme(ID, timepos, pitch, vol)
68+
Model0 = Instance.new("Model")
69-
	local kanz = kan
69+
Part1 = Instance.new("Part")
70-
	kanz.PlaybackSpeed = pitch
70+
Part2 = Instance.new("Part")
71-
	kanz.Pitch = pitch
71+
Part3 = Instance.new("Part")
72-
	kanz.SoundId = ID
72+
Part4 = Instance.new("Part")
73-
	kanz.Name = "wrecked"
73+
Part5 = Instance.new("Part")
74-
	kanz.Looped = true
74+
Part6 = Instance.new("Part")
75
Part7 = Instance.new("Part")
76-
function CameraShake(Times, Power, PlayerTarget)
76+
Part8 = Instance.new("Part")
77-
	coroutine.resume(coroutine.create(function()
77+
Part9 = Instance.new("Part")
78-
		FV = Instance.new("BoolValue", PlayerTarget)
78+
Model0.Name = "Jailol"
79-
		FV.Name = "CameraShake"
79+
Model0.Parent = mas
80-
		for ShakeNum = 1, Times do
80+
Part1.Parent = Model0
81-
			swait()
81+
Part1.Material = Enum.Material.Brick
82-
			local ef = Power
82+
Part1.BrickColor = BrickColor.new("Crimson")
83-
			if ef >= 1 then
83+
Part1.Size = Vector3.new(27.2409039, 20.9545422, 4.19090843)
84-
				Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef))
84+
Part1.CFrame = CFrame.new(-14.9545441, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
85
Part1.BottomSurface = Enum.SurfaceType.Smooth
86-
				ef = Power * 10
86+
Part1.TopSurface = Enum.SurfaceType.Smooth
87-
				Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10)
87+
Part1.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
88
Part1.Position = Vector3.new(-14.9545441, 10.4772959, -87.8842926)
89
Part1.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
90-
		Humanoid.CameraOffset = Vector3.new(0, 0, 0)
90+
Part2.Parent = Model0
91-
		FV:Destroy()
91+
Part2.Material = Enum.Material.Brick
92-
	end))
92+
Part2.BrickColor = BrickColor.new("Crimson")
93
Part2.Size = Vector3.new(27.2409039, 20.9545422, 4.19090843)
94-
function CameraEnshaking(Length, Intensity)
94+
Part2.CFrame = CFrame.new(26.9545403, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
95-
	coroutine.resume(coroutine.create(function()
95+
Part2.BottomSurface = Enum.SurfaceType.Smooth
96-
		local intensity = 1 * Intensity
96+
Part2.TopSurface = Enum.SurfaceType.Smooth
97-
		local rotM = 0.01 * Intensity
97+
Part2.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
98-
		for i = 0, Length, 0.1 do
98+
Part2.Position = Vector3.new(26.9545403, 10.4772959, -87.8842926)
99-
			swait()
99+
Part2.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
100-
			intensity = intensity - 0.05 * Intensity / Length
100+
Part3.Name = "GlassDoor"
101-
			rotM = rotM - 5.0E-4 * Intensity / Length
101+
Part3.Parent = Model0
102-
			hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
102+
Part3.Material = Enum.Material.Glass
103-
			cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
103+
Part3.BrickColor = BrickColor.new("Dark stone grey")
104
Part3.Transparency = 0.55000001192093
105-
		Humanoid.CameraOffset = Vec3(0, 0, 0)
105+
Part3.Size = Vector3.new(14.6681786, 20.9545422, 4.19090843)
106-
	end))
106+
Part3.CFrame = CFrame.new(5.99999619, 10.4772959, -87.8842926, 1, 0, 0, 0, 1, 0, 0, 0, 1)
107
Part3.BottomSurface = Enum.SurfaceType.Smooth
108-
function CamShake(Part, Distan, Power, Times)
108+
Part3.TopSurface = Enum.SurfaceType.Smooth
109-
	local de = Part.Position
109+
Part3.Color = Color3.new(0.392157, 0.392157, 0.392157)
110-
	for i, v in pairs(workspace:children()) do
110+
Part3.Position = Vector3.new(5.99999619, 10.4772959, -87.8842926)
111-
		if v:IsA("Model") and v:findFirstChild("Humanoid") then
111+
Part3.Color = Color3.new(0.392157, 0.392157, 0.392157)
112-
			for _, c in pairs(v:children()) do
112+
Part4.Parent = Model0
113-
				if c.ClassName == "Part" and Distan > (c.Position - de).magnitude then
113+
Part4.Material = Enum.Material.Brick
114-
					do
114+
Part4.BrickColor = BrickColor.new("Crimson")
115-
						local Noob = v.Humanoid
115+
Part4.Rotation = Vector3.new(0, -90, 0)
116-
						if Noob ~= nil then
116+
Part4.Size = Vector3.new(53.4340782, 20.9545422, 4.19090843)
117-
							coroutine.resume(coroutine.create(function()
117+
Part4.CFrame = CFrame.new(38.4795341, 10.4772959, -116.696777, 0, 0, -1, 0, 1, 0, 1, 0, 0)
118-
								FV = Instance.new("BoolValue", Noob)
118+
Part4.BottomSurface = Enum.SurfaceType.Smooth
119-
								FV.Name = "CameraShake"
119+
Part4.TopSurface = Enum.SurfaceType.Smooth
120-
								for ShakeNum = 1, Times do
120+
Part4.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
121-
									swait()
121+
Part4.Position = Vector3.new(38.4795341, 10.4772959, -116.696777)
122-
									local ef = Power
122+
Part4.Orientation = Vector3.new(0, -90, 0)
123-
									if ef >= 1 then
123+
Part4.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
124-
										Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef), math.random(-ef, ef), math.random(-ef, ef))
124+
Part5.Parent = Model0
125-
									else
125+
Part5.Material = Enum.Material.Brick
126-
										ef = Power * 10
126+
Part5.BrickColor = BrickColor.new("Crimson")
127-
										Humanoid.CameraOffset = Vector3.new(math.random(-ef, ef) / 10, math.random(-ef, ef) / 10, math.random(-ef, ef) / 10)
127+
Part5.Rotation = Vector3.new(0, -90, 0)
128-
									end
128+
Part5.Size = Vector3.new(53.4340782, 20.9545422, 4.19090843)
129-
								end
129+
Part5.CFrame = CFrame.new(-26.4795418, 10.4772959, -116.696777, 0, 0, -1, 0, 1, 0, 1, 0, 0)
130-
								Humanoid.CameraOffset = Vector3.new(0, 0, 0)
130+
Part5.BottomSurface = Enum.SurfaceType.Smooth
131-
								FV:Destroy()
131+
Part5.TopSurface = Enum.SurfaceType.Smooth
132-
							end))
132+
Part5.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
133-
							CameraShake(Times, Power, Noob)
133+
Part5.Position = Vector3.new(-26.4795418, 10.4772959, -116.696777)
134
Part5.Orientation = Vector3.new(0, -90, 0)
135
Part5.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
136
Part6.Parent = Model0
137
Part6.Material = Enum.Material.Brick
138
Part6.BrickColor = BrickColor.new("Crimson")
139
Part6.Rotation = Vector3.new(-180, 0, -180)
140
Part6.Size = Vector3.new(60.7681732, 20.9545422, 4.19090843)
141-
function chatfunc(text, color)
141+
Part6.CFrame = CFrame.new(5.99999619, 10.4772959, -141.318375, -1, 0, 0, 0, 1, 0, 0, 0, -1)
142-
	local chat = coroutine.wrap(function()
142+
Part6.BottomSurface = Enum.SurfaceType.Smooth
143-
		if Character:FindFirstChild("TalkingBillBoard") ~= nil then
143+
Part6.TopSurface = Enum.SurfaceType.Smooth
144-
			Character:FindFirstChild("TalkingBillBoard"):destroy()
144+
Part6.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
145
Part6.Position = Vector3.new(5.99999619, 10.4772959, -141.318375)
146-
		local naeeym2 = Instance.new("BillboardGui", Character)
146+
Part6.Orientation = Vector3.new(0, 180, 0)
147-
		naeeym2.Size = UDim2.new(0, 100, 0, 40)
147+
Part6.Color = Color3.new(0.584314, 0.0470588, 0.0470588)
148-
		naeeym2.StudsOffset = Vector3.new(0, 3, 0)
148+
Part7.Parent = Model0
149-
		naeeym2.Adornee = Character.Head
149+
Part7.Material = Enum.Material.Glass
150-
		naeeym2.Name = "TalkingBillBoard"
150+
Part7.BrickColor = BrickColor.new("Really black")
151-
		local tecks2 = Instance.new("TextLabel", naeeym2)
151+
Part7.Transparency = 0.55000001192093
152-
		tecks2.BackgroundTransparency = 1
152+
Part7.Size = Vector3.new(61.1681786, 0.0900000036, 49.6909103)
153-
		tecks2.BorderSizePixel = 0
153+
Part7.CFrame = CFrame.new(5.91590881, 0.0546672344, -114.696777, 1, 0, 0, 0, 1, 0, 0, 0, 1)
154-
		tecks2.Text = ""
154+
Part7.BottomSurface = Enum.SurfaceType.Smooth
155-
		tecks2.Font = "SciFi"
155+
Part7.TopSurface = Enum.SurfaceType.Smooth
156-
		tecks2.TextSize = 30
156+
Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
157-
		tecks2.TextStrokeTransparency = 0
157+
Part7.Position = Vector3.new(5.91590881, 0.0546672344, -114.696777)
158-
		tecks2.TextColor3 = color
158+
Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
159-
		tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
159+
Part7.Name = "Floor"
160-
		tecks2.Size = UDim2.new(1, 0, 0.5, 0)
160+
function parttouchedddd(part)
161-
		local tecks3 = Instance.new("TextLabel", naeeym2)
161+
	local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
162-
		tecks3.BackgroundTransparency = 1
162+
	if humanoid then
163-
		tecks3.BorderSizePixel = 0
163+
		if humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
164-
		tecks3.Text = ""
164+
			for i,v in pairs(humanoid.Parent:GetChildren()) do
165-
		tecks3.Font = "SciFi"
165+
				if v.ClassName == "LocalScript" or v.ClassName == "Script" or v.ClassName == "Sound" then
166-
		tecks3.TextSize = 30
166+
					v:Remove()
167-
		tecks3.TextStrokeTransparency = 0
167+
168-
		tecks3.TextColor3 = Color3.new(0, 0, 0)
168+
				for q,w in pairs(v:GetChildren()) do
169-
		tecks3.TextStrokeColor3 = color
169+
					if w.ClassName == "LocalScript" or w.ClassName == "Script" or w.ClassName == "Sound" then
170-
		tecks3.Size = UDim2.new(1, 0, 0.5, 0)
170+
						w:Remove()
171-
		coroutine.resume(coroutine.create(function()
171+
172-
			while true do
172+
173-
				swait(1)
173+
174-
				if chaosmode == true then
174+
175-
					tecks2.TextColor3 = BrickColor.random().Color
175+
176-
					tecks3.TextStrokeColor3 = BrickColor.random().Color
176+
177
Part7.Touched:connect(parttouchedddd)
178-
				tecks2.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
178+
Part8.Parent = Model0
179-
				tecks3.Position = UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5))
179+
Part8.Material = Enum.Material.Glass
180-
				tecks2.Rotation = math.random(-5, 5)
180+
Part8.BrickColor = BrickColor.new("Teal")
181-
				tecks3.Rotation = math.random(-5, 5)
181+
Part8.Transparency = 0.55000001192093
182
Part8.Size = Vector3.new(69.1681824, 0.45454216, 57.6909103)
183-
		end))
183+
Part8.CFrame = CFrame.new(5.915905, 21.1818428, -114.696777, 1, 0, 0, 0, 1, 0, 0, 0, 1)
184-
		for i = 1, string.len(text) do
184+
Part8.BottomSurface = Enum.SurfaceType.Smooth
185-
			CFuncs.Sound.Create("rbxassetid://274118116", char, 0.25, 0.115)
185+
Part8.TopSurface = Enum.SurfaceType.Smooth
186-
			tecks2.Text = string.sub(text, 1, i)
186+
Part8.Color = Color3.new(0.0784314, 1, 0.862745)
187-
			tecks3.Text = string.sub(text, 1, i)
187+
Part8.Position = Vector3.new(5.915905, 21.1818428, -114.696777)
188-
			swait(1)
188+
Part8.Color = Color3.new(0.0784314, 1, 0.862745)
189
Part9.Name = "wow"
190-
		wait(1)
190+
Part9.Parent = Model0
191-
		local randomrot = math.random(1, 2)
191+
Part9.Material = Enum.Material.Concrete
192-
		if randomrot == 1 then
192+
Part9.BrickColor = BrickColor.new("Lime green")
193-
			for i = 1, 50 do
193+
Part9.Rotation = Vector3.new(-180, 0, -165)
194-
				swait()
194+
Part9.Anchored = true
195-
				tecks2.Rotation = tecks2.Rotation - 0.75
195+
Part9.Size = Vector3.new(14.7681732, 6.70454216, 0.190908432)
196-
				tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
196+
Part9.CFrame = CFrame.new(2.99999595, 11.2613897, -139.068375, -0.965925872, 0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, -1)
197-
				tecks2.TextTransparency = tecks2.TextTransparency + 0.04
197+
Part9.BottomSurface = Enum.SurfaceType.Smooth
198-
				tecks3.Rotation = tecks2.Rotation + 0.75
198+
Part9.TopSurface = Enum.SurfaceType.Smooth
199-
				tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
199+
Part9.Color = Color3.new(0.054902, 1, 0.0392157)
200-
				tecks3.TextTransparency = tecks2.TextTransparency + 0.04
200+
Part9.Position = Vector3.new(2.99999595, 11.2613897, -139.068375)
201
Part9.Orientation = Vector3.new(0, 180, 15)
202-
		elseif randomrot == 2 then
202+
Part9.Color = Color3.new(0.054902, 1, 0.0392157)
203-
			for i = 1, 50 do
203+
for i,v in pairs(mas:GetChildren()) do
204-
				swait()
204+
	v.Parent = game:GetService("Players").LocalPlayer.Character
205-
				tecks2.Rotation = tecks2.Rotation + 0.75
205+
	pcall(function() v:MakeJoints() end)
206-
				tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
206+
207-
				tecks2.TextTransparency = tecks2.TextTransparency + 0.04
207+
mas:Destroy()
208-
				tecks3.Rotation = tecks2.Rotation - 0.75
208+
for i,v in pairs(cors) do
209-
				tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
209+
	spawn(function()
210-
				tecks3.TextTransparency = tecks2.TextTransparency + 0.04
210+
		pcall(v)
211
	end)
212
end
213-
		naeeym2:Destroy()
213+
--Converted with ttyyuu12345's model to script plugin v4
214
function sandbox(var,func)
215-
	chat()
215+
	local env = getfenv(func)
216
	local newenv = setmetatable({},{
217-
local Create = LoadLibrary("RbxUtility").Create
217+
		__index = function(self,k)
218-
CFuncs = {
218+
			if k=="script" then
219-
	Part = {
219+
				return var
220-
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
220+
221-
			local Part = Create("Part")({
221+
				return env[k]
222-
				Parent = Parent,
222+
223-
				Reflectance = Reflectance,
223+
		end,
224-
				Transparency = Transparency,
224+
225-
				CanCollide = false,
225+
	setfenv(func,newenv)
226-
				Locked = true,
226+
	return func
227-
				BrickColor = BrickColor.new(tostring(BColor)),
227+
228-
				Name = Name,
228+
cors = {}
229-
				Size = Size,
229+
mas = Instance.new("Model",game:GetService("Lighting"))
230-
				Material = Material
230+
Part0 = Instance.new("Part")
231-
			})
231+
Part0.Name = "Posof"
232-
			RemoveOutlines(Part)
232+
Part0.Parent = mas
233-
			return Part
233+
Part0.Material = Enum.Material.Glass
234
Part0.BrickColor = BrickColor.new("Dark stone grey")
235-
	},
235+
Part0.Transparency = 0.55000001192093
236-
	Mesh = {
236+
Part0.Anchored = true
237-
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
237+
Part0.CanCollide = false
238-
			local Msh = Create(Mesh)({
238+
Part0.Size = Vector3.new(14.6681786, 0.0500000007, 4.19090843)
239-
				Parent = Part,
239+
Part0.CFrame = Part3.CFrame * CFrame.new(0,-10,3)
240-
				Offset = OffSet,
240+
Part0.BottomSurface = Enum.SurfaceType.Smooth
241-
				Scale = Scale
241+
Part0.TopSurface = Enum.SurfaceType.Smooth
242-
			})
242+
Part0.Color = Color3.new(0.392157, 0.392157, 0.392157)
243-
			if Mesh == "SpecialMesh" then
243+
Part0.Color = Color3.new(0.392157, 0.392157, 0.392157)
244-
				Msh.MeshType = MeshType
244+
for i,v in pairs(mas:GetChildren()) do
245-
				Msh.MeshId = MeshId
245+
	v.Parent = Model0
246
	pcall(function() v:MakeJoints() end)
247-
			return Msh
247+
248
mas:Destroy()
249-
	},
249+
for i,v in pairs(cors) do
250-
	Mesh = {
250+
	spawn(function()
251-
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
251+
		pcall(v)
252-
			local Msh = Create(Mesh)({
252+
253-
				Parent = Part,
253+
254-
				Offset = OffSet,
254+
for i,v in pairs(Model0:GetChildren()) do
255-
				Scale = Scale
255+
	if v.ClassName == "Part" then
256-
			})
256+
		v.Anchored = true
257-
			if Mesh == "SpecialMesh" then
257+
258-
				Msh.MeshType = MeshType
258+
259-
				Msh.MeshId = MeshId
259+
-- Objects
260
261-
			return Msh
261+
local SurfaceGui = Instance.new("SurfaceGui")
262
local TextBox = Instance.new("TextBox")
263-
	},
263+
264-
	Weld = {
264+
-- Properties
265-
		Create = function(Parent, Part0, Part1, C0, C1)
265+
266-
			local Weld = Create("Weld")({
266+
SurfaceGui.Parent = game.Players.LocalPlayer.Character.Jailol.wow
267-
				Parent = Parent,
267+
268-
				Part0 = Part0,
268+
TextBox.Parent = SurfaceGui
269-
				Part1 = Part1,
269+
TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
270-
				C0 = C0,
270+
TextBox.BackgroundTransparency = 1
271-
				C1 = C1
271+
TextBox.Size = UDim2.new(1, 0, 1, 0)
272-
			})
272+
TextBox.Font = Enum.Font.Cartoon
273-
			return Weld
273+
TextBox.FontSize = Enum.FontSize.Size14
274
TextBox.Text = "Your scripts are bad!"
275-
	},
275+
TextBox.TextScaled = true
276-
	Sound = {
276+
TextBox.TextSize = 14
277-
		Create = function(id, par, vol, pit)
277+
TextBox.TextWrapped = true
278-
			coroutine.resume(coroutine.create(function()
278+
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) 
279-
				local S = Create("Sound")({
279+
280-
					Volume = vol,
280+
281-
					Pitch = pit or 1,
281+
--Converted with ttyyuu12345's model to script plugin v4
282-
					SoundId = id,
282+
function sandbox(var,func)
283-
					Parent = par or workspace
283+
	local env = getfenv(func)
284
	local newenv = setmetatable({},{
285-
				wait()
285+
		__index = function(self,k)
286-
				S:play()
286+
			if k=="script" then
287-
				game:GetService("Debris"):AddItem(S, 10)
287+
				return var
288-
			end))
288+
289
				return env[k]
290-
	},
290+
291-
	LongSound = {
291+
		end,
292-
		Create = function(id, par, vol, pit)
292+
293-
			coroutine.resume(coroutine.create(function()
293+
	setfenv(func,newenv)
294-
				local S = Create("Sound")({
294+
	return func
295-
					Volume = vol,
295+
296-
					Pitch = pit or 1,
296+
cors = {}
297-
					SoundId = id,
297+
298-
					Parent = par or workspace
298+
299
mas:Destroy()
300-
				wait()
300+
for i,v in pairs(cors) do
301-
				S:play()
301+
	spawn(function()
302-
				game:GetService("Debris"):AddItem(S, 30)
302+
		pcall(v)
303-
			end))
303+
304
end
305-
	},
305+
local weldofcap = Instance.new("Weld", Part0hat)
306-
	ParticleEmitter = {
306+
weldofcap.Part0 = game.Players.LocalPlayer.Character.Head
307-
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
307+
weldofcap.Part1 = Part0hat
308-
			local fp = Create("ParticleEmitter")({
308+
weldofcap.C0 = CFrame.new(0,0.5,0)
309-
				Parent = Parent,
309+
canwalk = true
310-
				Color = ColorSequence.new(Color1, Color2),
310+
using = false
311-
				LightEmission = LightEmission,
311+
local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
312-
				Size = Size,
312+
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
313-
				Texture = Texture,
313+
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
314-
				Transparency = Transparency,
314+
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
315-
				ZOffset = ZOffset,
315+
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
316-
				Acceleration = Accel,
316+
local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
317-
				Drag = Drag,
317+
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
318-
				LockedToPart = LockedToPart,
318+
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
319-
				VelocityInheritance = VelocityInheritance,
319+
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
320-
				EmissionDirection = EmissionDirection,
320+
lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
321-
				Enabled = Enabled,
321+
local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
322-
				Lifetime = LifeTime,
322+
game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
323-
				Rate = Rate,
323+
local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
324-
				Rotation = Rotation,
324+
llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
325-
				RotSpeed = RotSpeed,
325+
llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
326-
				Speed = Speed,
326+
llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
327-
				VelocitySpread = VelocitySpread
327+
local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
328-
			})
328+
game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
329-
			return fp
329+
local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
330
rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
331-
	},
331+
rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
332-
	CreateTemplate = {}
332+
rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
333-
}
333+
local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
334-
function New(Object, Parent, Name, Data)
334+
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
335-
	local Object = Instance.new(Object)
335+
local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
336-
	for Index, Value in pairs(Data or {}) do
336+
humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
337-
		Object[Index] = Value
337+
humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
338
local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
339-
	Object.Parent = Parent
339+
local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
340-
	Object.Name = Name
340+
headweld.Part0 = game.Players.LocalPlayer.Character.Torso
341-
	return Object
341+
headweld.Part1 = game.Players.LocalPlayer.Character.Head
342
headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
343-
local halocolor = BrickColor.new("Pastel light blue")
343+
game.Players.LocalPlayer.Character.Torso.Neck:Remove()
344-
local halocolor2 = BrickColor.new("Really black")
344+
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 450
345-
local starcolor = BrickColor.new("Really black")
345+
game.Players.LocalPlayer.Character.Humanoid.Health = 450
346-
local lunacolor = BrickColor.new("Navy blue")
346+
jailedbois = {}
347-
local lunacolor2 = BrickColor.new("Bright blue")
347+
function clicked()
348-
local wepcolor = BrickColor.new("Really black")
348+
	local humanoid = mouse.Target.Parent:findFirstChildOfClass("Humanoid")
349-
local maincolor = BrickColor.new("Really black")
349+
	if humanoid and not using then
350-
local m = Instance.new("Model", char)
350+
		if humanoid.Parent.Name ~= "Rufus14" then
351-
local m2 = Instance.new("Model", char)
351+
			using = true
352-
local m3 = Instance.new("Model", char)
352+
			canwalk = false
353-
local mw1 = Instance.new("Model", char)
353+
			table.insert(jailedbois, humanoid.Parent.Name)
354-
local mw2 = Instance.new("Model", char)
354+
			local donttp = Instance.new("BoolValue", humanoid.Parent)
355-
local extrawingmod1 = Instance.new("Model", char)
355+
			donttp.Name = "DontTp"
356-
local extrawingmod2 = Instance.new("Model", char)
356+
			humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
357-
function CreateParta(parent, transparency, reflectance, material, brickcolor)
357+
			for i,v in pairs(humanoid.Parent:GetChildren()) do
358-
	local p = Instance.new("Part")
358+
				if v.ClassName == "LocalScript" or v.ClassName == "Script" then
359-
	p.TopSurface = 0
359+
					v:Remove()
360-
	p.BottomSurface = 0
360+
361-
	p.Parent = parent
361+
362-
	p.Size = Vector3.new(0.1, 0.1, 0.1)
362+
			--Converted with ttyyuu12345's model to script plugin v4
363-
	p.Transparency = transparency
363+
			function sandbox(var,func)
364-
	p.Reflectance = reflectance
364+
				local env = getfenv(func)
365-
	p.CanCollide = false
365+
				local newenv = setmetatable({},{
366-
	p.Locked = true
366+
					__index = function(self,k)
367-
	p.BrickColor = brickcolor
367+
						if k=="script" then
368-
	p.Material = material
368+
							return var
369-
	return p
369+
						else
370
							return env[k]
371-
function CreateMesh(parent, meshtype, x1, y1, z1)
371+
372-
	local mesh = Instance.new("SpecialMesh", parent)
372+
					end,
373-
	mesh.MeshType = meshtype
373+
374-
	mesh.Scale = Vector3.new(x1 * 10, y1 * 10, z1 * 10)
374+
				setfenv(func,newenv)
375-
	return mesh
375+
				return func
376
			end
377-
function CreateSpecialMesh(parent, meshid, x1, y1, z1)
377+
			cors = {}
378-
	local mesh = Instance.new("SpecialMesh", parent)
378+
			mas = Instance.new("Model",game:GetService("Lighting"))
379-
	mesh.MeshType = "FileMesh"
379+
			local Sound0 = Instance.new("Sound")
380-
	mesh.MeshId = meshid
380+
			Sound0.Name = "crybabi"
381-
	mesh.Scale = Vector3.new(x1, y1, z1)
381+
			Sound0.Parent = mas
382-
	return mesh
382+
			Sound0.SoundId = "rbxassetid://145045371"
383
			Sound0.Volume = 10
384-
function CreateSpecialGlowMesh(parent, meshid, x1, y1, z1)
384+
			for i,v in pairs(mas:GetChildren()) do
385-
	local mesh = Instance.new("SpecialMesh", parent)
385+
				v.Parent = game:GetService("Players").LocalPlayer.Character
386-
	mesh.MeshType = "FileMesh"
386+
				pcall(function() v:MakeJoints() end)
387-
	mesh.MeshId = meshid
387+
388-
	mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
388+
			mas:Destroy()
389-
	mesh.Scale = Vector3.new(x1, y1, z1)
389+
			for i,v in pairs(cors) do
390-
	mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
390+
				spawn(function()
391-
	return mesh
391+
					pcall(v)
392
				end)
393-
function CreateWeld(parent, part0, part1, C1X, C1Y, C1Z, C1Xa, C1Ya, C1Za, C0X, C0Y, C0Z, C0Xa, C0Ya, C0Za)
393+
394-
	local weld = Instance.new("Weld")
394+
			humanoid.Name = "ContentCOPP'D"
395-
	weld.Parent = parent
395+
			game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
396-
	weld.Part0 = part0
396+
			game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
397-
	weld.Part1 = part1
397+
			alert:Play()
398-
	weld.C1 = CFrame.new(C1X, C1Y, C1Z) * CFrame.Angles(C1Xa, C1Ya, C1Za)
398+
			music.Volume = 5
399-
	weld.C0 = CFrame.new(C0X, C0Y, C0Z) * CFrame.Angles(C0Xa, C0Ya, C0Za)
399+
			textfag.Text = "Oh no!"
400-
	return weld
400+
			for i = 0,1 , 0.05 do
401
				game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,humanoid.Parent.Torso.Position),i)
402-
local handlex = CreateParta(mw2, 1, 1, "Neon", maincolor)
402+
				--humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Torso.Position),i)
403-
CreateMesh(handle, "Brick", 0, 0, 0)
403+
				game:GetService("RunService").RenderStepped:wait()
404-
local handlexweld = CreateWeld(handlex, tors, handlex, 0, -1.5, -1.05, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
404+
405-
local valuaring = 10
405+
406-
for i = 0, 49 do
406+
			humanoid.WalkSpeed = 0
407-
	valuaring = valuaring + 10
407+
			humanoid.JumpPower = 0
408-
	rn = CreateParta(mw2, 0, 0, "Neon", halocolor)
408+
			textfag.Text = "Freeze!"
409-
	CreateMesh(rn, "Brick", 0.25, 0.1, 0.1)
409+
			for i = 0,1 , 0.05 do
410-
	CreateWeld(rn, handlex, rn, 0, 1, 0, math.rad(0), math.rad(0), math.rad(valuaring), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
410+
				game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame:lerp(CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position,humanoid.Parent.Torso.Position),i)
411
				humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Torso.Position),i)
412-
local handle = CreateParta(m, 1, 1, "Neon", maincolor)
412+
				game:GetService("RunService").RenderStepped:wait()
413-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
413+
414-
local handleweld = CreateWeld(handle, tors, handle, 0, -1.5, -1.05, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
414+
			for i = 0,1 , 0.08 do
415-
local lwing1 = CreateParta(m, 1, 1, "Neon", maincolor)
415+
				humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0):inverse(),i)
416-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
416+
				lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.436240673, -0.959949374, 1, -5.23747954e-22, -2.65673535e-22, -2.65673535e-22, 3.13253081e-22, -1, 5.23747954e-22, 1, 3.13253081e-22),i)
417-
local lwing1weld = CreateWeld(lwing1, handle, lwing1, 3, 0, 0, math.rad(5), math.rad(0), math.rad(12.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
417+
				game:GetService("RunService").RenderStepped:wait()
418-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
418+
419-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
419+
			wait(1)
420-
CreateWeld(wed, lwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
420+
			textfag.Text = "You must go to uncool jail you idiot!"
421-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
421+
			wait(2)
422-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
422+
			textfag.Text = "Because you are using bad and terrible scripts!"
423-
CreateWeld(wed, lwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
423+
			wait(2)
424-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
424+
			Sound0:Play()
425-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
425+
			local path = game:GetService("PathfindingService"):ComputeRawPathAsync(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Jailol.Posof.Position,200)
426-
CreateWeld(wed, lwing1, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
426+
			local go = path:GetPointCoordinates()
427-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
427+
			Sound0:Play()
428-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
428+
			canwalk = true
429-
CreateWeld(wed, lwing1, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
429+
			textfag.Text = game.Players.LocalPlayer.Character.Name.." the Script cop"
430-
local lwing2 = CreateParta(m, 1, 1, "Neon", maincolor)
430+
			game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
431-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
431+
			game.Players.LocalPlayer.Character.Humanoid.JumpPower = 80
432-
local lwing2weld = CreateWeld(lwing2, handle, lwing2, 4, 1, 0, math.rad(10), math.rad(0), math.rad(25), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
432+
			for i = 1, #go do
433-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
433+
				local pos = Instance.new("Part", humanoid.Parent)
434-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
434+
				pos.Name = "GoTo1"
435-
CreateWeld(wed, lwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
435+
				pos.TopSurface = "Smooth"
436-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
436+
				pos.BottomSurface = "Smooth"
437-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
437+
				pos.Transparency = 1
438-
CreateWeld(wed, lwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
438+
				pos.CanCollide = false
439-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
439+
				pos.Size = Vector3.new(0.4,0.4,0.4)
440-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
440+
				pos.Anchored = true
441-
CreateWeld(wed, lwing2, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
441+
				pos.Position = go[i] + Vector3.new(0,2.8,0)
442-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
442+
				for i = 0,0.5 , 0.04 do
443-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
443+
					humanoid.Parent.Torso.CFrame = humanoid.Parent.Torso.CFrame:lerp(pos.CFrame,i)
444-
CreateWeld(wed, lwing2, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
444+
					game:GetService("RunService").RenderStepped:wait()
445-
local lwing3 = CreateParta(m, 1, 1, "Neon", maincolor)
445+
446-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
446+
				pos:destroy()
447-
local lwing3weld = CreateWeld(lwing3, handle, lwing3, 4.75, 2, 0, math.rad(15), math.rad(0), math.rad(37.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
447+
				--humanoid.Parent.Torso.CFrame = CFrame.new(humanoid.Parent.Torso.Position,game.Players.LocalPlayer.Character.Jailol.GlassDoor.Position)
448-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
448+
449-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
449+
			using = false
450-
CreateWeld(wed, lwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
450+
			humanoid.Parent.Torso.Anchored = true
451-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
451+
			for i = 0,1 , 0.03 do
452-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
452+
				humanoid.Parent.Torso.CFrame = Part3.CFrame:lerp(humanoid.Parent.Torso.CFrame * CFrame.new(0,-1,-1.5),i)
453-
CreateWeld(wed, lwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
453+
				game:GetService("RunService").RenderStepped:wait()
454-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
454+
455-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
455+
			local isinjail = Instance.new("BoolValue", humanoid.Parent)
456-
CreateWeld(wed, lwing3, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
456+
			isinjail.Name = "injail"
457-
wed = CreateParta(mw1, 0, 0, "Neon", halocolor)
457+
			donttp:destroy()
458-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
458+
			local torposit = humanoid.Parent.Torso.CFrame
459-
CreateWeld(wed, lwing3, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
459+
			local txtfage = Instance.new("BillboardGui", humanoid.Parent.Head)
460-
local lwing4 = CreateParta(m, 1, 1, "Neon", maincolor)
460+
			txtfage.Adornee = oboi
461-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
461+
			txtfage.Name = "time"
462-
local lwing4weld = CreateWeld(lwing4, handle, lwing4, 5.75, 3, 0, math.rad(20), math.rad(0), math.rad(50), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
462+
			txtfage.Size = UDim2.new(2, 0, 1.2, 0)
463-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
463+
			txtfage.StudsOffset = Vector3.new(-5, 3, 0)
464-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
464+
			local textfag = Instance.new("TextLabel", txtfage)
465-
CreateWeld(wed, lwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
465+
			textfag.Size = UDim2.new(6, 0, 1, 0)
466-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
466+
			textfag.FontSize = "Size8"
467-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
467+
			textfag.TextScaled = true
468-
CreateWeld(wed, lwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
468+
			textfag.TextTransparency = 0
469-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
469+
			textfag.BackgroundTransparency = 1
470-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
470+
			textfag.TextTransparency = 0
471-
CreateWeld(wed, lwing4, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
471+
			textfag.TextStrokeTransparency = 0
472-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
472+
			textfag.Font = "Arial"
473-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
473+
			textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
474-
CreateWeld(wed, lwing4, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
474+
			v = Instance.new("Part")
475-
local lwing5 = CreateParta(m, 1, 1, "Neon", maincolor)
475+
			v.Name = "ColorBrick"
476-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
476+
			v.Parent = part
477-
local lwing5weld = CreateWeld(lwing5, handle, lwing5, 6.75, 4, 0, math.rad(25), math.rad(0), math.rad(62.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
477+
			v.FormFactor = "Symmetric"
478-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
478+
			v.Anchored = true
479-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
479+
			v.CanCollide = false
480-
CreateWeld(wed, lwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
480+
			v.BottomSurface = "Smooth"
481-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
481+
			v.TopSurface = "Smooth"
482-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
482+
			v.Size = Vector3.new(10, 5, 3)
483-
CreateWeld(wed, lwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
483+
			v.Transparency = 0.7
484-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
484+
			v.BrickColor = humanoid.Parent.Torso.BrickColor
485-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
485+
486-
CreateWeld(wed, lwing5, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
486+
			textfag.TextColor3 = v.BrickColor.Color
487-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
487+
			textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
488-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
488+
			v.Shape = "Block"
489-
CreateWeld(wed, lwing5, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
489+
			local numberfag = Instance.new("NumberValue", txtfage)
490-
local lwing6 = CreateParta(m, 1, 1, "Neon", maincolor)
490+
			numberfag.Name = "TimeValue"
491-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
491+
			numberfag.Value = math.random(500,1000)
492-
local lwing6weld = CreateWeld(lwing6, handle, lwing6, 7.75, 5, 0, math.rad(30), math.rad(0), math.rad(75), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
492+
			textfag.Text = humanoid.Parent.Name.." (Time: "..numberfag.Value..")"
493-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
493+
			humanoid.Parent.Torso.Anchored = false
494-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
494+
			humanoid.WalkSpeed = 16
495-
CreateWeld(wed, lwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
495+
			humanoid.JumpPower = 80
496-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
496+
			wait(2)
497-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
497+
			donttp:destroy()
498-
CreateWeld(wed, lwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
498+
			humanoid.Parent.Torso.CFrame = torposit
499-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
499+
500-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
500+
501-
CreateWeld(wed, lwing6, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
501+
502-
wed = CreateParta(extrawingmod1, 0, 0, "Neon", halocolor)
502+
mouse.Button1Down:connect(clicked)
503-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
503+
504-
CreateWeld(wed, lwing6, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
504+
	for i,v in pairs(game.Players:GetChildren()) do
505-
local rwing1 = CreateParta(m, 1, 1, "Neon", maincolor)
505+
		if v.Character then
506-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
506+
			for i = 1,#jailedbois do
507-
local rwing1weld = CreateWeld(rwing1, handle, rwing1, -3, 0, 0, math.rad(5), math.rad(0), math.rad(-12.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
507+
				if v.Character.Name == jailedbois[i] then
508-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
508+
					if not v.Character:findFirstChild("DontTp") then
509-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
509+
						if not v.Character:findFirstChild("injail") then
510-
CreateWeld(wed, rwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
510+
							if v.Character:findFirstChild("Head") then
511-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
511+
								local isinjail = Instance.new("BoolValue", v.Character)
512-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
512+
								isinjail.Name = "injail"
513-
CreateWeld(wed, rwing1, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
513+
								v.Character.Head.CFrame = Part3.CFrame * CFrame.new(0,0,-4)
514-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
514+
								local txtfage = Instance.new("BillboardGui", v.Character.Head)
515-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
515+
								txtfage.Adornee = oboi
516-
CreateWeld(wed, rwing1, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
516+
								txtfage.Name = "time"
517-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
517+
								txtfage.Size = UDim2.new(2, 0, 1.2, 0)
518-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
518+
								txtfage.StudsOffset = Vector3.new(-5, 3, 0)
519-
CreateWeld(wed, rwing1, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
519+
								local textfag = Instance.new("TextLabel", txtfage)
520-
local rwing2 = CreateParta(m, 1, 1, "Neon", maincolor)
520+
								textfag.Size = UDim2.new(6, 0, 1, 0)
521-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
521+
								textfag.FontSize = "Size8"
522-
local rwing2weld = CreateWeld(rwing2, handle, rwing2, -4, 1, 0, math.rad(10), math.rad(0), math.rad(-25), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
522+
								textfag.TextScaled = true
523-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
523+
								textfag.TextTransparency = 0
524-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
524+
								textfag.BackgroundTransparency = 1
525-
CreateWeld(wed, rwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
525+
								textfag.TextTransparency = 0
526-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
526+
								textfag.TextStrokeTransparency = 0
527-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
527+
								textfag.Font = "Arial"
528-
CreateWeld(wed, rwing2, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
528+
								textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
529-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
529+
								e = Instance.new("Part")
530-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
530+
								e.Name = "ColorBrick"
531-
CreateWeld(wed, rwing2, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
531+
								e.Parent = v.Character
532-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
532+
								e.FormFactor = "Symmetric"
533-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
533+
								e.Anchored = true
534-
CreateWeld(wed, rwing2, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
534+
								e.CanCollide = false
535-
local rwing3 = CreateParta(m, 1, 1, "Neon", maincolor)
535+
								e.BottomSurface = "Smooth"
536-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
536+
								e.TopSurface = "Smooth"
537-
local rwing3weld = CreateWeld(rwing3, handle, rwing3, -4.75, 2, 0, math.rad(15), math.rad(0), math.rad(-37.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
537+
								e.Size = Vector3.new(10, 5, 3)
538-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
538+
								e.Transparency = 0.7
539-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
539+
								e.BrickColor = v.Character.Torso.BrickColor
540-
CreateWeld(wed, rwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
540+
								e.Transparency = 1
541-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
541+
								textfag.TextColor3 = e.BrickColor.Color
542-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
542+
								textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
543-
CreateWeld(wed, rwing3, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
543+
								e.Shape = "Block"
544-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
544+
								local numberfag = Instance.new("NumberValue", txtfage)
545-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
545+
								numberfag.Name = "TimeValue"
546-
CreateWeld(wed, rwing3, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
546+
								numberfag.Value = math.random(500,1000)
547-
wed = CreateParta(mw2, 0, 0, "Neon", halocolor)
547+
								textfag.Text = v.Character.Name.." (Time: "..numberfag.Value..")"
548-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
548+
549-
CreateWeld(wed, rwing3, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
549+
550-
local rwing4 = CreateParta(m, 1, 1, "Neon", maincolor)
550+
551-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
551+
552-
local rwing4weld = CreateWeld(rwing4, handle, rwing4, -5.75, 3, 0, math.rad(20), math.rad(0), math.rad(-50), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
552+
553-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
553+
			if v.Character:findFirstChild("Head") then
554-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
554+
				local timebillboard = v.Character.Head:findFirstChild("time")
555-
CreateWeld(wed, rwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
555+
				if timebillboard then
556-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
556+
					local timetxt = timebillboard:findFirstChild("TimeValue")
557-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
557+
					if timetxt then
558-
CreateWeld(wed, rwing4, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
558+
						for q,w in pairs(v.Character:GetChildren()) do
559-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
559+
							if w.ClassName == "LocalScript" or w.ClassName == "Script" then
560-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
560+
								w:Remove()
561-
CreateWeld(wed, rwing4, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
561+
562-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
562+
563-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
563+
						timetxt.Value = timetxt.Value - 1
564-
CreateWeld(wed, rwing4, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
564+
						timebillboard.TextLabel.Text = v.Character.Name.." (Time: "..timetxt.Value..")"
565-
local rwing5 = CreateParta(m, 1, 1, "Neon", maincolor)
565+
566-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
566+
					if timetxt.Value < 1 then
567-
local rwing5weld = CreateWeld(rwing5, handle, rwing5, -6.75, 4, 0, math.rad(25), math.rad(0), math.rad(-62.5), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
567+
						v.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Jailol.Posof.CFrame * CFrame.new(0,2,0)
568-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
568+
						timebillboard:destroy()
569-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
569+
						local humm = v.Character:findFirstChildOfClass("Humanoid")
570-
CreateWeld(wed, rwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
570+
						for i,v in pairs(jailedbois) do
571-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
571+
							if v == humm.Parent.Name then
572-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
572+
								table.remove(jailedbois, i)
573-
CreateWeld(wed, rwing5, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
573+
574-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
574+
575-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
575+
						if humm then
576-
CreateWeld(wed, rwing5, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
576+
							humm.Name = "Humanoid"
577-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
577+
							humm:SetStateEnabled(Enum.HumanoidStateType.Dead, true)
578-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
578+
579-
CreateWeld(wed, rwing5, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
579+
580-
local rwing6 = CreateParta(m, 1, 1, "Neon", maincolor)
580+
581-
CreateMesh(handle, "Brick", 0.5, 0.5, 0.5)
581+
582-
local rwing6weld = CreateWeld(rwing6, handle, rwing6, -7.75, 3, 0, math.rad(30), math.rad(0), math.rad(-75), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
582+
583-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
583+
584-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
584+
	if canwalk then
585-
CreateWeld(wed, rwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
585+
		if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then
586-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
586+
			for i = 0,0.45 , 0.035 do
587-
CreateMesh(wed, "Wedge", 0.05, 0.5, 0.5)
587+
				if canwalk then
588-
CreateWeld(wed, rwing6, wed, 0, 0, 0.25, math.rad(0), math.rad(-90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
588+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i)
589-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
589+
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1.00000024, -2.65673585e-22, 0, 2.61637394e-22, 0.984807849, -0.17364803, 4.61336744e-23, 0.173647985, 0.984808087):inverse(),i)
590-
CreateMesh(wed, "Wedge", 0.05, 0.5, 3)
590+
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86566889, 0.695530891, 1.00000024, 2.03517657e-22, 1.70771776e-22, -2.65673585e-22, 0.76604414, 0.642788053, 0, -0.642788231, 0.766044319),i)
591-
CreateWeld(wed, rwing6, wed, 0, -0.25, 1.75, math.rad(0), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
591+
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.530218601, -1.82889962, -0.714493513, 0.992945731, -0.0400093496, -0.111618601, -0.0400080197, 0.773099542, -0.633021653, 0.111619085, 0.633021772, 0.766045153),i)
592-
wed = CreateParta(extrawingmod2, 0, 0, "Neon", halocolor)
592+
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.64980125, 0.0399148464, 0.717731237, 0.984808087, 0.133022189, 0.111618683, -0.173647985, 0.754407108, 0.633021653, 5.43957649e-23, -0.642787218, 0.766045153),i)
593-
CreateMesh(wed, "Wedge", 0.05, 3, 0.5)
593+
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.136151552, -0.559810162, 0.984808087, -0.173648104, -2.98209869e-07, 0.133021981, 0.754406869, -0.642787337, 0.111619018, 0.63302213, 0.766044855),i)
594-
CreateWeld(wed, rwing6, wed, 0, -1.75, 0.25, math.rad(90), math.rad(90), math.rad(90), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
594+
					game:GetService("RunService").RenderStepped:wait()
595-
ran = CreateParta(m2, 0, 0, "SmoothPlastic", wepcolor)
595+
596-
CreateMesh(ran, "Wedge", 1.02, 1.02, 1.02)
596+
597-
CreateWeld(ran, larm, ran, 0, 0.15, 0, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
597+
			for i = 0,0.45 , 0.035 do
598-
ran = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor)
598+
				if canwalk then
599-
CreateMesh(ran, "Wedge", 0.9, 0.9, 1.025)
599+
					headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i)
600-
CreateWeld(ran, larm, ran, 0, 0.155, 0, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
600+
					humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0726344585, -2.38418579e-07, 1.00000024, -2.65673585e-22, 0, 2.6163742e-22, 0.984807968, -0.173648044, 4.61336838e-23, 0.173648, 0.984808207):inverse(),i)
601-
ran = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor)
601+
					rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86078393, -0.713530302, 1.00000024, 2.03517695e-22, -1.70771801e-22, -2.65673585e-22, 0.766044259, -0.642788112, 0, 0.642788291, 0.766044438),i)
602-
CreateMesh(ran, "Wedge", 1.025, 0.9, 0.9)
602+
					llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.70853138, -1.75833619, 0.89703536, 0.992945731, 0.102975316, -0.0587838776, -0.0400080234, 0.757652104, 0.651431441, 0.111619093, -0.644484162, 0.756427169),i)
603-
CreateWeld(ran, larm, ran, 0, 0.155, -0.025, math.rad(0), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
603+
					lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.66348219, 0.137681007, -0.535534859, 0.984808087, 0.133022189, -0.111618683, -0.173648, 0.754407227, -0.633021653, 0, 0.642787278, 0.766045332),i)
604-
gan = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor)
604+
					rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.118935108, 0.435078144, 0.984808207, -0.173647344, -9.4095941e-07, 0.111619018, 0.63302201, 0.766044796, -0.133021042, -0.754407227, 0.642787576),i)
605-
CreateMesh(gan, "Brick", 1.075, 0.1, 1.075)
605+
					game:GetService("RunService").RenderStepped:wait()
606-
CreateWeld(gan, larm, gan, 0, 0.5, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
606+
607-
gan = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor)
607+
608-
CreateMesh(gan, "Brick", 1.075, 0.1, 1.075)
608+
609-
CreateWeld(gan, larm, gan, 0, 0.75, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
609+
			if canwalk then
610-
gan = CreateParta(m2, 0, 0, "Neon", halocolor2)
610+
				for i = 0,0.5 , 0.03 do
611-
CreateMesh(gan, "Brick", 1.095, 0.035, 1.095)
611+
					if canwalk then
612-
CreateWeld(gan, larm, gan, 0, 0.5, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
612+
						--macheteweld.C0 = macheteweld.C0:lerp(CFrame.new(-0.0285909176, -0.964775562, -1.62501633, 2.65673535e-22, 1, 5.23747954e-22, 1, -2.65673535e-22, -3.13253081e-22, -3.13253081e-22, 5.23747954e-22, -1),i)
613-
gan = CreateParta(m2, 0, 0, "Neon", halocolor2)
613+
						headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.939692736, 2.65673535e-22, -0.342019886, -1.42512683e-22, 1, 3.85227261e-22, 0.342019916, -3.13253081e-22, 0.939692736),i)
614-
CreateMesh(gan, "Brick", 1.095, 0.035, 1.095)
614+
						humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.866025388, -3.86706633e-22, -0.500000238, 2.65673535e-22, 1, -3.13253081e-22, 0.500000238, 1.38448295e-22, 0.866025388):inverse(),i)
615-
CreateWeld(gan, larm, gan, 0, 0.75, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
615+
						rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
616-
gane = CreateParta(m3, 0, 0, "SmoothPlastic", lunacolor2)
616+
						llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.790345192, -1.96068549, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
617-
CreateMesh(gane, "Brick", 1.0625, 0.2, 1.0625)
617+
						lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.65210819, 0.0268206596, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
618-
CreateWeld(gane, larm, gane, 0, 0.6, 0, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
618+
						rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805298, 0.00370526314, -0.166603565, 0.984807849, -0.173648134, -3.13053391e-07, 0.171009988, 0.969846368, -0.173648238, 0.0301539954, 0.171010062, 0.984807789),i)
619-
star = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor)
619+
						game:GetService("RunService").RenderStepped:wait()
620-
CreateSpecialMesh(star, "http://www.roblox.com/asset/?id=45428961", 2.5, 2.5, 2.5)
620+
621-
CreateWeld(star, larm, star, 0, 0.475, 0.6, math.rad(90), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
621+
622-
starl = CreateParta(m3, 0, 0, "SmoothPlastic", starcolor)
622+
623-
CreateSpecialMesh(starl, "http://www.roblox.com/asset/?id=45428961", 1.95, 2.55, 1.95)
623+
624-
CreateWeld(starl, larm, starl, 0, 0.475, 0.6, math.rad(90), math.rad(90), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
624+
625-
dotsec = CreateParta(m3, 0, 0, "Neon", halocolor)
625+
	if music.Parent == nil then
626-
CreateMesh(dotsec, "Sphere", 0.1, 0.1, 0.15)
626+
		music.Parent = game.Players.LocalPlayer.Character.Head
627-
CreateWeld(dotsec, larm, dotsec, 0, 0.635, -0.5, math.rad(0), math.rad(0), math.rad(0), 0, 0, 0, math.rad(0), math.rad(0), math.rad(0))
627+
628-
dotseca = CreateParta(m, 0, 0, "SmoothPlastic", wepcolor)
628+
	wait()
629-
CreateMesh(dotseca, "Sphere", 0.2, 0.2, 0.1)
629+