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| 1 | // This is a comment | |
| 2 | // uncomment the line below if you want to write a filterscript | |
| 3 | //#define FILTERSCRIPT | |
| 4 | ||
| 5 | #include <a_samp> | |
| 6 | #include <zcmd> | |
| 7 | ||
| 8 | #if defined FILTERSCRIPT | |
| 9 | ||
| 10 | public OnFilterScriptInit() | |
| 11 | {
| |
| 12 | print("\n--------------------------------------");
| |
| 13 | print(" FIX YOUR VEHICLE SCRIPT");
| |
| 14 | print("--------------------------------------\n");
| |
| 15 | return 1; | |
| 16 | } | |
| 17 | ||
| 18 | public OnFilterScriptExit() | |
| 19 | {
| |
| 20 | return 1; | |
| 21 | } | |
| 22 | ||
| 23 | #else | |
| 24 | ||
| 25 | main() | |
| 26 | {
| |
| 27 | print("\n----------------------------------");
| |
| 28 | print(" FIX YOUR VEHICLE SCRIPT");
| |
| 29 | print("----------------------------------\n");
| |
| 30 | } | |
| 31 | ||
| 32 | #endif | |
| 33 | ||
| 34 | public OnGameModeInit() | |
| 35 | {
| |
| 36 | // Don't use these lines if it's a filterscript | |
| 37 | SetGameModeText("Fix Vehicle v1.0");
| |
| 38 | AddPlayerClass(299, 1365.3715, -1278.3698, 13.5469, 84.7843, 0, 0, 0, 0, 0, 0); | |
| 39 | AddStaticVehicle(411, 1361.6104, -1278.8152, 13.1115,179.7725, 1, 1); | |
| 40 | return 1; | |
| 41 | } | |
| 42 | ||
| 43 | public OnGameModeExit() | |
| 44 | {
| |
| 45 | return 1; | |
| 46 | } | |
| 47 | ||
| 48 | public OnPlayerRequestClass(playerid, classid) | |
| 49 | {
| |
| 50 | return 1; | |
| 51 | } | |
| 52 | ||
| 53 | public OnPlayerConnect(playerid) | |
| 54 | {
| |
| 55 | return 1; | |
| 56 | } | |
| 57 | ||
| 58 | public OnPlayerDisconnect(playerid, reason) | |
| 59 | {
| |
| 60 | return 1; | |
| 61 | } | |
| 62 | ||
| 63 | public OnPlayerSpawn(playerid) | |
| 64 | {
| |
| 65 | return 1; | |
| 66 | } | |
| 67 | ||
| 68 | public OnPlayerDeath(playerid, killerid, reason) | |
| 69 | {
| |
| 70 | return 1; | |
| 71 | } | |
| 72 | ||
| 73 | public OnVehicleSpawn(vehicleid) | |
| 74 | {
| |
| 75 | return 1; | |
| 76 | } | |
| 77 | ||
| 78 | public OnVehicleDeath(vehicleid, killerid) | |
| 79 | {
| |
| 80 | return 1; | |
| 81 | } | |
| 82 | ||
| 83 | public OnPlayerText(playerid, text[]) | |
| 84 | {
| |
| 85 | return 1; | |
| 86 | } | |
| 87 | ||
| 88 | public OnPlayerCommandText(playerid, cmdtext[]) | |
| 89 | {
| |
| 90 | if (strcmp("/mycommand", cmdtext, true, 10) == 0)
| |
| 91 | {
| |
| 92 | // Do something here | |
| 93 | return 1; | |
| 94 | } | |
| 95 | return 0; | |
| 96 | } | |
| 97 | ||
| 98 | public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) | |
| 99 | {
| |
| 100 | return 1; | |
| 101 | } | |
| 102 | ||
| 103 | public OnPlayerExitVehicle(playerid, vehicleid) | |
| 104 | {
| |
| 105 | return 1; | |
| 106 | } | |
| 107 | ||
| 108 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
| 109 | {
| |
| 110 | return 1; | |
| 111 | } | |
| 112 | ||
| 113 | public OnPlayerEnterCheckpoint(playerid) | |
| 114 | {
| |
| 115 | return 1; | |
| 116 | } | |
| 117 | ||
| 118 | public OnPlayerLeaveCheckpoint(playerid) | |
| 119 | {
| |
| 120 | return 1; | |
| 121 | } | |
| 122 | ||
| 123 | public OnPlayerEnterRaceCheckpoint(playerid) | |
| 124 | {
| |
| 125 | return 1; | |
| 126 | } | |
| 127 | ||
| 128 | public OnPlayerLeaveRaceCheckpoint(playerid) | |
| 129 | {
| |
| 130 | return 1; | |
| 131 | } | |
| 132 | ||
| 133 | public OnRconCommand(cmd[]) | |
| 134 | {
| |
| 135 | return 1; | |
| 136 | } | |
| 137 | ||
| 138 | public OnPlayerRequestSpawn(playerid) | |
| 139 | {
| |
| 140 | return 1; | |
| 141 | } | |
| 142 | ||
| 143 | public OnObjectMoved(objectid) | |
| 144 | {
| |
| 145 | return 1; | |
| 146 | } | |
| 147 | ||
| 148 | public OnPlayerObjectMoved(playerid, objectid) | |
| 149 | {
| |
| 150 | return 1; | |
| 151 | } | |
| 152 | ||
| 153 | public OnPlayerPickUpPickup(playerid, pickupid) | |
| 154 | {
| |
| 155 | return 1; | |
| 156 | } | |
| 157 | ||
| 158 | public OnVehicleMod(playerid, vehicleid, componentid) | |
| 159 | {
| |
| 160 | return 1; | |
| 161 | } | |
| 162 | ||
| 163 | public OnVehiclePaintjob(playerid, vehicleid, paintjobid) | |
| 164 | {
| |
| 165 | return 1; | |
| 166 | } | |
| 167 | ||
| 168 | public OnVehicleRespray(playerid, vehicleid, color1, color2) | |
| 169 | {
| |
| 170 | return 1; | |
| 171 | } | |
| 172 | ||
| 173 | public OnPlayerSelectedMenuRow(playerid, row) | |
| 174 | {
| |
| 175 | return 1; | |
| 176 | } | |
| 177 | ||
| 178 | public OnPlayerExitedMenu(playerid) | |
| 179 | {
| |
| 180 | return 1; | |
| 181 | } | |
| 182 | ||
| 183 | public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) | |
| 184 | {
| |
| 185 | return 1; | |
| 186 | } | |
| 187 | ||
| 188 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 189 | {
| |
| 190 | return 1; | |
| 191 | } | |
| 192 | ||
| 193 | public OnRconLoginAttempt(ip[], password[], success) | |
| 194 | {
| |
| 195 | return 1; | |
| 196 | } | |
| 197 | ||
| 198 | public OnPlayerUpdate(playerid) | |
| 199 | {
| |
| 200 | return 1; | |
| 201 | } | |
| 202 | ||
| 203 | public OnPlayerStreamIn(playerid, forplayerid) | |
| 204 | {
| |
| 205 | return 1; | |
| 206 | } | |
| 207 | ||
| 208 | public OnPlayerStreamOut(playerid, forplayerid) | |
| 209 | {
| |
| 210 | return 1; | |
| 211 | } | |
| 212 | ||
| 213 | public OnVehicleStreamIn(vehicleid, forplayerid) | |
| 214 | {
| |
| 215 | return 1; | |
| 216 | } | |
| 217 | ||
| 218 | public OnVehicleStreamOut(vehicleid, forplayerid) | |
| 219 | {
| |
| 220 | return 1; | |
| 221 | } | |
| 222 | ||
| 223 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
| 224 | {
| |
| 225 | return 1; | |
| 226 | } | |
| 227 | ||
| 228 | public OnPlayerClickPlayer(playerid, clickedplayerid, source) | |
| 229 | {
| |
| 230 | return 1; | |
| 231 | } | |
| 232 | ||
| 233 | CMD:repair(playerid, params[]) | |
| 234 | {
| |
| 235 | - | if(!IsPlayerConnected(playerid)) return SendClientMessage(playerid, -1, "You didn't spawn yet!"); |
| 235 | + | |
| 236 | if(GetPlayerState(playerid) != 2) return SendClientMessage(playerid, -1, "You are not in the driver seat!"); | |
| 237 | RepairVehicle(GetPlayerVehicleID(playerid)); | |
| 238 | SendClientMessage(playerid, -1, "Your vehicle has been sucessfully repaired!"); | |
| 239 | PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); | |
| 240 | return 1; | |
| 241 | } |