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| 1 | --[[ | |
| 2 | This Script is created by: | |
| 3 | Fenrier | |
| 4 | ]] | |
| 5 | - | --Player = game.Players.speedydude900 |
| 5 | + | --Player = game.Players.0bingo53442 |
| 6 | Player = game.Players.LocalPlayer | |
| 7 | Character = Player.Character | |
| 8 | PlayerGui = Player.PlayerGui | |
| 9 | Backpack = Player.Backpack | |
| 10 | Torso = Character.Torso | |
| 11 | Head = Character.Head | |
| 12 | LeftArm = Character["Left Arm"] | |
| 13 | LeftLeg = Character["Left Leg"] | |
| 14 | RightArm = Character["Right Arm"] | |
| 15 | RightLeg = Character["Right Leg"] | |
| 16 | LS = Torso["Left Shoulder"] | |
| 17 | LH = Torso["Left Hip"] | |
| 18 | RS = Torso["Right Shoulder"] | |
| 19 | RH = Torso["Right Hip"] | |
| 20 | attack = false | |
| 21 | attackdebounce = false | |
| 22 | combo = 0 | |
| 23 | mana = 400 | |
| 24 | HeroBar = 400 | |
| 25 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 26 | mouse = nil | |
| 27 | mode = "Normal" | |
| 28 | idle = true | |
| 29 | idleanim = false | |
| 30 | Imbued = false | |
| 31 | Resting = false | |
| 32 | Sleeping = false | |
| 33 | Riding = false | |
| 34 | spikecon = nil | |
| 35 | heromode = false | |
| 36 | local Color = Torso.BrickColor | |
| 37 | HealBuff = false | |
| 38 | WalkBuff = false | |
| 39 | RageBuff = false | |
| 40 | Healing = true | |
| 41 | RAEG = false | |
| 42 | spearwave = false | |
| 43 | Bouncing = false | |
| 44 | cloning = 0 | |
| 45 | --player | |
| 46 | player = nil | |
| 47 | --save shoulders | |
| 48 | RSH, LSH = nil, nil | |
| 49 | --save hips | |
| 50 | RH, LH = nil, nil | |
| 51 | --welds | |
| 52 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 53 | RW2, LW2 = Instance.new("Weld"), Instance.new("Weld")
| |
| 54 | --what anim | |
| 55 | anim = "none" | |
| 56 | ||
| 57 | if Character:findFirstChild("Charibassa",true) ~= nil then
| |
| 58 | Character:findFirstChild("Charibassa",true).Parent = nil
| |
| 59 | end | |
| 60 | if Character:findFirstChild("Chariot",true) ~= nil then
| |
| 61 | Character:findFirstChild("Chariot",true).Parent = nil
| |
| 62 | end | |
| 63 | if Character:findFirstChild("Weapon",true) ~= nil then
| |
| 64 | Character:findFirstChild("Weapon",true).Parent = nil
| |
| 65 | end | |
| 66 | if Player.PlayerGui:findFirstChild("WeaponGUI",true) ~= nil then
| |
| 67 | Player.PlayerGui:findFirstChild("WeaponGUI",true).Parent = nil
| |
| 68 | end | |
| 69 | ||
| 70 | ||
| 71 | local modelzorz = Instance.new("Model")
| |
| 72 | modelzorz.Name = "Charibassa" | |
| 73 | modelzorz.Parent = Character | |
| 74 | ||
| 75 | local prt1 = Instance.new("Part")
| |
| 76 | prt1.formFactor = 1 | |
| 77 | prt1.Parent = modelzorz | |
| 78 | prt1.CanCollide = true | |
| 79 | prt1.BrickColor = BrickColor.new("Black")
| |
| 80 | prt1.Name = "Handle1" | |
| 81 | prt1.Size = Vector3.new(1,3,1) | |
| 82 | prt1.Position = Torso.Position | |
| 83 | local prt2 = Instance.new("Part")
| |
| 84 | prt2.formFactor = 1 | |
| 85 | prt2.Parent = modelzorz | |
| 86 | prt2.CanCollide = false | |
| 87 | prt2.BrickColor = BrickColor.new("Black")
| |
| 88 | prt2.Name = "Handle2" | |
| 89 | prt2.Size = Vector3.new(1,2,1) | |
| 90 | prt2.Position = Torso.Position | |
| 91 | local prt3 = Instance.new("Part")
| |
| 92 | prt3.formFactor = 1 | |
| 93 | prt3.Parent = modelzorz | |
| 94 | prt3.CanCollide = false | |
| 95 | prt3.BrickColor = Color | |
| 96 | prt3.Name = "Handle3" | |
| 97 | prt3.Size = Vector3.new(1,1,1) | |
| 98 | prt3.Position = Torso.Position | |
| 99 | local prt4 = Instance.new("Part")
| |
| 100 | prt4.formFactor = 1 | |
| 101 | prt4.Parent = modelzorz | |
| 102 | prt4.CanCollide = false | |
| 103 | prt4.BrickColor = BrickColor.new("Black")
| |
| 104 | prt4.Name = "Handle4" | |
| 105 | prt4.Size = Vector3.new(1,3,1) | |
| 106 | prt4.Position = Torso.Position | |
| 107 | local prt5 = Instance.new("Part")
| |
| 108 | prt5.formFactor = 1 | |
| 109 | prt5.Parent = modelzorz | |
| 110 | prt5.CanCollide = false | |
| 111 | prt5.BrickColor = Color | |
| 112 | prt5.Name = "Handle5" | |
| 113 | prt5.Size = Vector3.new(1,1,1) | |
| 114 | prt5.Position = Torso.Position | |
| 115 | local prt6 = Instance.new("Part")
| |
| 116 | prt6.formFactor = 1 | |
| 117 | prt6.Parent = modelzorz | |
| 118 | prt6.CanCollide = false | |
| 119 | prt6.BrickColor = Color | |
| 120 | prt6.Name = "Handle6" | |
| 121 | prt6.Size = Vector3.new(1,1,1) | |
| 122 | prt6.Position = Torso.Position | |
| 123 | local prt7 = Instance.new("Part")
| |
| 124 | prt7.formFactor = 1 | |
| 125 | prt7.Parent = modelzorz | |
| 126 | prt7.CanCollide = false | |
| 127 | prt7.BrickColor = Color | |
| 128 | prt7.Name = "Handle7" | |
| 129 | prt7.Size = Vector3.new(1,1,1) | |
| 130 | prt7.Position = Torso.Position | |
| 131 | local prt8 = Instance.new("Part")
| |
| 132 | prt8.formFactor = 1 | |
| 133 | prt8.Parent = modelzorz | |
| 134 | prt8.CanCollide = false | |
| 135 | prt8.BrickColor = Color | |
| 136 | prt8.Name = "Handle8" | |
| 137 | prt8.Size = Vector3.new(1,1,1) | |
| 138 | prt8.Position = Torso.Position | |
| 139 | local prt9 = Instance.new("Part")
| |
| 140 | prt9.formFactor = 1 | |
| 141 | prt9.Parent = modelzorz | |
| 142 | prt9.CanCollide = false | |
| 143 | prt9.BrickColor = Color | |
| 144 | prt9.Name = "Handle9" | |
| 145 | prt9.Size = Vector3.new(1,1,1) | |
| 146 | prt9.Position = Torso.Position | |
| 147 | local prt10 = Instance.new("Part")
| |
| 148 | prt10.formFactor = 1 | |
| 149 | prt10.Parent = modelzorz | |
| 150 | prt10.CanCollide = false | |
| 151 | prt10.BrickColor = BrickColor.new("Black")
| |
| 152 | prt10.Name = "Blade1" | |
| 153 | prt10.Size = Vector3.new(1,1,1) | |
| 154 | prt10.Position = Torso.Position | |
| 155 | local prt11 = Instance.new("Part")
| |
| 156 | prt11.formFactor = 1 | |
| 157 | prt11.Parent = modelzorz | |
| 158 | prt11.CanCollide = false | |
| 159 | prt11.BrickColor = BrickColor.new("Black")
| |
| 160 | prt11.Name = "Blade2" | |
| 161 | prt11.Size = Vector3.new(1,1,1) | |
| 162 | prt11.Position = Torso.Position | |
| 163 | local prt12 = Instance.new("Part")
| |
| 164 | prt12.formFactor = 1 | |
| 165 | prt12.Parent = modelzorz | |
| 166 | prt12.CanCollide = false | |
| 167 | prt12.BrickColor = BrickColor.new("Black")
| |
| 168 | prt12.Name = "Blade3" | |
| 169 | prt12.Size = Vector3.new(1,1,1) | |
| 170 | prt12.Position = Torso.Position | |
| 171 | local prt13 = Instance.new("Part")
| |
| 172 | prt13.formFactor = 1 | |
| 173 | prt13.Parent = modelzorz | |
| 174 | prt13.CanCollide = false | |
| 175 | prt13.BrickColor = BrickColor.new("Black")
| |
| 176 | prt13.Name = "Blade4" | |
| 177 | prt13.Size = Vector3.new(1,1,1) | |
| 178 | prt13.Position = Torso.Position | |
| 179 | local prt14 = Instance.new("Part")
| |
| 180 | prt14.formFactor = 1 | |
| 181 | prt14.Parent = modelzorz | |
| 182 | prt14.CanCollide = false | |
| 183 | prt14.BrickColor = BrickColor.new("Black")
| |
| 184 | prt14.Name = "Blade5" | |
| 185 | prt14.Size = Vector3.new(1,1,1) | |
| 186 | prt14.Position = Torso.Position | |
| 187 | local prt15 = Instance.new("Part")
| |
| 188 | prt15.formFactor = 1 | |
| 189 | prt15.Parent = modelzorz | |
| 190 | prt15.CanCollide = false | |
| 191 | prt15.BrickColor = BrickColor.new("Black")
| |
| 192 | prt15.Name = "Blade6" | |
| 193 | prt15.Size = Vector3.new(1,1,1) | |
| 194 | prt15.Position = Torso.Position | |
| 195 | local prt16 = Instance.new("Part")
| |
| 196 | prt16.formFactor = 1 | |
| 197 | prt16.Parent = modelzorz | |
| 198 | prt16.CanCollide = false | |
| 199 | prt16.BrickColor = BrickColor.new("Black")
| |
| 200 | prt16.Name = "Blade7" | |
| 201 | prt16.Size = Vector3.new(1,1,1) | |
| 202 | prt16.Position = Torso.Position | |
| 203 | local prt17 = Instance.new("Part")
| |
| 204 | prt17.formFactor = 1 | |
| 205 | prt17.Parent = modelzorz | |
| 206 | prt17.CanCollide = false | |
| 207 | prt17.BrickColor = BrickColor.new("Black")
| |
| 208 | prt17.Name = "Blade8" | |
| 209 | prt17.Size = Vector3.new(1,1,1) | |
| 210 | prt17.Position = Torso.Position | |
| 211 | local prt18 = Instance.new("Part")
| |
| 212 | prt18.formFactor = 1 | |
| 213 | prt18.Parent = modelzorz | |
| 214 | prt18.CanCollide = false | |
| 215 | prt18.BrickColor = BrickColor.new("Black")
| |
| 216 | prt18.Name = "Blade9" | |
| 217 | prt18.Size = Vector3.new(1,1,1) | |
| 218 | prt18.Position = Torso.Position | |
| 219 | local prt19 = Instance.new("Part")
| |
| 220 | prt19.formFactor = 1 | |
| 221 | prt19.Parent = modelzorz | |
| 222 | prt19.CanCollide = false | |
| 223 | prt19.BrickColor = BrickColor.new("Black")
| |
| 224 | prt19.Name = "Blade10" | |
| 225 | prt19.Size = Vector3.new(1,1,1) | |
| 226 | prt19.Position = Torso.Position | |
| 227 | local prt20 = Instance.new("Part")
| |
| 228 | prt20.formFactor = 1 | |
| 229 | prt20.Parent = modelzorz | |
| 230 | prt20.CanCollide = false | |
| 231 | prt20.BrickColor = BrickColor.new("Black")
| |
| 232 | prt20.Name = "Blade11" | |
| 233 | prt20.Size = Vector3.new(1,1,1) | |
| 234 | prt20.Position = Torso.Position | |
| 235 | local prt21 = Instance.new("Part")
| |
| 236 | prt21.formFactor = 1 | |
| 237 | prt21.Parent = modelzorz | |
| 238 | prt21.CanCollide = false | |
| 239 | prt21.BrickColor = BrickColor.new("Black")
| |
| 240 | prt21.Name = "Blade12" | |
| 241 | prt21.Size = Vector3.new(1,1,1) | |
| 242 | prt21.Position = Torso.Position | |
| 243 | local prt22 = Instance.new("Part")
| |
| 244 | prt22.formFactor = 1 | |
| 245 | prt22.Parent = modelzorz | |
| 246 | prt22.CanCollide = false | |
| 247 | prt22.BrickColor = BrickColor.new("Black")
| |
| 248 | prt22.Name = "Blade13" | |
| 249 | prt22.Size = Vector3.new(1,1,1) | |
| 250 | prt22.Position = Torso.Position | |
| 251 | local prt23 = Instance.new("Part")
| |
| 252 | prt23.formFactor = 1 | |
| 253 | prt23.Parent = modelzorz | |
| 254 | prt23.CanCollide = false | |
| 255 | prt23.BrickColor = BrickColor.new("Black")
| |
| 256 | prt23.Name = "Blade14" | |
| 257 | prt23.Size = Vector3.new(1,1,1) | |
| 258 | prt23.Position = Torso.Position | |
| 259 | local prt24 = Instance.new("Part")
| |
| 260 | prt24.formFactor = 1 | |
| 261 | prt24.Parent = modelzorz | |
| 262 | prt24.CanCollide = false | |
| 263 | prt24.BrickColor = BrickColor.new("Black")
| |
| 264 | prt24.Name = "Blade15" | |
| 265 | prt24.Size = Vector3.new(1,1,1) | |
| 266 | prt24.Position = Torso.Position | |
| 267 | local prt25 = Instance.new("Part")
| |
| 268 | prt25.formFactor = 1 | |
| 269 | prt25.Parent = modelzorz | |
| 270 | prt25.CanCollide = false | |
| 271 | prt25.BrickColor = Color | |
| 272 | prt25.Name = "Blade16" | |
| 273 | prt25.Size = Vector3.new(1,1,1) | |
| 274 | prt25.Position = Torso.Position | |
| 275 | local prt26 = Instance.new("Part")
| |
| 276 | prt26.formFactor = 1 | |
| 277 | prt26.Parent = modelzorz | |
| 278 | prt26.CanCollide = false | |
| 279 | prt26.BrickColor = BrickColor.new("Black")
| |
| 280 | prt26.Name = "Blade17" | |
| 281 | prt26.Size = Vector3.new(1,1,1) | |
| 282 | prt26.Position = Torso.Position | |
| 283 | local prt27 = Instance.new("Part")
| |
| 284 | prt27.formFactor = 1 | |
| 285 | prt27.Parent = modelzorz | |
| 286 | prt27.CanCollide = false | |
| 287 | prt27.BrickColor = BrickColor.new("Black")
| |
| 288 | prt27.Name = "Blade18" | |
| 289 | prt27.Reflectance = 0.2 | |
| 290 | prt27.Size = Vector3.new(1,1,2) | |
| 291 | prt27.Position = Torso.Position | |
| 292 | local prt28 = Instance.new("Part")
| |
| 293 | prt28.formFactor = 1 | |
| 294 | prt28.Parent = modelzorz | |
| 295 | prt28.CanCollide = false | |
| 296 | prt28.BrickColor = BrickColor.new("Black")
| |
| 297 | prt28.Name = "Blade19" | |
| 298 | prt28.Reflectance = 0.2 | |
| 299 | prt28.Size = Vector3.new(1,1,2) | |
| 300 | prt28.Position = Torso.Position | |
| 301 | modelzorz:BreakJoints() | |
| 302 | --local f = Instance.new("ForceField")
| |
| 303 | --f.Parent = prt27 | |
| 304 | ||
| 305 | local msh1 = Instance.new("CylinderMesh")
| |
| 306 | msh1.Parent = prt1 | |
| 307 | msh1.Scale = Vector3.new(0.3,1,0.3) | |
| 308 | local msh2 = Instance.new("CylinderMesh")
| |
| 309 | msh2.Parent = prt2 | |
| 310 | msh2.Scale = Vector3.new(0.2,1,0.2) | |
| 311 | local msh3 = Instance.new("SpecialMesh")
| |
| 312 | msh3.Parent = prt3 | |
| 313 | msh3.Scale = Vector3.new(0.3,0.3,0.3) | |
| 314 | local msh4 = Instance.new("CylinderMesh")
| |
| 315 | msh4.Parent = prt4 | |
| 316 | msh4.Scale = Vector3.new(0.4,0.8,0.4) | |
| 317 | local msh5 = Instance.new("CylinderMesh")
| |
| 318 | msh5.Parent = prt5 | |
| 319 | msh5.Scale = Vector3.new(0.45,0.1,0.45) | |
| 320 | local msh6 = Instance.new("CylinderMesh")
| |
| 321 | msh6.Parent = prt6 | |
| 322 | msh6.Scale = Vector3.new(0.45,0.1,0.45) | |
| 323 | local msh7 = Instance.new("CylinderMesh")
| |
| 324 | msh7.Parent = prt7 | |
| 325 | msh7.Scale = Vector3.new(0.45,0.1,0.45) | |
| 326 | local msh8 = Instance.new("CylinderMesh")
| |
| 327 | msh8.Parent = prt8 | |
| 328 | msh8.Scale = Vector3.new(0.3,0.4,0.3) | |
| 329 | local msh9 = Instance.new("SpecialMesh")
| |
| 330 | msh9.Parent = prt9 | |
| 331 | msh9.MeshType = "Sphere" | |
| 332 | msh9.Scale = Vector3.new(0.5,0.5,0.5) | |
| 333 | local msh10 = Instance.new("BlockMesh")
| |
| 334 | msh10.Parent = prt10 | |
| 335 | msh10.Scale = Vector3.new(0.2,0.7,0.2) | |
| 336 | local msh11 = Instance.new("BlockMesh")
| |
| 337 | msh11.Parent = prt11 | |
| 338 | msh11.Scale = Vector3.new(0.2,0.8,0.2) | |
| 339 | local msh12 = Instance.new("BlockMesh")
| |
| 340 | msh12.Parent = prt12 | |
| 341 | msh12.Scale = Vector3.new(0.2,0.9,0.2) | |
| 342 | local msh13 = Instance.new("BlockMesh")
| |
| 343 | msh13.Parent = prt13 | |
| 344 | msh13.Scale = Vector3.new(0.2,1,0.2) | |
| 345 | local msh14 = Instance.new("BlockMesh")
| |
| 346 | msh14.Parent = prt14 | |
| 347 | msh14.Scale = Vector3.new(0.2,1.1,0.2) | |
| 348 | local msh15 = Instance.new("BlockMesh")
| |
| 349 | msh15.Parent = prt15 | |
| 350 | msh15.Scale = Vector3.new(0.2,1.2,0.2) | |
| 351 | local msh16 = Instance.new("BlockMesh")
| |
| 352 | msh16.Parent = prt16 | |
| 353 | msh16.Scale = Vector3.new(0.2,1.3,0.2) | |
| 354 | local msh17 = Instance.new("BlockMesh")
| |
| 355 | msh17.Parent = prt17 | |
| 356 | msh17.Scale = Vector3.new(0.2,0.7,0.2) | |
| 357 | local msh18 = Instance.new("BlockMesh")
| |
| 358 | msh18.Parent = prt18 | |
| 359 | msh18.Scale = Vector3.new(0.2,0.8,0.2) | |
| 360 | local msh19 = Instance.new("BlockMesh")
| |
| 361 | msh19.Parent = prt19 | |
| 362 | msh19.Scale = Vector3.new(0.2,0.9,0.2) | |
| 363 | local msh20 = Instance.new("BlockMesh")
| |
| 364 | msh20.Parent = prt20 | |
| 365 | msh20.Scale = Vector3.new(0.2,1,0.2) | |
| 366 | local msh21 = Instance.new("BlockMesh")
| |
| 367 | msh21.Parent = prt21 | |
| 368 | msh21.Scale = Vector3.new(0.2,1.1,0.2) | |
| 369 | local msh22 = Instance.new("BlockMesh")
| |
| 370 | msh22.Parent = prt22 | |
| 371 | msh22.Scale = Vector3.new(0.2,1.2,0.2) | |
| 372 | local msh23 = Instance.new("BlockMesh")
| |
| 373 | msh23.Parent = prt23 | |
| 374 | msh23.Scale = Vector3.new(0.2,1.3,0.2) | |
| 375 | local msh24 = Instance.new("SpecialMesh")
| |
| 376 | msh24.Parent = prt24 | |
| 377 | msh24.MeshType = "FileMesh" | |
| 378 | msh24.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 379 | msh24.Scale = Vector3.new(0.4,0.3,0.3) | |
| 380 | local msh25 = Instance.new("CylinderMesh")
| |
| 381 | msh25.Parent = prt25 | |
| 382 | msh25.Scale = Vector3.new(0.8,0.4,0.8) | |
| 383 | local msh26 = Instance.new("CylinderMesh")
| |
| 384 | msh26.Parent = prt26 | |
| 385 | msh26.Scale = Vector3.new(0.5,0.5,0.5) | |
| 386 | local msh27 = Instance.new("SpecialMesh")
| |
| 387 | msh27.Parent = prt27 | |
| 388 | msh27.MeshType = "Wedge" | |
| 389 | msh27.Scale = Vector3.new(0.3,0.5,1) | |
| 390 | local msh28 = Instance.new("SpecialMesh")
| |
| 391 | msh28.Parent = prt28 | |
| 392 | msh28.MeshType = "Wedge" | |
| 393 | msh28.Scale = Vector3.new(0.3,0.5,1) | |
| 394 | ||
| 395 | local wld1 = Instance.new("Weld")
| |
| 396 | wld1.Parent = prt1 | |
| 397 | wld1.Part0 = prt1 | |
| 398 | wld1.Part1 = Torso | |
| 399 | wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,2.3) * CFrame.new(1,-1,-0.7) | |
| 400 | local wld2 = Instance.new("Weld")
| |
| 401 | wld2.Parent = prt2 | |
| 402 | wld2.Part0 = prt2 | |
| 403 | wld2.Part1 = prt1 | |
| 404 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,1,0) | |
| 405 | local wld3 = Instance.new("Weld")
| |
| 406 | wld3.Parent = prt3 | |
| 407 | wld3.Part0 = prt3 | |
| 408 | wld3.Part1 = prt2 | |
| 409 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.9,0) | |
| 410 | local wld4 = Instance.new("Weld")
| |
| 411 | wld4.Parent = prt4 | |
| 412 | wld4.Part0 = prt4 | |
| 413 | wld4.Part1 = prt1 | |
| 414 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-2,0) | |
| 415 | local wld5 = Instance.new("Weld")
| |
| 416 | wld5.Parent = prt5 | |
| 417 | wld5.Part0 = prt5 | |
| 418 | wld5.Part1 = prt4 | |
| 419 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.6,0) | |
| 420 | local wld6 = Instance.new("Weld")
| |
| 421 | wld6.Parent = prt6 | |
| 422 | wld6.Part0 = prt6 | |
| 423 | wld6.Part1 = prt4 | |
| 424 | wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.3,0) | |
| 425 | local wld7 = Instance.new("Weld")
| |
| 426 | wld7.Parent = prt7 | |
| 427 | wld7.Part0 = prt7 | |
| 428 | wld7.Part1 = prt4 | |
| 429 | wld7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 430 | local wld8 = Instance.new("Weld")
| |
| 431 | wld8.Parent = prt8 | |
| 432 | wld8.Part0 = prt8 | |
| 433 | wld8.Part1 = prt4 | |
| 434 | wld8.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,0) * CFrame.new(0,-0.6,0) | |
| 435 | local wld9 = Instance.new("Weld")
| |
| 436 | wld9.Parent = prt9 | |
| 437 | wld9.Part0 = prt9 | |
| 438 | wld9.Part1 = prt4 | |
| 439 | wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1.1,0) | |
| 440 | local wld10 = Instance.new("Weld")
| |
| 441 | wld10.Parent = prt10 | |
| 442 | wld10.Part0 = prt10 | |
| 443 | wld10.Part1 = prt9 | |
| 444 | wld10.C0 = CFrame.new(0.2,0.4,0) * CFrame.fromEulerAnglesXYZ(0,0,0.3) | |
| 445 | local wld11 = Instance.new("Weld")
| |
| 446 | wld11.Parent = prt11 | |
| 447 | wld11.Part0 = prt11 | |
| 448 | wld11.Part1 = prt9 | |
| 449 | wld11.C0 = CFrame.new(0.3,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0.5) | |
| 450 | local wld12 = Instance.new("Weld")
| |
| 451 | wld12.Parent = prt12 | |
| 452 | wld12.Part0 = prt12 | |
| 453 | wld12.Part1 = prt9 | |
| 454 | wld12.C0 = CFrame.new(0.4,0.6,0) * CFrame.fromEulerAnglesXYZ(0,0,0.7) | |
| 455 | local wld13 = Instance.new("Weld")
| |
| 456 | wld13.Parent = prt13 | |
| 457 | wld13.Part0 = prt13 | |
| 458 | wld13.Part1 = prt9 | |
| 459 | wld13.C0 = CFrame.new(0.5,0.7,0) * CFrame.fromEulerAnglesXYZ(0,0,0.9) | |
| 460 | local wld14 = Instance.new("Weld")
| |
| 461 | wld14.Parent = prt14 | |
| 462 | wld14.Part0 = prt14 | |
| 463 | wld14.Part1 = prt9 | |
| 464 | wld14.C0 = CFrame.new(0.6,0.85,0) * CFrame.fromEulerAnglesXYZ(0,0,1.1) | |
| 465 | local wld15 = Instance.new("Weld")
| |
| 466 | wld15.Parent = prt15 | |
| 467 | wld15.Part0 = prt15 | |
| 468 | wld15.Part1 = prt9 | |
| 469 | wld15.C0 = CFrame.new(0.7,1.05,0) * CFrame.fromEulerAnglesXYZ(0,0,1.3) | |
| 470 | local wld16 = Instance.new("Weld")
| |
| 471 | wld16.Parent = prt16 | |
| 472 | wld16.Part0 = prt16 | |
| 473 | wld16.Part1 = prt9 | |
| 474 | wld16.C0 = CFrame.new(0.8,1.25,0) * CFrame.fromEulerAnglesXYZ(0,0,1.5) | |
| 475 | local wld17 = Instance.new("Weld")
| |
| 476 | wld17.Parent = prt17 | |
| 477 | wld17.Part0 = prt17 | |
| 478 | wld17.Part1 = prt9 | |
| 479 | wld17.C0 = CFrame.new(-0.2,0.4,0) * CFrame.fromEulerAnglesXYZ(0,0,-0.3) | |
| 480 | local wld18 = Instance.new("Weld")
| |
| 481 | wld18.Parent = prt18 | |
| 482 | wld18.Part0 = prt18 | |
| 483 | wld18.Part1 = prt9 | |
| 484 | wld18.C0 = CFrame.new(-0.3,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,-0.5) | |
| 485 | local wld19 = Instance.new("Weld")
| |
| 486 | wld19.Parent = prt19 | |
| 487 | wld19.Part0 = prt19 | |
| 488 | wld19.Part1 = prt9 | |
| 489 | wld19.C0 = CFrame.new(-0.4,0.6,0) * CFrame.fromEulerAnglesXYZ(0,0,-0.7) | |
| 490 | local wld20 = Instance.new("Weld")
| |
| 491 | wld20.Parent = prt20 | |
| 492 | wld20.Part0 = prt20 | |
| 493 | wld20.Part1 = prt9 | |
| 494 | wld20.C0 = CFrame.new(-0.5,0.7,0) * CFrame.fromEulerAnglesXYZ(0,0,-0.9) | |
| 495 | local wld21 = Instance.new("Weld")
| |
| 496 | wld21.Parent = prt21 | |
| 497 | wld21.Part0 = prt21 | |
| 498 | wld21.Part1 = prt9 | |
| 499 | wld21.C0 = CFrame.new(-0.6,0.85,0) * CFrame.fromEulerAnglesXYZ(0,0,-1.1) | |
| 500 | local wld22 = Instance.new("Weld")
| |
| 501 | wld22.Parent = prt22 | |
| 502 | wld22.Part0 = prt22 | |
| 503 | wld22.Part1 = prt9 | |
| 504 | wld22.C0 = CFrame.new(-0.7,1.05,0) * CFrame.fromEulerAnglesXYZ(0,0,-1.3) | |
| 505 | local wld23 = Instance.new("Weld")
| |
| 506 | wld23.Parent = prt23 | |
| 507 | wld23.Part0 = prt23 | |
| 508 | wld23.Part1 = prt9 | |
| 509 | wld23.C0 = CFrame.new(-0.8,1.25,0) * CFrame.fromEulerAnglesXYZ(0,0,-1.5) | |
| 510 | local wld24 = Instance.new("Weld")
| |
| 511 | wld24.Parent = prt24 | |
| 512 | wld24.Part0 = prt24 | |
| 513 | wld24.Part1 = prt9 | |
| 514 | wld24.C0 = CFrame.fromEulerAnglesXYZ(3.14,0,0) * CFrame.new(0,-0.3,0) | |
| 515 | local wld25 = Instance.new("Weld")
| |
| 516 | wld25.Parent = prt25 | |
| 517 | wld25.Part0 = prt25 | |
| 518 | wld25.Part1 = prt24 | |
| 519 | wld25.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,0) * CFrame.new(0,0.55,0) | |
| 520 | local wld26 = Instance.new("Weld")
| |
| 521 | wld26.Parent = prt26 | |
| 522 | wld26.Part0 = prt26 | |
| 523 | wld26.Part1 = prt25 | |
| 524 | wld26.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 525 | local wld27 = Instance.new("Weld")
| |
| 526 | wld27.Parent = prt27 | |
| 527 | wld27.Part0 = prt27 | |
| 528 | wld27.Part1 = prt24 | |
| 529 | wld27.C0 = CFrame.fromEulerAnglesXYZ(1.57,1.57,0) * CFrame.new(-0.3,1.6,0) | |
| 530 | local wld28 = Instance.new("Weld")
| |
| 531 | wld28.Parent = prt28 | |
| 532 | wld28.Part0 = prt28 | |
| 533 | wld28.Part1 = prt24 | |
| 534 | wld28.C0 = CFrame.fromEulerAnglesXYZ(1.57,-1.57,0) * CFrame.new(0.3,1.6,0) | |
| 535 | ||
| 536 | local mien = Instance.new("Model")
| |
| 537 | mien.Parent = Character | |
| 538 | mien.Name = "Chariot " | |
| 539 | local chariot = Instance.new("Model")
| |
| 540 | chariot.Name = "Chariot" | |
| 541 | chariot.Parent = nil | |
| 542 | ||
| 543 | local char1 = Instance.new("Part")
| |
| 544 | char1.formFactor = 1 | |
| 545 | char1.Parent = chariot | |
| 546 | char1.CanCollide = true | |
| 547 | char1.BrickColor = BrickColor.new("Black")
| |
| 548 | char1.Name = "ChariotPart1" | |
| 549 | char1.Size = Vector3.new(3,1,5) | |
| 550 | char1.Position = Torso.Position | |
| 551 | local char2 = Instance.new("Part")
| |
| 552 | char2.formFactor = 1 | |
| 553 | char2.Parent = chariot | |
| 554 | char2.CanCollide = true | |
| 555 | char2.BrickColor = BrickColor.new("Black")
| |
| 556 | char2.Name = "ChariotPart2" | |
| 557 | char2.Size = Vector3.new(1,1,1) | |
| 558 | char2.Position = Torso.Position | |
| 559 | local char3 = Instance.new("Part")
| |
| 560 | char3.formFactor = 1 | |
| 561 | char3.Parent = chariot | |
| 562 | char3.CanCollide = true | |
| 563 | char3.BrickColor = BrickColor.new("Black")
| |
| 564 | char3.Name = "ChariotPart3" | |
| 565 | char3.Size = Vector3.new(2,2,2) | |
| 566 | char3.Position = Torso.Position | |
| 567 | local char4 = Instance.new("Part")
| |
| 568 | char4.formFactor = 1 | |
| 569 | char4.Parent = chariot | |
| 570 | char4.CanCollide = true | |
| 571 | char4.BrickColor = BrickColor.new("Black")
| |
| 572 | char4.Name = "ChariotPart4" | |
| 573 | char4.Size = Vector3.new(3,3,3) | |
| 574 | char4.Position = Torso.Position | |
| 575 | local char5 = Instance.new("Part")
| |
| 576 | char5.formFactor = 1 | |
| 577 | char5.Parent = chariot | |
| 578 | char5.CanCollide = true | |
| 579 | char5.BrickColor = BrickColor.new("Black")
| |
| 580 | char5.Name = "ChariotPart5" | |
| 581 | char5.Size = Vector3.new(3,3,3) | |
| 582 | char5.Position = Torso.Position | |
| 583 | local char6 = Instance.new("Part")
| |
| 584 | char6.formFactor = 1 | |
| 585 | char6.Parent = chariot | |
| 586 | char6.CanCollide = true | |
| 587 | char6.BrickColor = Color | |
| 588 | char6.Name = "ChariotPart6" | |
| 589 | char6.Size = Vector3.new(3,3,3) | |
| 590 | char6.Position = Torso.Position | |
| 591 | local char7 = Instance.new("Part")
| |
| 592 | char7.formFactor = 1 | |
| 593 | char7.Parent = chariot | |
| 594 | char7.CanCollide = true | |
| 595 | char7.BrickColor = BrickColor.new("Black")
| |
| 596 | char7.Name = "ChariotPart7" | |
| 597 | char7.Size = Vector3.new(2,1,5) | |
| 598 | char7.Position = Torso.Position | |
| 599 | local char8 = Instance.new("Part")
| |
| 600 | char8.formFactor = 1 | |
| 601 | char8.Parent = chariot | |
| 602 | char8.CanCollide = true | |
| 603 | char8.BrickColor = Color | |
| 604 | char8.Name = "ChariotPart8" | |
| 605 | char8.Size = Vector3.new(2,1,5) | |
| 606 | char8.Position = Torso.Position | |
| 607 | local char9 = Instance.new("Part")
| |
| 608 | char9.formFactor = 1 | |
| 609 | char9.Parent = chariot | |
| 610 | char9.CanCollide = true | |
| 611 | char9.BrickColor = BrickColor.new("Black")
| |
| 612 | char9.Name = "ChariotPart9" | |
| 613 | char9.Size = Vector3.new(1,1,1) | |
| 614 | char9.Position = Torso.Position | |
| 615 | local char10 = Instance.new("Part")
| |
| 616 | char10.formFactor = 1 | |
| 617 | char10.Parent = chariot | |
| 618 | char10.CanCollide = true | |
| 619 | char10.BrickColor = BrickColor.new("Black")
| |
| 620 | char10.Name = "ChariotPart10" | |
| 621 | char10.Size = Vector3.new(4,4,2) | |
| 622 | char10.Position = Torso.Position | |
| 623 | local char11 = Instance.new("Part")
| |
| 624 | char11.formFactor = 1 | |
| 625 | char11.Parent = chariot | |
| 626 | char11.CanCollide = true | |
| 627 | char11.BrickColor = Color | |
| 628 | char11.Name = "ChariotPart11" | |
| 629 | char11.Size = Vector3.new(4,4,2) | |
| 630 | char11.Position = Torso.Position | |
| 631 | local char12 = Instance.new("Part")
| |
| 632 | char12.formFactor = 1 | |
| 633 | char12.Parent = chariot | |
| 634 | char12.CanCollide = true | |
| 635 | char12.BrickColor = BrickColor.new("Black")
| |
| 636 | char12.Name = "ChariotPart12" | |
| 637 | char12.Size = Vector3.new(2,4,2) | |
| 638 | char12.Position = Torso.Position | |
| 639 | local char13 = Instance.new("Part")
| |
| 640 | char13.formFactor = 1 | |
| 641 | char13.Parent = chariot | |
| 642 | char13.CanCollide = true | |
| 643 | char13.BrickColor = Color | |
| 644 | char13.Name = "ChariotPart13" | |
| 645 | char13.Size = Vector3.new(2,4,2) | |
| 646 | char13.Position = Torso.Position | |
| 647 | local char14 = Instance.new("Part")
| |
| 648 | char14.formFactor = 1 | |
| 649 | char14.Parent = chariot | |
| 650 | char14.CanCollide = true | |
| 651 | char14.BrickColor = BrickColor.new("Black")
| |
| 652 | char14.Name = "ChariotPart14" | |
| 653 | char14.Size = Vector3.new(2,4,2) | |
| 654 | char14.Position = Torso.Position | |
| 655 | local char15 = Instance.new("Part")
| |
| 656 | char15.formFactor = 1 | |
| 657 | char15.Parent = chariot | |
| 658 | char15.CanCollide = true | |
| 659 | char15.BrickColor = Color | |
| 660 | char15.Name = "ChariotPart15" | |
| 661 | char15.Size = Vector3.new(2,4,2) | |
| 662 | char15.Position = Torso.Position | |
| 663 | local char16 = Instance.new("Part")
| |
| 664 | char16.formFactor = 1 | |
| 665 | char16.Parent = chariot | |
| 666 | char16.CanCollide = true | |
| 667 | char16.BrickColor = BrickColor.new("Black")
| |
| 668 | char16.Name = "ChariotPart16" | |
| 669 | char16.Size = Vector3.new(2,2,2) | |
| 670 | char16.Position = Torso.Position | |
| 671 | local char17 = Instance.new("Part")
| |
| 672 | char17.formFactor = 1 | |
| 673 | char17.Parent = chariot | |
| 674 | char17.CanCollide = true | |
| 675 | char17.BrickColor = BrickColor.new("Black")
| |
| 676 | char17.Name = "ChariotPart17" | |
| 677 | char17.Size = Vector3.new(4,4,4) | |
| 678 | char17.Position = Torso.Position | |
| 679 | local char17a = Instance.new("Part")
| |
| 680 | char17a.formFactor = 1 | |
| 681 | char17a.Parent = chariot | |
| 682 | char17a.CanCollide = true | |
| 683 | char17a.BrickColor = Color | |
| 684 | char17a.Name = "ChariotPart17a" | |
| 685 | char17a.Size = Vector3.new(4,4,4) | |
| 686 | char17a.Position = Torso.Position | |
| 687 | local char18 = Instance.new("Part")
| |
| 688 | char18.formFactor = 1 | |
| 689 | char18.Parent = chariot | |
| 690 | char18.CanCollide = false | |
| 691 | char18.BrickColor = BrickColor.new("Black")
| |
| 692 | char18.Name = "ChariotSpike" | |
| 693 | char18.Size = Vector3.new(3,3,3) | |
| 694 | char18.Position = Torso.Position | |
| 695 | local char19 = Instance.new("Part")
| |
| 696 | char19.formFactor = 1 | |
| 697 | char19.Parent = chariot | |
| 698 | char19.CanCollide = false | |
| 699 | char19.BrickColor = BrickColor.new("Black")
| |
| 700 | char19.Name = "ChariotSpike" | |
| 701 | char19.Size = Vector3.new(3,3,3) | |
| 702 | char19.Position = Torso.Position | |
| 703 | local char20 = Instance.new("Part")
| |
| 704 | char20.formFactor = 1 | |
| 705 | char20.Parent = chariot | |
| 706 | char20.CanCollide = false | |
| 707 | char20.BrickColor = BrickColor.new("Black")
| |
| 708 | char20.Name = "ChariotSpike" | |
| 709 | char20.Size = Vector3.new(3,3,3) | |
| 710 | char20.Position = Torso.Position | |
| 711 | local char21 = Instance.new("Part")
| |
| 712 | char21.formFactor = 1 | |
| 713 | char21.Parent = chariot | |
| 714 | char21.CanCollide = false | |
| 715 | char21.BrickColor = BrickColor.new("Black")
| |
| 716 | char21.Name = "ChariotSpike" | |
| 717 | char21.Size = Vector3.new(3,3,3) | |
| 718 | char21.Position = Torso.Position | |
| 719 | local char22 = Instance.new("Part")
| |
| 720 | char22.formFactor = 1 | |
| 721 | char22.Parent = chariot | |
| 722 | char22.CanCollide = false | |
| 723 | char22.BrickColor = BrickColor.new("Black")
| |
| 724 | char22.Name = "ChariotSpike" | |
| 725 | char22.Size = Vector3.new(3,3,3) | |
| 726 | char22.Position = Torso.Position | |
| 727 | local char23 = Instance.new("Part")
| |
| 728 | char23.formFactor = 1 | |
| 729 | char23.Parent = chariot | |
| 730 | char23.CanCollide = false | |
| 731 | char23.BrickColor = BrickColor.new("Black")
| |
| 732 | char23.Name = "ChariotSpike" | |
| 733 | char23.Size = Vector3.new(3,3,3) | |
| 734 | char23.Position = Torso.Position | |
| 735 | local char24 = Instance.new("Part")
| |
| 736 | char24.formFactor = 1 | |
| 737 | char24.Parent = chariot | |
| 738 | char24.CanCollide = false | |
| 739 | char24.BrickColor = BrickColor.new("Black")
| |
| 740 | char24.Name = "ChariotSpike" | |
| 741 | char24.Size = Vector3.new(3,3,3) | |
| 742 | char24.Position = Torso.Position | |
| 743 | local char25 = Instance.new("Seat")
| |
| 744 | char25.formFactor = 1 | |
| 745 | --char25.Parent = chariot | |
| 746 | char25.Parent = nil | |
| 747 | char25.CanCollide = false | |
| 748 | char25.BrickColor = BrickColor.new("Black")
| |
| 749 | char25.Name = "ChariotSeat" | |
| 750 | char25.Transparency = 1 | |
| 751 | char25.Size = Vector3.new(1,1,1) | |
| 752 | char25.Position = Torso.Position | |
| 753 | ||
| 754 | local charm1 = Instance.new("BlockMesh")
| |
| 755 | charm1.Parent = char1 | |
| 756 | charm1.Scale = Vector3.new(1,1,1) | |
| 757 | local charm2 = Instance.new("BlockMesh")
| |
| 758 | charm2.Parent = char2 | |
| 759 | charm2.Scale = Vector3.new(1,1,1) | |
| 760 | local charm3 = Instance.new("BlockMesh")
| |
| 761 | charm3.Parent = char3 | |
| 762 | charm3.Scale = Vector3.new(1,1,1) | |
| 763 | local charm4 = Instance.new("CylinderMesh")
| |
| 764 | charm4.Parent = char4 | |
| 765 | charm4.Scale = Vector3.new(1,1,1) | |
| 766 | local charm5 = Instance.new("CylinderMesh")
| |
| 767 | charm5.Parent = char5 | |
| 768 | charm5.Scale = Vector3.new(1,1,1) | |
| 769 | local charm6 = Instance.new("CylinderMesh")
| |
| 770 | charm6.Parent = char6 | |
| 771 | charm6.Scale = Vector3.new(0.7,1.1,0.7) | |
| 772 | local charm7 = Instance.new("BlockMesh")
| |
| 773 | charm7.Parent = char7 | |
| 774 | charm7.Scale = Vector3.new(0.9,0.9,0.9) | |
| 775 | local charm8 = Instance.new("BlockMesh")
| |
| 776 | charm8.Parent = char8 | |
| 777 | charm8.Scale = Vector3.new(1,0.7,0.8) | |
| 778 | local charm9 = Instance.new("CylinderMesh")
| |
| 779 | charm9.Parent = char9 | |
| 780 | charm9.Scale = Vector3.new(0.7,1.7,0.7) | |
| 781 | local charm10 = Instance.new("BlockMesh")
| |
| 782 | charm10.Parent = char10 | |
| 783 | charm10.Scale = Vector3.new(1,1,1) | |
| 784 | local charm11 = Instance.new("BlockMesh")
| |
| 785 | charm11.Parent = char11 | |
| 786 | charm11.Scale = Vector3.new(0.99,0.9,1) | |
| 787 | local charm12 = Instance.new("BlockMesh")
| |
| 788 | charm12.Parent = char12 | |
| 789 | charm12.Scale = Vector3.new(1,1,1) | |
| 790 | local charm13 = Instance.new("BlockMesh")
| |
| 791 | charm13.Parent = char13 | |
| 792 | charm13.Scale = Vector3.new(0.99,0.9,1) | |
| 793 | local charm14 = Instance.new("BlockMesh")
| |
| 794 | charm14.Parent = char14 | |
| 795 | charm14.Scale = Vector3.new(1,1,1) | |
| 796 | local charm15 = Instance.new("BlockMesh")
| |
| 797 | charm15.Parent = char15 | |
| 798 | charm15.Scale = Vector3.new(0.99,0.9,1) | |
| 799 | local charm16 = Instance.new("BlockMesh")
| |
| 800 | charm16.Parent = char16 | |
| 801 | charm16.Scale = Vector3.new(1,1,1) | |
| 802 | local charm17 = Instance.new("CylinderMesh")
| |
| 803 | charm17.Parent = char17 | |
| 804 | charm17.Scale = Vector3.new(1,1,1) | |
| 805 | local charm17a = Instance.new("CylinderMesh")
| |
| 806 | charm17a.Parent = char17a | |
| 807 | charm17a.Scale = Vector3.new(0.8,1.1,0.8) | |
| 808 | local charm18 = Instance.new("SpecialMesh")
| |
| 809 | charm18.Parent = char18 | |
| 810 | charm18.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 811 | charm18.Scale = Vector3.new(1.5,1.5,1.5) | |
| 812 | local charm19 = Instance.new("SpecialMesh")
| |
| 813 | charm19.Parent = char19 | |
| 814 | charm19.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 815 | charm19.Scale = Vector3.new(1.5,1.5,1.5) | |
| 816 | local charm20 = Instance.new("SpecialMesh")
| |
| 817 | charm20.Parent = char20 | |
| 818 | charm20.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 819 | charm20.Scale = Vector3.new(1.5,1.5,1.5) | |
| 820 | local charm21 = Instance.new("SpecialMesh")
| |
| 821 | charm21.Parent = char21 | |
| 822 | charm21.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 823 | charm21.Scale = Vector3.new(1.5,1.5,1.5) | |
| 824 | local charm22 = Instance.new("SpecialMesh")
| |
| 825 | charm22.Parent = char22 | |
| 826 | charm22.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 827 | charm22.Scale = Vector3.new(1.5,1.5,1.5) | |
| 828 | local charm23 = Instance.new("SpecialMesh")
| |
| 829 | charm23.Parent = char23 | |
| 830 | charm23.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 831 | charm23.Scale = Vector3.new(1.5,1.5,1.5) | |
| 832 | local charm24 = Instance.new("SpecialMesh")
| |
| 833 | charm24.Parent = char24 | |
| 834 | charm24.MeshId = "http://www.roblox.com/asset/?id=1778999" | |
| 835 | charm24.Scale = Vector3.new(1.5,1.5,1.5) | |
| 836 | local charm25 = Instance.new("BlockMesh")
| |
| 837 | charm25.Parent = char25 | |
| 838 | charm25.Scale = Vector3.new(1,1,1) | |
| 839 | ||
| 840 | local charw1 = Instance.new("Weld")
| |
| 841 | charw1.Parent = char1 | |
| 842 | charw1.Part0 = char1 | |
| 843 | charw1.Part1 = Torso | |
| 844 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-2,8) | |
| 845 | local charw2 = Instance.new("Weld")
| |
| 846 | charw2.Parent = char2 | |
| 847 | charw2.Part0 = char2 | |
| 848 | charw2.Part1 = char1 | |
| 849 | charw2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-3) | |
| 850 | local charw3 = Instance.new("Weld")
| |
| 851 | charw3.Parent = char3 | |
| 852 | charw3.Part0 = char3 | |
| 853 | charw3.Part1 = char2 | |
| 854 | charw3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-1) | |
| 855 | local charw4 = Instance.new("Weld")
| |
| 856 | charw4.Parent = char4 | |
| 857 | charw4.Part0 = char4 | |
| 858 | charw4.Part1 = char1 | |
| 859 | charw4.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(0,0,1.5) | |
| 860 | local charw5 = Instance.new("Weld")
| |
| 861 | charw5.Parent = char5 | |
| 862 | charw5.Part0 = char5 | |
| 863 | charw5.Part1 = char1 | |
| 864 | charw5.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(0,0.5,1.3) | |
| 865 | local charw6 = Instance.new("Weld")
| |
| 866 | charw6.Parent = char6 | |
| 867 | charw6.Part0 = char6 | |
| 868 | charw6.Part1 = char5 | |
| 869 | charw6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 870 | local charw7 = Instance.new("Weld")
| |
| 871 | charw7.Parent = char7 | |
| 872 | charw7.Part0 = char7 | |
| 873 | charw7.Part1 = char1 | |
| 874 | charw7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,1,0) | |
| 875 | local charw8 = Instance.new("Weld")
| |
| 876 | charw8.Parent = char8 | |
| 877 | charw8.Part0 = char8 | |
| 878 | charw8.Part1 = char7 | |
| 879 | charw8.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 880 | local charw9 = Instance.new("Weld")
| |
| 881 | charw9.Parent = char9 | |
| 882 | charw9.Part0 = char9 | |
| 883 | charw9.Part1 = char7 | |
| 884 | charw9.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(0,-0.2,-1.5) | |
| 885 | local charw10 = Instance.new("Weld")
| |
| 886 | charw10.Parent = char10 | |
| 887 | charw10.Part0 = char10 | |
| 888 | charw10.Part1 = char1 | |
| 889 | charw10.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) * CFrame.new(0,0,3) | |
| 890 | local charw11 = Instance.new("Weld")
| |
| 891 | charw11.Parent = char11 | |
| 892 | charw11.Part0 = char11 | |
| 893 | charw11.Part1 = char10 | |
| 894 | charw11.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) | |
| 895 | local charw12 = Instance.new("Weld")
| |
| 896 | charw12.Parent = char12 | |
| 897 | charw12.Part0 = char12 | |
| 898 | charw12.Part1 = char10 | |
| 899 | charw12.C0 = CFrame.fromEulerAnglesXYZ(0,0.5,0) * CFrame.new(-2.4,0,-0.4) | |
| 900 | local charw13 = Instance.new("Weld")
| |
| 901 | charw13.Parent = char13 | |
| 902 | charw13.Part0 = char13 | |
| 903 | charw13.Part1 = char12 | |
| 904 | charw13.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) | |
| 905 | local charw14 = Instance.new("Weld")
| |
| 906 | charw14.Parent = char14 | |
| 907 | charw14.Part0 = char14 | |
| 908 | charw14.Part1 = char10 | |
| 909 | charw14.C0 = CFrame.fromEulerAnglesXYZ(0,0.5,0) * CFrame.new(2.1,0,0.3) | |
| 910 | local charw15 = Instance.new("Weld")
| |
| 911 | charw15.Parent = char15 | |
| 912 | charw15.Part0 = char15 | |
| 913 | charw15.Part1 = char14 | |
| 914 | charw15.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5) | |
| 915 | local charw16 = Instance.new("Weld")
| |
| 916 | charw16.Parent = char16 | |
| 917 | charw16.Part0 = char16 | |
| 918 | charw16.Part1 = char10 | |
| 919 | charw16.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,2) | |
| 920 | local charw17 = Instance.new("Weld")
| |
| 921 | charw17.Parent = char17 | |
| 922 | charw17.Part0 = char17 | |
| 923 | charw17.Part1 = char16 | |
| 924 | charw17.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,2) | |
| 925 | local charw18 = Instance.new("Weld")
| |
| 926 | charw18.Parent = char18 | |
| 927 | charw18.Part0 = char18 | |
| 928 | charw18.Part1 = char17 | |
| 929 | charw18.C0 = CFrame.new(0,-3,0) * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 930 | local charw19 = Instance.new("Weld")
| |
| 931 | charw19.Parent = char19 | |
| 932 | charw19.Part0 = char19 | |
| 933 | charw19.Part1 = char17 | |
| 934 | charw19.C0 = CFrame.new(0,-3,0) * CFrame.fromEulerAnglesXYZ(1.57,0.9,0) | |
| 935 | local charw20 = Instance.new("Weld")
| |
| 936 | charw20.Parent = char20 | |
| 937 | charw20.Part0 = char20 | |
| 938 | charw20.Part1 = char17 | |
| 939 | charw20.C0 = CFrame.new(0,-3,0) * CFrame.fromEulerAnglesXYZ(1.57,1.8,0) | |
| 940 | local charw21 = Instance.new("Weld")
| |
| 941 | charw21.Parent = char21 | |
| 942 | charw21.Part0 = char21 | |
| 943 | charw21.Part1 = char17 | |
| 944 | charw21.C0 = CFrame.new(0,-3,0) * CFrame.fromEulerAnglesXYZ(1.57,2.7,0) | |
| 945 | local charw22 = Instance.new("Weld")
| |
| 946 | charw22.Parent = char22 | |
| 947 | charw22.Part0 = char22 | |
| 948 | charw22.Part1 = char17 | |
| 949 | charw22.C0 = CFrame.new(0,-3,0) * CFrame.fromEulerAnglesXYZ(1.57,3.6,0) | |
| 950 | local charw23 = Instance.new("Weld")
| |
| 951 | charw23.Parent = char23 | |
| 952 | charw23.Part0 = char23 | |
| 953 | charw23.Part1 = char17 | |
| 954 | charw23.C0 = CFrame.new(0,-3,0) * CFrame.fromEulerAnglesXYZ(1.57,4.5,0) | |
| 955 | local charw24 = Instance.new("Weld")
| |
| 956 | charw24.Parent = char24 | |
| 957 | charw24.Part0 = char24 | |
| 958 | charw24.Part1 = char17 | |
| 959 | charw24.C0 = CFrame.new(0,-3,0) * CFrame.fromEulerAnglesXYZ(1.57,5.4,0) | |
| 960 | local charw17a = Instance.new("Weld")
| |
| 961 | charw17a.Parent = char17a | |
| 962 | charw17a.Part0 = char17a | |
| 963 | charw17a.Part1 = char17 | |
| 964 | charw17a.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 965 | local charw25 = Instance.new("Weld")
| |
| 966 | charw25.Parent = char25 | |
| 967 | charw25.Part0 = char25 | |
| 968 | charw25.Part1 = char3 | |
| 969 | charw25.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1,0) | |
| 970 | ||
| 971 | --[[local hum = Instance.new("Humanoid")
| |
| 972 | hum.Parent = chariot | |
| 973 | hum.MaxHealth = 500 ]] | |
| 974 | ||
| 975 | local SlashSound = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL
| |
| 976 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 977 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 978 | SlashSound.Parent = modelzorz | |
| 979 | SlashSound.Volume = .7 | |
| 980 | SlashSound.Pitch = 1 | |
| 981 | local SlashSound = Instance.new("Sound")
| |
| 982 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 983 | SlashSound.Parent = workspace | |
| 984 | SlashSound.Volume = .5 | |
| 985 | SlashSound.Pitch = 1 | |
| 986 | local SlashSound = Instance.new("Sound")
| |
| 987 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 988 | SlashSound.Parent = workspace | |
| 989 | SlashSound.Volume = .7 | |
| 990 | SlashSound.Pitch = 1 | |
| 991 | local SlashSound = Instance.new("Sound")
| |
| 992 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 993 | SlashSound.Parent = workspace | |
| 994 | SlashSound.Volume = .7 | |
| 995 | SlashSound.Pitch = 1 | |
| 996 | ||
| 997 | local fengui = Instance.new("GuiMain")
| |
| 998 | fengui.Parent = Player.PlayerGui | |
| 999 | fengui.Name = "WeaponGUI" | |
| 1000 | local fenframe = Instance.new("Frame")
| |
| 1001 | fenframe.Parent = fengui | |
| 1002 | fenframe.BackgroundColor3 = Color3.new(255,255,255) | |
| 1003 | fenframe.BackgroundTransparency = 1 | |
| 1004 | fenframe.BorderColor3 = Color3.new(17,17,17) | |
| 1005 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 1006 | local fentext = Instance.new("TextLabel")
| |
| 1007 | fentext.Parent = fenframe | |
| 1008 | fentext.Text = "Mana("..mana..")"
| |
| 1009 | fentext.BackgroundTransparency = 1 | |
| 1010 | fentext.SizeConstraint = "RelativeXY" | |
| 1011 | fentext.TextXAlignment = "Center" | |
| 1012 | fentext.TextYAlignment = "Center" | |
| 1013 | fentext.Position = UDim2.new(0,80,1,200) | |
| 1014 | local fentext2 = Instance.new("TextLabel")
| |
| 1015 | fentext2.Parent = fenframe | |
| 1016 | fentext2.Text = " " | |
| 1017 | fentext2.BackgroundTransparency = 0 | |
| 1018 | fentext2.BackgroundColor3 = Color3.new(0,0,0) | |
| 1019 | fentext2.SizeConstraint = "RelativeXY" | |
| 1020 | fentext2.TextXAlignment = "Center" | |
| 1021 | fentext2.TextYAlignment = "Center" | |
| 1022 | fentext2.Position = UDim2.new(0,10,1,170) | |
| 1023 | fentext2.Size = UDim2.new(2.79999995,0,0.210000306,0) | |
| 1024 | local fentext3 = Instance.new("TextLabel")
| |
| 1025 | fentext3.Parent = fenframe | |
| 1026 | fentext3.Text = " " | |
| 1027 | fentext3.BackgroundTransparency = 0 | |
| 1028 | fentext3.BackgroundColor3 = Color3.new(1,1,0) | |
| 1029 | fentext3.SizeConstraint = "RelativeXY" | |
| 1030 | fentext3.TextXAlignment = "Center" | |
| 1031 | fentext3.TextYAlignment = "Center" | |
| 1032 | fentext3.Position = UDim2.new(0,10,1,170) | |
| 1033 | fentext3.Size = UDim2.new(mana*0.007,0,0.400000006,0) | |
| 1034 | --2.9000001, 0}, {0.450000018, 0}
| |
| 1035 | local fentext5 = Instance.new("TextLabel")
| |
| 1036 | fentext5.Parent = fenframe | |
| 1037 | fentext5.Text = " " | |
| 1038 | fentext5.BackgroundTransparency = 1 | |
| 1039 | fentext5.BackgroundColor3 = Color3.new(0,0,0) | |
| 1040 | fentext5.SizeConstraint = "RelativeXY" | |
| 1041 | fentext5.TextXAlignment = "Center" | |
| 1042 | fentext5.TextYAlignment = "Center" | |
| 1043 | fentext5.Position = UDim2.new(0,10,0.8,170) | |
| 1044 | fentext5.Size = UDim2.new(2.79999995,0,0.210000306,0) | |
| 1045 | local fentext6 = Instance.new("TextLabel")
| |
| 1046 | fentext6.Parent = fenframe | |
| 1047 | fentext6.Text = " " | |
| 1048 | fentext6.BackgroundTransparency = 1 | |
| 1049 | fentext6.BackgroundColor3 = Color3.new(1,1,0) | |
| 1050 | fentext6.SizeConstraint = "RelativeXY" | |
| 1051 | fentext6.TextXAlignment = "Center" | |
| 1052 | fentext6.TextYAlignment = "Center" | |
| 1053 | fentext6.Position = UDim2.new(0,10,0.8,170) | |
| 1054 | fentext6.Size = UDim2.new(HeroBar*0.007,0,0.200000006,0) | |
| 1055 | local gairo = Instance.new("BodyGyro")
| |
| 1056 | gairo.Parent = nil | |
| 1057 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 1058 | gairo.P = 20e+003 | |
| 1059 | local gairo2 = Instance.new("BodyGyro")
| |
| 1060 | ||
| 1061 | if (script.Parent.className ~= "HopperBin") then | |
| 1062 | Tool = Instance.new("HopperBin")
| |
| 1063 | Tool.Parent = Backpack | |
| 1064 | Tool.Name = "Charibassa" | |
| 1065 | script.Parent = Tool | |
| 1066 | end | |
| 1067 | Bin = script.Parent | |
| 1068 | ||
| 1069 | function hideanim() | |
| 1070 | for i = 0,1,0.1 do | |
| 1071 | wait() | |
| 1072 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1073 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57-1.57*i,0.3*i,1.57-0.7*i) * CFrame.new(-1*i,1-0.5*i,0.8*i) | |
| 1074 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+2.5*i,0,0) | |
| 1075 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1076 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1077 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1078 | end | |
| 1079 | wait(0.1) | |
| 1080 | wld1.Part1 = Torso | |
| 1081 | wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,2.3) * CFrame.new(1,-1,-0.7) | |
| 1082 | end | |
| 1083 | ||
| 1084 | function equipanim() | |
| 1085 | for i = 0,1,0.1 do | |
| 1086 | wait() | |
| 1087 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1088 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3.5*i,0,0) | |
| 1089 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1090 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1091 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1092 | end | |
| 1093 | wait(0.1) | |
| 1094 | wld1.Part1 = LeftArm | |
| 1095 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57-1.57,0.3,1.57-0.7) * CFrame.new(-1,1-0.5,0.8) | |
| 1096 | for i = 0,1,0.1 do | |
| 1097 | wait() | |
| 1098 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1099 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57-1.57+1.57*i,0.3-0.3*i,1.57-0.7+0.7*i) * CFrame.new(-1+1*i,1-0.5+0.5*i,0.8-0.8*i) | |
| 1100 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3.5-2.5*i,0,0) | |
| 1101 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1102 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1103 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1104 | end | |
| 1105 | end | |
| 1106 | ||
| 1107 | function onehit() | |
| 1108 | attack = true | |
| 1109 | for i = 0,1,0.1 do | |
| 1110 | wait() | |
| 1111 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,-1*i,1.57) * CFrame.new(0,1,0) | |
| 1112 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1113 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+3*i,0,0) | |
| 1114 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1115 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1116 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1117 | end | |
| 1118 | con1=prt25.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1119 | con2=prt26.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1120 | con3=prt27.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1121 | con4=prt28.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1122 | ss(1) | |
| 1123 | for i = 0,1,0.2 do | |
| 1124 | wait() | |
| 1125 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,-1+2.5*i,1.57) * CFrame.new(0,1,0) | |
| 1126 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1127 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+3-3*i,0,0) | |
| 1128 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1129 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1*i,0,0) | |
| 1130 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1131 | end | |
| 1132 | con1:disconnect() | |
| 1133 | con2:disconnect() | |
| 1134 | con3:disconnect() | |
| 1135 | con4:disconnect() | |
| 1136 | wait(0.2) | |
| 1137 | attack = false | |
| 1138 | end | |
| 1139 | ||
| 1140 | function twohit() | |
| 1141 | attack = true | |
| 1142 | for i = 0,1,0.1 do | |
| 1143 | wait() | |
| 1144 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,-1+2.5-1.5*i,1.57) * CFrame.new(0,1,0) | |
| 1145 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1146 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1+0.57*i,-1.57*i,0) | |
| 1147 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1148 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1+2.57*i,0,1.4*i) | |
| 1149 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1150 | end | |
| 1151 | con1=prt25.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1152 | con2=prt26.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1153 | con3=prt27.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1154 | con4=prt28.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1155 | ss(0.9) | |
| 1156 | for i = 0,1,0.2 do | |
| 1157 | wait() | |
| 1158 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 1159 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1160 | LW.C0 = CFrame.new(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1+0.57,-1.57,0) | |
| 1161 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5+3*i,0,0) | |
| 1162 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,1.4-2*i) | |
| 1163 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1164 | end | |
| 1165 | con1:disconnect() | |
| 1166 | con2:disconnect() | |
| 1167 | con3:disconnect() | |
| 1168 | con4:disconnect() | |
| 1169 | attack = false | |
| 1170 | end | |
| 1171 | ||
| 1172 | function threehit() | |
| 1173 | attack = true | |
| 1174 | for i = 0,1,0.1 do | |
| 1175 | wait() | |
| 1176 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-0.5*i,1.57) * CFrame.new(0,1,-0.5*i) | |
| 1177 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1178 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2*i,-1.57+1.57*i,0) | |
| 1179 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5+3-2.5*i,0,0) | |
| 1180 | RW.C0 = CFrame.new(1.5-0.5,0.5,-0.5) * CFrame.fromEulerAnglesXYZ(1.57,0,1.4-2) | |
| 1181 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1182 | end | |
| 1183 | con1=prt25.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1184 | con2=prt26.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1185 | con3=prt27.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1186 | con4=prt28.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1187 | ss(1.1) | |
| 1188 | for i = 0,1,0.1 do | |
| 1189 | wait() | |
| 1190 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-0.5,1.57) * CFrame.new(0,1,-0.5+0.5*i) | |
| 1191 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1192 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5*i,0,0) | |
| 1193 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1194 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,0,1.4-2+2*i) | |
| 1195 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1196 | end | |
| 1197 | con1:disconnect() | |
| 1198 | con2:disconnect() | |
| 1199 | con3:disconnect() | |
| 1200 | con4:disconnect() | |
| 1201 | attack = false | |
| 1202 | end | |
| 1203 | ||
| 1204 | function fourhit(mouse) | |
| 1205 | attack = true | |
| 1206 | for i = 0,1,0.1 do | |
| 1207 | wait() | |
| 1208 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.5+2.64*i,1.57) * CFrame.new(0,1,0) | |
| 1209 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1210 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5+2*i,0,0) | |
| 1211 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1212 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.77*i,0,1.4-1.4*i) | |
| 1213 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1214 | end | |
| 1215 | ss(1) | |
| 1216 | prt1.CanCollide = true | |
| 1217 | wld1.Part1 = nil | |
| 1218 | coroutine.resume(coroutine.create(function() | |
| 1219 | for i = 0,1,0.2 do | |
| 1220 | wait() | |
| 1221 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.5+2.64,1.57) * CFrame.new(0,1,0) | |
| 1222 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1223 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5+2-3*i,0,0) | |
| 1224 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1225 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.77,0,1.4-1.4) | |
| 1226 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1227 | end | |
| 1228 | end)) | |
| 1229 | shoottrail(mouse) | |
| 1230 | wait(1) | |
| 1231 | prt1.Anchored = false | |
| 1232 | wld1.Parent = prt1 | |
| 1233 | wld1.Part0 = prt1 | |
| 1234 | wld1.Part1 = LeftArm | |
| 1235 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14,1.57) * CFrame.new(0,1,0) | |
| 1236 | wld1.C1 = CFrame.new(0,0,0) | |
| 1237 | if heromode == false then | |
| 1238 | else | |
| 1239 | wait(4) | |
| 1240 | end | |
| 1241 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 1242 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 1243 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1244 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1245 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1246 | attack = false | |
| 1247 | end | |
| 1248 | ||
| 1249 | function SpinSlash() | |
| 1250 | attack = true | |
| 1251 | for i = 0,1,0.1 do | |
| 1252 | wait() | |
| 1253 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.5*i,1.57) * CFrame.new(0,1,0) | |
| 1254 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1255 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1+0.57*i,-1.57*i,0) | |
| 1256 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.8*i,0,0) | |
| 1257 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,-1.57*i,0) | |
| 1258 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1*i,0,0) | |
| 1259 | end | |
| 1260 | local vel = Instance.new("BodyGyro")
| |
| 1261 | vel.Parent = Torso | |
| 1262 | vel.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 1263 | vel.P = 20e+003 | |
| 1264 | CF = Torso.CFrame | |
| 1265 | ss(1) | |
| 1266 | con1=prt25.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1267 | con2=prt26.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1268 | con3=prt27.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1269 | con4=prt28.Touched:connect(function(hit) Damagefunc1(hit,20,15) end) | |
| 1270 | for i = 0 , 1 , 0.1 do | |
| 1271 | wait(0) | |
| 1272 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.5+0.5*i,1.57) * CFrame.new(0,1,0) | |
| 1273 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1274 | LW.C0 = CFrame.new(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1+0.57,-1.57,0) | |
| 1275 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.8+2*i,0,0) | |
| 1276 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57,-1.57,0) | |
| 1277 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1+2*i,0,0) | |
| 1278 | vel.cframe = CF * CFrame.fromEulerAnglesXYZ(0,3.14*i,0) | |
| 1279 | end | |
| 1280 | wait(0.2) | |
| 1281 | con1:disconnect() | |
| 1282 | con2:disconnect() | |
| 1283 | con3:disconnect() | |
| 1284 | con4:disconnect() | |
| 1285 | vel.Parent = nil | |
| 1286 | for i = 0,1,0.1 do | |
| 1287 | wait(0) | |
| 1288 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.5+0.5-1*i,1.57) * CFrame.new(0,1,0) | |
| 1289 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1290 | LW.C0 = CFrame.new(-1.5+0.5-0.5,0.5,-0.5+0.5) * CFrame.fromEulerAnglesXYZ(1+0.57-0.57*i,-1.57+1.57*i,0) | |
| 1291 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.8+2-1.2*i,0,0) | |
| 1292 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(1.57-1.57*i,-1.5+1.57*i,0) | |
| 1293 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1+2-1*i,0,0) | |
| 1294 | end | |
| 1295 | attack = false | |
| 1296 | end | |
| 1297 | ||
| 1298 | --[[function Derp() | |
| 1299 | attack = true | |
| 1300 | for i = 0,1,0.1 do | |
| 1301 | wait() | |
| 1302 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14*i,1.57) * CFrame.new(0,1,0) | |
| 1303 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1304 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1+0.57*i,0,0.5*i) | |
| 1305 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1306 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-0.5*i) | |
| 1307 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1308 | end | |
| 1309 | wait(0.5) | |
| 1310 | attack = false | |
| 1311 | end ]] | |
| 1312 | ||
| 1313 | function Change() | |
| 1314 | if mode == "Normal" then | |
| 1315 | mode = "Throw" | |
| 1316 | elseif mode == "Throw" then | |
| 1317 | mode = "Normal" | |
| 1318 | end | |
| 1319 | end | |
| 1320 | ||
| 1321 | function SpearThrow(mouse) | |
| 1322 | attack = true | |
| 1323 | for i = 0,1,0.1 do | |
| 1324 | wait() | |
| 1325 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14*i,1.57) * CFrame.new(0,1,0) | |
| 1326 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1327 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+3.04*i,0,0) | |
| 1328 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1329 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1330 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1331 | end | |
| 1332 | wait(0.1) | |
| 1333 | if RageBuff == true then | |
| 1334 | lolololdur = 0 | |
| 1335 | while hold == true do | |
| 1336 | wait() | |
| 1337 | if lolololdur == 10 then | |
| 1338 | magicsound(3) | |
| 1339 | MMMAGIC(prt25,1,1,1,0,0,0,BrickColor.new("Bright red"))
| |
| 1340 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 1341 | rangepower = 30 | |
| 1342 | end | |
| 1343 | if lolololdur == 30 then | |
| 1344 | magicsound(2) | |
| 1345 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 1346 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 1347 | rangepower = 50 | |
| 1348 | end | |
| 1349 | if lolololdur == 60 then | |
| 1350 | magicsound(1) | |
| 1351 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 1352 | MMMAGIC(prt25,7,7,7,0,0,0,BrickColor.new("Bright red"))
| |
| 1353 | rangepower = 100 | |
| 1354 | RAEG = true | |
| 1355 | end | |
| 1356 | lolololdur = lolololdur + 1 | |
| 1357 | end | |
| 1358 | end | |
| 1359 | ss(1) | |
| 1360 | coroutine.resume(coroutine.create(function() | |
| 1361 | for i = 0,1,0.2 do | |
| 1362 | wait() | |
| 1363 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1364 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5+2-3*i,0,0) | |
| 1365 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1366 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.77,0,1.4-1.4) | |
| 1367 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1368 | end | |
| 1369 | end)) | |
| 1370 | prt1.CanCollide = true | |
| 1371 | shoottrail(mouse) | |
| 1372 | --ShootArrow(mouse.hit.p, 200, mouse.Target) | |
| 1373 | wait(1) | |
| 1374 | prt1.Anchored = false | |
| 1375 | wld1.Parent = prt1 | |
| 1376 | wld1.Part0 = prt1 | |
| 1377 | wld1.Part1 = LeftArm | |
| 1378 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14,1.57) * CFrame.new(0,1,0) | |
| 1379 | wld1.C1 = CFrame.new(0,0,0) | |
| 1380 | if heromode == false then | |
| 1381 | else | |
| 1382 | wait(4) | |
| 1383 | end | |
| 1384 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 1385 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 1386 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1387 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1388 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1389 | attack = false | |
| 1390 | rangepower = 10 | |
| 1391 | RAEG = false | |
| 1392 | end | |
| 1393 | ||
| 1394 | function ChariotSummon() | |
| 1395 | attack = true | |
| 1396 | if Riding == false then | |
| 1397 | Riding = true | |
| 1398 | gairo2.Parent = nil | |
| 1399 | if chariot.Parent == nil then | |
| 1400 | local c = chariot:children() | |
| 1401 | for i = 1,#c do | |
| 1402 | c[i].Transparency = 1 | |
| 1403 | end | |
| 1404 | bod = Instance.new("BodyPosition")
| |
| 1405 | bod.position = Torso.Position + Vector3.new(0,10,0) | |
| 1406 | bod.Parent = Torso | |
| 1407 | bod.maxForce = Vector3.new(4e+080, 4e+080, 4e+080) | |
| 1408 | local c = chariot:children() | |
| 1409 | for i = 1,#c do | |
| 1410 | coroutine.resume(coroutine.create(function(Part) | |
| 1411 | for i = 0,1,0.1 do | |
| 1412 | wait(0.1) | |
| 1413 | Part.Transparency = Part.Transparency - 0.1 | |
| 1414 | end | |
| 1415 | end),c[i]) | |
| 1416 | end | |
| 1417 | ||
| 1418 | player = Player | |
| 1419 | ch = Character | |
| 1420 | RH = ch.Torso["Right Hip"] | |
| 1421 | LH = ch.Torso["Left Hip"] | |
| 1422 | -- | |
| 1423 | RW2.Part0 = ch.Torso | |
| 1424 | RW2.C0 = CFrame.new(0, -1.5, 0) | |
| 1425 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) | |
| 1426 | RW2.Part1 = ch["Right Leg"] | |
| 1427 | RW2.Parent = ch.Torso | |
| 1428 | --_G.R = RW | |
| 1429 | -- | |
| 1430 | LW2.Part0 = ch.Torso | |
| 1431 | LW2.C0 = CFrame.new(0, -1.5, 0) | |
| 1432 | LW2.C1 = CFrame.new(0.5, 0.5, 0) | |
| 1433 | LW2.Part1 = ch["Left Leg"] | |
| 1434 | LW2.Parent = ch.Torso | |
| 1435 | --_G.L = LW | |
| 1436 | -- | |
| 1437 | ||
| 1438 | for i = 0,1,0.1 do | |
| 1439 | wait() | |
| 1440 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 1441 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1442 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.07*i,0,-1*i) | |
| 1443 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1444 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.07*i,0,1*i) | |
| 1445 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1446 | RW2.C0 = CFrame.new(0, -1.5, -0.3*i) * CFrame.fromEulerAnglesXYZ(0.8*i,0,0) | |
| 1447 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1448 | LW2.C0 = CFrame.new(0, -1.5, 0.1*i) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1449 | LW2.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1450 | end | |
| 1451 | wait(0.1) | |
| 1452 | char1.Anchored = false | |
| 1453 | chariot.Parent = mien | |
| 1454 | charw1.Parent = char1 | |
| 1455 | charw1.Part1 = Torso | |
| 1456 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,3.5,1) | |
| 1457 | Character.Humanoid.WalkSpeed = 20 | |
| 1458 | wait(0.5) | |
| 1459 | bod.Parent = nil | |
| 1460 | for i = 0,1,0.1 do | |
| 1461 | wait() | |
| 1462 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 1463 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1464 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.07-0.07*i,0,-1+1*i) | |
| 1465 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1466 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.07-1.07*i,0,1-1*i) | |
| 1467 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1468 | end | |
| 1469 | else | |
| 1470 | ||
| 1471 | player = Player | |
| 1472 | ch = Character | |
| 1473 | RH = ch.Torso["Right Hip"] | |
| 1474 | LH = ch.Torso["Left Hip"] | |
| 1475 | -- | |
| 1476 | RW2.Part0 = ch.Torso | |
| 1477 | RW2.C0 = CFrame.new(0, -1.5, -0.3) * CFrame.fromEulerAnglesXYZ(0.8,0,0) | |
| 1478 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1479 | RW2.Part1 = ch["Right Leg"] | |
| 1480 | RW2.Parent = ch.Torso | |
| 1481 | --_G.R = RW | |
| 1482 | -- | |
| 1483 | LW2.Part0 = ch.Torso | |
| 1484 | LW2.C0 = CFrame.new(0, -1.5, 0.1) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 1485 | LW2.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1486 | LW2.Part1 = ch["Left Leg"] | |
| 1487 | LW2.Parent = ch.Torso | |
| 1488 | --_G.L = LW | |
| 1489 | -- | |
| 1490 | ||
| 1491 | char1.Anchored = false | |
| 1492 | chariot.Parent = mien | |
| 1493 | charw1.Parent = char1 | |
| 1494 | charw1.Part1 = Torso | |
| 1495 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,3.5,1) | |
| 1496 | Character.Humanoid.WalkSpeed = 20 | |
| 1497 | end | |
| 1498 | elseif Riding == true then | |
| 1499 | Riding = false | |
| 1500 | ||
| 1501 | RW2.Parent = nil | |
| 1502 | LW2.Parent = nil | |
| 1503 | RH.Parent = player.Character.Torso | |
| 1504 | LH.Parent = player.Character.Torso | |
| 1505 | ||
| 1506 | Character.Humanoid.WalkSpeed = 16 | |
| 1507 | gairo2.Parent = char1 | |
| 1508 | gairo2.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 1509 | gairo2.P = 20e+003 | |
| 1510 | gairo2.cframe = char1.CFrame | |
| 1511 | charw1.Parent = nil | |
| 1512 | end | |
| 1513 | attack = false | |
| 1514 | end | |
| 1515 | ||
| 1516 | function HeroMode() | |
| 1517 | if mana >= 200 and Character.Humanoid.Health == Character.Humanoid.MaxHealth then | |
| 1518 | HeroBar = 400 | |
| 1519 | attack = true | |
| 1520 | for i = 0,1,0.1 do | |
| 1521 | wait() | |
| 1522 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 1523 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1524 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 1525 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1526 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1*i,0,0) | |
| 1527 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1528 | end | |
| 1529 | coroutine.resume(coroutine.create(function() | |
| 1530 | for i = 0,1,0.05 do | |
| 1531 | wait() | |
| 1532 | fentext5.BackgroundTransparency = fentext5.BackgroundTransparency - 0.05 | |
| 1533 | fentext6.BackgroundTransparency = fentext6.BackgroundTransparency - 0.05 | |
| 1534 | end | |
| 1535 | end)) | |
| 1536 | mana = 0 | |
| 1537 | magicsound(1) | |
| 1538 | EVENMOARMAGIX(prt25,5,3,5,0,0,0,0,0,0,BrickColor.new("New Yeller"))
| |
| 1539 | heromode = true | |
| 1540 | local heropart1 = prt10:Clone() | |
| 1541 | heropart1.Parent = modelzorz | |
| 1542 | heropart1.Transparency = 0.5 | |
| 1543 | heropart1.Reflectance = 0.2 | |
| 1544 | heropart1.BrickColor = BrickColor.new("New Yeller")
| |
| 1545 | heropart1.Mesh.Scale = Vector3.new(0.25,0.9,0.25) | |
| 1546 | local heropart2 = prt11:Clone() | |
| 1547 | heropart2.Parent = modelzorz | |
| 1548 | heropart2.Transparency = 0.5 | |
| 1549 | heropart2.Reflectance = 0.2 | |
| 1550 | heropart2.BrickColor = BrickColor.new("New Yeller")
| |
| 1551 | heropart2.Mesh.Scale = Vector3.new(0.25,1,0.25) | |
| 1552 | local heropart3 = prt12:Clone() | |
| 1553 | heropart3.Parent = modelzorz | |
| 1554 | heropart3.Transparency = 0.5 | |
| 1555 | heropart3.Reflectance = 0.2 | |
| 1556 | heropart3.BrickColor = BrickColor.new("New Yeller")
| |
| 1557 | heropart3.Mesh.Scale = Vector3.new(0.25,1.1,0.25) | |
| 1558 | local heropart4 = prt13:Clone() | |
| 1559 | heropart4.Parent = modelzorz | |
| 1560 | heropart4.Transparency = 0.5 | |
| 1561 | heropart4.Reflectance = 0.2 | |
| 1562 | heropart4.BrickColor = BrickColor.new("New Yeller")
| |
| 1563 | heropart4.Mesh.Scale = Vector3.new(0.25,1.2,0.25) | |
| 1564 | local heropart5 = prt14:Clone() | |
| 1565 | heropart5.Parent = modelzorz | |
| 1566 | heropart5.Transparency = 0.5 | |
| 1567 | heropart5.Reflectance = 0.2 | |
| 1568 | heropart5.BrickColor = BrickColor.new("New Yeller")
| |
| 1569 | heropart5.Mesh.Scale = Vector3.new(0.25,1.3,0.25) | |
| 1570 | local heropart6 = prt15:Clone() | |
| 1571 | heropart6.Parent = modelzorz | |
| 1572 | heropart6.Transparency = 0.5 | |
| 1573 | heropart6.Reflectance = 0.2 | |
| 1574 | heropart6.BrickColor = BrickColor.new("New Yeller")
| |
| 1575 | heropart6.Mesh.Scale = Vector3.new(0.25,1.4,0.25) | |
| 1576 | local heropart7 = prt16:Clone() | |
| 1577 | heropart7.Parent = modelzorz | |
| 1578 | heropart7.Transparency = 0.5 | |
| 1579 | heropart7.Reflectance = 0.2 | |
| 1580 | heropart7.BrickColor = BrickColor.new("New Yeller")
| |
| 1581 | heropart7.Mesh.Scale = Vector3.new(0.25,1.5,0.25) | |
| 1582 | local heropart8 = prt17:Clone() | |
| 1583 | heropart8.Parent = modelzorz | |
| 1584 | heropart8.Transparency = 0.5 | |
| 1585 | heropart8.Reflectance = 0.2 | |
| 1586 | heropart8.BrickColor = BrickColor.new("New Yeller")
| |
| 1587 | heropart8.Mesh.Scale = Vector3.new(0.25,0.9,0.25) | |
| 1588 | local heropart9 = prt18:Clone() | |
| 1589 | heropart9.Parent = modelzorz | |
| 1590 | heropart9.Transparency = 0.5 | |
| 1591 | heropart9.Reflectance = 0.2 | |
| 1592 | heropart9.BrickColor = BrickColor.new("New Yeller")
| |
| 1593 | heropart9.Mesh.Scale = Vector3.new(0.25,1,0.25) | |
| 1594 | local heropart10 = prt19:Clone() | |
| 1595 | heropart10.Parent = modelzorz | |
| 1596 | heropart10.Transparency = 0.5 | |
| 1597 | heropart10.Reflectance = 0.2 | |
| 1598 | heropart10.BrickColor = BrickColor.new("New Yeller")
| |
| 1599 | heropart10.Mesh.Scale = Vector3.new(0.25,1.1,0.25) | |
| 1600 | local heropart11 = prt20:Clone() | |
| 1601 | heropart11.Parent = modelzorz | |
| 1602 | heropart11.Transparency = 0.5 | |
| 1603 | heropart11.Reflectance = 0.2 | |
| 1604 | heropart11.BrickColor = BrickColor.new("New Yeller")
| |
| 1605 | heropart11.Mesh.Scale = Vector3.new(0.25,1.2,0.25) | |
| 1606 | local heropart12 = prt21:Clone() | |
| 1607 | heropart12.Parent = modelzorz | |
| 1608 | heropart12.Transparency = 0.5 | |
| 1609 | heropart12.Reflectance = 0.2 | |
| 1610 | heropart12.BrickColor = BrickColor.new("New Yeller")
| |
| 1611 | heropart12.Mesh.Scale = Vector3.new(0.25,1.3,0.25) | |
| 1612 | local heropart13 = prt22:Clone() | |
| 1613 | heropart13.Parent = modelzorz | |
| 1614 | heropart13.Transparency = 0.5 | |
| 1615 | heropart13.Reflectance = 0.2 | |
| 1616 | heropart13.BrickColor = BrickColor.new("New Yeller")
| |
| 1617 | heropart13.Mesh.Scale = Vector3.new(0.25,1.4,0.25) | |
| 1618 | local heropart14 = prt23:Clone() | |
| 1619 | heropart14.Parent = modelzorz | |
| 1620 | heropart14.Transparency = 0.5 | |
| 1621 | heropart14.Reflectance = 0.2 | |
| 1622 | heropart14.BrickColor = BrickColor.new("New Yeller")
| |
| 1623 | heropart14.Mesh.Scale = Vector3.new(0.25,1.5,0.25) | |
| 1624 | local heropart15 = prt27:Clone() | |
| 1625 | heropart15.Parent = modelzorz | |
| 1626 | heropart15.Transparency = 0.5 | |
| 1627 | heropart15.Reflectance = 0.2 | |
| 1628 | heropart15.BrickColor = BrickColor.new("New Yeller")
| |
| 1629 | heropart15.Mesh.Scale = Vector3.new(0.4,0.7,1.1) | |
| 1630 | local heropart16 = prt28:Clone() | |
| 1631 | heropart16.Parent = modelzorz | |
| 1632 | heropart16.Transparency = 0.5 | |
| 1633 | heropart16.Reflectance = 0.2 | |
| 1634 | heropart16.BrickColor = BrickColor.new("New Yeller")
| |
| 1635 | heropart16.Mesh.Scale = Vector3.new(0.4,0.7,1.1) | |
| 1636 | ||
| 1637 | local heroweld1 = Instance.new("Weld")
| |
| 1638 | heroweld1.Parent = heropart1 | |
| 1639 | heroweld1.Part0 = heropart1 | |
| 1640 | heroweld1.Part1 = prt10 | |
| 1641 | heroweld1.C0 = CFrame.new(0,0.3,0) | |
| 1642 | local heroweld2 = Instance.new("Weld")
| |
| 1643 | heroweld2.Parent = heropart2 | |
| 1644 | heroweld2.Part0 = heropart2 | |
| 1645 | heroweld2.Part1 = prt11 | |
| 1646 | heroweld2.C0 = CFrame.new(0,0.3,0) | |
| 1647 | local heroweld3 = Instance.new("Weld")
| |
| 1648 | heroweld3.Parent = heropart3 | |
| 1649 | heroweld3.Part0 = heropart3 | |
| 1650 | heroweld3.Part1 = prt12 | |
| 1651 | heroweld3.C0 = CFrame.new(0,0.3,0) | |
| 1652 | local heroweld4 = Instance.new("Weld")
| |
| 1653 | heroweld4.Parent = heropart4 | |
| 1654 | heroweld4.Part0 = heropart4 | |
| 1655 | heroweld4.Part1 = prt13 | |
| 1656 | heroweld4.C0 = CFrame.new(0,0.3,0) | |
| 1657 | local heroweld5 = Instance.new("Weld")
| |
| 1658 | heroweld5.Parent = heropart5 | |
| 1659 | heroweld5.Part0 = heropart5 | |
| 1660 | heroweld5.Part1 = prt14 | |
| 1661 | heroweld5.C0 = CFrame.new(0,0.3,0) | |
| 1662 | local heroweld6 = Instance.new("Weld")
| |
| 1663 | heroweld6.Parent = heropart6 | |
| 1664 | heroweld6.Part0 = heropart6 | |
| 1665 | heroweld6.Part1 = prt15 | |
| 1666 | heroweld6.C0 = CFrame.new(0,0.3,0) | |
| 1667 | local heroweld7 = Instance.new("Weld")
| |
| 1668 | heroweld7.Parent = heropart7 | |
| 1669 | heroweld7.Part0 = heropart7 | |
| 1670 | heroweld7.Part1 = prt16 | |
| 1671 | heroweld7.C0 = CFrame.new(0,0.3,0) | |
| 1672 | local heroweld8 = Instance.new("Weld")
| |
| 1673 | heroweld8.Parent = heropart8 | |
| 1674 | heroweld8.Part0 = heropart8 | |
| 1675 | heroweld8.Part1 = prt17 | |
| 1676 | heroweld8.C0 = CFrame.new(0,0.3,0) | |
| 1677 | local heroweld9 = Instance.new("Weld")
| |
| 1678 | heroweld9.Parent = heropart9 | |
| 1679 | heroweld9.Part0 = heropart9 | |
| 1680 | heroweld9.Part1 = prt18 | |
| 1681 | heroweld9.C0 = CFrame.new(0,0.3,0) | |
| 1682 | local heroweld10 = Instance.new("Weld")
| |
| 1683 | heroweld10.Parent = heropart10 | |
| 1684 | heroweld10.Part0 = heropart10 | |
| 1685 | heroweld10.Part1 = prt19 | |
| 1686 | heroweld10.C0 = CFrame.new(0,0.3,0) | |
| 1687 | local heroweld11 = Instance.new("Weld")
| |
| 1688 | heroweld11.Parent = heropart11 | |
| 1689 | heroweld11.Part0 = heropart11 | |
| 1690 | heroweld11.Part1 = prt20 | |
| 1691 | heroweld11.C0 = CFrame.new(0,0.3,0) | |
| 1692 | local heroweld12 = Instance.new("Weld")
| |
| 1693 | heroweld12.Parent = heropart12 | |
| 1694 | heroweld12.Part0 = heropart12 | |
| 1695 | heroweld12.Part1 = prt21 | |
| 1696 | heroweld12.C0 = CFrame.new(0,0.3,0) | |
| 1697 | local heroweld13 = Instance.new("Weld")
| |
| 1698 | heroweld13.Parent = heropart13 | |
| 1699 | heroweld13.Part0 = heropart13 | |
| 1700 | heroweld13.Part1 = prt22 | |
| 1701 | heroweld13.C0 = CFrame.new(0,0.3,0) | |
| 1702 | local heroweld14 = Instance.new("Weld")
| |
| 1703 | heroweld14.Parent = heropart14 | |
| 1704 | heroweld14.Part0 = heropart14 | |
| 1705 | heroweld14.Part1 = prt23 | |
| 1706 | heroweld14.C0 = CFrame.new(0,0.3,0) | |
| 1707 | local heroweld15 = Instance.new("Weld")
| |
| 1708 | heroweld15.Parent = heropart15 | |
| 1709 | heroweld15.Part0 = heropart15 | |
| 1710 | heroweld15.Part1 = prt27 | |
| 1711 | heroweld15.C0 = CFrame.new(0,-0.1,0.1) | |
| 1712 | local heroweld16 = Instance.new("Weld")
| |
| 1713 | heroweld16.Parent = heropart16 | |
| 1714 | heroweld16.Part0 = heropart16 | |
| 1715 | heroweld16.Part1 = prt28 | |
| 1716 | heroweld16.C0 = CFrame.new(0,-0.1,0.1) | |
| 1717 | ||
| 1718 | coroutine.resume(coroutine.create(function() | |
| 1719 | while HeroBar > 0 do | |
| 1720 | wait(0.1) | |
| 1721 | mana = 0 | |
| 1722 | HeroBar = HeroBar - 1 | |
| 1723 | --Character.Humanoid.Health = Character.Humanoid.Health + 0.1 | |
| 1724 | local bawleffect = Instance.new("Part")
| |
| 1725 | bawleffect.formFactor = 1 | |
| 1726 | bawleffect.CanCollide = false | |
| 1727 | bawleffect.Name = "Effect" | |
| 1728 | bawleffect.Locked = true | |
| 1729 | bawleffect.Size = Vector3.new(1,1,1) | |
| 1730 | bawleffect.Parent = Character | |
| 1731 | bawleffect.Anchored = true | |
| 1732 | bawleffect.BrickColor = BrickColor.new("New Yeller")
| |
| 1733 | bawleffect.CFrame = prt25.CFrame * CFrame.new(math.random(-1,0)+math.random(),math.random(-1,0)+math.random(),math.random(-2,5)+math.random()) | |
| 1734 | local bawlmesh = Instance.new("SpecialMesh")
| |
| 1735 | bawlmesh.Parent = bawleffect | |
| 1736 | bawlmesh.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1737 | bawlmesh.MeshType = "Sphere" | |
| 1738 | coroutine.resume(coroutine.create(function(Part) | |
| 1739 | wait(0.1) | |
| 1740 | for i = 0,1,0.1 do | |
| 1741 | wait() | |
| 1742 | Part.Reflectance = i | |
| 1743 | Part.Transparency = i | |
| 1744 | end | |
| 1745 | Part.Parent = nil | |
| 1746 | end),bawleffect) | |
| 1747 | end | |
| 1748 | heromode = false | |
| 1749 | for i = 0,1,0.05 do | |
| 1750 | wait() | |
| 1751 | fentext5.BackgroundTransparency = fentext5.BackgroundTransparency + 0.05 | |
| 1752 | fentext6.BackgroundTransparency = fentext6.BackgroundTransparency + 0.05 | |
| 1753 | heropart1.Transparency = heropart1.Transparency + 0.05 | |
| 1754 | heropart2.Transparency = heropart2.Transparency + 0.05 | |
| 1755 | heropart3.Transparency = heropart3.Transparency + 0.05 | |
| 1756 | heropart4.Transparency = heropart4.Transparency + 0.05 | |
| 1757 | heropart5.Transparency = heropart5.Transparency + 0.05 | |
| 1758 | heropart6.Transparency = heropart6.Transparency + 0.05 | |
| 1759 | heropart7.Transparency = heropart7.Transparency + 0.05 | |
| 1760 | heropart8.Transparency = heropart8.Transparency + 0.05 | |
| 1761 | heropart9.Transparency = heropart9.Transparency + 0.05 | |
| 1762 | heropart10.Transparency = heropart10.Transparency + 0.05 | |
| 1763 | heropart11.Transparency = heropart11.Transparency + 0.05 | |
| 1764 | heropart12.Transparency = heropart12.Transparency + 0.05 | |
| 1765 | heropart13.Transparency = heropart13.Transparency + 0.05 | |
| 1766 | heropart14.Transparency = heropart14.Transparency + 0.05 | |
| 1767 | heropart15.Transparency = heropart15.Transparency + 0.05 | |
| 1768 | heropart16.Transparency = heropart16.Transparency + 0.05 | |
| 1769 | end | |
| 1770 | heropart1.Parent = nil | |
| 1771 | heropart2.Parent = nil | |
| 1772 | heropart3.Parent = nil | |
| 1773 | heropart4.Parent = nil | |
| 1774 | heropart5.Parent = nil | |
| 1775 | heropart6.Parent = nil | |
| 1776 | heropart7.Parent = nil | |
| 1777 | heropart8.Parent = nil | |
| 1778 | heropart9.Parent = nil | |
| 1779 | heropart10.Parent = nil | |
| 1780 | heropart11.Parent = nil | |
| 1781 | heropart12.Parent = nil | |
| 1782 | heropart13.Parent = nil | |
| 1783 | heropart14.Parent = nil | |
| 1784 | heropart15.Parent = nil | |
| 1785 | heropart16.Parent = nil | |
| 1786 | end)) | |
| 1787 | wait(0.1) | |
| 1788 | for i = 0,1,0.1 do | |
| 1789 | wait() | |
| 1790 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 1791 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1792 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 1793 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1794 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-1+1*i,0,0) | |
| 1795 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1796 | end | |
| 1797 | attack = false | |
| 1798 | end | |
| 1799 | end | |
| 1800 | ||
| 1801 | function Imbue() | |
| 1802 | if mana >= 50 then | |
| 1803 | attack = true | |
| 1804 | for i = 0,1,0.1 do | |
| 1805 | wait() | |
| 1806 | MMMAGIC(RightArm,2,2,2,0,-1,0,BrickColor.new("White"))
| |
| 1807 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.5*i,1.57) * CFrame.new(0,1,0) | |
| 1808 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57*i,-1.57*i,0) | |
| 1809 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1810 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,0) | |
| 1811 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1812 | end | |
| 1813 | for i = 0,1,0.05 do | |
| 1814 | wait() | |
| 1815 | MMMAGIC(RightArm,3,3,3,0,-1-2*i,0,BrickColor.new("White"))
| |
| 1816 | end | |
| 1817 | mana = mana - 50 | |
| 1818 | Imbued = true | |
| 1819 | coroutine.resume(coroutine.create(function() | |
| 1820 | lasersound(1) | |
| 1821 | local Bawl1 = Instance.new("Part")
| |
| 1822 | Bawl1.Parent = modelzorz | |
| 1823 | Bawl1.CanCollide = false | |
| 1824 | Bawl1.BrickColor = BrickColor.new("White")
| |
| 1825 | Bawl1.Position = Torso.Position | |
| 1826 | Bawl1.Transparency = 1 | |
| 1827 | Bawl1.Size = Vector3.new(1,1,1) | |
| 1828 | local BawlMesh1 = Instance.new("SpecialMesh")
| |
| 1829 | BawlMesh1.Parent = Bawl1 | |
| 1830 | BawlMesh1.MeshType = "Sphere" | |
| 1831 | BawlMesh1.Scale = Vector3.new(0,0,0) | |
| 1832 | local BawlWeld1 = Instance.new("Weld")
| |
| 1833 | BawlWeld1.Parent = Bawl1 | |
| 1834 | BawlWeld1.Part0 = Bawl1 | |
| 1835 | BawlWeld1.Part1 = prt25 | |
| 1836 | BawlWeld1.C0 = CFrame.new(1.5,0,0) | |
| 1837 | EVENMOARMAGIX(Bawl1,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 1838 | local Bawl2 = Instance.new("Part")
| |
| 1839 | Bawl2.Parent = modelzorz | |
| 1840 | Bawl2.CanCollide = false | |
| 1841 | Bawl2.BrickColor = BrickColor.new("White")
| |
| 1842 | Bawl2.Position = Torso.Position | |
| 1843 | Bawl2.Transparency = 1 | |
| 1844 | Bawl2.Size = Vector3.new(1,1,1) | |
| 1845 | local BawlMesh2 = Instance.new("SpecialMesh")
| |
| 1846 | BawlMesh2.Parent = Bawl2 | |
| 1847 | BawlMesh2.MeshType = "Sphere" | |
| 1848 | BawlMesh2.Scale = Vector3.new(0,0,0) | |
| 1849 | local BawlWeld2 = Instance.new("Weld")
| |
| 1850 | BawlWeld2.Parent = Bawl2 | |
| 1851 | BawlWeld2.Part0 = Bawl2 | |
| 1852 | BawlWeld2.Part1 = prt25 | |
| 1853 | BawlWeld2.C0 = CFrame.new(-1.5,0,0) | |
| 1854 | EVENMOARMAGIX(Bawl2,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 1855 | coroutine.resume(coroutine.create(function() | |
| 1856 | while Imbued == true do | |
| 1857 | wait(0.1) | |
| 1858 | BawlWeld1.C0 = BawlWeld1.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.3) | |
| 1859 | BawlWeld2.C0 = BawlWeld2.C0 * CFrame.fromEulerAnglesXYZ(0,0,0.3) | |
| 1860 | MMMAGIC(Bawl1,2,2,2,0,0,0,BrickColor.new("White"))
| |
| 1861 | MMMAGIC(Bawl2,2,2,2,0,0,0,BrickColor.new("White"))
| |
| 1862 | end | |
| 1863 | Bawl1.Parent = nil | |
| 1864 | Bawl2.Parent = nil | |
| 1865 | end)) | |
| 1866 | end)) | |
| 1867 | MMMAGIC(RightArm,5,5,5,0,-1-2,0,BrickColor.new("White"))
| |
| 1868 | wait(0.5) | |
| 1869 | for i = 0,1,0.1 do | |
| 1870 | wait() | |
| 1871 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.5-0.5*i,1.57) * CFrame.new(0,1,0) | |
| 1872 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-0.57*i,-1.57+1.57*i,0) | |
| 1873 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1874 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.57*i*i,0,0) | |
| 1875 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1876 | end | |
| 1877 | attack = false | |
| 1878 | end | |
| 1879 | end | |
| 1880 | ||
| 1881 | function Rest() | |
| 1882 | attack = true | |
| 1883 | Resting = true | |
| 1884 | Character.Humanoid.WalkSpeed = 0 | |
| 1885 | gairo2.Parent = char1 | |
| 1886 | gairo2.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 1887 | gairo2.P = 20e+003 | |
| 1888 | gairo2.cframe = char1.CFrame | |
| 1889 | bod = Instance.new("BodyPosition")
| |
| 1890 | bod.position = char1.Position | |
| 1891 | bod.Parent = char1 | |
| 1892 | bod.maxForce = Vector3.new(4e+080, 4e+080, 4e+080) | |
| 1893 | for i = 0,1,0.1 do | |
| 1894 | wait() | |
| 1895 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.8*i,1.57) * CFrame.new(0,1,0) | |
| 1896 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-1.5*i,0,0) | |
| 1897 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1898 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1899 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1900 | RW2.C0 = CFrame.new(0.1*i, -1.5, -0.3-0.2*i) * CFrame.fromEulerAnglesXYZ(0.8+0.77*i,0,0.5*i) | |
| 1901 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1902 | LW2.C0 = CFrame.new(-0.1*i, -1.5, 0.1-0.6*i) * CFrame.fromEulerAnglesXYZ(-0.5+2.07*i,0,-0.5*i) | |
| 1903 | LW2.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1904 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0.3*i,0,0) * CFrame.new(0,3.5-1*i,1+1*i) | |
| 1905 | end | |
| 1906 | bod.Parent = nil | |
| 1907 | coroutine.resume(coroutine.create(function() | |
| 1908 | while Resting == true do | |
| 1909 | wait(math.random(5,15)) | |
| 1910 | for i = 1,2 do | |
| 1911 | wait() | |
| 1912 | for i = 0,1,0.2 do | |
| 1913 | wait() | |
| 1914 | if Resting == true then | |
| 1915 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.8-0.3*i,1.57) * CFrame.new(0,1,0) | |
| 1916 | end | |
| 1917 | end | |
| 1918 | for i = 0,1,0.2 do | |
| 1919 | wait() | |
| 1920 | if Resting == true then | |
| 1921 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.8-0.3+0.3*i,1.57) * CFrame.new(0,1,0) | |
| 1922 | end | |
| 1923 | end | |
| 1924 | end | |
| 1925 | end | |
| 1926 | end)) | |
| 1927 | coroutine.resume(coroutine.create(function() | |
| 1928 | while Resting == true do | |
| 1929 | wait() | |
| 1930 | for i = 0,1,0.01 do | |
| 1931 | wait() | |
| 1932 | if Resting == true then | |
| 1933 | --wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.8*i,1.57) * CFrame.new(0,1,0) | |
| 1934 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-1.5+0.2*i,0,0) | |
| 1935 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1936 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.2*i,0,0) | |
| 1937 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1938 | RW2.C0 = CFrame.new(0.1, -1.5, -0.3-0.2) * CFrame.fromEulerAnglesXYZ(0.8+0.77,0,0.5) | |
| 1939 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1940 | LW2.C0 = CFrame.new(-0.1, -1.5, 0.1-0.6) * CFrame.fromEulerAnglesXYZ(-0.5+2.07,0,-0.5) | |
| 1941 | LW2.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1942 | --charw1.C0 = CFrame.fromEulerAnglesXYZ(0.3*i,0,0) * CFrame.new(0,3.5-1*i,1+1*i) | |
| 1943 | end | |
| 1944 | end | |
| 1945 | for i = 0,1,0.01 do | |
| 1946 | wait() | |
| 1947 | if Resting == true then | |
| 1948 | --wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.8*i,1.57) * CFrame.new(0,1,0) | |
| 1949 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-1.5+0.2-0.2*i,0,0) | |
| 1950 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1951 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.2-0.2*i,0,0) | |
| 1952 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1953 | RW2.C0 = CFrame.new(0.1, -1.5, -0.3-0.2) * CFrame.fromEulerAnglesXYZ(0.8+0.77,0,0.5) | |
| 1954 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1955 | LW2.C0 = CFrame.new(-0.1, -1.5, 0.1-0.6) * CFrame.fromEulerAnglesXYZ(-0.5+2.07,0,-0.5) | |
| 1956 | LW2.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1957 | --charw1.C0 = CFrame.fromEulerAnglesXYZ(0.3*i,0,0) * CFrame.new(0,3.5-1*i,1+1*i) | |
| 1958 | end | |
| 1959 | end | |
| 1960 | end | |
| 1961 | end)) | |
| 1962 | humanoid = Character.Humanoid | |
| 1963 | lhh = humanoid.Health | |
| 1964 | while Resting == true do | |
| 1965 | wait() | |
| 1966 | if mana < 400 then | |
| 1967 | mana = mana + 1 | |
| 1968 | end | |
| 1969 | Character.Humanoid.Health = Character.Humanoid.Health + 0.1 | |
| 1970 | if humanoid.Health < lhh then | |
| 1971 | Resting = false | |
| 1972 | print(lhh - humanoid.Health) | |
| 1973 | test = lhh - humanoid.Health | |
| 1974 | lhh = humanoid.Health | |
| 1975 | else | |
| 1976 | end | |
| 1977 | end | |
| 1978 | if Sleeping == true then | |
| 1979 | bod = Instance.new("BodyPosition")
| |
| 1980 | bod.position = char1.Position | |
| 1981 | bod.Parent = char1 | |
| 1982 | bod.maxForce = Vector3.new(4e+080, 4e+080, 4e+080) | |
| 1983 | for i = 0,1,0.1 do | |
| 1984 | wait() | |
| 1985 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.2*i,0,0) | |
| 1986 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.8,1.57) * CFrame.new(0,1,0) | |
| 1987 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-1.5-1.07*i,0,0) | |
| 1988 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1989 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5-1.07*i,0,0) | |
| 1990 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1991 | RW2.C0 = CFrame.new(0.1-0.1*i, -1.5, -0.3-0.2+0.2*i) * CFrame.fromEulerAnglesXYZ(0.8+0.77-1.2*i,0,0.5-0.5*i) | |
| 1992 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1993 | LW2.C0 = CFrame.new(-0.1+0.1*i, -1.5, 0.1-0.6+0.2*i) * CFrame.fromEulerAnglesXYZ(-0.5+2.07-1.2*i,0,-0.5+0.5*i) | |
| 1994 | LW2.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1995 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0.3+1.27*i,0,0) * CFrame.new(0,3.5-1-1*i,1+1-3*i) | |
| 1996 | end | |
| 1997 | bod.Parent = nil | |
| 1998 | humanoid = Character.Humanoid | |
| 1999 | lhh = humanoid.Health | |
| 2000 | while Sleeping == true do | |
| 2001 | wait() | |
| 2002 | if mana < 400 then | |
| 2003 | mana = mana + 5 | |
| 2004 | end | |
| 2005 | Character.Humanoid.Health = Character.Humanoid.Health + 0.5 | |
| 2006 | if humanoid.Health < lhh then | |
| 2007 | Sleeping = false | |
| 2008 | print(lhh - humanoid.Health) | |
| 2009 | test = lhh - humanoid.Health | |
| 2010 | lhh = humanoid.Health | |
| 2011 | else | |
| 2012 | end | |
| 2013 | end | |
| 2014 | end | |
| 2015 | bod = Instance.new("BodyPosition")
| |
| 2016 | bod.position = char1.Position | |
| 2017 | bod.Parent = char1 | |
| 2018 | bod.maxForce = Vector3.new(4e+080, 4e+080, 4e+080) | |
| 2019 | for i = 0,1,0.1 do | |
| 2020 | wait() | |
| 2021 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2022 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0.8-0.8*i,1.57) * CFrame.new(0,1,0) | |
| 2023 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-1.5+1.5*i,0,0) | |
| 2024 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2025 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 2026 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2027 | RW2.C0 = CFrame.new(0.1-0.1*i, -1.5, -0.3-0.2+0.2*i) * CFrame.fromEulerAnglesXYZ(0.8+0.77-0.77*i,0,0.5-0.5*i) | |
| 2028 | RW2.C1 = CFrame.new(-0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2029 | LW2.C0 = CFrame.new(-0.1+0.1*i, -1.5, 0.1-0.6+0.6*i) * CFrame.fromEulerAnglesXYZ(-0.5+2.07-2.07*i,0,-0.5+0.5*i) | |
| 2030 | LW2.C1 = CFrame.new(0.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2031 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0.3-0.3*i,0,0) * CFrame.new(0,3.5-1+1*i,1+1-1*i) | |
| 2032 | end | |
| 2033 | bod.Parent = nil | |
| 2034 | gairo2.Parent = nil | |
| 2035 | Character.Humanoid.WalkSpeed = 16 | |
| 2036 | Resting = false | |
| 2037 | Sleeping = false | |
| 2038 | attack = false | |
| 2039 | end | |
| 2040 | ||
| 2041 | function SpearThrow2(mouse) | |
| 2042 | if mana >= 50 or heromode == true then | |
| 2043 | attack = true | |
| 2044 | for i = 0,1,0.1 do | |
| 2045 | wait() | |
| 2046 | if heromode == true then | |
| 2047 | MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("New Yeller"))
| |
| 2048 | else | |
| 2049 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("White"))
| |
| 2050 | end | |
| 2051 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14*i,1.57) * CFrame.new(0,1,0) | |
| 2052 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2053 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+3.04*i,0,0) | |
| 2054 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2055 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2056 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2057 | end | |
| 2058 | wait(0.1) | |
| 2059 | if RageBuff == true then | |
| 2060 | lolololdur = 0 | |
| 2061 | while hold == true do | |
| 2062 | wait() | |
| 2063 | if heromode == true then | |
| 2064 | MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("New Yeller"))
| |
| 2065 | else | |
| 2066 | if lolololdur >= 60 then | |
| 2067 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("Bright red"))
| |
| 2068 | else | |
| 2069 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("White"))
| |
| 2070 | end | |
| 2071 | end | |
| 2072 | if lolololdur == 10 then | |
| 2073 | magicsound(3) | |
| 2074 | MMMAGIC(prt25,1,1,1,0,0,0,BrickColor.new("Bright red"))
| |
| 2075 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2076 | rangepower = 30 | |
| 2077 | end | |
| 2078 | if lolololdur == 30 then | |
| 2079 | magicsound(2) | |
| 2080 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2081 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2082 | rangepower = 50 | |
| 2083 | end | |
| 2084 | if lolololdur == 60 then | |
| 2085 | magicsound(1) | |
| 2086 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2087 | MMMAGIC(prt25,7,7,7,0,0,0,BrickColor.new("Bright red"))
| |
| 2088 | rangepower = 100 | |
| 2089 | RAEG = true | |
| 2090 | end | |
| 2091 | lolololdur = lolololdur + 1 | |
| 2092 | end | |
| 2093 | end | |
| 2094 | ss(1) | |
| 2095 | coroutine.resume(coroutine.create(function() | |
| 2096 | for i = 0,1,0.2 do | |
| 2097 | wait() | |
| 2098 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2099 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5+2-3*i,0,0) | |
| 2100 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2101 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.77,0,1.4-1.4) | |
| 2102 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2103 | end | |
| 2104 | end)) | |
| 2105 | if heromode == false then | |
| 2106 | mana = mana - 50 | |
| 2107 | end | |
| 2108 | if Riding == true then | |
| 2109 | for i = 1,6 do | |
| 2110 | coroutine.resume(coroutine.create(function() | |
| 2111 | shoottrail2(mouse) | |
| 2112 | end)) | |
| 2113 | end | |
| 2114 | else | |
| 2115 | for i = 1,2 do | |
| 2116 | coroutine.resume(coroutine.create(function() | |
| 2117 | shoottrail2(mouse) | |
| 2118 | end)) | |
| 2119 | end | |
| 2120 | end | |
| 2121 | prt1.CanCollide = true | |
| 2122 | shoottrail(mouse) | |
| 2123 | --ShootArrow(mouse.hit.p, 200, mouse.Target) | |
| 2124 | wait(1) | |
| 2125 | prt1.Anchored = false | |
| 2126 | wld1.Parent = prt1 | |
| 2127 | wld1.Part0 = prt1 | |
| 2128 | wld1.Part1 = LeftArm | |
| 2129 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14,1.57) * CFrame.new(0,1,0) | |
| 2130 | wld1.C1 = CFrame.new(0,0,0) | |
| 2131 | if heromode == false then | |
| 2132 | else | |
| 2133 | wait(8) | |
| 2134 | end | |
| 2135 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2136 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 2137 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2138 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2139 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2140 | attack = false | |
| 2141 | rangepower = 10 | |
| 2142 | RAEG = false | |
| 2143 | end | |
| 2144 | end | |
| 2145 | ||
| 2146 | function BouncingSpear(mouse) | |
| 2147 | attack = true | |
| 2148 | for i = 0,1,0.1 do | |
| 2149 | wait() | |
| 2150 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14*i,1.57) * CFrame.new(0,1,0) | |
| 2151 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2152 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+3.04*i,0,0) | |
| 2153 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2154 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2155 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2156 | end | |
| 2157 | wait(0.1) | |
| 2158 | if RageBuff == true then | |
| 2159 | lolololdur = 0 | |
| 2160 | while hold == true do | |
| 2161 | wait() | |
| 2162 | if lolololdur == 10 then | |
| 2163 | magicsound(3) | |
| 2164 | MMMAGIC(prt25,1,1,1,0,0,0,BrickColor.new("Bright red"))
| |
| 2165 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2166 | rangepower = 30 | |
| 2167 | end | |
| 2168 | if lolololdur == 30 then | |
| 2169 | magicsound(2) | |
| 2170 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2171 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2172 | rangepower = 50 | |
| 2173 | end | |
| 2174 | if lolololdur == 60 then | |
| 2175 | magicsound(1) | |
| 2176 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2177 | MMMAGIC(prt25,7,7,7,0,0,0,BrickColor.new("Bright red"))
| |
| 2178 | rangepower = 100 | |
| 2179 | RAEG = true | |
| 2180 | end | |
| 2181 | lolololdur = lolololdur + 1 | |
| 2182 | end | |
| 2183 | end | |
| 2184 | ss(1) | |
| 2185 | coroutine.resume(coroutine.create(function() | |
| 2186 | for i = 0,1,0.2 do | |
| 2187 | wait() | |
| 2188 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2189 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5+2-3*i,0,0) | |
| 2190 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2191 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.77,0,1.4-1.4) | |
| 2192 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2193 | end | |
| 2194 | end)) | |
| 2195 | Bouncing = true | |
| 2196 | prt1.CanCollide = true | |
| 2197 | spread2 = 100000 | |
| 2198 | cloning = 0 | |
| 2199 | wait() | |
| 2200 | attack = true | |
| 2201 | while wld1.Parent ~= nil and Bouncing == true and attack == true do | |
| 2202 | if wld1.Parent == nil then | |
| 2203 | Bouncing = false | |
| 2204 | end | |
| 2205 | cloning = cloning + 1 | |
| 2206 | if cloning == 3 and heromode == false then | |
| 2207 | cloning = 0 | |
| 2208 | for i = 1,2 do | |
| 2209 | coroutine.resume(coroutine.create(function() | |
| 2210 | shoottrail2(mouse) | |
| 2211 | end)) | |
| 2212 | end | |
| 2213 | end | |
| 2214 | shoottrail(mouse) | |
| 2215 | --ShootArrow(mouse.hit.p, 200, mouse.Target) | |
| 2216 | if heromode == true then | |
| 2217 | rangepower = 40 | |
| 2218 | spread = 2000 | |
| 2219 | spread2 = 2500 | |
| 2220 | --spread2 = 100000 | |
| 2221 | --spread = 100000 | |
| 2222 | range = 30 | |
| 2223 | range2 = 200 | |
| 2224 | elseif heromode == false then | |
| 2225 | rangepower = 10 | |
| 2226 | spread = 2000 | |
| 2227 | spread2 = 2500 | |
| 2228 | --spread2 = 100000 | |
| 2229 | --spread = 100000 | |
| 2230 | range = 50 | |
| 2231 | range2 = 200 | |
| 2232 | end | |
| 2233 | wait(0) | |
| 2234 | end | |
| 2235 | wait(1) | |
| 2236 | rangepower = 10 | |
| 2237 | spread = 0 | |
| 2238 | range = 1000 | |
| 2239 | range2 = 1000 | |
| 2240 | spread2 = 500 | |
| 2241 | cloning = 0 | |
| 2242 | Bouncing = false | |
| 2243 | prt1.Anchored = false | |
| 2244 | wld1.Parent = prt1 | |
| 2245 | wld1.Part0 = prt1 | |
| 2246 | wld1.Part1 = LeftArm | |
| 2247 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14,1.57) * CFrame.new(0,1,0) | |
| 2248 | wld1.C1 = CFrame.new(0,0,0) | |
| 2249 | if heromode == false then | |
| 2250 | else | |
| 2251 | wait(4) | |
| 2252 | end | |
| 2253 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2254 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 2255 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2256 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2257 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2258 | attack = false | |
| 2259 | rangepower = 10 | |
| 2260 | RAEG = false | |
| 2261 | end | |
| 2262 | ||
| 2263 | function ThrowSpam(mouse) | |
| 2264 | attack = true | |
| 2265 | for i = 0,1,0.1 do | |
| 2266 | wait() | |
| 2267 | if heromode == true then | |
| 2268 | MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("New Yeller"))
| |
| 2269 | else | |
| 2270 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("White"))
| |
| 2271 | end | |
| 2272 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14*i,1.57) * CFrame.new(0,1,0) | |
| 2273 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2274 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+3.04*i,0,0) | |
| 2275 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2276 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2277 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2278 | end | |
| 2279 | wait(0.1) | |
| 2280 | if RageBuff == true then | |
| 2281 | lolololdur = 0 | |
| 2282 | while hold == true do | |
| 2283 | wait() | |
| 2284 | if heromode == true then | |
| 2285 | MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("New Yeller"))
| |
| 2286 | else | |
| 2287 | if lolololdur >= 60 then | |
| 2288 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("Bright red"))
| |
| 2289 | else | |
| 2290 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("White"))
| |
| 2291 | end | |
| 2292 | end | |
| 2293 | if lolololdur == 10 then | |
| 2294 | magicsound(3) | |
| 2295 | MMMAGIC(prt25,1,1,1,0,0,0,BrickColor.new("Bright red"))
| |
| 2296 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2297 | rangepower = 30 | |
| 2298 | end | |
| 2299 | if lolololdur == 30 then | |
| 2300 | magicsound(2) | |
| 2301 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2302 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2303 | rangepower = 50 | |
| 2304 | end | |
| 2305 | if lolololdur == 60 then | |
| 2306 | magicsound(1) | |
| 2307 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2308 | MMMAGIC(prt25,7,7,7,0,0,0,BrickColor.new("Bright red"))
| |
| 2309 | rangepower = 100 | |
| 2310 | RAEG = true | |
| 2311 | end | |
| 2312 | lolololdur = lolololdur + 1 | |
| 2313 | end | |
| 2314 | end | |
| 2315 | ss(1) | |
| 2316 | coroutine.resume(coroutine.create(function() | |
| 2317 | for i = 1,10 do | |
| 2318 | coroutine.resume(coroutine.create(function() | |
| 2319 | wait(1) | |
| 2320 | shoottrail2(mouse) | |
| 2321 | end)) | |
| 2322 | end | |
| 2323 | end)) | |
| 2324 | coroutine.resume(coroutine.create(function() | |
| 2325 | for i = 0,1,0.2 do | |
| 2326 | wait() | |
| 2327 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2328 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5+2-3*i,0,0) | |
| 2329 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2330 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.77,0,1.4-1.4) | |
| 2331 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2332 | end | |
| 2333 | end)) | |
| 2334 | prt1.CanCollide = true | |
| 2335 | shoottrail(mouse) | |
| 2336 | --ShootArrow(mouse.hit.p, 200, mouse.Target) | |
| 2337 | wait(1) | |
| 2338 | prt1.Anchored = false | |
| 2339 | wld1.Parent = prt1 | |
| 2340 | wld1.Part0 = prt1 | |
| 2341 | wld1.Part1 = LeftArm | |
| 2342 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14,1.57) * CFrame.new(0,1,0) | |
| 2343 | wld1.C1 = CFrame.new(0,0,0) | |
| 2344 | if heromode == false then | |
| 2345 | else | |
| 2346 | wait(4) | |
| 2347 | end | |
| 2348 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2349 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 2350 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2351 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2352 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2353 | attack = false | |
| 2354 | rangepower = 10 | |
| 2355 | RAEG = false | |
| 2356 | end | |
| 2357 | ||
| 2358 | function ThrowSpam2(mouse) | |
| 2359 | attack = true | |
| 2360 | for i = 0,1,0.1 do | |
| 2361 | wait() | |
| 2362 | if heromode == true then | |
| 2363 | MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("New Yeller"))
| |
| 2364 | else | |
| 2365 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("White"))
| |
| 2366 | end | |
| 2367 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14*i,1.57) * CFrame.new(0,1,0) | |
| 2368 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2369 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+3.04*i,0,0) | |
| 2370 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2371 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2372 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2373 | end | |
| 2374 | wait(0.1) | |
| 2375 | if RageBuff == true then | |
| 2376 | lolololdur = 0 | |
| 2377 | while hold == true do | |
| 2378 | wait() | |
| 2379 | if heromode == true then | |
| 2380 | MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("New Yeller"))
| |
| 2381 | else | |
| 2382 | if lolololdur >= 60 then | |
| 2383 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("Bright red"))
| |
| 2384 | else | |
| 2385 | MMMAGIC(LeftArm,3,3,3,0,-1,0,BrickColor.new("White"))
| |
| 2386 | end | |
| 2387 | end | |
| 2388 | if lolololdur == 10 then | |
| 2389 | magicsound(3) | |
| 2390 | MMMAGIC(prt25,1,1,1,0,0,0,BrickColor.new("Bright red"))
| |
| 2391 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2392 | rangepower = 30 | |
| 2393 | end | |
| 2394 | if lolololdur == 30 then | |
| 2395 | magicsound(2) | |
| 2396 | MMMAGIC(prt25,3,3,3,0,0,0,BrickColor.new("Bright red"))
| |
| 2397 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2398 | rangepower = 50 | |
| 2399 | end | |
| 2400 | if lolololdur == 60 then | |
| 2401 | magicsound(1) | |
| 2402 | MMMAGIC(prt25,5,5,5,0,0,0,BrickColor.new("Bright red"))
| |
| 2403 | MMMAGIC(prt25,7,7,7,0,0,0,BrickColor.new("Bright red"))
| |
| 2404 | rangepower = 100 | |
| 2405 | RAEG = true | |
| 2406 | end | |
| 2407 | lolololdur = lolololdur + 1 | |
| 2408 | end | |
| 2409 | end | |
| 2410 | ss(1) | |
| 2411 | coroutine.resume(coroutine.create(function() | |
| 2412 | for i = 1,10 do | |
| 2413 | wait(1) | |
| 2414 | coroutine.resume(coroutine.create(function() | |
| 2415 | shoottrail2(mouse) | |
| 2416 | end)) | |
| 2417 | end | |
| 2418 | coroutine.resume(coroutine.create(function() | |
| 2419 | for i = 0,1,0.2 do | |
| 2420 | wait() | |
| 2421 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2422 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+0.57-2+1.5+2-3*i,0,0) | |
| 2423 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2424 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.77,0,1.4-1.4) | |
| 2425 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2426 | end | |
| 2427 | end)) | |
| 2428 | prt1.CanCollide = true | |
| 2429 | shoottrail(mouse) | |
| 2430 | --ShootArrow(mouse.hit.p, 200, mouse.Target) | |
| 2431 | wait(1) | |
| 2432 | prt1.Anchored = false | |
| 2433 | wld1.Parent = prt1 | |
| 2434 | wld1.Part0 = prt1 | |
| 2435 | wld1.Part1 = LeftArm | |
| 2436 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14,1.57) * CFrame.new(0,1,0) | |
| 2437 | wld1.C1 = CFrame.new(0,0,0) | |
| 2438 | if heromode == false then | |
| 2439 | else | |
| 2440 | wait(4) | |
| 2441 | end | |
| 2442 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2443 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 2444 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2445 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2446 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2447 | attack = false | |
| 2448 | rangepower = 10 | |
| 2449 | RAEG = false | |
| 2450 | end)) | |
| 2451 | end | |
| 2452 | ||
| 2453 | function WRYYY() | |
| 2454 | attack = true | |
| 2455 | if Riding == false then | |
| 2456 | Riding = true | |
| 2457 | bod = Instance.new("BodyPosition")
| |
| 2458 | bod.position = Torso.Position + Vector3.new(0,50,0) | |
| 2459 | bod.Parent = Torso | |
| 2460 | bod.maxForce = Vector3.new(4e+080, 4e+080, 4e+080) | |
| 2461 | for i = 0,1,0.1 do | |
| 2462 | wait() | |
| 2463 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2464 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1*i,0,0) | |
| 2465 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2466 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2*i,0,0) | |
| 2467 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2468 | end | |
| 2469 | if chariot.Parent == nil then | |
| 2470 | local c = chariot:children() | |
| 2471 | for i = 1,#c do | |
| 2472 | c[i].Transparency = 1 | |
| 2473 | end | |
| 2474 | local c = chariot:children() | |
| 2475 | for i = 1,#c do | |
| 2476 | coroutine.resume(coroutine.create(function(Part) | |
| 2477 | for i = 0,1,0.1 do | |
| 2478 | wait(0.1) | |
| 2479 | Part.Transparency = Part.Transparency - 0.1 | |
| 2480 | end | |
| 2481 | end),c[i]) | |
| 2482 | end | |
| 2483 | wait(0.1) | |
| 2484 | gairo2.Parent = nil | |
| 2485 | char1.Anchored = false | |
| 2486 | chariot.Parent = mien | |
| 2487 | charw1.Parent = char1 | |
| 2488 | charw1.Part1 = Torso | |
| 2489 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,3,0) | |
| 2490 | Character.Humanoid.WalkSpeed = 20 | |
| 2491 | wait(1) | |
| 2492 | else | |
| 2493 | gairo2.Parent = nil | |
| 2494 | char1.Anchored = false | |
| 2495 | chariot.Parent = mien | |
| 2496 | charw1.Parent = char1 | |
| 2497 | charw1.Part1 = Torso | |
| 2498 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,3,0) | |
| 2499 | Character.Humanoid.WalkSpeed = 20 | |
| 2500 | wait(1) | |
| 2501 | end | |
| 2502 | bod.position = Torso.Position - Vector3.new(0,50,0) | |
| 2503 | for i = 0,1,0.1 do | |
| 2504 | wait() | |
| 2505 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2506 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1-1.5*i,0,0) | |
| 2507 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2508 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2-1.5*i,0,0) | |
| 2509 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2510 | end | |
| 2511 | local c = game.Workspace:GetChildren(); | |
| 2512 | for i = 1, #c do | |
| 2513 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 2514 | if hum ~= nil and hum.Health ~= 0 then | |
| 2515 | local head = c[i]:findFirstChild("Head");
| |
| 2516 | if head ~= nil then | |
| 2517 | local targ = head.Position - char1.Position; | |
| 2518 | local mag = targ.magnitude; | |
| 2519 | if mag <= 6 and c[i].Name ~= Player.Name then | |
| 2520 | wait() | |
| 2521 | WRYHit(head,char1,50) | |
| 2522 | end | |
| 2523 | end | |
| 2524 | end | |
| 2525 | end | |
| 2526 | wait(0.5) | |
| 2527 | bod.Parent = nil | |
| 2528 | end | |
| 2529 | attack = false | |
| 2530 | end | |
| 2531 | ||
| 2532 | function GroundSlasher() | |
| 2533 | attack = true | |
| 2534 | gairo.Parent = Head | |
| 2535 | gairo.cframe = Head.CFrame | |
| 2536 | spikecona1=char18.Touched:connect(function(hit) if Character:findFirstChild("Humanoid") == nil then SpikeDamage(hit,0,0) else SpikeDamage(hit,10,20) end end)
| |
| 2537 | spikecona2=char19.Touched:connect(function(hit) if Character:findFirstChild("Humanoid") == nil then SpikeDamage(hit,0,0) else SpikeDamage(hit,10,20) end end)
| |
| 2538 | spikecona3=char20.Touched:connect(function(hit) if Character:findFirstChild("Humanoid") == nil then SpikeDamage(hit,0,0) else SpikeDamage(hit,10,20) end end)
| |
| 2539 | spikecona4=char21.Touched:connect(function(hit) if Character:findFirstChild("Humanoid") == nil then SpikeDamage(hit,0,0) else SpikeDamage(hit,10,20) end end)
| |
| 2540 | spikecona5=char22.Touched:connect(function(hit) if Character:findFirstChild("Humanoid") == nil then SpikeDamage(hit,0,0) else SpikeDamage(hit,10,20) end end)
| |
| 2541 | spikecona6=char23.Touched:connect(function(hit) if Character:findFirstChild("Humanoid") == nil then SpikeDamage(hit,0,0) else SpikeDamage(hit,10,20) end end)
| |
| 2542 | spikecona7=char24.Touched:connect(function(hit) if Character:findFirstChild("Humanoid") == nil then SpikeDamage(hit,0,0) else SpikeDamage(hit,10,20) end end)
| |
| 2543 | for i = 0,1,0.1 do | |
| 2544 | wait() | |
| 2545 | gairo.cframe = Head.CFrame * CFrame.fromEulerAnglesXYZ(-0.1*i,0,0) | |
| 2546 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2547 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-3*i,0,0) | |
| 2548 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2549 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-2*i,0,0) | |
| 2550 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2551 | end | |
| 2552 | blah = 0 | |
| 2553 | for i = 0,1,0.01 do | |
| 2554 | wait() | |
| 2555 | blah = blah + 0.5 | |
| 2556 | charw17.C0 = CFrame.fromEulerAnglesXYZ(0,blah,0) * CFrame.new(0,0,2) | |
| 2557 | end | |
| 2558 | gairo.Parent = nil | |
| 2559 | for i = 0,1,0.1 do | |
| 2560 | wait() | |
| 2561 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-3+3*i,0,0) | |
| 2562 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2563 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-2+2*i,0,0) | |
| 2564 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2565 | end | |
| 2566 | spikecona1:disconnect() | |
| 2567 | spikecona2:disconnect() | |
| 2568 | spikecona3:disconnect() | |
| 2569 | spikecona4:disconnect() | |
| 2570 | spikecona5:disconnect() | |
| 2571 | spikecona6:disconnect() | |
| 2572 | spikecona7:disconnect() | |
| 2573 | wait(1) | |
| 2574 | attack = false | |
| 2575 | end | |
| 2576 | ||
| 2577 | function SpearWave(mouse) | |
| 2578 | attack = true | |
| 2579 | spearwave = true | |
| 2580 | prt1.CanCollide = true | |
| 2581 | shoottrail(Torso.Position) | |
| 2582 | --ShootArrow(mouse.hit.p, 200, mouse.Target) | |
| 2583 | wait(1) | |
| 2584 | prt1.Anchored = false | |
| 2585 | wld1.Parent = prt1 | |
| 2586 | wld1.Part0 = prt1 | |
| 2587 | wld1.Part1 = LeftArm | |
| 2588 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,3.14,1.57) * CFrame.new(0,1,0) | |
| 2589 | wld1.C1 = CFrame.new(0,0,0) | |
| 2590 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 2591 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 2592 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2593 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2594 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2595 | spearwave = false | |
| 2596 | attack = false | |
| 2597 | end | |
| 2598 | ||
| 2599 | function Halo() | |
| 2600 | if HealBuff == false and mana >= 100 then | |
| 2601 | attack = true | |
| 2602 | HealBuff = true | |
| 2603 | for i = 0,1,0.1 do | |
| 2604 | wait() | |
| 2605 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 2606 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 2607 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2608 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 2609 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2610 | end | |
| 2611 | mana = mana - 50 | |
| 2612 | purify(1) | |
| 2613 | EVENMOARMAGIX(prt25,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 2614 | Character.Humanoid.MaxHealth = 200 | |
| 2615 | Character.Humanoid.Heath = Character.Humanoid.Health * 2 | |
| 2616 | wait() | |
| 2617 | local las=Instance.new("Part",workspace)
| |
| 2618 | las.Anchored=true | |
| 2619 | las.Locked=true | |
| 2620 | las.CanCollide=false | |
| 2621 | las.TopSurface=0 | |
| 2622 | las.BottomSurface=0 | |
| 2623 | las.FormFactor = "Custom" | |
| 2624 | las.BrickColor=BrickColor.new("White")
| |
| 2625 | las.Size=Vector3.new(1,1,1) | |
| 2626 | las.CFrame=CFrame.new((prt25.Position+Torso.Position)/2,Torso.Position) *CFrame.Angles(math.rad(90),0,0) | |
| 2627 | local msh=Instance.new("SpecialMesh",las)
| |
| 2628 | mag = (prt25.Position-Torso.Position).magnitude | |
| 2629 | msh.Scale=Vector3.new(1,mag,1) | |
| 2630 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2631 | for i = 0,1,0.1 do | |
| 2632 | wait() | |
| 2633 | Part.Transparency = Part.Transparency + 0.1 | |
| 2634 | Mesh.Scale = Mesh.Scale + Vector3.new(-0.05,0.7,-0.05) | |
| 2635 | end | |
| 2636 | Part.Parent = nil | |
| 2637 | end),las,msh) | |
| 2638 | local halo = Instance.new("Part")
| |
| 2639 | halo.Parent = modelzorz | |
| 2640 | halo.CanCollide = false | |
| 2641 | halo.BrickColor = BrickColor.new("White")
| |
| 2642 | halo.Position = Torso.Position | |
| 2643 | halo.Transparency = 1 | |
| 2644 | halo.Size = Vector3.new(1,1,1) | |
| 2645 | local haloMesh = Instance.new("SpecialMesh")
| |
| 2646 | haloMesh.Parent = halo | |
| 2647 | haloMesh.MeshType = "Sphere" | |
| 2648 | haloMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2649 | haloMesh.Scale = Vector3.new(0,1,0) | |
| 2650 | local haloWeld = Instance.new("Weld")
| |
| 2651 | haloWeld.Parent = halo | |
| 2652 | haloWeld.Part0 = halo | |
| 2653 | haloWeld.Part1 = Head | |
| 2654 | haloWeld.C0 = CFrame.new(0,0,-1.7) * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 2655 | coroutine.resume(coroutine.create(function() | |
| 2656 | for i = 0,1,0.1 do | |
| 2657 | wait() | |
| 2658 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 2659 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 2660 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2661 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 2662 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2663 | end | |
| 2664 | end)) | |
| 2665 | attack = false | |
| 2666 | for i = 0,1,0.1 do | |
| 2667 | wait() | |
| 2668 | halo.Transparency = halo.Transparency - 0.1 | |
| 2669 | haloMesh.Scale = haloMesh.Scale + Vector3.new(0.1,0,0.1) | |
| 2670 | end | |
| 2671 | while Character.Humanoid.Health >= 100 do | |
| 2672 | wait() | |
| 2673 | end | |
| 2674 | Character.Humanoid.MaxHealth = 100 | |
| 2675 | wait() | |
| 2676 | for i = 0,1,0.1 do | |
| 2677 | wait() | |
| 2678 | halo.Transparency = halo.Transparency + 0.1 | |
| 2679 | end | |
| 2680 | halo.Parent = nil | |
| 2681 | HealBuff = false | |
| 2682 | end | |
| 2683 | end | |
| 2684 | ||
| 2685 | function HaloOther(mouse) | |
| 2686 | if mana >= 50 and mouse.Target.Parent:findFirstChild("Humanoid")~=nil and mouse.Target.Parent.Name~="Infernus" and mouse.Target.Parent.Name~="Beepboop" then
| |
| 2687 | attack = true | |
| 2688 | durp = mouse.Target | |
| 2689 | for i = 0,1,0.1 do | |
| 2690 | wait() | |
| 2691 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 2692 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 2693 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2694 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 2695 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2696 | end | |
| 2697 | mana = mana - 50 | |
| 2698 | purify(1) | |
| 2699 | EVENMOARMAGIX(prt25,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 2700 | durp.Parent.Humanoid.MaxHealth = 200 | |
| 2701 | wait() | |
| 2702 | durp.Parent.Humanoid.Health = durp.Parent.Humanoid.Health * 2 | |
| 2703 | local las=Instance.new("Part",workspace)
| |
| 2704 | las.Anchored=true | |
| 2705 | las.Locked=true | |
| 2706 | las.CanCollide=false | |
| 2707 | las.TopSurface=0 | |
| 2708 | las.BottomSurface=0 | |
| 2709 | las.FormFactor = "Custom" | |
| 2710 | las.BrickColor=BrickColor.new("White")
| |
| 2711 | las.Size=Vector3.new(1,1,1) | |
| 2712 | las.CFrame=CFrame.new((prt25.Position+durp.Parent.Torso.Position)/2,durp.Parent.Torso.Position) *CFrame.Angles(math.rad(90),0,0) | |
| 2713 | local msh=Instance.new("SpecialMesh",las)
| |
| 2714 | mag = (prt25.Position-durp.Parent.Torso.Position).magnitude | |
| 2715 | msh.Scale=Vector3.new(1,mag,1) | |
| 2716 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2717 | for i = 0,1,0.1 do | |
| 2718 | wait() | |
| 2719 | Part.Transparency = Part.Transparency + 0.1 | |
| 2720 | Mesh.Scale = Mesh.Scale + Vector3.new(-0.05,0.7,-0.05) | |
| 2721 | end | |
| 2722 | Part.Parent = nil | |
| 2723 | end),las,msh) | |
| 2724 | local halo = Instance.new("Part")
| |
| 2725 | halo.Parent = durp.Parent | |
| 2726 | halo.CanCollide = false | |
| 2727 | halo.BrickColor = BrickColor.new("White")
| |
| 2728 | halo.Position = Torso.Position | |
| 2729 | halo.Transparency = 1 | |
| 2730 | halo.Size = Vector3.new(1,1,1) | |
| 2731 | local haloMesh = Instance.new("SpecialMesh")
| |
| 2732 | haloMesh.Parent = halo | |
| 2733 | haloMesh.MeshType = "Sphere" | |
| 2734 | haloMesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2735 | haloMesh.Scale = Vector3.new(0,1,0) | |
| 2736 | local haloWeld = Instance.new("Weld")
| |
| 2737 | haloWeld.Parent = halo | |
| 2738 | haloWeld.Part0 = halo | |
| 2739 | haloWeld.Part1 = durp.Parent:findFirstChild("Head")
| |
| 2740 | haloWeld.C0 = CFrame.new(0,0,-1.7) * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 2741 | coroutine.resume(coroutine.create(function() | |
| 2742 | for i = 0,1,0.1 do | |
| 2743 | wait() | |
| 2744 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 2745 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 2746 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2747 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 2748 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2749 | end | |
| 2750 | end)) | |
| 2751 | attack = false | |
| 2752 | for i = 0,1,0.1 do | |
| 2753 | wait() | |
| 2754 | halo.Transparency = halo.Transparency - 0.1 | |
| 2755 | haloMesh.Scale = haloMesh.Scale + Vector3.new(0.1,0,0.1) | |
| 2756 | end | |
| 2757 | while durp.Parent.Humanoid.Health >= 100 do | |
| 2758 | wait() | |
| 2759 | end | |
| 2760 | durp.Parent.Humanoid.MaxHealth = 100 | |
| 2761 | wait() | |
| 2762 | if halo.Parent ~= nil then | |
| 2763 | for i = 0,1,0.1 do | |
| 2764 | wait() | |
| 2765 | halo.Transparency = halo.Transparency + 0.1 | |
| 2766 | end | |
| 2767 | halo.Parent = nil | |
| 2768 | end | |
| 2769 | end | |
| 2770 | end | |
| 2771 | ||
| 2772 | function HealOther(mouse) | |
| 2773 | if mana >= 20 and mouse.Target.Parent:findFirstChild("Humanoid")~=nil then
| |
| 2774 | attack = true | |
| 2775 | durp = mouse.Target | |
| 2776 | for i = 0,1,0.1 do | |
| 2777 | wait() | |
| 2778 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 2779 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 2780 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2781 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 2782 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2783 | end | |
| 2784 | mana = mana - 20 | |
| 2785 | purify(1) | |
| 2786 | EVENMOARMAGIX(prt25,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 2787 | EVENMOARMAGIX(durp.Parent.Torso,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 2788 | durp.Parent.Humanoid.Health = durp.Parent.Humanoid.Health + 20 | |
| 2789 | coroutine.resume(coroutine.create(function() | |
| 2790 | for i = 0,1,0.1 do | |
| 2791 | wait() | |
| 2792 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 2793 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 2794 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2795 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 2796 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2797 | end | |
| 2798 | end)) | |
| 2799 | attack = false | |
| 2800 | end | |
| 2801 | end | |
| 2802 | ||
| 2803 | function BuffWalk() | |
| 2804 | if WalkBuff == false and mana >= 50 then | |
| 2805 | attack = true | |
| 2806 | WalkBuff = true | |
| 2807 | for i = 0,1,0.1 do | |
| 2808 | wait() | |
| 2809 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 2810 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 2811 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2812 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 2813 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2814 | end | |
| 2815 | mana = mana - 50 | |
| 2816 | lasersound(1) | |
| 2817 | EVENMOARMAGIX(prt25,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 2818 | Character.Humanoid.WalkSpeed = Character.Humanoid.WalkSpeed + 5 | |
| 2819 | coroutine.resume(coroutine.create(function() | |
| 2820 | for i = 0,1,0.1 do | |
| 2821 | wait() | |
| 2822 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 2823 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 2824 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2825 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 2826 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2827 | end | |
| 2828 | end)) | |
| 2829 | attack = false | |
| 2830 | for i = 0,120 do | |
| 2831 | wait(0.1) | |
| 2832 | if LeftLeg~=nil then | |
| 2833 | MMMAGIC(LeftLeg,2,2,2,0,-0.8,0,BrickColor.new("White"))
| |
| 2834 | end | |
| 2835 | if RightLeg~=nil then | |
| 2836 | MMMAGIC(RightLeg,2,2,2,0,-0.8,0,BrickColor.new("White"))
| |
| 2837 | end | |
| 2838 | end | |
| 2839 | Character.Humanoid.WalkSpeed = Character.Humanoid.WalkSpeed - 5 | |
| 2840 | WalkBuff = false | |
| 2841 | end | |
| 2842 | end | |
| 2843 | ||
| 2844 | function BuffWalkOther(mouse) | |
| 2845 | if mana >= 50 and mouse.Target.Parent:findFirstChild("Humanoid")~=nil then
| |
| 2846 | attack = true | |
| 2847 | durp = mouse.Target | |
| 2848 | for i = 0,1,0.1 do | |
| 2849 | wait() | |
| 2850 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 2851 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 2852 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2853 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 2854 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2855 | end | |
| 2856 | mana = mana - 50 | |
| 2857 | lasersound(1) | |
| 2858 | EVENMOARMAGIX(prt25,5,3,5,0,0,0,0,0,0,BrickColor.new("White"))
| |
| 2859 | durp.Parent.Humanoid.WalkSpeed = durp.Parent.Humanoid.WalkSpeed + 5 | |
| 2860 | local las=Instance.new("Part",workspace)
| |
| 2861 | las.Anchored=true | |
| 2862 | las.Locked=true | |
| 2863 | las.CanCollide=false | |
| 2864 | las.TopSurface=0 | |
| 2865 | las.BottomSurface=0 | |
| 2866 | las.FormFactor = "Custom" | |
| 2867 | las.BrickColor=BrickColor.new("White")
| |
| 2868 | las.Size=Vector3.new(1,1,1) | |
| 2869 | las.CFrame=CFrame.new((prt25.Position+durp.Parent.Torso.Position)/2,durp.Parent.Torso.Position) *CFrame.Angles(math.rad(90),0,0) | |
| 2870 | local msh=Instance.new("SpecialMesh",las)
| |
| 2871 | mag = (prt25.Position-durp.Parent.Torso.Position).magnitude | |
| 2872 | msh.Scale=Vector3.new(1,mag,1) | |
| 2873 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2874 | for i = 0,1,0.1 do | |
| 2875 | wait() | |
| 2876 | Part.Transparency = Part.Transparency + 0.1 | |
| 2877 | Mesh.Scale = Mesh.Scale + Vector3.new(-0.05,0.7,-0.05) | |
| 2878 | end | |
| 2879 | Part.Parent = nil | |
| 2880 | end),las,msh) | |
| 2881 | coroutine.resume(coroutine.create(function() | |
| 2882 | for i = 0,1,0.1 do | |
| 2883 | wait() | |
| 2884 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 2885 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 2886 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2887 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 2888 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2889 | end | |
| 2890 | end)) | |
| 2891 | attack = false | |
| 2892 | coroutine.resume(coroutine.create(function(Him) | |
| 2893 | for i = 0,120 do | |
| 2894 | wait(0.1) | |
| 2895 | if Him.Parent:findFirstChild("Left Leg")~=nil then
| |
| 2896 | MMMAGIC(Him.Parent["Left Leg"],2,2,2,0,-0.8,0,BrickColor.new("White"))
| |
| 2897 | end | |
| 2898 | if Him.Parent:findFirstChild("Right Leg")~=nil then
| |
| 2899 | MMMAGIC(Him.Parent["Right Leg"],2,2,2,0,-0.8,0,BrickColor.new("White"))
| |
| 2900 | end | |
| 2901 | end | |
| 2902 | Him.Parent.Humanoid.WalkSpeed = Him.Parent.Humanoid.WalkSpeed - 5 | |
| 2903 | end),durp) | |
| 2904 | end | |
| 2905 | end | |
| 2906 | ||
| 2907 | function BuffRage(mouse) | |
| 2908 | if RageBuff == false and mana >= 100 then | |
| 2909 | attack = true | |
| 2910 | RageBuff = true | |
| 2911 | for i = 0,1,0.1 do | |
| 2912 | wait() | |
| 2913 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 2914 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 2915 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2916 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 2917 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2918 | end | |
| 2919 | mana = mana - 100 | |
| 2920 | lasersound(1) | |
| 2921 | EVENMOARMAGIX(prt25,5,3,5,0,0,0,0,0,0,BrickColor.new("Bright red"))
| |
| 2922 | coroutine.resume(coroutine.create(function() | |
| 2923 | for i = 0,1,0.1 do | |
| 2924 | wait() | |
| 2925 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 2926 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 2927 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2928 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 2929 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2930 | end | |
| 2931 | end)) | |
| 2932 | attack = false | |
| 2933 | for i = 1,10 do | |
| 2934 | wait(1) | |
| 2935 | local msh1 = Instance.new("SpecialMesh")
| |
| 2936 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 2937 | msh1.MeshType = "Sphere" | |
| 2938 | S=Instance.new("Part")
| |
| 2939 | S.Name="Effect" | |
| 2940 | S.formFactor=0 | |
| 2941 | S.Size=Vector3.new(1,1,1) | |
| 2942 | S.BrickColor=BrickColor.new("Bright red")
| |
| 2943 | S.Reflectance = 0 | |
| 2944 | S.TopSurface=0 | |
| 2945 | S.BottomSurface=0 | |
| 2946 | S.Transparency=0 | |
| 2947 | S.Anchored=false | |
| 2948 | S.CanCollide=false | |
| 2949 | S.CFrame=prt25.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2950 | S.Parent=Character | |
| 2951 | msh1.Parent = S | |
| 2952 | W=Instance.new("Weld")
| |
| 2953 | W.Parent=S | |
| 2954 | W.Part0=S | |
| 2955 | W.Part1=prt25 | |
| 2956 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.15,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 2957 | ||
| 2958 | end | |
| 2959 | RageBuff = false | |
| 2960 | end | |
| 2961 | end | |
| 2962 | ||
| 2963 | function HealOther(mouse) | |
| 2964 | if mana >= 0 then | |
| 2965 | attack = true | |
| 2966 | Healing = true | |
| 2967 | durp = mouse.Target | |
| 2968 | for i = 0,1,0.1 do | |
| 2969 | wait() | |
| 2970 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1*i,1.57) * CFrame.new(0,1,0) | |
| 2971 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5*i,0,0) | |
| 2972 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2973 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 2974 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2975 | end | |
| 2976 | if mouse.Hit.p ~= nil then | |
| 2977 | purify(1) | |
| 2978 | local las=Instance.new("Part")
| |
| 2979 | las.Parent = modelzorz | |
| 2980 | las.Anchored=true | |
| 2981 | las.Locked=true | |
| 2982 | las.CanCollide=false | |
| 2983 | las.TopSurface=0 | |
| 2984 | las.BottomSurface=0 | |
| 2985 | las.FormFactor = "Custom" | |
| 2986 | las.Transparency = 1 | |
| 2987 | las.BrickColor=BrickColor.new("White")
| |
| 2988 | las.Size=Vector3.new(1,1,1) | |
| 2989 | las.CFrame=CFrame.new(mouse.Hit.p) | |
| 2990 | local msh=Instance.new("SpecialMesh",las)
| |
| 2991 | msh.Scale=Vector3.new(10,5000,10) | |
| 2992 | local las2=Instance.new("Part",modelzorz)
| |
| 2993 | las2.Anchored=true | |
| 2994 | las2.Locked=true | |
| 2995 | las2.CanCollide=false | |
| 2996 | las2.TopSurface=0 | |
| 2997 | las2.BottomSurface=0 | |
| 2998 | las2.FormFactor = "Custom" | |
| 2999 | las2.BrickColor=BrickColor.new("White")
| |
| 3000 | las2.Size=Vector3.new(1,1,1) | |
| 3001 | las2.CFrame=CFrame.new((prt25.Position+las.Position)/2,las.Position) *CFrame.Angles(math.rad(90),0,0) | |
| 3002 | las2.Transparency = 1 | |
| 3003 | local msh2=Instance.new("SpecialMesh",las2)
| |
| 3004 | mag = (prt25.Position-las.Position).magnitude | |
| 3005 | msh2.Scale=Vector3.new(1,mag,1) | |
| 3006 | for i = 0,1,0.1 do | |
| 3007 | wait() | |
| 3008 | las.Transparency = las.Transparency - 0.05 | |
| 3009 | las2.Transparency = las2.Transparency - 0.05 | |
| 3010 | end | |
| 3011 | while mouse.Target ~= nil and mouse.Hit.p ~= nil and las.Parent ~= nil and las2.Parent ~= nil and Healing == true and mana >= 0 do | |
| 3012 | wait() | |
| 3013 | if heromode == false then | |
| 3014 | mana = mana - 1 | |
| 3015 | end | |
| 3016 | durp = mouse.Target | |
| 3017 | if durp.Parent:findFirstChild("Humanoid")~=nil then
| |
| 3018 | durp.Parent.Humanoid.Health = durp.Parent.Humanoid.Health + 1 | |
| 3019 | end | |
| 3020 | las.CFrame=CFrame.new(mouse.Hit.p) | |
| 3021 | las2.CFrame=CFrame.new((prt25.Position+las.Position)/2,las.Position) *CFrame.Angles(math.rad(90),0,0) | |
| 3022 | mag = (prt25.Position-las.Position).magnitude | |
| 3023 | msh2.Scale=Vector3.new(1,mag,1) | |
| 3024 | end | |
| 3025 | for i = 0,1,0.1 do | |
| 3026 | wait() | |
| 3027 | las.Transparency = las.Transparency + 0.05 | |
| 3028 | las2.Transparency = las2.Transparency + 0.05 | |
| 3029 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,1-1*i,1.57) * CFrame.new(0,1,0) | |
| 3030 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1+1.5-1.5*i,0,0) | |
| 3031 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3032 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 3033 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3034 | end | |
| 3035 | las.Parent = nil | |
| 3036 | las2.Parent = nil | |
| 3037 | attack = false | |
| 3038 | end | |
| 3039 | end | |
| 3040 | end | |
| 3041 | ||
| 3042 | --[[function ChariotThrow() | |
| 3043 | attack = true | |
| 3044 | for i = 0,1,0.1 do | |
| 3045 | wait() | |
| 3046 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 3047 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-3*i,0,0) | |
| 3048 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3049 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-2*i,0,0) | |
| 3050 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3051 | end | |
| 3052 | for i = 0,1,0.1 do | |
| 3053 | wait() | |
| 3054 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,3,50*i*i) | |
| 3055 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 3056 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1-3+4*i*i,0,0) | |
| 3057 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3058 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-2+4*i*i,0,0) | |
| 3059 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3060 | end | |
| 3061 | wait(0.5) | |
| 3062 | charw1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,3,0) | |
| 3063 | wait(0.5) | |
| 3064 | attack = false | |
| 3065 | end ]] | |
| 3066 | ||
| 3067 | spread = 0 | |
| 3068 | range = 1000 | |
| 3069 | rangepower = 10 | |
| 3070 | function shoottrail(mouse) | |
| 3071 | local spreadvector = (Vector3.new(math.random(-spread,spread),math.random(-spread,spread),math.random(-spread,spread)) / 100) * (prt1.Position-mouse.Hit.p).magnitude/100 | |
| 3072 | local dir = CFrame.new((prt1.Position+mouse.Hit.p)/2,mouse.Hit.p+spreadvector) | |
| 3073 | local hit,pos = rayCast(prt1.Position,dir.lookVector,10,Character) | |
| 3074 | local rangepos = range | |
| 3075 | local function drawtrail(From,To) | |
| 3076 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 3077 | effectsmsh.Scale = Vector3.new(1,1,1) | |
| 3078 | effectsmsh.Name = "Mesh" | |
| 3079 | local effectsg = Instance.new("Part")
| |
| 3080 | effectsg.formFactor = 3 | |
| 3081 | effectsg.CanCollide = false | |
| 3082 | effectsg.Name = "Eff" | |
| 3083 | effectsg.Locked = true | |
| 3084 | effectsg.Anchored = true | |
| 3085 | effectsg.Size = Vector3.new(2,0.5,2) | |
| 3086 | effectsg.Parent = workspace | |
| 3087 | effectsmsh.Parent = effectsg | |
| 3088 | if heromode == true then | |
| 3089 | effectsg.BrickColor = BrickColor.new("New Yeller")
| |
| 3090 | else | |
| 3091 | effectsg.BrickColor = BrickColor.new("Black")
| |
| 3092 | end | |
| 3093 | effectsg.Reflectance = 0.25 | |
| 3094 | local LP = From | |
| 3095 | local point1 = To | |
| 3096 | local mg = (LP - point1).magnitude | |
| 3097 | effectsmsh.Scale = Vector3.new(1,mg*5,1) | |
| 3098 | effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0) | |
| 3099 | --prt25.CFrame = effectsg.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),1.57,0) | |
| 3100 | prt25.CFrame = effectsg.CFrame * CFrame.fromEulerAnglesXYZ(-1.57,0,1.57) | |
| 3101 | wld1.Part0 = prt25 | |
| 3102 | wld1.Part1 = effectsg | |
| 3103 | --wld1.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 3104 | wld1.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57) | |
| 3105 | wld1.C1 = CFrame.new(0,0,0) | |
| 3106 | coroutine.resume(coroutine.create(function() | |
| 3107 | for i = 0 , 1 , 0.1 do | |
| 3108 | wait() | |
| 3109 | prt1.CFrame = effectsg.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),1.57,0) | |
| 3110 | effectsg.Transparency = 1*i | |
| 3111 | effectsmsh.Scale = Vector3.new(1-1*i,mg*5,1-1*i) | |
| 3112 | end | |
| 3113 | effectsg.Parent = nil | |
| 3114 | end)) | |
| 3115 | end | |
| 3116 | local newpos = prt1.Position | |
| 3117 | local inc = rangepower | |
| 3118 | repeat | |
| 3119 | wait() | |
| 3120 | rangepos = rangepos - 10 | |
| 3121 | dir = dir * CFrame.Angles(math.rad(-1),0,0) | |
| 3122 | hit,pos = rayCast(newpos,dir.lookVector,inc,Character) | |
| 3123 | drawtrail(newpos,pos) | |
| 3124 | newpos = newpos + (dir.lookVector * inc) | |
| 3125 | if inc >= 20 then | |
| 3126 | inc = inc - 10 | |
| 3127 | end | |
| 3128 | if hit ~= nil then | |
| 3129 | rangepos = 0 | |
| 3130 | end | |
| 3131 | until rangepos <= 0 | |
| 3132 | if hit ~= nil then | |
| 3133 | local effectsmsh = Instance.new("SpecialMesh")
| |
| 3134 | effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356" | |
| 3135 | effectsmsh.TextureId = "http://www.roblox.com/asset/?id=15886781" | |
| 3136 | effectsmsh.Scale = Vector3.new(1,1,2.5) | |
| 3137 | local effectsg = Instance.new("Part")
| |
| 3138 | effectsg.formFactor = 3 | |
| 3139 | effectsg.CanCollide = false | |
| 3140 | effectsg.Name = "Arrow" | |
| 3141 | effectsg.Locked = true | |
| 3142 | effectsg.Size = Vector3.new(0.2,0.2,0.2) | |
| 3143 | effectsg.Parent = nil | |
| 3144 | effectsmsh.Parent = effectsg | |
| 3145 | effectsg.CFrame = CFrame.new(newpos,pos) + CFrame.new(newpos,pos).lookVector*2.5*2 | |
| 3146 | prt1.CFrame = effectsg.CFrame | |
| 3147 | wld1.Part0 = prt1 | |
| 3148 | wld1.Part1 = hit | |
| 3149 | --local HitPos = effectsg.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
| 3150 | --local HitPos = prt1.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
| 3151 | local HitPos = prt1.Position + (prt1.CFrame.lookVector * .5) | |
| 3152 | prt1.CFrame = CFrame.new(HitPos) * CFrame.fromEulerAnglesXYZ(0,1.57,0) | |
| 3153 | local CJ = CFrame.new(HitPos) | |
| 3154 | local C0 = prt1.CFrame:inverse() * CJ | |
| 3155 | local C1 = hit.CFrame:inverse() * CJ | |
| 3156 | wld1.C0 = C0 | |
| 3157 | wld1.C1 = C1 | |
| 3158 | wld1.Parent = prt1 | |
| 3159 | Damg = 40 | |
| 3160 | hs(0.8) | |
| 3161 | if RAEG == true then | |
| 3162 | magicsound(1) | |
| 3163 | Damg=Damg+10 | |
| 3164 | MMMAGIC(prt25,10,10,10,0,0,0,BrickColor.new("Bright red"))
| |
| 3165 | MMMAGIC(prt25,8,8,8,0,0,0,BrickColor.new("Bright yellow"))
| |
| 3166 | local c = game.Workspace:GetChildren(); | |
| 3167 | for i = 1, #c do | |
| 3168 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 3169 | if hum ~= nil and hum.Health ~= 0 then | |
| 3170 | local head = c[i]:findFirstChild("Head");
| |
| 3171 | if head ~= nil then | |
| 3172 | local targ = head.Position - prt25.Position; | |
| 3173 | local mag = targ.magnitude; | |
| 3174 | if mag <= 15 and c[i].Name ~= Player.Name then | |
| 3175 | wait() | |
| 3176 | DBHit(head,prt25,10) | |
| 3177 | end | |
| 3178 | end | |
| 3179 | end | |
| 3180 | end | |
| 3181 | end | |
| 3182 | if Imbued == true or heromode == true then | |
| 3183 | magicsound(0.7) | |
| 3184 | local c = game.Workspace:GetChildren(); | |
| 3185 | for i = 1, #c do | |
| 3186 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 3187 | if hum ~= nil and hum.Health ~= 0 then | |
| 3188 | local head = c[i]:findFirstChild("Head");
| |
| 3189 | if head ~= nil then | |
| 3190 | local targ = head.Position - prt25.Position; | |
| 3191 | local mag = targ.magnitude; | |
| 3192 | if mag <= 15 and c[i].Name ~= Player.Name then | |
| 3193 | wait() | |
| 3194 | if heromode == true and Bouncing == true then | |
| 3195 | DBHit(head,prt25,5) | |
| 3196 | else | |
| 3197 | DBHit(head,prt25,30) | |
| 3198 | end | |
| 3199 | end | |
| 3200 | end | |
| 3201 | end | |
| 3202 | end | |
| 3203 | local msh1 = Instance.new("SpecialMesh") --Messy Script incoming >_>
| |
| 3204 | msh1.Scale = Vector3.new(0.01,0.01,0.01) | |
| 3205 | msh1.MeshType = "Sphere" | |
| 3206 | S=Instance.new("Part")
| |
| 3207 | S.Name="Effect" | |
| 3208 | S.formFactor=0 | |
| 3209 | S.Size=Vector3.new(3,3,3) | |
| 3210 | if heromode == true then | |
| 3211 | S.BrickColor=BrickColor.new("New Yeller")
| |
| 3212 | else | |
| 3213 | S.BrickColor=BrickColor.new("White")
| |
| 3214 | end | |
| 3215 | S.Reflectance = 0 | |
| 3216 | S.TopSurface=0 | |
| 3217 | S.BottomSurface=0 | |
| 3218 | S.Transparency=0 | |
| 3219 | S.Anchored=true | |
| 3220 | S.CanCollide=false | |
| 3221 | S.CFrame=prt25.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3222 | if heromode == true and Bouncing == true then | |
| 3223 | S.Parent=Character | |
| 3224 | else | |
| 3225 | S.Parent=workspace | |
| 3226 | end | |
| 3227 | msh1.Parent = S | |
| 3228 | r=Instance.new("Part")
| |
| 3229 | r.Anchored=true | |
| 3230 | r.Name="Ring" | |
| 3231 | r.CanCollide=false | |
| 3232 | r.TopSurface=0 | |
| 3233 | r.BottomSurface=0 | |
| 3234 | r.CFrame=prt25.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 3235 | r.Parent=workspace | |
| 3236 | local ring = Instance.new("SpecialMesh")
| |
| 3237 | ring.Parent = r | |
| 3238 | ring.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3239 | ring.Name = "RingMesh" | |
| 3240 | r.RingMesh.Scale=Vector3.new(0.1,0.1,0.1) | |
| 3241 | if heromode == true then | |
| 3242 | r.BrickColor=BrickColor.new("New Yeller")
| |
| 3243 | else | |
| 3244 | r.BrickColor=BrickColor.new("White")
| |
| 3245 | end | |
| 3246 | if heromode == true and Bouncing == true then | |
| 3247 | coroutine.resume(coroutine.create(function(par) for i=1, 9 do par.Transparency=i/9 par.RingMesh.Scale=par.RingMesh.Scale+Vector3.new(3,3,3) wait() end par.Parent=nil end),r) | |
| 3248 | else | |
| 3249 | coroutine.resume(coroutine.create(function(par) for i=1, 14 do par.Transparency=i/14 par.RingMesh.Scale=par.RingMesh.Scale+Vector3.new(3,3,3) wait() end par.Parent=nil end),r) | |
| 3250 | end | |
| 3251 | r=Instance.new("Part")
| |
| 3252 | r.Anchored=true | |
| 3253 | r.Name="Ring" | |
| 3254 | r.CanCollide=false | |
| 3255 | r.TopSurface=0 | |
| 3256 | r.BottomSurface=0 | |
| 3257 | r.CFrame=prt25.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-1,0,0) | |
| 3258 | if heromode == true and Bouncing == true then | |
| 3259 | r.Parent=Character | |
| 3260 | else | |
| 3261 | r.Parent=workspace | |
| 3262 | end | |
| 3263 | local ring = Instance.new("SpecialMesh")
| |
| 3264 | ring.Parent = r | |
| 3265 | ring.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3266 | ring.Name = "RingMesh" | |
| 3267 | r.RingMesh.Scale=Vector3.new(0.1,0.1,0.1) | |
| 3268 | if heromode == true then | |
| 3269 | r.BrickColor=BrickColor.new("New Yeller")
| |
| 3270 | else | |
| 3271 | r.BrickColor=BrickColor.new("White")
| |
| 3272 | end | |
| 3273 | if heromode == true and Bouncing == true then | |
| 3274 | coroutine.resume(coroutine.create(function(par) for i=1, 9 do par.Transparency=i/9 par.RingMesh.Scale=par.RingMesh.Scale+Vector3.new(3,3,3) wait() end par.Parent=nil end),r) | |
| 3275 | else | |
| 3276 | coroutine.resume(coroutine.create(function(par) for i=1, 14 do par.Transparency=i/14 par.RingMesh.Scale=par.RingMesh.Scale+Vector3.new(3,3,3) wait() end par.Parent=nil end),r) | |
| 3277 | end | |
| 3278 | if heromode == true and Bouncing == true then | |
| 3279 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.4,0.4,0.4) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=Part.Transparency+0.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3280 | else | |
| 3281 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 19 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.4,0.4,0.4) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=Part.Transparency+0.05 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3282 | end | |
| 3283 | ||
| 3284 | local msh1 = Instance.new("SpecialMesh")
| |
| 3285 | msh1.Scale = Vector3.new(0.01,0.01,0.01) | |
| 3286 | msh1.MeshType = "Sphere" | |
| 3287 | S=Instance.new("Part")
| |
| 3288 | S.Name="Effect" | |
| 3289 | S.formFactor=0 | |
| 3290 | S.Size=Vector3.new(3,3,3) | |
| 3291 | if heromode == true then | |
| 3292 | S.BrickColor=BrickColor.new("New Yeller")
| |
| 3293 | else | |
| 3294 | S.BrickColor=BrickColor.new("White")
| |
| 3295 | end | |
| 3296 | S.Reflectance = 0 | |
| 3297 | S.TopSurface=0 | |
| 3298 | S.BottomSurface=0 | |
| 3299 | S.Transparency=0 | |
| 3300 | S.Anchored=true | |
| 3301 | S.CanCollide=false | |
| 3302 | S.CFrame=prt25.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3303 | S.Parent=Character | |
| 3304 | msh1.Parent = S | |
| 3305 | if heromode == true and Bouncing == true then | |
| 3306 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.3,0.3,0.3) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=Part.Transparency+0.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3307 | else | |
| 3308 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 19 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.3,0.3,0.3) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=Part.Transparency+0.05 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3309 | end | |
| 3310 | ||
| 3311 | local msh1 = Instance.new("SpecialMesh")
| |
| 3312 | msh1.Scale = Vector3.new(1,0.5,1) | |
| 3313 | msh1.MeshType = "Sphere" | |
| 3314 | S=Instance.new("Part")
| |
| 3315 | S.Name="Effect" | |
| 3316 | S.formFactor=0 | |
| 3317 | S.Size=Vector3.new(8,8,8) | |
| 3318 | if heromode == true then | |
| 3319 | S.BrickColor=BrickColor.new("New Yeller")
| |
| 3320 | else | |
| 3321 | S.BrickColor=BrickColor.new("White")
| |
| 3322 | end | |
| 3323 | S.Reflectance = 0 | |
| 3324 | S.TopSurface=0 | |
| 3325 | S.BottomSurface=0 | |
| 3326 | S.Transparency=0 | |
| 3327 | S.Anchored=true | |
| 3328 | S.CanCollide=false | |
| 3329 | S.CFrame=prt25.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3330 | if heromode == true and Bouncing == true then | |
| 3331 | S.Parent=Character | |
| 3332 | else | |
| 3333 | S.Parent=workspace | |
| 3334 | end | |
| 3335 | msh1.Parent = S | |
| 3336 | if heromode == true and Bouncing == true then | |
| 3337 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3338 | else | |
| 3339 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 18 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.05 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3340 | end | |
| 3341 | Imbued = false | |
| 3342 | end | |
| 3343 | coroutine.resume(coroutine.create(function() | |
| 3344 | wait(15) | |
| 3345 | effectsg.Parent = nil | |
| 3346 | end)) | |
| 3347 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 3348 | hum = hit.Parent.Humanoid | |
| 3349 | Damagefunc1(hit,Damg,15) | |
| 3350 | elseif hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 3351 | hum = hit.Parent.Parent.Humanoid | |
| 3352 | Damagefunc1(hit,Damg,15) | |
| 3353 | end | |
| 3354 | end | |
| 3355 | end | |
| 3356 | ||
| 3357 | spread2 = 500 | |
| 3358 | range2 = 1000 | |
| 3359 | rangepower = 10 | |
| 3360 | function shoottrail2(mouse) | |
| 3361 | local spreadvector = (Vector3.new(math.random(-spread2,spread2),math.random(-spread2,spread2),math.random(-spread2,spread2)) / 100) * (prt1.Position-mouse.Hit.p).magnitude/100 | |
| 3362 | local dir = CFrame.new((prt1.Position+mouse.Hit.p)/2,mouse.Hit.p+spreadvector) | |
| 3363 | local hit2,pos = rayCast(prt1.Position,dir.lookVector,10,Character) | |
| 3364 | local rangepos = range2 | |
| 3365 | local function drawtrail(From,To) | |
| 3366 | local effectsmsh = Instance.new("CylinderMesh")
| |
| 3367 | effectsmsh.Scale = Vector3.new(1,1,1) | |
| 3368 | effectsmsh.Name = "Mesh" | |
| 3369 | local effectsg = Instance.new("Part")
| |
| 3370 | effectsg.formFactor = 3 | |
| 3371 | effectsg.CanCollide = false | |
| 3372 | effectsg.Name = "Eff" | |
| 3373 | effectsg.Locked = true | |
| 3374 | effectsg.Anchored = true | |
| 3375 | effectsg.Size = Vector3.new(2,0.2,2) | |
| 3376 | effectsg.Parent = Character | |
| 3377 | effectsmsh.Parent = effectsg | |
| 3378 | if heromode == true then | |
| 3379 | effectsg.BrickColor = BrickColor.new("New Yeller")
| |
| 3380 | else | |
| 3381 | if RAEG == true then | |
| 3382 | effectsg.BrickColor = BrickColor.new("Bright red")
| |
| 3383 | else | |
| 3384 | effectsg.BrickColor = BrickColor.new("white")
| |
| 3385 | end | |
| 3386 | end | |
| 3387 | effectsg.Reflectance = 0.25 | |
| 3388 | local LP = From | |
| 3389 | local point1 = To | |
| 3390 | local mg = (LP - point1).magnitude | |
| 3391 | effectsmsh.Scale = Vector3.new(1,mg*5,1) | |
| 3392 | effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0) | |
| 3393 | coroutine.resume(coroutine.create(function() | |
| 3394 | for i = 0 , 1 , 0.2 do | |
| 3395 | wait() | |
| 3396 | effectsg.Transparency = 1*i | |
| 3397 | effectsmsh.Scale = Vector3.new(1-1*i,mg*5,1-1*i) | |
| 3398 | end | |
| 3399 | effectsg.Parent = nil | |
| 3400 | end)) | |
| 3401 | end | |
| 3402 | local newpos = prt1.Position | |
| 3403 | local inc = rangepower | |
| 3404 | repeat | |
| 3405 | wait() | |
| 3406 | rangepos = rangepos - 10 | |
| 3407 | dir = dir * CFrame.Angles(math.rad(-1),0,0) | |
| 3408 | hit2,pos = rayCast(newpos,dir.lookVector,inc,Character) | |
| 3409 | drawtrail(newpos,pos) | |
| 3410 | newpos = newpos + (dir.lookVector * inc) | |
| 3411 | if inc >= 20 then | |
| 3412 | inc = inc - 10 | |
| 3413 | end | |
| 3414 | if hit2 ~= nil then | |
| 3415 | rangepos = 0 | |
| 3416 | end | |
| 3417 | until rangepos <= 0 | |
| 3418 | if hit2 ~= nil then | |
| 3419 | local effectsmsh = Instance.new("SpecialMesh")
| |
| 3420 | effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356" | |
| 3421 | --effectsmsh.Scale = Vector3.new(1,1,2.5) | |
| 3422 | effectsmsh.Scale = Vector3.new(3,3,3) | |
| 3423 | local effectsg = Instance.new("Part")
| |
| 3424 | effectsg.formFactor = 3 | |
| 3425 | effectsg.CanCollide = false | |
| 3426 | effectsg.Name = "Arrow" | |
| 3427 | effectsg.Locked = true | |
| 3428 | effectsg.Size = Vector3.new(0.2,0.2,0.2) | |
| 3429 | effectsg.Parent = modelzorz | |
| 3430 | if heromode == true then | |
| 3431 | effectsg.BrickColor = BrickColor.new("New Yeller")
| |
| 3432 | else | |
| 3433 | if RAEG == true then | |
| 3434 | effectsg.BrickColor = BrickColor.new("Bright red")
| |
| 3435 | else | |
| 3436 | effectsg.BrickColor = BrickColor.new("white")
| |
| 3437 | end | |
| 3438 | end | |
| 3439 | effectsmsh.Parent = effectsg | |
| 3440 | effectsg.CFrame = CFrame.new(newpos,pos) + CFrame.new(newpos,pos).lookVector*2.5*2 | |
| 3441 | local efwel = Instance.new("Weld")
| |
| 3442 | efwel.Parent = effectsg | |
| 3443 | efwel.Part0 = effectsg | |
| 3444 | efwel.Part1 = hit2 | |
| 3445 | local HitPos = effectsg.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
| 3446 | --local HitPos = prt1.Position + CFrame.new(newpos,pos).lookVector*0.75 | |
| 3447 | --local HitPos = prt1.Position + (prt1.CFrame.lookVector * .5) | |
| 3448 | local CJ = CFrame.new(HitPos) | |
| 3449 | local C0 = effectsg.CFrame:inverse() * CJ | |
| 3450 | local C1 = hit2.CFrame:inverse() * CJ | |
| 3451 | efwel.C0 = C0 | |
| 3452 | efwel.C1 = C1 | |
| 3453 | efwel.Parent = effectsg | |
| 3454 | Damg = 20 | |
| 3455 | if RAEG == true then | |
| 3456 | Damg=Damg+5 | |
| 3457 | end | |
| 3458 | hs(0.8) | |
| 3459 | if heromode == true then | |
| 3460 | magicsound(0.7) | |
| 3461 | local c = game.Workspace:GetChildren(); | |
| 3462 | for i = 1, #c do | |
| 3463 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 3464 | if hum ~= nil and hum.Health ~= 0 then | |
| 3465 | local head = c[i]:findFirstChild("Head");
| |
| 3466 | if head ~= nil then | |
| 3467 | local targ = head.Position - effectsg.Position; | |
| 3468 | local mag = targ.magnitude; | |
| 3469 | if mag <= 15 and c[i].Name ~= Player.Name then | |
| 3470 | wait() | |
| 3471 | DBHit(head,effectsg,5) | |
| 3472 | end | |
| 3473 | end | |
| 3474 | end | |
| 3475 | end | |
| 3476 | local msh1 = Instance.new("SpecialMesh") --Messy Script incoming >_>
| |
| 3477 | msh1.Scale = Vector3.new(0.01,0.01,0.01) | |
| 3478 | msh1.MeshType = "Sphere" | |
| 3479 | S=Instance.new("Part")
| |
| 3480 | S.Name="Effect" | |
| 3481 | S.formFactor=0 | |
| 3482 | S.Size=Vector3.new(3,3,3) | |
| 3483 | S.BrickColor=BrickColor.new("New Yeller")
| |
| 3484 | S.Reflectance = 0 | |
| 3485 | S.TopSurface=0 | |
| 3486 | S.BottomSurface=0 | |
| 3487 | S.Transparency=0 | |
| 3488 | S.Anchored=true | |
| 3489 | S.CanCollide=false | |
| 3490 | S.CFrame=effectsg.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3491 | S.Parent=workspace | |
| 3492 | msh1.Parent = S | |
| 3493 | r=Instance.new("Part")
| |
| 3494 | r.Anchored=true | |
| 3495 | r.Name="Ring" | |
| 3496 | r.CanCollide=false | |
| 3497 | r.TopSurface=0 | |
| 3498 | r.BottomSurface=0 | |
| 3499 | r.CFrame=effectsg.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 3500 | r.Parent=workspace | |
| 3501 | local ring = Instance.new("SpecialMesh")
| |
| 3502 | ring.Parent = r | |
| 3503 | ring.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3504 | ring.Name = "RingMesh" | |
| 3505 | r.RingMesh.Scale=Vector3.new(0.1,0.1,0.1) | |
| 3506 | r.BrickColor=BrickColor.new("New Yeller")
| |
| 3507 | coroutine.resume(coroutine.create(function(par) for i=1, 9 do par.Transparency=i/9 par.RingMesh.Scale=par.RingMesh.Scale+Vector3.new(3,3,3) wait() end par.Parent=nil end),r) | |
| 3508 | r=Instance.new("Part")
| |
| 3509 | r.Anchored=true | |
| 3510 | r.Name="Ring" | |
| 3511 | r.CanCollide=false | |
| 3512 | r.TopSurface=0 | |
| 3513 | r.BottomSurface=0 | |
| 3514 | r.CFrame=effectsg.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-1,0,0) | |
| 3515 | r.Parent=workspace | |
| 3516 | local ring = Instance.new("SpecialMesh")
| |
| 3517 | ring.Parent = r | |
| 3518 | ring.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3519 | ring.Name = "RingMesh" | |
| 3520 | r.RingMesh.Scale=Vector3.new(0.1,0.1,0.1) | |
| 3521 | r.BrickColor=BrickColor.new("New Yeller")
| |
| 3522 | coroutine.resume(coroutine.create(function(par) for i=1, 9 do par.Transparency=i/9 par.RingMesh.Scale=par.RingMesh.Scale+Vector3.new(3,3,3) wait() end par.Parent=nil end),r) | |
| 3523 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.4,0.4,0.4) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=Part.Transparency+0.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3524 | ||
| 3525 | local msh1 = Instance.new("SpecialMesh")
| |
| 3526 | msh1.Scale = Vector3.new(0.01,0.01,0.01) | |
| 3527 | msh1.MeshType = "Sphere" | |
| 3528 | S=Instance.new("Part")
| |
| 3529 | S.Name="Effect" | |
| 3530 | S.formFactor=0 | |
| 3531 | S.Size=Vector3.new(3,3,3) | |
| 3532 | S.BrickColor=BrickColor.new("New Yeller")
| |
| 3533 | S.Reflectance = 0 | |
| 3534 | S.TopSurface=0 | |
| 3535 | S.BottomSurface=0 | |
| 3536 | S.Transparency=0 | |
| 3537 | S.Anchored=true | |
| 3538 | S.CanCollide=false | |
| 3539 | S.CFrame=effectsg.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3540 | S.Parent=Character | |
| 3541 | msh1.Parent = S | |
| 3542 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.3,0.3,0.3) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=Part.Transparency+0.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3543 | ||
| 3544 | local msh1 = Instance.new("SpecialMesh")
| |
| 3545 | msh1.Scale = Vector3.new(1,0.5,1) | |
| 3546 | msh1.MeshType = "Sphere" | |
| 3547 | S=Instance.new("Part")
| |
| 3548 | S.Name="Effect" | |
| 3549 | S.formFactor=0 | |
| 3550 | S.Size=Vector3.new(8,8,8) | |
| 3551 | S.BrickColor=BrickColor.new("New Yeller")
| |
| 3552 | S.Reflectance = 0 | |
| 3553 | S.TopSurface=0 | |
| 3554 | S.BottomSurface=0 | |
| 3555 | S.Transparency=0 | |
| 3556 | S.Anchored=true | |
| 3557 | S.CanCollide=false | |
| 3558 | S.CFrame=effectsg.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3559 | S.Parent=workspace | |
| 3560 | msh1.Parent = S | |
| 3561 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3562 | end | |
| 3563 | coroutine.resume(coroutine.create(function() | |
| 3564 | wait(3) | |
| 3565 | effectsg.Parent = nil | |
| 3566 | end)) | |
| 3567 | if hit2.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 3568 | hum = hit2.Parent.Humanoid | |
| 3569 | attackdebounce = false | |
| 3570 | Damagefunc1(hit2,Damg,15) | |
| 3571 | elseif hit2.Parent.Parent ~= nil and hit2.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 3572 | hum = hit2.Parent.Parent.Humanoid | |
| 3573 | attackdebounce = false | |
| 3574 | Damagefunc1(hit2,Damg,15) | |
| 3575 | end | |
| 3576 | end | |
| 3577 | end | |
| 3578 | ||
| 3579 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 3580 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
| 3581 | end | |
| 3582 | ||
| 3583 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 3584 | local msh1 = Instance.new("BlockMesh")
| |
| 3585 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 3586 | S=Instance.new("Part")
| |
| 3587 | S.Name="Effect" | |
| 3588 | S.formFactor=0 | |
| 3589 | S.Size=Vector3.new(x1,y1,z1) | |
| 3590 | S.BrickColor=color | |
| 3591 | S.Reflectance = 0 | |
| 3592 | S.TopSurface=0 | |
| 3593 | S.BottomSurface=0 | |
| 3594 | S.Transparency=0 | |
| 3595 | S.Anchored=true | |
| 3596 | S.CanCollide=false | |
| 3597 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3598 | S.Parent=Character | |
| 3599 | msh1.Parent = S | |
| 3600 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3601 | end | |
| 3602 | ||
| 3603 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 3604 | local msh1 = Instance.new("BlockMesh")
| |
| 3605 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 3606 | S=Instance.new("Part")
| |
| 3607 | S.Name="Effect" | |
| 3608 | S.formFactor=0 | |
| 3609 | S.Size=Vector3.new(1,1,1) | |
| 3610 | S.BrickColor=color | |
| 3611 | S.Reflectance = 0 | |
| 3612 | S.TopSurface=0 | |
| 3613 | S.BottomSurface=0 | |
| 3614 | S.Transparency=0 | |
| 3615 | S.Anchored=true | |
| 3616 | S.CanCollide=false | |
| 3617 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3618 | S.Parent=Character | |
| 3619 | msh1.Parent = S | |
| 3620 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3621 | end | |
| 3622 | ||
| 3623 | function MOREMAGIX(part,cframe,x,y,z,color) | |
| 3624 | p2=Instance.new("Part")
| |
| 3625 | p2.Name="Blast" | |
| 3626 | p2.TopSurface=0 | |
| 3627 | p2.BottomSurface=0 | |
| 3628 | p2.CanCollide=false | |
| 3629 | p2.Anchored=true | |
| 3630 | p2.BrickColor=color | |
| 3631 | p2.Size=Vector3.new(x,y,z) | |
| 3632 | p2.formFactor="Symmetric" | |
| 3633 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
| 3634 | p2.Parent=workspace | |
| 3635 | m=Instance.new("BlockMesh")
| |
| 3636 | m.Parent=p2 | |
| 3637 | m.Name="BlastMesh" | |
| 3638 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
| 3639 | end | |
| 3640 | ||
| 3641 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 3642 | local msh1 = Instance.new("SpecialMesh")
| |
| 3643 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 3644 | msh1.MeshType = "Sphere" | |
| 3645 | S=Instance.new("Part")
| |
| 3646 | S.Name="Effect" | |
| 3647 | S.formFactor=0 | |
| 3648 | S.Size=Vector3.new(x1,y1,z1) | |
| 3649 | S.BrickColor=color | |
| 3650 | S.Reflectance = 0 | |
| 3651 | S.TopSurface=0 | |
| 3652 | S.BottomSurface=0 | |
| 3653 | S.Transparency=0 | |
| 3654 | S.Anchored=true | |
| 3655 | S.CanCollide=false | |
| 3656 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 3657 | S.Parent=Character | |
| 3658 | msh1.Parent = S | |
| 3659 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3660 | end | |
| 3661 | ||
| 3662 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 3663 | local msh1 = Instance.new("SpecialMesh")
| |
| 3664 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 3665 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3666 | S=Instance.new("Part")
| |
| 3667 | S.Name="Effect" | |
| 3668 | S.formFactor=0 | |
| 3669 | S.Size=Vector3.new(1,1,1) | |
| 3670 | S.BrickColor=color | |
| 3671 | S.Reflectance = 0 | |
| 3672 | S.TopSurface=0 | |
| 3673 | S.BottomSurface=0 | |
| 3674 | S.Transparency=0 | |
| 3675 | S.Anchored=true | |
| 3676 | S.CanCollide=false | |
| 3677 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 3678 | S.Parent=Character | |
| 3679 | msh1.Parent = S | |
| 3680 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3681 | end | |
| 3682 | ||
| 3683 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 3684 | local msh1 = Instance.new("SpecialMesh")
| |
| 3685 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 3686 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 3687 | S=Instance.new("Part")
| |
| 3688 | S.Name="Effect" | |
| 3689 | S.formFactor=0 | |
| 3690 | S.Size=Vector3.new(1,1,1) | |
| 3691 | S.BrickColor=color | |
| 3692 | S.Reflectance = 0 | |
| 3693 | S.TopSurface=0 | |
| 3694 | S.BottomSurface=0 | |
| 3695 | S.Transparency=0 | |
| 3696 | S.Anchored=true | |
| 3697 | S.CanCollide=false | |
| 3698 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 3699 | S.Parent=Character | |
| 3700 | msh1.Parent = S | |
| 3701 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 3702 | end | |
| 3703 | ||
| 3704 | function ss(pitch) | |
| 3705 | ||
| 3706 | local SlashSound = Instance.new("Sound")
| |
| 3707 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 3708 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 3709 | SlashSound.Parent = workspace | |
| 3710 | SlashSound.Volume = .7 | |
| 3711 | SlashSound.Pitch = pitch | |
| 3712 | SlashSound.PlayOnRemove = true | |
| 3713 | coroutine.resume(coroutine.create(function() | |
| 3714 | wait(0) | |
| 3715 | SlashSound.Parent = nil | |
| 3716 | end)) | |
| 3717 | end | |
| 3718 | function equipsound(pitch) | |
| 3719 | ||
| 3720 | local SlashSound = Instance.new("Sound")
| |
| 3721 | SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav" | |
| 3722 | SlashSound.Parent = workspace | |
| 3723 | SlashSound.Volume = .5 | |
| 3724 | SlashSound.Pitch = pitch | |
| 3725 | SlashSound.PlayOnRemove = true | |
| 3726 | coroutine.resume(coroutine.create(function() | |
| 3727 | wait(0) | |
| 3728 | SlashSound.Parent = nil | |
| 3729 | end)) | |
| 3730 | end | |
| 3731 | function magicsound(pitch) | |
| 3732 | ||
| 3733 | local SlashSound = Instance.new("Sound")
| |
| 3734 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 3735 | SlashSound.Parent = workspace | |
| 3736 | SlashSound.Volume = .5 | |
| 3737 | SlashSound.Pitch = pitch | |
| 3738 | SlashSound.PlayOnRemove = true | |
| 3739 | coroutine.resume(coroutine.create(function() | |
| 3740 | wait(0) | |
| 3741 | SlashSound.Parent = nil | |
| 3742 | end)) | |
| 3743 | end | |
| 3744 | function critsound(pitch) | |
| 3745 | ||
| 3746 | local SlashSound = Instance.new("Sound")
| |
| 3747 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 3748 | SlashSound.Parent = workspace | |
| 3749 | SlashSound.Volume = .7 | |
| 3750 | SlashSound.Pitch = pitch | |
| 3751 | SlashSound.PlayOnRemove = true | |
| 3752 | coroutine.resume(coroutine.create(function() | |
| 3753 | wait(0) | |
| 3754 | SlashSound.Parent = nil | |
| 3755 | end)) | |
| 3756 | end | |
| 3757 | function spikesound(pitch) | |
| 3758 | ||
| 3759 | local SlashSound = Instance.new("Sound")
| |
| 3760 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 3761 | SlashSound.Parent = workspace | |
| 3762 | SlashSound.Volume = .7 | |
| 3763 | SlashSound.Pitch = pitch | |
| 3764 | SlashSound.PlayOnRemove = true | |
| 3765 | coroutine.resume(coroutine.create(function() | |
| 3766 | wait(0) | |
| 3767 | SlashSound.Parent = nil | |
| 3768 | end)) | |
| 3769 | end | |
| 3770 | function lasersound(pitch) | |
| 3771 | ||
| 3772 | local SlashSound = Instance.new("Sound")
| |
| 3773 | SlashSound.SoundId = "rbxasset://sounds/Launching rocket.wav" | |
| 3774 | SlashSound.Parent = workspace | |
| 3775 | SlashSound.Volume = .5 | |
| 3776 | SlashSound.Pitch = pitch | |
| 3777 | SlashSound.PlayOnRemove = true | |
| 3778 | coroutine.resume(coroutine.create(function() | |
| 3779 | wait(0) | |
| 3780 | SlashSound.Parent = nil | |
| 3781 | end)) | |
| 3782 | end | |
| 3783 | function hs(pitch) | |
| 3784 | local SlashSound = Instance.new("Sound")
| |
| 3785 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209590" | |
| 3786 | SlashSound.Parent = workspace | |
| 3787 | SlashSound.Volume = .5 | |
| 3788 | SlashSound.Pitch = pitch | |
| 3789 | SlashSound.PlayOnRemove = true | |
| 3790 | coroutine.resume(coroutine.create(function() | |
| 3791 | wait(0) | |
| 3792 | SlashSound.Parent = nil | |
| 3793 | end)) | |
| 3794 | end | |
| 3795 | function purify(pitch) | |
| 3796 | local SlashSound = Instance.new("Sound")
| |
| 3797 | SlashSound.SoundId = "http://roblox.com/asset/?id=2101144" | |
| 3798 | SlashSound.Parent = workspace | |
| 3799 | SlashSound.Volume = .5 | |
| 3800 | SlashSound.Pitch = pitch | |
| 3801 | SlashSound.PlayOnRemove = true | |
| 3802 | coroutine.resume(coroutine.create(function() | |
| 3803 | wait(0) | |
| 3804 | SlashSound.Parent = nil | |
| 3805 | end)) | |
| 3806 | end | |
| 3807 | ||
| 3808 | Damagefunc1=function(hit,Damage,Knockback) | |
| 3809 | if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")==nil then return end
| |
| 3810 | if attackdebounce == false then | |
| 3811 | attackdebounce = true | |
| 3812 | coroutine.resume(coroutine.create(function() | |
| 3813 | wait(0.1) | |
| 3814 | attackdebounce = false | |
| 3815 | end)) | |
| 3816 | if hit.Parent==nil then | |
| 3817 | return | |
| 3818 | end | |
| 3819 | CPlayer=Bin | |
| 3820 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 3821 | if h==nil then | |
| 3822 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 3823 | end | |
| 3824 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 3825 | if mana < 400 then | |
| 3826 | mana = mana + math.random(20,30) | |
| 3827 | end | |
| 3828 | if mana > 400 then | |
| 3829 | mana = 400 | |
| 3830 | end | |
| 3831 | if Bouncing == false then | |
| 3832 | if HeroBar < 400 then | |
| 3833 | HeroBar = HeroBar + math.random(5,15) | |
| 3834 | end | |
| 3835 | if HeroBar > 400 then | |
| 3836 | HeroBar = 400 | |
| 3837 | end | |
| 3838 | end | |
| 3839 | if heromode == false then | |
| 3840 | Damage=Damage | |
| 3841 | else | |
| 3842 | Damage=Damage*1.5 | |
| 3843 | end | |
| 3844 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil or game.Players:GetPlayerFromCharacter(hit.Parent.Parent)~=nil then | |
| 3845 | return | |
| 3846 | end]] | |
| 3847 | c=Instance.new("ObjectValue")
| |
| 3848 | c.Name="creator" | |
| 3849 | c.Value=game.Players.LocalPlayer | |
| 3850 | c.Parent=h | |
| 3851 | game:GetService("Debris"):AddItem(c,.5)
| |
| 3852 | -- print(c.Value) | |
| 3853 | if math.random(0,99)+math.random()<=5 then | |
| 3854 | CRIT=true | |
| 3855 | Damage=Damage*1.5 | |
| 3856 | --[[ Knockback=Knockback*2 | |
| 3857 | r=Instance.new("BodyAngularVelocity")
| |
| 3858 | r.P=3000 | |
| 3859 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 3860 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 3861 | r.Parent=hit.Parent.Torso]] | |
| 3862 | critsound(2) | |
| 3863 | ||
| 3864 | end | |
| 3865 | Damage=Damage+math.random(0,10) | |
| 3866 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 3867 | h:TakeDamage(Damage) | |
| 3868 | showDamage(hit.Parent,Damage,.5) | |
| 3869 | vp=Instance.new("BodyVelocity")
| |
| 3870 | vp.P=500 | |
| 3871 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 3872 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 3873 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 3874 | if Knockback>0 then | |
| 3875 | vp.Parent=hit.Parent.Torso | |
| 3876 | end | |
| 3877 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 3878 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 3879 | r.P=3000 | |
| 3880 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 3881 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 3882 | r.Parent=hit.Parent.Torso]] | |
| 3883 | game:GetService("Debris"):AddItem(r,.5)
| |
| 3884 | c=Instance.new("ObjectValue")
| |
| 3885 | c.Name="creator" | |
| 3886 | c.Value=Player | |
| 3887 | c.Parent=h | |
| 3888 | game:GetService("Debris"):AddItem(c,.5)
| |
| 3889 | CRIT=false | |
| 3890 | hitDeb=true | |
| 3891 | AttackPos=6 | |
| 3892 | end | |
| 3893 | end | |
| 3894 | end | |
| 3895 | ||
| 3896 | DBHit=function(hit,DB,Dmg) --credits to turdulator for making this function :D | |
| 3897 | if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")==nil then return end
| |
| 3898 | if hit.Parent==nil then | |
| 3899 | return | |
| 3900 | end | |
| 3901 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 3902 | if h==nil then | |
| 3903 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 3904 | end | |
| 3905 | t=hit.Parent:FindFirstChild("Torso")
| |
| 3906 | if h~=nil and t~=nil then | |
| 3907 | if h.Parent==Character then | |
| 3908 | return | |
| 3909 | end | |
| 3910 | if Bouncing == false then | |
| 3911 | if HeroBar < 400 then | |
| 3912 | HeroBar = HeroBar + math.random(5,15) | |
| 3913 | end | |
| 3914 | if HeroBar > 400 then | |
| 3915 | HeroBar = 400 | |
| 3916 | end | |
| 3917 | end | |
| 3918 | if heromode == false then | |
| 3919 | Damage=Dmg+math.random(0,9) | |
| 3920 | else | |
| 3921 | Damage=Dmg+math.random(2,10) | |
| 3922 | end | |
| 3923 | h:TakeDamage(Damage) | |
| 3924 | c=Instance.new("ObjectValue")
| |
| 3925 | c.Name="creator" | |
| 3926 | c.Value=game.Players.LocalPlayer | |
| 3927 | c.Parent=h | |
| 3928 | game:GetService("Debris"):AddItem(c,.5)
| |
| 3929 | showDamage(hit.Parent,Damage,.5) | |
| 3930 | vl=Instance.new("BodyVelocity")
| |
| 3931 | vl.P=4500 | |
| 3932 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 3933 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,3,0) | |
| 3934 | vl.Parent=t | |
| 3935 | game:GetService("Debris"):AddItem(vl,.2)
| |
| 3936 | rl=Instance.new("BodyAngularVelocity")
| |
| 3937 | rl.P=3000 | |
| 3938 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 3939 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3940 | rl.Parent=t | |
| 3941 | game:GetService("Debris"):AddItem(rl,.2)
| |
| 3942 | else | |
| 3943 | if hit.CanCollide==false then | |
| 3944 | return | |
| 3945 | end | |
| 3946 | MagicCom:disconnect() | |
| 3947 | -- DBExplode(DB) | |
| 3948 | end | |
| 3949 | end | |
| 3950 | ||
| 3951 | WRYHit=function(hit,DB,Dmg) --credits to turdulator for making this function :D | |
| 3952 | if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")==nil then return end
| |
| 3953 | if hit.Parent==nil then | |
| 3954 | return | |
| 3955 | end | |
| 3956 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 3957 | t=hit.Parent:FindFirstChild("Torso")
| |
| 3958 | if h~=nil and t~=nil then | |
| 3959 | if h.Parent==Character then | |
| 3960 | return | |
| 3961 | end | |
| 3962 | if mana < 400 then | |
| 3963 | mana = mana + math.random(10,30) | |
| 3964 | end | |
| 3965 | if mana > 400 then | |
| 3966 | mana = 400 | |
| 3967 | end | |
| 3968 | if Bouncing == false then | |
| 3969 | if HeroBar < 400 then | |
| 3970 | HeroBar = HeroBar + math.random(5,15) | |
| 3971 | end | |
| 3972 | if HeroBar > 400 then | |
| 3973 | HeroBar = 400 | |
| 3974 | end | |
| 3975 | end | |
| 3976 | if heromode == false then | |
| 3977 | Damage=Dmg+math.random(0,9) | |
| 3978 | else | |
| 3979 | Damage=Dmg+math.random(2,10) | |
| 3980 | end | |
| 3981 | h:TakeDamage(Damage) | |
| 3982 | critsound(2) | |
| 3983 | c=Instance.new("ObjectValue")
| |
| 3984 | c.Name="creator" | |
| 3985 | c.Value=game.Players.LocalPlayer | |
| 3986 | c.Parent=h | |
| 3987 | game:GetService("Debris"):AddItem(c,.5)
| |
| 3988 | showDamage(hit.Parent,Damage,.5) | |
| 3989 | vl=Instance.new("BodyVelocity")
| |
| 3990 | vl.P=4500 | |
| 3991 | vl.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 3992 | vl.velocity=Vector3.new(Torso.Velocity.x,0,Torso.Velocity.z)*1.05+Vector3.new(0,3,0) | |
| 3993 | vl.Parent=t | |
| 3994 | game:GetService("Debris"):AddItem(vl,.2)
| |
| 3995 | rl=Instance.new("BodyAngularVelocity")
| |
| 3996 | rl.P=3000 | |
| 3997 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 3998 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3999 | rl.Parent=t | |
| 4000 | game:GetService("Debris"):AddItem(rl,.2)
| |
| 4001 | else | |
| 4002 | if hit.CanCollide==false then | |
| 4003 | return | |
| 4004 | end | |
| 4005 | MagicCom:disconnect() | |
| 4006 | -- DBExplode(DB) | |
| 4007 | end | |
| 4008 | end | |
| 4009 | ||
| 4010 | SpikeDamage=function(hit,Damage,Knockback) | |
| 4011 | if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")==nil then return end
| |
| 4012 | if attackdebounce == false then | |
| 4013 | attackdebounce = true | |
| 4014 | coroutine.resume(coroutine.create(function() | |
| 4015 | wait(0.5) | |
| 4016 | attackdebounce = false | |
| 4017 | end)) | |
| 4018 | if hit.Parent==nil then | |
| 4019 | return | |
| 4020 | end | |
| 4021 | CPlayer=Bin | |
| 4022 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 4023 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 4024 | if mana < 400 then | |
| 4025 | mana = mana + math.random(5,10) | |
| 4026 | end | |
| 4027 | if mana > 400 then | |
| 4028 | mana = 400 | |
| 4029 | end | |
| 4030 | if Bouncing == false then | |
| 4031 | if HeroBar < 400 then | |
| 4032 | HeroBar = HeroBar + math.random(5,15) | |
| 4033 | end | |
| 4034 | if HeroBar > 400 then | |
| 4035 | HeroBar = 400 | |
| 4036 | end | |
| 4037 | end | |
| 4038 | if heromode == false then | |
| 4039 | Damage=Damage | |
| 4040 | else | |
| 4041 | Damage=Damage*1.5 | |
| 4042 | end | |
| 4043 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 4044 | return | |
| 4045 | end]] | |
| 4046 | c=Instance.new("ObjectValue")
| |
| 4047 | c.Name="creator" | |
| 4048 | c.Value=game.Players.LocalPlayer | |
| 4049 | c.Parent=h | |
| 4050 | game:GetService("Debris"):AddItem(c,.5)
| |
| 4051 | -- print(c.Value) | |
| 4052 | if math.random(0,99)+math.random()<=5 then | |
| 4053 | CRIT=true | |
| 4054 | Damage=Damage*1.5 | |
| 4055 | --[[ Knockback=Knockback*2 | |
| 4056 | r=Instance.new("BodyAngularVelocity")
| |
| 4057 | r.P=3000 | |
| 4058 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 4059 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 4060 | r.Parent=hit.Parent.Torso]] | |
| 4061 | critsound(2) | |
| 4062 | ||
| 4063 | end | |
| 4064 | Damage=Damage+math.random(0,10) | |
| 4065 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 4066 | h:TakeDamage(Damage) | |
| 4067 | showDamage(hit.Parent,Damage,.5) | |
| 4068 | vp=Instance.new("BodyVelocity")
| |
| 4069 | vp.P=500 | |
| 4070 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 4071 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 4072 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 4073 | if Knockback>0 then | |
| 4074 | vp.Parent=hit.Parent.Torso | |
| 4075 | end | |
| 4076 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 4077 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 4078 | r.P=3000 | |
| 4079 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 4080 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 4081 | r.Parent=hit.Parent.Torso]] | |
| 4082 | game:GetService("Debris"):AddItem(r,.5)
| |
| 4083 | c=Instance.new("ObjectValue")
| |
| 4084 | c.Name="creator" | |
| 4085 | c.Value=Player | |
| 4086 | c.Parent=h | |
| 4087 | game:GetService("Debris"):AddItem(c,.5)
| |
| 4088 | CRIT=false | |
| 4089 | hitDeb=true | |
| 4090 | AttackPos=6 | |
| 4091 | end | |
| 4092 | end | |
| 4093 | end | |
| 4094 | ||
| 4095 | showDamage=function(Char,Dealt,du) | |
| 4096 | m=Instance.new("Model")
| |
| 4097 | m.Name=tostring(Dealt) | |
| 4098 | h=Instance.new("Humanoid")
| |
| 4099 | h.Health=0 | |
| 4100 | h.MaxHealth=0 | |
| 4101 | h.Parent=m | |
| 4102 | c=Instance.new("Part")
| |
| 4103 | c.Transparency=0 | |
| 4104 | c.BrickColor=BrickColor:Red() | |
| 4105 | if CRIT==true then | |
| 4106 | c.BrickColor=BrickColor.new("Really red")
| |
| 4107 | end | |
| 4108 | c.Name="Head" | |
| 4109 | c.TopSurface=0 | |
| 4110 | c.BottomSurface=0 | |
| 4111 | c.formFactor="Plate" | |
| 4112 | c.Size=Vector3.new(1,.4,1) | |
| 4113 | ms=Instance.new("CylinderMesh")
| |
| 4114 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 4115 | if CRIT==true then | |
| 4116 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
| 4117 | end | |
| 4118 | ms.Parent=c | |
| 4119 | c.Reflectance=0 | |
| 4120 | Instance.new("BodyGyro").Parent=c
| |
| 4121 | c.Parent=m | |
| 4122 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 4123 | f=Instance.new("BodyPosition")
| |
| 4124 | f.P=2000 | |
| 4125 | f.D=100 | |
| 4126 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 4127 | f.position=c.Position+Vector3.new(0,3,0) | |
| 4128 | f.Parent=c | |
| 4129 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 4130 | c.CanCollide=false | |
| 4131 | m.Parent=workspace | |
| 4132 | c.CanCollide=false | |
| 4133 | end | |
| 4134 | ||
| 4135 | hold = false | |
| 4136 | ||
| 4137 | function ob1d(mouse) | |
| 4138 | if attack == true then return end | |
| 4139 | hold = true | |
| 4140 | if mode == "Normal" then | |
| 4141 | if combo == 0 then | |
| 4142 | combo = 1 | |
| 4143 | onehit() | |
| 4144 | coroutine.resume(coroutine.create(function() | |
| 4145 | wait(0.5) | |
| 4146 | if attack == false then | |
| 4147 | combo = 0 | |
| 4148 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 4149 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4150 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 4151 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4152 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4153 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4154 | end | |
| 4155 | end)) | |
| 4156 | elseif combo == 1 then | |
| 4157 | combo = 2 | |
| 4158 | twohit() | |
| 4159 | coroutine.resume(coroutine.create(function() | |
| 4160 | wait(0.5) | |
| 4161 | if attack == false then | |
| 4162 | combo = 0 | |
| 4163 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 4164 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4165 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 4166 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4167 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4168 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4169 | end | |
| 4170 | end)) | |
| 4171 | elseif combo == 2 then | |
| 4172 | combo = 3 | |
| 4173 | threehit() | |
| 4174 | coroutine.resume(coroutine.create(function() | |
| 4175 | wait(0.5) | |
| 4176 | if attack == false then | |
| 4177 | combo = 0 | |
| 4178 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 4179 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4180 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 4181 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4182 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4183 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4184 | end | |
| 4185 | end)) | |
| 4186 | elseif combo == 3 then | |
| 4187 | combo = 4 | |
| 4188 | fourhit(mouse) | |
| 4189 | wait(0.5) | |
| 4190 | combo = 0 | |
| 4191 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 4192 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4193 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1,0,0) | |
| 4194 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4195 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4196 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4197 | end | |
| 4198 | elseif mode == "Throw" then | |
| 4199 | SpearThrow(mouse) | |
| 4200 | end | |
| 4201 | end | |
| 4202 | ||
| 4203 | function ob1u(mouse) | |
| 4204 | hold = false | |
| 4205 | end | |
| 4206 | ||
| 4207 | buttonhold = false | |
| 4208 | ||
| 4209 | function Key(key,mouse) | |
| 4210 | if key == "q" then | |
| 4211 | if Resting == true then | |
| 4212 | Resting = false | |
| 4213 | Sleeping = true | |
| 4214 | end | |
| 4215 | end | |
| 4216 | if key == "k" then | |
| 4217 | if Riding == true then | |
| 4218 | if Resting == false and Sleeping == false then | |
| 4219 | Sleeping = false | |
| 4220 | Rest() | |
| 4221 | elseif Resting == true then | |
| 4222 | Sleeping = false | |
| 4223 | Resting = false | |
| 4224 | end | |
| 4225 | end | |
| 4226 | end | |
| 4227 | if key == "t" then | |
| 4228 | coroutine.resume(coroutine.create(function() | |
| 4229 | wait(0.1) | |
| 4230 | rangepower = 10 | |
| 4231 | spread = 0 | |
| 4232 | range = 1000 | |
| 4233 | range2 = 1000 | |
| 4234 | spread2 = 500 | |
| 4235 | cloning = 0 | |
| 4236 | wld1.Parent = prt1 | |
| 4237 | wld1.Part0 = prt1 | |
| 4238 | wld1.Part1 = LeftArm | |
| 4239 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,1,0) | |
| 4240 | wld1.C1 = CFrame.new(0,0,0) | |
| 4241 | Bouncing = false | |
| 4242 | attack = false | |
| 4243 | end)) | |
| 4244 | end | |
| 4245 | if attack == true then return end | |
| 4246 | if key == "q" then | |
| 4247 | Change() | |
| 4248 | end | |
| 4249 | --[[NORMAL ATTACKS]]-- | |
| 4250 | if key == "e" then | |
| 4251 | if Riding == false then | |
| 4252 | SpinSlash() | |
| 4253 | else | |
| 4254 | GroundSlasher() | |
| 4255 | end | |
| 4256 | end | |
| 4257 | if key == "r" then | |
| 4258 | hold = true | |
| 4259 | --SpearWave(mouse) | |
| 4260 | SpearThrow2(mouse) | |
| 4261 | end | |
| 4262 | if key == "t" then | |
| 4263 | BouncingSpear(mouse) | |
| 4264 | end | |
| 4265 | if key == "y" then | |
| 4266 | if Riding == true then | |
| 4267 | ThrowSpam(mouse) | |
| 4268 | else | |
| 4269 | ThrowSpam2(mouse) | |
| 4270 | end | |
| 4271 | end | |
| 4272 | --[[MISC MOVES]]-- | |
| 4273 | if key == "f" then | |
| 4274 | ChariotSummon() | |
| 4275 | end | |
| 4276 | if key == "g" then | |
| 4277 | --WRYYY() | |
| 4278 | end | |
| 4279 | if key == "h" then | |
| 4280 | --HeroMode() | |
| 4281 | end | |
| 4282 | if key == "j" then | |
| 4283 | if Imbued == false then | |
| 4284 | Imbue() | |
| 4285 | end | |
| 4286 | end | |
| 4287 | --[[BUFF ATTACKS]]-- | |
| 4288 | if key == "z" then | |
| 4289 | if Riding == false then | |
| 4290 | else | |
| 4291 | Halo() | |
| 4292 | end | |
| 4293 | end | |
| 4294 | if key == "x" then | |
| 4295 | if Riding == false then | |
| 4296 | else | |
| 4297 | HaloOther(mouse) | |
| 4298 | end | |
| 4299 | end | |
| 4300 | if key == "c" then | |
| 4301 | if Riding == false then | |
| 4302 | else | |
| 4303 | HealOther(mouse) | |
| 4304 | end | |
| 4305 | end | |
| 4306 | --[[if key == "v" then | |
| 4307 | if Riding == false then | |
| 4308 | else | |
| 4309 | BuffWalk() | |
| 4310 | end | |
| 4311 | end ]] | |
| 4312 | if key == "v" then | |
| 4313 | if Riding == false then | |
| 4314 | else | |
| 4315 | BuffWalkOther(mouse) | |
| 4316 | end | |
| 4317 | end | |
| 4318 | if key == "b" then | |
| 4319 | if Riding == false then | |
| 4320 | else | |
| 4321 | BuffRage(mouse) | |
| 4322 | end | |
| 4323 | end | |
| 4324 | end | |
| 4325 | ||
| 4326 | function key2(key,mouse) | |
| 4327 | if key == "c" then | |
| 4328 | Healing = false | |
| 4329 | end | |
| 4330 | if key == "r" then | |
| 4331 | hold = false | |
| 4332 | end | |
| 4333 | end | |
| 4334 | ||
| 4335 | function s(mouse) | |
| 4336 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 4337 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 4338 | mouse.KeyDown:connect(function(key) Key(key,mouse) end) | |
| 4339 | --mouse.KeyDown:connect(key,mouse) | |
| 4340 | mouse.KeyUp:connect(key2,mouse) | |
| 4341 | player = Player | |
| 4342 | ch = Character | |
| 4343 | RSH = ch.Torso["Right Shoulder"] | |
| 4344 | LSH = ch.Torso["Left Shoulder"] | |
| 4345 | -- | |
| 4346 | RW.Part0 = ch.Torso | |
| 4347 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 4348 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 4349 | RW.Part1 = ch["Right Arm"] | |
| 4350 | RW.Parent = ch.Torso | |
| 4351 | --_G.R = RW | |
| 4352 | -- | |
| 4353 | LW.Part0 = ch.Torso | |
| 4354 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 4355 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 4356 | LW.Part1 = ch["Left Arm"] | |
| 4357 | LW.Parent = ch.Torso | |
| 4358 | --_G.L = LW | |
| 4359 | -- | |
| 4360 | equipanim() | |
| 4361 | end | |
| 4362 | ||
| 4363 | function ds(mouse) | |
| 4364 | hideanim() | |
| 4365 | RW.Parent = nil | |
| 4366 | LW.Parent = nil | |
| 4367 | RSH.Parent = player.Character.Torso | |
| 4368 | LSH.Parent = player.Character.Torso | |
| 4369 | end | |
| 4370 | ||
| 4371 | Bin.Selected:connect(s) | |
| 4372 | Bin.Deselected:connect(ds) | |
| 4373 | ||
| 4374 | function onRunning(speed) | |
| 4375 | if attack == true then return end | |
| 4376 | if speed>0 then | |
| 4377 | walking = true | |
| 4378 | --[[for i = 0,1,0.1 do | |
| 4379 | wait() | |
| 4380 | if attack == false then | |
| 4381 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4382 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4383 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4384 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4385 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4386 | end | |
| 4387 | end ]] | |
| 4388 | else | |
| 4389 | walking = false | |
| 4390 | --[[for i = 0,1,0.1 do | |
| 4391 | wait() | |
| 4392 | if attack == false then | |
| 4393 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4394 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4395 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4396 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4397 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4398 | end | |
| 4399 | end ]] | |
| 4400 | end | |
| 4401 | end | |
| 4402 | Character.Humanoid.Running:connect(onRunning) | |
| 4403 | ||
| 4404 | dur = 0 | |
| 4405 | coroutine.resume(coroutine.create(function() | |
| 4406 | while true do | |
| 4407 | wait(0) | |
| 4408 | if Riding == true then | |
| 4409 | if Torso.Velocity.magnitude > 1 then | |
| 4410 | spikecon=char17.Touched:connect(function(hit) SpikeDamage(hit,10,30) end) | |
| 4411 | --if Resting == false then | |
| 4412 | coroutine.resume(coroutine.create(function() | |
| 4413 | if Resting == false or Sleeping == false then | |
| 4414 | if idle == true then | |
| 4415 | idle = false | |
| 4416 | for i = 0,1,0.2 do | |
| 4417 | wait(0) | |
| 4418 | RW2.C0 = CFrame.new(0, -1.5, -0.3) * CFrame.fromEulerAnglesXYZ(0.8-0.1*i,0,0) | |
| 4419 | end | |
| 4420 | end | |
| 4421 | end | |
| 4422 | end)) | |
| 4423 | dur = dur + 0.3 | |
| 4424 | charw17.C0 = CFrame.fromEulerAnglesXYZ(0,dur,0) * CFrame.new(0,0,2) | |
| 4425 | --end | |
| 4426 | elseif Torso.Velocity.magnitude < 2 then | |
| 4427 | wait(0) | |
| 4428 | coroutine.resume(coroutine.create(function() | |
| 4429 | if Resting == false or Sleeping == false then | |
| 4430 | if idle == false then | |
| 4431 | idle = true | |
| 4432 | for i = 0,1,0.2 do | |
| 4433 | wait(0) | |
| 4434 | RW2.C0 = CFrame.new(0, -1.5, -0.3) * CFrame.fromEulerAnglesXYZ(0.8-0.1+0.1*i,0,0) | |
| 4435 | end | |
| 4436 | end | |
| 4437 | end | |
| 4438 | end)) | |
| 4439 | --end | |
| 4440 | if spikecon ~= nil then | |
| 4441 | spikecon:disconnect() | |
| 4442 | end | |
| 4443 | end | |
| 4444 | end | |
| 4445 | end | |
| 4446 | end)) | |
| 4447 | blehbeh = 0 | |
| 4448 | while true do | |
| 4449 | wait(0) | |
| 4450 | blehbeh = blehbeh + 1 | |
| 4451 | if blehbeh == 5 then | |
| 4452 | if mana < 400 then | |
| 4453 | mana = mana + 1 | |
| 4454 | end | |
| 4455 | blehbeh = 0 | |
| 4456 | end | |
| 4457 | fentext3.Size = UDim2.new(mana*0.007,0,0.200000006,0) | |
| 4458 | fentext.Text = "Mana("..mana..")"
| |
| 4459 | fentext3.BackgroundColor3 = Color3.new(1,1,1) | |
| 4460 | fentext6.Size = UDim2.new(HeroBar*0.007,0,0.200000006,0) | |
| 4461 | end | |
| 4462 | ||
| 4463 | ||
| 4464 | -- mediafire |