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1
-- Created by Nebula_Zorua --
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
33
34
function Debounces:New(name,cooldown)
35
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
	setmetatable(aaaaa,{__index = Debounces})
37
	Debounces.Debounces[name] = aaaaa
38
	return aaaaa
39
end
40
41
function Debounces:Use(overrideUsable)
42
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
	if(self.Usable or overrideUsable)then
44
		self.Usable = false
45
		self.CoolingDown = true
46
		local LastUse = time()
47
		self.LastUse = LastUse
48
		delay(self.Cooldown or 2,function()
49
			if(self.LastUse == LastUse)then
50
				self.CoolingDown = false
51
				self.Usable = true
52
			end
53
		end)
54
	end
55
end
56
57
function Debounces:Get(name)
58
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
	for i,v in next, Debounces.Debounces do
60
		if(i == name)then
61
			return v;
62
		end
63
	end
64
end
65
66
function Debounces:GetProgressPercentage()
67
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
	if(self.CoolingDown and not self.Usable)then
69
		return math.max(
70
			math.floor(
71
				(
72
					(time()-self.LastUse)/self.Cooldown or 2
73
				)*100
74
			)
75
		)
76
	else
77
		return 100
78
	end
79
end
80
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
	local Sound = IN("Sound")
98
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
	Sound.Pitch = pitch or 1
100
	Sound.Volume = volume or 1
101
	Sound.Looped = looped or false
102
	if(autoPlay)then
103
		coroutine.wrap(function()
104
			repeat wait() until Sound.IsLoaded
105
			Sound.Playing = autoPlay or false
106
		end)()
107
	end
108
	if(not looped and effect)then
109
		Sound.Stopped:connect(function()
110
			Sound.Volume = 0
111
			Sound:destroy()
112
		end)
113
	elseif(effect)then
114
		warn("Sound can't be looped and a sound effect!")
115
	end
116
	Sound.Parent =parent or Torso
117
	return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
	local part = IN("Part")
121
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
	part.Material = (material or Enum.Material.SmoothPlastic)
123
	part.TopSurface,part.BottomSurface=10,10
124
	part.Size = (size or V3.N(1,1,1))
125
	part.CFrame = (cframe or CF.N(0,0,0))
126
	part.Anchored = (anchored or false)
127
	part.CanCollide = (cancollide or false)
128
	part.Parent = (parent or Char)
129
	return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
	local part = IN("SpecialMesh")
133
	part.MeshId = meshid or ""
134
	part.TextureId = textid or ""
135
	part.Scale = scale or V3.N(1,1,1)
136
	part.Offset = offset or V3.N(0,0,0)
137
	part.MeshType = meshtype or Enum.MeshType.Sphere
138
	part.Parent = parent
139
	return part
140
end
141
142
NewInstance = function(instance,parent,properties)
143
	local inst = Instance.new(instance,parent)
144
	if(properties)then
145
		for i,v in next, properties do
146
			pcall(function() inst[i] = v end)
147
		end
148
	end
149
	return inst;
150
end
151
152
153
154
--// Extended ROBLOX tables \\--
155
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
156
--// Customization \\--
157
158
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
159
local Remove_Hats = false
160
local Remove_Clothing = true
161
local PlayerSize = 1
162
local DamageColor = BrickColor.new'Really red'
163-
local MusicID = 935501955
163+
local MusicID = 1246891273
164
local WalkSpeed = 8
165
local MaxSouls = 100
166
local MaxHealth = 500 
167
168
169
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
170
171
--// Weapon and GUI creation, and Character Customization \\--
172
173-
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
173+
174-
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
174+
175-
local Effects = IN("Folder",Char)
175+
176-
Effects.Name = "Effects"
176+
177
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
178
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
179
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
180
181
local KTrail = NewInstance("Trail",Knife,{
182
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
183
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
184
	Color=CS(C3.N(1,0,0)),
185
	Enabled=false,
186
	Transparency=NumberSequence.new(0,1),
187
	Lifetime=1.25,
188
189
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
190
191
192
Hum.DisplayDistanceType = 'None'
193-
})
193+
194-
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
194+
195-
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
195+
196
naeeym2.Size = UDim2.new(5,35,2,15)
197
naeeym2.StudsOffset = V3.N(0,2.5,0)
198
naeeym2.Adornee = Char.Head
199
naeeym2.Name = "Name"
200
naeeym2.PlayerToHideFrom = Plr
201
local tecks2 = IN("TextLabel",naeeym2)
202
tecks2.BackgroundTransparency = 1
203
tecks2.TextScaled = true
204
tecks2.BorderSizePixel = 0
205
tecks2.Text = "L"
206
tecks2.Font = Enum.Font.Bodoni
207
tecks2.TextSize = 30
208
tecks2.TextStrokeTransparency = 0
209
tecks2.TextColor3 = C3.N(0,0,0)
210
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
211
tecks2.Size = UDim2.new(1,0,0.5,0)
212
tecks2.Parent = naeeym2
213-
tecks2.Text = "Chara"
213+
214
215
IN("Shirt",Char)
216
IN("Pants",Char)
217
218
Hum.WalkSpeed = WalkSpeed
219
if(PlayerSize ~= 1)then
220
	for _,v in next, Char:GetDescendats() do
221
		if(v:IsA'BasePart')then
222
			v.Size = v.Size * PlayerSize
223
		end
224
	end
225
end
226
227
228
for i = 1, 35 do
229
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
230
	FACE.Transparency = 0+(i-1)/35.2
231
	FACE.Name = 'ShadowFace'
232
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
233
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
234
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
235
end
236
237
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
238
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
239
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
240
241
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
242
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
243
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
244
245
246
pcall(function()
247
	Char.LeftWing:destroy()
248
	Char.ReaperShadowHead:destroy()
249
end)
250
251
252
local Music = Sound(Torso,MusicID,1,3,true,false,true)
253
Music.Name = 'Music'
254
255
--// Stop animations \\--
256
for _,v in next, Hum:GetPlayingAnimationTracks() do
257
	v:Stop();
258
end
259
260
pcall(game.Destroy,Char:FindFirstChild'Animate')
261
pcall(game.Destroy,Hum:FindFirstChild'Animator')
262
263
--// Joints \\--
264
265
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
266
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
267
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
268
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
269
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
270
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
271
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
272
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
273
274
local LSC0 = LS.C0
275
local RSC0 = RS.C0
276
local NKC0 = NK.C0
277
local LHC0 = LH.C0
278
local RHC0 = RH.C0
279
local RJC0 = RJ.C0
280
281
--// Artificial HB \\--
282
283
local ArtificialHB = IN("BindableEvent", script)
284
ArtificialHB.Name = "Heartbeat"
285
286
script:WaitForChild("Heartbeat")
287
288
local tf = 0
289
local allowframeloss = false
290
local tossremainder = false
291
local lastframe = tick()
292
local frame = 1/Frame_Speed
293
ArtificialHB:Fire()
294
295
game:GetService("RunService").Heartbeat:connect(function(s, p)
296
	tf = tf + s
297
	if tf >= frame then
298
		if allowframeloss then
299
			script.Heartbeat:Fire()
300
			lastframe = tick()
301
		else
302
			for i = 1, math.floor(tf / frame) do
303
				ArtificialHB:Fire()
304
			end
305
			lastframe = tick()
306
		end
307
		if tossremainder then
308
			tf = 0
309
		else
310
			tf = tf - frame * math.floor(tf / frame)
311
		end
312
	end
313
end)
314
315
function swait(num)
316
	if num == 0 or num == nil then
317
		ArtificialHB.Event:wait()
318
	else
319
		for i = 0, num do
320
			ArtificialHB.Event:wait()
321
		end
322
	end
323
end
324
325
326
--// Effect Function(s) \\--
327
328
function Bezier(startpos, pos2, pos3, endpos, t)
329
	local A = startpos:lerp(pos2, t)
330
	local B  = pos2:lerp(pos3, t)
331
	local C = pos3:lerp(endpos, t)
332
	local lerp1 = A:lerp(B, t)
333
	local lerp2 = B:lerp(C, t)
334
	local cubic = lerp1:lerp(lerp2, t)
335
	return cubic
336
end
337
338
function Tween(obj,props,time,easing,direction,repeats,backwards)
339
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
340
	local tween = S.TweenService:Create(obj, info, props)
341
	
342
	tween:Play()
343
end
344
345
local FXTable = {}
346
347
coroutine.resume(coroutine.create(function()
348
	while true do
349
		for i = 1, #FXTable do
350
			local data = FXTable[i]
351
			if(data)then
352
				local Frame = data.Frame
353
				local FX = data.Effect or 'ResizeAndFade'
354
				local Parent = data.Parent or Effects
355
				local Color = data.Color or C3.N(0,0,0)
356
				local Size = data.Size or V3.N(1,1,1)
357
				local MoveDir = data.MoveDirection or nil
358
				local MeshData = data.Mesh or nil
359
				local SndData = data.Sound or nil
360
				local Frames = data.Frames or 45
361
				local CFra = data.CFrame or Torso.CFrame
362
				local Settings = data.FXSettings or {}
363
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
364
				local grow = data.Grow
365
				
366
				local MoveSpeed = nil;
367
				if(MoveDir)then
368
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
369
				end
370
				if(FX ~= 'Arc')then
371
					Frame = Frame + 1
372
					if(FX == "Fade")then
373
						Prt.Transparency  = (Frame/Frames)
374
					elseif(FX == "Resize")then
375
						if(not Settings.EndSize)then
376
							Settings.EndSize = V3.N(0,0,0)
377
						end
378
						if(Settings.EndIsIncrement)then
379
							if(Msh)then
380
								Msh.Scale = Msh.Scale + Settings.EndSize
381
							else
382
								Prt.Size = Prt.Size + Settings.EndSize
383
							end					
384
						else
385
							if(Msh)then
386
								Msh.Scale = Msh.Scale - grow/Frames
387
							else
388
								Prt.Size = Prt.Size - grow/Frames
389
							end
390
						end 
391
					elseif(FX == "ResizeAndFade")then
392
						if(not Settings.EndSize)then
393
							Settings.EndSize = V3.N(0,0,0)
394
						end
395
						if(Settings.EndIsIncrement)then
396
							if(Msh)then
397
								Msh.Scale = Msh.Scale + Settings.EndSize
398
							else
399
								Prt.Size = Prt.Size + Settings.EndSize
400
							end					
401
						else
402
							if(Msh)then
403
								Msh.Scale = Msh.Scale - grow/Frames
404
							else
405
								Prt.Size = Prt.Size - grow/Frames
406
							end
407
						end 
408
						Prt.Transparency = (Frame/Frames)
409
					end
410
					if(Settings.RandomizeCFrame)then
411
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
412
					end
413
					if(MoveDir and MoveSpeed)then
414
						local Orientation = Prt.Orientation
415
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
416
						Prt.Orientation = Orientation
417
					end
418
					if(Prt.Transparency >= 1 or Frame >= Frames)then
419
						Prt:destroy()
420
						table.remove(FXTable,i)
421
					else
422
						data.Frame = Frame
423
					end
424
				else
425
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
426
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
427
					if(start and endP)then
428
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
429
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
430
						Frame = Frame + (Settings.Speed or 0.01)
431
						if(Settings.Home)then
432
							endP = Settings.Home.CFrame
433
						end
434
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
435
						if(Prt.Transparency >= 1 or Frame >= Frames)then
436
							if(Settings.RemoveOnGoal)then
437
								Prt:destroy()
438
							end
439
						end
440
					else
441
						Prt:destroy()
442
					end
443
				end
444
			end
445
		end
446
		swait()
447
	end
448
end))
449
450
function Effect(data)
451
	local FX = data.Effect or 'ResizeAndFade'
452
	local Parent = data.Parent or Effects
453
	local Color = data.Color or C3.N(0,0,0)
454
	local Size = data.Size or V3.N(1,1,1)
455
	local MoveDir = data.MoveDirection or nil
456
	local MeshData = data.Mesh or nil
457
	local SndData = data.Sound or nil
458
	local Frames = data.Frames or 45
459
	local Manual = data.Manual or nil
460
	local Material = data.Material or nil
461
	local CFra = data.CFrame or Torso.CFrame
462
	local Settings = data.FXSettings or {}
463
	local Shape = data.Shape or Enum.PartType.Block
464
	local Snd,Prt,Msh;
465
	coroutine.wrap(function()
466
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
467
			Prt = Manual
468
		else
469
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
470
			Prt.Shape = Shape
471
		end
472
		if(typeof(MeshData) == 'table')then
473
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
474
		elseif(typeof(MeshData) == 'Instance')then
475
			Msh = MeshData:Clone()
476
			Msh.Parent = Prt
477
		elseif(Shape == Enum.PartType.Block)then
478
			Msh = Mesh(Prt,Enum.MeshType.Brick)
479
		end
480
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
481
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
482
		end
483
		if(Snd)then
484
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
485
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
486
		end
487
		Size = (Msh and Msh.Scale or Size)
488
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
489
		
490
		local MoveSpeed = nil;
491
		if(MoveDir)then
492
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
493
		end
494
		if(FX ~= 'Arc')then
495
			for Frame = 1, Frames do
496
				if(FX == "Fade")then
497
					Prt.Transparency  = (Frame/Frames)
498
				elseif(FX == "Resize")then
499
					if(not Settings.EndSize)then
500
						Settings.EndSize = V3.N(0,0,0)
501
					end
502
					if(Settings.EndIsIncrement)then
503
						if(Msh)then
504
							Msh.Scale = Msh.Scale + Settings.EndSize
505
						else
506
							Prt.Size = Prt.Size + Settings.EndSize
507
						end					
508
					else
509
						if(Msh)then
510
							Msh.Scale = Msh.Scale - grow/Frames
511
						else
512
							Prt.Size = Prt.Size - grow/Frames
513
						end
514
					end 
515
				elseif(FX == "ResizeAndFade")then
516
					if(not Settings.EndSize)then
517
						Settings.EndSize = V3.N(0,0,0)
518
					end
519
					if(Settings.EndIsIncrement)then
520
						if(Msh)then
521
							Msh.Scale = Msh.Scale + Settings.EndSize
522
						else
523
							Prt.Size = Prt.Size + Settings.EndSize
524
						end					
525
					else
526
						if(Msh)then
527
							Msh.Scale = Msh.Scale - grow/Frames
528
						else
529
							Prt.Size = Prt.Size - grow/Frames
530
						end
531
					end 
532
					Prt.Transparency = (Frame/Frames)
533
				end
534
				if(Settings.RandomizeCFrame)then
535
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
536
				end
537
				if(MoveDir and MoveSpeed)then
538
					local Orientation = Prt.Orientation
539
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
540
					Prt.Orientation = Orientation
541
				end
542
				swait()
543
			end
544
			Prt:destroy()
545
		else
546
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
547
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
548
			if(start and endP)then
549
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
550
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
551
				for Frame = 0, 1, (Settings.Speed or 0.01) do
552
					if(Settings.Home)then
553
						endP = Settings.Home.CFrame
554
					end
555
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
556
				end
557
				if(Settings.RemoveOnGoal)then
558
					Prt:destroy()
559
				end
560
			else
561
				Prt:destroy()
562
				assert(start,"You need a start position!")
563
				assert(endP,"You need a start position!")
564
			end
565
		end
566
	end)()
567
	return Prt,Msh,Snd
568
end
569
570
571
572
function SoulSteal(whom,human)
573
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
574
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
575
	if(torso and torso:IsA'BasePart' and alive == true)then
576
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
577
		whom:BreakJoints()
578
		local Model = IN("Model",Effects)
579
		warn('Soul stolen from '..whom.Name)
580
		Model.Name = whom.Name.."'s Soul"
581
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
582
		Soul.CanCollide=false
583
		Mesh(Soul,Enum.MeshType.Sphere)
584
		Soul.Name = 'Head'
585
		if(whom.Name == 'CKbackup')then
586
			Soul.Color = C3.N(1,1,1)
587
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
588
		end
589
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
590
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
591
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
592
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
593
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
594
		
595
		local turdso = Soul:Clone()
596
		turdso.Name = "Torso"
597
		turdso.CanCollide = false
598
		turdso.Anchored = true
599
		turdso.CFrame = Soul.CFrame
600
		turdso.Parent = Model
601
		turdso.Size = V3.N()
602
		turdso.Transparency=1
603
		local Distance = math.huge
604
		repeat
605
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
606
			turdso.CFrame = Soul.CFrame
607
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
608
			swait()
609
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
610
		if(Soul.Parent and Hoom.Health > 0)then
611
			Model:destroy()
612
			Effect{
613
				Effect="ResizeAndFade",
614
				Mesh={Enum.MeshType.Sphere},
615
				Color = Soul.Color,
616
				CFrame=Torso.CFrame,
617
				Size=V3.N(3,3,3),
618
				Material=Enum.Material.Neon,
619
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
620
				FXSettings={
621
					EndSize=V3.N(6,6,6),
622
				}
623
			}
624
			Souls = Souls + (human and 1 or .1)
625
			warn("Souls: "..Souls)
626
			MaxHealth = MaxHealth + Hoom.Health
627
			Hum.Health = Hum.Health + Hoom.Health
628
			for i = 1, 5 do
629
				Effect{
630
					Effect="Fade",
631
					Color = Soul.Color,
632
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
633
				}	
634
			end
635
		else
636
			
637
			warn("Soul destroyed!")
638
			for i = 1, 5 do
639
				Effect{
640
					Effect="Fade",
641
					Color = Soul.Color,
642
					CFrame=Soul.CFrame,
643
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
644
				}	
645
			end
646
			Effect{
647
				Effect="ResizeAndFade",
648
				Mesh={Enum.MeshType.Sphere},
649
				Sound={SoundId=444667859,Pitch=1,Volume=5},
650
				Color = Soul.Color,
651
				CFrame=Soul.CFrame,
652
				Size=V3.N(3,3,3),
653
				Material=Enum.Material.Neon,
654
				FXSettings={
655
					EndSize=V3.N(6,6,6),
656
				}
657
			}
658
			Model:destroy()
659
		end
660
	end
661
end
662
663
--// Other Functions \\ --
664
665
function getRegion(point,range,ignore)
666
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
667
end
668
669
function clerp(startCF,endCF,alpha)
670
	return startCF:lerp(endCF, alpha)
671
end
672
673
function GetTorso(char)
674
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
675
end
676
677
function ShowDamage(Pos, Text, Time, Color)
678
	coroutine.wrap(function()
679
	local Rate = (1 / Frame_Speed)
680
	local Pos = (Pos or Vector3.new(0, 0, 0))
681
	local Text = (Text or "")
682
	local Time = (Time or 2)
683
	local Color = (Color or Color3.new(1, 0, 1))
684
	local EffectPart = NewInstance("Part",Effects,{
685
		Material=Enum.Material.SmoothPlastic,
686
		Reflectance = 0,
687
		Transparency = 1,
688
		BrickColor = BrickColor.new(Color),
689
		Name = "Effect",
690
		Size = Vector3.new(0,0,0),
691
		Anchored = true,
692
		CFrame = CF.N(Pos)
693
	})
694
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
695
		Size = UDim2.new(1.25, 0, 1.25, 0),
696
		Adornee = EffectPart,
697
	})
698
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
699
		BackgroundTransparency = 1,
700
		Size = UDim2.new(1, 0, 1, 0),
701
		Text = Text,
702
		Font = "Arcade",
703
		TextColor3 = Color,
704
		TextStrokeColor3 = Color3.new(0,0,0),
705
		TextStrokeTransparency=0,
706
		TextScaled = true,
707
	})
708
	S.Debris:AddItem(EffectPart, (Time))
709
	EffectPart.Parent = workspace
710
	delay(0, function()
711
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
712
		local Frames = (Time / Rate)
713
		for Frame = 1, Frames do
714
			swait()
715
			local Percent = (Frame / Frames)
716
			TextLabel.TextTransparency = Percent
717
			TextLabel.TextStrokeTransparency = Percent
718
		end
719
		if EffectPart and EffectPart.Parent then
720
			EffectPart:Destroy()
721
		end
722
	end) end)()
723
end
724
725
function Kill(whom)
726
	if(whom.Name ~= 'Nebula_Zorua')then
727
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
728
		coroutine.wrap(SoulSteal)(whom,isPlr)
729
		for _,v in next, whom:children() do
730
			if(v:IsA'BasePart')then
731
				v.Parent = Effects
732
				v:ClearAllChildren()
733
				v.Anchored = true
734
				v.CanCollide = false
735
				v.Transparency = 1
736
				local dust = NewInstance("ParticleEmitter",v,{
737
					Color = ColorSequence.new(C3.N(1,1,1)),
738
					LightEmission=0,
739
					LightInfluence=1,
740
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
741
					Texture="rbxassetid://284205403",
742
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
743
					Lifetime = NumberRange.new(1),
744
					Rate=150,
745
					Acceleration = V3.N(0,10,0),
746
					Speed = NumberRange.new(5),
747
					Enabled = true
748
				})
749
				delay(1, function()
750
					dust.Enabled = false
751
					S.Debris:AddItem(v,2)
752
				end)
753
			end
754
		end
755
	else
756
		warn"nope. nawt happenin'"
757
	end
758
end
759
760
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
761
	if(who)then
762
		local hum = who:FindFirstChildOfClass'Humanoid'
763
		local Damage = M.RNG(minDam,maxDam)
764
		local canHit = true
765
		if(hum)then
766
			for _, p in pairs(Hit) do
767
				if p[1] == hum then
768
					if(time() - p[2] < 0.4) then
769
						canHit = false
770
					else
771
						Hit[_] = nil
772
					end
773
				end
774
			end
775
			if(canHit)then
776
				table.insert(Hit,{hum,time()})
777
				if(GetTorso(who))then
778
					Sound(GetTorso(who),406913243,1,10,false,true,true)
779
				end
780
				if(hum.Health >= math.huge)then
781
					Kill(who)
782
					if(who:FindFirstChild'Head' and hum.Health > 0)then
783
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
784
					end
785
				else
786
					local player = S.Players:GetPlayerFromCharacter(who)
787
					if(Type == "Fire")then
788
						--idk..
789
					else
790
						local  c = Instance.new("ObjectValue",hum)
791
						c.Name = "creator"
792
						c.Value = Plr
793
						game:service'Debris':AddItem(c,0.35)
794
						local Crit = false
795
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
796
							Crit = true
797
							Damage = Damage*(critMult or 2)
798
						end
799
						Damage = Damage*((Souls/5)+1)
800
						if(who:FindFirstChild'Head' and hum.Health > 0)then
801
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
802
						end
803
						
804
						if(hum.Health - Damage <= 0)then
805
							Kill(who)
806
						else
807
							hum.Health = hum.Health - Damage
808
							if(Type == 'Knockback' and GetTorso(who))then
809
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
810
								local body = NewInstance('BodyVelocity',GetTorso(who),{
811
									P = 500,
812
									maxForce = V3.N(math.huge,0,math.huge),
813
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
814
								})
815
								game:service'Debris':AddItem(body,.5)
816
							elseif(Type == "Electric")then
817
								if(M.RNG(1,100) >= critChance)then
818
									if(who:FindFirstChild'Head' and hum.Health > 0)then
819
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
820
									end
821
									local asd = hum.WalkSpeed/2
822
									hum.WalkSpeed = asd
823
									local paralyzed = true
824
									coroutine.wrap(function()
825
										while paralyzed do
826
											swait(25)
827
											if(M.RNG(1,25) == 1)then
828
												if(who:FindFirstChild'Head' and hum.Health > 0)then
829
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
830
												end
831
												hum.PlatformStand = true
832
											end
833
										end
834
									end)()
835
									delay(4, function()
836
										paralyzed = false
837
										hum.WalkSpeed = hum.WalkSpeed + asd
838
									end)
839
								end
840
								
841
							elseif(Type == 'Knockdown' and GetTorso(who))then
842
								local rek = GetTorso(who)
843
								hum.PlatformStand = true
844
								delay(1,function()
845
									hum.PlatformStand = false
846
								end)
847
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
848
								local bodvol = NewInstance("BodyVelocity",rek,{
849
									velocity = angle * Knock,
850
									P = 5000,
851
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
852
								})
853
								local rl = NewInstance("BodyAngularVelocity",rek,{
854
									P = 3000,
855
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
856
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
857
								})
858
								game:GetService("Debris"):AddItem(bodvol, .5)
859
								game:GetService("Debris"):AddItem(rl, .5)
860
							end
861
						end
862
					end
863
				end
864
			end
865
		end
866
	end
867
end
868
869
870
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
871
	for _,v in next, getRegion(where,range,{Char}) do
872
		if(v.Name ~= 'Nebula_Zorua')then
873
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
874
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
875
			end
876
		end
877
	end
878
end
879
880
function AOEKill(where,range)
881
	for _,v in next, getRegion(where,range,{Char,Effects}) do
882
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
883
		if(v.Name ~= 'Nebula_Zorua')then
884
			if(v.Parent and alive == true)then
885
				coroutine.wrap(Kill)(v.Parent)
886
			end
887
		end
888
	end
889
end
890
891
function AOEHeal(where,range,amount)
892
	local healed = {}
893
	for _,v in next, getRegion(where,range,{Char}) do
894
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
895
		if(hum and not healed[hum])then
896
			hum.Health = hum.Health + amount
897
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
898
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
899
			end
900
		end
901
	end
902
end
903
904
905
--// Attack Functions \\--
906
907
908
function Slash()
909
	Attack = true
910
	NeutralAnims = false
911
	local sound = Sound(Knife,437475935,1,5,false,true,false)
912
	for i = 0, 2, 0.1 do
913
		swait()
914
		local Alpha = .2
915
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
916
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
917
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
918
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
919
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
920
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
921
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
922
	end
923
	KTrail.Enabled = true
924
	sound:Play()
925
	for i = 0, 2.5, 0.1 do
926
		swait()
927
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
928
		local Alpha = .25
929
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
930
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
931
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
932
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
933
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
934
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
935
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
936
	end
937
	KTrail.Enabled = false
938
	Attack = false
939
	NeutralAnims = true
940
end
941
942
Mouse.Button1Down:connect(function()
943
	if(Attack)then return end
944
	Slash()	
945
end)
946
947
Mouse.KeyDown:connect(function(k)
948
	if(Attack)then return end
949
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
950
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
951
end)
952
953
954
function Refuse()
955
	Attack = true
956
	warn("B u t  i t  r e f u s e d.")
957
	local oMH = MaxHealth
958
	MaxHealth = "inf"
959
	Hum.MaxHealth = "inf"
960
	Hum.Health = "inf"
961
	Char.Parent = nil
962
	Hum:destroy()
963
	if(not _G.RefusedAnimation)then
964
		_G.RefusedAnimation = true
965
		
966
	
967
		local Soul;
968
		function Soul(where,decalId)
969
			local destroy = false	
970
			local soul = NewInstance("Part",workspace)
971
			soul.Name = "Soul"
972
			soul.Transparency=1
973
			soul.Size = V3.N(2,2,.05)
974
			soul.Anchored=true
975
			soul.CanCollide=false
976
			soul.CFrame = where
977
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
978
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
979
			return soul,heartF,heartB
980
		end
981
		local owo = Root.CFrame
982
		local s,f,b = Soul(owo,1569347904)
983
		swait(60)
984
		local snd = Sound(s,862552636,1,5,false,false,false)
985
		snd:Play()
986
		f.Texture = "rbxassetid://1569348344"
987
		b.Texture = "rbxassetid://1569348344"
988
		swait(15)
989
		snd:Stop()
990
		swait(60)
991
		print'lol'
992
		for i = 0, 6, .1 do
993
			swait()
994
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
995
		end
996
		local snd = Sound(s,862552636,1,5,false,false,false)
997
		snd:Play()
998
		s.CFrame = owo
999
		f.Texture = "rbxassetid://1569347904"
1000
		b.Texture = "rbxassetid://1569347904"
1001
		swait(15)
1002
		snd:Stop()
1003
		swait(60)
1004
	
1005
		s:destroy()
1006
	end
1007
	
1008
	RJ.Parent = Char
1009
	LS.Parent = Char
1010
	RS.Parent = Char
1011
	LH.Parent = Char
1012
	RH.Parent = Char
1013
	NK.Parent = Char
1014
	
1015
	LArm.Parent = Char
1016
	RArm.Parent = Char
1017
	LLeg.Parent = Char
1018
	LArm.Parent = Char
1019
	Root.Parent = Char
1020
	Torso.Parent = Char
1021
	Head.Parent = Char
1022
	
1023
	Knife.Parent = Char
1024
	Hair.Parent = Char
1025
	
1026
	HW.Parent = Char
1027
	HW2.Parent = Char
1028
	
1029
1030
	REye:destroy()
1031
	LEye:destroy()
1032
	
1033
	for _,v in next, Char:children() do
1034
		if(v.Name == 'ShadowFace')then v:destroy() end
1035
	end
1036
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1037
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1038
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1039
	
1040
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1041
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1042
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1043
	for i = 1, 35 do
1044
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1045
		FACE.Transparency = 0+(i-1)/35.2
1046
		FACE.Name = 'ShadowFace'
1047
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1048
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1049
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1050
	end
1051
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1052
	ConnectHum()
1053
	MaxHealth = oMH
1054
	Hum.MaxHealth = MaxHealth
1055
	Hum.Health = MaxHealth
1056
	swait(5)
1057
	Char.Parent = workspace
1058
	
1059
	Attack = false
1060
end
1061
1062
function ConnectHum()
1063
	Hum.Died:connect(Refuse)
1064
end
1065
ConnectHum()
1066
1067
1068
--// Wrap it all up \\--
1069
while true do
1070
	swait()
1071
	Sine = Sine + Change
1072
	if(not Music)then
1073
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1074
		Music.Name = 'Music'
1075
	end
1076
	Music.Pitch = 1
1077
	Music.Volume = 5
1078
	Music.SoundId = "rbxassetid://"..MusicID
1079
	Music.Parent = Torso
1080
	Music:Resume()
1081
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1082
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1083
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1084
	if(not Effects or not Effects.Parent)then
1085
		Effects = IN("Model",Char)
1086
		Effects.Name = "Effects"
1087
	end
1088
	Hum.WalkSpeed = WalkSpeed
1089
	if(State == 'Walk')then
1090
		if(Hum.WalkSpeed >= 24)then
1091
			local wsVal = 22 / (Hum.WalkSpeed/16)
1092
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1093
			Change = 2
1094
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1095
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1096
		else
1097
			Change = .9
1098
			local wsVal = 8 / (Hum.WalkSpeed/8)
1099
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1100
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1101
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1102
		end
1103
	else
1104
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1105
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1106
	end	
1107
	for _,v in next, Char:children() do
1108
		if(v:IsA'Accessory')then
1109
			v:destroy()
1110
		elseif(v:IsA'Shirt')then
1111
			v.ShirtTemplate = "rbxassetid://344089667"
1112
		elseif(v:IsA'Pants')then
1113
			v.PantsTemplate = "rbxassetid://344084364"
1114
		elseif(v:IsA'CharacterMesh')then
1115
			v:destroy()
1116
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1117
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1118
		end
1119
	end
1120
	local face = Head:FindFirstChild'face'
1121
	if(not face)then
1122
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1123
	else
1124
		face.Texture = "rbxassetid://404306534"
1125
	end
1126
	RArm.BrickColor = BrickColor.new'Pastel brown'
1127
	LArm.BrickColor = BrickColor.new'Pastel brown'
1128
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1129
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1130
	Torso.BrickColor = BrickColor.new'Pastel brown'
1131
	Head.BrickColor = BrickColor.new'Pastel brown'
1132
	Hum.Name = 'Chara'
1133
	if(Hum.MaxHealth ~= MaxHealth)then
1134
		Hum.MaxHealth = MaxHealth
1135
	end
1136
	Hum.DisplayDistanceType='None'
1137
	if(NeutralAnims)then	
1138
		if(State == 'Idle')then
1139
			Change = 1
1140
			local Alpha = .1
1141
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1142
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1143
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1144
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1145
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1146
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1147
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1148
			-- idle
1149
		elseif(State == 'Walk')then
1150
			if(Hum.WalkSpeed >= 24)then
1151
				local wsVal = 22 / (Hum.WalkSpeed/16)
1152
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1153
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1154
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1155
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1156
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1157
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1158
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1159
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1160
			else
1161
				local wsVal = 8 / (Hum.WalkSpeed/8)
1162
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1163
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1164
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1165
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1166
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1167
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1168
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1169
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1170
			end
1171
		elseif(State == 'Jump' or State == 'Fall')then
1172
			if(Walking)then
1173
				local Alpha = .2
1174
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1175
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1176
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1177
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1178
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1179
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1180
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1181
			else
1182
				local Alpha = .2
1183
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1184
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1185
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1186
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1187
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1188
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1189
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1190
			end
1191
		elseif(State == 'Paralyzed')then
1192
			-- paralyzed
1193
		elseif(State == 'Sit')then
1194
			-- sit
1195
		end
1196
	end
1197
end