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<Purpose>
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- A must-have, hides pieces of the interface until needed to increase immersion.
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</Purpose>
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<Notes>
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- GoTo MCM Menu -> iHud -> Options -> Untick 'Enemey Health indicator enabled';; It would be unbelievably immersive and amusing not to know how strong your enemy is, not to be able to know if your enemy is about to die or not, it would make the moment he falls down, a JOYFUL moment because it would so unpredictable and surprising, it would be very awesome not knowing whether you can even succeed or not, whether you stand a change or not, you will just go for it!! The only problem i can see is with tuning the in-game difficulty at first, that's why at the start of the game you can enable it and kill a wolf, a wolf should take about 20 swings to die at the start of the game, tune the difficulty based on that and then untick the option and dive in :D
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- GoTo MCM Menu -> iHud -> Activation -> Tick 'Active effects ALWAYS On'. I don't want them to activate just in combat, take for example invisibility or sneaking, you're not yet in combat, but you wan tot know when the effects will wear off.
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</Notes>
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<Download-Installation>
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</Download-Installation>
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<Compatibility-Issues>
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</Compatibility-Issues>
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<LoadOrder>
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</LoadOrder>