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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | --Brawler by KillerDarkness0105/Codex#6685 | |
88 | ||
89 | -- Now With GUD MEMEs :D | |
90 | ||
91 | ||
92 | --[[ HOT KEYS BOIII!! | |
93 | ||
94 | ||
95 | you need to be in attack stance for all of these. | |
96 | ||
97 | ||
98 | E = DASH | |
99 | ||
100 | R = ULTRAA!!! COMBOOO!!!!! | |
101 | ||
102 | T = GUUUDD MEMEM XXXDDDDDD! | |
103 | ||
104 | Shift = run | |
105 | ||
106 | Left mouse button = attacks 1-3 | |
107 | ||
108 | F = Attack stance (This activates most of the moves so ye) | |
109 | ||
110 | H = SPAM TO HEAL! | |
111 | ||
112 | ||
113 | ||
114 | ||
115 | ||
116 | ||
117 | ||
118 | ]]-- | |
119 | ||
120 | ||
121 | ||
122 | ||
123 | ||
124 | ||
125 | ||
126 | ||
127 | ||
128 | ||
129 | ||
130 | ||
131 | ||
132 | Player=game:GetService("Players").LocalPlayer | |
133 | Character=Player.Character | |
134 | PlayerGui=Player.PlayerGui | |
135 | Backpack=Player.Backpack | |
136 | Torso=Character.Torso | |
137 | Head=Character.Head | |
138 | Humanoid=Character.Humanoid | |
139 | m=Instance.new('Model',Character) | |
140 | LeftArm=Character["Left Arm"] | |
141 | LeftLeg=Character["Left Leg"] | |
142 | RightArm=Character["Right Arm"] | |
143 | RightLeg=Character["Right Leg"] | |
144 | LS=Torso["Left Shoulder"] | |
145 | LH=Torso["Left Hip"] | |
146 | RS=Torso["Right Shoulder"] | |
147 | RH=Torso["Right Hip"] | |
148 | Face = Head.face | |
149 | Neck=Torso.Neck | |
150 | it=Instance.new | |
151 | attacktype=1 | |
152 | vt=Vector3.new | |
153 | cf=CFrame.new | |
154 | cn=CFrame.new | |
155 | euler=CFrame.fromEulerAnglesXYZ | |
156 | angles=CFrame.Angles | |
157 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
158 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
159 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
160 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
161 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
162 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
163 | RootPart=Character.HumanoidRootPart | |
164 | RootJoint=RootPart.RootJoint | |
165 | RootCF=euler(-1.57,0,3.14) | |
166 | attack = false | |
167 | attackdebounce = false | |
168 | trispeed=.2 | |
169 | attackmode='none' | |
170 | local idle=0 | |
171 | local Anim="Idle" | |
172 | stance = false | |
173 | Head.face.Texture = "rbxassetid://164958099" | |
174 | local ff = 2 | |
175 | noleg = false | |
176 | evadecooldown = false | |
177 | Humanoid.Animator.Parent = nil | |
178 | Grabbed = false | |
179 | grab = nil | |
180 | ok = xdddd | |
181 | ||
182 | ||
183 | ||
184 | ||
185 | local handee = Instance.new("Part") | |
186 | handee.Parent = Character | |
187 | handee.Size = Vector3.new(0.2,0.2,0.2) | |
188 | handee.Archivable = true | |
189 | handee.Transparency = 1 | |
190 | handee.CanCollide = false | |
191 | handee.BrickColor = BrickColor.new("White") | |
192 | handee.Material = "Neon" | |
193 | local handeemesh = Instance.new("BlockMesh",handee) | |
194 | handeemesh.Scale = Vector3.new(1,1,1) | |
195 | local handeeweld = Instance.new("Weld") | |
196 | handeeweld.Parent = handee | |
197 | handeeweld.Part0 = RightArm | |
198 | handeeweld.Part1 = handee | |
199 | handeeweld.C1 = CFrame.new(0, 3.30, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
200 | handeeweld.Part0 = RightArm | |
201 | ||
202 | ||
203 | ||
204 | ||
205 | ||
206 | ||
207 | local handee2 = Instance.new("Part") | |
208 | handee2.Parent = Character | |
209 | handee2.Size = Vector3.new(0.2,0.2,0.2) | |
210 | handee2.Archivable = true | |
211 | handee2.Transparency = 1 | |
212 | handee2.CanCollide = false | |
213 | handee2.BrickColor = BrickColor.new("White") | |
214 | handee2.Material = "Neon" | |
215 | local handee2mesh = Instance.new("BlockMesh",handee2) | |
216 | handee2mesh.Scale = Vector3.new(1,1,1) | |
217 | local handee2weld = Instance.new("Weld") | |
218 | handee2weld.Parent = handee2 | |
219 | handee2weld.Part0 = LeftArm | |
220 | handee2weld.Part1 = handee2 | |
221 | handee2weld.C1 = CFrame.new(0, 0.95, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
222 | handee2weld.Part0 = LeftArm | |
223 | ||
224 | ||
225 | ||
226 | Character.Animate.Parent = nil | |
227 | ||
228 | music = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho... | |
229 | music.Volume = .11 | |
230 | music.SoundId = "rbxassetid://563041902"--576413172 --music2 = 1117522463 --music3 = 903651242 --music4 = 611389938 | |
231 | music.Looped = true | |
232 | music:Play() | |
233 | ||
234 | ||
235 | ||
236 | ok = Instance.new("Sound",Torso) | |
237 | ok.Volume = .11 | |
238 | ok.SoundId = "rbxassetid://474545527" | |
239 | ok.Looped = false | |
240 | ||
241 | ||
242 | ||
243 | ||
244 | ||
245 | ||
246 | ||
247 | ||
248 | ||
249 | Fightmusic = Instance.new("Sound",Torso) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho... | |
250 | Fightmusic.Volume = .21 | |
251 | Fightmusic.SoundId = "rbxassetid://449099529"--576413172 --music2 = 1117522463 --music3 = 903651242 --music4 = 611389938 | |
252 | Fightmusic.Looped = true | |
253 | ||
254 | ||
255 | ||
256 | ||
257 | local Hitbox4 = Instance.new("Part") | |
258 | Hitbox4.Parent = Character | |
259 | Hitbox4.Size = Vector3.new(1.5,1.6,1.2) | |
260 | Hitbox4.Archivable = true | |
261 | Hitbox4.Transparency = 1 | |
262 | Hitbox4.CanCollide = true | |
263 | Hitbox4.BrickColor = BrickColor.new("Lime green") | |
264 | Hitbox4.Material = "Neon" | |
265 | local Hitbox4mesh = Instance.new("BlockMesh",Hitbox4) | |
266 | Hitbox4mesh.Scale = Vector3.new(1,1,1) | |
267 | local Hitbox4weld = Instance.new("Weld") | |
268 | Hitbox4weld.Parent = Hitbox4 | |
269 | Hitbox4weld.Part0 = LeftLeg | |
270 | Hitbox4weld.Part1 = Hitbox4 | |
271 | Hitbox4weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
272 | Hitbox4weld.Part0 = LeftLeg | |
273 | ||
274 | ||
275 | ||
276 | local Hitbox2 = Instance.new("Part") | |
277 | Hitbox2.Parent = Character | |
278 | Hitbox2.Size = Vector3.new(1.5,2.2,1.2) | |
279 | Hitbox2.Archivable = true | |
280 | Hitbox2.Transparency = 1 | |
281 | Hitbox2.CanCollide = true | |
282 | Hitbox2.BrickColor = BrickColor.new("Lime green") | |
283 | Hitbox2.Material = "Neon" | |
284 | local Hitbox2mesh = Instance.new("BlockMesh",Hitbox2) | |
285 | Hitbox2mesh.Scale = Vector3.new(1,1,1) | |
286 | local Hitbox2weld = Instance.new("Weld") | |
287 | Hitbox2weld.Parent = Hitbox2 | |
288 | Hitbox2weld.Part0 = LeftArm | |
289 | Hitbox2weld.Part1 = Hitbox2 | |
290 | Hitbox2weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
291 | Hitbox2weld.Part0 = LeftArm | |
292 | ||
293 | ||
294 | ||
295 | ||
296 | ||
297 | local Hitbox = Instance.new("Part") | |
298 | Hitbox.Parent = Character | |
299 | Hitbox.Size = Vector3.new(1.5,2.2,1.2) | |
300 | Hitbox.Archivable = true | |
301 | Hitbox.Transparency = 1 | |
302 | Hitbox.CanCollide = true | |
303 | Hitbox.BrickColor = BrickColor.new("White") | |
304 | Hitbox.Material = "Neon" | |
305 | local Hitboxmesh = Instance.new("BlockMesh",Hitbox) | |
306 | Hitboxmesh.Scale = Vector3.new(1,1,1) | |
307 | local Hitboxweld = Instance.new("Weld") | |
308 | Hitboxweld.Parent = Hitbox | |
309 | Hitboxweld.Part0 = RightArm | |
310 | Hitboxweld.Part1 = Hitbox | |
311 | Hitboxweld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
312 | Hitboxweld.Part0 = RightArm | |
313 | ||
314 | ||
315 | ||
316 | ||
317 | ||
318 | ||
319 | local Hitbox3 = Instance.new("Part") | |
320 | Hitbox3.Parent = Character | |
321 | Hitbox3.Size = Vector3.new(1.5,1.6,1.2) | |
322 | Hitbox3.Archivable = true | |
323 | Hitbox3.Transparency = 1 | |
324 | Hitbox3.CanCollide = false | |
325 | Hitbox3.BrickColor = BrickColor.new("White") | |
326 | Hitbox3.Material = "Neon" | |
327 | local Hitbox3mesh = Instance.new("BlockMesh",Hitbox3) | |
328 | Hitbox3mesh.Scale = Vector3.new(1,1,1) | |
329 | local Hitbox3weld = Instance.new("Weld") | |
330 | Hitbox3weld.Parent = Hitbox3 | |
331 | Hitbox3weld.Part0 = RightLeg | |
332 | Hitbox3weld.Part1 = Hitbox3 | |
333 | Hitbox3weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
334 | Hitbox3weld.Part0 = RightLeg | |
335 | ||
336 | ||
337 | function clerp(a,b,t) | |
338 | local qa = {QuaternionFromCFrame(a)} | |
339 | local qb = {QuaternionFromCFrame(b)} | |
340 | local ax, ay, az = a.x, a.y, a.z | |
341 | local bx, by, bz = b.x, b.y, b.z | |
342 | local _t = 1-t | |
343 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
344 | end | |
345 | ||
346 | function QuaternionFromCFrame(cf) | |
347 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
348 | local trace = m00 + m11 + m22 | |
349 | if trace > 0 then | |
350 | local s = math.sqrt(1 + trace) | |
351 | local recip = 0.5/s | |
352 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
353 | else | |
354 | local i = 0 | |
355 | if m11 > m00 then | |
356 | i = 1 | |
357 | end | |
358 | if m22 > (i == 0 and m00 or m11) then | |
359 | i = 2 | |
360 | end | |
361 | if i == 0 then | |
362 | local s = math.sqrt(m00-m11-m22+1) | |
363 | local recip = 0.5/s | |
364 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
365 | elseif i == 1 then | |
366 | local s = math.sqrt(m11-m22-m00+1) | |
367 | local recip = 0.5/s | |
368 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
369 | elseif i == 2 then | |
370 | local s = math.sqrt(m22-m00-m11+1) | |
371 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
372 | end | |
373 | end | |
374 | end | |
375 | ||
376 | ||
377 | ||
378 | ||
379 | ||
380 | ||
381 | ||
382 | ||
383 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
384 | if SinglePlayer then | |
385 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
386 | end | |
387 | local List = {} | |
388 | for i, v in pairs(workspace:GetChildren()) do | |
389 | if v:IsA("Model") then | |
390 | if v:findFirstChild("Torso") then | |
391 | if v ~= Character then | |
392 | if (v.Torso.Position - Position).magnitude <= Distance then | |
393 | table.insert(List, v) | |
394 | end | |
395 | end | |
396 | end | |
397 | end | |
398 | end | |
399 | return List | |
400 | end | |
401 | ||
402 | ||
403 | ||
404 | ||
405 | ||
406 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
407 | local xs, ys, zs = x + x, y + y, z + z | |
408 | local wx, wy, wz = w*xs, w*ys, w*zs | |
409 | local xx = x*xs | |
410 | local xy = x*ys | |
411 | local xz = x*zs | |
412 | local yy = y*ys | |
413 | local yz = y*zs | |
414 | local zz = z*zs | |
415 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
416 | end | |
417 | ||
418 | function QuaternionSlerp(a, b, t) | |
419 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
420 | local startInterp, finishInterp; | |
421 | if cosTheta >= 0.0001 then | |
422 | if (1 - cosTheta) > 0.0001 then | |
423 | local theta = math.acos(cosTheta) | |
424 | local invSinTheta = 1/math.sin(theta) | |
425 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
426 | finishInterp = math.sin(t*theta)*invSinTheta | |
427 | else | |
428 | startInterp = 1-t | |
429 | finishInterp = t | |
430 | end | |
431 | else | |
432 | if (1+cosTheta) > 0.0001 then | |
433 | local theta = math.acos(-cosTheta) | |
434 | local invSinTheta = 1/math.sin(theta) | |
435 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
436 | finishInterp = math.sin(t*theta)*invSinTheta | |
437 | else | |
438 | startInterp = t-1 | |
439 | finishInterp = t | |
440 | end | |
441 | end | |
442 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
443 | end | |
444 | ||
445 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
446 | ||
447 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
448 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
449 | end | |
450 | ||
451 | ||
452 | ||
453 | ||
454 | ||
455 | ||
456 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
457 | if hit.Parent==nil then | |
458 | return | |
459 | end | |
460 | h=hit.Parent:FindFirstChild("Humanoid") | |
461 | for _,v in pairs(hit.Parent:children()) do | |
462 | if v:IsA("Humanoid") then | |
463 | h=v | |
464 | end | |
465 | end | |
466 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
467 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
468 | end | |
469 | if hit.Parent.className=="Hat" then | |
470 | hit=hit.Parent.Parent:findFirstChild("Head") | |
471 | end | |
472 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
473 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
474 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
475 | return | |
476 | end]] | |
477 | -- hs(hit,1.2) | |
478 | c=Instance.new("ObjectValue") | |
479 | c.Name="creator" | |
480 | c.Value=game:service("Players").LocalPlayer | |
481 | c.Parent=h | |
482 | game:GetService("Debris"):AddItem(c,.5) | |
483 | Damage=math.random(minim,maxim) | |
484 | -- h:TakeDamage(Damage) | |
485 | blocked=false | |
486 | block=hit.Parent:findFirstChild("Block") | |
487 | if block~=nil then | |
488 | print(block.className) | |
489 | if block.className=="NumberValue" then | |
490 | if block.Value>0 then | |
491 | blocked=true | |
492 | if decreaseblock==nil then | |
493 | block.Value=block.Value-1 | |
494 | end | |
495 | end | |
496 | end | |
497 | if block.className=="IntValue" then | |
498 | if block.Value>0 then | |
499 | blocked=true | |
500 | if decreaseblock~=nil then | |
501 | block.Value=block.Value-1 | |
502 | end | |
503 | end | |
504 | end | |
505 | end | |
506 | if blocked==false then | |
507 | -- h:TakeDamage(Damage) | |
508 | h.Health=h.Health-Damage | |
509 | end | |
510 | ||
511 | ||
512 | if Type=="Knockdown" then | |
513 | hum=hit.Parent.Humanoid | |
514 | hum.PlatformStand=true | |
515 | coroutine.resume(coroutine.create(function(HHumanoid) | |
516 | swait(5) | |
517 | HHumanoid.PlatformStand=false | |
518 | end),hum) | |
519 | ||
520 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
521 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
522 | local bodvol=Instance.new("BodyVelocity") | |
523 | bodvol.velocity=angle*knockback | |
524 | bodvol.P=5000 | |
525 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
526 | bodvol.Parent=hit | |
527 | rl=Instance.new("BodyAngularVelocity") | |
528 | rl.P=30000 | |
529 | rl.maxTorque=Vector3.new(0,10,10)*5000 | |
530 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(2,4),math.random(-10,10)) | |
531 | rl.Parent=hit | |
532 | game:GetService("Debris"):AddItem(bodvol,.5) | |
533 | game:GetService("Debris"):AddItem(rl,.5) | |
534 | elseif Type=="Normal" then | |
535 | vp=Instance.new("BodyVelocity") | |
536 | vp.P=500 | |
537 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
538 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
539 | if KnockbackType==1 then | |
540 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
541 | elseif KnockbackType==2 then | |
542 | vp.velocity=Property.CFrame.lookVector*knockback | |
543 | end | |
544 | if knockback>0 then | |
545 | vp.Parent=hit.Parent.Torso | |
546 | end | |
547 | game:GetService("Debris"):AddItem(vp,.5) | |
548 | elseif Type=="Up" then | |
549 | local bodyVelocity=Instance.new("BodyVelocity") | |
550 | bodyVelocity.velocity=vt(0,40,0) | |
551 | bodyVelocity.P=1000 | |
552 | bodyVelocity.maxForce=Vector3.new(0, 1e+009, 0)--1e+009 | |
553 | bodyVelocity.Parent=hit | |
554 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
555 | rl=Instance.new("BodyAngularVelocity") | |
556 | rl.P=3000 | |
557 | rl.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
558 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
559 | rl.Parent=hit | |
560 | game:GetService("Debris"):AddItem(rl,.5) | |
561 | elseif Type=="Slam" then | |
562 | local bodyVelocity2=Instance.new("BodyVelocity") | |
563 | bodyVelocity2.velocity=vt(0,-4,0) | |
564 | bodyVelocity2.P=1000 | |
565 | bodyVelocity2.maxForce=Vector3.new(0,-1e+009,0) | |
566 | bodyVelocity2.Parent=hit | |
567 | game:GetService("Debris"):AddItem(bodyVelocity2,1) | |
568 | rl2=Instance.new("BodyAngularVelocity") | |
569 | rl2.P=3000 | |
570 | rl2.maxTorque=Vector3.new(5000,5000,5000)*50000 | |
571 | rl2.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
572 | rl2.Parent=hit | |
573 | game:GetService("Debris"):AddItem(rl2,.5) | |
574 | elseif Type=="Snare" then | |
575 | bp=Instance.new("BodyPosition") | |
576 | bp.P=2000 | |
577 | bp.D=100 | |
578 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
579 | bp.position=hit.Parent.Torso.Position | |
580 | bp.Parent=hit.Parent.Torso | |
581 | game:GetService("Debris"):AddItem(bp,1) | |
582 | elseif Type=="Target" then | |
583 | if Targetting==false then | |
584 | ZTarget=hit.Parent.Torso | |
585 | coroutine.resume(coroutine.create(function(Part) | |
586 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
587 | swait(5) | |
588 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
589 | end),ZTarget) | |
590 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
591 | targetgui=Instance.new("BillboardGui") | |
592 | targetgui.Parent=ZTarget | |
593 | targetgui.Size=UDim2.new(10,100,10,100) | |
594 | targ=Instance.new("ImageLabel") | |
595 | targ.Parent=targetgui | |
596 | targ.BackgroundTransparency=1 | |
597 | targ.Image="rbxassetid://4834067" | |
598 | targ.Size=UDim2.new(1,0,1,0) | |
599 | cam.CameraType="Scriptable" | |
600 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
601 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
602 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
603 | Targetting=true | |
604 | RocketTarget=ZTarget | |
605 | for i=1,Property do | |
606 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
607 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
608 | swait() | |
609 | end | |
610 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
611 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
612 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
613 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
614 | end | |
615 | Targetting=false | |
616 | RocketTarget=nil | |
617 | targetgui.Parent=nil | |
618 | cam.CameraType="Custom" | |
619 | end | |
620 | end | |
621 | ||
622 | ||
623 | ||
624 | ||
625 | ||
626 | ||
627 | ||
628 | ||
629 | debounce=Instance.new("BoolValue") | |
630 | debounce.Name="DebounceHit" | |
631 | debounce.Parent=hit.Parent | |
632 | debounce.Value=true | |
633 | game:GetService("Debris"):AddItem(debounce,Delay) | |
634 | c=Instance.new("ObjectValue") | |
635 | c.Name="creator" | |
636 | c.Value=Player | |
637 | c.Parent=h | |
638 | game:GetService("Debris"):AddItem(c,.5) | |
639 | CRIT=false | |
640 | hitDeb=true | |
641 | AttackPos=6 | |
642 | end | |
643 | end | |
644 | ||
645 | ||
646 | so = function(id,par,vol,pit) | |
647 | coroutine.resume(coroutine.create(function() | |
648 | local sou = Instance.new("Sound",par or workspace) | |
649 | sou.Volume=vol | |
650 | sou.Pitch=pit or 1 | |
651 | sou.SoundId=id | |
652 | swait() | |
653 | sou:play() | |
654 | game:GetService("Debris"):AddItem(sou,6) | |
655 | end)) | |
656 | end | |
657 | ||
658 | --save shoulders | |
659 | RSH, LSH=nil, nil | |
660 | --welds | |
661 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
662 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
663 | LH=Torso["Left Hip"] | |
664 | RH=Torso["Right Hip"] | |
665 | TorsoColor=Torso.BrickColor | |
666 | function NoOutline(Part) | |
667 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
668 | end | |
669 | player=Player | |
670 | ch=Character | |
671 | RSH=ch.Torso["Right Shoulder"] | |
672 | LSH=ch.Torso["Left Shoulder"] | |
673 | -- | |
674 | RSH.Parent=nil | |
675 | LSH.Parent=nil | |
676 | -- | |
677 | RW.Name="Right Shoulder" | |
678 | RW.Part0=ch.Torso | |
679 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
680 | RW.C1=cf(0, 0.5, 0) | |
681 | RW.Part1=ch["Right Arm"] | |
682 | RW.Parent=ch.Torso | |
683 | -- | |
684 | LW.Name="Left Shoulder" | |
685 | LW.Part0=ch.Torso | |
686 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
687 | LW.C1=cf(0, 0.5, 0) | |
688 | LW.Part1=ch["Left Arm"] | |
689 | LW.Parent=ch.Torso | |
690 | ||
691 | ||
692 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
693 | local wld = Instance.new("Weld", wp1) | |
694 | wld.Part0 = wp0 | |
695 | wld.Part1 = wp1 | |
696 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
697 | end | |
698 | ||
699 | ||
700 | newWeld(RootPart, Torso, 0, -1, 0) | |
701 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
702 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
703 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
704 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
705 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
706 | ||
707 | Player=game:GetService('Players').LocalPlayer | |
708 | Character=Player.Character | |
709 | mouse=Player:GetMouse() | |
710 | m=Instance.new('Model',Character) | |
711 | ||
712 | ||
713 | local function weldBetween(a, b) | |
714 | local weldd = Instance.new("ManualWeld") | |
715 | weldd.Part0 = a | |
716 | weldd.Part1 = b | |
717 | weldd.C0 = CFrame.new() | |
718 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
719 | weldd.Parent = a | |
720 | return weldd | |
721 | end | |
722 | ||
723 | ArtificialHB = Instance.new("BindableEvent", script) | |
724 | ArtificialHB.Name = "Heartbeat" | |
725 | ||
726 | script:WaitForChild("Heartbeat") | |
727 | ||
728 | frame = 1 / 60 | |
729 | tf = 0 | |
730 | allowframeloss = false | |
731 | tossremainder = false | |
732 | lastframe = tick() | |
733 | script.Heartbeat:Fire() | |
734 | ||
735 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
736 | tf = tf + s | |
737 | if tf >= frame then | |
738 | if allowframeloss then | |
739 | script.Heartbeat:Fire() | |
740 | lastframe = tick() | |
741 | else | |
742 | for i = 1, math.floor(tf / frame) do | |
743 | script.Heartbeat:Fire() | |
744 | end | |
745 | lastframe = tick() | |
746 | end | |
747 | if tossremainder then | |
748 | tf = 0 | |
749 | else | |
750 | tf = tf - frame * math.floor(tf / frame) | |
751 | end | |
752 | end | |
753 | end) | |
754 | ||
755 | function swait(num) | |
756 | if num == 0 or num == nil then | |
757 | ArtificialHB.Event:wait() | |
758 | else | |
759 | for i = 0, num do | |
760 | ArtificialHB.Event:wait() | |
761 | end | |
762 | end | |
763 | end | |
764 | ||
765 | ||
766 | ||
767 | ||
768 | ||
769 | ||
770 | function attackone() | |
771 | ||
772 | attack = true | |
773 | ||
774 | for i = 0,2,0.06 do | |
775 | swait() | |
776 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1) | |
777 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
778 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
779 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(-20*i)),.2) | |
780 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
781 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.2) | |
782 | ||
783 | end | |
784 | ||
785 | so("http://roblox.com/asset/?id=1022532343",LeftArm,1,1) | |
786 | ||
787 | con5=Hitbox2.Touched:connect(function(hit) | |
788 | if attackdebounce == false then | |
789 | attackdebounce = true | |
790 | Damagefunc(hit,13,27,math.random(5,15),"Normal",RootPart,0,1) | |
791 | so("http://roblox.com/asset/?id=573395724",LeftArm,1,1) | |
792 | wait(0.2) | |
793 | attackdebounce = false | |
794 | end | |
795 | end) | |
796 | ||
797 | for i = 0,1,0.12 do | |
798 | swait() | |
799 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
800 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
801 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
802 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.4) | |
803 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
804 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
805 | ||
806 | end | |
807 | con5:disconnect() | |
808 | attack = false | |
809 | end | |
810 | ||
811 | ||
812 | ||
813 | ||
814 | ||
815 | function thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga() | |
816 | attack = true | |
817 | ||
818 | --local GGyro = Instance.new("BodyPosition") | |
819 | local grab = nil | |
820 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
821 | if v:FindFirstChild('Torso') then | |
822 | Grabbed = true | |
823 | grab = v | |
824 | end | |
825 | end | |
826 | ||
827 | ||
828 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
829 | Grabbed = false | |
830 | attack = false | |
831 | for i = 1,300 do | |
832 | wait(0.4) | |
833 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1) | |
834 | Character:BreakJoints() | |
835 | end | |
836 | wait(2) | |
837 | end | |
838 | ||
839 | if grab == nil then | |
840 | print("Get to a vaild torso.") | |
841 | attack = false | |
842 | end | |
843 | ||
844 | ||
845 | ||
846 | if Grabbed == true then | |
847 | ||
848 | ok2 = Instance.new("Sound",grab.Head) | |
849 | ok2.Volume = 1 | |
850 | ok2.SoundId = "rbxassetid://681582832" | |
851 | ok2.Looped = false | |
852 | ||
853 | Fightmusic:Pause() | |
854 | grab.Torso.Anchored = true | |
855 | wait(2) | |
856 | ||
857 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
858 | for i = 0,1,0.10 do | |
859 | swait() | |
860 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
861 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
862 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
863 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
864 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
865 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
866 | ||
867 | end | |
868 | ||
869 | swait() | |
870 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
871 | ||
872 | for i = 0,1,0.10 do | |
873 | swait() | |
874 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
875 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
876 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
877 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
878 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
879 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
880 | ||
881 | end | |
882 | ||
883 | ||
884 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
885 | for i = 0,1,0.10 do | |
886 | swait() | |
887 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
888 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
889 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
890 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
891 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
892 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
893 | ||
894 | end | |
895 | ||
896 | swait() | |
897 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
898 | ||
899 | for i = 0,1,0.11 do | |
900 | swait() | |
901 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
902 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
903 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
904 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
905 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
906 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
907 | ||
908 | end | |
909 | ||
910 | ||
911 | ||
912 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
913 | for i = 0,1,0.11 do | |
914 | swait() | |
915 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
916 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
917 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
918 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
919 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
920 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
921 | ||
922 | end | |
923 | ||
924 | swait() | |
925 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
926 | ||
927 | for i = 0,1,0.12 do | |
928 | swait() | |
929 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
930 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
931 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
932 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
933 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
934 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
935 | ||
936 | end | |
937 | ||
938 | ||
939 | ||
940 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
941 | for i = 0,1,0.12 do | |
942 | swait() | |
943 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
944 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
945 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
946 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
947 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
948 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
949 | ||
950 | end | |
951 | ||
952 | swait() | |
953 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
954 | ||
955 | for i = 0,1,0.14 do | |
956 | swait() | |
957 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
958 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
959 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
960 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
961 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
962 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
963 | ||
964 | end | |
965 | ||
966 | ||
967 | ||
968 | ||
969 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
970 | for i = 0,1,0.15 do | |
971 | swait() | |
972 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
973 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
974 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
975 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
976 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
977 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
978 | ||
979 | end | |
980 | ||
981 | swait() | |
982 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
983 | ||
984 | for i = 0,1,0.16 do | |
985 | swait() | |
986 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
987 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
988 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
989 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
990 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
991 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
992 | ||
993 | end | |
994 | ||
995 | ||
996 | ||
997 | ||
998 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
999 | for i = 0,1,0.17 do | |
1000 | swait() | |
1001 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1002 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1003 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1004 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1005 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1006 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1007 | ||
1008 | end | |
1009 | ||
1010 | swait() | |
1011 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1012 | ||
1013 | for i = 0,1,0.18 do | |
1014 | swait() | |
1015 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1016 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1017 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1018 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1019 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1020 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1021 | ||
1022 | end | |
1023 | ||
1024 | ||
1025 | ||
1026 | ||
1027 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1028 | for i = 0,1,0.19 do | |
1029 | swait() | |
1030 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1031 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1032 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1033 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1034 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1035 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1036 | ||
1037 | end | |
1038 | ||
1039 | swait() | |
1040 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1041 | ||
1042 | for i = 0,1,0.20 do | |
1043 | swait() | |
1044 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1045 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1046 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1047 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1048 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1049 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1050 | ||
1051 | end | |
1052 | ||
1053 | ||
1054 | ||
1055 | ||
1056 | ||
1057 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1058 | for i = 0,1,0.21 do | |
1059 | swait() | |
1060 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1061 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1062 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1063 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1064 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1065 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1066 | ||
1067 | end | |
1068 | ||
1069 | swait() | |
1070 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1071 | ||
1072 | for i = 0,1,0.22 do | |
1073 | swait() | |
1074 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1075 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1076 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1077 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1078 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1079 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1080 | ||
1081 | end | |
1082 | ||
1083 | ||
1084 | ||
1085 | ||
1086 | ||
1087 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1088 | for i = 0,1,0.24 do | |
1089 | swait() | |
1090 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1091 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1092 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1093 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1094 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1095 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1096 | ||
1097 | end | |
1098 | ||
1099 | swait() | |
1100 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1101 | ||
1102 | for i = 0,1,0.25 do | |
1103 | swait() | |
1104 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1105 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1106 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1107 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1108 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1109 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1110 | ||
1111 | end | |
1112 | ||
1113 | ||
1114 | ||
1115 | ||
1116 | ||
1117 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1118 | for i = 0,1,0.26 do | |
1119 | swait() | |
1120 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1121 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1122 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1123 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1124 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1125 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1126 | ||
1127 | end | |
1128 | ||
1129 | swait() | |
1130 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1131 | ||
1132 | for i = 0,1,0.29 do | |
1133 | swait() | |
1134 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1135 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1136 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1137 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1138 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1139 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1140 | ||
1141 | end | |
1142 | ||
1143 | ||
1144 | ||
1145 | ||
1146 | ||
1147 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1148 | for i = 0,1,0.29 do | |
1149 | swait() | |
1150 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1151 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1152 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1153 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1154 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1155 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1156 | ||
1157 | end | |
1158 | ||
1159 | swait() | |
1160 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1161 | ||
1162 | for i = 0,1,0.29 do | |
1163 | swait() | |
1164 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1165 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1166 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1167 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1168 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1169 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1170 | ||
1171 | end | |
1172 | ||
1173 | ||
1174 | ||
1175 | ||
1176 | ||
1177 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1178 | for i = 0,1,0.29 do | |
1179 | swait() | |
1180 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1181 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1182 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1183 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1184 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1185 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1186 | ||
1187 | end | |
1188 | ||
1189 | swait() | |
1190 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1191 | ||
1192 | for i = 0,1,0.29 do | |
1193 | swait() | |
1194 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1195 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1196 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1197 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1198 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1199 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1200 | ||
1201 | end | |
1202 | ||
1203 | ||
1204 | ||
1205 | ||
1206 | ||
1207 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1208 | for i = 0,1,0.29 do | |
1209 | swait() | |
1210 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1211 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1212 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1213 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1214 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1215 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1216 | ||
1217 | end | |
1218 | ||
1219 | swait() | |
1220 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1221 | ||
1222 | for i = 0,1,0.34 do | |
1223 | swait() | |
1224 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1225 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1226 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1227 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1228 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1229 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1230 | ||
1231 | end | |
1232 | ||
1233 | ||
1234 | ||
1235 | ||
1236 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1237 | for i = 0,1,0.34 do | |
1238 | swait() | |
1239 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1240 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1241 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1242 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1243 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1244 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1245 | ||
1246 | end | |
1247 | ||
1248 | swait() | |
1249 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1250 | ||
1251 | for i = 0,1,0.34 do | |
1252 | swait() | |
1253 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1254 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1255 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1256 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1257 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1258 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1259 | ||
1260 | end | |
1261 | ||
1262 | ||
1263 | ||
1264 | ||
1265 | ||
1266 | ||
1267 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1268 | for i = 0,1,0.38 do | |
1269 | swait() | |
1270 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1271 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1272 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1273 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1274 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1275 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1276 | ||
1277 | end | |
1278 | ||
1279 | swait() | |
1280 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1281 | ||
1282 | for i = 0,1,0.42 do | |
1283 | swait() | |
1284 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1285 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1286 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1287 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1288 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1289 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1290 | ||
1291 | end | |
1292 | ||
1293 | ||
1294 | ||
1295 | ||
1296 | ||
1297 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1298 | for i = 0,1,0.44 do | |
1299 | swait() | |
1300 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1301 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1302 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1303 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1304 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1305 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1306 | ||
1307 | end | |
1308 | ||
1309 | swait() | |
1310 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1311 | ||
1312 | for i = 0,1,0.50 do | |
1313 | swait() | |
1314 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1315 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1316 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1317 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1318 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1319 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1320 | ||
1321 | end | |
1322 | ||
1323 | ||
1324 | ||
1325 | ||
1326 | ||
1327 | ||
1328 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1329 | for i = 0,1,0.50 do | |
1330 | swait() | |
1331 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1332 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1333 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1334 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1335 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1336 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1337 | ||
1338 | end | |
1339 | ||
1340 | swait() | |
1341 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1342 | ||
1343 | for i = 0,1,0.50 do | |
1344 | swait() | |
1345 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1346 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1347 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1348 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1349 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1350 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1351 | ||
1352 | end | |
1353 | ||
1354 | ||
1355 | ||
1356 | ||
1357 | ||
1358 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1359 | for i = 0,1,0.50 do | |
1360 | swait() | |
1361 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1362 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1363 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1364 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1365 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1366 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1367 | ||
1368 | end | |
1369 | ||
1370 | swait() | |
1371 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1372 | ||
1373 | for i = 0,1,0.50 do | |
1374 | swait() | |
1375 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1376 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1377 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1378 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1379 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1380 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1381 | ||
1382 | end | |
1383 | ||
1384 | ||
1385 | ||
1386 | ||
1387 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1388 | for i = 0,1,0.50 do | |
1389 | swait() | |
1390 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1391 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1392 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1393 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1394 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1395 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1396 | ||
1397 | end | |
1398 | ||
1399 | swait() | |
1400 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1401 | ||
1402 | for i = 0,1,0.50 do | |
1403 | swait() | |
1404 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1405 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1406 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1407 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1408 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1409 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1410 | ||
1411 | end | |
1412 | ||
1413 | ||
1414 | ||
1415 | ||
1416 | ||
1417 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1418 | for i = 0,1,0.50 do | |
1419 | swait() | |
1420 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1421 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1422 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1423 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1424 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1425 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1426 | ||
1427 | end | |
1428 | ||
1429 | swait() | |
1430 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1431 | ||
1432 | for i = 0,1,0.50 do | |
1433 | swait() | |
1434 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1435 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1436 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1437 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1438 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1439 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1440 | ||
1441 | end | |
1442 | ||
1443 | ||
1444 | ||
1445 | ||
1446 | ||
1447 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1448 | for i = 0,1,0.50 do | |
1449 | swait() | |
1450 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1451 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1452 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1453 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1454 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1455 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1456 | ||
1457 | end | |
1458 | ||
1459 | swait() | |
1460 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1461 | ||
1462 | for i = 0,1,0.50 do | |
1463 | swait() | |
1464 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1465 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1466 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1467 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1468 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1469 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1470 | ||
1471 | end | |
1472 | ||
1473 | ||
1474 | ||
1475 | ||
1476 | ||
1477 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1478 | for i = 0,1,0.50 do | |
1479 | swait() | |
1480 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1481 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1482 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1483 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1484 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1485 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1486 | ||
1487 | end | |
1488 | ||
1489 | swait() | |
1490 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1491 | ||
1492 | for i = 0,1,0.50 do | |
1493 | swait() | |
1494 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1495 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1496 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1497 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1498 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1499 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1500 | ||
1501 | end | |
1502 | ||
1503 | ||
1504 | ||
1505 | ||
1506 | ||
1507 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1508 | for i = 0,1,0.50 do | |
1509 | swait() | |
1510 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1511 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1512 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1513 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1514 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1515 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1516 | ||
1517 | end | |
1518 | ||
1519 | swait() | |
1520 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1521 | ||
1522 | for i = 0,1,0.50 do | |
1523 | swait() | |
1524 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1525 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1526 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1527 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1528 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1529 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1530 | ||
1531 | end | |
1532 | ||
1533 | ||
1534 | ||
1535 | ||
1536 | ||
1537 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1538 | for i = 0,1,0.50 do | |
1539 | swait() | |
1540 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1541 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1542 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1543 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1544 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1545 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1546 | ||
1547 | end | |
1548 | ||
1549 | swait() | |
1550 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1551 | ||
1552 | for i = 0,1,0.50 do | |
1553 | swait() | |
1554 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1555 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1556 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1557 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1558 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1559 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1560 | ||
1561 | end | |
1562 | ||
1563 | ||
1564 | ||
1565 | ||
1566 | ||
1567 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1568 | for i = 0,1,0.50 do | |
1569 | swait() | |
1570 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1571 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1572 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1573 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1574 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1575 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1576 | ||
1577 | end | |
1578 | ||
1579 | swait() | |
1580 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1581 | ||
1582 | for i = 0,1,0.50 do | |
1583 | swait() | |
1584 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1585 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1586 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1587 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1588 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1589 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1590 | ||
1591 | end | |
1592 | ||
1593 | ||
1594 | ||
1595 | ||
1596 | ||
1597 | ||
1598 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1599 | for i = 0,1,0.50 do | |
1600 | swait() | |
1601 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1602 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1603 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1604 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1605 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1606 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1607 | ||
1608 | end | |
1609 | ||
1610 | swait() | |
1611 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1612 | ||
1613 | for i = 0,1,0.50 do | |
1614 | swait() | |
1615 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1616 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1617 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1618 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1619 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1620 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1621 | ||
1622 | end | |
1623 | ||
1624 | ||
1625 | ||
1626 | ||
1627 | ||
1628 | ||
1629 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1630 | for i = 0,1,0.50 do | |
1631 | swait() | |
1632 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1633 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1634 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1635 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1636 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1637 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1638 | ||
1639 | end | |
1640 | ||
1641 | swait() | |
1642 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1643 | ||
1644 | for i = 0,1,0.50 do | |
1645 | swait() | |
1646 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1647 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1648 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1649 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1650 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1651 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1652 | ||
1653 | end | |
1654 | ||
1655 | ||
1656 | ||
1657 | ||
1658 | ||
1659 | ||
1660 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1661 | for i = 0,1,0.50 do | |
1662 | swait() | |
1663 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1664 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1665 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1666 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1667 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1668 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1669 | ||
1670 | end | |
1671 | ||
1672 | swait() | |
1673 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1674 | ||
1675 | for i = 0,1,0.50 do | |
1676 | swait() | |
1677 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1678 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1679 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1680 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1681 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1682 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1683 | ||
1684 | end | |
1685 | ||
1686 | ||
1687 | ||
1688 | ||
1689 | ||
1690 | ||
1691 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1692 | for i = 0,1,0.50 do | |
1693 | swait() | |
1694 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1695 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1696 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1697 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1698 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1699 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1700 | ||
1701 | end | |
1702 | ||
1703 | swait() | |
1704 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1705 | ||
1706 | for i = 0,1,0.50 do | |
1707 | swait() | |
1708 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1709 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1710 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1711 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1712 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1713 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1714 | ||
1715 | end | |
1716 | ||
1717 | ||
1718 | ||
1719 | ||
1720 | ||
1721 | ||
1722 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1723 | for i = 0,1,0.50 do | |
1724 | swait() | |
1725 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1726 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1727 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1728 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1729 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1730 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1731 | ||
1732 | end | |
1733 | ||
1734 | swait() | |
1735 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1736 | ||
1737 | for i = 0,1,0.50 do | |
1738 | swait() | |
1739 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1740 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1741 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1742 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1743 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1744 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1745 | ||
1746 | end | |
1747 | ||
1748 | ||
1749 | ||
1750 | ||
1751 | ||
1752 | ||
1753 | ||
1754 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1755 | for i = 0,1,0.50 do | |
1756 | swait() | |
1757 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1758 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1759 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1760 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1761 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1762 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1763 | ||
1764 | end | |
1765 | ||
1766 | swait() | |
1767 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1768 | ||
1769 | for i = 0,1,0.50 do | |
1770 | swait() | |
1771 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1772 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1775 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1776 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1777 | ||
1778 | end | |
1779 | ||
1780 | ||
1781 | ||
1782 | ||
1783 | ||
1784 | ||
1785 | ||
1786 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1787 | for i = 0,1,0.50 do | |
1788 | swait() | |
1789 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1790 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1791 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1792 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1793 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1794 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1795 | ||
1796 | end | |
1797 | ||
1798 | swait() | |
1799 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1800 | ||
1801 | for i = 0,1,0.50 do | |
1802 | swait() | |
1803 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1804 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1805 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1806 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1807 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1808 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1809 | ||
1810 | end | |
1811 | ||
1812 | ||
1813 | ||
1814 | ||
1815 | ||
1816 | ||
1817 | ||
1818 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1819 | for i = 0,1,0.50 do | |
1820 | swait() | |
1821 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1822 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1823 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1824 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1825 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1826 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1827 | ||
1828 | end | |
1829 | ||
1830 | swait() | |
1831 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1832 | ||
1833 | for i = 0,1,0.50 do | |
1834 | swait() | |
1835 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1836 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1837 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1838 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1839 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1840 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1841 | ||
1842 | end | |
1843 | ||
1844 | ||
1845 | ||
1846 | ||
1847 | ||
1848 | ||
1849 | ||
1850 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1851 | for i = 0,1,0.50 do | |
1852 | swait() | |
1853 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1854 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1855 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1856 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1857 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1858 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1859 | ||
1860 | end | |
1861 | ||
1862 | swait() | |
1863 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1864 | ||
1865 | for i = 0,1,0.50 do | |
1866 | swait() | |
1867 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1868 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1869 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1870 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1871 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1872 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1873 | ||
1874 | end | |
1875 | ||
1876 | ||
1877 | ||
1878 | ||
1879 | ||
1880 | ||
1881 | ||
1882 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1883 | for i = 0,1,0.50 do | |
1884 | swait() | |
1885 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1886 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1887 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1888 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1889 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1890 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1891 | ||
1892 | end | |
1893 | ||
1894 | swait() | |
1895 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1896 | ||
1897 | for i = 0,1,0.50 do | |
1898 | swait() | |
1899 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1900 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1901 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1902 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1903 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1904 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1905 | ||
1906 | end | |
1907 | ||
1908 | ||
1909 | ||
1910 | ||
1911 | ||
1912 | ||
1913 | ||
1914 | ||
1915 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1916 | for i = 0,1,0.50 do | |
1917 | swait() | |
1918 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1919 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1920 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1921 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1922 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1923 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1924 | ||
1925 | end | |
1926 | ||
1927 | swait() | |
1928 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1929 | ||
1930 | for i = 0,1,0.50 do | |
1931 | swait() | |
1932 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1933 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1934 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1935 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1936 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1937 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1938 | ||
1939 | end | |
1940 | ||
1941 | ||
1942 | ||
1943 | ||
1944 | ||
1945 | ||
1946 | ||
1947 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1948 | for i = 0,1,0.50 do | |
1949 | swait() | |
1950 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1951 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1952 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1953 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1954 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1955 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1956 | ||
1957 | end | |
1958 | ||
1959 | swait() | |
1960 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1961 | ||
1962 | for i = 0,1,0.50 do | |
1963 | swait() | |
1964 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1965 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1966 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1967 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1968 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1969 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
1970 | ||
1971 | end | |
1972 | ||
1973 | ||
1974 | ||
1975 | ||
1976 | ||
1977 | ||
1978 | ||
1979 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
1980 | for i = 0,1,0.50 do | |
1981 | swait() | |
1982 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
1983 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
1984 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
1985 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
1986 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
1987 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
1988 | ||
1989 | end | |
1990 | ||
1991 | swait() | |
1992 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
1993 | ||
1994 | for i = 0,1,0.50 do | |
1995 | swait() | |
1996 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
1997 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
1998 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
1999 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2000 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2001 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2002 | ||
2003 | end | |
2004 | ||
2005 | ||
2006 | ||
2007 | ||
2008 | ||
2009 | ||
2010 | ||
2011 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2012 | for i = 0,1,0.50 do | |
2013 | swait() | |
2014 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2015 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2016 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2017 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2018 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2019 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2020 | ||
2021 | end | |
2022 | ||
2023 | swait() | |
2024 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2025 | ||
2026 | for i = 0,1,0.50 do | |
2027 | swait() | |
2028 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2029 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2030 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2031 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2032 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2033 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2034 | ||
2035 | end | |
2036 | ||
2037 | ||
2038 | ||
2039 | ||
2040 | ||
2041 | ||
2042 | ||
2043 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2044 | for i = 0,1,0.50 do | |
2045 | swait() | |
2046 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2047 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2048 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2049 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2050 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2051 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2052 | ||
2053 | end | |
2054 | ||
2055 | swait() | |
2056 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2057 | ||
2058 | for i = 0,1,0.50 do | |
2059 | swait() | |
2060 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2061 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2062 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2063 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2064 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2065 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2066 | ||
2067 | end | |
2068 | ||
2069 | ||
2070 | ||
2071 | ||
2072 | ||
2073 | ||
2074 | ||
2075 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2076 | for i = 0,1,0.50 do | |
2077 | swait() | |
2078 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2079 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2080 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2081 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2082 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2083 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2084 | ||
2085 | end | |
2086 | ||
2087 | swait() | |
2088 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2089 | ||
2090 | for i = 0,1,0.50 do | |
2091 | swait() | |
2092 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2093 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2094 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2095 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2096 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2097 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2098 | ||
2099 | end | |
2100 | ||
2101 | ||
2102 | ||
2103 | ||
2104 | ||
2105 | ||
2106 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2107 | for i = 0,1,0.50 do | |
2108 | swait() | |
2109 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2110 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2111 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2113 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2114 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2115 | ||
2116 | end | |
2117 | ||
2118 | swait() | |
2119 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2120 | ||
2121 | for i = 0,1,0.50 do | |
2122 | swait() | |
2123 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2124 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2125 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2126 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2127 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2128 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2129 | ||
2130 | end | |
2131 | ||
2132 | ||
2133 | ||
2134 | ||
2135 | ||
2136 | ||
2137 | ||
2138 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2139 | for i = 0,1,0.50 do | |
2140 | swait() | |
2141 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2142 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2143 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2144 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2145 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2146 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2147 | ||
2148 | end | |
2149 | ||
2150 | swait() | |
2151 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2152 | ||
2153 | for i = 0,1,0.50 do | |
2154 | swait() | |
2155 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2156 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2157 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2158 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2159 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2160 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2161 | ||
2162 | end | |
2163 | ||
2164 | ||
2165 | ||
2166 | ||
2167 | ||
2168 | ||
2169 | ||
2170 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2171 | for i = 0,1,0.50 do | |
2172 | swait() | |
2173 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2174 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2175 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2176 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2177 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2178 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2179 | ||
2180 | end | |
2181 | ||
2182 | swait() | |
2183 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2184 | ||
2185 | for i = 0,1,0.50 do | |
2186 | swait() | |
2187 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2188 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2189 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2190 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2191 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2192 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2193 | ||
2194 | end | |
2195 | ||
2196 | ||
2197 | ||
2198 | ||
2199 | ||
2200 | ||
2201 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2202 | for i = 0,1,0.50 do | |
2203 | swait() | |
2204 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2205 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2206 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2207 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2208 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2209 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2210 | ||
2211 | end | |
2212 | ||
2213 | swait() | |
2214 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2215 | ||
2216 | for i = 0,1,0.50 do | |
2217 | swait() | |
2218 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2219 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2220 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2221 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2222 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2223 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2224 | ||
2225 | end | |
2226 | ||
2227 | ||
2228 | ||
2229 | ||
2230 | ||
2231 | ||
2232 | ||
2233 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2234 | for i = 0,1,0.50 do | |
2235 | swait() | |
2236 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2237 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2238 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2239 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2240 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2241 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2242 | ||
2243 | end | |
2244 | ||
2245 | swait() | |
2246 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2247 | ||
2248 | for i = 0,1,0.50 do | |
2249 | swait() | |
2250 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2251 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2252 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2253 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2254 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2255 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2256 | ||
2257 | end | |
2258 | ||
2259 | ||
2260 | ||
2261 | ||
2262 | ||
2263 | ||
2264 | ||
2265 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2266 | for i = 0,1,0.50 do | |
2267 | swait() | |
2268 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2269 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2270 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2271 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2272 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2273 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2274 | ||
2275 | end | |
2276 | ||
2277 | swait() | |
2278 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2279 | ||
2280 | for i = 0,1,0.50 do | |
2281 | swait() | |
2282 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2283 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2284 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2285 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2286 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2287 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2288 | ||
2289 | end | |
2290 | ||
2291 | ||
2292 | ||
2293 | ||
2294 | ||
2295 | ||
2296 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2297 | for i = 0,1,0.50 do | |
2298 | swait() | |
2299 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2300 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2301 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2302 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2303 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2304 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2305 | ||
2306 | end | |
2307 | ||
2308 | swait() | |
2309 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2310 | ||
2311 | for i = 0,1,0.50 do | |
2312 | swait() | |
2313 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2314 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2315 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2316 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2317 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2318 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2319 | ||
2320 | end | |
2321 | ||
2322 | ||
2323 | ||
2324 | ||
2325 | ||
2326 | ||
2327 | ||
2328 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2329 | for i = 0,1,0.50 do | |
2330 | swait() | |
2331 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2332 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2333 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2334 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2335 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2336 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2337 | ||
2338 | end | |
2339 | ||
2340 | swait() | |
2341 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2342 | ||
2343 | for i = 0,1,0.50 do | |
2344 | swait() | |
2345 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2346 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2347 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2348 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2349 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2350 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2351 | ||
2352 | end | |
2353 | ||
2354 | ||
2355 | ||
2356 | ||
2357 | ||
2358 | ||
2359 | ||
2360 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2361 | for i = 0,1,0.50 do | |
2362 | swait() | |
2363 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2364 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2365 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2366 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2367 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2368 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2369 | ||
2370 | end | |
2371 | ||
2372 | swait() | |
2373 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2374 | ||
2375 | for i = 0,1,0.50 do | |
2376 | swait() | |
2377 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2378 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2379 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2380 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2381 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2382 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2383 | ||
2384 | end | |
2385 | ||
2386 | ||
2387 | ||
2388 | ||
2389 | ||
2390 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2391 | for i = 0,1,0.50 do | |
2392 | swait() | |
2393 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2394 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2395 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2396 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2397 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2398 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2399 | ||
2400 | end | |
2401 | ||
2402 | swait() | |
2403 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2404 | ||
2405 | for i = 0,1,0.50 do | |
2406 | swait() | |
2407 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2408 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2409 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2410 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2411 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2412 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2413 | ||
2414 | end | |
2415 | ||
2416 | ||
2417 | ||
2418 | ||
2419 | ||
2420 | ||
2421 | ||
2422 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2423 | for i = 0,1,0.50 do | |
2424 | swait() | |
2425 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2426 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2427 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2428 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2429 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2430 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2431 | ||
2432 | end | |
2433 | ||
2434 | swait() | |
2435 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2436 | ||
2437 | for i = 0,1,0.50 do | |
2438 | swait() | |
2439 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2440 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2441 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2442 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2443 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2444 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2445 | ||
2446 | end | |
2447 | ||
2448 | ||
2449 | ||
2450 | ||
2451 | ||
2452 | ||
2453 | ||
2454 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2455 | for i = 0,1,0.50 do | |
2456 | swait() | |
2457 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2458 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2459 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2460 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2461 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2462 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2463 | ||
2464 | end | |
2465 | ||
2466 | swait() | |
2467 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2468 | ||
2469 | for i = 0,1,0.50 do | |
2470 | swait() | |
2471 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2472 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2473 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2474 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2475 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2476 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2477 | ||
2478 | end | |
2479 | ||
2480 | ||
2481 | ||
2482 | ||
2483 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2484 | for i = 0,1,0.50 do | |
2485 | swait() | |
2486 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2487 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2488 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2489 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2490 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2491 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2492 | ||
2493 | end | |
2494 | ||
2495 | swait() | |
2496 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2497 | ||
2498 | for i = 0,1,0.50 do | |
2499 | swait() | |
2500 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2501 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2502 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2503 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2504 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2505 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2506 | ||
2507 | end | |
2508 | ||
2509 | ||
2510 | ||
2511 | ||
2512 | ||
2513 | ||
2514 | ||
2515 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2516 | for i = 0,1,0.50 do | |
2517 | swait() | |
2518 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2519 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2520 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2521 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2522 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2523 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2524 | ||
2525 | end | |
2526 | ||
2527 | swait() | |
2528 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2529 | ||
2530 | for i = 0,1,0.50 do | |
2531 | swait() | |
2532 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2533 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2534 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2535 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2536 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2537 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2538 | ||
2539 | end | |
2540 | ||
2541 | ||
2542 | ||
2543 | ||
2544 | ||
2545 | ||
2546 | ||
2547 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2548 | for i = 0,1,0.50 do | |
2549 | swait() | |
2550 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2551 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2552 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2553 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2554 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2555 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2556 | ||
2557 | end | |
2558 | ||
2559 | swait() | |
2560 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2561 | ||
2562 | for i = 0,1,0.50 do | |
2563 | swait() | |
2564 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2565 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2566 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2567 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2568 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2569 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2570 | ||
2571 | end | |
2572 | ||
2573 | ||
2574 | ||
2575 | ||
2576 | ||
2577 | ||
2578 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2579 | for i = 0,1,0.50 do | |
2580 | swait() | |
2581 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2582 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2583 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2584 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2585 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2586 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2587 | ||
2588 | end | |
2589 | ||
2590 | swait() | |
2591 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2592 | ||
2593 | for i = 0,1,0.50 do | |
2594 | swait() | |
2595 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2596 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2597 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2598 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2599 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2600 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2601 | ||
2602 | end | |
2603 | ||
2604 | ||
2605 | ||
2606 | ||
2607 | ||
2608 | ||
2609 | ||
2610 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2611 | for i = 0,1,0.50 do | |
2612 | swait() | |
2613 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2614 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2615 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2616 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2617 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2618 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2619 | ||
2620 | end | |
2621 | ||
2622 | swait() | |
2623 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2624 | ||
2625 | for i = 0,1,0.50 do | |
2626 | swait() | |
2627 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2628 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2629 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2630 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2631 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2632 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2633 | ||
2634 | end | |
2635 | ||
2636 | ||
2637 | ||
2638 | ||
2639 | ||
2640 | ||
2641 | ||
2642 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2643 | for i = 0,1,0.50 do | |
2644 | swait() | |
2645 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2646 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2647 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2648 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2649 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2650 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2651 | ||
2652 | end | |
2653 | ||
2654 | swait() | |
2655 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2656 | ||
2657 | for i = 0,1,0.50 do | |
2658 | swait() | |
2659 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2660 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2661 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2662 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2663 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2664 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2665 | ||
2666 | end | |
2667 | ||
2668 | ||
2669 | ||
2670 | ||
2671 | ||
2672 | ||
2673 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2674 | for i = 0,1,0.50 do | |
2675 | swait() | |
2676 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2677 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2678 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2679 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2680 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2681 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2682 | ||
2683 | end | |
2684 | ||
2685 | swait() | |
2686 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2687 | ||
2688 | for i = 0,1,0.50 do | |
2689 | swait() | |
2690 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2691 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2692 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2693 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2694 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2695 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2696 | ||
2697 | end | |
2698 | ||
2699 | ||
2700 | ||
2701 | ||
2702 | ||
2703 | ||
2704 | ||
2705 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2706 | for i = 0,1,0.50 do | |
2707 | swait() | |
2708 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2709 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2710 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2711 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2712 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2713 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2714 | ||
2715 | end | |
2716 | ||
2717 | swait() | |
2718 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2719 | ||
2720 | for i = 0,1,0.50 do | |
2721 | swait() | |
2722 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2723 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2724 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2725 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2726 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2727 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2728 | ||
2729 | end | |
2730 | ||
2731 | ||
2732 | ||
2733 | ||
2734 | ||
2735 | ||
2736 | ||
2737 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2738 | for i = 0,1,0.50 do | |
2739 | swait() | |
2740 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2741 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2742 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2743 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2744 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2745 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2746 | ||
2747 | end | |
2748 | ||
2749 | swait() | |
2750 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2751 | ||
2752 | for i = 0,1,0.50 do | |
2753 | swait() | |
2754 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2755 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2756 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2757 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2758 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2759 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2760 | ||
2761 | end | |
2762 | ||
2763 | ||
2764 | ||
2765 | ||
2766 | ||
2767 | ||
2768 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2769 | for i = 0,1,0.50 do | |
2770 | swait() | |
2771 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2772 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2773 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2774 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2775 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2776 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2777 | ||
2778 | end | |
2779 | ||
2780 | swait() | |
2781 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2782 | ||
2783 | for i = 0,1,0.50 do | |
2784 | swait() | |
2785 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2786 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2787 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2788 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2789 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2790 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2791 | ||
2792 | end | |
2793 | ||
2794 | ||
2795 | ||
2796 | ||
2797 | ||
2798 | ||
2799 | ||
2800 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2801 | for i = 0,1,0.50 do | |
2802 | swait() | |
2803 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2804 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2805 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2806 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2807 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2808 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2809 | ||
2810 | end | |
2811 | ||
2812 | swait() | |
2813 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2814 | ||
2815 | for i = 0,1,0.50 do | |
2816 | swait() | |
2817 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2818 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2819 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2820 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2821 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2822 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2823 | ||
2824 | end | |
2825 | ||
2826 | ||
2827 | ||
2828 | ||
2829 | ||
2830 | ||
2831 | ||
2832 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2833 | for i = 0,1,0.55 do | |
2834 | swait() | |
2835 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2836 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2837 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2838 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2839 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2840 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2841 | ||
2842 | end | |
2843 | ||
2844 | swait() | |
2845 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2846 | ||
2847 | for i = 0,1,0.55 do | |
2848 | swait() | |
2849 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2850 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2851 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2852 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2853 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2854 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2855 | ||
2856 | end | |
2857 | ||
2858 | ||
2859 | ||
2860 | ||
2861 | ||
2862 | ||
2863 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2864 | for i = 0,1,0.60 do | |
2865 | swait() | |
2866 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2867 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2868 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2869 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2870 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2871 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2872 | ||
2873 | end | |
2874 | ||
2875 | swait() | |
2876 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2877 | ||
2878 | for i = 0,1,0.60 do | |
2879 | swait() | |
2880 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2881 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2882 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2883 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2884 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2885 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2886 | ||
2887 | end | |
2888 | ||
2889 | ||
2890 | ||
2891 | ||
2892 | ||
2893 | ||
2894 | ||
2895 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2896 | for i = 0,1,0.65 do | |
2897 | swait() | |
2898 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2899 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2900 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2901 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2902 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2903 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2904 | ||
2905 | end | |
2906 | ||
2907 | swait() | |
2908 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2909 | ||
2910 | for i = 0,1,0.65 do | |
2911 | swait() | |
2912 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2913 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2914 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2915 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2916 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2917 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2918 | ||
2919 | end | |
2920 | ||
2921 | ||
2922 | ||
2923 | ||
2924 | ||
2925 | ||
2926 | ||
2927 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2928 | for i = 0,1,0.70 do | |
2929 | swait() | |
2930 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2931 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2932 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2933 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2934 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2935 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2936 | ||
2937 | end | |
2938 | ||
2939 | swait() | |
2940 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2941 | ||
2942 | for i = 0,1,0.70 do | |
2943 | swait() | |
2944 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2945 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2946 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2947 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2948 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2949 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2950 | ||
2951 | end | |
2952 | ||
2953 | ||
2954 | ||
2955 | ||
2956 | ||
2957 | ||
2958 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2959 | for i = 0,1,0.75 do | |
2960 | swait() | |
2961 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2962 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2963 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2964 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2965 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2966 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2967 | ||
2968 | end | |
2969 | ||
2970 | swait() | |
2971 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
2972 | ||
2973 | for i = 0,1,0.75 do | |
2974 | swait() | |
2975 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
2976 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
2977 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
2978 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
2979 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2980 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
2981 | ||
2982 | end | |
2983 | ||
2984 | ||
2985 | ||
2986 | ||
2987 | ||
2988 | ||
2989 | ||
2990 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
2991 | for i = 0,1,0.80 do | |
2992 | swait() | |
2993 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
2994 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
2995 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
2996 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
2997 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
2998 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
2999 | ||
3000 | end | |
3001 | ||
3002 | swait() | |
3003 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3004 | ||
3005 | for i = 0,1,0.80 do | |
3006 | swait() | |
3007 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3008 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3009 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3010 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3011 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3012 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3013 | ||
3014 | end | |
3015 | ||
3016 | ||
3017 | ||
3018 | ||
3019 | ||
3020 | ||
3021 | ||
3022 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3023 | for i = 0,1,0.85 do | |
3024 | swait() | |
3025 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3026 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3027 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3028 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3029 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3030 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3031 | ||
3032 | end | |
3033 | ||
3034 | swait() | |
3035 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3036 | ||
3037 | for i = 0,1,0.85 do | |
3038 | swait() | |
3039 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3040 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3041 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3042 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3043 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3044 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3045 | ||
3046 | end | |
3047 | ||
3048 | ||
3049 | ||
3050 | ||
3051 | ||
3052 | ||
3053 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3054 | for i = 0,1,0.90 do | |
3055 | swait() | |
3056 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3057 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3058 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3059 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3060 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3061 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3062 | ||
3063 | end | |
3064 | ||
3065 | swait() | |
3066 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3067 | ||
3068 | for i = 0,1,0.90 do | |
3069 | swait() | |
3070 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3071 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3072 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3073 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3074 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3075 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3076 | ||
3077 | end | |
3078 | ||
3079 | ||
3080 | ||
3081 | ||
3082 | ||
3083 | ||
3084 | ||
3085 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3086 | for i = 0,1,0.95 do | |
3087 | swait() | |
3088 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3089 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3090 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3091 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3092 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3093 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3094 | ||
3095 | end | |
3096 | ||
3097 | swait() | |
3098 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3099 | ||
3100 | for i = 0,1,0.95 do | |
3101 | swait() | |
3102 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3103 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3104 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3105 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3106 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3107 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3108 | ||
3109 | end | |
3110 | ||
3111 | ||
3112 | ||
3113 | ||
3114 | ||
3115 | ||
3116 | ||
3117 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3118 | for i = 0,1,0.99 do | |
3119 | swait() | |
3120 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3121 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3122 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3123 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3124 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3125 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3126 | ||
3127 | end | |
3128 | ||
3129 | swait() | |
3130 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3131 | ||
3132 | for i = 0,1,0.99 do | |
3133 | swait() | |
3134 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3135 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3136 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3137 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3138 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3139 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3140 | ||
3141 | end | |
3142 | ||
3143 | ||
3144 | ||
3145 | ||
3146 | ||
3147 | ||
3148 | ||
3149 | ||
3150 | ||
3151 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3152 | for i = 0,1,0.99 do | |
3153 | swait() | |
3154 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3155 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3156 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3157 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3158 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3159 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3160 | ||
3161 | end | |
3162 | ||
3163 | swait() | |
3164 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3165 | ||
3166 | for i = 0,1,0.99 do | |
3167 | swait() | |
3168 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3169 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3170 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3171 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3172 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3173 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3174 | ||
3175 | end | |
3176 | ||
3177 | ||
3178 | ||
3179 | ||
3180 | ||
3181 | ||
3182 | ||
3183 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3184 | for i = 0,1,0.99 do | |
3185 | swait() | |
3186 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3187 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3188 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3189 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3190 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3191 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3192 | ||
3193 | end | |
3194 | ||
3195 | swait() | |
3196 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3197 | ||
3198 | for i = 0,1,0.99 do | |
3199 | swait() | |
3200 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3201 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3202 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3203 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3204 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3205 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3206 | ||
3207 | end | |
3208 | ||
3209 | ||
3210 | ||
3211 | ||
3212 | ||
3213 | ||
3214 | ||
3215 | ||
3216 | ||
3217 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3218 | for i = 0,1,0.99 do | |
3219 | swait() | |
3220 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3221 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3222 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3223 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3224 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3225 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3226 | ||
3227 | end | |
3228 | ||
3229 | swait() | |
3230 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3231 | ||
3232 | for i = 0,1,0.99 do | |
3233 | swait() | |
3234 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3235 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3236 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3237 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3238 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3239 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3240 | ||
3241 | end | |
3242 | ||
3243 | ||
3244 | ||
3245 | ||
3246 | ||
3247 | ||
3248 | ||
3249 | ||
3250 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3251 | for i = 0,1,0.99 do | |
3252 | swait() | |
3253 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3254 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3255 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3256 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3257 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3258 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3259 | ||
3260 | end | |
3261 | ||
3262 | swait() | |
3263 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3264 | ||
3265 | for i = 0,1,0.99 do | |
3266 | swait() | |
3267 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3268 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3269 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3270 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3271 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3272 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3273 | ||
3274 | end | |
3275 | ||
3276 | ||
3277 | ||
3278 | ||
3279 | ||
3280 | ||
3281 | ||
3282 | ||
3283 | ||
3284 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3285 | for i = 0,1,0.99 do | |
3286 | swait() | |
3287 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3288 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3289 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3290 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3291 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3292 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3293 | ||
3294 | end | |
3295 | ||
3296 | swait() | |
3297 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3298 | ||
3299 | for i = 0,1,0.99 do | |
3300 | swait() | |
3301 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3302 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3303 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3304 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3305 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3306 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3307 | ||
3308 | end | |
3309 | ||
3310 | ||
3311 | ||
3312 | ||
3313 | ||
3314 | ||
3315 | ||
3316 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3317 | for i = 0,1,0.99 do | |
3318 | swait() | |
3319 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3320 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3321 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3322 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3323 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3324 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3325 | ||
3326 | end | |
3327 | ||
3328 | swait() | |
3329 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3330 | ||
3331 | for i = 0,1,0.99 do | |
3332 | swait() | |
3333 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3334 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3335 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3336 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3337 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3338 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3339 | ||
3340 | end | |
3341 | ||
3342 | ||
3343 | ||
3344 | ||
3345 | ||
3346 | ||
3347 | ||
3348 | ||
3349 | ||
3350 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3351 | for i = 0,1,0.99 do | |
3352 | swait() | |
3353 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3354 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3355 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3356 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3357 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3358 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3359 | ||
3360 | end | |
3361 | ||
3362 | swait() | |
3363 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3364 | ||
3365 | for i = 0,1,0.99 do | |
3366 | swait() | |
3367 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3368 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3369 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3370 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3371 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3372 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3373 | ||
3374 | end | |
3375 | ||
3376 | ||
3377 | ||
3378 | ||
3379 | ||
3380 | ||
3381 | ||
3382 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3383 | for i = 0,1,0.99 do | |
3384 | swait() | |
3385 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3386 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3387 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3388 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3389 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3390 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3391 | ||
3392 | end | |
3393 | ||
3394 | swait() | |
3395 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3396 | ||
3397 | for i = 0,1,0.99 do | |
3398 | swait() | |
3399 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3400 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3401 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3402 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3403 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3404 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3405 | ||
3406 | end | |
3407 | ||
3408 | ||
3409 | ||
3410 | ||
3411 | ||
3412 | ||
3413 | ||
3414 | ||
3415 | ||
3416 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3417 | for i = 0,1,0.99 do | |
3418 | swait() | |
3419 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3420 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3421 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3422 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3423 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3424 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3425 | ||
3426 | end | |
3427 | ||
3428 | swait() | |
3429 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3430 | ||
3431 | for i = 0,1,0.99 do | |
3432 | swait() | |
3433 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3434 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3435 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3436 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3437 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3438 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3439 | ||
3440 | end | |
3441 | ||
3442 | ||
3443 | ||
3444 | ||
3445 | ||
3446 | ||
3447 | ||
3448 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3449 | for i = 0,1,0.99 do | |
3450 | swait() | |
3451 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3452 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3453 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3454 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3455 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3456 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3457 | ||
3458 | end | |
3459 | ||
3460 | swait() | |
3461 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3462 | ||
3463 | for i = 0,1,0.99 do | |
3464 | swait() | |
3465 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3466 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3467 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3468 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3469 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3470 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3471 | ||
3472 | end | |
3473 | ||
3474 | ||
3475 | ||
3476 | ||
3477 | ||
3478 | ||
3479 | ||
3480 | ||
3481 | ||
3482 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3483 | for i = 0,1,0.99 do | |
3484 | swait() | |
3485 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3486 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3487 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3488 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3489 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3490 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3491 | ||
3492 | end | |
3493 | ||
3494 | swait() | |
3495 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3496 | ||
3497 | for i = 0,1,0.99 do | |
3498 | swait() | |
3499 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3500 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3501 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3502 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3503 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3504 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3505 | ||
3506 | end | |
3507 | ||
3508 | ||
3509 | ||
3510 | ||
3511 | ||
3512 | ||
3513 | ||
3514 | ||
3515 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3516 | for i = 0,1,0.99 do | |
3517 | swait() | |
3518 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3519 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3520 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3521 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3522 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3523 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3524 | ||
3525 | end | |
3526 | ||
3527 | swait() | |
3528 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3529 | ||
3530 | for i = 0,1,0.99 do | |
3531 | swait() | |
3532 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3533 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3534 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3535 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3536 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3537 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3538 | ||
3539 | end | |
3540 | ||
3541 | ||
3542 | ||
3543 | ||
3544 | ||
3545 | ||
3546 | ||
3547 | ||
3548 | ||
3549 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3550 | for i = 0,1,0.99 do | |
3551 | swait() | |
3552 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3553 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3554 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3555 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3556 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3557 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3558 | ||
3559 | end | |
3560 | ||
3561 | swait() | |
3562 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3563 | ||
3564 | for i = 0,1,0.99 do | |
3565 | swait() | |
3566 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3567 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3568 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3569 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3570 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3571 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3572 | ||
3573 | end | |
3574 | ||
3575 | ||
3576 | ||
3577 | ||
3578 | ||
3579 | ||
3580 | ||
3581 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3582 | for i = 0,1,0.99 do | |
3583 | swait() | |
3584 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3585 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3586 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3587 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3588 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3589 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3590 | ||
3591 | end | |
3592 | ||
3593 | swait() | |
3594 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3595 | ||
3596 | for i = 0,1,0.99 do | |
3597 | swait() | |
3598 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3599 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3600 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3601 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3602 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3603 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3604 | ||
3605 | end | |
3606 | ||
3607 | ||
3608 | ||
3609 | ||
3610 | ||
3611 | ||
3612 | ||
3613 | ||
3614 | ||
3615 | so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1) | |
3616 | for i = 0,1,0.99 do | |
3617 | swait() | |
3618 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4) | |
3619 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2) | |
3620 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3621 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2) | |
3622 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8) | |
3623 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3624 | ||
3625 | end | |
3626 | ||
3627 | swait() | |
3628 | so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1) | |
3629 | ||
3630 | for i = 0,1,0.99 do | |
3631 | swait() | |
3632 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4) | |
3633 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2) | |
3634 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2) | |
3635 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3636 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8) | |
3637 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8) | |
3638 | ||
3639 | end | |
3640 | ||
3641 | ||
3642 | ||
3643 | ||
3644 | for i = 0,1,0.01 do | |
3645 | swait() | |
3646 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4) | |
3647 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.2) | |
3648 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.7) * angles(math.rad(50), math.rad(-80), math.rad(-10)),.2) | |
3649 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.3, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2) | |
3650 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(math.rad(20), math.rad(-3), math.rad(0)), 0.8) | |
3651 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0.3) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(4)), 0.8) | |
3652 | end | |
3653 | ||
3654 | so("http://www.roblox.com/asset/?id=345716857", Character, 1, 1) | |
3655 | ||
3656 | ||
3657 | grab.Torso.Anchored = false | |
3658 | for i = 0,7,0.03 do | |
3659 | swait() | |
3660 | Humanoid.CameraOffset = Vector3.new(0,7.7+0.3*i,0) | |
3661 | grab.Torso.CFrame = handee.CFrame * CFrame.Angles(0,math.rad(0),0) | |
3662 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 7.7+0.3*i, 0.2) * CFrame.Angles(math.rad(4), math.rad(50+50*i), math.rad(0)), 0.4) | |
3663 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(0)),.2) | |
3664 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
3665 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -1.5) * angles(math.rad(90), math.rad(-80), math.rad(-60)),.2) | |
3666 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(0)), 0.8) | |
3667 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.47, -0.5) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.8) | |
3668 | end | |
3669 | ||
3670 | end | |
3671 | ok2:Play() | |
3672 | attack = false | |
3673 | grab:BreakJoints() | |
3674 | wait(8) | |
3675 | Fightmusic:Play() | |
3676 | end | |
3677 | ||
3678 | function NORMALFACE() | |
3679 | attack = true | |
3680 | ||
3681 | for i = 0,2,0.06 do | |
3682 | swait() | |
3683 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(90), math.rad(0)), 0.1) | |
3684 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2) | |
3685 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(60)),.4) | |
3686 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
3687 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2) | |
3688 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2) | |
3689 | ||
3690 | end | |
3691 | ||
3692 | --local GGyro = Instance.new("BodyPosition") | |
3693 | local grab = nil | |
3694 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
3695 | if v:FindFirstChild('Torso') then | |
3696 | Grabbed = true | |
3697 | grab = v | |
3698 | end | |
3699 | end | |
3700 | ||
3701 | ||
3702 | if Grabbed == true and grab.Name == "KillerDarkness0105" then | |
3703 | Grabbed = false | |
3704 | attack = false | |
3705 | for i = 1,300 do | |
3706 | wait(0.4) | |
3707 | so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1) | |
3708 | Character:BreakJoints() | |
3709 | end | |
3710 | wait(2) | |
3711 | end | |
3712 | ||
3713 | ||
3714 | ||
3715 | if grab == nil then | |
3716 | print("Get to a vaild torso.") | |
3717 | attack = false | |
3718 | end | |
3719 | ||
3720 | if Grabbed == true then | |
3721 | grab.Humanoid.PlatformStand = true | |
3722 | wait(1) | |
3723 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
3724 | ||
3725 | ||
3726 | for i = 0,3,0.12 do | |
3727 | swait() | |
3728 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3729 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
3730 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3731 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.2) | |
3732 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
3733 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
3734 | end | |
3735 | end | |
3736 | grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
3737 | grab.Torso.Anchored = true | |
3738 | ||
3739 | ||
3740 | for i = 0,3,0.06 do | |
3741 | swait() | |
3742 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3743 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
3744 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3745 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
3746 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
3747 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
3748 | end | |
3749 | ||
3750 | ||
3751 | ||
3752 | for i = 1, 3 do | |
3753 | so("http://www.roblox.com/asset/?id=138903071", handee2, 1, 1) | |
3754 | local part = Instance.new("Part",handee2) | |
3755 | part.Shape = "Ball" | |
3756 | part.Anchored = true | |
3757 | part.CanCollide = false | |
3758 | part.BrickColor = BrickColor.new"Really red" | |
3759 | part.Material = Enum.Material.Neon | |
3760 | part.Size = Vector3.new(1,1,1) | |
3761 | part.CFrame = handee2.CFrame | |
3762 | part.TopSurface,part.BottomSurface = 10,10 | |
3763 | for i = 0,1,.3 do | |
3764 | part.Size = part.Size+ Vector3.new(0.25,0.25,0.25) | |
3765 | part.Transparency = i | |
3766 | wait() | |
3767 | end | |
3768 | part:destroy() | |
3769 | end | |
3770 | ||
3771 | ||
3772 | for i = 0,3,0.06 do | |
3773 | swait() | |
3774 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3775 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1) | |
3776 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2) | |
3777 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2) | |
3778 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3) | |
3779 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3) | |
3780 | end | |
3781 | ||
3782 | Fightmusic:Pause() | |
3783 | Head.face.Texture = "rbxassetid://119808546" | |
3784 | so("http://www.roblox.com/asset/?id=992192914", Head, 3, 1) | |
3785 | wait(2) | |
3786 | grab.Head.face.Texture = "rbxassetid://301413820" | |
3787 | wait(1.7) | |
3788 | ||
3789 | for i = 1, 40 do | |
3790 | so("http://www.roblox.com/asset/?id=390473202", Character, 1, 1) | |
3791 | local part = Instance.new("Part",grab.Torso) | |
3792 | part.Shape = "Ball" | |
3793 | part.Anchored = true | |
3794 | part.CanCollide = false | |
3795 | part.BrickColor = BrickColor.new"Really red" | |
3796 | part.Material = Enum.Material.Neon | |
3797 | part.Size = Vector3.new(1,1,1) | |
3798 | part.CFrame = grab.Torso.CFrame | |
3799 | part.TopSurface,part.BottomSurface = 10,10 | |
3800 | for i = 0,1,.83 do | |
3801 | part.Size = part.Size+ Vector3.new(5.25,5.25,5.25) | |
3802 | part.Transparency = i | |
3803 | wait() | |
3804 | end | |
3805 | part:destroy() | |
3806 | end | |
3807 | ||
3808 | local Blood = Instance.new("ParticleEmitter", grab.Torso) | |
3809 | Blood.VelocitySpread = 180 | |
3810 | Blood.Lifetime = NumberRange.new(1) | |
3811 | Blood.Texture = "http://roblox.com/asset/?id=771221224" | |
3812 | Blood.Speed = NumberRange.new(3.5) | |
3813 | Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)}) | |
3814 | Blood.RotSpeed = NumberRange.new(-45, 45) | |
3815 | Blood.Rate = 1280 | |
3816 | Blood.Rotation = NumberRange.new(-45, 45) | |
3817 | Blood.Acceleration = Vector3.new(1,-3,1) | |
3818 | Blood.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)}) | |
3819 | Blood.LightEmission = 0.8 | |
3820 | Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0.3,0,0)) | |
3821 | ||
3822 | ||
3823 | local Blood2 = Instance.new("ParticleEmitter", grab.Torso) | |
3824 | Blood2.VelocitySpread = 280 | |
3825 | Blood2.Lifetime = NumberRange.new(1) | |
3826 | Blood2.Texture = "http://roblox.com/asset/?id=771221224" | |
3827 | Blood2.Speed = NumberRange.new(3.5) | |
3828 | Blood2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)}) | |
3829 | Blood2.RotSpeed = NumberRange.new(-45, 45) | |
3830 | Blood2.Rate = 1280 | |
3831 | Blood2.Rotation = NumberRange.new(-45, 45) | |
3832 | Blood2.Acceleration = Vector3.new(1,-3,1) | |
3833 | Blood2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)}) | |
3834 | Blood2.LightEmission = 0.8 | |
3835 | Blood2.Color = ColorSequence.new(Color3.new(0.1, 0, 0), Color3.new(0.4,0,0)) | |
3836 | ||
3837 | grab.Torso.Anchored = false | |
3838 | ||
3839 | Blood.Enabled = true | |
3840 | Blood2.Enabled = true | |
3841 | grab:BreakJoints() | |
3842 | grab.Head.face.Texture = "rbxassetid://362460359" | |
3843 | so("http://www.roblox.com/asset/?id=170040190", grab.Head, 1, 1) | |
3844 | wait(3) | |
3845 | ||
3846 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3847 | wait(0.2) | |
3848 | ||
3849 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3850 | wait(0.2) | |
3851 | ||
3852 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3853 | wait(0.2) | |
3854 | ||
3855 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3856 | wait(0.2) | |
3857 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3858 | wait(0.2) | |
3859 | ||
3860 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3861 | wait(0.2) | |
3862 | ||
3863 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3864 | wait(0.2) | |
3865 | ||
3866 | so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1) | |
3867 | wait(2) | |
3868 | ||
3869 | ok:Play() | |
3870 | wait(2) | |
3871 | ||
3872 | for i = 0,53,0.06 do | |
3873 | swait() | |
3874 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3875 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(60)),.1) | |
3876 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(-90), math.rad(90)),0.3) | |
3877 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(90), math.rad(-90)),0.3) | |
3878 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3879 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3880 | ||
3881 | ||
3882 | ||
3883 | ||
3884 | swait() | |
3885 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3886 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-60),math.rad(0),math.rad(-60)),.1) | |
3887 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(-90)),0.3) | |
3888 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)),0.3) | |
3889 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3890 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
3891 | ||
3892 | end | |
3893 | ||
3894 | wait() | |
3895 | Fightmusic:Resume() | |
3896 | attack = false | |
3897 | Head.face.Texture = "rbxassetid://164958099" | |
3898 | end | |
3899 | ||
3900 | ||
3901 | ||
3902 | ||
3903 | ||
3904 | ||
3905 | ||
3906 | ||
3907 | ||
3908 | function attacktwo() | |
3909 | ||
3910 | attack = true | |
3911 | ||
3912 | ||
3913 | ||
3914 | for i = 0,0.5,0.12 do | |
3915 | swait() | |
3916 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
3917 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
3918 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
3919 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2) | |
3920 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3921 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
3922 | ||
3923 | end | |
3924 | ||
3925 | ||
3926 | ||
3927 | for i = 0,2,0.12 do | |
3928 | swait() | |
3929 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1) | |
3930 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.2) | |
3931 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(20*i)),.2) | |
3932 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90-40*i), math.rad(0), math.rad(-90+40*i)),.2) | |
3933 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(4)), 0.2) | |
3934 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.2) | |
3935 | ||
3936 | end | |
3937 | ||
3938 | so("http://roblox.com/asset/?id=169259383",RightArm,1,1) | |
3939 | ||
3940 | con5=Hitbox.Touched:connect(function(hit) | |
3941 | if attackdebounce == false then | |
3942 | attackdebounce = true | |
3943 | Damagefunc(hit,33,47,math.random(5,12),"Normal",RootPart,0,1) | |
3944 | so("http://roblox.com/asset/?id=542443306",RightArm,1,1) | |
3945 | wait(0.3) | |
3946 | attackdebounce = false | |
3947 | end | |
3948 | end) | |
3949 | ||
3950 | ||
3951 | for i = 0,1,0.07 do | |
3952 | swait() | |
3953 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90*i), math.rad(0)), 0.6) | |
3954 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
3955 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.7) | |
3956 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
3957 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
3958 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
3959 | ||
3960 | end | |
3961 | con5:disconnect() | |
3962 | attack = false | |
3963 | end | |
3964 | ||
3965 | ||
3966 | ||
3967 | ||
3968 | function attackthree() | |
3969 | ||
3970 | attack = true | |
3971 | ||
3972 | ||
3973 | noleg = true | |
3974 | ||
3975 | ||
3976 | for i = 0,1,0.04 do | |
3977 | swait() | |
3978 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90), math.rad(0)), 0.4) | |
3979 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4) | |
3980 | RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.4) | |
3981 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4) | |
3982 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3) | |
3983 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3) | |
3984 | end | |
3985 | ||
3986 | so("http://roblox.com/asset/?id=169259383",LeftLeg,1,1.8) | |
3987 | ||
3988 | con5=Hitbox4.Touched:connect(function(hit) | |
3989 | if attackdebounce == false then | |
3990 | attackdebounce = true | |
3991 | Damagefunc(hit,53,77,math.random(30,45),"Knockdown",RootPart,0,1) | |
3992 | so("http://roblox.com/asset/?id=542443306",LeftLeg,1,0.76) | |
3993 | wait(0.3) | |
3994 | attackdebounce = false | |
3995 | end | |
3996 | end) | |
3997 | ||
3998 | ||
3999 | ||
4000 | for i = 0,1.5,0.09 do | |
4001 | swait() | |
4002 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(49), math.rad(-50*i), math.rad(30)), 0.6) | |
4003 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
4004 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4) | |
4005 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4) | |
4006 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-40), math.rad(0)), 0.7) | |
4007 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(20)), 0.3) | |
4008 | end | |
4009 | noleg = false | |
4010 | con5:disconnect() | |
4011 | attack = false | |
4012 | end | |
4013 | ||
4014 | ||
4015 | ||
4016 | mouse.Button1Down:connect(function() | |
4017 | if attack==false and stance == true then | |
4018 | if attacktype==1 then | |
4019 | attack=true | |
4020 | attacktype=2 | |
4021 | attackone() | |
4022 | elseif attacktype==2 then | |
4023 | attack=true | |
4024 | attacktype=3 | |
4025 | attacktwo() | |
4026 | elseif attacktype==3 then | |
4027 | attack=true | |
4028 | attacktype=1 | |
4029 | attackthree() | |
4030 | end | |
4031 | end | |
4032 | end) | |
4033 | ||
4034 | ||
4035 | ||
4036 | ||
4037 | --Who said i cant reuse my own stuff? Lol. | |
4038 | function Dash() | |
4039 | evadecooldown = true | |
4040 | attack = true | |
4041 | so("http://www.roblox.com/asset/?id=558640653", Torso, 1, 1) | |
4042 | for i = 0,1,0.06 do | |
4043 | swait() | |
4044 | RootPart.Velocity = RootPart.CFrame.lookVector * 140 | |
4045 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4) | |
4046 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
4047 | RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.2) | |
4048 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
4049 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8) | |
4050 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8) | |
4051 | end | |
4052 | attack = false | |
4053 | wait(0.5) | |
4054 | evadecooldown = false | |
4055 | end | |
4056 | ||
4057 | ||
4058 | ||
4059 | ||
4060 | mouse.KeyDown:connect(function(key) | |
4061 | if key == 'f' and attack == false and stance == false then | |
4062 | Fightmusic:Play() | |
4063 | Head.face.Texture = "rbxassetid://164958099" | |
4064 | music:Pause() | |
4065 | stance = true | |
4066 | Humanoid.MaxHealth = 300 | |
4067 | repeat | |
4068 | swait() | |
4069 | Humanoid.Health = Humanoid.Health + 2 | |
4070 | until Humanoid.Health == 300 | |
4071 | Humanoid.JumpPower = 60 | |
4072 | end | |
4073 | end) | |
4074 | ||
4075 | ||
4076 | mouse.KeyDown:connect(function(key) | |
4077 | if key == 'g' and attack == false and stance == true then | |
4078 | Fightmusic:Stop() | |
4079 | Head.face.Texture = "rbxassetid://164958099" | |
4080 | music:Resume() | |
4081 | stance = false | |
4082 | Humanoid.MaxHealth = 100 | |
4083 | Humanoid.JumpPower = 50 | |
4084 | end | |
4085 | end) | |
4086 | ||
4087 | ||
4088 | ||
4089 | ||
4090 | mouse.KeyDown:connect(function(key) | |
4091 | if key == 'h' and attack == false and stance == true then | |
4092 | Humanoid.Health = Humanoid.Health + 10 | |
4093 | end | |
4094 | end) | |
4095 | ||
4096 | mouse.KeyDown:connect(function(key) | |
4097 | if key == 'e' and attack == false and stance == true and evadecooldown == false then | |
4098 | Dash() | |
4099 | end | |
4100 | end) | |
4101 | ||
4102 | ||
4103 | mouse.KeyDown:connect(function(key) | |
4104 | if key == 't' and attack == false and stance == true then | |
4105 | NORMALFACE() | |
4106 | end | |
4107 | end) | |
4108 | ||
4109 | ||
4110 | ||
4111 | ||
4112 | ||
4113 | mouse.KeyDown:connect(function(key) | |
4114 | if key == 'r' and attack == false and stance == true then | |
4115 | thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga() | |
4116 | end | |
4117 | end) | |
4118 | Character.Humanoid.WalkSpeed = 5 | |
4119 | ||
4120 | mouse.KeyDown:connect(function(key) | |
4121 | if string.byte(key) == 48 and stance == false then | |
4122 | ||
4123 | Humanoid.WalkSpeed = 25 | |
4124 | end | |
4125 | end) | |
4126 | ||
4127 | mouse.KeyUp:connect(function(key) | |
4128 | if string.byte(key) == 48 and stance == false then | |
4129 | ||
4130 | Humanoid.WalkSpeed = 5 | |
4131 | end | |
4132 | end) | |
4133 | ||
4134 | ||
4135 | ||
4136 | ||
4137 | Character.Humanoid.WalkSpeed = 5 | |
4138 | ||
4139 | mouse.KeyDown:connect(function(key) | |
4140 | if string.byte(key) == 48 and stance == true then | |
4141 | Swing = 2 | |
4142 | Character.Humanoid.WalkSpeed = 45 | |
4143 | end | |
4144 | end) | |
4145 | ||
4146 | mouse.KeyUp:connect(function(key) | |
4147 | if string.byte(key) == 48 and stance == true then | |
4148 | Swing = 1 | |
4149 | Character.Humanoid.WalkSpeed = 5 | |
4150 | ||
4151 | end | |
4152 | end) | |
4153 | ||
4154 | ||
4155 | ||
4156 | ||
4157 | local sine = 0 | |
4158 | local change = 1 | |
4159 | local val = 0 | |
4160 | while true do | |
4161 | swait() | |
4162 | sine = sine + change | |
4163 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4164 | local velderp=RootPart.Velocity.y | |
4165 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4166 | if attack==true or attack==false then | |
4167 | if attack==false then | |
4168 | idle=idle+1 | |
4169 | else | |
4170 | idle=0 | |
4171 | end | |
4172 | if idle>=500 then | |
4173 | if attack==false then | |
4174 | end | |
4175 | end | |
4176 | ||
4177 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4178 | Anim="Jump" | |
4179 | if attack==false then | |
4180 | change = 1 | |
4181 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4182 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
4183 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),.3) | |
4184 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.3) | |
4185 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.3) | |
4186 | end | |
4187 | if attack==false or attack == true then | |
4188 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1) | |
4189 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1) | |
4190 | end | |
4191 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4192 | Anim="Fall" | |
4193 | change = 1 | |
4194 | if attack==false then | |
4195 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4196 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1) | |
4197 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(5), math.rad(10), math.rad(20)), 0.3) | |
4198 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-5), math.rad(-10), math.rad(-20)), 0.3) | |
4199 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
4200 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3) | |
4201 | end | |
4202 | if attack==false or attack == true then | |
4203 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.67, -0.4) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), 0.1) | |
4204 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.1) | |
4205 | end | |
4206 | elseif torvel<1 and hitfloor~=nil then | |
4207 | Anim="Idle" | |
4208 | if attack==false and stance == false then | |
4209 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4210 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07) | |
4211 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(25+4*math.cos(sine/60)),math.rad(0),math.rad(0)),0.07) | |
4212 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0+15*math.cos(sine/60)), math.rad(10)),0.07) | |
4213 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0-15*math.cos(sine/60)), math.rad(-10)),0.07) | |
4214 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.07) | |
4215 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.07) | |
4216 | else | |
4217 | if attack==false and stance == true then | |
4218 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4219 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.15*math.cos(sine/7.5), -0.2) * CFrame.Angles(math.rad(0+20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
4220 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),0.07) | |
4221 | RW.C0 = clerp(RW.C0, CFrame.new(0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(-90), math.rad(90)),0.3) | |
4222 | LW.C0 = clerp(LW.C0, CFrame.new(-0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(90), math.rad(-90)),0.3) | |
4223 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.06+0.15*math.cos(sine/7.5), 0.1) * CFrame.Angles(math.rad(-25-20*math.cos(sine/15)), math.rad(3), math.rad(-4)), 0.07) | |
4224 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.06+0.15*math.cos(sine/7.5), -0.3) * CFrame.Angles(math.rad(0-20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07) | |
4225 | end | |
4226 | end | |
4227 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
4228 | Anim="Walk" | |
4229 | if attack==false then | |
4230 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4231 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
4232 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/7.5), 0) * angles(math.rad(-5), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 65), .2) | |
4233 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-4+8*math.cos(sine/18)),math.rad(0),math.rad(0) + RootPart.RotVelocity.Y / 13),.2) | |
4234 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(10)+ RootPart.RotVelocity.Y / 34),.2) | |
4235 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-10)- RootPart.RotVelocity.Y / -34),.2) | |
4236 | end | |
4237 | if attack==false then | |
4238 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
4239 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
4240 | end | |
4241 | if attack==true and noleg == false then | |
4242 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1) | |
4243 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1) | |
4244 | end | |
4245 | elseif torvel>=22 and hitfloor~=nil then | |
4246 | Anim="Run" | |
4247 | if attack==false then | |
4248 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
4249 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.2)* angles(math.rad(20),math.rad(0),math.rad(0)),.2) | |
4250 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/3), 0) * angles(math.rad(-20+5*math.cos(sine/5)), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 15), .2) | |
4251 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-7+9*math.cos(sine/3)),math.rad(0),math.rad(0)+ RootPart.RotVelocity.Y / 8),.2) | |
4252 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(20)+ RootPart.RotVelocity.Y / 14),.2) | |
4253 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(-20)+ RootPart.RotVelocity.Y / 14),.2) | |
4254 | end | |
4255 | if attack==false then | |
4256 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4257 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4258 | end | |
4259 | if attack==true and noleg == false then | |
4260 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4261 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8) | |
4262 | end | |
4263 | end | |
4264 | end | |
4265 | end |