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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | - | mouse = game.Players.LocalPlayer:GetMouse() |
| 2 | + | |
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | - | bat = Instance.new("Part", game.Players.LocalPlayer.Character)
|
| 5 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | - | baseballhit1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
|
| 12 | + | Event.Name = "UserInput_Event" |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | - | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] |
| 18 | + | return t |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | - | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 29 | + | |
| 30 | - | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 30 | + | --This function will trigger the events that have been :Connect()'ed |
| 31 | - | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] |
| 31 | + | local function te(self,ev,...) |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | - | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
|
| 34 | + | t.Function(...) |
| 35 | - | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso |
| 35 | + | |
| 36 | - | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] |
| 36 | + | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.35),i) |
| 44 | + | m.Hit = io.Hit |
| 45 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.35),i) |
| 45 | + | else |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) |
| 51 | + | for _,k in pairs(t.Keys) do |
| 52 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) |
| 52 | + | if k==io.KeyCode then |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | - | tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 |
| 82 | + | |
| 83 | - | tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 |
| 83 | + | end]==],Player.Character) |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | --MADE BY RUFUS14 | |
| 88 | using = false | |
| 89 | hit = false | |
| 90 | bat = Instance.new("Part", game.Players.animefreak15439.Character)
| |
| 91 | bat.Size = Vector3.new(1, 1, 2) | |
| 92 | bat.CanCollide = false | |
| 93 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.7),i) |
| 93 | + | |
| 94 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.70),i) |
| 94 | + | |
| 95 | baseballhit.Volume = 10.5 | |
| 96 | baseballhit.SoundId = "rbxassetid://148862502" | |
| 97 | baseballhit1 = Instance.new("Sound", game.Players.animefreak15439.Character.Head)
| |
| 98 | baseballhit1.Volume = 1 | |
| 99 | baseballhit1.SoundId = "rbxassetid://283398408" | |
| 100 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) |
| 100 | + | |
| 101 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.3) |
| 101 | + | |
| 102 | weld = Instance.new("Weld", bat)
| |
| 103 | weld.Part0 = game.Players.animefreak15439.Character["Right Arm"] | |
| 104 | weld.Part1 = bat | |
| 105 | local batcritical = Instance.new("Sound", bat)
| |
| 106 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) |
| 106 | + | |
| 107 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) |
| 107 | + | |
| 108 | weld.C0 = weld.C0 * CFrame.Angles(0,3.15,0) * CFrame.new(0,-0.95,1.9) | |
| 109 | print(weld.C0) | |
| 110 | mesh = Instance.new("SpecialMesh", bat)
| |
| 111 | mesh.MeshId = "http://www.roblox.com/asset/?id=24342877" | |
| 112 | mesh.TextureId = "http://www.roblox.com/asset/?id=186367228" | |
| 113 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.05) |
| 113 | + | |
| 114 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) |
| 114 | + | local rhandweld = Instance.new("Weld", game.Players.animefreak15439.Character.Torso)
|
| 115 | rhandweld.Part0 = game.Players.animefreak15439.Character.Torso | |
| 116 | rhandweld.Part1 = game.Players.animefreak15439.Character["Right Arm"] | |
| 117 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 118 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 119 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.06) |
| 119 | + | local lhandweld = Instance.new("Weld", game.Players.animefreak15439.Character.Torso)
|
| 120 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.2) |
| 120 | + | lhandweld.Part0 = game.Players.animefreak15439.Character.Torso |
| 121 | lhandweld.Part1 = game.Players.animefreak15439.Character["Left Arm"] | |
| 122 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 123 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 124 | function hit() | |
| 125 | if not using then | |
| 126 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.1) |
| 126 | + | |
| 127 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) |
| 127 | + | |
| 128 | wait() | |
| 129 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.35),i) | |
| 130 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.35),i) | |
| 131 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.3),i) | |
| 132 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) |
| 132 | + | |
| 133 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) |
| 133 | + | |
| 134 | for i = 1,2 do | |
| 135 | wait() | |
| 136 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 136 | + | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) |
| 137 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 137 | + | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) |
| 138 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
| 139 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
| 140 | end | |
| 141 | wait(0.2) | |
| 142 | swinging:Play() | |
| 143 | local se = Instance.new("Part", bat)
| |
| 144 | se.Size = Vector3.new(1, 1, 3) | |
| 145 | se:BreakJoints() | |
| 146 | se.Transparency = 1 | |
| 147 | se.CanCollide = false | |
| 148 | local dmgweld = Instance.new("Weld", se)
| |
| 149 | dmgweld.Part0 = bat | |
| 150 | dmgweld.Part1 = se | |
| 151 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
| 152 | local function dmg(part) | |
| 153 | local hum = part.Parent:findFirstChild("Humanoid")
| |
| 154 | if hum ~= nil then | |
| 155 | se:destroy() | |
| 156 | baseballhit:Play() | |
| 157 | baseballhit1:Play() | |
| 158 | hum.Health = hum.Health - math.random(25,35) | |
| 159 | hum.PlatformStand = true | |
| 160 | local tor = part.Parent:findFirstChild("Torso")
| |
| 161 | local dmgmat = math.random(1,4) | |
| 162 | if dmgmat == 3 then | |
| 163 | batcritical:Play() | |
| 164 | hum.Health = hum.Health - math.random(98,135) | |
| 165 | end | |
| 166 | if tor then | |
| 167 | tor.RotVelocity = game.Players.animefreak15439.Character.Torso.CFrame.rightVector * 34 | |
| 168 | tor.Velocity = game.Players.animefreak15439.Character.Torso.CFrame.rightVector * 34 | |
| 169 | end | |
| 170 | wait(2) | |
| 171 | hum.PlatformStand = false | |
| 172 | hit = false | |
| 173 | end | |
| 174 | end | |
| 175 | se.Touched:connect(dmg) | |
| 176 | for i = 0,1 , 0.2 do | |
| 177 | wait() | |
| 178 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.7),i) | |
| 179 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.70),i) | |
| 180 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.6),i) | |
| 181 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0.30,0,0),i) | |
| 182 | end | |
| 183 | for i = 1,2 do | |
| 184 | wait() | |
| 185 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) | |
| 186 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.3) | |
| 187 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.4) | |
| 188 | end | |
| 189 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) |
| 189 | + | |
| 190 | wait() | |
| 191 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
| 192 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
| 193 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.1) |
| 193 | + | |
| 194 | end | |
| 195 | wait(0.2) | |
| 196 | for i = 1,2 do | |
| 197 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.2) |
| 197 | + | |
| 198 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.05) | |
| 199 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
| 200 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2) | |
| 201 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.4) |
| 201 | + | |
| 202 | for i = 1,2 do | |
| 203 | wait() | |
| 204 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.06) | |
| 205 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.2) | |
| 206 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.8) |
| 206 | + | |
| 207 | end | |
| 208 | se:destroy() | |
| 209 | for i = 1,2 do | |
| 210 | wait() | |
| 211 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.1) | |
| 212 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
| 213 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
| 214 | end | |
| 215 | for i = 1,2 do | |
| 216 | wait() | |
| 217 | game.Players.animefreak15439.Character.Torso.Neck.C0 = game.Players.animefreak15439.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
| 218 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
| 219 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
| 220 | end | |
| 221 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 222 | game.Players.animefreak15439.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 223 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 224 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 225 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 226 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 227 | using = false | |
| 228 | end | |
| 229 | end | |
| 230 | - | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 35 |
| 230 | + | |
| 231 | key = key:lower() | |
| 232 | if key == "q" then | |
| 233 | if not using then | |
| 234 | using = true | |
| 235 | swinging:Play() | |
| 236 | for i = 1,2 do | |
| 237 | wait() | |
| 238 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 239 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 240 | end | |
| 241 | for i = 1,3 do | |
| 242 | wait() | |
| 243 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
| 244 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.47) | |
| 245 | end | |
| 246 | for i = 1,2 do | |
| 247 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.9) |
| 247 | + | |
| 248 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 249 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 250 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 250 | + | |
| 251 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 251 | + | |
| 252 | swinging:Play() | |
| 253 | for i = 1,2 do | |
| 254 | wait() | |
| 255 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
| 256 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
| 257 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
| 258 | end | |
| 259 | for i = 1,3 do | |
| 260 | wait() | |
| 261 | weld.C0 = weld.C0 * CFrame.Angles(0.33,0,0.1) * CFrame.new(0,-0.66,0.3) | |
| 262 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.2,0,0) | |
| 263 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.2,0,0) | |
| 264 | end | |
| 265 | for i = 1,2 do | |
| 266 | wait() | |
| 267 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
| 268 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
| 269 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
| 270 | end | |
| 271 | wait(0.5) | |
| 272 | for i = 1,2 do | |
| 273 | wait() | |
| 274 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
| 275 | end | |
| 276 | for i = 1,2 do | |
| 277 | wait() | |
| 278 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.1) | |
| 279 | end | |
| 280 | for i = 1,2 do | |
| 281 | wait() | |
| 282 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.2) | |
| 283 | end | |
| 284 | for i = 1,2 do | |
| 285 | wait() | |
| 286 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.4) | |
| 287 | end | |
| 288 | swinging:Play() | |
| 289 | for i = 1,2 do | |
| 290 | wait() | |
| 291 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.8) | |
| 292 | end | |
| 293 | local se = Instance.new("Part", bat)
| |
| 294 | se.Size = Vector3.new(1, 1, 3) | |
| 295 | se:BreakJoints() | |
| 296 | se.Transparency = 1 | |
| 297 | - | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 297 | + | |
| 298 | - | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 298 | + | |
| 299 | dmgweld.Part0 = bat | |
| 300 | dmgweld.Part1 = se | |
| 301 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
| 302 | local function dmg(part) | |
| 303 | if not hit then | |
| 304 | hit = true | |
| 305 | local hum = part.Parent:findFirstChild("Humanoid")
| |
| 306 | if hum ~= nil then | |
| 307 | baseballhit:Play() | |
| 308 | baseballhit1:Play() | |
| 309 | hum.Health = hum.Health - math.random(5,25) | |
| 310 | hum.PlatformStand = true | |
| 311 | - | local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
|
| 311 | + | |
| 312 | - | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5 |
| 312 | + | |
| 313 | local vel = Instance.new("BodyVelocity", tor)
| |
| 314 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 315 | vel.Velocity = game.Players.animefreak15439.Character.Torso.CFrame.rightVector * 35 | |
| 316 | wait(0.1) | |
| 317 | - | mouse = game.Players.LocalPlayer:GetMouse() |
| 317 | + | |
| 318 | hit = false | |
| 319 | - | game.Players.LocalPlayer.Character.Archivable = true |
| 319 | + | |
| 320 | - | clone = game.Players.LocalPlayer.Character:Clone() |
| 320 | + | |
| 321 | hit = false | |
| 322 | wait(1.5) | |
| 323 | hum.PlatformStand = false | |
| 324 | end | |
| 325 | end | |
| 326 | end | |
| 327 | se.Touched:connect(dmg) | |
| 328 | for i = 1,20 do | |
| 329 | swinging:Play() | |
| 330 | for i = 1,10 do | |
| 331 | wait() | |
| 332 | - | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 332 | + | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.9) |
| 333 | end | |
| 334 | end | |
| 335 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 336 | game.Players.animefreak15439.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 337 | for i = 1,2 do | |
| 338 | wait() | |
| 339 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 340 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 341 | end | |
| 342 | for i = 1,3 do | |
| 343 | wait() | |
| 344 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.47) | |
| 345 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
| 346 | end | |
| 347 | for i = 1,2 do | |
| 348 | wait() | |
| 349 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 350 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 351 | end | |
| 352 | wait(0.4) | |
| 353 | swinging:Play() | |
| 354 | for i = 1,2 do | |
| 355 | wait() | |
| 356 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
| 357 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00) | |
| 358 | end | |
| 359 | for i = 1,3 do | |
| 360 | wait() | |
| 361 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
| 362 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
| 363 | end | |
| 364 | for i = 1,2 do | |
| 365 | wait() | |
| 366 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
| 367 | - | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 367 | + | |
| 368 | end | |
| 369 | for i = 1,2 do | |
| 370 | wait() | |
| 371 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
| 372 | - | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 372 | + | |
| 373 | for i = 1,3 do | |
| 374 | wait() | |
| 375 | weld.C0 = weld.C0 * CFrame.Angles(-0.33,0,-0.1) * CFrame.new(0,0.66,-0.3) | |
| 376 | end | |
| 377 | for i = 1,2 do | |
| 378 | wait() | |
| 379 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
| 380 | end | |
| 381 | weld.C0 = CFrame.new(-0.0159739517, -0.949999988, -1.89993286, -0.999964654, 0, -0.00840734318, 0, 1, 0, 0.00840734318, 0, -0.999964654) | |
| 382 | game.Players.animefreak15439.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 383 | game.Players.animefreak15439.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 384 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 385 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 386 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 387 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 388 | using = false | |
| 389 | se:destroy() | |
| 390 | end | |
| 391 | end | |
| 392 | end | |
| 393 | mouse.KeyDown:connect(combo) | |
| 394 | mouse.Button1Down:connect(hit) | |
| 395 | --[[ | |
| 396 | local vel = Instance.new("BodyVelocity", game.Players.animefreak15439.Character.Torso)
| |
| 397 | vel.Velocity = game.Players.animefreak15439.Character.Torso.CFrame.lookVector * -5 | |
| 398 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 399 | --]] | |
| 400 | --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D) | |
| 401 | --die plz | |
| 402 | function ragdoll() | |
| 403 | game.Players.animefreak15439.Character.Archivable = true | |
| 404 | clone = game.Players.animefreak15439.Character:Clone() | |
| 405 | clone.Parent = workspace | |
| 406 | for i,v in pairs(clone:GetChildren()) do | |
| 407 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
| 408 | v:destroy() | |
| 409 | end | |
| 410 | for i,p in pairs(v:GetChildren()) do | |
| 411 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
| 412 | p:destroy() | |
| 413 | end | |
| 414 | end | |
| 415 | end | |
| 416 | for i,t in pairs(game.Players.animefreak15439.Character:GetChildren()) do | |
| 417 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
| 418 | t:destroy() | |
| 419 | end | |
| 420 | end | |
| 421 | vel = Instance.new("BodyVelocity", clone.Torso)
| |
| 422 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
| 423 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 424 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=74490517" | |
| 425 | using = false | |
| 426 | hit = Instance.new("Sound", clone.Torso)
| |
| 427 | hit.SoundId = "rbxassetid://260430060" | |
| 428 | hit.Volume = 5 | |
| 429 | hit1 = Instance.new("Sound", clone.Torso)
| |
| 430 | hit1.SoundId = "rbxassetid://138087186" | |
| 431 | hit1.Volume = 5 | |
| 432 | hit2 = Instance.new("Sound", clone.Torso)
| |
| 433 | hit2.SoundId = "rbxassetid://131237241" | |
| 434 | hit2.Volume = 5 | |
| 435 | hit3 = Instance.new("Sound", clone.Torso)
| |
| 436 | hit3.SoundId = "rbxassetid://278062209" | |
| 437 | hit3.Volume = 5 | |
| 438 | hit3.TimePosition = 0.33 | |
| 439 | ded = Instance.new("Sound", clone.Torso)
| |
| 440 | ded.SoundId = "rbxassetid://418892870" | |
| 441 | ded.Volume = 5 | |
| 442 | local leftarm = clone:findFirstChild("Left Arm")
| |
| 443 | local rightrm = clone:findFirstChild("Right Arm")
| |
| 444 | local leftleg = clone:findFirstChild("Left Leg")
| |
| 445 | local rightleg = clone:findFirstChild("Right Leg")
| |
| 446 | local head = clone:findFirstChild("Head")
| |
| 447 | local welding = Instance.new("Weld", clone.Torso)
| |
| 448 | welding.Part0 = clone.Torso | |
| 449 | welding.Part1 = head | |
| 450 | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) | |
| 451 | for i, g in pairs(game.Players.animefreak15439.Character:GetChildren()) do | |
| 452 | if g.ClassName == "Part" then | |
| 453 | g:destroy() | |
| 454 | end | |
| 455 | end | |
| 456 | for i, h in pairs(game.Players.animefreak15439.Character:GetChildren()) do | |
| 457 | if h.ClassName == "Accesory" then | |
| 458 | h:destroy() | |
| 459 | end | |
| 460 | end | |
| 461 | game.Workspace.CurrentCamera.CameraSubject = head | |
| 462 | if leftleg ~= nil then | |
| 463 | local glue = Instance.new("Glue", clone.Torso)
| |
| 464 | glue.Part0 = clone.Torso | |
| 465 | glue.Part1 = leftleg | |
| 466 | glue.Name = "Left leg" | |
| 467 | local collider = Instance.new("Part", leftleg)
| |
| 468 | collider.Position = Vector3.new(0,999,0) | |
| 469 | collider.Size = Vector3.new(1.7, 1, 1) | |
| 470 | collider.Shape = "Cylinder" | |
| 471 | local weld = Instance.new("Weld", collider)
| |
| 472 | weld.Part0 = leftleg | |
| 473 | weld.Part1 = collider | |
| 474 | weld.C0 = CFrame.Angles(0, 0, 80) | |
| 475 | collider.TopSurface = "Smooth" | |
| 476 | collider.BottomSurface = "Smooth" | |
| 477 | collider.formFactor = "Symmetric" | |
| 478 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 479 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 480 | collider.Transparency = 1 | |
| 481 | - | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" |
| 481 | + | |
| 482 | ------------ | |
| 483 | if rightleg ~= nil then | |
| 484 | local glue1 = Instance.new("Glue", clone.Torso)
| |
| 485 | glue1.Part0 = clone.Torso | |
| 486 | glue1.Part1 = rightleg | |
| 487 | glue1.Name = "Right leg" | |
| 488 | local collider1 = Instance.new("Part", rightleg)
| |
| 489 | collider1.Position = Vector3.new(0,999,0) | |
| 490 | collider1.Size = Vector3.new(1.7, 1, 1) | |
| 491 | collider1.Shape = "Cylinder" | |
| 492 | local weld1 = Instance.new("Weld", collider1)
| |
| 493 | weld1.Part0 = rightleg | |
| 494 | weld1.Part1 = collider1 | |
| 495 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
| 496 | collider1.TopSurface = "Smooth" | |
| 497 | collider1.BottomSurface = "Smooth" | |
| 498 | collider1.formFactor = "Symmetric" | |
| 499 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 500 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 501 | collider1.Transparency = 1 | |
| 502 | end | |
| 503 | ------------ | |
| 504 | if rightrm ~= nil then | |
| 505 | local glue11 = Instance.new("Glue", clone.Torso)
| |
| 506 | glue11.Part0 = clone.Torso | |
| 507 | glue11.Part1 = rightrm | |
| 508 | glue11.Name = "Right shoulder" | |
| 509 | local collider11 = Instance.new("Part", rightrm)
| |
| 510 | collider11.Position = Vector3.new(0,9999,0) | |
| 511 | collider11.Size = Vector3.new(1.8,1,1) | |
| 512 | collider11.Shape = "Cylinder" | |
| 513 | local weld11 = Instance.new("Weld", collider11)
| |
| 514 | - | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) |
| 514 | + | |
| 515 | weld11.Part1 = collider11 | |
| 516 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
| 517 | collider11.TopSurface = "Smooth" | |
| 518 | collider11.BottomSurface = "Smooth" | |
| 519 | collider11.formFactor = "Symmetric" | |
| 520 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 521 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 522 | collider11.Transparency = 1 | |
| 523 | end | |
| 524 | ------------ | |
| 525 | if leftarm ~= nil then | |
| 526 | local glue111 = Instance.new("Glue", clone.Torso)
| |
| 527 | glue111.Part0 = clone.Torso | |
| 528 | glue111.Part1 = leftarm | |
| 529 | glue111.Name = "Left shoulder" | |
| 530 | local collider111 = Instance.new("Part", leftarm)
| |
| 531 | collider111.Position = Vector3.new(0,9999,0) | |
| 532 | collider111.Size = Vector3.new(1.8,1,1) | |
| 533 | collider111.Shape = "Cylinder" | |
| 534 | local weld111 = Instance.new("Weld", collider111)
| |
| 535 | weld111.Part0 = leftarm | |
| 536 | weld111.Part1 = collider111 | |
| 537 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
| 538 | collider111.TopSurface = "Smooth" | |
| 539 | collider111.BottomSurface = "Smooth" | |
| 540 | collider111.formFactor = "Symmetric" | |
| 541 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 542 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 543 | collider111.Transparency = 1 | |
| 544 | ---------------- | |
| 545 | sensoring = Instance.new("Part", clone.Torso)
| |
| 546 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
| 547 | sensoring.CanCollide = false | |
| 548 | sensoring.Position = clone.Torso.Position | |
| 549 | local welder = Instance.new("Weld", sensoring)
| |
| 550 | welder.Part0 = clone.Torso | |
| 551 | welder.Part1 = sensoring | |
| 552 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
| 553 | sensoring.Transparency = 1 | |
| 554 | ----------------- | |
| 555 | sensoring1 = Instance.new("Part", clone.Torso)
| |
| 556 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
| 557 | sensoring1.CanCollide = false | |
| 558 | sensoring1.Position = clone.Torso.Position | |
| 559 | local welder1 = Instance.new("Weld", sensoring)
| |
| 560 | welder1.Part0 = clone.Torso | |
| 561 | welder1.Part1 = sensoring1 | |
| 562 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
| 563 | sensoring1.Transparency = 1 | |
| 564 | end | |
| 565 | clone.Name = game.Players.animefreak15439.Character.Name.." (DEAD)" | |
| 566 | ded:Play() | |
| 567 | vel:destroy() | |
| 568 | wait(0.5) | |
| 569 | local function touch() | |
| 570 | if not using then | |
| 571 | using = true | |
| 572 | local Math = math.random(1,4) | |
| 573 | if Math == 1 then | |
| 574 | hit:Play() | |
| 575 | end | |
| 576 | if Math == 2 then | |
| 577 | hit1:Play() | |
| 578 | end | |
| 579 | if Math == 3 then | |
| 580 | hit2:Play() | |
| 581 | end | |
| 582 | if Math == 4 then | |
| 583 | hit3:Play() | |
| 584 | end | |
| 585 | wait(0.1) | |
| 586 | using = false | |
| 587 | end | |
| 588 | end | |
| 589 | sensoring.Touched:connect(touch) | |
| 590 | sensoring1.Touched:connect(touch) | |
| 591 | wait(4.47) | |
| 592 | hit1.Volume = 0 | |
| 593 | hit2.Volume = 0 | |
| 594 | hit3.Volume = 0 | |
| 595 | hit.Volume = 0 | |
| 596 | end | |
| 597 | ||
| 598 | game.Players.animefreak15439.Character.Humanoid.Died:connect(ragdoll) | |
| 599 | ||
| 600 | --di ent |