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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = owner | |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = owner | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ----[EDIT By Drago_TH]---- | |
| 87 | ||
| 88 | ||
| 89 | ||
| 90 | ||
| 91 | ||
| 92 | Player = owner | |
| 93 | Character=Player.Character | |
| 94 | PlayerGui=Player.PlayerGui | |
| 95 | Backpack=Player.Backpack | |
| 96 | Torso=Character.Torso | |
| 97 | Head=Character.Head | |
| 98 | Humanoid=Character.Humanoid | |
| 99 | LeftArm=Character["Left Arm"] | |
| 100 | LeftLeg=Character["Left Leg"] | |
| 101 | RightArm=Character["Right Arm"] | |
| 102 | RightLeg=Character["Right Leg"] | |
| 103 | LS=Torso["Left Shoulder"] | |
| 104 | LH=Torso["Left Hip"] | |
| 105 | RS=Torso["Right Shoulder"] | |
| 106 | RH=Torso["Right Hip"] | |
| 107 | Face = Head.face | |
| 108 | Neck=Torso.Neck | |
| 109 | it=Instance.new | |
| 110 | attacktype=1 | |
| 111 | attacktype2=1 | |
| 112 | vt=Vector3.new | |
| 113 | it=Instance.new | |
| 114 | cf=CFrame.new | |
| 115 | cn=CFrame.new | |
| 116 | euler=CFrame.fromEulerAnglesXYZ | |
| 117 | angles=CFrame.Angles | |
| 118 | combo = 0 | |
| 119 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 120 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 121 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 122 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 123 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 124 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 125 | RootPart=Character.HumanoidRootPart | |
| 126 | RootJoint=RootPart.RootJoint | |
| 127 | RootCF=euler(-1.57,0,3.14) | |
| 128 | attack = false | |
| 129 | attackdebounce = false | |
| 130 | trispeed=.2 | |
| 131 | attackmode='none' | |
| 132 | local idle=0 | |
| 133 | local Anim="Idle" | |
| 134 | stance = false | |
| 135 | local ff = 2 | |
| 136 | noleg = false | |
| 137 | evadecooldown = false | |
| 138 | Humanoid.Animator.Parent = nil | |
| 139 | local equip = false | |
| 140 | local Effects = {}
| |
| 141 | attackspeed = 0.14 | |
| 142 | df = false | |
| 143 | Swing = 1 | |
| 144 | local sine = 0 | |
| 145 | local change = 1 | |
| 146 | local val = 0 | |
| 147 | local speed = 0 | |
| 148 | local rs = game:GetService("RunService").RenderStepped
| |
| 149 | cam = workspace.CurrentCamera | |
| 150 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 151 | local Create = RbxUtility.Create | |
| 152 | deb = game:GetService("Debris")
| |
| 153 | Face:Destroy() | |
| 154 | ||
| 155 | --game.Lighting.TimeOfDay = 210 | |
| 156 | ||
| 157 | local eye1 = Instance.new("Part")
| |
| 158 | eye1.Parent = Character | |
| 159 | eye1.Size = Vector3.new(0.2,0.2,0.2) | |
| 160 | eye1.Archivable = true | |
| 161 | eye1.Transparency = 0 | |
| 162 | eye1.CanCollide = false | |
| 163 | eye1.Material = "Neon" | |
| 164 | eye1.Color = Color3.fromRGB(48,0,211) | |
| 165 | local eye1mesh = Instance.new("SpecialMesh",eye1)
| |
| 166 | eye1mesh.MeshType = "Sphere" | |
| 167 | eye1mesh.Scale = Vector3.new(0.66,1.22,0.66) | |
| 168 | ko2 = eye1mesh.Scale | |
| 169 | local eye1weld = Instance.new("Weld")
| |
| 170 | eye1weld.Parent = eye1 | |
| 171 | eye1weld.Part0 = Head | |
| 172 | eye1weld.Part1 = eye1 | |
| 173 | eye1weld.C0 = CFrame.new(.13,.19,-.55)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 174 | eye1weld.Part0 = Head | |
| 175 | ||
| 176 | ||
| 177 | ||
| 178 | ||
| 179 | local eye2 = Instance.new("Part")
| |
| 180 | eye2.Parent = Character | |
| 181 | eye2.Size = Vector3.new(0.2,0.2,0.2) | |
| 182 | eye2.Archivable = true | |
| 183 | eye2.Transparency = 0 | |
| 184 | eye2.CanCollide = false | |
| 185 | eye2.Material = "Neon" | |
| 186 | eye2.Color = Color3.fromRGB(48,0,211) | |
| 187 | local eye2mesh = Instance.new("SpecialMesh",eye2)
| |
| 188 | eye2mesh.MeshType = "Sphere" | |
| 189 | eye2mesh.Scale = Vector3.new(0.66,1.22,0.66) | |
| 190 | local eye2weld = Instance.new("Weld")
| |
| 191 | eye2weld.Parent = eye2 | |
| 192 | eye2weld.Part0 = Head | |
| 193 | eye2weld.Part1 = eye2 | |
| 194 | eye2weld.C0 = CFrame.new(-.13,.19,-.55)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
| 195 | eye2weld.Part0 = Head | |
| 196 | ||
| 197 | ||
| 198 | ||
| 199 | ||
| 200 | music = Instance.new("Sound",PlayerGui)
| |
| 201 | music.Volume = 1 | |
| 202 | music.TimePosition = 0 | |
| 203 | music.Pitch = 1 | |
| 204 | music.SoundId = "rbxassetid://779838221" | |
| 205 | music.Looped = true | |
| 206 | music:Play() | |
| 207 | ||
| 208 | --------WEAPON C | |
| 209 | ||
| 210 | m=Instance.new('Model',Character)
| |
| 211 | it=Instance.new | |
| 212 | function nooutline(part) | |
| 213 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 214 | end | |
| 215 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 216 | local fp=it("Part")
| |
| 217 | fp.formFactor=formfactor | |
| 218 | fp.Parent=parent | |
| 219 | fp.Reflectance=reflectance | |
| 220 | fp.Transparency=transparency | |
| 221 | fp.CanCollide=false | |
| 222 | fp.Locked=true | |
| 223 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 224 | fp.Name=name | |
| 225 | fp.Size=size | |
| 226 | fp.Position=Character.Torso.Position | |
| 227 | nooutline(fp) | |
| 228 | fp.Material=material | |
| 229 | fp:BreakJoints() | |
| 230 | return fp | |
| 231 | end | |
| 232 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 233 | local mesh=it(Mesh) | |
| 234 | mesh.Parent=part | |
| 235 | if Mesh=="SpecialMesh" then | |
| 236 | mesh.MeshType=meshtype | |
| 237 | mesh.MeshId=meshid | |
| 238 | end | |
| 239 | mesh.Offset=offset | |
| 240 | mesh.Scale=scale | |
| 241 | return mesh | |
| 242 | end | |
| 243 | function weld(parent,part0,part1,c0,c1) | |
| 244 | local weld=it("Weld")
| |
| 245 | weld.Parent=parent | |
| 246 | weld.Part0=part0 | |
| 247 | weld.Part1=part1 | |
| 248 | weld.C0=c0 | |
| 249 | weld.C1=c1 | |
| 250 | return weld | |
| 251 | end | |
| 252 | ||
| 253 | Handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(4, 1, 2)) | |
| 254 | Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.606956482, -6.08631992, -4.85469818, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 255 | Emitter=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 256 | Emitterweld=weld(m,Handle,Emitter,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74092484, 3.18198395, 2.45869446, 0, -0.999999464, 1.49011594e-08, 0.999999881, 1.77635684e-15, 5.96046448e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 257 | Emitter1=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter1",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 258 | Emitter1weld=weld(m,Handle,Emitter1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.50817871, 4.67385864, 2.45869446, -0.923879385, -0.382683396, 0, 0.382683396, -0.923879504, 1.63912773e-07, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 259 | Emitter10=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter10",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 260 | Emitter10weld=weld(m,Handle,Emitter10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.50072479, 5.10736465, 2.45648956, -0.923879385, 0.382683367, 0, -0.382683426, -0.923879266, -8.94069672e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 261 | Emitter11=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter11",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 262 | Emitter11weld=weld(m,Handle,Emitter11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.80597305, 5.41551208, -2.45868683, 0.382683426, -0.923879206, 1.1920929e-07, -0.923879385, -0.382683426, -1.78813934e-07, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 263 | Emitter12=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter12",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 264 | Emitter12weld=weld(m,Handle,Emitter12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55233765, 5.10635376, -2.45868683, 0.923879504, -0.382683367, 1.49011612e-07, -0.382683396, -0.923879266, -8.94069672e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 265 | Emitter13=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter13",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 266 | Emitter13weld=weld(m,Handle,Emitter13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74092484, 4.31216431, -2.45868683, 0, -0.999999464, 1.49011594e-08, -0.999999881, -1.42108547e-14, -2.38418579e-07, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 267 | Emitter14=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter14",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 268 | Emitter14weld=weld(m,Handle,Emitter14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.31216431, 3.74092484, -2.45868683, 0.999999881, 1.42108547e-14, 2.38418579e-07, 0, -0.999999464, 1.49011594e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 269 | Emitter15=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter15",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 270 | Emitter15weld=weld(m,Handle,Emitter15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14199066, 4.15154266, -2.45868683, -0.707106709, -0.707106411, 0, -0.707106709, 0.70710659, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 271 | Emitter16=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter16",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 272 | Emitter16weld=weld(m,Handle,Emitter16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.75449371, 4.31216431, -2.45869446, 0, -0.999999464, 1.49011594e-08, -0.999999881, 2.66453526e-15, -5.96046448e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 273 | Emitter17=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter17",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 274 | Emitter17weld=weld(m,Handle,Emitter17,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.23797226, 5.42060089, -2.45868683, -0.382683307, -0.923879385, 0, -0.923879504, 0.382683337, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 275 | Emitter18=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter18",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 276 | Emitter18weld=weld(m,Handle,Emitter18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00675582886, 5.8644104, -2.45868683, 0, -0.999999523, 8.94069601e-08, -0.999999881, -1.77635684e-14, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 277 | Emitter19=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter19",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 278 | Emitter19weld=weld(m,Handle,Emitter19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81681824, 4.3685379, 2.45868683, -0.382683426, -0.923879385, 0, 0.923879504, -0.382683396, 8.94069672e-08, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 279 | Emitter2=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter2",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 280 | Emitter2weld=weld(m,Handle,Emitter2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.568016052, 5.29289341, 2.45648956, -0.999999881, 0, 0, 0, -0.999999702, -5.96046377e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 281 | Emitter20=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter20",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 282 | Emitter20weld=weld(m,Handle,Emitter20,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.568016052, 5.30652666, -2.45868683, -0.999999881, 0, 0, 0, 0.999999702, 5.96046377e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 283 | Emitter21=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter21",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 284 | Emitter21weld=weld(m,Handle,Emitter21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.55550385, 4.68522263, -2.45868683, -0.923879385, 0.382683337, 0, 0.382683307, 0.923879266, 8.94069672e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 285 | Emitter22=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter22",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 286 | Emitter22weld=weld(m,Handle,Emitter22,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5059433, 5.11996078, -2.45868683, -0.923879385, -0.382683367, 0, -0.382683426, 0.923879266, 8.94069672e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 287 | Emitter23=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter23",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 288 | Emitter23weld=weld(m,Handle,Emitter23,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.15154266, 4.14199066, -2.45868683, 0.707106709, -0.70710659, 1.49011612e-07, -0.707106709, -0.707106411, 0, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 289 | Emitter24=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter24",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 290 | Emitter24weld=weld(m,Handle,Emitter24,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.15393066, 3.35063171, -2.45868683, -0.707106709, 0.707106471, -2.98023224e-08, 0.707106709, 0.707106471, -2.98023224e-08, 0, 5.96046448e-08, -0.999999642)) | |
| 291 | Emitter25=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter25",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 292 | Emitter25weld=weld(m,Handle,Emitter25,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35063171, 4.15393066, -2.45868683, -0.707106709, -0.707106411, 0, -0.707106709, 0.707106411, 0, 0, 5.96046448e-08, -0.999999642)) | |
| 293 | Emitter26=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter26",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 294 | Emitter26weld=weld(m,Handle,Emitter26,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25045013, 5.41542816, -2.45868683, 0.382683456, -0.923879504, 1.63912773e-07, -0.923879504, -0.382683367, -8.94069672e-08, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
| 295 | Emitter27=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter27",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 296 | Emitter27weld=weld(m,Handle,Emitter27,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394340515, 5.70398712, -2.45869446, -0.707106709, -0.707106471, 2.98023224e-08, -0.707106709, 0.707106411, -2.98023224e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 297 | Emitter28=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter28",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 298 | Emitter28weld=weld(m,Handle,Emitter28,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25100708, 4.37654877, 2.45868683, 0.382683396, -0.923879504, 1.63912773e-07, 0.923879504, 0.382683396, 1.49011612e-07, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 299 | Emitter29=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter29",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 300 | Emitter29weld=weld(m,Handle,Emitter29,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18198395, 3.75449371, 2.45868683, 0.999999881, 1.42108547e-14, 2.38418579e-07, 0, 0.999999464, -1.49011594e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 301 | Emitter3=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter3",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 302 | Emitter3weld=weld(m,Handle,Emitter3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.55028534, 4.6726265, 2.45648956, -0.923879385, -0.382683337, 0, 0.382683307, -0.923879266, -8.94069672e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 303 | Emitter30=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter30",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 304 | Emitter30weld=weld(m,Handle,Emitter30,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34073639, 3.35028839, 2.45868683, 0.707106709, -0.70710659, 1.49011612e-07, 0.707106709, 0.707106411, 0, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 305 | Emitter31=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter31",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 306 | Emitter31weld=weld(m,Handle,Emitter31,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81850815, 5.4207077, -2.45869446, -0.382683396, -0.923879385, 0, -0.923879504, 0.382683396, -8.94069672e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 307 | Emitter32=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter32",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 308 | Emitter32weld=weld(m,Handle,Emitter32,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54714203, 5.11889267, -2.45869446, -0.923879385, -0.382683396, 0, -0.382683426, 0.923879206, -1.1920929e-07, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 309 | Emitter33=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter33",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 310 | Emitter33weld=weld(m,Handle,Emitter33,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.80434036, 4.37371063, 2.45868683, 0.382683307, -0.923879504, 1.78813934e-07, 0.923879504, 0.382683337, 8.94069672e-08, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 311 | Emitter34=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter34",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 312 | Emitter34weld=weld(m,Handle,Emitter34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.31216431, 3.75449371, -2.45869446, -0.999999881, -1.77635684e-15, -5.96046448e-08, 0, 0.999999464, -1.49011594e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
| 313 | Emitter35=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter35",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 314 | Emitter35weld=weld(m,Handle,Emitter35,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50298309, 4.68639374, 2.45868683, 0.923879385, -0.382683426, 1.78813934e-07, 0.382683456, 0.923879147, 4.47034836e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 315 | Emitter36=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter36",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 316 | Emitter36weld=weld(m,Handle,Emitter36,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00675582886, 4.73126984, 2.45868683, 0, -0.999999523, 8.94069601e-08, 0.999999881, 1.77635684e-14, 1.49011612e-07, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 317 | Emitter37=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter37",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 318 | Emitter37weld=weld(m,Handle,Emitter37,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.404823303, 4.9048233, 2.45868683, 0.707106709, -0.707106471, 1.49011612e-07, 0.707106709, 0.707106531, 8.94069672e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 319 | Emitter38=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter38",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 320 | Emitter38weld=weld(m,Handle,Emitter38,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.75449371, 3.18198395, 2.45868683, 0, -0.999999464, 1.49011594e-08, 0.999999881, 1.42108547e-14, 2.38418579e-07, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
| 321 | Emitter39=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter39",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 322 | Emitter39weld=weld(m,Handle,Emitter39,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35028839, 3.34073639, 2.45868683, -0.707106709, -0.707106411, 0, 0.707106709, -0.70710659, 1.49011612e-07, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
| 323 | Emitter4=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter4",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 324 | Emitter4weld=weld(m,Handle,Emitter4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.18198395, 3.74092484, 2.45869446, -0.999999881, 2.66453526e-15, -5.96046448e-08, 0, -0.999999464, 1.49011594e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 325 | Emitter5=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter5",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 326 | Emitter5weld=weld(m,Handle,Emitter5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.23846817, 4.37135315, 2.45869446, -0.382683426, -0.923879206, 8.94069672e-08, 0.923879385, -0.382683396, 5.96046448e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 327 | Emitter6=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter6",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 328 | Emitter6weld=weld(m,Handle,Emitter6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.395233154, 4.89523315, 2.45869446, -0.707106709, -0.707106471, 2.98023224e-08, 0.707106709, -0.707106411, 2.98023224e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
| 329 | Emitter7=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter7",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 330 | Emitter7weld=weld(m,Handle,Emitter7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.34099579, 4.14429474, 2.45648956, -0.707106709, 0.707106411, 0, -0.707106709, -0.707106411, 0, 0, -5.96046448e-08, 0.999999642)) | |
| 331 | Emitter8=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter8",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 332 | Emitter8weld=weld(m,Handle,Emitter8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403930664, 5.69439697, -2.45868683, 0.707106709, -0.707106471, 1.49011612e-07, -0.707106709, -0.707106531, -8.94069672e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
| 333 | Emitter9=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter9",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 334 | Emitter9weld=weld(m,Handle,Emitter9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14429474, 3.34099579, 2.45648956, -0.707106709, -0.707106471, 2.98023224e-08, 0.707106709, -0.707106471, 2.98023224e-08, 0, -5.96046448e-08, 0.999999642)) | |
| 335 | ||
| 336 | ||
| 337 | local particleemitter = Instance.new("ParticleEmitter", Emitter)
| |
| 338 | ||
| 339 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 340 | particleemitter.LightEmission = 1 | |
| 341 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 342 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 343 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 344 | particleemitter.Rate = 200 | |
| 345 | local particleemitter = Instance.new("ParticleEmitter", Emitter1)
| |
| 346 | ||
| 347 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 348 | particleemitter.LightEmission = 1 | |
| 349 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 350 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 351 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 352 | particleemitter.Rate = 200 | |
| 353 | local particleemitter = Instance.new("ParticleEmitter", Emitter2)
| |
| 354 | ||
| 355 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 356 | particleemitter.LightEmission = 1 | |
| 357 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 358 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 359 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 360 | particleemitter.Rate = 200 | |
| 361 | local particleemitter = Instance.new("ParticleEmitter", Emitter3)
| |
| 362 | ||
| 363 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 364 | particleemitter.LightEmission = 1 | |
| 365 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 366 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 367 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 368 | particleemitter.Rate = 200 | |
| 369 | local particleemitter = Instance.new("ParticleEmitter", Emitter4)
| |
| 370 | ||
| 371 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 372 | particleemitter.LightEmission = 1 | |
| 373 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 374 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 375 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 376 | particleemitter.Rate = 200 | |
| 377 | local particleemitter = Instance.new("ParticleEmitter", Emitter5)
| |
| 378 | ||
| 379 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 380 | particleemitter.LightEmission = 1 | |
| 381 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 382 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 383 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 384 | particleemitter.Rate = 200 | |
| 385 | local particleemitter = Instance.new("ParticleEmitter", Emitter6)
| |
| 386 | ||
| 387 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 388 | particleemitter.LightEmission = 1 | |
| 389 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 390 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 391 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 392 | particleemitter.Rate = 200 | |
| 393 | local particleemitter = Instance.new("ParticleEmitter", Emitter7)
| |
| 394 | ||
| 395 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 396 | particleemitter.LightEmission = 1 | |
| 397 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 398 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 399 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 400 | particleemitter.Rate = 200 | |
| 401 | local particleemitter = Instance.new("ParticleEmitter", Emitter8)
| |
| 402 | ||
| 403 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 404 | particleemitter.LightEmission = 1 | |
| 405 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 406 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 407 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 408 | particleemitter.Rate = 200 | |
| 409 | local particleemitter = Instance.new("ParticleEmitter", Emitter9)
| |
| 410 | ||
| 411 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 412 | particleemitter.LightEmission = 1 | |
| 413 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 414 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 415 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 416 | particleemitter.Rate = 200 | |
| 417 | local particleemitter = Instance.new("ParticleEmitter", Emitter10)
| |
| 418 | ||
| 419 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 420 | particleemitter.LightEmission = 1 | |
| 421 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 422 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 423 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 424 | particleemitter.Rate = 200 | |
| 425 | local particleemitter = Instance.new("ParticleEmitter", Emitter11)
| |
| 426 | ||
| 427 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 428 | particleemitter.LightEmission = 1 | |
| 429 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 430 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 431 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 432 | particleemitter.Rate = 200 | |
| 433 | local particleemitter = Instance.new("ParticleEmitter", Emitter12)
| |
| 434 | ||
| 435 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 436 | particleemitter.LightEmission = 1 | |
| 437 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 438 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 439 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 440 | particleemitter.Rate = 200 | |
| 441 | local particleemitter = Instance.new("ParticleEmitter", Emitter13)
| |
| 442 | ||
| 443 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 444 | particleemitter.LightEmission = 1 | |
| 445 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 446 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 447 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 448 | particleemitter.Rate = 200 | |
| 449 | local particleemitter = Instance.new("ParticleEmitter", Emitter14)
| |
| 450 | ||
| 451 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 452 | particleemitter.LightEmission = 1 | |
| 453 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 454 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 455 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 456 | particleemitter.Rate = 200 | |
| 457 | local particleemitter = Instance.new("ParticleEmitter", Emitter15)
| |
| 458 | ||
| 459 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 460 | particleemitter.LightEmission = 1 | |
| 461 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 462 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 463 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 464 | particleemitter.Rate = 200 | |
| 465 | local particleemitter = Instance.new("ParticleEmitter", Emitter16)
| |
| 466 | ||
| 467 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 468 | particleemitter.LightEmission = 1 | |
| 469 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 470 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 471 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 472 | particleemitter.Rate = 200 | |
| 473 | local particleemitter = Instance.new("ParticleEmitter", Emitter17)
| |
| 474 | ||
| 475 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 476 | particleemitter.LightEmission = 1 | |
| 477 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 478 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 479 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 480 | particleemitter.Rate = 200 | |
| 481 | local particleemitter = Instance.new("ParticleEmitter", Emitter18)
| |
| 482 | ||
| 483 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 484 | particleemitter.LightEmission = 1 | |
| 485 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 486 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 487 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 488 | particleemitter.Rate = 200 | |
| 489 | local particleemitter = Instance.new("ParticleEmitter", Emitter19)
| |
| 490 | ||
| 491 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 492 | particleemitter.LightEmission = 1 | |
| 493 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 494 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 495 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 496 | particleemitter.Rate = 200 | |
| 497 | local particleemitter = Instance.new("ParticleEmitter", Emitter20)
| |
| 498 | ||
| 499 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 500 | particleemitter.LightEmission = 1 | |
| 501 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 502 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 503 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 504 | particleemitter.Rate = 200 | |
| 505 | local particleemitter = Instance.new("ParticleEmitter", Emitter21)
| |
| 506 | ||
| 507 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 508 | particleemitter.LightEmission = 1 | |
| 509 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 510 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 511 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 512 | particleemitter.Rate = 200 | |
| 513 | local particleemitter = Instance.new("ParticleEmitter", Emitter22)
| |
| 514 | ||
| 515 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 516 | particleemitter.LightEmission = 1 | |
| 517 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 518 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 519 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 520 | particleemitter.Rate = 200 | |
| 521 | local particleemitter = Instance.new("ParticleEmitter", Emitter23)
| |
| 522 | ||
| 523 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 524 | particleemitter.LightEmission = 1 | |
| 525 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 526 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 527 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 528 | particleemitter.Rate = 200 | |
| 529 | local particleemitter = Instance.new("ParticleEmitter", Emitter24)
| |
| 530 | ||
| 531 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 532 | particleemitter.LightEmission = 1 | |
| 533 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 534 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 535 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 536 | particleemitter.Rate = 200 | |
| 537 | local particleemitter = Instance.new("ParticleEmitter", Emitter25)
| |
| 538 | ||
| 539 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 540 | particleemitter.LightEmission = 1 | |
| 541 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 542 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 543 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 544 | particleemitter.Rate = 200 | |
| 545 | local particleemitter = Instance.new("ParticleEmitter", Emitter26)
| |
| 546 | ||
| 547 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 548 | particleemitter.LightEmission = 1 | |
| 549 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 550 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 551 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 552 | particleemitter.Rate = 200 | |
| 553 | local particleemitter = Instance.new("ParticleEmitter", Emitter27)
| |
| 554 | ||
| 555 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 556 | particleemitter.LightEmission = 1 | |
| 557 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 558 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 559 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 560 | particleemitter.Rate = 200 | |
| 561 | local particleemitter = Instance.new("ParticleEmitter", Emitter28)
| |
| 562 | ||
| 563 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 564 | particleemitter.LightEmission = 1 | |
| 565 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 566 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 567 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 568 | particleemitter.Rate = 200 | |
| 569 | local particleemitter = Instance.new("ParticleEmitter", Emitter29)
| |
| 570 | ||
| 571 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 572 | particleemitter.LightEmission = 1 | |
| 573 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 574 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 575 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 576 | particleemitter.Rate = 200 | |
| 577 | local particleemitter = Instance.new("ParticleEmitter", Emitter30)
| |
| 578 | ||
| 579 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 580 | particleemitter.LightEmission = 1 | |
| 581 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 582 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 583 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 584 | particleemitter.Rate = 200 | |
| 585 | local particleemitter = Instance.new("ParticleEmitter", Emitter31)
| |
| 586 | ||
| 587 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 588 | particleemitter.LightEmission = 1 | |
| 589 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 590 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 591 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 592 | particleemitter.Rate = 200 | |
| 593 | local particleemitter = Instance.new("ParticleEmitter", Emitter32)
| |
| 594 | ||
| 595 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 596 | particleemitter.LightEmission = 1 | |
| 597 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 598 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 599 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 600 | particleemitter.Rate = 200 | |
| 601 | local particleemitter = Instance.new("ParticleEmitter", Emitter33)
| |
| 602 | ||
| 603 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 604 | particleemitter.LightEmission = 1 | |
| 605 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 606 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 607 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 608 | particleemitter.Rate = 200 | |
| 609 | local particleemitter = Instance.new("ParticleEmitter", Emitter34)
| |
| 610 | ||
| 611 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 612 | particleemitter.LightEmission = 1 | |
| 613 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 614 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 615 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 616 | particleemitter.Rate = 200 | |
| 617 | local particleemitter = Instance.new("ParticleEmitter", Emitter35)
| |
| 618 | ||
| 619 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 620 | particleemitter.LightEmission = 1 | |
| 621 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 622 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 623 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 624 | particleemitter.Rate = 200 | |
| 625 | local particleemitter = Instance.new("ParticleEmitter", Emitter36)
| |
| 626 | ||
| 627 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 628 | particleemitter.LightEmission = 1 | |
| 629 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 630 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 631 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 632 | particleemitter.Rate = 200 | |
| 633 | local particleemitter = Instance.new("ParticleEmitter", Emitter37)
| |
| 634 | ||
| 635 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 636 | particleemitter.LightEmission = 1 | |
| 637 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 638 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 639 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 640 | particleemitter.Rate = 200 | |
| 641 | local particleemitter = Instance.new("ParticleEmitter", Emitter38)
| |
| 642 | ||
| 643 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 644 | particleemitter.LightEmission = 1 | |
| 645 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 646 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 647 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 648 | particleemitter.Rate = 200 | |
| 649 | local particleemitter = Instance.new("ParticleEmitter", Emitter39)
| |
| 650 | ||
| 651 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
| 652 | particleemitter.LightEmission = 1 | |
| 653 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 654 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
| 655 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
| 656 | particleemitter.Rate = 200 | |
| 657 | ||
| 658 | ||
| 659 | Player = owner | |
| 660 | Character = Player.Character | |
| 661 | local txt = Instance.new("BillboardGui", Character)
| |
| 662 | txt.Adornee = Character.Head | |
| 663 | txt.Name = "_status" | |
| 664 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 665 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 666 | local text = Instance.new("TextLabel", txt)
| |
| 667 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 668 | text.FontSize = "Size24" | |
| 669 | text.TextScaled = true | |
| 670 | text.TextTransparency = 0 | |
| 671 | text.BackgroundTransparency = 1 | |
| 672 | text.TextTransparency = 0 | |
| 673 | text.TextStrokeTransparency = 0 | |
| 674 | text.Font = "Antique" | |
| 675 | text.TextStrokeColor3 = Color3.new(127,0,255) | |
| 676 | text.Text = "The Dark" | |
| 677 | ||
| 678 | CircleParts = {}
| |
| 679 | Equipped = false | |
| 680 | ||
| 681 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
| 682 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
| |
| 683 | end | |
| 684 | Humanoid = Character:FindFirstChildOfClass("Humanoid")
| |
| 685 | Torso = Character:FindFirstChild("Torso")
| |
| 686 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
| 687 | return | |
| 688 | end | |
| 689 | Equipped = true | |
| 690 | Circle = Instance.new("Model")
| |
| 691 | Circle.Name = "Circle" | |
| 692 | Angle = 0 | |
| 693 | for i = 1, 1 do | |
| 694 | local CirclePart = Instance.new("Part")
| |
| 695 | CirclePart.Name = "CirclePart" | |
| 696 | CirclePart.Transparency = 1 | |
| 697 | CirclePart.BrickColor = BrickColor.new("Really black")
| |
| 698 | CirclePart.Material = Enum.Material.Plastic | |
| 699 | CirclePart.Shape = Enum.PartType.Block | |
| 700 | CirclePart.FormFactor = Enum.FormFactor.Custom | |
| 701 | CirclePart.TopSurface = Enum.SurfaceType.Smooth | |
| 702 | CirclePart.BottomSurface = Enum.SurfaceType.Smooth | |
| 703 | CirclePart.Anchored = true | |
| 704 | CirclePart.CanCollide = false | |
| 705 | CirclePart.Locked = true | |
| 706 | CirclePart.Size = Vector3.new(10, 0.2, 10) | |
| 707 | local Aura = Instance.new('ParticleEmitter')
| |
| 708 | Aura.Name = "Aura" | |
| 709 | Aura.Texture = "rbxassetid://0" | |
| 710 | Aura.Parent = CirclePart | |
| 711 | Aura.LightEmission = 0 | |
| 712 | Aura.Transparency = NumberSequence.new(0.2,0.4,1) | |
| 713 | Aura.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/200, 0/200, 0/200)) | |
| 714 | Aura.Size = NumberSequence.new(0.9,0.5,0.3) | |
| 715 | Aura.LockedToPart = false | |
| 716 | Aura.Lifetime = NumberRange.new(1) | |
| 717 | Aura.Rate = 100 | |
| 718 | Aura.Speed = NumberRange.new(2) | |
| 719 | Aura.SpreadAngle = Vector2.new(80,80) | |
| 720 | local BlockMesh = Instance.new("BlockMesh")
| |
| 721 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
| 722 | BlockMesh.Parent = CirclePart | |
| 723 | CirclePart.Parent = Circle | |
| 724 | local Star = Instance.new("Decal", CirclePart)
| |
| 725 | Star.Texture = "http://www.roblox.com/asset/?id=332392312" | |
| 726 | Star.Face = "Top" | |
| 727 | local Light = Instance.new("PointLight", CirclePart)
| |
| 728 | Light.Color = Color3.new(1,0,0) | |
| 729 | Light.Brightness = 100 | |
| 730 | Light.Range = 15 | |
| 731 | table.insert(CircleParts, CirclePart) | |
| 732 | end | |
| 733 | Spawn(function() | |
| 734 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
| 735 | if Angle == 360 then | |
| 736 | Angle = 0 | |
| 737 | end | |
| 738 | Angle = Angle + 0.05 | |
| 739 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
| |
| 740 | if Hit then | |
| 741 | if not Circle.Parent then | |
| 742 | Circle.Parent = Character | |
| 743 | end | |
| 744 | for i, v in pairs(CircleParts) do | |
| 745 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
| 746 | end | |
| 747 | else | |
| 748 | Circle.Parent = nil | |
| 749 | end | |
| 750 | wait() | |
| 751 | end | |
| 752 | end) | |
| 753 | ||
| 754 | ||
| 755 | ||
| 756 | ||
| 757 | ||
| 758 | so = function(id,par,vol,pit) | |
| 759 | coroutine.resume(coroutine.create(function() | |
| 760 | local sou = Instance.new("Sound",par or workspace)
| |
| 761 | sou.Volume=vol | |
| 762 | sou.Pitch=pit or 1 | |
| 763 | sou.SoundId=id | |
| 764 | sou:play() | |
| 765 | game:GetService("Debris"):AddItem(sou,8)
| |
| 766 | end)) | |
| 767 | end | |
| 768 | ||
| 769 | --save shoulders | |
| 770 | RSH, LSH=nil, nil | |
| 771 | --welds | |
| 772 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 773 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 774 | LH=Torso["Left Hip"] | |
| 775 | RH=Torso["Right Hip"] | |
| 776 | TorsoColor=Torso.BrickColor | |
| 777 | function NoOutline(Part) | |
| 778 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 779 | end | |
| 780 | player=Player | |
| 781 | ch=Character | |
| 782 | RSH=ch.Torso["Right Shoulder"] | |
| 783 | LSH=ch.Torso["Left Shoulder"] | |
| 784 | -- | |
| 785 | RSH.Parent=nil | |
| 786 | LSH.Parent=nil | |
| 787 | -- | |
| 788 | RW.Name="Right Shoulder" | |
| 789 | RW.Part0=ch.Torso | |
| 790 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 791 | RW.C1=cf(0, 0.5, 0) | |
| 792 | RW.Part1=ch["Right Arm"] | |
| 793 | RW.Parent=ch.Torso | |
| 794 | -- | |
| 795 | LW.Name="Left Shoulder" | |
| 796 | LW.Part0=ch.Torso | |
| 797 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 798 | LW.C1=cf(0, 0.5, 0) | |
| 799 | LW.Part1=ch["Left Arm"] | |
| 800 | LW.Parent=ch.Torso | |
| 801 | ||
| 802 | ||
| 803 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 804 | local wld = Instance.new("Weld", wp1)
| |
| 805 | wld.Part0 = wp0 | |
| 806 | wld.Part1 = wp1 | |
| 807 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 808 | end | |
| 809 | ||
| 810 | newWeld(RootPart, Torso, 0, -1, 0) | |
| 811 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 812 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
| 813 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 814 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
| 815 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 816 | ||
| 817 | Player = owner | |
| 818 | Character=Player.Character | |
| 819 | m=Instance.new('Model',Character)
| |
| 820 | ||
| 821 | ||
| 822 | local function weldBetween(a, b) | |
| 823 | local weldd = Instance.new("ManualWeld")
| |
| 824 | weldd.Part0 = a | |
| 825 | weldd.Part1 = b | |
| 826 | weldd.C0 = CFrame.new() | |
| 827 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 828 | weldd.Parent = a | |
| 829 | return weldd | |
| 830 | end | |
| 831 | ||
| 832 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 833 | ArtificialHB.Name = "Heartbeat" | |
| 834 | ||
| 835 | script:WaitForChild("Heartbeat")
| |
| 836 | ||
| 837 | frame = 1 / 80 | |
| 838 | tf = 0 | |
| 839 | allowframeloss = false | |
| 840 | tossremainder = false | |
| 841 | lastframe = tick() | |
| 842 | script.Heartbeat:Fire() | |
| 843 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 844 | tf = tf + s | |
| 845 | if tf >= frame then | |
| 846 | if allowframeloss then | |
| 847 | script.Heartbeat:Fire() | |
| 848 | lastframe = tick() | |
| 849 | else | |
| 850 | for i = 1, math.floor(tf / frame) do | |
| 851 | script.Heartbeat:Fire() | |
| 852 | end | |
| 853 | lastframe = tick() | |
| 854 | end | |
| 855 | if tossremainder then | |
| 856 | tf = 0 | |
| 857 | else | |
| 858 | tf = tf - frame * math.floor(tf / frame) | |
| 859 | end | |
| 860 | end | |
| 861 | end) | |
| 862 | ||
| 863 | --[[] | |
| 864 | function swait(num) | |
| 865 | if num == 0 or num == nil then | |
| 866 | ArtificialHB.Event:wait() | |
| 867 | else | |
| 868 | for i = 0, num do | |
| 869 | ArtificialHB.Event:wait() | |
| 870 | end | |
| 871 | end | |
| 872 | end | |
| 873 | ||
| 874 | ]] | |
| 875 | ||
| 876 | ||
| 877 | function swait(num) | |
| 878 | if num == 0 or num == nil then | |
| 879 | game:service("RunService").Stepped:wait()
| |
| 880 | else | |
| 881 | for i = 0, num do | |
| 882 | game:service("RunService").Stepped:wait()
| |
| 883 | end | |
| 884 | end | |
| 885 | end | |
| 886 | ||
| 887 | ||
| 888 | ||
| 889 | ||
| 890 | ||
| 891 | ||
| 892 | ||
| 893 | ||
| 894 | function RemoveOutlines(part) | |
| 895 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 896 | end | |
| 897 | ||
| 898 | ||
| 899 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
| 900 | local fp = it("Part")
| |
| 901 | fp.formFactor = formfactor | |
| 902 | fp.Parent = parent | |
| 903 | fp.Reflectance = reflectance | |
| 904 | fp.Transparency = transparency | |
| 905 | fp.CanCollide = false | |
| 906 | fp.Locked = true | |
| 907 | fp.BrickColor = brickcolor | |
| 908 | fp.Name = name | |
| 909 | fp.Size = size | |
| 910 | fp.Position = Torso.Position | |
| 911 | NoOutline(fp) | |
| 912 | if fp.BrickColor == BrickColor.new("Dark indigo") then
| |
| 913 | fp.Material = "Neon" | |
| 914 | else | |
| 915 | if fp.BrickColor == BrickColor.new("Really black") then
| |
| 916 | fp.BrickColor = BrickColor.new("Really black")
| |
| 917 | fp.Material = "Metal" | |
| 918 | else | |
| 919 | fp.Material = "Neon" | |
| 920 | end | |
| 921 | end | |
| 922 | fp:BreakJoints() | |
| 923 | return fp | |
| 924 | end | |
| 925 | ||
| 926 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
| 927 | local mesh = it(Mesh) | |
| 928 | mesh.Parent = part | |
| 929 | if Mesh == "SpecialMesh" then | |
| 930 | mesh.MeshType = meshtype | |
| 931 | if meshid ~= "nil" then | |
| 932 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
| 933 | end | |
| 934 | end | |
| 935 | mesh.Offset = offset | |
| 936 | mesh.Scale = scale | |
| 937 | return mesh | |
| 938 | end | |
| 939 | weld = function(parent, part0, part1, c0) | |
| 940 | local weld = it("Weld")
| |
| 941 | weld.Parent = parent | |
| 942 | weld.Part0 = part0 | |
| 943 | weld.Part1 = part1 | |
| 944 | weld.C0 = c0 | |
| 945 | return weld | |
| 946 | end | |
| 947 | ||
| 948 | F1 = Instance.new("Folder", Character)
| |
| 949 | F1.Name = "Effects Folder" | |
| 950 | F2 = Instance.new("Folder", F1)
| |
| 951 | F2.Name = "Effects" | |
| 952 | Triangle = function(a, b, c) | |
| 953 | end | |
| 954 | ||
| 955 | MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, parent) | |
| 956 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 957 | prt.Anchored = true | |
| 958 | prt.CFrame = cframe | |
| 959 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 960 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 961 | if Type == 1 or Type == nil then | |
| 962 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
| |
| 963 | else | |
| 964 | if Type == 2 then | |
| 965 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
| |
| 966 | else | |
| 967 | if Type == 3 then | |
| 968 | table.insert(Effects, {prt, "Block3", delay, x3, y3, z3, msh, prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0})
| |
| 969 | end | |
| 970 | end | |
| 971 | end | |
| 972 | end | |
| 973 | MagicSkull = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe) | |
| 974 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 975 | prt.Anchored = true | |
| 976 | prt.CFrame = cframe | |
| 977 | msh = mesh("SpecialMesh", prt, "FileMesh", "14028428", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 978 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 979 | table.insert(Effects, {prt, "Skull", delay, x3, y3, z3, msh, goe})
| |
| 980 | end | |
| 981 | MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 982 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 983 | prt.Anchored = true | |
| 984 | prt.CFrame = cframe | |
| 985 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 986 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 987 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 988 | end | |
| 989 | MagicRing = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 990 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
| 991 | prt.Anchored = true | |
| 992 | prt.CFrame = cframe * cf(x2, y2, z2) | |
| 993 | local msh = mesh("SpecialMesh", prt, "FileMesh", "3270017", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 994 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 995 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 996 | end | |
| 997 | MagicCircle2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, push) | |
| 998 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 999 | prt.Anchored = true | |
| 1000 | prt.CFrame = cframe | |
| 1001 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1002 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1003 | table.insert(Effects, {prt, "Blood", delay, x3, y3, z3, msh, push})
| |
| 1004 | end | |
| 1005 | MagicCylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1006 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 1007 | prt.Anchored = true | |
| 1008 | prt.CFrame = cframe | |
| 1009 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1010 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1011 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 1012 | end | |
| 1013 | MagicCylinder2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe) | |
| 1014 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 1015 | prt.Anchored = true | |
| 1016 | prt.CFrame = cframe | |
| 1017 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1018 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1019 | table.insert(Effects, {prt, "Cylinder2", delay, x3, y3, z3, msh, goe})
| |
| 1020 | end | |
| 1021 | MagicHead = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1022 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 1023 | prt.Anchored = true | |
| 1024 | prt.CFrame = cframe | |
| 1025 | local msh = mesh("SpecialMesh", prt, "Head", "nil", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1026 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1027 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 1028 | end | |
| 1029 | ClangEffect = function(brickcolor, cframe, duration, decrease, size, power) | |
| 1030 | local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt()) | |
| 1031 | prt.Anchored = true | |
| 1032 | prt.CFrame = cframe | |
| 1033 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(5, 5, 5))
| |
| 1034 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1035 | table.insert(Effects, {prt, "CylinderClang", duration, decrease, size, power, prt.CFrame, nil})
| |
| 1036 | end | |
| 1037 | MagicWave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1038 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 1039 | prt.Anchored = true | |
| 1040 | prt.CFrame = cframe | |
| 1041 | local msh = mesh("SpecialMesh", prt, "FileMesh", "20329976", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1042 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1043 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 1044 | end | |
| 1045 | MagicFire = function(brickcolor, cframe, x1, y1, z1, delay) | |
| 1046 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
| 1047 | prt.Anchored = true | |
| 1048 | prt.CFrame = cframe | |
| 1049 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1050 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1051 | table.insert(Effects, {prt, "Fire", delay, 1, 1, 1, msh})
| |
| 1052 | end | |
| 1053 | MagicFireWave = function(brickcolor, cframe, x1, y1, z1) | |
| 1054 | local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt()) | |
| 1055 | prt.Anchored = true | |
| 1056 | prt.CFrame = cframe | |
| 1057 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 1058 | d = Instance.new("Decal")
| |
| 1059 | d.Parent = prt | |
| 1060 | d.Texture = "http://www.roblox.com/asset/?id=26356434" | |
| 1061 | d.Face = "Top" | |
| 1062 | d = Instance.new("Decal")
| |
| 1063 | d.Parent = prt | |
| 1064 | d.Texture = "http://www.roblox.com/asset/?id=26356434" | |
| 1065 | d.Face = "Bottom" | |
| 1066 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1067 | table.insert(Effects, {prt, "FireWave", 1, 30, math.random(400, 600) / 100, msh})
| |
| 1068 | end | |
| 1069 | ElecEffect = function(cff, x, y, z) | |
| 1070 | local prt = part(3, workspace, 0, 0, BrickColor.new("White"), "Part", vt(1, 1, 1))
| |
| 1071 | prt.Anchored = true | |
| 1072 | prt.CFrame = cff * cf(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
| 1073 | prt.CFrame = cf(prt.Position) | |
| 1074 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1075 | xval = math.random() / 3 | |
| 1076 | yval = math.random() / 3 | |
| 1077 | zval = math.random() / 3 | |
| 1078 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval))
| |
| 1079 | Effects[#Effects + 1] = {prt, "Elec", 0.2, x, y, z, xval, yval, zval, msh}
| |
| 1080 | end | |
| 1081 | ||
| 1082 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 1083 | if SinglePlayer then | |
| 1084 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 1085 | end | |
| 1086 | local List = {}
| |
| 1087 | for i, v in pairs(workspace:GetChildren()) do | |
| 1088 | if v:IsA("Model") then
| |
| 1089 | if v:findFirstChild("Torso") then
| |
| 1090 | if v ~= Character then | |
| 1091 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 1092 | table.insert(List, v) | |
| 1093 | end | |
| 1094 | end | |
| 1095 | end | |
| 1096 | end | |
| 1097 | end | |
| 1098 | return List | |
| 1099 | end | |
| 1100 | ||
| 1101 | ||
| 1102 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1103 | local Part = Create("Part"){
| |
| 1104 | Parent = Parent, | |
| 1105 | Reflectance = Reflectance, | |
| 1106 | Transparency = Transparency, | |
| 1107 | CanCollide = false, | |
| 1108 | Locked = true, | |
| 1109 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1110 | Name = Name, | |
| 1111 | Size = Size, | |
| 1112 | Material = Material, | |
| 1113 | } | |
| 1114 | RemoveOutlines(Part) | |
| 1115 | return Part | |
| 1116 | end | |
| 1117 | ||
| 1118 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1119 | local Msh = Create(Mesh){
| |
| 1120 | Parent = Part, | |
| 1121 | Offset = OffSet, | |
| 1122 | Scale = Scale, | |
| 1123 | } | |
| 1124 | if Mesh == "SpecialMesh" then | |
| 1125 | Msh.MeshType = MeshType | |
| 1126 | Msh.MeshId = MeshId | |
| 1127 | end | |
| 1128 | return Msh | |
| 1129 | end | |
| 1130 | ||
| 1131 | ||
| 1132 | ||
| 1133 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 1134 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1135 | prt.Anchored = true | |
| 1136 | prt.CFrame = cframe | |
| 1137 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1138 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1139 | if Type == 1 or Type == nil then | |
| 1140 | table.insert(Effects, {
| |
| 1141 | prt, | |
| 1142 | "Block1", | |
| 1143 | delay, | |
| 1144 | x3, | |
| 1145 | y3, | |
| 1146 | z3, | |
| 1147 | msh | |
| 1148 | }) | |
| 1149 | elseif Type == 2 then | |
| 1150 | table.insert(Effects, {
| |
| 1151 | prt, | |
| 1152 | "Block2", | |
| 1153 | delay, | |
| 1154 | x3, | |
| 1155 | y3, | |
| 1156 | z3, | |
| 1157 | msh | |
| 1158 | }) | |
| 1159 | end | |
| 1160 | end | |
| 1161 | ||
| 1162 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1163 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1164 | prt.Anchored = true | |
| 1165 | prt.CFrame = cframe | |
| 1166 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1167 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1168 | table.insert(Effects, {
| |
| 1169 | prt, | |
| 1170 | "Cylinder", | |
| 1171 | delay, | |
| 1172 | x3, | |
| 1173 | y3, | |
| 1174 | z3, | |
| 1175 | msh | |
| 1176 | }) | |
| 1177 | end | |
| 1178 | ||
| 1179 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1180 | local prt=CreatePart(workspace,"Neon",0,0,brickcolor,"Effect",vt(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1181 | prt.Anchored=true | |
| 1182 | prt.CFrame=cframe | |
| 1183 | msh=CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 1184 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1185 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
| 1186 | for i=0,1,delay do | |
| 1187 | swait() | |
| 1188 | Part.Transparency=i | |
| 1189 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1190 | end | |
| 1191 | Part.Parent=nil | |
| 1192 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
| 1193 | end | |
| 1194 | ||
| 1195 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1196 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1197 | prt.Anchored = true | |
| 1198 | prt.CFrame = cframe | |
| 1199 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1200 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1201 | table.insert(Effects, {
| |
| 1202 | prt, | |
| 1203 | "Cylinder", | |
| 1204 | delay, | |
| 1205 | x3, | |
| 1206 | y3, | |
| 1207 | z3, | |
| 1208 | msh | |
| 1209 | }) | |
| 1210 | end | |
| 1211 | ||
| 1212 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1213 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1214 | prt.Anchored = true | |
| 1215 | prt.CFrame = cframe | |
| 1216 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1217 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1218 | table.insert(Effects, {
| |
| 1219 | prt, | |
| 1220 | "Cylinder", | |
| 1221 | delay, | |
| 1222 | x3, | |
| 1223 | y3, | |
| 1224 | z3, | |
| 1225 | msh | |
| 1226 | }) | |
| 1227 | end | |
| 1228 | ||
| 1229 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1230 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1231 | prt.Anchored = true | |
| 1232 | prt.CFrame = cframe | |
| 1233 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1234 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1235 | table.insert(Effects, {
| |
| 1236 | prt, | |
| 1237 | "Cylinder", | |
| 1238 | delay, | |
| 1239 | x3, | |
| 1240 | y3, | |
| 1241 | z3, | |
| 1242 | msh | |
| 1243 | }) | |
| 1244 | end | |
| 1245 | ||
| 1246 | ||
| 1247 | function MoonEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1248 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1249 | prt.Anchored = true | |
| 1250 | prt.CFrame = cframe | |
| 1251 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://259403370", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1252 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1253 | table.insert(Effects, {
| |
| 1254 | prt, | |
| 1255 | "Cylinder", | |
| 1256 | delay, | |
| 1257 | x3, | |
| 1258 | y3, | |
| 1259 | z3, | |
| 1260 | msh | |
| 1261 | }) | |
| 1262 | end | |
| 1263 | ||
| 1264 | function HeadEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 1265 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 1266 | prt.Anchored = true | |
| 1267 | prt.CFrame = cframe | |
| 1268 | local msh = CreateMesh("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1269 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1270 | table.insert(Effects, {
| |
| 1271 | prt, | |
| 1272 | "Cylinder", | |
| 1273 | delay, | |
| 1274 | x3, | |
| 1275 | y3, | |
| 1276 | z3, | |
| 1277 | msh | |
| 1278 | }) | |
| 1279 | end | |
| 1280 | ||
| 1281 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
| 1282 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 1283 | prt.Anchored = true | |
| 1284 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 1285 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 1286 | local num = math.random(10, 50) / 1000 | |
| 1287 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 1288 | table.insert(Effects, {
| |
| 1289 | prt, | |
| 1290 | "Shatter", | |
| 1291 | num, | |
| 1292 | prt.CFrame, | |
| 1293 | math.random() - math.random(), | |
| 1294 | 0, | |
| 1295 | math.random(50, 100) / 100 | |
| 1296 | }) | |
| 1297 | end | |
| 1298 | ||
| 1299 | function FindNearestHead(Position, Distance, SinglePlayer) | |
| 1300 | if SinglePlayer then | |
| 1301 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 1302 | end | |
| 1303 | local List = {}
| |
| 1304 | for i, v in pairs(workspace:GetChildren()) do | |
| 1305 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then
| |
| 1306 | table.insert(List, v) | |
| 1307 | end | |
| 1308 | end | |
| 1309 | return List | |
| 1310 | end | |
| 1311 | ||
| 1312 | ||
| 1313 | ||
| 1314 | function clerp(a,b,t) | |
| 1315 | local qa = {QuaternionFromCFrame(a)}
| |
| 1316 | local qb = {QuaternionFromCFrame(b)}
| |
| 1317 | local ax, ay, az = a.x, a.y, a.z | |
| 1318 | local bx, by, bz = b.x, b.y, b.z | |
| 1319 | local _t = 1-t | |
| 1320 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 1321 | end | |
| 1322 | ||
| 1323 | function QuaternionFromCFrame(cf) | |
| 1324 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1325 | local trace = m00 + m11 + m22 | |
| 1326 | if trace > 0 then | |
| 1327 | local s = math.sqrt(1 + trace) | |
| 1328 | local recip = 0.5/s | |
| 1329 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 1330 | else | |
| 1331 | local i = 0 | |
| 1332 | if m11 > m00 then | |
| 1333 | i = 1 | |
| 1334 | end | |
| 1335 | if m22 > (i == 0 and m00 or m11) then | |
| 1336 | i = 2 | |
| 1337 | end | |
| 1338 | if i == 0 then | |
| 1339 | local s = math.sqrt(m00-m11-m22+1) | |
| 1340 | local recip = 0.5/s | |
| 1341 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 1342 | elseif i == 1 then | |
| 1343 | local s = math.sqrt(m11-m22-m00+1) | |
| 1344 | local recip = 0.5/s | |
| 1345 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 1346 | elseif i == 2 then | |
| 1347 | local s = math.sqrt(m22-m00-m11+1) | |
| 1348 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 1349 | end | |
| 1350 | end | |
| 1351 | end | |
| 1352 | local lerp = function(a, b, t) | |
| 1353 | return a * (1 - t) + b * t | |
| 1354 | end | |
| 1355 | ||
| 1356 | ||
| 1357 | ||
| 1358 | ||
| 1359 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1360 | local xs, ys, zs = x + x, y + y, z + z | |
| 1361 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 1362 | local xx = x*xs | |
| 1363 | local xy = x*ys | |
| 1364 | local xz = x*zs | |
| 1365 | local yy = y*ys | |
| 1366 | local yz = y*zs | |
| 1367 | local zz = z*zs | |
| 1368 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 1369 | end | |
| 1370 | function QuaternionSlerp(a, b, t) | |
| 1371 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 1372 | local startInterp, finishInterp; | |
| 1373 | if cosTheta >= 0.0001 then | |
| 1374 | if (1 - cosTheta) > 0.0001 then | |
| 1375 | local theta = math.acos(cosTheta) | |
| 1376 | local invSinTheta = 1/math.sin(theta) | |
| 1377 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 1378 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1379 | else | |
| 1380 | startInterp = 1-t | |
| 1381 | finishInterp = t | |
| 1382 | end | |
| 1383 | else | |
| 1384 | if (1+cosTheta) > 0.0001 then | |
| 1385 | local theta = math.acos(-cosTheta) | |
| 1386 | local invSinTheta = 1/math.sin(theta) | |
| 1387 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 1388 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1389 | else | |
| 1390 | startInterp = t-1 | |
| 1391 | finishInterp = t | |
| 1392 | end | |
| 1393 | end | |
| 1394 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 1395 | end | |
| 1396 | ||
| 1397 | function weld5(part0, part1, c0, c1) | |
| 1398 | weeld=Instance.new("Weld", part0)
| |
| 1399 | weeld.Part0=part0 | |
| 1400 | weeld.Part1=part1 | |
| 1401 | weeld.C0=c0 | |
| 1402 | weeld.C1=c1 | |
| 1403 | return weeld | |
| 1404 | end | |
| 1405 | ||
| 1406 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1407 | ||
| 1408 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1409 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1410 | end | |
| 1411 | ||
| 1412 | ||
| 1413 | function Bullets(thinggy,place,size,color,velocity,damage,bounce,collide,rotation) | |
| 1414 | swait() | |
| 1415 | local Bullet = Instance.new("Part",Workspace)
| |
| 1416 | Bullet.Locked = true | |
| 1417 | Bullet.Name = "Bullet" | |
| 1418 | Bullet.Anchored = bounce | |
| 1419 | Bullet.CanCollide = collide | |
| 1420 | Bullet.Transparency = 0.24 | |
| 1421 | Bullet.Reflectance = 0 | |
| 1422 | Bullet.BottomSurface = 0 | |
| 1423 | Bullet.TopSurface = 0 | |
| 1424 | Bullet.Shape = 0 | |
| 1425 | Bullet.BrickColor = BrickColor.new(color) | |
| 1426 | Bullet.Size = Vector3.new(size,size,size) | |
| 1427 | Bullet.Material = "Neon" | |
| 1428 | Bullet.Orientation = vt(-90,0,0) | |
| 1429 | local Bulletthing = Instance.new("SpecialMesh",Bullet)
| |
| 1430 | Bulletthing.MeshType = "Sphere" | |
| 1431 | local Bulletforce = Instance.new("BodyForce")
| |
| 1432 | Bulletforce.force = Vector3.new(0,Bullet:GetMass()*166.2,0) | |
| 1433 | Bulletforce.Parent = Bullet | |
| 1434 | Bullet.CFrame = thinggy.CFrame*CFrame.new(math.random(-place,place),math.random(-place,place),math.random(-place,place)) | |
| 1435 | local bv = Instance.new("BodyVelocity",Bullet)
| |
| 1436 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1437 | Bullet.CFrame = CFrame.new(Bullet.Position,mouse.Hit.p) | |
| 1438 | bv.velocity = Bullet.CFrame.lookVector*velocity | |
| 1439 | ||
| 1440 | ||
| 1441 | Bullet.Touched:connect(function(hit) | |
| 1442 | ||
| 1443 | if (hit.Parent.Parent ~= Character and hit.Parent ~= Character and hit.Name ~= "prt" and hit.Name ~= "Effect" and hit.Name ~= "orb" and Bullet.Anchored == false) then | |
| 1444 | local orbexplode = Instance.new("Sound", Bullet)
| |
| 1445 | orbexplode.Volume = 4 | |
| 1446 | orbexplode.PlayOnRemove = true | |
| 1447 | orbexplode.SoundId = "http://roblox.com/asset/?id=142070127" | |
| 1448 | orbexplode.Pitch = 1 | |
| 1449 | orbexplode:Destroy() | |
| 1450 | deb:AddItem(orbexplode, 4) | |
| 1451 | Bullet.Anchored = true | |
| 1452 | Bullet.Transparency = 1 | |
| 1453 | deb:AddItem(Bullet, 4) | |
| 1454 | local Explode = Instance.new("Explosion")
| |
| 1455 | Explode.Position = Bullet.Position | |
| 1456 | Explode.Parent = Workspace | |
| 1457 | Explode.BlastPressure = 0 | |
| 1458 | Explode.BlastRadius = Bullet.Size.X *5.6 | |
| 1459 | Explode.Visible = false | |
| 1460 | ||
| 1461 | Explode.Hit:connect(function(hit) | |
| 1462 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil and hit.Parent ~= Character then
| |
| 1463 | if hit.Parent:FindFirstChildOfClass("Humanoid").MaxHealth > 500 then
| |
| 1464 | hit.Parent:FindFirstChildOfClass("Humanoid").MaxHealth = 100
| |
| 1465 | hit.Parent:FindFirstChildOfClass("Humanoid").Health = 100
| |
| 1466 | end | |
| 1467 | if attackdebounce == false then | |
| 1468 | attackdebounce = true | |
| 1469 | hit.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(damage/2,damage))
| |
| 1470 | wait(0.02) | |
| 1471 | attackdebounce = false | |
| 1472 | end | |
| 1473 | end | |
| 1474 | end) | |
| 1475 | coroutine.resume(coroutine.create(function() | |
| 1476 | ||
| 1477 | MagicCircle(BrickColor.new("Royal purple"), cf(Bullet.Position), 10, 10, 10, 50, 50, 50, 0.065)
| |
| 1478 | MagicCircle(BrickColor.new("Royal purple"), cf(Bullet.Position), 0, 1, 0, 15, 0, 15, 0.025)
| |
| 1479 | MagicRing(BrickColor.new("Royal purple"), cf(Bullet.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 4, 4, 4, 0, 0.025)
| |
| 1480 | MagicRing(BrickColor.new("Royal purple"), cf(Bullet.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 0.5, -1, -1, 0, 0.025)
| |
| 1481 | end)) | |
| 1482 | end | |
| 1483 | end) | |
| 1484 | coroutine.resume(coroutine.create(function() | |
| 1485 | for i = 0,16,0.1 do | |
| 1486 | swait() | |
| 1487 | end | |
| 1488 | if Bullet.Anchored == false then | |
| 1489 | Bullet:Destroy() | |
| 1490 | end | |
| 1491 | end)) | |
| 1492 | ||
| 1493 | end | |
| 1494 | ||
| 1495 | ||
| 1496 | ||
| 1497 | ||
| 1498 | ||
| 1499 | local bl = Instance.new("BlurEffect",cam)
| |
| 1500 | bl.Size = 0 | |
| 1501 | ||
| 1502 | ||
| 1503 | function Dash() | |
| 1504 | evadecooldown = true | |
| 1505 | attack = true | |
| 1506 | so("http://www.roblox.com/asset/?id=231917788", Torso, 1, 1)
| |
| 1507 | ||
| 1508 | so("http://www.roblox.com/asset/?id=231917788", Torso, 1, 1)
| |
| 1509 | ||
| 1510 | ||
| 1511 | ||
| 1512 | ||
| 1513 | ||
| 1514 | ||
| 1515 | ||
| 1516 | ||
| 1517 | ||
| 1518 | ||
| 1519 | bl.Size = 84 | |
| 1520 | ||
| 1521 | ||
| 1522 | MagicCircle(BrickColor.new("White"), cf(RootPart.Position), 800, 5, 800, 0, 0, 0, 0.05)
| |
| 1523 | MagicCircle(BrickColor.new("Royal purple"), cf(RootPart.Position), 800, 10, 800, -40, 0, -40, 0.025)
| |
| 1524 | MagicCircle(BrickColor.new("White"), cf(RootPart.Position), 800, 10, 800, -42, 1000, -42, 0.05)
| |
| 1525 | MagicCircle(BrickColor.new("Royal purple"), cf(RootPart.Position), 1000, 10, 1000, -62, 1200, -62, 0.05)
| |
| 1526 | ||
| 1527 | RootPart.CFrame = RootPart.CFrame*CFrame.new(0,0,-96) | |
| 1528 | RootPart.Velocity = RootPart.CFrame.lookVector *280 | |
| 1529 | ||
| 1530 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
| 1531 | if v:FindFirstChild("Torso") and v:FindFirstChild("Humanoid") then
| |
| 1532 | ||
| 1533 | so("http://www.roblox.com/asset/?id=138186576", v.Torso, 10, 1)
| |
| 1534 | v:FindFirstChild("Humanoid"):TakeDamage(math.random(18,36))
| |
| 1535 | SphereEffect(BrickColor.new("Royal purple"), cf(v.Torso.Position) , 1, 1, 1, 6.8, 6.8, 6.8, 0.04)
| |
| 1536 | MagicBlock(BrickColor.new("White"), cf(v.Torso.Position), 2000, 2000, 2000, -100, -100, -100, 0.05, 1)
| |
| 1537 | MagicBlock(BrickColor.new("Royal purple"), cf(v.Torso.Position), 2500, 2500, 2500, -150, -150, -150, 0.05, 1)
| |
| 1538 | MagicBlock(BrickColor.new("White"), cf(v.Torso.Position), 3000, 3000, 3000, -200, -200, -200, 0.05, 1)
| |
| 1539 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 800, 2, 800, 150, 2, 150, 0.05)
| |
| 1540 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 800, 2, 800, 100, 4, 100, 0.05)
| |
| 1541 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 800, 2, 800, 50, 6, 50, 0.05)
| |
| 1542 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 0, 0, 0, 100, 100, 100, 0.05)
| |
| 1543 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 0, 0, 0, 200, 200, 200, 0.05)
| |
| 1544 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 0, 0, 0, 300, 300, 300, 0.05)
| |
| 1545 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 0, 0, 0, 400, 400, 400, 0.05)
| |
| 1546 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 800, 2, 800, 4, 350, 4, 0.005)
| |
| 1547 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 600, 2, 600, 4, 300, 4, 0.005)
| |
| 1548 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 400, 2, 400, 4, 250, 4, 0.005)
| |
| 1549 | end | |
| 1550 | end | |
| 1551 | ||
| 1552 | for i = 0,1,0.064 do | |
| 1553 | swait() | |
| 1554 | cam.FieldOfView = lerp(cam.FieldOfView, 110, 0.5) | |
| 1555 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,12),0.24) | |
| 1556 | RootPart.Velocity = RootPart.CFrame.lookVector * 175 | |
| 1557 | bl.Size = bl.Size - 8.5 | |
| 1558 | SphereEffect(BrickColor.new("Royal purple"),RootPart.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,5.5,10,5.5,0.03)
| |
| 1559 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, -12) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4) | |
| 1560 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.4) | |
| 1561 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.4) | |
| 1562 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.4) | |
| 1563 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8) | |
| 1564 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8) | |
| 1565 | ||
| 1566 | ||
| 1567 | ||
| 1568 | end | |
| 1569 | ||
| 1570 | ||
| 1571 | ||
| 1572 | attack = false | |
| 1573 | attackdebounce = false | |
| 1574 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.1) | |
| 1575 | wait(.2) | |
| 1576 | bl.Size = 0 | |
| 1577 | evadecooldown = false | |
| 1578 | ||
| 1579 | ||
| 1580 | ||
| 1581 | end | |
| 1582 | ||
| 1583 | ||
| 1584 | ||
| 1585 | ||
| 1586 | ||
| 1587 | ||
| 1588 | ||
| 1589 | ||
| 1590 | ||
| 1591 | ||
| 1592 | ||
| 1593 | ||
| 1594 | local shooting = false | |
| 1595 | ||
| 1596 | ||
| 1597 | ||
| 1598 | function shoot() | |
| 1599 | attack = true | |
| 1600 | shooting = true | |
| 1601 | ||
| 1602 | ||
| 1603 | local thing = Instance.new("BodyGyro",RootPart)
| |
| 1604 | thing.D = 50 | |
| 1605 | thing.P = 6000 | |
| 1606 | thing.MaxTorque = vt(100000,math.huge,0) | |
| 1607 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
| 1608 | for i = 0,2,0.16 do | |
| 1609 | swait() | |
| 1610 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2) | |
| 1611 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.2) | |
| 1612 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
| 1613 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
| 1614 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.73, -1.0, 0) * CFrame.Angles(math.rad(-25), math.rad(-66), math.rad(-25)), 0.1) | |
| 1615 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.6, -1.0, 0) * CFrame.Angles(math.rad(0), math.rad(-83), math.rad(0)), 0.1) | |
| 1616 | end | |
| 1617 | ||
| 1618 | ||
| 1619 | while shooting == true do | |
| 1620 | swait(1) | |
| 1621 | ||
| 1622 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
| 1623 | so("http://roblox.com/asset/?id=200633327",Torso,2,1)
| |
| 1624 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
| 1625 | Torso.Velocity = RootPart.CFrame.lookVector * -13 | |
| 1626 | Bullets(RightArm,0,1.5,"Royal purple",700,25.5,false,false) | |
| 1627 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(40), math.rad(80)),.2) | |
| 1628 | coroutine.resume(coroutine.create(function() | |
| 1629 | for i = 0, 0.5, 0.1 do | |
| 1630 | swait() | |
| 1631 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.24) | |
| 1632 | end | |
| 1633 | end)) | |
| 1634 | end | |
| 1635 | ||
| 1636 | attack = false | |
| 1637 | thing:Destroy() | |
| 1638 | end | |
| 1639 | ||
| 1640 | ||
| 1641 | ||
| 1642 | function dshoot() | |
| 1643 | attack = true | |
| 1644 | shooting = true | |
| 1645 | ||
| 1646 | ||
| 1647 | local thing = Instance.new("BodyGyro",RootPart)
| |
| 1648 | thing.D = 50 | |
| 1649 | thing.P = 6000 | |
| 1650 | thing.MaxTorque = vt(100000,math.huge,0) | |
| 1651 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
| 1652 | so("http://roblox.com/asset/?id=1268159756",Torso,5,1)
| |
| 1653 | for i = 0,3,0.16 do | |
| 1654 | swait() | |
| 1655 | MagicRing(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,0,-8), 9, 9, 1, -0.7, -0.7, 0, 0.07)
| |
| 1656 | MagicCircle(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,0,-8), 9, 9, 9, -0.7, -0.7, -0.7, 0.07)
| |
| 1657 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
| 1658 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1659 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.4) * angles(math.rad(90), math.rad(0), math.rad(-20)),.2) | |
| 1660 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.4) * angles(math.rad(90), math.rad(0), math.rad(20)),.2) | |
| 1661 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-25)), 0.1) | |
| 1662 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(25)), 0.1) | |
| 1663 | end | |
| 1664 | ||
| 1665 | ||
| 1666 | ||
| 1667 | while shooting == true do | |
| 1668 | swait(0.5) | |
| 1669 | coroutine.resume(coroutine.create(function() | |
| 1670 | MagicRing(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,0,-8), 3, 3, 1, 10.2, 10.2, 0, 0.07)
| |
| 1671 | end)) | |
| 1672 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-25)), 0.3) | |
| 1673 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(25)), 0.3) | |
| 1674 | so("http://roblox.com/asset/?id=200633327",Torso,2,1)
| |
| 1675 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
| 1676 | Torso.Velocity = RootPart.CFrame.lookVector * -63 | |
| 1677 | ||
| 1678 | ||
| 1679 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.4) | |
| 1680 | Bullets(RightArm,0,2.5,"Royal purple",1200,45.5,false,false) | |
| 1681 | coroutine.resume(coroutine.create(function() | |
| 1682 | for i = 0, 0.5, 0.1 do | |
| 1683 | swait() | |
| 1684 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8)),0.44) | |
| 1685 | end | |
| 1686 | end)) | |
| 1687 | ||
| 1688 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2) | |
| 1689 | Bullets(LeftArm,0,2.5,"Royal purple",1200,45.5,false,false) | |
| 1690 | coroutine.resume(coroutine.create(function() | |
| 1691 | for i = 0, 0.5, 0.1 do | |
| 1692 | swait() | |
| 1693 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.24) | |
| 1694 | end | |
| 1695 | end)) | |
| 1696 | ||
| 1697 | end | |
| 1698 | ||
| 1699 | attack = false | |
| 1700 | thing:Destroy() | |
| 1701 | end | |
| 1702 | ||
| 1703 | ||
| 1704 | ||
| 1705 | ||
| 1706 | ||
| 1707 | function finaldev() | |
| 1708 | attack = true | |
| 1709 | so("http://roblox.com/asset/?id=815032096",Head,6,0.84)
| |
| 1710 | so("http://roblox.com/asset/?id=200633529",Workspace,3,0.84)
| |
| 1711 | ||
| 1712 | for i = 0,14,0.1 do | |
| 1713 | swait() | |
| 1714 | WaveEffect(BrickColor.new("White"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0+90*i),0) , 1, 1, 1, 7, 0.8, 7, 0.09)
| |
| 1715 | WaveEffect(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0-90*i),0) , 1, 1, 1, 5, 0.8, 5, 0.05)
| |
| 1716 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.25*2.8,0.25*2.8),math.random(-0.25*2.8,0.25*2.8),math.random(-0.25*2.8,0.25*2.8)),0.16) | |
| 1717 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.15) | |
| 1718 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(14),math.rad(0),math.rad(0)),.15) | |
| 1719 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(87)),.15) | |
| 1720 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0) * angles(math.rad(0), math.rad(0), math.rad(-87)),.15) | |
| 1721 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, 0, -0.5) * CFrame.Angles(math.rad(16), math.rad(0), math.rad(0)), 0.15) | |
| 1722 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.14, 0.2) * CFrame.Angles(math.rad(-17), math.rad(0), math.rad(0)), 0.15) | |
| 1723 | ||
| 1724 | end | |
| 1725 | so("http://roblox.com/asset/?id=197161452",Torso,7,1)
| |
| 1726 | for i = 0,6,0.1 do | |
| 1727 | swait() | |
| 1728 | WaveEffect(BrickColor.new("White"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0+90*i),0) , 1, 1, 1, 7, 0.8, 7, 0.09)
| |
| 1729 | WaveEffect(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0-90*i),0) , 1, 1, 1, 5, 0.8, 5, 0.05)
| |
| 1730 | Head.Velocity = Vector3.new(0,320,0) | |
| 1731 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0+260*i), math.rad(0), math.rad(0)), 0.6) | |
| 1732 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(70),math.rad(0),math.rad(0)),.1) | |
| 1733 | RW.C0 = clerp(RW.C0, CFrame.new(.7, -0.22, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-90)), 0.1) | |
| 1734 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, -0.22, -0.5) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.1) | |
| 1735 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.34, -0.7) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1) | |
| 1736 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -.34, -0.7) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1) | |
| 1737 | end | |
| 1738 | ||
| 1739 | ||
| 1740 | local bel = part(3, Character, 0, 1, BrickColor.new("Royal purple"), "Ball", vt(0.126,0.126,0.126))
| |
| 1741 | local belmsh = mesh("SpecialMesh", bel, "Sphere", "nil", vt(0, 0, 0), vt(10, 10, 10))
| |
| 1742 | ||
| 1743 | ||
| 1744 | ||
| 1745 | local Charge = Instance.new("Sound", bel)
| |
| 1746 | Charge.Volume = 10 | |
| 1747 | Charge.SoundId = "http://roblox.com/asset/?id=244578827" | |
| 1748 | Charge.Pitch = 0.8 | |
| 1749 | Charge.PlayOnRemove = true | |
| 1750 | Charge:Play() | |
| 1751 | Charge:Destroy() | |
| 1752 | bel.Anchored = true | |
| 1753 | for i = 0,47,0.1 do | |
| 1754 | swait() | |
| 1755 | bel.CFrame = RootPart.CFrame * cf(0, 90*i/3.5, 0) | |
| 1756 | bel.Transparency = bel.Transparency - 0.0034 | |
| 1757 | belmsh.Scale = belmsh.Scale + Vector3.new(24,24,24) | |
| 1758 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0+1*i,0+1*i),0.15) | |
| 1759 | cam.FieldOfView = lerp(cam.FieldOfView, 40+1*i, 0.15) | |
| 1760 | Head.Velocity = Vector3.new(0,2.4+0.8*i,0) | |
| 1761 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(0)), 0.2) | |
| 1762 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-13),math.rad(0),math.rad(0)),.2) | |
| 1763 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(140)),.2) | |
| 1764 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(-140)),.2) | |
| 1765 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(34), math.rad(-25)), 0.1) | |
| 1766 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(-34), math.rad(25)), 0.1) | |
| 1767 | end | |
| 1768 | so("http://roblox.com/asset/?id=160212892",Head,10,0.84)
| |
| 1769 | for i = 0,4,0.1 do | |
| 1770 | swait() | |
| 1771 | Head.Velocity = Vector3.new(0,2.4,0) | |
| 1772 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
| 1773 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(0)), 0.2) | |
| 1774 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(13),math.rad(0),math.rad(0)),.2) | |
| 1775 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(140)),.2) | |
| 1776 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(-140)),.2) | |
| 1777 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(34), math.rad(-25)), 0.1) | |
| 1778 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(-34), math.rad(25)), 0.1) | |
| 1779 | end | |
| 1780 | ||
| 1781 | ||
| 1782 | ||
| 1783 | ||
| 1784 | ||
| 1785 | bel.Anchored = false | |
| 1786 | local bv = Instance.new("BodyVelocity",bel)
| |
| 1787 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1788 | bel.CFrame = CFrame.new(bel.Position,mouse.Hit.p) | |
| 1789 | bv.velocity = bel.CFrame.lookVector*350 | |
| 1790 | ||
| 1791 | ||
| 1792 | ||
| 1793 | --[[ | |
| 1794 | bel.Touched:connect(function(hit) | |
| 1795 | ||
| 1796 | if hit.Parent.Parent ~= Character and hit.Parent ~= Character and hit.Name ~= "prt" and hit.Name ~= "Effect" and hit.Name ~= "orb" and Bullet.Anchored == false then | |
| 1797 | local orbexplode = Instance.new("Sound", bel)
| |
| 1798 | orbexplode.Volume = 10 | |
| 1799 | orbexplode.PlayOnRemove = true | |
| 1800 | orbexplode.SoundId = "http://roblox.com/asset/?id=142070127" | |
| 1801 | orbexplode.Pitch = 1 | |
| 1802 | orbexplode:Destroy() | |
| 1803 | deb:AddItem(orbexplode, 4) | |
| 1804 | bel.Anchored = true | |
| 1805 | bel.Transparency = 1 | |
| 1806 | deb:AddItem(bel, 4) | |
| 1807 | local Explode = Instance.new("Explosion")
| |
| 1808 | Explode.Position = bel.Position | |
| 1809 | Explode.Parent = Workspace | |
| 1810 | Explode.BlastPressure = 90 | |
| 1811 | Explode.BlastRadius = Bullet.Size.X *25.6 | |
| 1812 | Explode.Visible = false | |
| 1813 | ||
| 1814 | coroutine.resume(coroutine.create(function() | |
| 1815 | ||
| 1816 | ||
| 1817 | ||
| 1818 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 2000, 2000, 2000, -100, -100, -100, 0.05, 1)
| |
| 1819 | MagicBlock(BrickColor.new("Royal purple"), cf(bel.Position), 2500, 2500, 2500, -150, -150, -150, 0.05, 1)
| |
| 1820 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 3000, 3000, 3000, -200, -200, -200, 0.05, 1)
| |
| 1821 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800, 2, 1800, 1150, 2, 1150, 0.05)
| |
| 1822 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1800, 2, 1800, 1100, 4, 1100, 0.05)
| |
| 1823 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800, 2, 1800, 150, 16, 150, 0.05)
| |
| 1824 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1100, 4100, 1100, 0.05)
| |
| 1825 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1200, 1200, 1200, 0.05)
| |
| 1826 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1300, 1300,1300, 0.05)
| |
| 1827 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1400, 1400, 1400, 0.05)
| |
| 1828 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 4800, 2, 1800, 4, 1350, 4, 0.005)
| |
| 1829 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1600, 2, 1600, 4, 1300, 4, 0.005)
| |
| 1830 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1400, 2, 1400, 4, 1250, 4, 0.005)
| |
| 1831 | ||
| 1832 | ||
| 1833 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 10, 10, 10, 50, 50, 50, 0.065)
| |
| 1834 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 1, 0, 15, 0, 15, 0.025)
| |
| 1835 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 4, 4, 4, 0, 0.025)
| |
| 1836 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 0.5, -1, -1, 0, 0.025)
| |
| 1837 | end)) | |
| 1838 | end | |
| 1839 | end) | |
| 1840 | ||
| 1841 | ]] | |
| 1842 | ||
| 1843 | con5=bel.Touched:connect(function(hit) | |
| 1844 | ||
| 1845 | local orbexplode = Instance.new("Sound", bel)
| |
| 1846 | orbexplode.Volume = 10 | |
| 1847 | orbexplode.PlayOnRemove = true | |
| 1848 | orbexplode.SoundId = "http://roblox.com/asset/?id=167115397" | |
| 1849 | orbexplode.Pitch = 1 | |
| 1850 | orbexplode:Destroy() | |
| 1851 | deb:AddItem(orbexplode, 4) | |
| 1852 | bel.Anchored = true | |
| 1853 | bel.Transparency = 1 | |
| 1854 | deb:AddItem(bel, 5.2) | |
| 1855 | ||
| 1856 | ||
| 1857 | ||
| 1858 | ||
| 1859 | coroutine.resume(coroutine.create(function() | |
| 1860 | so("http://www.roblox.com/asset/?id=167115397", Workspace, 6, 1)
| |
| 1861 | so("http://www.roblox.com/asset/?id=138186576", Workspace, 6, 1)
| |
| 1862 | for i = 0, 0.4, 0.1 do | |
| 1863 | swait() | |
| 1864 | ||
| 1865 | ||
| 1866 | for i, v in pairs(FindNearestHead(bel.CFrame.p, 252.5)) do | |
| 1867 | if v:FindFirstChild("Torso") and v:FindFirstChild("Humanoid") then
| |
| 1868 | if v:FindFirstChildOfClass("Humanoid").MaxHealth > 500 then
| |
| 1869 | v:FindFirstChildOfClass("Humanoid").MaxHealth = 100
| |
| 1870 | v:FindFirstChildOfClass("Humanoid").Health = 100
| |
| 1871 | end | |
| 1872 | v.Humanoid:TakeDamage(math.random(43,86)) | |
| 1873 | coroutine.resume(coroutine.create(function() | |
| 1874 | for i = 0,2,0.1 do | |
| 1875 | swait() | |
| 1876 | v.Head.Velocity = -v.Head.CFrame.lookVector*660 + Vector3.new(0,684,0) | |
| 1877 | end | |
| 1878 | end)) | |
| 1879 | end | |
| 1880 | end | |
| 1881 | ||
| 1882 | coroutine.resume(coroutine.create(function() | |
| 1883 | for i = 0, 2.4, 0.1 do | |
| 1884 | swait() | |
| 1885 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8)),0.44) | |
| 1886 | end | |
| 1887 | end)) | |
| 1888 | ||
| 1889 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 2000, 2000, 2000, -100, -100, -100, 0.05, 1)
| |
| 1890 | MagicBlock(BrickColor.new("Royal purple"), cf(bel.Position), 2500, 2500, 2500, -150, -150, -150, 0.05, 1)
| |
| 1891 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 3000, 3000, 3000, -200, -200, -200, 0.05, 1)
| |
| 1892 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800,222, 1800, 1150, 222, 1150, 0.05)
| |
| 1893 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1800, 222, 1800, 1100, 224, 1100, 0.05)
| |
| 1894 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800, 222, 1800, 150, 216, 150, 0.05)
| |
| 1895 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1100, 4100, 1100, 0.05)
| |
| 1896 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1200, 1200, 1200, 0.05)
| |
| 1897 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1300, 1300,1300, 0.05)
| |
| 1898 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1400, 1400, 1400, 0.05)
| |
| 1899 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 4800, 222, 1800, 224, 1350, 224, 0.005)
| |
| 1900 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1600, 222, 1600, 224, 1300, 224, 0.005)
| |
| 1901 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1400, 222, 1400, 224, 1250, 224, 0.005)
| |
| 1902 | ||
| 1903 | WaveEffect(BrickColor.new("White"), cf(bel.Position)*angles(0,math.rad(0+90*i),0) , 1, 1, 1, 24, 5.4, 24, 0.09)
| |
| 1904 | WaveEffect(BrickColor.new("Royal purple"), cf(bel.Position)*angles(0,math.rad(0-90*i),0) , 1, 1, 1, 22, 4.8, 22, 0.05)
| |
| 1905 | ||
| 1906 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 10, 10, 10, 50, 50, 50, 0.065)
| |
| 1907 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 1, 0, 15, 0, 15, 0.025)
| |
| 1908 | MagicRing(BrickColor.new("White"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 12, 12, 0, 0.015)
| |
| 1909 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 12, 12, 0, 0.015)
| |
| 1910 | MagicRing(BrickColor.new("White"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 8, 8, 0, 0.015)
| |
| 1911 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 12, 12, 0, 0.015)
| |
| 1912 | end | |
| 1913 | end)) | |
| 1914 | ||
| 1915 | ||
| 1916 | end) | |
| 1917 | ||
| 1918 | ||
| 1919 | ||
| 1920 | ||
| 1921 | for i = 0,32,0.1 do | |
| 1922 | swait() | |
| 1923 | Head.Velocity = Vector3.new(0,2.4,0) | |
| 1924 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.2) | |
| 1925 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(43),math.rad(0),math.rad(0)),.2) | |
| 1926 | RW.C0 = clerp(RW.C0, CFrame.new(1.0, 0.5, -0.4) * angles(math.rad(80), math.rad(12), math.rad(-30)),.2) | |
| 1927 | LW.C0 = clerp(LW.C0, CFrame.new(-1., 0.5, -0.4) * angles(math.rad(80), math.rad(-12), math.rad(30)),.2) | |
| 1928 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(75), math.rad(34), math.rad(-35)), 0.2) | |
| 1929 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(75), math.rad(-34), math.rad(35)), 0.2) | |
| 1930 | end | |
| 1931 | ||
| 1932 | coroutine.resume(coroutine.create(function() | |
| 1933 | for i = 0, 63, 0.1 do | |
| 1934 | swait() | |
| 1935 | end | |
| 1936 | if bel.Anchored == false then | |
| 1937 | bel:Destroy() | |
| 1938 | end | |
| 1939 | end)) | |
| 1940 | ||
| 1941 | ||
| 1942 | ||
| 1943 | ||
| 1944 | attack = false | |
| 1945 | end | |
| 1946 | ||
| 1947 | ||
| 1948 | ||
| 1949 | mouse.Button1Down:connect(function(key) | |
| 1950 | if attack == false then | |
| 1951 | shoot() | |
| 1952 | end | |
| 1953 | end) | |
| 1954 | ||
| 1955 | ||
| 1956 | ||
| 1957 | ||
| 1958 | mouse.Button1Up:connect(function(key) | |
| 1959 | if shooting == true then | |
| 1960 | shooting = false | |
| 1961 | end | |
| 1962 | end) | |
| 1963 | ||
| 1964 | ||
| 1965 | ||
| 1966 | ||
| 1967 | mouse.KeyDown:connect(function(key) | |
| 1968 | if key == 'e' and attack == false then | |
| 1969 | dshoot() | |
| 1970 | end | |
| 1971 | end) | |
| 1972 | ||
| 1973 | ||
| 1974 | ||
| 1975 | ||
| 1976 | mouse.KeyDown:connect(function(key) | |
| 1977 | if key == 'q' and attack == false then | |
| 1978 | finaldev() | |
| 1979 | end | |
| 1980 | end) | |
| 1981 | ||
| 1982 | mouse.KeyUp:connect(function(key) | |
| 1983 | if key == 'e' and shooting == true then | |
| 1984 | shooting = false | |
| 1985 | end | |
| 1986 | end) | |
| 1987 | ||
| 1988 | ||
| 1989 | ||
| 1990 | mouse.KeyDown:connect(function(key) | |
| 1991 | if key == 'f' and attack == false and evadecooldown == false then | |
| 1992 | Dash() | |
| 1993 | end | |
| 1994 | end) | |
| 1995 | ||
| 1996 | ||
| 1997 | local orb = part(3, Character, 0, 0.9, BrickColor.new("White"), "Effect", vt())
| |
| 1998 | local msh = mesh("SpecialMesh", orb, "Sphere", "nil", vt(0, 0, 0), vt(15, 15, 15))
| |
| 1999 | ||
| 2000 | local orb2 = part(3, Character, 0, 0.9, BrickColor.new("White"), "Effect", vt())
| |
| 2001 | local msh = mesh("SpecialMesh", orb2, "Sphere", "nil", vt(0, 0, 0), vt(15, 15, 15))
| |
| 2002 | orb.Anchored = true | |
| 2003 | orb2.Anchored = true | |
| 2004 | Humanoid.WalkSpeed = 32 | |
| 2005 | ||
| 2006 | ||
| 2007 | local f = 0 | |
| 2008 | game:GetService("RunService"):BindToRenderStep("W0tT", 0, function()
| |
| 2009 | ||
| 2010 | ||
| 2011 | f = f+1 | |
| 2012 | cam.FieldOfView = lerp(cam.FieldOfView, 70, 0.076) | |
| 2013 | if f >= 6 then | |
| 2014 | f=0 | |
| 2015 | SphereEffect(BrickColor.new("Royal purple"),cf(orb.Position)*angles(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360)),1,5,1,.05,4,.05,0.03)
| |
| 2016 | SphereEffect(BrickColor.new("Royal purple"),cf(orb2.Position)*angles(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360)),1,5,1,.05,4,.05,0.03)
| |
| 2017 | MagicRing(BrickColor.new("Royal purple"), cf(orb.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 3, 3, 1, -0.2, -0.2, 0, 0.07)
| |
| 2018 | MagicCircle(BrickColor.new("Royal purple"), cf(orb.Position), 0, 0, 0, 1.25, 1.25, 1.25, 0.05)
| |
| 2019 | MagicRing(BrickColor.new("Royal purple"), cf(orb2.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 3, 3, 1, -0.2, -0.2, 0, 0.07)
| |
| 2020 | MagicCircle(BrickColor.new("Royal purple"), cf(orb2.Position), 0, 0, 0, 1.25, 1.25, 1.25, 0.05)
| |
| 2021 | MagicBlock(BrickColor.new("Royal purple"), cf(orb.Position) * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 1, 1, 1, 1, 1, 1, 0.1, 2)
| |
| 2022 | MagicBlock(BrickColor.new("Royal purple"), cf(orb2.Position) * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 1, 1, 1, 1, 1, 1, 0.1, 2)
| |
| 2023 | ||
| 2024 | end | |
| 2025 | end) | |
| 2026 | ||
| 2027 | Humanoid.MaxHealth = 400 | |
| 2028 | ||
| 2029 | print("Move list")
| |
| 2030 | print("---------")
| |
| 2031 | print("F: Time Dash")
| |
| 2032 | print("Hold Click: Lesser Bullets")
| |
| 2033 | print("Hold E: Mega Bullets")
| |
| 2034 | print("Q: Final Devastator")
| |
| 2035 | ||
| 2036 | ||
| 2037 | ||
| 2038 | ||
| 2039 | while true do | |
| 2040 | swait() | |
| 2041 | sine = sine + change | |
| 2042 | --speed = speed + music.PlaybackLoudness/90 | |
| 2043 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2044 | local velderp=RootPart.Velocity.y | |
| 2045 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2046 | local TiltVelocity = CFrame.new(RootPart.CFrame:vectorToObjectSpace(RootPart.Velocity)) | |
| 2047 | if attack==true or attack==false then | |
| 2048 | if attack==false then | |
| 2049 | idle=idle+1 | |
| 2050 | else | |
| 2051 | idle=0 | |
| 2052 | end | |
| 2053 | if idle>=500 then | |
| 2054 | if attack==false then | |
| 2055 | end | |
| 2056 | end | |
| 2057 | ||
| 2058 | Humanoid.Health = Humanoid.Health + 4 | |
| 2059 | ||
| 2060 | orb.CFrame = RightArm.CFrame * cf(0, -1, 0) | |
| 2061 | orb2.CFrame = LeftArm.CFrame * cf(0, -1, 0) | |
| 2062 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2063 | Anim="Jump" | |
| 2064 | ||
| 2065 | ||
| 2066 | ||
| 2067 | ||
| 2068 | ||
| 2069 | if attack==false then | |
| 2070 | change = 1 | |
| 2071 | look = 0 | |
| 2072 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
| 2073 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(4), math.rad(0), math.rad(0)), 0.07) | |
| 2074 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),0.07) | |
| 2075 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.07) | |
| 2076 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.07) | |
| 2077 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.6) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1) | |
| 2078 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1) | |
| 2079 | end | |
| 2080 | ||
| 2081 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2082 | Anim="Fall" | |
| 2083 | change = 1 | |
| 2084 | ||
| 2085 | ||
| 2086 | ||
| 2087 | if attack==false then | |
| 2088 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
| 2089 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(7+4*math.sin(sine/1.3)), math.rad(0), math.rad(0)),0.07) | |
| 2090 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.65, 0) * angles(math.rad(0), math.rad(0), math.rad(140+12*math.cos(sine/1.3))), 0.07) | |
| 2091 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.65, 0) * angles(math.rad(0), math.rad(0), math.rad(-140+12*math.cos(sine/1.3))), 0.07) | |
| 2092 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40+7*math.sin(sine/1.3)),math.rad(0),math.rad(0)),0.07) | |
| 2093 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.17*math.cos(sine/1.3), -0.13) * CFrame.Angles(math.rad(18+7*math.cos(sine/1.3)), math.rad(3), math.rad(0)), 0.1) | |
| 2094 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -.37+0.17*math.cos(sine/1.3), -0.2) * CFrame.Angles(math.rad(32+7*math.cos(sine/1.3)), math.rad(0), math.rad(0)), 0.1) | |
| 2095 | end | |
| 2096 | ||
| 2097 | elseif torvel<1 and hitfloor~=nil then | |
| 2098 | Anim="Idle" | |
| 2099 | change = 1 | |
| 2100 | if attack==false and equip == false then | |
| 2101 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
| 2102 | ||
| 2103 | ||
| 2104 | ||
| 2105 | orb.CFrame = orb.CFrame:lerp(RightArm.CFrame*cf(0+2*math.cos(sine/40), -5+2*math.sin(sine/40), 0),0.1) | |
| 2106 | orb2.CFrame = orb2.CFrame:lerp(LeftArm.CFrame*cf(0-2*math.cos(sine/40), -5+2*math.sin(sine/40), 0),0.1) | |
| 2107 | ||
| 2108 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.04*math.cos(sine/40), -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.25) | |
| 2109 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10+2.6*math.sin(sine/40)),math.rad(0),math.rad(60)),0.25) | |
| 2110 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.55+0.04*math.sin(sine/40), 0.2) * angles(math.rad(-32+1.3*math.cos(sine/40)), math.rad(0+4*math.sin(sine/40)), math.rad(-22.3+2.2*math.cos(sine/40))),0.25) | |
| 2111 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.55+0.04*math.sin(sine/40), -0.3-0.04*math.cos(sine/40)) * angles(math.rad(28+1.3*math.cos(sine/40)), math.rad(0-4*math.sin(sine/40)), math.rad(26.3-2.2*math.cos(sine/40))),0.25) | |
| 2112 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.04*math.cos(sine/40), 0) * CFrame.Angles(math.rad(0), math.rad(8), math.rad(-7)),0.25) | |
| 2113 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.57, -1+0.04*math.cos(sine/40), 0) * CFrame.Angles(math.rad(0), math.rad(-2), math.rad(3)),0.25) | |
| 2114 | end | |
| 2115 | ||
| 2116 | ||
| 2117 | ||
| 2118 | elseif torvel>1.5 and torvel<22 and hitfloor~=nil then | |
| 2119 | Anim="Walk" | |
| 2120 | change = 0.84 | |
| 2121 | look = 0 | |
| 2122 | if attack==false and equip == false then | |
| 2123 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.02) | |
| 2124 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1+0.14*math.cos(sine/5), -0.3) * angles(math.rad(-2)*-math.rad(TiltVelocity.z)*9.5, math.rad(0+2*math.cos(sine/10)), math.rad(8)*-math.rad(TiltVelocity.x)*7.5+ RootPart.RotVelocity.Y / 46), 0.08) | |
| 2125 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(4-3*math.sin(sine/5)),math.rad(0),math.rad(2) + RootPart.RotVelocity.Y / 13), 0.08) | |
| 2126 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0+0.34*math.sin(sine/10)) * angles(math.rad(0-26*math.sin(sine/10))+ RootPart.RotVelocity.Y / -34, math.rad(0), math.rad(6+8*math.cos(sine/5))- RootPart.RotVelocity.Y / 34), 0.08) | |
| 2127 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0-0.34*math.sin(sine/10)) * angles(math.rad(0+26*math.sin(sine/10))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-6-8*math.cos(sine/5))+ RootPart.RotVelocity.Y / -34), 0.08) | |
| 2128 | --LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.21*math.cos(sine/10), -0.03+0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8-25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*12.5), math.rad(0)- RootPart.RotVelocity.Y / -24, math.rad(0-25*math.sin(sine/10)*math.rad(TiltVelocity.x)*11.5+ RootPart.RotVelocity.Y / -34)), 0.08) | |
| 2129 | --RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.21*math.cos(sine/10),-0.03-0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8+25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*12.5), math.rad(0)+ RootPart.RotVelocity.Y / 24, math.rad(0-25*math.sin(sine/10)*-math.rad(TiltVelocity.x)*11.5- RootPart.RotVelocity.Y / 34)), 0.08) | |
| 2130 | end | |
| 2131 | if attack == false or attack==true and noleg == false then | |
| 2132 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.21*math.cos(sine/10), -0.03+0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8-25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*9.5), math.rad(0)- RootPart.RotVelocity.Y / -24, math.rad(0-25*math.sin(sine/10)*math.rad(TiltVelocity.x)*6.5- RootPart.RotVelocity.Y / 34)), 0.08) | |
| 2133 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.21*math.cos(sine/10),-0.03-0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8+25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*9.5), math.rad(0)+ RootPart.RotVelocity.Y / 24, math.rad(0-25*math.sin(sine/10)*-math.rad(TiltVelocity.x)*6.5- RootPart.RotVelocity.Y / 34)), 0.08) | |
| 2134 | end | |
| 2135 | ||
| 2136 | elseif torvel>=22 and hitfloor~=nil then | |
| 2137 | Anim="Run" | |
| 2138 | change = 0.84+ Character.Humanoid.WalkSpeed/112 | |
| 2139 | if attack==false and equip == false then | |
| 2140 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.02) | |
| 2141 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.5*math.cos(sine/2.5), -.8) * angles(math.rad(-23+4*math.cos(sine/5)), math.rad(0+4*math.sin(sine/5)), math.rad(0)+ RootPart.RotVelocity.Y / 26), .1) | |
| 2142 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-12+20*math.sin(sine/2.5)),math.rad(0),math.rad(0+5*math.sin(sine/5)) + RootPart.RotVelocity.Y / 13),.1) | |
| 2143 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0-0.34*math.cos(sine/5)) * angles(math.rad(10+57*math.cos(sine/5))+ RootPart.RotVelocity.Y / -34, math.rad(0+43*math.cos(sine/5)), math.rad(5)- RootPart.RotVelocity.Y / 34),.25) | |
| 2144 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0+0.34*math.cos(sine/5))*angles(math.rad(10-57*math.cos(sine/5))+ RootPart.RotVelocity.Y / 34,math.rad(0+43*math.cos(sine/5)),math.rad(-5)+ RootPart.RotVelocity.Y / -34),.25) | |
| 2145 | ||
| 2146 | ||
| 2147 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.56*math.cos(sine/5), 0-0.48*math.cos(sine/5)) * CFrame.Angles(math.rad(0+73*math.sin(sine/5)), math.rad(0)+ RootPart.RotVelocity.Y / 42, math.rad(0)+ RootPart.RotVelocity.Y / -54), 0.3) | |
| 2148 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1-0.56*math.cos(sine/5),0+0.48*math.cos(sine/5)) * CFrame.Angles(math.rad(0-73*math.sin(sine/5)), math.rad(0)+ RootPart.RotVelocity.Y / 42, math.rad(0)- RootPart.RotVelocity.Y / 54), 0.3) | |
| 2149 | end | |
| 2150 | ||
| 2151 | --[[ | |
| 2152 | if attack==false then | |
| 2153 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/5.5)/2, 0 *math.sin(sine/6.6)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/5.5)/1.2, math.rad(0), 0), .8) | |
| 2154 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/5.5)/2,0 *-math.sin(sine/6.6)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/5.5)/1.2, math.rad(0), 0), .8) | |
| 2155 | end | |
| 2156 | ]] | |
| 2157 | if attack==true and noleg == false then | |
| 2158 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.24*math.cos(sine/5), 0.+0.24*math.cos(sine/5)) * CFrame.Angles(math.rad(0-74*math.sin(sine/5)), math.rad(0), math.rad(0)), 0.3) | |
| 2159 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.24*math.cos(sine/5),0.-0.24*math.cos(sine/5)) * CFrame.Angles(math.rad(0+74*math.sin(sine/5)), math.rad(0), math.rad(0)), 0.3) | |
| 2160 | end | |
| 2161 | ||
| 2162 | ||
| 2163 | end | |
| 2164 | end | |
| 2165 | ||
| 2166 | ||
| 2167 | ||
| 2168 | if 0 < #Effects then | |
| 2169 | for e = 1, #Effects do | |
| 2170 | if Effects[e] ~= nil then | |
| 2171 | local Thing = Effects[e] | |
| 2172 | if Thing ~= nil then | |
| 2173 | local Part = Thing[1] | |
| 2174 | local Mode = Thing[2] | |
| 2175 | local Delay = Thing[3] | |
| 2176 | local IncX = Thing[4] | |
| 2177 | local IncY = Thing[5] | |
| 2178 | local IncZ = Thing[6] | |
| 2179 | if Thing[2] == "CylinderClang" then | |
| 2180 | if Thing[3] <= 1 then | |
| 2181 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 2.5 * Thing[5], 0) * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 2182 | Thing[7] = Thing[1].CFrame | |
| 2183 | effect("New Yeller", 0, Thing[8], Thing[7])
| |
| 2184 | Thing[8] = Thing[7] | |
| 2185 | Thing[3] = Thing[3] + Thing[4] | |
| 2186 | else | |
| 2187 | Part.Parent = nil | |
| 2188 | table.remove(Effects, e) | |
| 2189 | end | |
| 2190 | end | |
| 2191 | if Thing[2] == "showDamage" then | |
| 2192 | if Thing[6] < Thing[5] then | |
| 2193 | Thing[6] = Thing[6] + 1 | |
| 2194 | else | |
| 2195 | if Thing[6] < Thing[7] then | |
| 2196 | Thing[4].position = Thing[4].position + vt(0, -0.2, 0) | |
| 2197 | Thing[6] = Thing[6] + 1 | |
| 2198 | else | |
| 2199 | if Thing[6] < Thing[8] then | |
| 2200 | Thing[6] = Thing[6] + 1 | |
| 2201 | else | |
| 2202 | if Thing[6] < Thing[9] then | |
| 2203 | Thing[6] = Thing[6] + 1 | |
| 2204 | Thing[4].position = Thing[4].position + vt(0, 0.2, 0) | |
| 2205 | Thing[3].TextStrokeTransparency = Thing[3].TextStrokeTransparency + 0.1 | |
| 2206 | Thing[3].TextTransparency = Thing[3].TextTransparency + 0.1 | |
| 2207 | else | |
| 2208 | Thing[1].Parent = nil | |
| 2209 | table.remove(Effects, e) | |
| 2210 | end | |
| 2211 | end | |
| 2212 | end | |
| 2213 | end | |
| 2214 | end | |
| 2215 | if Thing[2] == "PartiEmi" then | |
| 2216 | Thing[3] = Thing[3] - 1 | |
| 2217 | if Thing[3] <= 0 then | |
| 2218 | Thing[1].Enabled = false | |
| 2219 | table.remove(Effects, e) | |
| 2220 | end | |
| 2221 | end | |
| 2222 | if Thing[2] == "AdjuEff" then | |
| 2223 | if 0 < Thing[3] then | |
| 2224 | Thing[3] = Thing[3] - 1 | |
| 2225 | Thing[1].Size = Thing[1].Size + UDim2.new(0.2, 0, 0.2, 0) | |
| 2226 | Thing[1].StudsOffset = Thing[1].StudsOffset + vt(0, -0.2, 0) | |
| 2227 | Thing[4].ImageTransparency = Thing[4].ImageTransparency + 0.1 | |
| 2228 | else | |
| 2229 | Thing[1].Parent = nil | |
| 2230 | table.remove(Effects, e) | |
| 2231 | end | |
| 2232 | end | |
| 2233 | if Thing[2] ~= "Shoot" and Thing[2] ~= "DecreaseStat" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" and Thing[2] ~= "showDamage" and Thing[2] ~= "PartiEmi" and Thing[2] ~= "AdjuEff" then | |
| 2234 | if Thing[1].Transparency <= 1 then | |
| 2235 | if Thing[2] == "Block1" then | |
| 2236 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2237 | Mesh = Thing[7] | |
| 2238 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 2239 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2240 | else | |
| 2241 | if Thing[2] == "Block2" then | |
| 2242 | Thing[1].CFrame = Thing[1].CFrame | |
| 2243 | Mesh = Thing[7] | |
| 2244 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 2245 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2246 | else | |
| 2247 | if Thing[2] == "Block3" then | |
| 2248 | Thing[9] = Thing[9] + 0.5 | |
| 2249 | Thing[1].CFrame = Thing[8] * cf(0, Thing[9], 0) | |
| 2250 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2251 | Mesh = Thing[7] | |
| 2252 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 2253 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2254 | else | |
| 2255 | if Thing[2] == "Skull" then | |
| 2256 | Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8] / 2, -Thing[8]) | |
| 2257 | Mesh = Thing[7] | |
| 2258 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 2259 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2260 | else | |
| 2261 | if Thing[2] == "Cylinder" then | |
| 2262 | Mesh = Thing[7] | |
| 2263 | Mesh.Scale = Mesh.Scale + vt(Thing[4]-Thing[1].Transparency, Thing[5]-Thing[1].Transparency, Thing[6]-Thing[1].Transparency) | |
| 2264 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2265 | else | |
| 2266 | if Thing[2] == "Cylinder2" then | |
| 2267 | Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8], 0) | |
| 2268 | Mesh = Thing[7] | |
| 2269 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 2270 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2271 | else | |
| 2272 | if Thing[2] == "Blood" then | |
| 2273 | Mesh = Thing[7] | |
| 2274 | Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0) | |
| 2275 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 2276 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2277 | else | |
| 2278 | if Thing[2] == "Elec" then | |
| 2279 | Mesh = Thing[10] | |
| 2280 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
| 2281 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2282 | else | |
| 2283 | if Thing[2] == "Disappear" then | |
| 2284 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2285 | end | |
| 2286 | end | |
| 2287 | end | |
| 2288 | end | |
| 2289 | end | |
| 2290 | end | |
| 2291 | end | |
| 2292 | end | |
| 2293 | end | |
| 2294 | else | |
| 2295 | Part.Parent = nil | |
| 2296 | table.remove(Effects, e) | |
| 2297 | end | |
| 2298 | end | |
| 2299 | end | |
| 2300 | end | |
| 2301 | end | |
| 2302 | end | |
| 2303 | end |