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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = owner | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = owner | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ----[EDIT By Drago_TH]---- | |
87 | ||
88 | ||
89 | ||
90 | ||
91 | ||
92 | Player = owner | |
93 | Character=Player.Character | |
94 | PlayerGui=Player.PlayerGui | |
95 | Backpack=Player.Backpack | |
96 | Torso=Character.Torso | |
97 | Head=Character.Head | |
98 | Humanoid=Character.Humanoid | |
99 | LeftArm=Character["Left Arm"] | |
100 | LeftLeg=Character["Left Leg"] | |
101 | RightArm=Character["Right Arm"] | |
102 | RightLeg=Character["Right Leg"] | |
103 | LS=Torso["Left Shoulder"] | |
104 | LH=Torso["Left Hip"] | |
105 | RS=Torso["Right Shoulder"] | |
106 | RH=Torso["Right Hip"] | |
107 | Face = Head.face | |
108 | Neck=Torso.Neck | |
109 | it=Instance.new | |
110 | attacktype=1 | |
111 | attacktype2=1 | |
112 | vt=Vector3.new | |
113 | it=Instance.new | |
114 | cf=CFrame.new | |
115 | cn=CFrame.new | |
116 | euler=CFrame.fromEulerAnglesXYZ | |
117 | angles=CFrame.Angles | |
118 | combo = 0 | |
119 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
120 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
121 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
122 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
123 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
124 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
125 | RootPart=Character.HumanoidRootPart | |
126 | RootJoint=RootPart.RootJoint | |
127 | RootCF=euler(-1.57,0,3.14) | |
128 | attack = false | |
129 | attackdebounce = false | |
130 | trispeed=.2 | |
131 | attackmode='none' | |
132 | local idle=0 | |
133 | local Anim="Idle" | |
134 | stance = false | |
135 | local ff = 2 | |
136 | noleg = false | |
137 | evadecooldown = false | |
138 | Humanoid.Animator.Parent = nil | |
139 | local equip = false | |
140 | local Effects = {} | |
141 | attackspeed = 0.14 | |
142 | df = false | |
143 | Swing = 1 | |
144 | local sine = 0 | |
145 | local change = 1 | |
146 | local val = 0 | |
147 | local speed = 0 | |
148 | local rs = game:GetService("RunService").RenderStepped | |
149 | cam = workspace.CurrentCamera | |
150 | local RbxUtility = LoadLibrary("RbxUtility") | |
151 | local Create = RbxUtility.Create | |
152 | deb = game:GetService("Debris") | |
153 | Face:Destroy() | |
154 | ||
155 | --game.Lighting.TimeOfDay = 210 | |
156 | ||
157 | local eye1 = Instance.new("Part") | |
158 | eye1.Parent = Character | |
159 | eye1.Size = Vector3.new(0.2,0.2,0.2) | |
160 | eye1.Archivable = true | |
161 | eye1.Transparency = 0 | |
162 | eye1.CanCollide = false | |
163 | eye1.Material = "Neon" | |
164 | eye1.Color = Color3.fromRGB(48,0,211) | |
165 | local eye1mesh = Instance.new("SpecialMesh",eye1) | |
166 | eye1mesh.MeshType = "Sphere" | |
167 | eye1mesh.Scale = Vector3.new(0.66,1.22,0.66) | |
168 | ko2 = eye1mesh.Scale | |
169 | local eye1weld = Instance.new("Weld") | |
170 | eye1weld.Parent = eye1 | |
171 | eye1weld.Part0 = Head | |
172 | eye1weld.Part1 = eye1 | |
173 | eye1weld.C0 = CFrame.new(.13,.19,-.55)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
174 | eye1weld.Part0 = Head | |
175 | ||
176 | ||
177 | ||
178 | ||
179 | local eye2 = Instance.new("Part") | |
180 | eye2.Parent = Character | |
181 | eye2.Size = Vector3.new(0.2,0.2,0.2) | |
182 | eye2.Archivable = true | |
183 | eye2.Transparency = 0 | |
184 | eye2.CanCollide = false | |
185 | eye2.Material = "Neon" | |
186 | eye2.Color = Color3.fromRGB(48,0,211) | |
187 | local eye2mesh = Instance.new("SpecialMesh",eye2) | |
188 | eye2mesh.MeshType = "Sphere" | |
189 | eye2mesh.Scale = Vector3.new(0.66,1.22,0.66) | |
190 | local eye2weld = Instance.new("Weld") | |
191 | eye2weld.Parent = eye2 | |
192 | eye2weld.Part0 = Head | |
193 | eye2weld.Part1 = eye2 | |
194 | eye2weld.C0 = CFrame.new(-.13,.19,-.55)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
195 | eye2weld.Part0 = Head | |
196 | ||
197 | ||
198 | ||
199 | ||
200 | music = Instance.new("Sound",PlayerGui) | |
201 | music.Volume = 1 | |
202 | music.TimePosition = 0 | |
203 | music.Pitch = 1 | |
204 | music.SoundId = "rbxassetid://779838221" | |
205 | music.Looped = true | |
206 | music:Play() | |
207 | ||
208 | --------WEAPON C | |
209 | ||
210 | m=Instance.new('Model',Character) | |
211 | it=Instance.new | |
212 | function nooutline(part) | |
213 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
214 | end | |
215 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
216 | local fp=it("Part") | |
217 | fp.formFactor=formfactor | |
218 | fp.Parent=parent | |
219 | fp.Reflectance=reflectance | |
220 | fp.Transparency=transparency | |
221 | fp.CanCollide=false | |
222 | fp.Locked=true | |
223 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
224 | fp.Name=name | |
225 | fp.Size=size | |
226 | fp.Position=Character.Torso.Position | |
227 | nooutline(fp) | |
228 | fp.Material=material | |
229 | fp:BreakJoints() | |
230 | return fp | |
231 | end | |
232 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
233 | local mesh=it(Mesh) | |
234 | mesh.Parent=part | |
235 | if Mesh=="SpecialMesh" then | |
236 | mesh.MeshType=meshtype | |
237 | mesh.MeshId=meshid | |
238 | end | |
239 | mesh.Offset=offset | |
240 | mesh.Scale=scale | |
241 | return mesh | |
242 | end | |
243 | function weld(parent,part0,part1,c0,c1) | |
244 | local weld=it("Weld") | |
245 | weld.Parent=parent | |
246 | weld.Part0=part0 | |
247 | weld.Part1=part1 | |
248 | weld.C0=c0 | |
249 | weld.C1=c1 | |
250 | return weld | |
251 | end | |
252 | ||
253 | Handle=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(4, 1, 2)) | |
254 | Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.606956482, -6.08631992, -4.85469818, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
255 | Emitter=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
256 | Emitterweld=weld(m,Handle,Emitter,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74092484, 3.18198395, 2.45869446, 0, -0.999999464, 1.49011594e-08, 0.999999881, 1.77635684e-15, 5.96046448e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
257 | Emitter1=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter1",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
258 | Emitter1weld=weld(m,Handle,Emitter1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.50817871, 4.67385864, 2.45869446, -0.923879385, -0.382683396, 0, 0.382683396, -0.923879504, 1.63912773e-07, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
259 | Emitter10=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter10",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
260 | Emitter10weld=weld(m,Handle,Emitter10,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.50072479, 5.10736465, 2.45648956, -0.923879385, 0.382683367, 0, -0.382683426, -0.923879266, -8.94069672e-08, 0, -5.96046448e-08, 0.999999642)) | |
261 | Emitter11=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter11",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
262 | Emitter11weld=weld(m,Handle,Emitter11,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.80597305, 5.41551208, -2.45868683, 0.382683426, -0.923879206, 1.1920929e-07, -0.923879385, -0.382683426, -1.78813934e-07, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
263 | Emitter12=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter12",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
264 | Emitter12weld=weld(m,Handle,Emitter12,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55233765, 5.10635376, -2.45868683, 0.923879504, -0.382683367, 1.49011612e-07, -0.382683396, -0.923879266, -8.94069672e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
265 | Emitter13=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter13",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
266 | Emitter13weld=weld(m,Handle,Emitter13,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74092484, 4.31216431, -2.45868683, 0, -0.999999464, 1.49011594e-08, -0.999999881, -1.42108547e-14, -2.38418579e-07, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
267 | Emitter14=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter14",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
268 | Emitter14weld=weld(m,Handle,Emitter14,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.31216431, 3.74092484, -2.45868683, 0.999999881, 1.42108547e-14, 2.38418579e-07, 0, -0.999999464, 1.49011594e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
269 | Emitter15=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter15",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
270 | Emitter15weld=weld(m,Handle,Emitter15,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14199066, 4.15154266, -2.45868683, -0.707106709, -0.707106411, 0, -0.707106709, 0.70710659, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
271 | Emitter16=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter16",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
272 | Emitter16weld=weld(m,Handle,Emitter16,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.75449371, 4.31216431, -2.45869446, 0, -0.999999464, 1.49011594e-08, -0.999999881, 2.66453526e-15, -5.96046448e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
273 | Emitter17=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter17",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
274 | Emitter17weld=weld(m,Handle,Emitter17,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.23797226, 5.42060089, -2.45868683, -0.382683307, -0.923879385, 0, -0.923879504, 0.382683337, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
275 | Emitter18=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter18",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
276 | Emitter18weld=weld(m,Handle,Emitter18,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00675582886, 5.8644104, -2.45868683, 0, -0.999999523, 8.94069601e-08, -0.999999881, -1.77635684e-14, -1.49011612e-07, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
277 | Emitter19=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter19",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
278 | Emitter19weld=weld(m,Handle,Emitter19,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81681824, 4.3685379, 2.45868683, -0.382683426, -0.923879385, 0, 0.923879504, -0.382683396, 8.94069672e-08, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
279 | Emitter2=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter2",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
280 | Emitter2weld=weld(m,Handle,Emitter2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.568016052, 5.29289341, 2.45648956, -0.999999881, 0, 0, 0, -0.999999702, -5.96046377e-08, 0, -5.96046448e-08, 0.999999642)) | |
281 | Emitter20=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter20",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
282 | Emitter20weld=weld(m,Handle,Emitter20,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.568016052, 5.30652666, -2.45868683, -0.999999881, 0, 0, 0, 0.999999702, 5.96046377e-08, 0, 5.96046448e-08, -0.999999642)) | |
283 | Emitter21=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter21",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
284 | Emitter21weld=weld(m,Handle,Emitter21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.55550385, 4.68522263, -2.45868683, -0.923879385, 0.382683337, 0, 0.382683307, 0.923879266, 8.94069672e-08, 0, 5.96046448e-08, -0.999999642)) | |
285 | Emitter22=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter22",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
286 | Emitter22weld=weld(m,Handle,Emitter22,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5059433, 5.11996078, -2.45868683, -0.923879385, -0.382683367, 0, -0.382683426, 0.923879266, 8.94069672e-08, 0, 5.96046448e-08, -0.999999642)) | |
287 | Emitter23=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter23",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
288 | Emitter23weld=weld(m,Handle,Emitter23,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.15154266, 4.14199066, -2.45868683, 0.707106709, -0.70710659, 1.49011612e-07, -0.707106709, -0.707106411, 0, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
289 | Emitter24=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter24",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
290 | Emitter24weld=weld(m,Handle,Emitter24,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.15393066, 3.35063171, -2.45868683, -0.707106709, 0.707106471, -2.98023224e-08, 0.707106709, 0.707106471, -2.98023224e-08, 0, 5.96046448e-08, -0.999999642)) | |
291 | Emitter25=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter25",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
292 | Emitter25weld=weld(m,Handle,Emitter25,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35063171, 4.15393066, -2.45868683, -0.707106709, -0.707106411, 0, -0.707106709, 0.707106411, 0, 0, 5.96046448e-08, -0.999999642)) | |
293 | Emitter26=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter26",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
294 | Emitter26weld=weld(m,Handle,Emitter26,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25045013, 5.41542816, -2.45868683, 0.382683456, -0.923879504, 1.63912773e-07, -0.923879504, -0.382683367, -8.94069672e-08, 1.78813934e-07, -8.94069672e-08, -0.999999642)) | |
295 | Emitter27=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter27",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
296 | Emitter27weld=weld(m,Handle,Emitter27,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.394340515, 5.70398712, -2.45869446, -0.707106709, -0.707106471, 2.98023224e-08, -0.707106709, 0.707106411, -2.98023224e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
297 | Emitter28=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter28",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
298 | Emitter28weld=weld(m,Handle,Emitter28,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.25100708, 4.37654877, 2.45868683, 0.382683396, -0.923879504, 1.63912773e-07, 0.923879504, 0.382683396, 1.49011612e-07, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
299 | Emitter29=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter29",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
300 | Emitter29weld=weld(m,Handle,Emitter29,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18198395, 3.75449371, 2.45868683, 0.999999881, 1.42108547e-14, 2.38418579e-07, 0, 0.999999464, -1.49011594e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
301 | Emitter3=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter3",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
302 | Emitter3weld=weld(m,Handle,Emitter3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.55028534, 4.6726265, 2.45648956, -0.923879385, -0.382683337, 0, 0.382683307, -0.923879266, -8.94069672e-08, 0, -5.96046448e-08, 0.999999642)) | |
303 | Emitter30=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter30",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
304 | Emitter30weld=weld(m,Handle,Emitter30,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34073639, 3.35028839, 2.45868683, 0.707106709, -0.70710659, 1.49011612e-07, 0.707106709, 0.707106411, 0, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
305 | Emitter31=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter31",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
306 | Emitter31weld=weld(m,Handle,Emitter31,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81850815, 5.4207077, -2.45869446, -0.382683396, -0.923879385, 0, -0.923879504, 0.382683396, -8.94069672e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
307 | Emitter32=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter32",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
308 | Emitter32weld=weld(m,Handle,Emitter32,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.54714203, 5.11889267, -2.45869446, -0.923879385, -0.382683396, 0, -0.382683426, 0.923879206, -1.1920929e-07, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
309 | Emitter33=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter33",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
310 | Emitter33weld=weld(m,Handle,Emitter33,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.80434036, 4.37371063, 2.45868683, 0.382683307, -0.923879504, 1.78813934e-07, 0.923879504, 0.382683337, 8.94069672e-08, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
311 | Emitter34=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter34",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
312 | Emitter34weld=weld(m,Handle,Emitter34,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.31216431, 3.75449371, -2.45869446, -0.999999881, -1.77635684e-15, -5.96046448e-08, 0, 0.999999464, -1.49011594e-08, 5.96046448e-08, -8.94069672e-08, -0.999999464)) | |
313 | Emitter35=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter35",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
314 | Emitter35weld=weld(m,Handle,Emitter35,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.50298309, 4.68639374, 2.45868683, 0.923879385, -0.382683426, 1.78813934e-07, 0.382683456, 0.923879147, 4.47034836e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
315 | Emitter36=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter36",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
316 | Emitter36weld=weld(m,Handle,Emitter36,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00675582886, 4.73126984, 2.45868683, 0, -0.999999523, 8.94069601e-08, 0.999999881, 1.77635684e-14, 1.49011612e-07, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
317 | Emitter37=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter37",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
318 | Emitter37weld=weld(m,Handle,Emitter37,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.404823303, 4.9048233, 2.45868683, 0.707106709, -0.707106471, 1.49011612e-07, 0.707106709, 0.707106531, 8.94069672e-08, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
319 | Emitter38=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter38",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
320 | Emitter38weld=weld(m,Handle,Emitter38,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.75449371, 3.18198395, 2.45868683, 0, -0.999999464, 1.49011594e-08, 0.999999881, 1.42108547e-14, 2.38418579e-07, -2.38418579e-07, -2.98023224e-08, 0.999999642)) | |
321 | Emitter39=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter39",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
322 | Emitter39weld=weld(m,Handle,Emitter39,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35028839, 3.34073639, 2.45868683, -0.707106709, -0.707106411, 0, 0.707106709, -0.70710659, 1.49011612e-07, -1.78813934e-07, 8.94069672e-08, 0.999999642)) | |
323 | Emitter4=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter4",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
324 | Emitter4weld=weld(m,Handle,Emitter4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.18198395, 3.74092484, 2.45869446, -0.999999881, 2.66453526e-15, -5.96046448e-08, 0, -0.999999464, 1.49011594e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
325 | Emitter5=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter5",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
326 | Emitter5weld=weld(m,Handle,Emitter5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.23846817, 4.37135315, 2.45869446, -0.382683426, -0.923879206, 8.94069672e-08, 0.923879385, -0.382683396, 5.96046448e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
327 | Emitter6=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter6",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
328 | Emitter6weld=weld(m,Handle,Emitter6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.395233154, 4.89523315, 2.45869446, -0.707106709, -0.707106471, 2.98023224e-08, 0.707106709, -0.707106411, 2.98023224e-08, -5.96046448e-08, 8.94069672e-08, 0.999999464)) | |
329 | Emitter7=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter7",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
330 | Emitter7weld=weld(m,Handle,Emitter7,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.34099579, 4.14429474, 2.45648956, -0.707106709, 0.707106411, 0, -0.707106709, -0.707106411, 0, 0, -5.96046448e-08, 0.999999642)) | |
331 | Emitter8=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter8",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
332 | Emitter8weld=weld(m,Handle,Emitter8,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403930664, 5.69439697, -2.45868683, 0.707106709, -0.707106471, 1.49011612e-07, -0.707106709, -0.707106531, -8.94069672e-08, 2.38418579e-07, 2.98023224e-08, -0.999999642)) | |
333 | Emitter9=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,1,"Medium stone grey","Emitter9",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
334 | Emitter9weld=weld(m,Handle,Emitter9,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.14429474, 3.34099579, 2.45648956, -0.707106709, -0.707106471, 2.98023224e-08, 0.707106709, -0.707106471, 2.98023224e-08, 0, -5.96046448e-08, 0.999999642)) | |
335 | ||
336 | ||
337 | local particleemitter = Instance.new("ParticleEmitter", Emitter) | |
338 | ||
339 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
340 | particleemitter.LightEmission = 1 | |
341 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
342 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
343 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
344 | particleemitter.Rate = 200 | |
345 | local particleemitter = Instance.new("ParticleEmitter", Emitter1) | |
346 | ||
347 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
348 | particleemitter.LightEmission = 1 | |
349 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
350 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
351 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
352 | particleemitter.Rate = 200 | |
353 | local particleemitter = Instance.new("ParticleEmitter", Emitter2) | |
354 | ||
355 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
356 | particleemitter.LightEmission = 1 | |
357 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
358 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
359 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
360 | particleemitter.Rate = 200 | |
361 | local particleemitter = Instance.new("ParticleEmitter", Emitter3) | |
362 | ||
363 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
364 | particleemitter.LightEmission = 1 | |
365 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
366 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
367 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
368 | particleemitter.Rate = 200 | |
369 | local particleemitter = Instance.new("ParticleEmitter", Emitter4) | |
370 | ||
371 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
372 | particleemitter.LightEmission = 1 | |
373 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
374 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
375 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
376 | particleemitter.Rate = 200 | |
377 | local particleemitter = Instance.new("ParticleEmitter", Emitter5) | |
378 | ||
379 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
380 | particleemitter.LightEmission = 1 | |
381 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
382 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
383 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
384 | particleemitter.Rate = 200 | |
385 | local particleemitter = Instance.new("ParticleEmitter", Emitter6) | |
386 | ||
387 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
388 | particleemitter.LightEmission = 1 | |
389 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
390 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
391 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
392 | particleemitter.Rate = 200 | |
393 | local particleemitter = Instance.new("ParticleEmitter", Emitter7) | |
394 | ||
395 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
396 | particleemitter.LightEmission = 1 | |
397 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
398 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
399 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
400 | particleemitter.Rate = 200 | |
401 | local particleemitter = Instance.new("ParticleEmitter", Emitter8) | |
402 | ||
403 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
404 | particleemitter.LightEmission = 1 | |
405 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
406 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
407 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
408 | particleemitter.Rate = 200 | |
409 | local particleemitter = Instance.new("ParticleEmitter", Emitter9) | |
410 | ||
411 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
412 | particleemitter.LightEmission = 1 | |
413 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
414 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
415 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
416 | particleemitter.Rate = 200 | |
417 | local particleemitter = Instance.new("ParticleEmitter", Emitter10) | |
418 | ||
419 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
420 | particleemitter.LightEmission = 1 | |
421 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
422 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
423 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
424 | particleemitter.Rate = 200 | |
425 | local particleemitter = Instance.new("ParticleEmitter", Emitter11) | |
426 | ||
427 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
428 | particleemitter.LightEmission = 1 | |
429 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
430 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
431 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
432 | particleemitter.Rate = 200 | |
433 | local particleemitter = Instance.new("ParticleEmitter", Emitter12) | |
434 | ||
435 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
436 | particleemitter.LightEmission = 1 | |
437 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
438 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
439 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
440 | particleemitter.Rate = 200 | |
441 | local particleemitter = Instance.new("ParticleEmitter", Emitter13) | |
442 | ||
443 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
444 | particleemitter.LightEmission = 1 | |
445 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
446 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
447 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
448 | particleemitter.Rate = 200 | |
449 | local particleemitter = Instance.new("ParticleEmitter", Emitter14) | |
450 | ||
451 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
452 | particleemitter.LightEmission = 1 | |
453 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
454 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
455 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
456 | particleemitter.Rate = 200 | |
457 | local particleemitter = Instance.new("ParticleEmitter", Emitter15) | |
458 | ||
459 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
460 | particleemitter.LightEmission = 1 | |
461 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
462 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
463 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
464 | particleemitter.Rate = 200 | |
465 | local particleemitter = Instance.new("ParticleEmitter", Emitter16) | |
466 | ||
467 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
468 | particleemitter.LightEmission = 1 | |
469 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
470 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
471 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
472 | particleemitter.Rate = 200 | |
473 | local particleemitter = Instance.new("ParticleEmitter", Emitter17) | |
474 | ||
475 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
476 | particleemitter.LightEmission = 1 | |
477 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
478 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
479 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
480 | particleemitter.Rate = 200 | |
481 | local particleemitter = Instance.new("ParticleEmitter", Emitter18) | |
482 | ||
483 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
484 | particleemitter.LightEmission = 1 | |
485 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
486 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
487 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
488 | particleemitter.Rate = 200 | |
489 | local particleemitter = Instance.new("ParticleEmitter", Emitter19) | |
490 | ||
491 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
492 | particleemitter.LightEmission = 1 | |
493 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
494 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
495 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
496 | particleemitter.Rate = 200 | |
497 | local particleemitter = Instance.new("ParticleEmitter", Emitter20) | |
498 | ||
499 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
500 | particleemitter.LightEmission = 1 | |
501 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
502 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
503 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
504 | particleemitter.Rate = 200 | |
505 | local particleemitter = Instance.new("ParticleEmitter", Emitter21) | |
506 | ||
507 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
508 | particleemitter.LightEmission = 1 | |
509 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
510 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
511 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
512 | particleemitter.Rate = 200 | |
513 | local particleemitter = Instance.new("ParticleEmitter", Emitter22) | |
514 | ||
515 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
516 | particleemitter.LightEmission = 1 | |
517 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
518 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
519 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
520 | particleemitter.Rate = 200 | |
521 | local particleemitter = Instance.new("ParticleEmitter", Emitter23) | |
522 | ||
523 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
524 | particleemitter.LightEmission = 1 | |
525 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
526 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
527 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
528 | particleemitter.Rate = 200 | |
529 | local particleemitter = Instance.new("ParticleEmitter", Emitter24) | |
530 | ||
531 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
532 | particleemitter.LightEmission = 1 | |
533 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
534 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
535 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
536 | particleemitter.Rate = 200 | |
537 | local particleemitter = Instance.new("ParticleEmitter", Emitter25) | |
538 | ||
539 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
540 | particleemitter.LightEmission = 1 | |
541 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
542 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
543 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
544 | particleemitter.Rate = 200 | |
545 | local particleemitter = Instance.new("ParticleEmitter", Emitter26) | |
546 | ||
547 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
548 | particleemitter.LightEmission = 1 | |
549 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
550 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
551 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
552 | particleemitter.Rate = 200 | |
553 | local particleemitter = Instance.new("ParticleEmitter", Emitter27) | |
554 | ||
555 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
556 | particleemitter.LightEmission = 1 | |
557 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
558 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
559 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
560 | particleemitter.Rate = 200 | |
561 | local particleemitter = Instance.new("ParticleEmitter", Emitter28) | |
562 | ||
563 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
564 | particleemitter.LightEmission = 1 | |
565 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
566 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
567 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
568 | particleemitter.Rate = 200 | |
569 | local particleemitter = Instance.new("ParticleEmitter", Emitter29) | |
570 | ||
571 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
572 | particleemitter.LightEmission = 1 | |
573 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
574 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
575 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
576 | particleemitter.Rate = 200 | |
577 | local particleemitter = Instance.new("ParticleEmitter", Emitter30) | |
578 | ||
579 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
580 | particleemitter.LightEmission = 1 | |
581 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
582 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
583 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
584 | particleemitter.Rate = 200 | |
585 | local particleemitter = Instance.new("ParticleEmitter", Emitter31) | |
586 | ||
587 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
588 | particleemitter.LightEmission = 1 | |
589 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
590 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
591 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
592 | particleemitter.Rate = 200 | |
593 | local particleemitter = Instance.new("ParticleEmitter", Emitter32) | |
594 | ||
595 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
596 | particleemitter.LightEmission = 1 | |
597 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
598 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
599 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
600 | particleemitter.Rate = 200 | |
601 | local particleemitter = Instance.new("ParticleEmitter", Emitter33) | |
602 | ||
603 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
604 | particleemitter.LightEmission = 1 | |
605 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
606 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
607 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
608 | particleemitter.Rate = 200 | |
609 | local particleemitter = Instance.new("ParticleEmitter", Emitter34) | |
610 | ||
611 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
612 | particleemitter.LightEmission = 1 | |
613 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
614 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
615 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
616 | particleemitter.Rate = 200 | |
617 | local particleemitter = Instance.new("ParticleEmitter", Emitter35) | |
618 | ||
619 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
620 | particleemitter.LightEmission = 1 | |
621 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
622 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
623 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
624 | particleemitter.Rate = 200 | |
625 | local particleemitter = Instance.new("ParticleEmitter", Emitter36) | |
626 | ||
627 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
628 | particleemitter.LightEmission = 1 | |
629 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
630 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
631 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
632 | particleemitter.Rate = 200 | |
633 | local particleemitter = Instance.new("ParticleEmitter", Emitter37) | |
634 | ||
635 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
636 | particleemitter.LightEmission = 1 | |
637 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
638 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
639 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
640 | particleemitter.Rate = 200 | |
641 | local particleemitter = Instance.new("ParticleEmitter", Emitter38) | |
642 | ||
643 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
644 | particleemitter.LightEmission = 1 | |
645 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
646 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
647 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
648 | particleemitter.Rate = 200 | |
649 | local particleemitter = Instance.new("ParticleEmitter", Emitter39) | |
650 | ||
651 | particleemitter.Color = ColorSequence.new(Color3.new(127/255, 0/255, 255/255),Color3.new(127/255, 0/255, 255/255)) | |
652 | particleemitter.LightEmission = 1 | |
653 | particleemitter.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
654 | particleemitter.Size = NumberSequence.new(0.090000003576279,0.090000003576279) | |
655 | particleemitter.Lifetime = NumberRange.new(2, 2) | |
656 | particleemitter.Rate = 200 | |
657 | ||
658 | ||
659 | Player = owner | |
660 | Character = Player.Character | |
661 | local txt = Instance.new("BillboardGui", Character) | |
662 | txt.Adornee = Character.Head | |
663 | txt.Name = "_status" | |
664 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
665 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
666 | local text = Instance.new("TextLabel", txt) | |
667 | text.Size = UDim2.new(10, 0, 7, 0) | |
668 | text.FontSize = "Size24" | |
669 | text.TextScaled = true | |
670 | text.TextTransparency = 0 | |
671 | text.BackgroundTransparency = 1 | |
672 | text.TextTransparency = 0 | |
673 | text.TextStrokeTransparency = 0 | |
674 | text.Font = "Antique" | |
675 | text.TextStrokeColor3 = Color3.new(127,0,255) | |
676 | text.Text = "The Dark" | |
677 | ||
678 | CircleParts = {} | |
679 | Equipped = false | |
680 | ||
681 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
682 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
683 | end | |
684 | Humanoid = Character:FindFirstChildOfClass("Humanoid") | |
685 | Torso = Character:FindFirstChild("Torso") | |
686 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
687 | return | |
688 | end | |
689 | Equipped = true | |
690 | Circle = Instance.new("Model") | |
691 | Circle.Name = "Circle" | |
692 | Angle = 0 | |
693 | for i = 1, 1 do | |
694 | local CirclePart = Instance.new("Part") | |
695 | CirclePart.Name = "CirclePart" | |
696 | CirclePart.Transparency = 1 | |
697 | CirclePart.BrickColor = BrickColor.new("Really black") | |
698 | CirclePart.Material = Enum.Material.Plastic | |
699 | CirclePart.Shape = Enum.PartType.Block | |
700 | CirclePart.FormFactor = Enum.FormFactor.Custom | |
701 | CirclePart.TopSurface = Enum.SurfaceType.Smooth | |
702 | CirclePart.BottomSurface = Enum.SurfaceType.Smooth | |
703 | CirclePart.Anchored = true | |
704 | CirclePart.CanCollide = false | |
705 | CirclePart.Locked = true | |
706 | CirclePart.Size = Vector3.new(10, 0.2, 10) | |
707 | local Aura = Instance.new('ParticleEmitter') | |
708 | Aura.Name = "Aura" | |
709 | Aura.Texture = "rbxassetid://0" | |
710 | Aura.Parent = CirclePart | |
711 | Aura.LightEmission = 0 | |
712 | Aura.Transparency = NumberSequence.new(0.2,0.4,1) | |
713 | Aura.Color = ColorSequence.new(Color3.new(255/255, 0/255, 0/255),Color3.new(0/200, 0/200, 0/200)) | |
714 | Aura.Size = NumberSequence.new(0.9,0.5,0.3) | |
715 | Aura.LockedToPart = false | |
716 | Aura.Lifetime = NumberRange.new(1) | |
717 | Aura.Rate = 100 | |
718 | Aura.Speed = NumberRange.new(2) | |
719 | Aura.SpreadAngle = Vector2.new(80,80) | |
720 | local BlockMesh = Instance.new("BlockMesh") | |
721 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
722 | BlockMesh.Parent = CirclePart | |
723 | CirclePart.Parent = Circle | |
724 | local Star = Instance.new("Decal", CirclePart) | |
725 | Star.Texture = "http://www.roblox.com/asset/?id=332392312" | |
726 | Star.Face = "Top" | |
727 | local Light = Instance.new("PointLight", CirclePart) | |
728 | Light.Color = Color3.new(1,0,0) | |
729 | Light.Brightness = 100 | |
730 | Light.Range = 15 | |
731 | table.insert(CircleParts, CirclePart) | |
732 | end | |
733 | Spawn(function() | |
734 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
735 | if Angle == 360 then | |
736 | Angle = 0 | |
737 | end | |
738 | Angle = Angle + 0.05 | |
739 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character}) | |
740 | if Hit then | |
741 | if not Circle.Parent then | |
742 | Circle.Parent = Character | |
743 | end | |
744 | for i, v in pairs(CircleParts) do | |
745 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
746 | end | |
747 | else | |
748 | Circle.Parent = nil | |
749 | end | |
750 | wait() | |
751 | end | |
752 | end) | |
753 | ||
754 | ||
755 | ||
756 | ||
757 | ||
758 | so = function(id,par,vol,pit) | |
759 | coroutine.resume(coroutine.create(function() | |
760 | local sou = Instance.new("Sound",par or workspace) | |
761 | sou.Volume=vol | |
762 | sou.Pitch=pit or 1 | |
763 | sou.SoundId=id | |
764 | sou:play() | |
765 | game:GetService("Debris"):AddItem(sou,8) | |
766 | end)) | |
767 | end | |
768 | ||
769 | --save shoulders | |
770 | RSH, LSH=nil, nil | |
771 | --welds | |
772 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
773 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
774 | LH=Torso["Left Hip"] | |
775 | RH=Torso["Right Hip"] | |
776 | TorsoColor=Torso.BrickColor | |
777 | function NoOutline(Part) | |
778 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
779 | end | |
780 | player=Player | |
781 | ch=Character | |
782 | RSH=ch.Torso["Right Shoulder"] | |
783 | LSH=ch.Torso["Left Shoulder"] | |
784 | -- | |
785 | RSH.Parent=nil | |
786 | LSH.Parent=nil | |
787 | -- | |
788 | RW.Name="Right Shoulder" | |
789 | RW.Part0=ch.Torso | |
790 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
791 | RW.C1=cf(0, 0.5, 0) | |
792 | RW.Part1=ch["Right Arm"] | |
793 | RW.Parent=ch.Torso | |
794 | -- | |
795 | LW.Name="Left Shoulder" | |
796 | LW.Part0=ch.Torso | |
797 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
798 | LW.C1=cf(0, 0.5, 0) | |
799 | LW.Part1=ch["Left Arm"] | |
800 | LW.Parent=ch.Torso | |
801 | ||
802 | ||
803 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
804 | local wld = Instance.new("Weld", wp1) | |
805 | wld.Part0 = wp0 | |
806 | wld.Part1 = wp1 | |
807 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
808 | end | |
809 | ||
810 | newWeld(RootPart, Torso, 0, -1, 0) | |
811 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
812 | newWeld(Torso, LeftLeg, -0.5, -1, 0) | |
813 | LeftLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
814 | newWeld(Torso, RightLeg, 0.5, -1, 0) | |
815 | RightLeg.Weld.C1 = CFrame.new(0, 1, 0) | |
816 | ||
817 | Player = owner | |
818 | Character=Player.Character | |
819 | m=Instance.new('Model',Character) | |
820 | ||
821 | ||
822 | local function weldBetween(a, b) | |
823 | local weldd = Instance.new("ManualWeld") | |
824 | weldd.Part0 = a | |
825 | weldd.Part1 = b | |
826 | weldd.C0 = CFrame.new() | |
827 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
828 | weldd.Parent = a | |
829 | return weldd | |
830 | end | |
831 | ||
832 | ArtificialHB = Instance.new("BindableEvent", script) | |
833 | ArtificialHB.Name = "Heartbeat" | |
834 | ||
835 | script:WaitForChild("Heartbeat") | |
836 | ||
837 | frame = 1 / 80 | |
838 | tf = 0 | |
839 | allowframeloss = false | |
840 | tossremainder = false | |
841 | lastframe = tick() | |
842 | script.Heartbeat:Fire() | |
843 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
844 | tf = tf + s | |
845 | if tf >= frame then | |
846 | if allowframeloss then | |
847 | script.Heartbeat:Fire() | |
848 | lastframe = tick() | |
849 | else | |
850 | for i = 1, math.floor(tf / frame) do | |
851 | script.Heartbeat:Fire() | |
852 | end | |
853 | lastframe = tick() | |
854 | end | |
855 | if tossremainder then | |
856 | tf = 0 | |
857 | else | |
858 | tf = tf - frame * math.floor(tf / frame) | |
859 | end | |
860 | end | |
861 | end) | |
862 | ||
863 | --[[] | |
864 | function swait(num) | |
865 | if num == 0 or num == nil then | |
866 | ArtificialHB.Event:wait() | |
867 | else | |
868 | for i = 0, num do | |
869 | ArtificialHB.Event:wait() | |
870 | end | |
871 | end | |
872 | end | |
873 | ||
874 | ]] | |
875 | ||
876 | ||
877 | function swait(num) | |
878 | if num == 0 or num == nil then | |
879 | game:service("RunService").Stepped:wait() | |
880 | else | |
881 | for i = 0, num do | |
882 | game:service("RunService").Stepped:wait() | |
883 | end | |
884 | end | |
885 | end | |
886 | ||
887 | ||
888 | ||
889 | ||
890 | ||
891 | ||
892 | ||
893 | ||
894 | function RemoveOutlines(part) | |
895 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
896 | end | |
897 | ||
898 | ||
899 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
900 | local fp = it("Part") | |
901 | fp.formFactor = formfactor | |
902 | fp.Parent = parent | |
903 | fp.Reflectance = reflectance | |
904 | fp.Transparency = transparency | |
905 | fp.CanCollide = false | |
906 | fp.Locked = true | |
907 | fp.BrickColor = brickcolor | |
908 | fp.Name = name | |
909 | fp.Size = size | |
910 | fp.Position = Torso.Position | |
911 | NoOutline(fp) | |
912 | if fp.BrickColor == BrickColor.new("Dark indigo") then | |
913 | fp.Material = "Neon" | |
914 | else | |
915 | if fp.BrickColor == BrickColor.new("Really black") then | |
916 | fp.BrickColor = BrickColor.new("Really black") | |
917 | fp.Material = "Metal" | |
918 | else | |
919 | fp.Material = "Neon" | |
920 | end | |
921 | end | |
922 | fp:BreakJoints() | |
923 | return fp | |
924 | end | |
925 | ||
926 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
927 | local mesh = it(Mesh) | |
928 | mesh.Parent = part | |
929 | if Mesh == "SpecialMesh" then | |
930 | mesh.MeshType = meshtype | |
931 | if meshid ~= "nil" then | |
932 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
933 | end | |
934 | end | |
935 | mesh.Offset = offset | |
936 | mesh.Scale = scale | |
937 | return mesh | |
938 | end | |
939 | weld = function(parent, part0, part1, c0) | |
940 | local weld = it("Weld") | |
941 | weld.Parent = parent | |
942 | weld.Part0 = part0 | |
943 | weld.Part1 = part1 | |
944 | weld.C0 = c0 | |
945 | return weld | |
946 | end | |
947 | ||
948 | F1 = Instance.new("Folder", Character) | |
949 | F1.Name = "Effects Folder" | |
950 | F2 = Instance.new("Folder", F1) | |
951 | F2.Name = "Effects" | |
952 | Triangle = function(a, b, c) | |
953 | end | |
954 | ||
955 | MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, parent) | |
956 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
957 | prt.Anchored = true | |
958 | prt.CFrame = cframe | |
959 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
960 | game:GetService("Debris"):AddItem(prt, 10) | |
961 | if Type == 1 or Type == nil then | |
962 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
963 | else | |
964 | if Type == 2 then | |
965 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
966 | else | |
967 | if Type == 3 then | |
968 | table.insert(Effects, {prt, "Block3", delay, x3, y3, z3, msh, prt.CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0}) | |
969 | end | |
970 | end | |
971 | end | |
972 | end | |
973 | MagicSkull = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe) | |
974 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
975 | prt.Anchored = true | |
976 | prt.CFrame = cframe | |
977 | msh = mesh("SpecialMesh", prt, "FileMesh", "14028428", vt(0, 0, 0), vt(x1, y1, z1)) | |
978 | game:GetService("Debris"):AddItem(prt, 10) | |
979 | table.insert(Effects, {prt, "Skull", delay, x3, y3, z3, msh, goe}) | |
980 | end | |
981 | MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
982 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
983 | prt.Anchored = true | |
984 | prt.CFrame = cframe | |
985 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1)) | |
986 | game:GetService("Debris"):AddItem(prt, 10) | |
987 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
988 | end | |
989 | MagicRing = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
990 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5)) | |
991 | prt.Anchored = true | |
992 | prt.CFrame = cframe * cf(x2, y2, z2) | |
993 | local msh = mesh("SpecialMesh", prt, "FileMesh", "3270017", vt(0, 0, 0), vt(x1, y1, z1)) | |
994 | game:GetService("Debris"):AddItem(prt, 10) | |
995 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
996 | end | |
997 | MagicCircle2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, push) | |
998 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
999 | prt.Anchored = true | |
1000 | prt.CFrame = cframe | |
1001 | local msh = mesh("SpecialMesh", prt, "Sphere", "nil", vt(0, 0, 0), vt(x1, y1, z1)) | |
1002 | game:GetService("Debris"):AddItem(prt, 10) | |
1003 | table.insert(Effects, {prt, "Blood", delay, x3, y3, z3, msh, push}) | |
1004 | end | |
1005 | MagicCylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1006 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
1007 | prt.Anchored = true | |
1008 | prt.CFrame = cframe | |
1009 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1010 | game:GetService("Debris"):AddItem(prt, 10) | |
1011 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1012 | end | |
1013 | MagicCylinder2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, goe) | |
1014 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
1015 | prt.Anchored = true | |
1016 | prt.CFrame = cframe | |
1017 | local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1018 | game:GetService("Debris"):AddItem(prt, 10) | |
1019 | table.insert(Effects, {prt, "Cylinder2", delay, x3, y3, z3, msh, goe}) | |
1020 | end | |
1021 | MagicHead = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1022 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
1023 | prt.Anchored = true | |
1024 | prt.CFrame = cframe | |
1025 | local msh = mesh("SpecialMesh", prt, "Head", "nil", vt(0, 0, 0), vt(x1, y1, z1)) | |
1026 | game:GetService("Debris"):AddItem(prt, 10) | |
1027 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1028 | end | |
1029 | ClangEffect = function(brickcolor, cframe, duration, decrease, size, power) | |
1030 | local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt()) | |
1031 | prt.Anchored = true | |
1032 | prt.CFrame = cframe | |
1033 | local msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(5, 5, 5)) | |
1034 | game:GetService("Debris"):AddItem(prt, 10) | |
1035 | table.insert(Effects, {prt, "CylinderClang", duration, decrease, size, power, prt.CFrame, nil}) | |
1036 | end | |
1037 | MagicWave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1038 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
1039 | prt.Anchored = true | |
1040 | prt.CFrame = cframe | |
1041 | local msh = mesh("SpecialMesh", prt, "FileMesh", "20329976", vt(0, 0, 0), vt(x1, y1, z1)) | |
1042 | game:GetService("Debris"):AddItem(prt, 10) | |
1043 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1044 | end | |
1045 | MagicFire = function(brickcolor, cframe, x1, y1, z1, delay) | |
1046 | local prt = part(3, workspace, 0, 0, brickcolor, "Effect", vt()) | |
1047 | prt.Anchored = true | |
1048 | prt.CFrame = cframe | |
1049 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1050 | game:GetService("Debris"):AddItem(prt, 10) | |
1051 | table.insert(Effects, {prt, "Fire", delay, 1, 1, 1, msh}) | |
1052 | end | |
1053 | MagicFireWave = function(brickcolor, cframe, x1, y1, z1) | |
1054 | local prt = part(3, workspace, 0, 1, brickcolor, "Effect", vt()) | |
1055 | prt.Anchored = true | |
1056 | prt.CFrame = cframe | |
1057 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1)) | |
1058 | d = Instance.new("Decal") | |
1059 | d.Parent = prt | |
1060 | d.Texture = "http://www.roblox.com/asset/?id=26356434" | |
1061 | d.Face = "Top" | |
1062 | d = Instance.new("Decal") | |
1063 | d.Parent = prt | |
1064 | d.Texture = "http://www.roblox.com/asset/?id=26356434" | |
1065 | d.Face = "Bottom" | |
1066 | game:GetService("Debris"):AddItem(prt, 10) | |
1067 | table.insert(Effects, {prt, "FireWave", 1, 30, math.random(400, 600) / 100, msh}) | |
1068 | end | |
1069 | ElecEffect = function(cff, x, y, z) | |
1070 | local prt = part(3, workspace, 0, 0, BrickColor.new("White"), "Part", vt(1, 1, 1)) | |
1071 | prt.Anchored = true | |
1072 | prt.CFrame = cff * cf(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
1073 | prt.CFrame = cf(prt.Position) | |
1074 | game:GetService("Debris"):AddItem(prt, 10) | |
1075 | xval = math.random() / 3 | |
1076 | yval = math.random() / 3 | |
1077 | zval = math.random() / 3 | |
1078 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval)) | |
1079 | Effects[#Effects + 1] = {prt, "Elec", 0.2, x, y, z, xval, yval, zval, msh} | |
1080 | end | |
1081 | ||
1082 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
1083 | if SinglePlayer then | |
1084 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
1085 | end | |
1086 | local List = {} | |
1087 | for i, v in pairs(workspace:GetChildren()) do | |
1088 | if v:IsA("Model") then | |
1089 | if v:findFirstChild("Torso") then | |
1090 | if v ~= Character then | |
1091 | if (v.Torso.Position - Position).magnitude <= Distance then | |
1092 | table.insert(List, v) | |
1093 | end | |
1094 | end | |
1095 | end | |
1096 | end | |
1097 | end | |
1098 | return List | |
1099 | end | |
1100 | ||
1101 | ||
1102 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1103 | local Part = Create("Part"){ | |
1104 | Parent = Parent, | |
1105 | Reflectance = Reflectance, | |
1106 | Transparency = Transparency, | |
1107 | CanCollide = false, | |
1108 | Locked = true, | |
1109 | BrickColor = BrickColor.new(tostring(BColor)), | |
1110 | Name = Name, | |
1111 | Size = Size, | |
1112 | Material = Material, | |
1113 | } | |
1114 | RemoveOutlines(Part) | |
1115 | return Part | |
1116 | end | |
1117 | ||
1118 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1119 | local Msh = Create(Mesh){ | |
1120 | Parent = Part, | |
1121 | Offset = OffSet, | |
1122 | Scale = Scale, | |
1123 | } | |
1124 | if Mesh == "SpecialMesh" then | |
1125 | Msh.MeshType = MeshType | |
1126 | Msh.MeshId = MeshId | |
1127 | end | |
1128 | return Msh | |
1129 | end | |
1130 | ||
1131 | ||
1132 | ||
1133 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1134 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1135 | prt.Anchored = true | |
1136 | prt.CFrame = cframe | |
1137 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1138 | game:GetService("Debris"):AddItem(prt, 10) | |
1139 | if Type == 1 or Type == nil then | |
1140 | table.insert(Effects, { | |
1141 | prt, | |
1142 | "Block1", | |
1143 | delay, | |
1144 | x3, | |
1145 | y3, | |
1146 | z3, | |
1147 | msh | |
1148 | }) | |
1149 | elseif Type == 2 then | |
1150 | table.insert(Effects, { | |
1151 | prt, | |
1152 | "Block2", | |
1153 | delay, | |
1154 | x3, | |
1155 | y3, | |
1156 | z3, | |
1157 | msh | |
1158 | }) | |
1159 | end | |
1160 | end | |
1161 | ||
1162 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1163 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1164 | prt.Anchored = true | |
1165 | prt.CFrame = cframe | |
1166 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1167 | game:GetService("Debris"):AddItem(prt, 10) | |
1168 | table.insert(Effects, { | |
1169 | prt, | |
1170 | "Cylinder", | |
1171 | delay, | |
1172 | x3, | |
1173 | y3, | |
1174 | z3, | |
1175 | msh | |
1176 | }) | |
1177 | end | |
1178 | ||
1179 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1180 | local prt=CreatePart(workspace,"Neon",0,0,brickcolor,"Effect",vt(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1181 | prt.Anchored=true | |
1182 | prt.CFrame=cframe | |
1183 | msh=CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
1184 | game:GetService("Debris"):AddItem(prt,2) | |
1185 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
1186 | for i=0,1,delay do | |
1187 | swait() | |
1188 | Part.Transparency=i | |
1189 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1190 | end | |
1191 | Part.Parent=nil | |
1192 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
1193 | end | |
1194 | ||
1195 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1196 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1197 | prt.Anchored = true | |
1198 | prt.CFrame = cframe | |
1199 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1200 | game:GetService("Debris"):AddItem(prt, 10) | |
1201 | table.insert(Effects, { | |
1202 | prt, | |
1203 | "Cylinder", | |
1204 | delay, | |
1205 | x3, | |
1206 | y3, | |
1207 | z3, | |
1208 | msh | |
1209 | }) | |
1210 | end | |
1211 | ||
1212 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1213 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1214 | prt.Anchored = true | |
1215 | prt.CFrame = cframe | |
1216 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1217 | game:GetService("Debris"):AddItem(prt, 10) | |
1218 | table.insert(Effects, { | |
1219 | prt, | |
1220 | "Cylinder", | |
1221 | delay, | |
1222 | x3, | |
1223 | y3, | |
1224 | z3, | |
1225 | msh | |
1226 | }) | |
1227 | end | |
1228 | ||
1229 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1230 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1231 | prt.Anchored = true | |
1232 | prt.CFrame = cframe | |
1233 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1234 | game:GetService("Debris"):AddItem(prt, 10) | |
1235 | table.insert(Effects, { | |
1236 | prt, | |
1237 | "Cylinder", | |
1238 | delay, | |
1239 | x3, | |
1240 | y3, | |
1241 | z3, | |
1242 | msh | |
1243 | }) | |
1244 | end | |
1245 | ||
1246 | ||
1247 | function MoonEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1248 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1249 | prt.Anchored = true | |
1250 | prt.CFrame = cframe | |
1251 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://259403370", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1252 | game:GetService("Debris"):AddItem(prt, 10) | |
1253 | table.insert(Effects, { | |
1254 | prt, | |
1255 | "Cylinder", | |
1256 | delay, | |
1257 | x3, | |
1258 | y3, | |
1259 | z3, | |
1260 | msh | |
1261 | }) | |
1262 | end | |
1263 | ||
1264 | function HeadEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1265 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1266 | prt.Anchored = true | |
1267 | prt.CFrame = cframe | |
1268 | local msh = CreateMesh("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1269 | game:GetService("Debris"):AddItem(prt, 10) | |
1270 | table.insert(Effects, { | |
1271 | prt, | |
1272 | "Cylinder", | |
1273 | delay, | |
1274 | x3, | |
1275 | y3, | |
1276 | z3, | |
1277 | msh | |
1278 | }) | |
1279 | end | |
1280 | ||
1281 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
1282 | local prt = CreatePart(workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1283 | prt.Anchored = true | |
1284 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1285 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1286 | local num = math.random(10, 50) / 1000 | |
1287 | game:GetService("Debris"):AddItem(prt, 10) | |
1288 | table.insert(Effects, { | |
1289 | prt, | |
1290 | "Shatter", | |
1291 | num, | |
1292 | prt.CFrame, | |
1293 | math.random() - math.random(), | |
1294 | 0, | |
1295 | math.random(50, 100) / 100 | |
1296 | }) | |
1297 | end | |
1298 | ||
1299 | function FindNearestHead(Position, Distance, SinglePlayer) | |
1300 | if SinglePlayer then | |
1301 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
1302 | end | |
1303 | local List = {} | |
1304 | for i, v in pairs(workspace:GetChildren()) do | |
1305 | if v:IsA("Model") and v:findFirstChild("Head") and v ~= Character and Distance >= (v.Head.Position - Position).magnitude then | |
1306 | table.insert(List, v) | |
1307 | end | |
1308 | end | |
1309 | return List | |
1310 | end | |
1311 | ||
1312 | ||
1313 | ||
1314 | function clerp(a,b,t) | |
1315 | local qa = {QuaternionFromCFrame(a)} | |
1316 | local qb = {QuaternionFromCFrame(b)} | |
1317 | local ax, ay, az = a.x, a.y, a.z | |
1318 | local bx, by, bz = b.x, b.y, b.z | |
1319 | local _t = 1-t | |
1320 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1321 | end | |
1322 | ||
1323 | function QuaternionFromCFrame(cf) | |
1324 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1325 | local trace = m00 + m11 + m22 | |
1326 | if trace > 0 then | |
1327 | local s = math.sqrt(1 + trace) | |
1328 | local recip = 0.5/s | |
1329 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1330 | else | |
1331 | local i = 0 | |
1332 | if m11 > m00 then | |
1333 | i = 1 | |
1334 | end | |
1335 | if m22 > (i == 0 and m00 or m11) then | |
1336 | i = 2 | |
1337 | end | |
1338 | if i == 0 then | |
1339 | local s = math.sqrt(m00-m11-m22+1) | |
1340 | local recip = 0.5/s | |
1341 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1342 | elseif i == 1 then | |
1343 | local s = math.sqrt(m11-m22-m00+1) | |
1344 | local recip = 0.5/s | |
1345 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1346 | elseif i == 2 then | |
1347 | local s = math.sqrt(m22-m00-m11+1) | |
1348 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1349 | end | |
1350 | end | |
1351 | end | |
1352 | local lerp = function(a, b, t) | |
1353 | return a * (1 - t) + b * t | |
1354 | end | |
1355 | ||
1356 | ||
1357 | ||
1358 | ||
1359 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1360 | local xs, ys, zs = x + x, y + y, z + z | |
1361 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1362 | local xx = x*xs | |
1363 | local xy = x*ys | |
1364 | local xz = x*zs | |
1365 | local yy = y*ys | |
1366 | local yz = y*zs | |
1367 | local zz = z*zs | |
1368 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1369 | end | |
1370 | function QuaternionSlerp(a, b, t) | |
1371 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1372 | local startInterp, finishInterp; | |
1373 | if cosTheta >= 0.0001 then | |
1374 | if (1 - cosTheta) > 0.0001 then | |
1375 | local theta = math.acos(cosTheta) | |
1376 | local invSinTheta = 1/math.sin(theta) | |
1377 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1378 | finishInterp = math.sin(t*theta)*invSinTheta | |
1379 | else | |
1380 | startInterp = 1-t | |
1381 | finishInterp = t | |
1382 | end | |
1383 | else | |
1384 | if (1+cosTheta) > 0.0001 then | |
1385 | local theta = math.acos(-cosTheta) | |
1386 | local invSinTheta = 1/math.sin(theta) | |
1387 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1388 | finishInterp = math.sin(t*theta)*invSinTheta | |
1389 | else | |
1390 | startInterp = t-1 | |
1391 | finishInterp = t | |
1392 | end | |
1393 | end | |
1394 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1395 | end | |
1396 | ||
1397 | function weld5(part0, part1, c0, c1) | |
1398 | weeld=Instance.new("Weld", part0) | |
1399 | weeld.Part0=part0 | |
1400 | weeld.Part1=part1 | |
1401 | weeld.C0=c0 | |
1402 | weeld.C1=c1 | |
1403 | return weeld | |
1404 | end | |
1405 | ||
1406 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1407 | ||
1408 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1409 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1410 | end | |
1411 | ||
1412 | ||
1413 | function Bullets(thinggy,place,size,color,velocity,damage,bounce,collide,rotation) | |
1414 | swait() | |
1415 | local Bullet = Instance.new("Part",Workspace) | |
1416 | Bullet.Locked = true | |
1417 | Bullet.Name = "Bullet" | |
1418 | Bullet.Anchored = bounce | |
1419 | Bullet.CanCollide = collide | |
1420 | Bullet.Transparency = 0.24 | |
1421 | Bullet.Reflectance = 0 | |
1422 | Bullet.BottomSurface = 0 | |
1423 | Bullet.TopSurface = 0 | |
1424 | Bullet.Shape = 0 | |
1425 | Bullet.BrickColor = BrickColor.new(color) | |
1426 | Bullet.Size = Vector3.new(size,size,size) | |
1427 | Bullet.Material = "Neon" | |
1428 | Bullet.Orientation = vt(-90,0,0) | |
1429 | local Bulletthing = Instance.new("SpecialMesh",Bullet) | |
1430 | Bulletthing.MeshType = "Sphere" | |
1431 | local Bulletforce = Instance.new("BodyForce") | |
1432 | Bulletforce.force = Vector3.new(0,Bullet:GetMass()*166.2,0) | |
1433 | Bulletforce.Parent = Bullet | |
1434 | Bullet.CFrame = thinggy.CFrame*CFrame.new(math.random(-place,place),math.random(-place,place),math.random(-place,place)) | |
1435 | local bv = Instance.new("BodyVelocity",Bullet) | |
1436 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1437 | Bullet.CFrame = CFrame.new(Bullet.Position,mouse.Hit.p) | |
1438 | bv.velocity = Bullet.CFrame.lookVector*velocity | |
1439 | ||
1440 | ||
1441 | Bullet.Touched:connect(function(hit) | |
1442 | ||
1443 | if (hit.Parent.Parent ~= Character and hit.Parent ~= Character and hit.Name ~= "prt" and hit.Name ~= "Effect" and hit.Name ~= "orb" and Bullet.Anchored == false) then | |
1444 | local orbexplode = Instance.new("Sound", Bullet) | |
1445 | orbexplode.Volume = 4 | |
1446 | orbexplode.PlayOnRemove = true | |
1447 | orbexplode.SoundId = "http://roblox.com/asset/?id=142070127" | |
1448 | orbexplode.Pitch = 1 | |
1449 | orbexplode:Destroy() | |
1450 | deb:AddItem(orbexplode, 4) | |
1451 | Bullet.Anchored = true | |
1452 | Bullet.Transparency = 1 | |
1453 | deb:AddItem(Bullet, 4) | |
1454 | local Explode = Instance.new("Explosion") | |
1455 | Explode.Position = Bullet.Position | |
1456 | Explode.Parent = Workspace | |
1457 | Explode.BlastPressure = 0 | |
1458 | Explode.BlastRadius = Bullet.Size.X *5.6 | |
1459 | Explode.Visible = false | |
1460 | ||
1461 | Explode.Hit:connect(function(hit) | |
1462 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil and hit.Parent ~= Character then | |
1463 | if hit.Parent:FindFirstChildOfClass("Humanoid").MaxHealth > 500 then | |
1464 | hit.Parent:FindFirstChildOfClass("Humanoid").MaxHealth = 100 | |
1465 | hit.Parent:FindFirstChildOfClass("Humanoid").Health = 100 | |
1466 | end | |
1467 | if attackdebounce == false then | |
1468 | attackdebounce = true | |
1469 | hit.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(damage/2,damage)) | |
1470 | wait(0.02) | |
1471 | attackdebounce = false | |
1472 | end | |
1473 | end | |
1474 | end) | |
1475 | coroutine.resume(coroutine.create(function() | |
1476 | ||
1477 | MagicCircle(BrickColor.new("Royal purple"), cf(Bullet.Position), 10, 10, 10, 50, 50, 50, 0.065) | |
1478 | MagicCircle(BrickColor.new("Royal purple"), cf(Bullet.Position), 0, 1, 0, 15, 0, 15, 0.025) | |
1479 | MagicRing(BrickColor.new("Royal purple"), cf(Bullet.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 4, 4, 4, 0, 0.025) | |
1480 | MagicRing(BrickColor.new("Royal purple"), cf(Bullet.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 0.5, -1, -1, 0, 0.025) | |
1481 | end)) | |
1482 | end | |
1483 | end) | |
1484 | coroutine.resume(coroutine.create(function() | |
1485 | for i = 0,16,0.1 do | |
1486 | swait() | |
1487 | end | |
1488 | if Bullet.Anchored == false then | |
1489 | Bullet:Destroy() | |
1490 | end | |
1491 | end)) | |
1492 | ||
1493 | end | |
1494 | ||
1495 | ||
1496 | ||
1497 | ||
1498 | ||
1499 | local bl = Instance.new("BlurEffect",cam) | |
1500 | bl.Size = 0 | |
1501 | ||
1502 | ||
1503 | function Dash() | |
1504 | evadecooldown = true | |
1505 | attack = true | |
1506 | so("http://www.roblox.com/asset/?id=231917788", Torso, 1, 1) | |
1507 | ||
1508 | so("http://www.roblox.com/asset/?id=231917788", Torso, 1, 1) | |
1509 | ||
1510 | ||
1511 | ||
1512 | ||
1513 | ||
1514 | ||
1515 | ||
1516 | ||
1517 | ||
1518 | ||
1519 | bl.Size = 84 | |
1520 | ||
1521 | ||
1522 | MagicCircle(BrickColor.new("White"), cf(RootPart.Position), 800, 5, 800, 0, 0, 0, 0.05) | |
1523 | MagicCircle(BrickColor.new("Royal purple"), cf(RootPart.Position), 800, 10, 800, -40, 0, -40, 0.025) | |
1524 | MagicCircle(BrickColor.new("White"), cf(RootPart.Position), 800, 10, 800, -42, 1000, -42, 0.05) | |
1525 | MagicCircle(BrickColor.new("Royal purple"), cf(RootPart.Position), 1000, 10, 1000, -62, 1200, -62, 0.05) | |
1526 | ||
1527 | RootPart.CFrame = RootPart.CFrame*CFrame.new(0,0,-96) | |
1528 | RootPart.Velocity = RootPart.CFrame.lookVector *280 | |
1529 | ||
1530 | for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do | |
1531 | if v:FindFirstChild("Torso") and v:FindFirstChild("Humanoid") then | |
1532 | ||
1533 | so("http://www.roblox.com/asset/?id=138186576", v.Torso, 10, 1) | |
1534 | v:FindFirstChild("Humanoid"):TakeDamage(math.random(18,36)) | |
1535 | SphereEffect(BrickColor.new("Royal purple"), cf(v.Torso.Position) , 1, 1, 1, 6.8, 6.8, 6.8, 0.04) | |
1536 | MagicBlock(BrickColor.new("White"), cf(v.Torso.Position), 2000, 2000, 2000, -100, -100, -100, 0.05, 1) | |
1537 | MagicBlock(BrickColor.new("Royal purple"), cf(v.Torso.Position), 2500, 2500, 2500, -150, -150, -150, 0.05, 1) | |
1538 | MagicBlock(BrickColor.new("White"), cf(v.Torso.Position), 3000, 3000, 3000, -200, -200, -200, 0.05, 1) | |
1539 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 800, 2, 800, 150, 2, 150, 0.05) | |
1540 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 800, 2, 800, 100, 4, 100, 0.05) | |
1541 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 800, 2, 800, 50, 6, 50, 0.05) | |
1542 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 0, 0, 0, 100, 100, 100, 0.05) | |
1543 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 0, 0, 0, 200, 200, 200, 0.05) | |
1544 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 0, 0, 0, 300, 300, 300, 0.05) | |
1545 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 0, 0, 0, 400, 400, 400, 0.05) | |
1546 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 800, 2, 800, 4, 350, 4, 0.005) | |
1547 | MagicCircle(BrickColor.new("Royal purple"), cf(v.Torso.Position), 600, 2, 600, 4, 300, 4, 0.005) | |
1548 | MagicCircle(BrickColor.new("White"), cf(v.Torso.Position), 400, 2, 400, 4, 250, 4, 0.005) | |
1549 | end | |
1550 | end | |
1551 | ||
1552 | for i = 0,1,0.064 do | |
1553 | swait() | |
1554 | cam.FieldOfView = lerp(cam.FieldOfView, 110, 0.5) | |
1555 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,12),0.24) | |
1556 | RootPart.Velocity = RootPart.CFrame.lookVector * 175 | |
1557 | bl.Size = bl.Size - 8.5 | |
1558 | SphereEffect(BrickColor.new("Royal purple"),RootPart.CFrame*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,5,1,5.5,10,5.5,0.03) | |
1559 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, -12) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4) | |
1560 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(0)),.4) | |
1561 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.4) | |
1562 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.4) | |
1563 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8) | |
1564 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8) | |
1565 | ||
1566 | ||
1567 | ||
1568 | end | |
1569 | ||
1570 | ||
1571 | ||
1572 | attack = false | |
1573 | attackdebounce = false | |
1574 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.1) | |
1575 | wait(.2) | |
1576 | bl.Size = 0 | |
1577 | evadecooldown = false | |
1578 | ||
1579 | ||
1580 | ||
1581 | end | |
1582 | ||
1583 | ||
1584 | ||
1585 | ||
1586 | ||
1587 | ||
1588 | ||
1589 | ||
1590 | ||
1591 | ||
1592 | ||
1593 | ||
1594 | local shooting = false | |
1595 | ||
1596 | ||
1597 | ||
1598 | function shoot() | |
1599 | attack = true | |
1600 | shooting = true | |
1601 | ||
1602 | ||
1603 | local thing = Instance.new("BodyGyro",RootPart) | |
1604 | thing.D = 50 | |
1605 | thing.P = 6000 | |
1606 | thing.MaxTorque = vt(100000,math.huge,0) | |
1607 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
1608 | for i = 0,2,0.16 do | |
1609 | swait() | |
1610 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2) | |
1611 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.2) | |
1612 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
1613 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2) | |
1614 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.73, -1.0, 0) * CFrame.Angles(math.rad(-25), math.rad(-66), math.rad(-25)), 0.1) | |
1615 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.6, -1.0, 0) * CFrame.Angles(math.rad(0), math.rad(-83), math.rad(0)), 0.1) | |
1616 | end | |
1617 | ||
1618 | ||
1619 | while shooting == true do | |
1620 | swait(1) | |
1621 | ||
1622 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2) | |
1623 | so("http://roblox.com/asset/?id=200633327",Torso,2,1) | |
1624 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
1625 | Torso.Velocity = RootPart.CFrame.lookVector * -13 | |
1626 | Bullets(RightArm,0,1.5,"Royal purple",700,25.5,false,false) | |
1627 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(40), math.rad(80)),.2) | |
1628 | coroutine.resume(coroutine.create(function() | |
1629 | for i = 0, 0.5, 0.1 do | |
1630 | swait() | |
1631 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.24) | |
1632 | end | |
1633 | end)) | |
1634 | end | |
1635 | ||
1636 | attack = false | |
1637 | thing:Destroy() | |
1638 | end | |
1639 | ||
1640 | ||
1641 | ||
1642 | function dshoot() | |
1643 | attack = true | |
1644 | shooting = true | |
1645 | ||
1646 | ||
1647 | local thing = Instance.new("BodyGyro",RootPart) | |
1648 | thing.D = 50 | |
1649 | thing.P = 6000 | |
1650 | thing.MaxTorque = vt(100000,math.huge,0) | |
1651 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
1652 | so("http://roblox.com/asset/?id=1268159756",Torso,5,1) | |
1653 | for i = 0,3,0.16 do | |
1654 | swait() | |
1655 | MagicRing(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,0,-8), 9, 9, 1, -0.7, -0.7, 0, 0.07) | |
1656 | MagicCircle(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,0,-8), 9, 9, 9, -0.7, -0.7, -0.7, 0.07) | |
1657 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
1658 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1659 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.4) * angles(math.rad(90), math.rad(0), math.rad(-20)),.2) | |
1660 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.4) * angles(math.rad(90), math.rad(0), math.rad(20)),.2) | |
1661 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-25)), 0.1) | |
1662 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(25)), 0.1) | |
1663 | end | |
1664 | ||
1665 | ||
1666 | ||
1667 | while shooting == true do | |
1668 | swait(0.5) | |
1669 | coroutine.resume(coroutine.create(function() | |
1670 | MagicRing(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,0,-8), 3, 3, 1, 10.2, 10.2, 0, 0.07) | |
1671 | end)) | |
1672 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-25)), 0.3) | |
1673 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(25)), 0.3) | |
1674 | so("http://roblox.com/asset/?id=200633327",Torso,2,1) | |
1675 | thing.CFrame = CFrame.new(RootPart.Position,mouse.Hit.p) | |
1676 | Torso.Velocity = RootPart.CFrame.lookVector * -63 | |
1677 | ||
1678 | ||
1679 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.4) | |
1680 | Bullets(RightArm,0,2.5,"Royal purple",1200,45.5,false,false) | |
1681 | coroutine.resume(coroutine.create(function() | |
1682 | for i = 0, 0.5, 0.1 do | |
1683 | swait() | |
1684 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8)),0.44) | |
1685 | end | |
1686 | end)) | |
1687 | ||
1688 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2) | |
1689 | Bullets(LeftArm,0,2.5,"Royal purple",1200,45.5,false,false) | |
1690 | coroutine.resume(coroutine.create(function() | |
1691 | for i = 0, 0.5, 0.1 do | |
1692 | swait() | |
1693 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8),math.random(-0.55*1.8,0.55*1.8)),0.24) | |
1694 | end | |
1695 | end)) | |
1696 | ||
1697 | end | |
1698 | ||
1699 | attack = false | |
1700 | thing:Destroy() | |
1701 | end | |
1702 | ||
1703 | ||
1704 | ||
1705 | ||
1706 | ||
1707 | function finaldev() | |
1708 | attack = true | |
1709 | so("http://roblox.com/asset/?id=815032096",Head,6,0.84) | |
1710 | so("http://roblox.com/asset/?id=200633529",Workspace,3,0.84) | |
1711 | ||
1712 | for i = 0,14,0.1 do | |
1713 | swait() | |
1714 | WaveEffect(BrickColor.new("White"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0+90*i),0) , 1, 1, 1, 7, 0.8, 7, 0.09) | |
1715 | WaveEffect(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0-90*i),0) , 1, 1, 1, 5, 0.8, 5, 0.05) | |
1716 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.25*2.8,0.25*2.8),math.random(-0.25*2.8,0.25*2.8),math.random(-0.25*2.8,0.25*2.8)),0.16) | |
1717 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.15) | |
1718 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(14),math.rad(0),math.rad(0)),.15) | |
1719 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(87)),.15) | |
1720 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -0) * angles(math.rad(0), math.rad(0), math.rad(-87)),.15) | |
1721 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, 0, -0.5) * CFrame.Angles(math.rad(16), math.rad(0), math.rad(0)), 0.15) | |
1722 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.14, 0.2) * CFrame.Angles(math.rad(-17), math.rad(0), math.rad(0)), 0.15) | |
1723 | ||
1724 | end | |
1725 | so("http://roblox.com/asset/?id=197161452",Torso,7,1) | |
1726 | for i = 0,6,0.1 do | |
1727 | swait() | |
1728 | WaveEffect(BrickColor.new("White"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0+90*i),0) , 1, 1, 1, 7, 0.8, 7, 0.09) | |
1729 | WaveEffect(BrickColor.new("Royal purple"), RootPart.CFrame*CFrame.new(0,-1,0)*angles(0,math.rad(0-90*i),0) , 1, 1, 1, 5, 0.8, 5, 0.05) | |
1730 | Head.Velocity = Vector3.new(0,320,0) | |
1731 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0+260*i), math.rad(0), math.rad(0)), 0.6) | |
1732 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(70),math.rad(0),math.rad(0)),.1) | |
1733 | RW.C0 = clerp(RW.C0, CFrame.new(.7, -0.22, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-90)), 0.1) | |
1734 | LW.C0 = clerp(LW.C0, CFrame.new(-.7, -0.22, -0.5) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.1) | |
1735 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.34, -0.7) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1) | |
1736 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -.34, -0.7) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1) | |
1737 | end | |
1738 | ||
1739 | ||
1740 | local bel = part(3, Character, 0, 1, BrickColor.new("Royal purple"), "Ball", vt(0.126,0.126,0.126)) | |
1741 | local belmsh = mesh("SpecialMesh", bel, "Sphere", "nil", vt(0, 0, 0), vt(10, 10, 10)) | |
1742 | ||
1743 | ||
1744 | ||
1745 | local Charge = Instance.new("Sound", bel) | |
1746 | Charge.Volume = 10 | |
1747 | Charge.SoundId = "http://roblox.com/asset/?id=244578827" | |
1748 | Charge.Pitch = 0.8 | |
1749 | Charge.PlayOnRemove = true | |
1750 | Charge:Play() | |
1751 | Charge:Destroy() | |
1752 | bel.Anchored = true | |
1753 | for i = 0,47,0.1 do | |
1754 | swait() | |
1755 | bel.CFrame = RootPart.CFrame * cf(0, 90*i/3.5, 0) | |
1756 | bel.Transparency = bel.Transparency - 0.0034 | |
1757 | belmsh.Scale = belmsh.Scale + Vector3.new(24,24,24) | |
1758 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0+1*i,0+1*i),0.15) | |
1759 | cam.FieldOfView = lerp(cam.FieldOfView, 40+1*i, 0.15) | |
1760 | Head.Velocity = Vector3.new(0,2.4+0.8*i,0) | |
1761 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(0)), 0.2) | |
1762 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-13),math.rad(0),math.rad(0)),.2) | |
1763 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(140)),.2) | |
1764 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(-140)),.2) | |
1765 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(34), math.rad(-25)), 0.1) | |
1766 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(-34), math.rad(25)), 0.1) | |
1767 | end | |
1768 | so("http://roblox.com/asset/?id=160212892",Head,10,0.84) | |
1769 | for i = 0,4,0.1 do | |
1770 | swait() | |
1771 | Head.Velocity = Vector3.new(0,2.4,0) | |
1772 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
1773 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(0)), 0.2) | |
1774 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(13),math.rad(0),math.rad(0)),.2) | |
1775 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(140)),.2) | |
1776 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.7, 0) * angles(math.rad(0), math.rad(0), math.rad(-140)),.2) | |
1777 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(34), math.rad(-25)), 0.1) | |
1778 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(-45), math.rad(-34), math.rad(25)), 0.1) | |
1779 | end | |
1780 | ||
1781 | ||
1782 | ||
1783 | ||
1784 | ||
1785 | bel.Anchored = false | |
1786 | local bv = Instance.new("BodyVelocity",bel) | |
1787 | bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1788 | bel.CFrame = CFrame.new(bel.Position,mouse.Hit.p) | |
1789 | bv.velocity = bel.CFrame.lookVector*350 | |
1790 | ||
1791 | ||
1792 | ||
1793 | --[[ | |
1794 | bel.Touched:connect(function(hit) | |
1795 | ||
1796 | if hit.Parent.Parent ~= Character and hit.Parent ~= Character and hit.Name ~= "prt" and hit.Name ~= "Effect" and hit.Name ~= "orb" and Bullet.Anchored == false then | |
1797 | local orbexplode = Instance.new("Sound", bel) | |
1798 | orbexplode.Volume = 10 | |
1799 | orbexplode.PlayOnRemove = true | |
1800 | orbexplode.SoundId = "http://roblox.com/asset/?id=142070127" | |
1801 | orbexplode.Pitch = 1 | |
1802 | orbexplode:Destroy() | |
1803 | deb:AddItem(orbexplode, 4) | |
1804 | bel.Anchored = true | |
1805 | bel.Transparency = 1 | |
1806 | deb:AddItem(bel, 4) | |
1807 | local Explode = Instance.new("Explosion") | |
1808 | Explode.Position = bel.Position | |
1809 | Explode.Parent = Workspace | |
1810 | Explode.BlastPressure = 90 | |
1811 | Explode.BlastRadius = Bullet.Size.X *25.6 | |
1812 | Explode.Visible = false | |
1813 | ||
1814 | coroutine.resume(coroutine.create(function() | |
1815 | ||
1816 | ||
1817 | ||
1818 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 2000, 2000, 2000, -100, -100, -100, 0.05, 1) | |
1819 | MagicBlock(BrickColor.new("Royal purple"), cf(bel.Position), 2500, 2500, 2500, -150, -150, -150, 0.05, 1) | |
1820 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 3000, 3000, 3000, -200, -200, -200, 0.05, 1) | |
1821 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800, 2, 1800, 1150, 2, 1150, 0.05) | |
1822 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1800, 2, 1800, 1100, 4, 1100, 0.05) | |
1823 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800, 2, 1800, 150, 16, 150, 0.05) | |
1824 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1100, 4100, 1100, 0.05) | |
1825 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1200, 1200, 1200, 0.05) | |
1826 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1300, 1300,1300, 0.05) | |
1827 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1400, 1400, 1400, 0.05) | |
1828 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 4800, 2, 1800, 4, 1350, 4, 0.005) | |
1829 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1600, 2, 1600, 4, 1300, 4, 0.005) | |
1830 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1400, 2, 1400, 4, 1250, 4, 0.005) | |
1831 | ||
1832 | ||
1833 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 10, 10, 10, 50, 50, 50, 0.065) | |
1834 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 1, 0, 15, 0, 15, 0.025) | |
1835 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 4, 4, 4, 0, 0.025) | |
1836 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, 0, 0.5, -1, -1, 0, 0.025) | |
1837 | end)) | |
1838 | end | |
1839 | end) | |
1840 | ||
1841 | ]] | |
1842 | ||
1843 | con5=bel.Touched:connect(function(hit) | |
1844 | ||
1845 | local orbexplode = Instance.new("Sound", bel) | |
1846 | orbexplode.Volume = 10 | |
1847 | orbexplode.PlayOnRemove = true | |
1848 | orbexplode.SoundId = "http://roblox.com/asset/?id=167115397" | |
1849 | orbexplode.Pitch = 1 | |
1850 | orbexplode:Destroy() | |
1851 | deb:AddItem(orbexplode, 4) | |
1852 | bel.Anchored = true | |
1853 | bel.Transparency = 1 | |
1854 | deb:AddItem(bel, 5.2) | |
1855 | ||
1856 | ||
1857 | ||
1858 | ||
1859 | coroutine.resume(coroutine.create(function() | |
1860 | so("http://www.roblox.com/asset/?id=167115397", Workspace, 6, 1) | |
1861 | so("http://www.roblox.com/asset/?id=138186576", Workspace, 6, 1) | |
1862 | for i = 0, 0.4, 0.1 do | |
1863 | swait() | |
1864 | ||
1865 | ||
1866 | for i, v in pairs(FindNearestHead(bel.CFrame.p, 252.5)) do | |
1867 | if v:FindFirstChild("Torso") and v:FindFirstChild("Humanoid") then | |
1868 | if v:FindFirstChildOfClass("Humanoid").MaxHealth > 500 then | |
1869 | v:FindFirstChildOfClass("Humanoid").MaxHealth = 100 | |
1870 | v:FindFirstChildOfClass("Humanoid").Health = 100 | |
1871 | end | |
1872 | v.Humanoid:TakeDamage(math.random(43,86)) | |
1873 | coroutine.resume(coroutine.create(function() | |
1874 | for i = 0,2,0.1 do | |
1875 | swait() | |
1876 | v.Head.Velocity = -v.Head.CFrame.lookVector*660 + Vector3.new(0,684,0) | |
1877 | end | |
1878 | end)) | |
1879 | end | |
1880 | end | |
1881 | ||
1882 | coroutine.resume(coroutine.create(function() | |
1883 | for i = 0, 2.4, 0.1 do | |
1884 | swait() | |
1885 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8),math.random(-0.55*4.8,0.55*4.8)),0.44) | |
1886 | end | |
1887 | end)) | |
1888 | ||
1889 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 2000, 2000, 2000, -100, -100, -100, 0.05, 1) | |
1890 | MagicBlock(BrickColor.new("Royal purple"), cf(bel.Position), 2500, 2500, 2500, -150, -150, -150, 0.05, 1) | |
1891 | MagicBlock(BrickColor.new("White"), cf(bel.Position), 3000, 3000, 3000, -200, -200, -200, 0.05, 1) | |
1892 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800,222, 1800, 1150, 222, 1150, 0.05) | |
1893 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1800, 222, 1800, 1100, 224, 1100, 0.05) | |
1894 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1800, 222, 1800, 150, 216, 150, 0.05) | |
1895 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1100, 4100, 1100, 0.05) | |
1896 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1200, 1200, 1200, 0.05) | |
1897 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 0, 0, 0, 1300, 1300,1300, 0.05) | |
1898 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 0, 0, 1400, 1400, 1400, 0.05) | |
1899 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 4800, 222, 1800, 224, 1350, 224, 0.005) | |
1900 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 1600, 222, 1600, 224, 1300, 224, 0.005) | |
1901 | MagicCircle(BrickColor.new("White"), cf(bel.Position), 1400, 222, 1400, 224, 1250, 224, 0.005) | |
1902 | ||
1903 | WaveEffect(BrickColor.new("White"), cf(bel.Position)*angles(0,math.rad(0+90*i),0) , 1, 1, 1, 24, 5.4, 24, 0.09) | |
1904 | WaveEffect(BrickColor.new("Royal purple"), cf(bel.Position)*angles(0,math.rad(0-90*i),0) , 1, 1, 1, 22, 4.8, 22, 0.05) | |
1905 | ||
1906 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 10, 10, 10, 50, 50, 50, 0.065) | |
1907 | MagicCircle(BrickColor.new("Royal purple"), cf(bel.Position), 0, 1, 0, 15, 0, 15, 0.025) | |
1908 | MagicRing(BrickColor.new("White"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 12, 12, 0, 0.015) | |
1909 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 12, 12, 0, 0.015) | |
1910 | MagicRing(BrickColor.new("White"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 8, 8, 0, 0.015) | |
1911 | MagicRing(BrickColor.new("Royal purple"), cf(bel.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 24, 24, 1, 12, 12, 0, 0.015) | |
1912 | end | |
1913 | end)) | |
1914 | ||
1915 | ||
1916 | end) | |
1917 | ||
1918 | ||
1919 | ||
1920 | ||
1921 | for i = 0,32,0.1 do | |
1922 | swait() | |
1923 | Head.Velocity = Vector3.new(0,2.4,0) | |
1924 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.2) | |
1925 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(43),math.rad(0),math.rad(0)),.2) | |
1926 | RW.C0 = clerp(RW.C0, CFrame.new(1.0, 0.5, -0.4) * angles(math.rad(80), math.rad(12), math.rad(-30)),.2) | |
1927 | LW.C0 = clerp(LW.C0, CFrame.new(-1., 0.5, -0.4) * angles(math.rad(80), math.rad(-12), math.rad(30)),.2) | |
1928 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.0, 0) * CFrame.Angles(math.rad(75), math.rad(34), math.rad(-35)), 0.2) | |
1929 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.0, 0) * CFrame.Angles(math.rad(75), math.rad(-34), math.rad(35)), 0.2) | |
1930 | end | |
1931 | ||
1932 | coroutine.resume(coroutine.create(function() | |
1933 | for i = 0, 63, 0.1 do | |
1934 | swait() | |
1935 | end | |
1936 | if bel.Anchored == false then | |
1937 | bel:Destroy() | |
1938 | end | |
1939 | end)) | |
1940 | ||
1941 | ||
1942 | ||
1943 | ||
1944 | attack = false | |
1945 | end | |
1946 | ||
1947 | ||
1948 | ||
1949 | mouse.Button1Down:connect(function(key) | |
1950 | if attack == false then | |
1951 | shoot() | |
1952 | end | |
1953 | end) | |
1954 | ||
1955 | ||
1956 | ||
1957 | ||
1958 | mouse.Button1Up:connect(function(key) | |
1959 | if shooting == true then | |
1960 | shooting = false | |
1961 | end | |
1962 | end) | |
1963 | ||
1964 | ||
1965 | ||
1966 | ||
1967 | mouse.KeyDown:connect(function(key) | |
1968 | if key == 'e' and attack == false then | |
1969 | dshoot() | |
1970 | end | |
1971 | end) | |
1972 | ||
1973 | ||
1974 | ||
1975 | ||
1976 | mouse.KeyDown:connect(function(key) | |
1977 | if key == 'q' and attack == false then | |
1978 | finaldev() | |
1979 | end | |
1980 | end) | |
1981 | ||
1982 | mouse.KeyUp:connect(function(key) | |
1983 | if key == 'e' and shooting == true then | |
1984 | shooting = false | |
1985 | end | |
1986 | end) | |
1987 | ||
1988 | ||
1989 | ||
1990 | mouse.KeyDown:connect(function(key) | |
1991 | if key == 'f' and attack == false and evadecooldown == false then | |
1992 | Dash() | |
1993 | end | |
1994 | end) | |
1995 | ||
1996 | ||
1997 | local orb = part(3, Character, 0, 0.9, BrickColor.new("White"), "Effect", vt()) | |
1998 | local msh = mesh("SpecialMesh", orb, "Sphere", "nil", vt(0, 0, 0), vt(15, 15, 15)) | |
1999 | ||
2000 | local orb2 = part(3, Character, 0, 0.9, BrickColor.new("White"), "Effect", vt()) | |
2001 | local msh = mesh("SpecialMesh", orb2, "Sphere", "nil", vt(0, 0, 0), vt(15, 15, 15)) | |
2002 | orb.Anchored = true | |
2003 | orb2.Anchored = true | |
2004 | Humanoid.WalkSpeed = 32 | |
2005 | ||
2006 | ||
2007 | local f = 0 | |
2008 | game:GetService("RunService"):BindToRenderStep("W0tT", 0, function() | |
2009 | ||
2010 | ||
2011 | f = f+1 | |
2012 | cam.FieldOfView = lerp(cam.FieldOfView, 70, 0.076) | |
2013 | if f >= 6 then | |
2014 | f=0 | |
2015 | SphereEffect(BrickColor.new("Royal purple"),cf(orb.Position)*angles(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360)),1,5,1,.05,4,.05,0.03) | |
2016 | SphereEffect(BrickColor.new("Royal purple"),cf(orb2.Position)*angles(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360)),1,5,1,.05,4,.05,0.03) | |
2017 | MagicRing(BrickColor.new("Royal purple"), cf(orb.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 3, 3, 1, -0.2, -0.2, 0, 0.07) | |
2018 | MagicCircle(BrickColor.new("Royal purple"), cf(orb.Position), 0, 0, 0, 1.25, 1.25, 1.25, 0.05) | |
2019 | MagicRing(BrickColor.new("Royal purple"), cf(orb2.Position) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 3, 3, 1, -0.2, -0.2, 0, 0.07) | |
2020 | MagicCircle(BrickColor.new("Royal purple"), cf(orb2.Position), 0, 0, 0, 1.25, 1.25, 1.25, 0.05) | |
2021 | MagicBlock(BrickColor.new("Royal purple"), cf(orb.Position) * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 1, 1, 1, 1, 1, 1, 0.1, 2) | |
2022 | MagicBlock(BrickColor.new("Royal purple"), cf(orb2.Position) * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100) * euler(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)), 1, 1, 1, 1, 1, 1, 0.1, 2) | |
2023 | ||
2024 | end | |
2025 | end) | |
2026 | ||
2027 | Humanoid.MaxHealth = 400 | |
2028 | ||
2029 | print("Move list") | |
2030 | print("---------") | |
2031 | print("F: Time Dash") | |
2032 | print("Hold Click: Lesser Bullets") | |
2033 | print("Hold E: Mega Bullets") | |
2034 | print("Q: Final Devastator") | |
2035 | ||
2036 | ||
2037 | ||
2038 | ||
2039 | while true do | |
2040 | swait() | |
2041 | sine = sine + change | |
2042 | --speed = speed + music.PlaybackLoudness/90 | |
2043 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2044 | local velderp=RootPart.Velocity.y | |
2045 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2046 | local TiltVelocity = CFrame.new(RootPart.CFrame:vectorToObjectSpace(RootPart.Velocity)) | |
2047 | if attack==true or attack==false then | |
2048 | if attack==false then | |
2049 | idle=idle+1 | |
2050 | else | |
2051 | idle=0 | |
2052 | end | |
2053 | if idle>=500 then | |
2054 | if attack==false then | |
2055 | end | |
2056 | end | |
2057 | ||
2058 | Humanoid.Health = Humanoid.Health + 4 | |
2059 | ||
2060 | orb.CFrame = RightArm.CFrame * cf(0, -1, 0) | |
2061 | orb2.CFrame = LeftArm.CFrame * cf(0, -1, 0) | |
2062 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2063 | Anim="Jump" | |
2064 | ||
2065 | ||
2066 | ||
2067 | ||
2068 | ||
2069 | if attack==false then | |
2070 | change = 1 | |
2071 | look = 0 | |
2072 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2073 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(4), math.rad(0), math.rad(0)), 0.07) | |
2074 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),0.07) | |
2075 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.07) | |
2076 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.07) | |
2077 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, -0.6) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1) | |
2078 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1) | |
2079 | end | |
2080 | ||
2081 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2082 | Anim="Fall" | |
2083 | change = 1 | |
2084 | ||
2085 | ||
2086 | ||
2087 | if attack==false then | |
2088 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2089 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(7+4*math.sin(sine/1.3)), math.rad(0), math.rad(0)),0.07) | |
2090 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.65, 0) * angles(math.rad(0), math.rad(0), math.rad(140+12*math.cos(sine/1.3))), 0.07) | |
2091 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.65, 0) * angles(math.rad(0), math.rad(0), math.rad(-140+12*math.cos(sine/1.3))), 0.07) | |
2092 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40+7*math.sin(sine/1.3)),math.rad(0),math.rad(0)),0.07) | |
2093 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.17*math.cos(sine/1.3), -0.13) * CFrame.Angles(math.rad(18+7*math.cos(sine/1.3)), math.rad(3), math.rad(0)), 0.1) | |
2094 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -.37+0.17*math.cos(sine/1.3), -0.2) * CFrame.Angles(math.rad(32+7*math.cos(sine/1.3)), math.rad(0), math.rad(0)), 0.1) | |
2095 | end | |
2096 | ||
2097 | elseif torvel<1 and hitfloor~=nil then | |
2098 | Anim="Idle" | |
2099 | change = 1 | |
2100 | if attack==false and equip == false then | |
2101 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.15) | |
2102 | ||
2103 | ||
2104 | ||
2105 | orb.CFrame = orb.CFrame:lerp(RightArm.CFrame*cf(0+2*math.cos(sine/40), -5+2*math.sin(sine/40), 0),0.1) | |
2106 | orb2.CFrame = orb2.CFrame:lerp(LeftArm.CFrame*cf(0-2*math.cos(sine/40), -5+2*math.sin(sine/40), 0),0.1) | |
2107 | ||
2108 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.04*math.cos(sine/40), -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.25) | |
2109 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10+2.6*math.sin(sine/40)),math.rad(0),math.rad(60)),0.25) | |
2110 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.55+0.04*math.sin(sine/40), 0.2) * angles(math.rad(-32+1.3*math.cos(sine/40)), math.rad(0+4*math.sin(sine/40)), math.rad(-22.3+2.2*math.cos(sine/40))),0.25) | |
2111 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.55+0.04*math.sin(sine/40), -0.3-0.04*math.cos(sine/40)) * angles(math.rad(28+1.3*math.cos(sine/40)), math.rad(0-4*math.sin(sine/40)), math.rad(26.3-2.2*math.cos(sine/40))),0.25) | |
2112 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.04*math.cos(sine/40), 0) * CFrame.Angles(math.rad(0), math.rad(8), math.rad(-7)),0.25) | |
2113 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.57, -1+0.04*math.cos(sine/40), 0) * CFrame.Angles(math.rad(0), math.rad(-2), math.rad(3)),0.25) | |
2114 | end | |
2115 | ||
2116 | ||
2117 | ||
2118 | elseif torvel>1.5 and torvel<22 and hitfloor~=nil then | |
2119 | Anim="Walk" | |
2120 | change = 0.84 | |
2121 | look = 0 | |
2122 | if attack==false and equip == false then | |
2123 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.02) | |
2124 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1+0.14*math.cos(sine/5), -0.3) * angles(math.rad(-2)*-math.rad(TiltVelocity.z)*9.5, math.rad(0+2*math.cos(sine/10)), math.rad(8)*-math.rad(TiltVelocity.x)*7.5+ RootPart.RotVelocity.Y / 46), 0.08) | |
2125 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(4-3*math.sin(sine/5)),math.rad(0),math.rad(2) + RootPart.RotVelocity.Y / 13), 0.08) | |
2126 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0+0.34*math.sin(sine/10)) * angles(math.rad(0-26*math.sin(sine/10))+ RootPart.RotVelocity.Y / -34, math.rad(0), math.rad(6+8*math.cos(sine/5))- RootPart.RotVelocity.Y / 34), 0.08) | |
2127 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0-0.34*math.sin(sine/10)) * angles(math.rad(0+26*math.sin(sine/10))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-6-8*math.cos(sine/5))+ RootPart.RotVelocity.Y / -34), 0.08) | |
2128 | --LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.21*math.cos(sine/10), -0.03+0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8-25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*12.5), math.rad(0)- RootPart.RotVelocity.Y / -24, math.rad(0-25*math.sin(sine/10)*math.rad(TiltVelocity.x)*11.5+ RootPart.RotVelocity.Y / -34)), 0.08) | |
2129 | --RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.21*math.cos(sine/10),-0.03-0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8+25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*12.5), math.rad(0)+ RootPart.RotVelocity.Y / 24, math.rad(0-25*math.sin(sine/10)*-math.rad(TiltVelocity.x)*11.5- RootPart.RotVelocity.Y / 34)), 0.08) | |
2130 | end | |
2131 | if attack == false or attack==true and noleg == false then | |
2132 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.21*math.cos(sine/10), -0.03+0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8-25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*9.5), math.rad(0)- RootPart.RotVelocity.Y / -24, math.rad(0-25*math.sin(sine/10)*math.rad(TiltVelocity.x)*6.5- RootPart.RotVelocity.Y / 34)), 0.08) | |
2133 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.21*math.cos(sine/10),-0.03-0.19*math.cos(sine/10)) * CFrame.Angles(math.rad(-8+25*math.sin(sine/10)*-math.rad(TiltVelocity.z)*9.5), math.rad(0)+ RootPart.RotVelocity.Y / 24, math.rad(0-25*math.sin(sine/10)*-math.rad(TiltVelocity.x)*6.5- RootPart.RotVelocity.Y / 34)), 0.08) | |
2134 | end | |
2135 | ||
2136 | elseif torvel>=22 and hitfloor~=nil then | |
2137 | Anim="Run" | |
2138 | change = 0.84+ Character.Humanoid.WalkSpeed/112 | |
2139 | if attack==false and equip == false then | |
2140 | Humanoid.CameraOffset = Humanoid.CameraOffset:lerp(Vector3.new(0,0,0),0.02) | |
2141 | Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.5*math.cos(sine/2.5), -.8) * angles(math.rad(-23+4*math.cos(sine/5)), math.rad(0+4*math.sin(sine/5)), math.rad(0)+ RootPart.RotVelocity.Y / 26), .1) | |
2142 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-12+20*math.sin(sine/2.5)),math.rad(0),math.rad(0+5*math.sin(sine/5)) + RootPart.RotVelocity.Y / 13),.1) | |
2143 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0-0.34*math.cos(sine/5)) * angles(math.rad(10+57*math.cos(sine/5))+ RootPart.RotVelocity.Y / -34, math.rad(0+43*math.cos(sine/5)), math.rad(5)- RootPart.RotVelocity.Y / 34),.25) | |
2144 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0+0.34*math.cos(sine/5))*angles(math.rad(10-57*math.cos(sine/5))+ RootPart.RotVelocity.Y / 34,math.rad(0+43*math.cos(sine/5)),math.rad(-5)+ RootPart.RotVelocity.Y / -34),.25) | |
2145 | ||
2146 | ||
2147 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.56*math.cos(sine/5), 0-0.48*math.cos(sine/5)) * CFrame.Angles(math.rad(0+73*math.sin(sine/5)), math.rad(0)+ RootPart.RotVelocity.Y / 42, math.rad(0)+ RootPart.RotVelocity.Y / -54), 0.3) | |
2148 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1-0.56*math.cos(sine/5),0+0.48*math.cos(sine/5)) * CFrame.Angles(math.rad(0-73*math.sin(sine/5)), math.rad(0)+ RootPart.RotVelocity.Y / 42, math.rad(0)- RootPart.RotVelocity.Y / 54), 0.3) | |
2149 | end | |
2150 | ||
2151 | --[[ | |
2152 | if attack==false then | |
2153 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/5.5)/2, 0 *math.sin(sine/6.6)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/5.5)/1.2, math.rad(0), 0), .8) | |
2154 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/5.5)/2,0 *-math.sin(sine/6.6)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/5.5)/1.2, math.rad(0), 0), .8) | |
2155 | end | |
2156 | ]] | |
2157 | if attack==true and noleg == false then | |
2158 | LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.24*math.cos(sine/5), 0.+0.24*math.cos(sine/5)) * CFrame.Angles(math.rad(0-74*math.sin(sine/5)), math.rad(0), math.rad(0)), 0.3) | |
2159 | RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.24*math.cos(sine/5),0.-0.24*math.cos(sine/5)) * CFrame.Angles(math.rad(0+74*math.sin(sine/5)), math.rad(0), math.rad(0)), 0.3) | |
2160 | end | |
2161 | ||
2162 | ||
2163 | end | |
2164 | end | |
2165 | ||
2166 | ||
2167 | ||
2168 | if 0 < #Effects then | |
2169 | for e = 1, #Effects do | |
2170 | if Effects[e] ~= nil then | |
2171 | local Thing = Effects[e] | |
2172 | if Thing ~= nil then | |
2173 | local Part = Thing[1] | |
2174 | local Mode = Thing[2] | |
2175 | local Delay = Thing[3] | |
2176 | local IncX = Thing[4] | |
2177 | local IncY = Thing[5] | |
2178 | local IncZ = Thing[6] | |
2179 | if Thing[2] == "CylinderClang" then | |
2180 | if Thing[3] <= 1 then | |
2181 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 2.5 * Thing[5], 0) * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
2182 | Thing[7] = Thing[1].CFrame | |
2183 | effect("New Yeller", 0, Thing[8], Thing[7]) | |
2184 | Thing[8] = Thing[7] | |
2185 | Thing[3] = Thing[3] + Thing[4] | |
2186 | else | |
2187 | Part.Parent = nil | |
2188 | table.remove(Effects, e) | |
2189 | end | |
2190 | end | |
2191 | if Thing[2] == "showDamage" then | |
2192 | if Thing[6] < Thing[5] then | |
2193 | Thing[6] = Thing[6] + 1 | |
2194 | else | |
2195 | if Thing[6] < Thing[7] then | |
2196 | Thing[4].position = Thing[4].position + vt(0, -0.2, 0) | |
2197 | Thing[6] = Thing[6] + 1 | |
2198 | else | |
2199 | if Thing[6] < Thing[8] then | |
2200 | Thing[6] = Thing[6] + 1 | |
2201 | else | |
2202 | if Thing[6] < Thing[9] then | |
2203 | Thing[6] = Thing[6] + 1 | |
2204 | Thing[4].position = Thing[4].position + vt(0, 0.2, 0) | |
2205 | Thing[3].TextStrokeTransparency = Thing[3].TextStrokeTransparency + 0.1 | |
2206 | Thing[3].TextTransparency = Thing[3].TextTransparency + 0.1 | |
2207 | else | |
2208 | Thing[1].Parent = nil | |
2209 | table.remove(Effects, e) | |
2210 | end | |
2211 | end | |
2212 | end | |
2213 | end | |
2214 | end | |
2215 | if Thing[2] == "PartiEmi" then | |
2216 | Thing[3] = Thing[3] - 1 | |
2217 | if Thing[3] <= 0 then | |
2218 | Thing[1].Enabled = false | |
2219 | table.remove(Effects, e) | |
2220 | end | |
2221 | end | |
2222 | if Thing[2] == "AdjuEff" then | |
2223 | if 0 < Thing[3] then | |
2224 | Thing[3] = Thing[3] - 1 | |
2225 | Thing[1].Size = Thing[1].Size + UDim2.new(0.2, 0, 0.2, 0) | |
2226 | Thing[1].StudsOffset = Thing[1].StudsOffset + vt(0, -0.2, 0) | |
2227 | Thing[4].ImageTransparency = Thing[4].ImageTransparency + 0.1 | |
2228 | else | |
2229 | Thing[1].Parent = nil | |
2230 | table.remove(Effects, e) | |
2231 | end | |
2232 | end | |
2233 | if Thing[2] ~= "Shoot" and Thing[2] ~= "DecreaseStat" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" and Thing[2] ~= "showDamage" and Thing[2] ~= "PartiEmi" and Thing[2] ~= "AdjuEff" then | |
2234 | if Thing[1].Transparency <= 1 then | |
2235 | if Thing[2] == "Block1" then | |
2236 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2237 | Mesh = Thing[7] | |
2238 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
2239 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2240 | else | |
2241 | if Thing[2] == "Block2" then | |
2242 | Thing[1].CFrame = Thing[1].CFrame | |
2243 | Mesh = Thing[7] | |
2244 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
2245 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2246 | else | |
2247 | if Thing[2] == "Block3" then | |
2248 | Thing[9] = Thing[9] + 0.5 | |
2249 | Thing[1].CFrame = Thing[8] * cf(0, Thing[9], 0) | |
2250 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2251 | Mesh = Thing[7] | |
2252 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
2253 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2254 | else | |
2255 | if Thing[2] == "Skull" then | |
2256 | Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8] / 2, -Thing[8]) | |
2257 | Mesh = Thing[7] | |
2258 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
2259 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2260 | else | |
2261 | if Thing[2] == "Cylinder" then | |
2262 | Mesh = Thing[7] | |
2263 | Mesh.Scale = Mesh.Scale + vt(Thing[4]-Thing[1].Transparency, Thing[5]-Thing[1].Transparency, Thing[6]-Thing[1].Transparency) | |
2264 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2265 | else | |
2266 | if Thing[2] == "Cylinder2" then | |
2267 | Thing[1].CFrame = Thing[1].CFrame * cf(0, Thing[8], 0) | |
2268 | Mesh = Thing[7] | |
2269 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
2270 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2271 | else | |
2272 | if Thing[2] == "Blood" then | |
2273 | Mesh = Thing[7] | |
2274 | Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0) | |
2275 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
2276 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2277 | else | |
2278 | if Thing[2] == "Elec" then | |
2279 | Mesh = Thing[10] | |
2280 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
2281 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2282 | else | |
2283 | if Thing[2] == "Disappear" then | |
2284 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2285 | end | |
2286 | end | |
2287 | end | |
2288 | end | |
2289 | end | |
2290 | end | |
2291 | end | |
2292 | end | |
2293 | end | |
2294 | else | |
2295 | Part.Parent = nil | |
2296 | table.remove(Effects, e) | |
2297 | end | |
2298 | end | |
2299 | end | |
2300 | end | |
2301 | end | |
2302 | end | |
2303 | end |