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| 1 | print("RAN")
| |
| 2 | - | local character = player.Character |
| 2 | + | |
| 3 | local c = player.Character | |
| 4 | local mouse = player:GetMouse() | |
| 5 | ||
| 6 | - | wait(0.1) |
| 6 | + | p = Instance.new("ForceField")
|
| 7 | - | if character.Humanoid.Health <= 0 then |
| 7 | + | p.Parent = c |
| 8 | - | character.Humanoid:Destroy() |
| 8 | + | p.Visible = false |
| 9 | - | wait(1) |
| 9 | + | |
| 10 | - | h = Instance.new("Humanoid")
|
| 10 | + | for i,v in pairs(c:GetChildren()) do |
| 11 | - | h.Parent = character |
| 11 | + | if v.ClassName == ("Part") then
|
| 12 | v.Transparency = 1 | |
| 13 | end | |
| 14 | if v.ClassName == ("Accessory") then
| |
| 15 | v:Destroy() | |
| 16 | end | |
| 17 | v:Destroy() | |
| 18 | end | |
| 19 | ||
| 20 | if c:FindFirstChild("Head") ~= nil then
| |
| 21 | if c.Head:FindFirstChild("face") ~= nil then
| |
| 22 | c.Head.face:Destroy() | |
| 23 | end | |
| 24 | end | |
| 25 | ||
| 26 | moveup = 0 | |
| 27 | movedown = 0 | |
| 28 | ||
| 29 | moveforward = 0 | |
| 30 | movebackward = 0 | |
| 31 | ||
| 32 | moveleft = 0 | |
| 33 | moveright = 0 | |
| 34 | ||
| 35 | local character = Instance.new("Model")
| |
| 36 | character.Parent = game.Workspace | |
| 37 | ||
| 38 | script.Parent = character | |
| 39 | ||
| 40 | core = nil | |
| 41 | ||
| 42 | coreframe = nil | |
| 43 | ||
| 44 | local core1 = Instance.new("Part")
| |
| 45 | core1.Parent = character | |
| 46 | core1.Material = ("Neon")
| |
| 47 | core1.Size = Vector3.new(2,2,1) | |
| 48 | core1.Transparency = 0.5 | |
| 49 | core1.Anchored = true | |
| 50 | core1.CanCollide = false | |
| 51 | core = core1 | |
| 52 | ||
| 53 | game.Workspace.Camera.CameraSubject = core | |
| 54 | ||
| 55 | local head = Instance.new("Part")
| |
| 56 | head.Parent = character | |
| 57 | head.Material = ("Neon")
| |
| 58 | head.Size = Vector3.new(1,1,1) | |
| 59 | head.Transparency = 0.5 | |
| 60 | head.Anchored = true | |
| 61 | head.CanCollide = false | |
| 62 | ||
| 63 | local larm = Instance.new("Part")
| |
| 64 | larm.Parent = character | |
| 65 | larm.Material = ("Neon")
| |
| 66 | larm.Size = Vector3.new(1,2,1) | |
| 67 | larm.Transparency = 0.5 | |
| 68 | larm.Anchored = true | |
| 69 | larm.CanCollide = false | |
| 70 | ||
| 71 | local rarm = Instance.new("Part")
| |
| 72 | rarm.Parent = character | |
| 73 | rarm.Material = ("Neon")
| |
| 74 | rarm.Size = Vector3.new(1,2,1) | |
| 75 | rarm.Transparency = 0.5 | |
| 76 | rarm.Anchored = true | |
| 77 | rarm.CanCollide = false | |
| 78 | ||
| 79 | local lleg = Instance.new("Part")
| |
| 80 | lleg.Parent = character | |
| 81 | lleg.Material = ("Neon")
| |
| 82 | lleg.Size = Vector3.new(1,2,1) | |
| 83 | lleg.Transparency = 0.5 | |
| 84 | lleg.Anchored = true | |
| 85 | lleg.CanCollide = false | |
| 86 | ||
| 87 | local rleg = Instance.new("Part")
| |
| 88 | rleg.Parent = character | |
| 89 | rleg.Material = ("Neon")
| |
| 90 | rleg.Size = Vector3.new(1,2,1) | |
| 91 | rleg.Transparency = 0.5 | |
| 92 | rleg.Anchored = true | |
| 93 | rleg.CanCollide = false | |
| 94 | ||
| 95 | for i,v in pairs(character:GetChildren()) do | |
| 96 | if v.ClassName == ("Part") then
| |
| 97 | v.Color = Color3.fromRGB(255,255,255) | |
| 98 | v.Material = ("Glass")
| |
| 99 | end | |
| 100 | end | |
| 101 | ||
| 102 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 103 | if input.KeyCode == Enum.KeyCode.E then | |
| 104 | moveup = 1 | |
| 105 | end | |
| 106 | end) | |
| 107 | ||
| 108 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 109 | if input.KeyCode == Enum.KeyCode.E then | |
| 110 | moveup = 0 | |
| 111 | end | |
| 112 | end) | |
| 113 | ||
| 114 | ||
| 115 | ||
| 116 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 117 | if input.KeyCode == Enum.KeyCode.Q then | |
| 118 | movedown = 1 | |
| 119 | end | |
| 120 | end) | |
| 121 | ||
| 122 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 123 | if input.KeyCode == Enum.KeyCode.Q then | |
| 124 | movedown = 0 | |
| 125 | end | |
| 126 | end) | |
| 127 | ||
| 128 | ||
| 129 | ||
| 130 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 131 | if input.KeyCode == Enum.KeyCode.W then | |
| 132 | moveforward = 1 | |
| 133 | end | |
| 134 | end) | |
| 135 | ||
| 136 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 137 | if input.KeyCode == Enum.KeyCode.W then | |
| 138 | moveforward = 0 | |
| 139 | end | |
| 140 | end) | |
| 141 | ||
| 142 | ||
| 143 | ||
| 144 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 145 | if input.KeyCode == Enum.KeyCode.S then | |
| 146 | movebackward = 1 | |
| 147 | end | |
| 148 | end) | |
| 149 | ||
| 150 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 151 | if input.KeyCode == Enum.KeyCode.S then | |
| 152 | movebackward = 0 | |
| 153 | end | |
| 154 | end) | |
| 155 | ||
| 156 | ||
| 157 | ||
| 158 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 159 | if input.KeyCode == Enum.KeyCode.A then | |
| 160 | moveleft = 1 | |
| 161 | end | |
| 162 | end) | |
| 163 | ||
| 164 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 165 | if input.KeyCode == Enum.KeyCode.A then | |
| 166 | moveleft = 0 | |
| 167 | end | |
| 168 | end) | |
| 169 | ||
| 170 | ||
| 171 | ||
| 172 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 173 | if input.KeyCode == Enum.KeyCode.D then | |
| 174 | moveright = 1 | |
| 175 | end | |
| 176 | end) | |
| 177 | ||
| 178 | game:GetService("UserInputService").InputEnded:connect(function(input)
| |
| 179 | if input.KeyCode == Enum.KeyCode.D then | |
| 180 | moveright = 0 | |
| 181 | end | |
| 182 | end) | |
| 183 | ||
| 184 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 185 | if input.KeyCode == Enum.KeyCode.Z then | |
| 186 | for i,v in pairs(character:GetChildren()) do | |
| 187 | if v.ClassName == ("Part") then
| |
| 188 | v.Material = ("Neon")
| |
| 189 | end | |
| 190 | end | |
| 191 | end | |
| 192 | end) | |
| 193 | ||
| 194 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 195 | if input.KeyCode == Enum.KeyCode.X then | |
| 196 | for i,v in pairs(character:GetChildren()) do | |
| 197 | if v.ClassName == ("Part") then
| |
| 198 | v.Material = ("Glass")
| |
| 199 | end | |
| 200 | end | |
| 201 | end | |
| 202 | end) | |
| 203 | ||
| 204 | game:GetService("UserInputService").InputBegan:connect(function(input)
| |
| 205 | if input.KeyCode == Enum.KeyCode.R then | |
| 206 | local core1 = Instance.new("Part")
| |
| 207 | core1.Parent = character | |
| 208 | core1.Material = ("Neon")
| |
| 209 | core1.Size = Vector3.new(2,2,1) | |
| 210 | core1.Transparency = 0.5 | |
| 211 | core1.Anchored = true | |
| 212 | core1.CanCollide = false | |
| 213 | core = core1 | |
| 214 | ||
| 215 | game.Workspace.Camera.CameraSubject = core | |
| 216 | ||
| 217 | head = Instance.new("Part")
| |
| 218 | head.Parent = character | |
| 219 | head.Material = ("Neon")
| |
| 220 | head.Size = Vector3.new(1,1,1) | |
| 221 | head.Transparency = 0.5 | |
| 222 | head.Anchored = true | |
| 223 | head.CanCollide = false | |
| 224 | ||
| 225 | larm = Instance.new("Part")
| |
| 226 | larm.Parent = character | |
| 227 | larm.Material = ("Neon")
| |
| 228 | larm.Size = Vector3.new(1,2,1) | |
| 229 | larm.Transparency = 0.5 | |
| 230 | larm.Anchored = true | |
| 231 | larm.CanCollide = false | |
| 232 | ||
| 233 | rarm = Instance.new("Part")
| |
| 234 | rarm.Parent = character | |
| 235 | rarm.Material = ("Neon")
| |
| 236 | rarm.Size = Vector3.new(1,2,1) | |
| 237 | rarm.Transparency = 0.5 | |
| 238 | rarm.Anchored = true | |
| 239 | rarm.CanCollide = false | |
| 240 | ||
| 241 | lleg = Instance.new("Part")
| |
| 242 | lleg.Parent = character | |
| 243 | lleg.Material = ("Neon")
| |
| 244 | lleg.Size = Vector3.new(1,2,1) | |
| 245 | lleg.Transparency = 0.5 | |
| 246 | lleg.Anchored = true | |
| 247 | lleg.CanCollide = false | |
| 248 | ||
| 249 | rleg = Instance.new("Part")
| |
| 250 | rleg.Parent = character | |
| 251 | rleg.Material = ("Neon")
| |
| 252 | rleg.Size = Vector3.new(1,2,1) | |
| 253 | rleg.Transparency = 0.5 | |
| 254 | rleg.Anchored = true | |
| 255 | rleg.CanCollide = false | |
| 256 | ||
| 257 | end | |
| 258 | end) | |
| 259 | ||
| 260 | while true do | |
| 261 | wait(0.01) | |
| 262 | if core == nil or core.Parent == nil then | |
| 263 | local core2 = Instance.new("Part")
| |
| 264 | core2.Parent = character | |
| 265 | core2.Material = ("Neon")
| |
| 266 | core2.Size = Vector3.new(3,3,3) | |
| 267 | core2.Transparency = 0.5 | |
| 268 | core2.Anchored = true | |
| 269 | core2.Shape = ("Ball")
| |
| 270 | core = core2 | |
| 271 | game.Workspace.Camera.CameraSubject = core | |
| 272 | end | |
| 273 | if core.Parent ~= character then | |
| 274 | core.Parent = character | |
| 275 | end | |
| 276 | if moveup == 1 then | |
| 277 | core.CFrame = core.CFrame + core.CFrame.upVector | |
| 278 | end | |
| 279 | if movedown == 1 then | |
| 280 | core.CFrame = core.CFrame - core.CFrame.upVector | |
| 281 | end | |
| 282 | ||
| 283 | if moveforward == 1 then | |
| 284 | core.CFrame = core.CFrame + core.CFrame.lookVector | |
| 285 | end | |
| 286 | if movebackward == 1 then | |
| 287 | core.CFrame = core.CFrame - core.CFrame.lookVector | |
| 288 | end | |
| 289 | if moveright == 1 then | |
| 290 | core.CFrame = core.CFrame + core.CFrame.rightVector | |
| 291 | end | |
| 292 | if moveleft == 1 then | |
| 293 | core.CFrame = core.CFrame - core.CFrame.rightVector | |
| 294 | end | |
| 295 | ||
| 296 | co = core.Position | |
| 297 | core.CFrame = mouse.Hit | |
| 298 | core.Position = co | |
| 299 | ||
| 300 | head.CFrame = core.CFrame + (core.CFrame.upVector * 1.5) | |
| 301 | ||
| 302 | rarm.CFrame = core.CFrame + (core.CFrame.rightVector * 1.5) | |
| 303 | larm.CFrame = core.CFrame - (core.CFrame.rightVector * 1.5) | |
| 304 | ||
| 305 | rleg.CFrame = core.CFrame - (core.CFrame.upVector * 2) + (core.CFrame.rightVector * 0.5) | |
| 306 | lleg.CFrame = core.CFrame - (core.CFrame.upVector * 2) - (core.CFrame.rightVector * 0.5) | |
| 307 | ||
| 308 | if core ~= nil then | |
| 309 | coreframe = core.CFrame | |
| 310 | end | |
| 311 | if core == nil then | |
| 312 | local core1 = Instance.new("Part")
| |
| 313 | core1.Parent = character | |
| 314 | core1.Material = ("Neon")
| |
| 315 | core1.Size = Vector3.new(2,2,1) | |
| 316 | core1.Transparency = 0.5 | |
| 317 | core1.Anchored = true | |
| 318 | core1.CanCollide = false | |
| 319 | core1.CFrame = coreframe | |
| 320 | core = core1 | |
| 321 | end | |
| 322 | if c:FindFirstChild("ForceField") == nil then
| |
| 323 | p = Instance.new("ForceField")
| |
| 324 | p.Parent = c | |
| 325 | p.Visible = false | |
| 326 | end | |
| 327 | --c.Humanoid.MaxHealth = math.huge | |
| 328 | --c.Humanoid.Health = math.huge | |
| 329 | end |