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| 1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 141 | ||
| 142 | wait() | |
| 143 | player = game.Players.LocalPlayer | |
| 144 | char = player.Character | |
| 145 | mouse = player:GetMouse() | |
| 146 | ||
| 147 | print("WHAT UP")
| |
| 148 | ||
| 149 | armed = false | |
| 150 | canfire = false | |
| 151 | enabled = true | |
| 152 | equipped = false | |
| 153 | ||
| 154 | mouse.Icon = "rbxassetid://311756275" | |
| 155 | ||
| 156 | rightshoulder = char.Torso["Right Shoulder"]:Clone() | |
| 157 | leftshoulder = char.Torso["Left Shoulder"]:Clone() | |
| 158 | torso = char.HumanoidRootPart.RootJoint:Clone() | |
| 159 | ||
| 160 | hed = Instance.new("Weld", char.Torso)
| |
| 161 | hed.Part0 = char.Torso | |
| 162 | hed.Part1 = char.Head | |
| 163 | hed.C0 = CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0) | |
| 164 | ||
| 165 | -- the bow stuff | |
| 166 | ||
| 167 | bow = Instance.new("Model")
| |
| 168 | bow.Parent = game.Workspace | |
| 169 | bow.Name = "bow" | |
| 170 | ||
| 171 | handle = Instance.new("Part")
| |
| 172 | handle.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.79998732, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 173 | handle.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003) | |
| 174 | handle.BrickColor = BrickColor.new("Pine Cone")
| |
| 175 | handle.Friction = 0.30000001192093 | |
| 176 | handle.Shape = Enum.PartType.Block | |
| 177 | handle.Name = "Handle" | |
| 178 | handle.Parent = bow | |
| 179 | handle.CanCollide = false | |
| 180 | ||
| 181 | leg2 = Instance.new("Part")
| |
| 182 | leg2.CFrame = CFrame.new(Vector3.new(-48.1999931, 1.25002313, -58.2000008)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 183 | leg2.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
| 184 | leg2.BrickColor = BrickColor.new("Pine Cone")
| |
| 185 | leg2.Friction = 0.30000001192093 | |
| 186 | leg2.Shape = Enum.PartType.Block | |
| 187 | leg2.Name = "Leg2" | |
| 188 | leg2.Parent = bow | |
| 189 | leg2.CanCollide = false | |
| 190 | ||
| 191 | cap2 = Instance.new("Part")
| |
| 192 | cap2.CFrame = CFrame.new(Vector3.new(-48.2000046, 0.300019979, -58.2000008)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 193 | cap2.TopSurface = Enum.SurfaceType.Smooth | |
| 194 | cap2.BottomSurface = Enum.SurfaceType.Smooth | |
| 195 | cap2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 196 | cap2.BrickColor = BrickColor.new("Pine Cone")
| |
| 197 | cap2.Friction = 0.30000001192093 | |
| 198 | cap2.Shape = Enum.PartType.Cylinder | |
| 199 | cap2.Name = "Cap2" | |
| 200 | cap2.Parent = bow | |
| 201 | cap2.CanCollide = false | |
| 202 | ||
| 203 | joint2 = Instance.new("Part")
| |
| 204 | joint2.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.19999003, -58.2000237)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 205 | joint2.TopSurface = Enum.SurfaceType.Smooth | |
| 206 | joint2.BottomSurface = Enum.SurfaceType.Smooth | |
| 207 | joint2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 208 | joint2.BrickColor = BrickColor.new("Pine Cone")
| |
| 209 | joint2.Friction = 0.30000001192093 | |
| 210 | joint2.Shape = Enum.PartType.Cylinder | |
| 211 | joint2.Name = "Joint2" | |
| 212 | joint2.Parent = bow | |
| 213 | joint2.CanCollide = false | |
| 214 | ||
| 215 | joint1 = Instance.new("Part")
| |
| 216 | joint1.CFrame = CFrame.new(Vector3.new(-48.2000008, 3.39998126, -58.2000275)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 217 | joint1.TopSurface = Enum.SurfaceType.Smooth | |
| 218 | joint1.BottomSurface = Enum.SurfaceType.Smooth | |
| 219 | joint1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 220 | joint1.BrickColor = BrickColor.new("Pine Cone")
| |
| 221 | joint1.Friction = 0.30000001192093 | |
| 222 | joint1.Shape = Enum.PartType.Cylinder | |
| 223 | joint1.Name = "Joint1" | |
| 224 | joint1.Parent = bow | |
| 225 | joint1.CanCollide = false | |
| 226 | ||
| 227 | leg1 = Instance.new("Part")
| |
| 228 | leg1.CFrame = CFrame.new(Vector3.new(-48.1999931, 4.35000753, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 229 | leg1.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
| 230 | leg1.BrickColor = BrickColor.new("Pine Cone")
| |
| 231 | leg1.Friction = 0.30000001192093 | |
| 232 | leg1.Shape = Enum.PartType.Block | |
| 233 | leg1.Name = "Leg1" | |
| 234 | leg1.Parent = bow | |
| 235 | leg1.CanCollide = false | |
| 236 | ||
| 237 | cap1 = Instance.new("Part")
| |
| 238 | cap1.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 239 | cap1.TopSurface = Enum.SurfaceType.Smooth | |
| 240 | cap1.BottomSurface = Enum.SurfaceType.Smooth | |
| 241 | cap1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 242 | cap1.BrickColor = BrickColor.new("Pine Cone")
| |
| 243 | cap1.Friction = 0.30000001192093 | |
| 244 | cap1.Shape = Enum.PartType.Cylinder | |
| 245 | cap1.Name = "Cap1" | |
| 246 | cap1.Parent = bow | |
| 247 | cap1.CanCollide = false | |
| 248 | ||
| 249 | stringpart = Instance.new("Part")
| |
| 250 | stringpart.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 251 | stringpart.TopSurface = Enum.SurfaceType.Smooth | |
| 252 | stringpart.BottomSurface = Enum.SurfaceType.Smooth | |
| 253 | stringpart.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 254 | stringpart.Transparency = 1 | |
| 255 | stringpart.BrickColor = BrickColor.new("Mid grey")
| |
| 256 | stringpart.Friction = 0.30000001192093 | |
| 257 | stringpart.Shape = Enum.PartType.Cylinder | |
| 258 | stringpart.Name = "StringAttachment" | |
| 259 | stringpart.Parent = bow | |
| 260 | stringpart.CanCollide = false | |
| 261 | ||
| 262 | arrow = Instance.new("Model")
| |
| 263 | arrow.Parent = game.Workspace | |
| 264 | arrow.Name = "arrow" | |
| 265 | ||
| 266 | feather1 = Instance.new("WedgePart")
| |
| 267 | feather1.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90000844, -56.1500168)) * CFrame.Angles(-0, 0, -0) | |
| 268 | feather1.TopSurface = Enum.SurfaceType.Smooth | |
| 269 | feather1.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 270 | feather1.BrickColor = BrickColor.new("Crimson")
| |
| 271 | feather1.Friction = 0.30000001192093 | |
| 272 | feather1.Name = "Feather" | |
| 273 | feather1.Parent = arrow | |
| 274 | feather1.CanCollide = false | |
| 275 | feather1.Transparency = 1 | |
| 276 | ||
| 277 | feather2 = Instance.new("WedgePart")
| |
| 278 | feather2.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50003171, -56.1500168)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
| 279 | feather2.TopSurface = Enum.SurfaceType.Smooth | |
| 280 | feather2.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 281 | feather2.BrickColor = BrickColor.new("Crimson")
| |
| 282 | feather2.Friction = 0.30000001192093 | |
| 283 | feather2.Name = "Feather" | |
| 284 | feather2.Parent = arrow | |
| 285 | feather2.CanCollide = false | |
| 286 | feather2.Transparency = 1 | |
| 287 | ||
| 288 | arrowhead = Instance.new("WedgePart")
| |
| 289 | arrowhead.CFrame = CFrame.new(Vector3.new(-48.2999992, 2.80002427, -59.4500008)) * CFrame.Angles(-0, 0, -0) | |
| 290 | arrowhead.TopSurface = Enum.SurfaceType.Smooth | |
| 291 | arrowhead.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 292 | arrowhead.Friction = 0.30000001192093 | |
| 293 | arrowhead.Name = "Arrowhead" | |
| 294 | arrowhead.Parent = arrow | |
| 295 | arrowhead.CanCollide = false | |
| 296 | arrowhead.Transparency = 1 | |
| 297 | ||
| 298 | arrowcap = Instance.new("Part")
| |
| 299 | arrowcap.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 300 | arrowcap.TopSurface = Enum.SurfaceType.Smooth | |
| 301 | arrowcap.BottomSurface = Enum.SurfaceType.Smooth | |
| 302 | arrowcap.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 303 | arrowcap.BrickColor = BrickColor.new("Dirt brown")
| |
| 304 | arrowcap.Friction = 0.30000001192093 | |
| 305 | arrowcap.Shape = Enum.PartType.Cylinder | |
| 306 | arrowcap.Name = "ArrowCap" | |
| 307 | arrowcap.Parent = arrow | |
| 308 | arrowcap.CanCollide = false | |
| 309 | arrowcap.Transparency = 1 | |
| 310 | ||
| 311 | arrowbody = Instance.new("Part")
| |
| 312 | arrowbody.CFrame = CFrame.new(Vector3.new(0, 3, 0)) * CFrame.Angles(-0, 0, -0) | |
| 313 | arrowbody.Size = Vector3.new(0.200000003, 0.200000003, 3.60000014) | |
| 314 | arrowbody.BrickColor = BrickColor.new("Dirt brown")
| |
| 315 | arrowbody.Friction = 0.30000001192093 | |
| 316 | arrowbody.Shape = Enum.PartType.Block | |
| 317 | arrowbody.Name = "ArrowBody" | |
| 318 | arrowbody.Parent = arrow | |
| 319 | arrowbody.CanCollide = false | |
| 320 | arrowbody.Transparency = 1 | |
| 321 | ||
| 322 | feather3 = Instance.new("WedgePart")
| |
| 323 | feather3.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50004983, -55.9500198)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
| 324 | feather3.TopSurface = Enum.SurfaceType.Smooth | |
| 325 | feather3.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 326 | feather3.BrickColor = BrickColor.new("Crimson")
| |
| 327 | feather3.Friction = 0.30000001192093 | |
| 328 | feather3.Name = "Feather" | |
| 329 | feather3.Parent = arrow | |
| 330 | feather3.CanCollide = false | |
| 331 | feather3.Transparency = 1 | |
| 332 | ||
| 333 | feather4 = Instance.new("WedgePart")
| |
| 334 | feather4.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90003037, -55.9500198)) * CFrame.Angles(-0, 0, -0) | |
| 335 | feather4.TopSurface = Enum.SurfaceType.Smooth | |
| 336 | feather4.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 337 | feather4.BrickColor = BrickColor.new("Crimson")
| |
| 338 | feather4.Friction = 0.30000001192093 | |
| 339 | feather4.Name = "Feather" | |
| 340 | feather4.Parent = arrow | |
| 341 | feather4.CanCollide = false | |
| 342 | feather4.Transparency = 1 | |
| 343 | ||
| 344 | -- the welds | |
| 345 | ||
| 346 | whandle = Instance.new("Weld", char["Left Arm"])
| |
| 347 | whandle.Part0 = char.Torso | |
| 348 | whandle.Part1 = handle | |
| 349 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
| 350 | ||
| 351 | wstringpart = Instance.new("Weld", handle)
| |
| 352 | wstringpart.Part0 = handle | |
| 353 | wstringpart.Part1 = stringpart | |
| 354 | wstringpart.C0 = CFrame.new(0, -0.3, -0.3) * CFrame.new(0, 0, 0) | |
| 355 | ||
| 356 | wjoint1 = Instance.new("Weld", handle)
| |
| 357 | wjoint1.Part0 = handle | |
| 358 | wjoint1.Part1 = joint1 | |
| 359 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
| 360 | ||
| 361 | wjoint2 = Instance.new("Weld", handle)
| |
| 362 | wjoint2.Part0 = handle | |
| 363 | wjoint2.Part1 = joint2 | |
| 364 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
| 365 | ||
| 366 | wleg1 = Instance.new("Weld", joint1)
| |
| 367 | wleg1.Part0 = joint1 | |
| 368 | wleg1.Part1 = leg1 | |
| 369 | wleg1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 370 | ||
| 371 | wleg2 = Instance.new("Weld", joint2)
| |
| 372 | wleg2.Part0 = joint2 | |
| 373 | wleg2.Part1 = leg2 | |
| 374 | wleg2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 375 | ||
| 376 | wcap1 = Instance.new("Weld", leg1)
| |
| 377 | wcap1.Part0 = leg1 | |
| 378 | wcap1.Part1 = cap1 | |
| 379 | wcap1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 380 | ||
| 381 | wcap2 = Instance.new("Weld", leg2)
| |
| 382 | wcap2.Part0 = leg2 | |
| 383 | wcap2.Part1 = cap2 | |
| 384 | wcap2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 385 | ||
| 386 | cap1att = Instance.new("Attachment", cap1)
| |
| 387 | cap1att.Position = Vector3.new(0, 0, -0.05) | |
| 388 | cap2att = Instance.new("Attachment", cap2)
| |
| 389 | cap2att.Position = Vector3.new(0, 0, -0.05) | |
| 390 | stringatt = Instance.new("Attachment", stringpart)
| |
| 391 | stringp1 = Instance.new("RodConstraint", stringpart)
| |
| 392 | stringp1.Color = BrickColor.new("Mid grey")
| |
| 393 | stringp1.Visible = true | |
| 394 | stringp1.Attachment0 = stringatt | |
| 395 | stringp1.Attachment1 = cap1att | |
| 396 | stringp2 = Instance.new("RodConstraint", stringpart)
| |
| 397 | stringp2.Color = BrickColor.new("Mid grey")
| |
| 398 | stringp2.Visible = true | |
| 399 | stringp2.Attachment0 = stringatt | |
| 400 | stringp2.Attachment1 = cap2att | |
| 401 | ||
| 402 | warrowhead1 = Instance.new("Weld", arrowbody)
| |
| 403 | warrowhead1.Part0 = arrowbody | |
| 404 | warrowhead1.Part1 = arrowhead | |
| 405 | warrowhead1.C0 = CFrame.new(0, 0, -1.95) | |
| 406 | ||
| 407 | wfeather1 = Instance.new("Weld", arrowbody)
| |
| 408 | wfeather1.Part0 = arrowbody | |
| 409 | wfeather1.Part1 = feather1 | |
| 410 | wfeather1.C0 = CFrame.new(0, 0.2, 1.45) | |
| 411 | ||
| 412 | wfeather2 = Instance.new("Weld", arrowbody)
| |
| 413 | wfeather2.Part0 = arrowbody | |
| 414 | wfeather2.Part1 = feather2 | |
| 415 | wfeather2.C0 = CFrame.new(0, 0.2, 1.4) | |
| 416 | ||
| 417 | wfeather3 = Instance.new("Weld", arrowbody)
| |
| 418 | wfeather3.Part0 = arrowbody | |
| 419 | wfeather3.Part1 = feather3 | |
| 420 | wfeather3.C0 = CFrame.new(0, -0.2, 1.45) * CFrame.Angles(0, 0, 3.15) | |
| 421 | ||
| 422 | wfeather4 = Instance.new("Weld", arrowbody)
| |
| 423 | wfeather4.Part0 = arrowbody | |
| 424 | wfeather4.Part1 = feather4 | |
| 425 | wfeather4.C0 = CFrame.new(0, -0.2, 1.4) * CFrame.Angles(0, 0, 3.15) | |
| 426 | ||
| 427 | warrow = Instance.new("Weld", char.Torso)
| |
| 428 | warrow.Part0 = char.Torso | |
| 429 | warrow.Part1 = arrowbody | |
| 430 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 431 | ||
| 432 | warrowcap = Instance.new("Weld", arrowbody)
| |
| 433 | warrowcap.Part0 = arrowbody | |
| 434 | warrowcap.Part1 = arrowcap | |
| 435 | warrowcap.C0 = CFrame.new(0, 0, 1.8) | |
| 436 | ||
| 437 | -- sounds | |
| 438 | ||
| 439 | pullbacksound = Instance.new("Sound", handle)
| |
| 440 | pullbacksound.SoundId = "rbxassetid://609348868" | |
| 441 | ||
| 442 | firesound = Instance.new("Sound", handle)
| |
| 443 | firesound.SoundId = "rbxassetid://609348009" | |
| 444 | firesound.PlaybackSpeed = 1.05 | |
| 445 | ||
| 446 | function velocity(v) | |
| 447 | print("killvel")
| |
| 448 | vel = coroutine.wrap(function() | |
| 449 | wait(0.05) | |
| 450 | v:Remove() | |
| 451 | end) | |
| 452 | vel() | |
| 453 | end | |
| 454 | ||
| 455 | function killz(playa,hitz,kneef) | |
| 456 | local heyy = hitz | |
| 457 | if hitz == "Right Arm" then | |
| 458 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 459 | local ters = playa:FindFirstChild('Torso')
| |
| 460 | if Limb and ters then | |
| 461 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
| |
| 462 | for i,v in pairs(Limb:GetChildren()) do | |
| 463 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 464 | v:Destroy() | |
| 465 | end | |
| 466 | end | |
| 467 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
| 468 | local Joint = Instance.new("Glue")
| |
| 469 | Joint.Name = "RightShoulder" | |
| 470 | Joint.Part0 = ters | |
| 471 | Joint.Part1 = Limb | |
| 472 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 473 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 474 | Joint.Parent = ters | |
| 475 | ||
| 476 | local B = Instance.new("Part")
| |
| 477 | B.TopSurface = 0 | |
| 478 | B.BottomSurface = 0 | |
| 479 | B.formFactor = "Symmetric" | |
| 480 | B.Size = Vector3.new(1, 1, 1) | |
| 481 | B.Transparency = 1 | |
| 482 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 483 | B.Parent = playa | |
| 484 | local W = Instance.new("Weld")
| |
| 485 | W.Part0 = Limb | |
| 486 | W.Part1 = B | |
| 487 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 488 | W.Parent = Limb | |
| 489 | local coru = coroutine.wrap(function() | |
| 490 | local uno = Instance.new('Part',workspace)
| |
| 491 | local dos = Instance.new('Part',workspace)
| |
| 492 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 493 | dos.CFrame = kneef.CFrame | |
| 494 | local weld = Instance.new('Weld',kneef)
| |
| 495 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 496 | weld.Part1 = kneef | |
| 497 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 498 | uno:Destroy() | |
| 499 | dos:Destroy() | |
| 500 | end) | |
| 501 | coru() | |
| 502 | end | |
| 503 | elseif hitz == "Left Arm" then | |
| 504 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 505 | local ters = playa:FindFirstChild('Torso')
| |
| 506 | if Limb and ters then | |
| 507 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
| |
| 508 | for i,v in pairs(Limb:GetChildren()) do | |
| 509 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 510 | v:Destroy() | |
| 511 | end | |
| 512 | end | |
| 513 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
| 514 | local Joint = Instance.new("Glue")
| |
| 515 | Joint.Name = "LeftShoulder" | |
| 516 | Joint.Part0 = ters | |
| 517 | Joint.Part1 = Limb | |
| 518 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 519 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 520 | Joint.Parent = ters | |
| 521 | ||
| 522 | local B = Instance.new("Part")
| |
| 523 | B.TopSurface = 0 | |
| 524 | B.BottomSurface = 0 | |
| 525 | B.formFactor = "Symmetric" | |
| 526 | B.Size = Vector3.new(1, 1, 1) | |
| 527 | B.Transparency = 1 | |
| 528 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 529 | B.Parent = playa | |
| 530 | local W = Instance.new("Weld")
| |
| 531 | W.Part0 = ters | |
| 532 | W.Part1 = B | |
| 533 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 534 | W.Parent = Limb | |
| 535 | local coru = coroutine.wrap(function() | |
| 536 | local uno = Instance.new('Part',workspace)
| |
| 537 | local dos = Instance.new('Part',workspace)
| |
| 538 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 539 | dos.CFrame = kneef.CFrame | |
| 540 | local weld = Instance.new('Weld',kneef)
| |
| 541 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 542 | weld.Part1 = kneef | |
| 543 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 544 | uno:Destroy() | |
| 545 | dos:Destroy() | |
| 546 | end) | |
| 547 | coru() | |
| 548 | end | |
| 549 | elseif hitz == "Right Leg" then | |
| 550 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 551 | local ters = playa:FindFirstChild('Torso')
| |
| 552 | if Limb and ters then | |
| 553 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
| |
| 554 | for i,v in pairs(Limb:GetChildren()) do | |
| 555 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 556 | v:Destroy() | |
| 557 | end | |
| 558 | end | |
| 559 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 560 | local Joint = Instance.new("Glue")
| |
| 561 | Joint.Name = "Right Hip" | |
| 562 | Joint.Part0 = ters | |
| 563 | Joint.Part1 = Limb | |
| 564 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 565 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 566 | Joint.Parent = ters | |
| 567 | local B = Instance.new("Part")
| |
| 568 | B.TopSurface = 0 | |
| 569 | B.BottomSurface = 0 | |
| 570 | B.formFactor = "Symmetric" | |
| 571 | B.Size = Vector3.new(1, 1, 1) | |
| 572 | B.Transparency = 1 | |
| 573 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 574 | B.Parent = playa | |
| 575 | local W = Instance.new("Weld")
| |
| 576 | W.Part0 = Limb | |
| 577 | W.Part1 = B | |
| 578 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 579 | W.Parent = Limb | |
| 580 | local coru = coroutine.wrap(function() | |
| 581 | local uno = Instance.new('Part',workspace)
| |
| 582 | local dos = Instance.new('Part',workspace)
| |
| 583 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 584 | dos.CFrame = kneef.CFrame | |
| 585 | local weld = Instance.new('Weld',kneef)
| |
| 586 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 587 | weld.Part1 = kneef | |
| 588 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 589 | uno:Destroy() | |
| 590 | dos:Destroy() | |
| 591 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 592 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
| |
| 593 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
| |
| 594 | wait() | |
| 595 | end | |
| 596 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
| |
| 597 | wait() | |
| 598 | end | |
| 599 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 600 | end | |
| 601 | end) | |
| 602 | coru() | |
| 603 | end | |
| 604 | elseif hitz == "Left Leg" then | |
| 605 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 606 | local ters = playa:FindFirstChild('Torso')
| |
| 607 | if Limb and ters then | |
| 608 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
| |
| 609 | for i,v in pairs(Limb:GetChildren()) do | |
| 610 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 611 | v:Destroy() | |
| 612 | end | |
| 613 | end | |
| 614 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 615 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
| 616 | local Joint = Instance.new("Glue")
| |
| 617 | Joint.Name = "LeftHip" | |
| 618 | Joint.Part0 = ters | |
| 619 | Joint.Part1 = Limb | |
| 620 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 621 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 622 | Joint.Parent = ters | |
| 623 | ||
| 624 | local B = Instance.new("Part")
| |
| 625 | B.TopSurface = 0 | |
| 626 | B.BottomSurface = 0 | |
| 627 | B.formFactor = "Symmetric" | |
| 628 | B.Size = Vector3.new(1, 1, 1) | |
| 629 | B.Transparency = 1 | |
| 630 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 631 | B.Parent = playa | |
| 632 | local W = Instance.new("Weld")
| |
| 633 | W.Part0 = Limb | |
| 634 | W.Part1 = B | |
| 635 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 636 | W.Parent = Limb | |
| 637 | Limb.CanCollide = false | |
| 638 | local coru = coroutine.wrap(function() | |
| 639 | local uno = Instance.new('Part',workspace)
| |
| 640 | local dos = Instance.new('Part',workspace)
| |
| 641 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 642 | dos.CFrame = kneef.CFrame | |
| 643 | local weld = Instance.new('Weld',kneef)
| |
| 644 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 645 | weld.Part1 = kneef | |
| 646 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 647 | uno:Destroy() | |
| 648 | dos:Destroy() | |
| 649 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 650 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
| |
| 651 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
| |
| 652 | end | |
| 653 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
| |
| 654 | wait() | |
| 655 | end | |
| 656 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 657 | end | |
| 658 | end) | |
| 659 | coru() | |
| 660 | end | |
| 661 | else | |
| 662 | local playa2 = playa | |
| 663 | playa.Archivable = true | |
| 664 | local playa = playa:Clone() | |
| 665 | playa.Archivable = false | |
| 666 | playa2:Destroy() | |
| 667 | playa.Parent = workspace | |
| 668 | local Gibs = game.Workspace | |
| 669 | local Torso = playa.Torso | |
| 670 | local Head = playa:FindFirstChild("Head")
| |
| 671 | local function Scan(ch) | |
| 672 | local e | |
| 673 | for e = 1,#ch do | |
| 674 | Scan(ch[e]:GetChildren()) | |
| 675 | if (ch[e].ClassName == "Weld" and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" then | |
| 676 | ch[e]:remove() | |
| 677 | end | |
| 678 | end | |
| 679 | end | |
| 680 | Scan(playa:GetChildren()) | |
| 681 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 682 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 683 | end | |
| 684 | local hum2 = playa:FindFirstChildOfClass("Humanoid")
| |
| 685 | ||
| 686 | ||
| 687 | if hum2 ~= nil then | |
| 688 | hum2.Name = "Humanoid2" | |
| 689 | hum2.PlatformStand = true | |
| 690 | hum2.Health = 0 | |
| 691 | end | |
| 692 | local ch = playa:GetChildren() | |
| 693 | local i | |
| 694 | for i = 1,#ch do | |
| 695 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 696 | ch[i]:remove() | |
| 697 | end | |
| 698 | end | |
| 699 | ||
| 700 | if Head then | |
| 701 | local Neck = Instance.new("Weld")
| |
| 702 | Neck.Name = "Neck" | |
| 703 | Neck.Part0 = Torso | |
| 704 | Neck.Part1 = Head | |
| 705 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 706 | Neck.C1 = CFrame.new() | |
| 707 | Neck.Parent = Torso | |
| 708 | end | |
| 709 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 710 | if Limb then | |
| 711 | ||
| 712 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 713 | local Joint = Instance.new("Glue")
| |
| 714 | Joint.Name = "RightShoulder" | |
| 715 | Joint.Part0 = Torso | |
| 716 | Joint.Part1 = Limb | |
| 717 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 718 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 719 | Joint.Parent = Torso | |
| 720 | ||
| 721 | local B = Instance.new("Part")
| |
| 722 | B.TopSurface = 0 | |
| 723 | B.BottomSurface = 0 | |
| 724 | B.formFactor = "Symmetric" | |
| 725 | B.Size = Vector3.new(1, 1, 1) | |
| 726 | B.Transparency = 1 | |
| 727 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 728 | B.Parent = playa | |
| 729 | local W = Instance.new("Weld")
| |
| 730 | W.Part0 = Limb | |
| 731 | W.Part1 = B | |
| 732 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 733 | W.Parent = Limb | |
| 734 | end | |
| 735 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 736 | if Limb then | |
| 737 | ||
| 738 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 739 | local Joint = Instance.new("Glue")
| |
| 740 | Joint.Name = "LeftShoulder" | |
| 741 | Joint.Part0 = Torso | |
| 742 | Joint.Part1 = Limb | |
| 743 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 744 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 745 | Joint.Parent = Torso | |
| 746 | ||
| 747 | local B = Instance.new("Part")
| |
| 748 | B.TopSurface = 0 | |
| 749 | B.BottomSurface = 0 | |
| 750 | B.formFactor = "Symmetric" | |
| 751 | B.Size = Vector3.new(1, 1, 1) | |
| 752 | B.Transparency = 1 | |
| 753 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 754 | B.Parent = playa | |
| 755 | local W = Instance.new("Weld")
| |
| 756 | W.Part0 = Limb | |
| 757 | W.Part1 = B | |
| 758 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 759 | W.Parent = Limb | |
| 760 | end | |
| 761 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 762 | if Limb then | |
| 763 | ||
| 764 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 765 | local Joint = Instance.new("Glue")
| |
| 766 | Joint.Name = "RightHip" | |
| 767 | Joint.Part0 = Torso | |
| 768 | Joint.Part1 = Limb | |
| 769 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 770 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 771 | Joint.Parent = Torso | |
| 772 | ||
| 773 | local B = Instance.new("Part")
| |
| 774 | B.TopSurface = 0 | |
| 775 | B.BottomSurface = 0 | |
| 776 | B.formFactor = "Symmetric" | |
| 777 | B.Size = Vector3.new(1, 1, 1) | |
| 778 | B.Transparency = 1 | |
| 779 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 780 | B.Parent = playa | |
| 781 | local W = Instance.new("Weld")
| |
| 782 | W.Part0 = Limb | |
| 783 | W.Part1 = B | |
| 784 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 785 | W.Parent = Limb | |
| 786 | end | |
| 787 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 788 | if Limb then | |
| 789 | ||
| 790 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 791 | local Joint = Instance.new("Glue")
| |
| 792 | Joint.Name = "LeftHip" | |
| 793 | Joint.Part0 = Torso | |
| 794 | Joint.Part1 = Limb | |
| 795 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 796 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 797 | Joint.Parent = Torso | |
| 798 | ||
| 799 | local B = Instance.new("Part")
| |
| 800 | B.TopSurface = 0 | |
| 801 | B.BottomSurface = 0 | |
| 802 | B.formFactor = "Symmetric" | |
| 803 | B.Size = Vector3.new(1, 1, 1) | |
| 804 | B.Transparency = 1 | |
| 805 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 806 | B.Parent = playa | |
| 807 | local W = Instance.new("Weld")
| |
| 808 | W.Part0 = Limb | |
| 809 | W.Part1 = B | |
| 810 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 811 | W.Parent = Limb | |
| 812 | end | |
| 813 | --[ | |
| 814 | local Bar = Instance.new("Part")
| |
| 815 | Bar.TopSurface = 0 | |
| 816 | Bar.BottomSurface = 0 | |
| 817 | Bar.formFactor = "Symmetric" | |
| 818 | Bar.Size = Vector3.new(1, 1, 1) | |
| 819 | Bar.Transparency = 1 | |
| 820 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 821 | Bar.Parent = playa | |
| 822 | local Weld = Instance.new("Weld")
| |
| 823 | Weld.Part0 = Torso | |
| 824 | Weld.Part1 = Bar | |
| 825 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 826 | Weld.Parent = Torso | |
| 827 | --]] | |
| 828 | playa.Parent = Gibs | |
| 829 | local coru = coroutine.wrap(function() | |
| 830 | print(hitz.Name) | |
| 831 | local uno = Instance.new('Part',workspace)
| |
| 832 | local dos = Instance.new('Part',workspace)
| |
| 833 | uno.CFrame = playa:FindFirstChild(heyy).CFrame | |
| 834 | dos.CFrame = kneef.CFrame | |
| 835 | local weld = Instance.new('Weld',kneef)
| |
| 836 | weld.Part0 = playa:FindFirstChild(heyy) | |
| 837 | weld.Part1 = kneef | |
| 838 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 839 | uno:Destroy() | |
| 840 | dos:Destroy() | |
| 841 | end) | |
| 842 | coru() | |
| 843 | game.Debris:AddItem(playa, 15) | |
| 844 | end | |
| 845 | end | |
| 846 | ||
| 847 | function checkarms() | |
| 848 | check = coroutine.wrap(function() | |
| 849 | rshould = char.Torso:FindFirstChild("Right Shoulder")
| |
| 850 | lshould = char.Torso:FindFirstChild("Left Shoulder")
| |
| 851 | ||
| 852 | if rshould == nil then | |
| 853 | rightshoulder:Clone().Parent = char.Torso | |
| 854 | end | |
| 855 | if lshould == nil then | |
| 856 | rightshoulder:Clone().Parent = char.Torso | |
| 857 | end | |
| 858 | end) | |
| 859 | check() | |
| 860 | end | |
| 861 | ||
| 862 | mouse.KeyDown:connect(function(k) | |
| 863 | key = k:lower() | |
| 864 | ||
| 865 | if key == "e" and enabled == true and equipped == true then | |
| 866 | if armed == false then | |
| 867 | tors = Instance.new("Weld", char.HumanoidRootPart)
| |
| 868 | tors.Part0 = char.HumanoidRootPart | |
| 869 | tors.Part1 = char.Torso | |
| 870 | tors.C0 = CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 871 | ||
| 872 | crarm = Instance.new("Weld", char.Torso)
| |
| 873 | crarm.Part0 = char.Torso | |
| 874 | crarm.Part1 = char["Right Arm"] | |
| 875 | crarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0) | |
| 876 | ||
| 877 | clarm = Instance.new("Weld", char.Torso)
| |
| 878 | clarm.Part0 = char.Torso | |
| 879 | clarm.Part1 = char["Left Arm"] | |
| 880 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
| 881 | ||
| 882 | enabled = false | |
| 883 | for i = 0, 1, 0.1 do | |
| 884 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
| 885 | wait() | |
| 886 | end | |
| 887 | for i, v in pairs(arrow:GetChildren()) do | |
| 888 | v.Transparency = 0 | |
| 889 | end | |
| 890 | feather1.Transparency = 0.25 | |
| 891 | feather2.Transparency = 0.25 | |
| 892 | feather3.Transparency = 0.25 | |
| 893 | feather4.Transparency = 0.25 | |
| 894 | ||
| 895 | warrow.Part0 = char["Right Arm"] | |
| 896 | warrow.C0 = CFrame.new(-0.5, -2.7, -0.2) * CFrame.Angles(-1.575, 0.075, -0.5) | |
| 897 | ||
| 898 | for i = 0, 1, 0.05 do | |
| 899 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
| 900 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
| 901 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 902 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.35, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
| 903 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
| 904 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
| 905 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
| 906 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 1.5, 0), i) | |
| 907 | wait() | |
| 908 | end | |
| 909 | pullbacksound:Play() | |
| 910 | warrow.Part0 = stringpart | |
| 911 | warrow.C0 = CFrame.new(-0.1, 0, 1.9) * CFrame.Angles(3.15, 0.04, 0) | |
| 912 | for i = 0, 1, 0.025 do | |
| 913 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
| 914 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
| 915 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.95, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 916 | crarm.C0 = crarm.C0:lerp(CFrame.new(1, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
| 917 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.4, 0, 0), i) | |
| 918 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.4, 0, 0), i) | |
| 919 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -3) * CFrame.new(0, 0, 0), i) | |
| 920 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, -0.1) * CFrame.Angles(0, 1.5, -0.25), i) | |
| 921 | wait() | |
| 922 | end | |
| 923 | armed = true | |
| 924 | enabled = true | |
| 925 | elseif armed == true and equipped == true then | |
| 926 | enabled = false | |
| 927 | for i = 0,1,0.05 do | |
| 928 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 929 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.3, 0.4, -1) * CFrame.Angles(1.575, 0.1, -1.575), i) | |
| 930 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
| 931 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
| 932 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
| 933 | wait() | |
| 934 | end | |
| 935 | warrow.Part0 = char["Right Arm"] | |
| 936 | warrow.C0 = CFrame.new(-0.5, -2.65, -0.2) * CFrame.Angles(-1.575, 0.075, -0.4) | |
| 937 | for i = 0,1,0.05 do | |
| 938 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
| 939 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 940 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 941 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 942 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 943 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
| 944 | wait() | |
| 945 | end | |
| 946 | ||
| 947 | for i, v in pairs(arrow:GetChildren()) do | |
| 948 | v.Transparency = 1 | |
| 949 | end | |
| 950 | warrow.Part0 = char.Torso | |
| 951 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 952 | ||
| 953 | for i = 0, 1, 0.1 do | |
| 954 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 955 | wait() | |
| 956 | end | |
| 957 | armed = false | |
| 958 | enabled = true | |
| 959 | clarm:Remove() | |
| 960 | crarm:Remove() | |
| 961 | tors:Remove() | |
| 962 | rightshoulder:Clone().Parent = char.Torso | |
| 963 | leftshoulder:Clone().Parent = char.Torso | |
| 964 | torso:Clone().Parent = char.HumanoidRootPart | |
| 965 | checkarms() | |
| 966 | end | |
| 967 | elseif key == "z" then | |
| 968 | if armed == true or enabled == false then return end | |
| 969 | clarm = Instance.new("Weld", char.Torso)
| |
| 970 | clarm.Part0 = char.Torso | |
| 971 | clarm.Part1 = char["Left Arm"] | |
| 972 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
| 973 | if equipped == false then | |
| 974 | enabled = false | |
| 975 | for i = 0, 1, 0.075 do | |
| 976 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
| 977 | wait() | |
| 978 | end | |
| 979 | whandle.C0 = CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0) | |
| 980 | whandle.Part0 = char["Left Arm"] | |
| 981 | for i = 0, 1, 0.075 do | |
| 982 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
| 983 | wait() | |
| 984 | end | |
| 985 | for i = 0, 1, 0.075 do | |
| 986 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
| 987 | wait() | |
| 988 | end | |
| 989 | enabled = true | |
| 990 | equipped = true | |
| 991 | elseif equipped == true then | |
| 992 | if armed == true or enabled == false then return end | |
| 993 | enabled = false | |
| 994 | for i = 0, 1, 0.075 do | |
| 995 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
| 996 | wait() | |
| 997 | end | |
| 998 | for i = 0, 1, 0.075 do | |
| 999 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
| 1000 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 1001 | wait() | |
| 1002 | end | |
| 1003 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
| 1004 | whandle.Part0 = char.Torso | |
| 1005 | for i = 0, 1, 0.075 do | |
| 1006 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
| 1007 | wait() | |
| 1008 | end | |
| 1009 | equipped = false | |
| 1010 | enabled = true | |
| 1011 | end | |
| 1012 | clarm:Remove() | |
| 1013 | leftshoulder:Clone().Parent = char.Torso | |
| 1014 | end | |
| 1015 | end) | |
| 1016 | ||
| 1017 | mouse.Button1Down:connect(function() | |
| 1018 | if armed == false or enabled == false or equipped == false then return end | |
| 1019 | firesound:Play() | |
| 1020 | enabled = false | |
| 1021 | armed = false | |
| 1022 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
| 1023 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
| 1024 | wstringpart.C0 = CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0) | |
| 1025 | crarm.C0 = CFrame.new(1.2, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575) | |
| 1026 | newarrow = arrow:Clone() | |
| 1027 | newarrow.Parent = game.Workspace | |
| 1028 | newarrow.Name = "flyingarrow" | |
| 1029 | newarrow.ArrowBody.CFrame = CFrame.new(newarrow.ArrowBody.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,0,math.pi/1.15) | |
| 1030 | char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/100,0) | |
| 1031 | local fly = Instance.new('BodyVelocity',newarrow.ArrowBody)
| |
| 1032 | fly.Velocity = (newarrow.ArrowBody.CFrame*CFrame.Angles(0,0,math.pi/2)).lookVector*200 | |
| 1033 | newarrow.Arrowhead.Touched:connect(function(hit) | |
| 1034 | if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
| |
| 1035 | velocity(fly) | |
| 1036 | newarrow.Arrowhead.CanCollide = true | |
| 1037 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1038 | tone = math.random(1, 3) | |
| 1039 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1040 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
| 1041 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
| 1042 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
| 1043 | sound.PlaybackSpeed = 1 | |
| 1044 | sound:Play() | |
| 1045 | newarrow.Arrowhead.Anchored = true | |
| 1046 | hit.Anchored = true | |
| 1047 | if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
| |
| 1048 | hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
| |
| 1049 | end | |
| 1050 | wait() | |
| 1051 | hit.Anchored = false | |
| 1052 | newarrow.Arrowhead.Anchored = false | |
| 1053 | killz(hit.Parent,hit.Name,newarrow.Arrowhead) | |
| 1054 | elseif hit.Parent and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent.Parent ~= char and hit.Parent.Parent:FindFirstChild('Head') then
| |
| 1055 | velocity(fly) | |
| 1056 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1057 | newarrow.Arrowhead.CanCollide = true | |
| 1058 | tone = math.random(1, 3) | |
| 1059 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1060 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
| 1061 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
| 1062 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
| 1063 | sound.PlaybackSpeed = 1 | |
| 1064 | sound:Play() | |
| 1065 | newarrow.Arrowhead.Anchored = true | |
| 1066 | hit.Anchored = true | |
| 1067 | if hit.Parent.Parent:FindFirstChildOfClass('Humanoid') then
| |
| 1068 | hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health = 0
| |
| 1069 | end | |
| 1070 | wait() | |
| 1071 | newarrow.Arrowhead.Anchored = false | |
| 1072 | hit.Anchored = false | |
| 1073 | killz(hit.Parent.Parent,hit.Name,newarrow.Arrowhead) | |
| 1074 | elseif hit.Parent and hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false then | |
| 1075 | velocity(fly) | |
| 1076 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1077 | newarrow.Arrowhead.CanCollide = true | |
| 1078 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1079 | sound.SoundId = 'rbxassetid://267585646' | |
| 1080 | sound:Play() | |
| 1081 | end | |
| 1082 | end) | |
| 1083 | ||
| 1084 | for i, v in pairs(arrow:GetChildren()) do | |
| 1085 | v.Transparency = 1 | |
| 1086 | end | |
| 1087 | warrow.Part0 = char.Torso | |
| 1088 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 1089 | wait(0.5) | |
| 1090 | for i = 0, 1, 0.05 do | |
| 1091 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1092 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 1093 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1094 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1095 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1096 | wait() | |
| 1097 | end | |
| 1098 | clarm:Remove() | |
| 1099 | crarm:Remove() | |
| 1100 | tors:Remove() | |
| 1101 | rightshoulder:Clone().Parent = char.Torso | |
| 1102 | leftshoulder:Clone().Parent = char.Torso | |
| 1103 | torso:Clone().Parent = char.HumanoidRootPart | |
| 1104 | checkarms() | |
| 1105 | enabled = true | |
| 1106 | end) |