SHOW:
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| 1 | variables: | |
| 2 | {los} = false
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| 3 | {kod} = 00000
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| 4 | options: | |
| 5 | nagroda: 5 diamond #nagroda | |
| 6 | czas: 5 #czas co jaki ma być odnawiany kod w minutach | |
| 7 | every {@czas} minutes:
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| 8 | set {los} to true
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| 9 | set {_a} to random integer between 1 and 9
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| 10 | set {_b} to random integer between 1 and 9
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| 11 | set {_c} to random integer between 1 and 9
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| 12 | set {_d} to random integer between 1 and 9
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| 13 | set {_e} to random integer between 1 and 9
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| 14 | set {kod} to "%{_a}%%{_b}%%{_c}%%{_d}%%{_e}%"
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| 15 | wait 1 second | |
| 16 | broadcast "&a[ &9&lINFO&a ] &bPierwsza osoba, ktora przepisze ten kod: &2&l/kod %{kod}% &r&bdostanie nagrode!"
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| 17 | command /kod [<text>]: | |
| 18 | trigger: | |
| 19 | if {los} is true:
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| 20 | if arg is {kod}:
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| 21 | set {los} to false
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| 22 | give {@nagroda} to the player
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| 23 | broadcast "&a[ &9&lINFO&a ] &bJako pierwszy, kod przepisal &l%player%&r&b, nowy kod zostanie wygenerowany za 5 minut!" | |
| 24 | stop | |
| 25 | else: | |
| 26 | send "&b&lPrzepisales niepoprawnie kod" | |
| 27 | else: | |
| 28 | send "&c&lKod juz wygasl, sprobuj za 5 minut" |