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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 6 | ||
| 7 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 8 | - | --[[Soul Phoenix by Injectioneer]]-- |
| 8 | + | function sandbox(var,func) |
| 9 | - | wait(1 / 60) |
| 9 | + | local env = getfenv(func) |
| 10 | - | Effects = { }
|
| 10 | + | local newenv = setmetatable({},{
|
| 11 | - | local Player = game:GetService'Players'.localPlayer |
| 11 | + | __index = function(self,k) |
| 12 | - | local Character = Player.Character |
| 12 | + | if k=="script" then |
| 13 | - | local Humanoid = Character.Humanoid |
| 13 | + | return var |
| 14 | - | local Mouse = Player:GetMouse() |
| 14 | + | else |
| 15 | - | local LeftArm = Character["Left Arm"] |
| 15 | + | return env[k] |
| 16 | - | local RightArm = Character["Right Arm"] |
| 16 | + | |
| 17 | - | local LeftLeg = Character["Left Leg"] |
| 17 | + | |
| 18 | - | local RightLeg = Character["Right Leg"] |
| 18 | + | }) |
| 19 | - | local Head = Character.Head |
| 19 | + | setfenv(func,newenv) |
| 20 | - | local Torso = Character.Torso |
| 20 | + | return func |
| 21 | - | local Camera = game.Workspace.CurrentCamera |
| 21 | + | |
| 22 | - | local RootPart = Character.HumanoidRootPart |
| 22 | + | cors = {}
|
| 23 | - | local RootJoint = RootPart.RootJoint |
| 23 | + | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 24 | - | local attack = false |
| 24 | + | LocalScript0 = Instance.new("LocalScript")
|
| 25 | - | local Anim = 'Idle' |
| 25 | + | ParticleEmitter1 = Instance.new("ParticleEmitter")
|
| 26 | - | local attacktype = 1 |
| 26 | + | ParticleEmitter2 = Instance.new("ParticleEmitter")
|
| 27 | - | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 27 | + | ParticleEmitter3 = Instance.new("ParticleEmitter")
|
| 28 | - | local velocity = RootPart.Velocity.y |
| 28 | + | ParticleEmitter4 = Instance.new("ParticleEmitter")
|
| 29 | - | local sine = 0 |
| 29 | + | ParticleEmitter5 = Instance.new("ParticleEmitter")
|
| 30 | - | local change = 1 |
| 30 | + | ParticleEmitter6 = Instance.new("ParticleEmitter")
|
| 31 | - | local Create = LoadLibrary("RbxUtility").Create
|
| 31 | + | ParticleEmitter7 = Instance.new("ParticleEmitter")
|
| 32 | - | local efc = 0 |
| 32 | + | ParticleEmitter8 = Instance.new("ParticleEmitter")
|
| 33 | - | local gothit = false |
| 33 | + | LocalScript9 = Instance.new("LocalScript")
|
| 34 | - | Humanoid.MaxHealth = 100 + (1e19 * math.huge) |
| 34 | + | NumberValue10 = Instance.new("NumberValue")
|
| 35 | - | Humanoid.Health = Humanoid.MaxHealth |
| 35 | + | NumberValue11 = Instance.new("NumberValue")
|
| 36 | BoolValue12 = Instance.new("BoolValue")
| |
| 37 | - | Humanoid.DisplayDistanceType = 'None' |
| 37 | + | ParticleEmitter13 = Instance.new("ParticleEmitter")
|
| 38 | ParticleEmitter14 = Instance.new("ParticleEmitter")
| |
| 39 | - | local naeeym2 = Instance.new("BillboardGui",Head)
|
| 39 | + | ParticleEmitter15 = Instance.new("ParticleEmitter")
|
| 40 | ParticleEmitter16 = Instance.new("ParticleEmitter")
| |
| 41 | - | naeeym2.Size = UDim2.new(5,35,2,15) |
| 41 | + | ParticleEmitter17 = Instance.new("ParticleEmitter")
|
| 42 | - | naeeym2.StudsOffset = Vector3.new(0,15,0) |
| 42 | + | ParticleEmitter18 = Instance.new("ParticleEmitter")
|
| 43 | - | naeeym2.Adornee = Head |
| 43 | + | ParticleEmitter19 = Instance.new("ParticleEmitter")
|
| 44 | ParticleEmitter20 = Instance.new("ParticleEmitter")
| |
| 45 | ParticleEmitter21 = Instance.new("ParticleEmitter")
| |
| 46 | ParticleEmitter22 = Instance.new("ParticleEmitter")
| |
| 47 | LocalScript0.Name = "WarPheonix" | |
| 48 | - | tecks2.BorderSizePixel = 2 |
| 48 | + | LocalScript0.Parent = mas |
| 49 | - | tecks2.Text = "THE COMPLETE BEING" |
| 49 | + | table.insert(cors,sandbox(LocalScript0,function() |
| 50 | - | tecks2.Font = Enum.Font.Fantasy |
| 50 | + | |
| 51 | - | tecks2.TextSize = 14 |
| 51 | + | wait(0.2) |
| 52 | Player = game:GetService("Players").LocalPlayer
| |
| 53 | - | tecks2.TextColor3 = Color3.new(.5,.5,.5) |
| 53 | + | PlayerGui = Player.PlayerGui |
| 54 | - | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
| 54 | + | Cam = workspace.CurrentCamera |
| 55 | Backpack = Player.Backpack | |
| 56 | Character = Player.Character | |
| 57 | Humanoid = Character.Humanoid | |
| 58 | - | local m = Create("Model"){
|
| 58 | + | Mouse = Player:GetMouse() |
| 59 | - | Parent = Character, |
| 59 | + | RootPart = Character.HumanoidRootPart |
| 60 | - | Name = "WeaponModel", |
| 60 | + | Torso = Character.Torso |
| 61 | - | } |
| 61 | + | Head = Character.Head |
| 62 | RightArm = Character["Right Arm"] | |
| 63 | - | local Phoenix_Theme = Create'Sound'{
|
| 63 | + | LeftArm = Character["Left Arm"] |
| 64 | - | SoundId = 'rbxassetid://462506896', |
| 64 | + | RightLeg = Character["Right Leg"] |
| 65 | - | Parent = Character, |
| 65 | + | LeftLeg = Character["Left Leg"] |
| 66 | - | Volume = 3, |
| 66 | + | RootJoint = RootPart.RootJoint |
| 67 | - | Pitch = 1, |
| 67 | + | Neck = Torso.Neck |
| 68 | - | Looped = true |
| 68 | + | RightShoulder = Torso["Right Shoulder"] |
| 69 | - | } |
| 69 | + | LeftShoulder = Torso["Left Shoulder"] |
| 70 | - | Phoenix_Theme:Play() |
| 70 | + | RightHip = Torso["Right Hip"] |
| 71 | LeftHip = Torso["Left Hip"] | |
| 72 | - | Humanoid.Animator.Parent = nil |
| 72 | + | local sick = Instance.new("Sound", Character)
|
| 73 | - | Character.Animate.Parent = nil |
| 73 | + | sick.SoundId = "rbxassetid://1604456093" |
| 74 | sick.Looped = true | |
| 75 | - | New = function(Object, Parent, Name, Data) |
| 75 | + | IT = Instance.new |
| 76 | - | local Object = Instance.new(Object) |
| 76 | + | CF = CFrame.new |
| 77 | - | for Index, Value in pairs(Data or {}) do
|
| 77 | + | VT = Vector3.new |
| 78 | - | Object[Index] = Value |
| 78 | + | RAD = math.rad |
| 79 | C3 = Color3.new | |
| 80 | - | Object.Parent = Parent |
| 80 | + | UD2 = UDim2.new |
| 81 | - | Object.Name = Name |
| 81 | + | BRICKC = BrickColor.new |
| 82 | - | return Object |
| 82 | + | ANGLES = CFrame.Angles |
| 83 | EULER = CFrame.fromEulerAnglesXYZ | |
| 84 | COS = math.cos | |
| 85 | - | function CameraShake(Intensity) |
| 85 | + | ACOS = math.acos |
| 86 | - | coroutine.resume(coroutine.create(function() |
| 86 | + | SIN = math.sin |
| 87 | - | local Focus = (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude |
| 87 | + | ASIN = math.asin |
| 88 | - | Focus = 100 / Intensity + Focus / 150 |
| 88 | + | ABS = math.abs |
| 89 | - | for i = math.random(150, 250) / 100, 0, -0.05 do |
| 89 | + | MRANDOM = math.random |
| 90 | - | Camera.CFrame = CFrame.new.new(math.random(-30, 30) / 20 * (i * Focus), math.random(-30, 30) / 20 * (i * Focus), math.random(-30, 30) / 20 * (i * Focus)) |
| 90 | + | FLOOR = math.floor |
| 91 | - | swait() |
| 91 | + | |
| 92 | - | end |
| 92 | + | local naeeym2 = Instance.new("BillboardGui",Character)
|
| 93 | - | Camera.CFrame = CFrame.new(0, 0, 0) |
| 93 | + | |
| 94 | - | end)) |
| 94 | + | naeeym2.Size = UDim2.new(5,35,2,35) |
| 95 | naeeym2.StudsOffset = Vector3.new(0,4.5,0) | |
| 96 | naeeym2.Adornee = Character.Head | |
| 97 | - | local newMotor = function(part0, part1, c0, c1) |
| 97 | + | |
| 98 | - | local w = Create('Motor'){
|
| 98 | + | naeeym2.MaxDistance = 200 |
| 99 | - | Parent = part0, |
| 99 | + | |
| 100 | - | Part0 = part0, |
| 100 | + | |
| 101 | - | Part1 = part1, |
| 101 | + | |
| 102 | - | C0 = c0, |
| 102 | + | tecks2.BorderSizePixel = 0 |
| 103 | - | C1 = c1, |
| 103 | + | tecks2.Text = "The War Phoenix" |
| 104 | tecks2.Font = "Fantasy" | |
| 105 | - | return w |
| 105 | + | tecks2.TextSize = 48 |
| 106 | tecks2.TextStrokeTransparency = 0 | |
| 107 | tecks2.TextColor3 = Color3.new(255,255,255) | |
| 108 | - | function clerp(a, b, t) |
| 108 | + | tecks2.TextStrokeColor3 = Color3.new(188/255, 155/255, 93/255) |
| 109 | - | return a:lerp(b, t) |
| 109 | + | |
| 110 | tecks2.Parent = naeeym2 | |
| 111 | ||
| 112 | - | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
| 112 | + | local naeeym3 = Instance.new("BillboardGui",Character)
|
| 113 | - | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 113 | + | naeeym3.AlwaysOnTop = true |
| 114 | naeeym3.Size = UDim2.new(5,35,2,35) | |
| 115 | - | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 115 | + | naeeym3.StudsOffset = Vector3.new(0,3,0) |
| 116 | - | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) |
| 116 | + | naeeym3.Adornee = Character.Head |
| 117 | - | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) |
| 117 | + | naeeym3.Name = "Name" |
| 118 | - | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) |
| 118 | + | naeeym3.MaxDistance = 200 |
| 119 | - | RootJoint.C1 = CFrame.new(0, 0, 0) |
| 119 | + | local tecks3 = Instance.new("TextLabel",naeeym2)
|
| 120 | - | RootJoint.C0 = CFrame.new(0, 0, 0) |
| 120 | + | tecks3.BackgroundTransparency = 1 |
| 121 | - | Torso.Neck.C1 = CFrame.new(0, 0, 0) |
| 121 | + | tecks3.TextScaled = true |
| 122 | - | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) |
| 122 | + | tecks3.BorderSizePixel = 0 |
| 123 | tecks3.Text = Player.Name | |
| 124 | - | local rarmc1 = RW.C1 |
| 124 | + | tecks3.Font = "Fantasy" |
| 125 | - | local larmc1 = LW.C1 |
| 125 | + | tecks3.TextSize = 32 |
| 126 | - | local rlegc1 = RH.C1 |
| 126 | + | tecks3.TextStrokeTransparency = 1 |
| 127 | - | local llegc1 = LH.C1 |
| 127 | + | tecks3.TextColor3 = Color3.new(125/255,125/255,125/255) |
| 128 | tecks3.TextStrokeColor3 = Color3.new(125/255,125/255,125/255) | |
| 129 | - | local resetc1 = false |
| 129 | + | tecks3.Size = UDim2.new(1,0,0.5,0) |
| 130 | tecks3.Parent = naeeym3 | |
| 131 | - | function PlayAnimationFromTable(table, speed, bool) |
| 131 | + | |
| 132 | - | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
| 132 | + | |
| 133 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
| 133 | + | Animation_Speed = 3 |
| 134 | - | RW.C0 = clerp(RW.C0, table[3], speed) |
| 134 | + | Frame_Speed = 0.016666666666666666 |
| 135 | - | LW.C0 = clerp(LW.C0, table[4], speed) |
| 135 | + | local Speed = 16 |
| 136 | - | RH.C0 = clerp(RH.C0, table[5], speed) |
| 136 | + | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 137 | - | LH.C0 = clerp(LH.C0, table[6], speed) |
| 137 | + | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) |
| 138 | - | if bool == true then |
| 138 | + | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) |
| 139 | - | if resetc1 == false then |
| 139 | + | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) |
| 140 | - | resetc1 = true |
| 140 | + | local DAMAGEMULTIPLIER = 1 |
| 141 | - | RootJoint.C1 = RootJoint.C1 |
| 141 | + | local ANIM = "Idle" |
| 142 | - | Torso.Neck.C1 = Torso.Neck.C1 |
| 142 | + | local ATTACK = false |
| 143 | - | RW.C1 = rarmc1 |
| 143 | + | local EQUIPPED = false |
| 144 | - | LW.C1 = larmc1 |
| 144 | + | local HOLD = false |
| 145 | - | RH.C1 = rlegc1 |
| 145 | + | local COMBO = 1 |
| 146 | - | LH.C1 = llegc1 |
| 146 | + | local Rooted = false |
| 147 | local SINE = 0 | |
| 148 | local KEYHOLD = false | |
| 149 | local CHANGE = 2 / Animation_Speed | |
| 150 | local WALKINGANIM = false | |
| 151 | - | ArtificialHB = Create("BindableEvent", script){
|
| 151 | + | local VALUE1 = false |
| 152 | - | Parent = script, |
| 152 | + | local VALUE2 = false |
| 153 | - | Name = "Heartbeat", |
| 153 | + | local ROBLOXIDLEANIMATION = IT("Animation")
|
| 154 | - | } |
| 154 | + | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" |
| 155 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 156 | - | script:WaitForChild("Heartbeat")
|
| 156 | + | local WEAPONGUI = IT("ScreenGui", PlayerGui)
|
| 157 | WEAPONGUI.Name = "Weapon GUI" | |
| 158 | - | frame = 1 / 30 |
| 158 | + | local Effects = IT("Folder", Character)
|
| 159 | Effects.Name = "Effects" | |
| 160 | local ANIMATOR = Humanoid.Animator | |
| 161 | local ANIMATE = Character.Animate | |
| 162 | local UNANCHOR = true | |
| 163 | - | script.Heartbeat:Fire() |
| 163 | + | local FLIGHT = false |
| 164 | local BODYPOS, GYRO, FLIGHTRING | |
| 165 | local PARTICLES = false | |
| 166 | local WINGS = false | |
| 167 | local APPLYGYRO = true | |
| 168 | local DIRECTTURN = false | |
| 169 | - | script.Heartbeat:Fire() |
| 169 | + | local PHEONIXCOLOR = C3(0.9, 0.9, 0.9) |
| 170 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 171 | ArtificialHB.Name = "ArtificialHB" | |
| 172 | script:WaitForChild("ArtificialHB")
| |
| 173 | - | script.Heartbeat:Fire() |
| 173 | + | frame = Frame_Speed |
| 174 | tf = 0 | |
| 175 | allowframeloss = false | |
| 176 | tossremainder = false | |
| 177 | lastframe = tick() | |
| 178 | script.ArtificialHB:Fire() | |
| 179 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 180 | tf = tf + s | |
| 181 | if tf >= frame then | |
| 182 | if allowframeloss then | |
| 183 | script.ArtificialHB:Fire() | |
| 184 | lastframe = tick() | |
| 185 | - | function swait(num) |
| 185 | + | |
| 186 | - | if num == 0 or num == nil then |
| 186 | + | |
| 187 | script.ArtificialHB:Fire() | |
| 188 | end | |
| 189 | - | for i = 0, num do |
| 189 | + | |
| 190 | end | |
| 191 | if tossremainder then | |
| 192 | tf = 0 | |
| 193 | else | |
| 194 | tf = tf - frame * math.floor(tf / frame) | |
| 195 | - | function RemoveOutlines(part) |
| 195 | + | |
| 196 | - | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
| 196 | + | |
| 197 | end) | |
| 198 | - | |
| 198 | + | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) |
| 199 | - | CFuncs = {
|
| 199 | + | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) |
| 200 | - | ["Part"] = {
|
| 200 | + | |
| 201 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
| 201 | + | function PositiveAngle(NUMBER) |
| 202 | - | local Part = Create("Part"){
|
| 202 | + | if NUMBER >= 0 then |
| 203 | - | Parent = Parent, |
| 203 | + | NUMBER = 0 |
| 204 | - | Reflectance = Reflectance, |
| 204 | + | |
| 205 | - | Transparency = Transparency, |
| 205 | + | return NUMBER |
| 206 | - | CanCollide = false, |
| 206 | + | |
| 207 | - | Locked = true, |
| 207 | + | function NegativeAngle(NUMBER) |
| 208 | - | BrickColor = BrickColor.new(tostring(BColor)), |
| 208 | + | if NUMBER <= 0 then |
| 209 | - | Name = Name, |
| 209 | + | NUMBER = 0 |
| 210 | - | Size = Size, |
| 210 | + | |
| 211 | - | Material = Enum.Material.Neon, |
| 211 | + | return NUMBER |
| 212 | - | } |
| 212 | + | |
| 213 | - | RemoveOutlines(Part) |
| 213 | + | function Swait(NUMBER) |
| 214 | - | return Part |
| 214 | + | if NUMBER == 0 or NUMBER == nil then |
| 215 | - | end; |
| 215 | + | |
| 216 | - | }; |
| 216 | + | |
| 217 | - | |
| 217 | + | for i = 1, NUMBER do |
| 218 | - | ["Mesh"] = {
|
| 218 | + | |
| 219 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 219 | + | |
| 220 | - | local Msh = Create(Mesh){
|
| 220 | + | |
| 221 | - | Parent = Part, |
| 221 | + | |
| 222 | - | Offset = OffSet, |
| 222 | + | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) |
| 223 | - | Scale = Scale, |
| 223 | + | local NEWMESH = IT(MESH) |
| 224 | - | } |
| 224 | + | if MESH == "SpecialMesh" then |
| 225 | - | if Mesh == "SpecialMesh" then |
| 225 | + | NEWMESH.MeshType = MESHTYPE |
| 226 | - | Msh.MeshType = MeshType |
| 226 | + | if MESHID ~= "nil" and MESHID ~= "" then |
| 227 | - | Msh.MeshId = MeshId |
| 227 | + | NEWMESH.MeshId = "http://www.roblox.com/asset/?id=" .. MESHID |
| 228 | end | |
| 229 | - | return Msh |
| 229 | + | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then |
| 230 | - | end; |
| 230 | + | NEWMESH.TextureId = "http://www.roblox.com/asset/?id=" .. TEXTUREID |
| 231 | - | }; |
| 231 | + | |
| 232 | - | |
| 232 | + | |
| 233 | - | ["Mesh"] = {
|
| 233 | + | NEWMESH.Offset = OFFSET or VT(0, 0, 0) |
| 234 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
| 234 | + | NEWMESH.Scale = SCALE |
| 235 | - | local Msh = Create(Mesh){
|
| 235 | + | NEWMESH.Parent = PARENT |
| 236 | - | Parent = Part, |
| 236 | + | return NEWMESH |
| 237 | - | Offset = OffSet, |
| 237 | + | |
| 238 | - | Scale = Scale, |
| 238 | + | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) |
| 239 | - | } |
| 239 | + | local NEWPART = IT("Part")
|
| 240 | - | if Mesh == "SpecialMesh" then |
| 240 | + | NEWPART.formFactor = FORMFACTOR |
| 241 | - | Msh.MeshType = MeshType |
| 241 | + | NEWPART.Reflectance = REFLECTANCE |
| 242 | - | Msh.MeshId = MeshId |
| 242 | + | NEWPART.Transparency = TRANSPARENCY |
| 243 | NEWPART.CanCollide = false | |
| 244 | - | return Msh |
| 244 | + | NEWPART.Locked = true |
| 245 | - | end; |
| 245 | + | NEWPART.Anchored = true |
| 246 | - | }; |
| 246 | + | if ANCHOR == false then |
| 247 | - | |
| 247 | + | NEWPART.Anchored = false |
| 248 | - | ["Weld"] = {
|
| 248 | + | |
| 249 | - | Create = function(Parent, Part0, Part1, C0, C1) |
| 249 | + | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) |
| 250 | - | local Weld = Create("Weld"){
|
| 250 | + | NEWPART.Name = NAME |
| 251 | - | Parent = Parent, |
| 251 | + | NEWPART.Size = SIZE |
| 252 | - | Part0 = Part0, |
| 252 | + | NEWPART.Position = Torso.Position |
| 253 | - | Part1 = Part1, |
| 253 | + | NEWPART.Material = MATERIAL |
| 254 | - | C0 = C0, |
| 254 | + | NEWPART:BreakJoints() |
| 255 | - | C1 = C1, |
| 255 | + | NEWPART.Parent = PARENT |
| 256 | - | } |
| 256 | + | return NEWPART |
| 257 | - | return Weld |
| 257 | + | |
| 258 | - | end; |
| 258 | + | local weldBetween = function(a, b) |
| 259 | - | }; |
| 259 | + | local weldd = Instance.new("ManualWeld")
|
| 260 | weldd.Part0 = a | |
| 261 | - | ["Sound"] = {
|
| 261 | + | weldd.Part1 = b |
| 262 | - | Create = function(id, par, vol, pit) |
| 262 | + | weldd.C0 = CFrame.new() |
| 263 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 264 | - | local S = Create("Sound"){
|
| 264 | + | weldd.Parent = a |
| 265 | - | Volume = vol, |
| 265 | + | return weldd |
| 266 | - | Pitch = pit or 1, |
| 266 | + | |
| 267 | - | SoundId = id, |
| 267 | + | function QuaternionFromCFrame(cf) |
| 268 | - | Parent = par or workspace, |
| 268 | + | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
| 269 | - | } |
| 269 | + | local trace = m00 + m11 + m22 |
| 270 | - | wait() |
| 270 | + | if trace > 0 then |
| 271 | - | S:play() |
| 271 | + | local s = math.sqrt(1 + trace) |
| 272 | - | game:GetService("Debris"):AddItem(S, 25)
|
| 272 | + | local recip = 0.5 / s |
| 273 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 274 | - | end; |
| 274 | + | |
| 275 | - | }; |
| 275 | + | local i = 0 |
| 276 | - | |
| 276 | + | if m00 < m11 then |
| 277 | - | ["ParticleEmitter"] = {
|
| 277 | + | i = 1 |
| 278 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
| 278 | + | |
| 279 | - | local fp = Create("ParticleEmitter"){
|
| 279 | + | if m22 > (i == 0 and m00 or m11) then |
| 280 | - | Parent = Parent, |
| 280 | + | i = 2 |
| 281 | - | Color = ColorSequence.new(Color1, Color2), |
| 281 | + | |
| 282 | - | LightEmission = LightEmission, |
| 282 | + | if i == 0 then |
| 283 | - | Size = Size, |
| 283 | + | local s = math.sqrt(m00 - m11 - m22 + 1) |
| 284 | - | Texture = Texture, |
| 284 | + | local recip = 0.5 / s |
| 285 | - | Transparency = Transparency, |
| 285 | + | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip |
| 286 | - | ZOffset = ZOffset, |
| 286 | + | elseif i == 1 then |
| 287 | - | Acceleration = Accel, |
| 287 | + | local s = math.sqrt(m11 - m22 - m00 + 1) |
| 288 | - | Drag = Drag, |
| 288 | + | local recip = 0.5 / s |
| 289 | - | LockedToPart = LockedToPart, |
| 289 | + | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip |
| 290 | - | VelocityInheritance = VelocityInheritance, |
| 290 | + | elseif i == 2 then |
| 291 | - | EmissionDirection = EmissionDirection, |
| 291 | + | local s = math.sqrt(m22 - m00 - m11 + 1) |
| 292 | - | Enabled = Enabled, |
| 292 | + | local recip = 0.5 / s |
| 293 | - | Lifetime = LifeTime, |
| 293 | + | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip |
| 294 | - | Rate = Rate, |
| 294 | + | |
| 295 | - | Rotation = Rotation, |
| 295 | + | |
| 296 | - | RotSpeed = RotSpeed, |
| 296 | + | |
| 297 | - | Speed = Speed, |
| 297 | + | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
| 298 | - | VelocitySpread = VelocitySpread, |
| 298 | + | local xs, ys, zs = x + x, y + y, z + z |
| 299 | - | } |
| 299 | + | local wx, wy, wz = w * xs, w * ys, w * zs |
| 300 | - | return fp |
| 300 | + | local xx = x * xs |
| 301 | - | end; |
| 301 | + | local xy = x * ys |
| 302 | - | }; |
| 302 | + | local xz = x * zs |
| 303 | local yy = y * ys | |
| 304 | - | CreateTemplate = {
|
| 304 | + | local yz = y * zs |
| 305 | - | |
| 305 | + | local zz = z * zs |
| 306 | - | }; |
| 306 | + | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) |
| 307 | - | } |
| 307 | + | |
| 308 | function QuaternionSlerp(a, b, t) | |
| 309 | - | function rayCast(Position, Direction, Range, Ignore) |
| 309 | + | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] |
| 310 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
|
| 310 | + | local startInterp, finishInterp |
| 311 | - | end |
| 311 | + | if cosTheta >= 1.0E-4 then |
| 312 | if 1 - cosTheta > 1.0E-4 then | |
| 313 | - | FindNearestTorso = function(pos) |
| 313 | + | local theta = ACOS(cosTheta) |
| 314 | - | local list = (game.Workspace:children()) |
| 314 | + | local invSinTheta = 1 / SIN(theta) |
| 315 | - | local torso = nil |
| 315 | + | startInterp = SIN((1 - t) * theta) * invSinTheta |
| 316 | - | local dist = 1000 |
| 316 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 317 | - | local temp, human, temp2 = nil, nil, nil |
| 317 | + | |
| 318 | - | for x = 1, #list do |
| 318 | + | startInterp = 1 - t |
| 319 | - | temp2 = list[x] |
| 319 | + | finishInterp = t |
| 320 | - | if temp2.className == "Model" and temp2.Name ~= Character.Name then |
| 320 | + | |
| 321 | - | temp = temp2:findFirstChild("Torso")
|
| 321 | + | elseif 1 + cosTheta > 1.0E-4 then |
| 322 | - | human = temp2:findFirstChild("Humanoid")
|
| 322 | + | local theta = ACOS(-cosTheta) |
| 323 | - | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then |
| 323 | + | local invSinTheta = 1 / SIN(theta) |
| 324 | - | local dohit = true |
| 324 | + | startInterp = SIN((t - 1) * theta) * invSinTheta |
| 325 | - | if dohit == true then |
| 325 | + | finishInterp = SIN(t * theta) * invSinTheta |
| 326 | - | torso = temp |
| 326 | + | |
| 327 | - | dist = (temp.Position - pos).magnitude |
| 327 | + | startInterp = t - 1 |
| 328 | finishInterp = t | |
| 329 | end | |
| 330 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 331 | end | |
| 332 | - | return torso, dist |
| 332 | + | function Clerp(a, b, t) |
| 333 | local qa = {
| |
| 334 | QuaternionFromCFrame(a) | |
| 335 | - | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
| 335 | + | |
| 336 | - | if hit.Parent == nil then |
| 336 | + | local qb = {
|
| 337 | - | return |
| 337 | + | QuaternionFromCFrame(b) |
| 338 | } | |
| 339 | - | local h = hit.Parent:FindFirstChild("Humanoid")
|
| 339 | + | local ax, ay, az = a.x, a.y, a.z |
| 340 | - | for _, v in pairs(hit.Parent:children()) do |
| 340 | + | local bx, by, bz = b.x, b.y, b.z |
| 341 | - | if v:IsA("Humanoid") then
|
| 341 | + | local _t = 1 - t |
| 342 | - | h = v |
| 342 | + | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) |
| 343 | end | |
| 344 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 345 | - | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
|
| 345 | + | local frame = IT("Frame")
|
| 346 | - | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
|
| 346 | + | frame.BackgroundTransparency = TRANSPARENCY |
| 347 | - | if hit.Parent.DebounceHit.Value == true then |
| 347 | + | frame.BorderSizePixel = BORDERSIZEPIXEL |
| 348 | - | return |
| 348 | + | frame.Position = POSITION |
| 349 | frame.Size = SIZE | |
| 350 | frame.BackgroundColor3 = COLOR | |
| 351 | - | local c = Create("ObjectValue"){
|
| 351 | + | frame.BorderColor3 = BORDERCOLOR |
| 352 | - | Name = "creator", |
| 352 | + | frame.Name = NAME |
| 353 | - | Value = game:service("Players").LocalPlayer,
|
| 353 | + | frame.Parent = PARENT |
| 354 | - | Parent = h, |
| 354 | + | return frame |
| 355 | - | } |
| 355 | + | |
| 356 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 356 | + | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) |
| 357 | - | if HitSound ~= nil and HitPitch ~= nil then |
| 357 | + | local label = IT("TextLabel")
|
| 358 | - | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
| 358 | + | label.BackgroundTransparency = 1 |
| 359 | label.Size = UD2(1, 0, 1, 0) | |
| 360 | - | local Damage = math.random(minim, maxim) |
| 360 | + | label.Position = UD2(0, 0, 0, 0) |
| 361 | - | local blocked = false |
| 361 | + | label.TextColor3 = TEXTCOLOR |
| 362 | - | local block = hit.Parent:findFirstChild("Block")
|
| 362 | + | label.TextStrokeTransparency = STROKETRANSPARENCY |
| 363 | - | if block ~= nil then |
| 363 | + | label.TextTransparency = TRANSPARENCY |
| 364 | - | if block.className == "IntValue" then |
| 364 | + | label.FontSize = TEXTFONTSIZE |
| 365 | - | if block.Value > 0 then |
| 365 | + | label.Font = TEXTFONT |
| 366 | - | blocked = true |
| 366 | + | label.BorderSizePixel = BORDERSIZEPIXEL |
| 367 | - | block.Value = block.Value - 1 |
| 367 | + | label.TextScaled = false |
| 368 | - | print(block.Value) |
| 368 | + | label.Text = TEXT |
| 369 | label.Name = NAME | |
| 370 | label.Parent = PARENT | |
| 371 | return label | |
| 372 | - | if blocked == false then |
| 372 | + | |
| 373 | - | h.Health = h.Health - Damage |
| 373 | + | function NoOutlines(PART) |
| 374 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Institutional white").Color)
|
| 374 | + | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 |
| 375 | end | |
| 376 | - | h.Health = h.Health - (Damage / 2) |
| 376 | + | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) |
| 377 | - | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Institutional white").Color)
|
| 377 | + | local NEWWELD = IT(TYPE) |
| 378 | NEWWELD.Part0 = PART0 | |
| 379 | - | if Type == "Knockdown" then |
| 379 | + | NEWWELD.Part1 = PART1 |
| 380 | - | local hum = hit.Parent.Humanoid |
| 380 | + | NEWWELD.C0 = C0 |
| 381 | - | hum.PlatformStand = true |
| 381 | + | NEWWELD.C1 = C1 |
| 382 | - | coroutine.resume(coroutine.create(function(HHumanoid) |
| 382 | + | NEWWELD.Parent = PARENT |
| 383 | - | swait(1) |
| 383 | + | return NEWWELD |
| 384 | - | HHumanoid.PlatformStand = false |
| 384 | + | |
| 385 | - | end), hum) |
| 385 | + | local S = IT("Sound")
|
| 386 | - | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
| 386 | + | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) |
| 387 | - | local bodvol = Create("BodyVelocity"){
|
| 387 | + | local NEWSOUND |
| 388 | - | velocity = angle * knockback, |
| 388 | + | coroutine.resume(coroutine.create(function() |
| 389 | - | P = 5000, |
| 389 | + | NEWSOUND = S:Clone() |
| 390 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 390 | + | NEWSOUND.Parent = PARENT |
| 391 | - | Parent = hit, |
| 391 | + | NEWSOUND.Volume = VOLUME |
| 392 | - | } |
| 392 | + | NEWSOUND.Pitch = PITCH |
| 393 | - | local rl = Create("BodyAngularVelocity"){
|
| 393 | + | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID |
| 394 | - | P = 3000, |
| 394 | + | NEWSOUND:play() |
| 395 | - | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
| 395 | + | if DOESLOOP == true then |
| 396 | - | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
| 396 | + | NEWSOUND.Looped = true |
| 397 | - | Parent = hit, |
| 397 | + | |
| 398 | - | } |
| 398 | + | repeat |
| 399 | - | game:GetService("Debris"):AddItem(bodvol, .5)
|
| 399 | + | wait(1) |
| 400 | - | game:GetService("Debris"):AddItem(rl, .5)
|
| 400 | + | until NEWSOUND.Playing == false |
| 401 | - | elseif Type == "Normal" then |
| 401 | + | NEWSOUND:remove() |
| 402 | - | local vp = Create("BodyVelocity"){
|
| 402 | + | |
| 403 | - | P = 500, |
| 403 | + | end)) |
| 404 | - | maxForce = Vector3.new(math.huge, 0, math.huge), |
| 404 | + | return NEWSOUND |
| 405 | - | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
| 405 | + | |
| 406 | - | } |
| 406 | + | function CFrameFromTopBack(at, top, back) |
| 407 | - | if knockback > 0 then |
| 407 | + | local right = top:Cross(back) |
| 408 | - | vp.Parent = hit.Parent.Torso |
| 408 | + | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) |
| 409 | end | |
| 410 | - | game:GetService("Debris"):AddItem(vp, .5)
|
| 410 | + | function WACKYEFFECT(Table) |
| 411 | - | elseif Type == "Up" then |
| 411 | + | local TYPE = Table.EffectType or "Sphere" |
| 412 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 412 | + | local SIZE = Table.Size or VT(1, 1, 1) |
| 413 | - | velocity = Vector3.new(0, 20, 0), |
| 413 | + | local ENDSIZE = Table.Size2 or VT(0, 0, 0) |
| 414 | - | P = 5000, |
| 414 | + | local TRANSPARENCY = Table.Transparency or 0 |
| 415 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 415 | + | local ENDTRANSPARENCY = Table.Transparency2 or 1 |
| 416 | - | Parent = hit, |
| 416 | + | local CFRAME = Table.CFrame or Torso.CFrame |
| 417 | - | } |
| 417 | + | local MOVEDIRECTION = Table.MoveToPos or nil |
| 418 | - | game:GetService("Debris"):AddItem(bodyVelocity, .5)
|
| 418 | + | local ROTATION1 = Table.RotationX or 0 |
| 419 | - | elseif Type == "DarkUp" then |
| 419 | + | local ROTATION2 = Table.RotationY or 0 |
| 420 | local ROTATION3 = Table.RotationZ or 0 | |
| 421 | - | for i = 0, 1, 0.1 do |
| 421 | + | local MATERIAL = Table.Material or "Neon" |
| 422 | - | swait() |
| 422 | + | local COLOR = Table.Color or C3(1, 1, 1) |
| 423 | - | Effects.Block.Create(BrickColor.new("Institutional white"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
|
| 423 | + | local TIME = Table.Time or 45 |
| 424 | local SOUNDID = Table.SoundID or nil | |
| 425 | local SOUNDPITCH = Table.SoundPitch or nil | |
| 426 | - | local bodyVelocity = Create("BodyVelocity"){
|
| 426 | + | local SOUNDVOLUME = Table.SoundVolume or nil |
| 427 | - | velocity = Vector3.new(0, 20, 0), |
| 427 | + | coroutine.resume(coroutine.create(function() |
| 428 | - | P = 5000, |
| 428 | + | local PLAYSSOUND = false |
| 429 | - | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
| 429 | + | local SOUND |
| 430 | - | Parent = hit, |
| 430 | + | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1, 1, 1), true)
|
| 431 | - | } |
| 431 | + | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then |
| 432 | - | game:GetService("Debris"):AddItem(bodyVelocity, 1)
|
| 432 | + | PLAYSSOUND = true |
| 433 | - | elseif Type == "Snare" then |
| 433 | + | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) |
| 434 | - | local bp = Create("BodyPosition"){
|
| 434 | + | |
| 435 | - | P = 2000, |
| 435 | + | EFFECT.Color = COLOR |
| 436 | - | D = 100, |
| 436 | + | local MSH |
| 437 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 437 | + | if TYPE == "Sphere" then |
| 438 | - | position = hit.Parent.Torso.Position, |
| 438 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0, 0, 0))
|
| 439 | - | Parent = hit.Parent.Torso, |
| 439 | + | elseif TYPE == "Block" then |
| 440 | - | } |
| 440 | + | MSH = IT("BlockMesh", EFFECT)
|
| 441 | - | game:GetService("Debris"):AddItem(bp, 1)
|
| 441 | + | MSH.Scale = VT(SIZE.X, SIZE.X, SIZE.X) |
| 442 | - | elseif Type == "Freeze" then |
| 442 | + | elseif TYPE == "Wave" then |
| 443 | - | local BodPos = Create("BodyPosition"){
|
| 443 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0, 0, -SIZE.X / 8))
|
| 444 | - | P = 50000, |
| 444 | + | elseif TYPE == "Ring" then |
| 445 | - | D = 1000, |
| 445 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X, SIZE.X, 0.1), VT(0, 0, 0))
|
| 446 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 446 | + | elseif TYPE == "Slash" then |
| 447 | - | position = hit.Parent.Torso.Position, |
| 447 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
|
| 448 | - | Parent = hit.Parent.Torso, |
| 448 | + | elseif TYPE == "Round Slash" then |
| 449 | - | } |
| 449 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X / 10, 0, SIZE.X / 10), VT(0, 0, 0))
|
| 450 | - | local BodGy = Create("BodyGyro") {
|
| 450 | + | elseif TYPE == "Swirl" then |
| 451 | - | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
| 451 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0, 0, 0))
|
| 452 | - | P = 20e+003, |
| 452 | + | elseif TYPE == "Skull" then |
| 453 | - | Parent = hit.Parent.Torso, |
| 453 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0, 0, 0))
|
| 454 | - | cframe = hit.Parent.Torso.CFrame, |
| 454 | + | elseif TYPE == "Crystal" then |
| 455 | - | } |
| 455 | + | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0, 0, 0))
|
| 456 | - | hit.Parent.Torso.Anchored = true |
| 456 | + | |
| 457 | - | coroutine.resume(coroutine.create(function(Part) |
| 457 | + | if MSH ~= nil then |
| 458 | - | swait(1.5) |
| 458 | + | local MOVESPEED |
| 459 | - | Part.Anchored = false |
| 459 | + | if MOVEDIRECTION ~= nil then |
| 460 | - | end), hit.Parent.Torso) |
| 460 | + | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude / TIME |
| 461 | - | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 461 | + | |
| 462 | - | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 462 | + | local GROWTH = SIZE - ENDSIZE |
| 463 | - | elseif Type == "Body Snatch" then |
| 463 | + | local TRANS = TRANSPARENCY - ENDTRANSPARENCY |
| 464 | - | if not gothit then |
| 464 | + | if TYPE == "Block" then |
| 465 | - | gothit = true |
| 465 | + | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) |
| 466 | - | local BodPos = Create("BodyPosition"){
|
| 466 | + | else |
| 467 | - | P = 50000, |
| 467 | + | EFFECT.CFrame = CFRAME |
| 468 | - | D = 1000, |
| 468 | + | |
| 469 | - | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
| 469 | + | for LOOP = 1, TIME + 1 do |
| 470 | - | position = hit.Parent.Torso.Position, |
| 470 | + | Swait() |
| 471 | - | Parent = hit.Parent.Torso, |
| 471 | + | MSH.Scale = MSH.Scale - GROWTH / TIME |
| 472 | - | } |
| 472 | + | if TYPE == "Wave" then |
| 473 | - | local BodGy = Create("BodyGyro") {
|
| 473 | + | MSH.Offset = VT(0, 0, -MSH.Scale.X / 8) |
| 474 | - | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
| 474 | + | |
| 475 | - | P = 20e+003, |
| 475 | + | EFFECT.Transparency = EFFECT.Transparency - TRANS / TIME |
| 476 | - | Parent = hit.Parent.Torso, |
| 476 | + | if TYPE == "Block" then |
| 477 | - | cframe = hit.Parent.Torso.CFrame, |
| 477 | + | EFFECT.CFrame = CFRAME * ANGLES(RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360)), RAD(MRANDOM(0, 360))) |
| 478 | - | } |
| 478 | + | |
| 479 | - | hit.Parent.Torso.Anchored = true |
| 479 | + | EFFECT.CFrame = EFFECT.CFrame * ANGLES(RAD(ROTATION1), RAD(ROTATION2), RAD(ROTATION3)) |
| 480 | - | coroutine.resume(coroutine.create(function(Part) |
| 480 | + | |
| 481 | - | swait(1.5) |
| 481 | + | if MOVEDIRECTION ~= nil then |
| 482 | - | Part.Anchored = false |
| 482 | + | local ORI = EFFECT.Orientation |
| 483 | - | end), hit.Parent.Torso) |
| 483 | + | EFFECT.CFrame = CF(EFFECT.Position, MOVEDIRECTION) * CF(0, 0, -MOVESPEED) |
| 484 | - | game:GetService("Debris"):AddItem(BodPos, 3)
|
| 484 | + | EFFECT.Orientation = ORI |
| 485 | - | game:GetService("Debris"):AddItem(BodGy, 3)
|
| 485 | + | |
| 486 | end | |
| 487 | if PLAYSSOUND == false then | |
| 488 | - | local debounce = Create("BoolValue"){
|
| 488 | + | EFFECT:remove() |
| 489 | - | Name = "DebounceHit", |
| 489 | + | else |
| 490 | - | Parent = hit.Parent, |
| 490 | + | |
| 491 | - | Value = true, |
| 491 | + | Swait() |
| 492 | - | } |
| 492 | + | until SOUND.Playing == false |
| 493 | - | game:GetService("Debris"):AddItem(debounce, Delay)
|
| 493 | + | EFFECT:remove() |
| 494 | - | c = Create("ObjectValue"){
|
| 494 | + | |
| 495 | - | Name = "creator", |
| 495 | + | elseif PLAYSSOUND == false then |
| 496 | - | Value = Player, |
| 496 | + | EFFECT:remove() |
| 497 | - | Parent = h, |
| 497 | + | |
| 498 | - | } |
| 498 | + | repeat |
| 499 | - | game:GetService("Debris"):AddItem(c, .5)
|
| 499 | + | Swait() |
| 500 | until SOUND.Playing == false | |
| 501 | EFFECT:remove() | |
| 502 | end | |
| 503 | - | function ShowDamage(Pos, Text, Time, Color) |
| 503 | + | end)) |
| 504 | - | local Rate = (1 / 30) |
| 504 | + | |
| 505 | - | local Pos = (Pos or Vector3.new(0, 0, 0)) |
| 505 | + | function MakeForm(PART, TYPE) |
| 506 | - | local Text = (Text or "") |
| 506 | + | if TYPE == "Cyl" then |
| 507 | - | local Time = (Time or 2) |
| 507 | + | local MSH = IT("CylinderMesh", PART)
|
| 508 | - | local Color = (Color or Color3.new(1, 0, 1)) |
| 508 | + | elseif TYPE == "Ball" then |
| 509 | - | local EffectPart = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
| 509 | + | local MSH = IT("SpecialMesh", PART)
|
| 510 | - | EffectPart.Anchored = true |
| 510 | + | MSH.MeshType = "Sphere" |
| 511 | - | local BillboardGui = Create("BillboardGui"){
|
| 511 | + | elseif TYPE == "Wedge" then |
| 512 | - | Size = UDim2.new(3, 0, 3, 0), |
| 512 | + | local MSH = IT("SpecialMesh", PART)
|
| 513 | - | Adornee = EffectPart, |
| 513 | + | MSH.MeshType = "Wedge" |
| 514 | - | Parent = EffectPart, |
| 514 | + | |
| 515 | end | |
| 516 | - | local TextLabel = Create("TextLabel"){
|
| 516 | + | Debris = game:GetService("Debris")
|
| 517 | - | BackgroundTransparency = 1, |
| 517 | + | function CastProperRay(StartPos, EndPos, Distance, Ignore) |
| 518 | - | Size = UDim2.new(1, 0, 1, 0), |
| 518 | + | local DIRECTION = CF(StartPos, EndPos).lookVector |
| 519 | - | Text = Text, |
| 519 | + | return Raycast(StartPos, DIRECTION, Distance, Ignore) |
| 520 | - | Font = "SciFi", |
| 520 | + | |
| 521 | - | TextColor3 = Color, |
| 521 | + | function turnto(position) |
| 522 | - | TextScaled = true, |
| 522 | + | RootPart.CFrame = CFrame.new(RootPart.CFrame.p, VT(position.X, RootPart.Position.Y, position.Z)) * CFrame.new(0, 0, 0) |
| 523 | - | Parent = BillboardGui, |
| 523 | + | |
| 524 | local DECAL = IT("Decal", nil)
| |
| 525 | - | game.Debris:AddItem(EffectPart, (Time)) |
| 525 | + | function MagicRing(PART, CFRAME, VARIANT) |
| 526 | - | EffectPart.Parent = game:GetService("Workspace")
|
| 526 | + | if VARIANT == "Pheonix" or VARIANT == "Sun" or VARIANT == "Fire" then |
| 527 | - | delay(0, function() |
| 527 | + | local RING = CreatePart(3, Effects, "Granite", 0, 1, "Maroon", "MagicRing", VT(0, 0, 0), false) |
| 528 | - | local Frames = (Time / Rate) |
| 528 | + | local WELD = CreateWeldOrSnapOrMotor("Weld", PART, PART, RING, CFRAME, CF(0, 0, 0))
|
| 529 | - | for Frame = 1, Frames do |
| 529 | + | local MESH = IT("BlockMesh", RING)
|
| 530 | - | wait(Rate) |
| 530 | + | local BOTTOMTEXTURE = DECAL:Clone() |
| 531 | - | local Percent = (Frame / Frames) |
| 531 | + | BOTTOMTEXTURE.Parent = RING |
| 532 | - | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
| 532 | + | BOTTOMTEXTURE.Face = "Bottom" |
| 533 | - | TextLabel.TextTransparency = Percent |
| 533 | + | BOTTOMTEXTURE.Name = "BottomTexture" |
| 534 | local TOPTEXTURE = DECAL:Clone() | |
| 535 | - | if EffectPart and EffectPart.Parent then |
| 535 | + | TOPTEXTURE.Parent = RING |
| 536 | - | EffectPart:Destroy() |
| 536 | + | TOPTEXTURE.Face = "Top" |
| 537 | TOPTEXTURE.Name = "TopTexture" | |
| 538 | local T = script.RingEmit:Clone() | |
| 539 | T.Parent = RING | |
| 540 | local LIGHT = IT("PointLight", RING)
| |
| 541 | - | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) |
| 541 | + | if VARIANT == "Pheonix" then |
| 542 | - | for _, c in pairs(workspace:children()) do |
| 542 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617574752" |
| 543 | - | local hum = c:findFirstChild("Humanoid")
|
| 543 | + | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1617575377" |
| 544 | - | if hum ~= nil then |
| 544 | + | T.Color = ColorSequence.new(PHEONIXCOLOR) |
| 545 | - | local head = c:findFirstChild("Torso")
|
| 545 | + | CreateSound(462809305, RING, 5, 1, false) |
| 546 | - | if head ~= nil then |
| 546 | + | elseif VARIANT == "Sun" then |
| 547 | - | local targ = head.Position - Part.Position |
| 547 | + | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217786509" |
| 548 | - | local mag = targ.magnitude |
| 548 | + | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1217788749" |
| 549 | - | if mag <= Magnitude and c.Name ~= Player.Name then |
| 549 | + | T.Color = ColorSequence.new(BRICKC("Bright orange").Color)
|
| 550 | - | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) |
| 550 | + | CreateSound(462809305, RING, 5, 1, false) |
| 551 | LIGHT.Color = BRICKC("Bright orange").Color
| |
| 552 | elseif VARIANT == "Fire" then | |
| 553 | BOTTOMTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222222911" | |
| 554 | TOPTEXTURE.Texture = "http://www.roblox.com/asset/?id=1222223218" | |
| 555 | T.Color = ColorSequence.new(BRICKC("Bright orange").Color)
| |
| 556 | CreateSound(343211019, RING, 5, 1, false) | |
| 557 | - | SoulPhoenix = New("Model",Character,"SoulPhoenix",{})
|
| 557 | + | LIGHT.Color = C3(1, 0.3333333333333333, 0) |
| 558 | - | PhoenixBody = New("Part",SoulPhoenix,"PhoenixBody",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Fabric,Transparency = 0,Transparency = 0,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(98.0299988, 22.317461, 5.73185444, 1.00000024, 1.49011612e-08, 5.96046448e-08, 1.580114e-08, 0.999999881, 8.94069672e-08, 4.44169572e-08, 2.98023224e-08, 0.999999881),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
|
| 558 | + | |
| 559 | - | Mesh = New("SpecialMesh",PhoenixBody,"Mesh",{Scale = Vector3.new(5, 5, 5),MeshId = "rbxassetid://92135477",MeshType = Enum.MeshType.FileMesh,})
|
| 559 | + | T.LightEmission = 1 |
| 560 | - | BodyMotor = New("Motor",PhoenixBody,"moy",{Part0 = RootPart, Part1 = PhoenixBody,})
|
| 560 | + | T:Emit(5) |
| 561 | - | PhoenixLeftWing = New("Part",SoulPhoenix,"PhoenixLeftWing",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Fabric,Transparency = 0,Transparency = 0,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(81.6499939, 38.6274529, 6.26185465, 1.00000024, 1.49011612e-08, 5.96046448e-08, 1.580114e-08, 0.999999881, 8.94069672e-08, 4.44169572e-08, 2.98023224e-08, 0.999999881),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
|
| 561 | + | Debris:AddItem(T, 5) |
| 562 | - | Mesh = New("SpecialMesh",PhoenixLeftWing,"Mesh",{Scale = Vector3.new(5, 5, 5),MeshId = "rbxassetid://92135524",MeshType = Enum.MeshType.FileMesh,})
|
| 562 | + | return RING, WELD, MESH |
| 563 | - | LeftWingMotor = New("Motor",PhoenixLeftWing,"mot",{Part0 = RootPart,Part1 = PhoenixLeftWing,})
|
| 563 | + | |
| 564 | - | PhoenixEye = New("Part",SoulPhoenix,"PhoenixEye",{BrickColor = BrickColor.new("CGA brown"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 1.14999998, 1.14999998),CFrame = CFrame.new(96.6304474, 45.9224358, 4.19199324, 0.969483733, -0.245157003, -2.40908685e-06, 0.0743650645, 0.294088989, -0.952880502, 0.233606115, 0.923801661, 0.303345352),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
|
| 564 | + | |
| 565 | - | Mesh = New("SpecialMesh",PhoenixEye,"Mesh",{MeshType = Enum.MeshType.Sphere,})
|
| 565 | + | function AddChildrenToTable(FROM, PARENT, DIST, TABLE) |
| 566 | - | mot = New("Motor",PhoenixEye,"mot",{Part0 = PhoenixEye,Part1 = PhoenixBody,C0 = CFrame.new(0, 0, 0, 0.969483495, 0.0743650347, 0.2336061, -0.245157003, 0.29408893, 0.92380178, -2.41296789e-06, -0.952880621, 0.303345412),C1 = CFrame.new(-1.39955139, 23.6049767, -1.53986216, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
|
| 566 | + | for _, c in pairs(PARENT:GetDescendants()) do |
| 567 | - | PhoenixEye = New("Part",SoulPhoenix,"PhoenixEye",{BrickColor = BrickColor.new("CGA brown"),Material = Enum.Material.Neon,Size = Vector3.new(1.14999998, 1.14999998, 1.14999998),CFrame = CFrame.new(99.5204468, 45.9224319, 4.19199657, 0.969488144, 0.245138183, 0, -0.0743670762, 0.294111639, -0.952873468, -0.233585671, 0.923799515, 0.303367972),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
|
| 567 | + | if c.ClassName == "Model" and c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then
|
| 568 | - | Mesh = New("SpecialMesh",PhoenixEye,"Mesh",{MeshType = Enum.MeshType.Sphere,})
|
| 568 | + | local HUMANOID = c:FindFirstChildOfClass("Humanoid")
|
| 569 | - | mot = New("Motor",PhoenixEye,"mot",{Part0 = PhoenixEye,Part1 = PhoenixBody,C0 = CFrame.new(0, 0, 0, 0.969488144, -0.0743670762, -0.233585671, 0.245138183, 0.294111639, 0.923799515, 0, -0.952873468, 0.303367972),C1 = CFrame.new(1.490448, 23.6049728, -1.53985977, 1.00000024, 1.93927008e-08, 5.77987862e-08, 1.93927008e-08, 0.999999881, 5.96046448e-08, 5.77987862e-08, 5.96046448e-08, 0.99999994),})
|
| 569 | + | local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
|
| 570 | - | PhoenixRightWing = New("Part",SoulPhoenix,"PhoenixRightWing",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Fabric,Transparency = 0,Transparency = 0,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(114.380035, 38.6274414, 6.26186275, 1.00000048, 3.070231e-08, 1.04021609e-07, 3.070231e-08, 0.999999762, 1.19209275e-07, 1.04021609e-07, 1.19209275e-07, 0.999999762),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
|
| 570 | + | if DIST > (TORSO.Position - FROM).Magnitude then |
| 571 | - | Mesh = New("SpecialMesh",PhoenixRightWing,"Mesh",{Scale = Vector3.new(5, 5, 5),MeshId = "rbxassetid://92135508",MeshType = Enum.MeshType.FileMesh,})
|
| 571 | + | table.insert(TABLE, c) |
| 572 | - | RightWingMotor = New("Motor",PhoenixRightWing,"mot",{Part0 = RootPart,Part1 = PhoenixRightWing,})
|
| 572 | + | |
| 573 | end | |
| 574 | - | SoulTheos = New("Model",nil,"SoulTheos",{})
|
| 574 | + | |
| 575 | - | GiantTorso = New("Part",SoulTheos,"GiantTorso",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.5,Transparency = 0.5,Velocity = Vector3.new(0, -1.78783084e-05, 0),Size = Vector3.new(0.283892363, 0.283892363, 0.283892363),CFrame = CFrame.new(18.7638474, -61.9110374, 34.5869102, -0.999799013, -7.73547413e-08, 0.0200730152, 8.94062779e-08, 0.99999994, 5.95548499e-08, -0.0200730115, -4.54574689e-08, -0.999799669),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
|
| 575 | + | |
| 576 | - | Mesh = New("SpecialMesh",GiantTorso,"Mesh",{Scale = Vector3.new(160, 160, 80),MeshType = Enum.MeshType.Brick,})
|
| 576 | + | local BACKATTACHMENT1 = IT("Attachment", Torso)
|
| 577 | - | TorsoMotor = New("Motor",GiantTorso,"mot",{Part0 = RootPart,Part1 = GiantTorso,})
|
| 577 | + | BACKATTACHMENT1.Position = VT(0.5, 0.5, 0.75) |
| 578 | - | GiantLeftArm = New("Part",SoulTheos,"GiantLeftArm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.5,Transparency = 0.5,Velocity = Vector3.new(0, -1.78783084e-05, 0),Size = Vector3.new(0.283892363, 0.283892363, 0.283892363),CFrame = CFrame.new(57.4654083, -58.6980286, 35.3639145, -0.939503789, -0.3419514, 0.0200722292, -0.342020005, 0.939692616, -1.96863266e-06, -0.0188610125, -0.00686705299, -0.999799788),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
|
| 578 | + | local BACKATTACHMENT2 = IT("Attachment", Torso)
|
| 579 | - | Mesh = New("SpecialMesh",GiantLeftArm,"Mesh",{Scale = Vector3.new(80, 160, 80),MeshType = Enum.MeshType.Brick,})
|
| 579 | + | BACKATTACHMENT2.Position = VT(-0.5, 0.5, 0.75) |
| 580 | - | LeftArmMotor = New("Motor",GiantLeftArm,"mot",{Part0 = RootPart,Part1 = GiantLeftArm,})
|
| 580 | + | local WINGS1 = script.Wing1 |
| 581 | - | GiantRightArm = New("Part",SoulTheos,"GiantRightArm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.5,Transparency = 0.5,Velocity = Vector3.new(0, -1.78783084e-05, 0),Size = Vector3.new(0.283892363, 0.283892363, 0.283892363),CFrame = CFrame.new(-19.9377098, -58.6980209, 33.8098907, -0.939503908, 0.3419514, 0.0200727414, 0.342020124, 0.939692438, -2.35339098e-06, -0.0188630428, 0.0068629696, -0.999799788),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
|
| 581 | + | WINGS1.EmissionDirection="Right" |
| 582 | - | Mesh = New("SpecialMesh",GiantRightArm,"Mesh",{Scale = Vector3.new(80, 160, 80),MeshType = Enum.MeshType.Brick,})
|
| 582 | + | WINGS1.Size=NumberSequence.new(2) |
| 583 | - | RightArmMotor = New("Motor",GiantRightArm,"mot",{Part0 = RootPart,Part1 = GiantRightArm,})
|
| 583 | + | local WINGS1B = script.Wing1B |
| 584 | - | GiantLeftLeg = New("Part",SoulTheos,"GiantLeftLeg",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.5,Transparency = 0.5,Velocity = Vector3.new(0, -1.78783084e-05, 0),Size = Vector3.new(0.283892363, 0.283892363, 0.283892363),CFrame = CFrame.new(30.1172562, -107.333794, 34.8149414, -0.999799252, -1.07163167e-07, 0.0200730208, 1.08046585e-07, 0.999999821, 5.9777598e-08, -0.0200730152, -4.54196076e-08, -0.999799907),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
|
| 584 | + | WINGS1B.EmissionDirection="Right" |
| 585 | - | Mesh = New("SpecialMesh",GiantLeftLeg,"Mesh",{Scale = Vector3.new(80, 160, 80),MeshType = Enum.MeshType.Brick,})
|
| 585 | + | WINGS1B.Size=NumberSequence.new(2) |
| 586 | - | LeftLegMotor = New("Motor",GiantLeftLeg,"mot",{Part0 = RootPart,Part1 = GiantLeftLeg,})
|
| 586 | + | local WINGS2 = script.Wing2 |
| 587 | - | GiantRightLeg = New("Part",SoulTheos,"GiantRightLeg",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.5,Transparency = 0.5,Velocity = Vector3.new(0, -1.78783084e-05, 0),Size = Vector3.new(0.283892363, 0.283892363, 0.283892363),CFrame = CFrame.new(7.41043186, -107.333786, 34.3590622, -0.999799252, -1.07163167e-07, 0.020073019, 1.08046585e-07, 0.999999821, 5.97776051e-08, -0.0200730152, -4.54196076e-08, -0.999800026),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
|
| 587 | + | WINGS2.EmissionDirection="Left" |
| 588 | - | Mesh = New("SpecialMesh",GiantRightLeg,"Mesh",{Scale = Vector3.new(80, 160, 80),MeshType = Enum.MeshType.Brick,})
|
| 588 | + | WINGS2.Size=NumberSequence.new(2) |
| 589 | - | RightLegMotor = New("Motor",GiantRightLeg,"mot",{Part0 = RootPart,Part1 = GiantRightLeg,})
|
| 589 | + | local WINGS2B = script.Wing2B |
| 590 | - | GiantHead = New("Part",SoulTheos,"GiantHead",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 0.5,Transparency = 0.5,Velocity = Vector3.new(0, -1.78783084e-05, 0),Size = Vector3.new(0.283892363, 0.283892363, 0.283892363),CFrame = CFrame.new(18.872324, -28.2713623, 29.1834316, -0.999799252, 0.00348557555, 0.019768076, 1.08046585e-07, 0.984807312, -0.173649967, -0.0200730152, -0.173615396, -0.984610558),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
|
| 590 | + | WINGS2B.EmissionDirection="Left" |
| 591 | - | Mesh = New("SpecialMesh",GiantHead,"Mesh",{Scale = Vector3.new(80, 80, 80),MeshType = Enum.MeshType.Brick,})
|
| 591 | + | WINGS2B.Size=NumberSequence.new(2) |
| 592 | - | HeadMotor = New("Motor",GiantHead,"mot",{Part0 = RootPart,Part1 = GiantHead,})
|
| 592 | + | WINGS1.Parent = BACKATTACHMENT1 |
| 593 | - | GiantCrystal = New("Part",SoulTheos,"GiantCrystal",{BrickColor = BrickColor.new("Eggplant"),Material = Enum.Material.Neon,Velocity = Vector3.new(0, -1.78783084e-05, 0),Size = Vector3.new(0.283892363, 0.283892363, 0.283892363),CFrame = CFrame.new(18.7638416, -61.9110107, 34.5869102, -0.999799252, -1.06558666e-07, 0.0200730152, 1.0786254e-07, 0.99999994, 7.40884971e-08, -0.0200730134, -7.58521566e-08, -0.999800146),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.482353, 0, 0.482353),})
|
| 593 | + | WINGS1.LockedToPart=true |
| 594 | - | Mesh = New("SpecialMesh",GiantCrystal,"Mesh",{Scale = Vector3.new(10, 25, 10),MeshId = "rbxassetid://9756362",MeshType = Enum.MeshType.FileMesh,})
|
| 594 | + | WINGS1B.Parent = BACKATTACHMENT1 |
| 595 | - | mot = New("Motor",GiantCrystal,"mot",{Part0 = GiantTorso,Part1 = GiantCrystal,})
|
| 595 | + | WINGS1B.LockedToPart=true |
| 596 | WINGS2.Parent = BACKATTACHMENT2 | |
| 597 | - | TorsoMotor.C0 = clerp(TorsoMotor.C0, CFrame.new(-7.71597195, -66.5210419, 49.4334412, 0.999800205, 1.64012917e-07, -0.0200730488, 1.78532588e-07, 0.99999994, 1.78446513e-07, 0.0200730469, 1.49604062e-07, 0.999801874) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 1) |
| 597 | + | WINGS2.LockedToPart=true |
| 598 | - | HeadMotor.C0 = clerp(HeadMotor.C0, CFrame.new(-7.82444096, -32.8813782, 54.8370323, 0.999800444, -0.00348549592, -0.0197681244, 1.97172923e-07, 0.984807372, -0.173649848, 0.0200730506, 0.173615888, 0.984612703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 1) |
| 598 | + | WINGS2B.Parent = BACKATTACHMENT2 |
| 599 | - | RightArmMotor.C0 = clerp(RightArmMotor.C0, CFrame.new(30.9857731, -63.3080025, 50.2104797, 0.9395051, -0.341951728, -0.020072775, 0.342020214, 0.939692438, -2.23449933e-06, 0.0188631117, -0.00686288392, 0.999801993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 1) |
| 599 | + | WINGS2B.LockedToPart=true |
| 600 | - | LeftArmMotor.C0 = clerp(LeftArmMotor.C0, CFrame.new(-46.4177017, -63.3080521, 48.6564445, 0.939504862, 0.341951907, -0.0200722627, -0.342019916, 0.939692616, -1.84974078e-06, 0.0188610107, 0.00686716288, 0.999801993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 1) |
| 600 | + | local FACEATTACHMENT = IT("Attachment", Head)
|
| 601 | - | RightLegMotor.C0 = clerp(RightLegMotor.C0, CFrame.new(3.63747144, -111.943748, 49.6613121, 0.999800444, 1.93821379e-07, -0.0200730525, 1.97172909e-07, 0.999999821, 1.7866931e-07, 0.0200730506, 1.49566191e-07, 0.999802232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 1) |
| 601 | + | FACEATTACHMENT.Position = VT(0.167, 0.272, -0.5) |
| 602 | - | LeftLegMotor.C0 = clerp(LeftLegMotor.C0, CFrame.new(-19.0694675, -111.943779, 49.2054138, 0.999800444, 1.93821379e-07, -0.0200730544, 1.97172909e-07, 0.999999821, 1.78669296e-07, 0.0200730506, 1.49566191e-07, 0.999802113) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 1) |
| 602 | + | FACEATTACHMENT.Orientation = VT(0, 35, 0) |
| 603 | local EYE = script.Eye1 | |
| 604 | - | EffectModel = Create("Model"){
|
| 604 | + | EYE.LockedToPart=true |
| 605 | - | Parent = Character, |
| 605 | + | EYE.Parent = FACEATTACHMENT |
| 606 | - | Name = "Effects", |
| 606 | + | local EYE2 = script.Eye2 |
| 607 | - | } |
| 607 | + | EYE2.Parent = FACEATTACHMENT |
| 608 | EYE2.LockedToPart=true | |
| 609 | - | Effects = {
|
| 609 | + | local TRAIL1 = script.PheonixTrail:Clone() |
| 610 | - | Block = {
|
| 610 | + | TRAIL1.LockedToPart=true |
| 611 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
| 611 | + | TRAIL1.Size=NumberSequence.new(.01) |
| 612 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 612 | + | TRAIL1.Parent = BACKATTACHMENT1 |
| 613 | - | prt.Anchored = true |
| 613 | + | local TRAIL2 = script.PheonixTrail:Clone() |
| 614 | - | prt.CFrame = cframe |
| 614 | + | TRAIL2.LockedToPart=true |
| 615 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 615 | + | TRAIL2.Parent = BACKATTACHMENT2 |
| 616 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 616 | + | TRAIL2.Size=NumberSequence.new(.01) |
| 617 | - | if Type == 1 or Type == nil then |
| 617 | + | local LIGHT = IT("PointLight", FACEATTACHMENT)
|
| 618 | - | prt.CFrame = prt.CFrame * CFrame.Angles(math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)) |
| 618 | + | LIGHT.Enabled = false |
| 619 | - | table.insert(Effects, {
|
| 619 | + | LIGHT.Brightness = 5 |
| 620 | - | prt, |
| 620 | + | LIGHT.Range = 6 |
| 621 | - | "Block1", |
| 621 | + | Humanoid.Died:connect(function() |
| 622 | - | delay, |
| 622 | + | ATTACK = true |
| 623 | - | x3, |
| 623 | + | |
| 624 | - | y3, |
| 624 | + | function ApplyDamage(Humanoid, Damage, TorsoPart, Time, AfterBurn, Variant) |
| 625 | - | z3, |
| 625 | + | local defence = Instance.new("BoolValue", Humanoid.Parent)
|
| 626 | - | msh |
| 626 | + | defence.Name = "HitBy" .. Player.Name |
| 627 | game:GetService("Debris"):AddItem(defence, 0.001)
| |
| 628 | - | elseif Type == 2 then |
| 628 | + | Damage = Damage * DAMAGEMULTIPLIER |
| 629 | - | table.insert(Effects, {
|
| 629 | + | if Humanoid.Health ~= 0 then |
| 630 | - | prt, |
| 630 | + | local CritChance = MRANDOM(1, 100) |
| 631 | - | "Block2", |
| 631 | + | if Damage > Humanoid.Health then |
| 632 | - | delay, |
| 632 | + | Damage = math.ceil(Humanoid.Health) |
| 633 | - | x3, |
| 633 | + | if Damage == 0 then |
| 634 | - | y3, |
| 634 | + | Damage = 0.1 |
| 635 | - | z3, |
| 635 | + | |
| 636 | - | msh |
| 636 | + | |
| 637 | Humanoid.Health = Humanoid.Health - Damage | |
| 638 | if AfterBurn == true then | |
| 639 | - | end; |
| 639 | + | Afterburn(Humanoid, Time, Damage / 5, Variant) |
| 640 | - | }; |
| 640 | + | |
| 641 | end | |
| 642 | - | Cylinder = {
|
| 642 | + | |
| 643 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 643 | + | function Afterburn(Human, Time, Damage, Variant) |
| 644 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 644 | + | coroutine.resume(coroutine.create(function() |
| 645 | - | prt.Anchored = true |
| 645 | + | if Human and (Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")) then
|
| 646 | - | prt.CFrame = cframe |
| 646 | + | local Torso = Human.Parent:FindFirstChild("Torso") or Human.Parent:FindFirstChild("UpperTorso")
|
| 647 | - | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 647 | + | local FIRE |
| 648 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 648 | + | if Variant == "Pheonix" then |
| 649 | - | table.insert(Effects, {
|
| 649 | + | FIRE = script.PheonixBurn:Clone() |
| 650 | - | prt, |
| 650 | + | FIRE.Parent = Torso |
| 651 | - | "Cylinder", |
| 651 | + | FIRE.Enabled = true |
| 652 | - | delay, |
| 652 | + | elseif Variant == "Sun" then |
| 653 | - | x3, |
| 653 | + | FIRE = script.SunBurn:Clone() |
| 654 | - | y3, |
| 654 | + | FIRE.Parent = Torso |
| 655 | - | z3, |
| 655 | + | FIRE.Enabled = true |
| 656 | - | msh |
| 656 | + | elseif Variant == "Fire" then |
| 657 | FIRE = script.Burn:Clone() | |
| 658 | - | end; |
| 658 | + | FIRE.Parent = Torso |
| 659 | - | }; |
| 659 | + | FIRE.Enabled = true |
| 660 | - | Head = {
|
| 660 | + | |
| 661 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 661 | + | for i = 1, Time do |
| 662 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 662 | + | wait(0.5) |
| 663 | - | prt.Anchored = true |
| 663 | + | Human.Health = Human.Health - Damage |
| 664 | - | prt.CFrame = cframe |
| 664 | + | |
| 665 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 665 | + | wait(0.25) |
| 666 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 666 | + | FIRE.Enabled = false |
| 667 | - | table.insert(Effects, {
|
| 667 | + | Debris:AddItem(FIRE, 1.5) |
| 668 | - | prt, |
| 668 | + | |
| 669 | - | "Cylinder", |
| 669 | + | end)) |
| 670 | - | delay, |
| 670 | + | |
| 671 | - | x3, |
| 671 | + | function ApplyAoE(POSITION, RANGE, MINDMG, MAXDMG, FLING, AFTERBURN, TIME, VARIANT, DOESCAMSHAKE, CAMVALUES) |
| 672 | - | y3, |
| 672 | + | local CHILDREN = workspace:GetChildren() |
| 673 | - | z3, |
| 673 | + | for index, CHILD in pairs(CHILDREN) do |
| 674 | - | msh |
| 674 | + | if CHILD.ClassName == "Model" and CHILD ~= Character then |
| 675 | local HUM = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 676 | - | end; |
| 676 | + | if HUM then |
| 677 | - | }; |
| 677 | + | local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
|
| 678 | - | |
| 678 | + | if TORSO and RANGE >= (TORSO.Position - POSITION).Magnitude then |
| 679 | - | Sphere = {
|
| 679 | + | local DMG = MRANDOM(MINDMG, MAXDMG) |
| 680 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 680 | + | ApplyDamage(HUM, DMG, TORSO, TIME, AFTERBURN, VARIANT) |
| 681 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 681 | + | if HUM.MaxHealth == math.huge then |
| 682 | - | prt.Anchored = true |
| 682 | + | CHILD:BreakJoints() |
| 683 | - | prt.CFrame = cframe |
| 683 | + | |
| 684 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 684 | + | if DOESCAMSHAKE == true then |
| 685 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 685 | + | local CAMSHAKER = script.CamShake:Clone() |
| 686 | - | table.insert(Effects, {
|
| 686 | + | CAMSHAKER.Shake.Value = CAMVALUES.SHAKE |
| 687 | - | prt, |
| 687 | + | CAMSHAKER.Timer.Value = CAMVALUES.TIMER |
| 688 | - | "Cylinder", |
| 688 | + | CAMSHAKER.DoesFade.Value = CAMVALUES.DOESFADE |
| 689 | - | delay, |
| 689 | + | CAMSHAKER.Parent = CHILD |
| 690 | - | x3, |
| 690 | + | CAMSHAKER.Disabled = false |
| 691 | - | y3, |
| 691 | + | |
| 692 | - | z3, |
| 692 | + | if FLING > 0 then |
| 693 | - | msh |
| 693 | + | for _, c in pairs(CHILD:GetChildren()) do |
| 694 | if c:IsA("BasePart") then
| |
| 695 | - | end; |
| 695 | + | local bv = Instance.new("BodyVelocity")
|
| 696 | - | }; |
| 696 | + | bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000) |
| 697 | - | |
| 697 | + | bv.velocity = CF(POSITION, TORSO.Position).lookVector * FLING |
| 698 | - | Elect = {
|
| 698 | + | bv.Parent = c |
| 699 | - | Create = function(cff, x, y, z) |
| 699 | + | Debris:AddItem(bv, 0.05) |
| 700 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
|
| 700 | + | |
| 701 | - | prt.Anchored = true |
| 701 | + | |
| 702 | - | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) |
| 702 | + | |
| 703 | - | prt.CFrame = CFrame.new(prt.Position) |
| 703 | + | |
| 704 | - | game:GetService("Debris"):AddItem(prt, 2)
|
| 704 | + | |
| 705 | - | local xval = math.random() / 2 |
| 705 | + | |
| 706 | - | local yval = math.random() / 2 |
| 706 | + | |
| 707 | - | local zval = math.random() / 2 |
| 707 | + | |
| 708 | - | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
|
| 708 | + | function ShootingStar() |
| 709 | - | table.insert(Effects, {
|
| 709 | + | ATTACK = true |
| 710 | - | prt, |
| 710 | + | Rooted = false |
| 711 | - | "Elec", |
| 711 | + | local GYRO = IT("BodyGyro", RootPart)
|
| 712 | - | 0.1, |
| 712 | + | GYRO.D = 20 |
| 713 | - | x, |
| 713 | + | GYRO.P = 4000 |
| 714 | - | y, |
| 714 | + | GYRO.MaxTorque = VT(0, 40000, 0) |
| 715 | - | z, |
| 715 | + | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun") |
| 716 | - | xval, |
| 716 | + | coroutine.resume(coroutine.create(function() |
| 717 | - | yval, |
| 717 | + | for i = 1, 35 do |
| 718 | - | zval |
| 718 | + | Swait() |
| 719 | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) | |
| 720 | - | end; |
| 720 | + | |
| 721 | end)) | |
| 722 | - | }; |
| 722 | + | for i = 0, 1.8, 0.1 / Animation_Speed do |
| 723 | - | |
| 723 | + | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) |
| 724 | - | Ring = {
|
| 724 | + | Swait() |
| 725 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 725 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) |
| 726 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 726 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) |
| 727 | - | prt.Anchored = true |
| 727 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 728 | - | prt.CFrame = cframe |
| 728 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 729 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 729 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 730 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 730 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) |
| 731 | - | table.insert(Effects, {
|
| 731 | + | |
| 732 | - | prt, |
| 732 | + | coroutine.resume(coroutine.create(function() |
| 733 | - | "Cylinder", |
| 733 | + | local POSITION = Mouse.Hit.p |
| 734 | - | delay, |
| 734 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3)) |
| 735 | - | x3, |
| 735 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 736 | - | y3, |
| 736 | + | local FIRE = script.SunFireball:Clone() |
| 737 | - | z3, |
| 737 | + | FIRE.Parent = FIREBALL |
| 738 | - | msh |
| 738 | + | FIRE.Enabled = true |
| 739 | local EXPLOSION = script.SunExplosion:Clone() | |
| 740 | - | end; |
| 740 | + | EXPLOSION.Parent = FIREBALL |
| 741 | - | }; |
| 741 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 742 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
| 743 | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 145, 0)) * CF(0, 0, -DISTANCE / 2) | |
| 744 | - | Wave = {
|
| 744 | + | for i = 1, 75 do |
| 745 | - | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) |
| 745 | + | Swait() |
| 746 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 746 | + | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) |
| 747 | - | prt.Anchored = true |
| 747 | + | |
| 748 | - | prt.CFrame = cframe |
| 748 | + | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) |
| 749 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 749 | + | for i = 1, 300 do |
| 750 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 750 | + | Swait() |
| 751 | - | table.insert(Effects, {
|
| 751 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 752 | - | prt, |
| 752 | + | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) |
| 753 | - | "Cylinder", |
| 753 | + | if HITFLOOR ~= nil then |
| 754 | - | delay, |
| 754 | + | FIRE.Enabled = false |
| 755 | - | x3, |
| 755 | + | EXPLOSION:Emit(500) |
| 756 | - | y3, |
| 756 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 757 | - | z3, |
| 757 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 758 | - | msh |
| 758 | + | SHAKE = 1, |
| 759 | TIMER = 6, | |
| 760 | - | end; |
| 760 | + | DOESFADE = true |
| 761 | - | }; |
| 761 | + | |
| 762 | WACKYEFFECT({
| |
| 763 | - | Break = {
|
| 763 | + | EffectType = "Sphere", |
| 764 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
| 764 | + | Size = VT(0, 0, 0), |
| 765 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) |
| 765 | + | Size2 = VT(150, 150, 150), |
| 766 | - | prt.Anchored = true |
| 766 | + | Transparency = 0, |
| 767 | - | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 767 | + | Transparency2 = 1, |
| 768 | - | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 768 | + | CFrame = CF(FIREBALL.Position), |
| 769 | - | local num = math.random(1, 5) / 100 |
| 769 | + | MoveToPos = nil, |
| 770 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 770 | + | RotationX = 0, |
| 771 | - | table.insert(Effects, {
|
| 771 | + | RotationY = 0, |
| 772 | - | prt, |
| 772 | + | RotationZ = 0, |
| 773 | - | "Shatter", |
| 773 | + | Material = "Neon", |
| 774 | - | num, |
| 774 | + | Color = C3(1, 0.6666666666666666, 0), |
| 775 | - | prt.CFrame, |
| 775 | + | SoundID = nil, |
| 776 | - | math.random() - math.random(), |
| 776 | + | SoundPitch = nil, |
| 777 | - | 0, |
| 777 | + | SoundVolume = nil |
| 778 | - | math.random(50, 100) / 100 |
| 778 | + | |
| 779 | wait(5) | |
| 780 | - | end; |
| 780 | + | break |
| 781 | - | }; |
| 781 | + | |
| 782 | - | |
| 782 | + | |
| 783 | - | Fire = {
|
| 783 | + | FIREBALL:remove() |
| 784 | - | Create = function(brickcolor, cframe, x1, y1, z1, delay) |
| 784 | + | end)) |
| 785 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 785 | + | GYRO:remove() |
| 786 | - | prt.Anchored = true |
| 786 | + | RING.Anchored = true |
| 787 | - | prt.CFrame = cframe |
| 787 | + | WELD:remove() |
| 788 | - | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 788 | + | coroutine.resume(coroutine.create(function() |
| 789 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 789 | + | for i = 1, 35 do |
| 790 | - | table.insert(Effects, {
|
| 790 | + | Swait() |
| 791 | - | prt, |
| 791 | + | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) |
| 792 | - | "Fire", |
| 792 | + | |
| 793 | - | delay, |
| 793 | + | RING:remove() |
| 794 | - | 1, |
| 794 | + | end)) |
| 795 | - | 1, |
| 795 | + | ATTACK = false |
| 796 | - | 1, |
| 796 | + | Rooted = false |
| 797 | - | msh |
| 797 | + | |
| 798 | function PheonixRage() | |
| 799 | - | end; |
| 799 | + | ATTACK = true |
| 800 | - | }; |
| 800 | + | Rooted = true |
| 801 | - | |
| 801 | + | local A = false |
| 802 | - | FireWave = {
|
| 802 | + | local B = false |
| 803 | - | Create = function(brickcolor, cframe, x1, y1, z1) |
| 803 | + | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3, 0), "Pheonix") |
| 804 | - | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) |
| 804 | + | WELD:remove() |
| 805 | - | prt.Anchored = true |
| 805 | + | RING.Anchored = true |
| 806 | - | prt.CFrame = cframe |
| 806 | + | coroutine.resume(coroutine.create(function() |
| 807 | - | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
|
| 807 | + | for i = 1, 45 do |
| 808 | - | local d = Create("Decal"){
|
| 808 | + | Swait() |
| 809 | - | Parent = prt, |
| 809 | + | MESH.Scale = MESH.Scale + VT(15, 0, 15) |
| 810 | - | Texture = "rbxassetid://26356434", |
| 810 | + | |
| 811 | - | Face = "Top", |
| 811 | + | end)) |
| 812 | - | } |
| 812 | + | coroutine.resume(coroutine.create(function() |
| 813 | - | local d = Create("Decal"){
|
| 813 | + | repeat |
| 814 | - | Parent = prt, |
| 814 | + | Swait() |
| 815 | - | Texture = "rbxassetid://26356434", |
| 815 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 816 | - | Face = "Bottom", |
| 816 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 817 | - | } |
| 817 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(15), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 818 | - | game:GetService("Debris"):AddItem(prt, 100)
|
| 818 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.25, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(90)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 819 | - | table.insert(Effects, {
|
| 819 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 820 | - | prt, |
| 820 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 821 | - | "FireWave", |
| 821 | + | until A == true |
| 822 | - | 1, |
| 822 | + | repeat |
| 823 | - | 30, |
| 823 | + | Swait() |
| 824 | - | math.random(400, 600) / 100, |
| 824 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 825 | - | msh |
| 825 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 826 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 827 | - | end; |
| 827 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 828 | - | }; |
| 828 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 829 | - | |
| 829 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-35), RAD(-80), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 830 | - | Lightning = {
|
| 830 | + | until B == true |
| 831 | - | Create = function(p0, p1, tym, ofs, col, th, tra, last) |
| 831 | + | for i = 1, 45 do |
| 832 | - | local magz = (p0 - p1).magnitude |
| 832 | + | Swait() |
| 833 | - | local curpos = p0 |
| 833 | + | MESH.Scale = MESH.Scale - VT(15, 0, 15) |
| 834 | - | local trz = {
|
| 834 | + | |
| 835 | - | -ofs, |
| 835 | + | RING:remove() |
| 836 | - | ofs |
| 836 | + | end)) |
| 837 | - | } |
| 837 | + | wait(1) |
| 838 | - | for i = 1, tym do |
| 838 | + | for i = 1, 4 do |
| 839 | - | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) |
| 839 | + | WACKYEFFECT({
|
| 840 | - | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) |
| 840 | + | EffectType = "Sphere", |
| 841 | - | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz |
| 841 | + | Size = VT(45, 45, 45), |
| 842 | - | li.Material = "Neon" |
| 842 | + | Size2 = VT(0, 0, 0), |
| 843 | - | if tym == i then |
| 843 | + | Transparency = 1, |
| 844 | - | local magz2 = (curpos - p1).magnitude |
| 844 | + | Transparency2 = 0.8, |
| 845 | - | li.Size = Vector3.new(th, th, magz2) |
| 845 | + | CFrame = CF(Torso.Position), |
| 846 | - | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) |
| 846 | + | MoveToPos = nil, |
| 847 | - | table.insert(Effects, {
|
| 847 | + | RotationX = 0, |
| 848 | - | li, |
| 848 | + | RotationY = 0, |
| 849 | - | "Disappear", |
| 849 | + | RotationZ = 0, |
| 850 | - | last |
| 850 | + | Material = "Neon", |
| 851 | Color = PHEONIXCOLOR, | |
| 852 | SoundID = nil, | |
| 853 | - | do |
| 853 | + | SoundPitch = nil, |
| 854 | - | do |
| 854 | + | SoundVolume = nil |
| 855 | - | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) |
| 855 | + | }) |
| 856 | - | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p |
| 856 | + | wait(0.5) |
| 857 | - | game.Debris:AddItem(li, 10) |
| 857 | + | |
| 858 | - | table.insert(Effects, {
|
| 858 | + | A = true |
| 859 | - | li, |
| 859 | + | ApplyAoE(Torso.Position, 80, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
|
| 860 | - | "Disappear", |
| 860 | + | SHAKE = 2, |
| 861 | - | last |
| 861 | + | TIMER = 25, |
| 862 | DOESFADE = true | |
| 863 | }) | |
| 864 | WACKYEFFECT({
| |
| 865 | Time = 60, | |
| 866 | EffectType = "Sphere", | |
| 867 | Size = VT(40, 40, 40), | |
| 868 | - | }; |
| 868 | + | Size2 = VT(140, 140, 140), |
| 869 | Transparency = 0, | |
| 870 | - | EffectTemplate = {
|
| 870 | + | Transparency2 = 1, |
| 871 | CFrame = CF(Torso.Position), | |
| 872 | - | }; |
| 872 | + | MoveToPos = nil, |
| 873 | - | } |
| 873 | + | RotationX = 0, |
| 874 | RotationY = 0, | |
| 875 | - | function attackone() |
| 875 | + | RotationZ = 0, |
| 876 | - | attack = true |
| 876 | + | Material = "Neon", |
| 877 | - | for i = 0, 1, 0.1 do |
| 877 | + | Color = C3(1, 0.6666666666666666, 0), |
| 878 | - | swait() |
| 878 | + | SoundID = nil, |
| 879 | - | PlayAnimationFromTable({
|
| 879 | + | SoundPitch = nil, |
| 880 | - | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 880 | + | SoundVolume = nil |
| 881 | - | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 881 | + | }) |
| 882 | - | CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 882 | + | WACKYEFFECT({
|
| 883 | - | CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 883 | + | Time = 60, |
| 884 | - | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 884 | + | EffectType = "Sphere", |
| 885 | - | CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), |
| 885 | + | Size = VT(50, 50, 50), |
| 886 | - | }, .3, false) |
| 886 | + | Size2 = VT(150, 150, 150), |
| 887 | Transparency = 0.5, | |
| 888 | - | attack = false |
| 888 | + | Transparency2 = 1, |
| 889 | CFrame = CF(Torso.Position), | |
| 890 | MoveToPos = nil, | |
| 891 | - | local Skills = {
|
| 891 | + | RotationX = 0, |
| 892 | - | SkillKeys = {
|
| 892 | + | RotationY = 0, |
| 893 | - | Z = function() |
| 893 | + | RotationZ = 0, |
| 894 | - | attack = true |
| 894 | + | Material = "Neon", |
| 895 | - | CFuncs.Sound.Create('rbxassetid://278641993', Torso, 10, 0.8)
|
| 895 | + | Color = PHEONIXCOLOR, |
| 896 | - | CFuncs.Sound.Create('rbxassetid://432629066', Torso, 10, 1.4)
|
| 896 | + | SoundID = 462692971, |
| 897 | - | Effects.Sphere.Create(BrickColor.new'Institutional white', Torso.CFrame, 5000, 5000, 5000, -500, -500, -500, 0.1) |
| 897 | + | SoundPitch = 0.8, |
| 898 | - | for i = 0, 1, 0.015 do |
| 898 | + | SoundVolume = 6 |
| 899 | - | swait() |
| 899 | + | }) |
| 900 | - | Effects.Block.Create(BrickColor.new'Institutional white', LeftArm.CFrame, 5, 10, 5, 0, 0, 0, 0.065, 2) |
| 900 | + | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 901 | - | Effects.Block.Create(BrickColor.new'Institutional white', PhoenixLeftWing.CFrame * CFrame.new(math.random(-80, 80), math.random(-80, 80), math.random(-80, 80)), 15, 15, 15, -1.5, -1.5, -1.5, 0.1) |
| 901 | + | EXPLOSION.Parent = Torso |
| 902 | - | PlayAnimationFromTable({
|
| 902 | + | EXPLOSION.Enabled = true |
| 903 | - | CFrame.new(-0.450007856, 34.4500389, 2.64996958, 0.706887066, 0.0697530583, -0.703878701, -0.134303018, 0.990258873, -0.0367442332, 0.694459081, 0.120507054, 0.709369302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 903 | + | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 904 | - | CFrame.new(0.0460849106, 1.49556756, -0.0312721878, 0.690121353, -0.105061971, 0.716026962, -0.0974965021, 0.966888905, 0.235839799, -0.717096269, -0.232568204, 0.657027483) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 904 | + | EXPLOSION2.Parent = Torso |
| 905 | - | CFrame.new(1.76800859, 0.41491133, 0.637459815, 0.717890084, -0.542569339, -0.43617934, 0.676375687, 0.691907883, 0.252545953, 0.164772302, -0.47632134, 0.863694549) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 905 | + | EXPLOSION2.Enabled = true |
| 906 | - | CFrame.new(-1.29877186, 1.61722529, 0.432865411, -0.992088079, -0.123097658, 0.0246656239, 0.114064798, -0.965879977, -0.232519478, 0.0524466038, -0.227866367, 0.972279131) * CFrame.new(math.rad(math.random(-6, 6)), math.rad(math.random(-6, 6)), math.rad(math.random(-6, 6))) * CFrame.Angles(0, 0, 0), |
| 906 | + | wait(0.3) |
| 907 | - | CFrame.new(1.03976572, -1.77876055, 0.242838889, 0.794499278, -0.512597859, -0.325598568, 0.563426197, 0.822251141, 0.0803367645, 0.226543367, -0.247278288, 0.942089081) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 907 | + | EXPLOSION.Enabled = false |
| 908 | - | CFrame.new(-0.429238796, -1.56618023, -0.0890657306, 0.70963943, -0.332465768, 0.621191263, 0.102562837, 0.921020091, 0.375769943, -0.697060227, -0.202950001, 0.687690794) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 908 | + | EXPLOSION2.Enabled = false |
| 909 | - | }, i, false) |
| 909 | + | Debris:AddItem(EXPLOSION, 5) |
| 910 | - | BodyMotor.C0 = clerp(BodyMotor.C0, CFrame.new(-1.15036225, 22.0855694, -1.10095191, 0.643693328, 0.0103043765, -0.765214205, -0.167619243, 0.977528214, -0.127836734, 0.746701598, 0.210552275, 0.630955577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 910 | + | Debris:AddItem(EXPLOSION2, 5) |
| 911 | - | LeftWingMotor.C0 = clerp(LeftWingMotor.C0, CFrame.new(-4.70158291, 48.946888, -6.42339802, 0.303303033, -0.0722500831, -0.950151145, -0.690884054, 0.670053124, -0.271492213, 0.656267047, 0.738788784, 0.153312698) * CFrame.new(math.rad(math.random(-25, 25)), math.rad(math.random(-25, 25)), math.rad(math.random(-25, 25))) * CFrame.Angles(0, 0, 0), i) |
| 911 | + | wait(1) |
| 912 | - | RightWingMotor.C0 = clerp(RightWingMotor.C0, CFrame.new(0.796527863, 30.4707031, 18.5962505, -0.0828529671, 0.744275391, -0.662713885, 0.0611559786, 0.667544246, 0.742054403, 0.994683623, 0.0209524892, -0.1008249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 912 | + | B = true |
| 913 | ATTACK = false | |
| 914 | - | CFuncs.Sound.Create('rbxassetid://231917758', Torso, 10, 0.6)
|
| 914 | + | Rooted = false |
| 915 | - | for i = 0, 1, 0.3 do |
| 915 | + | |
| 916 | - | swait() |
| 916 | + | function Breath() |
| 917 | - | Effects.Block.Create(BrickColor.new'Institutional white', LeftArm.CFrame, 5, 10, 5, 0, 0, 0, 0.065, 2) |
| 917 | + | ATTACK = true |
| 918 | - | Effects.Block.Create(BrickColor.new'Institutional white', PhoenixLeftWing.CFrame * CFrame.new(math.random(-80, 80), math.random(-80, 80), math.random(-80, 80)), 15, 15, 15, -1.5, -1.5, -1.5, 0.1) |
| 918 | + | local POSITION = IT("BodyPosition", RootPart)
|
| 919 | - | PlayAnimationFromTable({
|
| 919 | + | POSITION.Position = RootPart.CFrame * CF(0, 35, 35).p |
| 920 | - | CFrame.new(-1.4500227, 16.0700436, 1.48995411, 0.500781119, 0.268583059, -0.822849631, 0.724632204, 0.389859051, 0.568258941, 0.473420113, -0.880836606, 0.000610119198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 920 | + | POSITION.D = 1250 |
| 921 | - | CFrame.new(0.15797621, 1.50410318, 0.114551261, 0.486720592, -0.192857534, 0.852002978, 0.106479771, 0.981150568, 0.161262766, -0.867044032, 0.0122311777, 0.498081565) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 921 | + | POSITION.P = 40000 |
| 922 | - | CFrame.new(1.67660713, 0.708690286, 0.789752901, -0.0159761012, -0.824896514, -0.565058172, 0.974268675, -0.139913261, 0.176705688, -0.224822953, -0.547695339, 0.805906057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 922 | + | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) |
| 923 | - | CFrame.new(-1.10396993, 1.2912178, 0.0291810334, -0.821999371, 0.0640687644, -0.565873325, 0.109669715, -0.957243681, -0.267688602, -0.558829129, -0.282098979, 0.779827237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 923 | + | WINGS = true |
| 924 | - | CFrame.new(0.597159743, -1.94990098, -0.479608893, 0.783460021, -0.158425093, -0.600909412, -0.011714071, 0.963022649, -0.269166023, 0.62133193, 0.217919916, 0.75263387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 924 | + | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 0.6) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") |
| 925 | - | CFrame.new(-1.55931222, -1.15647113, -0.755336821, 0.52128011, 0.851746798, -0.0528649986, -0.647634089, 0.354498774, -0.674463451, -0.555731416, 0.385821551, 0.7364133) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 925 | + | coroutine.resume(coroutine.create(function() |
| 926 | - | }, i, false) |
| 926 | + | for i = 1, 20 do |
| 927 | - | BodyMotor.C0 = clerp(BodyMotor.C0, CFrame.new(-0.875052452, 10.1464262, 11.394949, 0.912297964, 0.0103287548, -0.409397304, 0.365901619, 0.42841807, 0.826180458, 0.183926702, -0.903521478, 0.387065411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 927 | + | Swait() |
| 928 | - | LeftWingMotor.C0 = clerp(LeftWingMotor.C0, CFrame.new(-2.51656485, 5.22779274, -10.8634615, 0.296985149, 0.0515701436, -0.953488529, 0.799673378, 0.532272458, 0.277864367, 0.521845222, -0.845000923, 0.116837732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 928 | + | MESH.Scale = MESH.Scale + VT(4, 0, 4) |
| 929 | - | RightWingMotor.C0 = clerp(RightWingMotor.C0, CFrame.new(2.85010839, 28.4606934, 13.6595898, -0.0339340121, 0.981315255, -0.189391062, 0.723264217, 0.154893085, 0.672976315, 0.68973726, -0.114142977, -0.715006351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 929 | + | |
| 930 | end)) | |
| 931 | - | local hit, pos = rayCast(PhoenixLeftWing.Position, CFrame.new(PhoenixLeftWing.Position, PhoenixLeftWing.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) |
| 931 | + | for i = 1, 25 do |
| 932 | - | if hit then |
| 932 | + | Swait() |
| 933 | - | Effects.Block.Create(BrickColor.new'Institutional white', CFrame.new(pos), 50, 50, 50, 20, 20, 20, 0.04) |
| 933 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-14.4 * i), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 934 | - | Effects.Wave.Create(BrickColor.new'Institutional white', CFrame.new(pos) * CFrame.Angles(0, math.random(-180, 180), 0), 5, 2, 5, 3, 1, 3, 0.04) |
| 934 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) |
| 935 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 936 | - | local ref = CFuncs.Part.Create(EffectModel, 'Neon', 0, 1, 'White', 'Reference', Vector3.new(0.2, 0.2, 0.2)) |
| 936 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, -1) * ANGLES(RAD(0), RAD(0), RAD(90)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) |
| 937 | - | ref.Anchored = true ref.CFrame = RootPart.CFrame * CFrame.new(2, 1, -25) |
| 937 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, 0, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) |
| 938 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, 0, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 939 | - | local hit, pos = rayCast(ref.Position, CFrame.new(ref.Position, ref.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) |
| 939 | + | |
| 940 | - | local refposchange = coroutine.wrap(function() |
| 940 | + | local GYRO = IT("BodyGyro", RootPart)
|
| 941 | - | while true do |
| 941 | + | GYRO.D = 20 |
| 942 | - | swait() |
| 942 | + | GYRO.P = 4000 |
| 943 | - | hit, pos = rayCast(ref.Position, CFrame.new(ref.Position, ref.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) |
| 943 | + | GYRO.MaxTorque = VT(0, 40000, 0) |
| 944 | coroutine.resume(coroutine.create(function() | |
| 945 | - | end) |
| 945 | + | repeat |
| 946 | - | refposchange() |
| 946 | + | Swait() |
| 947 | - | local charges = 0 |
| 947 | + | GYRO.CFrame = CF(RootPart.Position, Mouse.Hit.p) |
| 948 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 949 | - | swait(12) |
| 949 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) |
| 950 | - | Camera.FieldOfView = Camera.FieldOfView + 1 |
| 950 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 951 | - | charges = charges + 1 |
| 951 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 952 | - | if charges > 13 then |
| 952 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 953 | - | charges = 13 |
| 953 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 954 | until ATTACK == false | |
| 955 | - | ref.CFrame = ref.CFrame * CFrame.new(0, 0, -25) |
| 955 | + | POSITION:remove() |
| 956 | - | CFuncs.Sound.Create('rbxassetid://565800952', ref, 10, 0.9)
|
| 956 | + | GYRO:remove() |
| 957 | - | CFuncs.Sound.Create('rbxassetid://304529688', ref, 9.5, 0.8)
|
| 957 | + | for i = 1, 20 do |
| 958 | - | CFuncs.Sound.Create('rbxassetid://414516914', ref, 9.5, 0.4)
|
| 958 | + | Swait() |
| 959 | - | CFuncs.Sound.Create('rbxassetid://466493476', ref, 9.75, 0.7)
|
| 959 | + | MESH.Scale = MESH.Scale - VT(4, 0, 4) |
| 960 | - | if hit then |
| 960 | + | |
| 961 | - | Effects.Sphere.Create(BrickColor.new'Institutional white', CFrame.new(pos), 50, 50, 50, 20, 20, 20, 0.026) |
| 961 | + | RING:remove() |
| 962 | - | Effects.Sphere.Create(BrickColor.new'Institutional white', CFrame.new(pos), 51, 35, 51, 23, 10, 23, 0.026) |
| 962 | + | end)) |
| 963 | - | Effects.Ring.Create(BrickColor.new'Institutional white', CFrame.new(pos) * CFrame.Angles(1.57, 0, 0), 8, 8, 0.5, 4.5, 4.5, 1.5, 0.026) |
| 963 | + | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") |
| 964 | - | Effects.Block.Create(BrickColor.new'Institutional white', CFrame.new(pos), 55, 55, 55, 25, 25, 25, 0.032) |
| 964 | + | for i = 1, 35 do |
| 965 | - | for i = 1, 2 do |
| 965 | + | Swait() |
| 966 | - | Effects.Ring.Create(BrickColor.new'Institutional white', CFrame.new(pos) * CFrame.Angles(math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)), 8, 8, 0.5, 12, 12, 0, 0.05) |
| 966 | + | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) |
| 967 | end | |
| 968 | - | for i = 1, 10 do |
| 968 | + | wait(0.3) |
| 969 | - | Effects.Break.Create(BrickColor.new'Institutional white', CFrame.new(pos), 5, 15, 5) |
| 969 | + | coroutine.resume(coroutine.create(function() |
| 970 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) | |
| 971 | - | MagnitudeDamage(ref, 35, 10, 35, 3, 'Body Snatch', 0, 0) |
| 971 | + | FIREBALL.CFrame = CF(RING.Position, Mouse.Hit.p) |
| 972 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
| 973 | - | until gothit == true or charges >= 13 |
| 973 | + | PARTICLES1.Parent = FIREBALL |
| 974 | - | if gothit then |
| 974 | + | PARTICLES1.Enabled = true |
| 975 | - | CFuncs.Sound.Create('rbxassetid://435742675', ref, 10, 0.9)
|
| 975 | + | local PARTICLES2 = script.PheonixFireball2:Clone() |
| 976 | - | CFuncs.Sound.Create('rbxassetid://414516914', ref, 9.5, 0.32)
|
| 976 | + | PARTICLES2.Parent = FIREBALL |
| 977 | - | for i = 1, 130 do |
| 977 | + | PARTICLES2.Enabled = true |
| 978 | - | swait() |
| 978 | + | CreateSound(463593339, FIREBALL, 6, 1, false) |
| 979 | - | MagnitudeDamage(ref, 65, 1, 1, 0, 'Normal', 0, 0) |
| 979 | + | for i = 1, 250 do |
| 980 | - | Effects.Sphere.Create(BrickColor.new'Institutional white', CFrame.new(pos), 50, 50, 50, 55, 55, 55, 0.1) |
| 980 | + | Swait() |
| 981 | - | Effects.Sphere.Create(BrickColor.new'Institutional white', CFrame.new(pos), 65, 70, 65, 55, 97, 55, 0.04) |
| 981 | + | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) |
| 982 | - | Effects.Wave.Create(BrickColor.new'Institutional white', CFrame.new(pos) * CFrame.Angles(0, math.random(-180, 180), 0), 210, 5, 210, -13, 65, -13, 0.1) |
| 982 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) |
| 983 | - | Effects.Ring.Create(BrickColor.new'Institutional white', ref.CFrame * CFrame.Angles(1.57, 0, 0), 1, 1, 0.1, 35, 35, 0, 0.08) |
| 983 | + | if HIT then |
| 984 | ApplyAoE(FIREBALL.Position, 50, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
| |
| 985 | - | elseif not gothit and charges >= 13 then |
| 985 | + | SHAKE = 2, |
| 986 | - | CFuncs.Sound.Create('rbxassetid://439342426', ref, 10, 1)
|
| 986 | + | TIMER = 25, |
| 987 | - | for i = 1, 10 do |
| 987 | + | DOESFADE = true |
| 988 | - | swait(7.8) |
| 988 | + | |
| 989 | - | Effects.Block.Create(BrickColor.new'Institutional white', CFrame.new(pos), 1600, 1600, 1600, -160, -160, -160, 0.1) |
| 989 | + | WACKYEFFECT({
|
| 990 | Time = 60, | |
| 991 | EffectType = "Sphere", | |
| 992 | - | if gothit ~= false then |
| 992 | + | Size = VT(0, 0, 0), |
| 993 | - | gothit = false |
| 993 | + | Size2 = VT(100, 100, 100), |
| 994 | Transparency = 0, | |
| 995 | - | swait(10) |
| 995 | + | Transparency2 = 1, |
| 996 | - | ref:Destroy() |
| 996 | + | CFrame = CF(FIREBALL.Position), |
| 997 | MoveToPos = nil, | |
| 998 | - | repeat |
| 998 | + | RotationX = 0, |
| 999 | - | swait() |
| 999 | + | RotationY = 0, |
| 1000 | - | Camera.FieldOfView = Camera.FieldOfView - 1 |
| 1000 | + | RotationZ = 0, |
| 1001 | - | until Camera.FieldOfView <= 70 |
| 1001 | + | Material = "Neon", |
| 1002 | Color = C3(1, 0.6666666666666666, 0), | |
| 1003 | SoundID = nil, | |
| 1004 | - | for i = 0, 1, 0.02 do |
| 1004 | + | SoundPitch = nil, |
| 1005 | - | swait() |
| 1005 | + | SoundVolume = nil |
| 1006 | - | PlayAnimationFromTable({
|
| 1006 | + | |
| 1007 | - | CFrame.new(-1.4500227, 16.0700436, 1.48995411, 0.500781119, 0.268583059, -0.822849631, 0.724632204, 0.389859051, 0.568258941, 0.473420113, -0.880836606, 0.000610119198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1007 | + | WACKYEFFECT({
|
| 1008 | - | CFrame.new(0.15797621, 1.50410318, 0.114551261, 0.486720592, -0.192857534, 0.852002978, 0.106479771, 0.981150568, 0.161262766, -0.867044032, 0.0122311777, 0.498081565) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1008 | + | Time = 60, |
| 1009 | - | CFrame.new(1.67660713, 0.708690286, 0.789752901, -0.0159761012, -0.824896514, -0.565058172, 0.974268675, -0.139913261, 0.176705688, -0.224822953, -0.547695339, 0.805906057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1009 | + | EffectType = "Sphere", |
| 1010 | - | CFrame.new(-1.10396993, 1.2912178, 0.0291810334, -0.821999371, 0.0640687644, -0.565873325, 0.109669715, -0.957243681, -0.267688602, -0.558829129, -0.282098979, 0.779827237) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1010 | + | Size = VT(0, 0, 0), |
| 1011 | - | CFrame.new(0.597159743, -1.94990098, -0.479608893, 0.783460021, -0.158425093, -0.600909412, -0.011714071, 0.963022649, -0.269166023, 0.62133193, 0.217919916, 0.75263387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1011 | + | Size2 = VT(120, 120, 120), |
| 1012 | - | CFrame.new(-1.55931222, -1.15647113, -0.755336821, 0.52128011, 0.851746798, -0.0528649986, -0.647634089, 0.354498774, -0.674463451, -0.555731416, 0.385821551, 0.7364133) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1012 | + | Transparency = 0.5, |
| 1013 | - | }, i, false) |
| 1013 | + | Transparency2 = 1, |
| 1014 | - | BodyMotor.C0 = clerp(BodyMotor.C0, CFrame.new(-0.875052452, 10.1464262, 11.394949, 0.912297964, 0.0103287548, -0.409397304, 0.365901619, 0.42841807, 0.826180458, 0.183926702, -0.903521478, 0.387065411) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 1014 | + | CFrame = CF(FIREBALL.Position), |
| 1015 | - | LeftWingMotor.C0 = clerp(LeftWingMotor.C0, CFrame.new(-2.51656485, 5.22779274, -10.8634615, 0.296985149, 0.0515701436, -0.953488529, 0.799673378, 0.532272458, 0.277864367, 0.521845222, -0.845000923, 0.116837732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 1015 | + | MoveToPos = nil, |
| 1016 | - | RightWingMotor.C0 = clerp(RightWingMotor.C0, CFrame.new(2.85010839, 28.4606934, 13.6595898, -0.0339340121, 0.981315255, -0.189391062, 0.723264217, 0.154893085, 0.672976315, 0.68973726, -0.114142977, -0.715006351) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 1016 | + | RotationX = 0, |
| 1017 | RotationY = 0, | |
| 1018 | - | attack = false |
| 1018 | + | RotationZ = 0, |
| 1019 | Material = "Neon", | |
| 1020 | - | |
| 1020 | + | Color = PHEONIXCOLOR, |
| 1021 | - | X = function() |
| 1021 | + | SoundID = 462692971, |
| 1022 | - | attack = true |
| 1022 | + | SoundPitch = 1, |
| 1023 | SoundVolume = 6 | |
| 1024 | - | attack = false |
| 1024 | + | |
| 1025 | PARTICLES1.Enabled = false | |
| 1026 | - | |
| 1026 | + | PARTICLES2.Enabled = false |
| 1027 | - | C = function() |
| 1027 | + | local EXPLOSION = script.PheonixExplosion1:Clone() |
| 1028 | - | attack = true |
| 1028 | + | EXPLOSION.Parent = FIREBALL |
| 1029 | - | |
| 1029 | + | EXPLOSION.Enabled = true |
| 1030 | - | attack = false |
| 1030 | + | local EXPLOSION2 = script.PheonixExplosion2:Clone() |
| 1031 | EXPLOSION2.Parent = FIREBALL | |
| 1032 | - | |
| 1032 | + | EXPLOSION2.Enabled = true |
| 1033 | - | V = function() |
| 1033 | + | wait(0.3) |
| 1034 | - | attack = true |
| 1034 | + | EXPLOSION.Enabled = false |
| 1035 | - | for i = 0, 1, 0.01 do |
| 1035 | + | EXPLOSION2.Enabled = false |
| 1036 | - | swait() |
| 1036 | + | break |
| 1037 | - | PlayAnimationFromTable({
|
| 1037 | + | |
| 1038 | - | CFrame.new(-0.450012207, 36.5343437, 4.64009285, 1, 0, -0, 0, 0.911060274, -0.412273139, 0, 0.412273139, 0.911060274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1038 | + | |
| 1039 | - | CFrame.new(-0.031036377, 1.40616012, 0.163078129, 1, 0, -0, 0, 0.873728931, -0.486413121, -0, 0.486413121, 0.873728931) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1039 | + | PARTICLES1.Enabled = false |
| 1040 | - | CFrame.new(1.4099741, 0.440860987, 0.589604557, 0.835476875, -0.543924391, 0.078260228, 0.436975986, 0.74394387, 0.505568504, -0.333212227, -0.388192892, 0.859229803) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1040 | + | PARTICLES2.Enabled = false |
| 1041 | - | CFrame.new(-1.4900068, 0.354382098, 0.583152413, 0.608336866, 0.698272943, 0.377281368, -0.773055971, 0.62896198, 0.082408905, -0.179751724, -0.341791987, 0.922424912) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1041 | + | Debris:AddItem(FIREBALL, 7) |
| 1042 | - | CFrame.new(0.620010316, -1.99047685, 0.228450388, 0.982812107, -0.101304151, -0.154330328, 0.145762682, 0.938838065, 0.311987519, 0.113285549, -0.329120696, 0.937467933) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1042 | + | end)) |
| 1043 | - | CFrame.new(-0.479997247, -1.12127328, -0.427212268, 0.996603906, -0.0375141054, 0.0733033791, 0.0133853965, 0.952161908, 0.305300653, -0.0812497586, -0.303282619, 0.949430466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), |
| 1043 | + | wait(0.3) |
| 1044 | - | }, i, false) |
| 1044 | + | coroutine.resume(coroutine.create(function() |
| 1045 | - | BodyMotor.C0 = clerp(BodyMotor.C0, CFrame.new(-0.350361347, 25.6733379, 1.26589012, 1.00000036, -5.7606735e-06, -1.76140657e-06, 5.13346185e-06, 0.967948616, -0.251147747, 3.21859943e-06, 0.251147896, 0.967948735) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 1045 | + | WELD:remove() |
| 1046 | - | LeftWingMotor.C0 = clerp(LeftWingMotor.C0, CFrame.new(-11.866394, 33.6268005, 19.443737, 0.539522171, 0.0601179376, 0.839822412, 0.622922242, 0.642567754, -0.44617781, -0.566466153, 0.763866901, 0.309230715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 1046 | + | RING.Anchored = true |
| 1047 | - | RightWingMotor.C0 = clerp(RightWingMotor.C0, CFrame.new(9.18617439, 32.9270172, 21.2700253, 0.339651078, -0.0808581635, -0.937069535, -0.67121619, 0.677080274, -0.301713824, 0.65886718, 0.731453598, 0.175697744) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) |
| 1047 | + | for i = 1, 35 do |
| 1048 | Swait() | |
| 1049 | - | SoulTheos.Parent = Character |
| 1049 | + | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) |
| 1050 | - | CFuncs.Sound.Create('rbxassetid://528589382', Character, 5, 1)
|
| 1050 | + | |
| 1051 | - | local groundref = CFuncs.Part.Create(EffectModel, 'Neon', 0, 1, 'White', 'Reference', Vector3.new(0.2, 0.2, 0.2)) |
| 1051 | + | RING:remove() |
| 1052 | - | groundref.Anchored = true |
| 1052 | + | end)) |
| 1053 | - | for i = 0, 25, 0.1 do |
| 1053 | + | WINGS = false |
| 1054 | - | swait() |
| 1054 | + | ATTACK = false |
| 1055 | - | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) |
| 1055 | + | |
| 1056 | - | groundref.CFrame = CFrame.new(pos) * CFrame.new(math.random(-130, 130), 0, math.random(-130, 130)) |
| 1056 | + | function ThreeShootingStars() |
| 1057 | - | if hit then |
| 1057 | + | ATTACK = true |
| 1058 | - | Effects.Block.Create(BrickColor.new'Institutional white', groundref.CFrame, 80, 80, 80, -8, -8, -8, 0.1) |
| 1058 | + | Rooted = false |
| 1059 | - | for i = 1, 2 do |
| 1059 | + | local POS1, POS2, POS3 |
| 1060 | - | Effects.Break.Create(BrickColor.new'Institutional white', groundref.CFrame, 1, 15, 1) |
| 1060 | + | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0), "Sun") |
| 1061 | coroutine.resume(coroutine.create(function() | |
| 1062 | for i = 1, 35 do | |
| 1063 | - | TorsoMotor.C0 = clerp(TorsoMotor.C0, CFrame.new(-7.71592808, 64.4789124, 49.4334869, 0.999800205, 1.64012917e-07, -0.0200730488, 1.78532588e-07, 0.99999994, 1.78446513e-07, 0.0200730469, 1.49604062e-07, 0.999801874) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.025) |
| 1063 | + | Swait() |
| 1064 | - | HeadMotor.C0 = clerp(HeadMotor.C0, CFrame.new(-7.82439089, 98.1185913, 54.8370819, 0.999800444, -0.00348549592, -0.0197681244, 1.97172923e-07, 0.984807372, -0.173649848, 0.0200730506, 0.173615888, 0.984612703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.025) |
| 1064 | + | MESH.Scale = MESH.Scale + VT(2.6, 0, 2.6) |
| 1065 | - | RightArmMotor.C0 = clerp(RightArmMotor.C0, CFrame.new(30.985817, 67.6919327, 50.2105255, 0.9395051, -0.341951728, -0.020072775, 0.342020214, 0.939692438, -2.23449933e-06, 0.0188631117, -0.00686288392, 0.999801993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.025) |
| 1065 | + | |
| 1066 | - | LeftArmMotor.C0 = clerp(LeftArmMotor.C0, CFrame.new(-46.4176674, 67.6919098, 48.6564903, 0.939504862, 0.341951907, -0.0200722627, -0.342019916, 0.939692616, -1.84974078e-06, 0.0188610107, 0.00686716288, 0.999801993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.025) |
| 1066 | + | end)) |
| 1067 | - | RightLegMotor.C0 = clerp(RightLegMotor.C0, CFrame.new(3.63752246, 19.056179, 49.6613541, 0.999800444, 1.93821379e-07, -0.0200730525, 1.97172909e-07, 0.999999821, 1.7866931e-07, 0.0200730506, 1.49566191e-07, 0.999802232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.025) |
| 1067 | + | coroutine.resume(coroutine.create(function() |
| 1068 | - | LeftLegMotor.C0 = clerp(LeftLegMotor.C0, CFrame.new(-19.069416, 19.0561523, 49.2054596, 0.999800444, 1.93821379e-07, -0.0200730544, 1.97172909e-07, 0.999999821, 1.78669296e-07, 0.0200730506, 1.49566191e-07, 0.999802113) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.025) |
| 1068 | + | repeat |
| 1069 | Swait() | |
| 1070 | - | CFuncs.Sound.Create('rbxassetid://435742675', Character, 10, 0.6)
|
| 1070 | + | if POS1 then |
| 1071 | - | CFuncs.Sound.Create('rbxassetid://432629066', Character, 11, 0.4)
|
| 1071 | + | |
| 1072 | - | Effects.Block.Create(BrickColor.new'CGA brown', GiantTorso.CFrame, 850, 850, 580, 40, 40, 40, 0.002) |
| 1072 | + | local POSITION = POS1 |
| 1073 | - | Effects.Block.Create(BrickColor.new'Really black', GiantTorso.CFrame, 850, 850, 850, -0.85, -0.85, -0.85, 0.001) |
| 1073 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3)) |
| 1074 | - | Effects.Block.Create(BrickColor.new'CGA brown', GiantTorso.CFrame, 550, 550, 550, 10, 10, 10, 0.002) |
| 1074 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 1075 | - | MagnitudeDamage(PhoenixBody, 999, 99, 99, 0, 'Normal', 0, 0) |
| 1075 | + | local FIRE = script.SunFireball:Clone() |
| 1076 | - | for i = 1, 20 do |
| 1076 | + | FIRE.Parent = FIREBALL |
| 1077 | - | Effects.Ring.Create(BrickColor.new'CGA brown', GiantTorso.CFrame * CFrame.Angles(math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)), 100, 100, 0.1, 20, 20, 0, 0.008) |
| 1077 | + | FIRE.Enabled = true |
| 1078 | local EXPLOSION = script.SunExplosion:Clone() | |
| 1079 | - | for i = 1, 100 do |
| 1079 | + | EXPLOSION.Parent = FIREBALL |
| 1080 | - | Effects.Sphere.Create(BrickColor.new'Institutional white', GiantTorso.CFrame * CFrame.Angles(math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)), 200, 550, 200, -0.4, 400, -0.4, 0.01) |
| 1080 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 1081 | local DISTANCE = (RootPart.Position - POSITION).Magnitude | |
| 1082 | - | SoulTheos.Parent = nil |
| 1082 | + | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) |
| 1083 | - | attack = false |
| 1083 | + | for i = 1, 75 do |
| 1084 | Swait() | |
| 1085 | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) | |
| 1086 | - | } |
| 1086 | + | |
| 1087 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
| 1088 | - | Mouse.Button1Down:connect(function() |
| 1088 | + | for i = 1, 300 do |
| 1089 | - | if attack == false and attacktype == 1 then |
| 1089 | + | Swait() |
| 1090 | - | --attackone() |
| 1090 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 1091 | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) | |
| 1092 | if HITFLOOR ~= nil then | |
| 1093 | FIRE.Enabled = false | |
| 1094 | - | Mouse.KeyDown:connect(function(k) |
| 1094 | + | EXPLOSION:Emit(500) |
| 1095 | - | k = k:lower() |
| 1095 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 1096 | - | if attack == false and k == 'z' then |
| 1096 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 1097 | - | Skills.SkillKeys.Z() |
| 1097 | + | SHAKE = 1, |
| 1098 | - | elseif attack == false and k == 'v' then |
| 1098 | + | TIMER = 6, |
| 1099 | - | Skills.SkillKeys.V() |
| 1099 | + | DOESFADE = true |
| 1100 | }) | |
| 1101 | WACKYEFFECT({
| |
| 1102 | EffectType = "Sphere", | |
| 1103 | Size = VT(0, 0, 0), | |
| 1104 | - | swait() |
| 1104 | + | Size2 = VT(150, 150, 150), |
| 1105 | - | efc = efc + 1 |
| 1105 | + | Transparency = 0, |
| 1106 | - | Humanoid.JumpPower = 0 |
| 1106 | + | Transparency2 = 1, |
| 1107 | - | game.Workspace:FindFirstChild'Camera'.CameraSubject = Head |
| 1107 | + | CFrame = CF(FIREBALL.Position), |
| 1108 | - | for i, v in pairs(Character:GetChildren()) do |
| 1108 | + | MoveToPos = nil, |
| 1109 | - | if v:IsA("Part") then
|
| 1109 | + | RotationX = 0, |
| 1110 | - | v.Material = "Neon" |
| 1110 | + | RotationY = 0, |
| 1111 | - | elseif v:IsA("Accessory") then
|
| 1111 | + | RotationZ = 0, |
| 1112 | - | v:WaitForChild("Handle").Material = "Neon"
|
| 1112 | + | Material = "Neon", |
| 1113 | Color = C3(1, 0.6666666666666666, 0), | |
| 1114 | SoundID = nil, | |
| 1115 | - | if efc % 7 == 0 then |
| 1115 | + | SoundPitch = nil, |
| 1116 | - | Effects.Block.Create(BrickColor.new'Institutional white', RightLeg.CFrame * CFrame.new(0, -1, 0), 6.5, 6.5, 6.5, -0.02, -0.02, -0.02, 0.06) |
| 1116 | + | SoundVolume = nil |
| 1117 | - | Effects.Block.Create(BrickColor.new'Institutional white', LeftLeg.CFrame * CFrame.new(0, -1, 0), 6.5, 6.5, 6.5, -0.02, -0.02, -0.02, 0.06) |
| 1117 | + | |
| 1118 | wait(5) | |
| 1119 | - | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
| 1119 | + | break |
| 1120 | - | velocity = RootPart.Velocity.y |
| 1120 | + | |
| 1121 | - | sine = sine + change |
| 1121 | + | |
| 1122 | - | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) |
| 1122 | + | FIREBALL:remove() |
| 1123 | - | if RootPart.Velocity.y > 1 and hit == nil then |
| 1123 | + | |
| 1124 | - | Anim = "Jump" |
| 1124 | + | POS1 = nil |
| 1125 | - | if attack == false then |
| 1125 | + | |
| 1126 | - | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1126 | + | if POS2 then |
| 1127 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1127 | + | |
| 1128 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1128 | + | local POSITION = POS2 |
| 1129 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1129 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3)) |
| 1130 | - | RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1130 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 1131 | - | LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1131 | + | local FIRE = script.SunFireball:Clone() |
| 1132 | FIRE.Parent = FIREBALL | |
| 1133 | - | elseif RootPart.Velocity.y < -1 and hit == nil then |
| 1133 | + | FIRE.Enabled = true |
| 1134 | - | Anim = "Fall" |
| 1134 | + | local EXPLOSION = script.SunExplosion:Clone() |
| 1135 | - | if attack == false then |
| 1135 | + | EXPLOSION.Parent = FIREBALL |
| 1136 | - | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1136 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 1137 | - | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1137 | + | local DISTANCE = (RootPart.Position - POSITION).Magnitude |
| 1138 | - | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1138 | + | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) |
| 1139 | - | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) |
| 1139 | + | for i = 1, 75 do |
| 1140 | - | RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1140 | + | Swait() |
| 1141 | - | LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) |
| 1141 | + | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) |
| 1142 | end | |
| 1143 | - | elseif Torsovelocity < 1 and hit ~= nil then |
| 1143 | + | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) |
| 1144 | - | Anim = "Idle" |
| 1144 | + | for i = 1, 300 do |
| 1145 | - | if attack == false then |
| 1145 | + | Swait() |
| 1146 | - | change = 1 |
| 1146 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 1147 | - | PlayAnimationFromTable({
|
| 1147 | + | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) |
| 1148 | - | CFrame.new(-0.450005293, 34.4500389, 2.01001167, 0.891174853, -5.643804e-07, -0.453660011, 0.100640982, 0.975082815, 0.1976991, 0.442355931, -0.221841246, 0.868969381) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0, 0), |
| 1148 | + | if HITFLOOR ~= nil then |
| 1149 | - | CFrame.new(0.136797786, 1.52519441, -0.106008172, 0.861599624, 0.0741087794, 0.502149343, -0.163819358, 0.976944447, 0.136904523, -0.480426192, -0.200218707, 0.853875518) * CFrame.new(0, 0, 0 + 0.045 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0), |
| 1149 | + | FIRE.Enabled = false |
| 1150 | - | CFrame.new(1.43348277, 0.0254253075, 0.611651182, 0.796506286, -0.0460315794, -0.602875531, 0.0911841542, 0.994838893, 0.0445112288, 0.59771508, -0.0904261619, 0.796592832) * CFrame.new(0, 0 + 0.12 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0 - 0.2 * math.sin(sine / 20), 0 + 0.1 * math.sin(sine / 20)), |
| 1150 | + | EXPLOSION:Emit(500) |
| 1151 | - | CFrame.new(-0.720710814, 1.54929173, -0.445914626, -0.918517768, -0.394564986, -0.0253717601, 0.395058364, -0.913291752, -0.0991320908, 0.0159422457, -0.101077914, 0.994750917) * CFrame.new(0, 0 + 0.12 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.1 * math.cos(sine / 20), 0 - 0.2 * math.cos(sine / 20), 0), |
| 1151 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 1152 | - | CFrame.new(0.634358943, -2.01326132, -0.0543941557, 0.973140478, -0.190595224, -0.129117399, 0.206921965, 0.969986677, 0.127707899, 0.100901663, -0.150994897, 0.983371615) * CFrame.new(0, 0 - 0.075 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.2 * math.sin(sine / 20), 0 - 0.2 * math.sin(sine / 20), 0), |
| 1152 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 1153 | - | CFrame.new(-0.657845259, -0.872583926, -0.52081877, 0.980457485, 0.0519636832, 0.189744651, -0.0313285105, 0.993418217, -0.110176481, -0.194220975, 0.10207893, 0.97563231) * CFrame.new(0, 0 - 0.075 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.13 * math.sin(sine / 20), 0, 0), |
| 1153 | + | SHAKE = 1, |
| 1154 | - | }, .1, false) |
| 1154 | + | TIMER = 6, |
| 1155 | - | BodyMotor.C0 = clerp(BodyMotor.C0, CFrame.new(-0.350441545, 22.6539574, 5.1175518, 1.00000024, -2.27506848e-06, -1.35789446e-06, 2.63828974e-06, 0.960237563, 0.279184222, 7.59432851e-07, -0.279184163, 0.960237443) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1155 | + | DOESFADE = true |
| 1156 | - | LeftWingMotor.C0 = clerp(LeftWingMotor.C0, CFrame.new(-16.7304916, 38.4633446, 1.07297325, 1.00000024, -2.27506848e-06, -1.35789446e-06, 2.63828974e-06, 0.960237563, 0.279184222, 7.59432851e-07, -0.279184163, 0.960237443) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0 + 4.5 * math.sin(sine / 20)) * CFrame.Angles(0, 0 + 0.25 * math.sin(sine / 20), 0), 0.1) |
| 1156 | + | |
| 1157 | - | RightWingMotor.C0 = clerp(RightWingMotor.C0, CFrame.new(15.9995747, 38.4634171, 1.07302094, 1.00000048, -2.25926738e-06, -1.31347747e-06, 2.66923962e-06, 0.960237443, 0.279184222, 8.12507494e-07, -0.279184043, 0.960237324) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0 + 4.5 * math.sin(sine / 20)) * CFrame.Angles(0, 0 - 0.25 * math.sin(sine / 20), 0), 0.1) |
| 1157 | + | WACKYEFFECT({
|
| 1158 | EffectType = "Sphere", | |
| 1159 | - | elseif Torsovelocity > 2 and hit ~= nil then |
| 1159 | + | Size = VT(0, 0, 0), |
| 1160 | - | Anim = "Walk" |
| 1160 | + | Size2 = VT(150, 150, 150), |
| 1161 | - | if attack == false then |
| 1161 | + | Transparency = 0, |
| 1162 | - | PlayAnimationFromTable({
|
| 1162 | + | Transparency2 = 1, |
| 1163 | - | CFrame.new(-0.450005293, 34.4500389, 2.01001167, 0.891174853, -5.643804e-07, -0.453660011, 0.100640982, 0.975082815, 0.1976991, 0.442355931, -0.221841246, 0.868969381) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0, 0), |
| 1163 | + | CFrame = CF(FIREBALL.Position), |
| 1164 | - | CFrame.new(0.136797786, 1.52519441, -0.106008172, 0.861599624, 0.0741087794, 0.502149343, -0.163819358, 0.976944447, 0.136904523, -0.480426192, -0.200218707, 0.853875518) * CFrame.new(0, 0, 0 + 0.045 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0), |
| 1164 | + | MoveToPos = nil, |
| 1165 | - | CFrame.new(1.43348277, 0.0254253075, 0.611651182, 0.796506286, -0.0460315794, -0.602875531, 0.0911841542, 0.994838893, 0.0445112288, 0.59771508, -0.0904261619, 0.796592832) * CFrame.new(0, 0 + 0.12 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0 - 0.2 * math.sin(sine / 20), 0 + 0.1 * math.sin(sine / 20)), |
| 1165 | + | RotationX = 0, |
| 1166 | - | CFrame.new(-0.720710814, 1.54929173, -0.445914626, -0.918517768, -0.394564986, -0.0253717601, 0.395058364, -0.913291752, -0.0991320908, 0.0159422457, -0.101077914, 0.994750917) * CFrame.new(0, 0 + 0.12 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.1 * math.cos(sine / 20), 0 - 0.2 * math.cos(sine / 20), 0), |
| 1166 | + | RotationY = 0, |
| 1167 | - | CFrame.new(0.634358943, -2.01326132, -0.0543941557, 0.973140478, -0.190595224, -0.129117399, 0.206921965, 0.969986677, 0.127707899, 0.100901663, -0.150994897, 0.983371615) * CFrame.new(0, 0 - 0.075 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.2 * math.sin(sine / 20), 0 - 0.2 * math.sin(sine / 20), 0), |
| 1167 | + | RotationZ = 0, |
| 1168 | - | CFrame.new(-0.657845259, -0.872583926, -0.52081877, 0.980457485, 0.0519636832, 0.189744651, -0.0313285105, 0.993418217, -0.110176481, -0.194220975, 0.10207893, 0.97563231) * CFrame.new(0, 0 - 0.075 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.13 * math.sin(sine / 20), 0, 0), |
| 1168 | + | Material = "Neon", |
| 1169 | - | }, .1, false) |
| 1169 | + | Color = C3(1, 0.6666666666666666, 0), |
| 1170 | - | BodyMotor.C0 = clerp(BodyMotor.C0, CFrame.new(-0.350441545, 22.6539574, 5.1175518, 1.00000024, -2.27506848e-06, -1.35789446e-06, 2.63828974e-06, 0.960237563, 0.279184222, 7.59432851e-07, -0.279184163, 0.960237443) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0, 0), 0.1) |
| 1170 | + | SoundID = nil, |
| 1171 | - | LeftWingMotor.C0 = clerp(LeftWingMotor.C0, CFrame.new(-16.7304916, 38.4633446, 1.07297325, 1.00000024, -2.27506848e-06, -1.35789446e-06, 2.63828974e-06, 0.960237563, 0.279184222, 7.59432851e-07, -0.279184163, 0.960237443) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0 + 4.5 * math.sin(sine / 20)) * CFrame.Angles(0, 0 + 0.25 * math.sin(sine / 20), 0), 0.1) |
| 1171 | + | SoundPitch = nil, |
| 1172 | - | RightWingMotor.C0 = clerp(RightWingMotor.C0, CFrame.new(15.9995747, 38.4634171, 1.07302094, 1.00000048, -2.25926738e-06, -1.31347747e-06, 2.66923962e-06, 0.960237443, 0.279184222, 8.12507494e-07, -0.279184043, 0.960237324) * CFrame.new(0, 0 + 0.15 * math.cos(sine / 20), 0 + 4.5 * math.sin(sine / 20)) * CFrame.Angles(0, 0 - 0.25 * math.sin(sine / 20), 0), 0.1) |
| 1172 | + | SoundVolume = nil |
| 1173 | }) | |
| 1174 | wait(5) | |
| 1175 | - | if 0 < #Effects then |
| 1175 | + | break |
| 1176 | - | for e = 1, #Effects do |
| 1176 | + | |
| 1177 | - | if Effects[e] ~= nil then |
| 1177 | + | |
| 1178 | - | local Thing = Effects[e] |
| 1178 | + | FIREBALL:remove() |
| 1179 | - | if Thing ~= nil then |
| 1179 | + | |
| 1180 | - | local Part = Thing[1] |
| 1180 | + | POS2 = nil |
| 1181 | - | local Mode = Thing[2] |
| 1181 | + | |
| 1182 | - | local Delay = Thing[3] |
| 1182 | + | if POS3 then |
| 1183 | - | local IncX = Thing[4] |
| 1183 | + | |
| 1184 | - | local IncY = Thing[5] |
| 1184 | + | local POSITION = POS3 |
| 1185 | - | local IncZ = Thing[6] |
| 1185 | + | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "New Yeller", "Fire", VT(3, 3, 3)) |
| 1186 | - | if Thing[2] == "Shoot" then |
| 1186 | + | FIREBALL.CFrame = RightArm.CFrame * CF(0, -3, 0) |
| 1187 | - | local Look = Thing[1] |
| 1187 | + | local FIRE = script.SunFireball:Clone() |
| 1188 | - | local move = 30 |
| 1188 | + | FIRE.Parent = FIREBALL |
| 1189 | - | if Thing[8] == 3 then |
| 1189 | + | FIRE.Enabled = true |
| 1190 | - | move = 10 |
| 1190 | + | local EXPLOSION = script.SunExplosion:Clone() |
| 1191 | EXPLOSION.Parent = FIREBALL | |
| 1192 | - | local hit, pos = rayCast(Thing[4], Thing[1], move, m) |
| 1192 | + | CreateSound(463598785, FIREBALL, 5, 1, false) |
| 1193 | - | if Thing[10] ~= nil then |
| 1193 | + | local DISTANCE = (RootPart.Position - POSITION).Magnitude |
| 1194 | - | da = pos |
| 1194 | + | local FRAME = CF(VT(POSITION.X + MRANDOM(-45, 45) / 3, RootPart.Position.Y, POSITION.Z + MRANDOM(-45, 45) / 3), RootPart.Position + VT(0, 45, 0)) * CF(0, 0, -DISTANCE / 2) |
| 1195 | - | cf2 = CFrame.new(Thing[4], Thing[10].Position) |
| 1195 | + | for i = 1, 75 do |
| 1196 | - | cfa = CFrame.new(Thing[4], pos) |
| 1196 | + | Swait() |
| 1197 | - | tehCF = cfa:lerp(cf2, 0.2) |
| 1197 | + | FIREBALL.CFrame = Clerp(FIREBALL.CFrame, FRAME, 0.5 / Animation_Speed) |
| 1198 | - | Thing[1] = tehCF.lookVector |
| 1198 | + | |
| 1199 | FIREBALL.CFrame = CF(FIREBALL.Position, POSITION) | |
| 1200 | - | local mag = (Thing[4] - pos).magnitude |
| 1200 | + | for i = 1, 300 do |
| 1201 | - | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) |
| 1201 | + | Swait() |
| 1202 | - | if Thing[8] == 2 then |
| 1202 | + | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) |
| 1203 | - | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) |
| 1203 | + | local HITFLOOR, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.2, Character) |
| 1204 | if HITFLOOR ~= nil then | |
| 1205 | - | Thing[4] = Thing[4] + Look * move |
| 1205 | + | FIRE.Enabled = false |
| 1206 | - | Thing[3] = Thing[3] - 1 |
| 1206 | + | EXPLOSION:Emit(500) |
| 1207 | - | if 2 < Thing[5] then |
| 1207 | + | CreateSound(416328540, FIREBALL, 5, 1, false) |
| 1208 | - | Thing[5] = Thing[5] - 0.3 |
| 1208 | + | ApplyAoE(FIREBALL.Position, 75, 25, 35, 65, true, MRANDOM(5, 15), "Sun", true, {
|
| 1209 | - | Thing[6] = Thing[6] - 0.3 |
| 1209 | + | SHAKE = 1, |
| 1210 | TIMER = 6, | |
| 1211 | - | if hit ~= nil then |
| 1211 | + | DOESFADE = true |
| 1212 | - | Thing[3] = 0 |
| 1212 | + | |
| 1213 | - | if Thing[8] == 1 or Thing[8] == 3 then |
| 1213 | + | WACKYEFFECT({
|
| 1214 | - | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) |
| 1214 | + | EffectType = "Sphere", |
| 1215 | - | else |
| 1215 | + | Size = VT(0, 0, 0), |
| 1216 | - | if Thing[8] == 2 then |
| 1216 | + | Size2 = VT(150, 150, 150), |
| 1217 | - | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) |
| 1217 | + | Transparency = 0, |
| 1218 | - | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
|
| 1218 | + | Transparency2 = 1, |
| 1219 | - | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2))
|
| 1219 | + | CFrame = CF(FIREBALL.Position), |
| 1220 | - | ref.Anchored = true |
| 1220 | + | MoveToPos = nil, |
| 1221 | - | ref.CFrame = CFrame.new(pos) |
| 1221 | + | RotationX = 0, |
| 1222 | - | CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
|
| 1222 | + | RotationY = 0, |
| 1223 | - | game:GetService("Debris"):AddItem(ref, 0.2)
|
| 1223 | + | RotationZ = 0, |
| 1224 | - | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) |
| 1224 | + | Material = "Neon", |
| 1225 | - | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
|
| 1225 | + | Color = C3(1, 0.6666666666666666, 0), |
| 1226 | - | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) |
| 1226 | + | SoundID = nil, |
| 1227 | - | end |
| 1227 | + | SoundPitch = nil, |
| 1228 | - | end |
| 1228 | + | SoundVolume = nil |
| 1229 | }) | |
| 1230 | - | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2))
|
| 1230 | + | wait(5) |
| 1231 | - | ref.Anchored = true |
| 1231 | + | break |
| 1232 | - | ref.CFrame = CFrame.new(pos) |
| 1232 | + | |
| 1233 | - | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) |
| 1233 | + | |
| 1234 | - | game:GetService("Debris"):AddItem(ref, 1)
|
| 1234 | + | FIREBALL:remove() |
| 1235 | end)) | |
| 1236 | - | if Thing[3] <= 0 then |
| 1236 | + | POS3 = nil |
| 1237 | - | table.remove(Effects, e) |
| 1237 | + | |
| 1238 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(74)), 2 / Animation_Speed) | |
| 1239 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-74)), 1 / Animation_Speed) | |
| 1240 | - | do |
| 1240 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(74)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1241 | - | do |
| 1241 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1242 | - | if Thing[2] == "FireWave" then |
| 1242 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1243 | - | if Thing[3] <= Thing[4] then |
| 1243 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1244 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) |
| 1244 | + | until ATTACK == false |
| 1245 | - | Thing[3] = Thing[3] + 1 |
| 1245 | + | end)) |
| 1246 | - | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) |
| 1246 | + | wait(0.4) |
| 1247 | - | else |
| 1247 | + | POS1 = Mouse.Hit.p |
| 1248 | - | Part.Parent = nil |
| 1248 | + | wait(0.5) |
| 1249 | - | table.remove(Effects, e) |
| 1249 | + | POS2 = Mouse.Hit.p |
| 1250 | - | end |
| 1250 | + | wait(0.6) |
| 1251 | POS3 = Mouse.Hit.p | |
| 1252 | - | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then |
| 1252 | + | wait(0.3) |
| 1253 | - | if Thing[1].Transparency <= 1 then |
| 1253 | + | RING.Anchored = true |
| 1254 | - | if Thing[2] == "Block1" then |
| 1254 | + | WELD:remove() |
| 1255 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1255 | + | coroutine.resume(coroutine.create(function() |
| 1256 | - | Mesh = Thing[7] |
| 1256 | + | for i = 1, 35 do |
| 1257 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 1257 | + | Swait() |
| 1258 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1258 | + | MESH.Scale = MESH.Scale - VT(2.6, 0, 2.6) |
| 1259 | - | else |
| 1259 | + | |
| 1260 | - | if Thing[2] == "Block2" then |
| 1260 | + | RING:remove() |
| 1261 | - | Thing[1].CFrame = Thing[1].CFrame |
| 1261 | + | end)) |
| 1262 | - | Mesh = Thing[7] |
| 1262 | + | ATTACK = false |
| 1263 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 1263 | + | Rooted = false |
| 1264 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1264 | + | |
| 1265 | - | else |
| 1265 | + | function PheonixFlare() |
| 1266 | - | if Thing[2] == "Fire" then |
| 1266 | + | ATTACK = true |
| 1267 | - | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) |
| 1267 | + | Rooted = false |
| 1268 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) |
| 1268 | + | PARTICLES = true |
| 1269 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1269 | + | coroutine.resume(coroutine.create(function() |
| 1270 | - | else |
| 1270 | + | repeat |
| 1271 | - | if Thing[2] == "Cylinder" then |
| 1271 | + | Swait() |
| 1272 | - | Mesh = Thing[7] |
| 1272 | + | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) |
| 1273 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 1273 | + | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1274 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1274 | + | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) |
| 1275 | - | else |
| 1275 | + | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) |
| 1276 | - | if Thing[2] == "Blood" then |
| 1276 | + | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1277 | - | Mesh = Thing[7] |
| 1277 | + | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) |
| 1278 | - | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) |
| 1278 | + | until ATTACK == false |
| 1279 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) |
| 1279 | + | end)) |
| 1280 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1280 | + | CreateSound(462676772, Torso, 7, 1, false) |
| 1281 | - | else |
| 1281 | + | WINGS1.Acceleration = VT(9, 0, -12) |
| 1282 | - | if Thing[2] == "Elec" then |
| 1282 | + | WINGS1B.Acceleration = VT(9, 0, -12) |
| 1283 | - | Mesh = Thing[10] |
| 1283 | + | WINGS2.Acceleration = VT(-9, 0, -12) |
| 1284 | - | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) |
| 1284 | + | WINGS2B.Acceleration = VT(-9, 0, -12) |
| 1285 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1285 | + | wait(0.25) |
| 1286 | - | else |
| 1286 | + | coroutine.resume(coroutine.create(function() |
| 1287 | - | if Thing[2] == "Disappear" then |
| 1287 | + | local WIND = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(0, 0, 0)) |
| 1288 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1288 | + | WIND.CFrame = CF(RootPart.Position, Mouse.Hit.p) |
| 1289 | - | else |
| 1289 | + | local PARTICLES = script.Gale:Clone() |
| 1290 | - | if Thing[2] == "Shatter" then |
| 1290 | + | PARTICLES.Parent = WIND |
| 1291 | - | Thing[1].Transparency = Thing[1].Transparency + Thing[3] |
| 1291 | + | PARTICLES.Enabled = true |
| 1292 | - | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) |
| 1292 | + | CreateSound(376218535, WIND, 6, 1, false) |
| 1293 | - | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) |
| 1293 | + | for i = 1, 250 do |
| 1294 | - | Thing[6] = Thing[6] + Thing[5] |
| 1294 | + | Swait() |
| 1295 | - | end |
| 1295 | + | local HIT, HITPOS = Raycast(WIND.Position, WIND.CFrame.lookVector, 3, Character) |
| 1296 | - | end |
| 1296 | + | WIND.CFrame = WIND.CFrame * CF(0, 0, -2) |
| 1297 | - | end |
| 1297 | + | if HIT then |
| 1298 | - | end |
| 1298 | + | ApplyAoE(WIND.Position, 45, 10, 30, 135, false, MRANDOM(12, 16), "Nul", true, {
|
| 1299 | - | end |
| 1299 | + | SHAKE = 3, |
| 1300 | - | end |
| 1300 | + | TIMER = 7, |
| 1301 | - | end |
| 1301 | + | DOESFADE = true |
| 1302 | - | end |
| 1302 | + | |
| 1303 | - | else |
| 1303 | + | CreateSound(260430117, WIND, 3, 1, false) |
| 1304 | - | Part.Parent = nil |
| 1304 | + | WACKYEFFECT({
|
| 1305 | - | table.remove(Effects, e) |
| 1305 | + | Time = 25, |
| 1306 | - | end |
| 1306 | + | EffectType = "Wave", |
| 1307 | Size = VT(20, 0, 20), | |
| 1308 | Size2 = VT(60, 8, 60), | |
| 1309 | Transparency = 0.9, | |
| 1310 | Transparency2 = 1, | |
| 1311 | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)) * ANGLES(RAD(0), RAD(45), RAD(0)), | |
| 1312 | MoveToPos = nil, | |
| 1313 | RotationX = 0, | |
| 1314 | RotationY = 0, | |
| 1315 | RotationZ = 0, | |
| 1316 | Material = "Neon", | |
| 1317 | Color = C3(0.8, 0.8, 0.8), | |
| 1318 | SoundID = nil, | |
| 1319 | SoundPitch = nil, | |
| 1320 | SoundVolume = nil | |
| 1321 | }) | |
| 1322 | WACKYEFFECT({
| |
| 1323 | Time = 25, | |
| 1324 | EffectType = "Wave", | |
| 1325 | Size = VT(20, 0, 20), | |
| 1326 | Size2 = VT(60, 8, 60), | |
| 1327 | Transparency = 0.9, | |
| 1328 | Transparency2 = 1, | |
| 1329 | CFrame = WIND.CFrame * ANGLES(RAD(90), RAD(0), RAD(0)), | |
| 1330 | MoveToPos = nil, | |
| 1331 | RotationX = 0, | |
| 1332 | RotationY = 0, | |
| 1333 | RotationZ = 0, | |
| 1334 | Material = "Neon", | |
| 1335 | Color = C3(0.8, 0.8, 0.8), | |
| 1336 | SoundID = nil, | |
| 1337 | SoundPitch = nil, | |
| 1338 | SoundVolume = nil | |
| 1339 | }) | |
| 1340 | break | |
| 1341 | end | |
| 1342 | end | |
| 1343 | PARTICLES.Enabled = false | |
| 1344 | Debris:AddItem(WIND, 7) | |
| 1345 | end)) | |
| 1346 | wait(1) | |
| 1347 | CreateSound(462676772, Torso, 7, 1, false) | |
| 1348 | WINGS1.Acceleration = VT(9, 1, 4) | |
| 1349 | WINGS1B.Acceleration = VT(9, 1, 4) | |
| 1350 | WINGS2.Acceleration = VT(-9, 1, 4) | |
| 1351 | WINGS2B.Acceleration = VT(-9, 1, 4) | |
| 1352 | wait(0.25) | |
| 1353 | coroutine.resume(coroutine.create(function() | |
| 1354 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) | |
| 1355 | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1356 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
| 1357 | PARTICLES1.Parent = FIREBALL | |
| 1358 | PARTICLES1.Enabled = true | |
| 1359 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
| 1360 | PARTICLES2.Parent = FIREBALL | |
| 1361 | PARTICLES2.Enabled = true | |
| 1362 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1363 | for i = 1, 250 do | |
| 1364 | Swait() | |
| 1365 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
| 1366 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) | |
| 1367 | if HIT then | |
| 1368 | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
| |
| 1369 | SHAKE = 2, | |
| 1370 | TIMER = 25, | |
| 1371 | DOESFADE = true | |
| 1372 | }) | |
| 1373 | WACKYEFFECT({
| |
| 1374 | Time = 60, | |
| 1375 | EffectType = "Sphere", | |
| 1376 | Size = VT(0, 0, 0), | |
| 1377 | Size2 = VT(120, 120, 120), | |
| 1378 | Transparency = 0, | |
| 1379 | Transparency2 = 1, | |
| 1380 | CFrame = CF(FIREBALL.Position), | |
| 1381 | MoveToPos = nil, | |
| 1382 | RotationX = 0, | |
| 1383 | RotationY = 0, | |
| 1384 | RotationZ = 0, | |
| 1385 | Material = "Neon", | |
| 1386 | Color = C3(1, 0.6666666666666666, 0), | |
| 1387 | SoundID = nil, | |
| 1388 | SoundPitch = nil, | |
| 1389 | SoundVolume = nil | |
| 1390 | }) | |
| 1391 | WACKYEFFECT({
| |
| 1392 | Time = 60, | |
| 1393 | EffectType = "Sphere", | |
| 1394 | Size = VT(0, 0, 0), | |
| 1395 | Size2 = VT(140, 140, 140), | |
| 1396 | Transparency = 0.5, | |
| 1397 | Transparency2 = 1, | |
| 1398 | CFrame = CF(FIREBALL.Position), | |
| 1399 | MoveToPos = nil, | |
| 1400 | RotationX = 0, | |
| 1401 | RotationY = 0, | |
| 1402 | RotationZ = 0, | |
| 1403 | Material = "Neon", | |
| 1404 | Color = PHEONIXCOLOR, | |
| 1405 | SoundID = 462692971, | |
| 1406 | SoundPitch = 1, | |
| 1407 | SoundVolume = 6 | |
| 1408 | }) | |
| 1409 | PARTICLES1.Enabled = false | |
| 1410 | PARTICLES2.Enabled = false | |
| 1411 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 1412 | EXPLOSION.Parent = FIREBALL | |
| 1413 | EXPLOSION.Enabled = true | |
| 1414 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1415 | EXPLOSION2.Parent = FIREBALL | |
| 1416 | EXPLOSION2.Enabled = true | |
| 1417 | wait(0.3) | |
| 1418 | EXPLOSION.Enabled = false | |
| 1419 | EXPLOSION2.Enabled = false | |
| 1420 | break | |
| 1421 | end | |
| 1422 | end | |
| 1423 | PARTICLES1.Enabled = false | |
| 1424 | PARTICLES2.Enabled = false | |
| 1425 | Debris:AddItem(FIREBALL, 7) | |
| 1426 | end)) | |
| 1427 | wait(0.5) | |
| 1428 | PARTICLES = false | |
| 1429 | ATTACK = false | |
| 1430 | Rooted = false | |
| 1431 | end | |
| 1432 | function PheonixFireballs() | |
| 1433 | ATTACK = true | |
| 1434 | local POWER = 1 | |
| 1435 | DIRECTTURN = true | |
| 1436 | coroutine.resume(coroutine.create(function() | |
| 1437 | repeat | |
| 1438 | Swait() | |
| 1439 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 1440 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
| 1441 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1442 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1443 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1444 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1445 | until ATTACK == false | |
| 1446 | end)) | |
| 1447 | local RING1, WELD1, MESH1 = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
| 1448 | local RING2, WELD2, MESH2 = MagicRing(RightArm, CF(0, -1.6, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
| 1449 | for i = 1, 35 do | |
| 1450 | Swait() | |
| 1451 | MESH1.Scale = MESH1.Scale + VT(6, 0, 6) | |
| 1452 | MESH2.Scale = MESH2.Scale + VT(3, 0, 3) | |
| 1453 | end | |
| 1454 | repeat | |
| 1455 | wait() | |
| 1456 | POWER = POWER + 1 | |
| 1457 | until KEYHOLD == false | |
| 1458 | if POWER <= 30 then | |
| 1459 | for i = 1, 15 do | |
| 1460 | wait(0.1) | |
| 1461 | coroutine.resume(coroutine.create(function() | |
| 1462 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(2, 2, 2)) | |
| 1463 | FIREBALL.CFrame = CF(RootPart.Position, Mouse.Hit.p) | |
| 1464 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
| 1465 | PARTICLES1.Parent = FIREBALL | |
| 1466 | PARTICLES1.Enabled = true | |
| 1467 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
| 1468 | PARTICLES2.Parent = FIREBALL | |
| 1469 | PARTICLES2.Enabled = true | |
| 1470 | PARTICLES1.Size = NumberSequence.new(3, 0) | |
| 1471 | PARTICLES2.Size = NumberSequence.new(3, 0) | |
| 1472 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1473 | for i = 1, 250 do | |
| 1474 | Swait() | |
| 1475 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 4.5, Character) | |
| 1476 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -4) | |
| 1477 | if HIT then | |
| 1478 | ApplyAoE(FIREBALL.Position, 25, 5, 15, 5, true, MRANDOM(5, 6), "Pheonix", true, {
| |
| 1479 | SHAKE = 2, | |
| 1480 | TIMER = 25, | |
| 1481 | DOESFADE = true | |
| 1482 | }) | |
| 1483 | WACKYEFFECT({
| |
| 1484 | Time = 60, | |
| 1485 | EffectType = "Sphere", | |
| 1486 | Size = VT(0, 0, 0), | |
| 1487 | Size2 = VT(50, 50, 50), | |
| 1488 | Transparency = 0, | |
| 1489 | Transparency2 = 1, | |
| 1490 | CFrame = CF(FIREBALL.Position), | |
| 1491 | MoveToPos = nil, | |
| 1492 | RotationX = 0, | |
| 1493 | RotationY = 0, | |
| 1494 | RotationZ = 0, | |
| 1495 | Material = "Neon", | |
| 1496 | Color = C3(1, 0.6666666666666666, 0), | |
| 1497 | SoundID = nil, | |
| 1498 | SoundPitch = nil, | |
| 1499 | SoundVolume = nil | |
| 1500 | }) | |
| 1501 | WACKYEFFECT({
| |
| 1502 | Time = 60, | |
| 1503 | EffectType = "Sphere", | |
| 1504 | Size = VT(0, 0, 0), | |
| 1505 | Size2 = VT(60, 60, 60), | |
| 1506 | Transparency = 0.5, | |
| 1507 | Transparency2 = 1, | |
| 1508 | CFrame = CF(FIREBALL.Position), | |
| 1509 | MoveToPos = nil, | |
| 1510 | RotationX = 0, | |
| 1511 | RotationY = 0, | |
| 1512 | RotationZ = 0, | |
| 1513 | Material = "Neon", | |
| 1514 | Color = PHEONIXCOLOR, | |
| 1515 | SoundID = 462692971, | |
| 1516 | SoundPitch = 1, | |
| 1517 | SoundVolume = 6 | |
| 1518 | }) | |
| 1519 | PARTICLES1.Enabled = false | |
| 1520 | PARTICLES2.Enabled = false | |
| 1521 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 1522 | EXPLOSION.Parent = FIREBALL | |
| 1523 | EXPLOSION.Enabled = true | |
| 1524 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1525 | EXPLOSION2.Parent = FIREBALL | |
| 1526 | EXPLOSION2.Enabled = true | |
| 1527 | wait(0.3) | |
| 1528 | EXPLOSION.Enabled = false | |
| 1529 | EXPLOSION2.Enabled = false | |
| 1530 | break | |
| 1531 | end | |
| 1532 | end | |
| 1533 | PARTICLES1.Enabled = false | |
| 1534 | PARTICLES2.Enabled = false | |
| 1535 | Debris:AddItem(FIREBALL, 7) | |
| 1536 | end)) | |
| 1537 | end | |
| 1538 | else | |
| 1539 | for E = 1, 5 do | |
| 1540 | do | |
| 1541 | local OFFSET = ANGLES(RAD(72 * E), RAD(72 * E), RAD(0)) * CF(0, 0, 75) | |
| 1542 | coroutine.resume(coroutine.create(function() | |
| 1543 | local FIREBALL = CreatePart(3, Effects, "Neon", 0, 1, "Cyan", "Flight", VT(5, 5, 5)) | |
| 1544 | FIREBALL.CFrame = CF(RootPart.Position, CF(Mouse.Hit.p, RootPart.Position) * OFFSET.p) | |
| 1545 | local PARTICLES1 = script.PheonixFireball1:Clone() | |
| 1546 | PARTICLES1.Parent = FIREBALL | |
| 1547 | PARTICLES1.Enabled = true | |
| 1548 | local PARTICLES2 = script.PheonixFireball2:Clone() | |
| 1549 | PARTICLES2.Parent = FIREBALL | |
| 1550 | PARTICLES2.Enabled = true | |
| 1551 | CreateSound(463593339, FIREBALL, 6, 1, false) | |
| 1552 | for i = 1, 650 do | |
| 1553 | Swait() | |
| 1554 | local HIT, HITPOS = Raycast(FIREBALL.Position, FIREBALL.CFrame.lookVector, 2.5, Character) | |
| 1555 | FIREBALL.CFrame = FIREBALL.CFrame * CF(0, 0, -2) | |
| 1556 | if HIT then | |
| 1557 | ApplyAoE(FIREBALL.Position, 70, 45, 50, 35, true, MRANDOM(12, 16), "Pheonix", true, {
| |
| 1558 | SHAKE = 2, | |
| 1559 | TIMER = 25, | |
| 1560 | DOESFADE = true | |
| 1561 | }) | |
| 1562 | WACKYEFFECT({
| |
| 1563 | Time = 60, | |
| 1564 | EffectType = "Sphere", | |
| 1565 | Size = VT(0, 0, 0), | |
| 1566 | Size2 = VT(120, 120, 120), | |
| 1567 | Transparency = 0, | |
| 1568 | Transparency2 = 1, | |
| 1569 | CFrame = CF(FIREBALL.Position), | |
| 1570 | MoveToPos = nil, | |
| 1571 | RotationX = 0, | |
| 1572 | RotationY = 0, | |
| 1573 | RotationZ = 0, | |
| 1574 | Material = "Neon", | |
| 1575 | Color = C3(1, 0.6666666666666666, 0), | |
| 1576 | SoundID = nil, | |
| 1577 | SoundPitch = nil, | |
| 1578 | SoundVolume = nil | |
| 1579 | }) | |
| 1580 | WACKYEFFECT({
| |
| 1581 | Time = 60, | |
| 1582 | EffectType = "Sphere", | |
| 1583 | Size = VT(0, 0, 0), | |
| 1584 | Size2 = VT(140, 140, 140), | |
| 1585 | Transparency = 0.5, | |
| 1586 | Transparency2 = 1, | |
| 1587 | CFrame = CF(FIREBALL.Position), | |
| 1588 | MoveToPos = nil, | |
| 1589 | RotationX = 0, | |
| 1590 | RotationY = 0, | |
| 1591 | RotationZ = 0, | |
| 1592 | Material = "Neon", | |
| 1593 | Color = PHEONIXCOLOR, | |
| 1594 | SoundID = 462692971, | |
| 1595 | SoundPitch = 1, | |
| 1596 | SoundVolume = 6 | |
| 1597 | }) | |
| 1598 | PARTICLES1.Enabled = false | |
| 1599 | PARTICLES2.Enabled = false | |
| 1600 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 1601 | EXPLOSION.Parent = FIREBALL | |
| 1602 | EXPLOSION.Enabled = true | |
| 1603 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1604 | EXPLOSION2.Parent = FIREBALL | |
| 1605 | EXPLOSION2.Enabled = true | |
| 1606 | wait(0.3) | |
| 1607 | EXPLOSION.Enabled = false | |
| 1608 | EXPLOSION2.Enabled = false | |
| 1609 | break | |
| 1610 | end | |
| 1611 | end | |
| 1612 | PARTICLES1.Enabled = false | |
| 1613 | PARTICLES2.Enabled = false | |
| 1614 | Debris:AddItem(FIREBALL, 7) | |
| 1615 | end)) | |
| 1616 | end | |
| 1617 | end | |
| 1618 | end | |
| 1619 | wait(0.5) | |
| 1620 | WELD1:remove() | |
| 1621 | WELD2:remove() | |
| 1622 | RING1.Anchored = true | |
| 1623 | RING2.Anchored = true | |
| 1624 | coroutine.resume(coroutine.create(function() | |
| 1625 | for i = 1, 35 do | |
| 1626 | Swait() | |
| 1627 | MESH1.Scale = MESH1.Scale - VT(6, 0, 6) | |
| 1628 | MESH2.Scale = MESH2.Scale - VT(3, 0, 3) | |
| 1629 | end | |
| 1630 | RING1:remove() | |
| 1631 | RING2:remove() | |
| 1632 | end)) | |
| 1633 | DIRECTTURN = false | |
| 1634 | ATTACK = false | |
| 1635 | end | |
| 1636 | function PheonixJump() | |
| 1637 | local DONE = false | |
| 1638 | local STRENGTH = 15 | |
| 1639 | local UP = 5 | |
| 1640 | ATTACK = true | |
| 1641 | DIRECTTURN = true | |
| 1642 | local RING, WELD, MESH = MagicRing(RootPart, CF(0, -3.5, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Pheonix") | |
| 1643 | for i = 1, 30 do | |
| 1644 | Swait() | |
| 1645 | MESH.Scale = MESH.Scale + VT(12, 0, 12) | |
| 1646 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
| 1647 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
| 1648 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1649 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1650 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1651 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 1652 | end | |
| 1653 | local KEYDOWN = Mouse.KeyDown:connect(function(NEWKEY) | |
| 1654 | if NEWKEY == "w" and VALUE2 == false then | |
| 1655 | coroutine.resume(coroutine.create(function() | |
| 1656 | ApplyAoE(RING.Position, 35, 15, 20, 35, true, MRANDOM(12, 16), "Pheonix", true, {
| |
| 1657 | SHAKE = 2, | |
| 1658 | TIMER = 15, | |
| 1659 | DOESFADE = true | |
| 1660 | }) | |
| 1661 | WACKYEFFECT({
| |
| 1662 | EffectType = "Sphere", | |
| 1663 | Size = VT(0, 0, 0), | |
| 1664 | Size2 = VT(50, 50, 50), | |
| 1665 | Transparency = 0, | |
| 1666 | Transparency2 = 1, | |
| 1667 | CFrame = CF(RING.Position), | |
| 1668 | MoveToPos = nil, | |
| 1669 | RotationX = 0, | |
| 1670 | RotationY = 0, | |
| 1671 | RotationZ = 0, | |
| 1672 | Material = "Neon", | |
| 1673 | Color = C3(1, 0.6666666666666666, 0), | |
| 1674 | SoundID = nil, | |
| 1675 | SoundPitch = nil, | |
| 1676 | SoundVolume = nil | |
| 1677 | }) | |
| 1678 | WACKYEFFECT({
| |
| 1679 | EffectType = "Sphere", | |
| 1680 | Size = VT(0, 0, 0), | |
| 1681 | Size2 = VT(70, 70, 70), | |
| 1682 | Transparency = 0.5, | |
| 1683 | Transparency2 = 1, | |
| 1684 | CFrame = CF(RING.Position), | |
| 1685 | MoveToPos = nil, | |
| 1686 | RotationX = 0, | |
| 1687 | RotationY = 0, | |
| 1688 | RotationZ = 0, | |
| 1689 | Material = "Neon", | |
| 1690 | Color = PHEONIXCOLOR, | |
| 1691 | SoundID = 462692971, | |
| 1692 | SoundPitch = 1.2, | |
| 1693 | SoundVolume = 6 | |
| 1694 | }) | |
| 1695 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 1696 | EXPLOSION.Parent = RING | |
| 1697 | EXPLOSION.Enabled = true | |
| 1698 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 1699 | EXPLOSION2.Parent = RING | |
| 1700 | EXPLOSION2.Enabled = true | |
| 1701 | wait(0.3) | |
| 1702 | EXPLOSION.Enabled = false | |
| 1703 | EXPLOSION2.Enabled = false | |
| 1704 | Debris:AddItem(RING, 3) | |
| 1705 | end)) | |
| 1706 | CreateSound(462676772, Torso, 8, 1, false) | |
| 1707 | coroutine.resume(coroutine.create(function() | |
| 1708 | for i = 1, 25 do | |
| 1709 | Swait() | |
| 1710 | ApplyAoE(Torso.Position, 15, 15, 20, 75, true, MRANDOM(4, 5), "Pheonix", false, {
| |
| 1711 | SHAKE = 4, | |
| 1712 | TIMER = 5, | |
| 1713 | DOESFADE = true | |
| 1714 | }) | |
| 1715 | WACKYEFFECT({
| |
| 1716 | Time = 10, | |
| 1717 | EffectType = "Wave", | |
| 1718 | Size = VT(45, 5, 45) / 3, | |
| 1719 | Size2 = VT(35, 200, 35) / 5, | |
| 1720 | Transparency = 0.8, | |
| 1721 | Transparency2 = 1, | |
| 1722 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1723 | MoveToPos = nil, | |
| 1724 | RotationX = 0, | |
| 1725 | RotationY = 5, | |
| 1726 | RotationZ = 0, | |
| 1727 | Material = "Neon", | |
| 1728 | Color = C3(1, 0.6666666666666666, 0), | |
| 1729 | SoundID = nil, | |
| 1730 | SoundPitch = nil, | |
| 1731 | SoundVolume = nil | |
| 1732 | }) | |
| 1733 | WACKYEFFECT({
| |
| 1734 | Time = 10, | |
| 1735 | EffectType = "Wave", | |
| 1736 | Size = VT(55, 5, 55) / 3, | |
| 1737 | Size2 = VT(45, 200, 45) / 5, | |
| 1738 | Transparency = 0.8, | |
| 1739 | Transparency2 = 1, | |
| 1740 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1741 | MoveToPos = nil, | |
| 1742 | RotationX = 0, | |
| 1743 | RotationY = -5, | |
| 1744 | RotationZ = 0, | |
| 1745 | Material = "Neon", | |
| 1746 | Color = PHEONIXCOLOR, | |
| 1747 | SoundID = nil, | |
| 1748 | SoundPitch = nil, | |
| 1749 | SoundVolume = nil | |
| 1750 | }) | |
| 1751 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(28.8 * i)), 2 / Animation_Speed) | |
| 1752 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1753 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1754 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1755 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1756 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1757 | end | |
| 1758 | ATTACK = false | |
| 1759 | end)) | |
| 1760 | repeat | |
| 1761 | VALUE2 = true | |
| 1762 | Swait() | |
| 1763 | BODYPOS.Position = RootPart.CFrame * CF(0, UP, -STRENGTH).p | |
| 1764 | if STRENGTH > 2.5 then | |
| 1765 | STRENGTH = STRENGTH - 0.1 | |
| 1766 | else | |
| 1767 | STRENGTH = 2.5 | |
| 1768 | end | |
| 1769 | if UP > 0 then | |
| 1770 | UP = UP - 0.15 | |
| 1771 | else | |
| 1772 | UP = 0 | |
| 1773 | end | |
| 1774 | until KEYHOLD == false and STRENGTH < 5 and ATTACK == false | |
| 1775 | DONE = true | |
| 1776 | end | |
| 1777 | end) | |
| 1778 | repeat | |
| 1779 | Swait() | |
| 1780 | if STRENGTH < 50 then | |
| 1781 | STRENGTH = STRENGTH + 0.15 | |
| 1782 | MESH.Scale = MESH.Scale + VT(0.5, 0, 0.5) | |
| 1783 | end | |
| 1784 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -1.4) * ANGLES(RAD(0), RAD(-5), RAD(-15)), 2 / Animation_Speed) | |
| 1785 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(15)), 0.5 / Animation_Speed) | |
| 1786 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.05 * COS(SINE / 12), 0) * ANGLES(RAD(15), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 1787 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 1788 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.35, -0.25) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1789 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.5, -0.4) * ANGLES(RAD(0), RAD(-75), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(90)), 2 / Animation_Speed) | |
| 1790 | until VALUE2 == true | |
| 1791 | DIRECTTURN = false | |
| 1792 | WELD:remove() | |
| 1793 | RING.Anchored = true | |
| 1794 | local SIZE = MESH.Scale.X | |
| 1795 | coroutine.resume(coroutine.create(function() | |
| 1796 | for i = 1, 30 do | |
| 1797 | Swait() | |
| 1798 | MESH.Scale = MESH.Scale - VT(SIZE, 0, SIZE) / 30 | |
| 1799 | end | |
| 1800 | RING:remove() | |
| 1801 | end)) | |
| 1802 | repeat | |
| 1803 | wait() | |
| 1804 | until DONE == true | |
| 1805 | KEYDOWN:disconnect() | |
| 1806 | VALUE2 = false | |
| 1807 | end | |
| 1808 | function DragonFirePillar() | |
| 1809 | ATTACK = true | |
| 1810 | local POS = Mouse.Hit.p | |
| 1811 | APPLYGYRO = false | |
| 1812 | local RING, WELD, MESH = MagicRing(RightArm, CF(0, -1.2, 0) * ANGLES(RAD(0), RAD(180), RAD(0)), "Fire") | |
| 1813 | coroutine.resume(coroutine.create(function() | |
| 1814 | repeat | |
| 1815 | Swait() | |
| 1816 | GYRO.CFrame = CF(RootPart.Position, POS) | |
| 1817 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(24)), 2 / Animation_Speed) | |
| 1818 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(-24)), 1 / Animation_Speed) | |
| 1819 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5, -0.3) * ANGLES(RAD(90), RAD(0), RAD(24)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1820 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.45, 0.1, -0.3) * ANGLES(RAD(0), RAD(45), RAD(0)) * ANGLES(RAD(165), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1821 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1822 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1823 | until ATTACK == false | |
| 1824 | end)) | |
| 1825 | for i = 1, 40 do | |
| 1826 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
| 1827 | Swait() | |
| 1828 | end | |
| 1829 | for i = 1, 6 do | |
| 1830 | WACKYEFFECT({
| |
| 1831 | EffectType = "Sphere", | |
| 1832 | Size = VT(35, 35, 35), | |
| 1833 | Size2 = VT(0, 0, 0), | |
| 1834 | Transparency = 1, | |
| 1835 | Transparency2 = 0.5, | |
| 1836 | CFrame = CF(POS), | |
| 1837 | MoveToPos = nil, | |
| 1838 | RotationX = 0, | |
| 1839 | RotationY = 0, | |
| 1840 | RotationZ = 0, | |
| 1841 | Material = "Neon", | |
| 1842 | Color = C3(1, 0.3333333333333333, 0), | |
| 1843 | SoundID = nil, | |
| 1844 | SoundPitch = nil, | |
| 1845 | SoundVolume = nil | |
| 1846 | }) | |
| 1847 | wait(1) | |
| 1848 | end | |
| 1849 | coroutine.resume(coroutine.create(function() | |
| 1850 | coroutine.resume(coroutine.create(function() | |
| 1851 | for i = 1, 30 do | |
| 1852 | Swait() | |
| 1853 | MESH.Scale = MESH.Scale - VT(4, 0, 4) | |
| 1854 | end | |
| 1855 | RING:remove() | |
| 1856 | end)) | |
| 1857 | WACKYEFFECT({
| |
| 1858 | Time = 640, | |
| 1859 | EffectType = "Sphere", | |
| 1860 | Size = VT(15, 500, 15), | |
| 1861 | Size2 = VT(10, 700, 10), | |
| 1862 | Transparency = 0, | |
| 1863 | Transparency2 = 1, | |
| 1864 | CFrame = CF(POS), | |
| 1865 | MoveToPos = nil, | |
| 1866 | RotationX = 0, | |
| 1867 | RotationY = 0, | |
| 1868 | RotationZ = 0, | |
| 1869 | Material = "Neon", | |
| 1870 | Color = C3(1, 0.3333333333333333, 0), | |
| 1871 | SoundID = nil, | |
| 1872 | SoundPitch = nil, | |
| 1873 | SoundVolume = nil | |
| 1874 | }) | |
| 1875 | for i = 1, 15 do | |
| 1876 | ApplyAoE(POS, 35, 20, 30, 15, true, MRANDOM(3, 4), "Fire", true, {
| |
| 1877 | SHAKE = 5, | |
| 1878 | TIMER = 6, | |
| 1879 | DOESFADE = true | |
| 1880 | }) | |
| 1881 | WACKYEFFECT({
| |
| 1882 | Time = 125, | |
| 1883 | EffectType = "Wave", | |
| 1884 | Size = VT(0, 5, 0), | |
| 1885 | Size2 = VT(250, 35, 250), | |
| 1886 | Transparency = 0.4, | |
| 1887 | Transparency2 = 1, | |
| 1888 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1889 | MoveToPos = nil, | |
| 1890 | RotationX = 0, | |
| 1891 | RotationY = MRANDOM(-5, 5) * 2, | |
| 1892 | RotationZ = 0, | |
| 1893 | Material = "Neon", | |
| 1894 | Color = C3(1, 0.3333333333333333, 0), | |
| 1895 | SoundID = nil, | |
| 1896 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1897 | SoundVolume = 4 | |
| 1898 | }) | |
| 1899 | WACKYEFFECT({
| |
| 1900 | Time = 75, | |
| 1901 | EffectType = "Swirl", | |
| 1902 | Size = VT(20, 20, 20), | |
| 1903 | Size2 = VT(65, 500, 65), | |
| 1904 | Transparency = 0.4, | |
| 1905 | Transparency2 = 1, | |
| 1906 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1907 | MoveToPos = nil, | |
| 1908 | RotationX = 0, | |
| 1909 | RotationY = MRANDOM(-5, 5) * 6, | |
| 1910 | RotationZ = 0, | |
| 1911 | Material = "Neon", | |
| 1912 | Color = C3(1, 0.3333333333333333, 0), | |
| 1913 | SoundID = nil, | |
| 1914 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1915 | SoundVolume = 4 | |
| 1916 | }) | |
| 1917 | WACKYEFFECT({
| |
| 1918 | Time = 75, | |
| 1919 | EffectType = "Swirl", | |
| 1920 | Size = VT(20, 20, 20), | |
| 1921 | Size2 = VT(45, 600, 45), | |
| 1922 | Transparency = 0.4, | |
| 1923 | Transparency2 = 1, | |
| 1924 | CFrame = CF(POS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)), | |
| 1925 | MoveToPos = nil, | |
| 1926 | RotationX = 0, | |
| 1927 | RotationY = MRANDOM(-5, 5) * 6, | |
| 1928 | RotationZ = 0, | |
| 1929 | Material = "Neon", | |
| 1930 | Color = C3(1, 0.3333333333333333, 0), | |
| 1931 | SoundID = 304529688, | |
| 1932 | SoundPitch = MRANDOM(9, 11) / 10, | |
| 1933 | SoundVolume = 4 | |
| 1934 | }) | |
| 1935 | wait(0.6) | |
| 1936 | end | |
| 1937 | end)) | |
| 1938 | APPLYGYRO = true | |
| 1939 | ATTACK = false | |
| 1940 | end | |
| 1941 | function PheonixTornado() | |
| 1942 | ATTACK = true | |
| 1943 | local BUILDUP = true | |
| 1944 | local HITS = {}
| |
| 1945 | PARTICLES = true | |
| 1946 | coroutine.resume(coroutine.create(function() | |
| 1947 | repeat | |
| 1948 | Swait() | |
| 1949 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 1950 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1951 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 1952 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 1953 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1954 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1955 | until BUILDUP == false | |
| 1956 | end)) | |
| 1957 | WINGS1.Acceleration = VT(9, 0, -12) | |
| 1958 | WINGS1B.Acceleration = VT(9, 0, -12) | |
| 1959 | WINGS2.Acceleration = VT(-9, 0, -12) | |
| 1960 | WINGS2B.Acceleration = VT(-9, 0, -12) | |
| 1961 | wait(1) | |
| 1962 | CreateSound(462676772, Torso, 7, 1, false) | |
| 1963 | WINGS1.Acceleration = VT(9, 1, 4) | |
| 1964 | WINGS1B.Acceleration = VT(9, 1, 4) | |
| 1965 | WINGS2.Acceleration = VT(-9, 1, 4) | |
| 1966 | WINGS2B.Acceleration = VT(-9, 1, 4) | |
| 1967 | wait(0.25) | |
| 1968 | AddChildrenToTable(Torso.Position, workspace, 35, HITS) | |
| 1969 | WACKYEFFECT({
| |
| 1970 | Time = 40, | |
| 1971 | EffectType = "Swirl", | |
| 1972 | Size = VT(50, 5, 50), | |
| 1973 | Size2 = VT(50, 60, 50), | |
| 1974 | Transparency = 0.8, | |
| 1975 | Transparency2 = 1, | |
| 1976 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 1977 | MoveToPos = nil, | |
| 1978 | RotationX = 0, | |
| 1979 | RotationY = -5, | |
| 1980 | RotationZ = 0, | |
| 1981 | Material = "Neon", | |
| 1982 | Color = C3(0.8, 0.8, 0.8), | |
| 1983 | SoundID = nil, | |
| 1984 | SoundPitch = nil, | |
| 1985 | SoundVolume = nil | |
| 1986 | }) | |
| 1987 | BUILDUP = false | |
| 1988 | PARTICLES = false | |
| 1989 | if #HITS > 0 then | |
| 1990 | do | |
| 1991 | local BODIES = {}
| |
| 1992 | if #HITS == 1 then | |
| 1993 | for i = 1, #HITS do | |
| 1994 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
| |
| 1995 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
| |
| 1996 | if HUM and TORSO and 0 < HUM.Health then | |
| 1997 | local POSITION = IT("BodyPosition", TORSO)
| |
| 1998 | POSITION.Position = RootPart.CFrame * CF(0, 45, -35).p | |
| 1999 | POSITION.D = 15 | |
| 2000 | POSITION.P = 4000000 | |
| 2001 | table.insert(BODIES, POSITION) | |
| 2002 | end | |
| 2003 | end | |
| 2004 | else | |
| 2005 | for i = 1, #HITS do | |
| 2006 | local TORSO = HITS[i]:FindFirstChild("HumanoidRootPart") or HITS[i]:FindFirstChild("Torso") or HITS[i]:FindFirstChild("UpperTorso")
| |
| 2007 | local HUM = HITS[i]:FindFirstChildOfClass("Humanoid")
| |
| 2008 | if HUM and TORSO and 0 < HUM.Health then | |
| 2009 | local POSITION = IT("BodyPosition", TORSO)
| |
| 2010 | POSITION.Position = RootPart.CFrame * CF(0, 35, -35) * ANGLES(RAD(0), RAD(360 / #HITS * i), RAD(0)) * CF(0, 0, 10).p | |
| 2011 | POSITION.D = 450 | |
| 2012 | POSITION.P = 40000 | |
| 2013 | POSITION.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2014 | table.insert(BODIES, POSITION) | |
| 2015 | end | |
| 2016 | end | |
| 2017 | end | |
| 2018 | local POS = RootPart.CFrame * CF(0, 35, -35).p | |
| 2019 | wait(1.75) | |
| 2020 | BODYPOS.D = 450 | |
| 2021 | BODYPOS.Position = POS | |
| 2022 | wait(0.5) | |
| 2023 | APPLYGYRO = false | |
| 2024 | local E = 0 | |
| 2025 | CreateSound(1417056081, RootPart, 10, 0.5, false) | |
| 2026 | for i = 1, 50 do | |
| 2027 | Swait() | |
| 2028 | E = E + 1 | |
| 2029 | WACKYEFFECT({
| |
| 2030 | Time = 25, | |
| 2031 | EffectType = "Wave", | |
| 2032 | Size = VT(45, 5, 45) / 3, | |
| 2033 | Size2 = VT(35, 200, 35) / 5, | |
| 2034 | Transparency = 0.8, | |
| 2035 | Transparency2 = 1, | |
| 2036 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2037 | MoveToPos = nil, | |
| 2038 | RotationX = 0, | |
| 2039 | RotationY = 5, | |
| 2040 | RotationZ = 0, | |
| 2041 | Material = "Neon", | |
| 2042 | Color = C3(1, 0.6666666666666666, 0), | |
| 2043 | SoundID = nil, | |
| 2044 | SoundPitch = nil, | |
| 2045 | SoundVolume = nil | |
| 2046 | }) | |
| 2047 | WACKYEFFECT({
| |
| 2048 | Time = 25, | |
| 2049 | EffectType = "Wave", | |
| 2050 | Size = VT(55, 5, 55) / 3, | |
| 2051 | Size2 = VT(45, 200, 45) / 5, | |
| 2052 | Transparency = 0.8, | |
| 2053 | Transparency2 = 1, | |
| 2054 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2055 | MoveToPos = nil, | |
| 2056 | RotationX = 0, | |
| 2057 | RotationY = -5, | |
| 2058 | RotationZ = 0, | |
| 2059 | Material = "Neon", | |
| 2060 | Color = PHEONIXCOLOR, | |
| 2061 | SoundID = nil, | |
| 2062 | SoundPitch = nil, | |
| 2063 | SoundVolume = nil | |
| 2064 | }) | |
| 2065 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2066 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2067 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2068 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2069 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2070 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2071 | end | |
| 2072 | local TORNADO = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "Tornado", VT(0, 0, 0)) | |
| 2073 | TORNADO.CFrame = CF(POS) | |
| 2074 | local MESH = CreateMesh("SpecialMesh", TORNADO, "FileMesh", "102638417", "", VT(25, 25, 25), VT(0, 0, 0))
| |
| 2075 | local DECAL = IT("Decal", TORNADO)
| |
| 2076 | DECAL.Texture = "rbxassetid://559849514" | |
| 2077 | DECAL.Transparency = 1 | |
| 2078 | DECAL.Color3 = BRICKC("Deep orange").Color
| |
| 2079 | local LOOP = 0 | |
| 2080 | for i = 1, 250 do | |
| 2081 | Swait() | |
| 2082 | E = E + 1 | |
| 2083 | LOOP = LOOP + 1 | |
| 2084 | if LOOP == 10 then | |
| 2085 | LOOP = 0 | |
| 2086 | ApplyAoE(TORNADO.Position, 35, 2, 2, 0, true, MRANDOM(3, 4), "Pheonix", true, {
| |
| 2087 | SHAKE = 2, | |
| 2088 | TIMER = 4, | |
| 2089 | DOESFADE = true | |
| 2090 | }) | |
| 2091 | end | |
| 2092 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
| 2093 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
| 2094 | WACKYEFFECT({
| |
| 2095 | Time = 25, | |
| 2096 | EffectType = "Wave", | |
| 2097 | Size = VT(45, 5, 45) / 3, | |
| 2098 | Size2 = VT(35, 200, 35) / 5, | |
| 2099 | Transparency = 0.8, | |
| 2100 | Transparency2 = 1, | |
| 2101 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2102 | MoveToPos = nil, | |
| 2103 | RotationX = 0, | |
| 2104 | RotationY = 5, | |
| 2105 | RotationZ = 0, | |
| 2106 | Material = "Neon", | |
| 2107 | Color = C3(1, 0.6666666666666666, 0), | |
| 2108 | SoundID = nil, | |
| 2109 | SoundPitch = nil, | |
| 2110 | SoundVolume = nil | |
| 2111 | }) | |
| 2112 | WACKYEFFECT({
| |
| 2113 | Time = 25, | |
| 2114 | EffectType = "Wave", | |
| 2115 | Size = VT(55, 5, 55) / 3, | |
| 2116 | Size2 = VT(45, 200, 45) / 5, | |
| 2117 | Transparency = 0.9, | |
| 2118 | Transparency2 = 1, | |
| 2119 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2120 | MoveToPos = nil, | |
| 2121 | RotationX = 0, | |
| 2122 | RotationY = -5, | |
| 2123 | RotationZ = 0, | |
| 2124 | Material = "Neon", | |
| 2125 | Color = PHEONIXCOLOR, | |
| 2126 | SoundID = nil, | |
| 2127 | SoundPitch = nil, | |
| 2128 | SoundVolume = nil | |
| 2129 | }) | |
| 2130 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2131 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2132 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2133 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2134 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2135 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2136 | end | |
| 2137 | for i = 1, #BODIES do | |
| 2138 | BODIES[i]:remove() | |
| 2139 | end | |
| 2140 | coroutine.resume(coroutine.create(function() | |
| 2141 | for i = 1, 25 do | |
| 2142 | Swait() | |
| 2143 | DECAL.Transparency = DECAL.Transparency + 0.02 | |
| 2144 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 10), RAD(0)) | |
| 2145 | end | |
| 2146 | TORNADO:remove() | |
| 2147 | end)) | |
| 2148 | for i = 1, 75 do | |
| 2149 | Swait() | |
| 2150 | E = E + 1 | |
| 2151 | LOOP = LOOP + 1 | |
| 2152 | TORNADO.CFrame = CF(POS) * ANGLES(RAD(0), RAD(-E * 15), RAD(0)) | |
| 2153 | DECAL.Transparency = DECAL.Transparency - 0.002 | |
| 2154 | WACKYEFFECT({
| |
| 2155 | Time = 25, | |
| 2156 | EffectType = "Wave", | |
| 2157 | Size = VT(45, 5, 45) / 3, | |
| 2158 | Size2 = VT(35, 200, 35) / 5, | |
| 2159 | Transparency = 0.8, | |
| 2160 | Transparency2 = 1, | |
| 2161 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2162 | MoveToPos = nil, | |
| 2163 | RotationX = 0, | |
| 2164 | RotationY = 5, | |
| 2165 | RotationZ = 0, | |
| 2166 | Material = "Neon", | |
| 2167 | Color = C3(1, 0.6666666666666666, 0), | |
| 2168 | SoundID = nil, | |
| 2169 | SoundPitch = nil, | |
| 2170 | SoundVolume = nil | |
| 2171 | }) | |
| 2172 | WACKYEFFECT({
| |
| 2173 | Time = 25, | |
| 2174 | EffectType = "Wave", | |
| 2175 | Size = VT(55, 5, 55) / 3, | |
| 2176 | Size2 = VT(45, 200, 45) / 5, | |
| 2177 | Transparency = 0.8, | |
| 2178 | Transparency2 = 1, | |
| 2179 | CFrame = Torso.CFrame * ANGLES(RAD(180), RAD(0), RAD(0)), | |
| 2180 | MoveToPos = nil, | |
| 2181 | RotationX = 0, | |
| 2182 | RotationY = -5, | |
| 2183 | RotationZ = 0, | |
| 2184 | Material = "Neon", | |
| 2185 | Color = PHEONIXCOLOR, | |
| 2186 | SoundID = nil, | |
| 2187 | SoundPitch = nil, | |
| 2188 | SoundVolume = nil | |
| 2189 | }) | |
| 2190 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(-E * 10)) * CF(45 - 0.6 * i, 0, 0) * ANGLES(RAD(65), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2191 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2192 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2193 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2194 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2195 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2196 | end | |
| 2197 | BODYPOS.D = 75 | |
| 2198 | end | |
| 2199 | end | |
| 2200 | APPLYGYRO = true | |
| 2201 | ATTACK = false | |
| 2202 | end | |
| 2203 | function PheonixNuke() | |
| 2204 | if Mouse.Target ~= nil then | |
| 2205 | ATTACK = true | |
| 2206 | Rooted = false | |
| 2207 | BODYPOS.Position = Mouse.Hit.p + VT(0, 6, 0) | |
| 2208 | BODYPOS.D = 700 | |
| 2209 | coroutine.resume(coroutine.create(function() | |
| 2210 | repeat | |
| 2211 | Swait() | |
| 2212 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2213 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2214 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2215 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2216 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2217 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2218 | until ATTACK == false | |
| 2219 | end)) | |
| 2220 | wait(1.5) | |
| 2221 | for i = 1, 4 do | |
| 2222 | WACKYEFFECT({
| |
| 2223 | EffectType = "Sphere", | |
| 2224 | Size = VT(125, 125, 125), | |
| 2225 | Size2 = VT(0, 0, 0), | |
| 2226 | Transparency = 1, | |
| 2227 | Transparency2 = 0.8, | |
| 2228 | CFrame = CF(Torso.Position), | |
| 2229 | MoveToPos = nil, | |
| 2230 | RotationX = 0, | |
| 2231 | RotationY = 0, | |
| 2232 | RotationZ = 0, | |
| 2233 | Material = "Neon", | |
| 2234 | Color = PHEONIXCOLOR, | |
| 2235 | SoundID = nil, | |
| 2236 | SoundPitch = nil, | |
| 2237 | SoundVolume = nil | |
| 2238 | }) | |
| 2239 | wait(0.7) | |
| 2240 | end | |
| 2241 | PARTICLES = true | |
| 2242 | WINGS1.Acceleration = VT(9, 3, 4) | |
| 2243 | WINGS1B.Acceleration = VT(9, 3, 4) | |
| 2244 | WINGS2.Acceleration = VT(-9, 3, 4) | |
| 2245 | WINGS2B.Acceleration = VT(-9, 3, 4) | |
| 2246 | wait(2) | |
| 2247 | CreateSound(462676772, Torso, 8, 1, false) | |
| 2248 | WINGS1.Acceleration = VT(9, -2, -12) | |
| 2249 | WINGS1B.Acceleration = VT(9, -2, -12) | |
| 2250 | WINGS2.Acceleration = VT(-9, -2, -12) | |
| 2251 | WINGS2B.Acceleration = VT(-9, -2, -12) | |
| 2252 | wait(1) | |
| 2253 | for i = 1, 5 do | |
| 2254 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 25, Character) | |
| 2255 | ApplyAoE(Torso.Position, 240, 25, 30, 165, true, MRANDOM(5, 7), "Pheonix", true, {
| |
| 2256 | SHAKE = 8, | |
| 2257 | TIMER = 25, | |
| 2258 | DOESFADE = true | |
| 2259 | }) | |
| 2260 | for i = 1, 5 do | |
| 2261 | WACKYEFFECT({
| |
| 2262 | Time = 120, | |
| 2263 | EffectType = "Swirl", | |
| 2264 | Size = VT(20, 20, 20), | |
| 2265 | Size2 = (VT(180, 180, 180) + VT(50, 50, 50) * i) * 2, | |
| 2266 | Transparency = 0.8, | |
| 2267 | Transparency2 = 1, | |
| 2268 | CFrame = CF(Torso.Position) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2269 | MoveToPos = nil, | |
| 2270 | RotationX = 0, | |
| 2271 | RotationY = 6 + i, | |
| 2272 | RotationZ = 0, | |
| 2273 | Material = "Neon", | |
| 2274 | Color = PHEONIXCOLOR, | |
| 2275 | SoundID = nil, | |
| 2276 | SoundPitch = nil, | |
| 2277 | SoundVolume = nil | |
| 2278 | }) | |
| 2279 | end | |
| 2280 | WACKYEFFECT({
| |
| 2281 | Time = 80, | |
| 2282 | EffectType = "Sphere", | |
| 2283 | Size = VT(40, 40, 40), | |
| 2284 | Size2 = VT(240, 240, 240) * 2, | |
| 2285 | Transparency = 0, | |
| 2286 | Transparency2 = 1, | |
| 2287 | CFrame = CF(Torso.Position), | |
| 2288 | MoveToPos = nil, | |
| 2289 | RotationX = 0, | |
| 2290 | RotationY = 0, | |
| 2291 | RotationZ = 0, | |
| 2292 | Material = "Neon", | |
| 2293 | Color = C3(1, 0.6666666666666666, 0), | |
| 2294 | SoundID = nil, | |
| 2295 | SoundPitch = 1, | |
| 2296 | SoundVolume = 8 | |
| 2297 | }) | |
| 2298 | WACKYEFFECT({
| |
| 2299 | Time = 80, | |
| 2300 | EffectType = "Sphere", | |
| 2301 | Size = VT(50, 50, 50), | |
| 2302 | Size2 = VT(250, 250, 250) * 2, | |
| 2303 | Transparency = 0.5, | |
| 2304 | Transparency2 = 1, | |
| 2305 | CFrame = CF(Torso.Position), | |
| 2306 | MoveToPos = nil, | |
| 2307 | RotationX = 0, | |
| 2308 | RotationY = 0, | |
| 2309 | RotationZ = 0, | |
| 2310 | Material = "Neon", | |
| 2311 | Color = PHEONIXCOLOR, | |
| 2312 | SoundID = nil, | |
| 2313 | SoundPitch = 0.7, | |
| 2314 | SoundVolume = 10 | |
| 2315 | }) | |
| 2316 | local EXPLOSION = script.PheonixExplosion1:Clone() | |
| 2317 | EXPLOSION.Parent = Torso | |
| 2318 | EXPLOSION.Enabled = true | |
| 2319 | local EXPLOSION2 = script.PheonixExplosion2:Clone() | |
| 2320 | EXPLOSION2.Parent = Torso | |
| 2321 | EXPLOSION2.Enabled = true | |
| 2322 | EXPLOSION.Drag = -5 | |
| 2323 | EXPLOSION2.Drag = -5 | |
| 2324 | EXPLOSION:Emit(100) | |
| 2325 | EXPLOSION2:Emit(100) | |
| 2326 | CreateSound(462692971, Effects, 2, 1, false) | |
| 2327 | for i = 1, 5 do | |
| 2328 | wait() | |
| 2329 | WACKYEFFECT({
| |
| 2330 | Time = 40, | |
| 2331 | EffectType = "Wave", | |
| 2332 | Size = VT(20, 0, 20), | |
| 2333 | Size2 = (VT(160, 6, 160) + VT(50, 4, 50) * i) * 2, | |
| 2334 | Transparency = 0.8, | |
| 2335 | Transparency2 = 1, | |
| 2336 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2337 | MoveToPos = nil, | |
| 2338 | RotationX = 0, | |
| 2339 | RotationY = -12 + i, | |
| 2340 | RotationZ = 0, | |
| 2341 | Material = "Neon", | |
| 2342 | Color = C3(1, 0.6666666666666666, 0), | |
| 2343 | SoundID = nil, | |
| 2344 | SoundPitch = nil, | |
| 2345 | SoundVolume = nil | |
| 2346 | }) | |
| 2347 | WACKYEFFECT({
| |
| 2348 | Time = 40, | |
| 2349 | EffectType = "Wave", | |
| 2350 | Size = VT(20, 0, 20), | |
| 2351 | Size2 = (VT(180, 6, 180) + VT(50, 5, 50) * i) * 2, | |
| 2352 | Transparency = 0.8, | |
| 2353 | Transparency2 = 1, | |
| 2354 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(i * 15), RAD(0)), | |
| 2355 | MoveToPos = nil, | |
| 2356 | RotationX = 0, | |
| 2357 | RotationY = -12 + i, | |
| 2358 | RotationZ = 0, | |
| 2359 | Material = "Neon", | |
| 2360 | Color = PHEONIXCOLOR, | |
| 2361 | SoundID = nil, | |
| 2362 | SoundPitch = nil, | |
| 2363 | SoundVolume = nil | |
| 2364 | }) | |
| 2365 | end | |
| 2366 | EXPLOSION.Enabled = false | |
| 2367 | EXPLOSION2.Enabled = false | |
| 2368 | Debris:AddItem(EXPLOSION, 5) | |
| 2369 | Debris:AddItem(EXPLOSION2, 5) | |
| 2370 | wait(0.4) | |
| 2371 | end | |
| 2372 | wait(0.6) | |
| 2373 | PARTICLES = false | |
| 2374 | BODYPOS.D = 75 | |
| 2375 | ATTACK = false | |
| 2376 | Rooted = false | |
| 2377 | end | |
| 2378 | end | |
| 2379 | function MouseDown(Mouse) | |
| 2380 | if ATTACK == false then | |
| 2381 | end | |
| 2382 | end | |
| 2383 | function MouseUp(Mouse) | |
| 2384 | HOLD = false | |
| 2385 | end | |
| 2386 | function KeyDown(Key) | |
| 2387 | KEYHOLD = true | |
| 2388 | if EQUIPPED == true then | |
| 2389 | if FLIGHT == false then | |
| 2390 | if Key == "z" and ATTACK == false then | |
| 2391 | ShootingStar() | |
| 2392 | end | |
| 2393 | if Key == "b" and ATTACK == false then | |
| 2394 | Breath() | |
| 2395 | end | |
| 2396 | if Key == "c" and ATTACK == false then | |
| 2397 | PheonixRage() | |
| 2398 | end | |
| 2399 | if Key == "q" and ATTACK == false then | |
| 2400 | FLIGHT = true | |
| 2401 | GYRO = IT("BodyGyro", RootPart)
| |
| 2402 | GYRO.D = 75 | |
| 2403 | GYRO.P = 40000 | |
| 2404 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
| 2405 | GYRO.cframe = CF(RootPart.Position, RootPart.CFrame * CF(0, 0, -1).p) | |
| 2406 | BODYPOS = Instance.new("BodyPosition", RootPart)
| |
| 2407 | BODYPOS.D = 100 | |
| 2408 | BODYPOS.P = 20000 | |
| 2409 | BODYPOS.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 2410 | BODYPOS.position = RootPart.Position + VT(0, 3, 0) | |
| 2411 | do | |
| 2412 | local RING, WELD, MESH = MagicRing(Torso, CF(0, 0.5, 1) * ANGLES(RAD(-90), RAD(0), RAD(0)), "Pheonix") | |
| 2413 | FLIGHTRING = RING | |
| 2414 | coroutine.resume(coroutine.create(function() | |
| 2415 | for i = 1, 40 do | |
| 2416 | Swait() | |
| 2417 | MESH.Scale = MESH.Scale + VT(4, 0, 4) | |
| 2418 | end | |
| 2419 | end)) | |
| 2420 | PheonixJump() | |
| 2421 | end | |
| 2422 | end | |
| 2423 | elseif FLIGHT == true then | |
| 2424 | if Key == "z" and ATTACK == false and VALUE2 == false then | |
| 2425 | ThreeShootingStars() | |
| 2426 | end | |
| 2427 | if Key == "b" and ATTACK == false and VALUE2 == false then | |
| 2428 | PheonixFlare() | |
| 2429 | end | |
| 2430 | if Key == "g" and ATTACK == false and VALUE2 == false then | |
| 2431 | DragonFirePillar() | |
| 2432 | end | |
| 2433 | if Key == "v" and ATTACK == false and VALUE2 == false then | |
| 2434 | PheonixTornado() | |
| 2435 | end | |
| 2436 | if Key == "x" and ATTACK == false and VALUE2 == false then | |
| 2437 | PheonixNuke() | |
| 2438 | end | |
| 2439 | if Key == "q" and ATTACK == false and VALUE2 == false then | |
| 2440 | FLIGHT = false | |
| 2441 | coroutine.resume(coroutine.create(function() | |
| 2442 | if FLIGHTRING then | |
| 2443 | local MSH = FLIGHTRING.Mesh | |
| 2444 | local RING = FLIGHTRING | |
| 2445 | for i = 1, 40 do | |
| 2446 | Swait() | |
| 2447 | MSH.Scale = MSH.Scale - VT(4, 0, 4) | |
| 2448 | end | |
| 2449 | RING:remove() | |
| 2450 | end | |
| 2451 | end)) | |
| 2452 | end | |
| 2453 | if Key == "c" and ATTACK == false and VALUE2 == false then | |
| 2454 | PheonixJump() | |
| 2455 | end | |
| 2456 | if Key == "e" and ATTACK == false and VALUE2 == false then | |
| 2457 | PheonixFireballs()() | |
| 2458 | end | |
| 2459 | if Key == "w" and ATTACK == false and VALUE2 == false then | |
| 2460 | repeat | |
| 2461 | VALUE2 = true | |
| 2462 | Swait() | |
| 2463 | BODYPOS.Position = RootPart.CFrame * CF(0, 0, -2.5).p | |
| 2464 | until KEYHOLD == false | |
| 2465 | VALUE2 = false | |
| 2466 | end | |
| 2467 | end | |
| 2468 | end | |
| 2469 | if Key == "f" and ATTACK == false and FLIGHT == false then | |
| 2470 | if EQUIPPED == false then | |
| 2471 | EQUIPPED = true | |
| 2472 | EYE.Enabled = true | |
| 2473 | EYE2.Enabled = true | |
| 2474 | sick:Play() | |
| 2475 | sick.Pitch = 0.95 | |
| 2476 | sick.Volume = .1 | |
| 2477 | ||
| 2478 | else | |
| 2479 | EQUIPPED = false | |
| 2480 | FLIGHT = false | |
| 2481 | EYE.Enabled = false | |
| 2482 | EYE2.Enabled = false | |
| 2483 | sick:Stop() | |
| 2484 | end | |
| 2485 | end | |
| 2486 | if string.byte(Key) == 50 and ATTACK == false then | |
| 2487 | if Speed == 16 then | |
| 2488 | Speed = 45 | |
| 2489 | elseif Speed == 45 then | |
| 2490 | Speed = 16 | |
| 2491 | end | |
| 2492 | end | |
| 2493 | end | |
| 2494 | function KeyUp(Key) | |
| 2495 | KEYHOLD = false | |
| 2496 | end | |
| 2497 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 2498 | MouseDown(NEWKEY) | |
| 2499 | end) | |
| 2500 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 2501 | MouseUp(NEWKEY) | |
| 2502 | end) | |
| 2503 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 2504 | KeyDown(NEWKEY) | |
| 2505 | end) | |
| 2506 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 2507 | KeyUp(NEWKEY) | |
| 2508 | end) | |
| 2509 | function unanchor() | |
| 2510 | if UNANCHOR == true then | |
| 2511 | g = Character:GetChildren() | |
| 2512 | for i = 1, #g do | |
| 2513 | if g[i].ClassName == "Part" then | |
| 2514 | g[i].Anchored = false | |
| 2515 | end | |
| 2516 | end | |
| 2517 | end | |
| 2518 | end | |
| 2519 | Humanoid.Changed:connect(function(Jump) | |
| 2520 | if Jump == "Jump" and Disable_Jump == true then | |
| 2521 | Humanoid.Jump = false | |
| 2522 | end | |
| 2523 | end) | |
| 2524 | local LOOP = 0 | |
| 2525 | local TWIST = true | |
| 2526 | while true do | |
| 2527 | Swait() | |
| 2528 | script.Parent = WEAPONGUI | |
| 2529 | ANIMATE.Parent = nil | |
| 2530 | for _, v in next, Humanoid:GetPlayingAnimationTracks() do | |
| 2531 | v:Stop() | |
| 2532 | end | |
| 2533 | SINE = SINE + CHANGE | |
| 2534 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 2535 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 2536 | local HITFLOOR = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 4, Character) | |
| 2537 | local WALKSPEEDVALUE = 5 | |
| 2538 | if ANIM == "Walk" and TORSOVELOCITY > 1 and FLIGHT == false then | |
| 2539 | if Humanoid.WalkSpeed <= 20 then | |
| 2540 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.05 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2541 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2542 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), -0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
| 2543 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.05 * COS(SINE / WALKSPEEDVALUE * 2), 0.125 * COS(SINE / WALKSPEEDVALUE) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45 * COS(SINE / WALKSPEEDVALUE))), 0.5 / Animation_Speed) | |
| 2544 | else | |
| 2545 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2.6))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 / Animation_Speed) | |
| 2546 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2.6))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 2547 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), -0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + 0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
| 2548 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE * 1.3) - 0.15 * COS(SINE / WALKSPEEDVALUE * 2.6), 0.125 * COS(SINE / WALKSPEEDVALUE * 1.3) + 0.2 + -0.2 * COS(SINE / WALKSPEEDVALUE * 1.3)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(75 * COS(SINE / WALKSPEEDVALUE * 1.3))), 0.5 / Animation_Speed) | |
| 2549 | end | |
| 2550 | elseif ANIM ~= "Walk" or TORSOVELOCITY < 1 or FLIGHT == true then | |
| 2551 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2552 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2553 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2554 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2555 | end | |
| 2556 | if FLIGHT == false then | |
| 2557 | if GYRO ~= nil then | |
| 2558 | GYRO:remove() | |
| 2559 | end | |
| 2560 | if BODYPOS ~= nil then | |
| 2561 | BODYPOS:remove() | |
| 2562 | end | |
| 2563 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 2564 | ANIM = "Jump" | |
| 2565 | if ATTACK == false then | |
| 2566 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2567 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2568 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2569 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2570 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 2571 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2572 | end | |
| 2573 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 2574 | ANIM = "Fall" | |
| 2575 | if ATTACK == false then | |
| 2576 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2577 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2578 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2579 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 2580 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 2581 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 2582 | end | |
| 2583 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 2584 | ANIM = "Idle" | |
| 2585 | if ATTACK == false then | |
| 2586 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0 - 0.05 * COS(SINE / 12), 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2587 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2588 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(5 + 1 * COS(SINE / 12))) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2589 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-5 - 1 * COS(SINE / 12))) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 2590 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2591 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-2 + 2 * COS(SINE / 12)), RAD(-74), RAD(0)) * ANGLES(RAD(-2), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 2592 | end | |
| 2593 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 2594 | ANIM = "Walk" | |
| 2595 | if ATTACK == false then | |
| 2596 | if Humanoid.WalkSpeed <= 30 then | |
| 2597 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2598 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2599 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.85 / Animation_Speed) | |
| 2600 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-30 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.85 / Animation_Speed) | |
| 2601 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed) | |
| 2602 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed) | |
| 2603 | elseif Humanoid.WalkSpeed > 30 then | |
| 2604 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2605 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-35), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2606 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(35), RAD(35), RAD(0)) * ANGLES(RAD(60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(2)) * RIGHTSHOULDERC0, 2 / Animation_Speed) | |
| 2607 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(35), RAD(-35), RAD(0)) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE * 1.3)), RAD(0), RAD(-2)) * LEFTSHOULDERC0, 2 / Animation_Speed) | |
| 2608 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(6)), 2 / Animation_Speed) | |
| 2609 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-6)), 2 / Animation_Speed) | |
| 2610 | end | |
| 2611 | end | |
| 2612 | end | |
| 2613 | elseif FLIGHT == true then | |
| 2614 | if APPLYGYRO == true then | |
| 2615 | if VALUE2 == false and DIRECTTURN == false then | |
| 2616 | if GYRO ~= nil then | |
| 2617 | GYRO.MaxTorque = VT(0, 40000, 0) | |
| 2618 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
| 2619 | end | |
| 2620 | elseif GYRO ~= nil then | |
| 2621 | GYRO.MaxTorque = VT(40000, 40000, 40000) | |
| 2622 | GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p) | |
| 2623 | end | |
| 2624 | end | |
| 2625 | if VALUE2 == false and ATTACK == false then | |
| 2626 | ANIM = "IdleFlight" | |
| 2627 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed) | |
| 2628 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2629 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(-15), RAD(25)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2630 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-25)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2631 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2632 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2633 | elseif VALUE2 == true and ATTACK == false then | |
| 2634 | ANIM = "Flight" | |
| 2635 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 1 * SIN(SINE / 24)) * ANGLES(RAD(65), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2636 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-20), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 2637 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
| 2638 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-15), RAD(0), RAD(-15)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
| 2639 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(-15), RAD(65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2640 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(-15), RAD(-65), RAD(0)) * ANGLES(RAD(-10), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 2641 | end | |
| 2642 | end | |
| 2643 | local ACCEL1 = VT(10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
| 2644 | local ACCEL2 = VT(-10, 2 - 6 * COS(SINE / 24), -4 - 2 * COS(SINE / 24)) | |
| 2645 | if PARTICLES == false then | |
| 2646 | WINGS1.Acceleration = ACCEL1 | |
| 2647 | WINGS1B.Acceleration = ACCEL1 | |
| 2648 | WINGS2.Acceleration = ACCEL2 | |
| 2649 | WINGS2B.Acceleration = ACCEL2 | |
| 2650 | end | |
| 2651 | if FLIGHT == true or WINGS == true then | |
| 2652 | WINGS1.Enabled = true | |
| 2653 | WINGS1B.Enabled = true | |
| 2654 | WINGS2.Enabled = true | |
| 2655 | WINGS2B.Enabled = true | |
| 2656 | else | |
| 2657 | WINGS1.Enabled = false | |
| 2658 | WINGS1B.Enabled = false | |
| 2659 | WINGS2.Enabled = false | |
| 2660 | WINGS2B.Enabled = false | |
| 2661 | end | |
| 2662 | unanchor() | |
| 2663 | TRAIL1.Enabled = FLIGHT | |
| 2664 | TRAIL2.Enabled = FLIGHT | |
| 2665 | LIGHT.Enabled = EQUIPPED | |
| 2666 | Humanoid.MaxHealth = "inf" | |
| 2667 | Humanoid.Health = "inf" | |
| 2668 | if Rooted == false and FLIGHT == false then | |
| 2669 | Disable_Jump = false | |
| 2670 | Humanoid.WalkSpeed = Speed | |
| 2671 | elseif Rooted == true or FLIGHT == true then | |
| 2672 | Disable_Jump = true | |
| 2673 | Humanoid.WalkSpeed = 0 | |
| 2674 | end | |
| 2675 | ||
| 2676 | if FLIGHT == true then | |
| 2677 | sick.Pitch = 1 | |
| 2678 | sick.Volume = 1.5 | |
| 2679 | LOOP = LOOP + 1 | |
| 2680 | if LOOP >= 10 then | |
| 2681 | local HITFLOOR, HITPOS = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 15, Character) | |
| 2682 | if HITFLOOR then | |
| 2683 | local DISTANCE = (RootPart.Position - HITPOS).Magnitude | |
| 2684 | local SIZE = (26 - DISTANCE) * 2 | |
| 2685 | if TWIST == true then | |
| 2686 | TWIST = false | |
| 2687 | WACKYEFFECT({
| |
| 2688 | Time = 25, | |
| 2689 | EffectType = "Wave", | |
| 2690 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
| 2691 | Size2 = VT(SIZE, 6, SIZE), | |
| 2692 | Transparency = 0.6, | |
| 2693 | Transparency2 = 1, | |
| 2694 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
| 2695 | MoveToPos = nil, | |
| 2696 | RotationX = 0, | |
| 2697 | RotationY = 15, | |
| 2698 | RotationZ = 0, | |
| 2699 | Material = "Neon", | |
| 2700 | Color = C3(1, (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
| 2701 | SoundID = nil, | |
| 2702 | SoundPitch = nil, | |
| 2703 | SoundVolume = nil | |
| 2704 | }) | |
| 2705 | else | |
| 2706 | TWIST = true | |
| 2707 | WACKYEFFECT({
| |
| 2708 | Time = 25, | |
| 2709 | EffectType = "Wave", | |
| 2710 | Size = VT(SIZE / 2, 0, SIZE / 2), | |
| 2711 | Size2 = VT(SIZE, 6, SIZE), | |
| 2712 | Transparency = 0.6, | |
| 2713 | Transparency2 = 1, | |
| 2714 | CFrame = CF(HITPOS) * ANGLES(RAD(0), RAD(MRANDOM(0, 360)), RAD(0)) * ANGLES(RAD(MRANDOM(-5, 5)), RAD(0), RAD(MRANDOM(-5, 5))), | |
| 2715 | MoveToPos = nil, | |
| 2716 | RotationX = 0, | |
| 2717 | RotationY = -15, | |
| 2718 | RotationZ = 0, | |
| 2719 | Material = "Neon", | |
| 2720 | Color = C3(1, (205 + 35 * SIN(SINE / 24)) / 255, 0.5 + 0.5 * SIN(SINE / 24)), | |
| 2721 | SoundID = nil, | |
| 2722 | SoundPitch = nil, | |
| 2723 | SoundVolume = nil | |
| 2724 | }) | |
| 2725 | end | |
| 2726 | LOOP = 0 | |
| 2727 | end | |
| 2728 | end | |
| 2729 | else | |
| 2730 | end | |
| 2731 | sick.Parent = Character | |
| 2732 | Humanoid.Name = "WarPheonix" | |
| 2733 | end | |
| 2734 | ||
| 2735 | end)) | |
| 2736 | ParticleEmitter1.Name = "RingEmit" | |
| 2737 | ParticleEmitter1.Parent = LocalScript0 | |
| 2738 | ParticleEmitter1.Transparency = NumberSequence.new(1,0.12568306922913,0,0,0.41530054807663,1) | |
| 2739 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
| 2740 | ParticleEmitter1.Size = NumberSequence.new(0,6.2841534614563,5.027322769165,2.8961749076843,0) | |
| 2741 | ParticleEmitter1.Enabled = false | |
| 2742 | ParticleEmitter1.LightEmission = 1 | |
| 2743 | ParticleEmitter1.Texture = "rbxassetid://1493478120" | |
| 2744 | ParticleEmitter1.ZOffset = 1 | |
| 2745 | ParticleEmitter1.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2746 | ParticleEmitter1.Rate = 5 | |
| 2747 | ParticleEmitter1.Speed = NumberRange.new(0, 0) | |
| 2748 | ParticleEmitter2.Name = "Wing1" | |
| 2749 | ParticleEmitter2.Parent = LocalScript0 | |
| 2750 | ParticleEmitter2.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
| 2751 | ParticleEmitter2.Rotation = NumberRange.new(0, 360) | |
| 2752 | ParticleEmitter2.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
| 2753 | ParticleEmitter2.Enabled = false | |
| 2754 | ParticleEmitter2.LightEmission = 1 | |
| 2755 | ParticleEmitter2.Texture = "rbxassetid://296874871" | |
| 2756 | ParticleEmitter2.Acceleration = Vector3.new(5, 4, -4) | |
| 2757 | ParticleEmitter2.Lifetime = NumberRange.new(2, 2) | |
| 2758 | ParticleEmitter2.Rate = 300 | |
| 2759 | ParticleEmitter2.RotSpeed = NumberRange.new(-56, 56) | |
| 2760 | ParticleEmitter2.Speed = NumberRange.new(4, 4) | |
| 2761 | ParticleEmitter2.VelocitySpread = 35 | |
| 2762 | ParticleEmitter3.Name = "SunFireball" | |
| 2763 | ParticleEmitter3.Parent = LocalScript0 | |
| 2764 | ParticleEmitter3.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2765 | ParticleEmitter3.Rotation = NumberRange.new(0, 360) | |
| 2766 | ParticleEmitter3.Size = NumberSequence.new(10,8.125,5.6875,1.1250001192093,0) | |
| 2767 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2768 | ParticleEmitter3.Enabled = false | |
| 2769 | ParticleEmitter3.LightEmission = 0.75 | |
| 2770 | ParticleEmitter3.Texture = "rbxassetid://296874871" | |
| 2771 | ParticleEmitter3.ZOffset = 0.20000000298023 | |
| 2772 | ParticleEmitter3.Acceleration = Vector3.new(0, 5, 0) | |
| 2773 | ParticleEmitter3.Lifetime = NumberRange.new(1, 1) | |
| 2774 | ParticleEmitter3.Rate = 300 | |
| 2775 | ParticleEmitter3.RotSpeed = NumberRange.new(-56, 56) | |
| 2776 | ParticleEmitter3.Speed = NumberRange.new(3, 3) | |
| 2777 | ParticleEmitter3.VelocitySpread = 360 | |
| 2778 | ParticleEmitter3.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2779 | ParticleEmitter4.Name = "SunExplosion" | |
| 2780 | ParticleEmitter4.Parent = LocalScript0 | |
| 2781 | ParticleEmitter4.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2782 | ParticleEmitter4.Rotation = NumberRange.new(0, 360) | |
| 2783 | ParticleEmitter4.Size = NumberSequence.new(5,7.875,7.875,5.3125,0) | |
| 2784 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2785 | ParticleEmitter4.Enabled = false | |
| 2786 | ParticleEmitter4.LightEmission = 0.75 | |
| 2787 | ParticleEmitter4.Texture = "rbxassetid://296874871" | |
| 2788 | ParticleEmitter4.ZOffset = 0.20000000298023 | |
| 2789 | ParticleEmitter4.Acceleration = Vector3.new(0, 5, 0) | |
| 2790 | ParticleEmitter4.Lifetime = NumberRange.new(0, 3) | |
| 2791 | ParticleEmitter4.Rate = 300 | |
| 2792 | ParticleEmitter4.RotSpeed = NumberRange.new(-56, 56) | |
| 2793 | ParticleEmitter4.Speed = NumberRange.new(150, 350) | |
| 2794 | ParticleEmitter4.VelocitySpread = 360 | |
| 2795 | ParticleEmitter4.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2796 | ParticleEmitter5.Name = "SunBurn" | |
| 2797 | ParticleEmitter5.Parent = LocalScript0 | |
| 2798 | ParticleEmitter5.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2799 | ParticleEmitter5.Rotation = NumberRange.new(0, 360) | |
| 2800 | ParticleEmitter5.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
| 2801 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2802 | ParticleEmitter5.Enabled = false | |
| 2803 | ParticleEmitter5.LightEmission = 0.75 | |
| 2804 | ParticleEmitter5.Texture = "rbxassetid://296874871" | |
| 2805 | ParticleEmitter5.ZOffset = 0.5 | |
| 2806 | ParticleEmitter5.Acceleration = Vector3.new(0, 5, 0) | |
| 2807 | ParticleEmitter5.Lifetime = NumberRange.new(1, 1) | |
| 2808 | ParticleEmitter5.Rate = 300 | |
| 2809 | ParticleEmitter5.RotSpeed = NumberRange.new(-56, 56) | |
| 2810 | ParticleEmitter5.Speed = NumberRange.new(1, 1) | |
| 2811 | ParticleEmitter5.VelocitySpread = 360 | |
| 2812 | ParticleEmitter5.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2813 | ParticleEmitter6.Name = "PheonixBurn" | |
| 2814 | ParticleEmitter6.Parent = LocalScript0 | |
| 2815 | ParticleEmitter6.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2816 | ParticleEmitter6.Rotation = NumberRange.new(0, 360) | |
| 2817 | ParticleEmitter6.Size = NumberSequence.new(0.81250011920929,0.81250011920929,0) | |
| 2818 | ParticleEmitter6.Enabled = false | |
| 2819 | ParticleEmitter6.LightEmission = 1 | |
| 2820 | ParticleEmitter6.Texture = "rbxassetid://296874871" | |
| 2821 | ParticleEmitter6.ZOffset = 0.5 | |
| 2822 | ParticleEmitter6.Acceleration = Vector3.new(0, 8, 0) | |
| 2823 | ParticleEmitter6.Lifetime = NumberRange.new(1, 1) | |
| 2824 | ParticleEmitter6.Rate = 300 | |
| 2825 | ParticleEmitter6.RotSpeed = NumberRange.new(-56, 56) | |
| 2826 | ParticleEmitter6.Speed = NumberRange.new(1, 1) | |
| 2827 | ParticleEmitter6.VelocitySpread = 360 | |
| 2828 | ParticleEmitter7.Name = "PheonixExplosion1" | |
| 2829 | ParticleEmitter7.Parent = LocalScript0 | |
| 2830 | ParticleEmitter7.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2831 | ParticleEmitter7.Rotation = NumberRange.new(0, 360) | |
| 2832 | ParticleEmitter7.Size = NumberSequence.new(1.3124996423721,4.8125,5.6875,3.4999995231628,0) | |
| 2833 | ParticleEmitter7.Enabled = false | |
| 2834 | ParticleEmitter7.LightEmission = 1 | |
| 2835 | ParticleEmitter7.Texture = "rbxassetid://296874871" | |
| 2836 | ParticleEmitter7.ZOffset = 0.20000000298023 | |
| 2837 | ParticleEmitter7.Acceleration = Vector3.new(0, 5, 0) | |
| 2838 | ParticleEmitter7.Lifetime = NumberRange.new(0, 3) | |
| 2839 | ParticleEmitter7.Rate = 600 | |
| 2840 | ParticleEmitter7.RotSpeed = NumberRange.new(-56, 56) | |
| 2841 | ParticleEmitter7.Speed = NumberRange.new(50, 50) | |
| 2842 | ParticleEmitter7.VelocitySpread = 360 | |
| 2843 | ParticleEmitter8.Name = "PheonixExplosion2" | |
| 2844 | ParticleEmitter8.Parent = LocalScript0 | |
| 2845 | ParticleEmitter8.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2846 | ParticleEmitter8.Rotation = NumberRange.new(0, 360) | |
| 2847 | ParticleEmitter8.Size = NumberSequence.new(4,4) | |
| 2848 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2849 | ParticleEmitter8.Enabled = false | |
| 2850 | ParticleEmitter8.LightEmission = 0.69999998807907 | |
| 2851 | ParticleEmitter8.ZOffset = 0.20000000298023 | |
| 2852 | ParticleEmitter8.Acceleration = Vector3.new(0, 5, 0) | |
| 2853 | ParticleEmitter8.Lifetime = NumberRange.new(0, 3) | |
| 2854 | ParticleEmitter8.Rate = 300 | |
| 2855 | ParticleEmitter8.RotSpeed = NumberRange.new(-56, 56) | |
| 2856 | ParticleEmitter8.Speed = NumberRange.new(70, 70) | |
| 2857 | ParticleEmitter8.VelocitySpread = 360 | |
| 2858 | ParticleEmitter8.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2859 | LocalScript9.Name = "CamShake" | |
| 2860 | LocalScript9.Parent = LocalScript0 | |
| 2861 | LocalScript9.Disabled = true | |
| 2862 | NumberValue10.Name = "Timer" | |
| 2863 | NumberValue10.Parent = LocalScript9 | |
| 2864 | NumberValue10.Value = 35 | |
| 2865 | NumberValue11.Name = "Shake" | |
| 2866 | NumberValue11.Parent = LocalScript9 | |
| 2867 | NumberValue11.Value = 5 | |
| 2868 | BoolValue12.Name = "DoesFade" | |
| 2869 | BoolValue12.Parent = LocalScript9 | |
| 2870 | ParticleEmitter13.Name = "Gale" | |
| 2871 | ParticleEmitter13.Parent = LocalScript0 | |
| 2872 | ParticleEmitter13.Transparency = NumberSequence.new(1,0.91256833076477,0.83606559038162,0.81967210769653,1) | |
| 2873 | ParticleEmitter13.Rotation = NumberRange.new(0, 360) | |
| 2874 | ParticleEmitter13.Size = NumberSequence.new(8,6) | |
| 2875 | ParticleEmitter13.Enabled = false | |
| 2876 | ParticleEmitter13.Texture = "rbxassetid://1614893149" | |
| 2877 | ParticleEmitter13.Lifetime = NumberRange.new(1, 1) | |
| 2878 | ParticleEmitter13.Rate = 50 | |
| 2879 | ParticleEmitter13.Speed = NumberRange.new(0, 0) | |
| 2880 | ParticleEmitter14.Name = "PheonixFireball1" | |
| 2881 | ParticleEmitter14.Parent = LocalScript0 | |
| 2882 | ParticleEmitter14.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2883 | ParticleEmitter14.Rotation = NumberRange.new(0, 360) | |
| 2884 | ParticleEmitter14.Size = NumberSequence.new(6.625,4.625,3.4375,1.3124996423721,0) | |
| 2885 | ParticleEmitter14.Enabled = false | |
| 2886 | ParticleEmitter14.LightEmission = 1 | |
| 2887 | ParticleEmitter14.Texture = "rbxassetid://296874871" | |
| 2888 | ParticleEmitter14.ZOffset = 0.5 | |
| 2889 | ParticleEmitter14.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2890 | ParticleEmitter14.Rate = 1000 | |
| 2891 | ParticleEmitter14.RotSpeed = NumberRange.new(-56, 56) | |
| 2892 | ParticleEmitter14.Speed = NumberRange.new(4, 4) | |
| 2893 | ParticleEmitter14.VelocitySpread = 360 | |
| 2894 | ParticleEmitter15.Name = "PheonixFireball2" | |
| 2895 | ParticleEmitter15.Parent = LocalScript0 | |
| 2896 | ParticleEmitter15.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2897 | ParticleEmitter15.Rotation = NumberRange.new(0, 360) | |
| 2898 | ParticleEmitter15.Size = NumberSequence.new(4.3125,4.1530055999756,2.8961749076843,1.1475414037704,0) | |
| 2899 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2900 | ParticleEmitter15.Enabled = false | |
| 2901 | ParticleEmitter15.LightEmission = 0.69999998807907 | |
| 2902 | ParticleEmitter15.ZOffset = 1 | |
| 2903 | ParticleEmitter15.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186) | |
| 2904 | ParticleEmitter15.Rate = 300 | |
| 2905 | ParticleEmitter15.RotSpeed = NumberRange.new(-56, 56) | |
| 2906 | ParticleEmitter15.Speed = NumberRange.new(4, 4) | |
| 2907 | ParticleEmitter15.VelocitySpread = 360 | |
| 2908 | ParticleEmitter15.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2909 | ParticleEmitter16.Name = "Wing2" | |
| 2910 | ParticleEmitter16.Parent = LocalScript0 | |
| 2911 | ParticleEmitter16.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.22950822114944,0.62841534614563,1) | |
| 2912 | ParticleEmitter16.Rotation = NumberRange.new(0, 360) | |
| 2913 | ParticleEmitter16.Size = NumberSequence.new(0,0.062499642372131,0.81250011920929,2.6875,3.3125,2.5624995231628,2.3125,1.8124997615814) | |
| 2914 | ParticleEmitter16.Enabled = false | |
| 2915 | ParticleEmitter16.LightEmission = 1 | |
| 2916 | ParticleEmitter16.Texture = "rbxassetid://296874871" | |
| 2917 | ParticleEmitter16.Acceleration = Vector3.new(-5, 4, -4) | |
| 2918 | ParticleEmitter16.Lifetime = NumberRange.new(2, 2) | |
| 2919 | ParticleEmitter16.Rate = 300 | |
| 2920 | ParticleEmitter16.RotSpeed = NumberRange.new(-56, 56) | |
| 2921 | ParticleEmitter16.Speed = NumberRange.new(4, 4) | |
| 2922 | ParticleEmitter16.VelocitySpread = 35 | |
| 2923 | ParticleEmitter17.Name = "Wing1B" | |
| 2924 | ParticleEmitter17.Parent = LocalScript0 | |
| 2925 | ParticleEmitter17.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
| 2926 | ParticleEmitter17.Rotation = NumberRange.new(0, 360) | |
| 2927 | ParticleEmitter17.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
| 2928 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2929 | ParticleEmitter17.Enabled = false | |
| 2930 | ParticleEmitter17.LightEmission = 0.69999998807907 | |
| 2931 | ParticleEmitter17.ZOffset = 0.20000000298023 | |
| 2932 | ParticleEmitter17.Acceleration = Vector3.new(5, 4, -4) | |
| 2933 | ParticleEmitter17.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
| 2934 | ParticleEmitter17.Rate = 150 | |
| 2935 | ParticleEmitter17.RotSpeed = NumberRange.new(-56, 56) | |
| 2936 | ParticleEmitter17.Speed = NumberRange.new(4, 4) | |
| 2937 | ParticleEmitter17.VelocitySpread = 35 | |
| 2938 | ParticleEmitter17.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2939 | ParticleEmitter18.Name = "Eye1" | |
| 2940 | ParticleEmitter18.EmissionDirection="Right" | |
| 2941 | ParticleEmitter18.Parent = LocalScript0 | |
| 2942 | ParticleEmitter18.Transparency = NumberSequence.new(0.55737709999084,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
| 2943 | ParticleEmitter18.Rotation = NumberRange.new(0, 360) | |
| 2944 | ParticleEmitter18.Size = NumberSequence.new(0.40000000596046,0.12499988079071,0) | |
| 2945 | ParticleEmitter18.Enabled = false | |
| 2946 | ParticleEmitter18.LightEmission = 0.75 | |
| 2947 | ParticleEmitter18.Texture = "rbxassetid://296874871" | |
| 2948 | ParticleEmitter18.ZOffset = 0.20000000298023 | |
| 2949 | ParticleEmitter18.Acceleration = Vector3.new(0, 5, 6) | |
| 2950 | ParticleEmitter18.Lifetime = NumberRange.new(1, 1) | |
| 2951 | ParticleEmitter18.Rate = 300 | |
| 2952 | ParticleEmitter18.RotSpeed = NumberRange.new(-56, 56) | |
| 2953 | ParticleEmitter18.VelocitySpread = 5 | |
| 2954 | ParticleEmitter19.Name = "Eye2" | |
| 2955 | ParticleEmitter19.Parent = LocalScript0 | |
| 2956 | ParticleEmitter19.EmissionDirection="Right" | |
| 2957 | ParticleEmitter19.Transparency = NumberSequence.new(0.71584701538086,0.68306010961533,0.37704920768738,0.4426229596138,0.62841534614563,1) | |
| 2958 | ParticleEmitter19.Rotation = NumberRange.new(0, 360) | |
| 2959 | ParticleEmitter19.Size = NumberSequence.new(0.65573811531067,0.2732241153717,0) | |
| 2960 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2961 | ParticleEmitter19.Enabled = false | |
| 2962 | ParticleEmitter19.LightEmission = 0.75 | |
| 2963 | ParticleEmitter19.ZOffset = 0.30000001192093 | |
| 2964 | ParticleEmitter19.Acceleration = Vector3.new(0, 5, 6) | |
| 2965 | ParticleEmitter19.Lifetime = NumberRange.new(0.5, 0.5) | |
| 2966 | ParticleEmitter19.Rate = 300 | |
| 2967 | ParticleEmitter19.RotSpeed = NumberRange.new(-56, 56) | |
| 2968 | ParticleEmitter19.VelocitySpread = 5 | |
| 2969 | ParticleEmitter19.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2970 | ParticleEmitter20.Name = "Wing2B" | |
| 2971 | ParticleEmitter20.Parent = LocalScript0 | |
| 2972 | ParticleEmitter20.Transparency = NumberSequence.new(1,0.58469945192337,0.24590164422989,0,0.20765030384064,0.5956284403801,1) | |
| 2973 | ParticleEmitter20.Rotation = NumberRange.new(0, 360) | |
| 2974 | ParticleEmitter20.Size = NumberSequence.new(0,0,1.8579238653183,2.4043715000153,1.8124997615814,0) | |
| 2975 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2976 | ParticleEmitter20.Enabled = false | |
| 2977 | ParticleEmitter20.LightEmission = 0.69999998807907 | |
| 2978 | ParticleEmitter20.ZOffset = 0.20000000298023 | |
| 2979 | ParticleEmitter20.Acceleration = Vector3.new(-5, 4, -4) | |
| 2980 | ParticleEmitter20.Lifetime = NumberRange.new(1.9500000476837, 1.9500000476837) | |
| 2981 | ParticleEmitter20.Rate = 150 | |
| 2982 | ParticleEmitter20.RotSpeed = NumberRange.new(-56, 56) | |
| 2983 | ParticleEmitter20.Speed = NumberRange.new(4, 4) | |
| 2984 | ParticleEmitter20.VelocitySpread = 35 | |
| 2985 | ParticleEmitter20.Color = ColorSequence.new(Color3.new(1, 0.666667, 0),Color3.new(1, 0.666667, 0)) | |
| 2986 | ParticleEmitter21.Name = "Burn" | |
| 2987 | ParticleEmitter21.Parent = LocalScript0 | |
| 2988 | ParticleEmitter21.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 2989 | ParticleEmitter21.Rotation = NumberRange.new(0, 360) | |
| 2990 | ParticleEmitter21.Size = NumberSequence.new(0.98360657691956,0.32786905765533,0) | |
| 2991 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0)) | |
| 2992 | ParticleEmitter21.Enabled = false | |
| 2993 | ParticleEmitter21.LightEmission = 0.75 | |
| 2994 | ParticleEmitter21.Texture = "rbxassetid://296874871" | |
| 2995 | ParticleEmitter21.ZOffset = 0.5 | |
| 2996 | ParticleEmitter21.Acceleration = Vector3.new(0, 5, 0) | |
| 2997 | ParticleEmitter21.Lifetime = NumberRange.new(1, 1) | |
| 2998 | ParticleEmitter21.Rate = 300 | |
| 2999 | ParticleEmitter21.RotSpeed = NumberRange.new(-56, 56) | |
| 3000 | ParticleEmitter21.Speed = NumberRange.new(1, 1) | |
| 3001 | ParticleEmitter21.VelocitySpread = 360 | |
| 3002 | ParticleEmitter21.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0.333333, 0)) | |
| 3003 | ParticleEmitter22.Name = "PheonixTrail" | |
| 3004 | ParticleEmitter22.Parent = LocalScript0 | |
| 3005 | ParticleEmitter22.Transparency = NumberSequence.new(0.47540986537933,0.37704920768738,0.25683063268661,0.4426229596138,0.62841534614563,1) | |
| 3006 | ParticleEmitter22.Rotation = NumberRange.new(0, 360) | |
| 3007 | ParticleEmitter22.Size = NumberSequence.new(0.49180328845978,0.4371589422226,0) | |
| 3008 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0)) | |
| 3009 | ParticleEmitter22.Enabled = false | |
| 3010 | ParticleEmitter22.LightEmission = 0.75 | |
| 3011 | ParticleEmitter22.Texture = "rbxassetid://296874871" | |
| 3012 | ParticleEmitter22.ZOffset = 0.5 | |
| 3013 | ParticleEmitter22.Lifetime = NumberRange.new(1, 1) | |
| 3014 | ParticleEmitter22.Rate = 300 | |
| 3015 | ParticleEmitter22.RotSpeed = NumberRange.new(-56, 56) | |
| 3016 | ParticleEmitter22.Speed = NumberRange.new(0, 0) | |
| 3017 | ParticleEmitter22.VelocitySpread = 360 | |
| 3018 | ParticleEmitter22.Color = ColorSequence.new(Color3.new(1, 1, 1),Color3.new(1, 0.835294, 0)) | |
| 3019 | for i,v in pairs(mas:GetChildren()) do | |
| 3020 | v.Parent = game:GetService("Lighting")
| |
| 3021 | pcall(function() v:MakeJoints() end) | |
| 3022 | end | |
| 3023 | mas:Destroy() | |
| 3024 | for i,v in pairs(cors) do | |
| 3025 | spawn(function() | |
| 3026 | pcall(v) | |
| 3027 | end) | |
| 3028 | end |