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1 | CV="White" | |
2 | ||
3 | p = game.Players.LocalPlayer | |
4 | char = p.Character | |
5 | local txt = Instance.new("BillboardGui", char) | |
6 | txt.Adornee = char .Head | |
7 | txt.Name = "_status" | |
8 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
9 | txt.StudsOffset = Vector3.new(-9, 6, 0) | |
10 | local text = Instance.new("TextLabel", txt) | |
11 | text.Size = UDim2.new(10, 0, 7, 0) | |
12 | text.FontSize = "Size24" | |
13 | text.TextScaled = true | |
14 | text.TextTransparency = 0 | |
15 | text.BackgroundTransparency = 1 | |
16 | text.TextTransparency = 0 | |
17 | text.TextStrokeTransparency = 1 | |
18 | text.Font = "Code" | |
19 | text.TextStrokeColor3 = Color3.new(40,0,0) | |
20 | ||
21 | v=Instance.new("Part") | |
22 | v.Name = "ColorBrick" | |
23 | v.Parent=p.Character | |
24 | v.FormFactor="Symmetric" | |
25 | v.Anchored=true | |
26 | v.CanCollide=false | |
27 | v.BottomSurface="Smooth" | |
28 | v.TopSurface="Smooth" | |
29 | v.Size=Vector3.new(10,5,3) | |
30 | v.Transparency=1 | |
31 | v.CFrame=char.Torso.CFrame | |
32 | v.BrickColor=BrickColor.new(CV) | |
33 | v.Transparency=1 | |
34 | text.TextColor3 = Color3.fromRGB(255,140,0) | |
35 | v.Shape="Block" | |
36 | - | text.Text = "Nine Tailed Fox Heavy Unit" |
36 | + | text.Text = "Heavy Unit" |
37 | coroutine.wrap(function() | |
38 | while wait() do | |
39 | wait(3) | |
40 | text.Text = "Kill" | |
41 | wait() | |
42 | - | text.Text = "Nine Tailed Fox Heavy Unit"; |
42 | + | text.Text = "Heavy Unit"; |
43 | wait(2) | |
44 | local str = "" | |
45 | for i = 1, math.random(3,25) do | |
46 | str = str..string.char(math.random(65,122)) | |
47 | end | |
48 | text.Text = str | |
49 | wait() | |
50 | str = "" | |
51 | for i = 1, math.random(12,25) do | |
52 | str = str..string.char(math.random(48,122)) | |
53 | end | |
54 | wait() | |
55 | text.Text = str | |
56 | wait() | |
57 | - | text.Text = "Nine Tailed Fox Heavy Unit"; |
57 | + | text.Text = "Heavy Unit"; |
58 | wait(1) | |
59 | text.Text = "THE PAIN" | |
60 | wait() | |
61 | text.Text = "What do you want?" | |
62 | wait() | |
63 | - | text.Text = "Nine Tailed Fox Heavy Unit"; |
63 | + | text.Text = "Heavy Unit"; |
64 | wait(2) | |
65 | text.Text = "You made me do this."; | |
66 | wait() | |
67 | text.Text = "Kill"; | |
68 | wait() | |
69 | for i = 1, math.random(12,25) do | |
70 | str = str..string.char(math.random(48,57)) | |
71 | end | |
72 | text.Text = str | |
73 | wait() | |
74 | - | text.Text = "Nine Tailed Fox Heavy Unit"; |
74 | + | text.Text = "Heavy Unit"; |
75 | wait(2) | |
76 | end | |
77 | end)() | |
78 | local Player = game.Players.localPlayer | |
79 | local Character = Player.Character | |
80 | local Torso = Character.Torso | |
81 | local hum = Character.Humanoid | |
82 | hum.MaxHealth = 1000 | |
83 | wait(0.1) | |
84 | hum.Health = 1000 | |
85 | ||
86 | local Music = Instance.new("Sound") | |
87 | ||
88 | Music.Name = "Sound" | |
89 | Music.SoundId = "http://roblox.com/asset/?id=714974960" | |
90 | Music.Volume = 4 | |
91 | Music.Looped = false | |
92 | Music.Parent = Character | |
93 | Music:play() | |
94 | ||
95 | GasMask = true | |
96 | ||
97 | if GasMask == true then | |
98 | o1 = Instance.new("Model") | |
99 | o2 = Instance.new("Part") | |
100 | o3 = Instance.new("SpecialMesh") | |
101 | o4 = Instance.new("Part") | |
102 | o5 = Instance.new("Part") | |
103 | o6 = Instance.new("Part") | |
104 | o7 = Instance.new("SpecialMesh") | |
105 | o8 = Instance.new("Part") | |
106 | o9 = Instance.new("Part") | |
107 | o10 = Instance.new("SpecialMesh") | |
108 | o11 = Instance.new("Part") | |
109 | o12 = Instance.new("Part") | |
110 | o13 = Instance.new("SpecialMesh") | |
111 | o14 = Instance.new("Part") | |
112 | o15 = Instance.new("Part") | |
113 | o16 = Instance.new("Part") | |
114 | o17 = Instance.new("Part") | |
115 | o1.Name = "MODEL" | |
116 | o2.Name = "Middle" | |
117 | o2.Parent = o1 | |
118 | o2.BrickColor = BrickColor.new("Pastel brown") | |
119 | o2.Transparency = 1 | |
120 | o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117) | |
121 | o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414) | |
122 | o2.Anchored = true | |
123 | o2.FormFactor = Enum.FormFactor.Custom | |
124 | o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
125 | o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006) | |
126 | o2.BottomSurface = Enum.SurfaceType.Smooth | |
127 | o2.TopSurface = Enum.SurfaceType.Smooth | |
128 | o2.Color = Color3.new(1, 0.8, 0.6) | |
129 | o3.Parent = o2 | |
130 | o3.Scale = Vector3.new(6.25, 6.25, 6.25) | |
131 | o3.MeshType = Enum.MeshType.FileMesh | |
132 | o4.Name = "Lense 1" | |
133 | o4.Parent = o1 | |
134 | o4.Material = Enum.Material.Metal | |
135 | o4.Transparency = 0.050000011920929 | |
136 | o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605) | |
137 | o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985) | |
138 | o4.Anchored = true | |
139 | o4.CanCollide = false | |
140 | o4.FormFactor = Enum.FormFactor.Custom | |
141 | o4.Shape = Enum.PartType.Cylinder | |
142 | o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998) | |
143 | o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478) | |
144 | o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
145 | o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
146 | o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
147 | o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
148 | o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
149 | o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
150 | o5.Name = "Lense2" | |
151 | o5.Parent = o1 | |
152 | o5.Material = Enum.Material.Metal | |
153 | o5.Transparency = 0.050000011920929 | |
154 | o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277) | |
155 | o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985) | |
156 | o5.Anchored = true | |
157 | o5.CanCollide = false | |
158 | o5.FormFactor = Enum.FormFactor.Custom | |
159 | o5.Shape = Enum.PartType.Cylinder | |
160 | o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001) | |
161 | o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668) | |
162 | o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
163 | o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
164 | o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
165 | o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
166 | o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
167 | o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
168 | o6.Name = "Handle" | |
169 | o6.Parent = o1 | |
170 | o6.Material = Enum.Material.Metal | |
171 | o6.BrickColor = BrickColor.new("Really black") | |
172 | o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869) | |
173 | o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008) | |
174 | o6.Anchored = true | |
175 | o6.CanCollide = false | |
176 | o6.FormFactor = Enum.FormFactor.Plate | |
177 | o6.Size = Vector3.new(1, 0.400000006, 1) | |
178 | o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008) | |
179 | o6.BottomSurface = Enum.SurfaceType.Weld | |
180 | o6.TopSurface = Enum.SurfaceType.Smooth | |
181 | o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
182 | o7.Parent = o6 | |
183 | o7.MeshId = "http://www.roblox.com/asset/?id=5158270" | |
184 | o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001) | |
185 | o7.MeshType = Enum.MeshType.FileMesh | |
186 | o8.Name = "Straps" | |
187 | o8.Parent = o1 | |
188 | o8.Material = Enum.Material.Fabric | |
189 | o8.BrickColor = BrickColor.new("Really black") | |
190 | o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869) | |
191 | o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) | |
192 | o8.Anchored = true | |
193 | o8.CanCollide = false | |
194 | o8.FormFactor = Enum.FormFactor.Custom | |
195 | o8.Shape = Enum.PartType.Cylinder | |
196 | o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) | |
197 | o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) | |
198 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
199 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
200 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
201 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
202 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
203 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
204 | o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
205 | o9.Name = "Ring2" | |
206 | o9.Parent = o1 | |
207 | o9.BrickColor = BrickColor.new("Dark stone grey") | |
208 | o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477) | |
209 | o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005) | |
210 | o9.Anchored = true | |
211 | o9.CanCollide = false | |
212 | o9.FormFactor = Enum.FormFactor.Custom | |
213 | o9.Size = Vector3.new(0.600000024, 0.200000003, 1) | |
214 | o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195) | |
215 | o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
216 | o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
217 | o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
218 | o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
219 | o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
220 | o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
221 | o9.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
222 | o10.Parent = o9 | |
223 | o10.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
224 | o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) | |
225 | o10.MeshType = Enum.MeshType.FileMesh | |
226 | o11.Name = "Straps" | |
227 | o11.Parent = o1 | |
228 | o11.Material = Enum.Material.Fabric | |
229 | o11.BrickColor = BrickColor.new("Really black") | |
230 | o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869) | |
231 | o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924) | |
232 | o11.Anchored = true | |
233 | o11.CanCollide = false | |
234 | o11.FormFactor = Enum.FormFactor.Custom | |
235 | o11.Shape = Enum.PartType.Cylinder | |
236 | o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999) | |
237 | o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762) | |
238 | o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
239 | o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
240 | o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
241 | o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
242 | o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
243 | o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
244 | o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
245 | o12.Name = "Ring1" | |
246 | o12.Parent = o1 | |
247 | o12.BrickColor = BrickColor.new("Dark stone grey") | |
248 | o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988) | |
249 | o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985) | |
250 | o12.Anchored = true | |
251 | o12.CanCollide = false | |
252 | o12.FormFactor = Enum.FormFactor.Custom | |
253 | o12.Size = Vector3.new(0.600000024, 0.200000003, 1) | |
254 | o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017) | |
255 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
256 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
257 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
258 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
259 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
260 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
261 | o12.Color = Color3.new(0.388235, 0.372549, 0.384314) | |
262 | o13.Parent = o12 | |
263 | o13.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
264 | o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012) | |
265 | o13.MeshType = Enum.MeshType.FileMesh | |
266 | o14.Name = "Breather" | |
267 | o14.Parent = o1 | |
268 | o14.Material = Enum.Material.Metal | |
269 | o14.BrickColor = BrickColor.new("Really black") | |
270 | o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011) | |
271 | o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) | |
272 | o14.Anchored = true | |
273 | o14.CanCollide = false | |
274 | o14.FormFactor = Enum.FormFactor.Custom | |
275 | o14.Shape = Enum.PartType.Cylinder | |
276 | o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003) | |
277 | o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) | |
278 | o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
279 | o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
280 | o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
281 | o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
282 | o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
283 | o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
284 | o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
285 | o15.Name = "Breather" | |
286 | o15.Parent = o1 | |
287 | o15.Material = Enum.Material.Metal | |
288 | o15.BrickColor = BrickColor.new("Really black") | |
289 | o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011) | |
290 | o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521) | |
291 | o15.Anchored = true | |
292 | o15.CanCollide = false | |
293 | o15.FormFactor = Enum.FormFactor.Custom | |
294 | o15.Shape = Enum.PartType.Cylinder | |
295 | o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024) | |
296 | o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762) | |
297 | o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
298 | o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
299 | o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
300 | o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
301 | o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
302 | o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
303 | o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
304 | o16.Name = "Breather" | |
305 | o16.Parent = o1 | |
306 | o16.Material = Enum.Material.Metal | |
307 | o16.BrickColor = BrickColor.new("Really black") | |
308 | o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256) | |
309 | o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) | |
310 | o16.Anchored = true | |
311 | o16.CanCollide = false | |
312 | o16.FormFactor = Enum.FormFactor.Custom | |
313 | o16.Shape = Enum.PartType.Cylinder | |
314 | o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75) | |
315 | o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) | |
316 | o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
317 | o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
318 | o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
319 | o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
320 | o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
321 | o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
322 | o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
323 | o17.Name = "Breather" | |
324 | o17.Parent = o1 | |
325 | o17.Material = Enum.Material.Metal | |
326 | o17.BrickColor = BrickColor.new("Really black") | |
327 | o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109) | |
328 | o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548) | |
329 | o17.Anchored = true | |
330 | o17.CanCollide = false | |
331 | o17.FormFactor = Enum.FormFactor.Custom | |
332 | o17.Shape = Enum.PartType.Cylinder | |
333 | o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002) | |
334 | o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967) | |
335 | o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
336 | o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
337 | o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
338 | o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
339 | o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
340 | o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
341 | o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
342 | function onTouched(hit) | |
343 | local d = hit.Parent:GetChildren() | |
344 | for i=1, #d do | |
345 | if (d[i].className == "Hat") then | |
346 | d[i]:remove() | |
347 | end | |
348 | end | |
349 | if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then | |
350 | local g = o1:clone() | |
351 | g.Parent = hit.Parent | |
352 | local C = g:GetChildren() | |
353 | for i=1, #C do | |
354 | if C[i].className == "Part" then | |
355 | local W = Instance.new("Weld") | |
356 | W.Part0 = g.Middle | |
357 | W.Part1 = C[i] | |
358 | local CJ = CFrame.new(g.Middle.Position) | |
359 | local C0 = g.Middle.CFrame:inverse()*CJ | |
360 | local C1 = C[i].CFrame:inverse()*CJ | |
361 | W.C0 = C0 | |
362 | W.C1 = C1 | |
363 | W.Parent = g.Middle | |
364 | g.Middle.Transparency = 1 | |
365 | end | |
366 | local Y = Instance.new("Weld") | |
367 | Y.Part0 = hit.Parent.Head | |
368 | Y.Part1 = g.Middle | |
369 | Y.C0 = CFrame.new(0, 0, 0) | |
370 | Y.Parent = Y.Part0 | |
371 | end | |
372 | ||
373 | local h = g:GetChildren() | |
374 | for i = 1, # h do | |
375 | h[i].Anchored = false | |
376 | h[i].CanCollide = false | |
377 | end | |
378 | ||
379 | end | |
380 | end | |
381 | ||
382 | onTouched(game.Players.LocalPlayer.Character.Head) | |
383 | end | |
384 | local Player = game:service'Players'.localPlayer | |
385 | local chara = Player.Character | |
386 | ||
387 | shirt= Instance.new("Shirt", Character) | |
388 | shirt.Name = "Shirt" | |
389 | pants = Instance.new("Pants", Character) | |
390 | pants.Name = "Pants" | |
391 | chara.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=245656735" | |
392 | chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=245656766" | |
393 | ||
394 | local Player = game:service'Players'.localPlayer | |
395 | local chara = Player.Character | |
396 | local Character = Player.Character | |
397 | torso = chara.Torso | |
398 | ||
399 | New = function(Object, Parent, Name, Data) | |
400 | local Object = Instance.new(Object) | |
401 | for Index, Value in pairs(Data or {}) do | |
402 | Object[Index] = Value | |
403 | end | |
404 | Object.Parent = Parent | |
405 | Object.Name = Name | |
406 | return Object | |
407 | end | |
408 | local LoPa = game:GetService("Players").LocalPlayer | |
409 | local C = LoPa.Character | |
410 | ||
411 | ||
412 | LaserMinigun = New("Model",C,"LaserMinigun",{}) | |
413 | Gunpart = New("Model",LaserMinigun,"Gunpart",{}) | |
414 | FrontHandle = New("Part",Gunpart,"FrontHandle",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.334096551, 0.668193102, 0.334096551),CFrame = CFrame.new(30.8316956, 0.787470937, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
415 | Mesh = New("CylinderMesh",FrontHandle,"Mesh",{}) | |
416 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
417 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
418 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
419 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
420 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
421 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
422 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(31.0544128, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
423 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
424 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.222731024, 0.445462048),CFrame = CFrame.new(31.2771492, 0.787470937, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
425 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
426 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.556827545, 0.111365512, 0.556827545),CFrame = CFrame.new(31.2771492, 0.787470937, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
427 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
428 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
429 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
430 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
431 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
432 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
433 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
434 | FrontPart = New("Part",Gunpart,"FrontPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(31.4998779, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
435 | Mesh = New("CylinderMesh",FrontPart,"Mesh",{}) | |
436 | gun4 = New("Part",Gunpart,"gun4",{BrickColor = BrickColor.new("Pastel blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.5127258, 1.30714124e-17, 1, -9.58144665e-06, -3.50178084e-06, 9.58144665e-06, 1, 1, 1.19431811e-18, 3.50177652e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
437 | Mesh = New("CylinderMesh",gun4,"Mesh",{}) | |
438 | gun1 = New("Part",Gunpart,"gun1",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.564739823, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
439 | Mesh = New("CylinderMesh",gun1,"Mesh",{}) | |
440 | gun3 = New("Part",Gunpart,"gun3",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 1.01019299, -52.2899971, 0, 1, 0, 1, 0, 0, 0, 0, -1),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
441 | Mesh = New("CylinderMesh",gun3,"Mesh",{}) | |
442 | gun2 = New("Part",Gunpart,"gun2",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.111365512, 0.111365512, 0.111365512),CFrame = CFrame.new(31.5666943, 0.787470937, -52.0672684, 0, 1, -9.58144665e-06, -3.50177879e-06, 9.58144665e-06, 1, 1, -7.96212211e-19, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
443 | Mesh = New("CylinderMesh",gun2,"Mesh",{}) | |
444 | PowerHolder = New("Model",LaserMinigun,"PowerHolder",{}) | |
445 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 0.222731024, 1.11365509),CFrame = CFrame.new(27.7135086, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
446 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
447 | Model = New("Model",Part,"Model",{}) | |
448 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(27.7135086, 0.787473083, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
449 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
450 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(27.7135086, 0.787473083, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
451 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
452 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
453 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
454 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
455 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
456 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
457 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
458 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(27.7135086, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
459 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
460 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
461 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
462 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
463 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
464 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
465 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
466 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.9362354, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
467 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
468 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
469 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
470 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
471 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
472 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
473 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
474 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(27.4907799, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
475 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
476 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 0.222731024, 1.11365509),CFrame = CFrame.new(29.4953289, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
477 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
478 | Model = New("Model",Part,"Model",{}) | |
479 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
480 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
481 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
482 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
483 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
484 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
485 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
486 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
487 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.4953289, 0.787473083, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
488 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
489 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
490 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
491 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
492 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
493 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
494 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
495 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
496 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
497 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.4953289, 0.787473083, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
498 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
499 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.445462048, 0.445462048),CFrame = CFrame.new(29.4953289, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
500 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
501 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.7180557, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
502 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
503 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
504 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
505 | Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.222731024, 0.222731024),CFrame = CFrame.new(29.2726021, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
506 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
507 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.222731024, 0.890924096),CFrame = CFrame.new(29.7180557, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
508 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
509 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
510 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
511 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
512 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
513 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
514 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
515 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(28.1589584, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
516 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
517 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 0.564742088, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
518 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
519 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 1.01020408, -52.7354622, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
520 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
521 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 0.564742088, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
522 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
523 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.222731024, 0.111365512),CFrame = CFrame.new(29.0498734, 1.01020408, -51.8445435, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
524 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
525 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(29.9407845, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
526 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
527 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(30.1635113, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
528 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
529 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(30.38624, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
530 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
531 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.668193102, 0.445462048),CFrame = CFrame.new(30.1635113, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
532 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
533 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(30.6089668, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
534 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
535 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(29.0498734, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
536 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
537 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 1.11365509, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1.00000644, 0.707109809, 0.70710659, 0, 0.707112432, -0.707108617, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
538 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 2.00457907, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787482023, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
539 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
540 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.500002861, 0.866023839, 0, 0.866023839, -0.500002861, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
541 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.86602217, 0.500005305, 0, 0.500005305, -0.86602217, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
542 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.965924263, 0.258825034, 0, 0.258825064, -0.965924263, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
543 | Neon = New("Part",PowerHolder,"Neon",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.957743406, 0.957743406, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1, 0.25882262, 0.965924919, 0, 0.965924919, -0.25882262, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
544 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.11365509, 1.11365509, 0.445462048),CFrame = CFrame.new(28.6044273, 0.787477553, -52.2899971, 0, 0, -1.00000024, 0, 1, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
545 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.3363862, 0.222731024, 1.3363862),CFrame = CFrame.new(28.8271465, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
546 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
547 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.3363862, 0.222731024, 1.3363862),CFrame = CFrame.new(28.381691, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
548 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
549 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.668193102, 0.222731024, 0.668193102),CFrame = CFrame.new(28.1589584, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
550 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
551 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.668193102, 0.222731024),CFrame = CFrame.new(26.9784832, 0.787473083, -52.2899971, -5.52762662e-11, 1.00582838e-05, 1.00000024, -3.50170376e-06, -1.00000024, 1.00582838e-05, 1, -3.50170421e-06, 9.06084097e-11),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
552 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.512281358, 0.111365512),CFrame = CFrame.new(26.7446499, 1.07702565, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
553 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(26.7111912, 0.787473083, -52.2899971, -5.53331096e-11, -0.258809268, 0.965928495, -3.50170376e-06, -0.965928495, -0.258809268, 1, -3.38240966e-06, -9.06219896e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
554 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.668193102, 0.111365512),CFrame = CFrame.new(26.6666946, 0.475645214, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
555 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.579100668, 0.111365512),CFrame = CFrame.new(26.4769592, 0.766716778, -52.2899971, -5.52867474e-11, -0.258809447, 0.96592921, -3.50170421e-06, -0.96592921, -0.258809447, 1, -3.38241125e-06, -9.06220293e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
556 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.289550334, 0.111365512),CFrame = CFrame.new(26.8782501, 0.787470937, -52.2899971, -5.69528105e-11, -1, 1.04902101e-05, -3.50170967e-06, -1.04902101e-05, -1, 1, -9.36864822e-11, -3.50170967e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
557 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
558 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(29.4953289, 1.41111994, -52.7354622, -5.50513524e-11, 0.258828878, 0.965923965, -3.50170421e-06, -0.965923965, 0.258828878, 1, -3.38236441e-06, 9.06395599e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
559 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(29.4953289, 1.41111994, -51.8445435, -5.50513524e-11, 0.258828878, 0.965923965, -3.50170421e-06, -0.965923965, 0.258828878, 1, -3.38236441e-06, 9.06395599e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
560 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.178184807, 0.890924096, 0.178184807),CFrame = CFrame.new(29.4285202, 1.67839265, -52.2899971, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
561 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
562 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.445462048, 0.111365512),CFrame = CFrame.new(29.4285202, 1.67839265, -51.9559135, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
563 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
564 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.445462048, 0.111365512),CFrame = CFrame.new(29.4285202, 1.67839265, -52.6240959, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
565 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
566 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.222731024, 0.779558599, 0.222731024),CFrame = CFrame.new(29.4285202, 1.67839491, -52.2900124, 0.258829474, -8.57335749e-07, 0.96592164, -0.965925694, 6.97467476e-06, 0.258828104, -7.9870224e-06, -0.999998629, 8.24248048e-07),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
567 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
568 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.4907551, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),}) | |
569 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
570 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 0.564739823, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
571 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 1.01020193, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
572 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 1.01020193, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
573 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.111365512, 0.668193102, 0.111365512),CFrame = CFrame.new(27.2680531, 0.564739823, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
574 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 0.564739823, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
575 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 1.01020193, -52.5127258, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
576 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 1.01020193, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
577 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.133638605, 0.445462048, 0.133638605),CFrame = CFrame.new(27.2680531, 0.564739823, -52.0672684, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
578 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.890924096, 0.111365512, 0.890924096),CFrame = CFrame.new(27.0452919, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
579 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
580 | Part = New("Part",PowerHolder,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.445462048, 0.222731024, 0.445462048),CFrame = CFrame.new(27.0452919, 0.787473083, -52.2899971, -8.0732131e-12, 1, -9.58144665e-06, -3.50177834e-06, 9.58144665e-06, 1, 1, 4.13820089e-11, 3.50177834e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
581 | Mesh = New("CylinderMesh",Part,"Mesh",{}) | |
582 | ||
583 | ||
584 | ||
585 | ||
586 | ||
587 | ||
588 | ||
589 | ||
590 | ||
591 | ||
592 | ||
593 | Handle = New("Part",LaserMinigun,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.22300005, 4.51200008, 1.11099994),CFrame = CFrame.new(28.6618481, 0.8217237, -52.2899971, -2.95597852e-11, 1, -9.58144665e-06, -3.50171308e-06, 9.58144665e-06, 1, 1, 6.30961949e-11, 3.50171308e-06),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
594 | ||
595 | ||
596 | ||
597 | ||
598 | ||
599 | ||
600 | ||
601 | ||
602 | ||
603 | ||
604 | ||
605 | ||
606 | MiniDroid = New("Model",C,"MiniDroid",{}) | |
607 | armor = New("Model",MiniDroid,"armor",{}) | |
608 | Main = New("Model",armor,"Main",{}) | |
609 | Part = New("Part",Main,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.800000012, 0.800000012),CFrame = CFrame.new(30.9500008, 1.7000351, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
610 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.899999976, 0.699999988, 0.899999976),CFrame = CFrame.new(30.9499989, 1.80003405, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),}) | |
611 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
612 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.50999999, 1),CFrame = CFrame.new(30.9499989, 1.90003407, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
613 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
614 | Part = New("Part",armor,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 0.5, 1),CFrame = CFrame.new(30.9499989, 1.70003402, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
615 | Mesh = New("SpecialMesh",Part,"Mesh",{}) | |
616 | Neon = New("Model",MiniDroid,"Neon",{}) | |
617 | LaPart = New("Part",Neon,"LaPart",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.100000001, 0.949999988, 0.949999988),CFrame = CFrame.new(30.9500008, 1.80000031, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
618 | FirePart = New("Part",Neon,"FirePart",{BrickColor = BrickColor.new("Pastel Blue"),Material = Enum.Material.Neon,Transparency = 0.5,Shape = Enum.PartType.Ball,Size = Vector3.new(0.5, 0.5, 0.5),CFrame = CFrame.new(30.9499989, 1.65004444, -103.050003, 0, 0, 1, 0, -1.00000024, 0, 1.00000024, 0, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,}) | |
619 | miniHandle = New("Part",MiniDroid,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(30.9500008, 1.80504608, -103.050003, 0, 0, 1, -1, 0, 0, 0, -1, 0),Anchored = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
620 | ||
621 | ||
622 | ||
623 | ||
624 | ||
625 | Glow1 = Color3.fromRGB(174,198,207) | |
626 | Glow2 = Color3.fromRGB(119,158,203) | |
627 | ||
628 | GlowParticle = Instance.new("ParticleEmitter",FirePart) | |
629 | GlowParticle.LightEmission = 1 | |
630 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
631 | GlowParticle.Size = NumberSequence.new(0,20) | |
632 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=52620985" | |
633 | GlowParticle.Transparency = NumberSequence.new(0,1) | |
634 | GlowParticle.LockedToPart = true | |
635 | GlowParticle.Lifetime = NumberRange.new(1) | |
636 | GlowParticle.Rate= 1 | |
637 | GlowParticle.Speed =NumberRange.new(0) | |
638 | GlowParticle.Enabled = false | |
639 | ||
640 | ||
641 | ||
642 | ||
643 | GlowParticle2 = Instance.new("ParticleEmitter",FirePart) | |
644 | GlowParticle2.LightEmission = .7 | |
645 | GlowParticle2.Color = ColorSequence.new(Glow1,Glow2) | |
646 | GlowParticle2.Size = NumberSequence.new(0,1) | |
647 | GlowParticle2.Texture = "http://www.roblox.com/asset/?id=589325350" | |
648 | GlowParticle2.Transparency = NumberSequence.new(0,1) | |
649 | GlowParticle2.LockedToPart = false | |
650 | GlowParticle2.Lifetime = NumberRange.new(0.2) | |
651 | GlowParticle2.Rate= 150 | |
652 | GlowParticle2.Speed =NumberRange.new(3) | |
653 | GlowParticle2.Acceleration = Vector3.new(0, -10.5, 0) | |
654 | ||
655 | ||
656 | ||
657 | ||
658 | ||
659 | local all,last = {} | |
660 | function scan(p) | |
661 | for _,v in pairs(p:GetChildren()) do | |
662 | if (v:IsA("BasePart")) then | |
663 | if (last) then | |
664 | local w = Instance.new("Weld") | |
665 | w.Part0,w.Part1 = last,v | |
666 | w.C0 = v.CFrame:toObjectSpace(last.CFrame):inverse() | |
667 | w.Parent = last | |
668 | end | |
669 | table.insert(all,v) | |
670 | last = v | |
671 | end | |
672 | scan(v) | |
673 | end | |
674 | end | |
675 | scan(LaserMinigun) | |
676 | ||
677 | scan(MiniDroid) | |
678 | for _,v in pairs(all) do v.Anchored = false v.CanCollide = false end | |
679 | MiniDroid.Parent = C | |
680 | LaserMinigun.Parent = C | |
681 | ||
682 | ||
683 | Main:Destroy() | |
684 | ||
685 | Effects = { } | |
686 | Rapid = false | |
687 | local Player = game.Players.localPlayer | |
688 | local Character = Player.Character | |
689 | local Humanoid = Character.Humanoid | |
690 | local mouse = Player:GetMouse() | |
691 | local LeftArm = Character["Left Arm"] | |
692 | local RightArm = Character["Right Arm"] | |
693 | local LeftLeg = Character["Left Leg"] | |
694 | local RightLeg = Character["Right Leg"] | |
695 | local Head = Character.Head | |
696 | local Torso = Character.Torso | |
697 | local cam = game.Workspace.CurrentCamera | |
698 | local RootPart = Character.HumanoidRootPart | |
699 | local RootJoint = RootPart.RootJoint | |
700 | local equipped = false | |
701 | local attack = false | |
702 | local Anim = 'Idle' | |
703 | local idle = 0 | |
704 | local attacktype = 1 | |
705 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
706 | local velocity = RootPart.Velocity.y | |
707 | local sine = 0 | |
708 | local change = 1 | |
709 | local grabbed = false | |
710 | local cn = CFrame.new | |
711 | local mr = math.rad | |
712 | local angles = CFrame.Angles | |
713 | local ud = UDim2.new | |
714 | local c3 = Color3.new | |
715 | local slashDamage = 15 | |
716 | local dir = {w = 0, s = 0, a = 0, d = 0} | |
717 | local dir2 = {w = 0, s = 0, a = 0, d = 0} | |
718 | killcom=true | |
719 | trans = 1 | |
720 | sentrymode = false | |
721 | sentrywait = false | |
722 | local LightMod = Instance.new("Model", Character) | |
723 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
724 | Humanoid.Animator:Destroy() | |
725 | npcanim = Character.Animate:Clone() | |
726 | ultwait=false | |
727 | ||
728 | ||
729 | ||
730 | ||
731 | Character.Animate:Destroy() | |
732 | ||
733 | ||
734 | local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1) | |
735 | local oldParts = {} | |
736 | for _,v in pairs(Par:GetChildren()) do | |
737 | v.CFrame = CFrame.new(5e5, 5e5, 5e5) | |
738 | table.insert(oldParts, v) | |
739 | end | |
740 | local Distance = (Start-End).Magnitude | |
741 | local ArcScale = ArcScale or 1 | |
742 | local RandomScale = RandomScale or 0 | |
743 | local Last = Start | |
744 | local IterNum = 0 | |
745 | ||
746 | while Par.Parent do | |
747 | IterNum = IterNum + 1 | |
748 | local New = nil | |
749 | if (Last-End).Magnitude < Length then | |
750 | New = CFrame.new(End) | |
751 | else | |
752 | if (End-Last).Magnitude < Length*2 then | |
753 | RandomScale = RandomScale*0.1 | |
754 | ArcScale = ArcScale*0.5 | |
755 | end | |
756 | local Direct = CFrame.new(Last,End) | |
757 | New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))) | |
758 | New = New*CFrame.new(0,0,-Length) | |
759 | end | |
760 | local Trail = nil | |
761 | if oldParts[IterNum] then | |
762 | Trail = oldParts[IterNum] | |
763 | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Pastel Blue")) or BrickColor.new("Pastel Blue") | |
764 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
765 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
766 | oldParts[IterNum] = nil | |
767 | game:GetService("Debris"):AddItem(Trail, .03) | |
768 | else | |
769 | Trail = Instance.new("Part") | |
770 | Trail.Name = "Part" | |
771 | Trail.FormFactor = "Custom" | |
772 | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("Pastel Blue")) or BrickColor.new("Pastel Blue") | |
773 | Trail.Transparency = 0 | |
774 | Trail.Anchored = true | |
775 | Trail.CanCollide = false | |
776 | Trail.Locked = true | |
777 | Trail.BackSurface = "SmoothNoOutlines" | |
778 | Trail.BottomSurface = "SmoothNoOutlines" | |
779 | Trail.FrontSurface = "SmoothNoOutlines" | |
780 | Trail.LeftSurface = "SmoothNoOutlines" | |
781 | Trail.RightSurface = "SmoothNoOutlines" | |
782 | Trail.TopSurface = "SmoothNoOutlines" | |
783 | Trail.Material = "Neon" | |
784 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
785 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
786 | Trail.Parent = Par | |
787 | game:GetService("Debris"):AddItem(Trail, .03) | |
788 | end | |
789 | Last = New.p | |
790 | if (Last-End).Magnitude < 1 then | |
791 | break | |
792 | end | |
793 | end | |
794 | for _,v in pairs(oldParts) do | |
795 | v:Destroy() | |
796 | end | |
797 | end | |
798 | ||
799 | ||
800 | ||
801 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
802 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
803 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
804 | ||
805 | RSH, LSH = nil, nil | |
806 | ||
807 | ||
808 | DW = Instance.new("Weld") | |
809 | DW.Name = "GuW" | |
810 | DW.Part0 = Torso | |
811 | DW.C0 = cn(0, 50, 0) | |
812 | DW.C1 = cn(0, 0, 0) | |
813 | DW.Part1 = miniHandle | |
814 | DW.Parent = Torso | |
815 | ||
816 | ||
817 | GuW = Instance.new("Weld") | |
818 | GuW.Name = "GuW" | |
819 | GuW.Part0 = RightArm | |
820 | GuW.C0 = cn(0, -1, -1) | |
821 | GuW.C1 = cn(0, 0, 0) | |
822 | GuW.Part1 = Handle | |
823 | GuW.Parent = RightArm | |
824 | ||
825 | RW = Instance.new("Weld") | |
826 | LW = Instance.new("Weld") | |
827 | ||
828 | ||
829 | RH = Torso["Right Hip"] | |
830 | LH = Torso["Left Hip"] | |
831 | ||
832 | RSH = Torso["Right Shoulder"] | |
833 | LSH = Torso["Left Shoulder"] | |
834 | ||
835 | RSH.Parent = nil | |
836 | LSH.Parent = nil | |
837 | ||
838 | RW.Name = "RW" | |
839 | RW.Part0 = Torso | |
840 | RW.C0 = cn(1.5, 0.5, 0) | |
841 | RW.C1 = cn(0, 0.5, 0) | |
842 | RW.Part1 = RightArm | |
843 | RW.Parent = Torso | |
844 | ||
845 | LW.Name = "LW" | |
846 | LW.Part0 = Torso | |
847 | LW.C0 = cn(-1.5, 0.5, 0) | |
848 | LW.C1 = cn(0, 0.5, 0) | |
849 | LW.Part1 = LeftArm | |
850 | LW.Parent = Torso | |
851 | ||
852 | function clerp(a, b, t) | |
853 | local qa = { | |
854 | QuaternionFromCFrame(a) | |
855 | } | |
856 | local qb = { | |
857 | QuaternionFromCFrame(b) | |
858 | } | |
859 | local ax, ay, az = a.x, a.y, a.z | |
860 | local bx, by, bz = b.x, b.y, b.z | |
861 | local _t = 1 - t | |
862 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
863 | end | |
864 | ||
865 | function QuaternionFromCFrame(cf) | |
866 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
867 | local trace = m00 + m11 + m22 | |
868 | if trace > 0 then | |
869 | local s = math.sqrt(1 + trace) | |
870 | local recip = 0.5 / s | |
871 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
872 | else | |
873 | local i = 0 | |
874 | if m11 > m00 then | |
875 | i = 1 | |
876 | end | |
877 | if m22 > (i == 0 and m00 or m11) then | |
878 | i = 2 | |
879 | end | |
880 | if i == 0 then | |
881 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
882 | local recip = 0.5 / s | |
883 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
884 | elseif i == 1 then | |
885 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
886 | local recip = 0.5 / s | |
887 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
888 | elseif i == 2 then | |
889 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
890 | local recip = 0.5 / s | |
891 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
892 | end | |
893 | end | |
894 | end | |
895 | ||
896 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
897 | local xs, ys, zs = x + x, y + y, z + z | |
898 | local wx, wy, wz = w * xs, w * ys, w * zs | |
899 | local xx = x * xs | |
900 | local xy = x * ys | |
901 | local xz = x * zs | |
902 | local yy = y * ys | |
903 | local yz = y * zs | |
904 | local zz = z * zs | |
905 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
906 | end | |
907 | ||
908 | function QuaternionSlerp(a, b, t) | |
909 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
910 | local startInterp, finishInterp; | |
911 | if cosTheta >= 0.0001 then | |
912 | if (1 - cosTheta) > 0.0001 then | |
913 | local theta = math.acos(cosTheta) | |
914 | local invSinTheta = 1 / math.sin(theta) | |
915 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
916 | finishInterp = math.sin(t * theta) * invSinTheta | |
917 | else | |
918 | startInterp = 1 - t | |
919 | finishInterp = t | |
920 | end | |
921 | else | |
922 | if (1 + cosTheta) > 0.0001 then | |
923 | local theta = math.acos(-cosTheta) | |
924 | local invSinTheta = 1 / math.sin(theta) | |
925 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
926 | finishInterp = math.sin(t * theta) * invSinTheta | |
927 | else | |
928 | startInterp = t - 1 | |
929 | finishInterp = t | |
930 | end | |
931 | end | |
932 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
933 | end | |
934 | ||
935 | function swait(num) | |
936 | if num == 0 or num == nil then | |
937 | game:service'RunService'.RenderStepped:wait(0) | |
938 | else | |
939 | for i = 0, num do | |
940 | game:service'RunService'.RenderStepped:wait(0) | |
941 | end | |
942 | end | |
943 | end | |
944 | ||
945 | local RbxUtility = LoadLibrary("RbxUtility") | |
946 | local Create = RbxUtility.Create | |
947 | ||
948 | function RemoveOutlines(part) | |
949 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
950 | end | |
951 | ||
952 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
953 | local Part = Create("Part"){ | |
954 | formFactor = FormFactor, | |
955 | Parent = Parent, | |
956 | Reflectance = Reflectance, | |
957 | Transparency = Transparency, | |
958 | CanCollide = false, | |
959 | Locked = true, | |
960 | BrickColor = BrickColor.new(tostring(BColor)), | |
961 | Name = Name, | |
962 | Size = Size, | |
963 | Material = Material, | |
964 | } | |
965 | RemoveOutlines(Part) | |
966 | return Part | |
967 | end | |
968 | ||
969 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
970 | local Msh = Create(Mesh){ | |
971 | Parent = Part, | |
972 | Offset = OffSet, | |
973 | Scale = Scale, | |
974 | } | |
975 | if Mesh == "SpecialMesh" then | |
976 | Msh.MeshType = MeshType | |
977 | Msh.MeshId = MeshId | |
978 | end | |
979 | return Msh | |
980 | end | |
981 | ||
982 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
983 | local Weld = Create("Weld"){ | |
984 | Parent = Parent, | |
985 | Part0 = Part0, | |
986 | Part1 = Part1, | |
987 | C0 = C0, | |
988 | C1 = C1, | |
989 | } | |
990 | return Weld | |
991 | end | |
992 | ||
993 | function rayCast(Position, Direction, Range, Ignore) | |
994 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
995 | end | |
996 | ||
997 | function CreateSound(id, par, vol, pit) | |
998 | coroutine.resume(coroutine.create(function() | |
999 | local sou = Instance.new("Sound", par or workspace) | |
1000 | sou.Volume = vol | |
1001 | sou.Pitch = pit or 1 | |
1002 | sou.SoundId = id | |
1003 | wait() | |
1004 | sou:play() | |
1005 | game:GetService("Debris"):AddItem(sou, 6) | |
1006 | end)) | |
1007 | end | |
1008 | ||
1009 | local function getclosest(obj, distance) | |
1010 | local last, lastx = distance + 1 | |
1011 | for i, v in pairs(workspace:GetChildren()) do | |
1012 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
1013 | local t = v.Torso | |
1014 | local dist = (t.Position - obj.Position).magnitude | |
1015 | if dist <= distance then | |
1016 | if dist < last then | |
1017 | last = dist | |
1018 | lastx = v | |
1019 | end | |
1020 | end | |
1021 | end | |
1022 | end | |
1023 | return lastx | |
1024 | end | |
1025 | ||
1026 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
1027 | for i, v in pairs(hit:GetChildren()) do | |
1028 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
1029 | local find = v:FindFirstChild("Hitz") | |
1030 | if not find then | |
1031 | if v.Parent:findFirstChild("Head") then | |
1032 | local BillG = Create("BillboardGui"){ | |
1033 | Parent = v.Parent.Head, | |
1034 | Size = UDim2.new(1, 0, 1, 0), | |
1035 | Adornee = v.Parent.Head, | |
1036 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
1037 | } | |
1038 | local TL = Create("TextLabel"){ | |
1039 | Parent = BillG, | |
1040 | Size = UDim2.new(3, 3, 3, 3), | |
1041 | BackgroundTransparency = 1, | |
1042 | Text = tostring(damage).."-", | |
1043 | TextColor3 = Color1.Color, | |
1044 | TextStrokeColor3 = Color2.Color, | |
1045 | TextStrokeTransparency = 0, | |
1046 | TextXAlignment = Enum.TextXAlignment.Center, | |
1047 | TextYAlignment = Enum.TextYAlignment.Center, | |
1048 | FontSize = Enum.FontSize.Size18, | |
1049 | Font = "ArialBold", | |
1050 | } | |
1051 | coroutine.resume(coroutine.create(function() | |
1052 | wait(1) | |
1053 | for i = 0, 1, .1 do | |
1054 | wait(.1) | |
1055 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
1056 | end | |
1057 | BillG:Destroy() | |
1058 | end)) | |
1059 | end | |
1060 | v.Health = v.Health - damage | |
1061 | local bool = Create("BoolValue"){ | |
1062 | Parent = v, | |
1063 | Name = 'Hitz', | |
1064 | } | |
1065 | if HSound ~= nil and HPitch ~= nil then | |
1066 | CreateSound(HSound, hit, 1, HPitch) | |
1067 | end | |
1068 | game:GetService("Debris"):AddItem(bool, cooldown) | |
1069 | end | |
1070 | end | |
1071 | end | |
1072 | end | |
1073 | ||
1074 | ||
1075 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1076 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1077 | prt.Anchored = true | |
1078 | prt.CFrame = cframe | |
1079 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1080 | game:GetService("Debris"):AddItem(prt, 10) | |
1081 | if Type == 1 or Type == nil then | |
1082 | table.insert(Effects, { | |
1083 | prt, | |
1084 | "Block1", | |
1085 | delay, | |
1086 | x3, | |
1087 | y3, | |
1088 | z3, | |
1089 | msh | |
1090 | }) | |
1091 | elseif Type == 2 then | |
1092 | table.insert(Effects, { | |
1093 | prt, | |
1094 | "Block2", | |
1095 | delay, | |
1096 | x3, | |
1097 | y3, | |
1098 | z3, | |
1099 | msh | |
1100 | }) | |
1101 | end | |
1102 | end | |
1103 | ||
1104 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1105 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1106 | prt.Anchored = true | |
1107 | prt.CFrame = cframe | |
1108 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1109 | game:GetService("Debris"):AddItem(prt, 10) | |
1110 | table.insert(Effects, { | |
1111 | prt, | |
1112 | "Cylinder", | |
1113 | delay, | |
1114 | x3, | |
1115 | y3, | |
1116 | z3, | |
1117 | msh | |
1118 | }) | |
1119 | end | |
1120 | ||
1121 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1122 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1123 | prt.Anchored = true | |
1124 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
1125 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1126 | game:GetService("Debris"):AddItem(prt, 10) | |
1127 | table.insert(Effects, { | |
1128 | prt, | |
1129 | "Cylinder", | |
1130 | delay, | |
1131 | x3, | |
1132 | y3, | |
1133 | z3, | |
1134 | msh | |
1135 | }) | |
1136 | end | |
1137 | ||
1138 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1139 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1140 | prt.Anchored = true | |
1141 | prt.CFrame = cframe | |
1142 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1143 | game:GetService("Debris"):AddItem(prt, 10) | |
1144 | table.insert(Effects, { | |
1145 | prt, | |
1146 | "Cylinder", | |
1147 | delay, | |
1148 | x3, | |
1149 | y3, | |
1150 | z3, | |
1151 | msh | |
1152 | }) | |
1153 | end | |
1154 | ||
1155 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1156 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1157 | prt.Anchored = true | |
1158 | prt.CFrame = cframe | |
1159 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1160 | game:GetService("Debris"):AddItem(prt, 10) | |
1161 | table.insert(Effects, { | |
1162 | prt, | |
1163 | "Cylinder", | |
1164 | delay, | |
1165 | x3, | |
1166 | y3, | |
1167 | z3, | |
1168 | msh | |
1169 | }) | |
1170 | end | |
1171 | ||
1172 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1173 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1174 | prt.Anchored = true | |
1175 | prt.CFrame = cframe | |
1176 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1177 | game:GetService("Debris"):AddItem(prt, 10) | |
1178 | table.insert(Effects, { | |
1179 | prt, | |
1180 | "Cylinder", | |
1181 | delay, | |
1182 | x3, | |
1183 | y3, | |
1184 | z3, | |
1185 | msh | |
1186 | }) | |
1187 | end | |
1188 | ||
1189 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
1190 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1191 | prt.Anchored = true | |
1192 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1193 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1194 | local num = math.random(10, 50) / 1000 | |
1195 | game:GetService("Debris"):AddItem(prt, 10) | |
1196 | table.insert(Effects, { | |
1197 | prt, | |
1198 | "Shatter", | |
1199 | num, | |
1200 | prt.CFrame, | |
1201 | math.random() - math.random(), | |
1202 | 0, | |
1203 | math.random(50, 100) / 100 | |
1204 | }) | |
1205 | end | |
1206 | ||
1207 | ||
1208 | ||
1209 | ||
1210 | for i = 0, 1, 0.05 do | |
1211 | swait() | |
1212 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
1213 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
1214 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
1215 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
1216 | if Torsovelocity > 2 then | |
1217 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
1218 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
1219 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
1220 | elseif Torsovelocity < 1 then | |
1221 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
1222 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
1223 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
1224 | end | |
1225 | end | |
1226 | attack = false | |
1227 | ||
1228 | ||
1229 | ||
1230 | game:GetService'RunService'.Stepped:connect(function() | |
1231 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1232 | velocity = RootPart.Velocity.y | |
1233 | sine = sine + change | |
1234 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1235 | if equipped == true or equipped == false then | |
1236 | if RootPart.Velocity.y > 1 and hit == nil then | |
1237 | Anim = "Jump" | |
1238 | if attack == false then | |
1239 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
1240 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
1241 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
1242 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
1243 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
1244 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
1245 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
1246 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,0 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1247 | end | |
1248 | elseif RootPart.Velocity.y < 1 and hit == nil then | |
1249 | Anim = "Fall" | |
1250 | if attack == false then | |
1251 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
1252 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
1253 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(65), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
1254 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(55 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
1255 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
1256 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
1257 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
1258 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,8 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1259 | end | |
1260 | elseif Torsovelocity < 1 and hit ~= nil then | |
1261 | Anim = "Idle" | |
1262 | if attack == false then | |
1263 | change = 1 | |
1264 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
1265 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
1266 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
1267 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
1268 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
1269 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
1270 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
1271 | ||
1272 | DW.C0 = clerp(DW.C0, CFrame.new(1 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1273 | end | |
1274 | elseif Torsovelocity > 1 and hit ~= nil then | |
1275 | Anim = "Walk" | |
1276 | if attack == false then | |
1277 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-45+5 * math.cos(sine / 5))), .2) | |
1278 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(5), math.rad(45+-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 12), .2) | |
1279 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 4), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 4))), 0.3) | |
1280 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 4), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 4)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 4))), 0.2) | |
1281 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1282 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
1283 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1284 | DW.C0 = clerp(DW.C0, CFrame.new(3+.1 * math.cos(sine / 5) , 3.05 - .1 * math.cos(sine / 3), 2.5 + .5 * math.cos(sine / 6)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
1285 | end | |
1286 | ||
1287 | ||
1288 | ||
1289 | ||
1290 | ||
1291 | ||
1292 | ||
1293 | ||
1294 | ||
1295 | ||
1296 | ||
1297 | ||
1298 | ||
1299 | ||
1300 | ||
1301 | ||
1302 | ||
1303 | ||
1304 | end | |
1305 | end | |
1306 | if #Effects > 0 then | |
1307 | for e = 1, #Effects do | |
1308 | if Effects[e] ~= nil then | |
1309 | local Thing = Effects[e] | |
1310 | if Thing ~= nil then | |
1311 | local Part = Thing[1] | |
1312 | local Mode = Thing[2] | |
1313 | local Delay = Thing[3] | |
1314 | local IncX = Thing[4] | |
1315 | local IncY = Thing[5] | |
1316 | local IncZ = Thing[6] | |
1317 | if Thing[1].Transparency <= 1 then | |
1318 | if Thing[2] == "Block1" then | |
1319 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1320 | local Mesh = Thing[1].Mesh | |
1321 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1322 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1323 | elseif Thing[2] == "Block2" then | |
1324 | Thing[1].CFrame = Thing[1].CFrame | |
1325 | local Mesh = Thing[7] | |
1326 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1327 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1328 | elseif Thing[2] == "Cylinder" then | |
1329 | local Mesh = Thing[1].Mesh | |
1330 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1331 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1332 | elseif Thing[2] == "Blood" then | |
1333 | local Mesh = Thing[7] | |
1334 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
1335 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1336 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1337 | elseif Thing[2] == "Elec" then | |
1338 | local Mesh = Thing[1].Mesh | |
1339 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1340 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1341 | elseif Thing[2] == "Disappear" then | |
1342 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1343 | elseif Thing[2] == "Shatter" then | |
1344 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1345 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1346 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1347 | Thing[6] = Thing[6] + Thing[5] | |
1348 | end | |
1349 | else | |
1350 | Part.Parent = nil | |
1351 | table.remove(Effects, e) | |
1352 | end | |
1353 | end | |
1354 | end | |
1355 | end | |
1356 | end | |
1357 | end) | |
1358 | ||
1359 | ||
1360 | ||
1361 | ||
1362 | ||
1363 | ||
1364 | ||
1365 | ||
1366 | ||
1367 | ||
1368 | ||
1369 | ||
1370 | ||
1371 | ||
1372 | ||
1373 | ||
1374 | ||
1375 | ||
1376 | ||
1377 | ||
1378 | ||
1379 | ||
1380 | ||
1381 | ||
1382 | ||
1383 | ||
1384 | ||
1385 | ||
1386 | RemoveOutlines = function(part) | |
1387 | ||
1388 | part.TopSurface = 10 | |
1389 | end | |
1390 | ||
1391 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1392 | ||
1393 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
1394 | RemoveOutlines(Part) | |
1395 | return Part | |
1396 | end | |
1397 | ||
1398 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1399 | ||
1400 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1401 | if Mesh == "SpecialMesh" then | |
1402 | Msh.MeshType = MeshType | |
1403 | Msh.MeshId = MeshId | |
1404 | end | |
1405 | return Msh | |
1406 | end | |
1407 | ||
1408 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
1409 | ||
1410 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
1411 | return Weld | |
1412 | end | |
1413 | ||
1414 | ||
1415 | ||
1416 | ||
1417 | ||
1418 | ||
1419 | ||
1420 | ||
1421 | ||
1422 | ||
1423 | ||
1424 | ||
1425 | ||
1426 | ||
1427 | ||
1428 | ||
1429 | CFuncs = { | |
1430 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1431 | ||
1432 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
1433 | RemoveOutlines(Part) | |
1434 | return Part | |
1435 | end | |
1436 | } | |
1437 | , | |
1438 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1439 | ||
1440 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1441 | if Mesh == "SpecialMesh" then | |
1442 | Msh.MeshType = MeshType | |
1443 | Msh.MeshId = MeshId | |
1444 | end | |
1445 | return Msh | |
1446 | end | |
1447 | } | |
1448 | , | |
1449 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1450 | ||
1451 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
1452 | if Mesh == "SpecialMesh" then | |
1453 | Msh.MeshType = MeshType | |
1454 | Msh.MeshId = MeshId | |
1455 | end | |
1456 | return Msh | |
1457 | end | |
1458 | } | |
1459 | , | |
1460 | Weld = {Create = function(Parent, Part0, Part1, C0, C1) | |
1461 | ||
1462 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
1463 | return Weld | |
1464 | end | |
1465 | } | |
1466 | , | |
1467 | Sound = {Create = function(id, par, vol, pit) | |
1468 | ||
1469 | coroutine.resume(coroutine.create(function() | |
1470 | ||
1471 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace}) | |
1472 | wait() | |
1473 | S:play() | |
1474 | game:GetService("Debris"):AddItem(S, 6) | |
1475 | end | |
1476 | )) | |
1477 | end | |
1478 | } | |
1479 | , | |
1480 | articleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1481 | ||
1482 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread}) | |
1483 | return fp | |
1484 | end | |
1485 | } | |
1486 | } | |
1487 | ||
1488 | ||
1489 | ||
1490 | ||
1491 | ||
1492 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1493 | ||
1494 | if hit.Parent == nil then | |
1495 | return | |
1496 | end | |
1497 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1498 | for _,v in pairs(hit.Parent:children()) do | |
1499 | if v:IsA("Humanoid") then | |
1500 | h = v | |
1501 | end | |
1502 | end | |
1503 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then | |
1504 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1505 | return | |
1506 | end | |
1507 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h}) | |
1508 | game:GetService("Debris"):AddItem(c, 0.5) | |
1509 | if HitSound ~= nil and HitPitch ~= nil then | |
1510 | CreateSound(HitSound, hit, 1, HitPitch) | |
1511 | end | |
1512 | local Damage = math.random(minim, maxim) | |
1513 | local blocked = false | |
1514 | local block = hit.Parent:findFirstChild("Block") | |
1515 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1516 | blocked = true | |
1517 | block.Value = block.Value - 1 | |
1518 | print(block.Value) | |
1519 | end | |
1520 | if blocked == false then | |
1521 | h.Health = h.Health - Damage | |
1522 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1523 | else | |
1524 | h.Health = h.Health - Damage / 2 | |
1525 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1526 | end | |
1527 | if Type == "Knockdown" then | |
1528 | local hum = hit.Parent.Humanoid | |
1529 | hum.PlatformStand = true | |
1530 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1531 | ||
1532 | swait(1) | |
1533 | HHumanoid.PlatformStand = false | |
1534 | end | |
1535 | ), hum) | |
1536 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1537 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1538 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit}) | |
1539 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1540 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1541 | elseif Type == "Normal" then | |
1542 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
1543 | if knockback > 0 then | |
1544 | vp.Parent = hit.Parent.HumanoidRootPart | |
1545 | end | |
1546 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1547 | elseif Type == "Up" then | |
1548 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1549 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1550 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
1551 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1552 | elseif Type == "Snare" then | |
1553 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1554 | local bp = Create("BodyPosition")({P = 200, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.HumanoidRootPart.Position + Vector3.new(0, -5, 0), Parent = hit.Parent.HumanoidRootPart}) | |
1555 | local rl2 = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500, 500, 500) * 10, angularvelocity = Vector3.new(math.random(-15,15), math.random(-0, 0), math.random(-15,15)), Parent = hit}) | |
1556 | game:GetService("Debris"):AddItem(rl2, 0.01) | |
1557 | game:GetService("Debris"):AddItem(bp, .1) | |
1558 | hit.Parent.Humanoid.PlatformStand = true | |
1559 | ||
1560 | ||
1561 | wait(.1) | |
1562 | hit.Parent.Humanoid.PlatformStand = false | |
1563 | elseif Type == "Freeze" then | |
1564 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.HumanoidRootPart.Position, Parent = hit.Parent.HumanoidRootPart}) | |
1565 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.HumanoidRootPart, cframe = hit.Parent.HumanoidRootPart.CFrame}) | |
1566 | hit.Parent.HumanoidRootPart.Anchored = true | |
1567 | coroutine.resume(coroutine.create(function(Part) | |
1568 | ||
1569 | swait(1.5) | |
1570 | Part.Anchored = false | |
1571 | end | |
1572 | ), hit.Parent.HumanoidRootPart) | |
1573 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1574 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1575 | end | |
1576 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true}) | |
1577 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1578 | c = Instance.new("ObjectValue") | |
1579 | c.Name = "creator" | |
1580 | c.Value = Player | |
1581 | c.Parent = h | |
1582 | game:GetService("Debris"):AddItem(c, 0.5) | |
1583 | end | |
1584 | end | |
1585 | ||
1586 | ShowDamage = function(Pos, Text, Time, Color) | |
1587 | ||
1588 | local Rate = 0.033333333333333 | |
1589 | if not Pos then | |
1590 | local Pos = Vector3.new(0, 0, 0) | |
1591 | end | |
1592 | local Text = Text or "" | |
1593 | local Time = Time or 2 | |
1594 | if not Color then | |
1595 | local Color = Color3.new(1, 0, 1) | |
1596 | end | |
1597 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1598 | EffectPart.Anchored = true | |
1599 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
1600 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
1601 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1602 | EffectPart.Parent = game:GetService("Workspace") | |
1603 | delay(0, function() | |
1604 | ||
1605 | local Frames = Time / Rate | |
1606 | for Frame = 1, Frames do | |
1607 | wait(Rate) | |
1608 | local Percent = Frame / Frames | |
1609 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1610 | TextLabel.TextTransparency = Percent | |
1611 | end | |
1612 | if EffectPart and EffectPart.Parent then | |
1613 | EffectPart:Destroy() | |
1614 | end | |
1615 | end | |
1616 | ) | |
1617 | end | |
1618 | ||
1619 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
1620 | ||
1621 | for _,c in pairs(workspace:children()) do | |
1622 | local hum = c:findFirstChild("Humanoid") | |
1623 | if hum ~= nil then | |
1624 | local head = c:findFirstChild("HumanoidRootPart") | |
1625 | if head ~= nil then | |
1626 | local targ = head.Position - Part.Position | |
1627 | local mag = targ.magnitude | |
1628 | if mag <= magni and c.Name ~= Player.Name then | |
1629 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
1630 | end | |
1631 | end | |
1632 | end | |
1633 | end | |
1634 | end | |
1635 | MagniKILL = function(Part, magni, knock, Type) | |
1636 | ||
1637 | for _,c in pairs(workspace:children()) do | |
1638 | local hum = c:findFirstChild("Humanoid") | |
1639 | if hum ~= nil then | |
1640 | local head = c:findFirstChild("Head") | |
1641 | if head ~= nil then | |
1642 | local targ = head.Position - Part.Position | |
1643 | local mag = targ.magnitude | |
1644 | if mag <= magni and c.Name ~= Player.Name then | |
1645 | hum.Health = 0 | |
1646 | end | |
1647 | end | |
1648 | end | |
1649 | end | |
1650 | end | |
1651 | ||
1652 | EffectModel = Instance.new("Model", Character) | |
1653 | EffectModel.Name = "Effects" | |
1654 | Effects = { | |
1655 | Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1656 | ||
1657 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1658 | prt.Anchored = true | |
1659 | prt.CFrame = cframe | |
1660 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1661 | game:GetService("Debris"):AddItem(prt, 10) | |
1662 | if Type == 1 or Type == nil then | |
1663 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1664 | else | |
1665 | if Type == 2 then | |
1666 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1667 | end | |
1668 | end | |
1669 | end | |
1670 | } | |
1671 | , | |
1672 | Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1673 | ||
1674 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1675 | prt.Anchored = true | |
1676 | prt.CFrame = cframe | |
1677 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1678 | game:GetService("Debris"):AddItem(prt, 10) | |
1679 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1680 | end | |
1681 | } | |
1682 | , | |
1683 | Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1684 | ||
1685 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1686 | prt.Anchored = true | |
1687 | prt.CFrame = cframe | |
1688 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1689 | game:GetService("Debris"):AddItem(prt, 10) | |
1690 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1691 | end | |
1692 | } | |
1693 | , | |
1694 | Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1695 | ||
1696 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1697 | prt.Anchored = true | |
1698 | prt.CFrame = cframe | |
1699 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1700 | game:GetService("Debris"):AddItem(prt, 10) | |
1701 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1702 | end | |
1703 | } | |
1704 | , | |
1705 | Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1706 | ||
1707 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1708 | prt.Anchored = true | |
1709 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1710 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1711 | game:GetService("Debris"):AddItem(prt, 10) | |
1712 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1713 | end | |
1714 | } | |
1715 | , | |
1716 | Break = {Create = function(brickcolor, cframe, x1, y1, z1) | |
1717 | ||
1718 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1719 | prt.Anchored = true | |
1720 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1721 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1722 | local num = math.random(10, 50) / 1000 | |
1723 | game:GetService("Debris"):AddItem(prt, 10) | |
1724 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
1725 | end | |
1726 | } | |
1727 | } | |
1728 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1729 | ||
1730 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1731 | prt.Anchored = true | |
1732 | prt.CFrame = cframe | |
1733 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1734 | game:GetService("Debris"):AddItem(prt, 10) | |
1735 | if Type == 1 or Type == nil then | |
1736 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1737 | else | |
1738 | if Type == 2 then | |
1739 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1740 | end | |
1741 | end | |
1742 | end | |
1743 | ||
1744 | CreateSound = function(id, par, vol, pit) | |
1745 | ||
1746 | coroutine.resume(coroutine.create(function() | |
1747 | ||
1748 | local sou = Instance.new("Sound", par or workspace) | |
1749 | sou.Volume = vol | |
1750 | sou.Pitch = pit or 1 | |
1751 | sou.SoundId = id | |
1752 | swait() | |
1753 | sou:play() | |
1754 | game:GetService("Debris"):AddItem(sou, 6) | |
1755 | end | |
1756 | )) | |
1757 | end | |
1758 | ||
1759 | Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1760 | ||
1761 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1762 | prt.Anchored = true | |
1763 | prt.CFrame = cframe | |
1764 | prt.Material = "Neon" | |
1765 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1766 | game:GetService("Debris"):AddItem(prt, 10) | |
1767 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1768 | ||
1769 | for i = 0, 6, delay do | |
1770 | swait() | |
1771 | Part.Transparency = i | |
1772 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1773 | end | |
1774 | Part.Parent = nil | |
1775 | end | |
1776 | ), prt, msh) | |
1777 | end | |
1778 | LigLaser = function(mouse, partt, SpreadAmount) | |
1779 | ||
1780 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1781 | local MainPos = partt.Position | |
1782 | local MainPos2 = mouse + SpreadVectors | |
1783 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1784 | local speed = 1000 | |
1785 | local num = 1 | |
1786 | coroutine.resume(coroutine.create(function() | |
1787 | ||
1788 | repeat | |
1789 | swait() | |
1790 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1791 | local mag = (MainPos - pos).magnitude | |
1792 | ||
1793 | MainPos = MainPos + MouseLook.lookVector * speed | |
1794 | num = num - 1 | |
1795 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1796 | if hit ~= nil then | |
1797 | num = 0 | |
1798 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1799 | refpart.Anchored = true | |
1800 | refpart.CFrame = CFrame.new(pos) | |
1801 | game:GetService("Debris"):AddItem(refpart, 2) | |
1802 | end | |
1803 | ||
1804 | do | |
1805 | if num <= 0 then | |
1806 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1807 | refpart.Anchored = true | |
1808 | refpart.CFrame = CFrame.new(pos) | |
1809 | if hit ~= nil then | |
1810 | for i = 0,5 do | |
1811 | ||
1812 | makeLightning(LightMod, partt.Position, refpart.Position, 0.17, 4, 30, 1, 10) | |
1813 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1814 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) | |
1815 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.2) | |
1816 | MagniDamage(refpart, 3, .05, .2, 6, "Normal") | |
1817 | swait() | |
1818 | end | |
1819 | ||
1820 | ||
1821 | end | |
1822 | game:GetService("Debris"):AddItem(refpart, 0) | |
1823 | end | |
1824 | end | |
1825 | until num <= 0 | |
1826 | end | |
1827 | )) | |
1828 | end | |
1829 | bigLigLaser = function(mouse, partt, SpreadAmount) | |
1830 | ||
1831 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1832 | local MainPos = partt.Position | |
1833 | local MainPos2 = mouse + SpreadVectors | |
1834 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1835 | local speed = 1000 | |
1836 | local num = 1 | |
1837 | coroutine.resume(coroutine.create(function() | |
1838 | ||
1839 | repeat | |
1840 | swait() | |
1841 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1842 | local mag = (MainPos - pos).magnitude | |
1843 | ||
1844 | MainPos = MainPos + MouseLook.lookVector * speed | |
1845 | num = num - 1 | |
1846 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1847 | if hit ~= nil then | |
1848 | num = 0 | |
1849 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1850 | refpart.Anchored = true | |
1851 | refpart.CFrame = CFrame.new(pos) | |
1852 | game:GetService("Debris"):AddItem(refpart, 2) | |
1853 | end | |
1854 | ||
1855 | do | |
1856 | if num <= 0 then | |
1857 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1858 | refpart.Anchored = true | |
1859 | refpart.CFrame = CFrame.new(pos) | |
1860 | if hit ~= nil then | |
1861 | for i = 0,1 do | |
1862 | ||
1863 | makeLightning(LightMod, partt.Position, refpart.Position, 0.3, 4, 20, 1, 10) | |
1864 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1865 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) | |
1866 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.2) | |
1867 | MagniDamage(refpart, 3, 5, 10, 8, "Snare") | |
1868 | swait() | |
1869 | end | |
1870 | ||
1871 | ||
1872 | end | |
1873 | game:GetService("Debris"):AddItem(refpart, 0) | |
1874 | end | |
1875 | end | |
1876 | until num <= 0 | |
1877 | end | |
1878 | )) | |
1879 | end | |
1880 | ||
1881 | ||
1882 | shoottraildd = function(mouse, partt, SpreadAmount) | |
1883 | ||
1884 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1885 | local MainPos = partt.Position | |
1886 | local MainPos2 = mouse + SpreadVectors | |
1887 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1888 | local speed = 1000 | |
1889 | local num = 1 | |
1890 | coroutine.resume(coroutine.create(function() | |
1891 | ||
1892 | repeat | |
1893 | swait() | |
1894 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1895 | local mag = (MainPos - pos).magnitude | |
1896 | Laser(BrickColor.new("Pastel Blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.195, 0, -0.195, 0.15) | |
1897 | MainPos = MainPos + MouseLook.lookVector * speed | |
1898 | num = num - 1 | |
1899 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1900 | if hit ~= nil then | |
1901 | num = 0 | |
1902 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1903 | refpart.Anchored = true | |
1904 | refpart.CFrame = CFrame.new(pos) | |
1905 | game:GetService("Debris"):AddItem(refpart, 2) | |
1906 | end | |
1907 | do | |
1908 | if num <= 0 then | |
1909 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1910 | refpart.Anchored = true | |
1911 | refpart.CFrame = CFrame.new(pos) | |
1912 | if hit ~= nil then | |
1913 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1914 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
1915 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
1916 | MagniDamage(refpart, 3, 10, 15, 0, "Normal") | |
1917 | end | |
1918 | game:GetService("Debris"):AddItem(refpart, 0) | |
1919 | end | |
1920 | end | |
1921 | until num <= 0 | |
1922 | end | |
1923 | )) | |
1924 | end | |
1925 | ||
1926 | shoottraildd2 = function(mouse, partt, SpreadAmount) | |
1927 | ||
1928 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1929 | local MainPos = partt.Position | |
1930 | local MainPos2 = mouse + SpreadVectors | |
1931 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1932 | local speed = 1000 | |
1933 | local num = 1 | |
1934 | coroutine.resume(coroutine.create(function() | |
1935 | ||
1936 | repeat | |
1937 | swait() | |
1938 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1939 | local mag = (MainPos - pos).magnitude | |
1940 | Laser(BrickColor.new("Pastel Blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.5, 0, -0.5, .5) | |
1941 | MainPos = MainPos + MouseLook.lookVector * speed | |
1942 | num = num - 1 | |
1943 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1944 | if hit ~= nil then | |
1945 | num = 0 | |
1946 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1947 | refpart.Anchored = true | |
1948 | refpart.CFrame = CFrame.new(pos) | |
1949 | game:GetService("Debris"):AddItem(refpart, 2) | |
1950 | end | |
1951 | do | |
1952 | if num <= 0 then | |
1953 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1954 | refpart.Anchored = true | |
1955 | refpart.CFrame = CFrame.new(pos) | |
1956 | if hit ~= nil then | |
1957 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1958 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
1959 | BlockEffect(BrickColor.new("Pastel Blue"), refpart.CFrame, 1, 1, 1, 4, 4, 4, 0.1) | |
1960 | MagniDamage(refpart, 3, 20, 40, 0, "Snare") | |
1961 | end | |
1962 | game:GetService("Debris"):AddItem(refpart, 0) | |
1963 | end | |
1964 | end | |
1965 | until num <= 0 | |
1966 | end | |
1967 | )) | |
1968 | end | |
1969 | ||
1970 | ||
1971 | function idleanim2() | |
1972 | for i = 0, 1, 0.1 do | |
1973 | swait() | |
1974 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -1) * angles(math.rad(0), math.rad(0), math.rad(10)), .2) | |
1975 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0 + 0.7 * math.cos(sine / 25)), math.rad(0), math.rad(-10)), .2) | |
1976 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.0) * angles(math.rad(0), math.rad(0 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1977 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(0 - 1 * math.cos(sine / 25))), 0.2) | |
1978 | RH.C0 = clerp(RH.C0, cn(1, -.7 - 0.0 * math.cos(sine / 25), -.3) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(-0), math.rad(50 + 1.1 * math.cos(sine / 25))), .2) | |
1979 | LH.C0 = clerp(LH.C0, cn(-1, -.6 - 0.0 * math.cos(sine / 25), -.3) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(-0), math.rad(-40 + 1.1 * math.cos(sine / 25))), .2) | |
1980 | GuW.C0 = clerp(GuW.C0, CFrame.new(-1.4,-1.5,0) * angles(math.rad(-0), math.rad(0), math.rad(90)), 0.1) | |
1981 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
1982 | end | |
1983 | end | |
1984 | ||
1985 | function MinShotAttackAnim1() | |
1986 | ||
1987 | for i = 0, 1, 0.3 do | |
1988 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.hit.p.x,Torso.Position.y,mouse.hit.p.z)) | |
1989 | swait() | |
1990 | ||
1991 | if Torsovelocity > 1 then | |
1992 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0), math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
1993 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5))), .2) | |
1994 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
1995 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
1996 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50) + RootPart.RotVelocity.Y / 70, math.rad(50 * math.cos(sine / 4)+ RootPart.RotVelocity.Y / 10)), .3) | |
1997 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50) + RootPart.RotVelocity.Y / 70, math.rad(50 * math.cos(sine / 4))), .3) | |
1998 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
1999 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2000 | elseif Torsovelocity < 1 then | |
2001 | ||
2002 | ||
2003 | ||
2004 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2005 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2006 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2007 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2008 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2009 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2010 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2011 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2012 | end | |
2013 | end | |
2014 | ||
2015 | ||
2016 | ||
2017 | ||
2018 | ||
2019 | ||
2020 | ||
2021 | ||
2022 | end | |
2023 | ||
2024 | ||
2025 | function ShotAttackAnim1() | |
2026 | for i = 0, 1, 0.3 do | |
2027 | ||
2028 | swait() | |
2029 | ||
2030 | if Torsovelocity > 1 then | |
2031 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
2032 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 12), .2) | |
2033 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2034 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2035 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2036 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2037 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2038 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2039 | elseif Torsovelocity < 1 then | |
2040 | ||
2041 | ||
2042 | ||
2043 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2044 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2045 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2046 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2047 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2048 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2049 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2050 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2051 | end | |
2052 | end | |
2053 | ||
2054 | ||
2055 | ||
2056 | ||
2057 | ||
2058 | ||
2059 | ||
2060 | ||
2061 | end | |
2062 | ||
2063 | ||
2064 | function ShotAttackAnim2() | |
2065 | for i = 0, 2, 0.1 do | |
2066 | swait() | |
2067 | ||
2068 | if Torsovelocity > 2 then | |
2069 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-45+5 * math.cos(sine / 5))), .2) | |
2070 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(5), math.rad(45+-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
2071 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 4), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 4))), 0.3) | |
2072 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 4), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 4)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 4))), 0.2) | |
2073 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2074 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2075 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2076 | DW.C0 = clerp(DW.C0, CFrame.new(4+.1 * math.cos(sine / 5) , 7.05 - .1 * math.cos(sine / 3), 2.5 + .1 * math.cos(sine / 6)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
2077 | elseif Torsovelocity < 1 then | |
2078 | ||
2079 | ||
2080 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
2081 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
2082 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5 - -.1 * math.cos(sine / 25), 0) * angles(math.rad(25), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
2083 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5 + -.1 * math.cos(sine / 25), -.0) * angles(math.rad(15 + 3 * math.cos(sine / 25)), math.rad(0), math.rad(-25 + 3 * math.cos(sine / 25))), 0.1) | |
2084 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
2085 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
2086 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(-05), math.rad(90)), 0.1) | |
2087 | ||
2088 | DW.C0 = clerp(DW.C0, CFrame.new(2 + .1 * math.cos(sine / 5) ,7 + -.2 * math.cos(sine / 20), 0 + .1 * math.cos(sine / 5)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.05) | |
2089 | end | |
2090 | end | |
2091 | end | |
2092 | ||
2093 | function ShotAttackAnim3() | |
2094 | for i = 0, 2, 0.1 do | |
2095 | swait() | |
2096 | ||
2097 | if Torsovelocity > 2 then | |
2098 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 1, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
2099 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
2100 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(60), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2101 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(125 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2102 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2103 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2104 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2105 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2106 | elseif Torsovelocity < 1 then | |
2107 | ||
2108 | ||
2109 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 1, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2110 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2111 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(60), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(125 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2113 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.1 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(4 + 2 * math.cos(sine / 25))), .2) | |
2114 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.1 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(-20 + 2 * math.cos(sine / 25))), .2) | |
2115 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2116 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2117 | end | |
2118 | end | |
2119 | ||
2120 | ||
2121 | ||
2122 | for i = 0, 1, 0.4 do | |
2123 | swait() | |
2124 | ||
2125 | if Torsovelocity > 2 then | |
2126 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(-50 - 5 * math.cos(sine / 5))), .2) | |
2127 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(50 + 5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
2128 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
2129 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.1) | |
2130 | RH.C0 = clerp(RH.C0, cn(.9, -.9 + -.1 * math.cos(sine / 4),-.6) * RHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2131 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 + .1 * math.cos(sine / 4), .5) * LHCF * angles(math.rad(-2), math.rad(50), math.rad(50 * math.cos(sine / 4))), .3) | |
2132 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2133 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2134 | elseif Torsovelocity < 1 then | |
2135 | ||
2136 | ||
2137 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2138 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2139 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
2140 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.1) | |
2141 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.1 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), .2) | |
2142 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.1 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 2 * math.cos(sine / 25))), .2) | |
2143 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2144 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2145 | end | |
2146 | end | |
2147 | end | |
2148 | ||
2149 | ||
2150 | ||
2151 | ||
2152 | ||
2153 | ||
2154 | ||
2155 | ||
2156 | function holding() | |
2157 | ||
2158 | ||
2159 | ||
2160 | ||
2161 | while Rapid == true and attack==true and sentrymode == false do | |
2162 | ||
2163 | attack = true | |
2164 | ||
2165 | ||
2166 | MinShotAttackAnim1() | |
2167 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2168 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2169 | shoottraildd(mouse.Hit.p, gun1, .55) | |
2170 | ||
2171 | MinShotAttackAnim1() | |
2172 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2173 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2174 | shoottraildd(mouse.Hit.p, gun2, .55) | |
2175 | MinShotAttackAnim1() | |
2176 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2177 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2178 | shoottraildd(mouse.Hit.p, gun3, .55) | |
2179 | MinShotAttackAnim1() | |
2180 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2181 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", RootPart, 1, 1.5) | |
2182 | shoottraildd(mouse.Hit.p, gun4, .55) | |
2183 | end | |
2184 | ||
2185 | ||
2186 | ||
2187 | attack = false | |
2188 | end | |
2189 | ||
2190 | mouse.KeyDown:connect(function(k) | |
2191 | if k == "t" then | |
2192 | CreateSound("171014742", Torso, 10, 1) | |
2193 | end | |
2194 | end) | |
2195 | ||
2196 | mouse.KeyUp:connect(function(k) | |
2197 | if k == "z" and Rapid == true then | |
2198 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231107923", RootPart, 1, 2) | |
2199 | Rapid = false | |
2200 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.08) | |
2201 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, .1,.1,0,0.1) | |
2202 | ||
2203 | end | |
2204 | end) | |
2205 | ||
2206 | ||
2207 | ||
2208 | mouse.KeyDown:connect(function(k) | |
2209 | if k == "z" and sentrymode == false and attack == false then | |
2210 | attack = true | |
2211 | Rapid = true | |
2212 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=162611981", RootPart, 1, 1) | |
2213 | MinShotAttackAnim1() | |
2214 | MinShotAttackAnim1() | |
2215 | for i = 0,10 do | |
2216 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2217 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2218 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2219 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, 1, 1, 1, 2, 2, 2, 0.1) | |
2220 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), gun1.CFrame, 2.1, 2.1, .1, -.3,-.3,0,0.07) | |
2221 | MinShotAttackAnim1() | |
2222 | end | |
2223 | holding() | |
2224 | end | |
2225 | end) | |
2226 | ||
2227 | ||
2228 | ||
2229 | ||
2230 | mouse.KeyDown:connect(function(k) | |
2231 | ||
2232 | ||
2233 | if attack == false and k == "x" and sentrymode == false then | |
2234 | ||
2235 | ||
2236 | ||
2237 | ||
2238 | attack = true | |
2239 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=316030607", LaPart, 5, 3) | |
2240 | for i=1,5 do | |
2241 | ||
2242 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2243 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2244 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2245 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2246 | ShotAttackAnim1() | |
2247 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2248 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2249 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2250 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2251 | ShotAttackAnim1() | |
2252 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2253 | BlockEffect(BrickColor.new("Pastel Blue"), gun2.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2254 | BlockEffect(BrickColor.new("Pastel Blue"), gun3.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2255 | BlockEffect(BrickColor.new("Pastel Blue"), gun4.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2256 | ||
2257 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 0, 0, 0, 60, 60, 60, 0.4) | |
2258 | ShotAttackAnim1() | |
2259 | end | |
2260 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=633129949", LaPart, 10, 1) | |
2261 | for i=1,2 do | |
2262 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 20, 20, 20, 50, 50, 50, 0.12) | |
2263 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 20, 20, 20, 30, 30, 30, 0.09) | |
2264 | BlockEffect(BrickColor.new("Pastel Blue"), gun1.CFrame, 10, 10, 10, 20, 20, 20, 0.06) | |
2265 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, 3, 3, 3, 10, 10, 10, 0.045) | |
2266 | end | |
2267 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2268 | ||
2269 | ||
2270 | MagniDamage(gun1, 15, 20, 69, 99, "Normal") | |
2271 | ShotAttackAnim3() | |
2272 | ||
2273 | ||
2274 | ||
2275 | ||
2276 | for i=1,2 do | |
2277 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2278 | ShotAttackAnim1() | |
2279 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2280 | ShotAttackAnim1() | |
2281 | BlockEffect(BrickColor.new("Really black"), gun1.CFrame, .1, .1, .1, 1, 1, 1, 0.045) | |
2282 | ShotAttackAnim1() | |
2283 | end | |
2284 | ||
2285 | attack = false | |
2286 | ||
2287 | end | |
2288 | ||
2289 | ||
2290 | ||
2291 | if k == "r" and attack == false then | |
2292 | attack=true | |
2293 | while Torsovelocity < 1 do | |
2294 | attack=true | |
2295 | idleanim2() | |
2296 | ||
2297 | ||
2298 | ||
2299 | end | |
2300 | attack=false | |
2301 | ||
2302 | end | |
2303 | ||
2304 | ||
2305 | ||
2306 | ||
2307 | ||
2308 | ||
2309 | ||
2310 | ||
2311 | if k == "v" and sentrymode == false and attack == false and ultwait==false then | |
2312 | ultwait=true | |
2313 | attack = true | |
2314 | Humanoid.WalkSpeed = 0 | |
2315 | local Sond = Create("Sound")({Volume = 1.5, Pitch = 1.2, SoundId = "http://www.roblox.com/asset/?id=195322948", Parent = Character or workspace}) | |
2316 | wait() | |
2317 | Sond:play() | |
2318 | ||
2319 | for i = 0, 1, 0.1 do | |
2320 | swait() | |
2321 | ||
2322 | ||
2323 | ||
2324 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2325 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2326 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2327 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2328 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2329 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2330 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2331 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2332 | ||
2333 | end | |
2334 | ||
2335 | ||
2336 | for i = 0, 2, 0.1 do | |
2337 | swait() | |
2338 | ||
2339 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) | |
2340 | ||
2341 | ||
2342 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2343 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2344 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2345 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(90 + 1 * math.cos(sine / 25)), math.rad(-45), math.rad(-45 - 1 * math.cos(sine / 25))), 0.2) | |
2346 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .2) | |
2347 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2348 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2349 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2350 | ||
2351 | end | |
2352 | ||
2353 | ||
2354 | for i = 0, 58, 0.1 do | |
2355 | swait() | |
2356 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.08) | |
2357 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, .6,.6,0,0.1) | |
2358 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 21, 41, 21, -.5, -.5, -.5, 0.1,2) | |
2359 | ||
2360 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2361 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2362 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.1) | |
2363 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(120 + 1 * math.cos(sine / 25)), math.rad(-45), math.rad(-45 - 1 * math.cos(sine / 25))), 0.1) | |
2364 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2365 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2366 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2367 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2368 | ||
2369 | end | |
2370 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 0, 0, 0, 20,20,20, 0.05,1) | |
2371 | for i = 0, 55, 0.1 do | |
2372 | swait() | |
2373 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.08) | |
2374 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 1,1,0,0.1) | |
2375 | Effects.Break.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, 6, .1, .1) | |
2376 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 21, 41, 21, .1, .1, .1, 0.05,2) | |
2377 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 5) * angles(math.rad(0), math.rad(0), math.rad(-50)), .01) | |
2378 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2379 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2380 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(120 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(-45 - 1 * math.cos(sine / 25))), 0.2) | |
2381 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.2 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2382 | LH.C0 = clerp(LH.C0, cn(-.9, -.7 - 0.2 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2383 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2384 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2385 | ||
2386 | end | |
2387 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 0, 0, 0, 30,30,30, 0.05,1) | |
2388 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260434750", Character, 2, .7) | |
2389 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=209833293", Character, 2, 2) | |
2390 | for i = 0, 10, 0.1 do | |
2391 | swait() | |
2392 | ||
2393 | Effects.Wave.Create (BrickColor.new("Pastel Blue"), Torso.CFrame, .1, .1, .1, .5,10000,.5,0.08) | |
2394 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.08) | |
2395 | Effects.Ring.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, .1, .1, .1, 17,17,0,0.1) | |
2396 | Effects.Break.Create (BrickColor.new("Pastel Blue"), LeftArm.CFrame, 76, .1, .1) | |
2397 | BlockEffect(BrickColor.new("Pastel Blue"), LeftArm.CFrame, 40, 40, 40, 70,70,70, 0.05,1) | |
2398 | ||
2399 | ||
2400 | MagniKILL(Torso, 80,99,99999999, 0, "Normal") | |
2401 | ||
2402 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2403 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), .2) | |
2404 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2405 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(160 + 1 * math.cos(sine / 25)), math.rad(-0), math.rad(-0 - 1 * math.cos(sine / 25))), 0.2) | |
2406 | RH.C0 = clerp(RH.C0, cn(.9, -1 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(0 + 0 * math.cos(sine / 25))), .1) | |
2407 | LH.C0 = clerp(LH.C0, cn(-.9, -1 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(-0 + 0 * math.cos(sine / 25))), .2) | |
2408 | GuW.C0 = clerp(GuW.C0, CFrame.new(0,-1.3,-1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
2409 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2410 | ||
2411 | end | |
2412 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260435164", Character, 2, .7) | |
2413 | ||
2414 | for i = 0, 1, 0.1 do | |
2415 | swait() | |
2416 | ||
2417 | ||
2418 | ||
2419 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .2) | |
2420 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(50)), .2) | |
2421 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, 0.5, 0) * angles(math.rad(10), math.rad(-40 - .01 * math.cos(sine / 25)), math.rad(-0 + 0.1 * math.cos(sine / 25))), 0.2) | |
2422 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -.4) * angles(math.rad(85 + 1 * math.cos(sine / 25)), math.rad(15), math.rad(-10 - 1 * math.cos(sine / 25))), 0.2) | |
2423 | RH.C0 = clerp(RH.C0, cn(.9, -.9 - 0.0 * math.cos(sine / 25), -.6) * RHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2424 | LH.C0 = clerp(LH.C0, cn(-.9, -.9 - 0.0 * math.cos(sine / 25), .5) * LHCF * angles(math.rad(-2 + 0 * math.cos(sine / 25)), math.rad(50), math.rad(10 + 0 * math.cos(sine / 25))), .2) | |
2425 | GuW.C0 = clerp(GuW.C0, CFrame.new(-2,-1.3,0) * angles(math.rad(-90), math.rad(0), math.rad(90)), 0.1) | |
2426 | DW.C0 = clerp(DW.C0, CFrame.new(3.5 + .5 * math.cos(sine / 30) ,3 + -.2 * math.cos(sine / 20), 2.5 + .5 * math.cos(sine / 40)) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.2) | |
2427 | ||
2428 | end | |
2429 | Humanoid.WalkSpeed = 16 | |
2430 | Sond:Destroy() | |
2431 | ||
2432 | attack = false | |
2433 | wait(30) | |
2434 | ultwait=false | |
2435 | end | |
2436 | ||
2437 | if k == "e" then | |
2438 | ||
2439 | if sentrymode== false then | |
2440 | if attack == false then | |
2441 | GlowParticle.Enabled = true | |
2442 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=876800936", LaPart, 1.5, 1.5) | |
2443 | sentrymode= true | |
2444 | end | |
2445 | else | |
2446 | sentrymode=false | |
2447 | GlowParticle.Enabled = false | |
2448 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231107923", LaPart, 3, 1.5) | |
2449 | end | |
2450 | end | |
2451 | ||
2452 | end) | |
2453 | mouse.Button1Down:connect(function(key) | |
2454 | if attack == false and sentrymode == false then | |
2455 | attack = true | |
2456 | ShotAttackAnim2() | |
2457 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) | |
2458 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) | |
2459 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=410543238", LaPart, 0.5, 1.6) | |
2460 | bigLigLaser(mouse.Hit.p, LaPart, 0) | |
2461 | ShotAttackAnim2() | |
2462 | attack = false | |
2463 | end | |
2464 | end) | |
2465 | ||
2466 | ||
2467 | ||
2468 | ||
2469 | ------------------------------------------------------------------------------------------------ | |
2470 | local HiveMind = {} | |
2471 | ||
2472 | function HiveMind:new(owner) | |
2473 | self.__index = self | |
2474 | local o = {mind = {}, mindState = "FOLLOW", victimObject = nil} | |
2475 | o.owner = owner | |
2476 | setmetatable(o, self) | |
2477 | return o | |
2478 | end | |
2479 | ||
2480 | function HiveMind:add(model, humanoid, torso) | |
2481 | if model and humanoid and torso then | |
2482 | table.insert(self.mind, {model = model, humanoid = humanoid, | |
2483 | torso = torso}) | |
2484 | local hiv = self | |
2485 | local lastJump = 0 | |
2486 | torso.Touched:connect(function(object) | |
2487 | local hive = false | |
2488 | if hiv.owner.Character | |
2489 | and object:IsDescendantOf(hiv.owner.Character) == false | |
2490 | then | |
2491 | for i = 1, #hiv.mind do | |
2492 | if object:IsDescendantOf(hiv.mind[i].model) then | |
2493 | hive = true | |
2494 | break | |
2495 | end | |
2496 | end | |
2497 | if not hive then | |
2498 | local hum = object.Parent | |
2499 | and object.Parent:FindFirstChild("Humanoid") | |
2500 | if hum then | |
2501 | hum:TakeDamage(1) | |
2502 | end | |
2503 | elseif time() - lastJump > 2 then | |
2504 | lastJump = time(0) + math.random()*1 | |
2505 | humanoid.Jump = true | |
2506 | end | |
2507 | end | |
2508 | end) | |
2509 | end | |
2510 | end | |
2511 | ||
2512 | function HiveMind:cleanupHive() | |
2513 | local i = 1 | |
2514 | while i <= #self.mind do | |
2515 | if self.mind[i].model:IsDescendantOf(game) == false | |
2516 | or self.mind[i].humanoid.Health == 0 then | |
2517 | table.remove(self.mind, i) | |
2518 | else | |
2519 | i = i + 1 | |
2520 | end | |
2521 | end | |
2522 | end | |
2523 | ||
2524 | function HiveMind:getOrbitNumberFromUnitNumber(i) | |
2525 | local circleNumber = 0 | |
2526 | while self:getUnitsInOrbit(circleNumber) < i do | |
2527 | i = i - self:getUnitsInOrbit(circleNumber) | |
2528 | circleNumber = circleNumber + 1 | |
2529 | end | |
2530 | return circleNumber, i | |
2531 | end | |
2532 | ||
2533 | function HiveMind:getOrbitDiameter(orbitNumber) | |
2534 | return math.pi*(orbitNumber*14) | |
2535 | end | |
2536 | ||
2537 | function HiveMind:getUnitsInOrbit(orbitNumber) | |
2538 | return math.floor(self:getOrbitDiameter(orbitNumber)/5) | |
2539 | end | |
2540 | ||
2541 | function HiveMind:lineup(location) | |
2542 | for i = 1, #self.mind do | |
2543 | local row = (i - 1) % 3 | |
2544 | local column = math.floor((i - 1) / 3) | |
2545 | local xOffset, yOffset | |
2546 | if row == 0 then | |
2547 | xOffset = -7 | |
2548 | elseif row == 1 then | |
2549 | xOffset = 0 | |
2550 | else | |
2551 | xOffset = 7 | |
2552 | end | |
2553 | yOffset = column * 7 | |
2554 | local position = location * CFrame.new(xOffset, 0, yOffset) | |
2555 | self.mind[i].humanoid:MoveTo(position.p, workspace.Base) | |
2556 | end | |
2557 | end | |
2558 | ||
2559 | function HiveMind:ownerTorso() | |
2560 | return self.owner.Character | |
2561 | and self.owner.Character:FindFirstChild("Torso") | |
2562 | end | |
2563 | function HiveMind:update() | |
2564 | self:cleanupHive() | |
2565 | if self.owner.Character then | |
2566 | local ownerTorso = self.owner.Character:FindFirstChild("Torso") | |
2567 | if ownerTorso then | |
2568 | if (self.mindState == "FOLLOW") then | |
2569 | local hiveSpawn = ownerTorso.CFrame * CFrame.new(0, 0, 9) | |
2570 | self:lineup(hiveSpawn) | |
2571 | elseif (self.mindState == "CIRCLE") then | |
2572 | self:circle(ownerTorso.Position) | |
2573 | elseif (self.mindState == "ATTACK") then | |
2574 | self:crowdAttack() | |
2575 | elseif (self.mindState == "Deffend") then | |
2576 | self:deffend() | |
2577 | elseif (self.mindState == "GOTO") then | |
2578 | self:pushToTarget() | |
2579 | end | |
2580 | end | |
2581 | end | |
2582 | end | |
2583 | local me = game:GetService("Players").LocalPlayer | |
2584 | local hiveMind = HiveMind:new(me) | |
2585 | ||
2586 | ------------------------------------------------------------------------------------------------ | |
2587 | ||
2588 | function findNearestTorso(pos,dist2) | |
2589 | local list = game.Workspace:children() | |
2590 | local torso = nil | |
2591 | if dist2 == nil then | |
2592 | dist2=50 | |
2593 | ||
2594 | end | |
2595 | local dist = dist2 | |
2596 | local temp = nil | |
2597 | local human = nil | |
2598 | local temp2 = nil | |
2599 | for x = 1, #list do | |
2600 | temp2 = list[x] | |
2601 | if (temp2.className == "Model") and (temp2 ~= Character) then | |
2602 | temp = temp2:findFirstChild("HumanoidRootPart") | |
2603 | human = temp2:findFirstChild("Humanoid") | |
2604 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
2605 | if (temp.Position - pos).magnitude < dist then | |
2606 | torso = temp | |
2607 | ||
2608 | dist = (temp.Position - pos).magnitude | |
2609 | else | |
2610 | ||
2611 | end | |
2612 | ||
2613 | ||
2614 | ||
2615 | ||
2616 | end | |
2617 | end | |
2618 | end | |
2619 | return torso | |
2620 | end | |
2621 | ||
2622 | ||
2623 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
2624 | ||
2625 | ||
2626 | ||
2627 | ||
2628 | ||
2629 | if sentrymode == true and sonarwait == false then | |
2630 | sonarwait = true | |
2631 | ||
2632 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=752527668", LaPart, 2, 0.8) | |
2633 | ||
2634 | wait(1) | |
2635 | sonarwait = false | |
2636 | end | |
2637 | ||
2638 | ||
2639 | ||
2640 | ||
2641 | wait() | |
2642 | if sentrymode == true then | |
2643 | ||
2644 | local target = findNearestTorso(Character.HumanoidRootPart.Position,30) | |
2645 | if target ~= nil then | |
2646 | ShotAttackAnim2() | |
2647 | if sentrywait == false then | |
2648 | sentrywait = true | |
2649 | attack= true | |
2650 | ||
2651 | ||
2652 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 6, 6, 6, 0.18) | |
2653 | BlockEffect(BrickColor.new("Pastel Blue"), LaPart.CFrame, 0, 0, 0, 2, 2, 2, 0.12) | |
2654 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260433584", LaPart, 1.5, .8) | |
2655 | LigLaser(target.Position, LaPart, 0) | |
2656 | wait() | |
2657 | attack= false | |
2658 | sentrywait = false | |
2659 | end | |
2660 | ||
2661 | ||
2662 | end | |
2663 | ||
2664 | end | |
2665 | end) | |
2666 | ||
2667 | ||
2668 | sonarwait = false | |
2669 | ||
2670 | ||
2671 | ||
2672 | ||
2673 | ||
2674 | ||
2675 | ||
2676 | ||
2677 | ||
2678 | ||
2679 | FaceIdList = {'117930174'} | |
2680 | FaceId = FaceIdList[math.random(1,#FaceIdList)] | |
2681 | ||
2682 | ||
2683 | ||
2684 | ||
2685 | ||
2686 | local YourName = game.Players.LocalPlayer.Name | |
2687 | Character = Player.Character | |
2688 | ||
2689 | ||
2690 | Heartbeat = Instance.new("BindableEvent") | |
2691 | Heartbeat.Name = "Heartbeat" | |
2692 | Heartbeat.Parent = script | |
2693 | frame = 0.03333333333333333 | |
2694 | tf = 0 | |
2695 | ||
2696 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
2697 | tf = tf + s | |
2698 | if tf >= frame then | |
2699 | for i = 1, math.floor(tf / frame) do | |
2700 | Heartbeat:Fire() | |
2701 | end | |
2702 | tf = tf - frame * math.floor(tf / frame) | |
2703 | end | |
2704 | end) | |
2705 | local nscale = Instance.new("NumberValue") | |
2706 | nscale.Value = 1 | |
2707 | nscale.Parent = nil | |
2708 | nscale.Changed:connect(function() | |
2709 | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2710 | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2711 | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2712 | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2713 | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2714 | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2715 | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2716 | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2717 | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2718 | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2719 | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2720 | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2721 | end) | |
2722 | ||
2723 | function makegloo(paren, co, ci, parto, parti, nam) | |
2724 | local gloo = Instance.new("Glue") | |
2725 | gloo.Name = nam | |
2726 | gloo.C0 = co | |
2727 | gloo.C1 = ci | |
2728 | gloo.Part0 = parto | |
2729 | gloo.Part1 = parti | |
2730 | gloo.Parent = paren | |
2731 | end | |
2732 | function makejoint(paren, co, ci, parto, parti, nam) | |
2733 | local gloo = Instance.new("Motor6D") | |
2734 | gloo.Name = nam | |
2735 | gloo.C0 = co | |
2736 | gloo.C1 = ci | |
2737 | gloo.Part0 = parto | |
2738 | gloo.Part1 = parti | |
2739 | gloo.Parent = paren | |
2740 | end | |
2741 | function maketouchy(parent, limb, cframe) | |
2742 | local pr = Instance.new("Part") | |
2743 | pr.Name = "touchy" | |
2744 | pr.Size = Vector3.new(1 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) | |
2745 | pr.Transparency = 1 | |
2746 | pr.CustomPhysicalProperties = PhysicalProperties.new(0.55, 0.3, 0.5) | |
2747 | pr.CanCollide = true | |
2748 | pr.Anchored = false | |
2749 | pr.Parent = parent | |
2750 | local w = Instance.new("Weld") | |
2751 | w.Part0 = pr | |
2752 | w.Part1 = limb | |
2753 | w.C0 = cframe | |
2754 | w.Parent = pr | |
2755 | end | |
2756 | --[[ function swait(num) | |
2757 | if num == 0 or num == nil then | |
2758 | Heartbeat.Event:wait() | |
2759 | else | |
2760 | for i = 1, num do | |
2761 | Heartbeat.Event:wait() | |
2762 | end | |
2763 | end | |
2764 | end | |
2765 | --]] | |
2766 | modz = Instance.new("Model") | |
2767 | modz.Name = "efx" | |
2768 | modz.Parent = Character | |
2769 | ||
2770 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2771 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2772 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2773 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2774 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2775 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2776 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2777 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2778 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2779 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2780 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2781 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2782 | local nscale = Instance.new("NumberValue") | |
2783 | nscale.Value = 1 | |
2784 | nscale.Parent = nil | |
2785 | RightShoulderC0 = CFrame.new(1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2786 | RightShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2787 | LeftShoulderC0 = CFrame.new(-1.5 * nscale.Value, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2788 | LeftShoulderC1 = CFrame.new(0, 0.5 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2789 | RightHipC0 = CFrame.new(0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2790 | RightHipC1 = CFrame.new(0, 1 * nscale.Value, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2791 | LeftHipC0 = CFrame.new(-0.5 * nscale.Value, -1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2792 | LeftHipC1 = CFrame.new(0 * nscale.Value, 1 * nscale.Value, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
2793 | RootJointC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2794 | RootJointC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2795 | NeckC0 = CFrame.new(0, 1 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2796 | NeckC1 = CFrame.new(0, -0.5 * nscale.Value, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
2797 | ||
2798 | ||
2799 | ||
2800 | ||
2801 | ||
2802 | ||
2803 | ||
2804 | ||
2805 | ||
2806 | ||
2807 | ||
2808 | ||
2809 | ||
2810 | sWaiting=false | |
2811 | wait3=false | |
2812 | shotval = 0 | |
2813 | ||
2814 | npcname = ""..Character.Name.."'s Combine" | |
2815 | ||
2816 | ||
2817 | Character.ChildAdded:connect(function(object) | |
2818 | if object.Name == npcname then | |
2819 | hiveMind:add(object, object:WaitForChild("Humanoid"), | |
2820 | object:WaitForChild("Torso")) | |
2821 | end | |
2822 | end) | |
2823 | game:GetService("RunService").Stepped:connect(function() | |
2824 | hiveMind:update() | |
2825 | end) | |
2826 | ||
2827 | function makenoob(cfrem, scalo, rags) | |
2828 | nscale.Value = scalo | |
2829 | local md = Instance.new("Model") | |
2830 | md.Name = ""..Character.Name.."'s Combine" | |
2831 | md.Parent = Character | |
2832 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=220230512", md, 1, 1) | |
2833 | wait(.5) | |
2834 | local hu = Instance.new("Humanoid") | |
2835 | hu.RigType = "R6" | |
2836 | hu.MaxHealth = 150 * scalo | |
2837 | hu.Health = 150 * scalo | |
2838 | hu.Parent = md | |
2839 | hu.DisplayDistanceType="Viewer" | |
2840 | hu.HealthDisplayDistance=100 | |
2841 | hu.NameDisplayDistance=100 | |
2842 | hu.NameOcclusion="EnemyOcclusion" | |
2843 | local anm = Instance.new("Animator") | |
2844 | anm.Parent = hu | |
2845 | local forthisnpcanim = npcanim:Clone() | |
2846 | forthisnpcanim.Parent = md | |
2847 | hu.PlatformStand = true | |
2848 | local light = function(part) | |
2849 | part.CustomPhysicalProperties = PhysicalProperties.new(0.35, 0.3, 0.5) | |
2850 | end | |
2851 | local hd = Instance.new("Part") | |
2852 | hd.Name = "Head" | |
2853 | hd.Size = Vector3.new(2 * nscale.Value, 1 * nscale.Value, 1 * nscale.Value) | |
2854 | hd.TopSurface = "Smooth" | |
2855 | hd.BottomSurface = "Inlet" | |
2856 | hd.Locked = true | |
2857 | hd.BrickColor = BrickColor.new("Pastel brown") | |
2858 | hd.CanCollide = true | |
2859 | hd.Anchored = false | |
2860 | light(hd) | |
2861 | hd.Parent = md | |
2862 | local hm = Instance.new("SpecialMesh") | |
2863 | hm.MeshType = "Head" | |
2864 | hm.Scale = Vector3.new(1.25, 1.25, 1.25) | |
2865 | hm.Parent = hd | |
2866 | ||
2867 | ||
2868 | ||
2869 | shirt = Instance.new("Shirt", md) | |
2870 | shirt.Name = "Shirt" | |
2871 | pants = Instance.new("Pants", md) | |
2872 | pants.Name = "Pants" | |
2873 | md.Shirt.ShirtTemplate = "rbxassetid://245656735" | |
2874 | md.Pants.PantsTemplate = "rbxassetid://245656766" | |
2875 | function loada(anim) | |
2876 | local loaded = md.Humanoid:LoadAnimation(anim) | |
2877 | return loaded | |
2878 | end | |
2879 | IdleA = New("Animation",md,"Idle",{AnimationId = "rbxassetid://243282565"}) | |
2880 | IdleAnim = loada(IdleA) | |
2881 | ||
2882 | local hf = Instance.new("Decal") | |
2883 | ||
2884 | ||
2885 | ||
2886 | ||
2887 | ||
2888 | ||
2889 | ||
2890 | FaceId = FaceIdList[math.random(1,#FaceIdList)] | |
2891 | ||
2892 | ||
2893 | ||
2894 | ||
2895 | ||
2896 | hf.Texture = "rbxassetid://"..FaceId | |
2897 | ||
2898 | hf.Face = "Front" | |
2899 | hf.Parent = hd | |
2900 | local hrpa = Instance.new("Part") | |
2901 | hrpa.Name = "HumanoidRootPart" | |
2902 | hrpa.TopSurface, hrpa.BottomSurface = 0, 0 | |
2903 | hrpa.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2904 | hrpa.Transparency = 1 | |
2905 | hrpa.CanCollide = false | |
2906 | hrpa.Locked = true | |
2907 | light(hrpa) | |
2908 | hrpa.Parent = md | |
2909 | local tagbomb = Instance.new("BoolValue") | |
2910 | tagbomb.Name = "tagbomb" | |
2911 | tagbomb.Value = false | |
2912 | tagbomb.Parent = hrpa | |
2913 | local learm = Instance.new("Part") | |
2914 | learm.Name = "Left Arm" | |
2915 | learm.BrickColor = BrickColor.new("Pastel brown") | |
2916 | learm.CanCollide = false | |
2917 | learm.Locked = true | |
2918 | learm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2919 | light(learm) | |
2920 | learm.Parent = md | |
2921 | local riarm = Instance.new("Part") | |
2922 | riarm.Name = "Right Arm" | |
2923 | riarm.BrickColor = BrickColor.new("Pastel brown") | |
2924 | riarm.CanCollide = false | |
2925 | riarm.Locked = true | |
2926 | light(riarm) | |
2927 | riarm.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2928 | riarm.Parent = md | |
2929 | local leleg = Instance.new("Part") | |
2930 | leleg.Name = "Left Leg" | |
2931 | leleg.BrickColor = BrickColor.new("Navy blue") | |
2932 | leleg.CanCollide = false | |
2933 | leleg.Locked = true | |
2934 | light(leleg) | |
2935 | leleg.BottomSurface = 0 | |
2936 | leleg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2937 | leleg.Parent = md | |
2938 | local rileg = Instance.new("Part") | |
2939 | rileg.Name = "Right Leg" | |
2940 | rileg.BrickColor = BrickColor.new("Navy blue") | |
2941 | rileg.CanCollide = false | |
2942 | rileg.Locked = true | |
2943 | light(rileg) | |
2944 | rileg.BottomSurface = 0 | |
2945 | rileg.Size = Vector3.new(1 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2946 | rileg.Parent = md | |
2947 | local tor = Instance.new("Part") | |
2948 | tor.Name = "Torso" | |
2949 | tor.BrickColor = BrickColor.new("Pastel Blue") | |
2950 | tor.Locked = true | |
2951 | light(tor) | |
2952 | tor.Size = Vector3.new(2 * nscale.Value, 2 * nscale.Value, 1 * nscale.Value) | |
2953 | tor.LeftSurface, tor.RightSurface = "Weld", "Weld" | |
2954 | tor.Parent = md | |
2955 | md.PrimaryPart = hrpa | |
2956 | md:SetPrimaryPartCFrame(cfrem) | |
2957 | md:makeJoints() | |
2958 | makejoint(hrpa, RootJointC0, RootJointC1, hrpa, tor, "RootJoint") | |
2959 | makejoint(tor, NeckC0, NeckC1, tor, hd, "Neck") | |
2960 | ||
2961 | if rags == true then | |
2962 | makegloo(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") | |
2963 | makegloo(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") | |
2964 | makegloo(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") | |
2965 | makegloo(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") | |
2966 | maketouchy(riarm, riarm, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2967 | maketouchy(learm, learm, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2968 | maketouchy(leleg, leleg, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2969 | maketouchy(rileg, rileg, CFrame.new(0, 0.5 * nscale.Value, 0)) | |
2970 | elseif rags == false then | |
2971 | makejoint(tor, RightShoulderC0, RightShoulderC1, tor, riarm, "Right Shoulder") | |
2972 | makejoint(tor, LeftShoulderC0, LeftShoulderC1, tor, learm, "Left Shoulder") | |
2973 | makejoint(tor, RightHipC0, RightHipC1, tor, rileg, "Right Hip") | |
2974 | makejoint(tor, LeftHipC0, LeftHipC1, tor, leleg, "Left Hip") | |
2975 | hu.PlatformStand = false | |
2976 | ||
2977 | end | |
2978 | ||
2979 | ||
2980 | local Solhat = Instance.new("Accessory") | |
2981 | Solhat.AttachmentPos = Vector3.new(0, .3, 0) | |
2982 | local SHH = Instance.new("Part",Solhat) | |
2983 | SHH.Name = "Handle" | |
2984 | SHH.CanCollide=false | |
2985 | local SHHMesh = Instance.new("SpecialMesh",SHH) | |
2986 | SHHMesh.Parent = SHH | |
2987 | SHHMesh.MeshId = "rbxassetid://31152467" | |
2988 | SHHMesh.TextureId = "rbxassetid://32002857" | |
2989 | SHHMesh.Scale = Vector3.new(1, 1, 1) | |
2990 | SHHMesh.VertexColor = Vector3.new(1, 1, 1) | |
2991 | ||
2992 | ||
2993 | ||
2994 | nscale.Value = 1 | |
2995 | ||
2996 | wait() | |
2997 | Solhat.Parent = md | |
2998 | Thegun = Instance.new("Part",riarm) | |
2999 | Thegun.CanCollide=false | |
3000 | Thegun.Size = Vector3.new(1,1,1) | |
3001 | ThegunW = Instance.new("Weld") | |
3002 | ThegunW.Name = "GuW" | |
3003 | ThegunW.Part0 = riarm | |
3004 | ThegunW.C0 = cn(-.5, -2.4, -.4)*angles(0,0,3.2) | |
3005 | ThegunW.C1 = cn(0, 0, 0) | |
3006 | ThegunW.Part1 = Thegun | |
3007 | ThegunW.Parent = riarm | |
3008 | local ThegunMesh = Instance.new("SpecialMesh",Thegun) | |
3009 | ThegunMesh.Parent = Thegun | |
3010 | ThegunMesh.MeshId = "rbxassetid://477158943" | |
3011 | ThegunMesh.TextureId = "rbxassetid://477158949" | |
3012 | ThegunMesh.Scale = Vector3.new(0.04, 0.035, 0.04) | |
3013 | ThegunMesh.VertexColor = Vector3.new(0.2, 0, 0) | |
3014 | Thegun2 = Instance.new("Part",md) | |
3015 | Thegun2.CanCollide=false | |
3016 | Thegun2.Size = Vector3.new(.1,.1,.1) | |
3017 | Thegun2.Name = "Shoot" | |
3018 | ThegunW2 = Instance.new("Weld") | |
3019 | ThegunW2.Name = "GuW" | |
3020 | ThegunW2.Part0 = riarm | |
3021 | ThegunW2.C0 = cn(-0.4,-4.6,-.45)*angles(0,0,0) | |
3022 | ThegunW2.C1 = cn(0, 0, 0) | |
3023 | ThegunW2.Part1 = Thegun2 | |
3024 | ThegunW2.Parent = riarm | |
3025 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3026 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3027 | ||
3028 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3029 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3030 | wait(0.5) | |
3031 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=183921414", tor, 1, 1) | |
3032 | IdleAnim:Play() | |
3033 | wait(2.5) | |
3034 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=183953820", tor, 2, 1) | |
3035 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
3036 | if md ~= nil and hu.Health > 0 and sentrymode == false then | |
3037 | if md ~= nil and hu.Health > 0 and sentrymode == false then | |
3038 | ||
3039 | if killcom==true or sentrymode == true and sWaiting==false then | |
3040 | ||
3041 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=282061033", Torso, .5, 1) | |
3042 | ||
3043 | ||
3044 | ||
3045 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3046 | BlockEffect(BrickColor.new("Really black"), tor.CFrame, 160, 160, 160, -5, -5, -5, 0.04) | |
3047 | ||
3048 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3049 | BlockEffect(BrickColor.new("Pastel Blue"), tor.CFrame, 160, 160, 160, -14, -14, -14, 0.06) | |
3050 | ||
3051 | ||
3052 | ||
3053 | hu.Health = 0 | |
3054 | game:service'Debris':AddItem(md, .0); | |
3055 | end | |
3056 | ||
3057 | ||
3058 | ||
3059 | ||
3060 | ||
3061 | hu.WalkSpeed = 16.5 | |
3062 | local target2 = findNearestTorso(hrpa.Position,60) | |
3063 | if target2 ~= nil then | |
3064 | hu:MoveTo(target2.Position, target2) | |
3065 | ||
3066 | end | |
3067 | ||
3068 | local target3 = findNearestTorso(hrpa.Position,45) | |
3069 | ||
3070 | if target3 ~= nil then | |
3071 | hu.WalkSpeed = 0 | |
3072 | tor.CFrame = CFrame.new(tor.Position, target3.Position) * CFrame.Angles(0,math.rad(0),0) * CFrame.new(0,0,(dir2.s)) | |
3073 | end | |
3074 | ||
3075 | if target3 ~= nil and wait3==false and sentrymode == false then | |
3076 | wait3=true | |
3077 | ||
3078 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=419268760", LaPart, 3, .7) | |
3079 | shoottraildd2(target3.Position, Thegun2, 1) | |
3080 | local PointLight = Instance.new("PointLight", Thegun2); | |
3081 | PointLight.Color = Color3.new(1,0,0) | |
3082 | PointLight.Brightness = 50; | |
3083 | PointLight.Range = 10 | |
3084 | game:service'Debris':AddItem(PointLight, .02); | |
3085 | wait(2.2) | |
3086 | wait3=false | |
3087 | ||
3088 | ||
3089 | ||
3090 | --Torso.CFrame = CFrame.new(Torso.Position, mouse.Hit.p) * CFrame.Angles(0,math.rad(0),0) * CFrame.new(0,0,(dir.s)) | |
3091 | ||
3092 | ||
3093 | end | |
3094 | ||
3095 | end | |
3096 | ||
3097 | for i,v in pairs(Character:GetChildren()) do | |
3098 | if ""..Character.Name.."'s Combine" then | |
3099 | ||
3100 | ||
3101 | ||
3102 | if hu.Health == 0 and md ~= nil and killcom==false and sWaiting==false then | |
3103 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=160622487", Torso, .6, 1) | |
3104 | ||
3105 | ||
3106 | game:service'Debris':AddItem(md, 3); | |
3107 | ||
3108 | end | |
3109 | end | |
3110 | return md | |
3111 | ||
3112 | end | |
3113 | end | |
3114 | end) | |
3115 | ||
3116 | ||
3117 | ||
3118 | end | |
3119 | ||
3120 | ||
3121 | ||
3122 | ||
3123 | ||
3124 | ||
3125 | ||
3126 | ||
3127 | ||
3128 | ||
3129 | ||
3130 | ||
3131 | ||
3132 | ||
3133 | ||
3134 | function makecircle(cfrem, scalo) | |
3135 | local mcir1 = Instance.new("Part") | |
3136 | mcir1.Anchored = true | |
3137 | mcir1.CanCollide = false | |
3138 | mcir1.Size = Vector3.new(0.2, 0.2, 0.2) | |
3139 | mcir1.Transparency = 1 | |
3140 | mcir1.CFrame = cfrem | |
3141 | mcir1.Parent = modz | |
3142 | game.Debris:AddItem(mcir1, 8) | |
3143 | local d1 = Instance.new("Decal") | |
3144 | d1.Texture = "rbxassetid://0" | |
3145 | d1.Face = "Front" | |
3146 | d1.Parent = mcir1 | |
3147 | local d2 = Instance.new("Decal") | |
3148 | d2.Texture = "rbxassetid://0" | |
3149 | d2.Face = "Back" | |
3150 | d2.Parent = mcir1 | |
3151 | local bme = Instance.new("BlockMesh") | |
3152 | bme.Parent = mcir1 | |
3153 | for _ = 1, 9 do | |
3154 | swait() | |
3155 | bme.Scale = bme.Scale:lerp(Vector3.new(35 * scalo, 35 * scalo, 0), 0.3) | |
3156 | end | |
3157 | coroutine.resume(coroutine.create(function() | |
3158 | swait(15) | |
3159 | for _ = 1, 12 do | |
3160 | swait() | |
3161 | d1.Transparency = d1.Transparency + 0.08 | |
3162 | d2.Transparency = d2.Transparency + 0.08 | |
3163 | end | |
3164 | mcir1:Destroy() | |
3165 | end)) | |
3166 | return mcir1 | |
3167 | end | |
3168 | function spawnnoob(circlecf, noobcf, scalez, ragd) | |
3169 | local aearae = makecircle(circlecf, scalez) | |
3170 | local nananb | |
3171 | ||
3172 | nananb = makenoob(aearae.CFrame * noobcf, scalez, false) | |
3173 | ||
3174 | return nananb | |
3175 | end | |
3176 | mouse.KeyDown:connect(function(k) | |
3177 | if k == "c" and attack == false and sentrymode == false then | |
3178 | if killcom==false then | |
3179 | killcom=true | |
3180 | else | |
3181 | killcom=false | |
3182 | spawnnoob(RootPart.CFrame * cn((math.random(-5,5)), 10, (math.random(-0,5))) * angles(mr(90), 0, 0), cn(0, 0, 0) * angles(mr(-90), 0, 0), 1, false) | |
3183 | ||
3184 | end | |
3185 | ||
3186 | ||
3187 | end | |
3188 | end) | |
3189 | ||
3190 | --[[ | |
3191 | BlockEffect(BrickColor.new("Royal purple"), Firepart1.CFrame, 1, 1, 1, 3, 3, 3, 0.06) | |
3192 | BlockEffect(BrickColor.new("Eggplant"), Firepart1.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.06) | |
3193 | BlockEffect(BrickColor.new("Royal purple"), Firepart2.CFrame, 1, 1, 1, 3, 3, 3, 0.06) | |
3194 | BlockEffect(BrickColor.new("Eggplant"), Firepart2.CFrame, 1, 1, 1, 2.8, 2.8, 2.8, 0.06) | |
3195 | --]] |