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- or go back to the newest paste.
| 1 | ----Made by tyefoodmania | |
| 2 | ----Credits go to moneypro123 aka speedoflightpro123 | |
| 3 | ----Noobs | |
| 4 | local Player = game.Players.localPlayer | |
| 5 | local Character = Player.Character | |
| 6 | local Humanoid = Character.Humanoid | |
| 7 | local Mouse = Player:GetMouse() | |
| 8 | local LeftArm = Character["Left Arm"] | |
| 9 | local RightArm = Character["Right Arm"] | |
| 10 | local LeftLeg = Character["Left Leg"] | |
| 11 | local RightLeg = Character["Right Leg"] | |
| 12 | local Head = Character.Head | |
| 13 | local Torso = Character.Torso | |
| 14 | local Camera = game.Workspace.CurrentCamera | |
| 15 | local RootPart = Character.HumanoidRootPart | |
| 16 | local RootJoint = RootPart.RootJoint | |
| 17 | local Pause = false | |
| 18 | local attack = false | |
| 19 | local LOL = false | |
| 20 | local Anim = 'Idle' | |
| 21 | local attacktype = 1 | |
| 22 | local delays = false | |
| 23 | local play = true | |
| 24 | local targetted = nil | |
| 25 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 26 | local velocity = RootPart.Velocity.y | |
| 27 | local sine = 0 | |
| 28 | local change = 1 | |
| 29 | local doe = 0 | |
| 30 | local Create = LoadLibrary("RbxUtility").Create
| |
| 31 | for i,v in pairs(Character:children()) do | |
| 32 | if v:IsA("Hat") then
| |
| 33 | v:Destroy() | |
| 34 | end | |
| 35 | end | |
| 36 | for i,v in pairs(Character:children()) do | |
| 37 | if v:IsA("Accessory") then
| |
| 38 | v:Destroy() | |
| 39 | end | |
| 40 | end | |
| 41 | for i,v in pairs(Character:children()) do | |
| 42 | if v:IsA("Clothing") then
| |
| 43 | v:Destroy() | |
| 44 | end | |
| 45 | end | |
| 46 | for i,v in pairs(Character:children()) do | |
| 47 | if v:IsA("Accoutrement") then
| |
| 48 | v:Destroy() | |
| 49 | end | |
| 50 | end | |
| 51 | local Shirt = Instance.new("Shirt",Character)
| |
| 52 | local Pants = Instance.new("Pants",Character)
| |
| 53 | Head.face.Texture = "rbxassetid://403828505" | |
| 54 | local Hat = Instance.new("Part",Character)
| |
| 55 | Hat.Size = Vector3.new(1,1,1) | |
| 56 | Hat.CanCollide = false | |
| 57 | Hat.BrickColor = BrickColor.new("Really black")
| |
| 58 | local Hat2 = Instance.new("SpecialMesh",Hat)
| |
| 59 | Hat2.MeshId = "rbxassetid://922015392" | |
| 60 | Hat2.TextureId = "rbxassetid://922016290" | |
| 61 | Hat2.Scale = Vector3.new(0.08,0.08,0.08) | |
| 62 | local Hat3 = Instance.new("Weld",Hat)
| |
| 63 | Hat3.Part0 = Head | |
| 64 | Hat3.Part1 = Hat | |
| 65 | Hat3.C0 = CFrame.new(-0.1,1,0)*CFrame.Angles(0,0,0.4) | |
| 66 | Shirt.ShirtTemplate = "rbxassetid://578666808" | |
| 67 | Pants.PantsTemplate = "rbxassetid://578667800" | |
| 68 | local M = Instance.new("Sound",Torso)
| |
| 69 | - | M.SoundId = "rbxassetid://538732827" |
| 69 | + | M.SoundId = "rbxassetid://150160371" |
| 70 | M.Looped = true | |
| 71 | M.Volume = 0.5 | |
| 72 | M.Pitch = 1 | |
| 73 | M:play() | |
| 74 | Humanoid.WalkSpeed = 25 | |
| 75 | Humanoid.Animator.Parent = nil | |
| 76 | Character.Animate.Parent = nil | |
| 77 | ||
| 78 | local newMotor = function(part0, part1, c0, c1) | |
| 79 | local w = Create('Motor'){
| |
| 80 | Parent = part0, | |
| 81 | Part0 = part0, | |
| 82 | Part1 = part1, | |
| 83 | C0 = c0, | |
| 84 | C1 = c1, | |
| 85 | } | |
| 86 | return w | |
| 87 | end | |
| 88 | function clerp(a, b, t) | |
| 89 | return a:lerp(b, t) | |
| 90 | end | |
| 91 | ||
| 92 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 93 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 94 | ||
| 95 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 96 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 97 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 98 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 99 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 100 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 101 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 102 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 103 | ||
| 104 | local rarmc1 = RW.C1 | |
| 105 | local larmc1 = LW.C1 | |
| 106 | local rlegc1 = RH.C1 | |
| 107 | local llegc1 = LH.C1 | |
| 108 | ||
| 109 | local resetc1 = false | |
| 110 | ||
| 111 | function PlayAnimationFromTable(table, speed, bool) | |
| 112 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 113 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 114 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 115 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 116 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 117 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 118 | if bool == true then | |
| 119 | if resetc1 == false then | |
| 120 | resetc1 = true | |
| 121 | RootJoint.C1 = RootJoint.C1 | |
| 122 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 123 | RW.C1 = rarmc1 | |
| 124 | LW.C1 = larmc1 | |
| 125 | RH.C1 = rlegc1 | |
| 126 | LH.C1 = llegc1 | |
| 127 | end | |
| 128 | end | |
| 129 | end | |
| 130 | ||
| 131 | ArtificialHB = Create("BindableEvent", script){
| |
| 132 | Parent = script, | |
| 133 | Name = "Heartbeat", | |
| 134 | } | |
| 135 | ||
| 136 | script:WaitForChild("Heartbeat")
| |
| 137 | ||
| 138 | frame = 1 / 30 | |
| 139 | tf = 0 | |
| 140 | allowframeloss = false | |
| 141 | tossremainder = false | |
| 142 | lastframe = tick() | |
| 143 | script.Heartbeat:Fire() | |
| 144 | ||
| 145 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 146 | tf = tf + s | |
| 147 | if tf >= frame then | |
| 148 | if allowframeloss then | |
| 149 | script.Heartbeat:Fire() | |
| 150 | lastframe = tick() | |
| 151 | else | |
| 152 | for i = 1, math.floor(tf / frame) do | |
| 153 | script.Heartbeat:Fire() | |
| 154 | end | |
| 155 | lastframe = tick() | |
| 156 | end | |
| 157 | if tossremainder then | |
| 158 | tf = 0 | |
| 159 | else | |
| 160 | tf = tf - frame * math.floor(tf / frame) | |
| 161 | end | |
| 162 | end | |
| 163 | end) | |
| 164 | ||
| 165 | function swait(num) | |
| 166 | if num == 0 or num == nil then | |
| 167 | ArtificialHB.Event:wait() | |
| 168 | else | |
| 169 | for i = 0, num do | |
| 170 | ArtificialHB.Event:wait() | |
| 171 | end | |
| 172 | end | |
| 173 | end | |
| 174 | function Hit1() | |
| 175 | if not D then D = true | |
| 176 | Pause = true | |
| 177 | for i = 0,0.5,0.1 do | |
| 178 | swait() | |
| 179 | PlayAnimationFromTable({
| |
| 180 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0.2) * CFrame.Angles(0, -0.3, 0), | |
| 181 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 182 | CFrame.new(1.9,0.5,0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,1), | |
| 183 | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 184 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 185 | CFrame.new(-0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, -0.1), | |
| 186 | }, .5, false) | |
| 187 | end | |
| 188 | local Grab = Instance.new("Part",RightArm)
| |
| 189 | Grab.Size = Vector3.new(1,1,1) | |
| 190 | Grab.CanCollide = false | |
| 191 | - | Grab.BrickColor = BrickColor.new("Deep orange")
|
| 191 | + | Grab.BrickColor = BrickColor.new("Really red")
|
| 192 | Grab.Transparency = math.huge | |
| 193 | local Grabo = Instance.new("Weld",Grab)
| |
| 194 | Grabo.Part0 = RightArm | |
| 195 | Grabo.Part1 = Grab | |
| 196 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
| 197 | local RA = Instance.new("Part",RightArm)
| |
| 198 | RA.Size = Vector3.new(1.1,2.1,1.1) | |
| 199 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 199 | + | RA.BrickColor = BrickColor.new("Bright red")
|
| 200 | RA.Material = "Neon" | |
| 201 | RA.Transparency = 0 | |
| 202 | local RA2 = Instance.new("Weld",RA)
| |
| 203 | RA2.Part0 = RightArm | |
| 204 | RA2.Part1 = RA | |
| 205 | RA2.C0 = CFrame.new(0,0,0) | |
| 206 | local Sou = Instance.new("Sound",Torso)
| |
| 207 | Sou.SoundId = "rbxassetid://727821717" | |
| 208 | Sou.Pitch = 1 | |
| 209 | Sou.Looped = false | |
| 210 | Sou.Volume = 1 | |
| 211 | Sou:play() | |
| 212 | coroutine.resume(coroutine.create(function() | |
| 213 | for i = 1,2 do | |
| 214 | for i = 1,5 do | |
| 215 | RA.Transparency = RA.Transparency + 0.1 | |
| 216 | game:GetService("RunService").RenderStepped:wait()
| |
| 217 | end | |
| 218 | wait(0.1) | |
| 219 | for i = 1,5 do | |
| 220 | RA.Transparency = RA.Transparency - 0.1 | |
| 221 | game:GetService("RunService").RenderStepped:wait()
| |
| 222 | end | |
| 223 | game:GetService("RunService").RenderStepped:wait()
| |
| 224 | end | |
| 225 | for i = 1,10 do | |
| 226 | RA.Transparency = RA.Transparency + 0.1 | |
| 227 | game:GetService("RunService").RenderStepped:wait()
| |
| 228 | end | |
| 229 | RA:remove() | |
| 230 | end)) | |
| 231 | local SFXZ = Instance.new("Sound",Torso)
| |
| 232 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 233 | SFXZ.Volume = 1 | |
| 234 | SFXZ.Pitch = 1.5 | |
| 235 | SFXZ.Looped = false | |
| 236 | wait(0.01) | |
| 237 | SFXZ:Play() | |
| 238 | Grab.Touched:connect(function(hit) | |
| 239 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 240 | Grab:remove() | |
| 241 | hit.Parent.Humanoid:TakeDamage(13) | |
| 242 | local SFXZ = Instance.new("Sound",Torso)
| |
| 243 | SFXZ.SoundId = "rbxassetid://743886825" | |
| 244 | SFXZ.Volume = 1 | |
| 245 | SFXZ.Pitch = 1 | |
| 246 | SFXZ.Looped = false | |
| 247 | wait(0.01) | |
| 248 | SFXZ:Play() | |
| 249 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
| |
| 250 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 251 | Fl.velocity = Torso.CFrame.lookVector*33 | |
| 252 | wait(0.05) | |
| 253 | Fl:remove() | |
| 254 | end | |
| 255 | end) | |
| 256 | for i = 0,1,0.1 do | |
| 257 | swait() | |
| 258 | PlayAnimationFromTable({
| |
| 259 | CFrame.new(0,0,0) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, 0.6, 0), | |
| 260 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.2, 0), | |
| 261 | CFrame.new(1.7,0.5,-0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0.4), | |
| 262 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.2, 0, 0), | |
| 263 | CFrame.new(0.6,-1.8,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), | |
| 264 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,-0.1), | |
| 265 | }, .5, false) | |
| 266 | end | |
| 267 | Grab:remove() | |
| 268 | Pause = false | |
| 269 | wait(0.2) | |
| 270 | D = false | |
| 271 | end | |
| 272 | end | |
| 273 | function Hit2() | |
| 274 | if not D then D = true | |
| 275 | Pause = true | |
| 276 | for i = 0,0.5,0.1 do | |
| 277 | swait() | |
| 278 | PlayAnimationFromTable({
| |
| 279 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0.2) * CFrame.Angles(0, 0.3, 0), | |
| 280 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 281 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0), | |
| 282 | CFrame.new(-1.9,0.5,0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), | |
| 283 | CFrame.new(0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), | |
| 284 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 285 | }, .5, false) | |
| 286 | end | |
| 287 | local Grab = Instance.new("Part",RightArm)
| |
| 288 | Grab.Size = Vector3.new(1,1,1) | |
| 289 | Grab.CanCollide = false | |
| 290 | - | Grab.BrickColor = BrickColor.new("Deep orange")
|
| 290 | + | Grab.BrickColor = BrickColor.new("Really red")
|
| 291 | Grab.Transparency = math.huge | |
| 292 | local Grabo = Instance.new("Weld",Grab)
| |
| 293 | Grabo.Part0 = LeftArm | |
| 294 | Grabo.Part1 = Grab | |
| 295 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
| 296 | local LA = Instance.new("Part",LeftArm)
| |
| 297 | LA.Size = Vector3.new(1.1,2.1,1.1) | |
| 298 | - | LA.BrickColor = BrickColor.new("New Yeller")
|
| 298 | + | LA.BrickColor = BrickColor.new("Bright red")
|
| 299 | LA.Material = "Neon" | |
| 300 | LA.Transparency = 0 | |
| 301 | local LA2 = Instance.new("Weld",LA)
| |
| 302 | LA2.Part0 = LeftArm | |
| 303 | LA2.Part1 = LA | |
| 304 | LA2.C0 = CFrame.new(0,0,0) | |
| 305 | local Sou = Instance.new("Sound",Torso)
| |
| 306 | Sou.SoundId = "rbxassetid://727821717" | |
| 307 | Sou.Pitch = 1 | |
| 308 | Sou.Looped = false | |
| 309 | Sou.Volume = 1 | |
| 310 | Sou:play() | |
| 311 | coroutine.resume(coroutine.create(function() | |
| 312 | for i = 1,2 do | |
| 313 | for i = 1,5 do | |
| 314 | LA.Transparency = LA.Transparency + 0.1 | |
| 315 | game:GetService("RunService").RenderStepped:wait()
| |
| 316 | end | |
| 317 | wait(0.1) | |
| 318 | for i = 1,5 do | |
| 319 | LA.Transparency = LA.Transparency - 0.1 | |
| 320 | game:GetService("RunService").RenderStepped:wait()
| |
| 321 | end | |
| 322 | game:GetService("RunService").RenderStepped:wait()
| |
| 323 | end | |
| 324 | for i = 1,10 do | |
| 325 | LA.Transparency = LA.Transparency + 0.1 | |
| 326 | game:GetService("RunService").RenderStepped:wait()
| |
| 327 | end | |
| 328 | LA:remove() | |
| 329 | end)) | |
| 330 | local SFXZ = Instance.new("Sound",Torso)
| |
| 331 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 332 | SFXZ.Volume = 1 | |
| 333 | SFXZ.Pitch = 1.5 | |
| 334 | SFXZ.Looped = false | |
| 335 | wait(0.01) | |
| 336 | SFXZ:Play() | |
| 337 | Grab.Touched:connect(function(hit) | |
| 338 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 339 | Grab:remove() | |
| 340 | hit.Parent.Humanoid:TakeDamage(13) | |
| 341 | local SFXZ = Instance.new("Sound",Torso)
| |
| 342 | SFXZ.SoundId = "rbxassetid://743886825" | |
| 343 | SFXZ.Volume = 1 | |
| 344 | SFXZ.Pitch = 1 | |
| 345 | SFXZ.Looped = false | |
| 346 | wait(0.01) | |
| 347 | SFXZ:Play() | |
| 348 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
| |
| 349 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 350 | Fl.velocity = Torso.CFrame.lookVector*33 | |
| 351 | wait(0.05) | |
| 352 | Fl:remove() | |
| 353 | end | |
| 354 | end) | |
| 355 | for i = 0,1,0.1 do | |
| 356 | swait() | |
| 357 | PlayAnimationFromTable({
| |
| 358 | CFrame.new(0,0,0) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0, -0.6, 0), | |
| 359 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.2, 0), | |
| 360 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2,0,0.4), | |
| 361 | CFrame.new(-1.7,0.5,-0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.4), | |
| 362 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 363 | CFrame.new(-0.6,-1.8,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3,0,-0.1), | |
| 364 | }, .5, false) | |
| 365 | end | |
| 366 | Grab:remove() | |
| 367 | Pause = false | |
| 368 | wait(0.2) | |
| 369 | D = false | |
| 370 | end | |
| 371 | end | |
| 372 | function Torn() | |
| 373 | if not D then D = true | |
| 374 | Pause = true | |
| 375 | for i = 0,1.2,0.1 do | |
| 376 | swait() | |
| 377 | PlayAnimationFromTable({
| |
| 378 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 379 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 380 | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 381 | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 382 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 383 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 384 | }, .5, false) | |
| 385 | end | |
| 386 | for i = 0,3,0.1 do | |
| 387 | swait() | |
| 388 | PlayAnimationFromTable({
| |
| 389 | CFrame.new(0,0,0) * CFrame.new(0, -0.7, 0) * CFrame.Angles(0, 0, 0), | |
| 390 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 391 | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 392 | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 393 | CFrame.new(0.5,-1.8,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.9, 0, 0), | |
| 394 | CFrame.new(-0.5,-1.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
| 395 | }, .1, false) | |
| 396 | end | |
| 397 | local RA = Instance.new("Part",RightArm)
| |
| 398 | RA.Size = Vector3.new(1.1,2.1,1.1) | |
| 399 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 399 | + | RA.BrickColor = BrickColor.new("Bright red")
|
| 400 | RA.Material = "Neon" | |
| 401 | RA.Transparency = 0 | |
| 402 | local RA2 = Instance.new("Weld",RA)
| |
| 403 | RA2.Part0 = RightLeg | |
| 404 | RA2.Part1 = RA | |
| 405 | RA2.C0 = CFrame.new(0,0,0) | |
| 406 | local E = Instance.new("Sound",Torso)
| |
| 407 | E.SoundId = "rbxassetid://727821717" | |
| 408 | E.Volume = 112 | |
| 409 | E.Pitch = 1 | |
| 410 | E.Looped = false | |
| 411 | E:play() | |
| 412 | for i = 1,2 do ----15 | |
| 413 | for i = 1,5 do | |
| 414 | RA.Transparency = RA.Transparency + 0.1 | |
| 415 | game:GetService("RunService").RenderStepped:wait()
| |
| 416 | end | |
| 417 | wait(0.1) | |
| 418 | for i = 1,5 do | |
| 419 | RA.Transparency = RA.Transparency - 0.1 | |
| 420 | game:GetService("RunService").RenderStepped:wait()
| |
| 421 | end | |
| 422 | end | |
| 423 | for i = 1,10 do | |
| 424 | RA.Transparency = RA.Transparency + 0.1 | |
| 425 | game:GetService("RunService").RenderStepped:wait()
| |
| 426 | end | |
| 427 | for i = 0,1.1,0.1 do | |
| 428 | swait() | |
| 429 | PlayAnimationFromTable({
| |
| 430 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 431 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 432 | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 433 | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 434 | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 435 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 436 | }, .5, false) | |
| 437 | end | |
| 438 | --- | |
| 439 | local To = Instance.new("Part",Torso)
| |
| 440 | To.Size = Vector3.new(10,10,10) | |
| 441 | - | To.BrickColor = BrickColor.new("New Yeller")
|
| 441 | + | To.BrickColor = BrickColor.new("Bright red")
|
| 442 | To.Transparency = 0 | |
| 443 | To.CanCollide = false | |
| 444 | To.CFrame = Torso.CFrame*CFrame.new(0,0,0) | |
| 445 | coroutine.resume(coroutine.create(function() | |
| 446 | for i = 1,26 do | |
| 447 | local Ef = Instance.new("Part",Torso)
| |
| 448 | Ef.Size = Vector3.new(1,1,1) | |
| 449 | Ef.Anchored = true | |
| 450 | Ef.CanCollide = false | |
| 451 | - | Ef.BrickColor = BrickColor.new("New Yeller")
|
| 451 | + | Ef.BrickColor = BrickColor.new("Bright red")
|
| 452 | Ef.CFrame = To.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
| 453 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 454 | Ef2.MeshId = "rbxassetid://3270017" | |
| 455 | Ef2.Scale = Vector3.new(1,1,0.01) | |
| 456 | coroutine.resume(coroutine.create(function() | |
| 457 | for i = 1,300 do | |
| 458 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,0.1) | |
| 459 | Ef.Transparency = Ef.Transparency + 0.005 | |
| 460 | game:GetService("RunService").RenderStepped:wait()
| |
| 461 | end | |
| 462 | Ef:remove() | |
| 463 | end)) | |
| 464 | wait(0.3) | |
| 465 | end | |
| 466 | end)) | |
| 467 | To.Touched:connect(function(hit) | |
| 468 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 469 | if not ZC then ZC = true | |
| 470 | hit.Parent.Humanoid:TakeDamage(20) | |
| 471 | local FlyIn = Instance.new("BodyPosition",hit.Parent.Torso)
| |
| 472 | FlyIn.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 473 | FlyIn.Position = Torso.Position | |
| 474 | wait(0.3) | |
| 475 | FlyIn:remove() | |
| 476 | ZC = false | |
| 477 | end | |
| 478 | end | |
| 479 | end) | |
| 480 | local To2 = Instance.new("SpecialMesh",To)
| |
| 481 | To2.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 482 | To2.Scale = Vector3.new(6,6,6) | |
| 483 | local Spa = Instance.new("ParticleEmitter",To)
| |
| 484 | Spa.Texture = "rbxassetid://569507414" | |
| 485 | Spa.Size = NumberSequence.new(0.8,0.2) | |
| 486 | Spa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) | |
| 487 | Spa.Lifetime = NumberRange.new(1,2) | |
| 488 | Spa.Rate = 99 | |
| 489 | Spa.Transparency = NumberSequence.new(0.5,0.6) | |
| 490 | Spa.LightEmission = 0.75 | |
| 491 | Spa.Speed = NumberRange.new(2) | |
| 492 | Spa.Acceleration = Vector3.new(0, 0, 0) | |
| 493 | Spa.VelocitySpread = 1212 | |
| 494 | coroutine.resume(coroutine.create(function() | |
| 495 | for i = 1,300 do | |
| 496 | To.CFrame = Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1,0) | |
| 497 | To.Transparency = To.Transparency + 0.00009 | |
| 498 | To2.Scale = To2.Scale + Vector3.new(0.05,0.05,0.05) | |
| 499 | game:GetService("RunService").RenderStepped:wait()
| |
| 500 | end | |
| 501 | To:remove() | |
| 502 | end)) | |
| 503 | for i = 1,28 do | |
| 504 | for i = 0,0.1,0.1 do | |
| 505 | swait() | |
| 506 | PlayAnimationFromTable({
| |
| 507 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), | |
| 508 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 509 | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 510 | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 511 | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 512 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 513 | }, .5, false) | |
| 514 | end | |
| 515 | for i = 0,0.1,0.1 do | |
| 516 | swait() | |
| 517 | PlayAnimationFromTable({
| |
| 518 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -3, 0), | |
| 519 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 520 | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 521 | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 522 | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 523 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 524 | }, .5, false) | |
| 525 | end | |
| 526 | for i = 0,0.1,0.1 do | |
| 527 | swait() | |
| 528 | PlayAnimationFromTable({
| |
| 529 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -4, 0), | |
| 530 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 531 | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 532 | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 533 | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 534 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 535 | }, .5, false) | |
| 536 | end | |
| 537 | for i = 0,0.1,0.1 do | |
| 538 | swait() | |
| 539 | PlayAnimationFromTable({
| |
| 540 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -5, 0), | |
| 541 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 542 | CFrame.new(2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 543 | CFrame.new(-2,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 544 | CFrame.new(0.5,-1.5,-1.1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 545 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 546 | }, .5, false) | |
| 547 | end | |
| 548 | game:GetService("RunService").RenderStepped:wait()
| |
| 549 | end | |
| 550 | Pause = false | |
| 551 | To:remove() | |
| 552 | --- | |
| 553 | wait(1) | |
| 554 | D = false | |
| 555 | end | |
| 556 | end | |
| 557 | function Zoom() | |
| 558 | if not D then D = true | |
| 559 | Pause = true | |
| 560 | Character.Humanoid.WalkSpeed = 0 | |
| 561 | for i = 0,1.2,0.1 do | |
| 562 | swait() | |
| 563 | PlayAnimationFromTable({
| |
| 564 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 565 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.15, 0), | |
| 566 | CFrame.new(0.45,0.5,-1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(0,-0.5,-1.55), | |
| 567 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), | |
| 568 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 569 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 570 | }, .5, false) | |
| 571 | end | |
| 572 | local RA = Instance.new("Part",RightArm)
| |
| 573 | RA.Size = Vector3.new(1.1,2.1,1.1) | |
| 574 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 574 | + | RA.BrickColor = BrickColor.new("Bright red")
|
| 575 | RA.Material = "Neon" | |
| 576 | RA.Transparency = 0 | |
| 577 | local RA2 = Instance.new("Weld",RA)
| |
| 578 | RA2.Part0 = RightArm | |
| 579 | RA2.Part1 = RA | |
| 580 | RA2.C0 = CFrame.new(0,0,0) | |
| 581 | local E = Instance.new("Sound",Torso)
| |
| 582 | E.SoundId = "rbxassetid://727821717" | |
| 583 | E.Volume = 112 | |
| 584 | E.Pitch = 1 | |
| 585 | E.Looped = false | |
| 586 | E:play() | |
| 587 | for i = 1,2 do ----15 | |
| 588 | for i = 1,5 do | |
| 589 | RA.Transparency = RA.Transparency + 0.1 | |
| 590 | game:GetService("RunService").RenderStepped:wait()
| |
| 591 | end | |
| 592 | wait(0.1) | |
| 593 | for i = 1,5 do | |
| 594 | RA.Transparency = RA.Transparency - 0.1 | |
| 595 | game:GetService("RunService").RenderStepped:wait()
| |
| 596 | end | |
| 597 | end | |
| 598 | for i = 1,10 do | |
| 599 | RA.Transparency = RA.Transparency + 0.1 | |
| 600 | game:GetService("RunService").RenderStepped:wait()
| |
| 601 | end | |
| 602 | RightArm.Transparency = 1 | |
| 603 | local owo = Instance.new("Model",Torso)
| |
| 604 | Instance.new("Humanoid",owo)
| |
| 605 | Shirt:Clone().Parent = owo | |
| 606 | local R = Instance.new("Part",owo)
| |
| 607 | R.Size = Vector3.new(1,2,1) | |
| 608 | R.TopSurface = 0 | |
| 609 | R.BottomSurface = 0 | |
| 610 | R.Name = 'Right Arm' | |
| 611 | R.BrickColor = RightArm.BrickColor | |
| 612 | R.CanCollide = false | |
| 613 | R.Anchored = true | |
| 614 | R.CFrame = RightArm.CFrame*CFrame.new(0,0,0) | |
| 615 | R.Touched:connect(function(hit) | |
| 616 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 617 | if not ZZ then ZZ = true | |
| 618 | hit.Parent.Humanoid:TakeDamage(40) | |
| 619 | hit.Parent.Humanoid.Sit = true | |
| 620 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
| |
| 621 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 622 | Fl.velocity = RootPart.CFrame.lookVector*130 | |
| 623 | wait(0.1) | |
| 624 | Fl:remove() | |
| 625 | wait(0.00001) | |
| 626 | ZZ = false | |
| 627 | end | |
| 628 | end | |
| 629 | end) | |
| 630 | coroutine.resume(coroutine.create(function() | |
| 631 | for i = 1,20 do | |
| 632 | R.Size = R.Size + Vector3.new(0,0.8,0) | |
| 633 | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.5,0) | |
| 634 | game:GetService("RunService").RenderStepped:wait()
| |
| 635 | end | |
| 636 | end)) | |
| 637 | for i = 0,1,0.1 do | |
| 638 | swait() | |
| 639 | PlayAnimationFromTable({
| |
| 640 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.5, 0), | |
| 641 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.2, 0), | |
| 642 | CFrame.new(1.95,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,1.55), | |
| 643 | CFrame.new(-1.5,0,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.7, 0, 0), | |
| 644 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 645 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 646 | }, .5, false) | |
| 647 | end | |
| 648 | wait(1) | |
| 649 | for i = 1,20 do | |
| 650 | R.Size = R.Size - Vector3.new(0,0.8,0) | |
| 651 | R.CFrame = RightArm.CFrame*CFrame.new(0.015,-R.Size.Y/2.75,0) | |
| 652 | game:GetService("RunService").RenderStepped:wait()
| |
| 653 | end | |
| 654 | RightArm.Transparency = 0 | |
| 655 | R:remove() | |
| 656 | Pause = false | |
| 657 | Character.Humanoid.WalkSpeed = 25 | |
| 658 | wait(1) | |
| 659 | D = false | |
| 660 | end | |
| 661 | end | |
| 662 | function Baby() | |
| 663 | if not D then D = true | |
| 664 | Pause = true | |
| 665 | for i = 0,1.2,0.1 do | |
| 666 | swait() | |
| 667 | PlayAnimationFromTable({
| |
| 668 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 669 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 670 | CFrame.new(1.5,1,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(2.8,0,0), | |
| 671 | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 672 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 673 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 674 | }, .5, false) | |
| 675 | end | |
| 676 | wait(0.5) | |
| 677 | local Ba = Instance.new("Sound",Torso)
| |
| 678 | Ba.SoundId = "rbxassetid://1037853116" | |
| 679 | Ba.Volume = math.huge | |
| 680 | Ba.Pitch = 1 | |
| 681 | Ba.Looped = false | |
| 682 | Ba:play() | |
| 683 | for i = 0,1.2,0.1 do | |
| 684 | swait() | |
| 685 | PlayAnimationFromTable({
| |
| 686 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 687 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 688 | CFrame.new(1.5,1,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4,0,0), | |
| 689 | CFrame.new(-1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 690 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 691 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 692 | }, .5, false) | |
| 693 | end | |
| 694 | wait(0.8) | |
| 695 | Pause = false | |
| 696 | wait(0.5) | |
| 697 | D = false | |
| 698 | end | |
| 699 | end | |
| 700 | ||
| 701 | function Breathe() | |
| 702 | if not DZ then DZ = true | |
| 703 | Pause = true | |
| 704 | Character.Humanoid.WalkSpeed = 0 | |
| 705 | for i = 0,3,0.1 do | |
| 706 | swait() | |
| 707 | PlayAnimationFromTable({
| |
| 708 | CFrame.new(0,0.01,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 709 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.1, 0, 0), | |
| 710 | CFrame.new(1.5,0,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3,0,0), | |
| 711 | CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 712 | CFrame.new(0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0.1), | |
| 713 | CFrame.new(-0.6,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, -0.1), | |
| 714 | }, .5, false) | |
| 715 | end | |
| 716 | local P = Instance.new("Part",Character)
| |
| 717 | P.Size = Vector3.new(0.1,0.1,0.1) | |
| 718 | P.Anchored = true | |
| 719 | P.Transparency = math.huge | |
| 720 | P.CanCollide = false | |
| 721 | P.CFrame = Head.CFrame*CFrame.new(0,-0.1,-1.9) | |
| 722 | local FlA = Instance.new("ParticleEmitter",P)
| |
| 723 | FlA.Texture = "rbxassetid://833874434" | |
| 724 | FlA.Size = NumberSequence.new(0.7,0.1) | |
| 725 | FlA.EmissionDirection = "Back" | |
| 726 | FlA.Rotation = NumberRange.new(-100, 100) | |
| 727 | FlA.RotSpeed = NumberRange.new(-100, 100) | |
| 728 | FlA.Transparency = NumberSequence.new(0,1) | |
| 729 | FlA.Drag = 4 | |
| 730 | FlA.Lifetime = NumberRange.new(0.5) | |
| 731 | FlA.Rate = 1111 | |
| 732 | wait(2) | |
| 733 | FlA.Enabled = false | |
| 734 | wait(1) | |
| 735 | P:remove() | |
| 736 | for i = 0,3,0.1 do | |
| 737 | swait() | |
| 738 | PlayAnimationFromTable({
| |
| 739 | CFrame.new(0,0.01,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 740 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 741 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0), | |
| 742 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 743 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 744 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 745 | }, .5, false) | |
| 746 | end | |
| 747 | local RA = Instance.new("Part",RightArm)
| |
| 748 | RA.Size = Vector3.new(1.1,2.1,1.1) | |
| 749 | - | RA.BrickColor = BrickColor.new("New Yeller")
|
| 749 | + | RA.BrickColor = BrickColor.new("Bright red")
|
| 750 | RA.Material = "Neon" | |
| 751 | RA.Transparency = 0 | |
| 752 | local RA2 = Instance.new("Weld",RA)
| |
| 753 | RA2.Part0 = RightArm | |
| 754 | RA2.Part1 = RA | |
| 755 | RA2.C0 = CFrame.new(0,0,0) | |
| 756 | local LA = Instance.new("Part",LeftArm)
| |
| 757 | LA.Size = Vector3.new(1.1,2.1,1.1) | |
| 758 | - | LA.BrickColor = BrickColor.new("New Yeller")
|
| 758 | + | LA.BrickColor = BrickColor.new("Bright red")
|
| 759 | LA.Material = "Neon" | |
| 760 | LA.Transparency = 0 | |
| 761 | local LA2 = Instance.new("Weld",LA)
| |
| 762 | LA2.Part0 = LeftArm | |
| 763 | LA2.Part1 = LA | |
| 764 | LA2.C0 = CFrame.new(0,0,0) | |
| 765 | local AZZ = Instance.new("ParticleEmitter",LA)
| |
| 766 | AZZ.Texture = "rbxassetid://998225956" | |
| 767 | AZZ.EmissionDirection = "Top" | |
| 768 | AZZ.Rotation = NumberRange.new(-100, 100) | |
| 769 | AZZ.Size = NumberSequence.new(1) | |
| 770 | AZZ.Lifetime = NumberRange.new(0.8,1) | |
| 771 | AZZ.Rate = 50 | |
| 772 | AZZ.Speed = NumberRange.new(0.3) | |
| 773 | AZZ.LightEmission = 1 | |
| 774 | AZZ.VelocitySpread = 100 | |
| 775 | local LAZZ = Instance.new("ParticleEmitter",RA)
| |
| 776 | LAZZ.Texture = "rbxassetid://998225956" | |
| 777 | LAZZ.EmissionDirection = "Top" | |
| 778 | LAZZ.Rotation = NumberRange.new(-100, 100) | |
| 779 | LAZZ.Size = NumberSequence.new(1) | |
| 780 | LAZZ.Lifetime = NumberRange.new(0.8,1) | |
| 781 | LAZZ.Rate = 50 | |
| 782 | LAZZ.Speed = NumberRange.new(0.3) | |
| 783 | LAZZ.LightEmission = 1 | |
| 784 | LAZZ.VelocitySpread = 100 | |
| 785 | local Spa = Instance.new("ParticleEmitter",RA)
| |
| 786 | Spa.Texture = "rbxassetid://569507414" | |
| 787 | Spa.Size = NumberSequence.new(0.8,0.2) | |
| 788 | Spa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) | |
| 789 | Spa.Lifetime = NumberRange.new(1,2) | |
| 790 | Spa.Rate = 99 | |
| 791 | Spa.Transparency = NumberSequence.new(0.5,0.6) | |
| 792 | Spa.LightEmission = 0.75 | |
| 793 | Spa.Speed = NumberRange.new(2) | |
| 794 | Spa.Acceleration = Vector3.new(0, 0, 0) | |
| 795 | Spa.VelocitySpread = 1212 | |
| 796 | local Rpa = Instance.new("ParticleEmitter",LA)
| |
| 797 | Rpa.Texture = "rbxassetid://569507414" | |
| 798 | Rpa.Size = NumberSequence.new(0.8,0.2) | |
| 799 | Rpa.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0), Color3.fromRGB(255, 255, 0)) | |
| 800 | Rpa.EmissionDirection = "Top" | |
| 801 | Rpa.Lifetime = NumberRange.new(1,2) | |
| 802 | Rpa.Rate = 99 | |
| 803 | Rpa.Transparency = NumberSequence.new(0.5,0.6) | |
| 804 | Rpa.LightEmission = 0.75 | |
| 805 | Rpa.Speed = NumberRange.new(2) | |
| 806 | Rpa.Acceleration = Vector3.new(0, 0, 0) | |
| 807 | Rpa.VelocitySpread = 1212 | |
| 808 | for i = 1,5 do ----15 | |
| 809 | local E = Instance.new("Sound",Torso)
| |
| 810 | E.SoundId = "rbxassetid://186130717" | |
| 811 | E.Volume = 1 | |
| 812 | E.Pitch = 1 | |
| 813 | E.Looped = false | |
| 814 | local E1 = Instance.new("Sound",Torso)
| |
| 815 | E1.SoundId = "rbxassetid://727821717" | |
| 816 | E1.Volume = 0.1 | |
| 817 | E1.Pitch = 1 | |
| 818 | E1.Looped = false | |
| 819 | E1:play() | |
| 820 | E:play() | |
| 821 | for i = 1,5 do | |
| 822 | RA.Transparency = RA.Transparency + 0.1 | |
| 823 | LA.Transparency = LA.Transparency + 0.1 | |
| 824 | game:GetService("RunService").RenderStepped:wait()
| |
| 825 | end | |
| 826 | wait(0.1) | |
| 827 | for i = 1,5 do | |
| 828 | RA.Transparency = RA.Transparency - 0.1 | |
| 829 | LA.Transparency = LA.Transparency - 0.1 | |
| 830 | game:GetService("RunService").RenderStepped:wait()
| |
| 831 | end | |
| 832 | wait(0.1) | |
| 833 | for i = 1,9 do | |
| 834 | RA.Transparency = RA.Transparency + 0.1 | |
| 835 | LA.Transparency = LA.Transparency + 0.1 | |
| 836 | game:GetService("RunService").RenderStepped:wait()
| |
| 837 | end | |
| 838 | wait(0.1) | |
| 839 | for i = 1,9 do | |
| 840 | RA.Transparency = RA.Transparency - 0.1 | |
| 841 | LA.Transparency = LA.Transparency - 0.1 | |
| 842 | game:GetService("RunService").RenderStepped:wait()
| |
| 843 | end | |
| 844 | game:GetService("RunService").RenderStepped:wait()
| |
| 845 | end | |
| 846 | Rpa.Enabled = false | |
| 847 | Spa.Enabled = false | |
| 848 | LAZZ.Enabled = false | |
| 849 | AZZ.Enabled = false | |
| 850 | local FlA = Instance.new("ParticleEmitter",LeftArm)
| |
| 851 | FlA.Texture = "rbxassetid://313742348" | |
| 852 | FlA.Size = NumberSequence.new(0.7) | |
| 853 | FlA.Transparency = NumberSequence.new(0) | |
| 854 | FlA.Lifetime = NumberRange.new(0.4) | |
| 855 | FlA.Rate = 20 | |
| 856 | FlA.Rotation = NumberRange.new(-100, 100) | |
| 857 | FlA.Speed = NumberRange.new(0) | |
| 858 | FlA.LockedToPart = true | |
| 859 | local LP = Instance.new("ParticleEmitter",LeftArm)
| |
| 860 | LP.Texture = "rbxassetid://1298571523" | |
| 861 | LP.Transparency = NumberSequence.new(0,1) | |
| 862 | LP.Size = NumberSequence.new(0.06) | |
| 863 | LP.Color = ColorSequence.new(Color3.fromRGB(255,255,0)) | |
| 864 | LP.Lifetime = NumberRange.new(1.5) | |
| 865 | LP.Rate = 4000 | |
| 866 | LP.ZOffset = 1 | |
| 867 | LP.VelocitySpread = 35 | |
| 868 | LP.Speed = NumberRange.new(0.3) | |
| 869 | LP.LightEmission = 1 | |
| 870 | LP.LightInfluence = 1 | |
| 871 | LP.LockedToPart = true | |
| 872 | local ZXA = Instance.new("ParticleEmitter",RightArm)
| |
| 873 | ZXA.Texture = "rbxassetid://313742348" | |
| 874 | ZXA.Size = NumberSequence.new(0.7) | |
| 875 | ZXA.Transparency = NumberSequence.new(0) | |
| 876 | ZXA.Lifetime = NumberRange.new(0.4) | |
| 877 | ZXA.Rate = 20 | |
| 878 | ZXA.Rotation = NumberRange.new(-100, 100) | |
| 879 | ZXA.Speed = NumberRange.new(0) | |
| 880 | ZXA.LockedToPart = true | |
| 881 | local LLP = Instance.new("ParticleEmitter",RightArm)
| |
| 882 | LLP.Texture = "rbxassetid://1298571523" | |
| 883 | LLP.Transparency = NumberSequence.new(0,1) | |
| 884 | LLP.Size = NumberSequence.new(0.06) | |
| 885 | LLP.Color = ColorSequence.new(Color3.fromRGB(255,255,0)) | |
| 886 | LLP.Lifetime = NumberRange.new(1.5) | |
| 887 | LLP.Rate = 4000 | |
| 888 | LLP.ZOffset = 1 | |
| 889 | LLP.VelocitySpread = 35 | |
| 890 | LLP.Speed = NumberRange.new(0.3) | |
| 891 | LLP.LightEmission = 1 | |
| 892 | LLP.LightInfluence = 1 | |
| 893 | LLP.LockedToPart = true | |
| 894 | Character.Humanoid.WalkSpeed = 25 | |
| 895 | wait(1) | |
| 896 | Pause = false | |
| 897 | for i = 1,11 do | |
| 898 | RA.Transparency = RA.Transparency + 0.1 | |
| 899 | LA.Transparency = LA.Transparency + 0.1 | |
| 900 | game:GetService("RunService").RenderStepped:wait()
| |
| 901 | end | |
| 902 | LA:remove() | |
| 903 | RA:remove() | |
| 904 | Humanoid.MaxHealth = 400 | |
| 905 | wait(0.01) | |
| 906 | Humanoid.Health = 500 | |
| 907 | Mouse.KeyDown:connect(function(key) | |
| 908 | if key == "e" then | |
| 909 | Zoom() | |
| 910 | end | |
| 911 | if key == "r" then | |
| 912 | Torn() | |
| 913 | end | |
| 914 | end) | |
| 915 | Mouse.Button1Down:connect(function() | |
| 916 | if attack == false and attacktype == 1 then | |
| 917 | Hit1() | |
| 918 | attacktype = 2 | |
| 919 | elseif attack == false and attacktype == 2 then | |
| 920 | Hit2() | |
| 921 | attacktype = 1 | |
| 922 | end | |
| 923 | end) | |
| 924 | wait(12412412) | |
| 925 | DZ = false | |
| 926 | end | |
| 927 | end | |
| 928 | Mouse.KeyDown:connect(function(key) | |
| 929 | if key == "m" then | |
| 930 | Baby() | |
| 931 | end | |
| 932 | if key == "z" then | |
| 933 | Breathe() | |
| 934 | end | |
| 935 | end) | |
| 936 | ||
| 937 | New = function(Object, Parent, Name, Data) | |
| 938 | local Object = Instance.new(Object) | |
| 939 | for Index, Value in pairs(Data or {}) do
| |
| 940 | Object[Index] = Value | |
| 941 | end | |
| 942 | Object.Parent = Parent | |
| 943 | Object.Name = Name | |
| 944 | return Object | |
| 945 | end | |
| 946 | function rayCast(Position, Direction, Range, Ignore) | |
| 947 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 948 | end | |
| 949 | ||
| 950 | ||
| 951 | ||
| 952 | ||
| 953 | coroutine.wrap(function() | |
| 954 | while 1 do | |
| 955 | swait() | |
| 956 | if doe <= 360 then | |
| 957 | doe = doe + 2 | |
| 958 | else | |
| 959 | doe = 0 | |
| 960 | end | |
| 961 | end | |
| 962 | end)() | |
| 963 | while true do | |
| 964 | swait() | |
| 965 | for i, v in pairs(Character:GetChildren()) do | |
| 966 | if v:IsA("Part") then
| |
| 967 | v.Material = "SmoothPlastic" | |
| 968 | elseif v:IsA("Accessory") then
| |
| 969 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 970 | end | |
| 971 | end | |
| 972 | ||
| 973 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 974 | velocity = RootPart.Velocity.y | |
| 975 | sine = sine + change | |
| 976 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 977 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 978 | Anim = "Jump" | |
| 979 | if Pause == false then | |
| 980 | PlayAnimationFromTable({
| |
| 981 | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 982 | CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 983 | CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 984 | CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 985 | CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 986 | CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 987 | }, .3, false) | |
| 988 | end | |
| 989 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 990 | Anim = "Fall" | |
| 991 | if Pause == false then | |
| 992 | PlayAnimationFromTable({
| |
| 993 | CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 994 | CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 995 | CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 996 | CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 997 | CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 998 | CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 999 | }, .3, false) | |
| 1000 | end | |
| 1001 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1002 | Anim = "Idle" | |
| 1003 | if Pause == false then | |
| 1004 | change = 1 | |
| 1005 | PlayAnimationFromTable({
| |
| 1006 | CFrame.new(0,0,0) * CFrame.new(0, 0-.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0), | |
| 1007 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.08*math.sin(tick()*2),0,0)*CFrame.Angles(-0.2, 0, 0), | |
| 1008 | CFrame.new(1.1,1,-0.8) * CFrame.new(0, 0-.08*math.sin(tick()*2), 0) * CFrame.Angles(3.1,0,-0.4), | |
| 1009 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.08*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0), | |
| 1010 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1), | |
| 1011 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1), | |
| 1012 | }, .3, false) | |
| 1013 | end | |
| 1014 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1015 | Anim = "Walk" | |
| 1016 | if Pause == false then | |
| 1017 | PlayAnimationFromTable({
| |
| 1018 | CFrame.new(0,0,0) * CFrame.new(0,0,0)*CFrame.Angles(-0.3,0-.1*math.sin(tick()*9),0+RootPart.RotVelocity.Y/29), | |
| 1019 | CFrame.new(0,1.5,0) * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)*CFrame.Angles(-0.3, 0, 0), | |
| 1020 | CFrame.new(1.1,1,-0.8) * CFrame.new(0,0,0) * CFrame.Angles(3.1,0,-0.4), | |
| 1021 | CFrame.new(-1.5,0,0) * CFrame.new(0,0,0+.5 * math.cos((sine) / 3.5))*CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 3.5)),0,0), | |
| 1022 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 3.5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1023 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 3.5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1024 | }, .3, false) | |
| 1025 | end | |
| 1026 | end | |
| 1027 | end |