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| 1 | - | print'i dont wanna be associated with SB anymore' |
| 1 | + | -- Created by Nebula_Zorua -- |
| 2 | -- The Distorted -- | |
| 3 | -- Or 13 V2, if you will. I'm officially calling it The Distorted though -- | |
| 4 | -- Discord: Nebula the Zorua#6969 | |
| 5 | -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA | |
| 6 | ||
| 7 | ||
| 8 | -- I'm not a mod anymore, so what's the point of holding this unnerfed version back? | |
| 9 | ||
| 10 | --// Initializing \\-- | |
| 11 | local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
| |
| 12 | local Plrs = S.Players | |
| 13 | local Plr = Plrs.LocalPlayer | |
| 14 | local Char = Plr.Character | |
| 15 | local Hum = Char:FindFirstChildOfClass'Humanoid' | |
| 16 | local RArm = Char["Right Arm"] | |
| 17 | local LArm = Char["Left Arm"] | |
| 18 | local RLeg = Char["Right Leg"] | |
| 19 | local LLeg = Char["Left Leg"] | |
| 20 | local Root = Char:FindFirstChild'HumanoidRootPart' | |
| 21 | local Torso = Char.Torso | |
| 22 | local Head = Char.Head | |
| 23 | local NeutralAnims = true | |
| 24 | local Attack = false | |
| 25 | local BloodPuddles = {}
| |
| 26 | local Debounces = {Debounces={}}
| |
| 27 | local Mouse = Plr:GetMouse() | |
| 28 | local Hit = {}
| |
| 29 | local Sine = 0 | |
| 30 | local Change = 1 | |
| 31 | local WasAir = false | |
| 32 | local InAir = false | |
| 33 | local LandTick = 0; | |
| 34 | local WalkSpeed = 8 | |
| 35 | local StepTick = 0; | |
| 36 | local Muted = false | |
| 37 | ||
| 38 | ||
| 39 | local Effects = Instance.new("Folder",Char)
| |
| 40 | Effects.Name = "Effects" | |
| 41 | --// Debounce System \\-- | |
| 42 | ||
| 43 | ||
| 44 | function Debounces:New(name,cooldown) | |
| 45 | local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
| |
| 46 | setmetatable(aaaaa,{__index = Debounces})
| |
| 47 | Debounces.Debounces[name] = aaaaa | |
| 48 | return aaaaa | |
| 49 | end | |
| 50 | ||
| 51 | function Debounces:Use(overrideUsable) | |
| 52 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
| 53 | if(self.Usable or overrideUsable)then | |
| 54 | self.Usable = false | |
| 55 | self.CoolingDown = true | |
| 56 | local LastUse = time() | |
| 57 | self.LastUse = LastUse | |
| 58 | delay(self.Cooldown or 2,function() | |
| 59 | if(self.LastUse == LastUse)then | |
| 60 | self.CoolingDown = false | |
| 61 | self.Usable = true | |
| 62 | end | |
| 63 | end) | |
| 64 | end | |
| 65 | end | |
| 66 | ||
| 67 | function Debounces:Get(name) | |
| 68 | assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
| |
| 69 | for i,v in next, Debounces.Debounces do | |
| 70 | if(i == name)then | |
| 71 | return v; | |
| 72 | end | |
| 73 | end | |
| 74 | end | |
| 75 | ||
| 76 | function Debounces:GetProgressPercentage() | |
| 77 | assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use") | |
| 78 | if(self.CoolingDown and not self.Usable)then | |
| 79 | return math.max( | |
| 80 | math.floor( | |
| 81 | ( | |
| 82 | (time()-self.LastUse)/self.Cooldown or 2 | |
| 83 | )*100 | |
| 84 | ) | |
| 85 | ) | |
| 86 | else | |
| 87 | return 100 | |
| 88 | end | |
| 89 | end | |
| 90 | ||
| 91 | --// Shortcut Variables \\-- | |
| 92 | local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
| |
| 93 | local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
| |
| 94 | local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
| |
| 95 | local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
| |
| 96 | local R3 = {N=Region3.new}
| |
| 97 | local De = S.Debris | |
| 98 | local WS = workspace | |
| 99 | local Lght = S.Lighting | |
| 100 | local RepS = S.ReplicatedStorage | |
| 101 | local IN = Instance.new | |
| 102 | --// Instance Creation Functions \\-- | |
| 103 | ||
| 104 | -- | |
| 105 | ||
| 106 | function Sound(parent,id,pitch,volume,looped,effect,autoPlay) | |
| 107 | local Sound = IN("Sound")
| |
| 108 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
| 109 | Sound.Pitch = pitch or 1 | |
| 110 | Sound.Volume = volume or 1 | |
| 111 | Sound.Looped = looped or false | |
| 112 | if(autoPlay)then | |
| 113 | coroutine.wrap(function() | |
| 114 | repeat wait() until Sound.IsLoaded | |
| 115 | Sound.Playing = autoPlay or false | |
| 116 | end)() | |
| 117 | end | |
| 118 | if(not looped and effect)then | |
| 119 | Sound.Stopped:connect(function() | |
| 120 | Sound.Volume = 0 | |
| 121 | Sound:destroy() | |
| 122 | end) | |
| 123 | elseif(effect)then | |
| 124 | warn("Sound can't be looped and a sound effect!")
| |
| 125 | end | |
| 126 | Sound.Parent =parent or Torso | |
| 127 | return Sound | |
| 128 | end | |
| 129 | ||
| 130 | function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf) | |
| 131 | local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
| |
| 132 | local Sound = IN("Sound")
| |
| 133 | Sound.SoundId = "rbxassetid://".. tostring(id or 0) | |
| 134 | Sound.Pitch = pitch or 1 | |
| 135 | Sound.Volume = volume or 1 | |
| 136 | Sound.Looped = looped or false | |
| 137 | if(autoPlay)then | |
| 138 | coroutine.wrap(function() | |
| 139 | repeat wait() until Sound.IsLoaded | |
| 140 | Sound.Playing = autoPlay or false | |
| 141 | end)() | |
| 142 | end | |
| 143 | if(not looped and effect)then | |
| 144 | Sound.Stopped:connect(function() | |
| 145 | Sound.Volume = 0 | |
| 146 | soundPart:destroy() | |
| 147 | end) | |
| 148 | elseif(effect)then | |
| 149 | warn("Sound can't be looped and a sound effect!")
| |
| 150 | end | |
| 151 | Sound.Parent = soundPart | |
| 152 | return Sound | |
| 153 | end | |
| 154 | ||
| 155 | function Part(parent,color,material,size,cframe,anchored,cancollide) | |
| 156 | local part = IN("Part")
| |
| 157 | part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0) | |
| 158 | part.Material = material or Enum.Material.SmoothPlastic | |
| 159 | part.TopSurface,part.BottomSurface=10,10 | |
| 160 | part.Size = size or V3.N(1,1,1) | |
| 161 | part.CFrame = cframe or CF.N(0,0,0) | |
| 162 | part.Anchored = anchored or true | |
| 163 | part.CanCollide = cancollide or false | |
| 164 | part.Parent = parent or Char | |
| 165 | return part | |
| 166 | end | |
| 167 | function Mesh(parent,meshtype,meshid,textid,scale,offset) | |
| 168 | local part = IN("SpecialMesh")
| |
| 169 | part.MeshId = meshid or "" | |
| 170 | part.TextureId = textid or "" | |
| 171 | part.Scale = scale or V3.N(1,1,1) | |
| 172 | part.Offset = offset or V3.N(0,0,0) | |
| 173 | part.MeshType = meshtype or Enum.MeshType.Sphere | |
| 174 | part.Parent = parent | |
| 175 | return part | |
| 176 | end | |
| 177 | ||
| 178 | NewInstance = function(instance,parent,properties) | |
| 179 | local inst = Instance.new(instance) | |
| 180 | inst.Parent = parent | |
| 181 | if(properties)then | |
| 182 | for i,v in next, properties do | |
| 183 | pcall(function() inst[i] = v end) | |
| 184 | end | |
| 185 | end | |
| 186 | return inst; | |
| 187 | end | |
| 188 | ||
| 189 | function Clone(instance,parent,properties) | |
| 190 | local inst = instance:Clone() | |
| 191 | inst.Parent = parent | |
| 192 | if(properties)then | |
| 193 | for i,v in next, properties do | |
| 194 | pcall(function() inst[i] = v end) | |
| 195 | end | |
| 196 | end | |
| 197 | return inst; | |
| 198 | end | |
| 199 | ||
| 200 | -- thanks shack im lazy lol | |
| 201 | local Prtcl = IN("ParticleEmitter",nil)
| |
| 202 | Prtcl.Enabled = false | |
| 203 | Prtcl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 204 | Prtcl.LightEmission = 0.5 | |
| 205 | Prtcl.Rate = 350 | |
| 206 | Prtcl.ZOffset = 1 | |
| 207 | Prtcl.Rotation = NumberRange.new(-180, 180) | |
| 208 | Prtcl.RotSpeed = NumberRange.new(-180, 180) | |
| 209 | Prtcl.Texture = "rbxassetid://304437537" | |
| 210 | Prtcl.Color = ColorSequence.new(C3.RGB(64,64,64),C3.N(1,1,1)) | |
| 211 | ||
| 212 | function Particle(Table) -- thanks shack im STILL lazy | |
| 213 | local PRTCL = Prtcl:Clone() | |
| 214 | local Speed = Table.Speed or 5 | |
| 215 | local Drag = Table.Drag or 0 | |
| 216 | local Size1 = Table.Size1 or 1 | |
| 217 | local Size2 = Table.Size2 or 5 | |
| 218 | local Lifetime1 = Table.Lifetime1 or 1 | |
| 219 | local Lifetime2 = Table.Lifetime2 or 1.5 | |
| 220 | local Parent = Table.Parent or Torso | |
| 221 | local Emit = Table.Emit or 100 | |
| 222 | local Offset = Table.Offset or 360 | |
| 223 | local Acel = Table.Acel or V3.N(0,0,0) | |
| 224 | local Enabled = Table.Enabled or false | |
| 225 | local Texture = Table.Texture or "rbxasset://textures/particles/fire_main.dds" | |
| 226 | local Locked = Table.Locked or false | |
| 227 | PRTCL.Parent = Parent | |
| 228 | PRTCL.LockedToPart = Locked | |
| 229 | PRTCL.Size = NumberSequence.new(Size1,Size2) | |
| 230 | PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2) | |
| 231 | PRTCL.Speed = NumberRange.new(Speed) | |
| 232 | PRTCL.VelocitySpread = Offset | |
| 233 | PRTCL.Drag = Drag | |
| 234 | PRTCL.Acceleration = Acel | |
| 235 | PRTCL.Texture = Texture | |
| 236 | PRTCL.Rate = Emit | |
| 237 | if Enabled == false then | |
| 238 | PRTCL:Emit(Emit) | |
| 239 | S.Debris:AddItem(PRTCL,Lifetime2) | |
| 240 | else | |
| 241 | PRTCL.Enabled = true | |
| 242 | end | |
| 243 | return PRTCL | |
| 244 | end | |
| 245 | ||
| 246 | ||
| 247 | --// Extended ROBLOX tables \\-- | |
| 248 | local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
| |
| 249 | --// Customization \\-- | |
| 250 | ||
| 251 | local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this | |
| 252 | local Remove_Hats = false | |
| 253 | local Remove_Clothing = false | |
| 254 | local PlayerSize = 1 | |
| 255 | local DamageColor = BrickColor.new'Really black' | |
| 256 | local MusicID = 501589547 | |
| 257 | ||
| 258 | --// Weapon and GUI creation, and Character Customization \\-- | |
| 259 | ||
| 260 | if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end | |
| 261 | if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end | |
| 262 | ||
| 263 | ||
| 264 | Hum.DisplayDistanceType = 'None' | |
| 265 | ||
| 266 | local naeeym2 = IN("BillboardGui",Char)
| |
| 267 | naeeym2.AlwaysOnTop = true | |
| 268 | naeeym2.Size = UDim2.new(5,35,2,15) | |
| 269 | naeeym2.StudsOffset = V3.N(0,2.5,0) | |
| 270 | naeeym2.Adornee = Char.Head | |
| 271 | naeeym2.Name = "Name" | |
| 272 | naeeym2.PlayerToHideFrom = Plr | |
| 273 | local tecks2 = IN("TextLabel",naeeym2)
| |
| 274 | tecks2.BackgroundTransparency = 1 | |
| 275 | tecks2.TextScaled = true | |
| 276 | tecks2.BorderSizePixel = 0 | |
| 277 | tecks2.Text = "The Blackened" | |
| 278 | tecks2.Font = Enum.Font.Bodoni | |
| 279 | tecks2.TextSize = 30 | |
| 280 | tecks2.TextStrokeTransparency = 0 | |
| 281 | tecks2.TextColor3 = C3.N(.5,.5,.5) | |
| 282 | tecks2.TextStrokeColor3 = C3.N(1,1,1) | |
| 283 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 284 | tecks2.Parent = naeeym2 | |
| 285 | ||
| 286 | ||
| 287 | ||
| 288 | ||
| 289 | ||
| 290 | New = function(Object, Parent, Name, Data) | |
| 291 | local Object = Instance.new(Object) | |
| 292 | for Index, Value in pairs(Data or {}) do
| |
| 293 | Object[Index] = Value | |
| 294 | end | |
| 295 | Object.Parent = Parent | |
| 296 | Object.Name = Name | |
| 297 | return Object | |
| 298 | end | |
| 299 | ||
| 300 | Bone = New("Part",Char,"Bone",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.099999994, 0.440000236, 0.0799999982),CFrame = CFrame.new(-67.9992447, 1.09667599, 92.827446, 0.618669689, -0.778135777, -0.108409032, 0.328475863, 0.381534815, -0.864022493, 0.713688612, 0.498934716, 0.491642892),Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 301 | mot = New("Motor",Bone,"mot",{Part0 = Bone,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0.618669689, 0.328475863, 0.713688612, -0.778135777, 0.381534815, 0.498934716, -0.108409032, -0.864022493, 0.491642892),C1 = CFrame.new(-0.142066956, 0.0965499878, 0.817428589, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 302 | Bone = New("Part",Char,"Bone",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.099999994, 0.220000222, 0.0799999982),CFrame = CFrame.new(-67.7482147, 0.980813861, 92.6753845, 0.654389918, -0.668738604, 0.352934062, 0.754363894, 0.545237362, -0.365583509, 0.0520469919, 0.505474925, 0.86127007),Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 303 | mot = New("Motor",Bone,"mot",{Part0 = Bone,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0.654389918, 0.754363894, 0.0520469919, -0.668738604, 0.545237362, 0.505474925, 0.352934062, -0.365583509, 0.86127007),C1 = CFrame.new(-0.294128418, -0.0193121433, 0.566398621, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 304 | Blood = New("Part",Char,"Blood",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.282499969, 0.0766666532, 0.189999968),CFrame = CFrame.new(-67.6550522, 0.932102025, 92.6624374, -0.00266400119, -0.996861994, -0.079115279, 0.999996483, -0.00267234421, -4.24469931e-07, -0.000211000108, -0.0791150033, 0.996865511),Color = Color3.new(0.458824, 0, 0),})
| |
| 305 | mot = New("Motor",Blood,"mot",{Part0 = Blood,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, -0.00266400119, 0.999996483, -0.000211000108, -0.996861994, -0.00267234421, -0.0791150033, -0.079115279, -4.24469931e-07, 0.996865511),C1 = CFrame.new(-0.3070755, -0.0680239797, 0.473236084, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 306 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.56000042, 0.660000384, 0.0500000007),CFrame = CFrame.new(-67.6787415, 1.05639434, 93.0375519, 0, 0, -1, 0, 1, 0, 1, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 307 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.0680389404, 0.0562683344, 0.496925354, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 308 | Blood = New("Part",Char,"Blood",{BrickColor = BrickColor.new("White"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.282499969, 0.0766666532, 0.280000001),CFrame = CFrame.new(-67.3698196, 0.932102203, 92.4828796, 0, 0, -1, 0.999996424, -0.00266899844, 0, -0.00266899844, -0.999996424, 0),Color = Color3.new(0.458824, 0, 0),})
| |
| 309 | mot = New("Motor",Blood,"mot",{Part0 = Blood,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0, 0.999996424, -0.00266899844, 0, -0.00266899844, -0.999996424, -1, 0, 0),C1 = CFrame.new(-0.486633301, -0.0680238008, 0.18800354, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 310 | Bone = New("Part",Char,"Bone",{BrickColor = BrickColor.new("Maroon"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.150000006, 0.660000384, 0.11999999),CFrame = CFrame.new(-67.3659668, 1.09374464, 92.2612991, 0, 0, -1, 0.747014165, 0.664808154, 0, 0.664808154, -0.747014165, 0),Color = Color3.new(0.972549, 0.972549, 0.972549),})
| |
| 311 | mot = New("Motor",Bone,"mot",{Part0 = Bone,Part1 = LLeg,C0 = CFrame.new(0, 0, 0, 0, 0.747014165, 0.664808154, 0, 0.664808154, -0.747014165, -1, 0, 0),C1 = CFrame.new(-0.708213806, 0.0936186314, 0.184150696, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 312 | ||
| 313 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.330000252, 0.660000384, 0.0500000007),CFrame = CFrame.new(-67.6787415, 1.33912802, 93.9772263, 0, 0, -1, 0, 1, 0, 1, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 314 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = RLeg,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.0127105713, 0.339127064, 0.487541199, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 315 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.330000252, 0.660000384, 0.0500000007),CFrame = CFrame.new(-66.6787415, 1.33912802, 93.9772263, 0, 0, -1, 0, 1, 0, 1, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 316 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = RLeg,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.0127105713, 0.339127064, -0.512458801, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 317 | ||
| 318 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.740000069, 0.140000015, 0.0500000007),CFrame = CFrame.new(-67.6787415, 3.12643075, 92.6921463, -9.31322575e-10, -1.86264515e-09, -0.999999285, 0.777135551, 0.629333496, 9.31322575e-10, 0.6293329, -0.777134895, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 319 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, -1, 0, 0),C1 = CFrame.new(-0.766067505, 0.138611317, 0.515716553, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 320 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.12999988, 1.12000012, 0.0500000007),CFrame = CFrame.new(-67.6951752, 3.43133378, 93.991272, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 321 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.533157349, 0.443484068, 0.50994873, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 322 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.450000018, 0.590000272, 0.0500000007),CFrame = CFrame.new(-67.6951752, 2.60608268, 94.3512573, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 323 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.893096924, -0.381786108, 0.509513855, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 324 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.330000013, 0.590000272, 0.0500000007),CFrame = CFrame.new(-66.6951752, 2.60608268, 94.2912598, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 325 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.817497253, -0.388065577, -0.489402771, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 326 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.220000237, 0.660000384, 0.0500000007),CFrame = CFrame.new(-66.6787338, 2.57395577, 93.9222183, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 327 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.448242188, -0.420258999, -0.49987793, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 328 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.07999992, 1.12000012, 0.0500000007),CFrame = CFrame.new(-66.6951752, 3.43133354, 93.9662704, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 329 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(0.492546082, 0.437201023, -0.489517212, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 330 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.740000069, 0.340000302, 0.0500000007),CFrame = CFrame.new(-66.6787415, 3.2281816, 93.1287689, 0, -9.31322575e-10, -0.999999285, 0, 1, 9.31322575e-10, 0.999999225, 0, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 331 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.345108032, 0.234031916, -0.491600037, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 332 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1.0999999, 0.0500000007, 1.00999975),CFrame = CFrame.new(-67.1759109, 3.99574399, 93.9762726, 0, -0.0260759834, -0.999659359, 0, 0.999660075, -0.0260760002, 0.999999225, -2.91038305e-11, -9.31322575e-10),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 333 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = Torso,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.0260760002, 0.999660015, 0, -0.999660015, -0.0260760002, 0),C1 = CFrame.new(0.510047913, 1.00462079, -0.0125579834, -0.0156119959, -4.38656264e-11, 0.999877751, -0.0062854127, 0.999980271, -9.81397825e-05, -0.999858022, -0.00628618058, -0.0156116877),})
| |
| 334 | ||
| 335 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.740000069, 0.419999987, 0.870000064),CFrame = CFrame.new(-67.0815201, 2.81366396, 91.9528885, 0, 0, -1, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 336 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = LArm,C0 = CFrame.new(0, 0, 0, 0, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, -1, 0, 0),C1 = CFrame.new(-0.00936126709, -0.184385061, -0.0693511963, 0, 0, 1, 0, 1, 0, -1, 0, 0),})
| |
| 337 | ||
| 338 | Corruption = New("Part",Char,"Corruption",{BrickColor = BrickColor.new("Gun metallic"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1,2,1),CFrame = CFrame.new(-67.0815201, 2.81366396, 91.9528885, 0, 0, -1, 0.777135491, 0.629333377, 0, 0.629333377, -0.777135491, 0),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
| |
| 339 | mot = New("Motor",Corruption,"mot",{Part0 = Corruption,Part1 = RArm,C0 = CFrame.new(0, 0, 0),})
| |
| 340 | ||
| 341 | for _,v in next, Char:children() do | |
| 342 | if(v.Name == 'Corruption')then | |
| 343 | Particle{Texture="rbxassetid://304437537",Locked=false,Speed=0.1,Drag=3,Size1=.1,Size2=.3,Lifetime1=.2,Lifetime2=.5,Parent=v,Emit=350,Offset=360,Enabled=true}
| |
| 344 | end | |
| 345 | end | |
| 346 | ||
| 347 | RArm.Transparency = 1 | |
| 348 | ||
| 349 | local Music = Sound(Char,MusicID,1,3,true,false,true) | |
| 350 | Music.Name = 'Music' | |
| 351 | ||
| 352 | --// Stop animations \\-- | |
| 353 | for _,v in next, Hum:GetPlayingAnimationTracks() do | |
| 354 | v:Stop(); | |
| 355 | end | |
| 356 | ||
| 357 | pcall(game.Destroy,Char:FindFirstChild'Animate') | |
| 358 | pcall(game.Destroy,Hum:FindFirstChild'Animator') | |
| 359 | ||
| 360 | --// Joints \\-- | |
| 361 | ||
| 362 | local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
| |
| 363 | local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
| |
| 364 | local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
| |
| 365 | local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
| |
| 366 | local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
| |
| 367 | local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
| |
| 368 | ||
| 369 | local LSC0 = LS.C0 | |
| 370 | local RSC0 = RS.C0 | |
| 371 | local NKC0 = NK.C0 | |
| 372 | local LHC0 = LH.C0 | |
| 373 | local RHC0 = RH.C0 | |
| 374 | local RJC0 = RJ.C0 | |
| 375 | ||
| 376 | --// Artificial HB \\-- | |
| 377 | ||
| 378 | local ArtificialHB = IN("BindableEvent", script)
| |
| 379 | ArtificialHB.Name = "Heartbeat" | |
| 380 | ||
| 381 | script:WaitForChild("Heartbeat")
| |
| 382 | ||
| 383 | local tf = 0 | |
| 384 | local allowframeloss = false | |
| 385 | local tossremainder = false | |
| 386 | local lastframe = tick() | |
| 387 | local frame = 1/Frame_Speed | |
| 388 | ArtificialHB:Fire() | |
| 389 | ||
| 390 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 391 | tf = tf + s | |
| 392 | if tf >= frame then | |
| 393 | if allowframeloss then | |
| 394 | script.Heartbeat:Fire() | |
| 395 | lastframe = tick() | |
| 396 | else | |
| 397 | for i = 1, math.floor(tf / frame) do | |
| 398 | ArtificialHB:Fire() | |
| 399 | end | |
| 400 | lastframe = tick() | |
| 401 | end | |
| 402 | if tossremainder then | |
| 403 | tf = 0 | |
| 404 | else | |
| 405 | tf = tf - frame * math.floor(tf / frame) | |
| 406 | end | |
| 407 | end | |
| 408 | end) | |
| 409 | ||
| 410 | function swait(num) | |
| 411 | if num == 0 or num == nil then | |
| 412 | ArtificialHB.Event:wait() | |
| 413 | else | |
| 414 | for i = 0, num do | |
| 415 | ArtificialHB.Event:wait() | |
| 416 | end | |
| 417 | end | |
| 418 | end | |
| 419 | ||
| 420 | ||
| 421 | --// Effect Function(s) \\-- | |
| 422 | ||
| 423 | function Bezier(startpos, pos2, pos3, endpos, t) | |
| 424 | local A = startpos:lerp(pos2, t) | |
| 425 | local B = pos2:lerp(pos3, t) | |
| 426 | local C = pos3:lerp(endpos, t) | |
| 427 | local lerp1 = A:lerp(B, t) | |
| 428 | local lerp2 = B:lerp(C, t) | |
| 429 | local cubic = lerp1:lerp(lerp2, t) | |
| 430 | return cubic | |
| 431 | end | |
| 432 | ||
| 433 | function Zap(data) | |
| 434 | local sCF,eCF = data.StartCFrame,data.EndCFrame | |
| 435 | assert(sCF,"You need a start CFrame!") | |
| 436 | assert(eCF,"You need an end CFrame!") | |
| 437 | local parts = data.PartCount or 15 | |
| 438 | local zapRot = data.ZapRotation or {-5,5}
| |
| 439 | local startThick = data.StartSize or 3; | |
| 440 | local endThick = data.EndSize or startThick/2; | |
| 441 | local color = data.Color or BrickColor.new'Electric blue' | |
| 442 | local delay = data.Delay or 35 | |
| 443 | local delayInc = data.DelayInc or 0 | |
| 444 | local lastLightning; | |
| 445 | local MagZ = (sCF.p - eCF.p).magnitude | |
| 446 | local thick = startThick | |
| 447 | local inc = (startThick/parts)-(endThick/parts) | |
| 448 | ||
| 449 | for i = 1, parts do | |
| 450 | local pos = sCF.p | |
| 451 | if(lastLightning)then | |
| 452 | pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p | |
| 453 | end | |
| 454 | delay = delay + delayInc | |
| 455 | local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false) | |
| 456 | local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot))) | |
| 457 | if(parts == i)then | |
| 458 | local MagZ = (pos-eCF.p).magnitude | |
| 459 | zapPart.Size = V3.N(endThick,endThick,MagZ) | |
| 460 | zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2) | |
| 461 | Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
| |
| 462 | else | |
| 463 | zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2) | |
| 464 | end | |
| 465 | ||
| 466 | lastLightning = zapPart | |
| 467 | Effect{Effect='Fade',Manual=zapPart,Frames=delay}
| |
| 468 | ||
| 469 | thick=thick-inc | |
| 470 | ||
| 471 | end | |
| 472 | end | |
| 473 | ||
| 474 | function Tween(obj,props,time,easing,direction,repeats,backwards) | |
| 475 | local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false) | |
| 476 | local tween = S.TweenService:Create(obj, info, props) | |
| 477 | ||
| 478 | tween:Play() | |
| 479 | end | |
| 480 | ||
| 481 | function Effect(data) | |
| 482 | local FX = data.Effect or 'ResizeAndFade' | |
| 483 | local Parent = data.Parent or Effects | |
| 484 | local Color = data.Color or C3.N(0,0,0) | |
| 485 | local Size = data.Size or V3.N(1,1,1) | |
| 486 | local MoveDir = data.MoveDirection or nil | |
| 487 | local MeshData = data.Mesh or nil | |
| 488 | local SndData = data.Sound or nil | |
| 489 | local Frames = data.Frames or 45 | |
| 490 | local Manual = data.Manual or nil | |
| 491 | local Material = data.Material or nil | |
| 492 | local CFra = data.CFrame or Torso.CFrame | |
| 493 | local Settings = data.FXSettings or {}
| |
| 494 | local Shape = data.Shape or Enum.PartType.Block | |
| 495 | local Snd,Prt,Msh; | |
| 496 | coroutine.wrap(function() | |
| 497 | if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then | |
| 498 | Prt = Manual | |
| 499 | else | |
| 500 | Prt = Part(Parent,Color,Material,Size,CFra,true,false) | |
| 501 | Prt.Shape = Shape | |
| 502 | end | |
| 503 | if(typeof(MeshData) == 'table')then | |
| 504 | Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset) | |
| 505 | elseif(typeof(MeshData) == 'Instance')then | |
| 506 | Msh = MeshData:Clone() | |
| 507 | Msh.Parent = Prt | |
| 508 | elseif(Shape == Enum.PartType.Block)then | |
| 509 | Msh = Mesh(Prt,Enum.MeshType.Brick) | |
| 510 | end | |
| 511 | if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then | |
| 512 | Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true) | |
| 513 | end | |
| 514 | if(Snd)then | |
| 515 | repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0 | |
| 516 | Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch | |
| 517 | end | |
| 518 | Size = (Msh and Msh.Scale or Size) | |
| 519 | local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2) | |
| 520 | ||
| 521 | local MoveSpeed = nil; | |
| 522 | if(MoveDir)then | |
| 523 | MoveSpeed = (CFra.p - MoveDir).magnitude/Frames | |
| 524 | end | |
| 525 | if(FX ~= 'Arc')then | |
| 526 | for Frame = 1, Frames do | |
| 527 | if(FX == "Fade")then | |
| 528 | Prt.Transparency = (Frame/Frames) | |
| 529 | elseif(FX == "Resize")then | |
| 530 | if(not Settings.EndSize)then | |
| 531 | Settings.EndSize = V3.N(0,0,0) | |
| 532 | end | |
| 533 | if(Settings.EndIsIncrement)then | |
| 534 | if(Msh)then | |
| 535 | Msh.Scale = Msh.Scale + Settings.EndSize | |
| 536 | else | |
| 537 | Prt.Size = Prt.Size + Settings.EndSize | |
| 538 | end | |
| 539 | else | |
| 540 | if(Msh)then | |
| 541 | Msh.Scale = Msh.Scale - grow/Frames | |
| 542 | else | |
| 543 | Prt.Size = Prt.Size - grow/Frames | |
| 544 | end | |
| 545 | end | |
| 546 | elseif(FX == "ResizeAndFade")then | |
| 547 | if(not Settings.EndSize)then | |
| 548 | Settings.EndSize = V3.N(0,0,0) | |
| 549 | end | |
| 550 | if(Settings.EndIsIncrement)then | |
| 551 | if(Msh)then | |
| 552 | Msh.Scale = Msh.Scale + Settings.EndSize | |
| 553 | else | |
| 554 | Prt.Size = Prt.Size + Settings.EndSize | |
| 555 | end | |
| 556 | else | |
| 557 | if(Msh)then | |
| 558 | Msh.Scale = Msh.Scale - grow/Frames | |
| 559 | else | |
| 560 | Prt.Size = Prt.Size - grow/Frames | |
| 561 | end | |
| 562 | end | |
| 563 | Prt.Transparency = (Frame/Frames) | |
| 564 | end | |
| 565 | if(Settings.RandomizeCFrame)then | |
| 566 | Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)) | |
| 567 | end | |
| 568 | if(MoveDir and MoveSpeed)then | |
| 569 | local Orientation = Prt.Orientation | |
| 570 | Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed) | |
| 571 | Prt.Orientation = Orientation | |
| 572 | end | |
| 573 | swait() | |
| 574 | end | |
| 575 | Prt:destroy() | |
| 576 | else | |
| 577 | local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End | |
| 578 | if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end | |
| 579 | if(start and endP)then | |
| 580 | local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
| 581 | local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25)) | |
| 582 | for Frame = 0, 1, (Settings.Speed or 0.01) do | |
| 583 | if(Settings.Home)then | |
| 584 | endP = Settings.Home.CFrame | |
| 585 | end | |
| 586 | Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame) | |
| 587 | end | |
| 588 | if(Settings.RemoveOnGoal)then | |
| 589 | Prt:destroy() | |
| 590 | end | |
| 591 | else | |
| 592 | Prt:destroy() | |
| 593 | assert(start,"You need a start position!") | |
| 594 | assert(endP,"You need a start position!") | |
| 595 | end | |
| 596 | end | |
| 597 | end)() | |
| 598 | return Prt,Msh,Snd | |
| 599 | end | |
| 600 | function SoulSteal(whom) | |
| 601 | local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart') | |
| 602 | print(torso) | |
| 603 | if(torso and torso:IsA'BasePart')then | |
| 604 | local Model = Instance.new("Model",Effects)
| |
| 605 | Model.Name = whom.Name.."'s Soul" | |
| 606 | whom:BreakJoints() | |
| 607 | local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false) | |
| 608 | Soul.Name = 'Head' | |
| 609 | NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
| |
| 610 | Effect{
| |
| 611 | Effect="Arc", | |
| 612 | Manual = Soul, | |
| 613 | FXSettings={
| |
| 614 | Start=torso.CFrame, | |
| 615 | Home = Torso, | |
| 616 | RemoveOnGoal = true, | |
| 617 | } | |
| 618 | } | |
| 619 | local lastPoint = Soul.CFrame.p | |
| 620 | ||
| 621 | for i = 0, 1, 0.01 do | |
| 622 | local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0) | |
| 623 | local mag = (lastPoint - Soul.Position).magnitude | |
| 624 | Effect{
| |
| 625 | Effect = "Fade", | |
| 626 | CFrame = point * CF.N(0, mag/2, 0), | |
| 627 | Size = V3.N(.5,mag+.5,.5), | |
| 628 | Color = Soul.BrickColor | |
| 629 | } | |
| 630 | lastPoint = Soul.CFrame.p | |
| 631 | swait() | |
| 632 | end | |
| 633 | for i = 1, 5 do | |
| 634 | Effect{
| |
| 635 | Effect="Fade", | |
| 636 | Color = BrickColor.new'Really red', | |
| 637 | MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p | |
| 638 | } | |
| 639 | end | |
| 640 | end | |
| 641 | end | |
| 642 | ||
| 643 | --// Other Functions \\ -- | |
| 644 | ||
| 645 | function Chat(text) | |
| 646 | coroutine.wrap(function() | |
| 647 | if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end | |
| 648 | local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
| |
| 649 | local offset = 0; | |
| 650 | local xsize = 0; | |
| 651 | for i = 1, #text do | |
| 652 | offset = offset - 16 | |
| 653 | xsize = xsize + 32 | |
| 654 | delay(i/25, function() | |
| 655 | local val = M.RNG(0,255)/255 | |
| 656 | local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,-1,0),BackgroundTransparency=1,TextColor3=C3.N(val,val,val),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
| |
| 657 | Tween(Txt,{Position=UDim2.new(0,offset,0,0)},.75,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
| |
| 658 | offset = offset + 32 | |
| 659 | while Txt and Txt.Parent do | |
| 660 | Txt.Rotation = M.RNG(-15,15) | |
| 661 | swait() | |
| 662 | end | |
| 663 | end) | |
| 664 | end | |
| 665 | BBG.Size = UDim2.new(0,xsize,0,40) | |
| 666 | delay((#text/25)+3, function() | |
| 667 | for _,v in next, BBG:children() do | |
| 668 | pcall(function() v.Text = string.char(M.RNG(0,126)) end) | |
| 669 | end | |
| 670 | end) | |
| 671 | delay((#text/25)+4, function() | |
| 672 | BBG:destroy() | |
| 673 | end) | |
| 674 | end)() | |
| 675 | end | |
| 676 | ||
| 677 | function CastRay(startPos,endPos,range,ignoreList) | |
| 678 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
| 679 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
| |
| 680 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
| 681 | end | |
| 682 | ||
| 683 | function getRegion(point,range,ignore) | |
| 684 | return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100) | |
| 685 | end | |
| 686 | ||
| 687 | function clerp(startCF,endCF,alpha) | |
| 688 | return startCF:lerp(endCF, alpha) | |
| 689 | end | |
| 690 | ||
| 691 | function GetTorso(char) | |
| 692 | return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart' | |
| 693 | end | |
| 694 | ||
| 695 | function ShowDamage(Pos, Text, Time, Color) | |
| 696 | coroutine.wrap(function() | |
| 697 | local Rate = (1 / 30) | |
| 698 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 699 | local Text = (Text or "") | |
| 700 | local Time = (Time or 2) | |
| 701 | local Color = (Color or Color3.new(1, 0, 1)) | |
| 702 | local EffectPart = NewInstance("Part",Effects,{
| |
| 703 | Material=Enum.Material.SmoothPlastic, | |
| 704 | Reflectance = 0, | |
| 705 | Transparency = 1, | |
| 706 | BrickColor = BrickColor.new(Color), | |
| 707 | Name = "Effect", | |
| 708 | Size = Vector3.new(0,0,0), | |
| 709 | Anchored = true | |
| 710 | }) | |
| 711 | local BillboardGui = NewInstance("BillboardGui",EffectPart,{
| |
| 712 | Size = UDim2.new(1.25, 0, 1.25, 0), | |
| 713 | Adornee = EffectPart, | |
| 714 | }) | |
| 715 | local TextLabel = NewInstance("TextLabel",BillboardGui,{
| |
| 716 | BackgroundTransparency = 1, | |
| 717 | Size = UDim2.new(1, 0, 1, 0), | |
| 718 | Text = Text, | |
| 719 | Font = "Arial", | |
| 720 | TextColor3 = Color, | |
| 721 | TextStrokeColor3 = Color3.new(0,0,0), | |
| 722 | TextStrokeTransparency=0, | |
| 723 | TextScaled = true, | |
| 724 | }) | |
| 725 | game.Debris:AddItem(EffectPart, (Time)) | |
| 726 | EffectPart.Parent = game:GetService("Workspace")
| |
| 727 | delay(0, function() | |
| 728 | local Frames = (Time / Rate) | |
| 729 | for Frame = 1, Frames do | |
| 730 | wait(Rate) | |
| 731 | local Percent = (Frame / Frames) | |
| 732 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 733 | TextLabel.TextTransparency = Percent | |
| 734 | TextLabel.TextStrokeTransparency = Percent | |
| 735 | end | |
| 736 | if EffectPart and EffectPart.Parent then | |
| 737 | EffectPart:Destroy() | |
| 738 | end | |
| 739 | end) end)() | |
| 740 | end | |
| 741 | ||
| 742 | ||
| 743 | function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult) | |
| 744 | if(who)then | |
| 745 | local hum = who:FindFirstChildOfClass'Humanoid' | |
| 746 | local Damage = M.RNG(minDam,maxDam) | |
| 747 | local canHit = true | |
| 748 | if(hum)then | |
| 749 | for _, p in pairs(Hit) do | |
| 750 | if p[1] == hum then | |
| 751 | if(time() - p[2] < 0.1) then | |
| 752 | canHit = false | |
| 753 | else | |
| 754 | Hit[_] = nil | |
| 755 | end | |
| 756 | end | |
| 757 | end | |
| 758 | if(canHit)then | |
| 759 | table.insert(Hit,{hum,time()})
| |
| 760 | if(hum.Health >= math.huge)then | |
| 761 | who:BreakJoints() | |
| 762 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 763 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0)) | |
| 764 | end | |
| 765 | else | |
| 766 | local player = S.Players:GetPlayerFromCharacter(who) | |
| 767 | if(Type == "Fire")then | |
| 768 | --idk.. | |
| 769 | else | |
| 770 | local c = Instance.new("ObjectValue",hum)
| |
| 771 | c.Name = "creator" | |
| 772 | c.Value = Plr | |
| 773 | game:service'Debris':AddItem(c,0.35) | |
| 774 | if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then | |
| 775 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 776 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color) | |
| 777 | end | |
| 778 | hum.Health = hum.Health - Damage*(critMult or 2) | |
| 779 | else | |
| 780 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 781 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color) | |
| 782 | end | |
| 783 | hum.Health = hum.Health - Damage | |
| 784 | end | |
| 785 | if(Type == 'Knockback' and GetTorso(who))then | |
| 786 | local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit | |
| 787 | local body = NewInstance('BodyVelocity',GetTorso(who),{
| |
| 788 | P = 500, | |
| 789 | maxForce = V3.N(math.huge,0,math.huge), | |
| 790 | velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05 | |
| 791 | }) | |
| 792 | game:service'Debris':AddItem(body,.5) | |
| 793 | elseif(Type == "Electric")then | |
| 794 | if(M.RNG(1,100) >= critChance)then | |
| 795 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 796 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color) | |
| 797 | end | |
| 798 | local asd = hum.WalkSpeed/2 | |
| 799 | hum.WalkSpeed = asd | |
| 800 | local paralyzed = true | |
| 801 | coroutine.wrap(function() | |
| 802 | while paralyzed do | |
| 803 | swait(25) | |
| 804 | if(M.RNG(1,25) == 1)then | |
| 805 | if(who:FindFirstChild'Head' and hum.Health > 0)then | |
| 806 | ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color) | |
| 807 | end | |
| 808 | hum.PlatformStand = true | |
| 809 | end | |
| 810 | end | |
| 811 | end)() | |
| 812 | delay(4, function() | |
| 813 | paralyzed = false | |
| 814 | hum.WalkSpeed = hum.WalkSpeed + asd | |
| 815 | end) | |
| 816 | end | |
| 817 | ||
| 818 | elseif(Type == 'Knockdown' and GetTorso(who))then | |
| 819 | local rek = GetTorso(who) | |
| 820 | hum.PlatformStand = true | |
| 821 | delay(1,function() | |
| 822 | hum.PlatformStand = false | |
| 823 | end) | |
| 824 | local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit | |
| 825 | local bodvol = NewInstance("BodyVelocity",rek,{
| |
| 826 | velocity = angle * Knock, | |
| 827 | P = 5000, | |
| 828 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 829 | }) | |
| 830 | local rl = NewInstance("BodyAngularVelocity",rek,{
| |
| 831 | P = 3000, | |
| 832 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 833 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 834 | }) | |
| 835 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 836 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 837 | end | |
| 838 | end | |
| 839 | end | |
| 840 | end | |
| 841 | end | |
| 842 | end | |
| 843 | end | |
| 844 | ||
| 845 | function Kill(chr) | |
| 846 | coroutine.wrap(function() | |
| 847 | chr:BreakJoints() | |
| 848 | if(GetTorso(chr))then GetTorso(chr):BreakJoints() end | |
| 849 | swait(1) | |
| 850 | for _,v in next, chr:children() do | |
| 851 | if(v:IsA'Clothing' or v:IsA'Accessory' or v:IsA'Humanoid' or v:IsA'Model' or v:IsA'CharacterMesh')then | |
| 852 | v:destroy() | |
| 853 | elseif(v:IsA'BasePart')then | |
| 854 | for _,c in next, v:children() do if(c:IsA'Decal')then c:destroy() end end | |
| 855 | v.Color = C3.N(0,0,0) | |
| 856 | v.Material = Enum.Material.Neon | |
| 857 | v.CanCollide = false | |
| 858 | local bld = Instance.new("ParticleEmitter",v) -- thanks nooby
| |
| 859 | bld.LightEmission = .25 | |
| 860 | bld.Texture = "rbxasset://textures/particles/fire_main.dds" | |
| 861 | bld.Color = ColorSequence.new(C3.N(0,0,0)) | |
| 862 | bld.Rate = 150 | |
| 863 | bld.Lifetime = NumberRange.new(1) | |
| 864 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 865 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 866 | bld.Speed = NumberRange.new(0,0) | |
| 867 | bld.VelocitySpread = 50000 | |
| 868 | bld.Rotation = NumberRange.new(-500,500) | |
| 869 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 870 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-25,25),0,M.RNG(-25,25))})
| |
| 871 | coroutine.wrap(function() | |
| 872 | for i = 0, 1.05, .05 do | |
| 873 | v.Transparency = i | |
| 874 | swait() | |
| 875 | end | |
| 876 | swait(Frame_Speed) | |
| 877 | rek:destroy() | |
| 878 | local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
| |
| 879 | bld.Enabled = false | |
| 880 | bld.Speed = NumberRange.new(5,10) | |
| 881 | bld.Acceleration = V3.N(0,10,0) | |
| 882 | S.Debris:AddItem(v,3) | |
| 883 | end)() | |
| 884 | end | |
| 885 | end | |
| 886 | end)() | |
| 887 | end | |
| 888 | ||
| 889 | function AOEKill(where,range) | |
| 890 | for _,v in next, getRegion(where,range,{Char}) do
| |
| 891 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
| 892 | Kill(v.Parent) | |
| 893 | end | |
| 894 | end | |
| 895 | end | |
| 896 | ||
| 897 | function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult) | |
| 898 | for _,v in next, getRegion(where,range,{Char}) do
| |
| 899 | if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then | |
| 900 | DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult) | |
| 901 | end | |
| 902 | end | |
| 903 | end | |
| 904 | ||
| 905 | function AOEHeal(where,range,amount) | |
| 906 | local healed = {}
| |
| 907 | for _,v in next, getRegion(where,range,{Char}) do
| |
| 908 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
| 909 | if(hum and not healed[hum])then | |
| 910 | hum.Health = hum.Health + amount | |
| 911 | if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then | |
| 912 | ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color) | |
| 913 | end | |
| 914 | end | |
| 915 | end | |
| 916 | end | |
| 917 | ||
| 918 | function CamShake(who,times,intense,origin) | |
| 919 | coroutine.wrap(function() | |
| 920 | if(script:FindFirstChild'CamShake')then | |
| 921 | local cam = script.CamShake:Clone() | |
| 922 | cam:WaitForChild'intensity'.Value = intense | |
| 923 | cam:WaitForChild'times'.Value = times | |
| 924 | ||
| 925 | if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
| |
| 926 | cam.Parent = who | |
| 927 | wait() | |
| 928 | cam.Disabled = false | |
| 929 | elseif(who == Plr or who == Char)then | |
| 930 | local intensity = intense | |
| 931 | local cam = workspace.CurrentCamera | |
| 932 | for i = 1, times do | |
| 933 | local camDistFromOrigin | |
| 934 | if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then | |
| 935 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25 | |
| 936 | elseif(typeof(origin) == 'Vector3')then | |
| 937 | camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25 | |
| 938 | end | |
| 939 | if(camDistFromOrigin)then | |
| 940 | intensity = math.min(intense, math.floor(intense/camDistFromOrigin)) | |
| 941 | end | |
| 942 | cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4) | |
| 943 | swait() | |
| 944 | end | |
| 945 | end | |
| 946 | end)() | |
| 947 | end | |
| 948 | ||
| 949 | function CamShakeAll(times,intense,origin) | |
| 950 | for _,v in next, Plrs:players() do | |
| 951 | CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin) | |
| 952 | end | |
| 953 | end | |
| 954 | ||
| 955 | function ServerScript(code) | |
| 956 | if(script:FindFirstChild'Loadstring')then | |
| 957 | local load = script.Loadstring:Clone() | |
| 958 | load:WaitForChild'Sauce'.Value = code | |
| 959 | load.Disabled = false | |
| 960 | load.Parent = workspace | |
| 961 | elseif(NS and typeof(NS) == 'function')then | |
| 962 | NS(code,workspace) | |
| 963 | else | |
| 964 | warn("no serverscripts lol")
| |
| 965 | end | |
| 966 | end | |
| 967 | ||
| 968 | function AOECamShake(where,range,times,intense,origin) | |
| 969 | local shook = {}
| |
| 970 | for _,v in next, getRegion(where,range,{Char}) do
| |
| 971 | local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil) | |
| 972 | if(hum and not shook[hum] and Plrs:GetPlayerFromCharacter(v.Parent))then | |
| 973 | shook[hum] = true | |
| 974 | CamShake(v.Parent,times,intense,origin) | |
| 975 | end | |
| 976 | end | |
| 977 | end | |
| 978 | ||
| 979 | function LocalOnPlayer(who,code) | |
| 980 | ServerScript([[ | |
| 981 | wait() | |
| 982 | script.Parent=nil | |
| 983 | if(not _G.Http)then _G.Http = game:service'HttpService' end | |
| 984 | ||
| 985 | local Http = _G.Http or game:service'HttpService' | |
| 986 | ||
| 987 | local source = ]].."[["..code.."]]"..[[ | |
| 988 | local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php" | |
| 989 | local asd = Http:PostAsync(link,source) | |
| 990 | repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID | |
| 991 | local ID = Http:JSONDecode(asd).Result.Require_ID | |
| 992 | local vs = require(ID).VORTH_SCRIPT | |
| 993 | vs.Parent = game:service'Players'.]]..who.Name..[[.Character | |
| 994 | ]]) | |
| 995 | end | |
| 996 | ||
| 997 | ||
| 998 | --// Attack functions \\-- | |
| 999 | ||
| 1000 | function Stompie() | |
| 1001 | Attack = true | |
| 1002 | NeutralAnims = false | |
| 1003 | Hum.JumpPower = 0 | |
| 1004 | WalkSpeed = 2 | |
| 1005 | repeat swait() | |
| 1006 | for i = 0, 2, .1 do | |
| 1007 | local Alpha = .1 | |
| 1008 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
| 1009 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1010 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
| 1011 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
| 1012 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1013 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1014 | swait() | |
| 1015 | end | |
| 1016 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
| 1017 | repeat swait() hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) until hitfloor | |
| 1018 | Sound(Root,438666141,1,7.5,false,true,true) | |
| 1019 | AOEKill(Torso.CFrame.p,35) | |
| 1020 | CamShakeAll(25,250,Torso.CFrame.p) | |
| 1021 | Effect{
| |
| 1022 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
| 1023 | Size=V3.N(.05,35,35), | |
| 1024 | Color=BrickColor.new'Dark stone grey', | |
| 1025 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1026 | FXSettings={
| |
| 1027 | EndIsIncrement=true, | |
| 1028 | EndSize=V3.N(0,.01,.01) | |
| 1029 | } | |
| 1030 | } | |
| 1031 | for i = 1, 15 do | |
| 1032 | local cf =CF.N(posfloor)*CF.N(M.RNG(-15,15),0,M.RNG(-15,15))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
| 1033 | Effect{
| |
| 1034 | Effect='Fade', | |
| 1035 | Size=V3.N(15,.25,.25), | |
| 1036 | CFrame=cf, | |
| 1037 | MoveDirection=cf*CF.N(15,0,0).p, | |
| 1038 | Color=BrickColor.new'Really black', | |
| 1039 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1040 | } | |
| 1041 | end | |
| 1042 | for i = 0, 1, .1 do | |
| 1043 | local Alpha = .3 | |
| 1044 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
| 1045 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1046 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
| 1047 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
| 1048 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1049 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1050 | swait() | |
| 1051 | end | |
| 1052 | until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z) | |
| 1053 | WalkSpeed = 8 | |
| 1054 | Attack = false | |
| 1055 | NeutralAnims = true | |
| 1056 | end | |
| 1057 | ||
| 1058 | ||
| 1059 | function AttackF() | |
| 1060 | Attack = true | |
| 1061 | NeutralAnims = false | |
| 1062 | for i = 0, 1, .1 do | |
| 1063 | local Alpha = .3 | |
| 1064 | RJ.C0 = RJ.C0:lerp(RJC0,Alpha) | |
| 1065 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1066 | LH.C0 = LH.C0:lerp(LHC0,Alpha) | |
| 1067 | RH.C0 = RH.C0:lerp(RHC0,Alpha) | |
| 1068 | LS.C0 = LS.C0:lerp(LSC0,Alpha) | |
| 1069 | RS.C0 = RS.C0:lerp(RSC0,Alpha) | |
| 1070 | swait() | |
| 1071 | end | |
| 1072 | Attack = false | |
| 1073 | NeutralAnims = true | |
| 1074 | end | |
| 1075 | ||
| 1076 | function DistortItAll() | |
| 1077 | Attack = true | |
| 1078 | Hum.JumpPower = 0 | |
| 1079 | WalkSpeed = 0 | |
| 1080 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
| 1081 | repeat swait() hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) until hitfloor | |
| 1082 | NeutralAnims = false | |
| 1083 | Chat "It's time.. To distort it all!~" | |
| 1084 | swait(90) | |
| 1085 | Chat "Ahahahahahah!" | |
| 1086 | for i = 1, 3 do | |
| 1087 | for i = 0, 2, .1 do | |
| 1088 | local Alpha = .1 | |
| 1089 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
| 1090 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1091 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
| 1092 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
| 1093 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1094 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1095 | swait() | |
| 1096 | end | |
| 1097 | Sound(Root,438666141,1,7.5,false,true,true) | |
| 1098 | AOEKill(Torso.CFrame.p,35) | |
| 1099 | CamShakeAll(25,250,Torso.CFrame.p) | |
| 1100 | Effect{
| |
| 1101 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
| 1102 | Size=V3.N(.05,85,85), | |
| 1103 | Color=BrickColor.new'Dark stone grey', | |
| 1104 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1105 | FXSettings={
| |
| 1106 | EndIsIncrement=true, | |
| 1107 | EndSize=V3.N(0,.01,.01) | |
| 1108 | } | |
| 1109 | } | |
| 1110 | for i = 1, 15 do | |
| 1111 | local cf =CF.N(posfloor)*CF.N(M.RNG(-35,35),0,M.RNG(-35,35))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
| 1112 | Effect{
| |
| 1113 | Effect='Fade', | |
| 1114 | Size=V3.N(15,.25,.25), | |
| 1115 | CFrame=cf, | |
| 1116 | MoveDirection=cf*CF.N(15,0,0).p, | |
| 1117 | Color=BrickColor.new'Really black', | |
| 1118 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1119 | } | |
| 1120 | end | |
| 1121 | for i = 0, 1, .1 do | |
| 1122 | local Alpha = .3 | |
| 1123 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
| 1124 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1125 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
| 1126 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
| 1127 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1128 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1129 | swait() | |
| 1130 | end | |
| 1131 | end | |
| 1132 | Chat("JUST! DIE!")
| |
| 1133 | for i = 0, 8, .1 do | |
| 1134 | local Alpha = .05 | |
| 1135 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
| 1136 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1137 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
| 1138 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
| 1139 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1140 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1141 | swait() | |
| 1142 | end | |
| 1143 | swait(60) | |
| 1144 | Sound(Root,438666141,1,7.5,false,true,true) | |
| 1145 | for _,v in next, workspace:GetDescendants() do | |
| 1146 | if(v:FindFirstChildOfClass'Humanoid' and v ~= Char)then | |
| 1147 | Kill(v) | |
| 1148 | end | |
| 1149 | end | |
| 1150 | CamShakeAll(125,1000) | |
| 1151 | Effect{
| |
| 1152 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
| 1153 | Size=V3.N(.05,1024,1024), | |
| 1154 | Color=BrickColor.new'Dark stone grey', | |
| 1155 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1156 | FXSettings={
| |
| 1157 | EndIsIncrement=true, | |
| 1158 | EndSize=V3.N(0,.01,.01) | |
| 1159 | } | |
| 1160 | } | |
| 1161 | for i = 1, 15 do | |
| 1162 | local cf =CF.N(posfloor)*CF.N(M.RNG(-1024,1024),0,M.RNG(-1024,1024))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
| 1163 | Effect{
| |
| 1164 | Effect='Fade', | |
| 1165 | Size=V3.N(15,.25,.25), | |
| 1166 | CFrame=cf, | |
| 1167 | MoveDirection=cf*CF.N(15,0,0).p, | |
| 1168 | Color=BrickColor.new'Really black', | |
| 1169 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1170 | } | |
| 1171 | end | |
| 1172 | for i = 0, 4, .1 do | |
| 1173 | local Alpha = .3 | |
| 1174 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
| 1175 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1176 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
| 1177 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
| 1178 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1179 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1180 | swait() | |
| 1181 | end | |
| 1182 | Chat "...Bye~" | |
| 1183 | for i = 0, 8, .1 do | |
| 1184 | local Alpha = .05 | |
| 1185 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(25),0,0),Alpha) | |
| 1186 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1187 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.75,-.5),Alpha) | |
| 1188 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(-25),0,0),Alpha) | |
| 1189 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1190 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1191 | swait() | |
| 1192 | end | |
| 1193 | Sound(workspace,438666141,1,7.5,false,true,true) | |
| 1194 | AOEKill(Torso.CFrame.p,35) | |
| 1195 | CamShakeAll(25,250,Torso.CFrame.p) | |
| 1196 | Effect{
| |
| 1197 | CFrame=CF.N(posfloor)*CF.A(0,0,M.R(90)), | |
| 1198 | Size=V3.N(.05,35,35), | |
| 1199 | Parent=workspace, | |
| 1200 | Color=BrickColor.new'Dark stone grey', | |
| 1201 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1202 | FXSettings={
| |
| 1203 | EndIsIncrement=true, | |
| 1204 | EndSize=V3.N(0,.01,.01) | |
| 1205 | } | |
| 1206 | } | |
| 1207 | for i = 1, 15 do | |
| 1208 | local cf =CF.N(posfloor)*CF.N(M.RNG(-15,15),0,M.RNG(-15,15))*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25))*CF.A(0,0,M.R(90)) | |
| 1209 | Effect{
| |
| 1210 | Effect='Fade', | |
| 1211 | Parent=workspace, | |
| 1212 | Size=V3.N(15,.25,.25), | |
| 1213 | CFrame=cf, | |
| 1214 | MoveDirection=cf*CF.N(15,0,0).p, | |
| 1215 | Color=BrickColor.new'Really black', | |
| 1216 | Mesh={MeshType=Enum.MeshType.Cylinder},
| |
| 1217 | } | |
| 1218 | end | |
| 1219 | for i = 0, 1, .1 do | |
| 1220 | local Alpha = .3 | |
| 1221 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1,0)*CF.A(M.R(-25),0,0),Alpha) | |
| 1222 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1223 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0,-.5)*CF.A(M.R(25),0,0),Alpha) | |
| 1224 | RH.C0 = RH.C0:lerp(RHC0*CF.A(M.R(25),0,0),Alpha) | |
| 1225 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-25),0,M.R(-15)),Alpha) | |
| 1226 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-25),0,M.R(15)),Alpha) | |
| 1227 | swait() | |
| 1228 | end | |
| 1229 | Kill(Char) | |
| 1230 | end | |
| 1231 | ||
| 1232 | ||
| 1233 | function Grab() | |
| 1234 | Attack = true | |
| 1235 | NeutralAnims = false | |
| 1236 | WalkSpeed = 0 | |
| 1237 | local hit,pos,hummie; | |
| 1238 | local Hook = Part(Effects,C3.N(),Enum.Material.Neon,V3.N(.05,.05,.05),Root.CFrame,true,false) | |
| 1239 | Hook.Transparency = 1 | |
| 1240 | local A = NewInstance("Attachment",Hook)
| |
| 1241 | local B = NewInstance("Attachment",RArm,{Position=V3.N(0,-RArm.Size.Y/2,0)})
| |
| 1242 | local Chain = NewInstance("Beam",Hook,{Attachment0=A,Attachment1=B,Color=C3.RGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
| |
| 1243 | for i = 0, 5, .1 do | |
| 1244 | Hook.CFrame = Root.CFrame*CF.N(0,0,-i*6) | |
| 1245 | Chain.TextureLength = Chain.TextureLength + .1 | |
| 1246 | for _,v in next, getRegion(Hook.Position,1,{Char}) do
| |
| 1247 | if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then | |
| 1248 | hit = GetTorso(v.Parent); | |
| 1249 | hummie = v.Parent:FindFirstChildOfClass'Humanoid'; | |
| 1250 | break; | |
| 1251 | end | |
| 1252 | end | |
| 1253 | local Alpha = .3 | |
| 1254 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(0,M.R(90),0),Alpha) | |
| 1255 | NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(-90),0),Alpha) | |
| 1256 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-15)),Alpha) | |
| 1257 | RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(15)),Alpha) | |
| 1258 | LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15)),Alpha) | |
| 1259 | RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(90)),Alpha) | |
| 1260 | if(hit)then break end | |
| 1261 | swait() | |
| 1262 | end | |
| 1263 | for i = 0, 3, .1 do | |
| 1264 | Hook.CFrame = Hook.CFrame:lerp(RArm.CFrame*CF.N(0,0,-1),.2) | |
| 1265 | if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = V3.N() Effect{
| |
| 1266 | Effect='ResizeAndFade', | |
| 1267 | CFrame=CF.N(hit.CFrame.p)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)), | |
| 1268 | Mesh={Enum.MeshType.Sphere},
| |
| 1269 | Material = Enum.Material.Neon, | |
| 1270 | Color=C3.N(0,0,0), | |
| 1271 | Size=V3.N(2,5,2), | |
| 1272 | FXSettings={
| |
| 1273 | EndSize=V3.N(0,.1,0), | |
| 1274 | EndIsIncrement=true | |
| 1275 | } | |
| 1276 | } | |
| 1277 | SoundPart(444667844,.5,5,false,true,true,hit.CFrame) end | |
| 1278 | ||
| 1279 | ||
| 1280 | if((Hook.CFrame.p-RArm.CFrame.p).magnitude < 2)then | |
| 1281 | break | |
| 1282 | end | |
| 1283 | Chain.TextureLength = 3 | |
| 1284 | local Alpha = .3 | |
| 1285 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(0,M.R(90),0),Alpha) | |
| 1286 | NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(-90),0),Alpha) | |
| 1287 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-15)),Alpha) | |
| 1288 | RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(15)),Alpha) | |
| 1289 | LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15)),Alpha) | |
| 1290 | RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(90)),Alpha) | |
| 1291 | swait() | |
| 1292 | end | |
| 1293 | if(hit) then | |
| 1294 | Kill(hit.Parent) | |
| 1295 | end | |
| 1296 | Hook:destroy() | |
| 1297 | WalkSpeed = 8 | |
| 1298 | Attack = false | |
| 1299 | NeutralAnims = true | |
| 1300 | end | |
| 1301 | ||
| 1302 | function Dash() | |
| 1303 | Attack = true | |
| 1304 | NeutralAnims = false | |
| 1305 | WalkSpeed = 0 | |
| 1306 | local startPos,endPos = Root.Position,Root.CFrame*CF.N(0,0,-25) | |
| 1307 | local hit,pos = CastRay(startPos,endPos.p,25) | |
| 1308 | ||
| 1309 | ||
| 1310 | Root.CFrame = endPos | |
| 1311 | if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid')then | |
| 1312 | local whom = hit.Parent | |
| 1313 | RJ.C0 = RJC0*CF.A(0,M.R(90),0) | |
| 1314 | NK.C0 = NKC0*CF.A(0,M.R(-90),0) | |
| 1315 | LH.C0 = LHC0*CF.A(0,M.R(-90),0) | |
| 1316 | RH.C0 = RHC0*CF.A(0,M.R(-90),0) | |
| 1317 | LS.C0 = LSC0*CF.A(0,0,M.R(-15)) | |
| 1318 | RS.C0 = RSC0*CF.N(0,.25,0)*CF.A(0,0,M.R(125)) | |
| 1319 | local tor = GetTorso(whom) | |
| 1320 | if(whom:FindFirstChild'HumanoidRootPart')then | |
| 1321 | whom:FindFirstChild'HumanoidRootPart'.Parent = nil | |
| 1322 | end | |
| 1323 | whom.Parent = Char | |
| 1324 | local GrabWeld = Instance.new('Weld')
| |
| 1325 | GrabWeld.Part0 = tor | |
| 1326 | GrabWeld.Part1 = Torso | |
| 1327 | GrabWeld.C0 = CFrame.new(0,-2,4)*CF.A(0,M.R(90),0) | |
| 1328 | GrabWeld.Parent = tor | |
| 1329 | for _,v in next, whom:GetDescendants() do | |
| 1330 | if(v:IsA'BasePart')then | |
| 1331 | v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) | |
| 1332 | end | |
| 1333 | end | |
| 1334 | swait(Frame_Speed) | |
| 1335 | for i = 1, 5 do | |
| 1336 | Effect{
| |
| 1337 | Effect='ResizeAndFade', | |
| 1338 | CFrame=CF.N(tor.CFrame.p)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)), | |
| 1339 | Mesh={Enum.MeshType.Sphere},
| |
| 1340 | Material = Enum.Material.Neon, | |
| 1341 | Color=C3.N(0,0,0), | |
| 1342 | Size=V3.N(2,5,2), | |
| 1343 | FXSettings={
| |
| 1344 | EndSize=V3.N(0,.1,0), | |
| 1345 | EndIsIncrement=true | |
| 1346 | } | |
| 1347 | } | |
| 1348 | end | |
| 1349 | SoundPart(429400881,1,3,false,true,true,tor.CFrame) | |
| 1350 | SoundPart(444667844,.5,5,false,true,true,tor.CFrame) | |
| 1351 | CamShakeAll(25,600,tor.CFrame.p) | |
| 1352 | whom.Parent = workspace | |
| 1353 | Kill(whom) | |
| 1354 | swait(Frame_Speed*1) | |
| 1355 | end | |
| 1356 | WalkSpeed = 8 | |
| 1357 | Attack = false | |
| 1358 | NeutralAnims = true | |
| 1359 | end | |
| 1360 | ||
| 1361 | Mouse.KeyDown:connect(function(k) | |
| 1362 | if(k == 'm')then Muted = not Muted end | |
| 1363 | if(Attack)then return end | |
| 1364 | if(k == 'z')then Stompie() end | |
| 1365 | if(k == 'x')then Dash() end | |
| 1366 | if(k == 'c')then Grab() end | |
| 1367 | if(k == 'v')then DistortItAll() end | |
| 1368 | end) | |
| 1369 | ||
| 1370 | --// Wrap it all up \\-- | |
| 1371 | while true do | |
| 1372 | swait() | |
| 1373 | Sine = Sine + Change | |
| 1374 | if(not Music)then | |
| 1375 | Music = Sound(Char,MusicID,1,3,true,false,true) | |
| 1376 | Music.Name = 'Music' | |
| 1377 | end | |
| 1378 | Music.SoundId = "rbxassetid://"..MusicID | |
| 1379 | Music.Parent = Char | |
| 1380 | Music.Pitch = 1 | |
| 1381 | Music.Volume = 3 | |
| 1382 | if(not Muted)then | |
| 1383 | Music:Resume() | |
| 1384 | else | |
| 1385 | Music:Pause() | |
| 1386 | end | |
| 1387 | ||
| 1388 | ||
| 1389 | Hum.MaxHealth = 1e100 | |
| 1390 | Hum.Health = 1e100 | |
| 1391 | if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
| |
| 1392 | Hum.Name = math.huge*100 | |
| 1393 | Torso.Color = C3.RGB(0,0,0) | |
| 1394 | RArm.Color = C3.RGB(0,0,0) | |
| 1395 | LArm.Color = C3.RGB(0,0,0) | |
| 1396 | RLeg.Color = C3.RGB(0,0,0) | |
| 1397 | LLeg.Color = C3.RGB(0,0,0) | |
| 1398 | Head.Color = C3.RGB(0,0,0) | |
| 1399 | ||
| 1400 | ||
| 1401 | for _,v in next, Char:children() do | |
| 1402 | if(v:IsA'Shirt' or v:IsA'Pants' or v:IsA'CharacterMesh' or v:IsA'Accessory')then | |
| 1403 | v:destroy() | |
| 1404 | elseif(v:FindFirstChildOfClass'ShirtGraphic')then | |
| 1405 | v:FindFirstChildOfClass'ShirtGraphic':destroy() | |
| 1406 | end | |
| 1407 | if v:FindFirstChildOfClass("SpecialMesh") then
| |
| 1408 | v:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 1409 | end | |
| 1410 | end | |
| 1411 | ||
| 1412 | ||
| 1413 | local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char) | |
| 1414 | local Landed = false | |
| 1415 | if(hitfloor)then | |
| 1416 | WasAir = false | |
| 1417 | else | |
| 1418 | WasAir = true | |
| 1419 | end | |
| 1420 | ||
| 1421 | if(WasAir == false)then | |
| 1422 | if(InAir == true)then | |
| 1423 | LandTick = time() | |
| 1424 | Landed = true | |
| 1425 | end | |
| 1426 | end | |
| 1427 | ||
| 1428 | if(time()-LandTick < .3)then | |
| 1429 | Landed = true | |
| 1430 | end | |
| 1431 | if(hitfloor)then | |
| 1432 | InAir = false | |
| 1433 | else | |
| 1434 | InAir = true | |
| 1435 | end | |
| 1436 | ||
| 1437 | local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1) | |
| 1438 | local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Landed and 'Land' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle") | |
| 1439 | if(not Effects or not Effects.Parent)then | |
| 1440 | Effects = IN("Model",Char)
| |
| 1441 | Effects.Name = "Effects" | |
| 1442 | end | |
| 1443 | if(State == 'Walk')then | |
| 1444 | Change = .9 | |
| 1445 | local wsVal = 8 / (Hum.WalkSpeed/8) | |
| 1446 | local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1) | |
| 1447 | LH.C1 = LH.C1:lerp(CF.N(0,PlayerSize-.4*M.C(Sine/wsVal)/2,.8*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha) | |
| 1448 | RH.C1 = RH.C1:lerp(CF.N(0,PlayerSize+.4*M.C(Sine/wsVal)/2,-.8*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha) | |
| 1449 | else | |
| 1450 | RH.C1 = RH.C1:lerp(CF.N(0,PlayerSize,0),.1) | |
| 1451 | LH.C1 = LH.C1:lerp(CF.N(0,PlayerSize,0),.1) | |
| 1452 | end | |
| 1453 | Hum.WalkSpeed = WalkSpeed | |
| 1454 | if(NeutralAnims)then | |
| 1455 | if(State == 'Idle')then | |
| 1456 | local Alpha = .1 | |
| 1457 | Hum.JumpPower = 50 | |
| 1458 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1*M.C(Sine/16),0)*CF.A(M.R(0-10*M.C(Sine/16)),0,0),Alpha) | |
| 1459 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1460 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.1*M.C(Sine/16),0)*CF.A(M.R(0+10*M.C(Sine/16)),0,0),Alpha) | |
| 1461 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,.1*M.C(Sine/16),0)*CF.A(M.R(0+10*M.C(Sine/16)),0,0),Alpha) | |
| 1462 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0-15*M.C(Sine/16))),Alpha) | |
| 1463 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+15*M.C(Sine/16))),Alpha) | |
| 1464 | -- idle | |
| 1465 | elseif(State == 'Walk')then | |
| 1466 | --[[local hitfloor1,posfloor1 = workspace:FindPartOnRay(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2*PlayerSize)), Char) | |
| 1467 | local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2*PlayerSize)), Char) | |
| 1468 | if(time()-StepTick > .4)then | |
| 1469 | if(hitfloor1)then | |
| 1470 | StepTick = time() | |
| 1471 | CamShakeAll(15,50,LLeg) | |
| 1472 | elseif(hitfloor2)then | |
| 1473 | StepTick = time() | |
| 1474 | CamShakeAll(15,50,RLeg) | |
| 1475 | end | |
| 1476 | end]] | |
| 1477 | WalkSpeed = 8 | |
| 1478 | Hum.JumpPower = 50 | |
| 1479 | local wsVal = 8 / (Hum.WalkSpeed/8) | |
| 1480 | local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1) | |
| 1481 | RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(0-10*M.C(Sine/wsVal)),M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha) | |
| 1482 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(-10)),Alpha) | |
| 1483 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(10)),Alpha) | |
| 1484 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1485 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(0+10*M.C(Sine/wsVal)),0,0),Alpha) | |
| 1486 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(0+10*M.C(Sine/wsVal)),0,0),Alpha) | |
| 1487 | elseif(State == 'Jump')then | |
| 1488 | local Alpha = .1 | |
| 1489 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(M.R(5),0,0),Alpha) | |
| 1490 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(25),0,0),Alpha) | |
| 1491 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1492 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha) | |
| 1493 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-15)),Alpha) | |
| 1494 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(15)),Alpha) | |
| 1495 | elseif(State == 'Fall')then | |
| 1496 | local Alpha = .1 | |
| 1497 | RJ.C0 = RJ.C0:lerp(RJC0*CF.A(M.R(-15),0,0),Alpha) | |
| 1498 | NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-25),0,0),Alpha) | |
| 1499 | LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha) | |
| 1500 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(5),0,M.R(5)),Alpha) | |
| 1501 | LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-35)),Alpha) | |
| 1502 | RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(15),0,M.R(35)),Alpha) | |
| 1503 | elseif(State == 'Land')then | |
| 1504 | WalkSpeed = 4 | |
| 1505 | Hum.JumpPower = 0 | |
| 1506 | local Alpha = .1 | |
| 1507 | RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-1.5,0)*CF.A(M.R(-25),0,0),Alpha) | |
| 1508 | NK.C0 = NK.C0:lerp(NKC0,Alpha) | |
| 1509 | LH.C0 = LH.C0:lerp(LHC0*CF.N(0,1.5,0)*CF.A(M.R(25),0,0),Alpha) | |
| 1510 | RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1.5,0)*CF.A(M.R(25),0,0),Alpha) | |
| 1511 | LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(50),0,M.R(-25)),Alpha) | |
| 1512 | RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(50),0,M.R(25)),Alpha) | |
| 1513 | elseif(State == 'Paralyzed')then | |
| 1514 | -- paralyzed | |
| 1515 | elseif(State == 'Sit')then | |
| 1516 | -- sit | |
| 1517 | end | |
| 1518 | end | |
| 1519 | end |