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1 | -- This script has been converted to FE by iPxter | |
2 | - | local plr = game.Players.LocalPlayer |
2 | + | |
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local h,t | |
75 | --Give the server mouse data 30 times every second, but only if the values changed | |
76 | --If player is not moving their mouse, client won't fire events | |
77 | while wait(1/30) do | |
78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
79 | h,t=Mouse.Hit,Mouse.Target | |
80 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
81 | end | |
82 | end]==],Player.Character) | |
83 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
84 | end | |
85 | pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script) | |
86 | local plr = owner | |
87 | repeat wait() until plr.Character | |
88 | plr = game.Players.LocalPlayer | |
89 | char = plr.Character | |
90 | torso = char.Torso | |
91 | head = char.Head | |
92 | neck = torso.Neck | |
93 | head.face:Destroy() | |
94 | sound = Instance.new("Sound", head) | |
95 | sound.SoundId = "rbxassetid://" | |
96 | sound.Volume = 100 | |
97 | sound:Play() | |
98 | sound.Looped = true | |
99 | plr.Chatted:connect(function(message) | |
100 | if message:sub(1,4) == "Play" then | |
101 | sound:Stop() | |
102 | sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6) | |
103 | sound:Play() | |
104 | end | |
105 | end) | |
106 | ||
107 | ||
108 | ||
109 | ||
110 | ---- [[ Left Eye]] ---- | |
111 | ||
112 | eye1 = Instance.new("Part", workspace) | |
113 | eye1.Anchored = false | |
114 | eye1.Parent = head | |
115 | eye1.TopSurface = 0 | |
116 | eye1.BrickColor = BrickColor.new("Black") | |
117 | eye1.BottomSurface = 0 | |
118 | eye1m = Instance.new("SpecialMesh", eye1) | |
119 | eye1m.MeshType = Enum.MeshType.Sphere | |
120 | eye1m.Scale = Vector3.new(0.02,0.12,0.03) | |
121 | ogsize = eye1m.Scale | |
122 | weld = Instance.new("Weld", head) | |
123 | weld.Part0 = eye1 | |
124 | weld.Part1 = head | |
125 | weld.C1 = CFrame.new(-.17,.14,-.57) | |
126 | ||
127 | ||
128 | ||
129 | ---- [[ Right Eye ]] ---- | |
130 | ||
131 | ||
132 | eye2 = Instance.new("Part", workspace) | |
133 | eye2.Anchored = false | |
134 | eye2.Parent = head | |
135 | eye2.TopSurface = 0 | |
136 | eye2.BrickColor = BrickColor.new("Black") | |
137 | eye2.BottomSurface = 0 | |
138 | eye2m = Instance.new("SpecialMesh", eye2) | |
139 | eye2m.MeshType = Enum.MeshType.Sphere | |
140 | eye2m.Scale = Vector3.new(0.02,0.12,0.03) | |
141 | ogsize = eye2m.Scale | |
142 | weld = Instance.new("Weld", head) | |
143 | weld.Part0 = eye2 | |
144 | weld.Part1 = head | |
145 | weld.C1 = CFrame.new(.17,.14,-.57) | |
146 | ||
147 | ||
148 | ||
149 | ---- [[ Mouth ]] ---- | |
150 | ||
151 | mouth = Instance.new("Part", workspace) | |
152 | mouth.Anchored = false | |
153 | mouth.Parent = head | |
154 | mouth.TopSurface = 0 | |
155 | mouth.BrickColor = BrickColor.new("Black") | |
156 | mouth.BottomSurface = 0 | |
157 | mouth.Material = "SmoothPlastic" | |
158 | mouthm = Instance.new("SpecialMesh", mouth) | |
159 | mouthm.MeshType = Enum.MeshType.Sphere | |
160 | mouthm.Scale = Vector3.new(.13,0.1,0.05) | |
161 | ogsize = mouthm.Scale | |
162 | weld = Instance.new("Weld", head) | |
163 | weld.Part0 = mouth | |
164 | weld.Part1 = head | |
165 | weld.C1 = CFrame.new(0,-.25,-.6) | |
166 | game:service'RunService'.RenderStepped:connect(function() | |
167 | mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8) | |
168 | neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1) | |
169 | end) |