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1 | --void Script bbuilder fe script converter V2 | |
2 | ||
3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
5 | local RealPlayer = Player | |
6 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
7 | ||
8 | warn'BAN THE SKIDS!!!!' | |
9 | plr = game.Players.LocalPlayer | |
10 | char = plr.Character | |
11 | hum = char.Humanoid | |
12 | local cam = game.Workspace.CurrentCamera | |
13 | t = char.Torso | |
14 | h = char.Head | |
15 | ra = char["Right Arm"] | |
16 | la = char["Left Arm"] | |
17 | rl = char["Right Leg"] | |
18 | ll = char["Left Leg"] | |
19 | tors = char.Torso | |
20 | lleg = char["Left Leg"] | |
21 | root = char.HumanoidRootPart | |
22 | hed = char.Head | |
23 | rleg = char["Right Leg"] | |
24 | rarm = char["Right Arm"] | |
25 | larm = char["Left Arm"] | |
26 | vt = Vector3.new | |
27 | bc = BrickColor.new | |
28 | br = BrickColor.random | |
29 | it = Instance.new | |
30 | cf = CFrame.new | |
31 | ||
32 | ||
33 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
34 | local gui = it(GuiType) | |
35 | gui.Parent = parent | |
36 | gui.Text = text | |
37 | gui.BackgroundTransparency = backtrans | |
38 | gui.BackgroundColor3 = backcol | |
39 | gui.SizeConstraint = "RelativeXY" | |
40 | gui.TextXAlignment = "Center" | |
41 | gui.TextYAlignment = "Center" | |
42 | gui.Position = pos | |
43 | gui.Size = size | |
44 | gui.Font = "SourceSans" | |
45 | gui.FontSize = "Size14" | |
46 | gui.TextWrapped = false | |
47 | gui.TextStrokeTransparency = 0 | |
48 | gui.TextColor = BrickColor.new("Really red") | |
49 | return gui | |
50 | end | |
51 | ---- GUI set | |
52 | local basgui = it("GuiMain") | |
53 | basgui.Parent = plr.PlayerGui | |
54 | basgui.Name = "CooldownsGUI" | |
55 | local basframe = it("Frame") | |
56 | basframe.Parent = basgui | |
57 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
58 | basframe.BackgroundTransparency = 1 | |
59 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
60 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
61 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
62 | local x = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.5, 0), UDim2.new(0.95, 0, 0.5, 0)) | |
63 | x.ZIndex = 2 | |
64 | x.Font = "Highway" | |
65 | x.BackgroundTransparency = 0.5 | |
66 | x.BorderSizePixel = 0.65 | |
67 | x.TextScaled = true | |
68 | x.Text = "Element: BAN!!!" | |
69 | x.TextSize = 24 | |
70 | ||
71 | local Create = LoadLibrary("RbxUtility").Create | |
72 | ||
73 | CFuncs = { | |
74 | ["Part"] = { | |
75 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
76 | local Part = Create("Part"){ | |
77 | Parent = Parent, | |
78 | Reflectance = Reflectance, | |
79 | Transparency = Transparency, | |
80 | CanCollide = false, | |
81 | Locked = true, | |
82 | BrickColor = BrickColor.new("Black"), | |
83 | Name = Name, | |
84 | Size = Size, | |
85 | Material = Material, | |
86 | } | |
87 | RemoveOutlines(Part) | |
88 | return Part | |
89 | end; | |
90 | }; | |
91 | ||
92 | ["Mesh"] = { | |
93 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
94 | local Msh = Create(Mesh){ | |
95 | Parent = Part, | |
96 | Offset = OffSet, | |
97 | Scale = Scale, | |
98 | } | |
99 | if Mesh == "SpecialMesh" then | |
100 | Msh.MeshType = MeshType | |
101 | Msh.MeshId = MeshId | |
102 | end | |
103 | return Msh | |
104 | end; | |
105 | }; | |
106 | ||
107 | ["Mesh"] = { | |
108 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
109 | local Msh = Create(Mesh){ | |
110 | Parent = Part, | |
111 | Offset = OffSet, | |
112 | Scale = Scale, | |
113 | } | |
114 | if Mesh == "SpecialMesh" then | |
115 | Msh.MeshType = MeshType | |
116 | Msh.MeshId = MeshId | |
117 | end | |
118 | return Msh | |
119 | end; | |
120 | }; | |
121 | ||
122 | ["Weld"] = { | |
123 | Create = function(Parent, Part0, Part1, C0, C1) | |
124 | local Weld = Create("Weld"){ | |
125 | Parent = Parent, | |
126 | Part0 = Part0, | |
127 | Part1 = Part1, | |
128 | C0 = C0, | |
129 | C1 = C1, | |
130 | } | |
131 | return Weld | |
132 | end; | |
133 | }; | |
134 | ||
135 | ["Sound"] = { | |
136 | Create = function(id, par, vol, pit) | |
137 | coroutine.resume(coroutine.create(function() | |
138 | local S = Create("Sound"){ | |
139 | Volume = vol, | |
140 | Pitch = pit or 1, | |
141 | SoundId = id, | |
142 | Parent = par or workspace, | |
143 | } | |
144 | wait() | |
145 | S:play() | |
146 | game:GetService("Debris"):AddItem(S, 10) | |
147 | end)) | |
148 | end; | |
149 | }; | |
150 | ||
151 | ["ParticleEmitter"] = { | |
152 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
153 | local fp = Create("ParticleEmitter"){ | |
154 | Parent = Parent, | |
155 | Color = ColorSequence.new(Color1, Color2), | |
156 | LightEmission = LightEmission, | |
157 | Size = Size, | |
158 | Texture = Texture, | |
159 | Transparency = Transparency, | |
160 | ZOffset = ZOffset, | |
161 | Acceleration = Accel, | |
162 | Drag = Drag, | |
163 | LockedToPart = LockedToPart, | |
164 | VelocityInheritance = VelocityInheritance, | |
165 | EmissionDirection = EmissionDirection, | |
166 | Enabled = Enabled, | |
167 | Lifetime = LifeTime, | |
168 | Rate = Rate, | |
169 | Rotation = Rotation, | |
170 | RotSpeed = RotSpeed, | |
171 | Speed = Speed, | |
172 | VelocitySpread = VelocitySpread, | |
173 | } | |
174 | return fp | |
175 | end; | |
176 | }; | |
177 | ||
178 | CreateTemplate = { | |
179 | ||
180 | }; | |
181 | } | |
182 | ||
183 | ||
184 | ||
185 | New = function(Object, Parent, Name, Data) | |
186 | local Object = Instance.new(Object) | |
187 | for Index, Value in pairs(Data or {}) do | |
188 | Object[Index] = Value | |
189 | end | |
190 | Object.Parent = Parent | |
191 | Object.Name = Name | |
192 | return Object | |
193 | end | |
194 | ||
195 | function Explode(rad,par,pitch,vol) | |
196 | local expart = Instance.new("Part",char) | |
197 | local expart2 = Instance.new("Part",char) | |
198 | local rin = Instance.new("Part",char) | |
199 | local rin2 = Instance.new("Part",char) | |
200 | local partMesh = Instance.new("SpecialMesh",expart) | |
201 | partMesh.MeshType = "Sphere" | |
202 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
203 | partMesh2.MeshType = "Sphere" | |
204 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
205 | partMesh3.MeshType = "Sphere" | |
206 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
207 | partMesh4.MeshType = "Sphere" | |
208 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
209 | partMesh.Scale = vt(rad,rad,rad) | |
210 | expart.Size = vt(1,1,1) | |
211 | expart.Transparency = 0 | |
212 | expart.Anchored = true | |
213 | expart.Material = "Neon" | |
214 | expart.BrickColor = bc("Black") | |
215 | expart.CFrame = par.CFrame | |
216 | partMesh2.Scale = vt(rad,rad,rad) | |
217 | expart2.Size = vt(1.15,1.15,1.15) | |
218 | expart2.Transparency = 0.5 | |
219 | expart2.Anchored = true | |
220 | expart2.Material = "Neon" | |
221 | expart2.BrickColor = par.BrickColor | |
222 | expart2.CFrame = par.CFrame | |
223 | rin.Size = vt(1.15,1.15,1.15) | |
224 | rin.Transparency = 0.75 | |
225 | rin.Anchored = true | |
226 | rin.Material = "Neon" | |
227 | rin.BrickColor = par.BrickColor | |
228 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
229 | rin2.Size = vt(1.15,1.15,1.15) | |
230 | rin2.Transparency = 0.75 | |
231 | rin2.Anchored = true | |
232 | rin2.Material = "Neon" | |
233 | rin2.BrickColor = par.BrickColor | |
234 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
235 | local hitbox = Instance.new("Part",char) | |
236 | hitbox.Size = Vector3.new(1,1,1) | |
237 | hitbox.CFrame = par.CFrame | |
238 | hitbox.Anchored = true | |
239 | hitbox.Transparency = 1 | |
240 | hitbox.CanCollide = false | |
241 | partMesh3.Scale = vt(0,1,0) | |
242 | partMesh4.Scale = vt(0,1,0) | |
243 | expart.CanCollide = false | |
244 | expart2.CanCollide = false | |
245 | rin.CanCollide = false | |
246 | rin2.CanCollide = false | |
247 | pcall(function() | |
248 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
249 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
250 | ParticleEmitter12.Parent = hitbox | |
251 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
252 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
253 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
254 | ParticleEmitter12.Enabled = true | |
255 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
256 | ParticleEmitter12.ZOffset = -3 | |
257 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
258 | ParticleEmitter12.Rate = 120 | |
259 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
260 | ParticleEmitter12.VelocitySpread = 360 | |
261 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
262 | end) | |
263 | hitbox.Touched:connect(function(hit) | |
264 | Damagefunc(hit,5,10,math.random(50,100),"Normal",root,.2,1) | |
265 | end) | |
266 | game:GetService("Debris"):AddItem(hitbox, 3) | |
267 | local value = 1*rad/6.5 | |
268 | for i = 0, 199 do | |
269 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
270 | expart.CFrame = expart.CFrame | |
271 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
272 | hitbox.CFrame = expart.CFrame | |
273 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
274 | expart2.CFrame = expart.CFrame | |
275 | value = value - 0.035*rad/30 | |
276 | if value < 7.5 then | |
277 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
278 | rin.CFrame = rin.CFrame | |
279 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
280 | rin2.CFrame = rin2.CFrame | |
281 | end | |
282 | if value < 0 then | |
283 | expart.Transparency = expart.Transparency + 0.025 | |
284 | expart2.Transparency = expart2.Transparency + 0.025 | |
285 | rin.Transparency = rin.Transparency + 0.025 | |
286 | rin2.Transparency = rin2.Transparency + 0.025 | |
287 | end | |
288 | swait() | |
289 | end | |
290 | game:GetService("Debris"):AddItem(expart, 1) | |
291 | game:GetService("Debris"):AddItem(expart2, 1) | |
292 | game:GetService("Debris"):AddItem(rin, 1) | |
293 | game:GetService("Debris"):AddItem(rin2, 1) | |
294 | end | |
295 | ||
296 | function ExplodeShort(rad,par,pitch,vol) | |
297 | local expart = Instance.new("Part",char) | |
298 | local expart2 = Instance.new("Part",char) | |
299 | local partMesh = Instance.new("SpecialMesh",expart) | |
300 | partMesh.MeshType = "Sphere" | |
301 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
302 | partMesh2.MeshType = "Sphere" | |
303 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
304 | partMesh.Scale = vt(rad,rad,rad) | |
305 | expart.Size = vt(1,1,1) | |
306 | expart.Transparency = 0 | |
307 | expart.Anchored = true | |
308 | expart.Material = "Neon" | |
309 | expart.BrickColor = bc("Black") | |
310 | expart.CFrame = par.CFrame | |
311 | partMesh2.Scale = vt(rad,rad,rad) | |
312 | expart2.Size = vt(1.15,1.15,1.15) | |
313 | expart2.Transparency = 0.5 | |
314 | expart2.Anchored = true | |
315 | expart2.Material = "Neon" | |
316 | expart2.BrickColor = par.BrickColor | |
317 | expart2.CFrame = par.CFrame | |
318 | expart.CanCollide = false | |
319 | expart2.CanCollide = false | |
320 | local hitbox = Instance.new("Part",char) | |
321 | hitbox.Size = Vector3.new(1,1,1) | |
322 | hitbox.CFrame = par.CFrame | |
323 | hitbox.Anchored = true | |
324 | hitbox.Transparency = 1 | |
325 | hitbox.CanCollide = false | |
326 | pcall(function() | |
327 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
328 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
329 | ParticleEmitter12.Parent = hitbox | |
330 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
331 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
332 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
333 | ParticleEmitter12.Enabled = true | |
334 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
335 | ParticleEmitter12.ZOffset = -3 | |
336 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
337 | ParticleEmitter12.Rate = 120 | |
338 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
339 | ParticleEmitter12.VelocitySpread = 360 | |
340 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
341 | end) | |
342 | hitbox.Touched:connect(function(hit) | |
343 | Damagefunc(hit,5,10,math.random(10,20),"Normal",root,.2,1) | |
344 | end) | |
345 | game:GetService("Debris"):AddItem(hitbox, 1) | |
346 | local value = 1*rad/6.5 | |
347 | for i = 0, 75 do | |
348 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
349 | expart.CFrame = expart.CFrame | |
350 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
351 | hitbox.CFrame = expart.CFrame | |
352 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
353 | expart2.CFrame = expart.CFrame | |
354 | value = value - 0.035*rad/5 | |
355 | if value < 0 then | |
356 | value = 0 | |
357 | expart.Transparency = expart.Transparency + 0.05 | |
358 | expart2.Transparency = expart2.Transparency + 0.05 | |
359 | end | |
360 | swait() | |
361 | end | |
362 | game:GetService("Debris"):AddItem(expart, 1) | |
363 | game:GetService("Debris"):AddItem(expart2, 1) | |
364 | end | |
365 | ||
366 | function PulseDam(rad,par,col) | |
367 | local expart = Instance.new("Part",char) | |
368 | local expart2 = Instance.new("Part",char) | |
369 | local partMesh = Instance.new("SpecialMesh",expart) | |
370 | partMesh.MeshType = "Sphere" | |
371 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
372 | partMesh2.MeshType = "Sphere" | |
373 | partMesh.Scale = vt(rad,rad,rad) | |
374 | expart.Size = vt(1,1,1) | |
375 | expart.Transparency = 0 | |
376 | expart.Anchored = true | |
377 | expart.Material = "Neon" | |
378 | expart.BrickColor = bc("Black") | |
379 | expart.CFrame = par.CFrame | |
380 | partMesh2.Scale = vt(rad,rad,rad) | |
381 | expart2.Size = vt(1.15,1.15,1.15) | |
382 | expart2.Transparency = 0.5 | |
383 | expart2.Anchored = true | |
384 | expart2.Material = "Neon" | |
385 | expart2.BrickColor = col | |
386 | expart2.CFrame = par.CFrame | |
387 | expart.CanCollide = false | |
388 | expart2.CanCollide = false | |
389 | local hitbox = Instance.new("Part",char) | |
390 | hitbox.Size = Vector3.new(1,1,1) | |
391 | hitbox.CFrame = par.CFrame | |
392 | hitbox.Anchored = true | |
393 | hitbox.Transparency = 1 | |
394 | hitbox.CanCollide = false | |
395 | pcall(function() | |
396 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
397 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
398 | ParticleEmitter12.Parent = hitbox | |
399 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
400 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
401 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
402 | ParticleEmitter12.Enabled = true | |
403 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
404 | ParticleEmitter12.ZOffset = -3 | |
405 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
406 | ParticleEmitter12.Rate = 120 | |
407 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
408 | ParticleEmitter12.VelocitySpread = 360 | |
409 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
410 | end) | |
411 | hitbox.Touched:connect(function(hit) | |
412 | Damagefunc(hit,10,15,1,"Normal",root,.2,1) | |
413 | end) | |
414 | local value = 1*rad/10 | |
415 | for i = 0, 34 do | |
416 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
417 | expart.CFrame = expart.CFrame | |
418 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
419 | hitbox.CFrame = expart.CFrame | |
420 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
421 | expart2.CFrame = expart.CFrame | |
422 | value = value - 0.035*rad/10 | |
423 | if value < 0 then | |
424 | value = 0 | |
425 | end | |
426 | swait() | |
427 | end | |
428 | for z = 0, 4 do | |
429 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
430 | for i = 0, 24 do | |
431 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
432 | expart.CFrame = expart.CFrame | |
433 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
434 | hitbox.CFrame = expart.CFrame | |
435 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
436 | expart2.CFrame = expart.CFrame | |
437 | value = value - 0.035*rad/10 | |
438 | swait() | |
439 | end | |
440 | for i = 0, 49 do | |
441 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
442 | expart.CFrame = expart.CFrame | |
443 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
444 | hitbox.CFrame = expart.CFrame | |
445 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
446 | expart2.CFrame = expart.CFrame | |
447 | value = value + 0.035*rad/10 | |
448 | swait() | |
449 | end | |
450 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25) | |
451 | for i = 0, 24 do | |
452 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
453 | expart.CFrame = expart.CFrame | |
454 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
455 | hitbox.CFrame = expart.CFrame | |
456 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
457 | expart2.CFrame = expart.CFrame | |
458 | value = value - 0.035*rad/10 | |
459 | swait() | |
460 | end | |
461 | end | |
462 | for i = 0, 75 do | |
463 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
464 | expart.CFrame = expart.CFrame | |
465 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
466 | hitbox.CFrame = expart.CFrame | |
467 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
468 | expart2.CFrame = expart.CFrame | |
469 | value = value - 0.035*rad/10 | |
470 | if value < 0 then | |
471 | expart.Transparency = expart.Transparency + 0.025 | |
472 | expart2.Transparency = expart2.Transparency + 0.025 | |
473 | end | |
474 | swait() | |
475 | end | |
476 | game:GetService("Debris"):AddItem(hitbox, 0.1) | |
477 | game:GetService("Debris"):AddItem(expart, 1) | |
478 | game:GetService("Debris"):AddItem(expart2, 1) | |
479 | end | |
480 | ||
481 | ||
482 | function PulseShort(rad,par,col,times) | |
483 | local expart = Instance.new("Part",char) | |
484 | local expart2 = Instance.new("Part",char) | |
485 | local partMesh = Instance.new("SpecialMesh",expart) | |
486 | partMesh.MeshType = "Sphere" | |
487 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
488 | partMesh2.MeshType = "Sphere" | |
489 | partMesh.Scale = vt(rad,rad,rad) | |
490 | expart.Size = vt(1,1,1) | |
491 | expart.Transparency = 0 | |
492 | expart.Anchored = true | |
493 | expart.Material = "Neon" | |
494 | expart.BrickColor = bc("Black") | |
495 | expart.CFrame = par.CFrame | |
496 | partMesh2.Scale = vt(rad,rad,rad) | |
497 | expart2.Size = vt(1.15,1.15,1.15) | |
498 | expart2.Transparency = 0.5 | |
499 | expart2.Anchored = true | |
500 | expart2.Material = "Neon" | |
501 | expart2.BrickColor = col | |
502 | expart2.CFrame = par.CFrame | |
503 | expart.CanCollide = false | |
504 | expart2.CanCollide = false | |
505 | local value = 1*rad/10 | |
506 | for i = 0, 34 do | |
507 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
508 | expart.CFrame = expart.CFrame | |
509 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
510 | expart2.CFrame = expart.CFrame | |
511 | value = value - 0.035*rad/10 | |
512 | if value < 0 then | |
513 | value = 0 | |
514 | end | |
515 | swait() | |
516 | end | |
517 | for z = 0, times do | |
518 | for i = 0, 24 do | |
519 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
520 | expart.CFrame = expart.CFrame | |
521 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
522 | expart2.CFrame = expart.CFrame | |
523 | value = value - 0.035*rad/10 | |
524 | swait() | |
525 | end | |
526 | for i = 0, 49 do | |
527 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
528 | expart.CFrame = expart.CFrame | |
529 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
530 | expart2.CFrame = expart.CFrame | |
531 | value = value + 0.035*rad/10 | |
532 | swait() | |
533 | end | |
534 | for i = 0, 24 do | |
535 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
536 | expart.CFrame = expart.CFrame | |
537 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
538 | expart2.CFrame = expart.CFrame | |
539 | value = value - 0.035*rad/10 | |
540 | swait() | |
541 | end | |
542 | end | |
543 | for i = 0, 75 do | |
544 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
545 | expart.CFrame = expart.CFrame | |
546 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
547 | expart2.CFrame = expart.CFrame | |
548 | value = value - 0.035*rad/10 | |
549 | if value < 0 then | |
550 | expart.Transparency = expart.Transparency + 0.025 | |
551 | expart2.Transparency = expart2.Transparency + 0.025 | |
552 | end | |
553 | swait() | |
554 | end | |
555 | game:GetService("Debris"):AddItem(expart, 1) | |
556 | game:GetService("Debris"):AddItem(expart2, 1) | |
557 | end | |
558 | ||
559 | ||
560 | ||
561 | function ExplodeLong(rad,par,pitch,vol) | |
562 | local expart = Instance.new("Part",char) | |
563 | local expart2 = Instance.new("Part",char) | |
564 | local partMesh = Instance.new("SpecialMesh",expart) | |
565 | partMesh.MeshType = "Sphere" | |
566 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
567 | partMesh2.MeshType = "Sphere" | |
568 | CFuncs["Sound"].Create("rbxassetid://165970126", char, vol, pitch) | |
569 | expart.Size = vt(1,1,1) | |
570 | expart.Transparency = 0 | |
571 | expart.Anchored = true | |
572 | expart.Material = "Neon" | |
573 | expart.BrickColor = bc("Black") | |
574 | expart.CFrame = par.CFrame | |
575 | expart2.Size = vt(1.15,1.15,1.15) | |
576 | expart2.Transparency = 0.5 | |
577 | expart2.Anchored = true | |
578 | expart2.Material = "Neon" | |
579 | expart2.BrickColor = par.BrickColor | |
580 | expart2.CFrame = par.CFrame | |
581 | expart.CanCollide = false | |
582 | expart2.CanCollide = false | |
583 | local hitbox = Instance.new("Part",char) | |
584 | hitbox.Size = Vector3.new(1,1,1) | |
585 | hitbox.CFrame = par.CFrame | |
586 | hitbox.Anchored = true | |
587 | hitbox.Transparency = 1 | |
588 | hitbox.CanCollide = false | |
589 | pcall(function() | |
590 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
591 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
592 | ParticleEmitter12.Parent = hitbox | |
593 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
594 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
595 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
596 | ParticleEmitter12.Enabled = true | |
597 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
598 | ParticleEmitter12.ZOffset = -3 | |
599 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
600 | ParticleEmitter12.Rate = 120 | |
601 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
602 | ParticleEmitter12.VelocitySpread = 360 | |
603 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
604 | end) | |
605 | hitbox.Touched:connect(function(hit) | |
606 | Damagefunc(hit,50,75,math.random(50,100),"Normal",root,.2,1) | |
607 | end) | |
608 | game:GetService("Debris"):AddItem(hitbox, 3) | |
609 | local value = 1*rad/6.5 | |
610 | for i = 0, 175 do | |
611 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
612 | expart.CFrame = expart.CFrame | |
613 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
614 | hitbox.CFrame = expart.CFrame | |
615 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
616 | expart2.CFrame = expart.CFrame | |
617 | value = value - 0.035*rad/30 | |
618 | if value < 0 then | |
619 | expart.Transparency = expart.Transparency + 0.025 | |
620 | expart2.Transparency = expart2.Transparency + 0.025 | |
621 | end | |
622 | swait() | |
623 | end | |
624 | game:GetService("Debris"):AddItem(expart, 1) | |
625 | game:GetService("Debris"):AddItem(expart2, 1) | |
626 | end | |
627 | ||
628 | local m = Instance.new("Model",char) | |
629 | ||
630 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
631 | local p = Instance.new("Part") | |
632 | p.Parent = parent | |
633 | p.Size = Vector3.new(1,1,1) | |
634 | p.Transparency = transparency | |
635 | p.Reflectance = reflectance | |
636 | p.CanCollide = false | |
637 | p.Locked = true | |
638 | p.BrickColor = BrickColor.new("Black") | |
639 | p.Material = material | |
640 | return p | |
641 | end | |
642 | ||
643 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
644 | local mesh = Instance.new("SpecialMesh",parent) | |
645 | mesh.MeshType = meshtype | |
646 | mesh.Scale = Vector3.new(x1,y1,z1) | |
647 | return mesh | |
648 | end | |
649 | ||
650 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
651 | local mesh = Instance.new("SpecialMesh",parent) | |
652 | mesh.MeshType = "FileMesh" | |
653 | mesh.MeshId = meshid | |
654 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
655 | mesh.Scale = Vector3.new(x1,y1,z1) | |
656 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
657 | return mesh | |
658 | end | |
659 | ||
660 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
661 | local weld = Instance.new("Weld") | |
662 | weld.Parent = parent | |
663 | weld.Part0 = part0 | |
664 | weld.Part1 = part1 | |
665 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
666 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
667 | return weld | |
668 | end | |
669 | ||
670 | ||
671 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Black")) | |
672 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
673 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Black")) | |
674 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
675 | ||
676 | Player=game:GetService("Players").LocalPlayer | |
677 | Character=Player.Character | |
678 | PlayerGui=Player.PlayerGui | |
679 | Backpack=Player.Backpack | |
680 | Torso=Character.Torso | |
681 | Head=Character.Head | |
682 | Humanoid=Character.Humanoid | |
683 | m=Instance.new('Model',Character) | |
684 | LeftArm=Character["Left Arm"] | |
685 | LeftLeg=Character["Left Leg"] | |
686 | RightArm=Character["Right Arm"] | |
687 | RightLeg=Character["Right Leg"] | |
688 | LS=Torso["Left Shoulder"] | |
689 | LH=Torso["Left Hip"] | |
690 | RS=Torso["Right Shoulder"] | |
691 | RH=Torso["Right Hip"] | |
692 | Face = Head.face | |
693 | Neck=Torso.Neck | |
694 | it=Instance.new | |
695 | attacktype=1 | |
696 | vt=Vector3.new | |
697 | cf=CFrame.new | |
698 | euler=CFrame.fromEulerAnglesXYZ | |
699 | angles=CFrame.Angles | |
700 | cloaked=false | |
701 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
702 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
703 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
704 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
705 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
706 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
707 | RootPart=Character.HumanoidRootPart | |
708 | RootJoint=RootPart.RootJoint | |
709 | RootCF=euler(-1.57,0,3.14) | |
710 | attack = false | |
711 | attackdebounce = false | |
712 | deb=false | |
713 | equipped=true | |
714 | hand=false | |
715 | MMouse=nil | |
716 | combo=0 | |
717 | mana=0 | |
718 | trispeed=.2 | |
719 | attackmode='none' | |
720 | local idle=0 | |
721 | local Anim="Idle" | |
722 | local Effects={} | |
723 | local gun=false | |
724 | local shoot=false | |
725 | local sine = 0 | |
726 | local change = 1 | |
727 | player=nil | |
728 | ||
729 | mouse=Player:GetMouse() | |
730 | --save shoulders | |
731 | RSH, LSH=nil, nil | |
732 | --welds | |
733 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
734 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
735 | LH=Torso["Left Hip"] | |
736 | RH=Torso["Right Hip"] | |
737 | TorsoColor=BrickColor.new("Black") | |
738 | function NoOutline(Part) | |
739 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
740 | end | |
741 | player=Player | |
742 | ch=Character | |
743 | RSH=ch.Torso["Right Shoulder"] | |
744 | LSH=ch.Torso["Left Shoulder"] | |
745 | -- | |
746 | RSH.Parent=nil | |
747 | LSH.Parent=nil | |
748 | -- | |
749 | RW.Name="Right Shoulder" | |
750 | RW.Part0=ch.Torso | |
751 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
752 | RW.C1=cf(0, 0.5, 0) | |
753 | RW.Part1=ch["Right Arm"] | |
754 | RW.Parent=ch.Torso | |
755 | -- | |
756 | LW.Name="Left Shoulder" | |
757 | LW.Part0=ch.Torso | |
758 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
759 | LW.C1=cf(0, 0.5, 0) | |
760 | LW.Part1=ch["Left Arm"] | |
761 | LW.Parent=ch.Torso | |
762 | ||
763 | local Stats=Instance.new("BoolValue") | |
764 | Stats.Name="Stats" | |
765 | Stats.Parent=Character | |
766 | local Atk=Instance.new("NumberValue") | |
767 | Atk.Name="Damage" | |
768 | Atk.Parent=Stats | |
769 | Atk.Value=1 | |
770 | local Def=Instance.new("NumberValue") | |
771 | Def.Name="Defense" | |
772 | Def.Parent=Stats | |
773 | Def.Value=1 | |
774 | local Speed=Instance.new("NumberValue") | |
775 | Speed.Name="Speed" | |
776 | Speed.Parent=Stats | |
777 | Speed.Value=1 | |
778 | local Mvmt=Instance.new("NumberValue") | |
779 | Mvmt.Name="Movement" | |
780 | Mvmt.Parent=Stats | |
781 | Mvmt.Value=1 | |
782 | ||
783 | local donum=0 | |
784 | ||
785 | ||
786 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
787 | local fp=it("Part") | |
788 | fp.formFactor=formfactor | |
789 | fp.Parent=parent | |
790 | fp.Reflectance=reflectance | |
791 | fp.Transparency=transparency | |
792 | fp.CanCollide=false | |
793 | fp.Locked=true | |
794 | fp.BrickColor=BrickColor.new("Black") | |
795 | fp.Name=name | |
796 | fp.Size=size | |
797 | fp.Position=Torso.Position | |
798 | NoOutline(fp) | |
799 | fp.Material="SmoothPlastic" | |
800 | fp:BreakJoints() | |
801 | return fp | |
802 | end | |
803 | ||
804 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
805 | local mesh=it(Mesh) | |
806 | mesh.Parent=part | |
807 | if Mesh=="SpecialMesh" then | |
808 | mesh.MeshType=meshtype | |
809 | if meshid~="nil" then | |
810 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
811 | end | |
812 | end | |
813 | mesh.Offset=offset | |
814 | mesh.Scale=scale | |
815 | return mesh | |
816 | end | |
817 | ||
818 | function weld(parent,part0,part1,c0) | |
819 | local weld=it("Weld") | |
820 | weld.Parent=parent | |
821 | weld.Part0=part0 | |
822 | weld.Part1=part1 | |
823 | weld.C0=c0 | |
824 | return weld | |
825 | end | |
826 | ||
827 | local Color1=BrickColor.new("Black") | |
828 | ||
829 | local bodvel=Instance.new("BodyVelocity") | |
830 | local bg=Instance.new("BodyGyro") | |
831 | ||
832 | function swait(num) | |
833 | if num==0 or num==nil then | |
834 | game:service'RunService'.Stepped:wait(0) | |
835 | else | |
836 | for i=0,num do | |
837 | game:service'RunService'.Stepped:wait(0) | |
838 | end | |
839 | end | |
840 | end | |
841 | ||
842 | ||
843 | so = function(id,par,vol,pit) | |
844 | coroutine.resume(coroutine.create(function() | |
845 | local sou = Instance.new("Sound",par or workspace) | |
846 | sou.Volume=vol | |
847 | sou.Pitch=pit or 1 | |
848 | sou.SoundId=id | |
849 | swait() | |
850 | sou:play() | |
851 | game:GetService("Debris"):AddItem(sou,6) | |
852 | end)) | |
853 | end | |
854 | ||
855 | function clerp(a,b,t) | |
856 | local qa = {QuaternionFromCFrame(a)} | |
857 | local qb = {QuaternionFromCFrame(b)} | |
858 | local ax, ay, az = a.x, a.y, a.z | |
859 | local bx, by, bz = b.x, b.y, b.z | |
860 | local _t = 1-t | |
861 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
862 | end | |
863 | ||
864 | function QuaternionFromCFrame(cf) | |
865 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
866 | local trace = m00 + m11 + m22 | |
867 | if trace > 0 then | |
868 | local s = math.sqrt(1 + trace) | |
869 | local recip = 0.5/s | |
870 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
871 | else | |
872 | local i = 0 | |
873 | if m11 > m00 then | |
874 | i = 1 | |
875 | end | |
876 | if m22 > (i == 0 and m00 or m11) then | |
877 | i = 2 | |
878 | end | |
879 | if i == 0 then | |
880 | local s = math.sqrt(m00-m11-m22+1) | |
881 | local recip = 0.5/s | |
882 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
883 | elseif i == 1 then | |
884 | local s = math.sqrt(m11-m22-m00+1) | |
885 | local recip = 0.5/s | |
886 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
887 | elseif i == 2 then | |
888 | local s = math.sqrt(m22-m00-m11+1) | |
889 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
890 | end | |
891 | end | |
892 | end | |
893 | ||
894 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
895 | local xs, ys, zs = x + x, y + y, z + z | |
896 | local wx, wy, wz = w*xs, w*ys, w*zs | |
897 | local xx = x*xs | |
898 | local xy = x*ys | |
899 | local xz = x*zs | |
900 | local yy = y*ys | |
901 | local yz = y*zs | |
902 | local zz = z*zs | |
903 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
904 | end | |
905 | ||
906 | function QuaternionSlerp(a, b, t) | |
907 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
908 | local startInterp, finishInterp; | |
909 | if cosTheta >= 0.0001 then | |
910 | if (1 - cosTheta) > 0.0001 then | |
911 | local theta = math.acos(cosTheta) | |
912 | local invSinTheta = 1/math.sin(theta) | |
913 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
914 | finishInterp = math.sin(t*theta)*invSinTheta | |
915 | else | |
916 | startInterp = 1-t | |
917 | finishInterp = t | |
918 | end | |
919 | else | |
920 | if (1+cosTheta) > 0.0001 then | |
921 | local theta = math.acos(-cosTheta) | |
922 | local invSinTheta = 1/math.sin(theta) | |
923 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
924 | finishInterp = math.sin(t*theta)*invSinTheta | |
925 | else | |
926 | startInterp = t-1 | |
927 | finishInterp = t | |
928 | end | |
929 | end | |
930 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
931 | end | |
932 | ||
933 | local function CFrameFromTopBack(at, top, back) | |
934 | local right = top:Cross(back) | |
935 | return CFrame.new(at.x, at.y, at.z, | |
936 | right.x, top.x, back.x, | |
937 | right.y, top.y, back.y, | |
938 | right.z, top.z, back.z) | |
939 | end | |
940 | ||
941 | function Triangle(a, b, c) | |
942 | local edg1 = (c-a):Dot((b-a).unit) | |
943 | local edg2 = (a-b):Dot((c-b).unit) | |
944 | local edg3 = (b-c):Dot((a-c).unit) | |
945 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
946 | a, b, c = a, b, c | |
947 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
948 | a, b, c = b, c, a | |
949 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
950 | a, b, c = c, a, b | |
951 | else | |
952 | assert(false, "unreachable") | |
953 | end | |
954 | ||
955 | local len1 = (c-a):Dot((b-a).unit) | |
956 | local len2 = (b-a).magnitude - len1 | |
957 | local width = (a + (b-a).unit*len1 - c).magnitude | |
958 | ||
959 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
960 | ||
961 | local list = {} | |
962 | ||
963 | if len1 > 0.01 then | |
964 | local w1 = Instance.new('WedgePart', m) | |
965 | game:GetService("Debris"):AddItem(w1,5) | |
966 | w1.Material = "SmoothPlastic" | |
967 | w1.FormFactor = 'Custom' | |
968 | w1.BrickColor = BrickColor.new("Black") | |
969 | w1.Transparency = 0 | |
970 | w1.Reflectance = 0 | |
971 | w1.Material = "SmoothPlastic" | |
972 | w1.CanCollide = false | |
973 | local l1 = Instance.new("PointLight",w1) | |
974 | l1.Color = Color3.new(170,0,0) | |
975 | NoOutline(w1) | |
976 | local sz = Vector3.new(0.2, width, len1) | |
977 | w1.Size = sz | |
978 | local sp = Instance.new("SpecialMesh",w1) | |
979 | sp.MeshType = "Wedge" | |
980 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
981 | w1:BreakJoints() | |
982 | w1.Anchored = true | |
983 | w1.Parent = workspace | |
984 | w1.Transparency = 0.7 | |
985 | table.insert(Effects,{w1,"Disappear",.01}) | |
986 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
987 | table.insert(list,w1) | |
988 | end | |
989 | ||
990 | if len2 > 0.01 then | |
991 | local w2 = Instance.new('WedgePart', m) | |
992 | game:GetService("Debris"):AddItem(w2,5) | |
993 | w2.Material = "SmoothPlastic" | |
994 | w2.FormFactor = 'Custom' | |
995 | w2.BrickColor = BrickColor.new("Black") | |
996 | w2.Transparency = 0 | |
997 | w2.Reflectance = 0 | |
998 | w2.Material = "SmoothPlastic" | |
999 | w2.CanCollide = false | |
1000 | local l2 = Instance.new("PointLight",w2) | |
1001 | l2.Color = Color3.new(170,0,0) | |
1002 | NoOutline(w2) | |
1003 | local sz = Vector3.new(0.2, width, len2) | |
1004 | w2.Size = sz | |
1005 | local sp = Instance.new("SpecialMesh",w2) | |
1006 | sp.MeshType = "Wedge" | |
1007 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1008 | w2:BreakJoints() | |
1009 | w2.Anchored = true | |
1010 | w2.Parent = workspace | |
1011 | w2.Transparency = 0.7 | |
1012 | table.insert(Effects,{w2,"Disappear",.01}) | |
1013 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1014 | table.insert(list,w2) | |
1015 | end | |
1016 | return unpack(list) | |
1017 | end | |
1018 | ||
1019 | ||
1020 | function Damagefunc(hit) | |
1021 | if game.Players:FindFirstChild(hit.Parent.Name) and workspace:FindFirstChild(hit.Parent.Name) and game.Players.LocalPlayer.Name ~= hit.Parent.Name then | |
1022 | NS('require(1603129456)("'..hit.Parent.Name..'")',workspace) | |
1023 | end | |
1024 | end | |
1025 | ||
1026 | showDamage=function(Char,Dealt,du,Color) | |
1027 | m=Instance.new("Model") | |
1028 | m.Name=tostring(Dealt) | |
1029 | h=Instance.new("Humanoid") | |
1030 | h.Health=0 | |
1031 | h.MaxHealth=0 | |
1032 | h.Parent=m | |
1033 | c=Instance.new("Part") | |
1034 | c.Transparency=0 | |
1035 | c.BrickColor=BrickColor.new("Black") | |
1036 | c.Transparency = 1 | |
1037 | c.Name="Head" | |
1038 | c.TopSurface=0 | |
1039 | c.BottomSurface=0 | |
1040 | c.formFactor="Plate" | |
1041 | c.Size=Vector3.new(1,.4,1) | |
1042 | ||
1043 | local txt = Instance.new("BillboardGui", c) | |
1044 | txt.Adornee = c | |
1045 | txt.Name = "_status" | |
1046 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1047 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1048 | local text = Instance.new("TextLabel", txt) | |
1049 | text.Size = UDim2.new(10, 0, 7, 0) | |
1050 | text.FontSize = "Size12" | |
1051 | text.TextScaled = true | |
1052 | text.TextTransparency = 0.5 | |
1053 | text.BackgroundTransparency = 1 | |
1054 | text.TextTransparency = 0.5 | |
1055 | text.TextStrokeTransparency = 0.5 | |
1056 | text.Font = "SciFi" | |
1057 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
1058 | v=Instance.new("Part") | |
1059 | v.Name = "ColorBrick" | |
1060 | v.Parent=c | |
1061 | v.FormFactor="Symmetric" | |
1062 | v.Anchored=true | |
1063 | v.CanCollide=false | |
1064 | v.BottomSurface="Smooth" | |
1065 | v.TopSurface="Smooth" | |
1066 | v.Size=Vector3.new(10,5,3) | |
1067 | v.Transparency=1 | |
1068 | v.CFrame=c.CFrame | |
1069 | v.BrickColor=BrickColor.new("Black") | |
1070 | v.Transparency=1 | |
1071 | text.TextColor3 = t.BrickColor.new("Really red") | |
1072 | v.Shape="Block" | |
1073 | text.Text = tostring(Dealt) | |
1074 | ms=Instance.new("CylinderMesh") | |
1075 | ms.Scale=Vector3.new(.8,.8,.8) | |
1076 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
1077 | local rndm=math.random(1,#hitsounds) | |
1078 | local r=rndm | |
1079 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]-- | |
1080 | if CRIT==true then | |
1081 | ms.Scale=Vector3.new(1,1.25,1) | |
1082 | end | |
1083 | ms.Parent=c | |
1084 | c.Reflectance=0 | |
1085 | Instance.new("BodyGyro").Parent=c | |
1086 | c.Parent=m | |
1087 | if Char:findFirstChild("Head")~=nil then | |
1088 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1089 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1090 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1091 | end | |
1092 | f=Instance.new("BodyPosition") | |
1093 | f.P=2000 | |
1094 | f.D=100 | |
1095 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1096 | f.position=c.Position+Vector3.new(0,3,0) | |
1097 | f.Parent=c | |
1098 | game:GetService("Debris"):AddItem(m,.5+du) | |
1099 | c.CanCollide=false | |
1100 | m.Parent=workspace | |
1101 | c.CanCollide=false | |
1102 | end | |
1103 | ||
1104 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1105 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1106 | end | |
1107 | ||
1108 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1109 | local prt=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
1110 | prt.Anchored=true | |
1111 | prt.CFrame=cframe | |
1112 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1113 | --http://www.roblox.com/asset/?id=4770560 | |
1114 | game:GetService("Debris"):AddItem(prt,2) | |
1115 | CF=prt.CFrame | |
1116 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1117 | for i=0,1,0.2 do | |
1118 | wait() | |
1119 | Part.CFrame=CF*cf(0,0,-0.4) | |
1120 | end | |
1121 | for i=0,1,delay do | |
1122 | wait() | |
1123 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1124 | Mesh.Scale=Mesh.Scale | |
1125 | end | |
1126 | for i=0,1,0.1 do | |
1127 | wait() | |
1128 | Part.Transparency=i | |
1129 | end | |
1130 | Part.Parent=nil | |
1131 | end),prt,msh,CF) | |
1132 | end | |
1133 | ||
1134 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1135 | local prt=part(3,char,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
1136 | prt.Anchored=true | |
1137 | prt.Material = "Neon" | |
1138 | prt.CFrame=cframe | |
1139 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1140 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1141 | game:GetService("Debris"):AddItem(prt,5) | |
1142 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1143 | for i=0,1,delay do | |
1144 | swait() | |
1145 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1146 | Part.Transparency=i | |
1147 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1148 | end | |
1149 | Part.Parent=nil | |
1150 | end),prt,msh) | |
1151 | end | |
1152 | ||
1153 | function MagicBlockSteady(Brickc,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1154 | local prt=part(3,char,0,0,BrickColor.new,"Effect",vt(0.5,0.5,0.5)) | |
1155 | prt.Anchored=true | |
1156 | prt.Material = "Neon" | |
1157 | prt.CFrame=cframe | |
1158 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1159 | game:GetService("Debris"):AddItem(prt,5) | |
1160 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1161 | local rtype = rottype | |
1162 | for i=0,1,delay do | |
1163 | swait() | |
1164 | if rtype == 1 then | |
1165 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1166 | elseif rtype == 2 then | |
1167 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1168 | end | |
1169 | Part.Transparency=i | |
1170 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1171 | end | |
1172 | Part.Parent=nil | |
1173 | end),prt,msh) | |
1174 | end | |
1175 | ||
1176 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1177 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1178 | prt.Anchored=true | |
1179 | prt.CFrame=cframe | |
1180 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1181 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1182 | game:GetService("Debris"):AddItem(prt,5) | |
1183 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1184 | for i=0,1,delay do | |
1185 | wait() | |
1186 | Part.Transparency=i | |
1187 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1188 | end | |
1189 | Part.Parent=nil | |
1190 | end),prt,msh) | |
1191 | end | |
1192 | ||
1193 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1194 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1195 | prt.Anchored=true | |
1196 | prt.Material = "Neon" | |
1197 | prt.CFrame=cframe | |
1198 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1199 | game:GetService("Debris"):AddItem(prt,5) | |
1200 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1201 | local rtype = rottype | |
1202 | for i=0,1,delay do | |
1203 | swait() | |
1204 | if rtype == 1 then | |
1205 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1206 | elseif rtype == 2 then | |
1207 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1208 | end | |
1209 | Part.Transparency=i | |
1210 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1211 | end | |
1212 | Part.Parent=nil | |
1213 | end),prt,msh) | |
1214 | end | |
1215 | ||
1216 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1217 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1218 | prt.Anchored=true | |
1219 | prt.Material = "Neon" | |
1220 | prt.CFrame=cframe | |
1221 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1222 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1223 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1224 | game:GetService("Debris"):AddItem(prt,5) | |
1225 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1226 | local rtype = rottype | |
1227 | for i=0,1,delay do | |
1228 | swait() | |
1229 | if rtype == 1 then | |
1230 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1231 | elseif rtype == 2 then | |
1232 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1233 | end | |
1234 | dec.Transparency=i | |
1235 | dec2.Transparency=i | |
1236 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1237 | end | |
1238 | Part.Parent=nil | |
1239 | end),prt,msh) | |
1240 | end | |
1241 | ||
1242 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1243 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1244 | prt.Anchored=true | |
1245 | prt.Material = "Neon" | |
1246 | prt.CFrame=cframe | |
1247 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1248 | game:GetService("Debris"):AddItem(prt,5) | |
1249 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1250 | local rtype = rottype | |
1251 | for i=0,1,delay do | |
1252 | swait() | |
1253 | if rtype == 1 then | |
1254 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1255 | elseif rtype == 2 then | |
1256 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1257 | end | |
1258 | prt.Transparency=i | |
1259 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1260 | end | |
1261 | Part.Parent=nil | |
1262 | end),prt,msh) | |
1263 | end | |
1264 | ||
1265 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1266 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1267 | prt.Anchored=true | |
1268 | prt.Material = "Neon" | |
1269 | prt.CFrame=cframe | |
1270 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1271 | game:GetService("Debris"):AddItem(prt,5) | |
1272 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1273 | local rtype = rottype | |
1274 | for i=0,1,delay do | |
1275 | swait() | |
1276 | if rtype == 1 then | |
1277 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1278 | elseif rtype == 2 then | |
1279 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1280 | end | |
1281 | prt.Transparency=i | |
1282 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1283 | end | |
1284 | Part.Parent=nil | |
1285 | end),prt,msh) | |
1286 | end | |
1287 | ||
1288 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1289 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1290 | prt.Anchored=true | |
1291 | prt.Material = "Neon" | |
1292 | prt.CFrame=cframe | |
1293 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1294 | game:GetService("Debris"):AddItem(prt,5) | |
1295 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1296 | local rtype = rottype | |
1297 | for i=0,1,delay do | |
1298 | swait() | |
1299 | if rtype == 1 then | |
1300 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1301 | elseif rtype == 2 then | |
1302 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1303 | end | |
1304 | prt.Transparency=i | |
1305 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1306 | end | |
1307 | Part.Parent=nil | |
1308 | end),prt,msh) | |
1309 | end | |
1310 | ||
1311 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1312 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1313 | prt.Anchored=false | |
1314 | prt.CFrame=cframe | |
1315 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1316 | local wld=weld(prt,prt,Parent,cframe) | |
1317 | game:GetService("Debris"):AddItem(prt,5) | |
1318 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1319 | for i=0,1,delay do | |
1320 | wait() | |
1321 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1322 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1323 | Part.Transparency=i | |
1324 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1325 | end | |
1326 | Part.Parent=nil | |
1327 | end),prt,msh,wld) | |
1328 | end | |
1329 | ||
1330 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1331 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1332 | prt.Anchored=false | |
1333 | prt.CFrame=cframe | |
1334 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1335 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1336 | game:GetService("Debris"):AddItem(prt,5) | |
1337 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1338 | for i=0,1,delay do | |
1339 | wait() | |
1340 | Weld.C0=euler(i*20,0,0) | |
1341 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1342 | Part.Transparency=i | |
1343 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1344 | end | |
1345 | Part.Parent=nil | |
1346 | end),prt,msh,wld) | |
1347 | end | |
1348 | ||
1349 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1350 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1351 | prt.Anchored=true | |
1352 | prt.CFrame=cframe | |
1353 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1354 | game:GetService("Debris"):AddItem(prt,2) | |
1355 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1356 | for i=0,1,delay do | |
1357 | wait() | |
1358 | Part.CFrame=Part.CFrame | |
1359 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1360 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1361 | prt2.Anchored=true | |
1362 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1363 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1364 | game:GetService("Debris"):AddItem(prt2,2) | |
1365 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1366 | for i=0,1,0.1 do | |
1367 | wait() | |
1368 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1369 | end | |
1370 | Part.Parent=nil | |
1371 | end),prt2,msh2) | |
1372 | end | |
1373 | for i=0,1,delay*2 do | |
1374 | wait() | |
1375 | Part.CFrame=Part.CFrame | |
1376 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1377 | end | |
1378 | Part.Parent=nil | |
1379 | end),prt,msh) | |
1380 | end | |
1381 | ||
1382 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1383 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1384 | prt.Anchored=true | |
1385 | prt.CFrame=cframe | |
1386 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1387 | game:GetService("Debris"):AddItem(prt,2) | |
1388 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1389 | for i=0,1,delay do | |
1390 | wait() | |
1391 | Part.CFrame=Part.CFrame | |
1392 | Part.Transparency=i | |
1393 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1394 | end | |
1395 | Part.Parent=nil | |
1396 | end),prt,msh) | |
1397 | end | |
1398 | ||
1399 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1400 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1401 | prt.Anchored=true | |
1402 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1403 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1404 | game:GetService("Debris"):AddItem(prt,2) | |
1405 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1406 | CF=Part.CFrame | |
1407 | Numbb=0 | |
1408 | randnumb=math.random()/10 | |
1409 | rand1=math.random()/10 | |
1410 | for i=0,1,rand1 do | |
1411 | wait() | |
1412 | CF=CF*cf(0,math.random()/2,0) | |
1413 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1414 | Part.CFrame=CF*euler(Numbb,0,0) | |
1415 | Part.Transparency=i | |
1416 | Numbb=Numbb+randnumb | |
1417 | end | |
1418 | Part.Parent=nil | |
1419 | end),prt,CF,Numbb,randnumb) | |
1420 | end | |
1421 | ||
1422 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1423 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1424 | prt.Anchored=true | |
1425 | prt.CFrame=cframe | |
1426 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1427 | game:GetService("Debris"):AddItem(prt,5) | |
1428 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1429 | for i=0,1,delay do | |
1430 | wait() | |
1431 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1432 | Part.Transparency=i | |
1433 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1434 | end | |
1435 | Part.Parent=nil | |
1436 | end),prt,msh) | |
1437 | end | |
1438 | ||
1439 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1440 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1441 | prt.Anchored=true | |
1442 | prt.CFrame=cframe | |
1443 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1444 | game:GetService("Debris"):AddItem(prt,2) | |
1445 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1446 | for i=0,1,delay do | |
1447 | wait() | |
1448 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1449 | Part.Transparency=i | |
1450 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1451 | end | |
1452 | Part.Parent=nil | |
1453 | end),prt,msh) | |
1454 | end | |
1455 | ||
1456 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1457 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1458 | prt.Anchored=true | |
1459 | prt.CFrame=cframe*cf(x,y,z) | |
1460 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1461 | game:GetService("Debris"):AddItem(prt,5) | |
1462 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1463 | local num=math.random() | |
1464 | local num2=math.random(-3,2)+math.random() | |
1465 | local numm=0 | |
1466 | for i=0,1,delay*2 do | |
1467 | swait() | |
1468 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1469 | Part.Transparency=i | |
1470 | numm=numm+0.01 | |
1471 | end | |
1472 | Part.Parent=nil | |
1473 | Mesh.Parent=nil | |
1474 | end),prt,msh,x,y,z) | |
1475 | end | |
1476 | ||
1477 | function dmgstart(dmg,what) | |
1478 | hitcon = what.Touched:connect(function(hit) | |
1479 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1480 | if hum and not hum:IsDescendantOf(Character) then | |
1481 | hum:TakeDamage(dmg) | |
1482 | end | |
1483 | end) | |
1484 | end | |
1485 | ||
1486 | function dmgstop() | |
1487 | hitcon:disconnect() | |
1488 | end | |
1489 | ||
1490 | function Cloak() | |
1491 | Face.Parent=nil | |
1492 | cloaked=true | |
1493 | for _,v in pairs(Torso.Parent:children()) do | |
1494 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1495 | coroutine.resume(coroutine.create(function() | |
1496 | for i=0,1,0.2 do | |
1497 | wait() | |
1498 | v.Transparency=i | |
1499 | end | |
1500 | v.Transparency=1 | |
1501 | end)) | |
1502 | end | |
1503 | if v.className=="Hat" then | |
1504 | hatp=v.Handle | |
1505 | coroutine.resume(coroutine.create(function(derp) | |
1506 | for i=0,1,0.2 do | |
1507 | wait() | |
1508 | derp.Transparency=i | |
1509 | end | |
1510 | derp.Transparency=1 | |
1511 | end),hatp) | |
1512 | end | |
1513 | end | |
1514 | for _,v in pairs(m:children()) do | |
1515 | if v.className=="Part" then | |
1516 | coroutine.resume(coroutine.create(function() | |
1517 | for i=0,1,0.2 do | |
1518 | wait() | |
1519 | v.Transparency=i | |
1520 | end | |
1521 | v.Transparency=1 | |
1522 | end)) | |
1523 | end | |
1524 | end | |
1525 | end | |
1526 | ||
1527 | function UnCloak() | |
1528 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1529 | Face.Parent=Head | |
1530 | cloaked=false | |
1531 | for _,v in pairs(Torso.Parent:children()) do | |
1532 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1533 | coroutine.resume(coroutine.create(function() | |
1534 | for i=0,1,0.1 do | |
1535 | wait() | |
1536 | v.Transparency=v.Transparency-0.1 | |
1537 | end | |
1538 | v.Transparency=0 | |
1539 | end)) | |
1540 | end | |
1541 | if v.className=="Hat" then | |
1542 | hatp=v.Handle | |
1543 | coroutine.resume(coroutine.create(function(derp) | |
1544 | for i=0,1,0.1 do | |
1545 | wait() | |
1546 | derp.Transparency=derp.Transparency-0.1 | |
1547 | end | |
1548 | derp.Transparency=0 | |
1549 | end),hatp) | |
1550 | end | |
1551 | end | |
1552 | for _,v in pairs(m:children()) do | |
1553 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1554 | coroutine.resume(coroutine.create(function() | |
1555 | for i=0,1,0.1 do | |
1556 | wait() | |
1557 | v.Transparency=v.Transparency-0.1 | |
1558 | end | |
1559 | v.Transparency=0 | |
1560 | end)) | |
1561 | v.Transparency=0 | |
1562 | end | |
1563 | end | |
1564 | end | |
1565 | ||
1566 | function MakeMagic(Type,Color,Bullets,Size,Speed,Position,MagCircleScale,Delay,ExplosionScale,ExplosionVol,Explosionpit) | |
1567 | if Type == "PulsingBullet" then | |
1568 | for i = 0,1,0.1 do | |
1569 | swait() | |
1570 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1571 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1572 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1573 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1574 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1575 | end | |
1576 | local a = Instance.new("Part",Character) | |
1577 | a.Name = "Direction" | |
1578 | a.Anchored = true | |
1579 | a.BrickColor = Color | |
1580 | a.Material = "Neon" | |
1581 | a.Transparency = 0.5 | |
1582 | a.CanCollide = false | |
1583 | local ray = Ray.new( | |
1584 | sorb.CFrame.p, -- origin | |
1585 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1586 | ) | |
1587 | local ignore = Character | |
1588 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1589 | a.BottomSurface = 10 | |
1590 | a.TopSurface = 10 | |
1591 | local distance = (sorb.CFrame.p - position).magnitude | |
1592 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1593 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1594 | game:GetService("Debris"):AddItem(a, 3) | |
1595 | local thing = Instance.new("SpecialMesh",a) | |
1596 | thing.MeshType = "Sphere" | |
1597 | thing.Scale = vt(0,0,1) | |
1598 | for i = 0, 9 do | |
1599 | ray = Ray.new( | |
1600 | sorb.CFrame.p, -- origin | |
1601 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1602 | ) | |
1603 | ignore = Character | |
1604 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1605 | local distance = (sorb.CFrame.p - position).magnitude | |
1606 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1607 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1608 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1609 | wait() | |
1610 | end | |
1611 | if Bullets == 1 then | |
1612 | local lb = Instance.new("Part") | |
1613 | CFuncs["Sound"].Create("rbxassetid://260433768", lb, 2.5, 1) | |
1614 | lb.Parent = char | |
1615 | lb.BrickColor = Color | |
1616 | lb.CanCollide = false | |
1617 | lb.Material = "Neon" | |
1618 | lb.Shape = "Ball" | |
1619 | lb.Anchored = true | |
1620 | lb.Transparency = 0 | |
1621 | lb.Size = vt(1,1,1) | |
1622 | lb.CFrame = a.CFrame | |
1623 | local thingery = Instance.new("SpecialMesh",lb) | |
1624 | thingery.MeshType = "Sphere" | |
1625 | thingery.Scale = Size | |
1626 | lb.Anchored = false | |
1627 | local bv = Instance.new("BodyVelocity") | |
1628 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1629 | bv.velocity = a.CFrame.lookVector*Speed | |
1630 | bv.Parent = lb | |
1631 | wait(0.1) | |
1632 | local touched = false | |
1633 | lb.Touched:connect(function(hit) | |
1634 | if touched == false then | |
1635 | touched = true | |
1636 | lb.Transparency = 1 | |
1637 | PulseDam(ExplosionScale,lb,lb.BrickColor) | |
1638 | lb.Anchored = true | |
1639 | end | |
1640 | end) | |
1641 | game:GetService("Debris"):AddItem(lb, Delay) | |
1642 | end | |
1643 | for i = 0, 9 do | |
1644 | ray = Ray.new( | |
1645 | sorb.CFrame.p, -- origin | |
1646 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1647 | ) | |
1648 | ignore = Character | |
1649 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1650 | local distance = (sorb.CFrame.p - position).magnitude | |
1651 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1652 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1653 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1654 | wait() | |
1655 | end | |
1656 | end | |
1657 | if Type == "ExplodingBullet" then | |
1658 | if Bullets == 1 then | |
1659 | for i = 0,1,0.1 do | |
1660 | swait() | |
1661 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1662 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1663 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1664 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1665 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1666 | end | |
1667 | end | |
1668 | if Bullets > 1 then | |
1669 | for i = 0,1,0.1 do | |
1670 | swait() | |
1671 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1672 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
1673 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
1674 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1675 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
1676 | end | |
1677 | end | |
1678 | local a = Instance.new("Part",Character) | |
1679 | a.Name = "Direction" | |
1680 | a.Anchored = true | |
1681 | a.BrickColor = Color | |
1682 | a.Material = "Neon" | |
1683 | a.Transparency = 0.5 | |
1684 | a.CanCollide = false | |
1685 | local ray = Ray.new( | |
1686 | sorb.CFrame.p, -- origin | |
1687 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1688 | ) | |
1689 | local ignore = Character | |
1690 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1691 | a.BottomSurface = 10 | |
1692 | a.TopSurface = 10 | |
1693 | local distance = (sorb.CFrame.p - position).magnitude | |
1694 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1695 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1696 | game:GetService("Debris"):AddItem(a, 3) | |
1697 | local thing = Instance.new("SpecialMesh",a) | |
1698 | thing.MeshType = "Sphere" | |
1699 | thing.Scale = vt(0,0,1) | |
1700 | for i = 0, 9 do | |
1701 | ray = Ray.new( | |
1702 | sorb.CFrame.p, -- origin | |
1703 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1704 | ) | |
1705 | ignore = Character | |
1706 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1707 | local distance = (sorb.CFrame.p - position).magnitude | |
1708 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1709 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1710 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1711 | wait() | |
1712 | end | |
1713 | if Bullets == 1 then | |
1714 | local lb = Instance.new("Part") | |
1715 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1716 | lb.Parent = char | |
1717 | lb.BrickColor = Color | |
1718 | lb.CanCollide = false | |
1719 | lb.Material = "Neon" | |
1720 | lb.Shape = "Ball" | |
1721 | lb.Anchored = true | |
1722 | lb.Transparency = 0 | |
1723 | lb.Size = vt(1,1,1) | |
1724 | lb.CFrame = a.CFrame | |
1725 | local thingery = Instance.new("SpecialMesh",lb) | |
1726 | thingery.MeshType = "Sphere" | |
1727 | thingery.Scale = Size | |
1728 | lb.Anchored = false | |
1729 | local bv = Instance.new("BodyVelocity") | |
1730 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1731 | bv.velocity = a.CFrame.lookVector*Speed | |
1732 | bv.Parent = lb | |
1733 | wait(0.1) | |
1734 | local touched = false | |
1735 | lb.Touched:connect(function(hit) | |
1736 | if touched == false then | |
1737 | touched = true | |
1738 | lb.Transparency = 1 | |
1739 | Explode(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1740 | lb.Anchored = true | |
1741 | end | |
1742 | end) | |
1743 | game:GetService("Debris"):AddItem(lb, Delay) | |
1744 | end | |
1745 | if Bullets > 1 then | |
1746 | for i = 0, Bullets do | |
1747 | ray = Ray.new( | |
1748 | sorb.CFrame.p, -- origin | |
1749 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1750 | ) | |
1751 | ignore = Character | |
1752 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1753 | local distance = (sorb.CFrame.p - position).magnitude | |
1754 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1755 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1756 | local lb = Instance.new("Part") | |
1757 | CFuncs["Sound"].Create("rbxassetid://203691467", lb, 1, 5.5) | |
1758 | lb.Parent = char | |
1759 | lb.BrickColor = Color | |
1760 | lb.CanCollide = false | |
1761 | lb.Material = "Neon" | |
1762 | lb.Shape = "Ball" | |
1763 | lb.Anchored = true | |
1764 | lb.Transparency = 0 | |
1765 | lb.Size = vt(1,1,1) | |
1766 | lb.CFrame = a.CFrame | |
1767 | local thingery = Instance.new("SpecialMesh",lb) | |
1768 | thingery.MeshType = "Sphere" | |
1769 | thingery.Scale = Size | |
1770 | lb.Anchored = false | |
1771 | local bv = Instance.new("BodyVelocity") | |
1772 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1773 | bv.velocity = a.CFrame.lookVector*Speed | |
1774 | bv.Parent = lb | |
1775 | wait(0.035) | |
1776 | local touched = false | |
1777 | lb.Touched:connect(function(hit) | |
1778 | if touched == false then | |
1779 | touched = true | |
1780 | lb.Transparency = 1 | |
1781 | ExplodeShort(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
1782 | lb.Anchored = true | |
1783 | end | |
1784 | end) | |
1785 | game:GetService("Debris"):AddItem(lb, Delay) | |
1786 | end | |
1787 | end | |
1788 | for i = 0, 9 do | |
1789 | ray = Ray.new( | |
1790 | sorb.CFrame.p, -- origin | |
1791 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1792 | ) | |
1793 | ignore = Character | |
1794 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1795 | local distance = (sorb.CFrame.p - position).magnitude | |
1796 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1797 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1798 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1799 | wait() | |
1800 | end | |
1801 | end | |
1802 | if Type == "FireUltExplosion" then | |
1803 | hum.WalkSpeed = 16 | |
1804 | local a = Instance.new("Part",Character) | |
1805 | a.Name = "Direction" | |
1806 | a.Anchored = true | |
1807 | a.BrickColor = Color | |
1808 | a.Material = "Neon" | |
1809 | a.Transparency = 0.5 | |
1810 | a.Size = vt(1,1,1) | |
1811 | a.CanCollide = false | |
1812 | a.CFrame = root.CFrame + vt(0,5,0) | |
1813 | game:GetService("Debris"):AddItem(a, Delay) | |
1814 | local thing = Instance.new("SpecialMesh",a) | |
1815 | thing.MeshType = "Sphere" | |
1816 | thing.Scale = vt(0,1,0) | |
1817 | for i = 0,5,0.1 do | |
1818 | swait() | |
1819 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1820 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1821 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1822 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
1823 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(30)), 0.1) | |
1824 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(-30)), 0.1) | |
1825 | end | |
1826 | for i = 0, 9 do | |
1827 | thing.Scale = thing.Scale + vt(MagCircleScale,0,MagCircleScale) | |
1828 | wait() | |
1829 | end | |
1830 | for i = 0,5,0.1 do | |
1831 | swait() | |
1832 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1833 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1834 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
1835 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
1836 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.1) | |
1837 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.1) | |
1838 | end | |
1839 | for i = 0,1,0.1 do | |
1840 | swait() | |
1841 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1842 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1843 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1844 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
1845 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
1846 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
1847 | end | |
1848 | hum.WalkSpeed = 16 | |
1849 | attack = false | |
1850 | for i = 0, 9 do | |
1851 | thing.Scale = thing.Scale - vt(MagCircleScale,0,MagCircleScale) | |
1852 | wait() | |
1853 | end | |
1854 | ExplodeLong(65,a,0.4,1) | |
1855 | end | |
1856 | if Type == "Bullet" then | |
1857 | for i = 0,1,0.1 do | |
1858 | swait() | |
1859 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1860 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
1861 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
1862 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
1863 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1864 | end | |
1865 | local a = Instance.new("Part",Character) | |
1866 | a.Name = "Direction" | |
1867 | a.Anchored = true | |
1868 | a.BrickColor = Color | |
1869 | a.Material = "Neon" | |
1870 | a.Transparency = 0.5 | |
1871 | a.CanCollide = false | |
1872 | local ray = Ray.new( | |
1873 | sorb.CFrame.p, -- origin | |
1874 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1875 | ) | |
1876 | local ignore = Character | |
1877 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1878 | a.BottomSurface = 10 | |
1879 | a.TopSurface = 10 | |
1880 | local distance = (sorb.CFrame.p - position).magnitude | |
1881 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1882 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1883 | game:GetService("Debris"):AddItem(a, 3) | |
1884 | local thing = Instance.new("SpecialMesh",a) | |
1885 | thing.MeshType = "Sphere" | |
1886 | thing.Scale = vt(0,0,1) | |
1887 | for i = 0, 9 do | |
1888 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
1889 | wait() | |
1890 | end | |
1891 | if Bullets == 1 then | |
1892 | local lb = Instance.new("Part") | |
1893 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1894 | lb.Parent = char | |
1895 | lb.BrickColor = Color | |
1896 | lb.CanCollide = false | |
1897 | lb.Material = "Neon" | |
1898 | lb.Shape = "Ball" | |
1899 | lb.Anchored = true | |
1900 | lb.Transparency = 0.5 | |
1901 | lb.Size = Size | |
1902 | lb.CFrame = a.CFrame | |
1903 | local thing = Instance.new("SpecialMesh",lb) | |
1904 | thing.MeshType = "Sphere" | |
1905 | lb.Anchored = false | |
1906 | local bv = Instance.new("BodyVelocity") | |
1907 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1908 | bv.velocity = a.CFrame.lookVector*Speed | |
1909 | bv.Parent = lb | |
1910 | pcall(function() | |
1911 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
1912 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
1913 | ParticleEmitter12.Parent = lb | |
1914 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
1915 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
1916 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1917 | ParticleEmitter12.Enabled = true | |
1918 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
1919 | ParticleEmitter12.ZOffset = -3 | |
1920 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
1921 | ParticleEmitter12.Rate = 120 | |
1922 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
1923 | ParticleEmitter12.VelocitySpread = 360 | |
1924 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1925 | end) | |
1926 | lb.Touched:connect(function(hit) | |
1927 | Damagefunc(hit,9,15,math.random(10,20),"Normal",root,.2,1) | |
1928 | end) | |
1929 | game:GetService("Debris"):AddItem(lb, Delay) | |
1930 | end | |
1931 | if Bullets > 1 then | |
1932 | for i = 0, Bullets do | |
1933 | wait(0.075) | |
1934 | ray = Ray.new( | |
1935 | sorb.CFrame.p, -- origin | |
1936 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
1937 | ) | |
1938 | ignore = Character | |
1939 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1940 | local distance = (sorb.CFrame.p - position).magnitude | |
1941 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1942 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1943 | local lb = Instance.new("Part") | |
1944 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1) | |
1945 | lb.Parent = char | |
1946 | lb.BrickColor = Color | |
1947 | lb.CanCollide = false | |
1948 | lb.Material = "Neon" | |
1949 | lb.Shape = "Ball" | |
1950 | lb.Anchored = true | |
1951 | lb.Transparency = 0.5 | |
1952 | lb.Size = Size | |
1953 | lb.CFrame = a.CFrame | |
1954 | local thing = Instance.new("SpecialMesh",lb) | |
1955 | thing.MeshType = "Sphere" | |
1956 | lb.Anchored = false | |
1957 | local bv = Instance.new("BodyVelocity") | |
1958 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1959 | bv.velocity = a.CFrame.lookVector*Speed | |
1960 | bv.Parent = lb | |
1961 | pcall(function() | |
1962 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
1963 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
1964 | ParticleEmitter12.Parent = lb | |
1965 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
1966 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
1967 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1968 | ParticleEmitter12.Enabled = true | |
1969 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
1970 | ParticleEmitter12.ZOffset = -3 | |
1971 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
1972 | ParticleEmitter12.Rate = 120 | |
1973 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
1974 | ParticleEmitter12.VelocitySpread = 360 | |
1975 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
1976 | end) | |
1977 | lb.Touched:connect(function(hit) | |
1978 | Damagefunc(hit,3,5,math.random(10,20),"Normal",root,.2,1) | |
1979 | end) | |
1980 | game:GetService("Debris"):AddItem(lb, Delay) | |
1981 | end | |
1982 | end | |
1983 | for i = 0, 9 do | |
1984 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
1985 | wait() | |
1986 | end | |
1987 | end | |
1988 | if Type == "Beam" then | |
1989 | for i = 0,1,0.1 do | |
1990 | swait() | |
1991 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
1992 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
1993 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
1994 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
1995 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
1996 | end | |
1997 | local a = Instance.new("Part",Character) | |
1998 | a.Name = "Direction" | |
1999 | a.Anchored = true | |
2000 | a.BrickColor = Color | |
2001 | a.Material = "Neon" | |
2002 | a.Transparency = 0.5 | |
2003 | a.CanCollide = false | |
2004 | local ray = Ray.new( | |
2005 | sorb.CFrame.p, -- origin | |
2006 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2007 | ) | |
2008 | local ignore = Character | |
2009 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2010 | a.BottomSurface = 10 | |
2011 | a.TopSurface = 10 | |
2012 | local distance = (sorb.CFrame.p - position).magnitude | |
2013 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2014 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2015 | game:GetService("Debris"):AddItem(a, 3) | |
2016 | local thing = Instance.new("SpecialMesh",a) | |
2017 | thing.MeshType = "Sphere" | |
2018 | thing.Scale = vt(0,0,1) | |
2019 | for i = 0, 9 do | |
2020 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
2021 | wait() | |
2022 | end | |
2023 | if Bullets == 1 then | |
2024 | local a = Instance.new("Part",Character) | |
2025 | a.Name = "Direction" | |
2026 | a.Anchored = true | |
2027 | a.BrickColor = Color | |
2028 | a.Material = "Neon" | |
2029 | a.Transparency = 0.5 | |
2030 | a.CanCollide = false | |
2031 | local ray = Ray.new( | |
2032 | sorb.CFrame.p, -- origin | |
2033 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2034 | ) | |
2035 | local ignore = Character | |
2036 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2037 | if hit then | |
2038 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2039 | ||
2040 | if not humanoid then | |
2041 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2042 | end | |
2043 | if humanoid then | |
2044 | if humanoid.Parent:IsA"Model" then | |
2045 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2046 | end | |
2047 | end | |
2048 | end | |
2049 | a.BottomSurface = 10 | |
2050 | a.TopSurface = 10 | |
2051 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2052 | local distance = (sorb.CFrame.p - position).magnitude | |
2053 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2054 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2055 | game:GetService("Debris"):AddItem(a, 0.1) | |
2056 | end | |
2057 | if Bullets > 1 then | |
2058 | for i = 0, Bullets do | |
2059 | wait(0.05) | |
2060 | ray = Ray.new( | |
2061 | sorb.CFrame.p, -- origin | |
2062 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2063 | ) | |
2064 | ignore = Character | |
2065 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2066 | local distance = (sorb.CFrame.p - position).magnitude | |
2067 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2068 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2069 | local a = Instance.new("Part",Character) | |
2070 | a.Name = "Direction" | |
2071 | a.Anchored = true | |
2072 | a.BrickColor = Color | |
2073 | a.Material = "Neon" | |
2074 | a.Transparency = 0.5 | |
2075 | a.CanCollide = false | |
2076 | local ray = Ray.new( | |
2077 | sorb.CFrame.p, -- origin | |
2078 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
2079 | ) | |
2080 | local ignore = Character | |
2081 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2082 | if hit then | |
2083 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2084 | ||
2085 | if not humanoid then | |
2086 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
2087 | end | |
2088 | if humanoid then | |
2089 | if humanoid.Parent:IsA"Model" then | |
2090 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
2091 | end | |
2092 | end | |
2093 | end | |
2094 | a.BottomSurface = 10 | |
2095 | a.TopSurface = 10 | |
2096 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1) | |
2097 | local distance = (sorb.CFrame.p - position).magnitude | |
2098 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2099 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2100 | game:GetService("Debris"):AddItem(a, 0.1) | |
2101 | end | |
2102 | end | |
2103 | for i = 0, 9 do | |
2104 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
2105 | wait() | |
2106 | end | |
2107 | end | |
2108 | hum.WalkSpeed = 16 | |
2109 | end | |
2110 | function Teleport(col,rad,par) | |
2111 | attack = true | |
2112 | for i = 0,1,0.1 do | |
2113 | swait() | |
2114 | MagicBlock(col,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2115 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2116 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
2117 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
2118 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
2119 | end | |
2120 | local a = Instance.new("Part",Character) | |
2121 | a.Name = "Direction" | |
2122 | a.Anchored = true | |
2123 | a.BrickColor = col | |
2124 | a.Material = "Neon" | |
2125 | a.Transparency = 1 | |
2126 | a.CanCollide = false | |
2127 | local ab = Instance.new("Part",Character) | |
2128 | ab.Name = "Direction" | |
2129 | ab.Anchored = true | |
2130 | ab.BrickColor = col | |
2131 | ab.Material = "Neon" | |
2132 | ab.Transparency = 1 | |
2133 | ab.CanCollide = false | |
2134 | local ray = Ray.new( | |
2135 | sorb.CFrame.p, -- origin | |
2136 | (mouse.Hit.p - sorb.CFrame.p).unit * 75 -- direction | |
2137 | ) | |
2138 | local ignore = Character | |
2139 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2140 | a.BottomSurface = 10 | |
2141 | a.TopSurface = 10 | |
2142 | CFuncs["Sound"].Create("rbxassetid://201858045", a, 2.5, 1.25) | |
2143 | local distance = (sorb.CFrame.p - position).magnitude | |
2144 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2145 | ab.Size = Vector3.new(1,1,1) | |
2146 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2147 | ab.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2148 | local expart = Instance.new("Part",char) | |
2149 | local expart2 = Instance.new("Part",char) | |
2150 | local partMesh = Instance.new("SpecialMesh",expart) | |
2151 | partMesh.MeshType = "Sphere" | |
2152 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
2153 | partMesh2.MeshType = "Sphere" | |
2154 | partMesh.Scale = vt(rad,rad,rad) | |
2155 | expart.Size = vt(1,1,1) | |
2156 | expart.Transparency = 0 | |
2157 | expart.Anchored = true | |
2158 | expart.Material = "Neon" | |
2159 | expart.BrickColor = bc("White") | |
2160 | expart.CFrame = par.CFrame | |
2161 | partMesh2.Scale = vt(rad,rad,rad) | |
2162 | expart2.Size = vt(1.15,1.15,1.15) | |
2163 | expart2.Transparency = 0.5 | |
2164 | expart2.Anchored = true | |
2165 | expart2.Material = "Neon" | |
2166 | expart2.BrickColor = col | |
2167 | expart2.CFrame = par.CFrame | |
2168 | expart.CanCollide = false | |
2169 | expart2.CanCollide = false | |
2170 | ||
2171 | local expartb = Instance.new("Part",char) | |
2172 | local expart2b = Instance.new("Part",char) | |
2173 | expartb.CanCollide = false | |
2174 | expart2b.CanCollide = false | |
2175 | local partMeshb = Instance.new("SpecialMesh",expartb) | |
2176 | partMeshb.MeshType = "Sphere" | |
2177 | local partMesh2b = Instance.new("SpecialMesh",expart2b) | |
2178 | partMesh2b.MeshType = "Sphere" | |
2179 | partMeshb.Scale = vt(rad,rad,rad) | |
2180 | expartb.Size = vt(1,1,1) | |
2181 | expartb.Transparency = 0 | |
2182 | expartb.Anchored = true | |
2183 | expartb.Material = "Neon" | |
2184 | expartb.BrickColor = bc("White") | |
2185 | expartb.CFrame = ab.CFrame | |
2186 | partMesh2b.Scale = vt(rad,rad,rad) | |
2187 | expart2b.Size = vt(1.15,1.15,1.15) | |
2188 | expart2b.Transparency = 0.5 | |
2189 | expart2b.Anchored = true | |
2190 | expart2b.Material = "Neon" | |
2191 | expart2b.BrickColor = col | |
2192 | expart2b.CFrame = ab.CFrame | |
2193 | local value = 1*rad/10 | |
2194 | for i = 0, 34 do | |
2195 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2196 | expart.CFrame = expart.CFrame | |
2197 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2198 | expart2.CFrame = expart.CFrame | |
2199 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2200 | expartb.CFrame = expartb.CFrame | |
2201 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2202 | expart2b.CFrame = expartb.CFrame | |
2203 | value = value - 0.035*rad/10 | |
2204 | if value < 0 then | |
2205 | value = 0 | |
2206 | end | |
2207 | swait() | |
2208 | end | |
2209 | value = 1.5*rad/10 | |
2210 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127",tors,2.5, 1) | |
2211 | attack = false | |
2212 | tors.CFrame = ab.CFrame | |
2213 | for i = 0, 99 do | |
2214 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2215 | expart.CFrame = expart.CFrame | |
2216 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2217 | expart2.CFrame = expart.CFrame | |
2218 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
2219 | expartb.CFrame = expartb.CFrame | |
2220 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
2221 | expart2b.CFrame = expartb.CFrame | |
2222 | value = value - 0.035*rad/10 | |
2223 | if value < 0 then | |
2224 | value = 0 | |
2225 | expart.Transparency = expart.Transparency + 0.025 | |
2226 | expart2.Transparency = expart2.Transparency + 0.025 | |
2227 | expartb.Transparency = expartb.Transparency + 0.025 | |
2228 | expart2b.Transparency = expart2b.Transparency + 0.025 | |
2229 | end | |
2230 | swait() | |
2231 | end | |
2232 | game:GetService("Debris"):AddItem(a, 4) | |
2233 | game:GetService("Debris"):AddItem(ab, 4) | |
2234 | game:GetService("Debris"):AddItem(expart, 1) | |
2235 | game:GetService("Debris"):AddItem(expart2, 1) | |
2236 | game:GetService("Debris"):AddItem(expart2b, 1) | |
2237 | game:GetService("Debris"):AddItem(expartb, 1) | |
2238 | end | |
2239 | local amount = 1 | |
2240 | local size = 1 | |
2241 | local speed = 50 | |
2242 | local custocolor = BrickColor.new("Black") | |
2243 | local groundmove = false | |
2244 | function Move1() | |
2245 | attack = true | |
2246 | hum.WalkSpeed = 0 | |
2247 | for i = 0,3,0.1 do | |
2248 | swait() | |
2249 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2250 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(20),math.rad(-20 + 7.5 * math.cos(sine / 32))),.1) | |
2251 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.1) | |
2252 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
2253 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(50)),.1) | |
2254 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(175 + 2.5 * math.cos(sine / 25))),.1) | |
2255 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-80 - 2.5 * math.cos(sine / 25))),.1) | |
2256 | end | |
2257 | for i = 0,1,0.1 do | |
2258 | swait() | |
2259 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2260 | RH.C0=clerp(RH.C0,cf(1,-0.25 - 0.15 * math.cos(sine / 25),-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(20),math.rad(-20 + 7.5 * math.cos(sine / 32))),.5) | |
2261 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.5) | |
2262 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1 + 0.15 * math.cos(sine / 25))*angles(math.rad(50),math.rad(0),math.rad(80)),.5) | |
2263 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(-80)),.5) | |
2264 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(75 + 2.5 * math.cos(sine / 25))),.5) | |
2265 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-80 - 2.5 * math.cos(sine / 25))),.5) | |
2266 | end | |
2267 | MagicBlock(custocolor,sorb.CFrame,2,2,2,5,5,5,0.05) | |
2268 | MagicBlock(custocolor,sorb.CFrame,2,2,2,10,10,10,0.15) | |
2269 | groundmove = true | |
2270 | local sizer = 5 | |
2271 | local dist = 10 | |
2272 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=838393216",tors,2.5, 1) | |
2273 | for i = 0, 14 do | |
2274 | local lb = Instance.new("Part") | |
2275 | lb.Parent = char | |
2276 | lb.BrickColor = custocolor | |
2277 | lb.CanCollide = false | |
2278 | lb.Material = "Sand" | |
2279 | lb.Shape = "Block" | |
2280 | lb.Anchored = true | |
2281 | lb.Transparency = 0 | |
2282 | lb.Size = vt(math.random(3,5),math.random(3,5),math.random(3,5)) | |
2283 | lb.Velocity = Vector3.new(math.random(-35,35),100,math.random(-35,35)) | |
2284 | lb.CFrame = sorb.CFrame | |
2285 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
2286 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2287 | lb.Anchored = false | |
2288 | game:GetService("Debris"):AddItem(lb, 3) | |
2289 | end | |
2290 | for i = 0, 14 do | |
2291 | local lb = Instance.new("Part") | |
2292 | lb.Parent = char | |
2293 | lb.BrickColor = custocolor | |
2294 | lb.Material = "Sand" | |
2295 | lb.Shape = "Block" | |
2296 | lb.Anchored = true | |
2297 | lb.Transparency = 0 | |
2298 | lb.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
2299 | lb.CFrame = sorb.CFrame | |
2300 | game:GetService("Debris"):AddItem(lb, 3) | |
2301 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-2,2),math.random(-1,1),math.random(-2,2)) | |
2302 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2303 | end | |
2304 | for i = 0, 24 do | |
2305 | sizer = sizer + 1 | |
2306 | dist = dist + 5 | |
2307 | local lb = Instance.new("Part") | |
2308 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=822969951",lb,1, 0.85) | |
2309 | lb.Parent = char | |
2310 | lb.BrickColor = custocolor | |
2311 | lb.CanCollide = false | |
2312 | lb.Material = "Sand" | |
2313 | lb.Shape = "Block" | |
2314 | lb.Anchored = true | |
2315 | lb.Transparency = 0 | |
2316 | lb.Size = vt(sizer,sizer,sizer) | |
2317 | lb.CFrame = root.CFrame + root.CFrame.lookVector*dist | |
2318 | lb.CFrame = lb.CFrame*CFrame.new(0,-5,0) | |
2319 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2320 | lb.Anchored = false | |
2321 | game:GetService("Debris"):AddItem(lb, 3) | |
2322 | pcall(function() | |
2323 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
2324 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
2325 | ParticleEmitter12.Parent = lb | |
2326 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
2327 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
2328 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2329 | ParticleEmitter12.Enabled = true | |
2330 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
2331 | ParticleEmitter12.ZOffset = -3 | |
2332 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
2333 | ParticleEmitter12.Rate = 120 | |
2334 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
2335 | ParticleEmitter12.VelocitySpread = 360 | |
2336 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2337 | end) | |
2338 | lb.Touched:connect(function(hit) | |
2339 | Damagefunc(hit,9,13,1,"Normal",root,.2,1) | |
2340 | end) | |
2341 | local bv = Instance.new("BodyVelocity") | |
2342 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2343 | bv.velocity = Vector3.new(math.random(-15,15),50,math.random(-15,15)) | |
2344 | bv.Parent = lb | |
2345 | MagicBlock(custocolor,lb.CFrame,sizer,sizer,sizer,1.5*sizer/10,1.5*sizer/10,1.5*sizer/10,0.05) | |
2346 | wait(0.05) | |
2347 | bv:Destroy() | |
2348 | end | |
2349 | groundmove = false | |
2350 | attack = false | |
2351 | hum.WalkSpeed = 16 | |
2352 | end | |
2353 | function Move2() | |
2354 | attack = true | |
2355 | for i = 0,3,0.1 do | |
2356 | swait() | |
2357 | MagicBlock(custocolor,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2358 | MagicBlock(custocolor,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
2359 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2360 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.1) | |
2361 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(175),math.rad(0),math.rad(20)),.1) | |
2362 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(175),math.rad(0),math.rad(-20)),.1) | |
2363 | end | |
2364 | local lb = Instance.new("Part") | |
2365 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=834070187",lb,3, 1) | |
2366 | lb.Parent = char | |
2367 | lb.BrickColor = custocolor | |
2368 | lb.CanCollide = false | |
2369 | lb.Material = "Sand" | |
2370 | lb.Shape = "Block" | |
2371 | lb.Anchored = true | |
2372 | lb.Transparency = 0 | |
2373 | lb.Size = vt(1,1,1) | |
2374 | local bm = Instance.new("BlockMesh",lb) | |
2375 | bm.Scale = vt(5,5,5) | |
2376 | lb.CFrame = root.CFrame*CFrame.new(0,5,0) | |
2377 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2378 | lb.Anchored = false | |
2379 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,1,1,1,0.05) | |
2380 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.05) | |
2381 | game:GetService("Debris"):AddItem(lb, 10) | |
2382 | local a = Instance.new("Part",Character) | |
2383 | a.Name = "Direction" | |
2384 | a.Anchored = true | |
2385 | a.BrickColor = custocolor | |
2386 | a.Material = "Neon" | |
2387 | a.Transparency = 1 | |
2388 | a.CanCollide = false | |
2389 | local ray = Ray.new( | |
2390 | lb.CFrame.p, -- origin | |
2391 | (mouse.Hit.p - lb.CFrame.p).unit * 500 -- direction | |
2392 | ) | |
2393 | local ignore = Character | |
2394 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2395 | a.BottomSurface = 10 | |
2396 | a.TopSurface = 10 | |
2397 | local distance = (lb.CFrame.p - position).magnitude | |
2398 | a.Size = Vector3.new(0.5, 0.5, distance) | |
2399 | a.CFrame = CFrame.new(lb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2400 | local touched = false | |
2401 | local bv = Instance.new("BodyVelocity") | |
2402 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2403 | bv.velocity = a.CFrame.lookVector*150 | |
2404 | bv.Parent = lb | |
2405 | wait(0.05) | |
2406 | a:Destroy() | |
2407 | lb.Touched:connect(function(hit) | |
2408 | if touched == false then | |
2409 | touched = true | |
2410 | lb.Anchored = true | |
2411 | lb.Transparency = 1 | |
2412 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.075) | |
2413 | MagicBlock(custocolor,lb.CFrame,0.5,0.5,0.5,2,2,2,0.075) | |
2414 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=822969951",lb,2.5, 1) | |
2415 | for i = 0, 14 do | |
2416 | local lbs = Instance.new("Part") | |
2417 | lbs.Parent = char | |
2418 | lbs.BrickColor = custocolor | |
2419 | lbs.Material = "Sand" | |
2420 | lbs.Shape = "Block" | |
2421 | lbs.Anchored = true | |
2422 | lbs.Transparency = 0 | |
2423 | lbs.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
2424 | lbs.CFrame = lb.CFrame | |
2425 | game:GetService("Debris"):AddItem(lbs, 3) | |
2426 | lbs.CFrame = lbs.CFrame*CFrame.new(math.random(-2,2),math.random(-1,1),math.random(-2,2)) | |
2427 | lbs.CFrame = lbs.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2428 | end | |
2429 | for i = 0, 14 do | |
2430 | local lbs = Instance.new("Part") | |
2431 | lbs.Parent = char | |
2432 | lbs.BrickColor = custocolor | |
2433 | lbs.CanCollide = false | |
2434 | lbs.Material = "Sand" | |
2435 | lbs.Shape = "Block" | |
2436 | lbs.Anchored = true | |
2437 | lbs.Transparency = 0 | |
2438 | lbs.Size = vt(math.random(2,3),math.random(2,3),math.random(2,3)) | |
2439 | lbs.Velocity = Vector3.new(math.random(-45,45),50,math.random(-45,45)) | |
2440 | lbs.CFrame = lb.CFrame | |
2441 | lbs.CFrame = lbs.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
2442 | lbs.CFrame = lbs.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2443 | lbs.Anchored = false | |
2444 | pcall(function() | |
2445 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
2446 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
2447 | ParticleEmitter12.Parent = lbs | |
2448 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
2449 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
2450 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2451 | ParticleEmitter12.Enabled = true | |
2452 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
2453 | ParticleEmitter12.ZOffset = -3 | |
2454 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
2455 | ParticleEmitter12.Rate = 120 | |
2456 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
2457 | ParticleEmitter12.VelocitySpread = 360 | |
2458 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2459 | end) | |
2460 | lbs.Touched:connect(function(hit) | |
2461 | Damagefunc(hit,5,7,1,"Normal",root,.2,1) | |
2462 | end) | |
2463 | game:GetService("Debris"):AddItem(lb, 3) | |
2464 | end | |
2465 | end | |
2466 | end) | |
2467 | attack = false | |
2468 | end | |
2469 | ||
2470 | function Move3() | |
2471 | attack = true | |
2472 | hum.WalkSpeed = 0 | |
2473 | for i = 0,3,0.1 do | |
2474 | swait() | |
2475 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2476 | MagicBlock(custocolor,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2477 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(-30 + 7.5 * math.cos(sine / 32))),.1) | |
2478 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(30 + 7.5 * math.cos(sine / 32))),.1) | |
2479 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1) | |
2480 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.1) | |
2481 | RW.C0=clerp(RW.C0,cf(1.15,0.5,0)*angles(math.rad(190),math.rad(0),math.rad(-20)),.1) | |
2482 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(190),math.rad(0),math.rad(20)),.1) | |
2483 | end | |
2484 | for i = 0,1,0.1 do | |
2485 | swait() | |
2486 | MagicBlock(custocolor,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2487 | MagicBlock(custocolor,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
2488 | RH.C0=clerp(RH.C0,cf(1,-0.25 - 0.15 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(-30 + 7.5 * math.cos(sine / 32))),.5) | |
2489 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(30 + 7.5 * math.cos(sine / 32))),.5) | |
2490 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.5 + 0.15 * math.cos(sine / 25))*angles(math.rad(50),math.rad(0),math.rad(0)),.5) | |
2491 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(50 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.5) | |
2492 | RW.C0=clerp(RW.C0,cf(1.15,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-20)),.5) | |
2493 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.5) | |
2494 | end | |
2495 | MagicBlock(custocolor,sorb.CFrame,2,2,2,5,5,5,0.05) | |
2496 | MagicBlock(custocolor,sorb.CFrame,2,2,2,10,10,10,0.15) | |
2497 | groundmove = true | |
2498 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=838393216",tors,4.5, 0.95) | |
2499 | for i = 0, 14 do | |
2500 | local lb = Instance.new("Part") | |
2501 | lb.Parent = char | |
2502 | lb.BrickColor = custocolor | |
2503 | lb.CanCollide = false | |
2504 | lb.Material = "Sand" | |
2505 | lb.Shape = "Block" | |
2506 | lb.Anchored = true | |
2507 | lb.Transparency = 0 | |
2508 | lb.Size = vt(math.random(6,9),math.random(6,9),math.random(6,9)) | |
2509 | lb.Velocity = Vector3.new(math.random(-45,45),100,math.random(-45,45)) | |
2510 | lb.CFrame = sorb.CFrame | |
2511 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-3,3),0,math.random(-3,3)) | |
2512 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2513 | lb.Anchored = false | |
2514 | pcall(function() | |
2515 | local ParticleEmitter12 = Instance.new("ParticleEmitter") | |
2516 | ParticleEmitter12.Name = "BANNEDTRAIL" | |
2517 | ParticleEmitter12.Parent = lb | |
2518 | ParticleEmitter12.Transparency = NumberSequence.new(0,0,1) | |
2519 | ParticleEmitter12.Size = NumberSequence.new(1.2999999523163,1.2999999523163) | |
2520 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2521 | ParticleEmitter12.Enabled = true | |
2522 | ParticleEmitter12.Texture = "rbxassetid://3412753" | |
2523 | ParticleEmitter12.ZOffset = -3 | |
2524 | ParticleEmitter12.Lifetime = NumberRange.new(1, 1) | |
2525 | ParticleEmitter12.Rate = 120 | |
2526 | ParticleEmitter12.RotSpeed = NumberRange.new(-100, 100) | |
2527 | ParticleEmitter12.VelocitySpread = 360 | |
2528 | ParticleEmitter12.Color = ColorSequence.new(Color3.new(1, 0, 0),Color3.new(1, 0, 0)) | |
2529 | end) | |
2530 | lb.Touched:connect(function(hit) | |
2531 | Damagefunc(hit,9,12,1,"Normal",root,.2,1) | |
2532 | end) | |
2533 | game:GetService("Debris"):AddItem(lb, 8) | |
2534 | end | |
2535 | for i = 0, 24 do | |
2536 | local lb = Instance.new("Part") | |
2537 | lb.Parent = char | |
2538 | lb.BrickColor = custocolor | |
2539 | lb.Material = "Sand" | |
2540 | lb.Shape = "Block" | |
2541 | lb.Anchored = true | |
2542 | lb.Transparency = 0 | |
2543 | lb.Size = vt(math.random(10,15),math.random(10,15),math.random(10,15)) | |
2544 | lb.CFrame = root.CFrame*CFrame.new(0,-5,0) | |
2545 | game:GetService("Debris"):AddItem(lb, 8) | |
2546 | lb.CFrame = lb.CFrame*CFrame.new(math.random(-30,30),math.random(-1,1),math.random(-30,30)) | |
2547 | lb.CFrame = lb.CFrame*CFrame.Angles(math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360)),math.random(math.rad(-360),math.rad(360))) | |
2548 | end | |
2549 | groundmove = false | |
2550 | attack = false | |
2551 | hum.WalkSpeed = 16 | |
2552 | end | |
2553 | ||
2554 | local coold = false | |
2555 | ||
2556 | for i,v in pairs(Character:children()) do | |
2557 | if v:IsA'Accessory' or v:IsA'ShirtGraphic' or v:IsA'Clothing' then | |
2558 | v:Destroy() | |
2559 | end | |
2560 | end | |
2561 | eye2 = Instance.new("Part", Character) | |
2562 | eye2.Anchored = false | |
2563 | eye2.Parent = hed | |
2564 | eye2.TopSurface = 0 | |
2565 | eye2.BrickColor = BrickColor.new("Royal purple") | |
2566 | eye2.Material = "Neon" | |
2567 | eye2.BottomSurface = 0 | |
2568 | eye2m = Instance.new("SpecialMesh", eye2) | |
2569 | eye2m.MeshId = "rbxassetid://31309506" | |
2570 | eye2m.TextureId = "rbxassetid://31309468" | |
2571 | eye2m.Scale = Vector3.new(1.03, 1.05, 1.03) | |
2572 | ogsize = eye2m.Scale | |
2573 | weld = Instance.new("Weld", Head) | |
2574 | weld.Part0 = eye2 | |
2575 | weld.Part1 = hed | |
2576 | weld.Name = "eye2Weld" | |
2577 | weld.C1 = CFrame.new(0,.45,0.05) | |
2578 | local shir = Instance.new("Shirt",Character) | |
2579 | local pan = Instance.new("Pants",Character) | |
2580 | shir.ShirtTemplate = "http://www.roblox.com/asset/?id=83326831" | |
2581 | pan.PantsTemplate = "http://www.roblox.com/asset/?id=10045638" | |
2582 | local BC = Character["Body Colors"] | |
2583 | BC.HeadColor = BrickColor.new("Bright yellow") | |
2584 | BC.LeftArmColor = BrickColor.new("Bright yellow") | |
2585 | BC.LeftLegColor = BrickColor.new("Bright yellow") | |
2586 | BC.RightArmColor = BrickColor.new("Bright yellow") | |
2587 | BC.RightLegColor = BrickColor.new("Bright yellow") | |
2588 | BC.TorsoColor = BrickColor.new("Bright yellow") | |
2589 | hed.face.Texture = "rbxassetid://42070872" | |
2590 | ||
2591 | mouse.KeyDown:connect(function(k) | |
2592 | if k == "z" and attack == false then | |
2593 | Move2() | |
2594 | end | |
2595 | if k == "x" and attack == false then | |
2596 | Move1() | |
2597 | end | |
2598 | if k == "c" and attack == false then | |
2599 | Move3() | |
2600 | end | |
2601 | end) | |
2602 | ||
2603 | Humanoid.Animator.Parent = nil | |
2604 | idleanim=.4 | |
2605 | while true do | |
2606 | swait() | |
2607 | sine = sine + change | |
2608 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2609 | local velderp=RootPart.Velocity.y | |
2610 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2611 | if equipped==true or equipped==false then | |
2612 | if attack==false then | |
2613 | idle=idle+1 | |
2614 | else | |
2615 | idle=0 | |
2616 | end | |
2617 | if idle>=500 then | |
2618 | if attack==false then | |
2619 | --Sheath() | |
2620 | end | |
2621 | end | |
2622 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2623 | Anim="Jump" | |
2624 | if attack==false then | |
2625 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
2626 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2627 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2628 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2629 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2630 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
2631 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2632 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
2633 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
2634 | end | |
2635 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2636 | Anim="Fall" | |
2637 | if attack==false then | |
2638 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
2639 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2640 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2641 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
2642 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2643 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2644 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2645 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
2646 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
2647 | end | |
2648 | elseif torvel<1 and hitfloor~=nil then | |
2649 | Anim="Idle" | |
2650 | if groundmove == false then | |
2651 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2652 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2653 | end | |
2654 | if attack==false then | |
2655 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2656 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
2657 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
2658 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
2659 | end | |
2660 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2661 | Anim="Walk" | |
2662 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2663 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2664 | if attack==false then | |
2665 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
2666 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2667 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
2668 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
2669 | end | |
2670 | elseif torvel>=22 and hitfloor~=nil then | |
2671 | Anim="Run" | |
2672 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2673 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2674 | if attack==false then | |
2675 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
2676 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2677 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
2678 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
2679 | end | |
2680 | end | |
2681 | end | |
2682 | end |