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1
Let's make a game!
2-
        -Slowtorio Extreme
2+
        -Slowtorio Far Realm
3
        -by Apotheosis
4
 
5
Settings :
6
        -prices increase by 100%
7
        -selling gives back 100%
8
        -resources are hidden by default
9
        -clickables are hidden by default
10
        -buildings are hidden by default
11
        -upgrades are hidden by default
12
 
13
Resources :
14
 
15
    *energy
16
    -named Joules
17
18
    *tenergy
19
    -named Total Energy
20
21-
    *denergy
21+
    *benergy
22-
    -named Dark Energy
22+
    -named Banished Energy
23
24-
    *kenergy
24+
    *matter
25
    -named Matter
26
27-
	*metal
27+
    *composite
28-
	-named Metal
28+
    -named Composite
29
30-
    *oil
30+
    *cog
31-
    -named Oil
31+
    -named Cog
32
33-
    *chemical
33+
    *automaton
34-
    -named Chemical
34+
    -named Automaton
35
36-
    *ec
36+
    *tc
37-
    -named Electrical Component
37+
    -named Tachyon Crystal
38
39-
    *raremetal
39+
    *inspiration
40-
    -named Rare Metal
40+
    -named Inspiration
41
42-
    *cpu
42+
    *sentience
43-
    -named CPU
43+
    -named Sentience
44
45-
    *sp
45+
    *fabric
46-
    -named Space Presence
46+
    -named Reality Fabric
47
48-
	*research
48+
    *time
49-
	-named Research
49+
    -named Time
50
51-
	*time
51+
    *flux
52-
	-named Time Passed
52+
    -named Flux
53
54-
	*pollution
54+
    *boundflux
55-
	-named Pollution
55+
    -named Bound Flux
56
57-
    *npol
57+
	*angel
58-
    -named Nuclear Pollution
58+
	-named Wrath Angels
59
 
60-
    *tpol
60+
    *outsider
61-
    -named Pollution Scrubbed
61+
    -named Outsiders
62
63-
	*biter
63+
    *timeoutsider
64-
	-named Biters
64+
    -named Time Outsiders
65
66-
    *timebiter
66+
    *fluxoutsider
67-
    -named Time Biters
67+
    -named Flux Outsiders
68
69-
    *pollutionbiter
69+
    *damage
70-
    -named Pollution Biters
70+
    -named Entropy Damage
71
72-
	*biterkill
72+
    *outsiderkill
73-
	-named Biters Killed
73+
    -named Outsiders Banished
74
75-
	*damage
75+
76-
	-named Shield Damage
76+
77
78-
	*rocket
78+
79-
	-named Rockets Launched
79+
    -named Banish Outsider
80
    -gives 1 outsiderkill for 1 outsider
81
    -visible
82
	-gains 7% per angel
83-
	*burnbiomass
83+
84-
	-named Burn 1 Megagram of Biomass
84+
    *rift
85-
	-gives 2e10 energy, 2e10 tenergy, 240000 pollution
85+
    -named Energy Rift
86-
	-visible
86+
    -gives 1e11 energy, 1e11 tenergy, 600000 flux
87
    -gains 100% per riftshredder
88
    -visible
89-
    -named Kill Biter
89+
90-
    -gives 1 biterkill for 1 biter
90+
     *forsee
91
     -named Forsee
92
     -gives 666 inspiration, 1000000000 flux
93-
    *windfarm
93+
94-
    -named Build Windfarm
94+
    *expedition
95-
    -gives 1000 windturbine for 1500000 metal, 50000 ec
95+
    -named Expedition
96-
    -unlocks at 1000 windturbine
96+
    -gives 1 tc for 5 automaton
97
    -gains 1% per automaton
98-
    *massladder
98+
99-
   -named Build 100 Space Ladder
99+
     *bind
100-
   -gives 100 spaceladder for 3e9 metal, 5000000 raremetal
100+
     -named Bind Flux
101-
   -unlocks at 100 spaceladder
101+
     -gives 1e7 boundflux for 1e7 flux, 1e7 energy
102
103-
    *massfleet
103+
	*necrostorm
104-
   -named Build 100 Star Fleet
104+
	-named Necrostorm
105-
   -gives 100 starfleet for 75000000000 metal, 750000000 raremetal, 2e19 energy
105+
	-gives 1 energy, 1 tenergy
106-
   -unlocks at 100 starfleet
106+
	-gains 100% per outsiderkill
107
108
	*1000focus
109
	-named Mass Focus Orb
110
	-gives 1000 focusorb for 400000000 matter
111
	-unlocks at 1000 focusorb
112
113
114
	*100tachyongen
115
	-named Mass Tachyon Generation
116
	-gives 1000 tachyongenerator for 5000000 tc, 30000000000 composite
117-
    -gives .01 biter, .01 timebiter
117+
	-unlocks at 1000 tachyongenerator
118-
	-gains 20% per time
118+
119-
    -gains 2% per time
119+
	*summonangel
120-
    -gains .2% per time
120+
	-named Summon Angel
121-
    -gains .02% per time
121+
	-gives 1 angel for 1e19 energy
122-
    -gains .002% per time
122+
123
	*specialconflict
124
    -named Path of Conflict
125-
    *pollutionspawner
125+
    -locks specialharmony
126
    -locks specialenigma
127-
    -gives .01 biter, .01 pollutionbiter
127+
    -unlocks conflict1
128-
    -gains .02% per pollution
128+
    -locks specialconflict
129
130
    *specialharmony
131
    -named Path of Harmony
132
    -locks specialconflict
133
    -locks specialenigma
134-
    -gains 100% per biter
134+
    -unlocks harmony1
135
    -locks specialharmony
136
137-
    *nuclearwaste
137+
    *specialenigma
138
     -named Enigmatic Path
139-
    -gives 10 pollution
139+
    -locks specialharmony
140-
    -gives 10 npol
140+
    -locks specialconflict
141
    -unlocks enigma1
142-
    *tree
142+
    -locks specialenigma
143-
    -gives 1 tpol for 1 pollution
143+
144
Buildings :
145-
	*furnace
145+
146-
	-named Burner Furnace
146+
147-
	-"Uses heat to forge metal. Gives 1 metal/second. Gives 2000 pollution"
147+
148-
	-gives 1 metal, 2000 pollution
148+
149-
	-costs 1e10 energy
149+
150-
    -unlocks at 1e10 energy
150+
151
	*timespawner
152-
     *electricsmelter
152+
153-
     -named Electric Smelter
153+
    -gives 1 outsider, 1 timeoutsider
154-
     -"Uses electricity to melt and produce metal in large quantities. Uses 4Gw, gives 32 metal/second"
154+
	-gains 40% per time
155-
     -gives 32 metal for 4e9 energy
155+
    -gains 4% per time
156-
     -costs 50000 metal, 5000 ec
156+
    -gains .4% per time
157-
     -gains 1% per ic
157+
    -gains .04% per time
158
    -gains .004% per time
159-
    *steamengine
159+
160-
    -named Steam Engine
160+
161-
    -"Automatically burns biomass for fuel. Produces less pollution than open burning. Gives 150 MW, 1000 pollution"
161+
    *fluxspawner
162-
    -gives 150000000 energy, 150000000 tenergy, 1000 pollution
162+
163-
    -costs 1500 metal
163+
    -gives 1 outsider, 1 fluxoutsider
164-
    -unlocks at 1 metal
164+
    -gains .02% per flux
165
	-starts at 1
166-
     *steamlab
166+
167-
     -named Steam Lab
167+
168-
     -"Use heat and steam to drive primitive computers. Very energy inefficient. Uses 500 MW, gives .01 research"
168+
169-
     -gives .01 research for 500000000 energy
169+
170-
     -costs 25000 metal
170+
    -gains 10% per outsider
171
    -starts at 1
172-
     *oilderrick
172+
173-
     -named Oil Derrick
173+
     *fluxacc
174-
     -"A massive structure that pumps oil from deep within the earth. Uses 400 Mw, gives 2 bbl oil and releases 3000 pollution"
174+
     -abstract
175-
     -gives 2 oil, 3000 pollution for 4e8 energy
175+
     -gives 1 flux
176-
     -costs 100000 metal
176+
177-
     -gains 1% per ic
177+
    *mattermagnet
178
    -named Matter Magnet
179-
     *oilburner
179+
    -"A device that attracts particles to form solid matter. Uses 250 MW, +50 matter"
180-
     -named Oil Burner
180+
    -gives 50 matter for 2.5e8 energy
181-
     -"This massive powerplant converts oil to energy. Burns 5 bbl per second, producing 30 Gw of power and releasing 75000 pollution"
181+
    -costs 2e11 energy
182-
     -gives 3e10 energy, 3e10 tenergy, 75000 pollution for 5 oil
182+
    -unlocks at 1 energy
183-
     -costs 300000 metal
183+
    -gains 50% per magplus
184
185-
      *chemplant
185+
    *magplus
186-
     -named Chemical Processing Plant
186+
    -named Attractor
187-
     -"Break down oil into useful chemicals. Uses 3 bbl/second, 1 GW, producing 500 chemicals and 10000 pollution"
187+
    -"Boosts strength of matter magnets by 50%"
188-
     -gives 500 chemical, 10000 pollution for 1e9 energy, 3 oil
188+
    -costs 200000 composite
189-
     -costs 500000 metal
189+
190-
     -gains 1% per ic
190+
    *mine
191
    -named Mine
192-
     *chemlab
192+
    -"Automatons will dig deep to gather matter for you. +11000000 matter."
193-
     -named Chemical Laboratory
193+
    -costs 500000 automaton
194-
     -"Use chemicals to run experiments and conduct research. Uses 2.5 GW, 1000 chemicals and gives 1 research"
194+
    -gives 11000000 matter
195-
     -gives 1 research for 2500000000 energy, 1000 chemical
195+
196-
     -costs 3750000 metal
196+
    *prism
197
    -named Prism
198-
     *deepmine
198+
    -"Focuses existing electromagnetic radiation to produce energy without generating any flux. +750 MW"
199-
     -named Deep Mine
199+
    -gives 750000000 energy, 750000000 tenergy
200-
     -"Dig deep into the earth to gain precious rare metals. Uses 5 Gw and 125 chemicals, releases 15000 pollution, gives .25 rare metal"
200+
    -costs 750000 matter
201-
     -gives .25 raremetal, 15000 pollution for 5e9 energy, 125 chemical
201+
    -unlocks at 1 matter
202-
     -costs 3000000 metal, 75000 ec
202+
203-
     -gains 1% per ic
203+
    *riftshredder
204
    -named Rift Shredder
205-
     *electricassembler
205+
    -"A device that greatly increases the size of rifts you generate, boosting energy gain but also flux." 
206-
     -named Electric Assembler
206+
    -costs 20000 matter
207-
     -"Manufacture electronic components--required for virtually all modern tech. Uses 2.500 GW, 125 chemical, 125 metal, gives 25 electronic component"
207+
    -unlocks at 1 matter
208-
     -gives 25 ec for 2.5e9 energy, 125 chemical, 125 metal
208+
209-
     -costs 2000000 metal
209+
    *focusorb
210-
     -gains 1% per ic
210+
    -named Focus Orb
211
    -"A concentrated orb of matter that can generate inspiration. +.02 inspiration, uses 1 GW"
212-
     *cpufab
212+
    -gives .02 inspiration for 1e9 energy
213-
     -named CPU Fabrication Plant
213+
    -costs 400000 matter
214-
     -"Manufactures CPUs, a very expensive process. Uses 15 GW, 250 chemical, 150 Electric component, .2 rare metal, gives 1 CPU"
214+
    -unlocks at 1 matter
215-
     -gives 1 cpu for 1.5e10 energy, 250 chemical, 150 ec, .2 raremetal
215+
216-
     -costs 7500000 metal, 1500000 ec
216+
    *mindstone
217-
      -gains 1% per ic
217+
    -named Mind Stone
218
    -"A far superior focus orb. Each mindstone boosts the power of other mindstones. +15 inspiration, uses 300 GW"
219-
     *supercomputer
219+
    -gives 15 inspiration for 3e11 energy
220-
     -named Supercomputer
220+
    -costs 150000 inspiration, 5000000 composite
221-
     -"Uses immense energy to conduct vast quantities of research. Uses 250 GW, gives 50 research"
221+
    -gains 5% per mindstone
222-
     -costs 200000 cpu
222+
223-
     -gives 50 research for 2.5e11 energy
223+
    *tempestcore
224
    -named Tempest Core
225-
     *nuclearreactor
225+
    -"Generate a storm that yields energy, but also flux. +800 MW, +3400 Flux"
226-
     -named Nuclear Reactor
226+
    -costs 200000 matter
227-
     -"Provides incredible energy, but its waste will be difficult to deal with. Gives 120 GW, uses .2 rare metal, generates 1 nuclear waste"
227+
    -gives 8e8 energy, 8e8 tenergy, 3400 flux
228-
     -gives 1.2e11 energy, 1.2e11 tenergy, 1 nuclearwaste for .2 raremetal
228+
229-
     -costs 1500000 metal, 2000 cpu
229+
    *obelisk
230
    -named Obelisk
231-
     *darkmatterreactor
231+
    -"A much larger, more potent form the prism. +600 GW"
232-
     -named Dark Matter Reactor
232+
    -gives 6e11 energy, 6e11 tenergy
233-
     -"Provides energy based on the product of unused space presence and time passed."
233+
    -costs 500000000 matter, 230000000 composite
234-
     -gives 1 energy, 1 tenergy, 1 denergy
234+
235-
     -gains 10% per time
235+
    *fluxforge
236-
     -gains 1% per sp
236+
    -named Flux Forge
237-
     -costs 1e10 metal, 1e7 cpu
237+
    -"Turn matter into composite. Generates some flux. -750 matter, +150 composite, +50000 Flux, uses 2 GW. +50% per fluxforge"
238
    -gives 150 composite, 50000 flux for 750 matter, 2e9 energy
239-
     *ic
239+
    -costs 2250000 matter
240-
     -named Industrial Center
240+
	-gains 50% per fluxforge
241-
     -"Increases resource harvesting and manufacturing, but not energy production and research, by 1%"
241+
242-
     -costs 3000000 metal
242+
    *factory
243
    -named Factory
244-
     *spaceladder
244+
    -"Craft matter into something more useful. Generates flux. -7500 matter, -25 GW +5 cog, +75000 flux"
245-
     -named Space Ladder
245+
    -gives 5 cog, 75000 flux for 2.5e10 energy, 7500 matter
246-
     -"A mammoth structure that launches materials into space. Uses 500 GW, gives 1 space presence"
246+
    -costs 2500000 composite
247-
     -gives 1 sp for 5e11 energy
247+
    -gains 35% per mechboost
248-
     -costs 3e7 metal, 50000 raremetal
248+
249
     *automator
250-
     *researchstation
250+
     -named Automator
251-
     -named Research Station
251+
     -"Uses 25 cog, 150 composite, 50 GW, +125000 flux for +1 automaton"
252-
     -"A massive space-based research facility, self-powered and capable of far more research than a traditional super computer. +7500 research"
252+
     -gives 1 automaton, 125000 flux for 25 cog, 150 composite and 5e10 energy
253-
    -costs 1e7 cpu, 1000000 sp
253+
     -costs 60000 inspiration, 150000 cog, 9000000 composite
254-
    -gives 1500 research
254+
     -gains 35% per mechboost
255-
    -gains 10% per ser
255+
256
    *mechboost
257-
    *asteroidmine
257+
    -named Manufactury
258-
     -named Asteroid Mine
258+
    -"Accelerates factories and automaters by 35%"
259-
     -"An extraterrestrial mining operation that yields incredible wealth--generates its own power as well. +75000 metal, 750 rare metal"
259+
    -costs 500000 cog
260-
     -gives 75000 metal, 750 raremetal
260+
261-
     -costs 2500000 sp
261+
     *lifeforge
262-
     -gains 10% per ser
262+
     -named Life Forge
263
     -"Draws immense energy to capture sentience. Uses 6.25 TW, gives .25 Sentience"
264-
     *ser
264+
     -gives .25 sentience for 6.25e12 energy
265-
     -named Space Efficiency Research
265+
     -costs 25000 tc, 1500000000 matter
266-
     -"Boosts speed of asteroid mines, research stations, star fleets and dyson swarms by 10% per research."
266+
267-
     -costs 1e9 research
267+
     *hivemind
268-
    -price increases by 105%
268+
     -named Hive Mind
269-
     -unlocks at 1 starfleet
269+
     -"Generates inspiration without the need for energy. Synergistically boosts other hiveminds. +1 inspiration"
270
     -gives 1 inspiration
271-
    *starfleet
271+
     -gains 10% per hivemind
272-
    -named Star Fleet
272+
     -costs 2500 sentience, 25000000 composite
273-
    -"A massive fleet that travels the galaxy, expanding your presence in space. +15 Space Presence"
273+
274-
    -costs 750000000 metal, 7500000 raremetal, 2e17 energy
274+
     *tachyongenerator
275-
    -gives 15 sp
275+
     -named Tachyon Generator
276-
    -gains 10% per ser
276+
     -"Generates unimaginable power by shifting particles back and forth through time. However, creates accelerating flux. +75 TW, +420 flux/sec/sec"
277
     -gives 7.5e13 energy, 7.5e13 tenergy, 420 fluxacc
278-
     *windturbine
278+
     -costs 5000 tc, 30000000 composite
279-
     -named Wind Turbine
279+
280-
     -"Provides sustainable, pollution free energy. Gives 1 Mw"
280+
     *weaver
281-
     -gives 1000000 energy, 1000000 tenergy
281+
     -named Reality Weaver
282-
     -costs 1500 metal, 50 ec
282+
     -"Weaver the very fabric of reality itself. Boost speed in various ways. +1 Fabric"
283
     -gives 1 fabric
284-
     *solarfarm
284+
     -costs 100 sentience, 5e16 energy
285-
     -named Solar Farm
285+
     -gains 25% per dreamheart
286-
     -"Provides abundant, sustainable energy for a high upfront cost. Gives 2 Gw"
286+
287-
     -gives 2e9 energy, 2e9 tenergy
287+
     *omniweaver
288-
     -costs 500000 metal, 200000 ec, 1000 raremetal
288+
     -named Omniweaver
289
     -"Spawns reality weavers. Uses a lot of energy. -50 PW"
290-
     *dysonswarm
290+
     -costs 500000 sentience, 2e20 energy
291-
     -named Dyson Swarm
291+
     -gives 1 weaver for 5e16 energy
292-
     -"A space based legion of nanobots that builds solar farms at 50% cost. -250000 metal, -100000 ec, -500 rare metal, +1 solarfarm"
292+
     -unlocks at 1000 weaver
293-
     -gives 1 solarfarm for 250000 metal, 100000 ec, 500 raremetal
293+
294-
     -costs 2000000 sp
294+
     *dreamheart
295-
     -gains 10% per ser
295+
     -named Dream Heart
296
     -"Where imagination and reality become one in the same. +25% weaver production"
297-
     *arboretum
297+
     -costs 50000000 inspiration
298-
     -named Arboretum
298+
     -unlocks at 1 weaver
299-
     -"Grows trees to reduce pollution. Gives 1 tree for 300 chemicals, uses 500 Mw"
299+
300-
     -gives 1 tree for 300 chemical, 5e8 energy
300+
     *tcfarm
301-
     -costs 100000 metal, 10000 ec
301+
     -named Tachyon Crystal Farm
302-
     -gains 10% per spacegreenhouse
302+
     -"A pocket dimension where you may grow tachyon crystals. +1 TC, 2,000,000 flux for 1.5 TW"
303
     -costs 5000000 fabric
304-
     *spacegreenhouse
304+
     -gives 1 tc, 2e6 flux for 1.5e12 energy
305-
      -named Space Greenhouse
305+
     -gains 15% per tcgrowth
306-
      -"Grow plants in space. +10% aboretum speed"
306+
307-
      -costs 50000 sp, 5000000 metal
307+
     *tcgrowth
308-
      -unlocks at 100 arboretum
308+
      -named Tachyon Crystal Accelerator
309
     -"Boost tc farming speed and energy consumption by 15%"
310-
     *chemsynth
310+
     -costs 1e9 fabric
311-
     -named Chemical Synthesizer
311+
     -unlocks at 100 tcfarm
312-
     -"Create chemicals without pollution, but uses a lot of energy. Uses 25 GW to produce 300 chemicals"
312+
313-
     -gives 300 chemical for 2.5e10 energy
313+
      *sourcespring
314-
     -costs 500000 metal, 200000 ec
314+
      -named Source Spring
315-
     -gains 1% per ic
315+
      -"Fold the fabric of reality for nigh-infinite energy. +200 TW"
316
      -costs 2e14 fabric
317-
     *volleyturret
317+
      -gives 2e14 energy, 2e14 tenergy
318-
     -named Volley Turret Battery
318+
319-
     -"Launches metal projectiles to kill biters. -1 metal, +1500 biterkill"
319+
     *monument
320-
     -gives 1500 biterkill for 1500 biter, 1 metal
320+
     -named Monument of the Fallen
321-
     -costs 15000 metal
321+
     -"Generates more energy the more outsiders you banish."
322
     -gives 1 energy, 1 tenergy, 1 benergy
323-
     *shredderturret
323+
     -gains 1% per outsiderkill
324-
     -named Shredder Turret Battery
324+
     -costs 60000000000 matter, 2500000000 composite, 90000000 inspiration
325-
     -"Fires x600 faster than an auto-volley turret w/10x more force per bullet -3600 metal, +27000000 biterkill"
325+
326-
     -gives 27000000 biterkill for 27000000 biter, 3600 metal
326+
     *prismspire
327-
     -costs 5000000 metal
327+
     -named Prismatic Spire
328
     -"Generates boundless flux-free energy. +300 GW"
329-
     *chemturret
329+
     -gives 3e11 energy, 3e11 tenergy
330-
     -named Chemical Turret
330+
     -costs 600000000 boundflux
331-
     -"Nerve agents wipe out massive swarms of biters. -500 Chemical, +175000 biterkill"
331+
332-
     -gives 175000 biterkill for 175000 biter, 500 chemical
332+
333-
     -costs 300000 metal
333+
334
335-
     *ioncannon
335+
336-
     -named Ion Cannon
336+
//Defense
337-
     -"Shoots concentrated ions into the atmosphere to generate lightning storms that devastate biters. Uses 90 GW, gives +4000000 biter kills"
337+
338-
     -gives 4000000 biterkill for 4000000 biter, 9e10 energy
338+
     *ballista
339-
     -costs 500000 metal, 500000 ec
339+
     -named Ballista
340
     -"Launch charged projectiles into outsiders. Uses 75 MW, 15 matter to banish 15000 outsiders"
341-
     *atomicturret
341+
     -gives 15000 outsiderkill for 15000 outsider, 75000000 energy, 15 matter
342-
     -named Atomic Turret
342+
     -costs 37500 matter
343-
     -"Launch nuclear weapons to wipe out untold biters. Will spread nuclear waste. -1.5 raremetal, +360,000,000 biter kills and +150 nuclear waste"
343+
	-gains 20% per militarytech
344-
     -gives 360000000 biterkill, 150 nuclearwaste for 1.5 raremetal, 360000000 biter
344+
      
345-
     -costs 2000000 metal, 10000 cpu
345+
     *mortar
346-
     -unlocks at 1 nuclearwaste
346+
     -named Mortar
347-
     -gains 15% per atomicacc
347+
     -"Launches large projectiles long distances and great heights onto outsiders. Uses 1 GW, 300 matter to banish 400000 outsiders"
348
     -gives 400000 outsiderkill for 400000 outsider, 1000000000 energy, 300 matter
349-
     *atomicacc
349+
     -costs 500000 matter, 50000 composite
350-
     -named Atomic Accelerator
350+
	-gains 20% per militarytech
351-
     -"Nuclear weapons launch 15% faster"
351+
352-
     -costs 10000000 metal, 5000000 ec
352+
     *bombardairship
353-
     -unlocks at 10 atomicturret
353+
     -named Bombard Airship
354
     -"A floating airship manned by automatons. Reigns down bombs on the outsiders. Uses 120 GW, 50000 matter to banish 110000000 outsiders"
355-
     *deathship
355+
     -gives 110000000 outsiderkill for 110000000 outsider, 120000000000 energy, 50000 matter
356-
     -named Planet Destroyer
356+
     -costs 2500000 composite, 5000 automaton, 150000 cog
357-
     -"This massive craft will kill billions of biters at a time. Uses 600 TW! +50,000,000,000 Biter Kills"
357+
	-gains 20% per militarytech
358-
     -gives 5e10 biterkill for 5e10 biter, 6e14 energy
358+
359-
     -costs 2000000 sp, 500000000 metal, 50000000 ec
359+
	*militarytech
360
	-named Military Technology
361-
     *ringworld
361+
	-"Boosts fire rate of ballista, mortar and bombard by 20%"
362-
     -named Ring World
362+
	-costs 15000000 inspiration
363-
     -"These planet sized rings can work in unison to amplify your killing potential limitlessly."
363+
	-unlocks at 10 bombardairship
364-
     -costs 600000 sp
364+
365
     *eradicator
366-
     *glorytotem
366+
     -named Eradicator
367-
     -named Glory Totem
367+
     -"An immense, powerful structure that devastates outsider ranks. Uses 360 GW to banish 54000000 outsiders"
368-
     -"A mountain of biter corpses is a testament to your triumph. More energy per biter kill"
368+
     -gives 54000000 outsiderkill for 3.6e11 energy, 54000000 outsider
369-
     -gives 1 energy, 1 tenergy, 1 kenergy
369+
     -costs 14000000 composite
370-
     -costs 1e12 energy
370+
371-
     -gains 1% per biterkill
371+
     *psitower
372-
     -price increases by 110%
372+
     -named Psionic Tower
373
     -"Generate magic force through pure will and inspiration. Uses 135 inspiration to banish 1100000000 outsiders"
374-
     *ri
374+
     -gives 1100000000 outsiderkill for 135 inspiration, 1100000000 outsider
375-
     -named Research Institute
375+
     -costs 750000 inspiration, 500000000 matter
376-
     -"Unlocks powerful, new technologies the more you build."
376+
377-
     -costs 10000000 research
377+
     *unmaker
378
     -named Unmaker
379
     -"An unparalleled defensive structure that fuels itself on Tachyon Crystals. Uses 1 Tachyon Crystal to banish 925,000,000 Outsiders. Each unmaker speeds up other unmakers by 6%"
380
     -gives 925000000 outsiderkill for 1 tc, 925000000 outsider
381
     -costs 6e9 matter, 1e8 composite, 3e6 inspiration
382
	-gains 6% per unmaker
383
384-
	*sword
384+
385-
	-named Craft a Sword
385+
386-
	-"Doubles biter killing effectiveness."
386+
      
387-
	-multiplies efficiency of kill by 200%
387+
388-
	-costs 50 metal
388+
389-
	-unlocks at 1 metal
389+
390
391
	
392-
	*armor
392+
393-
	-named Craft Armor
393+
394-
	-"Now kill 5 biters at a time"
394+
395-
	-multiplies efficiency of kill by 250%
395+
	*wand
396-
	-costs 300 metal
396+
	-named Magic Wand
397-
	-unlocks crossbow
397+
	-"Banish 5 times as many outsiders at a time"
398
	-multiplies efficiency of kill by 500%
399-
    *crossbow
399+
	-costs 2 inspiration
400-
	-named Craft Crossbow
400+
	-unlocks at 1 focusorb
401-
	-"Now kill 10 biters at a time"
401+
	-unlocks staff
402-
	-multiplies efficiency of kill by 200%
402+
403-
	-costs 1500 metal
403+
    *staff
404-
	-unlocks handcannon
404+
	-named Arcane Staff
405
	-"Banish 5 times as many outsiders at a time"
406-
     *handcannon
406+
	-multiplies efficiency of kill by 500%
407-
	-named Craft Hand Cannon
407+
	-costs 25 inspiration
408-
	-"Now kill 30 biters at a time"
408+
	-unlocks amulet
409-
	-multiplies efficiency of kill by 300%
409+
410-
	-costs 5000 metal
410+
    *amulet
411-
	-unlocks rifle
411+
	-named Amulet of Focus
412
	-"Banish 5 times as many outsiders at a time"
413-
    *rifle
413+
	-multiplies efficiency of kill by 500%
414-
	-named Rifle
414+
	-costs 350 inspiration
415-
	-"A proper weapon, lets you kill 75 biters at a time"
415+
	-unlocks circlet
416-
	-multiplies efficiency of kill by 250%
416+
417-
	-costs 30 research
417+
    *circlet
418-
	-unlocks autorifle
418+
	-named Circlet of Mana
419
	-"Banish five as many outsiders at a time"
420-
    *autorifle
420+
	-multiplies efficiency of kill by 500%
421-
	-named Automatic Rifle
421+
	-costs 1500 inspiration
422-
	-"Fires x3 faster than a manual rifle, letting you kill 225 biters at a time"
422+
	-unlocks ring
423-
	-multiplies efficiency of kill by 300%
423+
424-
	-costs 100 research
424+
    *ring
425-
	-unlocks grenades
425+
	-named Ring of Power
426
	-"Banish five times as many outsiders at a time"
427-
    *grenades
427+
	-multiplies efficiency of kill by 500%
428-
	-named Grenades
428+
	-costs 20000 inspiration
429-
	-"Explosives greatly amplify your destructive potential, letting you kill 900 biters at a time"
429+
430-
	-multiplies efficiency of kill by 400%
430+
431-
	-costs 500 research, 5000 chemical
431+
    *armor
432-
	-unlocks rockets
432+
	-named Armor of Invulnerability
433
	-"Banish ten times as many outsiders at a time"
434-
    *rockets
434+
	-multiplies efficiency of kill by 1000%
435-
     -named Rocket Launcher
435+
	-costs 80000 inspiration
436-
     -"Fires further and packs more of a punch than grenades, letting you kill 2700 biters at a time"
436+
	-unlocks orb
437-
     -multiplies efficiency of kill by 300%
437+
438-
	-costs 4000 research, 20000 chemical
438+
    *orb
439-
	-unlocks napalm
439+
	-named Orb of Annihilation
440
	-"Banish fifteen times as many outsiders at a time."
441-
     *napalm
441+
	-multiplies efficiency of kill by 1500%
442-
     -named Napalm
442+
	-costs 300000 inspiration, 1000 tc
443-
     -"Burns legions of biters in hellfire, letting you kill 13500 biters at a time!"
443+
	-unlocks book
444-
     -multiplies efficiency of kill by 500%
444+
445-
	-costs 15000 research, 100000 chemical
445+
    *book
446-
	-unlocks missiles
446+
    -named Book of Infinite Knowledge
447
    -"Banish more outsiders the more time that has passed"
448-
     *missiles
448+
    -multiplies efficiency of kill by .001% per time
449-
     -named Missiles
449+
    -costs 10000000 inspiration
450-
     -"Stronger than rockets, with simple targeting systems, letting you kill 27000 biters at a time!"
450+
    -unlocks arc
451-
     -multiplies efficiency of kill by 200%
451+
452-
	-costs 50000 research, 10000 ec
452+
    *arc
453-
	-unlocks arcgun
453+
    -named The Arc
454
    -"A weapon of unimaginable power. Banish twenty times as many outsiders at a time."
455-
    *arcgun
455+
    -multiplies efficiency of kill by 2000%
456-
    -named Arc Gun
456+
    -costs 1e9 inspiration, 666666 tc
457-
    -"Uses powerful electrical currents to blast chain reactions, vaporizing biters. Kills 108000 biters at a time!"
457+
	-unlocks heavenfury
458
459-
	-costs 200000 research, 150000 ec
459+
	*heavenfury
460-
	-unlocks dronestrikes
460+
	-named Fury of the Heavens
461
	-"Summon down swarms of immortal angels to obliterate the Outsiders. Each angel gives 7% bonus to banishment."
462-
    *dronestrikes
462+
	-unlocks summonangel
463-
    -named Drone Strikes
463+
	-costs 77777777777 inspiration
464-
    -"Autonomous drones can target and bomb biters. Kills 540000 biters at a time!"
464+
465
    *projectiles
466-
	-costs 500000 research, 2000 cpu
466+
    -named Ballista Technology
467-
	-unlocks railgun
467+
    -"A primitive defense against the outsiders."
468
    -unlocks ballista
469-
    *railgun
469+
    -costs 5 inspiration
470-
    -named Railgun
470+
    -unlocks at 1 focusorb
471-
    -"An ultra powerful biter killing weapon. Kills 1080000 biters at a time!"
471+
472
    *hellfire
473-
	-costs 1000000 research
473+
    -named Hellfire
474-
	-unlocks tacticalai
474+
    -"Rifts are now 6% more powerful per shredder"
475
    -multiplies efficiency of rift by 6% per riftshredder
476-
    *tacticalai
476+
    -costs 6 inspiration
477-
    -named Tactical AI
477+
    -unlocks at 20 riftshredder
478-
   -"An artificial intelligence optimizes your biter killing operations. Kills 5400000 biters at a time!"
478+
479
    *blightfire
480-
	-costs 2000000 research, 50000 cpu
480+
    -named Blightfire
481-
	-unlocks ionbeam
481+
    -"Rifts are now 6 times more powerful"
482
    -multiplies efficiency of rift by 600%
483-
    *ionbeam
483+
    -costs 5000 inspiration
484-
    -named Ion Beam
484+
    -unlocks at 50 riftshredder
485-
   -"Vaporize massive swaths of biters in an instant. Kills 21600000 biters at a time!"
485+
486
     *voidfire
487-
	-costs 5000000 research, 1500000 ec
487+
    -named Voidfire
488-
	-unlocks gammawave
488+
    -"And all things will end-- rifts are 1% more powerful per shredder"
489
    -multiplies efficiency of rift by 1% per riftshredder
490-
    *gammawave
490+
    -costs 400000 inspiration
491-
    -named Gamma Wave Emitter
491+
    -unlocks at 200 riftshredder
492-
   -"Annihilate biters with waves that penetrate virtually everything. Kills 108,000,000 biters at a time!"
492+
493
    *phase2
494-
	-costs 14000000 research
494+
    -named First Evolution
495-
	-unlocks gravitonray
495+
    -"Evolve to a deeper level of power and control of the Far Realm"
496
    -costs 500 inspiration
497-
    *gravitonray
497+
    -unlocks tempestcore
498-
    -named Graviton Singularity Ray
498+
    -unlocks fluxforge
499-
   -"Use gravitons to achieve gravitational collapse--consuming entire planets! Kills 1,080,000,000 biters at a time!"
499+
    -unlocks barrage
500-
    -multiplies efficiency of kill by 1000%
500+
    -unlocks at 1 inspiration
501-
	-costs 55000000 research, 100000 sp
501+
502-
	-unlocks temporalvortex
502+
    *channeling
503
    -named Channeling
504-
   *temporalvortex
504+
    -"Improve your prism technology by channeling more concentrated energy through obelisks."
505-
    -named Temporal Vortex
505+
    -costs 1000 inspiration
506-
   -"Your graviton ray is so powerful it can actually travel backward in time, killing biters in the past. Kills 3,240,000,000 biters at a time!"
506+
    -unlocks obelisk
507
    -unlocks at 1 composite
508-
	-costs 180000000 research, 300000 sp
508+
509-
	-unlocks omegacannon
509+
    *attraction
510
    -named Attraction
511-
   *omegacannon
511+
    -"Attract more matter if you have the energy to do so."
512-
    -named Omega Cannon
512+
    -costs 1500 inspiration
513-
   -"A really really big cannon. Takes up a lot of space. Kills 16,200,000,000 biters at a time!"
513+
    -unlocks at 1 composite
514
    -unlocks magplus
515-
	-costs 500000000 research, 1000000 sp
515+
516-
	-unlocks mdd
516+
    *barrage
517
    -named Barrage
518-
    *mdd
518+
    -"Reign down fire on the outsiders."
519-
     -named Molecular Disruption Device
519+
    -costs 400 inspiration
520-
     -"A weapon of catastrophic power. Kills 81,000,000,000 biters at a time!"
520+
    -unlocks mortar
521-
      -multiplies efficiency of kill by 500%
521+
522-
	-costs 1000000000 research
522+
    *mentalism
523-
	-unlocks finalanswer
523+
    -named Mentalism
524
    -"Ancient techniques hone your focus, boosting focus orbs by 1% per focus orb."
525-
   *finalanswer
525+
    -multiplies efficiency of focusorb by 1% per focusorb
526-
   -named The Final Answer
526+
    -costs 3000 inspiration
527-
   -"A forbidden weapon of incredible power, harnessing the fabric of reality itself to destroy your enemies. You can build ring structures throughout the galaxy that increase your killing power by 16,200,000,000 per ring."
527+
    -unlocks at 100 focusorb
528-
   -unlocks ringworld
528+
529-
   -multiplies efficiency of kill by 20% per ringworld
529+
     *manufacturing
530-
   -costs 3000000000 research
530+
     -named Manufacturing
531
     -"Industry will be necessary to progress."
532-
    *steamtech
532+
     -costs 10000 inspiration
533-
    -named Steam Technology
533+
     -unlocks factory
534-
    -"Harness the power of steam to advance your technology"
534+
     -unlocks fastforge
535-
    -unlocks steamlab
535+
     -unlocks at 1 composite
536-
    -costs 5000 metal
536+
537-
    -unlocks at 1 metal
537+
538
    *forbiddenknowledge
539-
    *volleygun
539+
    -named Forbidden Knowledge
540-
    -named Volley Gun Tech
540+
    -"Gain the ability to see into the future to gain great insight--at a terrible cost."
541-
    -"A primitive automated turret that fires metal at high velocity to kill biters."
541+
    -unlocks forsee
542-
    -costs 50 research
542+
    -costs 1e13 energy
543-
    -unlocks at 1 research
543+
    -unlocks at 1e14 energy
544-
    -unlocks volleyturret
544+
    -unlocks eldritch
545
546-
    *rapidvolley
546+
    *eldritch
547-
    -named Rapid Fire Volley Guns
547+
    -named Eldritch Knowledge
548-
    -"Volley guns now fire 3 times faster"
548+
    -"You can forsee 666 times as much... at 666 times the cost."
549-
    -costs 1500 research
549+
    -multiplies efficiency of forsee by 66600%
550-
    -multiplies efficiency of volleyturret by 300%
550+
    -costs 1e16 energy
551-
    -unlocks at 20 volleyturret
551+
	-unlocks cthuulian
552
553-
    *furnace1
553+
    *cthuulian
554-
    -named Hotter Furnaces
554+
    -named Cthuulian Knowledge
555-
    -"Furnaces are 15% faster and use 15% more energy"
555+
    -"You can forsee 13337 times as much... at 13337 times the cost."
556-
    -costs 50 metal
556+
    -multiplies efficiency of forsee by 20000%
557-
    -multiplies efficiency of furnace by 115%
557+
    -costs 1e19 energy
558-
    -unlocks at 1 furnace
558+
559-
    -unlocks furnace2
559+
560
    *phase3
561-
    *furnace2
561+
    -named Second Evolution
562-
    -named Even Hotter Furnaces
562+
    -"Expand your technical skill to dominate your environment."
563-
    -"Furnaces are 20% faster and use 20% more energy"
563+
    -costs 20000 inspiration
564-
    -costs 100 metal
564+
    -unlocks automation
565-
    -multiplies efficiency of furnace by 120%
565+
    -unlocks at 1 cog
566-
    -unlocks furnace3
566+
567
    *automation
568-
    *furnace3
568+
    -named Automation
569-
    -named Blazing Hot Furnaces
569+
    -"Automatons will do your bidding"
570-
    -"Furnaces are 25% faster and use 25% more energy"
570+
    -unlocks automator
571-
    -costs 200 metal
571+
    -unlocks automatedforge
572-
    -multiplies efficiency of furnace by 125%
572+
    -costs 35000 inspiration
573-
    -unlocks furnace4
573+
574
    *mining
575-
    *furnace4
575+
    -named Mining
576-
    -named White Hot Furnaces
576+
    -"A much faster method of accumulating matter."
577-
    -"Furnaces are 30% faster and use 30% more energy"
577+
    -costs 75000 inspiration
578-
    -costs 500 metal
578+
    -unlocks mine
579-
    -multiplies efficiency of furnace by 130%
579+
    -unlocks at 1 automaton
580-
    -unlocks furnace5
580+
581
    *airships
582-
    *furnace5
582+
    -named Airship Tech
583-
    -named Overheated Furnaces
583+
    -"Unlocks flying airships to combat the outsiders."
584-
    -"Furnaces are 35% faster and use 35% more energy"
584+
    -costs 80000 inspiration
585-
    -costs 1000 metal
585+
    -unlocks bombardairship
586-
    -multiplies efficiency of furnace by 135%
586+
    -unlocks at 1 automaton
587-
    -unlocks furnace6
587+
588
    *tachyoncrystal
589-
     *furnace6
589+
    -named Tachyon Crystal Expeditions
590-
    -named Infernal Furnaces
590+
    -"Send your automatons out to claim tachyon crystals. Many will not return."
591-
    -"Furnaces are 40% faster and use 40% more energy"
591+
    -costs 500000 inspiration
592-
    -costs 60 research
592+
    -unlocks expedition
593-
    -multiplies efficiency of furnace by 140%
593+
    -unlocks at 1 automaton
594-
    -unlocks furnace7
594+
595
    *tempest1
596-
    *furnace7
596+
    -named Storm Channeling
597-
    -named Industrial Furnaces
597+
    -"Tempest cores now produce twice as much."
598-
    -"Furnaces are 45% faster and use 45% more energy"
598+
    -multiplies efficiency of tempestcore by 200%
599-
    -costs 300 research
599+
    -costs 1000 inspiration
600-
    -multiplies efficiency of furnace by 145%
600+
    -unlocks at 100 tempestcore
601-
    -unlocks furnace8
601+
602
    *tempest2
603-
    *furnace8
603+
    -named Ion Storms
604-
    -named Superheated Furnaces
604+
    -"Tempest cores now produce 150% more energy."
605-
    -"Furnaces are 50% faster and use 50% more energy"
605+
    -multiplies efficiency of tempestcore by 250%
606-
    -costs 1000 research
606+
    -costs 5000 inspiration
607-
    -multiplies efficiency of furnace by 150%
607+
    -unlocks at 200 tempestcore
608-
    -unlocks furnace9
608+
609
    *tempest3
610-
    *furnace9
610+
    -named Vacuum Conduction
611-
    -named Mega Furnaces
611+
    -"Tempest cores now produce three times as much energy"
612-
    -"Furnaces are 55% faster and use 55% more energy"
612+
    -multiplies efficiency of tempestcore by 300%
613-
    -costs 2000 research
613+
    -costs 25000 inspiration
614-
    -multiplies efficiency of furnace by 150%
614+
    -unlocks at 500 tempestcore
615-
    -unlocks furnace10
615+
616
    *tempest4
617-
    *furnace10
617+
    -named Terminal Vortex
618-
    -named Ultimate Furnaces
618+
    -"Tempest cores now produce four times more energy."
619-
    -"Furnaces are 60% faster and use 60% more energy"
619+
    -multiplies efficiency of tempestcore by 400%
620-
    -costs 4000 research
620+
    -costs 125000 inspiration
621-
    -multiplies efficiency of furnace by 160%
621+
    -unlocks at 1000 tempestcore
622-
    -unlocks furnace11
622+
623
    *tempest5
624-
    *furnace11
624+
    -named Self-sustaining Storms
625-
    -named Magma Furnaces
625+
    -"Tempest cores now produce five times more energy."
626-
    -"Furnaces are 90% faster and use 90% more energy"
626+
    -multiplies efficiency of tempestcore by 500%
627-
    -costs 8000 research
627+
    -costs 1500000 inspiration
628-
    -multiplies efficiency of furnace by 190%
628+
    -unlocks at 2000 tempestcore
629-
    -unlocks at 2000 furnace
629+
630
 	*tempest6
631-
    *furnace12
631+
    -named Astral Storms
632-
    -named Fusion Furnaces
632+
    -"Tempest cores now produce six times more energy."
633-
    -"Furnaces are 120% faster and use 120% more energy"
633+
    -multiplies efficiency of tempestcore by 600%
634-
    -costs 16000 research
634+
    -costs 35000000 inspiration
635-
    -multiplies efficiency of furnace by 220%
635+
    -unlocks at 5000 tempestcore
636-
    -unlocks at 5000 furnace
636+
637
    *speedindustry
638
    -named Industrial Acceleration
639-
    *steamengine1
639+
    -"Boost your mechanized might."
640-
    -named Pressurized Pipes
640+
    -unlocks mechboost
641-
    -"Steam engines are 20% more powerful"
641+
    -costs 500000 inspiration
642-
    -costs 100 research
642+
    -unlocks at 100 factory
643-
    -multiplies efficiency of steamengine by 120%
643+
644-
    -unlocks at 10 steamengine
644+
    *phase4
645
    -named Third Evolution
646-
    *steamengine2
646+
    -"Evolve to true sentience."
647-
    -named Dynamos
647+
    -costs 1500000 inspiration, 500 tc
648-
    -"Steam engines are 40% more powerful"
648+
    -unlocks tachyonpower
649-
    -costs 500 research
649+
    -unlocks lifespark
650-
    -multiplies efficiency of steamengine by 140%
650+
    -unlocks at 1 tc
651-
    -unlocks at 50 steamengine
651+
652
    *tachyonpower
653-
    *steamengine3
653+
    -named Tachyon Power
654-
    -named Superheaters
654+
    -"An incredible potent power source that erodes the fabric of reality itself, generating accelerating flux."
655-
    -"Steam engines are 60% more powerful"
655+
    -costs 2250000 inspiration
656-
    -costs 2000 research
656+
    -unlocks tachyongenerator
657-
    -multiplies efficiency of steamengine by 160%
657+
658-
    -unlocks at 200 steamengine
658+
    *lifespark
659
    -named Spark of Life
660-
   *steamengine4
660+
    -"Harness and channel cosmic energy to create sentience."
661-
    -named Molten Cores
661+
    -unlocks lifeforge
662-
    -"Steam engines are 80% more powerful"
662+
    -costs 5000000 inspiration
663-
    -costs 10000 research
663+
664-
    -multiplies efficiency of steamengine by 180%
664+
    *unity
665-
    -unlocks at 500 steamengine
665+
    -named Unity
666
    -"Combine the thoughts of sentient beings to create something better."
667-
   *steamengine5
667+
    -unlocks hivemind
668-
    -named Flame Vortex
668+
    -costs 7000000 inspiration
669-
    -"Steam engines are 100% more powerful"
669+
    -unlocks at 1 sentience
670-
    -costs 50000 research
670+
671-
    -multiplies efficiency of steamengine by 200%
671+
    *scroll1
672-
    -unlocks at 2000 steamengine
672+
    -named 1st Elder Scroll
673
    -"Knowledge of the elders strengthens your grasp of the Far Realm. x2 to banishing Outsiders"
674-
    *steamengine6
674+
675-
    -named Stratospheric Smokestacks
675+
    -costs 1e7 inspiration
676-
    -"Steam engines are 120% more powerful"
676+
    -unlocks at 1 sentience
677-
    -costs 250000 research
677+
    -unlocks scroll2
678-
    -multiplies efficiency of steamengine by 220%
678+
679-
    -unlocks at 5000 steamengine
679+
    *scroll2
680
     -named 2nd Elder Scroll
681-
    *steamengine7
681+
    -"Protect yourself from the reality eroding powers of the Outsiders. -50% Outsider Damage"
682-
    -named Black Out The Sun
682+
    -multiplies efficiency of energydrain by 50%
683-
    -"Steam engines are 140% more powerful"
683+
    -costs 3e7 inspiration
684-
    -costs 500000 research
684+
    -unlocks scroll3
685-
    -multiplies efficiency of steamengine by 240%
685+
686-
    -unlocks at 10000 steamengine
686+
     *scroll3
687
     -named 3rd Elder Scroll
688-
    *oiltech
688+
    -"Improve your automatons ability to mine. +50% mine production"
689-
    -named Oil Extraction
689+
    -multiplies efficiency of mine by 150%
690-
    -"Dig deep into the earth to unlock a valuable new resource"
690+
    -costs 6e7 inspiration
691-
    -unlocks oilderrick
691+
    -unlocks scroll4
692-
    -unlocks oilburner
692+
693-
    -unlocks chemtech
693+
     *scroll4
694-
    -costs 2000 research
694+
     -named 4th Elder Scroll
695-
    -unlocks at 1 research
695+
    -"Unlock a new weapon to face off against the Outsiders"
696
    -unlocks unmaker
697-
    *chemtech
697+
    -costs 1e8 inspiration
698-
    -named Chemical Processing
698+
    -unlocks scroll5
699-
    -"Refine oil down into useful chemicals"
699+
700-
    -unlocks chemplant
700+
    *scroll5
701-
    -costs 5000 research
701+
    -named 5th Elder Scroll
702
    -"Gain the ability to generate the very fabric of reality itself"
703-
    *laboratories
703+
    -unlocks weaver
704-
    -named Laboratories
704+
    -costs 1.5e8 inspiration
705-
    -"Chemicals allow for scientific experimentation to rapidly boost research capacity."
705+
    -unlocks scroll6
706-
    -unlocks chemlab
706+
707-
    -costs 1000000 chemical
707+
     *scroll6
708-
    -unlocks at 1 chemical
708+
     -named 6th Elder Scroll
709
    -"Further protect yourself from the reality eroding powers of the Outsiders. -50% Outsider Damage"
710-
    *chemicalweapons
710+
    -multiplies efficiency of energydrain by 50%
711-
    -named Chemical Weapons
711+
    -costs 2.3e8 inspiration
712-
    -"Use chemical toxins to wipe out biters."
712+
    -unlocks scroll7
713-
    -unlocks chemturret
713+
714-
    -costs 15000 research
714+
    *scroll7
715-
    -unlocks at 1 chemical
715+
    -named 7th Elder Scroll
716
    -"Master tachyon manipulation. Doubles Tachyon Power production, reduces flux production by 75%"
717-
    *toxinstorm
717+
    -multiplies efficiency of fluxacc by 25%
718-
    -named Toxin Storm
718+
    -multiplies efficiency of tachyongenerator by 200%
719-
    -"Chem turrets are faster for each chem turret"
719+
    -costs 4e8 inspiration
720-
    -multiplies efficiency of chemturret by 1% per chemturret
720+
	-unlocks scroll8
721-
    -costs 50000 research
721+
722-
    -unlocks at 50 chemturret
722+
	 *scroll8
723
     -named 8th Elder Scroll
724-
    *electronics
724+
    -"Imbue your hives with true enlightnment. x2 hive production"
725-
    -named Electronics
725+
    -multiplies efficiency of hivemind by 200%
726-
    -"Electronics will open a whole new world of technology."
726+
    -costs 8e8 inspiration
727-
    -unlocks electricassembler
727+
    -unlocks scroll9
728-
    -costs 25000 research
728+
729-
    -unlocks at 1 chemical
729+
	*scroll9
730
	-named 9th Elder Scroll
731-
    *windpower
731+
	-"Your industry is infused with ancient knowledge. x2 Mine, Factory and Automator Output"
732-
    -named Wind Power
732+
	-multiplies efficiency of mine by 200%
733-
    -"A sustainable energy source that doesn't generate pollution."
733+
	-multiplies efficiency of automator by 200%
734-
    -unlocks windturbine
734+
	-multiplies efficiency of factory by 200%
735-
    -costs 30000 research
735+
	-costs 3e9 inspiration
736-
    -unlocks at 1 ec
736+
	-unlocks scroll10
737
738-
    *wind1
738+
   *scroll10
739-
    -named Lightweight Blades
739+
     -named 10th Elder Scroll
740-
    -"Wind turbines are more efficient, producing 50% more power"
740+
    -"Renders you nearly immune to outsider damage. -80% Outsider Damage"
741-
    -costs 75000 research
741+
    -multiplies efficiency of energydrain by 20%
742-
    -multiplies efficiency of windturbine by 150%
742+
    -costs 1e10 inspiration
743-
    -unlocks at 10 windturbine
743+
744
745-
    *wind2
745+
746-
    -named High Altitude Wind
746+
    *lifecharge
747-
    -"Wind turbines are much more efficient, producing twice as much power"
747+
    -named Turbocharged Life Forges
748-
    -costs 500000 research
748+
    -"Use excess energy to speed up sentience production. +.1% life forge speed per life forge"
749-
    -multiplies efficiency of windturbine by 200%
749+
    -multiplies efficiency of lifeforge by .1% per lifeforge
750-
    -unlocks at 500 windturbine
750+
    -costs 1e17 energy
751
    -unlocks at 10 lifeforge
752-
    *wind3
752+
753-
    -named Bladeless Turbines
753+
    *weavesynergy
754-
    -"Wind turbines are much more efficient, producing three times as much power"
754+
    -named Weaver Synergy
755-
    -costs 11000000 research
755+
    -"Reality Weavers boost reality weavers"
756-
    -multiplies efficiency of windturbine by 300%
756+
    -multiplies efficiency of weaver by 5% per weaver
757-
    -unlocks at 10000 windturbine
757+
    -costs 3e8 inspiration
758
    -unlocks at 10 weaver
759-
    *electricsmelting
759+
760-
    -named Electric Smelting
760+
    *crystalfarming
761-
    -"A more efficient, faster way to produce metal"
761+
    -named Crystal Farming
762-
    -unlocks electricsmelter
762+
    -"Avoid dangerous expeditions by growing tachyon crystals yourself"
763-
    -costs 50000 research
763+
    -unlocks tcfarm
764-
    -unlocks at 1 ec
764+
    -unlocks at 10000 fabric
765
    -costs 2e8 inspiration
766-
    *fastsmelting
766+
767-
    -named Fast Smelting
767+
    *particlespawning
768-
    -"Overcharge your electric smelters speed by 50%"
768+
    -named Particle Spawning
769-
    -multiplies efficiency of electricsmelter by 150%"
769+
    -"Mines are 175% better"
770-
    -costs 75000 research
770+
    -multiplies efficiency of mine by 275%
771-
    -unlocks at 100 electricsmelter
771+
    -costs 1e9 fabric
772
    -unlocks at 1 fabric
773-
    *materialscience
773+
774-
    -named Material Science
774+
775-
    -"Study the composition of matter to make various improvements."
775+
    *nova
776-
    -costs 100000 research
776+
    -named Energy Nova
777-
    -unlocks deepmining
777+
    -"Fold the fabric of reality for limitless energy."
778-
    -unlocks magneticsmelting
778+
    -unlocks sourcespring
779-
    -unlocks computing
779+
    -costs 1e9 inspiration
780-
    -unlocks at 1 ec
780+
    -unlocks at 1e6 fabric
781
782-
    *deepmining
782+
    *creation
783-
    -named Deep Mining
783+
    -named Create the Cosmos
784-
    -"Dig deep to get access to rare metals"
784+
    -"Create a new reality to win the game."
785-
    -unlocks deepmine
785+
786-
    -costs 150000 research
786+
    -unlocks at 1 sourcespring
787
788-
    *magneticsmelting
788+
789-
    -named Magnetic Smelting
789+
790-
    -"Magnetic forces boost electric smelters speed by 50%"
790+
    -"Commit to a path that will determine the course of your future."
791-
    -multiplies efficiency of electricsmelter by 150%"
791+
    -unlocks specialconflict
792-
    -costs 150000 research
792+
    -unlocks specialharmony
793
    -unlocks specialenigma
794-
    *computing
794+
    -costs 100000 inspiration
795-
    -named Computing
795+
    -unlocks at 1 automaton
796-
    -"Computing will lead to a paradigm shift in development"
796+
797-
    -unlocks cputech
797+
    *conflict1
798-
    -unlocks solartech
798+
    -named Warpath
799-
    -unlocks smartsmelting
799+
    -"Fully dedicating yourself to war allows you to banish outsiders x6 more effectively."
800-
    -unlocks iontech
800+
    -multiplies efficiency of kill by 600%
801-
    -costs 300000 research
801+
	-costs 50000 inspiration
802
	-unlocks conflict2
803-
    *iontech
803+
804-
    -named Ion Defenses
804+
    *conflict2
805-
    -"Use powerful ion storms to massacre biters."
805+
    -named Eradication
806-
    -unlocks ioncannon
806+
    -"A device that unleashes immense destructive energy upon the outsiders."
807-
    -costs 500000 research
807+
    -unlocks eradicator
808-
    -unlocks at 1 chemical
808+
    -costs 500000 inspiration
809
    -unlocks conflict3
810-
    *cputech
810+
811-
    -named CPU Fabrication
811+
    *conflict3
812-
    -"CPUs are required for any advanced computing software."
812+
    -named Consume The Fallen
813-
    -unlocks cpufab
813+
    -"You can now generate energy from banished outsiders. The more you banish, the more energy you generate."
814-
    -costs 500000 research
814+
    -unlocks monument
815
    -costs 5e6 inspiration
816-
    *solartech
816+
    -unlocks conflict4
817-
    -named Solar Power
817+
818-
    -"Harness the power of the sun. A pollution free power source, more abundant than wind"
818+
    *conflict4
819-
    -unlocks solarfarm
819+
    -named Endless War
820-
    -costs 500000 research
820+
    -"Your manual attacks are now slightly improved for each monument to the fallen. Eradicators now improve eradicators."
821
    -multiplies efficiency of kill by 1% per monument
822-
    *smartsmelting
822+
    -multiplies efficiency of eradicator by 1% per eradicator
823-
    -named Smart Smelting
823+
    -costs 3e7 inspiration
824-
    -"AI Improves the smelting process by 50%"
824+
825-
    -multiplies efficiency of electricsmelter by 150%"
825+
    *harmony1
826-
    -costs 300000 research, 1000 cpu
826+
    -named Bind Flux
827
    -"Generate the ability to bind flux to matter, reducing overall flux in the realm."
828-
    *solar1
828+
    -unlocks bind
829-
    -named Improved Solar Efficiency
829+
    -costs 150000 inspiration
830-
    -"+10% solar farm efficiency."
830+
    -unlocks harmony2
831-
    -multiplies efficiency of solarfarm by 110%
831+
832-
    -costs 1000000 research
832+
    *harmony2
833-
    -unlocks at 1 solarfarm
833+
    -named Prismatic Ward
834-
    -unlocks solar2
834+
    -"Generate a barrier that reduces damage from outsiders by 80%!"
835
    -multiplies efficiency of energydrain by 20%
836-
    *solar2
836+
    -costs 750000 inspiration
837-
    -named Advanced Solar Efficiency
837+
    -unlocks harmony3
838-
    -"+10% solar farm efficiency."
838+
839-
    -multiplies efficiency of solarfarm by 110%
839+
    *harmony3
840-
    -costs 3000000 research
840+
    -named Prismatic Spires
841-
    -unlocks solar3 
841+
    -"Use bound flux to build massive structures that generate more flux free energy."
842
    -unlocks prismspire
843-
    *solar3
843+
    -costs 7777777 inspiration
844-
    -named Optimized Solar Efficiency
844+
    -unlocks harmony4
845-
    -"+10% solar farm efficiency."
845+
846-
    -multiplies efficiency of solarfarm by 110%
846+
    *harmony4
847-
    -costs 6000000 research
847+
    -named Cosmic Symphony
848-
    -unlocks solar4 
848+
    -"Prism spires now improve each other."
849
    -multiplies efficiency of prismspire by .1% per prismspire
850-
    *solar4
850+
    -costs 88888888 inspiration
851-
    -named Magnified Solar
851+
   
852-
    -"+10% solar farm efficiency."
852+
    *enigma1
853-
    -multiplies efficiency of solarfarm by 110%
853+
    -named Stormforce
854-
    -costs 10000000 research
854+
    -"Tempest Cores now boost your ability to banish Outsiders"
855-
    -unlocks solar5 
855+
    -multiplies efficiency of kill by .2% per tempestcore
856
	-costs 80000 inspiration
857-
    *solar5
857+
	-unlocks enigma2
858-
    -named Ultrathin Solar Cells
858+
859-
    -"+10% solar farm efficiency."
859+
    *enigma2
860-
    -multiplies efficiency of solarfarm by 110%
860+
    -named Eye of the Multiverse
861-
    -costs 15000000 research
861+
    -"A far more potent version of a focusorb"
862-
    -unlocks solar6
862+
    -unlocks mindstone
863
    -costs 400000 inspiration
864-
    *solar6
864+
    -unlocks enigma3
865-
    -named UV Capturing Solar Cells
865+
866-
    -"+10% solar farm efficiency."
866+
    *enigma3
867-
    -multiplies efficiency of solarfarm by 110%
867+
    -named Psionic Defenses
868-
    -costs 21000000 research
868+
    -"Banish outsiders through pure inspiration"
869-
    -unlocks solar7
869+
    -unlocks psitower
870
    -costs 3500000 inspiration
871-
   *solar7
871+
    -unlocks enigma4
872-
    -named Low Frequency Capturing Solar Cells
872+
873-
    -"+10% solar farm efficiency."
873+
    *enigma4
874-
    -multiplies efficiency of solarfarm by 110%
874+
    -named Tachyon Shielding
875-
    -costs 28000000 research
875+
    -"Tachyon power generation now produces 90% less flux"
876-
    -unlocks solar8
876+
    -multiplies efficiency of fluxacc by 10%
877
    -costs 23000000 inspiration
878-
     *solar8
878+
    -unlocks enigma5
879-
    -named UV Capturing Solar Cells
879+
880-
    -"+10% solar farm efficiency."
880+
    *enigma5
881-
    -multiplies efficiency of solarfarm by 110%
881+
    -named Psionic Storms
882-
    -costs 36000000 research
882+
    -"Psitowers are 1% better per tempest core, and Tempest Cores are 3 times better"
883-
    -unlocks solar9
883+
    -multiplies efficiency of psitower by 1% per tempestcore
884
    -multiplies efficiency of tempestcore by 300%
885-
    *solar9
885+
    -costs 115000000 inspiration 
886-
    -named Parabolic Solar Cells
886+
	-unlocks enigma6
887-
    -"+10% solar farm efficiency."
887+
888-
    -multiplies efficiency of solarfarm by 110%
888+
	*enigma6
889-
    -costs 45000000 research
889+
	-named Necrostorm
890-
    -unlocks solar10
890+
	-"You may now generate power from the fallen."
891
	-unlocks necrostorm
892-
    *solar10
892+
	-costs 1234567890 inspiration
893-
    -named Void Cells
893+
894-
    -"+10% solar farm efficiency."
894+
	*temporalcrisis
895-
    -multiplies efficiency of solarfarm by 110%
895+
    -named Temporal Crisis
896-
    -costs 55000000 research
896+
    -"Flux is getting out of hand. You can reduce its impact by 80%, but time is twice as fast"
897-
    -unlocks solar11
897+
    -multiplies efficiency of fluxspawner by 20%
898
	-multiplies efficiency of timer by 200%
899-
    *solar11
899+
    -costs 1e17 energy
900-
    -named Quantum Cells
900+
    -unlocks at 1e12 flux
901-
    -"+10% solar farm efficiency."
901+
902-
    -multiplies efficiency of solarfarm by 110%
902+
     *temporalcatacylsm
903-
    -costs 66000000 research
903+
    -named Temporal Cataclysm
904-
    -unlocks solar12
904+
    -"Flux threatens everything. You can reduce its impact by 90%, but time is ten times as fast."
905
    -multiplies efficiency of fluxspawner by 10%
906-
    *solar12
906+
	-multiplies efficiency of timer by 500%
907-
    -named Planck Cells
907+
    -costs 1e21 energy
908-
    -"+10% solar farm efficiency."
908+
    -unlocks at 1e15 flux
909-
    -multiplies efficiency of solarfarm by 110%
909+
910-
    -costs 78000000 research
910+
911-
    -unlocks solar13
911+
912
913-
   *solar13
913+
914-
    -named Casamir Cells
914+
//Battle Upgrades
915-
    -"+10% solar farm efficiency."
915+
916-
    -multiplies efficiency of solarfarm by 110%
916+
    *rank1
917-
    -costs 91000000 research
917+
    -named Veterancy
918-
    -unlocks solar14
918+
    -"Your combat experience with outsiders doubles your ability to banish them."
919
    -multiplies efficiency of kill by 200%
920-
    *solar14
920+
    -costs 1e6 energy
921-
    -named Hawking Cells
921+
    -unlocks at 1000 outsiderkill
922-
    -"+10% solar farm efficiency."
922+
923-
    -multiplies efficiency of solarfarm by 110%
923+
    *rank2
924-
    -costs 105000000 research
924+
    -named Prowess
925-
    -unlocks solar15
925+
    -"Your combat skill grows, and you may now banish triple as many outsiders"
926
    -multiplies efficiency of kill by 300%
927-
    *solar15
927+
    -costs 1e9 energy
928-
    -named Darkmatter Cells
928+
    -unlocks at 1e6 outsiderkill
929-
    -"+10% solar farm efficiency."
929+
930-
    -multiplies efficiency of solarfarm by 110%
930+
    *rank3
931-
    -costs 120000000 research
931+
932-
    -unlocks solar16
932+
    -"You have banished legions...and you may now banish quadruple as many outsiders"
933
    -multiplies efficiency of kill by 400%
934-
   *solar16
934+
    -costs 1e12 energy
935-
    -named Strange Cells
935+
    -unlocks at 1e9 outsiderkill
936-
    -"+10% solar farm efficiency."
936+
937-
    -multiplies efficiency of solarfarm by 110%
937+
    *rank4
938-
    -costs 150000000 research
938+
    -named Supremacy
939-
    -unlocks solar17
939+
    -"The outsiders cannot best you. You may now banish quintuple as many"
940
    -multiplies efficiency of kill by 500%
941-
    *solar17
941+
    -costs 1e15 energy
942-
    -named Timecrystal Cells
942+
    -unlocks at 1e12 outsiderkill
943-
    -"+10% solar farm efficiency."
943+
944-
    -multiplies efficiency of solarfarm by 110%
944+
    *rank5
945-
    -costs 190000000 research
945+
    -named Omnipotence
946-
    -unlocks solar1819
946+
    -"The outsiders are nothing. You may now banish x6 as many"
947
    -multiplies efficiency of kill by 600%
948-
    *solar1819
948+
    -costs 1e18 energy
949-
    -named Looping Cells
949+
    -unlocks at 1e15 outsiderkill
950-
    -"+21% solar farm efficiency."
950+
951-
    -multiplies efficiency of solarfarm by 121%
951+
 	*rank6
952-
    -costs 540000000 research
952+
    -named Inevitable
953-
    -unlocks solar20212223
953+
    -"The outsiders were always going to fail You may now banish x7 as many"
954
    -multiplies efficiency of kill by 700%
955-
    *solar20212223
955+
    -costs 1e21 energy
956-
    -named Repeater Cells
956+
    -unlocks at 1e18 outsiderkill
957-
    -"+47% solar farm efficiency."
957+
958-
    -multiplies efficiency of solarfarm by 147%
958+
 	*rank7
959-
    -costs 1900000000 research
959+
    -named Broken
960
    -"You broke it. You may now banish x8 as many"
961-
    *supercomputing
961+
    -multiplies efficiency of kill by 700%
962-
    -named Supercomputing
962+
    -costs 1e24 energy
963-
    -"Supercomputers represent a warpspeed improvement in research"
963+
    -unlocks at 1e21 outsiderkill
964-
    -unlocks supercomputer
964+
965-
    -costs 1000000 research
965+
966-
    -unlocks at 1 cpu
966+
967
968
969
    
970-
    -"As your society advances, you must focus on different strategies for survival."
970+
971-
    -costs 300000 research
971+
972-
    -unlocks ecology
972+
973-
    -unlocks militarism
973+