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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
| |
| 6 | ||
| 7 | --Hey guys, Spark Here! This time actually credits. Look below! | |
| 8 | --[[ | |
| 9 | PROJECT: Horse | |
| 10 | STARTDATE: 18/08/13 | |
| 11 | CREDITS: Penjuin3 and AntiBoomz0r | |
| 12 | ]] | |
| 13 | ||
| 14 | Breeds = {
| |
| 15 | ||
| 16 | {
| |
| 17 | fur=BrickColor.new("Reddish brown"),
| |
| 18 | mane=BrickColor.new("Really black"),
| |
| 19 | saddle=BrickColor.new("Really black"),
| |
| 20 | reins=BrickColor.new("Really black"),
| |
| 21 | hoof=BrickColor.new("Really black")
| |
| 22 | }, | |
| 23 | {
| |
| 24 | fur=BrickColor.new ("Institutional white"),
| |
| 25 | mane=BrickColor.new("Dark stone grey"),
| |
| 26 | saddle=BrickColor.new("Really black"),
| |
| 27 | reins=BrickColor.new("Really black"),
| |
| 28 | hoof=BrickColor.new("Really black")
| |
| 29 | }, | |
| 30 | } | |
| 31 | ||
| 32 | ||
| 33 | Ply = Game.Players.LocalPlayer | |
| 34 | Cha = Ply.Character | |
| 35 | ||
| 36 | local Breed = Breeds[math.random(1,#Breeds)] | |
| 37 | ||
| 38 | local ModelName = "Stallion" | |
| 39 | local ModelParent = Cha | |
| 40 | --pcall(function() ModelParent[ModelName]:Destroy() end) | |
| 41 | ||
| 42 | local ReinsHold = nil | |
| 43 | local Height = 6.2 | |
| 44 | local rHeight = Height | |
| 45 | ||
| 46 | local HasHat = false | |
| 47 | local HatMeshId = "rbxassetid://111898512" | |
| 48 | local HatTexId = "" | |
| 49 | local HorseColor = Breed.fur | |
| 50 | local EyeColor = BrickColor.new("Really black")
| |
| 51 | local ManeColor = Breed.mane | |
| 52 | local SaddleColor = Breed.saddle | |
| 53 | local ReinsColor = Breed.reins | |
| 54 | local HoofColor = Breed.hoof | |
| 55 | local oc = oc or function(...) return ... end | |
| 56 | local ModelScale = .6 | |
| 57 | ||
| 58 | local Speed = 0 | |
| 59 | local WalkSpeed = 15 | |
| 60 | local WalkSin = 6 | |
| 61 | local TrotSpeed = 30 | |
| 62 | local TrotSin = 4 | |
| 63 | local GallopSin = 18 | |
| 64 | local MaxSpeed = 70 | |
| 65 | local SpeedLimit = 70 | |
| 66 | ||
| 67 | ||
| 68 | local startpos = Cha.Head.CFrame * CFrame.new(0,Height+1.5,10)--script.Parent:IsA("BasePart") and script.Parent.CFrame * CFrame.new(0,Height,0) or CFrame.new(0,Height+1,20)
| |
| 69 | ||
| 70 | math.randomseed(tick()+215819240) | |
| 71 | math.random() math.random() math.random() | |
| 72 | aran = function() return math.random() end | |
| 73 | ran = function() return (math.random()-.5)*2 end | |
| 74 | ||
| 75 | function Weld(a,b,c,d) | |
| 76 | local w = Instance.new("Weld",a)
| |
| 77 | w.Part0 = a | |
| 78 | w.Part1 = b | |
| 79 | w.C0 = c or CFrame.new() | |
| 80 | w.C1 = d or CFrame.new() | |
| 81 | return w | |
| 82 | end | |
| 83 | ||
| 84 | ||
| 85 | do -- Ignore my clerp stuff stolen from stravvy | |
| 86 | local function QuaternionFromCFrame(cf) | |
| 87 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 88 | local trace = m00 + m11 + m22 | |
| 89 | if trace > 0 then | |
| 90 | local s = math.sqrt(1 + trace) | |
| 91 | local recip = 0.5/s | |
| 92 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 93 | else | |
| 94 | local i = 0 | |
| 95 | if m11 > m00 then | |
| 96 | i = 1 | |
| 97 | end | |
| 98 | if m22 > (i == 0 and m00 or m11) then | |
| 99 | i = 2 | |
| 100 | end | |
| 101 | if i == 0 then | |
| 102 | local s = math.sqrt(m00-m11-m22+1) | |
| 103 | local recip = 0.5/s | |
| 104 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 105 | elseif i == 1 then | |
| 106 | local s = math.sqrt(m11-m22-m00+1) | |
| 107 | local recip = 0.5/s | |
| 108 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 109 | elseif i == 2 then | |
| 110 | local s = math.sqrt(m22-m00-m11+1) | |
| 111 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 112 | end | |
| 113 | end | |
| 114 | end | |
| 115 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 116 | local xs, ys, zs = x + x, y + y, z + z | |
| 117 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 118 | local xx = x*xs | |
| 119 | local xy = x*ys | |
| 120 | local xz = x*zs | |
| 121 | local yy = y*ys | |
| 122 | local yz = y*zs | |
| 123 | local zz = z*zs | |
| 124 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 125 | end | |
| 126 | local function QuaternionSlerp(a, b, t) | |
| 127 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 128 | local startInterp, finishInterp; | |
| 129 | if cosTheta >= 0.0001 then | |
| 130 | if (1 - cosTheta) > 0.0001 then | |
| 131 | local theta = math.acos(cosTheta) | |
| 132 | local invSinTheta = 1/math.sin(theta) | |
| 133 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 134 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 135 | else | |
| 136 | startInterp = 1-t | |
| 137 | finishInterp = t | |
| 138 | end | |
| 139 | else | |
| 140 | if (1+cosTheta) > 0.0001 then | |
| 141 | local theta = math.acos(-cosTheta) | |
| 142 | local invSinTheta = 1/math.sin(theta) | |
| 143 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 144 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 145 | else | |
| 146 | startInterp = t-1 | |
| 147 | finishInterp = t | |
| 148 | end | |
| 149 | end | |
| 150 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 151 | end | |
| 152 | function clerp(a,b,t) | |
| 153 | local qa = {QuaternionFromCFrame(a)}
| |
| 154 | local qb = {QuaternionFromCFrame(b)}
| |
| 155 | local ax, ay, az = a.x, a.y, a.z | |
| 156 | local bx, by, bz = b.x, b.y, b.z | |
| 157 | local _t = 1-t | |
| 158 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 159 | end | |
| 160 | end | |
| 161 | ||
| 162 | function lerp(a,b,c) | |
| 163 | return a+(b-a)*c | |
| 164 | end | |
| 165 | ||
| 166 | function ctlerp(c1,c2,al) -- Older, "worse" clerp if the other one fails.. | |
| 167 | local com1 = {c1:components()}
| |
| 168 | local com2 = {c2:components()}
| |
| 169 | for i,v in pairs(com1) do | |
| 170 | com1[i] = lerp(v,com2[i],al) | |
| 171 | end | |
| 172 | return CFrame.new(unpack(com1)) | |
| 173 | end | |
| 174 | ||
| 175 | ||
| 176 | local Model = Instance.new("Model",ModelParent)
| |
| 177 | Model.Name = ModelName | |
| 178 | ||
| 179 | local BasePart = Instance.new("Part")
| |
| 180 | BasePart.Material = "SmoothPlastic" | |
| 181 | BasePart.FormFactor = "Custom" | |
| 182 | BasePart.Size = Vector3.new() | |
| 183 | BasePart.TopSurface,BasePart.BottomSurface,BasePart.LeftSurface,BasePart.RightSurface,BasePart.FrontSurface,BasePart.BackSurface = 10,10,10,10,10,10 | |
| 184 | BasePart:BreakJoints() | |
| 185 | BasePart.CFrame = startpos | |
| 186 | ||
| 187 | function NP() | |
| 188 | local p = BasePart:Clone() | |
| 189 | p.Parent = Model | |
| 190 | return p | |
| 191 | end | |
| 192 | ||
| 193 | function Sphere(parent,scale) | |
| 194 | local sm = Instance.new("SpecialMesh",parent)
| |
| 195 | sm.MeshType = "Sphere" | |
| 196 | sm.Scale = scale or Vector3.new(1,1,1) | |
| 197 | return sm | |
| 198 | end | |
| 199 | ||
| 200 | BasePart.BrickColor = HorseColor | |
| 201 | ||
| 202 | local Main = NP() | |
| 203 | Main.Size = Vector3.new(3.5,4.5,8) | |
| 204 | Main.CFrame = startpos | |
| 205 | ||
| 206 | MainMesh = Sphere(Main) | |
| 207 | ||
| 208 | local Neck = NP() | |
| 209 | Neck.Size = Vector3.new(2,5,2.5) | |
| 210 | local NeckWeld = Weld(Main,Neck,CFrame.new(0,0.5,-3.2)*CFrame.Angles(math.rad(-20),0,0),CFrame.new(0,-1.5,0)) | |
| 211 | local NeckWeld0 = NeckWeld.C0 | |
| 212 | Sphere(Neck,Vector3.new(1,1,1)) | |
| 213 | ||
| 214 | local NeckBonus = NP() | |
| 215 | NeckBonus.Size = Vector3.new(1.9,3,2) | |
| 216 | Weld(Neck,NeckBonus,CFrame.new(0,-1.1,.5)*CFrame.Angles(-.5,0,0)) | |
| 217 | Sphere(NeckBonus) | |
| 218 | ||
| 219 | local Head = NP() | |
| 220 | Head.Size = Vector3.new(2,3,3) | |
| 221 | local HeadWeld = Weld(Neck,Head,CFrame.new(0,2.5,-.4),CFrame.new(0,0,1)) | |
| 222 | local HeadWeld0 = HeadWeld.C0 | |
| 223 | local HeadMesh = Instance.new("SpecialMesh",Head)
| |
| 224 | HeadMesh.Scale = Vector3.new(0.7,1,1)*1.6 | |
| 225 | HeadMesh.MeshId = "http://www.roblox.com/asset/?id=114690930" | |
| 226 | ||
| 227 | if HasHat then | |
| 228 | local Hat = NP() | |
| 229 | Hat.Size = Vector3.new() | |
| 230 | Hat.BrickColor = SaddleColor | |
| 231 | local HatWeld = Weld(Head,Hat,CFrame.new(0,0.7,1.3),CFrame.Angles(math.rad(-20),0,0)) | |
| 232 | local HatMesh = Instance.new("SpecialMesh",Hat)
| |
| 233 | HatMesh.Scale = Vector3.new(1.5,1.5,1.5) | |
| 234 | HatMesh.MeshId = HatMeshId or "rbxassetid://42157240" | |
| 235 | HatMesh.TextureId = HatTexId or "" | |
| 236 | end | |
| 237 | ||
| 238 | local EyeR = NP() | |
| 239 | EyeR.BrickColor = EyeColor | |
| 240 | EyeR.Reflectance = .1 | |
| 241 | EyeR.Size = Vector3.new(.2,.2,.2) | |
| 242 | Weld(Head,EyeR,CFrame.new(.631,.23,.11)*CFrame.Angles(-0.2,0.1,0)) | |
| 243 | Sphere(EyeR,Vector3.new(.9,2.1,2.1)) | |
| 244 | ||
| 245 | local EyeL = NP() | |
| 246 | EyeL.BrickColor = EyeColor | |
| 247 | EyeL.Reflectance = .1 | |
| 248 | EyeL.Size = Vector3.new(.2,.2,.2) | |
| 249 | Weld(Head,EyeL,CFrame.new(-.631,.23,.11)*CFrame.Angles(-0.2,-0.1,0)) | |
| 250 | Sphere(EyeL,Vector3.new(.9,2.1,2.1)) | |
| 251 | ||
| 252 | BasePart.Name = "Reins" | |
| 253 | ||
| 254 | local RPart = NP() -- rs1 | |
| 255 | RPart.BrickColor = ReinsColor | |
| 256 | RPart.Size = Vector3.new(.2,.7,.25) | |
| 257 | Weld(Head,RPart,CFrame.new(.4,-.5,-1.05)*CFrame.Angles(-.25,0,0)) | |
| 258 | ||
| 259 | local Cyl = NP() | |
| 260 | Cyl.BrickColor = ReinsColor | |
| 261 | Cyl.Size = Vector3.new(.2495,.2,.2) | |
| 262 | Instance.new("SpecialMesh",Cyl).MeshType = "Cylinder"
| |
| 263 | Weld(RPart,Cyl,CFrame.new(0,RPart.Size.Y/2,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 264 | ||
| 265 | local RPart = NP() -- rs2 | |
| 266 | RPart.BrickColor = ReinsColor | |
| 267 | RPart.Size = Vector3.new(.2,.4,.25) | |
| 268 | Weld(Head,RPart,CFrame.new(.4,-.5,-1.05)*CFrame.Angles(-.25,0,0)*CFrame.new(0,-.35,0)*CFrame.Angles(0,0,-.5)*CFrame.new(0,-.2,0)) | |
| 269 | ||
| 270 | local Cyl = NP() | |
| 271 | Cyl.BrickColor = ReinsColor | |
| 272 | Cyl.Size = Vector3.new(.2495,.2,.2) | |
| 273 | Instance.new("SpecialMesh",Cyl).MeshType = "Cylinder"
| |
| 274 | Weld(RPart,Cyl,CFrame.new(0,RPart.Size.Y/2,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 275 | local ReinAnchorR = Cyl | |
| 276 | ||
| 277 | local RPart = NP() -- ls1 | |
| 278 | RPart.BrickColor = ReinsColor | |
| 279 | RPart.Size = Vector3.new(.2,.7,.25) | |
| 280 | Weld(Head,RPart,CFrame.new(-.4,-.5,-1.05)*CFrame.Angles(-.25,0,0)) | |
| 281 | ||
| 282 | local Cyl = NP() | |
| 283 | Cyl.BrickColor = ReinsColor | |
| 284 | Cyl.Size = Vector3.new(.2495,.2,.2) | |
| 285 | Instance.new("SpecialMesh",Cyl).MeshType = "Cylinder"
| |
| 286 | Weld(RPart,Cyl,CFrame.new(0,RPart.Size.Y/2,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 287 | ||
| 288 | local RPart = NP() -- ls2 | |
| 289 | RPart.BrickColor = ReinsColor | |
| 290 | RPart.Size = Vector3.new(.2,.4,.25) | |
| 291 | Weld(Head,RPart,CFrame.new(-.4,-.5,-1.05)*CFrame.Angles(-.25,0,0)*CFrame.new(0,-.35,0)*CFrame.Angles(0,0,.5)*CFrame.new(0,-.2,0)) | |
| 292 | ||
| 293 | local Cyl = NP() | |
| 294 | Cyl.BrickColor = ReinsColor | |
| 295 | Cyl.Size = Vector3.new(.2495,.2,.2) | |
| 296 | Instance.new("SpecialMesh",Cyl).MeshType = "Cylinder"
| |
| 297 | Weld(RPart,Cyl,CFrame.new(0,RPart.Size.Y/2,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 298 | local ReinAnchorL = Cyl | |
| 299 | ||
| 300 | local RPart = NP() -- mb | |
| 301 | RPart.BrickColor = ReinsColor | |
| 302 | RPart.Size = Vector3.new(.5,.2,.249) | |
| 303 | Weld(Head,RPart,CFrame.new(0,-.5,-1.05)*CFrame.Angles(-.25,0,0)*CFrame.new(0,-.65,0)) | |
| 304 | ||
| 305 | local Cyl = NP() | |
| 306 | Cyl.BrickColor = ReinsColor | |
| 307 | Cyl.Size = Vector3.new(.2495,.2,.2) | |
| 308 | Instance.new("SpecialMesh",Cyl).MeshType = "Cylinder"
| |
| 309 | Weld(RPart,Cyl,CFrame.new(RPart.Size.X/2,0,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 310 | ||
| 311 | local Cyl = NP() | |
| 312 | Cyl.BrickColor = ReinsColor | |
| 313 | Cyl.Size = Vector3.new(.2495,.2,.2) | |
| 314 | Instance.new("SpecialMesh",Cyl).MeshType = "Cylinder"
| |
| 315 | Weld(RPart,Cyl,CFrame.new(-RPart.Size.X/2,0,0)*CFrame.Angles(0,math.pi/2,0)) | |
| 316 | ||
| 317 | local RPart = NP() -- mt | |
| 318 | RPart.BrickColor = ReinsColor | |
| 319 | RPart.Size = Vector3.new(.8,.2,.249) | |
| 320 | Weld(Head,RPart,CFrame.new(0,-.5,-1.05)*CFrame.Angles(-.25,0,0)*CFrame.new(0,.35,0)) | |
| 321 | ||
| 322 | local RPart = NP() | |
| 323 | RPart.BrickColor = ReinsColor | |
| 324 | local sm = Instance.new("SpecialMesh",RPart)
| |
| 325 | sm.MeshType = "Sphere" | |
| 326 | local ReinSphereL = Weld(Main,RPart,CFrame.new(-1,3,0)) | |
| 327 | ||
| 328 | local RPart = NP() | |
| 329 | RPart.BrickColor = ReinsColor | |
| 330 | local sm = Instance.new("SpecialMesh",RPart)
| |
| 331 | sm.MeshType = "Cylinder" | |
| 332 | local ReinLineL = Weld(Main,RPart,CFrame.new(-1,3,-1)) | |
| 333 | ||
| 334 | local RPart = NP() | |
| 335 | RPart.BrickColor = ReinsColor | |
| 336 | local sm = Instance.new("SpecialMesh",RPart)
| |
| 337 | sm.MeshType = "Sphere" | |
| 338 | local ReinSphereR = Weld(Main,RPart,CFrame.new(1,3,0)) | |
| 339 | ||
| 340 | local RPart = NP() | |
| 341 | RPart.BrickColor = ReinsColor | |
| 342 | local sm = Instance.new("SpecialMesh",RPart)
| |
| 343 | sm.MeshType = "Cylinder" | |
| 344 | local ReinLineR = Weld(Main,RPart,CFrame.new(1,3,-1)) | |
| 345 | ||
| 346 | local RPart = NP() | |
| 347 | RPart.BrickColor = ReinsColor | |
| 348 | local sm = Instance.new("SpecialMesh",RPart)
| |
| 349 | sm.MeshType = "Cylinder" | |
| 350 | local ReinLineM = Weld(Main,RPart,CFrame.new(0,3,0)) | |
| 351 | ||
| 352 | BasePart.Name = "Part" | |
| 353 | ||
| 354 | local Tail = NP() | |
| 355 | Tail.BrickColor = ManeColor | |
| 356 | Tail.CanCollide = false | |
| 357 | Tail.Transparency = 1 | |
| 358 | Tail.Size = Vector3.new(0.8,4.5,0.8) | |
| 359 | local TailWeld = Weld(Main,Tail,CFrame.new(0,.88,3.4)*CFrame.Angles(0,math.rad(10),0),CFrame.new(0,-2.3,0)*CFrame.Angles(math.rad(-130),0,0)) | |
| 360 | local TailWeld0 = TailWeld.C0 | |
| 361 | local TailHairs = {}
| |
| 362 | for i=1,8 do | |
| 363 | local t = NP() | |
| 364 | t.CanCollide = false | |
| 365 | t.BrickColor = Tail.BrickColor | |
| 366 | t.Size = Vector3.new(.4+aran()*.2,5.5-i*.1,.4+aran()*.2) | |
| 367 | local tw = Weld(Tail,t,CFrame.new(0,-Tail.Size.Y/2,0)*CFrame.Angles(ran()*.15,ran()*.5,ran()*.15)*CFrame.new(ran()*.1,0,ran()*.1),CFrame.new(0,-t.Size.Y/2+.05,0)) | |
| 368 | table.insert(TailHairs,{w=tw,c0=tw.C0})
| |
| 369 | end | |
| 370 | local BackHairs = {}
| |
| 371 | for i=0,10 do | |
| 372 | if i<1 or i>7 then | |
| 373 | local x = (i/10) | |
| 374 | local m = NP() | |
| 375 | m.CanCollide = false | |
| 376 | m.BrickColor = ManeColor | |
| 377 | m.Size = Vector3.new(.6+aran()*.2+math.sin(x*2.7)*.5,.9+ran()*.1,.9+ran()*.1) | |
| 378 | if i<1 then m.Size = m.Size*0.7 end | |
| 379 | local tw = Weld(Main,m,CFrame.new(0,.9+math.sin(x*2.8)*1.2,3.4-x*6),CFrame.Angles(ran()*.1,aran()*.1,ran()*.2)) | |
| 380 | table.insert(BackHairs,{w=tw,c0=tw.C0})
| |
| 381 | end | |
| 382 | end | |
| 383 | ||
| 384 | ||
| 385 | local NeckHairs = {}
| |
| 386 | for i=0,6 do | |
| 387 | local x = (i/6) | |
| 388 | local m = NP() | |
| 389 | m.CanCollide = false | |
| 390 | m.BrickColor = ManeColor | |
| 391 | m.Size = Vector3.new(.8+ran()*.2,.7+ran()*.1,.9+ran()*.1) | |
| 392 | local tw = Weld(Neck,m,CFrame.new(0,-1.3+x*3.5,1+math.sin(.55+x*3.7)*.5),CFrame.Angles(ran()*.08,aran()*.15,ran()*.08)) | |
| 393 | table.insert(NeckHairs ,{w=tw,c0=tw.C0})
| |
| 394 | end | |
| 395 | ||
| 396 | ||
| 397 | local HeadHairs = {}
| |
| 398 | for i=0,6 do | |
| 399 | local x = math.min(1,(i/3)) | |
| 400 | local m = NP() | |
| 401 | m.CanCollide = false | |
| 402 | m.BrickColor = ManeColor | |
| 403 | if HasHat then m.Transparency = 1 end | |
| 404 | m.Size = Vector3.new(.95+ran()*.2,1,.4) | |
| 405 | local tw = Weld(Head,m,CFrame.new(0,-.8+x*1.6,2.02-i*.23)*CFrame.Angles(-.2-i*.3,0,0),CFrame.Angles(ran()*.08,aran()*.03,ran()*.08)) | |
| 406 | table.insert(HeadHairs ,{w=tw,c0=tw.C0})
| |
| 407 | end | |
| 408 | ||
| 409 | local LHip = NP() | |
| 410 | LHip.Size = Vector3.new(1.5,3.7,3.5) | |
| 411 | Weld(Main,LHip,CFrame.new(-1,-.5,2.2)*CFrame.Angles(0,.35,0)) | |
| 412 | Sphere(LHip) | |
| 413 | ||
| 414 | local LThigh = NP() | |
| 415 | LThigh.CanCollide = false | |
| 416 | LThigh.Size = Vector3.new(1.6,4,2.2) | |
| 417 | local BL1 = Weld(LHip,LThigh,CFrame.new(-.05,.3,-.5)*CFrame.Angles(0,-.35,0)*CFrame.Angles(0,0,0),CFrame.new(0,1.7,0)) | |
| 418 | Sphere(LThigh) | |
| 419 | ||
| 420 | local LBCannon = NP() | |
| 421 | LBCannon.CanCollide = false | |
| 422 | LBCannon.Size = Vector3.new(1,2.8,1) | |
| 423 | local sm = Instance.new("SpecialMesh",LBCannon)
| |
| 424 | sm.MeshType = "Head" | |
| 425 | local BL2 = Weld(LThigh,LBCannon,CFrame.new(0,-LThigh.Size.Y/2+.4,-.05)*CFrame.Angles(0,0,0),CFrame.new(0,1.3,0)) | |
| 426 | ||
| 427 | local LBKnee = NP() | |
| 428 | LBKnee.CanCollide = false | |
| 429 | LBKnee.Size = Vector3.new(1,1,1) | |
| 430 | local sm = Instance.new("SpecialMesh",LBKnee)
| |
| 431 | sm.MeshType = "Sphere" | |
| 432 | Weld(LBCannon,LBKnee,CFrame.new(0,LBCannon.Size.Y/2-.1,0)) | |
| 433 | ||
| 434 | local LBHoof = NP() | |
| 435 | LBHoof.BrickColor = HoofColor | |
| 436 | LBHoof.CanCollide = false | |
| 437 | LBHoof.Size = Vector3.new(1,.7,1) | |
| 438 | Instance.new("CylinderMesh",LBHoof)
| |
| 439 | local BL3 = Weld(LBCannon,LBHoof,CFrame.new(0,-LBCannon.Size.Y/2,0)*CFrame.Angles(0,0,0),CFrame.new(0,.12,.2)) | |
| 440 | ||
| 441 | local Hoof = NP() | |
| 442 | Hoof.BrickColor = HoofColor | |
| 443 | Hoof.CanCollide = false | |
| 444 | Hoof.Size = Vector3.new(.2,.699,.5) | |
| 445 | Weld(LBHoof,Hoof,CFrame.new(.4,0,.25)) | |
| 446 | local Hoof = NP() | |
| 447 | Hoof.BrickColor = HoofColor | |
| 448 | Hoof.CanCollide = false | |
| 449 | Hoof.Size = Vector3.new(.2,.699,.5) | |
| 450 | Weld(LBHoof,Hoof,CFrame.new(-.4,0,.25)) | |
| 451 | ||
| 452 | local RHip = NP() | |
| 453 | RHip.Size = Vector3.new(1.5,3.7,3.5) | |
| 454 | Weld(Main,RHip,CFrame.new(1,-.5,2.2)*CFrame.Angles(0,-.35,0)) | |
| 455 | Sphere(RHip) | |
| 456 | ||
| 457 | local RThigh = NP() | |
| 458 | RThigh.CanCollide = false | |
| 459 | RThigh.Size = Vector3.new(1.6,4,2.2) | |
| 460 | local BR1 = Weld(RHip,RThigh,CFrame.new(.05,.3,-.4)*CFrame.Angles(0,.35,0)*CFrame.Angles(0,0,0),CFrame.new(0,1.7,0)) | |
| 461 | Sphere(RThigh) | |
| 462 | ||
| 463 | local RBCannon = NP() | |
| 464 | RBCannon.CanCollide = false | |
| 465 | RBCannon.Size = Vector3.new(1,2.8,1) | |
| 466 | local sm = Instance.new("SpecialMesh",RBCannon)
| |
| 467 | sm.MeshType = "Head" | |
| 468 | local BR2 = Weld(RThigh,RBCannon,CFrame.new(0,-RThigh.Size.Y/2+.4,-.05)*CFrame.Angles(0,0,0),CFrame.new(0,1.3,0)) | |
| 469 | ||
| 470 | local RBKnee = NP() | |
| 471 | RBKnee.CanCollide = false | |
| 472 | RBKnee.Size = Vector3.new(1,1,1) | |
| 473 | local sm = Instance.new("SpecialMesh",RBKnee)
| |
| 474 | sm.MeshType = "Sphere" | |
| 475 | Weld(RBCannon,RBKnee,CFrame.new(0,RBCannon.Size.Y/2-.1,0)) | |
| 476 | ||
| 477 | local RBHoof = NP() | |
| 478 | RBHoof.BrickColor = HoofColor | |
| 479 | RBHoof.CanCollide = false | |
| 480 | RBHoof.Size = Vector3.new(1,.7,1) | |
| 481 | Instance.new("CylinderMesh",RBHoof)
| |
| 482 | local BR3 = Weld(RBCannon,RBHoof,CFrame.new(0,-RBCannon.Size.Y/2,0)*CFrame.Angles(0,0,0),CFrame.new(0,.12,.2)) | |
| 483 | ||
| 484 | local Hoof = NP() | |
| 485 | Hoof.BrickColor = HoofColor | |
| 486 | Hoof.CanCollide = false | |
| 487 | Hoof.Size = Vector3.new(.2,.699,.5) | |
| 488 | Weld(RBHoof,Hoof,CFrame.new(.4,0,.25)) | |
| 489 | local Hoof = NP() | |
| 490 | Hoof.BrickColor = HoofColor | |
| 491 | Hoof.CanCollide = false | |
| 492 | Hoof.Size = Vector3.new(.2,.699,.5) | |
| 493 | Weld(RBHoof,Hoof,CFrame.new(-.4,0,.25)) | |
| 494 | ||
| 495 | local LShoulder = NP() | |
| 496 | LShoulder.Size = Vector3.new(1.5,2.5,2) | |
| 497 | Weld(Main,LShoulder,CFrame.new(-.9,-.5,-2.4)*CFrame.Angles(0,.15,0)) | |
| 498 | Sphere(LShoulder) | |
| 499 | ||
| 500 | local LForearm = NP() | |
| 501 | LForearm.CanCollide = false | |
| 502 | LForearm.Size = Vector3.new(1.2,3.5,1.5) | |
| 503 | local FL1 = Weld(LShoulder,LForearm,CFrame.new(-.1,.2,.1)*CFrame.Angles(0,0,0),CFrame.new(0,1.45,0)) | |
| 504 | Sphere(LForearm) | |
| 505 | ||
| 506 | local LFCannon = NP() | |
| 507 | LFCannon.CanCollide = false | |
| 508 | LFCannon.Size = Vector3.new(.8,2.8,.8) | |
| 509 | local sm = Instance.new("SpecialMesh",LFCannon)
| |
| 510 | sm.MeshType = "Head" | |
| 511 | local FL2 = Weld(LForearm,LFCannon,CFrame.new(0,-LForearm.Size.Y/2+.4,-.05)*CFrame.Angles(0,0,0),CFrame.new(0,1.3,0)) | |
| 512 | ||
| 513 | local LFKnee= NP() | |
| 514 | LFKnee.CanCollide = false | |
| 515 | LFKnee.Size = Vector3.new(.8,.8,.8) | |
| 516 | local sm = Instance.new("SpecialMesh",LFKnee)
| |
| 517 | sm.MeshType = "Sphere" | |
| 518 | Weld(LFCannon,LFKnee,CFrame.new(0,LFCannon.Size.Y/2-.1,0)) | |
| 519 | ||
| 520 | local LFHoof = NP() | |
| 521 | LFHoof.BrickColor = HoofColor | |
| 522 | LFHoof.CanCollide = false | |
| 523 | LFHoof.Size = Vector3.new(.8,.6,.8) | |
| 524 | Instance.new("CylinderMesh",LFHoof)
| |
| 525 | local FL3 = Weld(LFCannon,LFHoof,CFrame.new(0,-LFCannon.Size.Y/2,0)*CFrame.Angles(0,0,0),CFrame.new(0,.12,.2)) | |
| 526 | ||
| 527 | local Hoof = NP() | |
| 528 | Hoof.BrickColor = HoofColor | |
| 529 | Hoof.CanCollide = false | |
| 530 | Hoof.Size = Vector3.new(.2,.599,.4) | |
| 531 | Weld(LFHoof,Hoof,CFrame.new(.3,0,.2)) | |
| 532 | local Hoof = NP() | |
| 533 | Hoof.BrickColor = HoofColor | |
| 534 | Hoof.CanCollide = false | |
| 535 | Hoof.Size = Vector3.new(.2,.599,.4) | |
| 536 | Weld(LFHoof,Hoof,CFrame.new(-.3,0,.2)) | |
| 537 | ||
| 538 | local RShoulder = NP() | |
| 539 | RShoulder.Size = Vector3.new(1.5,2.5,2) | |
| 540 | Weld(Main,RShoulder,CFrame.new(.9,-.5,-2.4)*CFrame.Angles(0,-.15,0)) | |
| 541 | Sphere(RShoulder) | |
| 542 | ||
| 543 | local RForearm = NP() | |
| 544 | RForearm.CanCollide = false | |
| 545 | RForearm.Size = Vector3.new(1.2,3.5,1.5) | |
| 546 | local FR1 = Weld(RShoulder,RForearm,CFrame.new(.1,.2,-.1)*CFrame.Angles(0,0,0),CFrame.new(0,1.45,0)) | |
| 547 | Sphere(RForearm) | |
| 548 | ||
| 549 | local RFCannon = NP() | |
| 550 | RFCannon.CanCollide = false | |
| 551 | RFCannon.Size = Vector3.new(.8,2.8,.8) | |
| 552 | local sm = Instance.new("SpecialMesh",RFCannon)
| |
| 553 | sm.MeshType = "Head" | |
| 554 | local FR2 = Weld(RForearm,RFCannon,CFrame.new(0,-RForearm.Size.Y/2+.4,-.05)*CFrame.Angles(0,0,0),CFrame.new(0,1.3,0)) | |
| 555 | ||
| 556 | local RFKnee= NP() | |
| 557 | RFKnee.CanCollide = false | |
| 558 | RFKnee.Size = Vector3.new(.8,.8,.8) | |
| 559 | local sm = Instance.new("SpecialMesh",RFKnee)
| |
| 560 | sm.MeshType = "Sphere" | |
| 561 | Weld(RFCannon,RFKnee,CFrame.new(0,RFCannon.Size.Y/2-.1,0)) | |
| 562 | ||
| 563 | local RFHoof = NP() | |
| 564 | RFHoof.BrickColor = HoofColor | |
| 565 | RFHoof.CanCollide = false | |
| 566 | RFHoof.Size = Vector3.new(.8,.6,.8) | |
| 567 | Instance.new("CylinderMesh",RFHoof)
| |
| 568 | local FR3 = Weld(RFCannon,RFHoof,CFrame.new(0,-RFCannon.Size.Y/2,0)*CFrame.Angles(0,0,0),CFrame.new(0,.12,.2)) | |
| 569 | ||
| 570 | local Hoof = NP() | |
| 571 | Hoof.BrickColor = HoofColor | |
| 572 | Hoof.CanCollide = false | |
| 573 | Hoof.Size = Vector3.new(.2,.599,.4) | |
| 574 | Weld(RFHoof,Hoof,CFrame.new(.3,0,.2)) | |
| 575 | local Hoof = NP() | |
| 576 | Hoof.BrickColor = HoofColor | |
| 577 | Hoof.CanCollide = false | |
| 578 | Hoof.Size = Vector3.new(.2,.599,.4) | |
| 579 | Weld(RFHoof,Hoof,CFrame.new(-.3,0,.2)) | |
| 580 | ||
| 581 | ||
| 582 | ||
| 583 | Seat = Instance.new("VehicleSeat",Model)
| |
| 584 | Seat.TopSurface,Seat.BottomSurface,Seat.LeftSurface,Seat.RightSurface,Seat.FrontSurface,Seat.BackSurface = 10,10,10,10,10,10 | |
| 585 | Seat.Size = Vector3.new(2,1.2,.5) | |
| 586 | Seat.HeadsUpDisplay = false | |
| 587 | Seat.CanCollide = false | |
| 588 | Seat:BreakJoints() | |
| 589 | Seat.Transparency = 1 | |
| 590 | Seat.CFrame = Main.CFrame | |
| 591 | SeatWeld = Weld(Main,Seat,CFrame.new(0,2.5,-.5),CFrame.new(0,0,0)) | |
| 592 | local SeatWeld0 = SeatWeld.C0 | |
| 593 | ||
| 594 | Seat2 = Instance.new("Seat",Model)
| |
| 595 | Seat2.TopSurface,Seat2.BottomSurface,Seat2.LeftSurface,Seat2.RightSurface,Seat2.FrontSurface,Seat2.BackSurface = 10,10,10,10,10,10 | |
| 596 | Seat2.Size = Vector3.new(2,1.2,.5) | |
| 597 | Seat2.CanCollide = false | |
| 598 | Seat2.CFrame = Main.CFrame | |
| 599 | Seat2:BreakJoints() | |
| 600 | Seat2.Transparency = 1 | |
| 601 | Weld(Seat2,Seat,CFrame.new(0,0,-1.8)) | |
| 602 | ||
| 603 | SaddleMain = NP() | |
| 604 | SaddleMain.Size = Vector3.new(2,1,3.5) | |
| 605 | SaddleMain.BrickColor = SaddleColor | |
| 606 | Sphere(SaddleMain) | |
| 607 | Weld(Seat,SaddleMain,CFrame.new(0,-0.5,0.6)) | |
| 608 | ||
| 609 | SaddleFront = NP() | |
| 610 | SaddleFront.Size = Vector3.new(1.6,1,0.3) | |
| 611 | SaddleFront.BrickColor = SaddleColor | |
| 612 | Sphere(SaddleFront) | |
| 613 | Weld(SaddleMain,SaddleFront,CFrame.new(0,0.4,-1.4)*CFrame.Angles(math.rad(-30),0,0)) | |
| 614 | ||
| 615 | SaddleBack = NP() | |
| 616 | SaddleBack.Size = Vector3.new(1.6,1,0.5) | |
| 617 | SaddleBack.BrickColor = SaddleColor | |
| 618 | Sphere(SaddleBack) | |
| 619 | Weld(SaddleMain,SaddleBack,CFrame.new(0,0.3,1.4)*CFrame.Angles(math.rad(30),0,0)) | |
| 620 | ||
| 621 | SaddleFlankR = NP() | |
| 622 | SaddleFlankR.Size = Vector3.new(0.3,1.7,1.8) | |
| 623 | SaddleFlankR.BrickColor = SaddleColor | |
| 624 | Sphere(SaddleFlankR) | |
| 625 | Weld(SaddleMain,SaddleFlankR,CFrame.new(1.5,-0.8,0),CFrame.new(0.1,-0.7,0)*CFrame.Angles(0,0,math.rad(-30))) | |
| 626 | ||
| 627 | SaddleFlankL = NP() | |
| 628 | SaddleFlankL.Size = Vector3.new(0.3,1.7,1.8) | |
| 629 | SaddleFlankL.BrickColor = SaddleColor | |
| 630 | Sphere(SaddleFlankL) | |
| 631 | Weld(SaddleMain,SaddleFlankL,CFrame.new(-1.5,-0.8,0),CFrame.new(-0.1,-0.7,0)*CFrame.Angles(0,0,math.rad(30))) | |
| 632 | ||
| 633 | ||
| 634 | ||
| 635 | local sWeld1,sWeld2; | |
| 636 | ||
| 637 | Seat.DescendantAdded:connect(function(obj) | |
| 638 | if obj.Name == "SeatWeld" then | |
| 639 | sWeld1 = obj | |
| 640 | torso2 = obj.Part1.Parent.Torso | |
| 641 | local Torso = obj.Part1.Parent.Torso | |
| 642 | obj.C0 = obj.C0*CFrame.new(0,0,-1.5) | |
| 643 | local lhipr = Torso:FindFirstChild("Left Hip")
| |
| 644 | local rhipr = Torso:FindFirstChild("Right Hip")
| |
| 645 | if not lhipr or not rhipr then game:service'Debris':addItem(obj,.1) return end | |
| 646 | for i,v in pairs(Model:GetChildren()) do | |
| 647 | if v.Name == "Reins" and v:IsA("BasePart") then
| |
| 648 | v.Transparency = Main.Transparency | |
| 649 | end | |
| 650 | end | |
| 651 | local lh0,lh1 = lhipr.Part0,lhipr.Part1 | |
| 652 | local rh0,rh1 = rhipr.Part0,rhipr.Part1 | |
| 653 | lhipr.Part0,lhipr.Part1 = nil,nil | |
| 654 | rhipr.Part0,rhipr.Part1 = nil,nil | |
| 655 | local lhip = lhipr:Clone() | |
| 656 | lhip.Name = "LH" | |
| 657 | lhip.Parent = lhipr.Parent | |
| 658 | lhip.Part0,lhip.Part1 = lh0,lh1 | |
| 659 | local rhip = rhipr:Clone() | |
| 660 | rhip.Name = "RH" | |
| 661 | rhip.Parent = rhipr.Parent | |
| 662 | rhip.Part0,rhip.Part1 = rh0,rh1 | |
| 663 | lhip.DesiredAngle = 0 | |
| 664 | rhip.DesiredAngle = 0 | |
| 665 | local lhip0,lhip1,rhip0,rhip1 = lhip.C0,lhip.C1,rhip.C0,rhip.C1 | |
| 666 | lhip.C0 = lhip0*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(-45),0,math.rad(-40)) | |
| 667 | lhip.C1 = lhip1*CFrame.new(0.1,-0.2,0) | |
| 668 | rhip.C0 = rhip0*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(-45),0,math.rad(40)) | |
| 669 | rhip.C1 = rhip1*CFrame.new(-0.1,-0.2,0) | |
| 670 | local toolOn = false | |
| 671 | local toolAn = 0 | |
| 672 | local toolCon; | |
| 673 | local toolChan; | |
| 674 | local oc0 = obj.C0 | |
| 675 | local newChild = function(d) | |
| 676 | local md = d:FindFirstChild("MouseDown")
| |
| 677 | if d:IsA("Tool") and md and md:IsA("BoolValue") then
| |
| 678 | pcall(function() toolChan:disconnect() end) | |
| 679 | toolOn = false | |
| 680 | toolChan = md.Changed:connect(function() | |
| 681 | toolOn = md.Value | |
| 682 | if not toolOn then return end | |
| 683 | pcall(function() ReinsHold = CFrame.new(0,2,-1.7) end) | |
| 684 | while toolOn and game:service'RunService'.Stepped:wait() do | |
| 685 | toolAn = math.min(1,toolAn+.2) | |
| 686 | obj.C0 = CFrame.new(toolAn*1.8,toolAn*-1.1,0)*CFrame.Angles(0,0,-toolAn*.9)*oc0 | |
| 687 | end | |
| 688 | while not toolOn and game:service'RunService'.Stepped:wait() do | |
| 689 | toolAn = math.max(0,toolAn-.2) | |
| 690 | obj.C0 = CFrame.new(toolAn*1.8,toolAn*-1.1,0)*CFrame.Angles(0,0,-toolAn*.9)*oc0 | |
| 691 | if toolAn == 0 then break end | |
| 692 | end | |
| 693 | ReinsHold = nil | |
| 694 | end) | |
| 695 | end | |
| 696 | end | |
| 697 | local ctrlgui; | |
| 698 | if Torso.Parent then | |
| 699 | toolCon = Torso.Parent.ChildAdded:connect(newChild) | |
| 700 | for i,v in pairs(Torso.Parent:GetChildren()) do | |
| 701 | newChild(v) | |
| 702 | end | |
| 703 | local plr = game.Players:GetPlayerFromCharacter(Torso.Parent) | |
| 704 | if plr then | |
| 705 | ctrlgui = Instance.new("ScreenGui")
| |
| 706 | local fr = Instance.new("Frame",ctrlgui)
| |
| 707 | fr.Position = UDim2.new(1,0,.9,0) | |
| 708 | fr.Size = UDim2.new(-.07,0,.02,0) | |
| 709 | fr.BackgroundTransparency = 1 | |
| 710 | local function nbtn(text,indent) | |
| 711 | for i,v in pairs(fr:GetChildren()) do | |
| 712 | v.Position = v.Position - UDim2.new(0,0,1,1) | |
| 713 | end | |
| 714 | local tb = Instance.new("TextButton",fr)
| |
| 715 | tb.Size = UDim2.new(-1,4+(indent-1)*3,1,-4) | |
| 716 | tb.Position = UDim2.new(1,2,0,2) | |
| 717 | tb.BorderSizePixel = 3 | |
| 718 | tb.BackgroundColor3 = HorseColor.Color | |
| 719 | tb.BorderColor3 = ManeColor.Color | |
| 720 | tb.Text = " "..text.." " | |
| 721 | tb.TextXAlignment = "Left" | |
| 722 | tb.TextColor3 = Color3.new(1,1,1) | |
| 723 | tb.TextStrokeTransparency = .6 | |
| 724 | tb.TextScaled = true | |
| 725 | tb.ZIndex = 10 | |
| 726 | local il = Instance.new("ImageLabel",tb)
| |
| 727 | il.Size = UDim2.new(-1,2,1,-2) | |
| 728 | il.Image = "rbxassetid://129465985" | |
| 729 | il.SizeConstraint = "RelativeYY" | |
| 730 | il.BackgroundTransparency = 1 | |
| 731 | il.Position = UDim2.new(1,0,0,2) | |
| 732 | il.ZIndex = 10 | |
| 733 | return tb | |
| 734 | end | |
| 735 | nbtn("| Horse menu",1).AutoButtonColor = false
| |
| 736 | nbtn("- Max speed",2).AutoButtonColor = false
| |
| 737 | local gal = nbtn("~ Gallop",3)
| |
| 738 | local trot = nbtn("~ Trot",3)
| |
| 739 | local walk = nbtn("~ Walk",3)
| |
| 740 | local tar = (SpeedLimit == MaxSpeed and gal or SpeedLimit == TrotSpeed and trot or walk) | |
| 741 | tar.BackgroundColor3 = Color3.new(0,.7,0) | |
| 742 | gal.MouseButton1Down:connect(function() | |
| 743 | gal.BackgroundColor3 = Color3.new(0,.7,0) | |
| 744 | trot.BackgroundColor3 = HorseColor.Color | |
| 745 | walk.BackgroundColor3 = HorseColor.Color | |
| 746 | SpeedLimit = MaxSpeed | |
| 747 | end) | |
| 748 | trot.MouseButton1Down:connect(function() | |
| 749 | gal.BackgroundColor3 = HorseColor.Color | |
| 750 | trot.BackgroundColor3 = Color3.new(0,.7,0) | |
| 751 | walk.BackgroundColor3 = HorseColor.Color | |
| 752 | SpeedLimit = TrotSpeed | |
| 753 | end) | |
| 754 | walk.MouseButton1Down:connect(function() | |
| 755 | gal.BackgroundColor3 = HorseColor.Color | |
| 756 | trot.BackgroundColor3 = HorseColor.Color | |
| 757 | walk.BackgroundColor3 = Color3.new(0,.7,0) | |
| 758 | SpeedLimit = WalkSpeed | |
| 759 | end) | |
| 760 | pcall(function() | |
| 761 | for i,v in pairs(plr:GetChildren()) do | |
| 762 | pcall(function() | |
| 763 | if v:IsA("PlayerGui") then
| |
| 764 | ctrlgui.Parent = v | |
| 765 | end | |
| 766 | end) | |
| 767 | end | |
| 768 | end) | |
| 769 | end | |
| 770 | end | |
| 771 | ||
| 772 | obj.AncestryChanged:connect(function(c,p) | |
| 773 | if c ~= obj or p == Seat then return end | |
| 774 | lhip:Destroy() | |
| 775 | rhip:Destroy() | |
| 776 | lhipr.Part0,lhipr.Part1 = lh0,lh1 | |
| 777 | rhipr.Part0,rhipr.Part1 = rh0,rh1 | |
| 778 | obj:Destroy() | |
| 779 | ReinsHold = nil | |
| 780 | for i,v in pairs(Model:GetChildren()) do | |
| 781 | if v.Name == "Reins" and v:IsA("BasePart") then
| |
| 782 | v.Transparency = 1 | |
| 783 | end | |
| 784 | end | |
| 785 | pcall(function() toolCon:disconnect() end) | |
| 786 | pcall(function() toolChan:disconnect() end) | |
| 787 | pcall(game.Destroy,ctrlgui) | |
| 788 | end) | |
| 789 | end | |
| 790 | end) | |
| 791 | ||
| 792 | Seat2.DescendantAdded:connect(function(obj) | |
| 793 | if obj.Name == "SeatWeld" then | |
| 794 | sWeld2 = obj | |
| 795 | local Torso = obj.Part1.Parent.Torso | |
| 796 | obj.C0 = obj.C0*CFrame.new(0,.5,-1.5) | |
| 797 | local lhipr = Torso:FindFirstChild("Left Hip")
| |
| 798 | local rhipr = Torso:FindFirstChild("Right Hip")
| |
| 799 | if not lhipr or not rhipr then game:service'Debris':addItem(obj,.1) return end | |
| 800 | local lh0,lh1 = lhipr.Part0,lhipr.Part1 | |
| 801 | local rh0,rh1 = rhipr.Part0,rhipr.Part1 | |
| 802 | lhipr.Part0,lhipr.Part1 = nil,nil | |
| 803 | rhipr.Part0,rhipr.Part1 = nil,nil | |
| 804 | local lhip = lhipr:Clone() | |
| 805 | lhip.Name = "LH" | |
| 806 | lhip.Parent = lhipr.Parent | |
| 807 | lhip.Part0,lhip.Part1 = lh0,lh1 | |
| 808 | local rhip = rhipr:Clone() | |
| 809 | rhip.Name = "RH" | |
| 810 | rhip.Parent = rhipr.Parent | |
| 811 | rhip.Part0,rhip.Part1 = rh0,rh1 | |
| 812 | lhip.DesiredAngle = 0 | |
| 813 | rhip.DesiredAngle = 0 | |
| 814 | local lhip0,lhip1,rhip0,rhip1 = lhip.C0,lhip.C1,rhip.C0,rhip.C1 | |
| 815 | lhip.C0 = lhip0*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(-45),0,math.rad(-40)) | |
| 816 | lhip.C1 = lhip1*CFrame.new(0.1,-0.2,0) | |
| 817 | rhip.C0 = rhip0*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(-45),0,math.rad(40)) | |
| 818 | rhip.C1 = rhip1*CFrame.new(-0.1,-0.2,0) | |
| 819 | local toolOn = false | |
| 820 | local toolAn = 0 | |
| 821 | local toolCon; | |
| 822 | local toolChan; | |
| 823 | local oc0 = obj.C0 | |
| 824 | local newChild = function(d) | |
| 825 | local md = d:FindFirstChild("MouseDown")
| |
| 826 | if d:IsA("Tool") and md and md:IsA("BoolValue") then
| |
| 827 | pcall(function() toolChan:disconnect() end) | |
| 828 | toolOn = false | |
| 829 | toolChan = md.Changed:connect(function() | |
| 830 | toolOn = md.Value | |
| 831 | if not toolOn then return end | |
| 832 | while toolOn and game:service'RunService'.Stepped:wait() do | |
| 833 | toolAn = math.min(1,toolAn+.2) | |
| 834 | obj.C0 = CFrame.new(toolAn*1.8,toolAn*-1.1,0)*CFrame.Angles(0,0,-toolAn*.9)*oc0 | |
| 835 | end | |
| 836 | while not toolOn and game:service'RunService'.Stepped:wait() do | |
| 837 | toolAn = math.max(0,toolAn-.2) | |
| 838 | obj.C0 = CFrame.new(toolAn*1.8,toolAn*-1.1,0)*CFrame.Angles(0,0,-toolAn*.9)*oc0 | |
| 839 | if toolAn == 0 then break end | |
| 840 | end | |
| 841 | end) | |
| 842 | end | |
| 843 | end | |
| 844 | toolCon = Torso.Parent.ChildAdded:connect(newChild) | |
| 845 | for i,v in pairs(Torso.Parent:GetChildren()) do | |
| 846 | newChild(v) | |
| 847 | end | |
| 848 | obj.AncestryChanged:connect(function(c,p) | |
| 849 | if c ~= obj or p == Seat2 then return end | |
| 850 | lhip:Destroy() | |
| 851 | rhip:Destroy() | |
| 852 | lhipr.Part0,lhipr.Part1 = lh0,lh1 | |
| 853 | rhipr.Part0,rhipr.Part1 = rh0,rh1 | |
| 854 | obj:Destroy() | |
| 855 | end) | |
| 856 | end | |
| 857 | end) | |
| 858 | ||
| 859 | for i,v in pairs(Model:GetChildren()) do | |
| 860 | if v.Name == "Reins" and v:IsA("BasePart") then
| |
| 861 | v.Transparency = 1 | |
| 862 | end | |
| 863 | end | |
| 864 | ||
| 865 | local Filler = NP() | |
| 866 | Filler.Size = Vector3.new(3,4,7) | |
| 867 | Filler.Transparency = 1 | |
| 868 | Weld(Main,Filler,CFrame.new(0,-2,0)) | |
| 869 | ||
| 870 | local BallB = NP() | |
| 871 | BallB.CanCollide = true | |
| 872 | BallB.Shape = "Ball" | |
| 873 | BallB.Size = Vector3.new(3,3,3) | |
| 874 | BallB.Transparency = 1 | |
| 875 | local BBW = Weld(Main,BallB,CFrame.new(0,-Height+BallB.Size.Y/2,3)) | |
| 876 | BBW0 = BBW.C0 | |
| 877 | ||
| 878 | local BallF = NP() | |
| 879 | BallF.CanCollide = true | |
| 880 | BallF.Shape = "Ball" | |
| 881 | BallF.Size = Vector3.new(3,3,3) | |
| 882 | BallF.Transparency = 1 | |
| 883 | local FBW = Weld(Main,BallF,CFrame.new(0,-Height+BallB.Size.Y/2,-3)) | |
| 884 | FBW0 = FBW.C0 | |
| 885 | ||
| 886 | local BG = Instance.new("BodyGyro",Main)
| |
| 887 | BG.cframe = Main.CFrame | |
| 888 | local bgcf = BG.cframe | |
| 889 | BG.maxTorque = Vector3.new(1,1,1)*4e6 | |
| 890 | ||
| 891 | local BF = Instance.new("BodyForce",Main)
| |
| 892 | BF.force = Vector3.new(0,10000,0) | |
| 893 | ||
| 894 | local BV = Instance.new("BodyVelocity",Main)
| |
| 895 | BV.maxForce = Vector3.new(1,1,1)*4e6 | |
| 896 | BV.velocity = Vector3.new() | |
| 897 | local bvvel = Vector3.new() | |
| 898 | ||
| 899 | local Legs = {
| |
| 900 | FR1,FR2,FR3, | |
| 901 | FL1,FL2,FL3, | |
| 902 | BR1,BR2,BR3, | |
| 903 | BL1,BL2,BL3, | |
| 904 | } | |
| 905 | local Legs0 = {}
| |
| 906 | for i,v in pairs(Legs) do | |
| 907 | Legs0[i] = v.C0 | |
| 908 | end | |
| 909 | ||
| 910 | function RayCast(Ray,Ignore) | |
| 911 | local hit,p = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
| 912 | if not hit or hit.CanCollide then | |
| 913 | return hit,p | |
| 914 | elseif hit then | |
| 915 | table.insert(Ignore,hit) | |
| 916 | return RayCast(Ray,Ignore) | |
| 917 | end | |
| 918 | end | |
| 919 | ||
| 920 | ||
| 921 | --Model:MoveTo(startpos.p) | |
| 922 | ||
| 923 | local climbangle = 0 | |
| 924 | local blinktimer = 0 | |
| 925 | ||
| 926 | --while game:GetService("RunService").Stepped:wait() do
| |
| 927 | local connection | |
| 928 | connection = game:GetService("RunService").Stepped:connect(oc(function()
| |
| 929 | if not Model:IsDescendantOf(workspace) then | |
| 930 | pcall(game.Destroy,Model) | |
| 931 | pcall(game.Destroy,script) | |
| 932 | connection:disconnect() | |
| 933 | end | |
| 934 | local th = Seat.Throttle | |
| 935 | local st = Seat.Steer | |
| 936 | local TailSin = math.sin(tick()*(th==1 and .5+Speed/MaxSpeed*6 or 2)) | |
| 937 | local BreathSin = math.sin(tick()*(th==1 and (Speed<=WalkSpeed and WalkSin/2 or Speed<=TrotSpeed and TrotSin/2 or GallopSin/2) or 2)) | |
| 938 | TailWeld.C0 = clerp(TailWeld.C0,TailWeld0 * CFrame.Angles(math.rad(th == 1 and 20+math.min(1,Speed/MaxSpeed)*(-50+TailSin*10) or th==-1 and 25 or 20),0,TailSin*.3),.15) | |
| 939 | ||
| 940 | local d,un = 10; | |
| 941 | if th == 0 and st == 0 then | |
| 942 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do
| |
| 943 | pcall(function() | |
| 944 | local dis = v:DistanceFromCharacter(Head.Position) | |
| 945 | if dis < d then | |
| 946 | local u = Main.CFrame:vectorToObjectSpace((v.Character.Head.Position-Head.Position).unit) | |
| 947 | if u.Z < 0 then | |
| 948 | d,un = dis,u | |
| 949 | end | |
| 950 | end | |
| 951 | end) | |
| 952 | end | |
| 953 | end | |
| 954 | ||
| 955 | if math.random(1,150) == 1 then | |
| 956 | blinktimer = 4 | |
| 957 | end | |
| 958 | if blinktimer > 0 then | |
| 959 | EyeR.BrickColor = HorseColor | |
| 960 | EyeL.BrickColor = HorseColor | |
| 961 | blinktimer = blinktimer - 1 | |
| 962 | else | |
| 963 | EyeR.BrickColor = EyeColor | |
| 964 | EyeL.BrickColor = EyeColor | |
| 965 | end | |
| 966 | NeckWeld.C0 = clerp(NeckWeld.C0,CFrame.Angles(0,-st*.1-(un and math.sin(un.X)/2 or 0),-st*.1) *NeckWeld0 * CFrame.Angles(math.rad(BreathSin*2+(th==1 and -math.min(1,math.max(0,Speed-10)/(MaxSpeed-10))*45 or th == -1 and 10 or 0))+(un and math.sin(un.Y)/2 or 0),0,0),.15) | |
| 967 | HeadWeld.C0 = clerp(HeadWeld.C0,CFrame.Angles(0,-st*.3-(un and math.sin(un.X)/2 or 0),-st*.1) *HeadWeld0 * CFrame.Angles(math.rad(BreathSin*-4+(th==1 and 10 or th == -1 and -30 or 0))+(un and math.sin(un.Y)/2 or 0),0,0),.15) | |
| 968 | MainMesh.Scale = Vector3.new(1,1+(BreathSin*.025),1) | |
| 969 | SeatWeld.C0 = SeatWeld0 + Vector3.new(0,BreathSin*.05,0) | |
| 970 | bgcf = bgcf * CFrame.Angles(0,-st*.05,0) | |
| 971 | BG.cframe = clerp(bgcf,bgcf * CFrame.Angles(0,0,th==1 and -st*(.1+Speed/MaxSpeed*.1) or 0),.1)*CFrame.Angles(climbangle,0,-st*.25*(Speed/MaxSpeed)) | |
| 972 | Speed = math.max(th==-1 and -WalkSpeed or th==1 and math.min(SpeedLimit,10) or 0,math.min(SpeedLimit,Speed+(th==1 and .25 or -3))) | |
| 973 | updown = th==1 and Speed > TrotSpeed and math.abs(math.sin((tick()-.1)*3)) or math.max(0,(updown or 0)-.1) | |
| 974 | ||
| 975 | local front = Main.CFrame*CFrame.new(0,0,-3) | |
| 976 | local back = Main.CFrame*CFrame.new(0,0,3) | |
| 977 | ||
| 978 | ||
| 979 | local fHit,fP = RayCast(Ray.new(front.p,front:vectorToWorldSpace(Vector3.new(0,-Height*6,0))),{Model})
| |
| 980 | ||
| 981 | local fDiff = (front.p-fP).magnitude | |
| 982 | if fDiff > Height*2 then | |
| 983 | fHit = nil | |
| 984 | end | |
| 985 | local fY = math.max(fP.Y,front.Y-Height) | |
| 986 | ||
| 987 | local bHit,bP = RayCast(Ray.new(back.p,back:vectorToWorldSpace(Vector3.new(0,-Height*6,0))),{Model})
| |
| 988 | local bDiff = (back.p-bP).magnitude | |
| 989 | if bDiff > Height*2 then | |
| 990 | bHit = nil | |
| 991 | end | |
| 992 | local bY = math.max(bP.Y,back.Y-Height) | |
| 993 | ||
| 994 | local diffY = (fY+bY)/2-(Main.Position.Y-Height) | |
| 995 | ||
| 996 | climbangle = fHit and bHit and math.asin((fP-bP).unit.Y) or climbangle*.5 | |
| 997 | ||
| 998 | bvvel = Main.CFrame.lookVector.unit * Speed | |
| 999 | BV.velocity = (fP-bP).unit*Speed + Vector3.new(0,-(math.min(fDiff-Height,bDiff-Height)+updown*.8)*3,0) | |
| 1000 | BV.maxForce = Vector3.new(1,1,1)*4e6 | |
| 1001 | BBW.C0 = BBW0 + Vector3.new(0,updown*.8,-1.4) | |
| 1002 | FBW.C0 = FBW0 + Vector3.new(0,updown*.8,1.4) | |
| 1003 | ||
| 1004 | for i=1,#Legs,3 do | |
| 1005 | local ang = 0; | |
| 1006 | local ang2 = 0; | |
| 1007 | local ang3 = 0; | |
| 1008 | local time = tick() | |
| 1009 | if i < #Legs/2 then -- front | |
| 1010 | if i%6 == 1 then -- Right | |
| 1011 | if th == 1 then | |
| 1012 | if Speed <= WalkSpeed then -- walky | |
| 1013 | ang = math.sin(time*WalkSin)*.15 + .05 | |
| 1014 | ang2 = -math.abs(math.cos(time*WalkSin/2))*.4 | |
| 1015 | elseif Speed <= TrotSpeed then | |
| 1016 | ang = math.sin(time*TrotSin)*.5 + .4 | |
| 1017 | ang2 = -math.abs(math.cos(time*TrotSin/2))*1.7 | |
| 1018 | else | |
| 1019 | ang = math.sin(time*6)*.8 + .35 | |
| 1020 | ang2 = -math.abs(math.cos(time*3))*1.8 | |
| 1021 | end | |
| 1022 | elseif th == -1 then | |
| 1023 | ang = math.sin(time*6)*.3 +.25 | |
| 1024 | time = time -.1 | |
| 1025 | ang2 = -math.abs(math.sin(time*3))*1.3 +.2 | |
| 1026 | else | |
| 1027 | ang = math.sin(tick()*2)*.5 + .5 | |
| 1028 | ang2 = -math.abs(math.cos(tick()*1) )*1.5 | |
| 1029 | ang3 = ang2 | |
| 1030 | end | |
| 1031 | else -- left | |
| 1032 | if th == 1 then | |
| 1033 | if Speed <= WalkSpeed then -- walky | |
| 1034 | time = time + math.pi/WalkSin | |
| 1035 | ang = math.sin(time*WalkSin)*.15 + .05 | |
| 1036 | ang2 = -math.abs(math.cos(time*WalkSin/2))*.4 | |
| 1037 | elseif Speed <= TrotSpeed then | |
| 1038 | time = time + math.pi/TrotSin | |
| 1039 | ang = math.sin(time*TrotSin)*.5 + .4 | |
| 1040 | ang2 = -math.abs(math.cos(time*TrotSin/2))*1.7 | |
| 1041 | else | |
| 1042 | time = time + .15 | |
| 1043 | ang = math.sin(time*6)*.8 + .35 | |
| 1044 | ang2 = -math.abs(math.cos(time*3))*1.8 | |
| 1045 | end | |
| 1046 | elseif th == -1 then | |
| 1047 | time = time + math.pi/2 | |
| 1048 | ang = math.sin(time*6)*.3 +.25 | |
| 1049 | time = time -.1 | |
| 1050 | ang2 = -math.abs(math.sin(time*3))*1.3 +.2 | |
| 1051 | else | |
| 1052 | end | |
| 1053 | end | |
| 1054 | else -- back | |
| 1055 | if i%6 == 1 then -- Right | |
| 1056 | if th == 1 then | |
| 1057 | if Speed <= WalkSpeed then -- walky | |
| 1058 | ang = math.sin(time*WalkSin)*.1 - .6 | |
| 1059 | ang2 = math.abs(math.cos(time*WalkSin/2))*.5 + .4 | |
| 1060 | elseif Speed <= TrotSpeed then | |
| 1061 | ang = math.sin(time*TrotSin)*.5 - .8 | |
| 1062 | ang2 = math.abs(math.cos(time*TrotSin/2))*1.4 - .1 | |
| 1063 | ang3 = ang2-1 | |
| 1064 | else | |
| 1065 | time = time + math.pi/2 | |
| 1066 | ang = math.sin(time*6)*.5 - .8 | |
| 1067 | ang2 = math.abs(math.cos(time*3))*1.4 - .1 | |
| 1068 | ang3 = ang2-1 | |
| 1069 | end | |
| 1070 | elseif th == -1 then | |
| 1071 | ang = math.sin(time*6)*.2 - .6 | |
| 1072 | time = time -.5 | |
| 1073 | ang2 = math.abs(math.cos(time*3))*1.4 - .1 | |
| 1074 | ang3 = math.sin(time*6)*.2 | |
| 1075 | else | |
| 1076 | ang = -.5 | |
| 1077 | ang2 = .65 | |
| 1078 | ang3 = -.15 | |
| 1079 | end | |
| 1080 | else -- left | |
| 1081 | if th == 1 then | |
| 1082 | if Speed <= WalkSpeed then -- walky | |
| 1083 | time = time + math.pi/WalkSin | |
| 1084 | ang = math.sin(time*WalkSin)*.1 - .7 | |
| 1085 | ang2 = math.abs(math.cos(time*WalkSin/2))*.5 + .4 | |
| 1086 | elseif Speed <= TrotSpeed then | |
| 1087 | time = time - math.pi/TrotSin | |
| 1088 | ang = math.sin(time*TrotSin)*.5 - .8 | |
| 1089 | ang2 = math.abs(math.cos(time*TrotSin/2))*1.4 - .1 | |
| 1090 | ang3 = ang2-1 | |
| 1091 | else | |
| 1092 | time = time + math.pi/2 - .15 | |
| 1093 | ang = math.sin(time*6)*.5 - .8 | |
| 1094 | ang2 = math.abs(math.cos(time*3))*1.4 - .1 | |
| 1095 | ang3 = ang2-1 | |
| 1096 | end | |
| 1097 | elseif th == -1 then | |
| 1098 | time = time + math.pi/2 | |
| 1099 | ang = math.sin(time*6)*.2 - .6 | |
| 1100 | time = time -.5 | |
| 1101 | ang2 = math.abs(math.cos(time*3))*1.4 - .1 | |
| 1102 | ang3 = math.sin(time*6)*.2 | |
| 1103 | else | |
| 1104 | ang = -.55 | |
| 1105 | ang2 = .65 | |
| 1106 | ang3 = -.1 | |
| 1107 | end | |
| 1108 | end | |
| 1109 | end | |
| 1110 | Legs[i].C0 = clerp(Legs[i].C0,Legs0[i] * CFrame.Angles(ang,0,0), .2) | |
| 1111 | Legs[i+1].C0 =clerp(Legs[i+1].C0, Legs0[i+1] * CFrame.Angles(ang2,0,0), .2) | |
| 1112 | Legs[i+2].C0 = clerp(Legs[i+2].C0, Legs0[i+2] * CFrame.Angles(ang3,0,0), .2) | |
| 1113 | end | |
| 1114 | ||
| 1115 | -- Reins | |
| 1116 | if ReinLineM and ReinLineM.Part1 and ReinLineM.Part1.Transparency < 1 then | |
| 1117 | local rHold = ReinsHold or CFrame.new(0,3.5,-2) | |
| 1118 | ReinSphereL.C0 = rHold*CFrame.new(-1.8,0,0) + Vector3.new(0,BreathSin*.05,0) | |
| 1119 | ReinSphereR.C0 = rHold*CFrame.new(1.8,0,0) + Vector3.new(0,BreathSin*.05,0) | |
| 1120 | local lp1 = Main.CFrame:pointToObjectSpace(ReinAnchorL.Position) + Vector3.new(-0.05,0,0) | |
| 1121 | local lp2 = ReinSphereL.C0.p | |
| 1122 | ReinLineL.C0 = CFrame.new(lp1:Lerp(lp2,.5),lp2)*CFrame.Angles(0,math.pi/2,0) | |
| 1123 | ReinLineL.Part1.Mesh.Scale = Vector3.new((lp2-lp1).magnitude/ReinLineL.Part1.Size.X,1,1) | |
| 1124 | local rp1 = Main.CFrame:pointToObjectSpace(ReinAnchorR.Position) + Vector3.new(0.05,0,0) | |
| 1125 | local rp2 = ReinSphereR.C0.p | |
| 1126 | ReinLineR.C0 = CFrame.new(rp1:Lerp(rp2,.5),rp2)*CFrame.Angles(0,math.pi/2,0) | |
| 1127 | ReinLineR.Part1.Mesh.Scale = Vector3.new((rp2-rp1).magnitude/ReinLineR.Part1.Size.X,1,1) | |
| 1128 | ReinLineM.C0 = CFrame.new(lp2:Lerp(rp2,.5),rp2)*CFrame.Angles(0,math.pi/2,0) | |
| 1129 | ReinLineM.Part1.Mesh.Scale = Vector3.new((rp2-lp2).magnitude/ReinLineM.Part1.Size.X,1,1) | |
| 1130 | end | |
| 1131 | for i,v in pairs(BackHairs) do | |
| 1132 | v.w.C0 = v.c0 * CFrame.Angles(math.sin(BreathSin+i)*.05,math.sin(BreathSin+i^2)*.05,math.sin(BreathSin+i^3)*.05) + Vector3.new(0,BreathSin*.05,0) | |
| 1133 | end | |
| 1134 | --[[ | |
| 1135 | for i,v in pairs(TailHairs) do | |
| 1136 | v.w.C0 = v.c0 * CFrame.Angles(math.sin(TailSin+i)*.05,math.sin(TailSin+i^2)*.05,math.sin(TailSin+i^3)*.05) | |
| 1137 | end | |
| 1138 | for i,v in pairs(NeckHairs) do | |
| 1139 | v.w.C0 = v.c0 * CFrame.Angles(math.sin(BreathSin+i)*.05,math.sin(BreathSin+i^2)*.05,math.sin(BreathSin+i^3)*.05) | |
| 1140 | end | |
| 1141 | for i,v in pairs(HeadHairs) do | |
| 1142 | v.w.C0 = v.c0 * CFrame.Angles(math.sin(BreathSin+i)*.08,math.sin(BreathSin+i^2)*.08,math.sin(BreathSin+i^3)*.08) | |
| 1143 | end]] | |
| 1144 | end)) |