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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | script.Parent = Player.Character | |
| 5 | ||
| 6 | --RemoteEvent for communicating | |
| 7 | local Event = Instance.new("RemoteEvent")
| |
| 8 | Event.Name = "UserInput_Event" | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local function fakeEvent() | |
| 12 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 13 | t.connect = t.Connect | |
| 14 | return t | |
| 15 | end | |
| 16 | ||
| 17 | --Creating fake input objects with fake variables | |
| 18 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 19 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 20 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 21 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 22 | end} | |
| 23 | --Merged 2 functions into one by checking amount of arguments | |
| 24 | CAS.UnbindAction = CAS.BindAction | |
| 25 | ||
| 26 | --This function will trigger the events that have been :Connect()'ed | |
| 27 | local function te(self,ev,...) | |
| 28 | local t = m[ev] | |
| 29 | if t and t._fakeEvent and t.Function then | |
| 30 | t.Function(...) | |
| 31 | end | |
| 32 | end | |
| 33 | m.TrigEvent = te | |
| 34 | UIS.TrigEvent = te | |
| 35 | ||
| 36 | Event.OnServerEvent:Connect(function(plr,io) | |
| 37 | if plr~=Player then return end | |
| 38 | if io.isMouse then | |
| 39 | m.Target = io.Target | |
| 40 | m.Hit = io.Hit | |
| 41 | else | |
| 42 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 43 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 44 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 45 | end | |
| 46 | for _,t in pairs(CAS.Actions) do | |
| 47 | for _,k in pairs(t.Keys) do | |
| 48 | if k==io.KeyCode then | |
| 49 | t.Function(t.Name,io.UserInputState,io) | |
| 50 | end | |
| 51 | end | |
| 52 | end | |
| 53 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 54 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 55 | end | |
| 56 | end) | |
| 57 | Event.Parent = NLS([==[ | |
| 58 | local Player = game:GetService("Players").LocalPlayer
| |
| 59 | local Event = script:WaitForChild("UserInput_Event")
| |
| 60 | ||
| 61 | local UIS = game:GetService("UserInputService")
| |
| 62 | local input = function(io,a) | |
| 63 | if a then return end | |
| 64 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 65 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 66 | end | |
| 67 | UIS.InputBegan:Connect(input) | |
| 68 | UIS.InputEnded:Connect(input) | |
| 69 | ||
| 70 | local Mouse = Player:GetMouse() | |
| 71 | local h,t | |
| 72 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 73 | --If player is not moving their mouse, client won't fire events | |
| 74 | while wait(1/30) do | |
| 75 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 76 | h,t=Mouse.Hit,Mouse.Target | |
| 77 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 78 | end | |
| 79 | end]==],Player.Character) | |
| 80 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 81 | end | |
| 82 | local admins = {
| |
| 83 | ["Hatuey_Yael"] = 'Admin'; | |
| 84 | - | ["yaelcoriano123"] = 'Admin'; |
| 84 | + | ["TameDoNotClick"] = 'Admin'; |
| 85 | ["AltSkittles"] = 'Admin'; | |
| 86 | ["Dem_SkittlesDo"] = 'Admin'; | |
| 87 | ["unknown"] = 'Admin'; | |
| 88 | ["Player1"] = 'Admin'; | |
| 89 | ["saltnvinigerchips"] = 'Admin'; | |
| 90 | } | |
| 91 | local part = Instance.new("Part")
| |
| 92 | local mesh = Instance.new("SpecialMesh")
| |
| 93 | local weld = Instance.new("Weld")
| |
| 94 | local sound = Instance.new("Sound")
| |
| 95 | local part2 = Instance.new("Part")
| |
| 96 | local weld2 = Instance.new("Weld")
| |
| 97 | local mesh2 = Instance.new("SpecialMesh")
| |
| 98 | enabled = true | |
| 99 | ButtonDown = true | |
| 100 | wait(0.1) | |
| 101 | ||
| 102 | for i,v in pairs(workspace[owner.Name]:GetChildren()) do | |
| 103 | if v:IsA("Accessory") then
| |
| 104 | v:Destroy() | |
| 105 | end | |
| 106 | end | |
| 107 | wait(0.1) | |
| 108 | for i,v in pairs(workspace[owner.Name]:GetChildren()) do | |
| 109 | if v:IsA("Accessory") then
| |
| 110 | v:Destroy() | |
| 111 | end | |
| 112 | ||
| 113 | end | |
| 114 | ||
| 115 | owner.Character.Head.Transparency = 1 | |
| 116 | ||
| 117 | part.Parent = owner.Character.Head | |
| 118 | part.Size = Vector3.new(3.237, 1.909, 1.506) | |
| 119 | part.CanCollide = false | |
| 120 | ||
| 121 | part2.Size = Vector3.new(2.579, 2.247, 2.27) | |
| 122 | part2.CanCollide = false | |
| 123 | part2.Parent = owner.Character.Head | |
| 124 | mesh2.Parent = part2 | |
| 125 | mesh2.MeshId = "rbxassetid://431035980" | |
| 126 | mesh2.TextureId = "rbxassetid://431036179" | |
| 127 | ||
| 128 | weld2.Part0 = part2 | |
| 129 | weld2.Part1 = owner.Character.Head | |
| 130 | weld2.Parent = part2 | |
| 131 | ||
| 132 | sound.Parent = part | |
| 133 | sound.SoundId = "rbxassetid://2778425335" | |
| 134 | sound.MaxDistance = 1000 | |
| 135 | sound.Volume = 100 | |
| 136 | sound.Looped = true | |
| 137 | sound.PlaybackSpeed = 1 | |
| 138 | sound:Play() | |
| 139 | ||
| 140 | Mouse.KeyDown:connect(function(key) | |
| 141 | if enabled == false then return end | |
| 142 | key = key:lower() | |
| 143 | if key == "r" then | |
| 144 | enabled = false | |
| 145 | local fireball = Instance.new("Part")
| |
| 146 | local fire = Instance.new("Fire")
| |
| 147 | local bv = Instance.new("BodyVelocity")
| |
| 148 | fireball.Shape = "Ball" | |
| 149 | fireball.Material = "Neon" | |
| 150 | fireball.Parent = owner.Character | |
| 151 | fireball.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5) | |
| 152 | fireball.BrickColor = BrickColor.new("Bright red")
| |
| 153 | ||
| 154 | fire.Parent = fireball | |
| 155 | fire.Heat = 25 | |
| 156 | fire.Size = 10 | |
| 157 | fire.Color = Color3.new(214, 0, 0) | |
| 158 | fireball.Anchored = true | |
| 159 | fireball.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0) | |
| 160 | ||
| 161 | bg = Instance.new("BodyGyro", owner.Character.HumanoidRootPart)
| |
| 162 | bg.Name = "SkillGyro" | |
| 163 | bg.D = 100 | |
| 164 | bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 165 | bp = Instance.new("BodyPosition", owner.Character.HumanoidRootPart)
| |
| 166 | bp.Position = owner.Character.HumanoidRootPart.Position | |
| 167 | bp.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 168 | --- | |
| 169 | while ButtonDown == true do | |
| 170 | bg.CFrame = CFrame.new(owner.Character.HumanoidRootPart.Position, Mouse.Hit.p) | |
| 171 | fire.Size = fire.Size + 0.2 | |
| 172 | fireball.Size = fireball.Size+Vector3.new(0.1, 0.1, 0.1) | |
| 173 | fireball.CFrame = fireball.CFrame * CFrame.new(0, 0.05, 0) | |
| 174 | wait() | |
| 175 | end | |
| 176 | --- | |
| 177 | ||
| 178 | fireball.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -5) | |
| 179 | fireball.Anchored = false | |
| 180 | fireball.CanCollide = false | |
| 181 | bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 182 | bv.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector*100 | |
| 183 | bv.Parent = fireball | |
| 184 | if ButtonDown == false then | |
| 185 | bg:remove() | |
| 186 | bp:remove() | |
| 187 | ButtonDown = true | |
| 188 | end | |
| 189 | ||
| 190 | fireball.Touched:connect(function(hit) | |
| 191 | local humanoid = hit.Parent:FindFirstChild("Humanoid")
| |
| 192 | if humanoid ~= nil then | |
| 193 | if hit.Parent.Name ~= owner.Name then | |
| 194 | hit:Destroy() | |
| 195 | end | |
| 196 | end | |
| 197 | wait(10) | |
| 198 | fireball:Destroy() | |
| 199 | end) | |
| 200 | end | |
| 201 | wait(1) | |
| 202 | enabled = true | |
| 203 | end) | |
| 204 | ||
| 205 | ||
| 206 | for i,v in pairs(game.Players:GetPlayers()) do | |
| 207 | if admins[v.Name] then | |
| 208 | print("An admin is in the server")
| |
| 209 | owner.Chatted:connect(function(msg) | |
| 210 | if msg:sub(1,5) == "play " or msg:sub(1,5) == "Play " then | |
| 211 | sound:Stop() | |
| 212 | sound.SoundId = "rbxassetid://" ..msg:sub(6) | |
| 213 | sound:Play() | |
| 214 | elseif msg:sub(1,6) == "pitch " or msg:sub(1,6) == "Pitch " then | |
| 215 | sound.PlaybackSpeed = msg:sub(7) | |
| 216 | elseif msg:sub(1,7) == "volume " or msg:sub(1,7) == "Volume " then | |
| 217 | sound.Volume = msg:sub(8) | |
| 218 | elseif msg:sub(1,9) == "distance " or msg:sub(1,9) == "Distance " then | |
| 219 | sound.MaxDistance = msg:sub(10) | |
| 220 | end | |
| 221 | ||
| 222 | end) | |
| 223 | end | |
| 224 | end | |
| 225 | ||
| 226 | Mouse.KeyUp:connect(function(key) | |
| 227 | key = key:lower() | |
| 228 | if key == "r" then | |
| 229 | ButtonDown = false | |
| 230 | ||
| 231 | end | |
| 232 | ||
| 233 | end) | |
| 234 | ||
| 235 | mesh.Parent = part | |
| 236 | mesh.MeshId = "rbxassetid://2511970016" | |
| 237 | mesh.TextureId = "rbxassetid://2511970101" | |
| 238 | ||
| 239 | weld.Parent = owner.Character.Head | |
| 240 | weld.Part0 = part | |
| 241 | weld.Part1 = owner.Character.Head | |
| 242 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.2, 0) | |
| 243 | weld.C0 = CFrame.new(2, 0, 5) | |
| 244 | ||
| 245 | while true do | |
| 246 | wait() | |
| 247 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
| 248 | wait() | |
| 249 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.1, 0) | |
| 250 | wait() | |
| 251 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.2, 0) | |
| 252 | wait() | |
| 253 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.3, 0) | |
| 254 | wait() | |
| 255 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.4, 0) | |
| 256 | wait() | |
| 257 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.5, 0) | |
| 258 | wait() | |
| 259 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 260 | wait() | |
| 261 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.7, 0) | |
| 262 | wait() | |
| 263 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.8, 0) | |
| 264 | wait() | |
| 265 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.9, 0) | |
| 266 | wait() | |
| 267 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2, 0) | |
| 268 | wait() | |
| 269 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.1, 0) | |
| 270 | wait() | |
| 271 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.2, 0) | |
| 272 | wait() | |
| 273 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.3, 0) | |
| 274 | wait() | |
| 275 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.4, 0) | |
| 276 | wait() | |
| 277 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.5, 0) | |
| 278 | wait() | |
| 279 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.6, 0) | |
| 280 | wait() | |
| 281 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.7, 0) | |
| 282 | wait() | |
| 283 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.8, 0) | |
| 284 | wait() | |
| 285 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.9, 0) | |
| 286 | wait() | |
| 287 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3, 0) | |
| 288 | wait() | |
| 289 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.1, 0) | |
| 290 | wait() | |
| 291 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.2, 0) | |
| 292 | wait() | |
| 293 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.3, 0) | |
| 294 | wait() | |
| 295 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.4, 0) | |
| 296 | wait() | |
| 297 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.5, 0) | |
| 298 | wait() | |
| 299 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.6, 0) | |
| 300 | wait() | |
| 301 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.7, 0) | |
| 302 | wait() | |
| 303 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.8, 0) | |
| 304 | wait() | |
| 305 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.9, 0) | |
| 306 | wait() | |
| 307 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4, 0) | |
| 308 | wait() | |
| 309 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.1, 0) | |
| 310 | wait() | |
| 311 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.2, 0) | |
| 312 | wait() | |
| 313 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.3, 0) | |
| 314 | wait() | |
| 315 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.4, 0) | |
| 316 | wait() | |
| 317 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.5, 0) | |
| 318 | wait() | |
| 319 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.6, 0) | |
| 320 | wait() | |
| 321 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.7, 0) | |
| 322 | wait() | |
| 323 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.8, 0) | |
| 324 | wait() | |
| 325 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.9, 0) | |
| 326 | wait() | |
| 327 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5, 0) | |
| 328 | wait() | |
| 329 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.1, 0) | |
| 330 | wait() | |
| 331 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.2, 0) | |
| 332 | wait() | |
| 333 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.3, 0) | |
| 334 | wait() | |
| 335 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.4, 0) | |
| 336 | wait() | |
| 337 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.5, 0) | |
| 338 | wait() | |
| 339 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.6, 0) | |
| 340 | wait() | |
| 341 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.7, 0) | |
| 342 | wait() | |
| 343 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.8, 0) | |
| 344 | wait() | |
| 345 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.9, 0) | |
| 346 | wait() | |
| 347 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6, 0) | |
| 348 | wait() | |
| 349 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.1, 0) | |
| 350 | wait() | |
| 351 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.2, 0) | |
| 352 | wait() | |
| 353 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.3, 0) | |
| 354 | wait() | |
| 355 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.4, 0) | |
| 356 | wait() | |
| 357 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.5, 0) | |
| 358 | wait() | |
| 359 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.6, 0) | |
| 360 | wait() | |
| 361 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.7, 0) | |
| 362 | wait() | |
| 363 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.8, 0) | |
| 364 | wait() | |
| 365 | weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.9, 0) | |
| 366 | wait() | |
| 367 | end |