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1 | plr = game.Players.LocalPlayer | |
2 | char = plr.Character | |
3 | ||
4 | wait(1) | |
5 | local player = game.Players.LocalPlayer | |
6 | ||
7 | ||
8 | local chara = workspace:WaitForChild(player.Name) | |
9 | local human = chara.Humanoid | |
10 | local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone() | |
11 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
12 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
13 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
14 | rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
15 | local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone() | |
16 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
17 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
18 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
19 | lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1) | |
20 | local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
21 | llegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
22 | llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"] | |
23 | llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0) | |
24 | local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone() | |
25 | game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove() | |
26 | local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
27 | rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
28 | rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"] | |
29 | rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0) | |
30 | local gui = Instance.new("ScreenGui",plr.PlayerGui) | |
31 | local image = Instance.new("ImageButton",gui) | |
32 | image.Image = "rbxasset://Textures/Bomb.png" | |
33 | image.BackgroundTransparency = 0.3 | |
34 | image.BorderSizePixel = 0 | |
35 | image.Position = UDim2.new(0.003, 0, 0.798, 0) | |
36 | image.Size = UDim2.new(0, 100, 0, 100) | |
37 | image.MouseButton1Click:connect(function() -- Spawn bomb function | |
38 | local bomb = Instance.new("Part",workspace) | |
39 | bomb.Size = Vector3.new(2, 2, 2) | |
40 | bomb.CFrame = char.Torso.CFrame | |
41 | local m = Instance.new("FileMesh",bomb) | |
42 | m.MeshId = "rbxasset://fonts/timebomb.mesh" | |
43 | m.TextureId = "rbxasset://textures/bombtex.png" | |
44 | bomb.Name = "b0mb" | |
45 | local updateInterval = .4 | |
46 | ||
47 | local currentColor = 1 | |
48 | local colors = {26, 21} | |
49 | ||
50 | local ticksound = Instance.new("Sound") | |
51 | ticksound.SoundId = "rbxasset://sounds\\clickfast.wav" | |
52 | ticksound.Parent = bomb | |
53 | ||
54 | function update() | |
55 | updateInterval = updateInterval * .9 | |
56 | bomb.BrickColor = BrickColor.new(colors[currentColor]) | |
57 | currentColor = currentColor + 1 | |
58 | if (currentColor > 2) then currentColor = 1 end | |
59 | end | |
60 | ||
61 | ||
62 | function blowUp() | |
63 | local sound = Instance.new("Sound") | |
64 | sound.SoundId = "rbxasset://sounds\\Rocket shot.wav" | |
65 | sound.Parent = bomb | |
66 | sound.Volume = 1 | |
67 | sound:play() | |
68 | explosion = Instance.new("Explosion") | |
69 | explosion.BlastRadius = 12 | |
70 | explosion.BlastPressure = 1000000 -- these are really wussy units | |
71 | ||
72 | -- find instigator tag | |
73 | local creator = char:findFirstChild("creator") | |
74 | if creator ~= nil then | |
75 | explosion.Hit:connect(function(part, distance) onPlayerBlownUp(part, distance, creator) end) | |
76 | end | |
77 | ||
78 | explosion.Position = bomb.Position | |
79 | explosion.Parent = game.Workspace | |
80 | bomb.Transparency = 1 | |
81 | end | |
82 | ||
83 | function onPlayerBlownUp(part, distance, creator) | |
84 | if part.Name == "Head" then | |
85 | local humanoid = part.Parent.Humanoid | |
86 | tagHumanoid(humanoid, creator) | |
87 | end | |
88 | end | |
89 | ||
90 | function tagHumanoid(humanoid, creator) | |
91 | -- tag does not need to expire iff all explosions lethal | |
92 | if creator ~= nil then | |
93 | local new_tag = creator:clone() | |
94 | new_tag.Parent = humanoid | |
95 | end | |
96 | end | |
97 | ||
98 | function untagHumanoid(humanoid) | |
99 | if humanoid ~= nil then | |
100 | local tag = humanoid:findFirstChild("creator") | |
101 | if tag ~= nil then | |
102 | tag.Parent = nil | |
103 | end | |
104 | end | |
105 | end | |
106 | ||
107 | while updateInterval > .1 do | |
108 | wait(updateInterval) | |
109 | update() | |
110 | ticksound:play() | |
111 | end | |
112 | ||
113 | blowUp() | |
114 | game:GetService("Debris"):AddItem(bomb,5) | |
115 | end) | |
116 | mouse = plr:GetMouse() | |
117 | char.Humanoid.Name = "OldRobloxianxd" | |
118 | coroutine.wrap(function() | |
119 | while true do | |
120 | wait(0.01) | |
121 | char["OldRobloxianxd"].MaxHealth = math.huge | |
122 | char["OldRobloxianxd"].Health = math.huge | |
123 | end | |
124 | end)() | |
125 | function use() | |
126 | --Converted with ttyyuu12345's model to script plugin v4 | |
127 | function sandbox(var,func) | |
128 | local env = getfenv(func) | |
129 | local newenv = setmetatable({},{ | |
130 | __index = function(self,k) | |
131 | if k=="script" then | |
132 | return var | |
133 | else | |
134 | return env[k] | |
135 | end | |
136 | end, | |
137 | }) | |
138 | setfenv(func,newenv) | |
139 | return func | |
140 | end | |
141 | cors = {} | |
142 | mas = Instance.new("Model",game:GetService("Lighting")) | |
143 | Part0 = Instance.new("Part") | |
144 | Sound1 = Instance.new("Sound") | |
145 | Part0.Name = "Handle" | |
146 | Part0.Parent = mas | |
147 | Part0.BrickColor = BrickColor.new("Bright red") | |
148 | Part0.Reflectance = 0.20000000298023 | |
149 | Part0.Rotation = Vector3.new(-179.860001, -70.6500015, -179.869995) | |
150 | Part0.Elasticity = 1 | |
151 | Part0.FormFactor = Enum.FormFactor.Symmetric | |
152 | Part0.Friction = 0 | |
153 | Part0.Shape = Enum.PartType.Ball | |
154 | Part0.Size = Vector3.new(2, 2, 2) | |
155 | Part0.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-3) | |
156 | Part0.BottomSurface = Enum.SurfaceType.Smooth | |
157 | Part0.TopSurface = Enum.SurfaceType.Smooth | |
158 | Part0.Color = Color3.new(0.768628, 0.156863, 0.109804) | |
159 | Part0.Orientation = Vector3.new(-0.049999997, -109.349998, 0) | |
160 | Part0.Color = Color3.new(0.768628, 0.156863, 0.109804) | |
161 | Sound1.Name = "Boing" | |
162 | Sound1.Parent = Part0 | |
163 | Sound1.SoundId = "rbxasset://sounds//short spring sound.wav" | |
164 | Sound1.Volume = 10 | |
165 | for i,v in pairs(mas:GetChildren()) do | |
166 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
167 | pcall(function() v:MakeJoints() end) | |
168 | end | |
169 | mas:Destroy() | |
170 | for i,v in pairs(cors) do | |
171 | spawn(function() | |
172 | pcall(v) | |
173 | end) | |
174 | end | |
175 | Sound1:Play() | |
176 | local vel = Instance.new("BodyVelocity", Part0) | |
177 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
178 | vel.Velocity = mouse.Hit.lookVector * 140 | |
179 | local function tou(part) | |
180 | local humanoid = part.Parent:findFirstChildOfClass("Humanoid") | |
181 | if humanoid then | |
182 | humanoid.Health = humanoid.Health - 1 | |
183 | end | |
184 | end | |
185 | Part0.Touched:connect(tou) | |
186 | wait() | |
187 | vel:destroy() | |
188 | end | |
189 | mouse.Button1Down:connect(use) | |
190 | local pose = "Standing" | |
191 | ||
192 | local speed = 0 | |
193 | ||
194 | human.Running:connect(function(s) | |
195 | speed = s | |
196 | end) | |
197 | cananimate = true | |
198 | local update = game:GetService("RunService") | |
199 | update.RenderStepped:connect(function() | |
200 | local ray = Ray.new(chara.Torso.Position, (chara.Torso.Position - Vector3.new(0,9999999,0)).unit * 300) | |
201 | local p, position = game.Workspace:FindPartOnRay(ray, char, true, false) | |
202 | local dis = (chara.Torso.Position - position).magnitude | |
203 | if dis > 3.8 and chara.Torso.Velocity.Y > 0 then | |
204 | pose = "Jumping" | |
205 | end | |
206 | - | if dis> 3.8 and chara.Torso.Velocity.Y < 0 then |
206 | + | if dis> 3.8 and chara.Torso.Velocity.Y 0 then |
207 | pose = "Falling" | |
208 | end | |
209 | - | if dis < 3.8 and speed == 0 then |
209 | + | if dis 3.8 and speed == 0 then |
210 | pose = "Standing" | |
211 | end | |
212 | - | if dis < 3.8 and speed > 0 then |
212 | + | if dis 3.8 and speed > 0 then |
213 | pose = "Walking" | |
214 | end | |
215 | end) | |
216 | if game.Players.LocalPlayer.Character:findFirstChild("Shirt Graphic") then | |
217 | game.Players.LocalPlayer.Character["Shirt Graphic"]:destroy() | |
218 | end | |
219 | local decal = Instance.new("Decal", game.Players.LocalPlayer.Character) | |
220 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
221 | if v.ClassName == "Part" then | |
222 | if v.Name == "Head" then | |
223 | local torsotec = Instance.new("Decal", torso) | |
224 | torsotec.Texture = "http://www.roblox.com/asset/?id=782560028" | |
225 | local headd = Instance.new("Decal", v) | |
226 | headd.Texture = "http://www.roblox.com/asset/?id=20676546" | |
227 | else | |
228 | v.Transparency = 0 | |
229 | char.HumanoidRootPart.Transparency = 1 | |
230 | end | |
231 | end | |
232 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
233 | v:destroy() | |
234 | end | |
235 | end | |
236 | if game.Players.LocalPlayer.Character.Head:findFirstChild("face") then | |
237 | game.Players.LocalPlayer.Character.Head["face"]:destroy() | |
238 | end | |
239 | rhand = Instance.new("Part", game.Players.LocalPlayer.Character) | |
240 | rhand.Size = game.Players.LocalPlayer.Character["Right Arm"].Size | |
241 | rhand.TopSurface = "Smooth" | |
242 | rhand.BottomSurface = "Smooth" | |
243 | rhand.Parent = game.Players.LocalPlayer.Character | |
244 | rhand:BreakJoints() | |
245 | rhand.CanCollide = false | |
246 | rhweld = Instance.new("Weld", rhand) | |
247 | rhweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
248 | rhweld.Part1 = rhand | |
249 | -- | |
250 | lhand = Instance.new("Part", game.Players.LocalPlayer.Character) | |
251 | lhand.Size = game.Players.LocalPlayer.Character["Left Arm"].Size | |
252 | lhand.TopSurface = "Smooth" | |
253 | lhand.BottomSurface = "Smooth" | |
254 | lhand.CanCollide = false | |
255 | lhand.Parent = game.Players.LocalPlayer.Character | |
256 | lhand:BreakJoints() | |
257 | rhweld1 = Instance.new("Weld", lhand) | |
258 | rhweld1.Part0 = game.Players.LocalPlayer.Character["Left Arm"] | |
259 | rhweld1.Part1 = lhand | |
260 | -- | |
261 | lleg = Instance.new("Part", game.Players.LocalPlayer.Character) | |
262 | lleg.Size = game.Players.LocalPlayer.Character["Left Leg"].Size | |
263 | lleg.TopSurface = "Smooth" | |
264 | lleg.CanCollide = false | |
265 | lleg.BottomSurface = "Smooth" | |
266 | lleg.Parent = game.Players.LocalPlayer.Character | |
267 | lleg:BreakJoints() | |
268 | rhweld11 = Instance.new("Weld", lleg) | |
269 | rhweld11.Part0 = game.Players.LocalPlayer.Character["Left Leg"] | |
270 | rhweld11.Part1 = lleg | |
271 | -- | |
272 | rleg = Instance.new("Part", game.Players.LocalPlayer.Character) | |
273 | rleg.Size = game.Players.LocalPlayer.Character["Right Leg"].Size | |
274 | rleg.TopSurface = "Smooth" | |
275 | rleg.BottomSurface = "Smooth" | |
276 | rleg.Parent = game.Players.LocalPlayer.Character | |
277 | rleg.CanCollide = false | |
278 | rleg:BreakJoints() | |
279 | rhweld111 = Instance.new("Weld", rleg) | |
280 | rhweld111.Part0 = game.Players.LocalPlayer.Character["Right Leg"] | |
281 | rhweld111.Part1 = rleg | |
282 | -- | |
283 | torso = Instance.new("Part", game.Players.LocalPlayer.Character) | |
284 | torso.Size = game.Players.LocalPlayer.Character.Torso.Size | |
285 | torso.TopSurface = "Smooth" | |
286 | torso.BottomSurface = "Smooth" | |
287 | torso.CanCollide = false | |
288 | torso.Parent = game.Players.LocalPlayer.Character | |
289 | torso:BreakJoints() | |
290 | rhweld1111 = Instance.new("Weld", torso) | |
291 | rhweld1111.Part0 = game.Players.LocalPlayer.Character.Torso | |
292 | rhweld1111.Part1 = torso | |
293 | rhand.Color = game.Players.LocalPlayer.Character["Right Arm"].Color | |
294 | lhand.Color = game.Players.LocalPlayer.Character["Left Arm"].Color | |
295 | rleg.Color = game.Players.LocalPlayer.Character["Right Leg"].Color | |
296 | torso.Color = game.Players.LocalPlayer.Character.Torso.Color | |
297 | lleg.Color = game.Players.LocalPlayer.Character["Left Leg"].Color | |
298 | local mo = Instance.new("Model",char) | |
299 | rhand.Parent = mo | |
300 | lhand.Parent = mo | |
301 | lleg.Parent = mo | |
302 | rleg.Parent = mo | |
303 | torso.Parent = mo | |
304 | for i,v in pairs(mo:GetChildren()) do | |
305 | if v.ClassName == "Part" then | |
306 | v.Transparency = 1 | |
307 | end | |
308 | end | |
309 | local leftarm = Instance.new("CharacterMesh",char) | |
310 | leftarm.BodyPart = "LeftArm" | |
311 | leftarm.MeshId = "1112256772" | |
312 | local leftleg = Instance.new("CharacterMesh",char) | |
313 | leftleg.BodyPart = "LeftLeg" | |
314 | leftleg.MeshId = "1112275294" | |
315 | local rightarm = Instance.new("CharacterMesh",char) | |
316 | rightarm.BodyPart = "RightArm" | |
317 | rightarm.MeshId = "1112244824" | |
318 | local rightleg = Instance.new("CharacterMesh",char) | |
319 | rightleg.BodyPart = "RightLeg" | |
320 | rightleg.MeshId = "1112267576" | |
321 | local torso = Instance.new("CharacterMesh",char) | |
322 | torso.BodyPart = "Torso" | |
323 | torso.MeshId = "1112228624" | |
324 | decal = Instance.new("Decal", torso) | |
325 | decal.Texture = "http://www.roblox.com/asset/?id=782560028" | |
326 | nostalgie = Instance.new("Sound", game.Players.LocalPlayer.Character) | |
327 | nostalgie.SoundId = "rbxassetid://1000016620" | |
328 | nostalgie.Looped = true | |
329 | nostalgie:Play() | |
330 | nostalgie.Volume = 1 | |
331 | canuse = true | |
332 | while true do | |
333 | wait() | |
334 | if pose == "Standing" and cananimate then | |
335 | for i = 0,1 , 0.05 do | |
336 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
337 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i) | |
338 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
339 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
340 | update.RenderStepped:wait() | |
341 | end | |
342 | ||
343 | end | |
344 | if pose == "Walking" and cananimate then | |
345 | for i = 0.1,0.3 , 0.008 do | |
346 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i) | |
347 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i) | |
348 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i) | |
349 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i) | |
350 | game:GetService("RunService").Stepped:wait() | |
351 | end | |
352 | for i = 0.1,0.3 , 0.008 do | |
353 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i) | |
354 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i) | |
355 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i) | |
356 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i) | |
357 | game:GetService("RunService").Stepped:wait() | |
358 | end | |
359 | end | |
360 | end | |
361 | if pose == "Jumping" and cananimate then | |
362 | for i = 0,1 , 0.05 do | |
363 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i) | |
364 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i) | |
365 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
366 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
367 | update.RenderStepped:wait() | |
368 | end | |
369 | end | |
370 | if pose == "Falling" and cananimate then | |
371 | for i = 0,1 , 0.05 do | |
372 | rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(11.5, 0.999999285, 0.000862598419, 1, 0, 0, 0, -0.99999845, 0.00172528333, 0, -0.00172528345, -0.99999851),i) | |
373 | lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.999960184, -0.00631046295, 1, 0, 0, 0, -0.999920309, -0.0126213925, 0, 0.0126213934, -0.999920368),i) | |
374 | llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
375 | rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.99999988, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),i) | |
376 | update.RenderStepped:wait() | |
377 | end | |
378 | end |