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1
//mHax Configuration File
2
3
//Maphack Configuration
4
Missile Color[Player]:   0x97
5
Missile Color[Neutral]:  0x0A
6
Missile Color[Partied]:  0x84
7
Missile Color[Hostile]:  0x5B
8
9
Monster Color[Normal]:   0x5B
10
Monster Color[Minion]:   0x60
11
Monster Color[Champion]: 0x91
12
Monster Color[Boss]:     0x84
13
14
Reveal Map:		True, None
15
Show Monsters:		True, None
16
Show Missiles:		False, None
17
Force Light Radius:	True, None
18
Remove Weather:		True, None
19
Infravision:		True, None
20
Display Level Names:	True, None
21
RevealMode:		1
22
23
//Skill Warnings: set true to warn when effect expires from the player
24
//The skill numbers can be found here:
25
//https://github.com/underbent/slashdiablo-maphack/wiki/Effects
26
Skill Warning[16]:	False		// enchant
27
Skill Warning[32]:	False		// battle orders
28
Skill Warning[101]:	False		// holy shield
29
Skill Warning[149]:	False		// oak sage
30
Skill Warning[151]:	False		// cyclone armor
31
32
//Screen Info Configuration
33
AutomapInfo[0]:		Game Name: %GAMENAME%
34
AutomapInfo[1]:		Game Password: %GAMEPASS%
35
AutomapInfo[2]:		%LEVEL%
36
AutomapInfo[3]:		Difficulty: %GAMEDIFF%
37
AutomapInfo[4]:		Ip: %GAMEIP%
38
AutomapInfo[5]:		%GAMETIME%
39
AutomapInfo[6]:		%REALTIME%
40
41
//Quest Drop Warning for Mephisto/Diablo/Baal quests
42
Quest Drop Warning:	False
43
44
//Gamefilter Configuration
45
GameListRefresh:	1500
46
47
//Bnet Configuration
48
Show Last Game:		False
49
Fail To Join:		4000
50
51
//Character Configuration
52
Character Stats		VK_8
53
54
//Item Configuration
55
Show Ethereal:		True, None
56
Show Sockets:		True, None
57
Show iLvl:		True, None
58
Show Rune Numbers:	True, None
59
Alt Item Style:		True, None
60
Color Mod:		False, None
61
Shorten Item Names:	False, None
62
Show Players Gear:	VK_0
63
64
//AutoTele Configuration
65
Display Messages:	True, None
66
Draw Path:		True, None
67
Draw Destination:	True, None
68
CP to cave:		False, None
69
Fast Teleport:		False, None
70
71
Next Tele:		VK_NUMPAD0
72
Other Tele:		VK_NUMPAD1
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Waypoint Tele:		VK_NUMPAD2
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Prev Tele:		VK_NUMPAD3
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76
Path Color:		97
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Next Color:		0x97
78
Other Color:		0x0A
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WP Color:		0x84
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Prev Color:		0x5B
81
82
//Party Configuration
83
Party Enabled:		False, VK_9
84
Looting Enabled:	False, VK_7
85
86
//Using Potions in Inventory
87
Use Healing Potion:	False, VK_NUMPADMULTIPLY
88
Use Mana Potion:	False, VK_NUMPADSUBTRACT
89
90-
//Slippitty's Config v1.0.4
90+
91-
//Fog's Custom Config (Revision 4.0) for BH v0.1.4
91+
92
Log Blocks:		False, None
93
Enabled:		False, None
94
Autosave:		False, None
95
Log File:		chatlog.txt
96
Update URL:		
97
Token DB:		tokens.db
98-
ItemDisplay[tsc]: %GREEN%¥ %WHITE%TP
98+
99-
ItemDisplay[isc]: %GREEN%¥ %WHITE%ID
99+
//Slippitty's Config v1.0.5
100
//Fog's Custom Config (Revision 4.0) for BH v0.1.5
101
//Shoutout to underbent for updates of BH and a great wiki
102
103
//Item Display Configuration
104
Advanced Item Display:	True, None
105
106
//Ignore 'junk' (Miscellaneous potions, quivers, etc.), potion and scroll renaming
107
ItemDisplay[tsc]: %GREEN%+ %WHITE%TP
108
ItemDisplay[isc]: %GREEN%+ %WHITE%ID
109-
ItemDisplay[hp1]: %RED%¥ %WHITE%H1
109+
110-
ItemDisplay[hp2]: %RED%¥ %WHITE%H2
110+
111-
ItemDisplay[hp3]: %RED%¥ %WHITE%H3
111+
112-
ItemDisplay[hp4]: %RED%¥ %WHITE%H4
112+
113-
ItemDisplay[hp5]: %RED%¥ %WHITE%H5
113+
114-
ItemDisplay[mp1]: %BLUE%¥ %WHITE%M1
114+
115-
ItemDisplay[mp2]: %BLUE%¥ %WHITE%M2
115+
116-
ItemDisplay[mp3]: %BLUE%¥ %WHITE%M3
116+
117-
ItemDisplay[mp4]: %BLUE%¥ %WHITE%M4
117+
118-
ItemDisplay[mp5]: %BLUE%¥ %WHITE%M5
118+
ItemDisplay[hp1]: %RED%+ %WHITE%H1
119-
ItemDisplay[rvs]: %PURPLE%¥ %WHITE%R1
119+
ItemDisplay[hp2]: %RED%+ %WHITE%H2
120-
ItemDisplay[rvl]: %PURPLE%¥ %WHITE%R2
120+
ItemDisplay[hp3]: %RED%+ %WHITE%H3
121
ItemDisplay[hp4]: %RED%+ %WHITE%H4
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ItemDisplay[hp5]: %RED%+ %WHITE%H5
123
ItemDisplay[mp1]: %BLUE%+ %WHITE%M1
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ItemDisplay[mp2]: %BLUE%+ %WHITE%M2
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ItemDisplay[mp3]: %BLUE%+ %WHITE%M3
126
ItemDisplay[mp4]: %BLUE%+ %WHITE%M4
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ItemDisplay[mp5]: %BLUE%+ %WHITE%M5
128
ItemDisplay[rvs]: %PURPLE%+ %WHITE%R1
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ItemDisplay[rvl]: %PURPLE%+ %WHITE%R2
130
ItemDisplay[aqv]:
131
ItemDisplay[cqv]:
132
ItemDisplay[key]:
133
134
//Ignore ALMOST ALL inferior, white and magic Normal and Exceptional items
135
//Exceptions:
136
//Flail, Crystal Sword, Broad Sword, Mage Plate (primarily for runeword visibility)
137
//Magical Wands, Staves, Scepters and Orbs (nice vendor trash)
138
//15sup Gothic Plates, Memory/Leaf bases
139
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ItemDisplay[SUP !ETH ED>14 gth]: %NAME% (%SOCKETS%) [L%ILVL%]
141
ItemDisplay[WP11 NMAG SOCK=0 SK52>2]: %NAME% (%SOCKETS%) [L%ILVL%]
142
ItemDisplay[WP11 NMAG SOCK=2 SK52>2]: %NAME% (%SOCKETS%) [L%ILVL%]
143-
//Minimap for following:
143+
144-
//Ebug bases, 0os/4os eth GT/TH/CA/GPA, Paladin Spirit and Exile bases
144+
145
146
ItemDisplay[INF]:
147
ItemDisplay[NORM NMAG !bsd !crs !fla]:
148
ItemDisplay[NORM MAG !WP11 !WP12 !WP13 !CL6]:
149
ItemDisplay[EXC NMAG !xtp]:
150
ItemDisplay[EXC MAG !WP11 !WP12 !WP13 !CL6]:
151
152
//Minimap Socketables
153
154
//Eth Armors > 750 Defense
155
ItemDisplay[EQ2 !SUP ETH NMAG ELT SOCK=0 DEF>750]: %NAME%%MAP%%CONTINUE%
156
157
//0/4s Thresher, Giant Thresher, Cryptic Axe, Great Poleaxe
158
ItemDisplay[WP8 ELT !7vo !7o7 !SUP ETH NMAG SOCK=0]: %NAME%%MAP%%CONTINUE%
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ItemDisplay[WP8 ELT !7vo !7o7 ETH SOCK=4]: %NAME%%MAP%%CONTINUE%
160
161
//Paladin Shields >39@ non-eth, >29@ Eth
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ItemDisplay[CL3 ELT ETH NMAG RES>29 SOCK=0]: %NAME%%MAP%%CONTINUE%
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ItemDisplay[CL3 ELT !ETH NMAG RES>39 !SOCK=1 !SOCK=2 !SOCK=3]: %NAME%%MAP%%CONTINUE%
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165
//Superior Armor Bases
166
ItemDisplay[xtp !ETH NMAG ED>1 !SOCK=1 !SOCK=2]: %NAME%%MAP%%CONTINUE%
167
ItemDisplay[uui !ETH NMAG ED>1 !SOCK=1 !SOCK=2]: %NAME%%MAP%%CONTINUE%
168
ItemDisplay[utp !ETH NMAG ED>1 !SOCK=1 !SOCK=2]: %NAME%%MAP%%CONTINUE%
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170
//GEMS
171
//Colour coded indicator, truncated name
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//Amethysts
174
ItemDisplay[gcv]: %PURPLE%o %WHITE%Chipped
175
ItemDisplay[gfv]: %PURPLE%o %WHITE%Flawed
176
ItemDisplay[gsv]: %PURPLE%o %WHITE%Normal
177
ItemDisplay[gzv]: %PURPLE%o %WHITE%Flawless
178
ItemDisplay[gpv]: %PURPLE%o %WHITE%Perfect
179
180
//Topazes
181
ItemDisplay[gcy]: %YELLOW%o %WHITE%Chipped
182
ItemDisplay[gfy]: %YELLOW%o %WHITE%Flawed
183
ItemDisplay[gsy]: %YELLOW%o %WHITE%Normal
184
ItemDisplay[gly]: %YELLOW%o %WHITE%Flawless
185
ItemDisplay[gpy]: %YELLOW%o %WHITE%Perfect 
186
187
//Sapphires
188
ItemDisplay[gcb]: %BLUE%o %WHITE%Chipped
189
ItemDisplay[gfb]: %BLUE%o %WHITE%Flawed
190
ItemDisplay[gsb]: %BLUE%o %WHITE%Normal
191
ItemDisplay[glb]: %BLUE%o %WHITE%Flawless
192
ItemDisplay[gpb]: %BLUE%o %WHITE%Perfect
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//Emeralds
195
ItemDisplay[gcg]: %GREEN%o %WHITE%Chipped
196
ItemDisplay[gfg]: %GREEN%o %WHITE%Flawed
197
ItemDisplay[gsg]: %GREEN%o %WHITE%Normal
198
ItemDisplay[glg]: %GREEN%o %WHITE%Flawless
199
ItemDisplay[gpg]: %GREEN%o %WHITE%Perfect
200
201
//Rubies
202
ItemDisplay[gcr]: %RED%o %WHITE%Chipped
203
ItemDisplay[gfr]: %RED%o %WHITE%Flawed
204
ItemDisplay[gsr]: %RED%o %WHITE%Normal
205
ItemDisplay[glr]: %RED%o %WHITE%Flawless
206
ItemDisplay[gpr]: %RED%o %WHITE%Perfect
207
208
//Diamonds
209
ItemDisplay[gcw]: o Chipped
210
ItemDisplay[gfw]: o Flawed
211
ItemDisplay[gsw]: o Normal
212
ItemDisplay[glw]: o Flawless
213
ItemDisplay[gpw]: o Perfect 
214
215
//Skulls
216
ItemDisplay[skc]: %GRAY%o %WHITE%Chipped
217
ItemDisplay[skf]: %GRAY%o %WHITE%Flawed
218-
ItemDisplay[UNI ci2]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
218+
219-
ItemDisplay[UNI ci1]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
219+
220
ItemDisplay[skz]: %GRAY%o %WHITE%Perfect
221
222
//RUNES
223
//El -> Fal: Grey Indicator, Orange text, no map icon
224
//Lem -> Ist: Red Indicator, Orange text, red map icon
225
//Gul -> Zod: Purple Indicator, Orange text, purple map icon
226
227-
ItemDisplay[SET ci0]: %RED%0 %GREEN%%NAME%%CONTINUE%
227+
228
ItemDisplay[RUNE>24]: %PURPLE%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
229
ItemDisplay[RUNE>19]: %RED%0%MAP% %ORANGE%%RUNENAME% Rune (%RUNENUM%)
230
231
//Add Indicators
232
//Indicators: Grey (Normal), Red (Exceptional), Purple (Elite)
233
234
//Uniques
235
ItemDisplay[UNI NORM]: %GRAY%0 %GOLD%%NAME%%CONTINUE%
236-
ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE%
236+
ItemDisplay[UNI ci2]: %GOLD%%NAME%%CONTINUE%
237
ItemDisplay[UNI ci1]: %GOLD%%NAME%%CONTINUE%
238
ItemDisplay[UNI EXC]: %RED%0 %GOLD%%NAME%%CONTINUE%
239
ItemDisplay[UNI ELT]: %PURPLE%0 %GOLD%%NAME%%CONTINUE%
240
241
//Set Items
242
ItemDisplay[SET NORM]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
243
ItemDisplay[SET rin]: %GRAY%0 %GREEN%%NAME%%CONTINUE%
244
ItemDisplay[SET EXC]: %RED%0 %GREEN%%NAME%%CONTINUE%
245
ItemDisplay[SET ci0]: %GREEN%%NAME%%CONTINUE%
246-
ItemDisplay[UNI uhm]: %ORANGE%%MAP%%NAME%%CONTINUE%
246+
247
248
//Rares
249
ItemDisplay[RARE rin]:%RED%0 %YELLOW%%NAME%%CONTINUE%
250-
ItemDisplay[UNI ci3]: %ORANGE%%MAP%%PURPLE%0 %GOLD%%NAME%%CONTINUE%
250+
251
ItemDisplay[RARE ci0]:%RED%0 %YELLOW%%NAME%%CONTINUE%
252
ItemDisplay[RARE ci1]:%RED%0 %YELLOW%%NAME%%CONTINUE%
253
ItemDisplay[RARE ci2]:%RED%0 %YELLOW%%NAME%%CONTINUE%
254
ItemDisplay[RARE ci3]:%RED%0 %YELLOW%%NAME%%CONTINUE%	
255
256
//Display rares, sets and uniques on the map with indicators
257
258
//Elite Rares
259
ItemDisplay[RARE !NORM !EXC]: %NAME%%YELLOW%%MAP%%CONTINUE%
260
261
//Unique Hats
262
ItemDisplay[UNI xh9]: %GOLD%%MAP%%NAME%%CONTINUE%
263
ItemDisplay[UNI uap]: %GOLD%%MAP%%NAME%%CONTINUE%
264
ItemDisplay[UNI uhm]: %GOLD%%MAP%%NAME%%CONTINUE%
265
ItemDisplay[UNI urn]: %ORANGE%%MAP%%NAME%%CONTINUE%
266
ItemDisplay[UNI usk]: %GOLD%%MAP%%NAME%%CONTINUE%
267
ItemDisplay[UNI uh9]: %GOLD%%MAP%%NAME%%CONTINUE%
268
ItemDisplay[UNI ci3]: %ORANGE%%MAP%%GOLD%%NAME%%CONTINUE%
269
ItemDisplay[UNI dra]: %GOLD%%MAP%%NAME%%CONTINUE%
270
ItemDisplay[UNI baa]: %GOLD%%MAP%%NAME%%CONTINUE%
271
272-
ItemDisplay[UNI !ETH uvb]: %GOLD%%MAP%%NAME%%CONTINUE%
272+
273-
ItemDisplay[UNI ETH uvb]: %ORANGE%%MAP%%NAME%%CONTINUE%
273+
274
ItemDisplay[UNI ETH xrs]: %GOLD%%MAP%%NAME%%CONTINUE%
275
ItemDisplay[UNI uui]: %GOLD%%MAP%%NAME%%CONTINUE%
276
ItemDisplay[UNI upl]: %GOLD%%MAP%%NAME%%CONTINUE%
277
ItemDisplay[UNI xhn]: %GOLD%%MAP%%NAME%%CONTINUE%
278
ItemDisplay[UNI uld]: %GOLD%%MAP%%NAME%%CONTINUE%
279
ItemDisplay[UNI uar]: %ORANGE%%MAP%%NAME%%CONTINUE%
280
281-
//Class Armor
281+
282
ItemDisplay[UNI uit]: %GOLD%%MAP%%NAME%%CONTINUE%
283
ItemDisplay[UNI pa9]: %GOLD%%MAP%%NAME%%CONTINUE%
284
ItemDisplay[UNI nea]: %GOLD%%MAP%%NAME%%CONTINUE%
285
286
//Gloves
287
ItemDisplay[UNI uvg]: %GOLD%%MAP%%NAME%%CONTINUE%
288
ItemDisplay[UNI uhg]: %GOLD%%MAP%%NAME%%CONTINUE%
289
290
//Boots
291
ItemDisplay[UNI xvb]: %GOLD%%MAP%%NAME%%CONTINUE%
292
ItemDisplay[UNI xtb]: %GOLD%%MAP%%NAME%%CONTINUE%
293
ItemDisplay[UNI xhb]: %GOLD%%MAP%%NAME%%CONTINUE%
294
ItemDisplay[UNI uvb]: %GOLD%%MAP%%NAME%%CONTINUE%
295
ItemDisplay[UNI umb]: %GOLD%%MAP%%NAME%%CONTINUE%
296
ItemDisplay[UNI uhb]: %GOLD%%MAP%%NAME%%CONTINUE%
297
298
//Belts
299
ItemDisplay[UNI ulc]: %ORANGE%%MAP%%NAME%%CONTINUE%
300-
ItemDisplay[UNI 9tw]: %RED%O %GOLD%%MAP%%NAME%%CONTINUE%
300+
301
302
//Weapons
303
ItemDisplay[UNI ETH 72a]: %GOLD%%MAP%%NAME%%CONTINUE%
304
ItemDisplay[UNI !ETH 7wa]: %GOLD%%MAP%%NAME%%CONTINUE%
305
ItemDisplay[UNI ETH 7wa]: %ORANGE%%MAP%%NAME%%CONTINUE%
306
ItemDisplay[UNI 7fl]: %GOLD%%MAP%%NAME%%CONTINUE%
307
ItemDisplay[UNI ETH 7s8]: %GOLD%%MAP%%NAME%%CONTINUE%
308
ItemDisplay[UNI ETH 7pa]: %ORANGE%%MAP%%NAME%%CONTINUE%
309
ItemDisplay[UNI 6lw]: %GOLD%%MAP%%NAME%%CONTINUE%
310
ItemDisplay[UNI 7sc]: %GOLD%%MAP%%NAME%%CONTINUE%
311
ItemDisplay[UNI 7gw]: %ORANGE%%MAP%%NAME%%CONTINUE%
312
ItemDisplay[UNI 7ws]: %GOLD%%MAP%%NAME%%CONTINUE%
313
314
//Class Weapons
315
ItemDisplay[UNI 9tw]: %GOLD%%MAP%%NAME%%CONTINUE%
316
ItemDisplay[UNI oba]: %GOLD%%MAP%%NAME%%CONTINUE%
317
ItemDisplay[UNI obc]: %GOLD%%MAP%%NAME%%CONTINUE%
318
ItemDisplay[UNI obf]: %ORANGE%%MAP%%NAME%%CONTINUE%
319
ItemDisplay[UNI ama]: %GOLD%%MAP%%NAME%%CONTINUE%
320
ItemDisplay[UNI amf]: %GOLD%%MAP%%NAME%%CONTINUE%
321
322
//Misc Uniques
323
ItemDisplay[UNI cm1]: %GOLD%%MAP%%NAME%%CONTINUE%
324
ItemDisplay[UNI cm2]: %GOLD%%MAP%%NAME%%CONTINUE%
325
ItemDisplay[UNI cm3]: %GOLD%%MAP%%NAME%%CONTINUE%
326
ItemDisplay[UNI rin]: %GOLD%%MAP%%PURPLE%0 %GOLD%%NAME%%CONTINUE%
327
ItemDisplay[UNI amu]: %GOLD%%MAP%%PURPLE%0 %GOLD%%NAME%%CONTINUE%
328-
ItemDisplay[SET ci3]: %PURPLE%0 %GREEN%%NAME%%MAP%%CONTINUE%
328+
329
330
//Optional Uniques
331
//ItemDisplay[UNI xpl]: %GOLD%%MAP%%NAME%%CONTINUE%
332
//ItemDisplay[UNI mgl]: %GOLD%%MAP%%NAME%%CONTINUE%
333
//ItemDisplay[UNI tgl]: %GOLD%%MAP%%NAME%%CONTINUE%
334
//ItemDisplay[UNI xsh]: %GOLD%%MAP%%NAME%%CONTINUE%
335
336-
//Keys on the Map
336+
337-
ItemDisplay[pk1]: %WHITE%%MAP%%ORANGE%%NAME%%CONTINUE%
337+
338-
ItemDisplay[pk2]: %WHITE%%MAP%%ORANGE%%NAME%%CONTINUE%
338+
339-
ItemDisplay[pk3]: %WHITE%%MAP%%ORANGE%%NAME%%CONTINUE%
339+
340
ItemDisplay[SET uar]: %NAME%%GREEN%%MAP%%CONTINUE%
341
ItemDisplay[SET uth]: %NAME%%GREEN%%MAP%%CONTINUE%
342
ItemDisplay[SET amu]: %PURPLE%0 %GREEN%%NAME%%MAP%%CONTINUE%
343
ItemDisplay[SET ci3]: %GREEN%%NAME%%MAP%%CONTINUE%
344
345
//Display charms and jewels on the map, and ilvl
346
ItemDisplay[cm1]: %NAME% [L%ILVL%]%BLUE%%MAP%
347
ItemDisplay[cm2]: %NAME% [L%ILVL%]%BLUE%%MAP%
348
ItemDisplay[cm3]: %NAME% [L%ILVL%]%BLUE%%MAP%
349
ItemDisplay[jew]: %NAME% [L%ILVL%]%BLUE%%MAP%
350
351
//Uber Keys on the Map
352
ItemDisplay[pk1]: %WHITE%%MAP%%GRAY%%NAME%%CONTINUE%
353
ItemDisplay[pk2]: %WHITE%%MAP%%GRAY%%NAME%%CONTINUE%
354
ItemDisplay[pk3]: %WHITE%%MAP%%GRAY%%NAME%%CONTINUE%
355
356
//Add ethereality, sockets, ilvl to the name
357
ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
358
ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
359
ItemDisplay[]: %NAME% [L%ILVL%]