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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | - | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 |
25 | + | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | - | local Player = game.Players.LocalPlayer |
29 | + | |
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | - | local Mouse = game.Players.LocalPlayer:GetMouse() |
34 | + | t.Function(...) |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | - | z = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso) |
78 | + | while wait(1/30) do |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | --=================================-- | |
88 | ||
89 | ||
90 | -- EDIT BY MELISSA666666GIRL -- | |
91 | -- ORIGINAL SCRIPT -- | |
92 | -- Kirky's Realistic Pistol script -- | |
93 | ||
94 | -- https://pastebin.com/raw/2W78wPwu -- | |
95 | ||
96 | -- THANKS FOR USING :> -- | |
97 | ||
98 | ||
99 | --==================================-- | |
100 | ||
101 | AnimeHair = true --Change to true to get ANIME HAIR-- | |
102 | TrapShirt = true--Change to true to get a TRAP SHIRT!-- | |
103 | ||
104 | ||
105 | local Pants = "rbxassetid://889200276" | |
106 | local Shirt = "rbxassetid://889202926" | |
107 | local Pants2 = "rbxassetid://756532964" | |
108 | local Shirt2 = "" | |
109 | local Pants3 = "rbxassetid://587907973" | |
110 | local Shirt3 = "rbxassetid://1177765208" | |
111 | local Scale = owner.Torso.Size.X/2*(owner.Torso:FindFirstChild("ScaleInserted") ~= nil and owner.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
112 | local Speed = 20*Scale | |
113 | local Gravity = 0.1 | |
114 | ||
115 | local Player = owner | |
116 | local Character = Player.Character | |
117 | local Humanoid = Character.Humanoid | |
118 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) | |
119 | local Torso = Character.HumanoidRootPart | |
120 | local RenderStepped = game:GetService("RunService").RenderStepped | |
121 | local Camera = Workspace.CurrentCamera | |
122 | Camera:ClearAllChildren() | |
123 | local Model = Instance.new("Model",Character) | |
124 | local IgnoreList = {Character,Workspace.Terrain} | |
125 | ||
126 | Player.Character.Head.face.Texture = "rbxassetid://30233519" | |
127 | ||
128 | if TrapShirt == true then | |
129 | Player.Character.Shirt.ShirtTexture = "rbxassetid://877679540" | |
130 | end | |
131 | ||
132 | if AnimeHair == true then | |
133 | for i,v in pairs(Character:GetChildren()) do | |
134 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
135 | v:destroy() | |
136 | end | |
137 | end | |
138 | ||
139 | local Hair = Instance.new("Part") | |
140 | Hair.Parent = Character | |
141 | Hair.Name = "Hair" | |
142 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
143 | Hair.CFrame = Character.Head.CFrame | |
144 | Hair:BreakJoints() | |
145 | Hair.CanCollide = false | |
146 | Hair.BrickColor = BrickColor.new("New Yeller") | |
147 | Hair.TopSurface = "Smooth" | |
148 | Hair.BottomSurface = "Smooth" | |
149 | Weld = Instance.new("Weld") | |
150 | Weld.Name = "Weld" | |
151 | Weld.Part0 = Character.Head | |
152 | Weld.Part1 = Hair | |
153 | Weld.Parent = Character.Head | |
154 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
155 | Mesh = Instance.new("SpecialMesh") | |
156 | Mesh.Parent = Hair | |
157 | Mesh.MeshId = "rbxassetid://1389678629" | |
158 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
159 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
160 | end | |
161 | ||
162 | ||
163 | z = Instance.new("Sound",owner.Torso) | |
164 | z.SoundId = "rbxassetid://974451759" | |
165 | z.Looped = true | |
166 | z.Pitch = 1.2 | |
167 | z.Volume = 4 | |
168 | wait(.1) | |
169 | z:Play() | |
170 | ||
171 | local Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
172 | local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
173 | local RotationOffset = CFrame.Angles(math.rad(90),math.rad(0),0) | |
174 | local Gangster = false | |
175 | ||
176 | local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
177 | local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
178 | local RotationOffsetHead = CFrame.Angles(0,0,0) | |
179 | ||
180 | local Handle = Instance.new("Part",Model) | |
181 | Handle.CanCollide = false | |
182 | Handle.Name = "Handle" | |
183 | Handle.Position = Vector3.new(0,100,0) | |
184 | Handle:BreakJoints() | |
185 | Handle.FormFactor = "Custom" | |
186 | Handle.Size = Vector3.new(0.2,0.2,0.2) | |
187 | Handle.TopSurface = "SmoothNoOutlines" | |
188 | Handle.BottomSurface = "SmoothNoOutlines" | |
189 | Handle.FrontSurface = "SmoothNoOutlines" | |
190 | Handle.BackSurface = "SmoothNoOutlines" | |
191 | Handle.RightSurface = "SmoothNoOutlines" | |
192 | Handle.LeftSurface = "SmoothNoOutlines" | |
193 | Handle.BrickColor = BrickColor.new("Pink") | |
194 | Handle.Material = "Neon" | |
195 | local Mesh = Instance.new("BlockMesh",Handle) | |
196 | Mesh.Scale = Vector3.new(0.25,1,0.4) / 0.2 * Scale | |
197 | local HandleWeld = Instance.new("Motor6D") | |
198 | HandleWeld.Part0 = Character["Right Arm"] | |
199 | HandleWeld.Part1 = Handle | |
200 | HandleWeld.C0 = CFrame.new(Vector3.new(0,-1,0)*Scale) * CFrame.Angles(math.rad(-105),0,0) | |
201 | HandleWeld.Parent = Handle | |
202 | ||
203 | local Part = Instance.new("Part",Model) | |
204 | Part.CanCollide = false | |
205 | Part.Position = Vector3.new(0,100,0) | |
206 | Part:BreakJoints() | |
207 | Part.FormFactor = "Custom" | |
208 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
209 | Part.TopSurface = "SmoothNoOutlines" | |
210 | Part.BottomSurface = "SmoothNoOutlines" | |
211 | Part.FrontSurface = "SmoothNoOutlines" | |
212 | Part.BackSurface = "SmoothNoOutlines" | |
213 | Part.RightSurface = "SmoothNoOutlines" | |
214 | Part.LeftSurface = "SmoothNoOutlines" | |
215 | Part.BrickColor = BrickColor.new("Pink") | |
216 | Part.Material = "Neon" | |
217 | local Mesh = Instance.new("CylinderMesh",Part) | |
218 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
219 | local PartWeld = Instance.new("Motor6D") | |
220 | PartWeld.Part0 = Handle | |
221 | PartWeld.Part1 = Part | |
222 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
223 | PartWeld.Parent = Part | |
224 | ||
225 | local Part = Instance.new("Part",Model) | |
226 | Part.CanCollide = false | |
227 | Part.Position = Vector3.new(0,100,0) | |
228 | Part:BreakJoints() | |
229 | Part.FormFactor = "Custom" | |
230 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
231 | Part.TopSurface = "SmoothNoOutlines" | |
232 | Part.BottomSurface = "SmoothNoOutlines" | |
233 | Part.FrontSurface = "SmoothNoOutlines" | |
234 | Part.BackSurface = "SmoothNoOutlines" | |
235 | Part.RightSurface = "SmoothNoOutlines" | |
236 | Part.LeftSurface = "SmoothNoOutlines" | |
237 | Part.BrickColor = BrickColor.new("Pink") | |
238 | Part.Material = "Neon" | |
239 | local Mesh = Instance.new("CylinderMesh",Part) | |
240 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
241 | local PartWeld = Instance.new("Motor6D") | |
242 | PartWeld.Part0 = Handle | |
243 | PartWeld.Part1 = Part | |
244 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
245 | PartWeld.Parent = Part | |
246 | ||
247 | local Part = Instance.new("Part",Model) | |
248 | Part.CanCollide = false | |
249 | Part.Position = Vector3.new(0,100,0) | |
250 | Part:BreakJoints() | |
251 | Part.FormFactor = "Custom" | |
252 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
253 | Part.TopSurface = "SmoothNoOutlines" | |
254 | Part.BottomSurface = "SmoothNoOutlines" | |
255 | Part.FrontSurface = "SmoothNoOutlines" | |
256 | Part.BackSurface = "SmoothNoOutlines" | |
257 | Part.RightSurface = "SmoothNoOutlines" | |
258 | Part.LeftSurface = "SmoothNoOutlines" | |
259 | Part.BrickColor = BrickColor.new("Pink") | |
260 | Part.Material = "Neon" | |
261 | local Mesh = Instance.new("CylinderMesh",Part) | |
262 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
263 | local PartWeld = Instance.new("Motor6D") | |
264 | PartWeld.Part0 = Handle | |
265 | PartWeld.Part1 = Part | |
266 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
267 | PartWeld.Parent = Part | |
268 | ||
269 | local Part = Instance.new("Part",Model) | |
270 | Part.CanCollide = false | |
271 | Part.Position = Vector3.new(0,100,0) | |
272 | Part:BreakJoints() | |
273 | Part.FormFactor = "Custom" | |
274 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
275 | Part.TopSurface = "SmoothNoOutlines" | |
276 | Part.BottomSurface = "SmoothNoOutlines" | |
277 | Part.FrontSurface = "SmoothNoOutlines" | |
278 | Part.BackSurface = "SmoothNoOutlines" | |
279 | Part.RightSurface = "SmoothNoOutlines" | |
280 | Part.LeftSurface = "SmoothNoOutlines" | |
281 | Part.BrickColor = BrickColor.new("Pink") | |
282 | Part.Material = "Neon" | |
283 | local Mesh = Instance.new("CylinderMesh",Part) | |
284 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
285 | local PartWeld = Instance.new("Motor6D") | |
286 | PartWeld.Part0 = Handle | |
287 | PartWeld.Part1 = Part | |
288 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
289 | PartWeld.Parent = Part | |
290 | ||
291 | local Part = Instance.new("Part",Model) | |
292 | Part.CanCollide = false | |
293 | Part.Position = Vector3.new(0,100,0) | |
294 | Part:BreakJoints() | |
295 | Part.FormFactor = "Custom" | |
296 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
297 | Part.TopSurface = "SmoothNoOutlines" | |
298 | Part.BottomSurface = "SmoothNoOutlines" | |
299 | Part.FrontSurface = "SmoothNoOutlines" | |
300 | Part.BackSurface = "SmoothNoOutlines" | |
301 | Part.RightSurface = "SmoothNoOutlines" | |
302 | Part.LeftSurface = "SmoothNoOutlines" | |
303 | Part.BrickColor = BrickColor.new("Pink") | |
304 | Part.Material = "Neon" | |
305 | local Mesh = Instance.new("BlockMesh",Part) | |
306 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
307 | local PartWeld = Instance.new("Motor6D") | |
308 | PartWeld.Part0 = Handle | |
309 | PartWeld.Part1 = Part | |
310 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,-0.175)*Scale) * CFrame.Angles(0,0,0) | |
311 | PartWeld.Parent = Part | |
312 | ||
313 | local Part = Instance.new("Part",Model) | |
314 | Part.CanCollide = false | |
315 | Part.Position = Vector3.new(0,100,0) | |
316 | Part:BreakJoints() | |
317 | Part.FormFactor = "Custom" | |
318 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
319 | Part.TopSurface = "SmoothNoOutlines" | |
320 | Part.BottomSurface = "SmoothNoOutlines" | |
321 | Part.FrontSurface = "SmoothNoOutlines" | |
322 | Part.BackSurface = "SmoothNoOutlines" | |
323 | Part.RightSurface = "SmoothNoOutlines" | |
324 | Part.LeftSurface = "SmoothNoOutlines" | |
325 | Part.BrickColor = BrickColor.new("Pink") | |
326 | Part.Material = "Neon" | |
327 | local Mesh = Instance.new("BlockMesh",Part) | |
328 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
329 | local PartWeld = Instance.new("Motor6D") | |
330 | PartWeld.Part0 = Handle | |
331 | PartWeld.Part1 = Part | |
332 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,0.175)*Scale) * CFrame.Angles(0,0,0) | |
333 | PartWeld.Parent = Part | |
334 | ||
335 | local Part = Instance.new("Part",Model) | |
336 | Part.CanCollide = false | |
337 | Part.Position = Vector3.new(0,100,0) | |
338 | Part:BreakJoints() | |
339 | Part.FormFactor = "Custom" | |
340 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
341 | Part.TopSurface = "SmoothNoOutlines" | |
342 | Part.BottomSurface = "SmoothNoOutlines" | |
343 | Part.FrontSurface = "SmoothNoOutlines" | |
344 | Part.BackSurface = "SmoothNoOutlines" | |
345 | Part.RightSurface = "SmoothNoOutlines" | |
346 | Part.LeftSurface = "SmoothNoOutlines" | |
347 | Part.BrickColor = BrickColor.new("Pink") | |
348 | Part.Material = "Neon" | |
349 | local Mesh = Instance.new("BlockMesh",Part) | |
350 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
351 | local PartWeld = Instance.new("Motor6D") | |
352 | PartWeld.Part0 = Handle | |
353 | PartWeld.Part1 = Part | |
354 | PartWeld.C0 = CFrame.new(Vector3.new(-0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
355 | PartWeld.Parent = Part | |
356 | ||
357 | local Part = Instance.new("Part",Model) | |
358 | Part.CanCollide = false | |
359 | Part.Position = Vector3.new(0,100,0) | |
360 | Part:BreakJoints() | |
361 | Part.FormFactor = "Custom" | |
362 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
363 | Part.TopSurface = "SmoothNoOutlines" | |
364 | Part.BottomSurface = "SmoothNoOutlines" | |
365 | Part.FrontSurface = "SmoothNoOutlines" | |
366 | Part.BackSurface = "SmoothNoOutlines" | |
367 | Part.RightSurface = "SmoothNoOutlines" | |
368 | Part.LeftSurface = "SmoothNoOutlines" | |
369 | Part.BrickColor = BrickColor.new("Pink") | |
370 | Part.Material = "Neon" | |
371 | local Mesh = Instance.new("BlockMesh",Part) | |
372 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
373 | local PartWeld = Instance.new("Motor6D") | |
374 | PartWeld.Part0 = Handle | |
375 | PartWeld.Part1 = Part | |
376 | PartWeld.C0 = CFrame.new(Vector3.new(0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
377 | PartWeld.Parent = Part | |
378 | ||
379 | local Part = Instance.new("Part",Model) | |
380 | Part.CanCollide = false | |
381 | Part.Position = Vector3.new(0,100,0) | |
382 | Part:BreakJoints() | |
383 | Part.FormFactor = "Custom" | |
384 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
385 | Part.TopSurface = "SmoothNoOutlines" | |
386 | Part.BottomSurface = "SmoothNoOutlines" | |
387 | Part.FrontSurface = "SmoothNoOutlines" | |
388 | Part.BackSurface = "SmoothNoOutlines" | |
389 | Part.RightSurface = "SmoothNoOutlines" | |
390 | Part.LeftSurface = "SmoothNoOutlines" | |
391 | Part.BrickColor = BrickColor.new("Pink") | |
392 | Part.Material = "Neon" | |
393 | local Mesh = Instance.new("BlockMesh",Part) | |
394 | Mesh.Scale = Vector3.new(0.1,0.3,0.05) / 0.2 * Scale | |
395 | local PartWeld = Instance.new("Motor6D") | |
396 | PartWeld.Part0 = Handle | |
397 | PartWeld.Part1 = Part | |
398 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.25,-0.75)*Scale) * CFrame.Angles(math.rad(-10),0,0) | |
399 | PartWeld.Parent = Part | |
400 | ||
401 | local Part = Instance.new("Part",Model) | |
402 | Part.CanCollide = false | |
403 | Part.Position = Vector3.new(0,100,0) | |
404 | Part:BreakJoints() | |
405 | Part.FormFactor = "Custom" | |
406 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
407 | Part.TopSurface = "SmoothNoOutlines" | |
408 | Part.BottomSurface = "SmoothNoOutlines" | |
409 | Part.FrontSurface = "SmoothNoOutlines" | |
410 | Part.BackSurface = "SmoothNoOutlines" | |
411 | Part.RightSurface = "SmoothNoOutlines" | |
412 | Part.LeftSurface = "SmoothNoOutlines" | |
413 | Part.BrickColor = BrickColor.new("Pink") | |
414 | Part.Material = "Neon" | |
415 | local Mesh = Instance.new("BlockMesh",Part) | |
416 | Mesh.Scale = Vector3.new(0.1,0.05,0.625) / 0.2 * Scale | |
417 | local PartWeld = Instance.new("Motor6D") | |
418 | PartWeld.Part0 = Handle | |
419 | PartWeld.Part1 = Part | |
420 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.1,-0.435)*Scale) | |
421 | PartWeld.Parent = Part | |
422 | ||
423 | for i = 0,80,10 do | |
424 | local Part = Instance.new("Part",Model) | |
425 | Part.CanCollide = false | |
426 | Part.Position = Vector3.new(0,100,0) | |
427 | Part:BreakJoints() | |
428 | Part.FormFactor = "Custom" | |
429 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
430 | Part.TopSurface = "SmoothNoOutlines" | |
431 | Part.BottomSurface = "SmoothNoOutlines" | |
432 | Part.FrontSurface = "SmoothNoOutlines" | |
433 | Part.BackSurface = "SmoothNoOutlines" | |
434 | Part.RightSurface = "SmoothNoOutlines" | |
435 | Part.LeftSurface = "SmoothNoOutlines" | |
436 | Part.BrickColor = BrickColor.new("Pink") | |
437 | Part.Material = "Neon" | |
438 | local Mesh = Instance.new("BlockMesh",Part) | |
439 | Mesh.Scale = Vector3.new(0.25,0.15,0.03555*2) / 0.2 * Scale | |
440 | local PartWeld = Instance.new("Motor6D") | |
441 | PartWeld.Part0 = Handle | |
442 | PartWeld.Part1 = Part | |
443 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.15,0.315)*Scale) * CFrame.Angles(math.rad(i-65),0,0) * CFrame.new(Vector3.new(0,0.2,0)*Scale) | |
444 | PartWeld.Parent = Part | |
445 | end | |
446 | ||
447 | local Barrel = Instance.new("Part",Model) | |
448 | Barrel.CanCollide = false | |
449 | Barrel.Position = Vector3.new(0,100,0) | |
450 | Barrel:BreakJoints() | |
451 | Barrel.FormFactor = "Custom" | |
452 | Barrel.Size = Vector3.new(0.2,0.2,0.2) | |
453 | Barrel.TopSurface = "SmoothNoOutlines" | |
454 | Barrel.BottomSurface = "SmoothNoOutlines" | |
455 | Barrel.FrontSurface = "SmoothNoOutlines" | |
456 | Barrel.BackSurface = "SmoothNoOutlines" | |
457 | Barrel.RightSurface = "SmoothNoOutlines" | |
458 | Barrel.LeftSurface = "SmoothNoOutlines" | |
459 | Barrel.BrickColor = BrickColor.new("Pink") | |
460 | Barrel.Material = "Neon" | |
461 | local Mesh = Instance.new("BlockMesh",Barrel) | |
462 | Mesh.Scale = Vector3.new(0.25,0.2,2) / 0.2 * Scale | |
463 | local BarrelWeld = Instance.new("Motor6D") | |
464 | BarrelWeld.Part0 = Handle | |
465 | BarrelWeld.Part1 = Barrel | |
466 | BarrelWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.5,-0.7)*Scale) | |
467 | BarrelWeld.Parent = Barrel | |
468 | ||
469 | local Barrel1 = Barrel | |
470 | ||
471 | local Barrel2 = Instance.new("Part",Model) | |
472 | Barrel2.CanCollide = false | |
473 | Barrel2.Position = Vector3.new(0,100,0) | |
474 | Barrel2:BreakJoints() | |
475 | Barrel2.FormFactor = "Custom" | |
476 | Barrel2.Size = Vector3.new(0.2,0.2,0.2) | |
477 | Barrel2.TopSurface = "SmoothNoOutlines" | |
478 | Barrel2.BottomSurface = "SmoothNoOutlines" | |
479 | Barrel2.FrontSurface = "SmoothNoOutlines" | |
480 | Barrel2.BackSurface = "SmoothNoOutlines" | |
481 | Barrel2.RightSurface = "SmoothNoOutlines" | |
482 | Barrel2.LeftSurface = "SmoothNoOutlines" | |
483 | Barrel2.BrickColor = BrickColor.new("Magenta") | |
484 | Barrel2.Material = "Neon" | |
485 | local Mesh = Instance.new("BlockMesh",Barrel2) | |
486 | Mesh.Scale = Vector3.new(0.25,0.25,2) / 0.2 * Scale | |
487 | local Barrel2Weld = Instance.new("Motor6D") | |
488 | Barrel2Weld.Part0 = Barrel | |
489 | Barrel2Weld.Part1 = Barrel2 | |
490 | Barrel2Weld.C0 = CFrame.new(Vector3.new(0,0.225,0)*Scale) | |
491 | Barrel2Weld.Parent = Barrel2 | |
492 | ||
493 | local RealBarrel = Instance.new("Part",Model) | |
494 | RealBarrel.CanCollide = false | |
495 | RealBarrel.Position = Vector3.new(0,100,0) | |
496 | RealBarrel:BreakJoints() | |
497 | RealBarrel.FormFactor = "Custom" | |
498 | RealBarrel.Size = Vector3.new(0.2,0.2,0.2) | |
499 | RealBarrel.TopSurface = "SmoothNoOutlines" | |
500 | RealBarrel.BottomSurface = "SmoothNoOutlines" | |
501 | RealBarrel.FrontSurface = "SmoothNoOutlines" | |
502 | RealBarrel.BackSurface = "SmoothNoOutlines" | |
503 | RealBarrel.RightSurface = "SmoothNoOutlines" | |
504 | RealBarrel.LeftSurface = "SmoothNoOutlines" | |
505 | RealBarrel.BrickColor = BrickColor.new("Black") | |
506 | RealBarrel.Material = "Neon" | |
507 | local Mesh = Instance.new("CylinderMesh",RealBarrel) | |
508 | Mesh.Scale = Vector3.new(0.2,2,0.2) / 0.2 * Scale | |
509 | local RealBarrelWeld = Instance.new("Motor6D") | |
510 | RealBarrelWeld.Part0 = Barrel | |
511 | RealBarrelWeld.Part1 = RealBarrel | |
512 | RealBarrelWeld.C0 = CFrame.new(Vector3.new(0,0.1,-0.01)*Scale) * CFrame.Angles(math.rad(-90),0,0) | |
513 | RealBarrelWeld.Parent = RealBarrel | |
514 | ||
515 | for i = 1,75,15 do | |
516 | local Part = Instance.new("Part",Model) | |
517 | Part.CanCollide = false | |
518 | Part.Position = Vector3.new(0,100,0) | |
519 | Part:BreakJoints() | |
520 | Part.FormFactor = "Custom" | |
521 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
522 | Part.TopSurface = "SmoothNoOutlines" | |
523 | Part.BottomSurface = "SmoothNoOutlines" | |
524 | Part.FrontSurface = "SmoothNoOutlines" | |
525 | Part.BackSurface = "SmoothNoOutlines" | |
526 | Part.RightSurface = "SmoothNoOutlines" | |
527 | Part.LeftSurface = "SmoothNoOutlines" | |
528 | Part.BrickColor = BrickColor.new("Pink") | |
529 | Part.Material = "Neon" | |
530 | local Mesh = Instance.new("BlockMesh",Part) | |
531 | Mesh.Scale = Vector3.new(0.05,0.065,0.05) / 0.2 * Scale | |
532 | local PartWeld = Instance.new("Motor6D") | |
533 | PartWeld.Part0 = Handle | |
534 | PartWeld.Part1 = Part | |
535 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.525,-0.515)*Scale) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(Vector3.new(0,0,0.2)*Scale) | |
536 | PartWeld.Parent = Part | |
537 | end | |
538 | ||
539 | local Part = Instance.new("Part",Model) | |
540 | Part.CanCollide = false | |
541 | Part.Position = Vector3.new(0,100,0) | |
542 | Part:BreakJoints() | |
543 | Part.FormFactor = "Custom" | |
544 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
545 | Part.TopSurface = "SmoothNoOutlines" | |
546 | Part.BottomSurface = "SmoothNoOutlines" | |
547 | Part.FrontSurface = "SmoothNoOutlines" | |
548 | Part.BackSurface = "SmoothNoOutlines" | |
549 | Part.RightSurface = "SmoothNoOutlines" | |
550 | Part.LeftSurface = "SmoothNoOutlines" | |
551 | Part.BrickColor = BrickColor.new("Magenta") | |
552 | Part.Material = "Neon" | |
553 | local Mesh = Instance.new("BlockMesh",Part) | |
554 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
555 | local PartWeld = Instance.new("Motor6D") | |
556 | PartWeld.Part0 = Barrel2 | |
557 | PartWeld.Part1 = Part | |
558 | PartWeld.C0 = CFrame.new(Vector3.new(0.06,0.135,0.925)*Scale) | |
559 | PartWeld.Parent = Part | |
560 | ||
561 | local Part = Instance.new("Part",Model) | |
562 | Part.CanCollide = false | |
563 | Part.Position = Vector3.new(0,100,0) | |
564 | Part:BreakJoints() | |
565 | Part.FormFactor = "Custom" | |
566 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
567 | Part.TopSurface = "SmoothNoOutlines" | |
568 | Part.BottomSurface = "SmoothNoOutlines" | |
569 | Part.FrontSurface = "SmoothNoOutlines" | |
570 | Part.BackSurface = "SmoothNoOutlines" | |
571 | Part.RightSurface = "SmoothNoOutlines" | |
572 | Part.LeftSurface = "SmoothNoOutlines" | |
573 | Part.BrickColor = BrickColor.new("Magenta") | |
574 | Part.Material = "Neon" | |
575 | local Mesh = Instance.new("BlockMesh",Part) | |
576 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
577 | local PartWeld = Instance.new("Motor6D") | |
578 | PartWeld.Part0 = Barrel2 | |
579 | PartWeld.Part1 = Part | |
580 | PartWeld.C0 = CFrame.new(Vector3.new(-0.06,0.135,0.925)*Scale) | |
581 | PartWeld.Parent = Part | |
582 | ||
583 | local Part = Instance.new("Part",Model) | |
584 | Part.CanCollide = false | |
585 | Part.Position = Vector3.new(0,100,0) | |
586 | Part:BreakJoints() | |
587 | Part.FormFactor = "Custom" | |
588 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
589 | Part.TopSurface = "SmoothNoOutlines" | |
590 | Part.BottomSurface = "SmoothNoOutlines" | |
591 | Part.FrontSurface = "SmoothNoOutlines" | |
592 | Part.BackSurface = "SmoothNoOutlines" | |
593 | Part.RightSurface = "SmoothNoOutlines" | |
594 | Part.LeftSurface = "SmoothNoOutlines" | |
595 | Part.BrickColor = BrickColor.new("Magenta") | |
596 | Part.Material = "Neon" | |
597 | local Mesh = Instance.new("BlockMesh",Part) | |
598 | Mesh.Scale = Vector3.new(0.025,0.1,0.1) / 0.2 * Scale | |
599 | local PartWeld = Instance.new("Motor6D") | |
600 | PartWeld.Part0 = Barrel2 | |
601 | PartWeld.Part1 = Part | |
602 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.135,-0.925)*Scale) | |
603 | PartWeld.Parent = Part | |
604 | ||
605 | local Part = Instance.new("Part",Model) | |
606 | Part.CanCollide = false | |
607 | Part.Position = Vector3.new(0,100,0) | |
608 | Part:BreakJoints() | |
609 | Part.FormFactor = "Custom" | |
610 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
611 | Part.Transparency = 1 | |
612 | Part.TopSurface = "SmoothNoOutlines" | |
613 | Part.BottomSurface = "SmoothNoOutlines" | |
614 | Part.FrontSurface = "SmoothNoOutlines" | |
615 | Part.BackSurface = "SmoothNoOutlines" | |
616 | Part.RightSurface = "SmoothNoOutlines" | |
617 | Part.LeftSurface = "SmoothNoOutlines" | |
618 | Part.BrickColor = BrickColor.new("Magenta") | |
619 | Part.Material = "Neon" | |
620 | local Mesh = Instance.new("BlockMesh",Part) | |
621 | Mesh.Scale = Vector3.new(0.1,0.1,0.1) / 0.2 * Scale | |
622 | local PartWeld = Instance.new("Motor6D") | |
623 | PartWeld.Part0 = Barrel | |
624 | PartWeld.Part1 = Part | |
625 | PartWeld.C0 = CFrame.new(Vector3.new(0,0,-5)*Scale) | |
626 | PartWeld.Parent = Part | |
627 | ||
628 | local Light = Instance.new("PointLight",Part) | |
629 | Light.Color = BrickColor.new("Gold").Color | |
630 | Light.Enabled = true | |
631 | Light.Shadows = true | |
632 | Light.Brightness = 0 | |
633 | Light.Range = 6 | |
634 | ||
635 | local Part = Instance.new("Part",Model) | |
636 | Part.Material = "Neon" | |
637 | Part.CanCollide = false | |
638 | Part.Position = Vector3.new(0,100,0) | |
639 | Part:BreakJoints() | |
640 | Part.FormFactor = "Custom" | |
641 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
642 | Part.TopSurface = "SmoothNoOutlines" | |
643 | Part.BottomSurface = "SmoothNoOutlines" | |
644 | Part.FrontSurface = "SmoothNoOutlines" | |
645 | Part.BackSurface = "SmoothNoOutlines" | |
646 | Part.RightSurface = "SmoothNoOutlines" | |
647 | Part.LeftSurface = "SmoothNoOutlines" | |
648 | Part.BrickColor = BrickColor.new("Purple") | |
649 | Part.Material = "Neon" | |
650 | Part.Transparency = 0.25 | |
651 | local RecoilMesh = Instance.new("SpecialMesh",Part) | |
652 | RecoilMesh.MeshType = "FileMesh" | |
653 | RecoilMesh.MeshId = "http://www.roblox.com/Asset/?id=1323306" | |
654 | RecoilMesh.TextureId = "http://www.roblox.com/Asset/?id=98896228" | |
655 | RecoilMesh.Scale = Vector3.new(0.175,0,0.175) * Scale | |
656 | local PartWeld = Instance.new("Motor6D") | |
657 | PartWeld.Part0 = RealBarrel | |
658 | PartWeld.Part1 = Part | |
659 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.95,0)*Scale) | |
660 | PartWeld.Parent = Part | |
661 | ||
662 | function ShootBullet(Target,barrel) | |
663 | local barrel = barrel or Barrel | |
664 | local Bullet = Instance.new("Part",Workspace) | |
665 | Barrel.CanCollide = false | |
666 | Bullet.FormFactor = "Custom" | |
667 | Bullet.Size = Vector3.new(0.2,0.2,5)*Scale | |
668 | Bullet.TopSurface = "Smooth" | |
669 | Bullet.BottomSurface = "Smooth" | |
670 | Bullet.Anchored = true | |
671 | Bullet.CanCollide = false | |
672 | Bullet.CFrame = CFrame.new((barrel.CFrame*CFrame.new(0,0,-barrel.Size.Z*barrel.Mesh.Scale.Z/2)).p,Target)*CFrame.new(0,0,-Bullet.Size.Z/2) | |
673 | Bullet.Transparency = 0.1 | |
674 | Bullet.BrickColor = BrickColor.new("Purple") | |
675 | Bullet.Material = "Neon" | |
676 | --[[local Mesh = Instance.new("SpecialMesh",Bullet) | |
677 | Mesh.MeshType = "FileMesh" | |
678 | Mesh.Scale = Vector3.new(0.5,0.5,0.2) | |
679 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2697549" | |
680 | --Mesh.TextureId = "http://www.roblox.com/asset/?id=2697544"]] | |
681 | local Mesh = Instance.new("BlockMesh",Bullet) | |
682 | Mesh.Scale = Vector3.new(0.2,0.2,5)*Scale/Bullet.Size | |
683 | IgnoreList[#IgnoreList+1] = Bullet | |
684 | RenderStepped:wait() | |
685 | for i = Speed,1000,Speed do -- Loop to do the bullet movement and stuff. | |
686 | local ray,Hit,Pos,SurfaceNormal; | |
687 | ray = Ray.new(Bullet.Position,((Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)).p-Bullet.Position).unit*Speed) | |
688 | Hit,Pos,SurfaceNormal = Workspace:FindPartOnRayWithIgnoreList(ray,IgnoreList) | |
689 | Bullet.CFrame = Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed) | |
690 | if Hit ~= nil then | |
691 | local Hum = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") or (Hit.Parent.Parent.Parent ~= nil and Hit.Parent.Parent.Parent:FindFirstChild("Humanoid")) | |
692 | if Hum ~= nil then | |
693 | player2 = Hit.Parent | |
694 | Hum:TakeDamage(5) | |
695 | if Hum.Parent.Torso == nil then | |
696 | q = Instance.new("Sound", Hum.Parent.UpperTorso) | |
697 | q.SoundId = "rbxassetid://924357545" | |
698 | q:Play() | |
699 | ||
700 | elseif Hum.Parent.Torso ~= nil then | |
701 | q = Instance.new("Sound", Hum.Parent.Torso) | |
702 | q.SoundId = "rbxassetid://924357545" | |
703 | q:Play() | |
704 | ||
705 | end | |
706 | ||
707 | for i,v in pairs(player2:GetChildren()) do | |
708 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
709 | v:destroy() | |
710 | end | |
711 | end | |
712 | ||
713 | local Hair = Instance.new("Part") | |
714 | Hair.Parent = player2 | |
715 | Hair.Name = "Hair" | |
716 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
717 | Hair.CFrame = player2.Head.CFrame | |
718 | Hair:BreakJoints() | |
719 | Hair.CanCollide = false | |
720 | Hair.BrickColor = BrickColor.new("New Yeller") | |
721 | Hair.TopSurface = "Smooth" | |
722 | Hair.BottomSurface = "Smooth" | |
723 | Weld = Instance.new("Weld") | |
724 | Weld.Name = "Weld" | |
725 | Weld.Part0 = player2.Head | |
726 | Weld.Part1 = Hair | |
727 | Weld.Parent = player2.Head | |
728 | Weld.C0 = CFrame.new(0, -1.4, 0.2)*CFrame.fromEulerAnglesXYZ(0.1, 0, 0) | |
729 | Mesh = Instance.new("SpecialMesh") | |
730 | Mesh.Parent = Hair | |
731 | Mesh.MeshId = "rbxassetid://1389678629" | |
732 | Mesh.TextureId = "http://www.roblox.com/asset/?id=1389678737" | |
733 | Mesh.Scale = Vector3.new(0.050, 0.050, 0.050) | |
734 | Hum.Parent.Head.face.Texture = "rbxassetid://318927908" | |
735 | ||
736 | local num = math.random(1, 3) | |
737 | print(num) | |
738 | local charPants = player2:FindFirstChildOfClass("Pants") | |
739 | local charShirt = player2: FindFirstChildOfClass("Shirt") | |
740 | if charPants and charShirt then | |
741 | if num == 1 then | |
742 | charShirt.ShirtTemplate = Shirt | |
743 | charPants.PantsTemplate = Pants | |
744 | elseif num == 2 then | |
745 | charShirt.ShirtTemplate = Shirt2 | |
746 | charPants.PantsTemplate = Pants2 | |
747 | elseif num == 3 then | |
748 | charShirt.ShirtTemplate = Shirt3 | |
749 | charPants.PantsTemplate = Pants3 | |
750 | end | |
751 | end | |
752 | end | |
753 | break | |
754 | end | |
755 | RenderStepped:wait() | |
756 | end | |
757 | Bullet:Destroy() | |
758 | end | |
759 | ||
760 | Mouse.Button1Down:connect(function() | |
761 | if not Down and not DB then | |
762 | Down = true | |
763 | while Down do | |
764 | if Humanoid.Health == 0 then break end | |
765 | if not DB then | |
766 | DB = true | |
767 | local Sound = Instance.new("Sound",Barrel) | |
768 | Sound.SoundId = "rbxassetid://426232201" -- 132373574 | |
769 | Sound.Volume = 5*Scale | |
770 | Sound.Pitch = (math.random(70,110)/100)/((Scale < 0.25 and 0.25) or (Scale > 4 and 4) or Scale) | |
771 | Sound:Play() | |
772 | Spawn(function() | |
773 | ShootBullet(Mouse.Hit.p,Barrel1) | |
774 | end) | |
775 | RecoilMesh.VertexColor = Vector3.new(1,math.random(160,245)/255,20/255) | |
776 | PartWeld.C0 = PartWeld.C0 * CFrame.Angles(0,math.rad(math.random(-40,40)),0) | |
777 | local Shell = Instance.new("Part",Workspace) | |
778 | Shell.FormFactor = "Custom" | |
779 | Shell.BrickColor = BrickColor.new("Purple") | |
780 | Shell.Material = "Neon" | |
781 | Shell.Size = Vector3.new(0.2,0.5,0.2)*Scale | |
782 | Shell.CFrame = Barrel.CFrame*CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
783 | Shell.Velocity = ((Barrel.CFrame*CFrame.new(5,0,math.random(-2,2))).p-Barrel.CFrame.p)*5*Scale | |
784 | local Mesh = Instance.new("CylinderMesh",Shell) | |
785 | Mesh.Scale = Vector3.new(0.2,0.5,0.2)*Scale/Shell.Size | |
786 | Spawn(function() | |
787 | - | Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 |
787 | + | |
788 | Shell:Destroy() | |
789 | end) | |
790 | for i = 1,20,7.5 do | |
791 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(7.5),0,0) | |
792 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,-0.15,0)*Scale) | |
793 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,0.15)*Scale) | |
794 | Light.Brightness = Light.Brightness+38 | |
795 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,0.375,0)*Scale) | |
796 | RenderStepped:wait() | |
797 | end | |
798 | wait(0.02) | |
799 | for i = 1,20,3.75 do | |
800 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(-3.75),0,0) | |
801 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,0.075,0)*Scale) | |
802 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,-0.075)*Scale) | |
803 | Light.Brightness = Light.Brightness-19 | |
804 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,-0.1875,0)*Scale) | |
805 | RenderStepped:wait() | |
806 | end | |
807 | wait(0.02) | |
808 | DB = false | |
809 | end | |
810 | end | |
811 | end | |
812 | end) | |
813 | ||
814 | Mouse.Button1Up:connect(function() | |
815 | Down = false | |
816 | end) | |
817 | ||
818 | Mouse.KeyDown:connect(function(Key) | |
819 | if Key:lower() == "g" and not DB then | |
820 | DB = true | |
821 | if Gangster == true then | |
822 | for i = 1,70,5 do | |
823 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(-5),0) | |
824 | RenderStepped:wait() | |
825 | end | |
826 | Gangster = false | |
827 | else | |
828 | for i = 1,70,5 do | |
829 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(5),0) | |
830 | RenderStepped:wait() | |
831 | end | |
832 | Gangster = true | |
833 | end | |
834 | DB = false | |
835 | end | |
836 | end) | |
837 | ||
838 | local Weld = Instance.new("Weld") | |
839 | Weld.Part0 = Torso | |
840 | Weld.Part1 = Character["Right Arm"] | |
841 | Weld.Parent = Torso | |
842 | ||
843 | local Weld2 = Instance.new("Weld") | |
844 | Weld2.Part0 = Torso | |
845 | Weld2.Part1 = Character.Head | |
846 | Weld2.Parent = Torso | |
847 | ||
848 | local RA = Character["Right Arm"] | |
849 | ||
850 | ||
851 | game:GetService("RunService"):BindToRenderStep("Pistol",Enum.RenderPriority.Character.Value,function() | |
852 | local Point = Torso.CFrame:vectorToObjectSpace(Mouse.Hit.p-Torso.CFrame.p) | |
853 | if Point.Z > 0 then | |
854 | if Point.X > 0 then | |
855 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
856 | elseif Point.X < 0 then | |
857 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
858 | end | |
859 | end | |
860 | ||
861 | local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,Mouse.Hit.p))--RayEnd)) | |
862 | Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset | |
863 | Weld.C1 = Part1Joint | |
864 | Weld.Part0 = Torso | |
865 | Weld.Part1 = RA | |
866 | local CFr = (Torso.CFrame*Part0JointHead):toObjectSpace(CFrame.new((Torso.CFrame*Part0JointHead).p,Mouse.Hit.p))--RayEnd)) | |
867 | Weld2.C0 = Part0JointHead * (CFr-CFr.p) * RotationOffsetHead | |
868 | Weld2.C1 = Part1JointHead | |
869 | Weld2.Part0 = Torso | |
870 | Weld2.Part1 = Character.Head | |
871 | local Last = Scale | |
872 | Scale = owner.Torso.Size.X/2*(owner.Torso:FindFirstChild("ScaleInserted") ~= nil and owner.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8 | |
873 | Speed = 20*Scale | |
874 | if Scale ~= Last then | |
875 | Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
876 | Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
877 | Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
878 | Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
879 | end | |
880 | end) | |
881 | ||
882 | while true do | |
883 | wait(60) | |
884 | print("You're Using Trap Gun, Made By Melissa666666girl! :D") | |
885 | end |