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Name:
1+
Name: Arthur Dank Dragon, Knight of Corvaskar 
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Age:
2+
Age: 24
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Height(4'10" to 7'1"):
3+
Height(4'10" to 7'1"): 5'1 1/2"
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Alignment:
4+
Alignment: Chaotic Good that thinks he's Lawful Good
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Religion:
5+
Religion: Aslan
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Backstory:
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Backstory: 
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Hit Die: 
7+
8
Arthur was once a rather normal man. He was a leading doctor at a hospital. He did 2 simultaneous open heart surgeries at the same time. However, one day a homeless man said, "Ghey breh, wammmmm t' lin' o' cooeck." And that was his first line. After that he started stealing drugs from the hospital and botched twelve surgeries, killing mostly children as he was a children's surgeon primarily. He soon devolved into drugs and mayhem and lost his mind delving into his fantasy novels in a fit of depression, coming to think of himself now as ARTHUR DRAGONDUST, Knight of Corvaskar, and spreader of the great troves of Dragondust from his kingdom. He worships Aslan, the lion from Narnia and seeks to bring peace back to the land, slay the pussy of the maidens, and snort lines of his dust. 
9
10
Hit Die: D8
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HP:
11+
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Blood:
12+
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Hunger:
13+
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Hydration:
14+
HP: 24
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Blood: 180
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Money:
16+
Hunger: 180
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Hydration: 180
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Level:
18+
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Class:
19+
Money: 84
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Level: 2
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(attributes start at 10; 25-point allotment for all of them)
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Class: Dealer
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(ability modifiers in parentheses)
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Strength:
24+
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Dexterity:
25+
Hotbox. Instead of conferring an independent bonus to himself when taking drugs, the Dealer gives the same bonus to anyone adjacent to him.
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Constitution:
26+
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Intelligence:
27+
Strength: 18
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Wisdom:
28+
Dexterity: 8
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Charisma:
29+
Constitution: 18
30
Intelligence: 18
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Wisdom: 5
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Speed:
32+
Charisma: 18
33
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Fort:
34+
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Will:
35+
Speed: 30
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Reflex:
36+
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Fort: 5
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Will: 1
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	-Melee:
39+
Reflex: -1
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	-Ranged:
40+
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Base Attack Bonus:
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Combat Maneuver Bonus:
42+
	-Melee: 5
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Combat Maneuver Defense:
43+
	-Ranged: 1
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Armour Class:
45+
Combat Maneuver Bonus: 4
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	-Flat Footed:
46+
Combat Maneuver Defense: 13
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Armour Class: 22
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	-Flat Footed: 12
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Skills(ranks):
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Bluff (5)
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	-Armour/Clothes:
53+
Craft (Medicine) (5)
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	-Other:
54+
Disguise (5)
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Knowledge (Chemistry) (5)
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Diplomacy (5)
57
Knowledge (Street Smarts) (5)
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Perception (5)
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Appraise (5)
60
Intimidate (5)
61
Driver (5)
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Inventory:
65
	-Weapons:
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Halberd: Must be used with two hands. They have a 1d8 damage range, and have a 17-20 x3 crit chance. +5 Range
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	-Ammunition:
68
	-Armour/Clothes: 
69
Knight Armor (+8)
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Knight Helmet (+4)
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Riot Shield (+2 AC Front)
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	-Other:
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1 gram of Meth (Devil's Crystal)
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8.5 grams Cocaine (Dragondust)
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1 Kilo - weed (Moon Grass)