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| 1 | FREE SPELLS: | |
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| 3 | DEATH RAY: Basic projectile beam spell. Carve 'em up like a turkey, Imogen! | |
| 4 | FISSION BLAST: Imogen's fireball spell. A tiny little nuke. Which means a big ol normal explosion. | |
| 5 | REFRACTION SHIELD: Wall of defense against magic. Doesn't do much at all against physical attack. | |
| 6 | URANIUM LANCE: Summons a huge hard-light spear Imogen can use as a close-range weapon or launch. Goes right through most normal opponents like a nuclear knife through butter. Five minute cooldown. | |
| 7 | DARKNESS: Make a big ball of darkness. Five minute cooldown. | |
| 8 | RECALL: Zap back to your tower instantly. | |
| 9 | TELEPORT: Go anywhere you've been or scried to. 30 minute cooldown. | |
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| 11 | MANA COST SPELLS: | |
| 12 | IDENTIFY: Figure out what a magical item will do (10 mana) | |
| 13 | SCRY: Spy on an enemy wizard and see what they're doing (30 mana) | |
| 14 | SUMMON ARMY: Get some arcanomechanical backup. Lasts 2 turns. (200 mana) | |
| 15 | BIGBY'S CRUSHING TACTICAL NUKE: 100 kilotons of weaponized discouragement (500 mana) |