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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | do | |
| 4 | print("Thanks for using this fucking ditch shit i made, its just... it probably don't work.")
| |
| 5 | script.Parent = Player.Character | |
| 6 | ||
| 7 | --RemoteEvent for communicating | |
| 8 | local Event = Instance.new("RemoteEvent")
| |
| 9 | Event.Name = "UserInput_Event" | |
| 10 | ||
| 11 | --Fake event to make stuff like Mouse.KeyDown work | |
| 12 | local function fakeEvent() | |
| 13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 14 | t.connect = t.Connect | |
| 15 | - | sound = Instance.new("Sound",game.Players.LocalPlayer.Character.Torso)
|
| 15 | + | return t |
| 16 | end | |
| 17 | ||
| 18 | --Creating fake input objects with fake variables | |
| 19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 23 | end} | |
| 24 | --Merged 2 functions into one by checking amount of arguments | |
| 25 | CAS.UnbindAction = CAS.BindAction | |
| 26 | - | MIDI.Parent = game.Players.LocalPlayer.PlayerGui |
| 26 | + | |
| 27 | --This function will trigger the events that have been :Connect()'ed | |
| 28 | local function te(self,ev,...) | |
| 29 | local t = m[ev] | |
| 30 | if t and t._fakeEvent and t.Function then | |
| 31 | t.Function(...) | |
| 32 | end | |
| 33 | end | |
| 34 | m.TrigEvent = te | |
| 35 | UIS.TrigEvent = te | |
| 36 | ||
| 37 | Event.OnServerEvent:Connect(function(plr,io) | |
| 38 | if plr~=Player then return end | |
| 39 | if io.isMouse then | |
| 40 | m.Target = io.Target | |
| 41 | m.Hit = io.Hit | |
| 42 | else | |
| 43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 46 | end | |
| 47 | for _,t in pairs(CAS.Actions) do | |
| 48 | for _,k in pairs(t.Keys) do | |
| 49 | if k==io.KeyCode then | |
| 50 | t.Function(t.Name,io.UserInputState,io) | |
| 51 | end | |
| 52 | end | |
| 53 | end | |
| 54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 56 | end | |
| 57 | end) | |
| 58 | Event.Parent = NLS([==[ | |
| 59 | local Player = game:GetService("Players").LocalPlayer
| |
| 60 | local Event = script:WaitForChild("UserInput_Event")
| |
| 61 | ||
| 62 | local UIS = game:GetService("UserInputService")
| |
| 63 | local input = function(io,a) | |
| 64 | if a then return end | |
| 65 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 67 | end | |
| 68 | UIS.InputBegan:Connect(input) | |
| 69 | UIS.InputEnded:Connect(input) | |
| 70 | ||
| 71 | local Mouse = Player:GetMouse() | |
| 72 | local h,t | |
| 73 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 74 | --If player is not moving their mouse, client won't fire events | |
| 75 | while wait(1/30) do | |
| 76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 77 | h,t=Mouse.Hit,Mouse.Target | |
| 78 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 79 | end | |
| 80 | end]==],Player.Character) | |
| 81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 82 | end | |
| 83 | ||
| 84 | ||
| 85 | ||
| 86 | ||
| 87 | ||
| 88 | ||
| 89 | -- Objects | |
| 90 | MIDI = Instance.new("ScreenGui")
| |
| 91 | Frame = Instance.new("Frame")
| |
| 92 | ID = Instance.new("TextBox")
| |
| 93 | Play = Instance.new("TextButton")
| |
| 94 | Dark = Instance.new("TextButton")
| |
| 95 | Bright = Instance.new("TextButton")
| |
| 96 | Stop = Instance.new("TextButton")
| |
| 97 | Hide = Instance.new("TextButton")
| |
| 98 | Set = Instance.new("TextButton")
| |
| 99 | BColor = Instance.new("TextBox")
| |
| 100 | Random = Instance.new("TextButton")
| |
| 101 | Material = Instance.new("TextBox")
| |
| 102 | Trans = Instance.new("TextBox")
| |
| 103 | sound = Instance.new("Sound",game.Players.owner.Character.Torso)
| |
| 104 | sound.Volume = 4 | |
| 105 | sound.Looped = true | |
| 106 | BVal = "Deep orange" | |
| 107 | MVal = "Neon" | |
| 108 | TVal = 0 | |
| 109 | Active = false | |
| 110 | ||
| 111 | -- Properties | |
| 112 | ||
| 113 | MIDI.Name = "MIDI" | |
| 114 | MIDI.Parent = game.Players.owner.PlayerGui | |
| 115 | ||
| 116 | Frame.Parent = MIDI | |
| 117 | Frame.Active = true | |
| 118 | Frame.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 119 | Frame.BackgroundTransparency = 0.5799999833107 | |
| 120 | Frame.BorderSizePixel = 0 | |
| 121 | Frame.Draggable = true | |
| 122 | Frame.Position = UDim2.new(0, 300, 0, 50) | |
| 123 | Frame.Size = UDim2.new(0, 310, 0, 200) | |
| 124 | ||
| 125 | ID.Name = "ID" | |
| 126 | ID.Parent = Frame | |
| 127 | ID.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 128 | ID.BorderSizePixel = 0 | |
| 129 | ID.Position = UDim2.new(0, 100, 0, 10) | |
| 130 | ID.Size = UDim2.new(0, 120, 0, 30) | |
| 131 | ID.Font = Enum.Font.Arcade | |
| 132 | ID.FontSize = Enum.FontSize.Size18 | |
| 133 | ID.Text = "326906852" | |
| 134 | ID.TextColor3 = Color3.new(0, 0, 0) | |
| 135 | ID.TextSize = 18 | |
| 136 | ||
| 137 | Material.Name = "Material" | |
| 138 | Material.Parent = Frame | |
| 139 | Material.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 140 | Material.BorderSizePixel = 0 | |
| 141 | Material.Position = UDim2.new(0, 210, 0, 95) | |
| 142 | Material.Size = UDim2.new(0, 90, 0, 15) | |
| 143 | Material.Font = Enum.Font.Arcade | |
| 144 | Material.FontSize = Enum.FontSize.Size14 | |
| 145 | Material.Text = "Neon" | |
| 146 | Material.TextSize = 14 | |
| 147 | ||
| 148 | Trans.Name = "Trans" | |
| 149 | Trans.Parent = Frame | |
| 150 | Trans.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 151 | Trans.BorderSizePixel = 0 | |
| 152 | Trans.Position = UDim2.new(0, 210, 0, 75) | |
| 153 | Trans.Size = UDim2.new(0, 90, 0, 15) | |
| 154 | Trans.Font = Enum.Font.Arcade | |
| 155 | Trans.FontSize = Enum.FontSize.Size14 | |
| 156 | Trans.Text = "" | |
| 157 | Trans.TextSize = 14 | |
| 158 | ||
| 159 | Set.Name = "Set" | |
| 160 | Set.Parent = Frame | |
| 161 | Set.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 162 | Set.BorderSizePixel = 0 | |
| 163 | Set.Position = UDim2.new(0, 210, 0, 135) | |
| 164 | - | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 164 | + | |
| 165 | Set.Font = Enum.Font.Arcade | |
| 166 | Set.FontSize = Enum.FontSize.Size14 | |
| 167 | Set.Text = "set" | |
| 168 | Set.TextSize = 14 | |
| 169 | Set.MouseButton1Down:connect(function() | |
| 170 | if Active == true then | |
| 171 | Active = false | |
| 172 | - | plyr = game.Players.LocalPlayer |
| 172 | + | |
| 173 | BVal = tostring(BColor.Text) | |
| 174 | TVal = tonumber(Trans.Text) | |
| 175 | - | mouse = game.Players.LocalPlayer:GetMouse() |
| 175 | + | |
| 176 | end) | |
| 177 | ||
| 178 | Random.Name = "Random" | |
| 179 | Random.Parent = Frame | |
| 180 | Random.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 181 | Random.BorderSizePixel = 0 | |
| 182 | Random.Position = UDim2.new(0, 10, 0, 80) | |
| 183 | Random.Size = UDim2.new(0, 90, 0, 30) | |
| 184 | Random.Font = Enum.Font.Arcade | |
| 185 | Random.FontSize = Enum.FontSize.Size14 | |
| 186 | Random.Text = "Random" | |
| 187 | Random.TextSize = 14 | |
| 188 | Random.MouseButton1Down:connect(function() | |
| 189 | if Active == false then | |
| 190 | Active = true | |
| 191 | end | |
| 192 | end) | |
| 193 | ||
| 194 | Play.Name = "Play" | |
| 195 | Play.Parent = Frame | |
| 196 | Play.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 197 | Play.BorderSizePixel = 0 | |
| 198 | Play.Position = UDim2.new(0, 10, 0, 160) | |
| 199 | Play.Size = UDim2.new(0, 90, 0, 30) | |
| 200 | Play.Font = Enum.Font.Arcade | |
| 201 | Play.FontSize = Enum.FontSize.Size14 | |
| 202 | Play.Text = "Play" | |
| 203 | Play.TextSize = 14 | |
| 204 | Play.MouseButton1Down:connect(function() | |
| 205 | sound.TimePosition = 0 | |
| 206 | sound.Playing = true | |
| 207 | sound.SoundId = "rbxassetid://"..tonumber(ID.Text) | |
| 208 | end) | |
| 209 | ||
| 210 | Dark.Name = "Dark" | |
| 211 | Dark.Parent = Frame | |
| 212 | Dark.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 213 | Dark.BorderSizePixel = 0 | |
| 214 | Dark.Position = UDim2.new(0, 10, 0, 120) | |
| 215 | Dark.Size = UDim2.new(0, 90, 0, 30) | |
| 216 | Dark.Font = Enum.Font.Arcade | |
| 217 | Dark.FontSize = Enum.FontSize.Size14 | |
| 218 | Dark.Text = "Dark" | |
| 219 | Dark.TextSize = 14 | |
| 220 | Dark.MouseButton1Down:connect(function() | |
| 221 | game.Lighting.TimeOfDay = 0 | |
| 222 | game.Lighting.GlobalShadows = false | |
| 223 | game.Lighting.Ambient = Color3.new(0,0,0) | |
| 224 | game.Lighting.Brightness = 0 | |
| 225 | end) | |
| 226 | ||
| 227 | Stop.Name = "Stop" | |
| 228 | Stop.Parent = Frame | |
| 229 | Stop.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 230 | Stop.BorderSizePixel = 0 | |
| 231 | Stop.Position = UDim2.new(0, 110, 0, 160) | |
| 232 | Stop.Size = UDim2.new(0, 90, 0, 30) | |
| 233 | Stop.Font = Enum.Font.Arcade | |
| 234 | Stop.FontSize = Enum.FontSize.Size14 | |
| 235 | Stop.Text = "Stop" | |
| 236 | Stop.TextSize = 14 | |
| 237 | Stop.MouseButton1Down:connect(function() | |
| 238 | sound.Playing = false | |
| 239 | end) | |
| 240 | ||
| 241 | Hide.Name = "Hide" | |
| 242 | Hide.Parent = Frame | |
| 243 | Hide.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 244 | Hide.BorderSizePixel = 0 | |
| 245 | Hide.Position = UDim2.new(0, 210, 0, 160) | |
| 246 | Hide.Size = UDim2.new(0, 90, 0, 30) | |
| 247 | Hide.Font = Enum.Font.Arcade | |
| 248 | Hide.FontSize = Enum.FontSize.Size14 | |
| 249 | Hide.Text = "Clear" | |
| 250 | Hide.TextSize = 14 | |
| 251 | Hide.MouseButton1Down:connect(function() | |
| 252 | for i,v in pairs(game.Players.owner.Character:GetChildren()) do | |
| 253 | if v.Name == "location" then | |
| 254 | v:Remove() | |
| 255 | end | |
| 256 | end | |
| 257 | end) | |
| 258 | ||
| 259 | --- Made By Pugz AKA (PugLover77) | |
| 260 | - | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do |
| 260 | + | plyr = game.Players.owner |
| 261 | c = plyr.Character | |
| 262 | RunService = game:service'RunService' | |
| 263 | local draw2 = false | |
| 264 | local colorA = 1 | |
| 265 | local lastPos | |
| 266 | ||
| 267 | tool = Instance.new("HopperBin", plyr.Backpack)
| |
| 268 | tool.Name = "Draw" | |
| 269 | ||
| 270 | ||
| 271 | ||
| 272 | mouse = plyr:GetMouse() | |
| 273 | ||
| 274 | ||
| 275 | function draw(obj) -- | |
| 276 | local lastPos = obj.CFrame.p | |
| 277 | coroutine.wrap(function() | |
| 278 | while wait() do | |
| 279 | if draw2 then | |
| 280 | while draw2 do | |
| 281 | wait() | |
| 282 | objC = obj:Clone() | |
| 283 | objC.Parent = c | |
| 284 | objC.Anchored = true | |
| 285 | local distance = (lastPos- obj.CFrame.p).magnitude | |
| 286 | objC.Size = Vector3.new(.1,.1,distance) | |
| 287 | objC.CFrame = CFrame.new(lastPos,obj.Position)*CFrame.new(0,0,-distance/2) | |
| 288 | lastPos = obj.CFrame.p | |
| 289 | end | |
| 290 | else | |
| 291 | break | |
| 292 | end | |
| 293 | end | |
| 294 | end)() | |
| 295 | end | |
| 296 | ||
| 297 | tool.Selected:connect(function(mouse) | |
| 298 | ||
| 299 | mouse.Button1Down:connect(function(mouse) | |
| 300 | draw2 = true | |
| 301 | part = Instance.new("Part", c)
| |
| 302 | mesh = Instance.new("BlockMesh",part)
| |
| 303 | Li = Instance.new("PointLight",part)
| |
| 304 | Li.Range = 8 | |
| 305 | Li.Color = part.Color | |
| 306 | part.Name = "location" | |
| 307 | ||
| 308 | part.BottomSurface = 0 | |
| 309 | part.Material = MVal | |
| 310 | part.TopSurface = 0 | |
| 311 | part.Size = Vector3.new() | |
| 312 | part.Transparency = TVal | |
| 313 | if Active == true then | |
| 314 | part.Color = Color3.new(math.random(), math.random(), math.random()) | |
| 315 | elseif Active == false then | |
| 316 | part.BrickColor = BrickColor.new(BVal) | |
| 317 | end | |
| 318 | Li.Color = part.Color | |
| 319 | part.FormFactor = "Custom" | |
| 320 | part.Size = Vector3.new(0.01, 0.01, 0.01) | |
| 321 | part.Anchored = true | |
| 322 | part.Locked = true | |
| 323 | coroutine.wrap(function() | |
| 324 | while part ~= nil do | |
| 325 | part.CFrame = CFrame.new(plyr:GetMouse().Hit.p.x,plyr:GetMouse().Hit.p.y,plyr:GetMouse().Hit.p.z) | |
| 326 | wait() | |
| 327 | end | |
| 328 | end)() | |
| 329 | wait() | |
| 330 | draw(part) | |
| 331 | wait() | |
| 332 | end) | |
| 333 | mouse.Button1Up:connect(function(mouse) | |
| 334 | draw2 = false | |
| 335 | ||
| 336 | end) | |
| 337 | ||
| 338 | end) | |
| 339 | x = 60 | |
| 340 | game:GetService("RunService").Stepped:connect(function()
| |
| 341 | n = sound.PlaybackLoudness | |
| 342 | if n > 500 then | |
| 343 | x = 100 | |
| 344 | elseif n < 500 then | |
| 345 | x = 110 | |
| 346 | end | |
| 347 | for i,v in pairs(game.Players.owner.Character:GetChildren()) do | |
| 348 | if v.Name == "location" then | |
| 349 | v.Mesh.Scale = Vector3.new(n / x, n / x, n / x) | |
| 350 | v.PointLight.Range = n / 50 | |
| 351 | end | |
| 352 | end | |
| 353 | end) |