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1 | Name Vera | |
2 | - | Level 10 |
2 | + | Level 30 |
3 | Class Bard | |
4 | - | Paragon N/A |
4 | + | Paragon Cunning Prevaricator |
5 | Race Zorark | |
6 | Size Medium | |
7 | Age 76 | |
8 | Gender Female | |
9 | Height 6’0” | |
10 | Weight 167 lbs | |
11 | Alignment Chaotic Good | |
12 | Deity N/A | |
13 | ||
14 | Total XP ??? | |
15 | ||
16 | Initiative ========================================================= | |
17 | - | +11 (+6 Dex, +5 half level) |
17 | + | +36 (+17 Dex, +15 half level) |
18 | ||
19 | Ability Scores ===================================================== | |
20 | - | Strength...... 11 (+5) (+0 bonus + half level) |
20 | + | Strength...... 13 (+16) (+1 bonus + half level) |
21 | - | Constitution.. 17 (+8) (+2 bonus + half level) |
21 | + | Constitution.. 23 (+21) (+6 bonus + half level) |
22 | ||
23 | - | Dexterity.....12 (+6) (+1 bonus + half level) |
23 | + | Dexterity.....14 (+17) (+2 bonus + half level) |
24 | - | Intelligence..13 (+6) (+1 bonus + half level) |
24 | + | Intelligence..15 (+17) (+2 bonus + half level) |
25 | ||
26 | - | Wisdom........10 (+5) (+0 bonus + half level) |
26 | + | Wisdom........12 (+16) (+1 bonus + half level) |
27 | - | Charisma...... 19 (+9) (+2 bonus + half level) |
27 | + | Charisma...... 25 (+22) (+7 bonus + half level) |
28 | ||
29 | Defenses =========================================================== | |
30 | - | AC 27 (10 base, +5 half level, +6 armor, +0 class, +6 misc, +0 feat) |
30 | + | AC 37 (10 base, +15 half level, +6 armor, +0 class, +6 misc, +0 feat) |
31 | - | Fort 23 (10 base, +5 half level, +8 Con, +0 class, +0 misc, +0 feat) |
31 | + | Fort 35 (10 base, +15 half level, +6 Con, +0 class, +0 misc, +4 feat) |
32 | - | Ref 27 (10 base, +5 half level, +6 Int, +1 class, +0 misc, +0 feat) |
32 | + | Ref 32 (10 base, +15 half level, +2 Int, +1 class, +0 misc, +4 feat) |
33 | - | Will 30 (10 base, +5 half level, +9 Cha, +1 class, +0 misc, +0 feat) |
33 | + | Will 37 (10 base, +15 half level, +7 Cha, +1 class, +0 misc, +4 feat) |
34 | ||
35 | Hit Points ========================================================= | |
36 | - | Max HP 76 |
36 | + | Max HP 180 |
37 | - | Bloodied 38 (half HP) |
37 | + | Bloodied 90 (half HP) |
38 | - | Surge value 19 (quarter HP) |
38 | + | Surge value 45 (quarter HP) |
39 | - | Surges/day 15 |
39 | + | Surges/day 28 |
40 | ||
41 | Resistances, Weaknesses, Current Effects | |
42 | ||
43 | ||
44 | Movement =========================================================== | |
45 | Speed 6 squares (base 6, armor -0) | |
46 | ||
47 | Senses ============================================================= | |
48 | Passive Insight 20 (10 base, Skill +10) | |
49 | Passive Perception 25 (10 base, Skill +15) | |
50 | ||
51 | Race Features ====================================================== | |
52 | ||
53 | Shapechanger: You are a shapechanger; you can alter your appearance. As such, you are subject to effects and conditions that affect shapechangers. | |
54 | Illusionist: You have the Illusion racial power. | |
55 | Night Daze: You can use the Night Daze racial power. | |
56 | ||
57 | ||
58 | ||
59 | Class/Path/Destiny Features ======================================== | |
60 | ||
61 | Majestic Word | |
62 | You utter words laden with preternatural inspiration, restoring | |
63 | your ally’s stamina and making wounds seem insignificant. | |
64 | Encounter (Special) ✦ Arcane, Healing | |
65 | Minor Action Close burst 5 | |
66 | (10 at 11th level, 15 at 21st level) | |
67 | Target: You or one ally in burst | |
68 | Effect: The target can spend a healing surge and regain | |
69 | additional hit points equal to your Charisma modifier. | |
70 | You also slide the target 1 square. | |
71 | Level 6: 1d6 + Charisma modifier additional hit points. | |
72 | Level 11: 2d6 + Charisma modifier additional hit points. | |
73 | Level 16: 3d6 + Charisma modifier additional hit points. | |
74 | Level 21: 4d6 + Charisma modifier additional hit points. | |
75 | Level 26: 5d6 + Charisma modifier additional hit points. | |
76 | Special: You can use this power twice per encounter, but | |
77 | only once per round. At 16th level, you can use this power | |
78 | three times per encounter, but only once per round. | |
79 | ||
80 | ||
81 | Words of Friendship | |
82 | You infuse your words with arcane power, transforming even the | |
83 | simplest speech into compelling oratory. | |
84 | Encounter ✦ Arcane | |
85 | Minor Action Personal | |
86 | Effect: You gain a +5 power bonus to the next Diplomacy | |
87 | check you make before the end of your next turn. | |
88 | ||
89 | Virtue of Deceit (11th level): When you use | |
90 | your Bardic Virtue class feature, one ally you choose | |
91 | - | Acrobatics +6 (+6 Dex/half-level) |
91 | + | within 5 squares of you gains combat advantage |
92 | - | Arcana +13 (+6 Int/half-level) (trained) |
92 | + | against the target of his or her next attack. |
93 | - | Athletics +5 (+5 Str/half-level) |
93 | + | |
94 | - | Bluff +16 (+9 Cha/half-level) (trained) |
94 | + | Shrouding Action (11th level): When you spend |
95 | - | Diplomacy +14 (+9 Cha/half-level) (trained) |
95 | + | an action point to take an extra action, you and one |
96 | - | Dungeoneering +7 (+5 Wis/half-level) |
96 | + | ally you choose within 5 squares of you become invisible |
97 | - | Endurance +8 (+8 Con/half-level) |
97 | + | until the end of your next turn. |
98 | - | Heal +5 (+5 Wis/half-level) |
98 | + | |
99 | - | History +8 (+6 Int/half-level) |
99 | + | Trickster's Mercy (16th level): When you use |
100 | - | Insight +5 (+0 Wis/half-level) |
100 | + | majestic word to heal a bloodied ally, that ally becomes |
101 | - | Intimidate +16 (+9 Cha/half-level) (trained) |
101 | + | invisible until the start of his or her next turn. |
102 | - | Nature +7 (+0 Wis/half-level) |
102 | + | |
103 | - | Perception +10 (+0 Wis/half-level) (trained) |
103 | + | Divine Spark (21st level): Increase two ability |
104 | - | Religion +8 (+6 Int/half-level) |
104 | + | scores of your choice by 2 each. |
105 | - | Stealth +6 (+6 Dex/half-level) |
105 | + | |
106 | - | Streetwise +11 (+9 Cha/half-level) |
106 | + | Divine Recovery (24th level): The first time |
107 | - | Thievery +6 (+6 Dex/half-level) |
107 | + | you are reduced to 0 hit points or fewer each day, |
108 | you regain hit points equal to half your maximum hit | |
109 | points. | |
110 | ||
111 | Divine Miracle (30th level): When you have | |
112 | expended your last remaining encounter power, you | |
113 | regain the use of one encounter power of your choice. | |
114 | In this way, you never run out of encounter powers. | |
115 | ||
116 | ||
117 | Skills ============================================================= | |
118 | Acrobatics +17 (+17 Dex/half-level) | |
119 | Arcana +22 (+17 Int/half-level) (trained) | |
120 | Athletics +16 (+16 Str/half-level) | |
121 | Bluff +27 (+22 Cha/half-level) (trained) | |
122 | Diplomacy +27 (+22 Cha/half-level) (trained) | |
123 | Dungeoneering +16 (+16 Wis/half-level) | |
124 | Endurance +26 (+21 Con/half-level) (trained) | |
125 | Heal +16 (+16 Wis/half-level) | |
126 | History +17 (+17 Int/half-level) | |
127 | Insight +16 (+16 Wis/half-level) | |
128 | Intimidate +27 (+22 Cha/half-level) (trained) | |
129 | Nature +18 (+16 Wis/half-level) | |
130 | Perception +21 (+16 Wis/half-level) (trained) | |
131 | Religion +19 (+17 Int/half-level) | |
132 | Stealth +17 (+17 Dex/half-level) | |
133 | Streetwise +27 (+22 Cha/half-level) (trained) | |
134 | Thievery +17 (+17 Dex/half-level) | |
135 | ||
136 | Feats ============================================================== | |
137 | ||
138 | Advantage of Cunning | |
139 | Prerequisite: Bard, Virtue of Cunning class | |
140 | feature | |
141 | Benefit: When you slide an ally with your Virtue | |
142 | of Cunning, you can also slide an enemy that was | |
143 | adjacent to that ally into the space the ally vacated. | |
144 | ||
145 | Linguist | |
146 | Prerequisite: Int 13 | |
147 | Benefit: Choose three languages. You can now | |
148 | speak, read, and write those languages fluently. | |
149 | Special: You can take this feat more than once. | |
150 | Each time you select this feat, choose three new languages | |
151 | to learn. | |
152 | ||
153 | Bardic Knowledge | |
154 | Prerequisite: Bard | |
155 | Benefit: You gain a +2 feat bonus to Arcana, Dungeoneering, | |
156 | History, Nature, Religion, and Streetwise | |
157 | checks. | |
158 | ||
159 | ALCHEMIST | |
160 | Benefit: You can make alchemical items of your | |
161 | level or lower. You must have the correct formula and | |
162 | an appropriate skill. | |
163 | Special: You can take this feat instead of the | |
164 | Ritual Caster feat granted by your class feature. | |
165 | ||
166 | Linguist | |
167 | Prerequisite: Int 13 | |
168 | Benefit: Choose three languages. You can now | |
169 | speak, read, and write those languages fluently. | |
170 | Special: You can take this feat more than once. | |
171 | Each time you select this feat, choose three new languages | |
172 | to learn. | |
173 | ||
174 | Melee Training | |
175 | Benefit: Choose an ability other than Strength. | |
176 | When you make a melee basic attack using a | |
177 | weapon you are proficient with, you can use that | |
178 | ability instead of Strength for the attack roll and the | |
179 | damage roll. | |
180 | ||
181 | ARCANE FAMILIAR [FAMILIAR] | |
182 | Prerequisite: Any arcane class | |
183 | Benefit: You gain a familiar. For each familiar feat | |
184 | you have beyond this one, your familiar gains a +1 | |
185 | bonus to its defenses. | |
186 | ||
187 | Linguist | |
188 | Prerequisite: Int 13 | |
189 | Benefit: Choose three languages. You can now | |
190 | speak, read, and write those languages fluently. | |
191 | Special: You can take this feat more than once. | |
192 | Each time you select this feat, choose three new languages | |
193 | to learn. | |
194 | ||
195 | Dark Fury | |
196 | Prerequisites: Con 13, Wis 13 | |
197 | Benefit: You gain a +1 feat bonus to damage rolls | |
198 | when you use a power that has the necrotic or psychic | |
199 | keyword. | |
200 | At 11th level, this bonus increases to +2. At 21st | |
201 | level, it increases to +3. | |
202 | ||
203 | Improved Cunning | |
204 | Prerequisite: 11th level, bard, Virtue of Cunning | |
205 | class feature | |
206 | Benefit: When you use Virtue of Cunning to slide | |
207 | an ally, you can slide the ally 2 squares instead of 1. | |
208 | ||
209 | Vexing Flanker | |
210 | Prerequisite: 11th level | |
211 | Benefit: While you are flanking an enemy, that | |
212 | enemy grants combat advantage to your allies. | |
213 | ||
214 | Epic Fortitude | |
215 | Prerequisite: 21st level | |
216 | Benefit: You gain a +4 bonus to Fortitude. | |
217 | ||
218 | Improved Initiative | |
219 | Benefit: You gain a +4 feat bonus to initiative | |
220 | - | Blunder |
220 | + | |
221 | - | You fog your foe’s mind, causing it to stumble past your allies. |
221 | + | |
222 | - | Encounter ✦ Arcane, Charm, Implement |
222 | + | Epic Reflexes |
223 | - | Standard Action Ranged 5 |
223 | + | Prerequisite: 21st level |
224 | Benefit: You gain a +4 bonus to Reflex. | |
225 | ||
226 | - | Hit: 1d6 + Charisma modifier damage, and you slide the |
226 | + | Epic Will |
227 | - | target 2 squares. During the slide, you or one of your |
227 | + | Prerequisite: 21st level |
228 | - | allies can make a melee basic attack against the target as |
228 | + | Benefit: You gain a +4 bonus to Will. |
229 | - | a free action, with a +2 power bonus to the attack roll. |
229 | + | |
230 | - | Virtue of Cunning: The power bonus to the attack roll |
230 | + | Skill Training |
231 | - | equals 1 + your Intelligence modifier. |
231 | + | Benefit: You gain training in one skill. The skill |
232 | need not be on your class skill list. | |
233 | - | Cunning Ferocity |
233 | + | |
234 | - | The mark of your weapon on your target’s hide gives strength to |
234 | + | Each time you select this feat, choose a skill in which |
235 | - | your allies’ attacks against the same foe. |
235 | + | you are not trained. |
236 | - | Encounter ✦ Arcane, Weapon |
236 | + | |
237 | Skill Training | |
238 | Benefit: You gain training in one skill. The skill | |
239 | need not be on your class skill list. | |
240 | - | Hit: 1[W] + Charisma modifier damage, and each ally |
240 | + | |
241 | - | within 5 squares of you gains a +2 bonus to damage rolls |
241 | + | Each time you select this feat, choose a skill in which |
242 | - | against the target until the end of your next turn. |
242 | + | you are not trained. |
243 | - | Virtue of Cunning: The bonus to damage rolls equals 1 + |
243 | + | |
244 | - | your Intelligence modifier. |
244 | + | |
245 | Power Index ======================================================== | |
246 | - | Unluck |
246 | + | |
247 | - | You manipulate what was once an ode to fate, speaking it in |
247 | + | |
248 | - | reverse and warping the weave of fortune. |
248 | + | |
249 | - | Encounter ✦ Arcane, Implement, Necrotic |
249 | + | |
250 | - | Standard Action Ranged 5 |
250 | + | |
251 | Illusion - Zorark Racial Power | |
252 | ‘You change your appearance to that of another person or an object.’ | |
253 | - | Hit: 1d8 + Charisma modifier necrotic damage. The next |
253 | + | |
254 | - | time the target makes an attack roll before the end of |
254 | + | |
255 | - | your next turn, you roll a d20 and can replace the target’s |
255 | + | |
256 | - | roll with yours. In addition, choose an ally within |
256 | + | |
257 | - | 5 squares of you. The next time that ally attacks the |
257 | + | |
258 | - | target before the end of your next turn, you roll a d20 |
258 | + | |
259 | - | and can replace the ally’s roll with yours. |
259 | + | |
260 | Insight check opposed by your Bluff check, and you gain a | |
261 | +5 bonus to your check. | |
262 | ||
263 | - | Stirring Shout |
263 | + | |
264 | - | Your shout of wrath stabs into your foe’s mind. Each time your |
264 | + | |
265 | - | allies hit that foe, they draw strength from its weakness. |
265 | + | |
266 | - | Daily ✦ Arcane, Healing, Implement, Psychic |
266 | + | |
267 | Standard Action Ranged 10 | |
268 | Target: One creature | |
269 | Attack: Charisma vs. Will | |
270 | - | Hit: 2d6 + Charisma modifier psychic damage. |
270 | + | |
271 | - | Effect: Until the end of the encounter, whenever an ally hits |
271 | + | |
272 | - | the target, that ally regains hit points equal to your Charisma |
272 | + | |
273 | Level 21: 2d6 + Charisma modifier damage. | |
274 | ||
275 | - | Song of Discord |
275 | + | |
276 | - | You foster distrust in one of your foes, causing it to strike out at |
276 | + | |
277 | - | its allies. |
277 | + | |
278 | At-Will - Arcane, Implement | |
279 | Standard Action Ranged 10 | |
280 | Target: One creature | |
281 | Attack: Charisma vs. Reflex | |
282 | - | Hit: The target is dominated until the end of your next |
282 | + | |
283 | - | turn. |
283 | + | |
284 | - | Effect: The target makes a basic attack against an enemy of |
284 | + | |
285 | - | your choice as a free action. |
285 | + | |
286 | ||
287 | - | Hideous Laughter |
287 | + | |
288 | - | Horrible convulsions seize your foe in a terrible mockery of |
288 | + | |
289 | - | laughter. |
289 | + | |
290 | - | Daily ✦ Arcane, Charm, Implement, Psychic |
290 | + | |
291 | release a black burst from your body toward your foes.’ | |
292 | Encounter - Necrotic | |
293 | Minor Action Close Blast 3 | |
294 | - | Hit: 3d8 + Charisma modifier psychic damage, and the |
294 | + | |
295 | - | target can’t take opportunity actions and takes a –2 |
295 | + | |
296 | - | penalty to attack rolls (save ends both). |
296 | + | |
297 | - | Aftereffect: The target can’t take opportunity actions (save |
297 | + | |
298 | and increase to 3d8 + Cha mod damage at the 21st level. | |
299 | - | Miss: Half damage, and the target can’t take opportunity |
299 | + | |
300 | - | actions until the end of your next turn. |
300 | + | |
301 | attacks with. This may not be changed. | |
302 | ||
303 | Song of Storms Bard Attack 13 | |
304 | With a sonorous hum, you summon lightning, blasting your | |
305 | foes with it and imbuing your allies’ attacks with its power. | |
306 | Encounter ✦ Arcane, Implement, Lightning | |
307 | Standard Action Close blast 5 | |
308 | Target: Each enemy in blast | |
309 | Attack: Charisma vs. Reflex | |
310 | Hit: 2d6 + Charisma modifier lightning damage. Each ally | |
311 | in the blast deals 1d6 extra lightning damage on a hit | |
312 | until the end of your next turn. | |
313 | ||
314 | Echoes in Time Bard Attack 23 | |
315 | As arcane force tears into your foe, the force rends the fabric | |
316 | of time. For a moment, your allies can move about and attack | |
317 | before teleporting back to the place they now stand. | |
318 | Encounter ✦ Arcane, Force, Implement, Teleportation | |
319 | Standard Action Ranged 10 | |
320 | Target: One creature | |
321 | Attack: Charisma vs. Reflex | |
322 | Hit: 3d8 + Charisma modifier force damage. Each ally | |
323 | within 10 squares of you, as the last action of his or her | |
324 | next turn, can teleport as a free action back to the space | |
325 | where he or she started that turn. | |
326 | Virtue of Cunning: Until the start of your next turn, any | |
327 | ally who teleports using this power gains a power bonus to | |
328 | all defenses equal to your Intelligence modifier. | |
329 | ||
330 | Bond of Malediction Bard Attack 27 | |
331 | You intone a dread curse upon your foe, linking its fate to the | |
332 | safety of your ally. If your friend is hurt, your foe will be hurt as | |
333 | well. | |
334 | Encounter ✦ Arcane, Implement, Psychic | |
335 | Standard Action Ranged 10 | |
336 | Target: One creature | |
337 | Attack: Charisma vs. Reflex | |
338 | Hit: 3d10 + Charisma modifier psychic damage. Choose | |
339 | an ally within 10 squares of you. Until the end of your | |
340 | next turn, the target takes 10 psychic damage whenever | |
341 | - | Lv. 10 Skybound Snakeskin Armor |
341 | + | that ally takes damage. |
342 | Virtue of Cunning: Whenever the ally takes damage, the | |
343 | target takes psychic damage equal to 10 + your Intelligence | |
344 | modifier. | |
345 | ||
346 | Lying Lights Cunning Prevaricator Attack 11 | |
347 | As your allies strike the chosenfoe, they vanish in douds of alitterina | |
348 | liaht. | |
349 | Encounter" Arcane, Illusion, Implement, Radiant | |
350 | - | Common, Abyssal, Draconic, Elven, Dwarf, Goblin, Deep Speech, Drow, Gnomish |
350 | + | |
351 | Target: One creature | |
352 | Attack: Charisma vs. Reflex | |
353 | Hit: 3d8 + Charisma modifier radiant damage. Each ally | |
354 | who hits the target before the end of your next turn becomes | |
355 | invisible until the end of his or her next turn. | |
356 | ||
357 | Daily powers | |
358 | ||
359 | Spellbind Bard Attack 29 | |
360 | Your unrivaled charm, combined with cunning magic, convinces | |
361 | an enemy to obey you. | |
362 | Daily ✦ Arcane, Charm, Implement | |
363 | Standard Action Ranged 10 | |
364 | Target: One creature | |
365 | Attack: Charisma vs. Will | |
366 | Hit: The target is dominated (save ends). | |
367 | Aftereffect: 2d10 + Charisma modifier damage, and the | |
368 | target is dazed until the end of your next turn. | |
369 | Miss: The target is dazed (save ends). | |
370 | Aftereffect: 2d10 + Charisma modifier damage. | |
371 | ||
372 | Increasing the Tempo Bard Attack 19 | |
373 | Your ally attacks with incredible speed, becoming a blur of | |
374 | motion. | |
375 | Daily ✦ Arcane | |
376 | Standard Action Ranged 10 | |
377 | Target: One ally | |
378 | Effect: The target makes four basic attacks as a free action. | |
379 | ||
380 | Fraught with Failure Bard Attack 25 | |
381 | Your mocking song saps your foe’s will and breaks its | |
382 | confidence, leaving it immobile and ineffectual. | |
383 | Daily ✦ Arcane, Charm, Psychic, Weapon | |
384 | Standard Action Melee weapon | |
385 | Target: One creature | |
386 | Attack: Charisma vs. AC | |
387 | Hit: 2[W] + Charisma modifier psychic damage, and the | |
388 | target is immobilized (save ends) and weakened (save | |
389 | ends). | |
390 | Miss: Half damage, and the target is immobilized and weakened | |
391 | until the end of your next turn. | |
392 | ||
393 | Nimbus of Cunning Prevaricator Attack 20 | |
394 | Falsehood | |
395 | You cast magical dust into your enemy's face, blurring its vision | |
396 | and confounding its actions. | |
397 | Daily" Arcane, Illusion, Implement, Psychic | |
398 | Standard Action Ranged 10 | |
399 | Target: One creature | |
400 | Attack: Charisma vs. Will | |
401 | Hit: 4d8 + Charisma modifier psychic damage, and the | |
402 | target is affected by your nimbus of falsehood (save ends). | |
403 | While affected by the nimbus of falsehood, if the target | |
404 | misses with a melee attack, you can use an immediate | |
405 | interrupt to have the attack hit a different creature, including | |
406 | the target, within the attack's range. | |
407 | Miss: Half damage. If the target misses with a melee | |
408 | attack before the end of your next turn, you can use an | |
409 | immediate interrupt to have the attack hit a different | |
410 | creature, including the target, within the attack's range. | |
411 | ||
412 | ||
413 | Utility powers | |
414 | ||
415 | Hunter’s Tune | |
416 | You shape the flow of sound, containing it and creating an area | |
417 | of silence. | |
418 | Daily ✦ Arcane | |
419 | Minor Action Ranged 10 | |
420 | Target: One ally | |
421 | Effect: Until the end of your next turn, the target gains | |
422 | a +5 power bonus to Stealth checks and doesn’t take | |
423 | a penalty to Stealth checks for moving more than 2 | |
424 | squares or running. | |
425 | Sustain Minor: The effect persists if the target is within | |
426 | range. | |
427 | ||
428 | Trickster’s Healing | |
429 | Your magic turns an enemy’s blunder into an opportunity for | |
430 | your allies to overcome their wounds. | |
431 | Daily ✦ Arcane, Healing | |
432 | Immediate Reaction Close burst 10 | |
433 | Trigger: An attack misses an ally within 10 squares of you | |
434 | Target: Each ally in burst missed by the triggering attack | |
435 | Effect: Each target regains hit points equal to one-half your | |
436 | level + your Intelligence modifier. | |
437 | ||
438 | Illusory Erasure | |
439 | Your magic song makes an ally abruptly disappear, giving him | |
440 | or her a chance to sneak up on foes. | |
441 | Encounter ✦ Arcane, Illusion | |
442 | Minor Action Ranged 10 | |
443 | Target: One ally | |
444 | Effect: The target becomes invisible until the end of your | |
445 | next turn, and you slide the target 2 squares. | |
446 | ||
447 | Trickery's Reward Cunning Prevaricator Utility 12 | |
448 | With words of cunning wisdom, you guide your ally's defenses, | |
449 | foiling your enemies' attack one way or another. | |
450 | Encounter" Arcane, Healing | |
451 | Immediate Interrupt Close burst 10 | |
452 | Trigger: An attack misses an ally within 10 squares of you | |
453 | Target: The ally that was missed by the triggering attack | |
454 | Effect: The target gains a bonus to all defenses that the | |
455 | triggering attack targets equal to your Intelligence modifier. | |
456 | If the triggering attack misses, the target gains the | |
457 | bonus to those defenses until the end of your next turn. If | |
458 | the triggering attack hits, the target regains hit points as | |
459 | if he or she had spent a healing surge. | |
460 | ||
461 | Blink Zone Bard Utility 16 | |
462 | You warp the boundaries between worlds, causing the | |
463 | boundaries to fade and mingle. | |
464 | Daily ✦ Arcane, Teleportation, Zone | |
465 | Standard Action Area burst 2 within 10 squares | |
466 | Effect: The burst creates a zone of planar instability that | |
467 | lasts until the end of your next turn. While within the | |
468 | zone, you and any ally gain a +2 power bonus to AC and | |
469 | Reflex and can teleport 2 squares as a move action. | |
470 | Sustain Minor: The zone persists. | |
471 | ||
472 | Mirrored Entourage Bard Utility 22 | |
473 | You weave a song of illusion, causing duplicates to appear next | |
474 | to your allies. The duplicates try to intercept enemy attacks and | |
475 | disappear when they succeed. | |
476 | Daily ✦ Arcane, Illusion | |
477 | Minor Action Close burst 20 | |
478 | Target: Each ally in burst | |
479 | Effect: Each target gains two illusory duplicates of him- or | |
480 | herself that last until the end of the encounter. Until the | |
481 | duplicates disappear, the duplicates share the target’s | |
482 | space and move with him or her. In addition, the target | |
483 | gains a +4 power bonus to AC. When an attack against | |
484 | AC misses the target, one of that target’s duplicates disappears, | |
485 | and the power bonus to AC decreases by 2. | |
486 | ||
487 | Divine Regeneration Demigod Utility 26 | |
488 | You ignite the divine spark that glows within you, unleashing a | |
489 | wave of regenerating energy for a short time. | |
490 | Daily ✦ Healing | |
491 | Minor Action Personal | |
492 | Effect: You gain regeneration equal to your highest ability | |
493 | score until the end of the encounter. | |
494 | ||
495 | ||
496 | Equipment ========================================================== | |
497 | Adventurer's Kit | |
498 | Jouneybread | |
499 | Lv. 30 Skybound Snakeskin Armor | |
500 | Lv. 8 Shrouded Broadsword | |
501 | Lv. 7 Doss Fiddle | |
502 | ||
503 | ||
504 | Coins and Other Wealth ============================================= | |
505 | 1000 gold pieces | |
506 | ||
507 | Languages Known ==================================================== | |
508 | Common, Abyssal, Draconic, Elven, Dwarf, Goblin, Deep Speech, Drow, Gnomish, Supernal | |
509 | ||
510 | Rituals ============================================================ | |
511 | [name]: | |
512 | [effect] |