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| 1 | Name Vera | |
| 2 | - | Level 10 |
| 2 | + | Level 30 |
| 3 | Class Bard | |
| 4 | - | Paragon N/A |
| 4 | + | Paragon Cunning Prevaricator |
| 5 | Race Zorark | |
| 6 | Size Medium | |
| 7 | Age 76 | |
| 8 | Gender Female | |
| 9 | Height 6’0” | |
| 10 | Weight 167 lbs | |
| 11 | Alignment Chaotic Good | |
| 12 | Deity N/A | |
| 13 | ||
| 14 | Total XP ??? | |
| 15 | ||
| 16 | Initiative ========================================================= | |
| 17 | - | +11 (+6 Dex, +5 half level) |
| 17 | + | +36 (+17 Dex, +15 half level) |
| 18 | ||
| 19 | Ability Scores ===================================================== | |
| 20 | - | Strength...... 11 (+5) (+0 bonus + half level) |
| 20 | + | Strength...... 13 (+16) (+1 bonus + half level) |
| 21 | - | Constitution.. 17 (+8) (+2 bonus + half level) |
| 21 | + | Constitution.. 23 (+21) (+6 bonus + half level) |
| 22 | ||
| 23 | - | Dexterity.....12 (+6) (+1 bonus + half level) |
| 23 | + | Dexterity.....14 (+17) (+2 bonus + half level) |
| 24 | - | Intelligence..13 (+6) (+1 bonus + half level) |
| 24 | + | Intelligence..15 (+17) (+2 bonus + half level) |
| 25 | ||
| 26 | - | Wisdom........10 (+5) (+0 bonus + half level) |
| 26 | + | Wisdom........12 (+16) (+1 bonus + half level) |
| 27 | - | Charisma...... 19 (+9) (+2 bonus + half level) |
| 27 | + | Charisma...... 25 (+22) (+7 bonus + half level) |
| 28 | ||
| 29 | Defenses =========================================================== | |
| 30 | - | AC 27 (10 base, +5 half level, +6 armor, +0 class, +6 misc, +0 feat) |
| 30 | + | AC 37 (10 base, +15 half level, +6 armor, +0 class, +6 misc, +0 feat) |
| 31 | - | Fort 23 (10 base, +5 half level, +8 Con, +0 class, +0 misc, +0 feat) |
| 31 | + | Fort 35 (10 base, +15 half level, +6 Con, +0 class, +0 misc, +4 feat) |
| 32 | - | Ref 27 (10 base, +5 half level, +6 Int, +1 class, +0 misc, +0 feat) |
| 32 | + | Ref 32 (10 base, +15 half level, +2 Int, +1 class, +0 misc, +4 feat) |
| 33 | - | Will 30 (10 base, +5 half level, +9 Cha, +1 class, +0 misc, +0 feat) |
| 33 | + | Will 37 (10 base, +15 half level, +7 Cha, +1 class, +0 misc, +4 feat) |
| 34 | ||
| 35 | Hit Points ========================================================= | |
| 36 | - | Max HP 76 |
| 36 | + | Max HP 180 |
| 37 | - | Bloodied 38 (half HP) |
| 37 | + | Bloodied 90 (half HP) |
| 38 | - | Surge value 19 (quarter HP) |
| 38 | + | Surge value 45 (quarter HP) |
| 39 | - | Surges/day 15 |
| 39 | + | Surges/day 28 |
| 40 | ||
| 41 | Resistances, Weaknesses, Current Effects | |
| 42 | ||
| 43 | ||
| 44 | Movement =========================================================== | |
| 45 | Speed 6 squares (base 6, armor -0) | |
| 46 | ||
| 47 | Senses ============================================================= | |
| 48 | Passive Insight 20 (10 base, Skill +10) | |
| 49 | Passive Perception 25 (10 base, Skill +15) | |
| 50 | ||
| 51 | Race Features ====================================================== | |
| 52 | ||
| 53 | Shapechanger: You are a shapechanger; you can alter your appearance. As such, you are subject to effects and conditions that affect shapechangers. | |
| 54 | Illusionist: You have the Illusion racial power. | |
| 55 | Night Daze: You can use the Night Daze racial power. | |
| 56 | ||
| 57 | ||
| 58 | ||
| 59 | Class/Path/Destiny Features ======================================== | |
| 60 | ||
| 61 | Majestic Word | |
| 62 | You utter words laden with preternatural inspiration, restoring | |
| 63 | your ally’s stamina and making wounds seem insignificant. | |
| 64 | Encounter (Special) ✦ Arcane, Healing | |
| 65 | Minor Action Close burst 5 | |
| 66 | (10 at 11th level, 15 at 21st level) | |
| 67 | Target: You or one ally in burst | |
| 68 | Effect: The target can spend a healing surge and regain | |
| 69 | additional hit points equal to your Charisma modifier. | |
| 70 | You also slide the target 1 square. | |
| 71 | Level 6: 1d6 + Charisma modifier additional hit points. | |
| 72 | Level 11: 2d6 + Charisma modifier additional hit points. | |
| 73 | Level 16: 3d6 + Charisma modifier additional hit points. | |
| 74 | Level 21: 4d6 + Charisma modifier additional hit points. | |
| 75 | Level 26: 5d6 + Charisma modifier additional hit points. | |
| 76 | Special: You can use this power twice per encounter, but | |
| 77 | only once per round. At 16th level, you can use this power | |
| 78 | three times per encounter, but only once per round. | |
| 79 | ||
| 80 | ||
| 81 | Words of Friendship | |
| 82 | You infuse your words with arcane power, transforming even the | |
| 83 | simplest speech into compelling oratory. | |
| 84 | Encounter ✦ Arcane | |
| 85 | Minor Action Personal | |
| 86 | Effect: You gain a +5 power bonus to the next Diplomacy | |
| 87 | check you make before the end of your next turn. | |
| 88 | ||
| 89 | Virtue of Deceit (11th level): When you use | |
| 90 | your Bardic Virtue class feature, one ally you choose | |
| 91 | - | Acrobatics +6 (+6 Dex/half-level) |
| 91 | + | within 5 squares of you gains combat advantage |
| 92 | - | Arcana +13 (+6 Int/half-level) (trained) |
| 92 | + | against the target of his or her next attack. |
| 93 | - | Athletics +5 (+5 Str/half-level) |
| 93 | + | |
| 94 | - | Bluff +16 (+9 Cha/half-level) (trained) |
| 94 | + | Shrouding Action (11th level): When you spend |
| 95 | - | Diplomacy +14 (+9 Cha/half-level) (trained) |
| 95 | + | an action point to take an extra action, you and one |
| 96 | - | Dungeoneering +7 (+5 Wis/half-level) |
| 96 | + | ally you choose within 5 squares of you become invisible |
| 97 | - | Endurance +8 (+8 Con/half-level) |
| 97 | + | until the end of your next turn. |
| 98 | - | Heal +5 (+5 Wis/half-level) |
| 98 | + | |
| 99 | - | History +8 (+6 Int/half-level) |
| 99 | + | Trickster's Mercy (16th level): When you use |
| 100 | - | Insight +5 (+0 Wis/half-level) |
| 100 | + | majestic word to heal a bloodied ally, that ally becomes |
| 101 | - | Intimidate +16 (+9 Cha/half-level) (trained) |
| 101 | + | invisible until the start of his or her next turn. |
| 102 | - | Nature +7 (+0 Wis/half-level) |
| 102 | + | |
| 103 | - | Perception +10 (+0 Wis/half-level) (trained) |
| 103 | + | Divine Spark (21st level): Increase two ability |
| 104 | - | Religion +8 (+6 Int/half-level) |
| 104 | + | scores of your choice by 2 each. |
| 105 | - | Stealth +6 (+6 Dex/half-level) |
| 105 | + | |
| 106 | - | Streetwise +11 (+9 Cha/half-level) |
| 106 | + | Divine Recovery (24th level): The first time |
| 107 | - | Thievery +6 (+6 Dex/half-level) |
| 107 | + | you are reduced to 0 hit points or fewer each day, |
| 108 | you regain hit points equal to half your maximum hit | |
| 109 | points. | |
| 110 | ||
| 111 | Divine Miracle (30th level): When you have | |
| 112 | expended your last remaining encounter power, you | |
| 113 | regain the use of one encounter power of your choice. | |
| 114 | In this way, you never run out of encounter powers. | |
| 115 | ||
| 116 | ||
| 117 | Skills ============================================================= | |
| 118 | Acrobatics +17 (+17 Dex/half-level) | |
| 119 | Arcana +22 (+17 Int/half-level) (trained) | |
| 120 | Athletics +16 (+16 Str/half-level) | |
| 121 | Bluff +27 (+22 Cha/half-level) (trained) | |
| 122 | Diplomacy +27 (+22 Cha/half-level) (trained) | |
| 123 | Dungeoneering +16 (+16 Wis/half-level) | |
| 124 | Endurance +26 (+21 Con/half-level) (trained) | |
| 125 | Heal +16 (+16 Wis/half-level) | |
| 126 | History +17 (+17 Int/half-level) | |
| 127 | Insight +16 (+16 Wis/half-level) | |
| 128 | Intimidate +27 (+22 Cha/half-level) (trained) | |
| 129 | Nature +18 (+16 Wis/half-level) | |
| 130 | Perception +21 (+16 Wis/half-level) (trained) | |
| 131 | Religion +19 (+17 Int/half-level) | |
| 132 | Stealth +17 (+17 Dex/half-level) | |
| 133 | Streetwise +27 (+22 Cha/half-level) (trained) | |
| 134 | Thievery +17 (+17 Dex/half-level) | |
| 135 | ||
| 136 | Feats ============================================================== | |
| 137 | ||
| 138 | Advantage of Cunning | |
| 139 | Prerequisite: Bard, Virtue of Cunning class | |
| 140 | feature | |
| 141 | Benefit: When you slide an ally with your Virtue | |
| 142 | of Cunning, you can also slide an enemy that was | |
| 143 | adjacent to that ally into the space the ally vacated. | |
| 144 | ||
| 145 | Linguist | |
| 146 | Prerequisite: Int 13 | |
| 147 | Benefit: Choose three languages. You can now | |
| 148 | speak, read, and write those languages fluently. | |
| 149 | Special: You can take this feat more than once. | |
| 150 | Each time you select this feat, choose three new languages | |
| 151 | to learn. | |
| 152 | ||
| 153 | Bardic Knowledge | |
| 154 | Prerequisite: Bard | |
| 155 | Benefit: You gain a +2 feat bonus to Arcana, Dungeoneering, | |
| 156 | History, Nature, Religion, and Streetwise | |
| 157 | checks. | |
| 158 | ||
| 159 | ALCHEMIST | |
| 160 | Benefit: You can make alchemical items of your | |
| 161 | level or lower. You must have the correct formula and | |
| 162 | an appropriate skill. | |
| 163 | Special: You can take this feat instead of the | |
| 164 | Ritual Caster feat granted by your class feature. | |
| 165 | ||
| 166 | Linguist | |
| 167 | Prerequisite: Int 13 | |
| 168 | Benefit: Choose three languages. You can now | |
| 169 | speak, read, and write those languages fluently. | |
| 170 | Special: You can take this feat more than once. | |
| 171 | Each time you select this feat, choose three new languages | |
| 172 | to learn. | |
| 173 | ||
| 174 | Melee Training | |
| 175 | Benefit: Choose an ability other than Strength. | |
| 176 | When you make a melee basic attack using a | |
| 177 | weapon you are proficient with, you can use that | |
| 178 | ability instead of Strength for the attack roll and the | |
| 179 | damage roll. | |
| 180 | ||
| 181 | ARCANE FAMILIAR [FAMILIAR] | |
| 182 | Prerequisite: Any arcane class | |
| 183 | Benefit: You gain a familiar. For each familiar feat | |
| 184 | you have beyond this one, your familiar gains a +1 | |
| 185 | bonus to its defenses. | |
| 186 | ||
| 187 | Linguist | |
| 188 | Prerequisite: Int 13 | |
| 189 | Benefit: Choose three languages. You can now | |
| 190 | speak, read, and write those languages fluently. | |
| 191 | Special: You can take this feat more than once. | |
| 192 | Each time you select this feat, choose three new languages | |
| 193 | to learn. | |
| 194 | ||
| 195 | Dark Fury | |
| 196 | Prerequisites: Con 13, Wis 13 | |
| 197 | Benefit: You gain a +1 feat bonus to damage rolls | |
| 198 | when you use a power that has the necrotic or psychic | |
| 199 | keyword. | |
| 200 | At 11th level, this bonus increases to +2. At 21st | |
| 201 | level, it increases to +3. | |
| 202 | ||
| 203 | Improved Cunning | |
| 204 | Prerequisite: 11th level, bard, Virtue of Cunning | |
| 205 | class feature | |
| 206 | Benefit: When you use Virtue of Cunning to slide | |
| 207 | an ally, you can slide the ally 2 squares instead of 1. | |
| 208 | ||
| 209 | Vexing Flanker | |
| 210 | Prerequisite: 11th level | |
| 211 | Benefit: While you are flanking an enemy, that | |
| 212 | enemy grants combat advantage to your allies. | |
| 213 | ||
| 214 | Epic Fortitude | |
| 215 | Prerequisite: 21st level | |
| 216 | Benefit: You gain a +4 bonus to Fortitude. | |
| 217 | ||
| 218 | Improved Initiative | |
| 219 | Benefit: You gain a +4 feat bonus to initiative | |
| 220 | - | Blunder |
| 220 | + | |
| 221 | - | You fog your foe’s mind, causing it to stumble past your allies. |
| 221 | + | |
| 222 | - | Encounter ✦ Arcane, Charm, Implement |
| 222 | + | Epic Reflexes |
| 223 | - | Standard Action Ranged 5 |
| 223 | + | Prerequisite: 21st level |
| 224 | Benefit: You gain a +4 bonus to Reflex. | |
| 225 | ||
| 226 | - | Hit: 1d6 + Charisma modifier damage, and you slide the |
| 226 | + | Epic Will |
| 227 | - | target 2 squares. During the slide, you or one of your |
| 227 | + | Prerequisite: 21st level |
| 228 | - | allies can make a melee basic attack against the target as |
| 228 | + | Benefit: You gain a +4 bonus to Will. |
| 229 | - | a free action, with a +2 power bonus to the attack roll. |
| 229 | + | |
| 230 | - | Virtue of Cunning: The power bonus to the attack roll |
| 230 | + | Skill Training |
| 231 | - | equals 1 + your Intelligence modifier. |
| 231 | + | Benefit: You gain training in one skill. The skill |
| 232 | need not be on your class skill list. | |
| 233 | - | Cunning Ferocity |
| 233 | + | |
| 234 | - | The mark of your weapon on your target’s hide gives strength to |
| 234 | + | Each time you select this feat, choose a skill in which |
| 235 | - | your allies’ attacks against the same foe. |
| 235 | + | you are not trained. |
| 236 | - | Encounter ✦ Arcane, Weapon |
| 236 | + | |
| 237 | Skill Training | |
| 238 | Benefit: You gain training in one skill. The skill | |
| 239 | need not be on your class skill list. | |
| 240 | - | Hit: 1[W] + Charisma modifier damage, and each ally |
| 240 | + | |
| 241 | - | within 5 squares of you gains a +2 bonus to damage rolls |
| 241 | + | Each time you select this feat, choose a skill in which |
| 242 | - | against the target until the end of your next turn. |
| 242 | + | you are not trained. |
| 243 | - | Virtue of Cunning: The bonus to damage rolls equals 1 + |
| 243 | + | |
| 244 | - | your Intelligence modifier. |
| 244 | + | |
| 245 | Power Index ======================================================== | |
| 246 | - | Unluck |
| 246 | + | |
| 247 | - | You manipulate what was once an ode to fate, speaking it in |
| 247 | + | |
| 248 | - | reverse and warping the weave of fortune. |
| 248 | + | |
| 249 | - | Encounter ✦ Arcane, Implement, Necrotic |
| 249 | + | |
| 250 | - | Standard Action Ranged 5 |
| 250 | + | |
| 251 | Illusion - Zorark Racial Power | |
| 252 | ‘You change your appearance to that of another person or an object.’ | |
| 253 | - | Hit: 1d8 + Charisma modifier necrotic damage. The next |
| 253 | + | |
| 254 | - | time the target makes an attack roll before the end of |
| 254 | + | |
| 255 | - | your next turn, you roll a d20 and can replace the target’s |
| 255 | + | |
| 256 | - | roll with yours. In addition, choose an ally within |
| 256 | + | |
| 257 | - | 5 squares of you. The next time that ally attacks the |
| 257 | + | |
| 258 | - | target before the end of your next turn, you roll a d20 |
| 258 | + | |
| 259 | - | and can replace the ally’s roll with yours. |
| 259 | + | |
| 260 | Insight check opposed by your Bluff check, and you gain a | |
| 261 | +5 bonus to your check. | |
| 262 | ||
| 263 | - | Stirring Shout |
| 263 | + | |
| 264 | - | Your shout of wrath stabs into your foe’s mind. Each time your |
| 264 | + | |
| 265 | - | allies hit that foe, they draw strength from its weakness. |
| 265 | + | |
| 266 | - | Daily ✦ Arcane, Healing, Implement, Psychic |
| 266 | + | |
| 267 | Standard Action Ranged 10 | |
| 268 | Target: One creature | |
| 269 | Attack: Charisma vs. Will | |
| 270 | - | Hit: 2d6 + Charisma modifier psychic damage. |
| 270 | + | |
| 271 | - | Effect: Until the end of the encounter, whenever an ally hits |
| 271 | + | |
| 272 | - | the target, that ally regains hit points equal to your Charisma |
| 272 | + | |
| 273 | Level 21: 2d6 + Charisma modifier damage. | |
| 274 | ||
| 275 | - | Song of Discord |
| 275 | + | |
| 276 | - | You foster distrust in one of your foes, causing it to strike out at |
| 276 | + | |
| 277 | - | its allies. |
| 277 | + | |
| 278 | At-Will - Arcane, Implement | |
| 279 | Standard Action Ranged 10 | |
| 280 | Target: One creature | |
| 281 | Attack: Charisma vs. Reflex | |
| 282 | - | Hit: The target is dominated until the end of your next |
| 282 | + | |
| 283 | - | turn. |
| 283 | + | |
| 284 | - | Effect: The target makes a basic attack against an enemy of |
| 284 | + | |
| 285 | - | your choice as a free action. |
| 285 | + | |
| 286 | ||
| 287 | - | Hideous Laughter |
| 287 | + | |
| 288 | - | Horrible convulsions seize your foe in a terrible mockery of |
| 288 | + | |
| 289 | - | laughter. |
| 289 | + | |
| 290 | - | Daily ✦ Arcane, Charm, Implement, Psychic |
| 290 | + | |
| 291 | release a black burst from your body toward your foes.’ | |
| 292 | Encounter - Necrotic | |
| 293 | Minor Action Close Blast 3 | |
| 294 | - | Hit: 3d8 + Charisma modifier psychic damage, and the |
| 294 | + | |
| 295 | - | target can’t take opportunity actions and takes a –2 |
| 295 | + | |
| 296 | - | penalty to attack rolls (save ends both). |
| 296 | + | |
| 297 | - | Aftereffect: The target can’t take opportunity actions (save |
| 297 | + | |
| 298 | and increase to 3d8 + Cha mod damage at the 21st level. | |
| 299 | - | Miss: Half damage, and the target can’t take opportunity |
| 299 | + | |
| 300 | - | actions until the end of your next turn. |
| 300 | + | |
| 301 | attacks with. This may not be changed. | |
| 302 | ||
| 303 | Song of Storms Bard Attack 13 | |
| 304 | With a sonorous hum, you summon lightning, blasting your | |
| 305 | foes with it and imbuing your allies’ attacks with its power. | |
| 306 | Encounter ✦ Arcane, Implement, Lightning | |
| 307 | Standard Action Close blast 5 | |
| 308 | Target: Each enemy in blast | |
| 309 | Attack: Charisma vs. Reflex | |
| 310 | Hit: 2d6 + Charisma modifier lightning damage. Each ally | |
| 311 | in the blast deals 1d6 extra lightning damage on a hit | |
| 312 | until the end of your next turn. | |
| 313 | ||
| 314 | Echoes in Time Bard Attack 23 | |
| 315 | As arcane force tears into your foe, the force rends the fabric | |
| 316 | of time. For a moment, your allies can move about and attack | |
| 317 | before teleporting back to the place they now stand. | |
| 318 | Encounter ✦ Arcane, Force, Implement, Teleportation | |
| 319 | Standard Action Ranged 10 | |
| 320 | Target: One creature | |
| 321 | Attack: Charisma vs. Reflex | |
| 322 | Hit: 3d8 + Charisma modifier force damage. Each ally | |
| 323 | within 10 squares of you, as the last action of his or her | |
| 324 | next turn, can teleport as a free action back to the space | |
| 325 | where he or she started that turn. | |
| 326 | Virtue of Cunning: Until the start of your next turn, any | |
| 327 | ally who teleports using this power gains a power bonus to | |
| 328 | all defenses equal to your Intelligence modifier. | |
| 329 | ||
| 330 | Bond of Malediction Bard Attack 27 | |
| 331 | You intone a dread curse upon your foe, linking its fate to the | |
| 332 | safety of your ally. If your friend is hurt, your foe will be hurt as | |
| 333 | well. | |
| 334 | Encounter ✦ Arcane, Implement, Psychic | |
| 335 | Standard Action Ranged 10 | |
| 336 | Target: One creature | |
| 337 | Attack: Charisma vs. Reflex | |
| 338 | Hit: 3d10 + Charisma modifier psychic damage. Choose | |
| 339 | an ally within 10 squares of you. Until the end of your | |
| 340 | next turn, the target takes 10 psychic damage whenever | |
| 341 | - | Lv. 10 Skybound Snakeskin Armor |
| 341 | + | that ally takes damage. |
| 342 | Virtue of Cunning: Whenever the ally takes damage, the | |
| 343 | target takes psychic damage equal to 10 + your Intelligence | |
| 344 | modifier. | |
| 345 | ||
| 346 | Lying Lights Cunning Prevaricator Attack 11 | |
| 347 | As your allies strike the chosenfoe, they vanish in douds of alitterina | |
| 348 | liaht. | |
| 349 | Encounter" Arcane, Illusion, Implement, Radiant | |
| 350 | - | Common, Abyssal, Draconic, Elven, Dwarf, Goblin, Deep Speech, Drow, Gnomish |
| 350 | + | |
| 351 | Target: One creature | |
| 352 | Attack: Charisma vs. Reflex | |
| 353 | Hit: 3d8 + Charisma modifier radiant damage. Each ally | |
| 354 | who hits the target before the end of your next turn becomes | |
| 355 | invisible until the end of his or her next turn. | |
| 356 | ||
| 357 | Daily powers | |
| 358 | ||
| 359 | Spellbind Bard Attack 29 | |
| 360 | Your unrivaled charm, combined with cunning magic, convinces | |
| 361 | an enemy to obey you. | |
| 362 | Daily ✦ Arcane, Charm, Implement | |
| 363 | Standard Action Ranged 10 | |
| 364 | Target: One creature | |
| 365 | Attack: Charisma vs. Will | |
| 366 | Hit: The target is dominated (save ends). | |
| 367 | Aftereffect: 2d10 + Charisma modifier damage, and the | |
| 368 | target is dazed until the end of your next turn. | |
| 369 | Miss: The target is dazed (save ends). | |
| 370 | Aftereffect: 2d10 + Charisma modifier damage. | |
| 371 | ||
| 372 | Increasing the Tempo Bard Attack 19 | |
| 373 | Your ally attacks with incredible speed, becoming a blur of | |
| 374 | motion. | |
| 375 | Daily ✦ Arcane | |
| 376 | Standard Action Ranged 10 | |
| 377 | Target: One ally | |
| 378 | Effect: The target makes four basic attacks as a free action. | |
| 379 | ||
| 380 | Fraught with Failure Bard Attack 25 | |
| 381 | Your mocking song saps your foe’s will and breaks its | |
| 382 | confidence, leaving it immobile and ineffectual. | |
| 383 | Daily ✦ Arcane, Charm, Psychic, Weapon | |
| 384 | Standard Action Melee weapon | |
| 385 | Target: One creature | |
| 386 | Attack: Charisma vs. AC | |
| 387 | Hit: 2[W] + Charisma modifier psychic damage, and the | |
| 388 | target is immobilized (save ends) and weakened (save | |
| 389 | ends). | |
| 390 | Miss: Half damage, and the target is immobilized and weakened | |
| 391 | until the end of your next turn. | |
| 392 | ||
| 393 | Nimbus of Cunning Prevaricator Attack 20 | |
| 394 | Falsehood | |
| 395 | You cast magical dust into your enemy's face, blurring its vision | |
| 396 | and confounding its actions. | |
| 397 | Daily" Arcane, Illusion, Implement, Psychic | |
| 398 | Standard Action Ranged 10 | |
| 399 | Target: One creature | |
| 400 | Attack: Charisma vs. Will | |
| 401 | Hit: 4d8 + Charisma modifier psychic damage, and the | |
| 402 | target is affected by your nimbus of falsehood (save ends). | |
| 403 | While affected by the nimbus of falsehood, if the target | |
| 404 | misses with a melee attack, you can use an immediate | |
| 405 | interrupt to have the attack hit a different creature, including | |
| 406 | the target, within the attack's range. | |
| 407 | Miss: Half damage. If the target misses with a melee | |
| 408 | attack before the end of your next turn, you can use an | |
| 409 | immediate interrupt to have the attack hit a different | |
| 410 | creature, including the target, within the attack's range. | |
| 411 | ||
| 412 | ||
| 413 | Utility powers | |
| 414 | ||
| 415 | Hunter’s Tune | |
| 416 | You shape the flow of sound, containing it and creating an area | |
| 417 | of silence. | |
| 418 | Daily ✦ Arcane | |
| 419 | Minor Action Ranged 10 | |
| 420 | Target: One ally | |
| 421 | Effect: Until the end of your next turn, the target gains | |
| 422 | a +5 power bonus to Stealth checks and doesn’t take | |
| 423 | a penalty to Stealth checks for moving more than 2 | |
| 424 | squares or running. | |
| 425 | Sustain Minor: The effect persists if the target is within | |
| 426 | range. | |
| 427 | ||
| 428 | Trickster’s Healing | |
| 429 | Your magic turns an enemy’s blunder into an opportunity for | |
| 430 | your allies to overcome their wounds. | |
| 431 | Daily ✦ Arcane, Healing | |
| 432 | Immediate Reaction Close burst 10 | |
| 433 | Trigger: An attack misses an ally within 10 squares of you | |
| 434 | Target: Each ally in burst missed by the triggering attack | |
| 435 | Effect: Each target regains hit points equal to one-half your | |
| 436 | level + your Intelligence modifier. | |
| 437 | ||
| 438 | Illusory Erasure | |
| 439 | Your magic song makes an ally abruptly disappear, giving him | |
| 440 | or her a chance to sneak up on foes. | |
| 441 | Encounter ✦ Arcane, Illusion | |
| 442 | Minor Action Ranged 10 | |
| 443 | Target: One ally | |
| 444 | Effect: The target becomes invisible until the end of your | |
| 445 | next turn, and you slide the target 2 squares. | |
| 446 | ||
| 447 | Trickery's Reward Cunning Prevaricator Utility 12 | |
| 448 | With words of cunning wisdom, you guide your ally's defenses, | |
| 449 | foiling your enemies' attack one way or another. | |
| 450 | Encounter" Arcane, Healing | |
| 451 | Immediate Interrupt Close burst 10 | |
| 452 | Trigger: An attack misses an ally within 10 squares of you | |
| 453 | Target: The ally that was missed by the triggering attack | |
| 454 | Effect: The target gains a bonus to all defenses that the | |
| 455 | triggering attack targets equal to your Intelligence modifier. | |
| 456 | If the triggering attack misses, the target gains the | |
| 457 | bonus to those defenses until the end of your next turn. If | |
| 458 | the triggering attack hits, the target regains hit points as | |
| 459 | if he or she had spent a healing surge. | |
| 460 | ||
| 461 | Blink Zone Bard Utility 16 | |
| 462 | You warp the boundaries between worlds, causing the | |
| 463 | boundaries to fade and mingle. | |
| 464 | Daily ✦ Arcane, Teleportation, Zone | |
| 465 | Standard Action Area burst 2 within 10 squares | |
| 466 | Effect: The burst creates a zone of planar instability that | |
| 467 | lasts until the end of your next turn. While within the | |
| 468 | zone, you and any ally gain a +2 power bonus to AC and | |
| 469 | Reflex and can teleport 2 squares as a move action. | |
| 470 | Sustain Minor: The zone persists. | |
| 471 | ||
| 472 | Mirrored Entourage Bard Utility 22 | |
| 473 | You weave a song of illusion, causing duplicates to appear next | |
| 474 | to your allies. The duplicates try to intercept enemy attacks and | |
| 475 | disappear when they succeed. | |
| 476 | Daily ✦ Arcane, Illusion | |
| 477 | Minor Action Close burst 20 | |
| 478 | Target: Each ally in burst | |
| 479 | Effect: Each target gains two illusory duplicates of him- or | |
| 480 | herself that last until the end of the encounter. Until the | |
| 481 | duplicates disappear, the duplicates share the target’s | |
| 482 | space and move with him or her. In addition, the target | |
| 483 | gains a +4 power bonus to AC. When an attack against | |
| 484 | AC misses the target, one of that target’s duplicates disappears, | |
| 485 | and the power bonus to AC decreases by 2. | |
| 486 | ||
| 487 | Divine Regeneration Demigod Utility 26 | |
| 488 | You ignite the divine spark that glows within you, unleashing a | |
| 489 | wave of regenerating energy for a short time. | |
| 490 | Daily ✦ Healing | |
| 491 | Minor Action Personal | |
| 492 | Effect: You gain regeneration equal to your highest ability | |
| 493 | score until the end of the encounter. | |
| 494 | ||
| 495 | ||
| 496 | Equipment ========================================================== | |
| 497 | Adventurer's Kit | |
| 498 | Jouneybread | |
| 499 | Lv. 30 Skybound Snakeskin Armor | |
| 500 | Lv. 8 Shrouded Broadsword | |
| 501 | Lv. 7 Doss Fiddle | |
| 502 | ||
| 503 | ||
| 504 | Coins and Other Wealth ============================================= | |
| 505 | 1000 gold pieces | |
| 506 | ||
| 507 | Languages Known ==================================================== | |
| 508 | Common, Abyssal, Draconic, Elven, Dwarf, Goblin, Deep Speech, Drow, Gnomish, Supernal | |
| 509 | ||
| 510 | Rituals ============================================================ | |
| 511 | [name]: | |
| 512 | [effect] |