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near=true
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blocksTravelled = 0
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function detectLava()
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    turtle.up()
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    while not turtle.up() do
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        turtle.digUp()
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    end
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    for i=0, 1, 1 do
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        if not turtle.detectUp() then
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            if turtle.digUp() then
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                turtle.placeUp()
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            end
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        end
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        turtle.turnLeft()
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        if not turtle.detect() then
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            if turtle.dig() then
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                turtle.place()
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            end
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        end
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        turtle.turnRight()
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        turtle.turnRight()
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        if not turtle.detect() then
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            if turtle.dig() then
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                turtle.place()
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            end
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        end
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        turtle.turnLeft()
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        if i == 0 then
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            turtle.down()
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        end
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    end
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end
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function mine(num)
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    for i=0, num, 1 do
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        while turtle.detectUp() do
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            turtle.digUp()
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        end
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        while turtle.detect() do
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            turtle.dig()
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        end
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        while not turtle.forward() do
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            turtle.dig()
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        end
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        detectLava()
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    end
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end
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function checkInventory()
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    if turtle.getItemCount(8) > 0 then
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        dropOff()
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    end
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end
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function dropOff()
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    turtle.turnRight()
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    turtle.turnRight()
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    for i=0, (blocksTravelled - 1), 1 do
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        turtle.forward()
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    end
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    if not near then
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        turtle.turnLeft()
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        for i=0, 16, 1 do
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            turtle.forward()
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        end
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        turtle.turnRight()
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    end
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    sleep(10)
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    turtle.turnRight()
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    turtle.turnRight()
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    if not near then
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        turtle.turnLeft()
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        for i=0, 16, 1 do
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            turtle.forward()
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        end
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        turtle.turnRight()
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    end
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    for i=0, blocksTravelled - 1, 1 do
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        turtle.forward()
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    end
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end
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function segment(mirror)
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    turn = function() error("Turn not being assigned") end
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    reverseTurn = function() error("ReverseTurn not being assigned") end
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    if mirror == true then
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        turn = turtle.turnRight
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        reverseTurn = turtle.turnLeft
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    else
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        turn = turtle.turnLeft
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        reverseTurn = turtle.turnRight
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    end
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    turn()
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    mine(16)
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    near = not near
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    turn()
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    mine(2)
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    reverseTurn()
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    reverseTurn()
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    mine(5)
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    blocksTravelled = blocksTravelled + 3
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    checkInventory()
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end
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for i=0, 10, 1 do
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    segment(false)
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    segment(true)
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end