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| 1 | --//====================================================\\-- | |
| 2 | --|| CREATED BY THE TRUE ILLUMINATY, SHACKLUSTER | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | wait(0.2) | |
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | Player = game:GetService("Players").LocalPlayer
| |
| 12 | PlayerGui = Player.PlayerGui | |
| 13 | Cam = workspace.CurrentCamera | |
| 14 | Backpack = Player.Backpack | |
| 15 | Character = Player.Character | |
| 16 | Humanoid = Character.Humanoid | |
| 17 | Mouse = Player:GetMouse() | |
| 18 | RootPart = Character["HumanoidRootPart"] | |
| 19 | Torso = Character["Torso"] | |
| 20 | Head = Character["Head"] | |
| 21 | RightArm = Character["Right Arm"] | |
| 22 | LeftArm = Character["Left Arm"] | |
| 23 | RightLeg = Character["Right Leg"] | |
| 24 | LeftLeg = Character["Left Leg"] | |
| 25 | RootJoint = RootPart["RootJoint"] | |
| 26 | Neck = Torso["Neck"] | |
| 27 | RightShoulder = Torso["Right Shoulder"] | |
| 28 | LeftShoulder = Torso["Left Shoulder"] | |
| 29 | RightHip = Torso["Right Hip"] | |
| 30 | LeftHip = Torso["Left Hip"] | |
| 31 | KEYHOLD = false | |
| 32 | IT = Instance.new | |
| 33 | CF = CFrame.new | |
| 34 | VT = Vector3.new | |
| 35 | RAD = math.rad | |
| 36 | C3 = Color3.new | |
| 37 | UD2 = UDim2.new | |
| 38 | BRICKC = BrickColor.new | |
| 39 | ANGLES = CFrame.Angles | |
| 40 | EULER = CFrame.fromEulerAnglesXYZ | |
| 41 | COS = math.cos | |
| 42 | ACOS = math.acos | |
| 43 | SIN = math.sin | |
| 44 | ASIN = math.asin | |
| 45 | ABS = math.abs | |
| 46 | MRANDOM = math.random | |
| 47 | FLOOR = math.floor | |
| 48 | local Torsos = {}
| |
| 49 | ||
| 50 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 51 | local NEWMESH = IT(MESH) | |
| 52 | if MESH == "SpecialMesh" then | |
| 53 | NEWMESH.MeshType = MESHTYPE | |
| 54 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 55 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 56 | end | |
| 57 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 58 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 59 | end | |
| 60 | end | |
| 61 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 62 | NEWMESH.Scale = SCALE | |
| 63 | NEWMESH.Parent = PARENT | |
| 64 | return NEWMESH | |
| 65 | end | |
| 66 | ||
| 67 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
| 68 | local NEWPART = IT("Part")
| |
| 69 | NEWPART.formFactor = FORMFACTOR | |
| 70 | NEWPART.Reflectance = REFLECTANCE | |
| 71 | NEWPART.Transparency = TRANSPARENCY | |
| 72 | NEWPART.CanCollide = false | |
| 73 | NEWPART.Locked = true | |
| 74 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 75 | NEWPART.Name = NAME | |
| 76 | NEWPART.Size = SIZE | |
| 77 | NEWPART.Position = Torso.Position | |
| 78 | NEWPART.Material = MATERIAL | |
| 79 | NEWPART:BreakJoints() | |
| 80 | NEWPART.Parent = PARENT | |
| 81 | return NEWPART | |
| 82 | end | |
| 83 | ||
| 84 | ||
| 85 | --//=================================\\ | |
| 86 | --|| CUSTOMIZATION | |
| 87 | --\\=================================// | |
| 88 | ||
| 89 | Class_Name = "Template" | |
| 90 | Weapon_Name = "Add-ons" | |
| 91 | ||
| 92 | Custom_Colors = {
| |
| 93 | Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
| |
| 94 | Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
| |
| 95 | ||
| 96 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
| |
| 97 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
| |
| 98 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
| |
| 99 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
| |
| 100 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
| |
| 101 | ||
| 102 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
| |
| 103 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
| |
| 104 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
| |
| 105 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
| |
| 106 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
| |
| 107 | } | |
| 108 | ||
| 109 | ||
| 110 | Player_Size = 1 --Size of the player. | |
| 111 | Animation_Speed = 3 | |
| 112 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 113 | ||
| 114 | local Speed = 16 | |
| 115 | local Effects2 = {}
| |
| 116 | ||
| 117 | --//=================================\\ | |
| 118 | --|| END OF CUSTOMIZATION | |
| 119 | --\\=================================// | |
| 120 | ||
| 121 | local function weldBetween(a, b) | |
| 122 | local weldd = Instance.new("ManualWeld")
| |
| 123 | weldd.Part0 = a | |
| 124 | weldd.Part1 = b | |
| 125 | weldd.C0 = CFrame.new() | |
| 126 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 127 | weldd.Parent = a | |
| 128 | return weldd | |
| 129 | end | |
| 130 | ||
| 131 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
| 132 | local acs = Instance.new("Part")
| |
| 133 | acs.CanCollide = false | |
| 134 | acs.Anchored = false | |
| 135 | acs.Size = Vector3.new(0,0,0) | |
| 136 | acs.CFrame = attachmentpart.CFrame | |
| 137 | acs.Parent = Character | |
| 138 | acs.BrickColor = color | |
| 139 | local meshs = Instance.new("SpecialMesh")
| |
| 140 | meshs.MeshId = mesh | |
| 141 | meshs.TextureId = texture | |
| 142 | meshs.Parent = acs | |
| 143 | meshs.Scale = scale | |
| 144 | meshs.Offset = offset | |
| 145 | weldBetween(attachmentpart,acs) | |
| 146 | end | |
| 147 | ||
| 148 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
| 149 | if TYPE == "Gem" then | |
| 150 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 151 | acs.Anchored = false | |
| 152 | acs.CanCollide = false | |
| 153 | acs.CFrame = PART.CFrame | |
| 154 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
| |
| 155 | weldBetween(PART,acs) | |
| 156 | elseif TYPE == "Skull" then | |
| 157 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 158 | acs.Anchored = false | |
| 159 | acs.CanCollide = false | |
| 160 | acs.CFrame = PART.CFrame | |
| 161 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
| |
| 162 | weldBetween(PART,acs) | |
| 163 | elseif TYPE == "Eye" then | |
| 164 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 165 | acs.Anchored = false | |
| 166 | acs.CanCollide = false | |
| 167 | acs.CFrame = PART.CFrame | |
| 168 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
| |
| 169 | weldBetween(PART,acs) | |
| 170 | end | |
| 171 | end | |
| 172 | ||
| 173 | --//=================================\\ | |
| 174 | --|| USEFUL VALUES | |
| 175 | --\\=================================// | |
| 176 | ||
| 177 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 178 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 179 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 180 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 181 | local CO1 = 0 | |
| 182 | local CO2 = 0 | |
| 183 | local CO3 = 0 | |
| 184 | local CO4 = 0 | |
| 185 | local CHANGEDEFENSE = 0 | |
| 186 | local CHANGEDAMAGE = 0 | |
| 187 | local CHANGEMOVEMENT = 0 | |
| 188 | local ANIM = "Idle" | |
| 189 | local ATTACK = false | |
| 190 | local EQUIPPED = false | |
| 191 | local HOLD = false | |
| 192 | local COMBO = 1 | |
| 193 | local LASTPOINT = nil | |
| 194 | local BLCF = nil | |
| 195 | local SCFR = nil | |
| 196 | local STAGGERHITANIM = false | |
| 197 | local STAGGERANIM = false | |
| 198 | local STUNANIM = false | |
| 199 | local CRITCHANCENUMBER = 0 | |
| 200 | local IDLENUMBER = 0 | |
| 201 | local DONUMBER = 0 | |
| 202 | local HANDIDLE = false | |
| 203 | local SINE = 0 | |
| 204 | local CHANGE = 2 / Animation_Speed | |
| 205 | local WALKINGANIM = false | |
| 206 | local WALK = 0 | |
| 207 | local DISABLEJUMPING = false | |
| 208 | local HASBEENBLOCKED = false | |
| 209 | local STUNDELAYNUMBER = 0 | |
| 210 | local MANADELAYNUMBER = 0 | |
| 211 | local SECONDARYMANADELAYNUMBER = 0 | |
| 212 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 213 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 214 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 215 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 216 | local WEAPONGUI = IT("ScreenGui", nil)
| |
| 217 | WEAPONGUI.Name = "Weapon GUI" | |
| 218 | local WEAPONTOOL = IT("HopperBin", nil)
| |
| 219 | WEAPONTOOL.Name = Weapon_Name | |
| 220 | local Weapon = IT("Model")
| |
| 221 | Weapon.Name = Weapon_Name | |
| 222 | local Effects = IT("Folder", Weapon)
| |
| 223 | Effects.Name = "Effects" | |
| 224 | local ANIMATOR = Humanoid.Animator | |
| 225 | local ANIMATE = Character.Animate | |
| 226 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 227 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
| |
| 228 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
| |
| 229 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
| |
| 230 | local UNANCHOR = true | |
| 231 | ||
| 232 | --//=================================\\ | |
| 233 | --\\=================================// | |
| 234 | ||
| 235 | --//=================================\\ | |
| 236 | --|| STATS | |
| 237 | --\\=================================// | |
| 238 | ||
| 239 | if Character:FindFirstChild("Stats") ~= nil then
| |
| 240 | Character:FindFirstChild("Stats").Parent = nil
| |
| 241 | end | |
| 242 | ||
| 243 | local Stats = IT("Folder", nil)
| |
| 244 | Stats.Name = "Stats" | |
| 245 | local ChangeStat = IT("Folder", Stats)
| |
| 246 | ChangeStat.Name = "ChangeStat" | |
| 247 | local Defense = IT("NumberValue", Stats)
| |
| 248 | Defense.Name = "Defense" | |
| 249 | Defense.Value = 1 | |
| 250 | local Movement = IT("NumberValue", Stats)
| |
| 251 | Movement.Name = "Movement" | |
| 252 | Movement.Value = 1 | |
| 253 | local Damage = IT("NumberValue", Stats)
| |
| 254 | Damage.Name = "Damage" | |
| 255 | Damage.Value = 1 | |
| 256 | local Mana = IT("NumberValue", Stats)
| |
| 257 | Mana.Name = "Mana" | |
| 258 | Mana.Value = 0 | |
| 259 | local SecondaryMana = IT("NumberValue", Stats)
| |
| 260 | SecondaryMana.Name = "SecondaryMana" | |
| 261 | SecondaryMana.Value = 0 | |
| 262 | local CanCrit = IT("BoolValue", Stats)
| |
| 263 | CanCrit.Name = "CanCrit" | |
| 264 | CanCrit.Value = false | |
| 265 | local CritChance = IT("NumberValue", Stats)
| |
| 266 | CritChance.Name = "CritChance" | |
| 267 | CritChance.Value = 20 | |
| 268 | local CanPenetrateArmor = IT("BoolValue", Stats)
| |
| 269 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
| 270 | CanPenetrateArmor.Value = false | |
| 271 | local AntiTeamKill = IT("BoolValue", Stats)
| |
| 272 | AntiTeamKill.Name = "AntiTeamKill" | |
| 273 | AntiTeamKill.Value = false | |
| 274 | local Rooted = IT("BoolValue", Stats)
| |
| 275 | Rooted.Name = "Rooted" | |
| 276 | Rooted.Value = false | |
| 277 | local Block = IT("BoolValue", Stats)
| |
| 278 | Block.Name = "Block" | |
| 279 | Block.Value = false | |
| 280 | local RecentEnemy = IT("ObjectValue", Stats)
| |
| 281 | RecentEnemy.Name = "RecentEnemy" | |
| 282 | RecentEnemy.Value = nil | |
| 283 | local StaggerHit = IT("BoolValue", Stats)
| |
| 284 | StaggerHit.Name = "StaggerHit" | |
| 285 | StaggerHit.Value = false | |
| 286 | local Stagger = IT("BoolValue", Stats)
| |
| 287 | Stagger.Name = "Stagger" | |
| 288 | Stagger.Value = false | |
| 289 | local Stun = IT("BoolValue", Stats)
| |
| 290 | Stun.Name = "Stun" | |
| 291 | Stun.Value = false | |
| 292 | local StunValue = IT("NumberValue", Stats)
| |
| 293 | StunValue.Name = "StunValue" | |
| 294 | StunValue.Value = 0 | |
| 295 | ||
| 296 | ||
| 297 | --//=================================\\ | |
| 298 | --\\=================================// | |
| 299 | ||
| 300 | ||
| 301 | ||
| 302 | ||
| 303 | ||
| 304 | --//=================================\\ | |
| 305 | --|| DEBUFFS / BUFFS | |
| 306 | --\\=================================// | |
| 307 | ||
| 308 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
| |
| 309 | DEFENSECHANGE1.Name = "ChangeDefense" | |
| 310 | DEFENSECHANGE1.Value = 0 | |
| 311 | ||
| 312 | local MOVEMENTCHANGE1 = IT("NumberValue", nil)
| |
| 313 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
| 314 | MOVEMENTCHANGE1.Value = 0 | |
| 315 | ||
| 316 | --//=================================\\ | |
| 317 | --\\=================================// | |
| 318 | ||
| 319 | ||
| 320 | ||
| 321 | ||
| 322 | ||
| 323 | --//=================================\\ | |
| 324 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 325 | --\\=================================// | |
| 326 | ||
| 327 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 328 | ArtificialHB.Name = "ArtificialHB" | |
| 329 | ||
| 330 | script:WaitForChild("ArtificialHB")
| |
| 331 | ||
| 332 | frame = Frame_Speed | |
| 333 | tf = 0 | |
| 334 | allowframeloss = false | |
| 335 | tossremainder = false | |
| 336 | lastframe = tick() | |
| 337 | script.ArtificialHB:Fire() | |
| 338 | ||
| 339 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 340 | tf = tf + s | |
| 341 | if tf >= frame then | |
| 342 | if allowframeloss then | |
| 343 | script.ArtificialHB:Fire() | |
| 344 | lastframe = tick() | |
| 345 | else | |
| 346 | for i = 1, math.floor(tf / frame) do | |
| 347 | script.ArtificialHB:Fire() | |
| 348 | end | |
| 349 | lastframe = tick() | |
| 350 | end | |
| 351 | if tossremainder then | |
| 352 | tf = 0 | |
| 353 | else | |
| 354 | tf = tf - frame * math.floor(tf / frame) | |
| 355 | end | |
| 356 | end | |
| 357 | end) | |
| 358 | ||
| 359 | --//=================================\\ | |
| 360 | --\\=================================// | |
| 361 | ||
| 362 | ||
| 363 | ||
| 364 | ||
| 365 | ||
| 366 | --//=================================\\ | |
| 367 | --|| SOME FUNCTIONS | |
| 368 | --\\=================================// | |
| 369 | ||
| 370 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 371 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 372 | end | |
| 373 | ||
| 374 | function PositiveAngle(NUMBER) | |
| 375 | if NUMBER >= 0 then | |
| 376 | NUMBER = 0 | |
| 377 | end | |
| 378 | return NUMBER | |
| 379 | end | |
| 380 | ||
| 381 | function NegativeAngle(NUMBER) | |
| 382 | if NUMBER <= 0 then | |
| 383 | NUMBER = 0 | |
| 384 | end | |
| 385 | return NUMBER | |
| 386 | end | |
| 387 | ||
| 388 | function Swait(NUMBER) | |
| 389 | if NUMBER == 0 or NUMBER == nil then | |
| 390 | ArtificialHB.Event:wait() | |
| 391 | else | |
| 392 | for i = 1, NUMBER do | |
| 393 | ArtificialHB.Event:wait() | |
| 394 | end | |
| 395 | end | |
| 396 | end | |
| 397 | ||
| 398 | function QuaternionFromCFrame(cf) | |
| 399 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 400 | local trace = m00 + m11 + m22 | |
| 401 | if trace > 0 then | |
| 402 | local s = math.sqrt(1 + trace) | |
| 403 | local recip = 0.5 / s | |
| 404 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 405 | else | |
| 406 | local i = 0 | |
| 407 | if m11 > m00 then | |
| 408 | i = 1 | |
| 409 | end | |
| 410 | if m22 > (i == 0 and m00 or m11) then | |
| 411 | i = 2 | |
| 412 | end | |
| 413 | if i == 0 then | |
| 414 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 415 | local recip = 0.5 / s | |
| 416 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 417 | elseif i == 1 then | |
| 418 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 419 | local recip = 0.5 / s | |
| 420 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 421 | elseif i == 2 then | |
| 422 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 423 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 424 | end | |
| 425 | end | |
| 426 | end | |
| 427 | ||
| 428 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 429 | local xs, ys, zs = x + x, y + y, z + z | |
| 430 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 431 | local xx = x * xs | |
| 432 | local xy = x * ys | |
| 433 | local xz = x * zs | |
| 434 | local yy = y * ys | |
| 435 | local yz = y * zs | |
| 436 | local zz = z * zs | |
| 437 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 438 | end | |
| 439 | ||
| 440 | function QuaternionSlerp(a, b, t) | |
| 441 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 442 | local startInterp, finishInterp; | |
| 443 | if cosTheta >= 0.0001 then | |
| 444 | if (1 - cosTheta) > 0.0001 then | |
| 445 | local theta = ACOS(cosTheta) | |
| 446 | local invSinTheta = 1 / SIN(theta) | |
| 447 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 448 | finishInterp = SIN(t * theta) * invSinTheta | |
| 449 | else | |
| 450 | startInterp = 1 - t | |
| 451 | finishInterp = t | |
| 452 | end | |
| 453 | else | |
| 454 | if (1 + cosTheta) > 0.0001 then | |
| 455 | local theta = ACOS(-cosTheta) | |
| 456 | local invSinTheta = 1 / SIN(theta) | |
| 457 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 458 | finishInterp = SIN(t * theta) * invSinTheta | |
| 459 | else | |
| 460 | startInterp = t - 1 | |
| 461 | finishInterp = t | |
| 462 | end | |
| 463 | end | |
| 464 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 465 | end | |
| 466 | ||
| 467 | function Clerp(a, b, t) | |
| 468 | local qa = {QuaternionFromCFrame(a)}
| |
| 469 | local qb = {QuaternionFromCFrame(b)}
| |
| 470 | local ax, ay, az = a.x, a.y, a.z | |
| 471 | local bx, by, bz = b.x, b.y, b.z | |
| 472 | local _t = 1 - t | |
| 473 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 474 | end | |
| 475 | ||
| 476 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 477 | local frame = IT("Frame")
| |
| 478 | frame.BackgroundTransparency = TRANSPARENCY | |
| 479 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 480 | frame.Position = POSITION | |
| 481 | frame.Size = SIZE | |
| 482 | frame.BackgroundColor3 = COLOR | |
| 483 | frame.BorderColor3 = BORDERCOLOR | |
| 484 | frame.Name = NAME | |
| 485 | frame.Parent = PARENT | |
| 486 | return frame | |
| 487 | end | |
| 488 | ||
| 489 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 490 | local label = IT("TextLabel")
| |
| 491 | label.BackgroundTransparency = 1 | |
| 492 | label.Size = UD2(1, 0, 1, 0) | |
| 493 | label.Position = UD2(0, 0, 0, 0) | |
| 494 | label.TextColor3 = C3(255, 255, 255) | |
| 495 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 496 | label.TextTransparency = TRANSPARENCY | |
| 497 | label.FontSize = TEXTFONTSIZE | |
| 498 | label.Font = TEXTFONT | |
| 499 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 500 | label.TextScaled = true | |
| 501 | label.Text = TEXT | |
| 502 | label.Name = NAME | |
| 503 | label.Parent = PARENT | |
| 504 | return label | |
| 505 | end | |
| 506 | ||
| 507 | function NoOutlines(PART) | |
| 508 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 509 | end | |
| 510 | ||
| 511 | ||
| 512 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 513 | local NEWWELD = IT(TYPE) | |
| 514 | NEWWELD.Part0 = PART0 | |
| 515 | NEWWELD.Part1 = PART1 | |
| 516 | NEWWELD.C0 = C0 | |
| 517 | NEWWELD.C1 = C1 | |
| 518 | NEWWELD.Parent = PARENT | |
| 519 | return NEWWELD | |
| 520 | end | |
| 521 | ||
| 522 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
| 523 | coroutine.resume(coroutine.create(function() | |
| 524 | local NEWSOUND = IT("Sound", PARENT)
| |
| 525 | NEWSOUND.Volume = VOLUME | |
| 526 | NEWSOUND.Pitch = PITCH | |
| 527 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 528 | Swait() | |
| 529 | NEWSOUND:play() | |
| 530 | game:GetService("Debris"):AddItem(NEWSOUND, 10)
| |
| 531 | end)) | |
| 532 | end | |
| 533 | ||
| 534 | --//=================================\\ | |
| 535 | --\\=================================// | |
| 536 | ||
| 537 | ||
| 538 | ||
| 539 | ||
| 540 | ||
| 541 | --//=================================\\ | |
| 542 | --|| RESIZE PLAYER | |
| 543 | --\\=================================// | |
| 544 | ||
| 545 | if Player_Size ~= 1 then | |
| 546 | RootPart.Size = RootPart.Size * Player_Size | |
| 547 | Torso.Size = Torso.Size * Player_Size | |
| 548 | Head.Size = Head.Size * Player_Size | |
| 549 | RightArm.Size = RightArm.Size * Player_Size | |
| 550 | LeftArm.Size = LeftArm.Size * Player_Size | |
| 551 | RightLeg.Size = RightLeg.Size * Player_Size | |
| 552 | LeftLeg.Size = LeftLeg.Size * Player_Size | |
| 553 | RootJoint.Parent = RootPart | |
| 554 | Neck.Parent = Torso | |
| 555 | RightShoulder.Parent = Torso | |
| 556 | LeftShoulder.Parent = Torso | |
| 557 | RightHip.Parent = Torso | |
| 558 | LeftHip.Parent = Torso | |
| 559 | ||
| 560 | RootJoint.C0 = ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
| 561 | RootJoint.C1 = ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
| 562 | Neck.C0 = NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
| 563 | Neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 564 | RightShoulder.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0 | |
| 565 | LeftShoulder.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0 | |
| 566 | if Disable_Moving_Arms == false then | |
| 567 | RightShoulder.C1 = ANGLES(0, RAD(90), 0) * CF(0 * Player_Size, 0.5 * Player_Size, -0.5) | |
| 568 | LeftShoulder.C1 = ANGLES(0, RAD(-90), 0) * CF(0 * Player_Size, 0.5 * Player_Size, -0.5) | |
| 569 | else | |
| 570 | RightShoulder.C1 = CF(0 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) | |
| 571 | LeftShoulder.C1 = CF(0 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) | |
| 572 | end | |
| 573 | RightHip.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
| 574 | LeftHip.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
| 575 | RightHip.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
| 576 | LeftHip.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)) | |
| 577 | -------------------- | |
| 578 | end | |
| 579 | ||
| 580 | ||
| 581 | --//=================================\\ | |
| 582 | --\\=================================// | |
| 583 | ||
| 584 | ||
| 585 | ||
| 586 | ||
| 587 | --//=================================\\ | |
| 588 | --|| WEAPON CREATION | |
| 589 | --\\=================================// | |
| 590 | ||
| 591 | if Player_Size ~= 1 then | |
| 592 | for _, v in pairs (Weapon:GetChildren()) do | |
| 593 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
| 594 | local p1 = v.Part1 | |
| 595 | v.Part1 = nil | |
| 596 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
| 597 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
| 598 | v.Part1 = p1 | |
| 599 | elseif v.ClassName == "Part" then | |
| 600 | for _, b in pairs (v:GetChildren()) do | |
| 601 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
| 602 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
| 603 | end | |
| 604 | end | |
| 605 | end | |
| 606 | end | |
| 607 | end | |
| 608 | ||
| 609 | for _, c in pairs(Weapon:GetChildren()) do | |
| 610 | if c.ClassName == "Part" then | |
| 611 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 612 | end | |
| 613 | end | |
| 614 | ||
| 615 | Weapon.Parent = Character | |
| 616 | ||
| 617 | print(Class_Name.." loaded.") | |
| 618 | ||
| 619 | --//=================================\\ | |
| 620 | --\\=================================// | |
| 621 | ||
| 622 | ||
| 623 | ||
| 624 | --//=================================\\ | |
| 625 | --|| ATTACK FUNCTIONS AND STUFF | |
| 626 | --\\=================================// | |
| 627 | ||
| 628 | local raysound = Instance.new("Sound",Character)
| |
| 629 | raysound.SoundId = "rbxassetid://346067083" | |
| 630 | raysound.Pitch = 2 | |
| 631 | raysound.Looped = true | |
| 632 | raysound.Volume = 10 | |
| 633 | ||
| 634 | function pew() | |
| 635 | ATTACK = true | |
| 636 | local sphere = Instance.new("Part",Effects)
| |
| 637 | sphere.Size = Vector3.new(0,0,0) | |
| 638 | sphere.Material = "Neon" | |
| 639 | sphere.Shape = "Ball" | |
| 640 | sphere.Name = "AntimatterRay" | |
| 641 | sphere.Anchored = true | |
| 642 | sphere.Color = Color3.new(0,0,0) | |
| 643 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*27 | |
| 644 | sphere.CanCollide = false | |
| 645 | local db=false | |
| 646 | local hit = sphere.Touched:connect(function(hit) | |
| 647 | if db==true then return end | |
| 648 | if hit.Parent ~= Character and hit.Parent.Parent ~= Character and hit.Parent ~= Effects and hit.Anchored == false and hit:FindFirstChild("Vanishing") == nil then
| |
| 649 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 650 | hit.Parent:findFirstChildOfClass("Humanoid"):TakeDamage(hit.Parent:findFirstChildOfClass("Humanoid").MaxHealth/2)
| |
| 651 | db=true | |
| 652 | if hit.Parent:FindFirstChild("Vanishing") == nil then
| |
| 653 | local vanish = Instance.new("BoolValue",hit.Parent)
| |
| 654 | vanish.Name = "Vanishing" | |
| 655 | local sound = Instance.new("Sound",hit)
| |
| 656 | sound.SoundId = "rbxassetid://179497874" | |
| 657 | sound.Volume = 10 | |
| 658 | sound:Play() | |
| 659 | end | |
| 660 | else | |
| 661 | local vanish = Instance.new("BoolValue",hit)
| |
| 662 | vanish.Name = "Vanishing" | |
| 663 | hit.Color = Color3.new(0,0,0) | |
| 664 | table.insert(Effects2,{hit,"Disappear",0.07,0,1,1,1})
| |
| 665 | if hit:FindFirstChildOfClass("SpecialMesh") then
| |
| 666 | local mesh = hit:FindFirstChildOfClass("SpecialMesh")
| |
| 667 | mesh.TextureId = "" | |
| 668 | end | |
| 669 | end | |
| 670 | end | |
| 671 | end) | |
| 672 | repeat | |
| 673 | Swait() | |
| 674 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 675 | sphere.Size = sphere.Size + Vector3.new(1,1,1) | |
| 676 | sphere.Color = Color3.new(0,(sphere.Size.Y/200),0) | |
| 677 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*(sphere.Size.Y/1.75) | |
| 678 | until KEYHOLD == false or sphere.Size.Y > 200 | |
| 679 | CreateSound("11944350", Effects, 10, 1)
| |
| 680 | local bv = Instance.new("BodyVelocity")
| |
| 681 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 682 | bv.velocity = RootPart.CFrame.lookVector*350 | |
| 683 | bv.Parent = sphere | |
| 684 | bv.Name = "DASH" | |
| 685 | sphere.Anchored = false | |
| 686 | ATTACK = false | |
| 687 | game:GetService("Debris"):AddItem(sphere, 15)
| |
| 688 | end | |
| 689 | ||
| 690 | function HoldRay() | |
| 691 | ATTACK = true | |
| 692 | UNANCHOR = false | |
| 693 | CreateSound("428800263", Torso, 15, 3.5)
| |
| 694 | local sphere = Instance.new("Part",Effects)
| |
| 695 | sphere.Size = Vector3.new(0,0,0) | |
| 696 | sphere.Material = "Neon" | |
| 697 | sphere.Shape = "Ball" | |
| 698 | sphere.Name = "AntimatterRay" | |
| 699 | sphere.Anchored = true | |
| 700 | sphere.Color = Color3.new(59/255, 80/255, 45/255) | |
| 701 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
| 702 | sphere.CanCollide = false | |
| 703 | for i=0, 1, 0.1 / Animation_Speed do | |
| 704 | Swait() | |
| 705 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 706 | sphere.Size = sphere.Size + Vector3.new(0.6,0.6,0.6) | |
| 707 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
| 708 | end | |
| 709 | local sound = Instance.new("Sound",Effects)
| |
| 710 | sound.SoundId = "rbxassetid://165487479" | |
| 711 | sound.Volume = 10 | |
| 712 | sound:Play() | |
| 713 | repeat | |
| 714 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
| 715 | Swait() | |
| 716 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 717 | until sound.Playing == false | |
| 718 | sound:remove() | |
| 719 | raysound:Play() | |
| 720 | local timer = 1 | |
| 721 | local Lazor = Instance.new("Part",Effects)
| |
| 722 | Lazor.Size = Vector3.new(12,12,1000) | |
| 723 | Lazor.Name = "AntimatterRay" | |
| 724 | Lazor.Material = "Neon" | |
| 725 | Lazor.Anchored = true | |
| 726 | Lazor.CanCollide = false | |
| 727 | Lazor.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*515 | |
| 728 | Lazor.Color = Color3.new(0,0,0) | |
| 729 | Lazor.CFrame = Lazor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.random(-180,180)) | |
| 730 | local hit = Lazor.Touched:connect(function(hit) | |
| 731 | if hit.Parent ~= Character and hit.Parent.Parent ~= Character and hit.Parent ~= Effects and hit.Anchored == false and hit:FindFirstChild("Vanishing") == nil then
| |
| 732 | if hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 733 | hit.Parent:findFirstChildOfClass("Humanoid"):TakeDamage(0.1)
| |
| 734 | if hit.Parent:FindFirstChild("Vanishing") == nil then
| |
| 735 | local vanish = Instance.new("BoolValue",hit.Parent)
| |
| 736 | vanish.Name = "Vanishing" | |
| 737 | local sound = Instance.new("Sound",hit)
| |
| 738 | sound.SoundId = "rbxassetid://179497874" | |
| 739 | sound.Volume = 10 | |
| 740 | sound:Play() | |
| 741 | end | |
| 742 | else | |
| 743 | local vanish = Instance.new("BoolValue",hit)
| |
| 744 | vanish.Name = "Vanishing" | |
| 745 | hit.Color = Color3.new(0,0,0) | |
| 746 | table.insert(Effects2,{hit,"Disappear",0.07,0,1,1,1})
| |
| 747 | if hit:FindFirstChildOfClass("SpecialMesh") then
| |
| 748 | local mesh = hit:FindFirstChildOfClass("SpecialMesh")
| |
| 749 | mesh.TextureId = "" | |
| 750 | end | |
| 751 | end | |
| 752 | end | |
| 753 | end) | |
| 754 | local hit2 = sphere.Touched:connect(function(hit) | |
| 755 | if hit.Parent ~= Character and hit.Parent.Parent ~= Character and hit.Parent ~= Effects and hit.Anchored == false and hit:FindFirstChild("Vanishing") == nil then
| |
| 756 | if hit.Parent:FindFirstChild("Humanoid") then
| |
| 757 | hit.Parent:BreakJoints() | |
| 758 | if hit.Parent:FindFirstChild("Vanishing") == nil then
| |
| 759 | local vanish = Instance.new("BoolValue",hit.Parent)
| |
| 760 | vanish.Name = "Vanishing" | |
| 761 | local sound = Instance.new("Sound",hit)
| |
| 762 | sound.SoundId = "rbxassetid://179497874" | |
| 763 | sound.Volume = 10 | |
| 764 | sound:Play() | |
| 765 | end | |
| 766 | else | |
| 767 | local vanish = Instance.new("BoolValue",hit)
| |
| 768 | vanish.Name = "Vanishing" | |
| 769 | hit.Color = Color3.new(0,0,0) | |
| 770 | table.insert(Effects2,{hit,"Disappear",0.07,0,1,1,1})
| |
| 771 | if hit:FindFirstChildOfClass("SpecialMesh") then
| |
| 772 | local mesh = hit:FindFirstChildOfClass("SpecialMesh")
| |
| 773 | mesh.TextureId = "" | |
| 774 | end | |
| 775 | end | |
| 776 | end | |
| 777 | end) | |
| 778 | repeat | |
| 779 | if HOLD == true then | |
| 780 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 781 | Lazor.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*515 | |
| 782 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
| 783 | Lazor.CFrame = Lazor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.random(-180,180)) | |
| 784 | if timer ==1 then | |
| 785 | Lazor.Color = Color3.new(59/255, 80/255, 45/255) | |
| 786 | sphere.Color = Color3.new(59/255, 80/255, 45/255) | |
| 787 | timer = 2 | |
| 788 | elseif timer ==2 then | |
| 789 | Lazor.Color = Color3.new(39/255, 70/255, 45/255) | |
| 790 | sphere.Color = Color3.new(39/255, 70/255, 45/255) | |
| 791 | timer = 1 | |
| 792 | end | |
| 793 | end | |
| 794 | Swait() | |
| 795 | until HOLD == false | |
| 796 | for i=0, 1, 0.1 / Animation_Speed/2 do | |
| 797 | Swait() | |
| 798 | Lazor.CFrame = Lazor.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.random(-180,180)) | |
| 799 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 800 | Lazor.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*515 | |
| 801 | sphere.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*15 | |
| 802 | sphere.Anchored = true | |
| 803 | Lazor.Anchored = true | |
| 804 | sphere.Size = sphere.Size - Vector3.new(0.2,0.2,0.2) | |
| 805 | Lazor.Size = Lazor.Size - Vector3.new(0.5,0.5,0) | |
| 806 | Lazor.Transparency = Lazor.Transparency + 0.03 | |
| 807 | sphere.Transparency = sphere.Transparency + 0.03 | |
| 808 | raysound.Volume = raysound.Volume - 0.1 | |
| 809 | if timer ==1 then | |
| 810 | Lazor.Color = Color3.new(59/255, 80/255, 45/255) | |
| 811 | sphere.Color = Color3.new(59/255, 80/255, 45/255) | |
| 812 | timer = 2 | |
| 813 | elseif timer ==2 then | |
| 814 | Lazor.Color = Color3.new(39/255, 70/255, 45/255) | |
| 815 | sphere.Color = Color3.new(39/255, 70/255, 45/255) | |
| 816 | timer = 1 | |
| 817 | end | |
| 818 | end | |
| 819 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Vector3.new(Mouse.Hit.p.X,RootPart.Position.Y,Mouse.Hit.p.Z)) * CFrame.new(0, 0, 0) | |
| 820 | hit2:disconnect() | |
| 821 | hit:disconnect() | |
| 822 | raysound:Stop() | |
| 823 | raysound.Volume = 5 | |
| 824 | sphere:remove() | |
| 825 | Lazor:remove() | |
| 826 | BLCF = nil | |
| 827 | SCFR = nil | |
| 828 | ATTACK = false | |
| 829 | UNANCHOR = true | |
| 830 | end | |
| 831 | ||
| 832 | local sick = Instance.new("Sound",Character)
| |
| 833 | sick.SoundId = "rbxassetid://145616154" | |
| 834 | sick.Looped = true | |
| 835 | sick.Pitch = 1 | |
| 836 | sick.Volume = 10 | |
| 837 | sick:Play() | |
| 838 | ||
| 839 | local Spook = false | |
| 840 | ||
| 841 | function spooky() | |
| 842 | Spook = true | |
| 843 | local cframe = nil | |
| 844 | local pos = nil | |
| 845 | sick:Stop() | |
| 846 | local sound = Instance.new("Sound",Effects)
| |
| 847 | sound.SoundId = "rbxassetid://211540835" | |
| 848 | sound.Volume = 10 | |
| 849 | sound:Play() | |
| 850 | q = workspace:GetChildren() | |
| 851 | for i = 1, #q do | |
| 852 | g = q[i]:GetChildren() | |
| 853 | for t = 1, #g do | |
| 854 | if g[t].Name == "Torso" or g[t].Name == "UpperTorso" and q[i] ~= Character then | |
| 855 | table.insert(Effects2,{g[t],"TorsoSpin",0,0,0,0})
| |
| 856 | end | |
| 857 | end | |
| 858 | end | |
| 859 | repeat | |
| 860 | Swait() | |
| 861 | until sound.Playing == false | |
| 862 | sound:remove() | |
| 863 | sick:Play() | |
| 864 | Spook = false | |
| 865 | end | |
| 866 | ||
| 867 | --//=================================\\ | |
| 868 | --|| ASSIGN THINGS TO KEYS | |
| 869 | --\\=================================// | |
| 870 | ||
| 871 | Humanoid.Changed:connect(function(Jump) | |
| 872 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 873 | Humanoid.Jump = false | |
| 874 | end | |
| 875 | end) | |
| 876 | ||
| 877 | function MouseDown(Mouse) | |
| 878 | if HOLD == false and ATTACK == false then | |
| 879 | HOLD = true | |
| 880 | HoldRay() | |
| 881 | elseif HOLD == true then | |
| 882 | HOLD = false | |
| 883 | end | |
| 884 | end | |
| 885 | ||
| 886 | function MouseUp(Mouse) | |
| 887 | end | |
| 888 | ||
| 889 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
| 890 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
| |
| 891 | end | |
| 892 | ||
| 893 | function KeyDown(Key) | |
| 894 | KEYHOLD = true | |
| 895 | if Key == "w" and HOLD == false and ATTACK == false then | |
| 896 | repeat | |
| 897 | local RayHit, RayPos = RayCast(RootPart.Position, RootPart.CFrame.lookVector*150, 1.8, {workspace})
| |
| 898 | RootPart.CFrame = CFrame.new(RayPos,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 899 | Swait() | |
| 900 | until KEYHOLD == false | |
| 901 | end | |
| 902 | if Key == "s" and HOLD == false and ATTACK == false then | |
| 903 | repeat | |
| 904 | local RayHit, RayPos = RayCast(RootPart.Position, RootPart.CFrame.lookVector*-150, 1.8, {workspace})
| |
| 905 | RootPart.CFrame = CFrame.new(RayPos,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 906 | Swait() | |
| 907 | until KEYHOLD == false | |
| 908 | end | |
| 909 | if Key == "z" and ATTACK == false then | |
| 910 | pew() | |
| 911 | end | |
| 912 | if Key == "f" and Spook == false then | |
| 913 | spooky() | |
| 914 | end | |
| 915 | end | |
| 916 | ||
| 917 | function KeyUp(Key) | |
| 918 | KEYHOLD = false | |
| 919 | end | |
| 920 | ||
| 921 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 922 | MouseDown(NEWKEY) | |
| 923 | end) | |
| 924 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 925 | MouseUp(NEWKEY) | |
| 926 | end) | |
| 927 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 928 | KeyDown(NEWKEY) | |
| 929 | end) | |
| 930 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 931 | KeyUp(NEWKEY) | |
| 932 | end) | |
| 933 | ||
| 934 | --//=================================\\ | |
| 935 | --\\=================================// | |
| 936 | ||
| 937 | ||
| 938 | function unanchor() | |
| 939 | if UNANCHOR == true then | |
| 940 | g = Character:GetChildren() | |
| 941 | for i = 1, #g do | |
| 942 | if g[i].ClassName == "Part" and g[i].Name ~= "HumanoidRootPart" then | |
| 943 | g[i].Anchored = false | |
| 944 | end | |
| 945 | end | |
| 946 | end | |
| 947 | RootPart.Anchored = true | |
| 948 | end | |
| 949 | ||
| 950 | ||
| 951 | --//=================================\\ | |
| 952 | --|| WRAP THE WHOLE SCRIPT UP | |
| 953 | --\\=================================// | |
| 954 | ||
| 955 | Humanoid.Changed:connect(function(Jump) | |
| 956 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 957 | Humanoid.Jump = false | |
| 958 | end | |
| 959 | end) | |
| 960 | ||
| 961 | Humanoid.Died:connect(function() | |
| 962 | ATTACK = true | |
| 963 | sick:Stop() | |
| 964 | CreateSound("198973822", workspace, 10, 1)
| |
| 965 | - | for i = 1, 15 do |
| 965 | + | sky = coroutine.create(function() |
| 966 | while wait(0.3) do | |
| 967 | s = Instance.new("Sky",game.Lighting)
| |
| 968 | s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://227451813","rbxassetid://559660882","rbxassetid://947995509","rbxassetid://824851584","rbxassetid://835633217","rbxassetid://726895156" | |
| 969 | s.CelestialBodiesShown = false | |
| 970 | end | |
| 971 | end) | |
| 972 | for i = 1, 200 do | |
| 973 | local bag = Instance.new("Part",workspace)
| |
| 974 | bag.Size = VT(1.8, 1.6, 1.2) | |
| 975 | bag.CFrame = RootPart.CFrame | |
| 976 | local mesh = Instance.new("SpecialMesh",bag)
| |
| 977 | mesh.MeshType = "FileMesh" | |
| 978 | mesh.MeshId = "http://www.roblox.com/asset/?id=19106014" | |
| 979 | mesh.TextureId = "rbxassetid://37305301" | |
| 980 | end | |
| 981 | q = Character:GetChildren() | |
| 982 | for i = 1, #q do | |
| 983 | if q[i].ClassName == "Model" or q[i].ClassName == "Part" then | |
| 984 | q[i]:remove() | |
| 985 | end | |
| 986 | end | |
| 987 | coroutine.resume(sky) | |
| 988 | end) | |
| 989 | ||
| 990 | RightArm:remove() | |
| 991 | LeftArm:remove() | |
| 992 | LeftLeg:remove() | |
| 993 | RightLeg:remove() | |
| 994 | Head.Transparency = 1 | |
| 995 | Torso.Transparency = 1 | |
| 996 | Head:ClearAllChildren() | |
| 997 | local HandlePart = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0.25*Player_Size,0.25*Player_Size,1.5*Player_Size)) | |
| 998 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Torso, HandlePart, CF(0 * Player_Size, 1 * Player_Size, 1 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)), CF(0, 0, 0))
| |
| 999 | local mesh = Instance.new("SpecialMesh",HandlePart)
| |
| 1000 | mesh.MeshId = "rbxassetid://438530093" | |
| 1001 | mesh.TextureId = "rbxassetid://438530120" | |
| 1002 | mesh.Scale = Vector3.new(0.7,1,1) | |
| 1003 | ||
| 1004 | ANIMATE.Parent = nil | |
| 1005 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 1006 | IDLEANIMATION:Play() | |
| 1007 | ||
| 1008 | while true do | |
| 1009 | Swait() | |
| 1010 | if #Effects2>0 then | |
| 1011 | for e=1,#Effects2 do | |
| 1012 | if Effects2[e]~=nil then | |
| 1013 | local Thing=Effects2[e] | |
| 1014 | if Thing~=nil then | |
| 1015 | local Part=Thing[1] | |
| 1016 | local Mode=Thing[2] | |
| 1017 | local Delay=Thing[3] | |
| 1018 | local IncX=Thing[4] | |
| 1019 | local IncY=Thing[5] | |
| 1020 | local IncZ=Thing[6] | |
| 1021 | local Part2=Thing[8] | |
| 1022 | if Thing[1].Transparency<=1 then | |
| 1023 | if Thing[2]=="Block1" then | |
| 1024 | Thing[1].CFrame=Part2.CFrame | |
| 1025 | Mesh=Thing[1].Mesh | |
| 1026 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1027 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1028 | elseif Thing[2]=="Cylinder" then | |
| 1029 | Mesh=Thing[1].Mesh | |
| 1030 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1031 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1032 | elseif Thing[2]=="Blood" then | |
| 1033 | Mesh=Thing[7] | |
| 1034 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
| 1035 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1036 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1037 | elseif Thing[2]=="Elec" then | |
| 1038 | Mesh=Thing[1].Mesh | |
| 1039 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
| 1040 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1041 | elseif Thing[2]=="Disappear" then | |
| 1042 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1043 | elseif Thing[2]=="TorsoSpin" and Spook == true then | |
| 1044 | Thing[1].CFrame = CFrame.new(Thing[1].Position,Vector3.new(math.random(-180,180),math.random(-180,180),math.random(-180,180))) | |
| 1045 | end | |
| 1046 | else | |
| 1047 | Part.Parent=nil | |
| 1048 | table.remove(Effects2,e) | |
| 1049 | end | |
| 1050 | end | |
| 1051 | end | |
| 1052 | end | |
| 1053 | end | |
| 1054 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,Mouse.Hit.p) * CFrame.new(0, 0, 0) | |
| 1055 | q = Character:GetChildren() | |
| 1056 | for u = 1, #q do | |
| 1057 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
| 1058 | q[u]:remove() | |
| 1059 | end | |
| 1060 | end | |
| 1061 | unanchor() | |
| 1062 | Humanoid.MaxHealth = "inf" | |
| 1063 | Humanoid.Health = "inf" | |
| 1064 | if Rooted == false then | |
| 1065 | Disable_Jump = false | |
| 1066 | Humanoid.WalkSpeed = Speed | |
| 1067 | elseif Rooted == true then | |
| 1068 | Disable_Jump = true | |
| 1069 | Humanoid.WalkSpeed = 0 | |
| 1070 | end | |
| 1071 | end | |
| 1072 | ||
| 1073 | --//=================================\\ | |
| 1074 | --\\=================================// | |
| 1075 | ||
| 1076 | ||
| 1077 | ||
| 1078 | ||
| 1079 | ||
| 1080 | --//====================================================\\-- | |
| 1081 | --|| END OF SCRIPT | |
| 1082 | --\\====================================================//-- |