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| 1 | ------------------mediafire gtfo password----------------------------------------------------------------------- | |
| 2 | ||
| 3 | ||
| 4 | - | Person = game.Players.KALEEK445ALT |
| 4 | + | Person = game.Players.kjlaz |
| 5 | if (script.Parent.className ~= "HopperBin") then | |
| 6 | Tool = Instance.new("HopperBin")
| |
| 7 | Tool.Parent = Person.Backpack | |
| 8 | Tool.Name = "Tool" | |
| 9 | script.Parent = Tool | |
| 10 | G = Instance.new("GuiMain")
| |
| 11 | G.Parent = Person.PlayerGui | |
| 12 | G.Name = "MahGoey" | |
| 13 | F = Instance.new("Frame")
| |
| 14 | F.Parent = G | |
| 15 | T = Instance.new("TextLabel")
| |
| 16 | T.Parent = F | |
| 17 | T.Name = "Tool" | |
| 18 | T.Text = "Blade" | |
| 19 | T.Size = UDim2.new(0, 100, 0, 40) | |
| 20 | T.Position = UDim2.new(0, 0, 0, 150) | |
| 21 | T.BorderSizePixel = 0 | |
| 22 | T.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 23 | T.TextColor3 = Color3.new(1, 1, 1) | |
| 24 | T.BackgroundTransparency = 0.3 | |
| 25 | M = Instance.new("TextLabel")
| |
| 26 | M.Parent = F | |
| 27 | M.Name = "Mode" | |
| 28 | M.Text = "Standard" | |
| 29 | M.Size = UDim2.new(0, 100, 0, 40) | |
| 30 | M.Position = UDim2.new(0, 0, 0, 190) | |
| 31 | M.BorderSizePixel = 0 | |
| 32 | M.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 33 | M.TextColor3 = Color3.new(1, 1, 1) | |
| 34 | M.BackgroundTransparency = 0.3 | |
| 35 | end | |
| 36 | ---------------------------------------------------------------------------------------------------------------------------------------------Variables | |
| 37 | Bin = script.Parent | |
| 38 | Grabbed = nil | |
| 39 | Debounce = false | |
| 40 | BladeOut = false | |
| 41 | Hold = false | |
| 42 | Suit = true | |
| 43 | Limbs = {Person.Character["Right Arm"], Person.Character["Left Arm"], Person.Character["Right Leg"], Person.Character["Left Leg"]}
| |
| 44 | Joints = {Person.Character.Torso["Right Shoulder"], Person.Character.Torso["Left Shoulder"], Person.Character.Torso["Right Hip"], Person.Character.Torso["Left Hip"]}
| |
| 45 | NewJoints = {nil, nil, nil, nil}
| |
| 46 | ModeList = {{"Standard", "Breaker"}, {"Main"}, {"Death", "Ban", "Sleep", "Explosion"}}
| |
| 47 | Tools = {"Blade", "Bomb", "Wand"}
| |
| 48 | List = {}
| |
| 49 | Mode = 1 | |
| 50 | Tool = 1 | |
| 51 | PreferredHand = 1 | |
| 52 | PreferredFoot = 3 | |
| 53 | UnPreferredHand = 0 | |
| 54 | UnPreferredFoot = 0 | |
| 55 | if (PreferredHand == 1) then | |
| 56 | UnPreferredHand = 2 | |
| 57 | else | |
| 58 | UnPreferredHand = 1 | |
| 59 | end | |
| 60 | if (PreferredFoot == 3) then | |
| 61 | UnPreferredFoot = 4 | |
| 62 | else | |
| 63 | UnPreferredFoot = 3 | |
| 64 | end | |
| 65 | ---------------------------------------------------------------------------------------------------------------------------------------------Suit | |
| 66 | if (Person.Character:findFirstChild("Suit") ~= nil) then
| |
| 67 | Person.Character.Suit:remove() | |
| 68 | end | |
| 69 | Suit = Instance.new("Model")
| |
| 70 | Suit.Parent = Person.Character | |
| 71 | Suit.Name = "Suit" | |
| 72 | if (Person.Character:findFirstChild("Body Colors") ~= nil) then
| |
| 73 | Person.Character["Body Colors"]:remove() | |
| 74 | end | |
| 75 | if (Person.Character.Torso:findFirstChild("roblox") ~= nil) then
| |
| 76 | Person.Character.Torso.roblox:remove() | |
| 77 | end | |
| 78 | Person.Character.Torso.BrickColor = BrickColor.new("Really black")
| |
| 79 | Limbs[4].BrickColor = Person.Character.Head.BrickColor | |
| 80 | Limbs[3].BrickColor = Person.Character.Head.BrickColor | |
| 81 | Limbs[2].BottomSurface = 0 | |
| 82 | Limbs[1].BottomSurface = 0 | |
| 83 | LeftBoot = Instance.new("Part")
| |
| 84 | LeftBoot.Parent = Suit | |
| 85 | LeftBoot.Name = "LeftBoot" | |
| 86 | LeftBoot.CanCollide = false | |
| 87 | LeftBoot.BrickColor = BrickColor.new("Really black")
| |
| 88 | LeftBoot.TopSurface = 0 | |
| 89 | LeftBoot.BottomSurface = 0 | |
| 90 | LeftBoot.formFactor = "Symmetric" | |
| 91 | LeftBoot.Size = Vector3.new(1, 1, 1) | |
| 92 | Mesh = Instance.new("BlockMesh")
| |
| 93 | Mesh.Parent = LeftBoot | |
| 94 | Mesh.Scale = Vector3.new(1.02, 0.8, 1.02) | |
| 95 | LeftBoot:BreakJoints() | |
| 96 | Weld = Instance.new("Weld")
| |
| 97 | Weld.Parent = LeftBoot | |
| 98 | Weld.Part0 = Limbs[4] | |
| 99 | Weld.Part1 = LeftBoot | |
| 100 | Weld.C0 = CFrame.new(0, -0.61, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 101 | RightBoot = Instance.new("Part")
| |
| 102 | RightBoot.Parent = Suit | |
| 103 | RightBoot.Name = "RightBoot" | |
| 104 | RightBoot.CanCollide = false | |
| 105 | RightBoot.BrickColor = BrickColor.new("Really black")
| |
| 106 | RightBoot.TopSurface = 0 | |
| 107 | RightBoot.BottomSurface = 0 | |
| 108 | RightBoot.formFactor = "Symmetric" | |
| 109 | RightBoot.Size = Vector3.new(1, 1, 1) | |
| 110 | Mesh = Instance.new("BlockMesh")
| |
| 111 | Mesh.Parent = RightBoot | |
| 112 | Mesh.Scale = Vector3.new(1.02, 0.8, 1.02) | |
| 113 | RightBoot:BreakJoints() | |
| 114 | Weld = Instance.new("Weld")
| |
| 115 | Weld.Parent = RightBoot | |
| 116 | Weld.Part0 = Limbs[3] | |
| 117 | Weld.Part1 = RightBoot | |
| 118 | Weld.C0 = CFrame.new(0, -0.61, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 119 | TunicA = Instance.new("Part")
| |
| 120 | TunicA.Parent = Suit | |
| 121 | TunicA.Name = "TunicA" | |
| 122 | TunicA.CanCollide = false | |
| 123 | TunicA.BrickColor = BrickColor.new("Bright red")
| |
| 124 | TunicA.TopSurface = 0 | |
| 125 | TunicA.BottomSurface = 0 | |
| 126 | TunicA.formFactor = "Symmetric" | |
| 127 | TunicA.Size = Vector3.new(1, 1, 1) | |
| 128 | Mesh = Instance.new("BlockMesh")
| |
| 129 | Mesh.Parent = TunicA | |
| 130 | Mesh.Scale = Vector3.new(2.02, 0.5, 1.02) | |
| 131 | TunicA:BreakJoints() | |
| 132 | Weld = Instance.new("Weld")
| |
| 133 | Weld.Parent = TunicA | |
| 134 | Weld.Part0 = Person.Character.Torso | |
| 135 | Weld.Part1 = TunicA | |
| 136 | Weld.C0 = CFrame.new(0, -1.25, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 137 | TunicB = Instance.new("Part")
| |
| 138 | TunicB.Parent = Suit | |
| 139 | TunicB.Name = "TunicB" | |
| 140 | TunicB.CanCollide = false | |
| 141 | TunicB.BrickColor = BrickColor.new("Bright red")
| |
| 142 | TunicB.TopSurface = 0 | |
| 143 | TunicB.BottomSurface = 0 | |
| 144 | TunicB.formFactor = "Symmetric" | |
| 145 | TunicB.Size = Vector3.new(1, 1, 1) | |
| 146 | Mesh = Instance.new("BlockMesh")
| |
| 147 | Mesh.Parent = TunicB | |
| 148 | Mesh.Scale = Vector3.new(1.02, 0.5, 1.02) | |
| 149 | TunicB:BreakJoints() | |
| 150 | Weld = Instance.new("Weld")
| |
| 151 | Weld.Parent = TunicB | |
| 152 | Weld.Part0 = Limbs[4] | |
| 153 | Weld.Part1 = TunicB | |
| 154 | Weld.C0 = CFrame.new(0, 0.75, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 155 | TunicC = Instance.new("Part")
| |
| 156 | TunicC.Parent = Suit | |
| 157 | TunicC.Name = "TunicC" | |
| 158 | TunicC.CanCollide = false | |
| 159 | TunicC.BrickColor = BrickColor.new("Bright red")
| |
| 160 | TunicC.TopSurface = 0 | |
| 161 | TunicC.BottomSurface = 0 | |
| 162 | TunicC.formFactor = "Symmetric" | |
| 163 | TunicC.Size = Vector3.new(1, 1, 1) | |
| 164 | Mesh = Instance.new("BlockMesh")
| |
| 165 | Mesh.Parent = TunicC | |
| 166 | Mesh.Scale = Vector3.new(1.02, 0.5, 1.02) | |
| 167 | TunicC:BreakJoints() | |
| 168 | Weld = Instance.new("Weld")
| |
| 169 | Weld.Parent = TunicC | |
| 170 | Weld.Part0 = Limbs[3] | |
| 171 | Weld.Part1 = TunicC | |
| 172 | Weld.C0 = CFrame.new(0, 0.75, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 173 | TunicD = Instance.new("Part")
| |
| 174 | TunicD.Parent = Suit | |
| 175 | TunicD.Name = "TunicD" | |
| 176 | TunicD.CanCollide = false | |
| 177 | TunicD.BrickColor = BrickColor.new("Bright red")
| |
| 178 | TunicD.TopSurface = 0 | |
| 179 | TunicD.BottomSurface = 0 | |
| 180 | TunicD.formFactor = "Symmetric" | |
| 181 | TunicD.Size = Vector3.new(1, 1, 1) | |
| 182 | Mesh = Instance.new("BlockMesh")
| |
| 183 | Mesh.Parent = TunicD | |
| 184 | Mesh.Scale = Vector3.new(2.02, 1.01, 1.02) | |
| 185 | TunicD:BreakJoints() | |
| 186 | Weld = Instance.new("Weld")
| |
| 187 | Weld.Parent = TunicD | |
| 188 | Weld.Part0 = Person.Character.Torso | |
| 189 | Weld.Part1 = TunicD | |
| 190 | Weld.C0 = CFrame.new(0, -0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 191 | TunicE = Instance.new("Part")
| |
| 192 | TunicE.Parent = Suit | |
| 193 | TunicE.Name = "TunicE" | |
| 194 | TunicE.CanCollide = false | |
| 195 | TunicE.BrickColor = BrickColor.new("Bright red")
| |
| 196 | TunicE.TopSurface = 0 | |
| 197 | TunicE.BottomSurface = 0 | |
| 198 | TunicE.formFactor = "Symmetric" | |
| 199 | TunicE.Size = Vector3.new(1, 1, 1) | |
| 200 | Mesh = Instance.new("SpecialMesh")
| |
| 201 | Mesh.Parent = TunicE | |
| 202 | Mesh.MeshType = "Wedge" | |
| 203 | Mesh.Scale = Vector3.new(1.02, 1.01, 0.5) | |
| 204 | TunicE:BreakJoints() | |
| 205 | Weld = Instance.new("Weld")
| |
| 206 | Weld.Parent = TunicE | |
| 207 | Weld.Part0 = Person.Character.Torso | |
| 208 | Weld.Part1 = TunicE | |
| 209 | Weld.C0 = CFrame.new(0.25, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, 0) | |
| 210 | TunicF = Instance.new("Part")
| |
| 211 | TunicF.Parent = Suit | |
| 212 | TunicF.Name = "TunicF" | |
| 213 | TunicF.CanCollide = false | |
| 214 | TunicF.BrickColor = BrickColor.new("Bright red")
| |
| 215 | TunicF.TopSurface = 0 | |
| 216 | TunicF.BottomSurface = 0 | |
| 217 | TunicF.formFactor = "Symmetric" | |
| 218 | TunicF.Size = Vector3.new(1, 1, 1) | |
| 219 | Mesh = Instance.new("SpecialMesh")
| |
| 220 | Mesh.Parent = TunicF | |
| 221 | Mesh.MeshType = "Wedge" | |
| 222 | Mesh.Scale = Vector3.new(1.02, 1.01, 0.5) | |
| 223 | TunicF:BreakJoints() | |
| 224 | Weld = Instance.new("Weld")
| |
| 225 | Weld.Parent = TunicF | |
| 226 | Weld.Part0 = Person.Character.Torso | |
| 227 | Weld.Part1 = TunicF | |
| 228 | Weld.C0 = CFrame.new(-0.25, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, 0) | |
| 229 | TunicG = Instance.new("Part")
| |
| 230 | TunicG.Parent = Suit | |
| 231 | TunicG.Name = "TunicG" | |
| 232 | TunicG.CanCollide = false | |
| 233 | TunicG.BrickColor = BrickColor.new("Bright red")
| |
| 234 | TunicG.TopSurface = 0 | |
| 235 | TunicG.BottomSurface = 0 | |
| 236 | TunicG.formFactor = "Symmetric" | |
| 237 | TunicG.Size = Vector3.new(1, 1, 1) | |
| 238 | Mesh = Instance.new("BlockMesh")
| |
| 239 | Mesh.Parent = TunicG | |
| 240 | Mesh.Scale = Vector3.new(0.51, 1.01, 1.02) | |
| 241 | TunicG:BreakJoints() | |
| 242 | Weld = Instance.new("Weld")
| |
| 243 | Weld.Parent = TunicG | |
| 244 | Weld.Part0 = Person.Character.Torso | |
| 245 | Weld.Part1 = TunicG | |
| 246 | Weld.C0 = CFrame.new(0.751, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 247 | TunicH = Instance.new("Part")
| |
| 248 | TunicH.Parent = Suit | |
| 249 | TunicH.Name = "TunicH" | |
| 250 | TunicH.CanCollide = false | |
| 251 | TunicH.BrickColor = BrickColor.new("Bright red")
| |
| 252 | TunicH.TopSurface = 0 | |
| 253 | TunicH.BottomSurface = 0 | |
| 254 | TunicH.formFactor = "Symmetric" | |
| 255 | TunicH.Size = Vector3.new(1, 1, 1) | |
| 256 | Mesh = Instance.new("BlockMesh")
| |
| 257 | Mesh.Parent = TunicH | |
| 258 | Mesh.Scale = Vector3.new(0.51, 1.01, 1.02) | |
| 259 | TunicH:BreakJoints() | |
| 260 | Weld = Instance.new("Weld")
| |
| 261 | Weld.Parent = TunicH | |
| 262 | Weld.Part0 = Person.Character.Torso | |
| 263 | Weld.Part1 = TunicH | |
| 264 | Weld.C0 = CFrame.new(-0.751, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 265 | TunicI = Instance.new("Part")
| |
| 266 | TunicI.Parent = Suit | |
| 267 | TunicI.Name = "TunicI" | |
| 268 | TunicI.CanCollide = false | |
| 269 | TunicI.BrickColor = BrickColor.new("Bright red")
| |
| 270 | TunicI.TopSurface = 0 | |
| 271 | TunicI.BottomSurface = 0 | |
| 272 | TunicI.formFactor = "Symmetric" | |
| 273 | TunicI.Size = Vector3.new(1, 1, 1) | |
| 274 | Mesh = Instance.new("SpecialMesh")
| |
| 275 | Mesh.Parent = TunicI | |
| 276 | Mesh.MeshType = "Wedge" | |
| 277 | Mesh.Scale = Vector3.new(1.02, 1.01, 0.51) | |
| 278 | TunicI:BreakJoints() | |
| 279 | Weld = Instance.new("Weld")
| |
| 280 | Weld.Parent = TunicI | |
| 281 | Weld.Part0 = Limbs[2] | |
| 282 | Weld.Part1 = TunicI | |
| 283 | Weld.C0 = CFrame.new(0.251, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, math.pi/2, math.pi) | |
| 284 | TunicJ = Instance.new("Part")
| |
| 285 | TunicJ.Parent = Suit | |
| 286 | TunicJ.Name = "TunicJ" | |
| 287 | TunicJ.CanCollide = false | |
| 288 | TunicJ.BrickColor = BrickColor.new("Bright red")
| |
| 289 | TunicJ.TopSurface = 0 | |
| 290 | TunicJ.BottomSurface = 0 | |
| 291 | TunicJ.formFactor = "Symmetric" | |
| 292 | TunicJ.Size = Vector3.new(1, 1, 1) | |
| 293 | Mesh = Instance.new("SpecialMesh")
| |
| 294 | Mesh.Parent = TunicJ | |
| 295 | Mesh.MeshType = "Wedge" | |
| 296 | Mesh.Scale = Vector3.new(1.02, 1.01, 0.51) | |
| 297 | TunicJ:BreakJoints() | |
| 298 | Weld = Instance.new("Weld")
| |
| 299 | Weld.Parent = TunicJ | |
| 300 | Weld.Part0 = Limbs[1] | |
| 301 | Weld.Part1 = TunicJ | |
| 302 | Weld.C0 = CFrame.new(-0.251, 0.501, 0) * CFrame.fromEulerAnglesXYZ(0, -math.pi/2, math.pi) | |
| 303 | TunicK = Instance.new("Part")
| |
| 304 | TunicK.Parent = Suit | |
| 305 | TunicK.Name = "TunicK" | |
| 306 | TunicK.CanCollide = false | |
| 307 | TunicK.BrickColor = BrickColor.new("Really black")
| |
| 308 | TunicK.TopSurface = 0 | |
| 309 | TunicK.BottomSurface = 0 | |
| 310 | TunicK.formFactor = "Symmetric" | |
| 311 | TunicK.Size = Vector3.new(1, 1, 1) | |
| 312 | Mesh = Instance.new("BlockMesh")
| |
| 313 | Mesh.Parent = TunicK | |
| 314 | Mesh.Scale = Vector3.new(1.01, 1.505, 1.01) | |
| 315 | TunicK:BreakJoints() | |
| 316 | Weld = Instance.new("Weld")
| |
| 317 | Weld.Parent = TunicK | |
| 318 | Weld.Part0 = Limbs[2] | |
| 319 | Weld.Part1 = TunicK | |
| 320 | Weld.C0 = CFrame.new(0, 0.2505, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 321 | TunicL = Instance.new("Part")
| |
| 322 | TunicL.Parent = Suit | |
| 323 | TunicL.Name = "TunicL" | |
| 324 | TunicL.CanCollide = false | |
| 325 | TunicL.BrickColor = BrickColor.new("Really black")
| |
| 326 | TunicL.TopSurface = 0 | |
| 327 | TunicL.BottomSurface = 0 | |
| 328 | TunicL.formFactor = "Symmetric" | |
| 329 | TunicL.Size = Vector3.new(1, 1, 1) | |
| 330 | Mesh = Instance.new("BlockMesh")
| |
| 331 | Mesh.Parent = TunicL | |
| 332 | Mesh.Scale = Vector3.new(1.01, 1.505, 1.01) | |
| 333 | TunicL:BreakJoints() | |
| 334 | Weld = Instance.new("Weld")
| |
| 335 | Weld.Parent = TunicL | |
| 336 | Weld.Part0 = Limbs[1] | |
| 337 | Weld.Part1 = TunicL | |
| 338 | Weld.C0 = CFrame.new(0, 0.2505, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 339 | TunicM = Instance.new("Part")
| |
| 340 | TunicM.Parent = Suit | |
| 341 | TunicM.Name = "TunicM" | |
| 342 | TunicM.CanCollide = false | |
| 343 | TunicM.BrickColor = BrickColor.new("Bright red")
| |
| 344 | TunicM.TopSurface = 0 | |
| 345 | TunicM.BottomSurface = 0 | |
| 346 | TunicM.formFactor = "Symmetric" | |
| 347 | TunicM.Size = Vector3.new(1, 1, 1) | |
| 348 | Mesh = Instance.new("BlockMesh")
| |
| 349 | Mesh.Parent = TunicM | |
| 350 | Mesh.Scale = Vector3.new(2.02, 1.01, 0.51) | |
| 351 | TunicM:BreakJoints() | |
| 352 | Weld = Instance.new("Weld")
| |
| 353 | Weld.Parent = TunicM | |
| 354 | Weld.Part0 = Person.Character.Torso | |
| 355 | Weld.Part1 = TunicM | |
| 356 | Weld.C0 = CFrame.new(0, 0.501, 0.251) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 357 | ||
| 358 | ||
| 359 | Belt = Instance.new("Part")
| |
| 360 | Belt.Parent = Suit | |
| 361 | Belt.Name = "Belt" | |
| 362 | Belt.CanCollide = false | |
| 363 | Belt.BrickColor = BrickColor.new("Really black")
| |
| 364 | Belt.TopSurface = 0 | |
| 365 | Belt.BottomSurface = 0 | |
| 366 | Belt.formFactor = "Symmetric" | |
| 367 | Belt.Size = Vector3.new(1, 1, 1) | |
| 368 | Mesh = Instance.new("BlockMesh")
| |
| 369 | Mesh.Parent = Belt | |
| 370 | Mesh.Scale = Vector3.new(2.04, 0.2, 1.04) | |
| 371 | Belt:BreakJoints() | |
| 372 | Weld = Instance.new("Weld")
| |
| 373 | Weld.Parent = Belt | |
| 374 | Weld.Part0 = Person.Character.Torso | |
| 375 | Weld.Part1 = Belt | |
| 376 | Weld.C0 = CFrame.new(0, -0.9, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 377 | ---------------------------------------------------------------------------------------------------------------------------------------------Blade | |
| 378 | Blade = Instance.new("Model")
| |
| 379 | Blade.Parent = Suit | |
| 380 | Blade.Name = "Blade" | |
| 381 | BandA = Instance.new("Part")
| |
| 382 | BandA.Parent = Blade | |
| 383 | BandA.Name = "BandA" | |
| 384 | BandA.CanCollide = false | |
| 385 | BandA.BrickColor = BrickColor.new("Dark stone gray")
| |
| 386 | BandA.TopSurface = 0 | |
| 387 | BandA.BottomSurface = 0 | |
| 388 | BandA.formFactor = "Symmetric" | |
| 389 | BandA.Size = Vector3.new(1, 1, 1) | |
| 390 | MeshA = Instance.new("BlockMesh")
| |
| 391 | MeshA.Parent = BandA | |
| 392 | MeshA.Scale = Vector3.new(1.02, 0.1, 1.02) | |
| 393 | BandA:BreakJoints() | |
| 394 | Weld = Instance.new("Weld")
| |
| 395 | Weld.Parent = BandA | |
| 396 | Weld.Part0 = Limbs[PreferredHand] | |
| 397 | Weld.Part1 = BandA | |
| 398 | Weld.C0 = CFrame.new(0, -0.8, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 399 | BandB = Instance.new("Part")
| |
| 400 | BandB.Parent = Blade | |
| 401 | BandB.Name = "BandB" | |
| 402 | BandB.CanCollide = false | |
| 403 | BandB.BrickColor = BrickColor.new("Dark stone gray")
| |
| 404 | BandB.TopSurface = 0 | |
| 405 | BandB.BottomSurface = 0 | |
| 406 | BandB.formFactor = "Symmetric" | |
| 407 | BandB.Size = Vector3.new(1, 1, 1) | |
| 408 | MeshB = Instance.new("BlockMesh")
| |
| 409 | MeshB.Parent = BandB | |
| 410 | MeshB.Scale = Vector3.new(1.02, 0.1, 1.02) | |
| 411 | BandB:BreakJoints() | |
| 412 | Weld = Instance.new("Weld")
| |
| 413 | Weld.Parent = BandB | |
| 414 | Weld.Part0 = Limbs[PreferredHand] | |
| 415 | Weld.Part1 = BandB | |
| 416 | Weld.C0 = CFrame.new(0, -0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 417 | SlotA = Instance.new("Part")
| |
| 418 | SlotA.Parent = Blade | |
| 419 | SlotA.Name = "SlotA" | |
| 420 | SlotA.CanCollide = false | |
| 421 | SlotA.BrickColor = BrickColor.new("Dark stone grey")
| |
| 422 | SlotA.TopSurface = 0 | |
| 423 | SlotA.BottomSurface = 0 | |
| 424 | SlotA.formFactor = "Symmetric" | |
| 425 | SlotA.Size = Vector3.new(1, 1, 1) | |
| 426 | MeshA = Instance.new("BlockMesh")
| |
| 427 | MeshA.Parent = SlotA | |
| 428 | MeshA.Scale = Vector3.new(0.1, 1, 0.3) | |
| 429 | SlotA:BreakJoints() | |
| 430 | Weld = Instance.new("Weld")
| |
| 431 | Weld.Parent = SlotA | |
| 432 | Weld.Part0 = Limbs[PreferredHand] | |
| 433 | Weld.Part1 = SlotA | |
| 434 | if (PreferredHand == 1) then | |
| 435 | Weld.C0 = CFrame.new(0.55, -0.4, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 436 | else | |
| 437 | Weld.C0 = CFrame.new(-0.55, -0.4, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 438 | end | |
| 439 | ---------------------------------------------------------------------------------------------------------------------------------------------Wand | |
| 440 | ||
| 441 | ||
| 442 | ---------------------------------------------------------------------------------------------------------------------------------------------Functions | |
| 443 | function DisableLimb(Limb) | |
| 444 | NJoint = Instance.new("Motor")
| |
| 445 | NJoint.Parent = Person.Character.Torso | |
| 446 | NJoint.Name = Joints[Limb].Name | |
| 447 | NJoint.Part0 = Joints[Limb].Part0 | |
| 448 | NJoint.Part1 = Joints[Limb].Part1 | |
| 449 | NJoint.MaxVelocity = Joints[Limb].MaxVelocity | |
| 450 | NJoint.C0 = Joints[Limb].C0 | |
| 451 | NJoint.C1 = Joints[Limb].C1 | |
| 452 | Joints[Limb].Parent = nil | |
| 453 | NewJoints[Limb] = NJoint | |
| 454 | end | |
| 455 | function EnableLimb(Limb) | |
| 456 | Joints[Limb].Parent = Person.Character.Torso | |
| 457 | NewJoints[Limb]:remove() | |
| 458 | NewJoints[Limb] = nil | |
| 459 | end | |
| 460 | ||
| 461 | ||
| 462 | function Check(Table, Value) | |
| 463 | Results = false | |
| 464 | for W, V in pairs(Table) do | |
| 465 | if (V == Value) then | |
| 466 | Results = true | |
| 467 | end | |
| 468 | end | |
| 469 | return Results | |
| 470 | end | |
| 471 | ||
| 472 | function WeldOn(X, Y) | |
| 473 | Weld = Instance.new("Weld")
| |
| 474 | Weld.Part0 = X | |
| 475 | Weld.Part1 = Y | |
| 476 | ||
| 477 | HitPos = X.Position | |
| 478 | CJ = CFrame.new(HitPos) | |
| 479 | C0 = X.CFrame:inverse() *CJ | |
| 480 | C1 = Y.CFrame:inverse() * CJ | |
| 481 | Weld.C0 = C0 | |
| 482 | Weld.C1 = C1 | |
| 483 | Weld.Parent = X | |
| 484 | end | |
| 485 | function TimeDelete(Object, Time) | |
| 486 | wait(Time) | |
| 487 | Object:remove() | |
| 488 | end | |
| 489 | function Touch(Hit, Missile) | |
| 490 | if (Hit ~= nil) then | |
| 491 | if (Hit.Parent ~= nil) then | |
| 492 | if (Check(List, Missile) == false) then | |
| 493 | Bool = Person.Character:IsAncestorOf(Hit) | |
| 494 | if (Bool == false) then | |
| 495 | if (Mode == 2) then | |
| 496 | Hit:BreakJoints() | |
| 497 | end | |
| 498 | if (Missile:findFirstChild("ArmWeld") == nil) then
| |
| 499 | WeldOn(Missile, Hit) | |
| 500 | end | |
| 501 | if (Hit.Parent:findFirstChild("Humanoid") ~= nil) then
| |
| 502 | if (Hit.Parent.Humanoid.Health > 0) then | |
| 503 | if (Mode == 1) then | |
| 504 | Hit.Parent:BreakJoints() | |
| 505 | end | |
| 506 | end | |
| 507 | end | |
| 508 | end | |
| 509 | end | |
| 510 | end | |
| 511 | end | |
| 512 | end | |
| 513 | function ChangeWeapon(Weapon, PrevWeapon) | |
| 514 | Hold = false | |
| 515 | if (PrevWeapon == 1) then | |
| 516 | if (BladeOut == true) then | |
| 517 | BladeOut = false | |
| 518 | if (Person.Character.Suit.Blade:findFirstChild("Blade") ~= nil) then
| |
| 519 | if (Person.Character.Suit.Blade.Blade:findFirstChild("BladeA") ~= nil) then
| |
| 520 | Num = 1.4 | |
| 521 | for I = 1, 5 do | |
| 522 | if (PreferredHand == 1) then | |
| 523 | Person.Character.Suit.Blade.Blade.BladeA.ArmWeld.C0 = CFrame.new(0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 524 | else | |
| 525 | Person.Character.Suit.Blade.Blade.BladeA.ArmWeld.C0 = CFrame.new(-0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 526 | end | |
| 527 | Num = Num - 0.1 | |
| 528 | wait(0.01) | |
| 529 | end | |
| 530 | end | |
| 531 | Person.Character.Suit.Blade.Blade:remove() | |
| 532 | end | |
| 533 | end | |
| 534 | end | |
| 535 | if (PrevWeapon == 3) then | |
| 536 | Person.Character.Wand:remove() | |
| 537 | end | |
| 538 | ||
| 539 | if (Weapon == 3) then | |
| 540 | WandA = Instance.new("Part")
| |
| 541 | WandA.Parent = Person.Character | |
| 542 | WandA.Name = "Wand" | |
| 543 | WandA.CanCollide = false | |
| 544 | WandA.Transparency = 1 | |
| 545 | WandA.BrickColor = BrickColor.new("Brown")
| |
| 546 | WandA.TopSurface = 0 | |
| 547 | WandA.BottomSurface = 0 | |
| 548 | WandA.formFactor = "Symmetric" | |
| 549 | WandA.Size = Vector3.new(1, 1, 1) | |
| 550 | Mesh = Instance.new("CylinderMesh")
| |
| 551 | Mesh.Parent = WandA | |
| 552 | Mesh.Scale = Vector3.new(0.1, 1.2, 0.1) | |
| 553 | Weld = Instance.new("Weld")
| |
| 554 | Weld.Parent = WandA | |
| 555 | Weld.Part0 = Limbs[PreferredHand] | |
| 556 | Weld.Part1 = WandA | |
| 557 | if (PreferredHand == 1) then | |
| 558 | Weld.C0 = CFrame.new(0, -1.2, -0.9) * CFrame.fromEulerAnglesXYZ(math.pi/4, 0, 0) | |
| 559 | else | |
| 560 | Weld.C0 = CFrame.new(0, -1.2, -0.9) * CFrame.fromEulerAnglesXYZ(math.pi + (math.pi/4), 0, 0) | |
| 561 | end | |
| 562 | end | |
| 563 | ||
| 564 | ||
| 565 | ||
| 566 | ||
| 567 | end | |
| 568 | ||
| 569 | ||
| 570 | ||
| 571 | function GrabFunction(Part) | |
| 572 | Grabbed = Part.Parent | |
| 573 | PlatformStand = Part.Parent.Humanoid.PlatformStand | |
| 574 | Part.Parent.Humanoid.PlatformStand = true | |
| 575 | Part.Parent.Torso.DraggingV1 = true | |
| 576 | Val = math.pi/2 | |
| 577 | if (PreferredHand == 2) then | |
| 578 | Val = -math.pi/2 | |
| 579 | end | |
| 580 | Part.Parent.Torso.CFrame = Limbs[PreferredHand].CFrame * CFrame.new(0, -1.4, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2, math.pi, -math.pi/2) | |
| 581 | while true do | |
| 582 | if (Hold == false) then | |
| 583 | break | |
| 584 | end | |
| 585 | if (Part.Parent.Parent == nil) then | |
| 586 | break | |
| 587 | end | |
| 588 | if (Part.Parent:findFirstChild("Torso") == nil) then
| |
| 589 | break | |
| 590 | end | |
| 591 | if (Part.Parent:findFirstChild("Humanoid") == nil) then
| |
| 592 | break | |
| 593 | end | |
| 594 | if (Part.Parent.Humanoid.Health < 0.001) then | |
| 595 | break | |
| 596 | end | |
| 597 | Part.Parent.Humanoid.PlatformStand = true | |
| 598 | Part.Parent.Torso.CFrame = Limbs[PreferredHand].CFrame * CFrame.new(0, -1.4, 0) * CFrame.fromEulerAnglesXYZ(math.pi/2, math.pi, math.pi/2) | |
| 599 | wait(0.0) | |
| 600 | end | |
| 601 | if (Part.Parent:findFirstChild("Humanoid") ~= nil) then
| |
| 602 | Part.Parent.Humanoid.PlatformStand = PlatformStand | |
| 603 | end | |
| 604 | if (Part.Parent:findFirstChild("Torso") ~= nil) then
| |
| 605 | Part.Parent.Torso.DraggingV1 = false | |
| 606 | end | |
| 607 | Debounce = false | |
| 608 | Grabbed = nil | |
| 609 | end | |
| 610 | ||
| 611 | function Grab(Hit) | |
| 612 | if (Grabbed == nil) then | |
| 613 | if (Hit ~= nil) then | |
| 614 | if (Hit.Parent ~= nil) then | |
| 615 | if (Hit.Parent:findFirstChild("Humanoid") ~= nil) then
| |
| 616 | if (Hit.Parent.Humanoid.Health > 0) then | |
| 617 | if (Hit.Parent:findFirstChild("Torso") ~= nil) then
| |
| 618 | GrabFunction(Hit) | |
| 619 | end | |
| 620 | end | |
| 621 | end | |
| 622 | end | |
| 623 | end | |
| 624 | end | |
| 625 | end | |
| 626 | function Del(Object) | |
| 627 | for I = 1, 10 do | |
| 628 | wait(0.001) | |
| 629 | Object.Mesh.Scale = Vector3.new(Object.Mesh.Scale.x - 0.1, Object.Mesh.Scale.y - 0.1, Object.Mesh.Scale.z - 0.1) | |
| 630 | end | |
| 631 | Object:remove() | |
| 632 | end | |
| 633 | ||
| 634 | ||
| 635 | ---------------------------------------------------------------------------------------------------------------------------------------------Click | |
| 636 | function Click(mouse) | |
| 637 | Hold = true | |
| 638 | if (Tool == 1) then | |
| 639 | DisableLimb(PreferredHand) | |
| 640 | Val = -math.pi/2 | |
| 641 | if (PreferredHand == 2) then | |
| 642 | Val = math.pi/2 | |
| 643 | end | |
| 644 | while true do | |
| 645 | if (Hold == false) then | |
| 646 | break | |
| 647 | end | |
| 648 | Place0 = Person.Character.Torso.CFrame | |
| 649 | Place0 = Place0 + ((Place0 * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)).lookVector * 0.5) + (Place0 * CFrame.fromEulerAnglesXYZ(0, Val, 0)).lookVector | |
| 650 | Place1 = Place0 + ((Place0.p - mouse.Hit.p).unit * - 2) | |
| 651 | Place2 = CFrame.new((Place0.p + Place1.p)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(-(math.pi/2), Val, 0) | |
| 652 | HitPos = Person.Character.Torso.Position | |
| 653 | CJ = CFrame.new(HitPos) | |
| 654 | C0 = Person.Character.Torso.CFrame:inverse() *CJ | |
| 655 | C1 = Place2:inverse() * CJ | |
| 656 | NewJoints[PreferredHand].C0 = C0 | |
| 657 | NewJoints[PreferredHand].C1 = C1 | |
| 658 | wait(0.0) | |
| 659 | end | |
| 660 | EnableLimb(PreferredHand) | |
| 661 | end | |
| 662 | ||
| 663 | ||
| 664 | if (Tool == 3) then | |
| 665 | B = Instance.new("BillboardGui")
| |
| 666 | B.Parent = Person.PlayerGui | |
| 667 | B.Name = "Indicator" | |
| 668 | B.Adornee = nil | |
| 669 | B.Size = UDim2.new(0, 1, 0, 1) | |
| 670 | T = Instance.new("ImageLabel")
| |
| 671 | T.Image = "http://www.roblox.com/asset/?id=24838770" | |
| 672 | T.BackgroundTransparency = 1 | |
| 673 | T.Parent = B | |
| 674 | T.Size = UDim2.new(0, 200, 0, 200) | |
| 675 | T.Position = UDim2.new(0, -100, 0 , -100) | |
| 676 | DisableLimb(PreferredHand) | |
| 677 | Val = -math.pi/2 | |
| 678 | if (PreferredHand == 2) then | |
| 679 | Val = math.pi/2 | |
| 680 | end | |
| 681 | while true do | |
| 682 | if (Hold == false) then | |
| 683 | break | |
| 684 | end | |
| 685 | if (mouse.Target == nil) then | |
| 686 | B.Adornee = nil | |
| 687 | else | |
| 688 | if (mouse.Target.Parent == nil) then | |
| 689 | B.Adornee = nil | |
| 690 | else | |
| 691 | if (mouse.Target.Parent:findFirstChild("Humanoid") == nil) then
| |
| 692 | B.Adornee = nil | |
| 693 | else | |
| 694 | if (mouse.Target.Parent:findFirstChild("Torso") == nil) then
| |
| 695 | B.Adornee = nil | |
| 696 | else | |
| 697 | if (mouse.Target.Parent.Humanoid.Health < 0.01) then | |
| 698 | B.Adornee = nil | |
| 699 | elseif (mouse.Target.Parent.Humanoid.Health > 0) then | |
| 700 | if (mouse.Target.Parent.Torso ~= B.Adornee) then | |
| 701 | B.Adornee = mouse.Target.Parent.Torso | |
| 702 | end | |
| 703 | end | |
| 704 | end | |
| 705 | end | |
| 706 | end | |
| 707 | end | |
| 708 | Point = mouse.Hit | |
| 709 | if (B.Adornee ~= nil) then | |
| 710 | Point = B.Adornee.CFrame | |
| 711 | end | |
| 712 | ||
| 713 | Place0 = Person.Character.Torso.CFrame | |
| 714 | Place0 = Place0 + ((Place0 * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)).lookVector * 0.5) + (Place0 * CFrame.fromEulerAnglesXYZ(0, Val, 0)).lookVector | |
| 715 | Place1 = Place0 + ((Place0.p - Point.p).unit * - 2) | |
| 716 | Place2 = CFrame.new((Place0.p + Place1.p)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(-math.pi/2, math.pi, 0) | |
| 717 | HitPos = Person.Character.Torso.Position | |
| 718 | CJ = CFrame.new(HitPos) | |
| 719 | C0 = Person.Character.Torso.CFrame:inverse() *CJ | |
| 720 | C1 = Place2:inverse() * CJ | |
| 721 | NewJoints[PreferredHand].C0 = C0 | |
| 722 | NewJoints[PreferredHand].C1 = C1 | |
| 723 | wait(0.0) | |
| 724 | end | |
| 725 | B:remove() | |
| 726 | EnableLimb(PreferredHand) | |
| 727 | end | |
| 728 | ||
| 729 | ||
| 730 | ||
| 731 | end | |
| 732 | ||
| 733 | function Release(mouse) | |
| 734 | Hold = false | |
| 735 | end | |
| 736 | ---------------------------------------------------------------------------------------------------------------------------------------------Key | |
| 737 | function PressKey(key, mouse) | |
| 738 | if (Tool == 1) then | |
| 739 | if (key == "g") then | |
| 740 | if (Hold == true) then | |
| 741 | if (BladeOut == false) then | |
| 742 | if (Debounce == false) then | |
| 743 | Debounce = true | |
| 744 | Connection = Limbs[PreferredHand].Touched:connect(Grab) | |
| 745 | for I = 1, 3000 do | |
| 746 | if (Hold == false) then | |
| 747 | break | |
| 748 | end | |
| 749 | if (BladeOut == true) then | |
| 750 | break | |
| 751 | end | |
| 752 | wait(0.001) | |
| 753 | end | |
| 754 | if (Grabbed == nil) then | |
| 755 | Debounce = false | |
| 756 | end | |
| 757 | Connection:disconnect() | |
| 758 | end | |
| 759 | end | |
| 760 | end | |
| 761 | end | |
| 762 | if (key == "f") then | |
| 763 | if (Hold == true) then | |
| 764 | if (BladeOut == true) then | |
| 765 | if (Debounce == false) then | |
| 766 | Debounce = true | |
| 767 | Person.Character.Suit.Blade.Blade.BladeA.ArmWeld:remove() | |
| 768 | Person.Character.Suit.Blade.Blade.BladeA.CanCollide = true | |
| 769 | BV = Instance.new("BodyVelocity")
| |
| 770 | BV.Parent = Person.Character.Suit.Blade.Blade.BladeA | |
| 771 | BV.maxForce = Vector3.new(1e+010, 1e+010, 1e+010) | |
| 772 | BV.velocity = Person.Character.Suit.Blade.Blade.BladeA.CFrame.lookVector * 60 | |
| 773 | BG = Instance.new("BodyGyro")
| |
| 774 | BG.Parent = Person.Character.Suit.Blade.Blade.BladeA | |
| 775 | BG.maxTorque = Vector3.new(4e+030, 4e+030, 4e+030) | |
| 776 | BG.cframe = Person.Character.Suit.Blade.Blade.BladeA.CFrame | |
| 777 | coroutine.resume(coroutine.create(TimeDelete), Person.Character.Suit.Blade.Blade, 8) | |
| 778 | Person.Character.Suit.Blade.Blade.Parent = game.Workspace | |
| 779 | wait(3) | |
| 780 | Mod = Instance.new("Model")
| |
| 781 | Mod.Parent = Blade | |
| 782 | Mod.Name = "Blade" | |
| 783 | BladeA = Instance.new("Part")
| |
| 784 | BladeA.Parent = Mod | |
| 785 | BladeA.Name = "BladeA" | |
| 786 | BladeA.CanCollide = false | |
| 787 | BladeA.Transparency = 1 | |
| 788 | BladeA.TopSurface = 0 | |
| 789 | BladeA.BottomSurface = 0 | |
| 790 | BladeA.formFactor = "Symmetric" | |
| 791 | BladeA.Size = Vector3.new(1, 1, 1) | |
| 792 | BladeA:BreakJoints() | |
| 793 | Weld = Instance.new("Weld")
| |
| 794 | Weld.Parent = BladeA | |
| 795 | Weld.Name = "ArmWeld" | |
| 796 | Weld.Part0 = Limbs[PreferredHand] | |
| 797 | Weld.Part1 = BladeA | |
| 798 | if (PreferredHand == 1) then | |
| 799 | Weld.C0 = CFrame.new(0.55, -1.4, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 800 | else | |
| 801 | Weld.C0 = CFrame.new(-0.55, -1.4, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 802 | end | |
| 803 | BladeB = Instance.new("Part")
| |
| 804 | BladeB.Parent = Mod | |
| 805 | BladeB.Name = "BladeB" | |
| 806 | BladeB.CanCollide = false | |
| 807 | BladeB.Reflectance = 0.1 | |
| 808 | BladeB.BrickColor = BrickColor.new("Medium stone grey")
| |
| 809 | BladeB.TopSurface = 0 | |
| 810 | BladeB.BottomSurface = 0 | |
| 811 | BladeB.formFactor = "Symmetric" | |
| 812 | BladeB.Size = Vector3.new(1, 1, 1) | |
| 813 | MeshB = Instance.new("SpecialMesh")
| |
| 814 | MeshB.Parent = BladeB | |
| 815 | MeshB.MeshType = "Wedge" | |
| 816 | MeshB.Scale = Vector3.new(0.05, 1, 0.1) | |
| 817 | BladeB:BreakJoints() | |
| 818 | Weld = Instance.new("Weld")
| |
| 819 | Weld.Parent = BladeB | |
| 820 | Weld.Part0 = BladeA | |
| 821 | Weld.Part1 = BladeB | |
| 822 | Weld.C0 = CFrame.new(0, -0.05, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 823 | BladeC = Instance.new("Part")
| |
| 824 | BladeC.Parent = Mod | |
| 825 | BladeC.Name = "BladeC" | |
| 826 | BladeC.CanCollide = false | |
| 827 | BladeC.Reflectance = 0.1 | |
| 828 | BladeC.BrickColor = BrickColor.new("Medium stone grey")
| |
| 829 | BladeC.TopSurface = 0 | |
| 830 | BladeC.BottomSurface = 0 | |
| 831 | BladeC.formFactor = "Symmetric" | |
| 832 | BladeC.Size = Vector3.new(1, 1, 1) | |
| 833 | MeshC = Instance.new("SpecialMesh")
| |
| 834 | MeshC.Parent = BladeC | |
| 835 | MeshC.MeshType = "Wedge" | |
| 836 | MeshC.Scale = Vector3.new(0.05, 1, 0.1) | |
| 837 | BladeC:BreakJoints() | |
| 838 | Weld = Instance.new("Weld")
| |
| 839 | Weld.Parent = BladeC | |
| 840 | Weld.Part0 = BladeA | |
| 841 | Weld.Part1 = BladeC | |
| 842 | Weld.C0 = CFrame.new(0, 0.05, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, math.pi, 0) | |
| 843 | BladeA.Touched:connect(function(Hit) Touch(Hit, BladeA) end) | |
| 844 | Num = 1 | |
| 845 | for I = 1, 5 do | |
| 846 | if (PreferredHand == 1) then | |
| 847 | BladeA.ArmWeld.C0 = CFrame.new(0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 848 | else | |
| 849 | BladeA.ArmWeld.C0 = CFrame.new(-0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 850 | end | |
| 851 | Num = Num + 0.1 | |
| 852 | wait(0.01) | |
| 853 | end | |
| 854 | Debounce = false | |
| 855 | end | |
| 856 | end | |
| 857 | end | |
| 858 | end | |
| 859 | if (key == "r") then | |
| 860 | if (Debounce == false) then | |
| 861 | if (BladeOut == false) then | |
| 862 | BladeOut = true | |
| 863 | Mod = Instance.new("Model")
| |
| 864 | Mod.Parent = Blade | |
| 865 | Mod.Name = "Blade" | |
| 866 | BladeA = Instance.new("Part")
| |
| 867 | BladeA.Parent = Mod | |
| 868 | BladeA.Name = "BladeA" | |
| 869 | BladeA.CanCollide = false | |
| 870 | BladeA.Transparency = 1 | |
| 871 | BladeA.TopSurface = 0 | |
| 872 | BladeA.BottomSurface = 0 | |
| 873 | BladeA.formFactor = "Symmetric" | |
| 874 | BladeA.Size = Vector3.new(1, 1, 1) | |
| 875 | BladeA:BreakJoints() | |
| 876 | Weld = Instance.new("Weld")
| |
| 877 | Weld.Parent = BladeA | |
| 878 | Weld.Name = "ArmWeld" | |
| 879 | Weld.Part0 = Limbs[PreferredHand] | |
| 880 | Weld.Part1 = BladeA | |
| 881 | if (PreferredHand == 1) then | |
| 882 | Weld.C0 = CFrame.new(0.55, -1.4, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 883 | else | |
| 884 | Weld.C0 = CFrame.new(-0.55, -1.4, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 885 | end | |
| 886 | BladeB = Instance.new("Part")
| |
| 887 | BladeB.Parent = Mod | |
| 888 | BladeB.Name = "BladeB" | |
| 889 | BladeB.CanCollide = false | |
| 890 | BladeB.Reflectance = 0.1 | |
| 891 | BladeB.BrickColor = BrickColor.new("Medium stone grey")
| |
| 892 | BladeB.TopSurface = 0 | |
| 893 | BladeB.BottomSurface = 0 | |
| 894 | BladeB.formFactor = "Symmetric" | |
| 895 | BladeB.Size = Vector3.new(1, 1, 1) | |
| 896 | MeshB = Instance.new("SpecialMesh")
| |
| 897 | MeshB.Parent = BladeB | |
| 898 | MeshB.MeshType = "Wedge" | |
| 899 | MeshB.Scale = Vector3.new(0.05, 1, 0.1) | |
| 900 | BladeB:BreakJoints() | |
| 901 | Weld = Instance.new("Weld")
| |
| 902 | Weld.Parent = BladeB | |
| 903 | Weld.Part0 = BladeA | |
| 904 | Weld.Part1 = BladeB | |
| 905 | Weld.C0 = CFrame.new(0, -0.05, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 906 | BladeC = Instance.new("Part")
| |
| 907 | BladeC.Parent = Mod | |
| 908 | BladeC.Name = "BladeC" | |
| 909 | BladeC.CanCollide = false | |
| 910 | BladeC.Reflectance = 0.1 | |
| 911 | BladeC.BrickColor = BrickColor.new("Medium stone grey")
| |
| 912 | BladeC.TopSurface = 0 | |
| 913 | BladeC.BottomSurface = 0 | |
| 914 | BladeC.formFactor = "Symmetric" | |
| 915 | BladeC.Size = Vector3.new(1, 1, 1) | |
| 916 | MeshC = Instance.new("SpecialMesh")
| |
| 917 | MeshC.Parent = BladeC | |
| 918 | MeshC.MeshType = "Wedge" | |
| 919 | MeshC.Scale = Vector3.new(0.05, 1, 0.1) | |
| 920 | BladeC:BreakJoints() | |
| 921 | Weld = Instance.new("Weld")
| |
| 922 | Weld.Parent = BladeC | |
| 923 | Weld.Part0 = BladeA | |
| 924 | Weld.Part1 = BladeC | |
| 925 | Weld.C0 = CFrame.new(0, 0.05, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, math.pi, 0) | |
| 926 | BladeA.Touched:connect(function(Hit) Touch(Hit, BladeA) end) | |
| 927 | Num = 1 | |
| 928 | for I = 1, 5 do | |
| 929 | if (PreferredHand == 1) then | |
| 930 | BladeA.ArmWeld.C0 = CFrame.new(0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 931 | else | |
| 932 | BladeA.ArmWeld.C0 = CFrame.new(-0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 933 | end | |
| 934 | Num = Num + 0.1 | |
| 935 | wait(0.01) | |
| 936 | end | |
| 937 | else | |
| 938 | BladeOut = false | |
| 939 | ||
| 940 | if (Person.Character.Suit.Blade:findFirstChild("Blade") ~= nil) then
| |
| 941 | if (Person.Character.Suit.Blade.Blade:findFirstChild("BladeA") ~= nil) then
| |
| 942 | Num = 1.4 | |
| 943 | for I = 1, 5 do | |
| 944 | if (PreferredHand == 1) then | |
| 945 | Person.Character.Suit.Blade.Blade.BladeA.ArmWeld.C0 = CFrame.new(0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 946 | else | |
| 947 | Person.Character.Suit.Blade.Blade.BladeA.ArmWeld.C0 = CFrame.new(-0.55, -Num, 0) * CFrame.fromEulerAnglesXYZ(-math.pi/2, 0, 0) | |
| 948 | end | |
| 949 | Num = Num - 0.1 | |
| 950 | wait(0.01) | |
| 951 | end | |
| 952 | end | |
| 953 | Person.Character.Suit.Blade.Blade:remove() | |
| 954 | end | |
| 955 | ||
| 956 | ||
| 957 | end | |
| 958 | end | |
| 959 | end | |
| 960 | end | |
| 961 | if (Tool == 3) then | |
| 962 | if (key == "f") then | |
| 963 | if (Debounce == false) then | |
| 964 | if (Hold == true) then | |
| 965 | if (Person.PlayerGui:findFirstChild("Indicator") ~= nil) then
| |
| 966 | if (Person.PlayerGui.Indicator.Adornee ~= nil) then | |
| 967 | Player = Person.PlayerGui.Indicator.Adornee.Parent | |
| 968 | if (Mode == 1) then | |
| 969 | Orb = Instance.new("Part")
| |
| 970 | Orb.Parent = Person.Character | |
| 971 | Orb.Name = "Orb" | |
| 972 | Orb.CanCollide = false | |
| 973 | Orb.BrickColor = BrickColor.new("Black")
| |
| 974 | Orb.Transparency = 0.5 | |
| 975 | Orb.TopSurface = 0 | |
| 976 | Orb.BottomSurface = 0 | |
| 977 | Orb.formFactor = "Symmetric" | |
| 978 | Orb.Size = Vector3.new(1, 1, 1) | |
| 979 | Mesh = Instance.new("SpecialMesh")
| |
| 980 | Mesh.Parent = Orb | |
| 981 | Mesh.MeshType = "Sphere" | |
| 982 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 983 | Orb:BreakJoints() | |
| 984 | Weld = Instance.new("Weld")
| |
| 985 | Weld.Parent = Orb | |
| 986 | Weld.Part0 = Person.Character.Wand | |
| 987 | Weld.Part1 = Orb | |
| 988 | Weld.C0 = CFrame.new(0, -0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 989 | Player:BreakJoints() | |
| 990 | Del(Orb) | |
| 991 | end | |
| 992 | if (Mode == 2) then | |
| 993 | if (game.Players:GetPlayerFromCharacter(Player) ~= nil) then | |
| 994 | Orb = Instance.new("Part")
| |
| 995 | Orb.Parent = Person.Character | |
| 996 | Orb.Name = "Orb" | |
| 997 | Orb.CanCollide = false | |
| 998 | Orb.BrickColor = BrickColor.new("Bright violet")
| |
| 999 | Orb.Transparency = 0.5 | |
| 1000 | Orb.TopSurface = 0 | |
| 1001 | Orb.BottomSurface = 0 | |
| 1002 | Orb.formFactor = "Symmetric" | |
| 1003 | Orb.Size = Vector3.new(1, 1, 1) | |
| 1004 | Mesh = Instance.new("SpecialMesh")
| |
| 1005 | Mesh.Parent = Orb | |
| 1006 | Mesh.MeshType = "Sphere" | |
| 1007 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1008 | Orb:BreakJoints() | |
| 1009 | Weld = Instance.new("Weld")
| |
| 1010 | Weld.Parent = Orb | |
| 1011 | Weld.Part0 = Person.Character.Wand | |
| 1012 | Weld.Part1 = Orb | |
| 1013 | Weld.C0 = CFrame.new(0, -0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1014 | game.Players:GetPlayerFromCharacter(Player):remove() | |
| 1015 | Del(Orb) | |
| 1016 | end | |
| 1017 | end | |
| 1018 | if (Mode == 3) then | |
| 1019 | Orb = Instance.new("Part")
| |
| 1020 | Orb.Parent = Person.Character | |
| 1021 | Orb.Name = "Orb" | |
| 1022 | Orb.CanCollide = false | |
| 1023 | Orb.BrickColor = BrickColor.new("Teal")
| |
| 1024 | Orb.Transparency = 0.5 | |
| 1025 | Orb.TopSurface = 0 | |
| 1026 | Orb.BottomSurface = 0 | |
| 1027 | Orb.formFactor = "Symmetric" | |
| 1028 | Orb.Size = Vector3.new(1, 1, 1) | |
| 1029 | Mesh = Instance.new("SpecialMesh")
| |
| 1030 | Mesh.Parent = Orb | |
| 1031 | Mesh.MeshType = "Sphere" | |
| 1032 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1033 | Orb:BreakJoints() | |
| 1034 | Weld = Instance.new("Weld")
| |
| 1035 | Weld.Parent = Orb | |
| 1036 | Weld.Part0 = Person.Character.Wand | |
| 1037 | Weld.Part1 = Orb | |
| 1038 | Weld.C0 = CFrame.new(0, 0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1039 | Player.Humanoid.PlatformStand = not Player.Humanoid.PlatformStand | |
| 1040 | Del(Orb) | |
| 1041 | end | |
| 1042 | ||
| 1043 | ||
| 1044 | else | |
| 1045 | ||
| 1046 | end | |
| 1047 | if (Mode == 4) then | |
| 1048 | Orb = Instance.new("Part")
| |
| 1049 | Orb.Parent = Person.Character | |
| 1050 | Orb.Name = "Orb" | |
| 1051 | Orb.CanCollide = false | |
| 1052 | Orb.BrickColor = BrickColor.new("Bright orange")
| |
| 1053 | Orb.Transparency = 0.5 | |
| 1054 | Orb.TopSurface = 0 | |
| 1055 | Orb.BottomSurface = 0 | |
| 1056 | Orb.formFactor = "Symmetric" | |
| 1057 | Orb.Size = Vector3.new(-1, -1, -1) | |
| 1058 | Mesh = Instance.new("SpecialMesh")
| |
| 1059 | Mesh.Parent = Orb | |
| 1060 | Mesh.MeshType = "Sphere" | |
| 1061 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 1062 | Orb:BreakJoints() | |
| 1063 | Weld = Instance.new("Weld")
| |
| 1064 | Weld.Parent = Orb | |
| 1065 | Weld.Part0 = Person.Character.Wand | |
| 1066 | Weld.Part1 = Orb | |
| 1067 | Weld.C0 = CFrame.new(0, -0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 1068 | Ex = Instance.new("Explosion")
| |
| 1069 | Ex.Parent = game.Workspace | |
| 1070 | Ex.BlastRadius = 5 | |
| 1071 | Ex.Position = mouse.Hit.p | |
| 1072 | Ex.BlastPressure = 1000 | |
| 1073 | Del(Orb) | |
| 1074 | end | |
| 1075 | ||
| 1076 | end | |
| 1077 | end | |
| 1078 | end | |
| 1079 | end | |
| 1080 | ||
| 1081 | end | |
| 1082 | ||
| 1083 | ||
| 1084 | if (key == "e") then | |
| 1085 | Mode = Mode + 1 | |
| 1086 | Table = ModeList[Tool] | |
| 1087 | if (Mode > #Table) then | |
| 1088 | Mode = 1 | |
| 1089 | end | |
| 1090 | Person.PlayerGui.MahGoey.Frame.Mode.Text = Table[Mode] | |
| 1091 | end | |
| 1092 | if (key == "q") then | |
| 1093 | Mode = Mode - 1 | |
| 1094 | Table = ModeList[Tool] | |
| 1095 | if (Mode < 1) then | |
| 1096 | Mode = #Table | |
| 1097 | end | |
| 1098 | Person.PlayerGui.MahGoey.Frame.Mode.Text = Table[Mode] | |
| 1099 | end | |
| 1100 | if (key == "v") then | |
| 1101 | if (Debounce == false) then | |
| 1102 | Tool = Tool + 1 | |
| 1103 | if (Tool > #Tools) then | |
| 1104 | Tool = 1 | |
| 1105 | end | |
| 1106 | Person.PlayerGui.MahGoey.Frame.Tool.Text = Tools[Tool] | |
| 1107 | Mode = 1 | |
| 1108 | Table = ModeList[Tool] | |
| 1109 | Person.PlayerGui.MahGoey.Frame.Mode.Text = Table[Mode] | |
| 1110 | ChangeWeapon(Tool, Tool - 1) | |
| 1111 | end | |
| 1112 | end | |
| 1113 | if (key == "c") then | |
| 1114 | if (Debounce == false) then | |
| 1115 | Tool = Tool - 1 | |
| 1116 | if (Tool < 1) then | |
| 1117 | Tool = #Tools | |
| 1118 | end | |
| 1119 | Person.PlayerGui.MahGoey.Frame.Tool.Text = Tools[Tool] | |
| 1120 | Mode = 1 | |
| 1121 | Table = ModeList[Tool] | |
| 1122 | Person.PlayerGui.MahGoey.Frame.Mode.Text = Table[Mode] | |
| 1123 | ChangeWeapon(Tool, Tool + 1) | |
| 1124 | end | |
| 1125 | end | |
| 1126 | if (key == "p") then | |
| 1127 | Person.Character:BreakJoints() | |
| 1128 | end | |
| 1129 | if (key == "0") then | |
| 1130 | Person.Character.Humanoid.WalkSpeed = 50 | |
| 1131 | end | |
| 1132 | end | |
| 1133 | ||
| 1134 | function UpKey(key, mouse) | |
| 1135 | if (key == "0") then | |
| 1136 | Person.Character.Humanoid.WalkSpeed = 16 | |
| 1137 | end | |
| 1138 | end | |
| 1139 | ---------------------------------------------------------------------------------------------------------------------------------------------Select | |
| 1140 | function Select(mouse) | |
| 1141 | mouse.Button1Down:connect(function() Click(mouse) end) | |
| 1142 | mouse.Button1Up:connect(function() Release(mouse) end) | |
| 1143 | mouse.KeyDown:connect(function(key) PressKey(key, mouse) end) | |
| 1144 | mouse.KeyUp:connect(function(key) UpKey(key, mouse) end) | |
| 1145 | end | |
| 1146 | ||
| 1147 | function Deselect(mouse) | |
| 1148 | Hold = false | |
| 1149 | end | |
| 1150 | ||
| 1151 | Bin.Selected:connect(Select) | |
| 1152 | Bin.Deselected:connect(Deselect) | |
| 1153 | --lego |