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1 | - | |
1 | + | Released by BamBam to piss off PasiipaZ from Rune-Server.org |
2 | ||
3 | ||
4 | <---Add this anywhere in ShopAssistance.java---> | |
5 | ||
6 | ||
7 | ||
8 | ||
9 | public void openPlayerShop(Client o){ | |
10 | if(o == null || o.properLogout) | |
11 | return; | |
12 | c.getItems().resetItems(3823); | |
13 | resetShop(o); | |
14 | c.myShopClient = o; | |
15 | c.myShopId = 7390; | |
16 | c.isShopping = true; | |
17 | c.getPA().sendFrame248(3824, 3822); | |
18 | c.getPA().sendFrame126("Welcome to "+o.playerName+"'s shop.", 3901); | |
19 | } | |
20 | public int[] fixArray(int[] array){ | |
21 | int arrayPos = 0; | |
22 | int[] newArray = new int[array.length]; | |
23 | for(int x = 0; x < array.length; x++){ | |
24 | if(array[x] != 0){ | |
25 | newArray[arrayPos] = array[x]; | |
26 | arrayPos++; | |
27 | } | |
28 | } | |
29 | return newArray; | |
30 | } | |
31 | ||
32 | public void fixShop(Client o){ | |
33 | o.playerShop = fixArray(o.playerShop); | |
34 | o.playerShopN = fixArray(o.playerShopN); | |
35 | o.playerShopP = fixArray(o.playerShopP); | |
36 | } | |
37 | ||
38 | public void resetShop(Client o) { | |
39 | synchronized(c) { | |
40 | fixShop(o); | |
41 | for (int x = 0; x < 10; x++) { | |
42 | if (o.playerShopN[x] <= 0) { | |
43 | o.playerShop[x] = 0; | |
44 | } | |
45 | } | |
46 | int TotalItems = 0; | |
47 | for (int i = 0; i < 10; i++) { | |
48 | if (o.playerShop[i] > 0) { | |
49 | TotalItems++; | |
50 | } | |
51 | } | |
52 | if (TotalItems > 10) { | |
53 | TotalItems = 10; | |
54 | } | |
55 | c.getOutStream().createFrameVarSizeWord(53); | |
56 | c.getOutStream().writeWord(3900); | |
57 | c.getOutStream().writeWord(TotalItems); | |
58 | int TotalCount = 0; | |
59 | for (int i = 0; i < o.playerShop.length; i++) { | |
60 | if (o.playerShop[i] > 0) { | |
61 | if (o.playerShopN[i] > 254) { | |
62 | c.getOutStream().writeByte(255); | |
63 | c.getOutStream().writeDWord_v2(o.playerShopN[i]); | |
64 | } else { | |
65 | c.getOutStream().writeByte(o.playerShopN[i]); | |
66 | } | |
67 | c.getOutStream().writeWordBigEndianA((o.playerShop[i]+1)); | |
68 | TotalCount++; | |
69 | } | |
70 | if (TotalCount > TotalItems) { | |
71 | break; | |
72 | } | |
73 | } | |
74 | c.getOutStream().endFrameVarSizeWord(); | |
75 | c.flushOutStream(); | |
76 | } | |
77 | } | |
78 | /*end of player owned shops*/ | |
79 | ||
80 | ||
81 | ||
82 | ||
83 | ||
84 | ||
85 | <---Add this in ShopAssistance.java under---> | |
86 | ||
87 | ||
88 | ||
89 | ||
90 | ||
91 | ||
92 | String ShopAdd = ""; in public void buyFromShopPrice(int removeId, int removeSlot){ method. | |
93 | ||
94 | ||
95 | if (c.myShopId == 7390 && c.myShopClient != null && !c.myShopClient.playerName.equals(c.playerName)) { | |
96 | c.sendMessage(c.getItems().getItemName(removeId)+": currently costs " + c.myShopClient.playerShopP[removeSlot] + " coins."); | |
97 | return; | |
98 | } else if (c.myShopId == 7390 && c.myShopClient != null && c.myShopClient.playerName.equals(c.playerName)) { | |
99 | c.sendMessage(c.getItems().getItemName(removeId)+": currently costs " + c.playerShopP[removeSlot] + " coins."); | |
100 | return; | |
101 | } | |
102 | ||
103 | ||
104 | ||
105 | ||
106 | ||
107 | <---add this in the public double getItemShopValue(int ItemID, int Type, int fromSlot) under double TotPrice = 0;---> | |
108 | ||
109 | ||
110 | ||
111 | ||
112 | if(c.myShopId == 7390){ | |
113 | return c.myShopClient.playerShopP[fromSlot]; | |
114 | } | |
115 | ||
116 | ||
117 | ||
118 | ||
119 | <---Add this in the public boolean buyItem(int itemID, int fromSlot, int amount) method---> | |
120 | ||
121 | ||
122 | ||
123 | ||
124 | if(c.myShopId == 7390 && c.myShopClient != null && !c.myShopClient.properLogout && !c.playerName.equals(c.myShopClient.playerName)){ | |
125 | int bought = 0; | |
126 | int price = c.myShopClient.playerShopP[fromSlot]; | |
127 | if(amount > c.myShopClient.playerShopN[fromSlot]) | |
128 | amount = c.myShopClient.playerShopN[fromSlot]; | |
129 | for(int x = 0; x < amount; x++){ | |
130 | if(c.getItems().playerHasItem(995, c.myShopClient.playerShopP[fromSlot]) && c.getItems().freeSlots() > 0){ | |
131 | c.getItems().deleteItem2(995, c.myShopClient.playerShopP[fromSlot]); | |
132 | c.getItems().addItem(c.myShopClient.playerShop[fromSlot], 1); | |
133 | c.myShopClient.playerShopN[fromSlot]--; | |
134 | c.myShopClient.playerCollect += c.myShopClient.playerShopP[fromSlot]; | |
135 | if(c.myShopClient.playerShopN[fromSlot] == 0){ | |
136 | c.myShopClient.playerShop[fromSlot] = 0; | |
137 | c.myShopClient.playerShopP[fromSlot] = 0; | |
138 | } | |
139 | bought++; | |
140 | }else{ | |
141 | c.sendMessage("Not enought space or money."); | |
142 | break; | |
143 | } | |
144 | } | |
145 | if(bought > 0){ | |
146 | resetShop(c.myShopClient); | |
147 | c.getItems().resetItems(3823);; | |
148 | c.sendMessage("You just bought "+bought+" "+c.getItems().getItemName(itemID)+" for "+ (bought*price) +" gold."); | |
149 | c.myShopClient.sendMessage(c.playerName+" has bought "+bought+" "+c.getItems().getItemName(itemID)+" from you!"); | |
150 | //c.myShopClient.sendMessage("You now have "+c.myShopClient.playerCollect+" coins to collect (::collect)"); | |
151 | } | |
152 | return false; | |
153 | }else if(c.myShopId == 7390 && c.myShopClient != null && !c.myShopClient.properLogout && c.playerName.equals(c.myShopClient.playerName)){ | |
154 | if(amount > c.myShopClient.playerShopN[fromSlot]) | |
155 | amount = c.myShopClient.playerShopN[fromSlot]; | |
156 | for(int x = 0; x < amount; x++){ | |
157 | if(c.getItems().freeSlots() > 0){ | |
158 | c.getItems().addItem(c.myShopClient.playerShop[fromSlot], 1); | |
159 | c.myShopClient.playerShopN[fromSlot]--; | |
160 | if(c.myShopClient.playerShopN[fromSlot] == 0){ | |
161 | c.myShopClient.playerShop[fromSlot] = 0; | |
162 | c.myShopClient.playerShopP[fromSlot] = 0; | |
163 | fixShop(c); | |
164 | } | |
165 | }else{ | |
166 | c.sendMessage("Not enought space."); | |
167 | break; | |
168 | } | |
169 | } | |
170 | resetShop(c.myShopClient); | |
171 | c.getItems().resetItems(3823); | |
172 | return false; | |
173 | }else if(c.myShopId == 7390){ | |
174 | return false; | |
175 | } | |
176 | ||
177 | ||
178 | ||
179 | ||
180 | ||
181 | <---Add this in the public boolean sellItem(int itemID, int fromSlot, int amount) method---> | |
182 | ||
183 | ||
184 | ||
185 | ||
186 | if(c.myShopId == 7390){ | |
187 | for (int i : Config.ITEM_TRADEABLE) { | |
188 | if(i == itemID) { | |
189 | c.sendMessage("You can't sell this item."); | |
190 | return false; | |
191 | } | |
192 | } | |
193 | if(c.playerName.equals(c.myShopClient.playerName)){ | |
194 | c.sellingId = itemID; | |
195 | c.sellingN = amount; | |
196 | c.sellingS = fromSlot; | |
197 | c.xInterfaceId = 7390; | |
198 | c.outStream.createFrame(27); | |
199 | }else{ | |
200 | c.sendMessage("You can only sell items to your own shop."); | |
201 | } | |
202 | return true; | |
203 | } | |
204 | ||
205 | ||
206 | ||
207 | ||
208 | <---Add this to public void sellToShopPrice(int removeId, int removeSlot) method---> | |
209 | ||
210 | ||
211 | ||
212 | if(c.myShopId == 7390){ | |
213 | c.sendMessage("You choose your price when using Player Owned Shops."); | |
214 | return; | |
215 | } | |
216 | ||
217 | ||
218 | ||
219 | <---Open up Player.java and add these.---> | |
220 | ||
221 | ||
222 | ||
223 | ||
224 | public Client myShopClient; | |
225 | ||
226 | public int sellingId; | |
227 | public int sellingN; | |
228 | public int sellingS; | |
229 | public int playerCollect; | |
230 | public int playerShop[] = new int[10]; | |
231 | public int playerShopN[] = new int[10]; | |
232 | public int playerShopP[] = new int[10]; | |
233 | ||
234 | ||
235 | <---Open up BankX2.java and add this.---> | |
236 | ||
237 | ||
238 | ||
239 | ||
240 | if(c.sellingId > 0 && c.sellingN > 0 && c.xInterfaceId == 7390){ | |
241 | for (int i : Config.ITEM_TRADEABLE) { | |
242 | if(i == c.sellingId) { | |
243 | c.sendMessage("You can't sell this item."); | |
244 | c.sellingId = 0; | |
245 | c.sellingN = 0; | |
246 | c.sellingS = 0; | |
247 | return; | |
248 | } | |
249 | } | |
250 | if(c.sellingN > c.getItems().getItemAmount(c.sellingId)) | |
251 | c.sellingN = c.getItems().getItemAmount(c.sellingId); | |
252 | int slot = -1; | |
253 | for(int x = 0; x < 10; x++){ | |
254 | if(c.playerShop[x] == 0){ | |
255 | slot = x; | |
256 | break; | |
257 | } | |
258 | } | |
259 | if(slot == -1){ | |
260 | c.sendMessage("You are only allows to sell 10 items at any time."); | |
261 | c.sellingId = 0; | |
262 | c.sellingN = 0; | |
263 | c.sellingS = 0; | |
264 | return; | |
265 | } | |
266 | if(c.getItems().playerHasItem(c.sellingId, c.sellingN, c.sellingS)){ | |
267 | c.getItems().deleteItem2(c.sellingId, c.sellingN); | |
268 | c.playerShop[slot] = c.sellingId; | |
269 | c.playerShopN[slot] = c.sellingN; | |
270 | c.playerShopP[slot] = Xamount; | |
271 | c.sendMessage("You put your items on sale."); | |
272 | } | |
273 | c.getShops().openPlayerShop(c); | |
274 | c.sellingId = 0; | |
275 | c.sellingN = 0; | |
276 | c.sellingS = 0; | |
277 | return; | |
278 | } | |
279 | ||
280 | ||
281 | ||
282 | ||
283 | <---Add this in Client.java under your first getPA().showOption(3, 0, "Attack", 1);---> | |
284 | ||
285 | ||
286 | } else if (!inWild() && !inDuelArena()){ | |
287 | getPA().showOption(3, 0, "View shop", 1); | |
288 | ||
289 | ||
290 | <---Add this to your commands.java---> | |
291 | ||
292 | if(playerCommand.equalsIgnoreCase("collect")){ | |
293 | if(c.playerCollect > 0){ | |
294 | c.sendMessage("You succesfully collected "+c.playerCollect+" coins."); | |
295 | c.getItems().addItem(995, c.playerCollect); | |
296 | c.playerCollect = 0; | |
297 | }else{ | |
298 | c.sendMessage("You dont have anything to collect"); | |
299 | } | |
300 | } | |
301 | if(playerCommand.equalsIgnoreCase("myshop")){ | |
302 | c.getShops().openPlayerShop(c); | |
303 | } | |
304 | ||
305 | ||
306 | ||
307 | ||
308 | ||
309 | <---Add this to PlayerSave.java---> | |
310 | ||
311 | ||
312 | case 10: | |
313 | if (token.equals("character-shop")) { | |
314 | p.playerShop[Integer.parseInt(token3[0])] = Integer.parseInt(token3[1]); | |
315 | p.playerShopP[Integer.parseInt(token3[0])] = Integer.parseInt(token3[2]); | |
316 | p.playerShopN[Integer.parseInt(token3[0])] = Integer.parseInt(token3[3]); | |
317 | } | |
318 | break; | |
319 | ||
320 | ||
321 | ||
322 | ||
323 | } else if (line.equals("[SHOP]")) { ReadMode = 10; | |
324 | ||
325 | ||
326 | ||
327 | /*SHOP*/ | |
328 | characterfile.write("[SHOP]", 0, 6); | |
329 | characterfile.newLine(); | |
330 | for (int i = 0; i < p.playerShop.length; i++) { | |
331 | if (p.playerShop[i] > 0) { | |
332 | characterfile.write("character-shop = ", 0, 17); | |
333 | characterfile.write(Integer.toString(i), 0, Integer.toString(i).length()); | |
334 | characterfile.write(" ", 0, 1); | |
335 | characterfile.write(Integer.toString(p.playerShop[i]), 0, Integer.toString(p.playerShop[i]).length()); | |
336 | characterfile.write(" ", 0, 1); | |
337 | characterfile.write(Integer.toString(p.playerShopP[i]), 0, Integer.toString(p.playerShopP[i]).length()); | |
338 | characterfile.write(" ", 0, 1); | |
339 | characterfile.write(Integer.toString(p.playerShopN[i]), 0, Integer.toString(p.playerShopN[i]).length()); | |
340 | characterfile.newLine(); | |
341 | } | |
342 | } | |
343 | characterfile.newLine(); | |
344 | ||
345 | ||
346 | ||
347 | ||
348 | That should be it. |