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1-
myname = "whitedevi1"
1+
myname = "GamingStudios1029"
2
me = game.Players[myname]
3
char = me.Character
4
name = "MiniRocketLauncher"
5
explodecolors = {"Really red", "Neon orange", "Bright red", "New Yeller", "Bright yellow", "Bright orange"}
6
sm = {"Really black", "Black"}
7
acceleratemax = 100
8
accelerateincrease = 0.55
9
MassDestruct = 100
10
MaxEnergy = 160
11
Energy = MaxEnergy
12
EnergyCost = 0.3
13
IncreaseEnergy = 10
14
MaxSpeed = 120
15
MinSpeed = MaxSpeed/4
16
SpeedIncrease = 0.34
17
Speed = MinSpeed
18
19
function GiveHp(mass)
20
	return (mass*(mass/9.6)/9.6) + 8
21
end
22
23
function BrickDmg(d, part, pos)
24
	local dm = math.random(d/2.5,d/1.5)
25
	dm = (dm - (part.Position - pos.p).magnitude)
26
	if dm < 0 then dm = 0 end
27
	return dm
28
end
29
30
function CheckEnergy()
31
	if Energy > MaxEnergy then
32
		Energy = MaxEnergy
33
	elseif Energy < 0 then Energy = 0 end
34
end
35
36
hold = false
37
jethold = false
38
sel = false
39
abletofire = true
40
JetsOn = false
41
Flying = false
42
order = 1
43
modes = {{"Normal", 6, 5400, 18, 32, 0.4, 7}, {"Accelerate", 7, 4200, 22, 5, 0.5, 9}, {"Machine gun", 4, 1400, 11, 65, 0.18, 3}, {"Blast", 11, 2000, 34, 23, 0.9, 13}}
44
mode = modes[order]
45
screenname = "MiniRocketGui"
46
necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
47
48
swoosh = Instance.new("Sound")
49
swoosh.Looped = true
50
swoosh.Volume = 0.4
51
swoosh.Pitch = 1.9
52
swoosh.SoundId = "rbxasset://sounds\\Rocket whoosh 01.wav"
53
54
bewm = Instance.new("Sound")
55
bewm.Looped = false
56
bewm.Volume = 0.7
57
bewm.Pitch = 1.5
58
bewm.SoundId = "http://www.roblox.com/asset/?id=2101148"
59
60
boom = Instance.new("Sound")
61
boom.Looped = false
62
boom.Volume = 0.5
63
boom.Pitch = 0.55
64
boom.SoundId = "http://www.roblox.com/asset/?id=2691586"
65
66
flys = Instance.new("Sound")
67
flys.Looped = true
68
flys.Volume = 0.8
69
flys.Pitch = 0.4
70
flys.SoundId = "rbxasset://sounds\\Rocket whoosh 01.wav"
71
72
function getnoobs(pos,dist)
73
	local stoof = {}
74
	local mods = {}
75
	for _,v in pairs(workspace:children()) do
76
		if v:IsA("BasePart") then
77
			if (v.Position - pos).magnitude < dist and v.Anchored == false then
78
				table.insert(stoof,v)
79
			end
80
		elseif v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v ~= char then
81
			if (v.Torso.Position - pos).magnitude < dist then
82
				table.insert(mods,v)
83
			end
84
		end
85
		for _,k in pairs(v:children()) do
86
			if k:IsA("BasePart") then
87
				if (k.Position - pos).magnitude < dist and k.Anchored == false then
88
					table.insert(stoof,k)
89
				end
90
			end
91
			for _,o in pairs(k:children()) do
92
				if o:IsA("BasePart") then
93
					if (o.Position - pos).magnitude < dist and o.Anchored == false then
94
						table.insert(stoof,o)
95
					end
96
				end
97
			end
98
		end
99
	end
100
	return stoof, mods
101
end
102
103
for i,v in pairs(me.PlayerGui:children()) do
104
	if v.Name == screenname then v:remove() end
105
end
106
107
screen = Instance.new("ScreenGui",me.PlayerGui)
108
screen.Name = screenname
109
110
fra = Instance.new("Frame",screen)
111
fra.Style = "RobloxRound"
112
fra.Size = UDim2.new(0,120,0,25)
113
fra.Position = UDim2.new(0.5,-60,0,0)
114
115
txt = Instance.new("TextLabel",fra)
116
txt.BackgroundTransparency = 1
117
txt.TextColor3 = Color3.new(1,1,1)
118
txt.Size = UDim2.new(1,0,1,0)
119
txt.Text = modes[order][1]
120
txt.FontSize = "Size12"
121
122
fra2 = Instance.new("Frame",screen)
123
fra2.BackgroundColor3 = Color3.new(0.1,0.2,0.4)
124
fra2.Size = UDim2.new(0,240,0,19)
125
fra2.Position = UDim2.new(0.5,-305,0,3)
126
127
energybar = Instance.new("Frame",fra2)
128
energybar.Size = UDim2.new(Energy/MaxEnergy,0,1,0)
129
energybar.BackgroundColor3 = Color3.new(0.1,0.3,0.9)
130
energybar.BorderSizePixel = 0
131
132
entext = Instance.new("TextLabel",fra2)
133
entext.BackgroundTransparency = 1
134
entext.TextColor3 = Color3.new(1,1,1)
135
entext.Size = UDim2.new(1,0,1,0)
136
entext.Text = Energy.."/"..MaxEnergy
137
entext.FontSize = "Size14"
138
139
sptext = Instance.new("TextLabel",fra)
140
sptext.BackgroundTransparency = 1
141
sptext.TextColor3 = Color3.new(1,1,1)
142
sptext.Position = UDim2.new(1.1,0,0.5,0)
143
sptext.Text = "0/0"
144
sptext.TextXAlignment = "Left"
145
sptext.FontSize = "Size14"
146
147
function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
148
part.Parent = parent
149
part.formFactor = form
150
part.CanCollide = collide
151
part.Transparency = tran
152
part.Reflectance = ref
153
part.Size = Vector3.new(x,y,z)
154
part.BrickColor = BrickColor.new(color)
155
part.TopSurface = 0
156
part.BottomSurface = 0
157
part.Anchored = anchor
158
part.Locked = true
159
part:BreakJoints()
160
end
161
162
function weld(w, p, p1, a, b, c, x, y, z)
163
w.Parent = p
164
w.Part0 = p
165
w.Part1 = p1
166
w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
167
end
168
169
function GetCF(pos1, pos2)
170
local pos4 = Vector3.new(pos2.X, pos1.Y, pos2.Z)
171
return CFrame.new(pos1, pos4)
172
end
173
174
rarm = char:findFirstChild("Right Arm")
175
larm = char:findFirstChild("Left Arm")
176
torso = char:findFirstChild("Torso")
177
hum = char:findFirstChild("Humanoid")
178
179
coroutine.resume(coroutine.create(function()
180
	while true do
181
		if Flying == false then
182
			Energy = Energy + IncreaseEnergy
183
		end
184
		CheckEnergy()
185
		local mag = torso.Velocity.magnitude
186
		local lolmag = mag
187
		local col = nil
188
		sptext.Text = math.floor(mag).."/"..MaxSpeed
189
		if lolmag > MaxSpeed then
190
			lolmag = MaxSpeed
191
			sptext.TextColor3 = Color3.new(1, 0, 0.2)
192
			sptext.Text = sptext.Text.."!!"
193
		else
194
			sptext.TextColor3 = Color3.new(lolmag/MaxSpeed, (lolmag/MaxSpeed)/1.7, 0)
195
		end
196
		energybar.Size = UDim2.new(Energy/MaxEnergy,0,1,0)
197
		entext.Text = math.floor(Energy).."/"..math.floor(MaxEnergy)
198
		wait()
199
	end
200
end))
201
202
flys.Parent = torso
203
204
bg = Instance.new("BodyGyro")
205
bg.P = 18000
206
bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
207
208
bv = Instance.new("BodyVelocity")
209
bv.maxForce = Vector3.new(math.huge, math.huge, math.huge)
210
211
for i,v in pairs(char:children()) do
212
	if v.Name == name then v:remove() end
213
end
214
215
launcher = Instance.new("Model")
216
launcher.Name = name
217
218
219
--[[LAUNCHER
220
LAUNCHER
221
LAUNCHER
222
LAUNCHER
223
LAUNCHER
224
LAUNCHER
225
LAUNCHER
226
LAUNCHER
227
]]
228
229
main = Instance.new("Part")
230
prop( main, launcher, false, 0, 0, 1.1, 0.6, 1.1, "Dark grey", false, "Custom" )
231
mainmesh = Instance.new("SpecialMesh",main)
232
mainmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
233
mainmesh.Scale = Vector3.new(1.2,1.2,7)
234
weaponweld = Instance.new("Weld")
235
weld( weaponweld, rarm, main, math.pi / 2, 0, 0, 0, -0.3, 0 )
236
237
neck = Instance.new("Part")
238
prop( neck, launcher, false, 0, 0, 0.6, 1, 0.6, "Medium grey", false, "Custom" )
239
Instance.new("CylinderMesh",neck)
240
neckweld = Instance.new("Weld")
241
weld( neckweld, main, neck, 0, 0, 0, 0, 0, 0.1 )
242
243
pew = Instance.new("Part")
244
prop( pew, launcher, false, 0, 0, 0.9, 0.9, 1.5, "Dark grey", false, "Custom" )
245
Instance.new("SpecialMesh",pew).MeshType = "Sphere"
246
mehweld = Instance.new("Weld")
247
weld( mehweld, neck, pew, 0, 0, 0, 0, 0, -0.3 )
248
249
tube = Instance.new("Part")
250
prop( tube, launcher, false, 0, 0, 0.9, 0.9, 1.5, "Medium grey", false, "Custom" )
251
local tubemesh = mainmesh:clone()
252
tubemesh.Parent = tube
253
tubemesh.Scale = Vector3.new(0.9,0.9,8)
254
lolweld = Instance.new("Weld")
255
weld( lolweld, pew, tube, 0, 0, 0, 0, 0, 0.7 )
256
257
bewm.Parent = tube
258
259
missile = Instance.new("Part")
260
prop( missile, launcher, false, 0, 0, 0.1, 1.2, 0.1, "Really red", false, "Custom" )
261
local sp = Instance.new("SpecialMesh",missile)
262
sp.MeshType = "Sphere" sp.Scale = Vector3.new(0.6,1,0.6)
263
missweld = Instance.new("Weld")
264
weld( missweld, tube, missile, math.pi/2, 0, 0, 0, 0, -0.1 )
265
266
for x = -0.31, -0.15, 0.15 do
267
for i=0,360,60 do
268
local miss = Instance.new("Part")
269
prop( miss, launcher, false, 0, 0, 0.1, 1.2, 0.1, "Bright red", false, "Custom" )
270
local sp = Instance.new("SpecialMesh",miss)
271
sp.MeshType = "Sphere" sp.Scale = Vector3.new(0.6,1,0.6)
272
local miweld = Instance.new("Weld")
273
miweld.C0 = CFrame.Angles(0,math.rad(i),0)
274
weld( miweld, missile, miss, 0, 0, 0, x, 0, 0 )
275
end
276
end
277
278
--[[JET
279
JET
280
JET
281
JET
282
JET
283
JET
284
]]
285
286
Jets = {}
287
288
for i = -0.5, 0.5, 1 do
289
	local p = Instance.new("Part")
290
	prop(p, launcher, false, 0, 0, 1.2, 2.1, 0.2, "Medium grey", false, "Custom")
291
	local wl = Instance.new("Weld")
292
	weld(wl, torso, p, 0, 0, i, -i/1.3, 0, -0.5)
293
	
294
	local jet = Instance.new("Part")
295
	prop(jet, launcher, false, 0, 0, 0.6, 1.7, 0.6, "Dark grey", false, "Custom")
296
	Instance.new("CylinderMesh",jet)
297
	local wa = Instance.new("Weld")
298
	weld(wa, p, jet, 0, 0, -i, i*4, 1.2, -1)
299
	
300
	local ho = Instance.new("Part")
301
	prop(ho, launcher, false, 1, 0, 0.1, 0.1, 0.1, "Medium grey", false, "Custom")
302
	local wad = Instance.new("Weld")
303
	weld(wad, jet, ho, math.pi/2, 0, 0, 0, 0.78, 0)
304
	
305
	local jets = Instance.new("Part")
306
	prop(jets, launcher, false, 0, 0.05, 0.8, 1.4, 0.8, "Dark grey", false, "Custom")
307
	Instance.new("SpecialMesh",jets)
308
	local wa2 = Instance.new("Weld")
309
	weld(wa2, ho, jets, 0, 0, 0, 0, 0.5, 0)
310
	
311
	local gas = Instance.new("Part")
312
	prop(gas, launcher, false, 0, 0, 1, 0.5, 1, "Medium grey", false, "Custom")
313
	Instance.new("SpecialMesh",gas)
314
	local wa3 = Instance.new("Weld")
315
	weld(wa3, jets, gas, 0, 0, 0, 0, 0.7, 0)
316
	
317
	table.insert(Jets, {wa2, gas, jets})
318
	
319
	for o = -0.3, 0.4, 0.6 do
320
		local p2 = Instance.new("Part")
321
		prop(p2, launcher, false, 0, 0.05, 0.8, 2.1, 0.2, "Dark grey", false, "Custom")
322
		local w2 = Instance.new("Weld")
323
		weld(w2, p, p2, -1.1, 0, o*1.6, -o*2.2, -1.26, -0.6)
324
		local p3 = Instance.new("Part")
325
		prop(p3, launcher, false, 0, 0, 1.3, 0.7, 0.4, "Bright red", false, "Custom")
326
		local w3 = Instance.new("Weld")
327
		weld(w3, p2, p3, 0, 0, 0, 0, -0.75, 0)
328
	end
329
end
330
331
rb = Instance.new("Part")
332
prop( rb, launcher, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom" )
333
rh = Instance.new("Weld")
334
weld( rh, torso, rb, 0, 0, 0, -1.5, -0.5, 0)
335
336
lb = Instance.new("Part")
337
prop( lb, launcher, false, 1, 0, 0.1, 0.1, 0.1, "Bright red", false, "Custom" )
338
lh = Instance.new("Weld")
339
weld( lh, torso, lb, 0, 0, 0, 1.5, -0.5, 0)
340
341
rw = Instance.new("Weld")
342
weld(rw,rb,nil,0,0,0,0,0.5,0)
343
344
lw = Instance.new("Weld")
345
weld(lw,lb,nil,0,0,0,0,0.5,0)
346
347
rightbattle = nil
348
leftbattle = nil
349
350
launcher.Parent = char
351
352
selectmotion = function()
353
	rw.Part1 = rarm
354
	lw.Part1 = larm
355
	coroutine.resume(coroutine.create(function()
356
	for x = 0, 0.6, 0.1 do
357
		neckweld.C0 = CFrame.new(0,x*1.2,x/1.5)
358
		mehweld.C0 = CFrame.new(0,x,0)
359
		wait()
360
	end
361
	end))
362
	for i=0,90,10 do
363
		rw.C0 = CFrame.Angles(math.rad(i),0,0) * CFrame.new(math.rad(-i/3),math.rad(-i/4),0)
364
		lw.C0 = CFrame.Angles(math.rad(i),0,math.rad(i/2)) * CFrame.new(math.rad(i/3),math.rad(-i/1.7),0)
365
		wait()
366
	end
367
	if rightbattle == nil then
368
		rightbattle = rw.C0
369
		leftbattle = lw.C0
370
	end
371
end
372
373
deselmotion = function()
374
	coroutine.resume(coroutine.create(function()
375
	for x = 0.6, 0, -0.1 do
376
		neckweld.C0 = CFrame.new(0,x*1.2,x)
377
		mehweld.C0 = CFrame.new(0,x,0)
378
		wait()
379
	end
380
	end))
381
	for i=90,0,-10 do
382
		rw.C0 = CFrame.Angles(math.rad(i),0,0) * CFrame.new(math.rad(-i/3),math.rad(-i/4),0)
383
		lw.C0 = CFrame.Angles(math.rad(i),0,math.rad(i/2)) * CFrame.new(math.rad(i/3),math.rad(-i/1.7),0)
384
		wait()
385
	end
386
	rw.Part1 = nil
387
	lw.Part1 = nil
388
end
389
390
effect = function()
391
	local pos = tube.CFrame * CFrame.new(0,0,-0.8)
392
	local p = Instance.new("Part")
393
	prop( p, workspace, false, 0, 0, 1, 1, 1, "Neon orange", true, "Custom" )
394
	p.CFrame = pos
395
	local pwn = Instance.new("SpecialMesh",p)
396
	pwn.Scale = Vector3.new(0.5,0.4,0.5)
397
	pwn.MeshId = "http://www.roblox.com/asset/?id=20329976"
398
	for i=0.2,1.5,0.3 do
399
		pwn.Scale = Vector3.new(i,i/1.4,i)
400
		p.CFrame = pos * CFrame.Angles(-math.pi/2,i,0)
401
		p.Transparency = (i/1.5)-0.2
402
		wait()
403
	end
404
	p:remove()
405
end
406
407
movearm = function()
408
	bewm:play()
409
	local rp, lp = rw.C0, lw.C0
410
	for i=0,30,30/2 do
411
		rw.C0 = rp * CFrame.Angles(math.rad(i/3),0,0) * CFrame.new(0,math.rad(i/3),0)
412
		lw.C0 = lp * CFrame.Angles(math.rad(i/5),0,0) * CFrame.new(0,math.rad(i/5),0)
413
		wait()
414
	end
415
	for i=30,0,-30/3 do
416
		rw.C0 = rp * CFrame.Angles(math.rad(i/3),0,0) * CFrame.new(0,math.rad(i/3),0)
417
		lw.C0 = lp * CFrame.Angles(math.rad(i/5),0,0) * CFrame.new(0,math.rad(i/5),0)
418
		wait()
419
	end
420
end
421
422
explode = function(p,s,mo)
423
	s:stop()
424
	local exdmg = mo[4]
425
	local exdist = mo[2]
426
	local expl = Instance.new("Model",workspace)
427
	expl.Name = "xS explode"
428
	local pos = CFrame.new(p.Position)
429
	local parts, hums = getnoobs(pos.p, exdist)
430
	local p = Instance.new("Part")
431
	prop(p,expl,false,1,0,1,1,1,1,true,"Brick")
432
	p.CFrame = pos
433
	local poo = boom:clone()
434
	poo.Parent = p
435
	poo:play()
436
	for i,v in pairs(parts) do
437
		local minus = BrickDmg(exdmg, v, pos)
438
		if v:GetMass() < MassDestruct and v.Parent:findFirstChild("Humanoid") == nil and v.Parent ~= launcher then
439
			local hp = v:findFirstChild("Hp")
440
			if hp ~= nil then
441
				hp.Value = hp.Value - minus
442
				if hp.Value <= 0 then
443
					v:breakJoints()
444
				end
445
			else
446
				local lol = Instance.new("IntValue")
447
				lol.Name = "Hp"
448
				lol.Value = GiveHp(v:GetMass())
449
				lol.Parent = v
450
				lol.Changed:connect(function()
451
					if lol.Value <= 0 then
452
						v:breakJoints()
453
					end
454
				end)
455
				lol.Value = lol.Value - minus
456
			end
457
		end
458
		local teehee = minus*1.2
459
		v.Velocity = CFrame.new(pos.p, v.Position).lookVector * teehee
460
		v.RotVelocity = Vector3.new(math.random(-teehee,teehee), math.random(-teehee,teehee), math.random(-teehee,teehee))
461
	end
462
	for i,v in pairs(hums) do
463
		v.Humanoid.Health = v.Humanoid.Health - math.random(exdmg/1.3,exdmg*1.3)
464
	end
465
	for i=1,math.random(7,14) do
466
		local spike = Instance.new("Part")
467
		prop( spike, workspace, false, 0, 0, 1, 1, 1, explodecolors[math.random(1,#explodecolors)], true, "Custom" )
468
		local a,b,c = math.random(-32,32)/10, math.random(-32,32)/10, math.random(-32,32)/10
469
		spike.CFrame = pos * CFrame.Angles(a,b,c) * CFrame.new(0,exdist/6,0)
470
		local mes = Instance.new("SpecialMesh",spike)
471
		mes.MeshId = "http://www.roblox.com/asset/?id=1033714"
472
		mes.Scale = Vector3.new(math.random(exdist*1.3,exdist*2.5)/10,math.random(exdist*5,exdist*10)/10,math.random(exdist*1.3,exdist*2.5)/10)
473
		local cf = spike.CFrame
474
		coroutine.resume(coroutine.create(function()
475
			local wah = exdist*1.2
476
			for y=0,wah,math.random(wah/12,wah/7) do
477
				wait()
478
				spike.CFrame = cf * CFrame.new(0,y,0)
479
				spike.Transparency = (y/wah) - 0.08
480
			end
481
			spike:remove()
482
		end))
483
	end
484
	coroutine.resume(coroutine.create(function()
485
	for i=1,math.random(2,6) do
486
		wait()
487
		local siz = math.random((exdist/3)*10, (exdist/1.8)*10)/10
488
		local pk = Instance.new("Part")
489
		prop(pk, workspace, false, 0.1, 0, 1, 1, 1, explodecolors[math.random(1,#explodecolors)], true, "Custom" )
490
		pk.CFrame = pos * CFrame.new(math.random(-exdist*10,exdist*10)/25, math.random(-exdist*10,exdist*10)/25, math.random(-exdist*10,exdist*10)/25)
491
		local ms = Instance.new("SpecialMesh",pk)
492
		ms.MeshType = "Sphere"
493
		ms.Scale = Vector3.new(siz,siz,siz)
494
		coroutine.resume(coroutine.create(function()
495
			for x=0.1, 1, 0.15 do
496
				wait()
497
				pk.Transparency = x
498
			end
499
			pk:remove()
500
		end))
501
	end
502
	end))
503
	coroutine.resume(coroutine.create(function()
504
		for b=1,math.random(6,13) do
505
			wait()
506
			local siz = math.random((exdist/4)*10, (exdist/2.8)*10)/10
507
			local pk = Instance.new("Part")
508
			prop(pk, workspace, false, 0.1, 0, 1, 1, 1, sm[math.random(1,#sm)], true, "Custom" )
509
			pk.CFrame = pos * CFrame.new(math.random(-exdist*10,exdist*10)/25, math.random(-exdist*10,exdist*10)/25, math.random(-exdist*10,exdist*10)/25)
510
			local ms = Instance.new("SpecialMesh",pk)
511
			ms.MeshType = "Sphere"
512
			ms.Scale = Vector3.new(siz,siz,siz)
513
			local trul = pk.CFrame
514
			coroutine.resume(coroutine.create(function()
515
				for x=0.1, 1, 0.2 do
516
					wait()
517
					pk.Transparency = x
518
					pk.CFrame = trul * CFrame.Angles(math.random(-35,35)/100,math.random(-35,35)/100,math.random(-35,35)/100) * CFrame.new(0,x*4,0)
519
				end
520
				pk:remove()
521
			end))
522
		end
523
	end))
524
	wait(1)
525
	expl:remove()
526
end
527
528
function smoke(p)
529
	while p.Parent ~= nil do
530
		wait(0.11)
531
		local siz = math.random(4,12)/10
532
		local sp = Instance.new("Part")
533
		prop(sp,workspace,false,0.1,0,siz,siz,siz,sm[math.random(1,#sm)],true,"Custom")
534
		sp.CFrame = p.CFrame * CFrame.new(0,0,0.8) * CFrame.Angles(math.random(-6,6)/10, math.random(-6,6)/10, math.random(-6,6)/10)
535
		local sme = Instance.new("SpecialMesh",sp)
536
		sme.MeshType = "Sphere"
537
		local c = sp.CFrame
538
		coroutine.resume(coroutine.create(function()
539
			for i=0.1, 1, 0.2 do
540
				wait()
541
				sp.CFrame = c * CFrame.new(0,0,i*4)
542
				sp.Transparency = i
543
				sme.Scale = Vector3.new(1+i,1+i,1+i)
544
			end
545
			sp:remove()
546
		end))
547
	end
548
end
549
550
function smokejet(p)
551
	while Flying do
552
		wait(0.06)
553
		for _,v in pairs(p) do
554
			local siz = math.random(5,15)/10
555
			local sp = Instance.new("Part")
556
			prop(sp,workspace,false,0.1,0,siz,siz,siz,sm[math.random(1,#sm)],true,"Custom")
557
			sp.CFrame = v[2].CFrame * CFrame.new(0,-0.3,0) * CFrame.Angles(math.random(-6,6)/10, math.random(-6,6)/10, math.random(-6,6)/10)
558
			local sme = Instance.new("SpecialMesh",sp)
559
			sme.MeshType = "Sphere"
560
			local fi = Instance.new("Part")
561
			prop(fi,workspace,false,0.1,0,siz,siz,siz,explodecolors[math.random(1,#explodecolors)],true,"Custom")
562
			fi.CFrame = v[2].CFrame * CFrame.new(0,-0.3,0)* CFrame.Angles(math.pi,0,0) * CFrame.Angles(math.random(-3,3)/10, math.random(-3,3)/10, math.random(-3,3)/10)
563
			local fmes = Instance.new("SpecialMesh",fi)
564
			fmes.Scale = Vector3.new(0.4,0.5,0.4)
565
			fmes.MeshId = "http://www.roblox.com/asset/?id=20329976"
566
			local c, c2 = sp.CFrame, fi.CFrame
567
			coroutine.resume(coroutine.create(function()
568
				for i=0.1, 2, 0.18 do
569
					wait()
570
					sp.CFrame = c * CFrame.new(0,-i*3,0) + Vector3.new(0,i*4,0)
571
					sp.Transparency = i/2.2
572
					fi.Transparency = i/2
573
					fi.CFrame = c2 * CFrame.new(0,i*2,0)
574
					fmes.Scale = Vector3.new(0.4+(i/1.8),0.5+(i/1.8),0.4+(i/1.8))
575
					sme.Scale = Vector3.new(1+(i/1.4),1+(i/1.4),1+(i/1.4))
576
				end
577
				sp:remove()
578
				fi:remove()
579
			end))
580
		end
581
	end
582
end
583
584
fly = function()
585
	if Flying == false and JetsOn == false and Energy >= EnergyCost then
586
	bv.Parent = torso
587
	Flying = true
588
	coroutine.resume(coroutine.create(function()
589
	smokejet(Jets, Flying)
590
	end))
591
	flys:play()
592
	Speed = MinSpeed
593
	while jethold do
594
		if Energy <= 0 then break end
595
		if Speed < MaxSpeed then
596
			Speed = Speed + SpeedIncrease
597
		else Speed = MaxSpeed end
598
		local cf = Jets[1][3].CFrame * CFrame.Angles(math.pi/2,0,0)
599
		bv.velocity = cf.lookVector * Speed
600
		Energy = Energy - EnergyCost
601
		wait()
602
		bv.velocity = Vector3.new(0,0,0)
603
	end
604
	local ha = math.random(1,2) if ha == 1 then flys:stop() else flys:pause() end
605
	bv.Parent = nil
606
	bv.velocity = Vector3.new(0,0,0)
607
	Speed = MinSpeed
608
	wait(0.3)
609
	Flying = false
610
	end
611
end
612
613
fire = function(mousepos, pos, target)
614
615
	local moda = mode
616
	
617
	if Energy >= moda[7] then
618
	Energy = Energy - moda[7]
619
	coroutine.resume(coroutine.create(effect))
620
	local hitable = true
621
	local pewm = Instance.new("Part")
622
	prop( pewm, nil, false, 0, 0, 0.4, 0.4, 0.7, "Medium grey", false, "Custom" )
623
	Instance.new("SpecialMesh",pewm).MeshType = "Sphere"
624
625
	local projectile = Instance.new("Part")
626
	prop( projectile, workspace, false, 0, 0, 0.3, 0.3, 1.3, "Bright red", false, "Custom" )
627
	Instance.new("SpecialMesh",projectile).MeshType = "Sphere"
628
629
	local wi = Instance.new("Weld")
630
	weld(wi,projectile,nil,0,0,0,0,0,-0.4)
631
632
	local swo = swoosh:clone()
633
	swo.Parent = projectile
634
	swo:play()
635
	local bv = nil
636
	local sped = 0
637
638
	coroutine.resume(coroutine.create(function() wait(0.8) smoke(projectile) end))
639
	coroutine.resume(coroutine.create(function() wait(7) if projectile.Parent ~= nil then coroutine.resume(coroutine.create(function() explode(projectile, swo, moda) end)) projectile:remove() end end))
640
	coroutine.resume(coroutine.create(movearm))
641
	coroutine.resume(coroutine.create(function()
642
		repeat wait() until bv ~= nil
643
		if moda[1] == "Accelerate" then
644
			for i = moda[5], acceleratemax, accelerateincrease do
645
				sped = i
646
				wait()
647
			end
648
		else
649
			sped = moda[5]
650
		end
651
	end))
652
	projectile.Touched:connect(function(hit)
653
		if hit.CanCollide == true and hit:GetMass() >= 3.5 and hitable then
654
			coroutine.resume(coroutine.create(function() hitable = false explode(projectile, swo, moda) end))
655
			projectile:remove()
656
		end
657
	end)
658
	projectile.CFrame = pos * CFrame.new(0,0,-1)
659
	pewm.Parent = projectile
660
	pewm.CFrame = projectile.CFrame
661
	wi.Part1 = pewm
662
	local bg = Instance.new("BodyGyro")
663
	bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
664
	bg.P = moda[3]
665
	bg.Parent = projectile
666
	bg.cframe = CFrame.new(projectile.Position, projectile.CFrame * CFrame.new(0,0,-10).p)
667
	bv = Instance.new("BodyVelocity")
668
	bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
669
	bv.velocity = projectile.CFrame.lookVector * sped
670
	bv.Parent = projectile
671
	if target ~= nil then
672
		local lolpos = target.CFrame:pointToObjectSpace(mousepos)
673
		repeat
674
			wait()
675
			bg.cframe = CFrame.new(projectile.Position, target.CFrame * CFrame.new(lolpos).p)
676
			bv.velocity = projectile.CFrame.lookVector * sped
677
		until (projectile.Position - target.CFrame * CFrame.new(lolpos).p).magnitude < 2
678
		if hitable then
679
			hitable = false
680
			coroutine.resume(coroutine.create(function() explode(projectile, swo, moda) end))
681
			projectile:remove()
682
		end
683
	else
684
		local lolaha = mousepos
685
		projectile.CFrame = CFrame.new(pos.p, mousepos)
686
		repeat
687
			wait()
688
			bv.velocity = projectile.CFrame.lookVector * sped
689
			bg.cframe = CFrame.new(projectile.Position, lolaha)
690
		until projectile.Parent == nil
691
	end
692
	end
693
end
694
695
if script.Parent.className ~= "HopperBin" then
696
	h = Instance.new("HopperBin",me.Backpack)
697
	h.Name = "MiniRocket"
698
	script.Parent = h
699
end
700
701
bin = script.Parent
702
703
function select(mouse)
704
	selectmotion()
705
	mouse.Icon = "http://www.roblox.com/asset/?id=45117007"
706
	sel = true
707
	coroutine.resume(coroutine.create(function()
708
		for i=1,4 do
709
			bg.Parent = nil
710
			wait()
711
			bg.Parent = torso
712
		end
713
	end))
714
	coroutine.resume(coroutine.create(function()
715
		while sel do 
716
			local po = torso.Position+Vector3.new(0,0.85,0)
717
			local offset=(po.Y-mouse.Hit.p.Y)/60 
718
			local mag=(po-mouse.Hit.p).magnitude/80 
719
			offset=offset/mag 
720
			torso.Neck.C0 = necko * CFrame.Angles(offset,0,0) 
721
			rw.C0 = rightbattle * CFrame.Angles(-offset, 0,0) 
722
			lw.C0 = leftbattle * CFrame.Angles(-offset,0,0) 
723
			for i,v in pairs(Jets) do
724
				v[1].C0 = CFrame.Angles(offset,0,0) 
725
			end
726
			bg.cframe = GetCF(torso.Position, mouse.Hit.p)
727
			wait() 
728
		end --Fenrier was here o3o
729
		rw.C0 = rightbattle
730
		lw.C0 = leftbattle
731
		torso.Neck.C0 = necko
732
	end))
733
	mouse.Button1Down:connect(function()
734
		hold = true
735
		while hold do
736
			coroutine.resume(coroutine.create(function() fire(mouse.Hit.p, tube.CFrame, mouse.Target) end))
737
			for i=0,mode[6],0.03 do
738
				if hold == false then break end
739
				wait()
740
			end
741
		end
742
	end)
743
	mouse.Button1Up:connect(function() hold = false end)
744
	mouse.KeyDown:connect(function(key)
745
		key = key:lower()
746
		if key == "e" then
747
			order = order + 1
748
			if order > #modes then
749
				order = 1
750
			end
751
			mode = modes[order]
752
			txt.Text = mode[1]
753
		elseif key == "q" then
754
			order = order - 1
755
			if order < 1 then
756
				order = #modes
757
			end
758
			mode = modes[order]
759
			txt.Text = mode[1]
760
		elseif key == string.char(48) then
761
			jethold = true
762
			fly()
763
		end
764
	end)
765
	mouse.KeyUp:connect(function(key)
766
		key = key:lower()
767
		if key == string.char(48) then
768
			jethold = false
769
		end
770
	end)
771
end
772
773
function desel()
774
	sel = false
775
	bg.Parent = nil
776
	deselmotion()
777
end
778
779
bin.Selected:connect(select)
780
bin.Deselected:connect(desel)