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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
| |
| 5 | script.Parent = InternalData.RealOwner.Character | |
| 6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
| |
| 7 | local function createObject (connections, index) | |
| 8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
| 9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
| 10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
| |
| 11 | meta.__index = function (self, i) | |
| 12 | if (i == 'TriggerEvent') then return runbind end; | |
| 13 | return connections[i] and connections[i].Event or index[i]; | |
| 14 | end; | |
| 15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
| 16 | end; | |
| 17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
| |
| 18 | local UserInputService = createObject({"InputBegan","InputEnded"},{})
| |
| 19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 23 | if FiredBy ~= InternalData.RealOwner then return end | |
| 24 | if Input.MouseEvent then | |
| 25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 26 | elseif Input.Sound then | |
| 27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
| 28 | else | |
| 29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
| 31 | for _,Action in pairs(ContextActionService.Actions) do | |
| 32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 33 | end | |
| 34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 35 | end | |
| 36 | end) | |
| 37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 38 | Event.Parent = NLS([[ | |
| 39 | local Player = owner; | |
| 40 | local Sounds = {};
| |
| 41 | local Event = script:WaitForChild("UserInput");
| |
| 42 | local UserInputService = game:GetService("UserInputService");
| |
| 43 | local Mouse = Player:GetMouse(); | |
| 44 | local Input = function(Input,gameProcessedEvent) | |
| 45 | if gameProcessedEvent then return end | |
| 46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 47 | end | |
| 48 | Event.OnClientEvent:connect(function(Args) | |
| 49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
| 50 | end) | |
| 51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 52 | local Hit,Target | |
| 53 | while wait(1/30) do | |
| 54 | for x,Sound in pairs(Sounds) do | |
| 55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
| |
| 56 | end | |
| 57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
| 59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 60 | end | |
| 61 | end | |
| 62 | ]],InternalData.RealOwner.Character) | |
| 63 | end | |
| 64 | InternalData.NewOwner = setmetatable({},{
| |
| 65 | __index = function (self,Index) | |
| 66 | local Type = type(InternalData.RealOwner[Index]) | |
| 67 | if Type == "function" then | |
| 68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 69 | return function (self)return InternalData["Mouse"] end | |
| 70 | end | |
| 71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
| 72 | elseif Index == "FakePlayer" then | |
| 73 | return true | |
| 74 | end | |
| 75 | return InternalData.RealOwner[Index] | |
| 76 | end; | |
| 77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
| 78 | }) | |
| 79 | --LoadLibrary("RbxUtility").Create
| |
| 80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
| 81 | if Library == "RbxUtility" then | |
| 82 | return setmetatable({},{
| |
| 83 | __tostring = function() return "RbxUtility" end; | |
| 84 | __index = function(self, Index) | |
| 85 | if Index:lower() == "create" then | |
| 86 | return function(Type) | |
| 87 | return function(Data) | |
| 88 | Data = Data or {}
| |
| 89 | local Inst = Instance.new(Type) | |
| 90 | for x,y in pairs(Data) do | |
| 91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
| 92 | if y == owner then y = InternalData.RealOwner end | |
| 93 | Inst[x] = y | |
| 94 | end | |
| 95 | return Inst | |
| 96 | end | |
| 97 | end | |
| 98 | end | |
| 99 | return InternalData.LoadLibrary(Library)[Index] | |
| 100 | end | |
| 101 | }) | |
| 102 | end | |
| 103 | return InternalData.LoadLibrary(Library) | |
| 104 | end | |
| 105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{
| |
| 106 | __index = function (self,Index) | |
| 107 | if Index:lower() == 'new' then | |
| 108 | return function (Type, Parent) | |
| 109 | if Parent == owner then Parent = InternalData.RealOwner end | |
| 110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
| 111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
| 112 | if not Type then return end | |
| 113 | if Type == "BillboardGui" then | |
| 114 | local ToReturn = setmetatable({},{
| |
| 115 | __index = function (self,Index) | |
| 116 | if type(Real[Index]) == "function" then | |
| 117 | if Index:lower() == "clone" then | |
| 118 | return function (self) | |
| 119 | local Real = Real:Clone() | |
| 120 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 121 | __index = function (self,Index) | |
| 122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 123 | return Real[Index] | |
| 124 | end; | |
| 125 | __newindex = function (self,Index,Value) | |
| 126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 127 | if Value == owner then Value = InternalData.RealOwner end | |
| 128 | Real[Index] = Value | |
| 129 | end; | |
| 130 | __tostring = function(self) return tostring(Real) end; | |
| 131 | }) | |
| 132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 133 | end | |
| 134 | end | |
| 135 | return function (self,...) return Real[Index](Real,...)end | |
| 136 | end | |
| 137 | return Real[Index] | |
| 138 | end; | |
| 139 | __newindex = function (self,Index,Value) | |
| 140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 141 | if Value == owner then Value = InternalData.RealOwner end | |
| 142 | Real[Index] = Value | |
| 143 | end; | |
| 144 | __tostring = function(self) return tostring(Real) end; | |
| 145 | }) | |
| 146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 147 | elseif Type:lower() == "sound" then | |
| 148 | Real.Parent = owner.Character; | |
| 149 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 150 | __index = function (self,Index) | |
| 151 | if Index:lower() == "playbackloudness" then | |
| 152 | return InternalData.SoundLoudness[Real] or 0 | |
| 153 | elseif type(Real[Index]) == "function" then | |
| 154 | if Index:lower() == "clone" then | |
| 155 | return function (self) | |
| 156 | local Real = Real:Clone() | |
| 157 | local ToReturn = setmetatable({},{
| |
| 158 | __index = function (self,Index) | |
| 159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 160 | return Real[Index] | |
| 161 | end; | |
| 162 | __newindex = function (self,Index,Value) | |
| 163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 164 | if Value == owner then Value = InternalData.RealOwner end | |
| 165 | Real[Index] = Value | |
| 166 | end; | |
| 167 | __tostring = function(self) return tostring(Real) end; | |
| 168 | }) | |
| 169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 170 | end | |
| 171 | end | |
| 172 | return function (self,...) return Real[Index](Real,...)end | |
| 173 | end | |
| 174 | return Real[Index] | |
| 175 | end; | |
| 176 | __newindex = function (self,Index,Value) | |
| 177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 178 | if Value == owner then Value = InternalData.RealOwner end | |
| 179 | Real[Index] = Value | |
| 180 | end; | |
| 181 | __tostring = function(self) return tostring(Real) end; | |
| 182 | }) | |
| 183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
| |
| 184 | else | |
| 185 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 186 | __index = function (self,Index) | |
| 187 | if type(Real[Index]) == "function" then | |
| 188 | if Index:lower() == "clone" then | |
| 189 | return function (self) | |
| 190 | local Real = Real:Clone() | |
| 191 | local ToReturn = setmetatable({},{
| |
| 192 | __index = function (self,Index) | |
| 193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 194 | return Real[Index] | |
| 195 | end; | |
| 196 | __newindex = function (self,Index,Value) | |
| 197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 198 | if Value == owner then Value = InternalData.RealOwner end | |
| 199 | Real[Index] = Value | |
| 200 | end; | |
| 201 | __tostring = function(self) return tostring(Real) end; | |
| 202 | }) | |
| 203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 204 | end | |
| 205 | end | |
| 206 | return function (self,...) return Real[Index](Real,...)end | |
| 207 | end | |
| 208 | return Real[Index] | |
| 209 | end; | |
| 210 | __newindex = function (self,Index,Value) | |
| 211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 212 | if Value == owner then Value = InternalData.RealOwner end | |
| 213 | Real[Index] = Value | |
| 214 | end; | |
| 215 | __tostring = function(self) return tostring(Real) end; | |
| 216 | }) | |
| 217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 218 | end | |
| 219 | end | |
| 220 | end | |
| 221 | return InternalData.RealInstance[Index] | |
| 222 | end; | |
| 223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
| 224 | }); | |
| 225 | InternalData.RealGame = game;game = setmetatable({},{
| |
| 226 | __index = function (self,Index) | |
| 227 | if InternalData.RealGame[Index] then | |
| 228 | local Type = type(InternalData.RealGame[Index]) | |
| 229 | if Type == "function" then | |
| 230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 231 | return function (self,Service) | |
| 232 | local FakeServices = {
| |
| 233 | ["players"] = function() | |
| 234 | return setmetatable({},{
| |
| 235 | __index = function (self2,Index2) | |
| 236 | local RealService = InternalData.RealGame:GetService(Service) | |
| 237 | local Type2 = type(RealService[Index2]) | |
| 238 | if Type2 == "function" then | |
| 239 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 240 | else | |
| 241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
| 242 | return RealService[Index2] | |
| 243 | end | |
| 244 | end; | |
| 245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
| 246 | }) | |
| 247 | end; | |
| 248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 250 | ["debris"] = function() | |
| 251 | return setmetatable({},{
| |
| 252 | __index = function(self2,Index2) | |
| 253 | local RealService = InternalData.RealGame:GetService(Service) | |
| 254 | local Type2 = type(RealService[Index2]) | |
| 255 | if Type2 == "function" then | |
| 256 | if Index2:lower() == "additem" then | |
| 257 | return function (self,Item,Time) | |
| 258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
| 259 | return RealService:AddItem(Item,Time) | |
| 260 | end | |
| 261 | end | |
| 262 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 263 | end | |
| 264 | return RealService[Index2] | |
| 265 | end; | |
| 266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
| |
| 267 | }) | |
| 268 | end; | |
| 269 | ["runservice"] = function() | |
| 270 | return setmetatable({},{
| |
| 271 | __index = function(self2,Index2) | |
| 272 | local RealService = InternalData.RealGame:GetService(Service) | |
| 273 | local Type2 = type(RealService[Index2]) | |
| 274 | if Type2 == "function" then | |
| 275 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 276 | else | |
| 277 | local RunServices = {
| |
| 278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 280 | } | |
| 281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 282 | return RealService[Index2] | |
| 283 | end | |
| 284 | end; | |
| 285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
| |
| 286 | }) | |
| 287 | end | |
| 288 | } | |
| 289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 290 | return InternalData.RealGame:GetService(Service) | |
| 291 | end | |
| 292 | end | |
| 293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
| 294 | else | |
| 295 | if game:GetService(Index) then return game:GetService(Index) end | |
| 296 | return InternalData.RealGame[Index] | |
| 297 | end | |
| 298 | end | |
| 299 | return nil | |
| 300 | end; | |
| 301 | __tostring = function(self) return tostring(InternalData.game) end | |
| 302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
| |
| 303 | ||
| 304 | --LUDWIG VON BALLENCRUSHER TELLS YOU TO GET OFF YOUR DESK, AND BEGIN SQUAT!!!-- | |
| 305 | --MAKE YOUR HOME COUNTRY PROUD!!!-- | |
| 306 | --ROOOOOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH!!!!!!!!!!!!!!!!!!!!!!!!-- | |
| 307 | Player=game:GetService("Players").LocalPlayer
| |
| 308 | Character=Player.Character | |
| 309 | Character.Humanoid.Name = "noneofurbusiness" | |
| 310 | hum = Character.noneofurbusiness | |
| 311 | LeftArm=Character["Left Arm"] | |
| 312 | LeftLeg=Character["Left Leg"] | |
| 313 | RightArm=Character["Right Arm"] | |
| 314 | RightLeg=Character["Right Leg"] | |
| 315 | Root=Character["HumanoidRootPart"] | |
| 316 | Head=Character["Head"] | |
| 317 | Torso=Character["Torso"] | |
| 318 | Neck=Torso["Neck"] | |
| 319 | mouse = Player:GetMouse() | |
| 320 | walking = false | |
| 321 | attacking = false | |
| 322 | running = false | |
| 323 | up = true | |
| 324 | down = false | |
| 325 | position = nil | |
| 326 | MseGuide = true | |
| 327 | squadid = 1947759284 | |
| 328 | settime = 0.05 | |
| 329 | sine = 0 | |
| 330 | n = 0 | |
| 331 | change = 1 | |
| 332 | t = 0 | |
| 333 | dgs = 75 | |
| 334 | mouse = Player:GetMouse() | |
| 335 | RunSrv = game:GetService("RunService")
| |
| 336 | RenderStepped = game:GetService("RunService").RenderStepped
| |
| 337 | ||
| 338 | jurgenhurs = Instance.new("Sound",Torso)
| |
| 339 | jurgenhurs.Volume = 4 | |
| 340 | jurgenhurs.SoundId = "rbxassetid://1956230717" | |
| 341 | ||
| 342 | mouse.KeyDown:connect(function(Press) | |
| 343 | Press=Press:lower() | |
| 344 | if Press=='t' then | |
| 345 | jurgenhurs:Play() | |
| 346 | end | |
| 347 | end) | |
| 348 | ||
| 349 | godmode = coroutine.wrap(function() | |
| 350 | while true do | |
| 351 | hum.MaxHealth = math.huge | |
| 352 | wait(0.0000001) | |
| 353 | hum.Health = math.huge | |
| 354 | wait() | |
| 355 | end | |
| 356 | end) | |
| 357 | godmode() | |
| 358 | ff = Instance.new("ForceField", Character)
| |
| 359 | ff.Visible = false | |
| 360 | ||
| 361 | ||
| 362 | squats = Instance.new("NumberValue")
| |
| 363 | squats.Value = 0 | |
| 364 | ||
| 365 | squatmusic = Instance.new("Sound",Torso)
| |
| 366 | squatmusic.Volume = 5 | |
| 367 | squatmusic.SoundId = "rbxassetid://"..squadid | |
| 368 | squatmusic.Looped = true | |
| 369 | squatmusic:Play() | |
| 370 | ||
| 371 | upp = Instance.new("Sound",Torso)
| |
| 372 | upp.Volume = 5 | |
| 373 | upp.Pitch = 1.1 | |
| 374 | upp.SoundId = "rbxassetid://1948055056" | |
| 375 | ||
| 376 | downn = Instance.new("Sound",Torso)
| |
| 377 | downn.Volume = 5 | |
| 378 | downn.Pitch = 1.1 | |
| 379 | downn.SoundId = "rbxassetid://1948024901" | |
| 380 | ||
| 381 | local function weldBetween(a, b) | |
| 382 | local weld = Instance.new("ManualWeld", a)
| |
| 383 | weld.Part0 = a | |
| 384 | weld.Part1 = b | |
| 385 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 386 | return weld | |
| 387 | end | |
| 388 | ||
| 389 | coroutine.wrap(function() | |
| 390 | while wait() do | |
| 391 | squatmusic.SoundId = "rbxassetid://"..squadid | |
| 392 | squatmusic.Looped = true | |
| 393 | squatmusic.Pitch = 1 | |
| 394 | squatmusic.Volume = 5 | |
| 395 | squatmusic.Parent = Torso | |
| 396 | squatmusic:Resume() | |
| 397 | upp.Volume = 5 | |
| 398 | upp.Pitch = 1.1 | |
| 399 | upp.SoundId = "rbxassetid://1948055056" | |
| 400 | downn.Volume = 5 | |
| 401 | downn.Pitch = 1.1 | |
| 402 | downn.SoundId = "rbxassetid://1948024901" | |
| 403 | ||
| 404 | if squats.Value < 10 then | |
| 405 | squadid = 1947759284 | |
| 406 | squatmusic.SoundId = "rbxassetid://1947759284" | |
| 407 | elseif squats.Value < 25 then | |
| 408 | squadid = 1947760455 | |
| 409 | squatmusic.SoundId = "rbxassetid://1947760455" | |
| 410 | elseif squats.Value < 50 then | |
| 411 | squadid = 1947762276 | |
| 412 | squatmusic.SoundId = "rbxassetid://1947762276" | |
| 413 | elseif squats.Value < 100 then | |
| 414 | squadid = 1947763068 | |
| 415 | squatmusic.SoundId = "rbxassetid://1947763068" | |
| 416 | elseif squats.Value < 150 then | |
| 417 | squadid = 1947763686 | |
| 418 | squatmusic.SoundId = "rbxassetid://1947763686" | |
| 419 | elseif squats.Value < 199 then | |
| 420 | squadid = 1956489244 | |
| 421 | squatmusic.SoundId = "rbxassetid://1956489244" | |
| 422 | elseif squats.Value > 199 then | |
| 423 | squadid = 1947764477 | |
| 424 | squatmusic.Volume = 10 | |
| 425 | squatmusic.SoundId = "rbxassetid://1947764477" | |
| 426 | end | |
| 427 | end | |
| 428 | end)() | |
| 429 | ||
| 430 | coroutine.wrap(function() | |
| 431 | while true do | |
| 432 | if squats.Value > 199 then | |
| 433 | for i = 1, 20 do | |
| 434 | game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView - 2 | |
| 435 | wait() | |
| 436 | end | |
| 437 | for i = 1, 20 do | |
| 438 | game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + 2 | |
| 439 | wait() | |
| 440 | end | |
| 441 | end | |
| 442 | wait() | |
| 443 | end | |
| 444 | end)() | |
| 445 | ||
| 446 | DOYOUEVENLIFT = Instance.new("Part",Character)
| |
| 447 | DOYOUEVENLIFT.Size = Vector3.new(1.01,1.01,1.01) | |
| 448 | DOYOUEVENLIFT.CanCollide = false | |
| 449 | DOYOUEVENLIFT.Transparency = 0 | |
| 450 | DOYOUEVENLIFT.BrickColor = BrickColor.new("White")
| |
| 451 | DOYOUEVENLIFT.Material = "Neon" | |
| 452 | DOYOUEVENLIFT.CFrame = Torso.CFrame | |
| 453 | DOYOUEVENLIFTmesh = Instance.new("SpecialMesh",DOYOUEVENLIFT)
| |
| 454 | DOYOUEVENLIFTmesh.MeshId = "rbxassetid://122333663" | |
| 455 | DOYOUEVENLIFTmesh.TextureId = "rbxassetid://122333759" | |
| 456 | DOYOUEVENLIFTmesh.Scale = Vector3.new(1.9,2,2) | |
| 457 | DOYOUEVENLIFTweld = weldBetween(DOYOUEVENLIFT,Torso) | |
| 458 | DOYOUEVENLIFTweld.C0 = CFrame.new(0,-2.55,0) | |
| 459 | ||
| 460 | local HEADLERP = Instance.new("ManualWeld")
| |
| 461 | HEADLERP.Parent = Head | |
| 462 | HEADLERP.Part0 = Head | |
| 463 | HEADLERP.Part1 = Head | |
| 464 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 465 | ||
| 466 | local TORSOLERP = Instance.new("ManualWeld")
| |
| 467 | TORSOLERP.Parent = Root | |
| 468 | TORSOLERP.Part0 = Torso | |
| 469 | TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 470 | ||
| 471 | local ROOTLERP = Instance.new("ManualWeld")
| |
| 472 | ROOTLERP.Parent = Root | |
| 473 | ROOTLERP.Part0 = Root | |
| 474 | ROOTLERP.Part1 = Torso | |
| 475 | ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 476 | ||
| 477 | local RIGHTARMLERP = Instance.new("ManualWeld")
| |
| 478 | RIGHTARMLERP.Parent = RightArm | |
| 479 | RIGHTARMLERP.Part0 = RightArm | |
| 480 | RIGHTARMLERP.Part1 = Torso | |
| 481 | RIGHTARMLERP.C0 = CFrame.new(-1.3,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(10)) | |
| 482 | ||
| 483 | local LEFTARMLERP = Instance.new("ManualWeld")
| |
| 484 | LEFTARMLERP.Parent = LeftArm | |
| 485 | LEFTARMLERP.Part0 = LeftArm | |
| 486 | LEFTARMLERP.Part1 = Torso | |
| 487 | LEFTARMLERP.C0 = CFrame.new(1.3,1.7,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(-10)) | |
| 488 | ||
| 489 | local RIGHTLEGLERP = Instance.new("ManualWeld")
| |
| 490 | RIGHTLEGLERP.Parent = RightLeg | |
| 491 | RIGHTLEGLERP.Part0 = RightLeg | |
| 492 | RIGHTLEGLERP.Part1 = Torso | |
| 493 | RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 494 | ||
| 495 | local LEFTLEGLERP = Instance.new("ManualWeld")
| |
| 496 | LEFTLEGLERP.Parent = LeftLeg | |
| 497 | LEFTLEGLERP.Part0 = LeftLeg | |
| 498 | LEFTLEGLERP.Part1 = Torso | |
| 499 | LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 500 | ||
| 501 | thetext = "Noob" | |
| 502 | coroutine.wrap(function() | |
| 503 | while wait() do | |
| 504 | if squats.Value < 10 then | |
| 505 | thetext = "Noob" | |
| 506 | elseif squats.Value < 25 then | |
| 507 | thetext = "Rookie" | |
| 508 | elseif squats.Value < 50 then | |
| 509 | thetext = "Amateur" | |
| 510 | elseif squats.Value < 100 then | |
| 511 | thetext = "Pro" | |
| 512 | elseif squats.Value < 150 then | |
| 513 | thetext = "Master" | |
| 514 | elseif squats.Value < 199 then | |
| 515 | thetext = "Legendary" | |
| 516 | elseif squats.Value > 199 then | |
| 517 | thetext = "OUT OF THIS WORLD!" | |
| 518 | end | |
| 519 | end | |
| 520 | end)() | |
| 521 | ||
| 522 | b1 = Instance.new("BillboardGui",Head)
| |
| 523 | b1.Size = UDim2.new(0,100,0,40) | |
| 524 | b1.StudsOffset = Vector3.new(0,3,0) | |
| 525 | b1.Adornee = Head | |
| 526 | b2 = Instance.new("TextLabel",b1)
| |
| 527 | b2.BackgroundTransparency = 1 | |
| 528 | coroutine.wrap(function() | |
| 529 | while wait() do | |
| 530 | b2.Text = "Squatting level: "..thetext | |
| 531 | end | |
| 532 | end)() | |
| 533 | b2.Font = "Arcade" | |
| 534 | b2.TextSize = 30 | |
| 535 | b2.TextStrokeTransparency = 0 | |
| 536 | b2.TextColor3 = BrickColor.new("Lime green").Color
| |
| 537 | b2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 538 | b2.Size = UDim2.new(1,0,0.5,0) | |
| 539 | ||
| 540 | screenGui = Instance.new("ScreenGui")
| |
| 541 | screenGui.Parent = script.Parent | |
| 542 | ||
| 543 | fastmodee = Instance.new("TextButton")
| |
| 544 | fastmodee.Parent = screenGui | |
| 545 | fastmodee.TextScaled = true | |
| 546 | fastmodee.Font = "Arcade" | |
| 547 | fastmodee.BackgroundTransparency = 1 | |
| 548 | fastmodee.Position = UDim2.new(0, 1200, 0, 530) | |
| 549 | fastmodee.Size = UDim2.new(0, 150, 0, 50) | |
| 550 | fastmodee.BackgroundColor3 = BrickColor.White().Color | |
| 551 | fastmodee.Text = "Fast mode" | |
| 552 | fastmodee.TextColor = BrickColor.new("Really red")
| |
| 553 | fastmode = false | |
| 554 | ||
| 555 | fastmodee.MouseButton1Down:connect(function() | |
| 556 | if not fastmode then | |
| 557 | fastmode = true | |
| 558 | fastmodee.TextColor = BrickColor.new("Lime green")
| |
| 559 | elseif fastmode then | |
| 560 | fastmodee.TextColor = BrickColor.new("Really red")
| |
| 561 | fastmode = false | |
| 562 | end | |
| 563 | end) | |
| 564 | ||
| 565 | squatw = Instance.new("TextLabel")
| |
| 566 | squatw.Parent = screenGui | |
| 567 | squatw.TextScaled = true | |
| 568 | squatw.Font = "Arcade" | |
| 569 | squatw.BackgroundTransparency = 1 | |
| 570 | squatw.Position = UDim2.new(0, 620, 0, 530) | |
| 571 | squatw.Size = UDim2.new(0, 150, 0, 50) | |
| 572 | squatw.BackgroundColor3 = BrickColor.White().Color | |
| 573 | squatw.Text = "Squats" | |
| 574 | ||
| 575 | squatcounter = Instance.new("TextLabel")
| |
| 576 | squatcounter.Parent = screenGui | |
| 577 | squatcounter.TextScaled = true | |
| 578 | squatcounter.Font = "Arcade" | |
| 579 | squatcounter.BackgroundTransparency = 1 | |
| 580 | squatcounter.Position = UDim2.new(0, 544, 0, 555) | |
| 581 | squatcounter.Size = UDim2.new(0, 300, 0, 100) | |
| 582 | squatcounter.BackgroundColor3 = BrickColor.White().Color | |
| 583 | squatcounter.Text = "0" | |
| 584 | ||
| 585 | light = Instance.new("PointLight", Torso)
| |
| 586 | light.Color = Color3.new(0,0,0) | |
| 587 | light.Range = 0 | |
| 588 | light.Brightness = 0 | |
| 589 | ||
| 590 | coroutine.wrap(function() | |
| 591 | c = 0 | |
| 592 | while wait(.15) do | |
| 593 | c = c + 5 | |
| 594 | squatcounter.Text = squats.Value | |
| 595 | if squats.Value > 199 then | |
| 596 | light.Range = 40 | |
| 597 | light.Brightness = 40 | |
| 598 | light.Color = BrickColor.Random().Color | |
| 599 | b2.TextColor3 = BrickColor.Random().Color | |
| 600 | squatcounter.TextColor3 = b2.TextColor3 | |
| 601 | squatw.TextColor3 = b2.TextColor3 | |
| 602 | end | |
| 603 | end | |
| 604 | end)() | |
| 605 | ||
| 606 | coroutine.wrap(function() | |
| 607 | while wait() do | |
| 608 | if squats.Value > 199 then break end | |
| 609 | end | |
| 610 | sound = Instance.new("Sound",Torso)
| |
| 611 | sound.Volume = 1 | |
| 612 | sound.SoundId = "rbxassetid://157709133" | |
| 613 | sound:Play() | |
| 614 | particlemiter1 = Instance.new("ParticleEmitter", Torso)
| |
| 615 | particlemiter1.Enabled = true | |
| 616 | particlemiter1.Texture = "rbxassetid://1955503112" | |
| 617 | particlemiter1.Lifetime = NumberRange.new(2.5) | |
| 618 | particlemiter1.Size = NumberSequence.new(1,0) | |
| 619 | particlemiter1.Rate = 50 | |
| 620 | particlemiter1.VelocitySpread = 2000 | |
| 621 | particlemiter1.RotSpeed = NumberRange.new(70) | |
| 622 | particlemiter1.Speed = NumberRange.new(50) | |
| 623 | particlemiter2 = Instance.new("ParticleEmitter", Torso)
| |
| 624 | particlemiter2.Enabled = true | |
| 625 | particlemiter2.Texture = "rbxassetid://1956041489" | |
| 626 | particlemiter2.Lifetime = NumberRange.new(2.5) | |
| 627 | particlemiter2.Size = NumberSequence.new(1,0) | |
| 628 | particlemiter2.Rate = 50 | |
| 629 | particlemiter2.VelocitySpread = 2000 | |
| 630 | particlemiter2.RotSpeed = NumberRange.new(150) | |
| 631 | particlemiter2.Speed = NumberRange.new(50) | |
| 632 | particlemiter3 = Instance.new("ParticleEmitter", Torso)
| |
| 633 | particlemiter3.Enabled = true | |
| 634 | particlemiter3.Texture = "rbxassetid://1956041141" | |
| 635 | particlemiter3.Lifetime = NumberRange.new(2.5) | |
| 636 | particlemiter3.Size = NumberSequence.new(1,0) | |
| 637 | particlemiter3.Rate = 50 | |
| 638 | particlemiter3.VelocitySpread = 2000 | |
| 639 | particlemiter3.RotSpeed = NumberRange.new(150) | |
| 640 | particlemiter3.Speed = NumberRange.new(50) | |
| 641 | coroutine.wrap(function() | |
| 642 | wait(1) | |
| 643 | bb1 = Instance.new("BillboardGui",Head)
| |
| 644 | bb1.Size = UDim2.new(2.4,0,.9,0) | |
| 645 | bb1.StudsOffset = Vector3.new(0,6,0) | |
| 646 | bb1.AlwaysOnTop = true | |
| 647 | bb1.Adornee = Head | |
| 648 | smokeweed = Instance.new("ImageLabel",bb1)
| |
| 649 | smokeweed.BackgroundTransparency = 1 | |
| 650 | smokeweed.Image = "rbxassetid://293105733" | |
| 651 | smokeweed.Size = UDim2.new(1,0,1.5,0) | |
| 652 | for i = 1, 20 do | |
| 653 | bb1.StudsOffset = bb1.StudsOffset - Vector3.new(0,.28,0) | |
| 654 | wait() | |
| 655 | end | |
| 656 | end)() | |
| 657 | frame = Instance.new("Frame")
| |
| 658 | frame.Parent = screenGui | |
| 659 | frame.Position = UDim2.new(0, 8, 0, -500) | |
| 660 | frame.Size = UDim2.new(100000000,10000000,10000000,10000000) | |
| 661 | frame.BackgroundColor3 = BrickColor.new("White").Color
| |
| 662 | frame.BackgroundTransparency = 0 | |
| 663 | ball = Instance.new("Part",Torso)
| |
| 664 | ball.Shape = "Ball" | |
| 665 | ball.Size = Vector3.new(0,0,0) | |
| 666 | ball.BrickColor = BrickColor.new("White")
| |
| 667 | ball.Anchored = true | |
| 668 | ball.CanCollide = false | |
| 669 | ball.Material = "Neon" | |
| 670 | ball.CFrame = Torso.CFrame | |
| 671 | coroutine.wrap(function() | |
| 672 | for i = 1, 20 do | |
| 673 | ball.Transparency = ball.Transparency + 0.05 | |
| 674 | ball.Size = ball.Size + Vector3.new(2,2,2) | |
| 675 | wait() | |
| 676 | end | |
| 677 | end)() | |
| 678 | wait(.5) | |
| 679 | for i = 1, 20 do | |
| 680 | frame.BackgroundTransparency = frame.BackgroundTransparency + 0.05 | |
| 681 | wait() | |
| 682 | end | |
| 683 | end)() | |
| 684 | ||
| 685 | coroutine.wrap(function() | |
| 686 | settime = 0.05 | |
| 687 | while wait() do | |
| 688 | if squats.Value > 199 then | |
| 689 | hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-0,0)) | |
| 690 | squatw.Rotation = squatw.Rotation + 10 | |
| 691 | squatcounter.Position = UDim2.new(0, math.random(530,550), 0, math.random(550,570)) | |
| 692 | sine = sine + change | |
| 693 | ROOTLERP.C1 = ROOTLERP.C1:lerp(CFrame.Angles(math.rad(0), math.rad(0), math.rad(0 + 15 * math.sin(sine/12))),.3) | |
| 694 | end | |
| 695 | end | |
| 696 | end)() | |
| 697 | ||
| 698 | mouse.Button1Down:connect(function() | |
| 699 | if up then | |
| 700 | up = false | |
| 701 | down = true | |
| 702 | downn:Play() | |
| 703 | ROOTLERP.C0 = CFrame.new(0, -.8, 0) | |
| 704 | RIGHTLEGLERP.C0 = CFrame.new(-0.52, 1.2, .55) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)) | |
| 705 | LEFTLEGLERP.C0 = CFrame.new(0.52, 1.2, .55) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)) | |
| 706 | elseif down then | |
| 707 | down = false | |
| 708 | up = true | |
| 709 | upp:Play() | |
| 710 | if fastmode then | |
| 711 | squats.Value = squats.Value + 5 | |
| 712 | elseif not fastmode then | |
| 713 | squats.Value = squats.Value + 1 | |
| 714 | end | |
| 715 | ROOTLERP.C0 = CFrame.new(0, 0, 0) | |
| 716 | RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 717 | LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
| 718 | end | |
| 719 | end) |