SHOW:
|
|
- or go back to the newest paste.
| 1 | function giant(p, size) | |
| 2 | local pchar = p.Character | |
| 3 | if pchar then | |
| 4 | local function scale(chr,scl) | |
| 5 | ||
| 6 | for _,v in pairs(pchar:GetChildren()) do | |
| 7 | - | if v:IsA("Hat") then
|
| 7 | + | if v:IsA("Hat") or v:IsA("Accessory") then
|
| 8 | v:Clone() | |
| 9 | v.Parent = game.Lighting | |
| 10 | end | |
| 11 | end | |
| 12 | ||
| 13 | local Head = chr['Head'] | |
| 14 | local Torso = chr['Torso'] | |
| 15 | local LA = chr['Left Arm'] | |
| 16 | local RA = chr['Right Arm'] | |
| 17 | local LL = chr['Left Leg'] | |
| 18 | local RL = chr['Right Leg'] | |
| 19 | local HRP = chr['HumanoidRootPart'] | |
| 20 | ||
| 21 | wait(0.1) | |
| 22 | ||
| 23 | Head.formFactor = 3 | |
| 24 | Torso.formFactor = 3 | |
| 25 | LA.formFactor = 3 | |
| 26 | RA.formFactor = 3 | |
| 27 | LL.formFactor = 3 | |
| 28 | RL.formFactor = 3 | |
| 29 | HRP.formFactor = 3 | |
| 30 | ||
| 31 | Head.Size = Vector3.new(scl * 2, scl, scl) | |
| 32 | Torso.Size = Vector3.new(scl * 2, scl * 2, scl) | |
| 33 | LA.Size = Vector3.new(scl, scl * 2, scl) | |
| 34 | RA.Size = Vector3.new(scl, scl * 2, scl) | |
| 35 | LL.Size = Vector3.new(scl, scl * 2, scl) | |
| 36 | RL.Size = Vector3.new(scl, scl * 2, scl) | |
| 37 | HRP.Size = Vector3.new(scl * 2, scl * 2, scl) | |
| 38 | ||
| 39 | local Motor1 = Instance.new('Motor6D', Torso)
| |
| 40 | Motor1.Part0 = Torso | |
| 41 | Motor1.Part1 = Head | |
| 42 | Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
| 43 | Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
| 44 | Motor1.Name = "Neck" | |
| 45 | ||
| 46 | local Motor2 = Instance.new('Motor6D', Torso)
| |
| 47 | Motor2.Part0 = Torso | |
| 48 | Motor2.Part1 = LA | |
| 49 | Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
| 50 | Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
| 51 | Motor2.Name = "Left Shoulder" | |
| 52 | ||
| 53 | local Motor3 = Instance.new('Motor6D', Torso)
| |
| 54 | Motor3.Part0 = Torso | |
| 55 | Motor3.Part1 = RA | |
| 56 | Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
| 57 | Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
| 58 | Motor3.Name = "Right Shoulder" | |
| 59 | ||
| 60 | local Motor4 = Instance.new('Motor6D', Torso)
| |
| 61 | Motor4.Part0 = Torso | |
| 62 | Motor4.Part1 = LL | |
| 63 | Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
| 64 | Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
| 65 | Motor4.Name = "Left Hip" | |
| 66 | ||
| 67 | local Motor5 = Instance.new('Motor6D', Torso)
| |
| 68 | Motor5.Part0 = Torso | |
| 69 | Motor5.Part1 = RL | |
| 70 | Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
| 71 | Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
| 72 | Motor5.Name = "Right Hip" | |
| 73 | ||
| 74 | local Motor6 = Instance.new('Motor6D', HRP)
| |
| 75 | Motor6.Part0 = HRP | |
| 76 | Motor6.Part1 = Torso | |
| 77 | Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
| 78 | Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
| 79 | ||
| 80 | end | |
| 81 | ||
| 82 | scale(pchar, size) | |
| 83 | pchar.Humanoid.WalkSpeed = 15 * size | |
| 84 | ||
| 85 | for _,v in pairs(game.Lighting:GetChildren()) do | |
| 86 | if v:IsA("Hat") then
| |
| 87 | v.Parent = pchar | |
| 88 | end | |
| 89 | end | |
| 90 | end | |
| 91 | end | |
| 92 | ||
| 93 | local plr = game.Players.LocalPlayer | |
| 94 | giant(plr,1) | |
| 95 | ||
| 96 | local mouse = plr:GetMouse() | |
| 97 | ||
| 98 | local csize = 1 | |
| 99 | - | local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
|
| 99 | + | |
| 100 | - | local base = Instance.new("Frame", sgui)
|
| 100 | + | mouse.KeyDown:Connect(function(key) |
| 101 | - | base.BackgroundTransparency = 1 |
| 101 | + | key = key:lower() |
| 102 | - | base.Size = UDim2.new(0, 110, 0, 200) |
| 102 | + | if key == "e" then |
| 103 | - | base.Position = UDim2.new(1, -120, 1, -180) |
| 103 | + | csize = csize + .1 |
| 104 | - | local indicator = Instance.new("TextLabel", base)
|
| 104 | + | giant(plr, csize) |
| 105 | - | indicator.Size = UDim2.new(1, 0, 0, 25) |
| 105 | + | elseif key == "q" then |
| 106 | - | indicator.TextColor3 = Color3.new(1, 1, 1) |
| 106 | + | csize = csize - .1 |
| 107 | - | indicator.BackgroundTransparency = 0 |
| 107 | + | giant(plr, csize) |
| 108 | - | indicator.FontSize = Enum.FontSize.Size18 |
| 108 | + | |
| 109 | - | indicator.Font = Enum.Font.SourceSans |
| 109 | + |