SHOW:
|
|
- or go back to the newest paste.
1 | using System; | |
2 | using System.Collections.Generic; | |
3 | ||
4 | namespace C_sharp_Light | |
5 | { | |
6 | class Program | |
7 | - | static void Main(string[] args) |
7 | + | |
8 | public static void Main() | |
9 | - | |
9 | + | |
10 | new Shop().Work(); | |
11 | } | |
12 | } | |
13 | public static class RandomStatic | |
14 | { | |
15 | static private Random _rand = new Random(); | |
16 | static public int GetNext(int min, int max) | |
17 | { | |
18 | return _rand.Next(min, max); | |
19 | } | |
20 | } | |
21 | public static class Messager | |
22 | { | |
23 | static public void ShowMessageWithColor(string message, ConsoleColor color, bool delay) | |
24 | { | |
25 | ConsoleColor defaultColor = Console.ForegroundColor; | |
26 | Console.ForegroundColor = color; | |
27 | Console.WriteLine(message); | |
28 | Console.ForegroundColor = defaultColor; | |
29 | if (delay) | |
30 | Console.ReadKey(); | |
31 | } | |
32 | } | |
33 | public class Shop | |
34 | { | |
35 | private int _money = 0; | |
36 | private Queue<Buyer> _buyers = new Queue<Buyer>(); | |
37 | public Shop() | |
38 | { | |
39 | for (int i = 0; i < 20; i++) | |
40 | { | |
41 | _buyers.Enqueue(new Buyer()); | |
42 | } | |
43 | } | |
44 | public void Work() | |
45 | { | |
46 | while (_buyers.Count > 0) | |
47 | { | |
48 | Console.Clear(); | |
49 | Messager.ShowMessageWithColor($"Покупателей осталось - {_buyers.Count} \nДенег у магазина - {_money}\n", ConsoleColor.Yellow, false); | |
50 | _money += _buyers.Dequeue().GetPay(); | |
51 | Console.Write($"\n\nEnter - вызов следующего покупателя"); | |
52 | Console.ReadKey(true); | |
53 | } | |
54 | } | |
55 | } | |
56 | public class Buyer | |
57 | { | |
58 | private int _money; | |
59 | private List<Item> _purchases = new List<Item>(); | |
60 | public Buyer() | |
61 | { | |
62 | _money = RandomStatic.GetNext(200, 1300); | |
63 | int amountPurchases = RandomStatic.GetNext(1, 10); | |
64 | for (int i = 0; i < amountPurchases; i++) | |
65 | { | |
66 | _purchases.Add(new Item()); | |
67 | } | |
68 | } | |
69 | public int GetPay() | |
70 | { | |
71 | while (_purchases.Count > 0) | |
72 | { | |
73 | int costAllProduscts = GetCostAllProducts(); | |
74 | Messager.ShowMessageWithColor($"Цена покупоков составляет - {costAllProduscts}", ConsoleColor.White, false); | |
75 | if (ChekSolvency()) | |
76 | { | |
77 | _money -= costAllProduscts; | |
78 | Messager.ShowMessageWithColor($"Покупатель сделал покупку на {costAllProduscts} денег", ConsoleColor.Red, false); | |
79 | return costAllProduscts; | |
80 | } | |
81 | else | |
82 | { | |
83 | RemoveProducts(); | |
84 | } | |
85 | } | |
86 | Messager.ShowMessageWithColor("Покупатель ничего не купил.", ConsoleColor.Red, false); | |
87 | return 0; | |
88 | } | |
89 | private bool ChekSolvency() | |
90 | { | |
91 | return GetCostAllProducts() <= _money; | |
92 | } | |
93 | private void RemoveProducts() | |
94 | { | |
95 | while (!ChekSolvency()) | |
96 | { | |
97 | int indexProductForRemove = RandomStatic.GetNext(0, _purchases.Count); | |
98 | Messager.ShowMessageWithColor($"Покупатель выложил из корзины - {_purchases[indexProductForRemove].GetInfo()}", ConsoleColor.Yellow, false); | |
99 | _purchases.RemoveAt(indexProductForRemove); | |
100 | } | |
101 | } | |
102 | private int GetCostAllProducts() | |
103 | { | |
104 | int result = 0; | |
105 | for (int i = 0; i < _purchases.Count; i++) | |
106 | { | |
107 | result += _purchases[i].Cost; | |
108 | } | |
109 | return result; | |
110 | } | |
111 | } | |
112 | public class Item | |
113 | { | |
114 | public int Cost { get; private set; } | |
115 | public string Name { get; private set; } | |
116 | public Item() | |
117 | { | |
118 | Cost = RandomStatic.GetNext(140, 500); | |
119 | Name = new string[] { "Хлеб", "Молоко", "Мясо", "Шоколад", "Кофе" }[RandomStatic.GetNext(0, 5)]; | |
120 | } | |
121 | public string GetInfo() | |
122 | { | |
123 | return $"{Name} за {Cost}"; | |
124 | } | |
125 | } | |
126 | } |