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| 1 | local players = game:GetService("Players")
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| 2 | ||
| 3 | ||
| 4 | local playerData = script.PlayerData | |
| 5 | ||
| 6 | ||
| 7 | local dataStoreService = game:GetService("DataStoreService")
| |
| 8 | local dataStore = dataStoreService:GetDataStore("Data")
| |
| 9 | local key = "TestKey1" | |
| 10 | ||
| 11 | ||
| 12 | local remotes = game.ReplicatedStorage.Remotes | |
| 13 | local bank = remotes.Bank | |
| 14 | local area = remotes.Area | |
| 15 | ||
| 16 | ||
| 17 | ||
| 18 | ||
| 19 | local function LoadData(player) | |
| 20 | for i, v in pairs(playerData:GetChildren()) do | |
| 21 | v:Clone().Parent = player | |
| 22 | end | |
| 23 | ||
| 24 | ||
| 25 | local data | |
| 26 | ||
| 27 | ||
| 28 | local success, errorMsg = pcall(function() | |
| 29 | ||
| 30 | ||
| 31 | data = dataStore:GetAsync(player.UserId .. key) | |
| 32 | ||
| 33 | ||
| 34 | for key, folder in pairs(data) do | |
| 35 | if key == "leaderstats" then | |
| 36 | for item, amount in pairs(folder) do | |
| 37 | if item == "Coins" then | |
| 38 | player.leaderstats.Coins.Value = amount | |
| 39 | elseif item == "Diamonds" then | |
| 40 | player.leaderstats.Diamonds.Value = amount | |
| 41 | end | |
| 42 | end | |
| 43 | end | |
| 44 | ||
| 45 | ||
| 46 | if key == "Areas" then | |
| 47 | for item, amount in pairs(folder) do | |
| 48 | if not player.Areas:FindFirstChild(item) then | |
| 49 | local value = Instance.new("StringValue", player.Areas)
| |
| 50 | value.Name = item | |
| 51 | area:FireClient(player, workspace.Areas[value.Name].Barrier) | |
| 52 | end | |
| 53 | end | |
| 54 | end | |
| 55 | end | |
| 56 | ||
| 57 | print("Loaded data")
| |
| 58 | print(data) | |
| 59 | end) | |
| 60 | ||
| 61 | ||
| 62 | if not success then | |
| 63 | warn(errorMsg) | |
| 64 | wait(5) | |
| 65 | LoadData(player) | |
| 66 | end | |
| 67 | end | |
| 68 | local function SaveData(player) | |
| 69 | local data = {}
| |
| 70 | local count = 0 | |
| 71 | ||
| 72 | local success, errorMsg = pcall(function() | |
| 73 | ||
| 74 | ||
| 75 | for i, folder in pairs(player:GetChildren()) do | |
| 76 | data[folder.Name] = {}
| |
| 77 | ||
| 78 | ||
| 79 | for i, item in pairs(folder:GetChildren()) do | |
| 80 | data[folder.Name][item.Name] = item.Value | |
| 81 | end | |
| 82 | end | |
| 83 | ||
| 84 | dataStore:SetAsync(player.UserId .. key, data) | |
| 85 | end) | |
| 86 | ||
| 87 | ||
| 88 | if not success then | |
| 89 | warn(errorMsg) | |
| 90 | wait(5) | |
| 91 | SaveData(player) | |
| 92 | end | |
| 93 | ||
| 94 | ||
| 95 | print("Saved data")
| |
| 96 | print(data) | |
| 97 | end | |
| 98 | ||
| 99 | ||
| 100 | players.PlayerAdded:Connect(LoadData) | |
| 101 | players.PlayerRemoving:Connect(SaveData) | |
| 102 | ||
| 103 | ||
| 104 | bank.OnServerEvent:Connect(function(player, action, currency, amount) | |
| 105 | if action == "+" then | |
| 106 | if currency == "Coins" then | |
| 107 | player.leaderstats.Coins.Value += amount | |
| 108 | elseif currency == "Diamonds" then | |
| 109 | player.leaderstats.Diamonds.Value += amount | |
| 110 | end | |
| 111 | end | |
| 112 | end) | |
| 113 |