SHOW:
|
|
- or go back to the newest paste.
| 1 | Index: net.sf.l2j;Config.java | |
| 2 | =================================================================== | |
| 3 | --- net.sf.l2j;Config.java (revision 84) | |
| 4 | +++ net.sf.l2j;Config.java (working copy) | |
| 5 | ||
| 6 | + /** Disable attack Npcs */ | |
| 7 | + public static boolean DISABLE_ATTACK_NPC_TYPE; | |
| 8 | + public static String ALLOWED_NPC_TYPES; | |
| 9 | + public static ArrayList<String> LIST_ALLOWED_NPC_TYPES = new ArrayList<>(); | |
| 10 | ||
| 11 | ||
| 12 | + DISABLE_ATTACK_NPC_TYPE = npcs.getProperty("DisableAttackToNpcs", false);
| |
| 13 | + ALLOWED_NPC_TYPES = npcs.getProperty("AllowedNPCTypes");
| |
| 14 | + LIST_ALLOWED_NPC_TYPES = new ArrayList<>(); | |
| 15 | + for (String npc_type : ALLOWED_NPC_TYPES.split(","))
| |
| 16 | + LIST_ALLOWED_NPC_TYPES.add(npc_type); | |
| 17 | ||
| 18 | Index: net.sf.l2j.gameserver.model.actor.instance;player.java | |
| 19 | =================================================================== | |
| 20 | --- net.sf.l2j.gameserver.model.actor.instance;player.java (revision 84) | |
| 21 | +++ net.sf.l2j.gameserver.model.actor.instance;player.java (working copy) | |
| 22 | ||
| 23 | if (target instanceof Door) | |
| 24 | if (!((Door) target).isAutoAttackable(this) // Siege doors only hittable during siege | |
| 25 | || ((Door) target).isUnlockable() && skill.getSkillType() != L2SkillType.UNLOCK) // unlockable doors | |
| 26 | {
| |
| 27 | sendPacket(SystemMessageId.INCORRECT_TARGET); | |
| 28 | sendPacket(ActionFailed.STATIC_PACKET); | |
| 29 | return false; | |
| 30 | } | |
| 31 | ||
| 32 | + if (target instanceof Npc && Config.DISABLE_ATTACK_NPC_TYPE) | |
| 33 | + {
| |
| 34 | + String mobtype = ((Npc) target).getTemplate().getType(); | |
| 35 | + if (!Config.LIST_ALLOWED_NPC_TYPES.contains(mobtype) && skill.isOffensive()) | |
| 36 | + {
| |
| 37 | + sendPacket(SystemMessageId.TARGET_IS_INCORRECT); | |
| 38 | + sendPacket(ActionFailed.STATIC_PACKET); | |
| 39 | + return false; | |
| 40 | + } | |
| 41 | + } | |
| 42 | ||
| 43 | Index: net.sf.l2j.gameserver.model.actor;Creature.java | |
| 44 | =================================================================== | |
| 45 | --- net.sf.l2j.gameserver.model.actor;Creature.java (revision 84) | |
| 46 | +++ net.sf.l2j.gameserver.model.actor;Creature.java (working copy) | |
| 47 | ||
| 48 | final Player player = getActingPlayer(); | |
| 49 | ||
| 50 | if (player != null && player.inObserverMode()) | |
| 51 | {
| |
| 52 | sendPacket(SystemMessage.getSystemMessage(SystemMessageId.OBSERVERS_CANNOT_PARTICIPATE)); | |
| 53 | sendPacket(ActionFailed.STATIC_PACKET); | |
| 54 | return; | |
| 55 | } | |
| 56 | ||
| 57 | + if (target instanceof Npc && Config.DISABLE_ATTACK_NPC_TYPE) | |
| 58 | + {
| |
| 59 | + String mobtype = ((Npc) target).getTemplate().getType(); | |
| 60 | + if (!Config.LIST_ALLOWED_NPC_TYPES.contains(mobtype)) | |
| 61 | + return; | |
| 62 | + } | |
| 63 | ||
| 64 | Index: net.sf.l2j.gameserver.model.actor;Summon.java | |
| 65 | =================================================================== | |
| 66 | --- net.sf.l2j.gameserver.model.actor;Summon.java (revision 84) | |
| 67 | +++ net.sf.l2j.gameserver.model.actor;Summon.java (working copy) | |
| 68 | ||
| 69 | // ************************************* Check Summon State ******************************************* | |
| 70 | ||
| 71 | // Check if this is offensive magic skill | |
| 72 | if (skill.isOffensive()) | |
| 73 | {
| |
| 74 | if (isInsidePeaceZone(this, target)) | |
| 75 | {
| |
| 76 | // If summon or target is in a peace zone, send a system message TARGET_IN_PEACEZONE | |
| 77 | sendPacket(SystemMessage.getSystemMessage(SystemMessageId.TARGET_IN_PEACEZONE)); | |
| 78 | return false; | |
| 79 | } | |
| 80 | ||
| 81 | if (getOwner() != null && getOwner().isInOlympiadMode() && !getOwner().isOlympiadStart()) | |
| 82 | {
| |
| 83 | // if Player is in Olympia and the match isn't already start, send ActionFailed | |
| 84 | sendPacket(ActionFailed.STATIC_PACKET); | |
| 85 | return false; | |
| 86 | } | |
| 87 | ||
| 88 | + if (target instanceof Npc && Config.DISABLE_ATTACK_NPC_TYPE) | |
| 89 | + {
| |
| 90 | + String mobtype = ((Npc) target).getTemplate().getType(); | |
| 91 | + if (!Config.LIST_ALLOWED_NPC_TYPES.contains(mobtype)) | |
| 92 | + {
| |
| 93 | + sendPacket(SystemMessage.getSystemMessage(SystemMessageId.INCORRECT_TARGET)); | |
| 94 | + return false; | |
| 95 | + } | |
| 96 | + } | |
| 97 | ||
| 98 | Index: config/npcs.propertis | |
| 99 | =================================================================== | |
| 100 | --- config/npcs.propertis (revision 84) | |
| 101 | +++ config/npcs.propertis (working copy) | |
| 102 | ||
| 103 | ||
| 104 | + #===================================================== | |
| 105 | + # DISABLE ATTACK TO NPC LIST | |
| 106 | + #===================================================== | |
| 107 | + # If True ActiveChar will not be able to Attack the Listed Npc Types. | |
| 108 | + DisableAttackToNpcs = True | |
| 109 | + | |
| 110 | + # List of NPC's that allow casting skills on them | |
| 111 | + # Any other type will not allow casting | |
| 112 | + AllowedNPCTypes = GrandBoss,Chest,FestivalMonster,Monster,Pet,RaidBoss,SiegeGuard,SiegeNpc,ControlTower,FlameTower,Artefact,PenaltyMonster,FeedableBeast,RiftInvader,Guard,SiegeFlag |