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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,game,owner = owner,game | |
| 3 | local RealPlayer = Player | |
| 4 | do | |
| 5 | local rp = RealPlayer | |
| 6 | script.Parent = rp.Character | |
| 7 | ||
| 8 | --RemoteEvent for communicating | |
| 9 | local Event = Instance.new("RemoteEvent")
| |
| 10 | Event.Name = "UserInput_Event" | |
| 11 | ||
| 12 | --Fake event to make stuff like Mouse.KeyDown work | |
| 13 | local function fakeEvent() | |
| 14 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 15 | t.connect = t.Connect | |
| 16 | return t | |
| 17 | end | |
| 18 | ||
| 19 | --Creating fake input objects with fake variables | |
| 20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 24 | end} | |
| 25 | --Merged 2 functions into one by checking amount of arguments | |
| 26 | CAS.UnbindAction = CAS.BindAction | |
| 27 | ||
| 28 | --This function will trigger the events that have been :Connect()'ed | |
| 29 | local function te(self,ev,...) | |
| 30 | local t = m[ev] | |
| 31 | if t and t._fakeEvent then | |
| 32 | for _,f in pairs(t.Functions) do | |
| 33 | f(...) | |
| 34 | end | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=rp then return end | |
| 42 | m.Target = io.Target | |
| 43 | m.Hit = io.Hit | |
| 44 | if not io.isMouse then | |
| 45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 48 | end | |
| 49 | for _,t in pairs(CAS.Actions) do | |
| 50 | for _,k in pairs(t.Keys) do | |
| 51 | if k==io.KeyCode then | |
| 52 | t.Function(t.Name,io.UserInputState,io) | |
| 53 | end | |
| 54 | end | |
| 55 | end | |
| 56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 58 | end | |
| 59 | end) | |
| 60 | Event.Parent = NLS([==[ | |
| 61 | local Player = game:GetService("Players").LocalPlayer
| |
| 62 | local Event = script:WaitForChild("UserInput_Event")
| |
| 63 | ||
| 64 | local Mouse = Player:GetMouse() | |
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local h,t | |
| 75 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 76 | --If player is not moving their mouse, client won't fire events | |
| 77 | while wait(1/30) do | |
| 78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 79 | h,t=Mouse.Hit,Mouse.Target | |
| 80 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 81 | end | |
| 82 | end]==],Player.Character) | |
| 83 | ||
| 84 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 85 | --Real game object | |
| 86 | local _rg = game | |
| 87 | ||
| 88 | --Metatable for fake service | |
| 89 | local fsmt = {
| |
| 90 | __index = function(self,k) | |
| 91 | local s = rawget(self,"_RealService") | |
| 92 | if s then return s[k] end | |
| 93 | end, | |
| 94 | __newindex = function(self,k,v) | |
| 95 | local s = rawget(self,"_RealService") | |
| 96 | if s then s[k]=v end | |
| 97 | end, | |
| 98 | __call = function(self,...) | |
| 99 | local s = rawget(self,"_RealService") | |
| 100 | if s then return s(...) end | |
| 101 | end | |
| 102 | } | |
| 103 | local function FakeService(t,RealService) | |
| 104 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 105 | return setmetatable(t,fsmt) | |
| 106 | end | |
| 107 | ||
| 108 | --Fake game object | |
| 109 | local g = {
| |
| 110 | GetService = function(self,s) | |
| 111 | return self[s] | |
| 112 | end, | |
| 113 | Players = FakeService({
| |
| 114 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 115 | },"Players"), | |
| 116 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 117 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 118 | } | |
| 119 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 120 | g.service = g.GetService | |
| 121 | ||
| 122 | g.RunService = FakeService({
| |
| 123 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 124 | BindToRenderStep = function(self,name,_,fun) | |
| 125 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 126 | end, | |
| 127 | UnbindFromRenderStep = function(self,name) | |
| 128 | self._btrs[name]:Disconnect() | |
| 129 | end, | |
| 130 | },"RunService") | |
| 131 | ||
| 132 | setmetatable(g,{
| |
| 133 | __index=function(self,s) | |
| 134 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 135 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 136 | end, | |
| 137 | __newindex = fsmt.__newindex, | |
| 138 | __call = fsmt.__call | |
| 139 | }) | |
| 140 | --Changing owner to fake player object to support owner:GetMouse() | |
| 141 | game,owner = g,g.Players.LocalPlayer | |
| 142 | end | |
| 143 | local plr = game:GetService("Players").LocalPlayer
| |
| 144 | local plrg = plr.PlayerGui | |
| 145 | local mouse = plr:GetMouse() | |
| 146 | local char = plr.Character | |
| 147 | local h = char:FindFirstChild("Head")
| |
| 148 | local t = char:FindFirstChild("Torso")
| |
| 149 | local ra = char:FindFirstChild("Right Arm")
| |
| 150 | local la = char:FindFirstChild("Left Arm")
| |
| 151 | local rl = char:FindFirstChild("Right Leg")
| |
| 152 | local ll = char:FindFirstChild("Left Leg")
| |
| 153 | local rs = t:FindFirstChild("Right Shoulder")
| |
| 154 | local ls = t:FindFirstChild("Left Shoulder")
| |
| 155 | local rh = t:FindFirstChild("Right Hip")
| |
| 156 | local lh = t:FindFirstChild("Left Hip")
| |
| 157 | local nec = t.Neck | |
| 158 | local rut = char.HumanoidRootPart | |
| 159 | local rutj = rut.RootJoint | |
| 160 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 161 | local tweens = game:GetService("TweenService")
| |
| 162 | local scr = Instance.new("ScreenGui",plrg)
| |
| 163 | local bil = Instance.new("BillboardGui",char) bil.Name = "ChatFunc" bil.Adornee = h bil.Size = UDim2.new(1,0,1,0) bil.StudsOffset = Vector3.new(0,2,0)
| |
| 164 | local rad = math.rad | |
| 165 | local huge = math.huge | |
| 166 | local brcf = rutj.C0 | |
| 167 | local trans = 1 | |
| 168 | local trans1 = 0 | |
| 169 | local intros = 1.1 | |
| 170 | local intross = .6 | |
| 171 | local crnc = false | |
| 172 | local mcro = false | |
| 173 | local ek = false | |
| 174 | local began = false | |
| 175 | local using = false | |
| 176 | local deb = true | |
| 177 | local deb1 = false | |
| 178 | local defc0 = {nec.C0,rutj.C0,rs.C0,ls.C0,rh.C0,lh.C0}
| |
| 179 | local defc1 = {nec.C1,rutj.C1,rs.C1,ls.C1,rh.C1,lh.C1}
| |
| 180 | local rw = Instance.new("Weld",ra) rw.Part0 = ra rw.Part1 = nil rw.C1 = CFrame.new(1.5,.5,0) rw.C0 = CFrame.new(0,.5,0)
| |
| 181 | local lw = Instance.new("Weld",la) lw.Part0 = la lw.Part1 = nil lw.C1 = CFrame.new(-1.5,.5,0) lw.C0 = CFrame.new(0,.5,0)
| |
| 182 | local punc = Instance.new("Sound",char) punc.Volume = 4 punc.SoundId = "rbxassetid://260430117"
| |
| 183 | local blob = Instance.new("Sound",workspace) blob.Volume = 4 blob.SoundId = "rbxassetid://264486467"
| |
| 184 | local ff = Instance.new("ForceField",char) ff.Visible = false
| |
| 185 | local hitb = Instance.new("Part",char) hitb.Size = Vector3.new(1.5,1.5,1.5) hitb.CanCollide = false hitb.Transparency = 1
| |
| 186 | local weldo = Instance.new("Weld",hitb) weldo.Part0 = ra weldo.Part1 = hitb weldo.C0 = CFrame.new(0,-.5,0)
| |
| 187 | local tlerp = function(inst,tablee,leinght,easingstyle,easingdirec) | |
| 188 | local info = TweenInfo.new( | |
| 189 | leinght, | |
| 190 | easingstyle, | |
| 191 | easingdirec, | |
| 192 | 0, | |
| 193 | false, | |
| 194 | 0 | |
| 195 | ) | |
| 196 | local lerp = tweens:Create(inst,info,tablee) | |
| 197 | lerp:Play() | |
| 198 | end | |
| 199 | function fling(hoo,direc,power) | |
| 200 | local endd = false | |
| 201 | local vel = Instance.new("BodyVelocity",hoo) vel.MaxForce = Vector3.new(huge,huge,huge) vel.Velocity = direc * power
| |
| 202 | coroutine.resume(coroutine.create(function() | |
| 203 | wait(1) | |
| 204 | vel:Destroy() | |
| 205 | wait(1) | |
| 206 | if not endd then | |
| 207 | blob.TimePosition = .2 | |
| 208 | blob:Play() | |
| 209 | - | local expl = Instance.new("Explosion",workspace) expl.Position = hoo.Position
|
| 209 | + | |
| 210 | - | hoo.Parent:BreakJoints() |
| 210 | + | |
| 211 | ||
| 212 | hoo.Touched:connect(function(hit) | |
| 213 | if not endd and hit.Parent ~= hoo.Parent and hit.Parent ~= char and hit.Name ~= "SuperFireEEE" then | |
| 214 | endd = true | |
| 215 | vel:Destroy() | |
| 216 | blob.TimePosition = .2 | |
| 217 | blob:Play() | |
| 218 | end | |
| 219 | end) | |
| 220 | - | local expl = Instance.new("Explosion",workspace) expl.Position = hoo.Position
|
| 220 | + | |
| 221 | - | hoo.Parent:BreakJoints() |
| 221 | + | |
| 222 | if not deb and hit.Parent ~= char then | |
| 223 | if hit.Parent:FindFirstChild("Torso") ~= nil and hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil or hit.Parent:FindFirstChild("UpperTorso") ~= nil and hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 224 | deb = true | |
| 225 | punc:Play() | |
| 226 | hit.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
| |
| 227 | local t = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso")
| |
| 228 | local cf = CFrame.new(t.Position,mouse.Hit.p) | |
| 229 | for i = 1,math.random(3,5) do | |
| 230 | fire(t,char,"Maroon","Crimson",math.random(2,6)/math.random(8,12),.1,1.5,"SmoothPlastic",math.random(-1,1),1,"Block",math.random(15,25),0,.5,false) | |
| 231 | end | |
| 232 | fling(t,cf.lookVector,400) | |
| 233 | end | |
| 234 | end | |
| 235 | end) | |
| 236 | function fire(partp,parent,color1,color2,ssize,osize,leinght,material,minr,maxr,shape,spread,st,ot,onlyraise) | |
| 237 | local part = Instance.new("Part",parent) part.Name = "SuperFireEEE" part.Size = Vector3.new(ssize,ssize,ssize) part.Transparency = st part.CanCollide = false part.Anchored = true part.Shape = shape part.Material = material part.BrickColor = BrickColor.new(color1) part.CFrame = partp.CFrame * CFrame.new(partp.Size.x/math.random(-20,20),partp.Size.y/math.random(-20,20),partp.Size.z/math.random(-20,20))
| |
| 238 | if onlyraise == true then | |
| 239 | part.CFrame = CFrame.new(part.CFrame.p,Vector3.new(nil,part.CFrame.y,part.CFrame.z)) | |
| 240 | else | |
| 241 | ||
| 242 | end | |
| 243 | local pcf = part.CFrame | |
| 244 | tlerp(part,{CFrame = pcf * CFrame.new(math.random(-spread,spread)/math.random(2,4),math.random(minr,maxr),math.random(-spread,spread)/math.random(2,4)) * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))),Size = Vector3.new(osize,osize,osize),Color = BrickColor.new(color2).Color,Transparency = ot},leinght,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut)
| |
| 245 | game:GetService("Debris"):AddItem(part,leinght)
| |
| 246 | end | |
| 247 | function PlusUltra() | |
| 248 | using = true | |
| 249 | rw.Part1 = t lw.Part1 = t | |
| 250 | local tiem = .6 | |
| 251 | tlerp(rutj,{C0 = defc0[2] * CFrame.Angles(rad(-10),rad(0),rad(-30))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 252 | tlerp(nec,{C0 = defc0[1] * CFrame.Angles(rad(10),rad(0),rad(30))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 253 | tlerp(rw,{C0 = CFrame.new(0,.2,-.3) * CFrame.Angles(rad(-110),rad(20),rad(0))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 254 | tlerp(lw,{C0 = CFrame.new(0,.9,0) * CFrame.Angles(rad(-80),rad(0),rad(40)) * CFrame.Angles(rad(0),rad(-40),rad(0))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 255 | tlerp(rh,{C0 = defc0[5] * CFrame.Angles(rad(-5),rad(10),rad(-10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 256 | tlerp(lh,{C0 = defc0[6] * CFrame.Angles(rad(-5),rad(10),rad(10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 257 | wait(tiem) | |
| 258 | coroutine.resume(coroutine.create(function() | |
| 259 | for i = 1,7 do | |
| 260 | fire(ra,char,"White","Black",math.random(10,20)/math.random(8,12),.1,1.7,"Neon",math.random(7,9),math.random(12,15),"Block",math.random(13,20),math.random(3,6)/10,1,false) | |
| 261 | wait(.06) | |
| 262 | end | |
| 263 | end)) | |
| 264 | deb = false | |
| 265 | tiem = .3 | |
| 266 | tlerp(rutj,{C0 = defc0[2] * CFrame.Angles(rad(10),rad(0),rad(60))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 267 | tlerp(nec,{C0 = defc0[1] * CFrame.Angles(rad(-10),rad(0),rad(-60))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 268 | tlerp(rw,{C0 = CFrame.new(0,.8,-.3) * CFrame.Angles(rad(-115),rad(40),rad(20))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 269 | tlerp(lw,{C0 = CFrame.new(0,.3,0) * CFrame.Angles(rad(-80),rad(0),rad(20)) * CFrame.Angles(rad(0),rad(-40),rad(0))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 270 | tlerp(rh,{C0 = defc0[5] * CFrame.Angles(rad(-5),rad(10),rad(10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 271 | tlerp(lh,{C0 = defc0[6] * CFrame.Angles(rad(-5),rad(10),rad(-10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 272 | wait(tiem) | |
| 273 | deb = true | |
| 274 | tiem = .7 | |
| 275 | tlerp(rutj,{C0 = defc0[2]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 276 | tlerp(nec,{C0 = defc0[1]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 277 | tlerp(rw,{C0 = CFrame.new(0,.5,0)},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 278 | tlerp(lw,{C0 = CFrame.new(0,.5,0)},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 279 | tlerp(rh,{C0 = defc0[5]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 280 | tlerp(lh,{C0 = defc0[6]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut)
| |
| 281 | wait(tiem) | |
| 282 | using = false | |
| 283 | rw.Part1 = nil lw.Part1 = nil | |
| 284 | end | |
| 285 | mouse.KeyDown:connect(function(key) | |
| 286 | if key == "e" and not using then | |
| 287 | PlusUltra() | |
| 288 | end | |
| 289 | if key == "t" and hitb.Transparency == 1 then | |
| 290 | hitb.Transparency = 0 | |
| 291 | elseif key == "t" and hitb.Transparency == 0 then | |
| 292 | hitb.Transparency = 1 | |
| 293 | end | |
| 294 | end) |