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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | local rp = RealPlayer | |
6 | script.Parent = rp.Character | |
7 | ||
8 | --RemoteEvent for communicating | |
9 | local Event = Instance.new("RemoteEvent") | |
10 | Event.Name = "UserInput_Event" | |
11 | ||
12 | --Fake event to make stuff like Mouse.KeyDown work | |
13 | local function fakeEvent() | |
14 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
15 | t.connect = t.Connect | |
16 | return t | |
17 | end | |
18 | ||
19 | --Creating fake input objects with fake variables | |
20 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
21 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
22 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
23 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
24 | end} | |
25 | --Merged 2 functions into one by checking amount of arguments | |
26 | CAS.UnbindAction = CAS.BindAction | |
27 | ||
28 | --This function will trigger the events that have been :Connect()'ed | |
29 | local function te(self,ev,...) | |
30 | local t = m[ev] | |
31 | if t and t._fakeEvent then | |
32 | for _,f in pairs(t.Functions) do | |
33 | f(...) | |
34 | end | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=rp then return end | |
42 | m.Target = io.Target | |
43 | m.Hit = io.Hit | |
44 | if not io.isMouse then | |
45 | local b = io.UserInputState == Enum.UserInputState.Begin | |
46 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
47 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
48 | end | |
49 | for _,t in pairs(CAS.Actions) do | |
50 | for _,k in pairs(t.Keys) do | |
51 | if k==io.KeyCode then | |
52 | t.Function(t.Name,io.UserInputState,io) | |
53 | end | |
54 | end | |
55 | end | |
56 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
57 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
58 | end | |
59 | end) | |
60 | Event.Parent = NLS([==[ | |
61 | local Player = game:GetService("Players").LocalPlayer | |
62 | local Event = script:WaitForChild("UserInput_Event") | |
63 | ||
64 | local Mouse = Player:GetMouse() | |
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local h,t | |
75 | --Give the server mouse data 30 times every second, but only if the values changed | |
76 | --If player is not moving their mouse, client won't fire events | |
77 | while wait(1/30) do | |
78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
79 | h,t=Mouse.Hit,Mouse.Target | |
80 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
81 | end | |
82 | end]==],Player.Character) | |
83 | ||
84 | ----Sandboxed game object that allows the usage of client-side methods and services | |
85 | --Real game object | |
86 | local _rg = game | |
87 | ||
88 | --Metatable for fake service | |
89 | local fsmt = { | |
90 | __index = function(self,k) | |
91 | local s = rawget(self,"_RealService") | |
92 | if s then return s[k] end | |
93 | end, | |
94 | __newindex = function(self,k,v) | |
95 | local s = rawget(self,"_RealService") | |
96 | if s then s[k]=v end | |
97 | end, | |
98 | __call = function(self,...) | |
99 | local s = rawget(self,"_RealService") | |
100 | if s then return s(...) end | |
101 | end | |
102 | } | |
103 | local function FakeService(t,RealService) | |
104 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
105 | return setmetatable(t,fsmt) | |
106 | end | |
107 | ||
108 | --Fake game object | |
109 | local g = { | |
110 | GetService = function(self,s) | |
111 | return self[s] | |
112 | end, | |
113 | Players = FakeService({ | |
114 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
115 | },"Players"), | |
116 | UserInputService = FakeService(UIS,"UserInputService"), | |
117 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
118 | } | |
119 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
120 | g.service = g.GetService | |
121 | ||
122 | g.RunService = FakeService({ | |
123 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
124 | BindToRenderStep = function(self,name,_,fun) | |
125 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
126 | end, | |
127 | UnbindFromRenderStep = function(self,name) | |
128 | self._btrs[name]:Disconnect() | |
129 | end, | |
130 | },"RunService") | |
131 | ||
132 | setmetatable(g,{ | |
133 | __index=function(self,s) | |
134 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
135 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
136 | end, | |
137 | __newindex = fsmt.__newindex, | |
138 | __call = fsmt.__call | |
139 | }) | |
140 | --Changing owner to fake player object to support owner:GetMouse() | |
141 | game,owner = g,g.Players.LocalPlayer | |
142 | end | |
143 | local plr = game:GetService("Players").LocalPlayer | |
144 | local plrg = plr.PlayerGui | |
145 | local mouse = plr:GetMouse() | |
146 | local char = plr.Character | |
147 | local h = char:FindFirstChild("Head") | |
148 | local t = char:FindFirstChild("Torso") | |
149 | local ra = char:FindFirstChild("Right Arm") | |
150 | local la = char:FindFirstChild("Left Arm") | |
151 | local rl = char:FindFirstChild("Right Leg") | |
152 | local ll = char:FindFirstChild("Left Leg") | |
153 | local rs = t:FindFirstChild("Right Shoulder") | |
154 | local ls = t:FindFirstChild("Left Shoulder") | |
155 | local rh = t:FindFirstChild("Right Hip") | |
156 | local lh = t:FindFirstChild("Left Hip") | |
157 | local nec = t.Neck | |
158 | local rut = char.HumanoidRootPart | |
159 | local rutj = rut.RootJoint | |
160 | local hum = char:FindFirstChildOfClass("Humanoid") | |
161 | local tweens = game:GetService("TweenService") | |
162 | local scr = Instance.new("ScreenGui",plrg) | |
163 | local bil = Instance.new("BillboardGui",char) bil.Name = "ChatFunc" bil.Adornee = h bil.Size = UDim2.new(1,0,1,0) bil.StudsOffset = Vector3.new(0,2,0) | |
164 | local rad = math.rad | |
165 | local huge = math.huge | |
166 | local brcf = rutj.C0 | |
167 | local trans = 1 | |
168 | local trans1 = 0 | |
169 | local intros = 1.1 | |
170 | local intross = .6 | |
171 | local crnc = false | |
172 | local mcro = false | |
173 | local ek = false | |
174 | local began = false | |
175 | local using = false | |
176 | local deb = true | |
177 | local deb1 = false | |
178 | local defc0 = {nec.C0,rutj.C0,rs.C0,ls.C0,rh.C0,lh.C0} | |
179 | local defc1 = {nec.C1,rutj.C1,rs.C1,ls.C1,rh.C1,lh.C1} | |
180 | local rw = Instance.new("Weld",ra) rw.Part0 = ra rw.Part1 = nil rw.C1 = CFrame.new(1.5,.5,0) rw.C0 = CFrame.new(0,.5,0) | |
181 | local lw = Instance.new("Weld",la) lw.Part0 = la lw.Part1 = nil lw.C1 = CFrame.new(-1.5,.5,0) lw.C0 = CFrame.new(0,.5,0) | |
182 | local punc = Instance.new("Sound",char) punc.Volume = 4 punc.SoundId = "rbxassetid://260430117" | |
183 | local blob = Instance.new("Sound",workspace) blob.Volume = 4 blob.SoundId = "rbxassetid://264486467" | |
184 | local ff = Instance.new("ForceField",char) ff.Visible = false | |
185 | local hitb = Instance.new("Part",char) hitb.Size = Vector3.new(1.5,1.5,1.5) hitb.CanCollide = false hitb.Transparency = 1 | |
186 | local weldo = Instance.new("Weld",hitb) weldo.Part0 = ra weldo.Part1 = hitb weldo.C0 = CFrame.new(0,-.5,0) | |
187 | local tlerp = function(inst,tablee,leinght,easingstyle,easingdirec) | |
188 | local info = TweenInfo.new( | |
189 | leinght, | |
190 | easingstyle, | |
191 | easingdirec, | |
192 | 0, | |
193 | false, | |
194 | 0 | |
195 | ) | |
196 | local lerp = tweens:Create(inst,info,tablee) | |
197 | lerp:Play() | |
198 | end | |
199 | function fling(hoo,direc,power) | |
200 | local endd = false | |
201 | local vel = Instance.new("BodyVelocity",hoo) vel.MaxForce = Vector3.new(huge,huge,huge) vel.Velocity = direc * power | |
202 | coroutine.resume(coroutine.create(function() | |
203 | wait(1) | |
204 | vel:Destroy() | |
205 | wait(1) | |
206 | if not endd then | |
207 | blob.TimePosition = .2 | |
208 | blob:Play() | |
209 | - | local expl = Instance.new("Explosion",workspace) expl.Position = hoo.Position |
209 | + | |
210 | - | hoo.Parent:BreakJoints() |
210 | + | |
211 | ||
212 | hoo.Touched:connect(function(hit) | |
213 | if not endd and hit.Parent ~= hoo.Parent and hit.Parent ~= char and hit.Name ~= "SuperFireEEE" then | |
214 | endd = true | |
215 | vel:Destroy() | |
216 | blob.TimePosition = .2 | |
217 | blob:Play() | |
218 | end | |
219 | end) | |
220 | - | local expl = Instance.new("Explosion",workspace) expl.Position = hoo.Position |
220 | + | |
221 | - | hoo.Parent:BreakJoints() |
221 | + | |
222 | if not deb and hit.Parent ~= char then | |
223 | if hit.Parent:FindFirstChild("Torso") ~= nil and hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil or hit.Parent:FindFirstChild("UpperTorso") ~= nil and hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
224 | deb = true | |
225 | punc:Play() | |
226 | hit.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true | |
227 | local t = hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") | |
228 | local cf = CFrame.new(t.Position,mouse.Hit.p) | |
229 | for i = 1,math.random(3,5) do | |
230 | fire(t,char,"Maroon","Crimson",math.random(2,6)/math.random(8,12),.1,1.5,"SmoothPlastic",math.random(-1,1),1,"Block",math.random(15,25),0,.5,false) | |
231 | end | |
232 | fling(t,cf.lookVector,400) | |
233 | end | |
234 | end | |
235 | end) | |
236 | function fire(partp,parent,color1,color2,ssize,osize,leinght,material,minr,maxr,shape,spread,st,ot,onlyraise) | |
237 | local part = Instance.new("Part",parent) part.Name = "SuperFireEEE" part.Size = Vector3.new(ssize,ssize,ssize) part.Transparency = st part.CanCollide = false part.Anchored = true part.Shape = shape part.Material = material part.BrickColor = BrickColor.new(color1) part.CFrame = partp.CFrame * CFrame.new(partp.Size.x/math.random(-20,20),partp.Size.y/math.random(-20,20),partp.Size.z/math.random(-20,20)) | |
238 | if onlyraise == true then | |
239 | part.CFrame = CFrame.new(part.CFrame.p,Vector3.new(nil,part.CFrame.y,part.CFrame.z)) | |
240 | else | |
241 | ||
242 | end | |
243 | local pcf = part.CFrame | |
244 | tlerp(part,{CFrame = pcf * CFrame.new(math.random(-spread,spread)/math.random(2,4),math.random(minr,maxr),math.random(-spread,spread)/math.random(2,4)) * CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180))),Size = Vector3.new(osize,osize,osize),Color = BrickColor.new(color2).Color,Transparency = ot},leinght,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut) | |
245 | game:GetService("Debris"):AddItem(part,leinght) | |
246 | end | |
247 | function PlusUltra() | |
248 | using = true | |
249 | rw.Part1 = t lw.Part1 = t | |
250 | local tiem = .6 | |
251 | tlerp(rutj,{C0 = defc0[2] * CFrame.Angles(rad(-10),rad(0),rad(-30))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
252 | tlerp(nec,{C0 = defc0[1] * CFrame.Angles(rad(10),rad(0),rad(30))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
253 | tlerp(rw,{C0 = CFrame.new(0,.2,-.3) * CFrame.Angles(rad(-110),rad(20),rad(0))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
254 | tlerp(lw,{C0 = CFrame.new(0,.9,0) * CFrame.Angles(rad(-80),rad(0),rad(40)) * CFrame.Angles(rad(0),rad(-40),rad(0))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
255 | tlerp(rh,{C0 = defc0[5] * CFrame.Angles(rad(-5),rad(10),rad(-10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
256 | tlerp(lh,{C0 = defc0[6] * CFrame.Angles(rad(-5),rad(10),rad(10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
257 | wait(tiem) | |
258 | coroutine.resume(coroutine.create(function() | |
259 | for i = 1,7 do | |
260 | fire(ra,char,"White","Black",math.random(10,20)/math.random(8,12),.1,1.7,"Neon",math.random(7,9),math.random(12,15),"Block",math.random(13,20),math.random(3,6)/10,1,false) | |
261 | wait(.06) | |
262 | end | |
263 | end)) | |
264 | deb = false | |
265 | tiem = .3 | |
266 | tlerp(rutj,{C0 = defc0[2] * CFrame.Angles(rad(10),rad(0),rad(60))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
267 | tlerp(nec,{C0 = defc0[1] * CFrame.Angles(rad(-10),rad(0),rad(-60))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
268 | tlerp(rw,{C0 = CFrame.new(0,.8,-.3) * CFrame.Angles(rad(-115),rad(40),rad(20))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
269 | tlerp(lw,{C0 = CFrame.new(0,.3,0) * CFrame.Angles(rad(-80),rad(0),rad(20)) * CFrame.Angles(rad(0),rad(-40),rad(0))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
270 | tlerp(rh,{C0 = defc0[5] * CFrame.Angles(rad(-5),rad(10),rad(10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
271 | tlerp(lh,{C0 = defc0[6] * CFrame.Angles(rad(-5),rad(10),rad(-10))},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
272 | wait(tiem) | |
273 | deb = true | |
274 | tiem = .7 | |
275 | tlerp(rutj,{C0 = defc0[2]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
276 | tlerp(nec,{C0 = defc0[1]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
277 | tlerp(rw,{C0 = CFrame.new(0,.5,0)},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
278 | tlerp(lw,{C0 = CFrame.new(0,.5,0)},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
279 | tlerp(rh,{C0 = defc0[5]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
280 | tlerp(lh,{C0 = defc0[6]},tiem,Enum.EasingStyle.Quint,Enum.EasingDirection.InOut) | |
281 | wait(tiem) | |
282 | using = false | |
283 | rw.Part1 = nil lw.Part1 = nil | |
284 | end | |
285 | mouse.KeyDown:connect(function(key) | |
286 | if key == "e" and not using then | |
287 | PlusUltra() | |
288 | end | |
289 | if key == "t" and hitb.Transparency == 1 then | |
290 | hitb.Transparency = 0 | |
291 | elseif key == "t" and hitb.Transparency == 0 then | |
292 | hitb.Transparency = 1 | |
293 | end | |
294 | end) |