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| 1 | --[[ last updated: 2018/5/13, 15:30 | |
| 2 | ||
| 3 | Pen by oilsauce.]] | |
| 4 | ||
| 5 | print("Pen Script by Oilsauce, Edit Made by SonicSydney, Please Credit.")
| |
| 6 | - | print("Pen Script by Oilsauce.")
|
| 6 | + | |
| 7 | print("E: Slash")
| |
| 8 | - | print("E: Toggle Pen")
|
| 8 | + | print("F: Throw's Kinfe")
|
| 9 | - | print("F: Throw Pen")
|
| 9 | + | |
| 10 | wait(0.6) | |
| 11 | ----------------------------------------------------------------------------------- | |
| 12 | ||
| 13 | local plrs = game:GetService("Players")
| |
| 14 | local plr = plrs.LocalPlayer | |
| 15 | local char = plr.Character | |
| 16 | local sound = Instance.new("Sound",char.Torso)
| |
| 17 | sound.SoundId = "rbxassetid://980645138" | |
| 18 | - | sound.SoundId = "rbxassetid://323901968" |
| 18 | + | |
| 19 | plr:ClearCharacterAppearance() | |
| 20 | local tweenserv = game:GetService("TweenService")
| |
| 21 | local lighting = game:GetService("Lighting")
| |
| 22 | local hum = char:FindFirstChildOfClass("Humanoid")
| |
| 23 | local mou = plr:GetMouse() | |
| 24 | local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
| |
| 25 | local root = char:FindFirstChild("HumanoidRootPart")
| |
| 26 | local head = char:FindFirstChild("Head")
| |
| 27 | local face = head:FindFirstChildOfClass("Decal")
| |
| 28 | local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
| |
| 29 | local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
| |
| 30 | local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
| |
| 31 | local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
| |
| 32 | local neck = tor:FindFirstChild("Neck")
| |
| 33 | local rootj = root:FindFirstChild("RootJoint")
| |
| 34 | local LS = tor:FindFirstChild("Left Shoulder")
| |
| 35 | local RS = tor:FindFirstChild("Right Shoulder")
| |
| 36 | local LH = tor:FindFirstChild("Left Hip")
| |
| 37 | local RH = tor:FindFirstChild("Right Hip")
| |
| 38 | local bp = plr:FindFirstChild("Backpack")
| |
| 39 | canglitch = true | |
| 40 | ||
| 41 | hum:ClearAllChildren() | |
| 42 | char.Animate:remove() | |
| 43 | ||
| 44 | local shirt = Instance.new("Shirt",char)
| |
| 45 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=344089667" | |
| 46 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1100804238" |
| 46 | + | |
| 47 | pants.PantsTemplate = "http://www.roblox.com/asset/?id=344084364" | |
| 48 | - | pants.PantsTemplate = "http://www.roblox.com/asset/?id=144076759" |
| 48 | + | |
| 49 | --Converted with ttyyuu12345's model to script plugin v4 | |
| 50 | function sandbox(var,func) | |
| 51 | local env = getfenv(func) | |
| 52 | local newenv = setmetatable({},{
| |
| 53 | __index = function(self,k) | |
| 54 | if k=="script" then | |
| 55 | return var | |
| 56 | else | |
| 57 | return env[k] | |
| 58 | end | |
| 59 | end, | |
| 60 | }) | |
| 61 | setfenv(func,newenv) | |
| 62 | return func | |
| 63 | end | |
| 64 | cors = {}
| |
| 65 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 66 | Model0 = Instance.new("Model")
| |
| 67 | Part1 = Instance.new("Part")
| |
| 68 | Part2 = Instance.new("Part")
| |
| 69 | ManualWeld3 = Instance.new("ManualWeld")
| |
| 70 | Part4 = Instance.new("Part")
| |
| 71 | ManualWeld5 = Instance.new("ManualWeld")
| |
| 72 | Part6 = Instance.new("Part")
| |
| 73 | ManualWeld7 = Instance.new("ManualWeld")
| |
| 74 | Part8 = Instance.new("Part")
| |
| 75 | ManualWeld9 = Instance.new("ManualWeld")
| |
| 76 | Part10 = Instance.new("Part")
| |
| 77 | ManualWeld11 = Instance.new("ManualWeld")
| |
| 78 | Part12 = Instance.new("Part")
| |
| 79 | ManualWeld13 = Instance.new("ManualWeld")
| |
| 80 | Model0.Name = "pen" | |
| 81 | Model0.Parent = mas | |
| 82 | Part1.Name = "handler2" | |
| 83 | Part1.Parent = Model0 | |
| 84 | Part1.Material = Enum.Material.Glass | |
| 85 | Part1.BrickColor = BrickColor.new("Really black")
| |
| 86 | Part1.Shape = Enum.PartType.Cylinder | |
| 87 | Part1.Size = Vector3.new(0.099999927, 0.075000003, 0.075000003) | |
| 88 | Part1.CFrame = CFrame.new(0.422837317, 4.01673937, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 89 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
| 90 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
| 91 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 92 | Part1.Position = Vector3.new(0.422837317, 4.01673937, 24.1206856) | |
| 93 | Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 94 | Part2.Name = "handler1" | |
| 95 | Part2.Parent = Model0 | |
| 96 | Part2.Material = Enum.Material.Glass | |
| 97 | Part2.BrickColor = BrickColor.new("Really black")
| |
| 98 | Part2.Shape = Enum.PartType.Cylinder | |
| 99 | Part2.Size = Vector3.new(0.099999927, 0.100000001, 0.100000001) | |
| 100 | Part2.CFrame = CFrame.new(0.356837302, 4.02223921, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 101 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
| 102 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
| 103 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 104 | Part2.Position = Vector3.new(0.356837302, 4.02223921, 24.1206856) | |
| 105 | Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 106 | ManualWeld3.Name = "Weld" | |
| 107 | ManualWeld3.Parent = Part2 | |
| 108 | ManualWeld3.C1 = CFrame.new(-0.0660000145, 0.00549983978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 109 | ManualWeld3.Part0 = Part2 | |
| 110 | ManualWeld3.Part1 = Part1 | |
| 111 | Part4.Name = "body" | |
| 112 | Part4.Parent = Model0 | |
| 113 | Part4.Material = Enum.Material.Glass | |
| 114 | Part4.BrickColor = BrickColor.new("Really black")
| |
| 115 | Part4.Shape = Enum.PartType.Cylinder | |
| 116 | Part4.Size = Vector3.new(1.27499998, 0.125, 0.125) | |
| 117 | Part4.CFrame = CFrame.new(-0.320662677, 4.02673912, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 118 | Part4.BottomSurface = Enum.SurfaceType.Smooth | |
| 119 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
| 120 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 121 | Part4.Position = Vector3.new(-0.320662677, 4.02673912, 24.1206856) | |
| 122 | Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 123 | ManualWeld5.Name = "Weld" | |
| 124 | ManualWeld5.Parent = Part4 | |
| 125 | ManualWeld5.C1 = CFrame.new(-0.743499994, 0.00999975204, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 126 | ManualWeld5.Part0 = Part4 | |
| 127 | ManualWeld5.Part1 = Part1 | |
| 128 | Part6.Name = "clipholder" | |
| 129 | Part6.Parent = Model0 | |
| 130 | Part6.Material = Enum.Material.Glass | |
| 131 | Part6.BrickColor = BrickColor.new("Really black")
| |
| 132 | Part6.Shape = Enum.PartType.Cylinder | |
| 133 | Part6.Size = Vector3.new(0.2, 0.150000006, 0.150000006) | |
| 134 | Part6.CFrame = CFrame.new(-0.986662686, 4.02623892, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 135 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
| 136 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
| 137 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 138 | Part6.Position = Vector3.new(-0.986662686, 4.02623892, 24.1206856) | |
| 139 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 140 | ManualWeld7.Name = "Weld" | |
| 141 | ManualWeld7.Parent = Part6 | |
| 142 | ManualWeld7.C1 = CFrame.new(-1.4095, 0.00949954987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 143 | ManualWeld7.Part0 = Part6 | |
| 144 | ManualWeld7.Part1 = Part1 | |
| 145 | Part8.Name = "clip" | |
| 146 | Part8.Parent = Model0 | |
| 147 | Part8.Material = Enum.Material.Glass | |
| 148 | Part8.BrickColor = BrickColor.new("Really black")
| |
| 149 | Part8.Size = Vector3.new(0.724999905, 0.0500000119, 0.100000001) | |
| 150 | Part8.CFrame = CFrame.new(-0.663956106, 4.10453987, 24.1179676, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 151 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
| 152 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
| 153 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 154 | Part8.Position = Vector3.new(-0.663956106, 4.10453987, 24.1179676) | |
| 155 | Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 156 | ManualWeld9.Name = "Weld" | |
| 157 | ManualWeld9.Parent = Part8 | |
| 158 | ManualWeld9.C1 = CFrame.new(-1.08679342, 0.0878005028, -0.0027179718, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 159 | ManualWeld9.Part0 = Part8 | |
| 160 | ManualWeld9.Part1 = Part1 | |
| 161 | Part10.Name = "button" | |
| 162 | Part10.Parent = Model0 | |
| 163 | Part10.Material = Enum.Material.Glass | |
| 164 | Part10.BrickColor = BrickColor.new("Dark indigo")
| |
| 165 | Part10.Shape = Enum.PartType.Cylinder | |
| 166 | Part10.Size = Vector3.new(0.14, 0.125, 0.125) | |
| 167 | Part10.CFrame = CFrame.new(-1.09316278, 4.02473927, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 168 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
| 169 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
| 170 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
| 171 | Part10.Position = Vector3.new(-1.09316278, 4.02473927, 24.1206856) | |
| 172 | Part10.Color = Color3.new(0.239216, 0.0823529, 0.521569) | |
| 173 | ManualWeld11.Name = "Weld" | |
| 174 | ManualWeld11.Parent = Part10 | |
| 175 | ManualWeld11.C1 = CFrame.new(-1.51600003, 0.007999897, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 176 | ManualWeld11.Part0 = Part10 | |
| 177 | ManualWeld11.Part1 = Part1 | |
| 178 | Part12.Name = "sharp" | |
| 179 | Part12.Parent = Model0 | |
| 180 | Part12.Material = Enum.Material.Glass | |
| 181 | Part12.Shape = Enum.PartType.Cylinder | |
| 182 | Part12.Size = Vector3.new(0.099999927, 0.0500000007, 0.0500000007) | |
| 183 | Part12.CFrame = CFrame.new(0.484837323, 4.01723957, 24.1206856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 184 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
| 185 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
| 186 | Part12.Position = Vector3.new(0.484837323, 4.01723957, 24.1206856) | |
| 187 | ManualWeld13.Name = "Weld" | |
| 188 | ManualWeld13.Parent = Part12 | |
| 189 | ManualWeld13.C1 = CFrame.new(0.0620000064, 0.000500202179, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 190 | ManualWeld13.Part0 = Part12 | |
| 191 | ManualWeld13.Part1 = Part1 | |
| 192 | for i,v in pairs(mas:GetChildren()) do | |
| 193 | v.Parent = char | |
| 194 | pen = v | |
| 195 | body = Part4 | |
| 196 | button = Part10 | |
| 197 | pcall(function() v:MakeJoints() end) | |
| 198 | end | |
| 199 | local knife = Instance.new("Part",char)
| |
| 200 | knife.CanCollide = false | |
| 201 | knife.Size = Vector3.new(0.2, 2, 2) | |
| 202 | local knifem = Instance.new("FileMesh",knife)
| |
| 203 | knifem.MeshId = "rbxassetid://470094777" | |
| 204 | knifem.TextureId = "http://www.roblox.com/asset/?id=470149026" | |
| 205 | knifem.Scale = Vector3.new(0.2,0.2,0.2) | |
| 206 | local knifew = Instance.new("Weld",knife)
| |
| 207 | knifew.Part0 = knife | |
| 208 | knifew.Part1 = char["Right Arm"] | |
| 209 | knifew.C0 = CFrame.new(0.0950660706, 1.32505798, -0.203226089, 0.995430529, 0.0954888016, 3.47819062e-09, -0.0619644187, 0.645952582, 0.760858297, 0.072653465, -0.757381439, 0.648918033) | |
| 210 | ||
| 211 | mas:Destroy() | |
| 212 | for i,v in pairs(cors) do | |
| 213 | spawn(function() | |
| 214 | pcall(v) | |
| 215 | end) | |
| 216 | end | |
| 217 | for i,v in pairs(Model0:GetChildren()) do | |
| 218 | if v.ClassName == "Part" then | |
| 219 | v.Transparency = 1 | |
| 220 | end | |
| 221 | end | |
| 222 | ||
| 223 | ||
| 224 | local rootj0 = rootj.C0 | |
| 225 | local neck0 = neck.C0 | |
| 226 | local LS0 = LS.C0 | |
| 227 | local RS0 = RS.C0 | |
| 228 | local LH0 = LH.C0 | |
| 229 | local RH0 = RH.C0 | |
| 230 | local rootj1 = rootj.C1 | |
| 231 | local neck1 = neck.C1 | |
| 232 | local LS1 = LS.C1 | |
| 233 | local RS1 = RS.C1 | |
| 234 | local LH1 = LH.C1 | |
| 235 | local RH1 = RH.C1 | |
| 236 | ||
| 237 | ----------------------------------------------------------------------------------- | |
| 238 | ||
| 239 | local CFn = CFrame.new | |
| 240 | local CFa = CFrame.Angles | |
| 241 | local Rad = math.rad | |
| 242 | local Sin = math.sin | |
| 243 | local Cos = math.cos | |
| 244 | local sine = 1 | |
| 245 | ||
| 246 | local penp = Instance.new("Part", char)
| |
| 247 | penp.Size = Vector3.new(1, 1, 1) | |
| 248 | penp.CanCollide = false | |
| 249 | penp.Transparency = 1 | |
| 250 | local penpw = Instance.new("Weld", penp)
| |
| 251 | penpw.Part0 = rarm | |
| 252 | penpw.Part1 = penp | |
| 253 | penpw.C1 = CFn(0, -1, 0) * CFa(0, 0, Rad(180)) | |
| 254 | local penpw0 = penpw.C0 | |
| 255 | local penpw1 = penpw.C1 | |
| 256 | ||
| 257 | local penw = Instance.new("Weld", body)
| |
| 258 | penw.Name = "penWeld22" | |
| 259 | penw.Part0 = penp | |
| 260 | penw.Part1 = body | |
| 261 | penw.C1 = CFa(0, 0, Rad(180)) | |
| 262 | local penw0 = penw.C0 | |
| 263 | local penw1 = penw.C1 | |
| 264 | ||
| 265 | local sharpw = ManualWeld13 | |
| 266 | local sharpw0 = ManualWeld13.C0 | |
| 267 | local sharpw1 = ManualWeld13.C1 | |
| 268 | local sharpw02 = CFn(0.3, 0, 0) | |
| 269 | sharpw.C0 = sharpw02 | |
| 270 | ||
| 271 | local botw = ManualWeld11 | |
| 272 | local botw0 = ManualWeld11.C0 | |
| 273 | local botw1 = ManualWeld11.C1 | |
| 274 | local botw02 = CFn(-0.07, 0, 0) | |
| 275 | botw.C0 = botw0 | |
| 276 | ||
| 277 | ----------------------------------------------------------------------------------- | |
| 278 | ||
| 279 | local ws = 16 | |
| 280 | local jp = 50 | |
| 281 | local out = false | |
| 282 | local ouch = false | |
| 283 | local hitok = false | |
| 284 | local canattack = true | |
| 285 | local stabstate = 1 | |
| 286 | local Stabbing = false | |
| 287 | local Throwing = false | |
| 288 | local rot = 1 | |
| 289 | local dmg = 5 | |
| 290 | ||
| 291 | ----------------------------------------------------------------------------------- | |
| 292 | ||
| 293 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 294 | ArtificialHB.Name = "Heartbeat" | |
| 295 | script:WaitForChild("Heartbeat")
| |
| 296 | ||
| 297 | frame = 1 / 60 | |
| 298 | tf = 0 | |
| 299 | allowframeloss = false | |
| 300 | tossremainder = false | |
| 301 | ||
| 302 | ||
| 303 | lastframe = tick() | |
| 304 | script.Heartbeat:Fire() | |
| 305 | ||
| 306 | ||
| 307 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 308 | tf = tf + s | |
| 309 | if tf >= frame then | |
| 310 | if allowframeloss then | |
| 311 | script.Heartbeat:Fire() | |
| 312 | lastframe = tick() | |
| 313 | else | |
| 314 | for i = 1, math.floor(tf / frame) do | |
| 315 | script.Heartbeat:Fire() | |
| 316 | end | |
| 317 | lastframe = tick() | |
| 318 | end | |
| 319 | if tossremainder then | |
| 320 | tf = 0 | |
| 321 | else | |
| 322 | tf = tf - frame * math.floor(tf / frame) | |
| 323 | end | |
| 324 | end | |
| 325 | end) | |
| 326 | ||
| 327 | function swait(num) | |
| 328 | if num == 0 or num == nil then | |
| 329 | game:service("RunService").Stepped:wait(0)
| |
| 330 | else | |
| 331 | for i = 0, num do | |
| 332 | game:service("RunService").Stepped:wait(0)
| |
| 333 | end | |
| 334 | end | |
| 335 | end | |
| 336 | ||
| 337 | function clerp(a, b, t) | |
| 338 | return a:lerp(b, t) | |
| 339 | end | |
| 340 | out = true | |
| 341 | ||
| 342 | function Stab() | |
| 343 | if stabstate == 1 and canattack == true then | |
| 344 | Stabbing = true | |
| 345 | canattack = false | |
| 346 | stabstate = 2 | |
| 347 | hum.WalkSpeed = 3 | |
| 348 | hum.JumpPower = 7 | |
| 349 | hitok = true | |
| 350 | body.Touched:connect(function(hit) | |
| 351 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 352 | hitok = false | |
| 353 | local owdude = hit.Parent | |
| 354 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 355 | owhum.Health = owhum.Health - math.huge | |
| 356 | if out == true then | |
| 357 | local bloodsound = Instance.new("Sound", hit)
| |
| 358 | bloodsound.Volume = 10 | |
| 359 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 360 | bloodsound:Play() | |
| 361 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 362 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 363 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 364 | bloodsplash.Speed = NumberRange.new(6) | |
| 365 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 366 | bloodsplash.Rate = 1000 | |
| 367 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 368 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 369 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 370 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 371 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 372 | wait(0.25) | |
| 373 | bloodsplash.Enabled = false | |
| 374 | end | |
| 375 | end | |
| 376 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 377 | hitok = false | |
| 378 | local owdude = hit.Parent.Parent | |
| 379 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 380 | owhum.Health = owhum.Health - math.huge | |
| 381 | if out == true then | |
| 382 | local bloodsound = Instance.new("Sound", hit)
| |
| 383 | bloodsound.Volume = 10 | |
| 384 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 385 | bloodsound:Play() | |
| 386 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 387 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 388 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 389 | bloodsplash.Speed = NumberRange.new(6) | |
| 390 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 391 | bloodsplash.Rate = 1000 | |
| 392 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 393 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 394 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 395 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 396 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 397 | wait(0.25) | |
| 398 | bloodsplash.Enabled = false | |
| 399 | end | |
| 400 | end | |
| 401 | end) | |
| 402 | for i = 0,1,.15 do | |
| 403 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 404 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 405 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 406 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 407 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-30), Rad(-30), Rad(-3)), i) | |
| 408 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 409 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 410 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 411 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
| 412 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 413 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 414 | swait() | |
| 415 | end | |
| 416 | for i = 0,1,.15 do | |
| 417 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 418 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 419 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 420 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 421 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(20), Rad(-30), Rad(-3)), i) | |
| 422 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 423 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 424 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 425 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
| 426 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 427 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 428 | swait() | |
| 429 | end | |
| 430 | hitok = false | |
| 431 | hum.WalkSpeed = ws | |
| 432 | hum.JumpPower = jp | |
| 433 | canattack = true | |
| 434 | Stabbing = false | |
| 435 | elseif stabstate == 2 and canattack == true then | |
| 436 | canattack = false | |
| 437 | stabstate = 1 | |
| 438 | hum.WalkSpeed = 3 | |
| 439 | hum.JumpPower = 7 | |
| 440 | hitok = true | |
| 441 | body.Touched:connect(function(hit) | |
| 442 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 443 | local owdude = hit.Parent | |
| 444 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 445 | owhum.Health = owhum.Health - math.huge | |
| 446 | if out == true then | |
| 447 | local bloodsound = Instance.new("Sound", hit)
| |
| 448 | bloodsound.Volume = 10 | |
| 449 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 450 | bloodsound:Play() | |
| 451 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 452 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 453 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 454 | bloodsplash.Speed = NumberRange.new(6) | |
| 455 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 456 | bloodsplash.Rate = 1000 | |
| 457 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 458 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 459 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 460 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 461 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 462 | wait(0.25) | |
| 463 | bloodsplash.Enabled = false | |
| 464 | end | |
| 465 | end | |
| 466 | if hitok == true and not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 467 | hitok = false | |
| 468 | local owdude = hit.Parent.Parent | |
| 469 | local owhum = owdude:FindFirstChildOfClass("Humanoid")
| |
| 470 | owhum.Health = owhum.Health - math.huge | |
| 471 | if out == true then | |
| 472 | local bloodsound = Instance.new("Sound", hit)
| |
| 473 | bloodsound.Volume = 10 | |
| 474 | bloodsound.SoundId = "rbxassetid://180083298" | |
| 475 | bloodsound:Play() | |
| 476 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 477 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 478 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 479 | bloodsplash.Speed = NumberRange.new(6) | |
| 480 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 481 | bloodsplash.Rate = 1000 | |
| 482 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 483 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 484 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 485 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 486 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 487 | wait(0.25) | |
| 488 | bloodsplash.Enabled = false | |
| 489 | end | |
| 490 | end | |
| 491 | end) | |
| 492 | for i = 0,1,.15 do | |
| 493 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 494 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 495 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 496 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 497 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), Rad(30), Rad(-3)), i) | |
| 498 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 499 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 500 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 501 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i) | |
| 502 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 503 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 504 | swait() | |
| 505 | end | |
| 506 | for i = 0,1,.15 do | |
| 507 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), i) | |
| 508 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 509 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 510 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 511 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(-20), Rad(30), Rad(-3)), i) | |
| 512 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 513 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 514 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 515 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(20)), i) | |
| 516 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 517 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 518 | swait() | |
| 519 | end | |
| 520 | hitok = false | |
| 521 | hum.WalkSpeed = ws | |
| 522 | hum.JumpPower = jp | |
| 523 | canattack = true | |
| 524 | Stabbing = false | |
| 525 | end | |
| 526 | end | |
| 527 | ||
| 528 | local hair = Instance.new("Part",char)
| |
| 529 | hair.CanCollide = false | |
| 530 | local m = Instance.new("FileMesh",hair)
| |
| 531 | m.MeshId = "http://www.roblox.com/asset/?id=250264520" | |
| 532 | - | m.MeshId = "http://www.roblox.com/asset/?id=188004660" |
| 532 | + | m.TextureId = "http://www.roblox.com/asset/?id=75975464" |
| 533 | - | m.TextureId = "http://www.roblox.com/asset/?id=451217406" |
| 533 | + | |
| 534 | w.Part0 = hair | |
| 535 | w.Part1 = char.Head | |
| 536 | w.C0 = CFrame.new(0, -0.450000286, -0.00027179718, 1.00000095, 7.87137822e-09, -3.7608805e-15, -7.87138266e-09, 1.00000048, -4.76837158e-07, 0, -4.76837158e-07, 1.00000048) | |
| 537 | local sick = Instance.new("Sound",char.Torso)
| |
| 538 | sick.SoundId = "rbxassetid://980645138" | |
| 539 | - | sick.SoundId = "rbxassetid://1472374501" |
| 539 | + | |
| 540 | sick.Pitch = 1 | |
| 541 | - | sick.Pitch = 0.7 |
| 541 | + | |
| 542 | sick:Play() | |
| 543 | ||
| 544 | function Throw() | |
| 545 | if canattack == true then | |
| 546 | Throwing = true | |
| 547 | canattack = false | |
| 548 | hum.WalkSpeed = 3 | |
| 549 | hum.JumpPower = 7 | |
| 550 | ouch = true | |
| 551 | for i = 0,1,.15 do | |
| 552 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
| 553 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 554 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025), i) | |
| 555 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 556 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
| 557 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), 0), i) | |
| 558 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), 0), i) | |
| 559 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 560 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(90), Rad(90)), i) | |
| 561 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 562 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 563 | swait() | |
| 564 | end | |
| 565 | local throwknife = knife:Clone() | |
| 566 | throwknife.Parent = workspace | |
| 567 | throwknife:BreakJoints() | |
| 568 | throwknife.CanCollide = false | |
| 569 | knife.Transparency = 1 | |
| 570 | local vel = Instance.new("BodyVelocity",throwknife)
| |
| 571 | vel.Velocity = mou.Hit.lookVector * 150 | |
| 572 | local throwpen = pen:Clone() | |
| 573 | for i,v in pairs(throwpen:GetChildren()) do | |
| 574 | if v:IsA("BasePart") and v.CanCollide == true then
| |
| 575 | v.CanCollide = false | |
| 576 | end | |
| 577 | end | |
| 578 | throwpen.Parent = workspace | |
| 579 | local throwbod = throwpen:FindFirstChild("body")
| |
| 580 | if throwbod:FindFirstChild("penWeld22") then
| |
| 581 | throwbod:FindFirstChild("penWeld22"):Destroy()
| |
| 582 | end | |
| 583 | local throwbv = Instance.new("BodyVelocity", throwbod)
| |
| 584 | throwbv.Velocity = mou.Hit.lookVector * 100 | |
| 585 | throwbv.MaxForce = Vector3.new(100000000000000000, 100000000000000000, 100000000000000000) | |
| 586 | throwknife.Touched:connect(function(hit) | |
| 587 | if ouch == true and not hit:IsDescendantOf(char) then | |
| 588 | ouch = false | |
| 589 | throwpen:Destroy() | |
| 590 | if hit.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 591 | local throwhum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 592 | throwhum.Health = throwhum.Health - math.huge | |
| 593 | if out == true then | |
| 594 | local bloodsound = Instance.new("Sound", hit)
| |
| 595 | bloodsound.Volume = 10 | |
| 596 | bloodsound.SoundId = "rbxassetid://180083286" | |
| 597 | bloodsound:Play() | |
| 598 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 599 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 600 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 601 | bloodsplash.Speed = NumberRange.new(6) | |
| 602 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 603 | bloodsplash.Rate = 1000 | |
| 604 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 605 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 606 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 607 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 608 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 609 | wait(0.25) | |
| 610 | bloodsplash.Enabled = false | |
| 611 | end | |
| 612 | end | |
| 613 | if hit.Parent.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 614 | local throwhum = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 615 | throwhum.Health = throwhum.Health - math.huge | |
| 616 | if out == true then | |
| 617 | local bloodsound = Instance.new("Sound", hit)
| |
| 618 | bloodsound.Volume = 10 | |
| 619 | bloodsound.SoundId = "rbxassetid://180083286" | |
| 620 | bloodsound:Play() | |
| 621 | game:GetService("Debris"):AddItem(bloodsound, 1)
| |
| 622 | local bloodsplash = Instance.new("ParticleEmitter", hit)
| |
| 623 | bloodsplash.Lifetime = NumberRange.new(0.7, 1) | |
| 624 | bloodsplash.Speed = NumberRange.new(6) | |
| 625 | bloodsplash.SpreadAngle = Vector2.new(-360, 360) | |
| 626 | bloodsplash.Rate = 1000 | |
| 627 | bloodsplash.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
| |
| 628 | bloodsplash.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
| |
| 629 | bloodsplash.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))})
| |
| 630 | bloodsplash.Texture = "rbxassetid://771221224" | |
| 631 | game:GetService("Debris"):AddItem(bloodsplash, 1)
| |
| 632 | wait(0.25) | |
| 633 | bloodsplash.Enabled = false | |
| 634 | end | |
| 635 | end | |
| 636 | end | |
| 637 | end) | |
| 638 | for i,v in pairs(pen:GetChildren()) do | |
| 639 | if v:IsA("BasePart") then
| |
| 640 | v.Transparency = 1 | |
| 641 | end | |
| 642 | end | |
| 643 | for i = 0,1,.1 do | |
| 644 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
| 645 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), i) | |
| 646 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(Rad(-20), 0, 0), i) | |
| 647 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 648 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
| 649 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(-5), Rad(-20)), i) | |
| 650 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(5), Rad(-20)), i) | |
| 651 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 652 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, Rad(-80), Rad(90)), i) | |
| 653 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 654 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 655 | swait() | |
| 656 | end | |
| 657 | for i = 0,1,.1 do | |
| 658 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, 0, Rad(-90)), i) | |
| 659 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-30), 0, 0), i) | |
| 660 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025) * CFa(0, 0, Rad(-30)), i) | |
| 661 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), i) | |
| 662 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, Rad(-30), Rad(-3)), i) | |
| 663 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
| 664 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025, 0) * CFa(Rad(5), Rad(35), 0), i) | |
| 665 | LS.C0 = clerp(LS.C0, LS0, i) | |
| 666 | RS.C0 = clerp(RS.C0, RS0 * CFn(0, 0, -0.5) * CFa(0, Rad(90), Rad(30)), i) | |
| 667 | LH.C0 = clerp(LH.C0, LH0, i) | |
| 668 | RH.C0 = clerp(RH.C0, RH0, i) | |
| 669 | swait() | |
| 670 | end | |
| 671 | for i,v in pairs(pen:GetChildren()) do | |
| 672 | if v:IsA("BasePart") then
| |
| 673 | v.Transparency = 0 | |
| 674 | end | |
| 675 | end | |
| 676 | hum.WalkSpeed = ws | |
| 677 | hum.JumpPower = jp | |
| 678 | canattack = true | |
| 679 | Throwing = false | |
| 680 | knife.Transparency = 0 | |
| 681 | end | |
| 682 | end | |
| 683 | ||
| 684 | ----------------------------------------------------------------------------------- | |
| 685 | ||
| 686 | function kdown(k) | |
| 687 | if k == "e" then | |
| 688 | Throw() | |
| 689 | end | |
| 690 | end | |
| 691 | ||
| 692 | mou.KeyDown:connect(kdown) | |
| 693 | mou.Button1Down:connect(Stab) | |
| 694 | ||
| 695 | for i,v in pairs(char:GetChildren()) do | |
| 696 | if v.ClassName == "Part" then | |
| 697 | v.BrickColor = BrickColor.new("Really black")
| |
| 698 | end | |
| 699 | end | |
| 700 | ----------------------------------------------------------------------------------- | |
| 701 | ||
| 702 | local right = Instance.new("CharacterMesh",char)
| |
| 703 | right.BodyPart = Enum.BodyPart.RightArm | |
| 704 | right.MeshId = 27111864 | |
| 705 | local tors = Instance.new("CharacterMesh",char)
| |
| 706 | tors.BodyPart = Enum.BodyPart.Torso | |
| 707 | tors.MeshId = 27111894 | |
| 708 | local left = Instance.new("CharacterMesh",char)
| |
| 709 | left.MeshId = 27111419 | |
| 710 | left.BodyPart = Enum.BodyPart.LeftArm | |
| 711 | local leftl = Instance.new("CharacterMesh",char)
| |
| 712 | leftl.BodyPart = Enum.BodyPart.LeftLeg | |
| 713 | leftl.MeshId = 27111857 | |
| 714 | local rightl = Instance.new("CharacterMesh",char)
| |
| 715 | rightl.BodyPart = Enum.BodyPart.RightLeg | |
| 716 | rightl.MeshId = 27111882 | |
| 717 | local BODY = {}
| |
| 718 | LeftArm = char["Left Arm"] | |
| 719 | RightLeg = char["Right Leg"] | |
| 720 | LeftLeg = char["Left Leg"] | |
| 721 | for _, c in pairs(char:GetDescendants()) do | |
| 722 | if c:IsA("BasePart") and c.Name ~= "Handle" then
| |
| 723 | if c ~= char.HumanoidRootPart and c ~= char.Torso and c ~= char.Head and c ~= char["Right Arm"] and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
| 724 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 725 | end | |
| 726 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency})
| |
| 727 | elseif c:IsA("JointInstance") then
| |
| 728 | table.insert(BODY,{c,c.Parent,nil,nil,nil})
| |
| 729 | end | |
| 730 | end | |
| 731 | for e = 1, #BODY do | |
| 732 | if BODY[e] ~= nil then | |
| 733 | local STUFF = BODY[e] | |
| 734 | local PART = STUFF[1] | |
| 735 | local PARENT = STUFF[2] | |
| 736 | local MATERIAL = STUFF[3] | |
| 737 | local TRANSPARENCY = STUFF[5] | |
| 738 | if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then | |
| 739 | PART.Material = MATERIAL | |
| 740 | PART.Transparency = TRANSPARENCY | |
| 741 | end | |
| 742 | PART.AncestryChanged:Connect(function() | |
| 743 | PART.Parent = PARENT | |
| 744 | end) | |
| 745 | end | |
| 746 | end | |
| 747 | function refit() | |
| 748 | char.Parent = workspace | |
| 749 | for e = 1, #BODY do | |
| 750 | if BODY[e] ~= nil then | |
| 751 | local STUFF = BODY[e] | |
| 752 | local PART = STUFF[1] | |
| 753 | local PARENT = STUFF[2] | |
| 754 | local MATERIAL = STUFF[3] | |
| 755 | local TRANSPARENCY = STUFF[5] | |
| 756 | if PART.ClassName == "Part" and PART ~= char.HumanoidRootPart then | |
| 757 | PART.Material = MATERIAL | |
| 758 | PART.Transparency = TRANSPARENCY | |
| 759 | end | |
| 760 | if PART.Parent ~= PARENT then | |
| 761 | char:FindFirstChildOfClass("Humanoid"):remove()
| |
| 762 | PART.Parent = PARENT | |
| 763 | Humanoid = Instance.new("Humanoid",char)
| |
| 764 | end | |
| 765 | end | |
| 766 | end | |
| 767 | end | |
| 768 | char.Humanoid.Died:connect(function() | |
| 769 | refit() | |
| 770 | sound.Parent = char | |
| 771 | sound:Play() | |
| 772 | end) | |
| 773 | local glitch = Instance.new("Sound",char)
| |
| 774 | glitch.SoundId = "rbxassetid://372770465" | |
| 775 | glitch.Volume = 4 | |
| 776 | ||
| 777 | normalface = {"http://www.roblox.com/asset/?id=752001939"}
| |
| 778 | - | normalface = {"http://www.roblox.com/asset/?id=173083239"}
|
| 778 | + | |
| 779 | ||
| 780 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 781 | naeeym2.AlwaysOnTop = true | |
| 782 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 783 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 784 | naeeym2.Adornee = hed | |
| 785 | naeeym2.Name = "Name" | |
| 786 | ||
| 787 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 788 | tecks2.BackgroundTransparency = 1 | |
| 789 | tecks2.TextScaled = true | |
| 790 | tecks2.BorderSizePixel = 0 | |
| 791 | tecks2.Text = "Chara" | |
| 792 | - | tecks2.Text = "Guest" |
| 792 | + | |
| 793 | tecks2.TextSize = 30 | |
| 794 | tecks2.TextStrokeTransparency = 0 | |
| 795 | tecks2.TextColor3 = BrickColor.new('Really red').Color
| |
| 796 | tecks2.TextStrokeColor3 = BrickColor.new('Really red').Color
| |
| 797 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 798 | tecks2.Parent = naeeym2 | |
| 799 | textfag = tecks2 | |
| 800 | tecks2.Text = "Chara" | |
| 801 | - | tecks2.Text = "Guest" |
| 801 | + | |
| 802 | if num == 0 or num == nil then | |
| 803 | game:service("RunService").Stepped:wait(0)
| |
| 804 | else | |
| 805 | for i = 0, num do | |
| 806 | game:service("RunService").Stepped:wait(0)
| |
| 807 | end | |
| 808 | end | |
| 809 | end | |
| 810 | coroutine.resume(coroutine.create(function() | |
| 811 | while textfag ~= nil do | |
| 812 | swait() | |
| 813 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 814 | textfag.Rotation = math.random(-3,3) | |
| 815 | end | |
| 816 | end)) | |
| 817 | ||
| 818 | textrandom = {"Chara", "ChArA", "dIEEEEEEEEE", "Chara =)", "begone thot", "Chara", "Chara ", "Chara", "iNsAnItY", "Chara", "Chara", "Chara"}
| |
| 819 | - | textrandom = {"Guest", "gUeStTTR", "dIEEEEEEEEE", "Guest 6 6 6", "begone thot", "Guest", "Guest", "Guest", "iNsAnItY", "Guest", "Guest", "Guest"}
|
| 819 | + | normaltext = {"Chara"}
|
| 820 | - | normaltext = {"Guest"}
|
| 820 | + | |
| 821 | while true do | |
| 822 | swait() | |
| 823 | if canglitch then | |
| 824 | for i,v in pairs(char:GetChildren()) do | |
| 825 | if v.ClassName == "Part" then | |
| 826 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 827 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 827 | + | |
| 828 | end | |
| 829 | local change = math.random(1,50) | |
| 830 | if change == 1 then | |
| 831 | glitch:Play() | |
| 832 | textfag.Text = textrandom[math.random(1,12)] | |
| 833 | char.Head.face.Texture = glitchface[math.random(1,3)] | |
| 834 | for i,v in pairs(char:GetChildren()) do | |
| 835 | if v.ClassName == "Part" then | |
| 836 | v.BrickColor = BrickColor.new("Really black")
| |
| 837 | end | |
| 838 | end | |
| 839 | end | |
| 840 | if change == 2 then | |
| 841 | glitch:Pause() | |
| 842 | textfag.Text = normaltext[math.random(1,1)] | |
| 843 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 844 | for i,v in pairs(char:GetChildren()) do | |
| 845 | if v.ClassName == "Part" then | |
| 846 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 847 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 847 | + | |
| 848 | end | |
| 849 | end | |
| 850 | if change == 3 then | |
| 851 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 852 | textfag.Text = normaltext[math.random(1,1)] | |
| 853 | for i,v in pairs(char:GetChildren()) do | |
| 854 | if v.ClassName == "Part" then | |
| 855 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 856 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 856 | + | |
| 857 | end | |
| 858 | end | |
| 859 | if change == 4 then | |
| 860 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 861 | textfag.Text = normaltext[math.random(1,1)] | |
| 862 | glitch:Pause() | |
| 863 | for i,v in pairs(char:GetChildren()) do | |
| 864 | if v.ClassName == "Part" then | |
| 865 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 866 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 866 | + | |
| 867 | end | |
| 868 | end | |
| 869 | if change == 5 then | |
| 870 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 871 | textfag.Text = normaltext[math.random(1,1)] | |
| 872 | glitch:Pause() | |
| 873 | for i,v in pairs(char:GetChildren()) do | |
| 874 | if v.ClassName == "Part" then | |
| 875 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 876 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 876 | + | |
| 877 | end | |
| 878 | end | |
| 879 | if change == 6 then | |
| 880 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 881 | textfag.Text = normaltext[math.random(1,1)] | |
| 882 | glitch:Pause() | |
| 883 | for i,v in pairs(char:GetChildren()) do | |
| 884 | if v.ClassName == "Part" then | |
| 885 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 886 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 886 | + | |
| 887 | end | |
| 888 | end | |
| 889 | if change == 7 then | |
| 890 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 891 | textfag.Text = normaltext[math.random(1,1)] | |
| 892 | glitch:Pause() | |
| 893 | for i,v in pairs(char:GetChildren()) do | |
| 894 | if v.ClassName == "Part" then | |
| 895 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 896 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 896 | + | |
| 897 | end | |
| 898 | end | |
| 899 | if change == 8 then | |
| 900 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 901 | textfag.Text = normaltext[math.random(1,1)] | |
| 902 | glitch:Pause() | |
| 903 | for i,v in pairs(char:GetChildren()) do | |
| 904 | if v.ClassName == "Part" then | |
| 905 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 906 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 906 | + | |
| 907 | end | |
| 908 | end | |
| 909 | if change == 9 then | |
| 910 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 911 | textfag.Text = normaltext[math.random(1,1)] | |
| 912 | glitch:Pause() | |
| 913 | for i,v in pairs(char:GetChildren()) do | |
| 914 | if v.ClassName == "Part" then | |
| 915 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 916 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 916 | + | |
| 917 | end | |
| 918 | end | |
| 919 | if change == 10 then | |
| 920 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 921 | textfag.Text = normaltext[math.random(1,1)] | |
| 922 | glitch:Pause() | |
| 923 | for i,v in pairs(char:GetChildren()) do | |
| 924 | if v.ClassName == "Part" then | |
| 925 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 926 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 926 | + | |
| 927 | end | |
| 928 | end | |
| 929 | if change == 11 then | |
| 930 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 931 | textfag.Text = normaltext[math.random(1,1)] | |
| 932 | glitch:Pause() | |
| 933 | for i,v in pairs(char:GetChildren()) do | |
| 934 | if v.ClassName == "Part" then | |
| 935 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 936 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 936 | + | |
| 937 | end | |
| 938 | end | |
| 939 | if change == 12 then | |
| 940 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 941 | textfag.Text = normaltext[math.random(1,1)] | |
| 942 | glitch:Pause() | |
| 943 | for i,v in pairs(char:GetChildren()) do | |
| 944 | if v.ClassName == "Part" then | |
| 945 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 946 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 946 | + | |
| 947 | end | |
| 948 | end | |
| 949 | if change == 13 then | |
| 950 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 951 | textfag.Text = normaltext[math.random(1,1)] | |
| 952 | glitch:Pause() | |
| 953 | for i,v in pairs(char:GetChildren()) do | |
| 954 | if v.ClassName == "Part" then | |
| 955 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 956 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 956 | + | |
| 957 | end | |
| 958 | end | |
| 959 | if change == 14 then | |
| 960 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 961 | textfag.Text = normaltext[math.random(1,1)] | |
| 962 | glitch:Pause() | |
| 963 | for i,v in pairs(char:GetChildren()) do | |
| 964 | if v.ClassName == "Part" then | |
| 965 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 966 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 966 | + | |
| 967 | end | |
| 968 | end | |
| 969 | if change == 15 then | |
| 970 | char.Head.face.Texture = normalface[math.random(1,1)] | |
| 971 | textfag.Text = normaltext[math.random(1,1)] | |
| 972 | glitch:Pause() | |
| 973 | for i,v in pairs(char:GetChildren()) do | |
| 974 | if v.ClassName == "Part" then | |
| 975 | v.BrickColor = BrickColor.new("Pastel brown")
| |
| 976 | - | v.BrickColor = BrickColor.new("Institutional white")
|
| 976 | + | |
| 977 | end | |
| 978 | end | |
| 979 | end | |
| 980 | refit() | |
| 981 | sine = sine + 1 | |
| 982 | rot = rot + 25 | |
| 983 | if rot == 360 then | |
| 984 | rot = 1 | |
| 985 | end | |
| 986 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 987 | if Stabbing == true then | |
| 988 | state = "Stabbing" | |
| 989 | elseif Throwing == true then | |
| 990 | state = "Throwing" | |
| 991 | elseif 1 < root.Velocity.y then | |
| 992 | state = "Jump" | |
| 993 | elseif -1 > root.Velocity.y then | |
| 994 | state = "Fall" | |
| 995 | elseif torvel < 1 then | |
| 996 | state = "Idle" | |
| 997 | elseif tor.Velocity.magnitude < 50 then | |
| 998 | state = "Walk" | |
| 999 | end | |
| 1000 | if state == "Jump" then | |
| 1001 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
| 1002 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15) | |
| 1003 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15) | |
| 1004 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(10), 0, 0), 0.15) | |
| 1005 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(10), 0, 0), 0.15) | |
| 1006 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15) | |
| 1007 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(15)), 0.15) | |
| 1008 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1009 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 1010 | LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15) | |
| 1011 | RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15) | |
| 1012 | elseif state == "Fall" then | |
| 1013 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
| 1014 | neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15) | |
| 1015 | rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15) | |
| 1016 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(35), 0, 0), 0.15) | |
| 1017 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(35), 0, 0), 0.15) | |
| 1018 | LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(10)), 0.15) | |
| 1019 | RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-10)), 0.15) | |
| 1020 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1021 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 1022 | LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15) | |
| 1023 | RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15) | |
| 1024 | elseif state == "Idle" then | |
| 1025 | penw.C1 = clerp(penw.C1, penw1 * CFn(0, 0, 0.5) * CFa(0, 0, Rad(rot)), 0.15) | |
| 1026 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2 * Cos(sine / 15)), 0, 0), 0.15) | |
| 1027 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15) | |
| 1028 | LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-30), 0, Rad(-40)), 0.15) | |
| 1029 | RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15) | |
| 1030 | LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15) | |
| 1031 | RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15) | |
| 1032 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1033 | RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15) | |
| 1034 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 1035 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 1036 | elseif state == "Walk" then | |
| 1037 | penw.C1 = clerp(penw.C1, penw1 * CFa(0, Rad(-90), 0), 0.15) | |
| 1038 | neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15) | |
| 1039 | rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15) | |
| 1040 | LS.C1 = clerp(LS.C1, LS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
| 1041 | RS.C1 = clerp(RS.C1, RS1 * CFa(0, 0, Rad(-50 * Cos(sine / 6))), 0.15) | |
| 1042 | LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15) | |
| 1043 | RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15) | |
| 1044 | LS.C0 = clerp(LS.C0, LS0, 0.15) | |
| 1045 | RS.C0 = clerp(RS.C0, RS0, 0.15) | |
| 1046 | LH.C0 = clerp(LH.C0, LH0, 0.15) | |
| 1047 | RH.C0 = clerp(RH.C0, RH0, 0.15) | |
| 1048 | end | |
| 1049 | end |