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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | - | Player=game:GetService("Players").LocalPlayer
|
| 7 | + | local RealPlayer = RealPlayer |
| 8 | - | Character=Player.Character |
| 8 | + | script.Parent = RealPlayer.Character |
| 9 | - | LeftArm=Character["Left Arm"] |
| 9 | + | |
| 10 | - | LeftLeg=Character["Left Leg"] |
| 10 | + | --Fake event to make stuff like Mouse.KeyDown work |
| 11 | - | RightArm=Character["Right Arm"] |
| 11 | + | local Disconnect_Function = function(this) |
| 12 | - | RightLeg=Character["Right Leg"] |
| 12 | + | this[1].Functions[this[2]] = nil |
| 13 | - | Torso=Character.Torso |
| 13 | + | |
| 14 | - | Head=Character.Head |
| 14 | + | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
|
| 15 | - | Humanoid=Character.Humanoid |
| 15 | + | local FakeEvent_Metatable = {__index={
|
| 16 | Connect = function(this,f) | |
| 17 | - | angles=CFrame.Angles |
| 17 | + | local i = tostring(math.random(0,10000)) |
| 18 | - | it=Instance.new |
| 18 | + | while this.Functions[i] do |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | - | vt=Vector3.new |
| 20 | + | |
| 21 | - | cf=CFrame.new |
| 21 | + | this.Functions[i] = f |
| 22 | - | euler=CFrame.fromEulerAnglesXYZ |
| 22 | + | return setmetatable({this,i},Disconnect_Metatable)
|
| 23 | - | angles=CFrame.Angles |
| 23 | + | |
| 24 | - | RootPart=Character.HumanoidRootPart |
| 24 | + | }} |
| 25 | - | RootJoint=RootPart.RootJoint |
| 25 | + | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | ||
| 87 | local h,t | |
| 88 | --Give the server mouse data every second frame, but only if the values changed | |
| 89 | --If player is not moving their mouse, client won't fire events | |
| 90 | local HB = game:GetService("RunService").Heartbeat
| |
| 91 | while true do | |
| 92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 93 | h,t=Mouse.Hit,Mouse.Target | |
| 94 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 95 | end | |
| 96 | --Wait 2 frames | |
| 97 | for i=1,2 do | |
| 98 | HB:Wait() | |
| 99 | end | |
| 100 | end]==],script) | |
| 101 | ||
| 102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 103 | --Real game object | |
| 104 | local RealGame = game | |
| 105 | ||
| 106 | --Metatable for fake service | |
| 107 | local FakeService_Metatable = {
| |
| 108 | __index = function(self,k) | |
| 109 | local s = rawget(self,"_RealService") | |
| 110 | if s then | |
| 111 | return typeof(s[k])=="function" | |
| 112 | and function(_,...)return s[k](s,...)end or s[k] | |
| 113 | end | |
| 114 | end, | |
| 115 | __newindex = function(self,k,v) | |
| 116 | local s = rawget(self,"_RealService") | |
| 117 | if s then s[k]=v end | |
| 118 | end | |
| 119 | } | |
| 120 | local function FakeService(t,RealService) | |
| 121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 122 | return setmetatable(t,FakeService_Metatable) | |
| 123 | end | |
| 124 | ||
| 125 | --Fake game object | |
| 126 | local FakeGame = {
| |
| 127 | GetService = function(self,s) | |
| 128 | return rawget(self,s) or RealGame:GetService(s) | |
| 129 | end, | |
| 130 | Players = FakeService({
| |
| 131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 132 | },"Players"), | |
| 133 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 135 | RunService = FakeService({
| |
| 136 | _btrs = {},
| |
| 137 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 138 | BindToRenderStep = function(self,name,_,fun) | |
| 139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 140 | end, | |
| 141 | UnbindFromRenderStep = function(self,name) | |
| 142 | self._btrs[name]:Disconnect() | |
| 143 | end, | |
| 144 | },"RunService") | |
| 145 | } | |
| 146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 147 | FakeGame.service = FakeGame.GetService | |
| 148 | FakeService(FakeGame,game) | |
| 149 | --Changing owner to fake player object to support owner:GetMouse() | |
| 150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 151 | end | |
| 152 | --[[ Made by KillerDarkness0105/Codex#6685, Because uno is a good meme and you should all play it. ]]-- | |
| 153 | ||
| 154 | ||
| 155 | ||
| 156 | ||
| 157 | ||
| 158 | Player= game:GetService("Players").LocalPlayer
| |
| 159 | Character= Player.Character | |
| 160 | LeftArm= Character["Left Arm"] | |
| 161 | LeftLeg= Character["Left Leg"] | |
| 162 | RightArm= Character["Right Arm"] | |
| 163 | RightLeg= Character["Right Leg"] | |
| 164 | Torso= Character.Torso | |
| 165 | Head= Character.Head | |
| 166 | Humanoid= Character.Humanoid | |
| 167 | local mouse = Player:GetMouse() | |
| 168 | angles= CFrame.Angles | |
| 169 | it= Instance.new | |
| 170 | attacktype=1 | |
| 171 | vt= Vector3.new | |
| 172 | cf= CFrame.new | |
| 173 | euler= CFrame.fromEulerAnglesXYZ | |
| 174 | angles= CFrame.Angles | |
| 175 | RootPart= Character.HumanoidRootPart | |
| 176 | RootJoint= RootPart.RootJoint | |
| 177 | local attack = false | |
| 178 | local Effects = {}
| |
| 179 | m = game.Players.LocalPlayer | |
| 180 | char = m.Character | |
| 181 | local txt = Instance.new("BillboardGui", char)
| |
| 182 | txt.Adornee = char .Head | |
| 183 | txt.Name = "_status" | |
| 184 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 185 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 186 | local text = Instance.new("TextLabel", txt)
| |
| 187 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 188 | text.FontSize = "Size24" | |
| 189 | text.TextScaled = true | |
| 190 | text.TextTransparency = 0 | |
| 191 | text.BackgroundTransparency = 1 | |
| 192 | text.TextTransparency = 0 | |
| 193 | text.TextStrokeTransparency = 0 | |
| 194 | text.Font = "Bodoni" | |
| 195 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 196 | ||
| 197 | v=Instance.new("Part")
| |
| 198 | v.Name = "ColorBrick" | |
| 199 | v.Parent=m.Character | |
| 200 | v.FormFactor="Symmetric" | |
| 201 | v.Anchored=true | |
| 202 | v.CanCollide=false | |
| 203 | v.BottomSurface="Smooth" | |
| 204 | v.TopSurface="Smooth" | |
| 205 | v.Size=Vector3.new(10,5,3) | |
| 206 | v.Transparency=1 | |
| 207 | v.CFrame=char.Torso.CFrame | |
| 208 | v.BrickColor=BrickColor.new("Really black")
| |
| 209 | v.Transparency=1 | |
| 210 | text.TextColor3 = Color3.new(0,255,255) | |
| 211 | v.Shape="Block" | |
| 212 | text.Text = "" | |
| 213 | ||
| 214 | deb = game:GetService("Debris")
| |
| 215 | ||
| 216 | function clerp(a,b,t) | |
| 217 | local qa = {QuaternionFromCFrame(a)}
| |
| 218 | local qb = {QuaternionFromCFrame(b)}
| |
| 219 | local ax, ay, az = a.x, a.y, a.z | |
| 220 | local bx, by, bz = b.x, b.y, b.z | |
| 221 | local _t = 1-t | |
| 222 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 223 | end | |
| 224 | ||
| 225 | function QuaternionFromCFrame(cf) | |
| 226 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 227 | local trace = m00 + m11 + m22 | |
| 228 | if trace > 0 then | |
| 229 | local s = math.sqrt(1 + trace) | |
| 230 | local recip = 0.5/s | |
| 231 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 232 | else | |
| 233 | local i = 0 | |
| 234 | if m11 > m00 then | |
| 235 | i = 1 | |
| 236 | end | |
| 237 | if m22 > (i == 0 and m00 or m11) then | |
| 238 | i = 2 | |
| 239 | end | |
| 240 | if i == 0 then | |
| 241 | local s = math.sqrt(m00-m11-m22+1) | |
| 242 | local recip = 0.5/s | |
| 243 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 244 | elseif i == 1 then | |
| 245 | local s = math.sqrt(m11-m22-m00+1) | |
| 246 | local recip = 0.5/s | |
| 247 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 248 | elseif i == 2 then | |
| 249 | local s = math.sqrt(m22-m00-m11+1) | |
| 250 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 251 | end | |
| 252 | end | |
| 253 | end | |
| 254 | ||
| 255 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 256 | local xs, ys, zs = x + x, y + y, z + z | |
| 257 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 258 | local xx = x*xs | |
| 259 | local xy = x*ys | |
| 260 | local xz = x*zs | |
| 261 | local yy = y*ys | |
| 262 | local yz = y*zs | |
| 263 | local zz = z*zs | |
| 264 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 265 | end | |
| 266 | function QuaternionSlerp(a, b, t) | |
| 267 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 268 | local startInterp, finishInterp; | |
| 269 | if cosTheta >= 0.0001 then | |
| 270 | if (1 - cosTheta) > 0.0001 then | |
| 271 | local theta = math.acos(cosTheta) | |
| 272 | local invSinTheta = 1/math.sin(theta) | |
| 273 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 274 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 275 | else | |
| 276 | startInterp = 1-t | |
| 277 | finishInterp = t | |
| 278 | end | |
| 279 | else | |
| 280 | if (1+cosTheta) > 0.0001 then | |
| 281 | local theta = math.acos(-cosTheta) | |
| 282 | local invSinTheta = 1/math.sin(theta) | |
| 283 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 284 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 285 | else | |
| 286 | startInterp = t-1 | |
| 287 | finishInterp = t | |
| 288 | end | |
| 289 | end | |
| 290 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 291 | end | |
| 292 | ||
| 293 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 294 | ||
| 295 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 296 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 297 | end | |
| 298 | ||
| 299 | ||
| 300 | ||
| 301 | ||
| 302 | ||
| 303 | ||
| 304 | --save shoulders | |
| 305 | RSH, LSH=nil, nil | |
| 306 | --welds | |
| 307 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 308 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 309 | LH=Torso["Left Hip"] | |
| 310 | RH=Torso["Right Hip"] | |
| 311 | TorsoColor=Torso.BrickColor | |
| 312 | function NoOutline(Part) | |
| 313 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 314 | end | |
| 315 | player=Player | |
| 316 | ch=Character | |
| 317 | RSH=ch.Torso["Right Shoulder"] | |
| 318 | LSH=ch.Torso["Left Shoulder"] | |
| 319 | -- | |
| 320 | RSH.Parent=nil | |
| 321 | LSH.Parent=nil | |
| 322 | -- | |
| 323 | RW.Name="Right Shoulder" | |
| 324 | RW.Part0=ch.Torso | |
| 325 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 326 | RW.C1=cf(0, 0.5, 0) | |
| 327 | RW.Part1=ch["Right Arm"] | |
| 328 | RW.Parent=ch.Torso | |
| 329 | -- | |
| 330 | LW.Name="Left Shoulder" | |
| 331 | LW.Part0=ch.Torso | |
| 332 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 333 | LW.C1=cf(0, 0.5, 0) | |
| 334 | LW.Part1=ch["Left Arm"] | |
| 335 | LW.Parent=ch.Torso | |
| 336 | ||
| 337 | Player=game:GetService('Players').LocalPlayer
| |
| 338 | Character=Player.Character | |
| 339 | Mouse=Player:GetMouse() | |
| 340 | m=Instance.new('Model',Character)
| |
| 341 | ||
| 342 | ||
| 343 | local function weldBetween(a, b) | |
| 344 | local weldd = Instance.new("ManualWeld")
| |
| 345 | weldd.Part0 = a | |
| 346 | weldd.Part1 = b | |
| 347 | weldd.C0 = CFrame.new() | |
| 348 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 349 | weldd.Parent = a | |
| 350 | return weldd | |
| 351 | end | |
| 352 | ||
| 353 | ||
| 354 | ||
| 355 | function RemoveOutlines(part) | |
| 356 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 357 | end | |
| 358 | ||
| 359 | ||
| 360 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
| 361 | local fp = it("Part")
| |
| 362 | fp.formFactor = formfactor | |
| 363 | fp.Parent = parent | |
| 364 | fp.Reflectance = reflectance | |
| 365 | fp.Transparency = transparency | |
| 366 | fp.CanCollide = false | |
| 367 | fp.Locked = true | |
| 368 | fp.BrickColor = brickcolor | |
| 369 | fp.Name = name | |
| 370 | fp.Size = size | |
| 371 | fp.Position = Torso.Position | |
| 372 | NoOutline(fp) | |
| 373 | if fp.BrickColor == BrickColor.new("Dark indigo") then
| |
| 374 | fp.Material = "Neon" | |
| 375 | else | |
| 376 | if fp.BrickColor == BrickColor.new("Fossil") then
| |
| 377 | fp.BrickColor = BrickColor.new("Dark indigo")
| |
| 378 | fp.Material = "Neon" | |
| 379 | else | |
| 380 | fp.Material = "Neon" | |
| 381 | end | |
| 382 | end | |
| 383 | fp:BreakJoints() | |
| 384 | return fp | |
| 385 | end | |
| 386 | ||
| 387 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
| 388 | local mesh = it(Mesh) | |
| 389 | mesh.Parent = part | |
| 390 | if Mesh == "SpecialMesh" then | |
| 391 | mesh.MeshType = meshtype | |
| 392 | mesh.MeshId = meshid | |
| 393 | end | |
| 394 | mesh.Offset = offset | |
| 395 | mesh.Scale = scale | |
| 396 | return mesh | |
| 397 | end | |
| 398 | ||
| 399 | weld = function(parent, part0, part1, c0) | |
| 400 | local weld = it("Weld")
| |
| 401 | weld.Parent = parent | |
| 402 | weld.Part0 = part0 | |
| 403 | weld.Part1 = part1 | |
| 404 | weld.C0 = c0 | |
| 405 | return weld | |
| 406 | end | |
| 407 | ||
| 408 | F1 = Instance.new("Folder", Character)
| |
| 409 | F1.Name = "Effects Folder" | |
| 410 | F2 = Instance.new("Folder", F1)
| |
| 411 | F2.Name = "Effects" | |
| 412 | Triangle = function(a, b, c) | |
| 413 | end | |
| 414 | ||
| 415 | MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 416 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
| 417 | prt.Anchored = true | |
| 418 | prt.CanCollide = false | |
| 419 | prt.CFrame = cframe | |
| 420 | prt.Name = "prt" | |
| 421 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 422 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 423 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3})
| |
| 424 | end | |
| 425 | ||
| 426 | ||
| 427 | ||
| 428 | MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 429 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
| 430 | prt.Anchored = true | |
| 431 | prt.CanCollide = false | |
| 432 | prt.CFrame = cframe | |
| 433 | prt.Name = "prt" | |
| 434 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 435 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 436 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3})
| |
| 437 | end | |
| 438 | ||
| 439 | MagicWave = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 440 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
| 441 | prt.Anchored = true | |
| 442 | prt.CFrame = cframe | |
| 443 | local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 444 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 445 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3})
| |
| 446 | end | |
| 447 | ||
| 448 | MagicCylinder = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 449 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt(0.2, 0.2, 0.2)) | |
| 450 | prt.Anchored = true | |
| 451 | prt.CFrame = cframe | |
| 452 | msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 453 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 454 | Effects[#Effects + 1] = {prt, "Cylinder", delay, x3, y3, z3}
| |
| 455 | end | |
| 456 | ||
| 457 | MagicCylinder2 = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 458 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt(0.2, 0.2, 0.2)) | |
| 459 | prt.Anchored = true | |
| 460 | prt.CFrame = cframe | |
| 461 | msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 462 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 463 | Effects[#Effects + 1] = {prt, "Cylinder", delay, x3, y3, z3}
| |
| 464 | end | |
| 465 | ||
| 466 | MagicBlood = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 467 | local prt = part(3, F2, 0, 0, brickcolor, "Effect", vt()) | |
| 468 | prt.Anchored = true | |
| 469 | prt.CFrame = cframe | |
| 470 | local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
| |
| 471 | game:GetService("Debris"):AddItem(prt, 5)
| |
| 472 | table.insert(Effects, {prt, "Blood", delay, x3, y3, z3})
| |
| 473 | end | |
| 474 | ||
| 475 | ElecEffect = function(cff, x, y, z) | |
| 476 | local prt = part(3, F2, 0, 0, BrickColor.new("Dark indigo"), "Part", vt(1, 1, 1))
| |
| 477 | prt.Anchored = true | |
| 478 | prt.CFrame = cff * cf(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
| 479 | prt.CFrame = cf(prt.Position) | |
| 480 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 481 | xval = math.random() / 2 | |
| 482 | yval = math.random() / 2 | |
| 483 | zval = math.random() / 2 | |
| 484 | msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval))
| |
| 485 | Effects[#Effects + 1] = {prt, "Elec", 0.1, x, y, z, xval, yval, zval}
| |
| 486 | end | |
| 487 | ||
| 488 | ||
| 489 | ||
| 490 | ||
| 491 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 492 | ArtificialHB.Name = "Heartbeat" | |
| 493 | ||
| 494 | script:WaitForChild("Heartbeat")
| |
| 495 | ||
| 496 | frame = 1 / 60 | |
| 497 | tf = 0 | |
| 498 | allowframeloss = false | |
| 499 | tossremainder = false | |
| 500 | lastframe = tick() | |
| 501 | script.Heartbeat:Fire() | |
| 502 | ||
| 503 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 504 | tf = tf + s | |
| 505 | if tf >= frame then | |
| 506 | if allowframeloss then | |
| 507 | script.Heartbeat:Fire() | |
| 508 | lastframe = tick() | |
| 509 | else | |
| 510 | for i = 1, math.floor(tf / frame) do | |
| 511 | script.Heartbeat:Fire() | |
| 512 | end | |
| 513 | lastframe = tick() | |
| 514 | end | |
| 515 | if tossremainder then | |
| 516 | tf = 0 | |
| 517 | else | |
| 518 | tf = tf - frame * math.floor(tf / frame) | |
| 519 | end | |
| 520 | end | |
| 521 | end) | |
| 522 | ||
| 523 | function swait(num) | |
| 524 | if num == 0 or num == nil then | |
| 525 | ArtificialHB.Event:wait() | |
| 526 | else | |
| 527 | for i = 0, num do | |
| 528 | ArtificialHB.Event:wait() | |
| 529 | end | |
| 530 | end | |
| 531 | end | |
| 532 | ||
| 533 | ||
| 534 | ||
| 535 | function Dmgfunc(player,mindamage,maxdamage,waait) | |
| 536 | ||
| 537 | dodamage = coroutine.wrap(function() | |
| 538 | ||
| 539 | if player ~= Character and player:FindFirstChild("IsHit") == nil then
| |
| 540 | ||
| 541 | Max = mindamage + math.random(-mindamage,maxdamage) | |
| 542 | ||
| 543 | player.Humanoid.Health = player.Humanoid.Health - Max | |
| 544 | ||
| 545 | ||
| 546 | local thiing = Instance.new("ObjectValue",player)
| |
| 547 | thiing.Name = "IsHit" | |
| 548 | deb:AddItem(thiing,waait) | |
| 549 | ||
| 550 | ||
| 551 | end | |
| 552 | end) | |
| 553 | dodamage(player,mindamage,maxdamage,waait) | |
| 554 | end | |
| 555 | ||
| 556 | ||
| 557 | ||
| 558 | local handee = Instance.new("Part")
| |
| 559 | handee.Parent = Character | |
| 560 | handee.Size = Vector3.new(1, 0.3, 1.4) | |
| 561 | handee.Archivable = true | |
| 562 | handee.Transparency = 0 | |
| 563 | handee.CanCollide = false | |
| 564 | handee.BrickColor = BrickColor.new("Really black")
| |
| 565 | handee.Material = "SmoothPlastic" | |
| 566 | local handeemesh = Instance.new("BlockMesh",handee)
| |
| 567 | local handeedecal = Instance.new("Decal",handee)
| |
| 568 | handeedecal.Texture = "rbxassetid://45214611" | |
| 569 | local handeedecal2 = Instance.new("Decal",handee)
| |
| 570 | handeedecal2.Texture = "rbxassetid://45214611" | |
| 571 | handeedecal.Face = "Top" | |
| 572 | handeedecal2.Face = "Bottom" | |
| 573 | local handeeweld = Instance.new("Weld")
| |
| 574 | handeeweld.Parent = handee | |
| 575 | handeeweld.Part0 = RightArm | |
| 576 | handeeweld.Part1 = handee | |
| 577 | handeeweld.C1 = CFrame.new(0, -0.64, 0.96)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)) | |
| 578 | handeeweld.Part0 = RightArm | |
| 579 | ||
| 580 | ||
| 581 | ||
| 582 | ||
| 583 | local music = Instance.new("Sound",Torso)
| |
| 584 | music.Volume = 1.5 | |
| 585 | music.PlaybackSpeed = 1 | |
| 586 | music.Pitch = 1 | |
| 587 | music.SoundId = "rbxassetid://143994596"--music | |
| 588 | music:Play() | |
| 589 | music.Name = "The Skid Rekter Music" | |
| 590 | music.Looped = true | |
| 591 | ||
| 592 | ||
| 593 | ||
| 594 | local size = 0 | |
| 595 | function card() | |
| 596 | local Card = Instance.new("Part",Workspace)
| |
| 597 | Card.Name = "Shell" | |
| 598 | Card.Anchored = false | |
| 599 | Card.CanCollide = false | |
| 600 | Card.Transparency = 0 | |
| 601 | ||
| 602 | k = math.random(1,5) | |
| 603 | if k == 1 then | |
| 604 | Card.BrickColor = BrickColor.new("Toothpaste")
| |
| 605 | text.Text = "DRAW 69!" | |
| 606 | elseif k == 2 then | |
| 607 | Card.BrickColor = BrickColor.new("Lime green")
| |
| 608 | text.Text = "UNO TRAP CARD - HELLA GEY!" | |
| 609 | elseif k == 3 then | |
| 610 | Card.BrickColor = BrickColor.new("Bright red")
| |
| 611 | text.Text = "UNO SKIP!" | |
| 612 | elseif k == 4 then | |
| 613 | Card.BrickColor = BrickColor.new("Really black")
| |
| 614 | text.Text = "WILD!!!!!!" | |
| 615 | elseif k == 5 then | |
| 616 | Card.BrickColor = BrickColor.new("New Yeller")
| |
| 617 | text.Text = "UNO REVERSE!!!" | |
| 618 | end | |
| 619 | ||
| 620 | ||
| 621 | Card.Size = Vector3.new(1.5,0.05,1) | |
| 622 | Card.Material = "SmoothPlastic" | |
| 623 | Card.CFrame = handee.CFrame*CFrame.new(0,0,0) | |
| 624 | Card.CFrame = CFrame.new(Card.Position,Torso.CFrame.p) | |
| 625 | local bv = Instance.new("BodyVelocity",Card)
| |
| 626 | bv.maxForce = Vector3.new(99999,99999,99999) | |
| 627 | bv.velocity = Torso.CFrame.lookVector*120 | |
| 628 | deb:AddItem(Card, 7) | |
| 629 | ||
| 630 | ||
| 631 | Card.Touched:connect(function(hit) | |
| 632 | if (hit.Parent.Parent ~= Character and hit.Parent ~= Character and hit.Name ~= "Card" and hit.Name ~= "prt" and Card.Anchored == false) then | |
| 633 | Card.Anchored = true | |
| 634 | Card.Transparency = 1 | |
| 635 | ||
| 636 | ||
| 637 | local orbexplode = Instance.new("Sound", Card)
| |
| 638 | orbexplode.Volume = 0.4 | |
| 639 | orbexplode.PlayOnRemove = true | |
| 640 | orbexplode.SoundId = "http://roblox.com/asset/?id=929619479" | |
| 641 | orbexplode.Pitch = 1 | |
| 642 | orbexplode:Destroy() | |
| 643 | deb:AddItem(orbexplode, 4) | |
| 644 | ||
| 645 | local Explode = Instance.new("Explosion")
| |
| 646 | Explode.Position = Card.Position | |
| 647 | Explode.Parent = Workspace | |
| 648 | Explode.BlastPressure = 0 | |
| 649 | Explode.BlastRadius = Card.Size.X *1.6 | |
| 650 | Explode.Visible = false | |
| 651 | ||
| 652 | Card:Destroy() | |
| 653 | Explode.Hit:connect(function(hit) | |
| 654 | if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
| |
| 655 | Dmgfunc(hit.Parent,10,20,.01) | |
| 656 | end | |
| 657 | end) | |
| 658 | MagicCircle(BrickColor.new("White"), Card.CFrame * cf(0, 0, 0), 1, 1, 1, 4.2, 4.2, 4.2, 0.02)
| |
| 659 | end | |
| 660 | end) | |
| 661 | ||
| 662 | end | |
| 663 | ||
| 664 | ||
| 665 | ||
| 666 | mouse.KeyDown:connect(function(key) | |
| 667 | if key == "e" and attack == false then | |
| 668 | attack = true | |
| 669 | card() | |
| 670 | for i = 0,0.3,0.1 do | |
| 671 | swait() | |
| 672 | LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.65, -0.5) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.8) | |
| 673 | end | |
| 674 | for i = 0,0.3,0.1 do | |
| 675 | swait() | |
| 676 | LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.65, -0.5) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.8) | |
| 677 | end | |
| 678 | attack = false | |
| 679 | end | |
| 680 | end) | |
| 681 | ||
| 682 | ||
| 683 | ||
| 684 | ||
| 685 | mouse.KeyDown:connect(function(key) | |
| 686 | if key == "f" and attack == false then | |
| 687 | if music.Volume == 1.5 then | |
| 688 | music.Volume = 0 | |
| 689 | else | |
| 690 | music.Volume = 1.5 | |
| 691 | end | |
| 692 | end | |
| 693 | end) | |
| 694 | ||
| 695 | -----RUN BUTTON XDDDDDDDD | |
| 696 | mouse.KeyDown:connect(function(key) | |
| 697 | if string.byte(key) == 48 then | |
| 698 | Character.Humanoid.WalkSpeed = 25 | |
| 699 | end | |
| 700 | end) | |
| 701 | ||
| 702 | mouse.KeyUp:connect(function(key) | |
| 703 | if string.byte(key) == 48 then | |
| 704 | Character.Humanoid.WalkSpeed = 16 | |
| 705 | ||
| 706 | end | |
| 707 | end) | |
| 708 | -----XXDDDDDDDDXDDXXDXDXDXDXDDXDXD | |
| 709 | ||
| 710 | ||
| 711 | ||
| 712 | ||
| 713 | ||
| 714 | ||
| 715 | while true do | |
| 716 | swait() | |
| 717 | if attack == false then | |
| 718 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.34, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.1) | |
| 719 | LW.C0 = clerp(LW.C0, CFrame.new(-1.1, 0.65, -0.5) * angles(math.rad(90), math.rad(0), math.rad(60)), 0.1) | |
| 720 | end | |
| 721 | if 0 < #Effects then | |
| 722 | for e = 1, #Effects do | |
| 723 | if Effects[e] ~= nil then | |
| 724 | local Thing = Effects[e] | |
| 725 | if Thing ~= nil then | |
| 726 | local Part = Thing[1] | |
| 727 | local Mode = Thing[2] | |
| 728 | local Delay = Thing[3] | |
| 729 | local IncX = Thing[4] | |
| 730 | local IncY = Thing[5] | |
| 731 | local IncZ = Thing[6] | |
| 732 | if Thing[1].Transparency <= 1 then | |
| 733 | if Thing[2] == "Block1" then | |
| 734 | Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-80, 80), math.random(-80, 80), math.random(-80, 80)) | |
| 735 | Mesh = Thing[1]:FindFirstChild("Mesh")
| |
| 736 | if not Mesh then | |
| 737 | Mesh = Instance.new("BlockMesh")
| |
| 738 | end | |
| 739 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 740 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 741 | elseif Thing[2] == "Cylinder" then | |
| 742 | Mesh = Thing[1]:FindFirstChild("Mesh")
| |
| 743 | if not Mesh then | |
| 744 | Mesh = Instance.new("BlockMesh")
| |
| 745 | end | |
| 746 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 747 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 748 | elseif Thing[2] == "Blood" then | |
| 749 | Mesh = Thing[1]:FindFirstChild("Mesh")
| |
| 750 | if not Mesh then | |
| 751 | Mesh = Instance.new("BlockMesh")
| |
| 752 | end | |
| 753 | Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0) | |
| 754 | Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6]) | |
| 755 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 756 | elseif Thing[2] == "Elec" then | |
| 757 | Mesh = Thing[1]:FindFirstChild("Mesh")
| |
| 758 | if not Mesh then | |
| 759 | Mesh = Instance.new("BlockMesh")
| |
| 760 | end | |
| 761 | Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9]) | |
| 762 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 763 | elseif Thing[2] == "Disappear" then | |
| 764 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 765 | end | |
| 766 | else | |
| 767 | Part.Parent = nil | |
| 768 | Part:Destroy() | |
| 769 | --game:GetService("Debris"):AddItem(Part, 0)
| |
| 770 | table.remove(Effects, e) | |
| 771 | end | |
| 772 | end | |
| 773 | end | |
| 774 | end | |
| 775 | end | |
| 776 | end |