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- or go back to the newest paste.
| 1 | local player=game.Players.LocalPlayer | |
| 2 | ||
| 3 | ||
| 4 | while true do | |
| 5 | p = game.Players:GetChildren() | |
| 6 | for i = 1, #p do | |
| 7 | player = p[i] | |
| 8 | h = player.Character:findFirstChild("Head")
| |
| 9 | t = player.Character:findFirstChild("Torso")
| |
| 10 | ra = player.Character:findFirstChild("Right Arm")
| |
| 11 | la = player.Character:findFirstChild("Left Arm")
| |
| 12 | rl = player.Character:findFirstChild("Right Leg")
| |
| 13 | ll = player.Character:findFirstChild("Left Leg")
| |
| 14 | hh = player.Character:findFirstChild("Head")
| |
| 15 | - | h1.BrickColor = BrickColor.new("Toothpaste")
|
| 15 | + | tt = player.Character:findFirstChild("Torso")
|
| 16 | raa = player.Character:findFirstChild("Right Arm")
| |
| 17 | laa = player.Character:findFirstChild("Left Arm")
| |
| 18 | rll = player.Character:findFirstChild("Right Leg")
| |
| 19 | lll = player.Character:findFirstChild("Left Leg")
| |
| 20 | if h ~= nil then | |
| 21 | h1 = h:clone() | |
| 22 | h1.Parent = h | |
| 23 | h1.face:Remove() | |
| 24 | - | t1.BrickColor = BrickColor.new("Toothpaste")
|
| 24 | + | h1.BrickColor = BrickColor.new("Black")
|
| 25 | h1.Transparency = 0.4 | |
| 26 | h1.Anchored = true | |
| 27 | h1.CanCollide = false | |
| 28 | end | |
| 29 | if t ~= nil then | |
| 30 | t1 = t:clone() | |
| 31 | t1.Parent = t | |
| 32 | - | ra1.BrickColor = BrickColor.new("Toothpaste")
|
| 32 | + | |
| 33 | t1.BrickColor = BrickColor.new("Black")
| |
| 34 | t1.Transparency = 0.4 | |
| 35 | t1.Anchored = true | |
| 36 | t1.CanCollide = false | |
| 37 | end | |
| 38 | if ra ~= nil then | |
| 39 | ra1 = ra:clone() | |
| 40 | - | la1.BrickColor = BrickColor.new("Toothpaste")
|
| 40 | + | |
| 41 | ra1.BrickColor = BrickColor.new("Black")
| |
| 42 | ra1.Transparency = 0.4 | |
| 43 | ra1.Anchored = true | |
| 44 | ra1.CanCollide = false | |
| 45 | end | |
| 46 | if la ~= nil then | |
| 47 | la1 = la:clone() | |
| 48 | - | rl1.BrickColor = BrickColor.new("Toothpaste")
|
| 48 | + | |
| 49 | la1.BrickColor = BrickColor.new("Black")
| |
| 50 | la1.Transparency = 0.4 | |
| 51 | la1.Anchored = true | |
| 52 | la1.CanCollide = false | |
| 53 | end | |
| 54 | if rl ~= nil then | |
| 55 | rl1 = rl:clone() | |
| 56 | - | ll1.BrickColor = BrickColor.new("Toothpaste")
|
| 56 | + | |
| 57 | rl1.BrickColor = BrickColor.new("Black")
| |
| 58 | rl1.Transparency = 0.4 | |
| 59 | rl1.Anchored = true | |
| 60 | rl1.CanCollide = false | |
| 61 | end | |
| 62 | if ll ~= nil then | |
| 63 | ll1 = ll:clone() | |
| 64 | ll1.Parent = ll | |
| 65 | ll1.BrickColor = BrickColor.new("Black")
| |
| 66 | ll1.Transparency = 0.4 | |
| 67 | ll1.Anchored = true | |
| 68 | ll1.CanCollide = false | |
| 69 | end | |
| 70 | wait(0.1) | |
| 71 | h1.Transparency = h1.Transparency + 0.2 | |
| 72 | t1.Transparency = t1.Transparency + 0.2 | |
| 73 | ra1.Transparency = ra1.Transparency + 0.2 | |
| 74 | la1.Transparency = la1.Transparency + 0.2 | |
| 75 | rl1.Transparency = rl1.Transparency + 0.2 | |
| 76 | ll1.Transparency = ll1.Transparency + 0.2 | |
| 77 | wait(0.1) | |
| 78 | h1.Transparency = h1.Transparency + 0.2 | |
| 79 | t1.Transparency = t1.Transparency + 0.2 | |
| 80 | ra1.Transparency = ra1.Transparency + 0.2 | |
| 81 | la1.Transparency = la1.Transparency + 0.2 | |
| 82 | rl1.Transparency = rl1.Transparency + 0.2 | |
| 83 | ll1.Transparency = ll1.Transparency + 0.2 | |
| 84 | wait(0.1) | |
| 85 | h1.Transparency = h1.Transparency + 0.2 | |
| 86 | t1.Transparency = t1.Transparency + 0.2 | |
| 87 | ra1.Transparency = ra1.Transparency + 0.2 | |
| 88 | la1.Transparency = la1.Transparency + 0.2 | |
| 89 | - | wait() |
| 89 | + | |
| 90 | ll1.Transparency = ll1.Transparency + 0.2 | |
| 91 | h1:Remove() | |
| 92 | t1:Remove() | |
| 93 | ra1:Remove() | |
| 94 | la1:Remove() | |
| 95 | rl1:Remove() | |
| 96 | ll1:Remove() | |
| 97 | end | |
| 98 | wait(1.0) | |
| 99 | end |