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--Anti death method 1:
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Instance.new("ForceField",owner.Character)
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Instance.new("ForceField",projor22)
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local ChangeIndex = function(Tab,Ind,IsPrinted)
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	for a,b in pairs(Ind)do
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		local _,c = pcall(function()
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			Tab[a] = b;
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		end);
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	end;
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end;
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local Instance2 = function(CN,P)
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	local a = Instance.new(CN);
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	ChangeIndex(a,P,1);
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	return a;
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end;
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local ochar=owner.Character
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Instance2('Folder',{Parent = ocgar;});
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local a = ochar.Humanoid;
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a.Name = 'owo';
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a.MaxHealth = math.huge;
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a.Health = a.MaxHealth;
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local b = Instance2('Folder',{Parent=workspace;});-- risk: g.c
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ochar.Parent = b;
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--[[
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	Info: Because some people get humanoid by indexing name instead of using :findfirstchildwhichisa
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	Results:
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	2 Attempts
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	2 no deaths
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	0 deaths (excluding my scripts cuz I made a pretty good damage function)
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33
	 
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--]]