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| 1 | --Bubble chat for full server by Rufus14 (warning it bypasses bad words so dont say anything bad thanks) | |
| 2 | plrs = game:GetService("Players")
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| 3 | for i,v in pairs(plrs:GetChildren()) do | |
| 4 | - | if v.ClassName == "Player" then |
| 4 | + | if v.ClassName == "Players" then |
| 5 | local chatalready = v:findFirstChild("HasChat")
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| 6 | if chatalready then | |
| 7 | chatalready:destroy() | |
| 8 | end | |
| 9 | end | |
| 10 | end | |
| 11 | while wait(1) do | |
| 12 | for i,v in pairs(plrs:GetChildren()) do | |
| 13 | - | if v.ClassName == "TameDoNotClick" then |
| 13 | + | if v.ClassName == "Players" then |
| 14 | local chatalready = v:findFirstChild("HasChat")
| |
| 15 | if not chatalready then | |
| 16 | local chatyes = Instance.new("BoolValue", v)
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| 17 | chatyes.Name = "HasChat" | |
| 18 | local function dochat(message) | |
| 19 | if v.Character then | |
| 20 | if v.Character:findFirstChild("Head") then
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| 21 | game.Chat:Chat(v.Character.Head,message,"White") | |
| 22 | end | |
| 23 | end | |
| 24 | end | |
| 25 | v.Chatted:connect(dochat) | |
| 26 | end | |
| 27 | end | |
| 28 | end | |
| 29 | end |