SHOW:
|
|
- or go back to the newest paste.
| 1 | / | |
| 2 | * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> | |
| 3 | * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> | |
| 4 | * | |
| 5 | * This program is free software; you can redistribute it and/or modify it | |
| 6 | * under the terms of the GNU General Public License as published by the | |
| 7 | * Free Software Foundation; either version 2 of the License, or (at your | |
| 8 | * option) any later version. | |
| 9 | * | |
| 10 | * This program is distributed in the hope that it will be useful, but WITHOUT | |
| 11 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| 12 | * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | |
| 13 | * more details. | |
| 14 | * | |
| 15 | * You should have received a copy of the GNU General Public License along | |
| 16 | * with this program. If not, see <http://www.gnu.org/licenses/>. | |
| 17 | */ | |
| 18 | ||
| 19 | #include "Common.h" | |
| 20 | #include "DatabaseEnv.h" | |
| 21 | #include "WorldPacket.h" | |
| 22 | #include "Opcodes.h" | |
| 23 | #include "Log.h" | |
| 24 | #include "UpdateMask.h" | |
| 25 | #include "World.h" | |
| 26 | #include "ObjectMgr.h" | |
| 27 | #include "SpellMgr.h" | |
| 28 | #include "Player.h" | |
| 29 | #include "SkillExtraItems.h" | |
| 30 | #include "Unit.h" | |
| 31 | #include "Spell.h" | |
| 32 | #include "DynamicObject.h" | |
| 33 | #include "SpellAuras.h" | |
| 34 | #include "SpellAuraEffects.h" | |
| 35 | #include "Group.h" | |
| 36 | #include "UpdateData.h" | |
| 37 | #include "MapManager.h" | |
| 38 | #include "ObjectAccessor.h" | |
| 39 | #include "SharedDefines.h" | |
| 40 | #include "Pet.h" | |
| 41 | #include "GameObject.h" | |
| 42 | #include "GossipDef.h" | |
| 43 | #include "Creature.h" | |
| 44 | #include "Totem.h" | |
| 45 | #include "CreatureAI.h" | |
| 46 | #include "BattlegroundMgr.h" | |
| 47 | #include "Battleground.h" | |
| 48 | #include "BattlegroundEY.h" | |
| 49 | #include "BattlegroundWS.h" | |
| 50 | #include "OutdoorPvPMgr.h" | |
| 51 | #include "Language.h" | |
| 52 | #include "SocialMgr.h" | |
| 53 | #include "Util.h" | |
| 54 | #include "VMapFactory.h" | |
| 55 | #include "TemporarySummon.h" | |
| 56 | #include "CellImpl.h" | |
| 57 | #include "GridNotifiers.h" | |
| 58 | #include "GridNotifiersImpl.h" | |
| 59 | #include "SkillDiscovery.h" | |
| 60 | #include "Formulas.h" | |
| 61 | #include "Vehicle.h" | |
| 62 | #include "ScriptMgr.h" | |
| 63 | #include "GameObjectAI.h" | |
| 64 | #include "AccountMgr.h" | |
| 65 | #include "InstanceScript.h" | |
| 66 | #include "ReputationMgr.h" | |
| 67 | ||
| 68 | pEffect SpellEffects[TOTAL_SPELL_EFFECTS]= | |
| 69 | {
| |
| 70 | &Spell::EffectNULL, // 0 | |
| 71 | &Spell::EffectInstaKill, // 1 SPELL_EFFECT_INSTAKILL | |
| 72 | &Spell::EffectSchoolDMG, // 2 SPELL_EFFECT_SCHOOL_DAMAGE | |
| 73 | &Spell::EffectDummy, // 3 SPELL_EFFECT_DUMMY | |
| 74 | &Spell::EffectUnused, // 4 SPELL_EFFECT_PORTAL_TELEPORT unused | |
| 75 | &Spell::EffectTeleportUnits, // 5 SPELL_EFFECT_TELEPORT_UNITS | |
| 76 | &Spell::EffectApplyAura, // 6 SPELL_EFFECT_APPLY_AURA | |
| 77 | &Spell::EffectEnvironmentalDMG, // 7 SPELL_EFFECT_ENVIRONMENTAL_DAMAGE | |
| 78 | &Spell::EffectPowerDrain, // 8 SPELL_EFFECT_POWER_DRAIN | |
| 79 | &Spell::EffectHealthLeech, // 9 SPELL_EFFECT_HEALTH_LEECH | |
| 80 | &Spell::EffectHeal, // 10 SPELL_EFFECT_HEAL | |
| 81 | &Spell::EffectBind, // 11 SPELL_EFFECT_BIND | |
| 82 | &Spell::EffectNULL, // 12 SPELL_EFFECT_PORTAL | |
| 83 | &Spell::EffectUnused, // 13 SPELL_EFFECT_RITUAL_BASE unused | |
| 84 | &Spell::EffectUnused, // 14 SPELL_EFFECT_RITUAL_SPECIALIZE unused | |
| 85 | &Spell::EffectUnused, // 15 SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL unused | |
| 86 | &Spell::EffectQuestComplete, // 16 SPELL_EFFECT_QUEST_COMPLETE | |
| 87 | &Spell::EffectWeaponDmg, // 17 SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL | |
| 88 | &Spell::EffectResurrect, // 18 SPELL_EFFECT_RESURRECT | |
| 89 | &Spell::EffectAddExtraAttacks, // 19 SPELL_EFFECT_ADD_EXTRA_ATTACKS | |
| 90 | &Spell::EffectUnused, // 20 SPELL_EFFECT_DODGE one spell: Dodge | |
| 91 | &Spell::EffectUnused, // 21 SPELL_EFFECT_EVADE one spell: Evade (DND) | |
| 92 | &Spell::EffectParry, // 22 SPELL_EFFECT_PARRY | |
| 93 | &Spell::EffectBlock, // 23 SPELL_EFFECT_BLOCK one spell: Block | |
| 94 | &Spell::EffectCreateItem, // 24 SPELL_EFFECT_CREATE_ITEM | |
| 95 | &Spell::EffectUnused, // 25 SPELL_EFFECT_WEAPON | |
| 96 | &Spell::EffectUnused, // 26 SPELL_EFFECT_DEFENSE one spell: Defense | |
| 97 | &Spell::EffectPersistentAA, // 27 SPELL_EFFECT_PERSISTENT_AREA_AURA | |
| 98 | &Spell::EffectSummonType, // 28 SPELL_EFFECT_SUMMON | |
| 99 | &Spell::EffectLeap, // 29 SPELL_EFFECT_LEAP | |
| 100 | &Spell::EffectEnergize, // 30 SPELL_EFFECT_ENERGIZE | |
| 101 | &Spell::EffectWeaponDmg, // 31 SPELL_EFFECT_WEAPON_PERCENT_DAMAGE | |
| 102 | &Spell::EffectTriggerMissileSpell, // 32 SPELL_EFFECT_TRIGGER_MISSILE | |
| 103 | &Spell::EffectOpenLock, // 33 SPELL_EFFECT_OPEN_LOCK | |
| 104 | &Spell::EffectSummonChangeItem, // 34 SPELL_EFFECT_SUMMON_CHANGE_ITEM | |
| 105 | &Spell::EffectApplyAreaAura, // 35 SPELL_EFFECT_APPLY_AREA_AURA_PARTY | |
| 106 | &Spell::EffectLearnSpell, // 36 SPELL_EFFECT_LEARN_SPELL | |
| 107 | &Spell::EffectUnused, // 37 SPELL_EFFECT_SPELL_DEFENSE one spell: SPELLDEFENSE (DND) | |
| 108 | &Spell::EffectDispel, // 38 SPELL_EFFECT_DISPEL | |
| 109 | &Spell::EffectUnused, // 39 SPELL_EFFECT_LANGUAGE | |
| 110 | &Spell::EffectDualWield, // 40 SPELL_EFFECT_DUAL_WIELD | |
| 111 | &Spell::EffectJump, // 41 SPELL_EFFECT_JUMP | |
| 112 | &Spell::EffectJumpDest, // 42 SPELL_EFFECT_JUMP_DEST | |
| 113 | &Spell::EffectTeleUnitsFaceCaster, // 43 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER | |
| 114 | &Spell::EffectLearnSkill, // 44 SPELL_EFFECT_SKILL_STEP | |
| 115 | &Spell::EffectAddHonor, // 45 SPELL_EFFECT_ADD_HONOR honor/pvp related | |
| 116 | &Spell::EffectUnused, // 46 SPELL_EFFECT_SPAWN clientside, unit appears as if it was just spawned | |
| 117 | &Spell::EffectTradeSkill, // 47 SPELL_EFFECT_TRADE_SKILL | |
| 118 | &Spell::EffectUnused, // 48 SPELL_EFFECT_STEALTH one spell: Base Stealth | |
| 119 | &Spell::EffectUnused, // 49 SPELL_EFFECT_DETECT one spell: Detect | |
| 120 | &Spell::EffectTransmitted, // 50 SPELL_EFFECT_TRANS_DOOR | |
| 121 | &Spell::EffectUnused, // 51 SPELL_EFFECT_FORCE_CRITICAL_HIT unused | |
| 122 | &Spell::EffectUnused, // 52 SPELL_EFFECT_GUARANTEE_HIT one spell: zzOLDCritical Shot | |
| 123 | &Spell::EffectEnchantItemPerm, // 53 SPELL_EFFECT_ENCHANT_ITEM | |
| 124 | &Spell::EffectEnchantItemTmp, // 54 SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY | |
| 125 | &Spell::EffectTameCreature, // 55 SPELL_EFFECT_TAMECREATURE | |
| 126 | &Spell::EffectSummonPet, // 56 SPELL_EFFECT_SUMMON_PET | |
| 127 | &Spell::EffectLearnPetSpell, // 57 SPELL_EFFECT_LEARN_PET_SPELL | |
| 128 | &Spell::EffectWeaponDmg, // 58 SPELL_EFFECT_WEAPON_DAMAGE | |
| 129 | &Spell::EffectCreateRandomItem, // 59 SPELL_EFFECT_CREATE_RANDOM_ITEM create item base at spell specific loot | |
| 130 | &Spell::EffectProficiency, // 60 SPELL_EFFECT_PROFICIENCY | |
| 131 | &Spell::EffectSendEvent, // 61 SPELL_EFFECT_SEND_EVENT | |
| 132 | &Spell::EffectPowerBurn, // 62 SPELL_EFFECT_POWER_BURN | |
| 133 | &Spell::EffectThreat, // 63 SPELL_EFFECT_THREAT | |
| 134 | &Spell::EffectTriggerSpell, // 64 SPELL_EFFECT_TRIGGER_SPELL | |
| 135 | &Spell::EffectApplyAreaAura, // 65 SPELL_EFFECT_APPLY_AREA_AURA_RAID | |
| 136 | &Spell::EffectRechargeManaGem, // 66 SPELL_EFFECT_CREATE_MANA_GEM (possibly recharge it, misc - is item ID) | |
| 137 | &Spell::EffectHealMaxHealth, // 67 SPELL_EFFECT_HEAL_MAX_HEALTH | |
| 138 | &Spell::EffectInterruptCast, // 68 SPELL_EFFECT_INTERRUPT_CAST | |
| 139 | &Spell::EffectDistract, // 69 SPELL_EFFECT_DISTRACT | |
| 140 | &Spell::EffectPull, // 70 SPELL_EFFECT_PULL one spell: Distract Move | |
| 141 | &Spell::EffectPickPocket, // 71 SPELL_EFFECT_PICKPOCKET | |
| 142 | &Spell::EffectAddFarsight, // 72 SPELL_EFFECT_ADD_FARSIGHT | |
| 143 | &Spell::EffectUntrainTalents, // 73 SPELL_EFFECT_UNTRAIN_TALENTS | |
| 144 | &Spell::EffectApplyGlyph, // 74 SPELL_EFFECT_APPLY_GLYPH | |
| 145 | &Spell::EffectHealMechanical, // 75 SPELL_EFFECT_HEAL_MECHANICAL one spell: Mechanical Patch Kit | |
| 146 | &Spell::EffectSummonObjectWild, // 76 SPELL_EFFECT_SUMMON_OBJECT_WILD | |
| 147 | &Spell::EffectScriptEffect, // 77 SPELL_EFFECT_SCRIPT_EFFECT | |
| 148 | &Spell::EffectUnused, // 78 SPELL_EFFECT_ATTACK | |
| 149 | &Spell::EffectSanctuary, // 79 SPELL_EFFECT_SANCTUARY | |
| 150 | &Spell::EffectAddComboPoints, // 80 SPELL_EFFECT_ADD_COMBO_POINTS | |
| 151 | &Spell::EffectUnused, // 81 SPELL_EFFECT_CREATE_HOUSE one spell: Create House (TEST) | |
| 152 | &Spell::EffectNULL, // 82 SPELL_EFFECT_BIND_SIGHT | |
| 153 | &Spell::EffectDuel, // 83 SPELL_EFFECT_DUEL | |
| 154 | &Spell::EffectStuck, // 84 SPELL_EFFECT_STUCK | |
| 155 | &Spell::EffectSummonPlayer, // 85 SPELL_EFFECT_SUMMON_PLAYER | |
| 156 | &Spell::EffectActivateObject, // 86 SPELL_EFFECT_ACTIVATE_OBJECT | |
| 157 | &Spell::EffectGameObjectDamage, // 87 SPELL_EFFECT_GAMEOBJECT_DAMAGE | |
| 158 | &Spell::EffectGameObjectRepair, // 88 SPELL_EFFECT_GAMEOBJECT_REPAIR | |
| 159 | &Spell::EffectGameObjectSetDestructionState, // 89 SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE | |
| 160 | &Spell::EffectKillCreditPersonal, // 90 SPELL_EFFECT_KILL_CREDIT Kill credit but only for single person | |
| 161 | &Spell::EffectUnused, // 91 SPELL_EFFECT_THREAT_ALL one spell: zzOLDBrainwash | |
| 162 | &Spell::EffectEnchantHeldItem, // 92 SPELL_EFFECT_ENCHANT_HELD_ITEM | |
| 163 | &Spell::EffectForceDeselect, // 93 SPELL_EFFECT_FORCE_DESELECT | |
| 164 | &Spell::EffectSelfResurrect, // 94 SPELL_EFFECT_SELF_RESURRECT | |
| 165 | &Spell::EffectSkinning, // 95 SPELL_EFFECT_SKINNING | |
| 166 | &Spell::EffectCharge, // 96 SPELL_EFFECT_CHARGE | |
| 167 | &Spell::EffectCastButtons, // 97 SPELL_EFFECT_CAST_BUTTON (totem bar since 3.2.2a) | |
| 168 | &Spell::EffectKnockBack, // 98 SPELL_EFFECT_KNOCK_BACK | |
| 169 | &Spell::EffectDisEnchant, // 99 SPELL_EFFECT_DISENCHANT | |
| 170 | &Spell::EffectInebriate, //100 SPELL_EFFECT_INEBRIATE | |
| 171 | &Spell::EffectFeedPet, //101 SPELL_EFFECT_FEED_PET | |
| 172 | &Spell::EffectDismissPet, //102 SPELL_EFFECT_DISMISS_PET | |
| 173 | &Spell::EffectReputation, //103 SPELL_EFFECT_REPUTATION | |
| 174 | &Spell::EffectSummonObject, //104 SPELL_EFFECT_SUMMON_OBJECT_SLOT1 | |
| 175 | &Spell::EffectSummonObject, //105 SPELL_EFFECT_SUMMON_OBJECT_SLOT2 | |
| 176 | &Spell::EffectSummonObject, //106 SPELL_EFFECT_SUMMON_OBJECT_SLOT3 | |
| 177 | &Spell::EffectSummonObject, //107 SPELL_EFFECT_SUMMON_OBJECT_SLOT4 | |
| 178 | &Spell::EffectDispelMechanic, //108 SPELL_EFFECT_DISPEL_MECHANIC | |
| 179 | &Spell::EffectSummonDeadPet, //109 SPELL_EFFECT_SUMMON_DEAD_PET | |
| 180 | &Spell::EffectDestroyAllTotems, //110 SPELL_EFFECT_DESTROY_ALL_TOTEMS | |
| 181 | &Spell::EffectDurabilityDamage, //111 SPELL_EFFECT_DURABILITY_DAMAGE | |
| 182 | &Spell::EffectUnused, //112 SPELL_EFFECT_112 | |
| 183 | &Spell::EffectResurrectNew, //113 SPELL_EFFECT_RESURRECT_NEW | |
| 184 | &Spell::EffectTaunt, //114 SPELL_EFFECT_ATTACK_ME | |
| 185 | &Spell::EffectDurabilityDamagePCT, //115 SPELL_EFFECT_DURABILITY_DAMAGE_PCT | |
| 186 | &Spell::EffectSkinPlayerCorpse, //116 SPELL_EFFECT_SKIN_PLAYER_CORPSE one spell: Remove Insignia, bg usage, required special corpse flags... | |
| 187 | &Spell::EffectSpiritHeal, //117 SPELL_EFFECT_SPIRIT_HEAL one spell: Spirit Heal | |
| 188 | &Spell::EffectSkill, //118 SPELL_EFFECT_SKILL professions and more | |
| 189 | &Spell::EffectApplyAreaAura, //119 SPELL_EFFECT_APPLY_AREA_AURA_PET | |
| 190 | &Spell::EffectUnused, //120 SPELL_EFFECT_TELEPORT_GRAVEYARD one spell: Graveyard Teleport Test | |
| 191 | &Spell::EffectWeaponDmg, //121 SPELL_EFFECT_NORMALIZED_WEAPON_DMG | |
| 192 | &Spell::EffectUnused, //122 SPELL_EFFECT_122 unused | |
| 193 | &Spell::EffectSendTaxi, //123 SPELL_EFFECT_SEND_TAXI taxi/flight related (misc value is taxi path id) | |
| 194 | &Spell::EffectPullTowards, //124 SPELL_EFFECT_PULL_TOWARDS | |
| 195 | &Spell::EffectModifyThreatPercent, //125 SPELL_EFFECT_MODIFY_THREAT_PERCENT | |
| 196 | &Spell::EffectStealBeneficialBuff, //126 SPELL_EFFECT_STEAL_BENEFICIAL_BUFF spell steal effect? | |
| 197 | &Spell::EffectProspecting, //127 SPELL_EFFECT_PROSPECTING Prospecting spell | |
| 198 | &Spell::EffectApplyAreaAura, //128 SPELL_EFFECT_APPLY_AREA_AURA_FRIEND | |
| 199 | &Spell::EffectApplyAreaAura, //129 SPELL_EFFECT_APPLY_AREA_AURA_ENEMY | |
| 200 | &Spell::EffectRedirectThreat, //130 SPELL_EFFECT_REDIRECT_THREAT | |
| 201 | &Spell::EffectPlayerNotification, //131 SPELL_EFFECT_PLAYER_NOTIFICATION sound id in misc value (SoundEntries.dbc) | |
| 202 | &Spell::EffectPlayMusic, //132 SPELL_EFFECT_PLAY_MUSIC sound id in misc value (SoundEntries.dbc) | |
| 203 | &Spell::EffectUnlearnSpecialization, //133 SPELL_EFFECT_UNLEARN_SPECIALIZATION unlearn profession specialization | |
| 204 | &Spell::EffectKillCredit, //134 SPELL_EFFECT_KILL_CREDIT misc value is creature entry | |
| 205 | &Spell::EffectNULL, //135 SPELL_EFFECT_CALL_PET | |
| 206 | &Spell::EffectHealPct, //136 SPELL_EFFECT_HEAL_PCT | |
| 207 | &Spell::EffectEnergizePct, //137 SPELL_EFFECT_ENERGIZE_PCT | |
| 208 | &Spell::EffectLeapBack, //138 SPELL_EFFECT_LEAP_BACK Leap back | |
| 209 | &Spell::EffectQuestClear, //139 SPELL_EFFECT_CLEAR_QUEST Reset quest status (miscValue - quest ID) | |
| 210 | &Spell::EffectForceCast, //140 SPELL_EFFECT_FORCE_CAST | |
| 211 | &Spell::EffectForceCast, //141 SPELL_EFFECT_FORCE_CAST_WITH_VALUE | |
| 212 | &Spell::EffectTriggerSpell, //142 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE | |
| 213 | &Spell::EffectApplyAreaAura, //143 SPELL_EFFECT_APPLY_AREA_AURA_OWNER | |
| 214 | &Spell::EffectKnockBack, //144 SPELL_EFFECT_KNOCK_BACK_DEST | |
| 215 | &Spell::EffectPullTowards, //145 SPELL_EFFECT_PULL_TOWARDS_DEST Black Hole Effect | |
| 216 | &Spell::EffectActivateRune, //146 SPELL_EFFECT_ACTIVATE_RUNE | |
| 217 | &Spell::EffectQuestFail, //147 SPELL_EFFECT_QUEST_FAIL quest fail | |
| 218 | &Spell::EffectTriggerMissileSpell, //148 SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE | |
| 219 | &Spell::EffectChargeDest, //149 SPELL_EFFECT_CHARGE_DEST | |
| 220 | &Spell::EffectQuestStart, //150 SPELL_EFFECT_QUEST_START | |
| 221 | &Spell::EffectTriggerRitualOfSummoning, //151 SPELL_EFFECT_TRIGGER_SPELL_2 | |
| 222 | &Spell::EffectSummonRaFFriend, //152 SPELL_EFFECT_SUMMON_RAF_FRIEND summon Refer-a-Friend | |
| 223 | &Spell::EffectCreateTamedPet, //153 SPELL_EFFECT_CREATE_TAMED_PET misc value is creature entry | |
| 224 | &Spell::EffectDiscoverTaxi, //154 SPELL_EFFECT_DISCOVER_TAXI | |
| 225 | &Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal. | |
| 226 | &Spell::EffectEnchantItemPrismatic, //156 SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC | |
| 227 | &Spell::EffectCreateItem2, //157 SPELL_EFFECT_CREATE_ITEM_2 create item or create item template and replace by some randon spell loot item | |
| 228 | &Spell::EffectMilling, //158 SPELL_EFFECT_MILLING milling | |
| 229 | &Spell::EffectRenamePet, //159 SPELL_EFFECT_ALLOW_RENAME_PET allow rename pet once again | |
| 230 | &Spell::EffectNULL, //160 SPELL_EFFECT_160 1 spell - 45534 | |
| 231 | &Spell::EffectSpecCount, //161 SPELL_EFFECT_TALENT_SPEC_COUNT second talent spec (learn/revert) | |
| 232 | &Spell::EffectActivateSpec, //162 SPELL_EFFECT_TALENT_SPEC_SELECT activate primary/secondary spec | |
| 233 | &Spell::EffectNULL, //163 unused | |
| 234 | &Spell::EffectRemoveAura, //164 SPELL_EFFECT_REMOVE_AURA | |
| 235 | }; | |
| 236 | ||
| 237 | void Spell::EffectNULL(SpellEffIndex /*effIndex*/) | |
| 238 | {
| |
| 239 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: Spell Effect DUMMY"); | |
| 240 | } | |
| 241 | ||
| 242 | void Spell::EffectUnused(SpellEffIndex /*effIndex*/) | |
| 243 | {
| |
| 244 | // NOT USED BY ANY SPELL OR USELESS OR IMPLEMENTED IN DIFFERENT WAY IN TRINITY | |
| 245 | } | |
| 246 | ||
| 247 | void Spell::EffectResurrectNew(SpellEffIndex effIndex) | |
| 248 | {
| |
| 249 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 250 | return; | |
| 251 | ||
| 252 | if (!unitTarget || unitTarget->isAlive()) | |
| 253 | return; | |
| 254 | ||
| 255 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 256 | return; | |
| 257 | ||
| 258 | if (!unitTarget->IsInWorld()) | |
| 259 | return; | |
| 260 | ||
| 261 | Player* target = unitTarget->ToPlayer(); | |
| 262 | ||
| 263 | if (target->isRessurectRequested()) // already have one active request | |
| 264 | return; | |
| 265 | ||
| 266 | uint32 health = damage; | |
| 267 | uint32 mana = m_spellInfo->Effects[effIndex].MiscValue; | |
| 268 | ExecuteLogEffectResurrect(effIndex, target); | |
| 269 | target->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana); | |
| 270 | SendResurrectRequest(target); | |
| 271 | } | |
| 272 | ||
| 273 | void Spell::EffectInstaKill(SpellEffIndex /*effIndex*/) | |
| 274 | {
| |
| 275 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 276 | return; | |
| 277 | ||
| 278 | if (!unitTarget || !unitTarget->isAlive()) | |
| 279 | return; | |
| 280 | ||
| 281 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
| 282 | if (unitTarget->ToPlayer()->GetCommandStatus(CHEAT_GOD)) | |
| 283 | return; | |
| 284 | ||
| 285 | if (m_caster == unitTarget) // prevent interrupt message | |
| 286 | finish(); | |
| 287 | ||
| 288 | WorldPacket data(SMSG_SPELLINSTAKILLLOG, 8+8+4); | |
| 289 | data << uint64(m_caster->GetGUID()); | |
| 290 | data << uint64(unitTarget->GetGUID()); | |
| 291 | data << uint32(m_spellInfo->Id); | |
| 292 | m_caster->SendMessageToSet(&data, true); | |
| 293 | ||
| 294 | m_caster->DealDamage(unitTarget, unitTarget->GetHealth(), NULL, NODAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); | |
| 295 | } | |
| 296 | ||
| 297 | void Spell::EffectEnvironmentalDMG(SpellEffIndex /*effIndex*/) | |
| 298 | {
| |
| 299 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 300 | return; | |
| 301 | ||
| 302 | if (!unitTarget || !unitTarget->isAlive()) | |
| 303 | return; | |
| 304 | ||
| 305 | uint32 absorb = 0; | |
| 306 | uint32 resist = 0; | |
| 307 | ||
| 308 | m_caster->CalcAbsorbResist(unitTarget, m_spellInfo->GetSchoolMask(), SPELL_DIRECT_DAMAGE, damage, &absorb, &resist, m_spellInfo); | |
| 309 | ||
| 310 | m_caster->SendSpellNonMeleeDamageLog(unitTarget, m_spellInfo->Id, damage, m_spellInfo->GetSchoolMask(), absorb, resist, false, 0, false); | |
| 311 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
| 312 | unitTarget->ToPlayer()->EnvironmentalDamage(DAMAGE_FIRE, damage); | |
| 313 | } | |
| 314 | ||
| 315 | void Spell::EffectSchoolDMG(SpellEffIndex effIndex) | |
| 316 | {
| |
| 317 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 318 | return; | |
| 319 | ||
| 320 | if (unitTarget && unitTarget->isAlive()) | |
| 321 | {
| |
| 322 | bool apply_direct_bonus = true; | |
| 323 | switch (m_spellInfo->SpellFamilyName) | |
| 324 | {
| |
| 325 | case SPELLFAMILY_GENERIC: | |
| 326 | {
| |
| 327 | // Meteor like spells (divided damage to targets) | |
| 328 | if (m_spellInfo->AttributesCu & SPELL_ATTR0_CU_SHARE_DAMAGE) | |
| 329 | {
| |
| 330 | uint32 count = 0; | |
| 331 | for (std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) | |
| 332 | if (ihit->effectMask & (1<<effIndex)) | |
| 333 | ++count; | |
| 334 | ||
| 335 | damage /= count; // divide to all targets | |
| 336 | } | |
| 337 | ||
| 338 | switch (m_spellInfo->Id) // better way to check unknown | |
| 339 | {
| |
| 340 | // Consumption | |
| 341 | case 28865: | |
| 342 | damage = (((InstanceMap*)m_caster->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY ? 2750 : 4250); | |
| 343 | break; | |
| 344 | // percent from health with min | |
| 345 | case 25599: // Thundercrash | |
| 346 | {
| |
| 347 | damage = unitTarget->GetHealth() / 2; | |
| 348 | if (damage < 200) | |
| 349 | damage = 200; | |
| 350 | break; | |
| 351 | } | |
| 352 | // arcane charge. must only affect demons (also undead?) | |
| 353 | case 45072: | |
| 354 | {
| |
| 355 | if (unitTarget->GetCreatureType() != CREATURE_TYPE_DEMON | |
| 356 | && unitTarget->GetCreatureType() != CREATURE_TYPE_UNDEAD) | |
| 357 | return; | |
| 358 | break; | |
| 359 | } | |
| 360 | // Gargoyle Strike | |
| 361 | case 51963: | |
| 362 | {
| |
| 363 | // about +4 base spell dmg per level | |
| 364 | damage = (m_caster->getLevel() - 60) * 4 + 60; | |
| 365 | break; | |
| 366 | } | |
| 367 | } | |
| 368 | break; | |
| 369 | } | |
| 370 | case SPELLFAMILY_WARRIOR: | |
| 371 | {
| |
| 372 | // Shield Slam | |
| 373 | if (m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209) | |
| 374 | {
| |
| 375 | uint8 level = m_caster->getLevel(); | |
| 376 | uint32 block_value = m_caster->GetShieldBlockValue(uint32(float(level) * 24.5f), uint32(float(level) * 34.5f)); | |
| 377 | damage += int32(m_caster->ApplyEffectModifiers(m_spellInfo, effIndex, float(block_value))); | |
| 378 | } | |
| 379 | // Victory Rush | |
| 380 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x100) | |
| 381 | ApplyPct(damage, m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); | |
| 382 | // Shockwave | |
| 383 | else if (m_spellInfo->Id == 46968) | |
| 384 | {
| |
| 385 | int32 pct = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, 2); | |
| 386 | if (pct > 0) | |
| 387 | damage += int32(CalculatePct(m_caster->GetTotalAttackPowerValue(BASE_ATTACK), pct)); | |
| 388 | break; | |
| 389 | } | |
| 390 | break; | |
| 391 | } | |
| 392 | case SPELLFAMILY_WARLOCK: | |
| 393 | {
| |
| 394 | // Incinerate Rank 1 & 2 | |
| 395 | if ((m_spellInfo->SpellFamilyFlags[1] & 0x000040) && m_spellInfo->SpellIconID == 2128) | |
| 396 | {
| |
| 397 | // Incinerate does more dmg (dmg*0.25) if the target have Immolate debuff. | |
| 398 | // Check aura state for speed but aura state set not only for Immolate spell | |
| 399 | if (unitTarget->HasAuraState(AURA_STATE_CONFLAGRATE)) | |
| 400 | {
| |
| 401 | if (unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_WARLOCK, 0x4, 0, 0)) | |
| 402 | damage += damage/4; | |
| 403 | } | |
| 404 | } | |
| 405 | // Conflagrate - consumes Immolate or Shadowflame | |
| 406 | else if (m_spellInfo->TargetAuraState == AURA_STATE_CONFLAGRATE) | |
| 407 | {
| |
| 408 | AuraEffect const* aura = NULL; // found req. aura for damage calculation | |
| 409 | ||
| 410 | Unit::AuraEffectList const &mPeriodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE); | |
| 411 | for (Unit::AuraEffectList::const_iterator i = mPeriodic.begin(); i != mPeriodic.end(); ++i) | |
| 412 | {
| |
| 413 | // for caster applied auras only | |
| 414 | if ((*i)->GetSpellInfo()->SpellFamilyName != SPELLFAMILY_WARLOCK || | |
| 415 | (*i)->GetCasterGUID() != m_caster->GetGUID()) | |
| 416 | continue; | |
| 417 | ||
| 418 | // Immolate | |
| 419 | if ((*i)->GetSpellInfo()->SpellFamilyFlags[0] & 0x4) | |
| 420 | {
| |
| 421 | aura = *i; // it selected always if exist | |
| 422 | break; | |
| 423 | } | |
| 424 | ||
| 425 | // Shadowflame | |
| 426 | if ((*i)->GetSpellInfo()->SpellFamilyFlags[2] & 0x00000002) | |
| 427 | aura = *i; // remember but wait possible Immolate as primary priority | |
| 428 | } | |
| 429 | ||
| 430 | // found Immolate or Shadowflame | |
| 431 | if (aura) | |
| 432 | {
| |
| 433 | uint32 pdamage = uint32(std::max(aura->GetAmount(), 0)); | |
| 434 | pdamage = m_caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); | |
| 435 | pdamage = unitTarget->SpellDamageBonusTaken(m_caster, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); | |
| 436 | uint32 pct_dir = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effIndex + 1)); | |
| 437 | uint8 baseTotalTicks = uint8(m_caster->CalcSpellDuration(aura->GetSpellInfo()) / aura->GetSpellInfo()->Effects[EFFECT_0].Amplitude); | |
| 438 | damage += int32(CalculatePct(pdamage * baseTotalTicks, pct_dir)); | |
| 439 | ||
| 440 | uint32 pct_dot = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effIndex + 2)) / 3; | |
| 441 | m_spellValue->EffectBasePoints[1] = m_spellInfo->Effects[EFFECT_1].CalcBaseValue(int32(CalculatePct(pdamage * baseTotalTicks, pct_dot))); | |
| 442 | ||
| 443 | apply_direct_bonus = false; | |
| 444 | // Glyph of Conflagrate | |
| 445 | if (!m_caster->HasAura(56235)) | |
| 446 | unitTarget->RemoveAurasDueToSpell(aura->GetId(), m_caster->GetGUID()); | |
| 447 | ||
| 448 | break; | |
| 449 | } | |
| 450 | } | |
| 451 | // Shadow Bite | |
| 452 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x400000) | |
| 453 | {
| |
| 454 | if (m_caster->GetTypeId() == TYPEID_UNIT && m_caster->ToCreature()->isPet()) | |
| 455 | {
| |
| 456 | if (Player* owner = m_caster->GetOwner()->ToPlayer()) | |
| 457 | {
| |
| 458 | if (AuraEffect* aurEff = owner->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, 214, 0)) | |
| 459 | {
| |
| 460 | int32 bp0 = aurEff->GetId() == 54037 ? 4 : 8; | |
| 461 | m_caster->CastCustomSpell(m_caster, 54425, &bp0, NULL, NULL, true); | |
| 462 | } | |
| 463 | } | |
| 464 | } | |
| 465 | } | |
| 466 | break; | |
| 467 | } | |
| 468 | case SPELLFAMILY_PRIEST: | |
| 469 | {
| |
| 470 | // Improved Mind Blast (Mind Blast in shadow form bonus) | |
| 471 | if (m_caster->GetShapeshiftForm() == FORM_SHADOW && (m_spellInfo->SpellFamilyFlags[0] & 0x00002000)) | |
| 472 | {
| |
| 473 | Unit::AuraEffectList const& ImprMindBlast = m_caster->GetAuraEffectsByType(SPELL_AURA_ADD_FLAT_MODIFIER); | |
| 474 | for (Unit::AuraEffectList::const_iterator i = ImprMindBlast.begin(); i != ImprMindBlast.end(); ++i) | |
| 475 | {
| |
| 476 | if ((*i)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_PRIEST && | |
| 477 | ((*i)->GetSpellInfo()->SpellIconID == 95)) | |
| 478 | {
| |
| 479 | int chance = (*i)->GetSpellInfo()->Effects[EFFECT_1].CalcValue(m_caster); | |
| 480 | if (roll_chance_i(chance)) | |
| 481 | // Mind Trauma | |
| 482 | m_caster->CastSpell(unitTarget, 48301, true, 0); | |
| 483 | break; | |
| 484 | } | |
| 485 | } | |
| 486 | } | |
| 487 | break; | |
| 488 | } | |
| 489 | case SPELLFAMILY_DRUID: | |
| 490 | {
| |
| 491 | // Ferocious Bite | |
| 492 | if (m_caster->GetTypeId() == TYPEID_PLAYER && (m_spellInfo->SpellFamilyFlags[0] & 0x000800000) && m_spellInfo->SpellVisual[0] == 6587) | |
| 493 | {
| |
| 494 | // converts each extra point of energy into ($f1+$AP/410) additional damage | |
| 495 | float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); | |
| 496 | float multiple = ap / 410 + m_spellInfo->Effects[effIndex].DamageMultiplier; | |
| 497 | int32 energy = -(m_caster->ModifyPower(POWER_ENERGY, -30)); | |
| 498 | damage += int32(energy * multiple); | |
| 499 | damage += int32(CalculatePct(m_caster->ToPlayer()->GetComboPoints() * ap, 7)); | |
| 500 | } | |
| 501 | // Wrath | |
| 502 | else if (m_spellInfo->SpellFamilyFlags[0] & 0x00000001) | |
| 503 | {
| |
| 504 | // Improved Insect Swarm | |
| 505 | if (AuraEffect const* aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_DRUID, 1771, 0)) | |
| 506 | if (unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x00200000, 0, 0)) | |
| 507 | AddPct(damage, aurEff->GetAmount()); | |
| 508 | } | |
| 509 | break; | |
| 510 | } | |
| 511 | case SPELLFAMILY_ROGUE: | |
| 512 | {
| |
| 513 | // Envenom | |
| 514 | if (m_spellInfo->SpellFamilyFlags[1] & 0x00000008) | |
| 515 | {
| |
| 516 | if (Player* player = m_caster->ToPlayer()) | |
| 517 | {
| |
| 518 | // consume from stack dozes not more that have combo-points | |
| 519 | if (uint32 combo = player->GetComboPoints()) | |
| 520 | {
| |
| 521 | // Lookup for Deadly poison (only attacker applied) | |
| 522 | if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x00010000, 0, 0, m_caster->GetGUID())) | |
| 523 | {
| |
| 524 | // count consumed deadly poison doses at target | |
| 525 | bool needConsume = true; | |
| 526 | uint32 spellId = aurEff->GetId(); | |
| 527 | ||
| 528 | uint32 doses = aurEff->GetBase()->GetStackAmount(); | |
| 529 | if (doses > combo) | |
| 530 | doses = combo; | |
| 531 | ||
| 532 | // Master Poisoner | |
| 533 | Unit::AuraEffectList const& auraList = player->GetAuraEffectsByType(SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK); | |
| 534 | for (Unit::AuraEffectList::const_iterator iter = auraList.begin(); iter != auraList.end(); ++iter) | |
| 535 | {
| |
| 536 | if ((*iter)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_ROGUE && (*iter)->GetSpellInfo()->SpellIconID == 1960) | |
| 537 | {
| |
| 538 | uint32 chance = (*iter)->GetSpellInfo()->Effects[EFFECT_2].CalcValue(m_caster); | |
| 539 | ||
| 540 | if (chance && roll_chance_i(chance)) | |
| 541 | needConsume = false; | |
| 542 | ||
| 543 | break; | |
| 544 | } | |
| 545 | } | |
| 546 | ||
| 547 | if (needConsume) | |
| 548 | for (uint32 i = 0; i < doses; ++i) | |
| 549 | unitTarget->RemoveAuraFromStack(spellId); | |
| 550 | ||
| 551 | damage *= doses; | |
| 552 | damage += int32(player->GetTotalAttackPowerValue(BASE_ATTACK) * 0.09f * combo); | |
| 553 | } | |
| 554 | ||
| 555 | // Eviscerate and Envenom Bonus Damage (item set effect) | |
| 556 | if (m_caster->HasAura(37169)) | |
| 557 | damage += combo * 40; | |
| 558 | } | |
| 559 | } | |
| 560 | } | |
| 561 | // Eviscerate | |
| 562 | else if (m_spellInfo->SpellFamilyFlags[0] & 0x00020000) | |
| 563 | {
| |
| 564 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 565 | {
| |
| 566 | if (uint32 combo = ((Player*)m_caster)->GetComboPoints()) | |
| 567 | {
| |
| 568 | float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); | |
| 569 | damage += irand(int32(ap * combo * 0.03f), int32(ap * combo * 0.07f)); | |
| 570 | ||
| 571 | // Eviscerate and Envenom Bonus Damage (item set effect) | |
| 572 | if (m_caster->HasAura(37169)) | |
| 573 | damage += combo*40; | |
| 574 | } | |
| 575 | } | |
| 576 | } | |
| 577 | break; | |
| 578 | } | |
| 579 | case SPELLFAMILY_HUNTER: | |
| 580 | {
| |
| 581 | //Gore | |
| 582 | if (m_spellInfo->SpellIconID == 1578) | |
| 583 | {
| |
| 584 | if (m_caster->HasAura(57627)) // Charge 6 sec post-affect | |
| 585 | damage *= 2; | |
| 586 | } | |
| 587 | // Steady Shot | |
| 588 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x1) | |
| 589 | {
| |
| 590 | bool found = false; | |
| 591 | // check dazed affect | |
| 592 | Unit::AuraEffectList const& decSpeedList = unitTarget->GetAuraEffectsByType(SPELL_AURA_MOD_DECREASE_SPEED); | |
| 593 | for (Unit::AuraEffectList::const_iterator iter = decSpeedList.begin(); iter != decSpeedList.end(); ++iter) | |
| 594 | {
| |
| 595 | if ((*iter)->GetSpellInfo()->SpellIconID == 15 && (*iter)->GetSpellInfo()->Dispel == 0) | |
| 596 | {
| |
| 597 | found = true; | |
| 598 | break; | |
| 599 | } | |
| 600 | } | |
| 601 | ||
| 602 | // TODO: should this be put on taken but not done? | |
| 603 | if (found) | |
| 604 | damage += m_spellInfo->Effects[EFFECT_1].CalcValue(); | |
| 605 | ||
| 606 | if (Player* caster = m_caster->ToPlayer()) | |
| 607 | {
| |
| 608 | // Add Ammo and Weapon damage plus RAP * 0.1 | |
| 609 | if (Item* item = caster->GetWeaponForAttack(RANGED_ATTACK)) | |
| 610 | {
| |
| 611 | ItemTemplate const* weaponTemplate = item->GetTemplate(); | |
| 612 | float dmg_min = weaponTemplate->Damage[0].DamageMin; | |
| 613 | float dmg_max = weaponTemplate->Damage[0].DamageMax; | |
| 614 | if (dmg_max == 0.0f && dmg_min > dmg_max) | |
| 615 | damage += int32(dmg_min); | |
| 616 | else | |
| 617 | damage += irand(int32(dmg_min), int32(dmg_max)); | |
| 618 | damage += int32(caster->GetAmmoDPS() * weaponTemplate->Delay * 0.001f); | |
| 619 | } | |
| 620 | } | |
| 621 | } | |
| 622 | break; | |
| 623 | } | |
| 624 | case SPELLFAMILY_PALADIN: | |
| 625 | {
| |
| 626 | // Hammer of the Righteous | |
| 627 | if (m_spellInfo->SpellFamilyFlags[1]&0x00040000) | |
| 628 | {
| |
| 629 | // Add main hand dps * effect[2] amount | |
| 630 | float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; | |
| 631 | int32 count = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, EFFECT_2); | |
| 632 | damage += count * int32(average * IN_MILLISECONDS) / m_caster->GetAttackTime(BASE_ATTACK); | |
| 633 | break; | |
| 634 | } | |
| 635 | // Shield of Righteousness | |
| 636 | if (m_spellInfo->SpellFamilyFlags[EFFECT_1] & 0x100000) | |
| 637 | {
| |
| 638 | uint8 level = m_caster->getLevel(); | |
| 639 | uint32 block_value = m_caster->GetShieldBlockValue(uint32(float(level) * 29.5f), uint32(float(level) * 39.5f)); | |
| 640 | damage += CalculatePct(block_value, m_spellInfo->Effects[EFFECT_1].CalcValue()); | |
| 641 | break; | |
| 642 | } | |
| 643 | break; | |
| 644 | } | |
| 645 | case SPELLFAMILY_DEATHKNIGHT: | |
| 646 | {
| |
| 647 | // Blood Boil - bonus for diseased targets | |
| 648 | if (m_spellInfo->SpellFamilyFlags[0] & 0x00040000) | |
| 649 | {
| |
| 650 | if (unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, 0, 0, 0x00000002, m_caster->GetGUID())) | |
| 651 | {
| |
| 652 | damage += m_damage / 2; | |
| 653 | damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.035f); | |
| 654 | } | |
| 655 | } | |
| 656 | break; | |
| 657 | } | |
| 658 | case SPELLFAMILY_MAGE: | |
| 659 | {
| |
| 660 | // Deep Freeze should deal damage to permanently stun-immune targets. | |
| 661 | if (m_spellInfo->Id == 71757) | |
| 662 | if (unitTarget->GetTypeId() != TYPEID_UNIT || !(unitTarget->IsImmunedToSpellEffect(sSpellMgr->GetSpellInfo(44572), 0))) | |
| 663 | return; | |
| 664 | break; | |
| 665 | } | |
| 666 | } | |
| 667 | ||
| 668 | if (m_originalCaster && damage > 0 && apply_direct_bonus) | |
| 669 | {
| |
| 670 | damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); | |
| 671 | damage = unitTarget->SpellDamageBonusTaken(m_originalCaster, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); | |
| 672 | } | |
| 673 | ||
| 674 | m_damage += damage; | |
| 675 | } | |
| 676 | } | |
| 677 | ||
| 678 | void Spell::EffectDummy(SpellEffIndex effIndex) | |
| 679 | {
| |
| 680 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 681 | return; | |
| 682 | ||
| 683 | if (!unitTarget && !gameObjTarget && !itemTarget) | |
| 684 | return; | |
| 685 | ||
| 686 | uint32 spell_id = 0; | |
| 687 | int32 bp = 0; | |
| 688 | bool triggered = true; | |
| 689 | SpellCastTargets targets; | |
| 690 | ||
| 691 | // selection by spell family | |
| 692 | switch (m_spellInfo->SpellFamilyName) | |
| 693 | {
| |
| 694 | case SPELLFAMILY_PALADIN: | |
| 695 | switch (m_spellInfo->Id) | |
| 696 | {
| |
| 697 | case 31789: // Righteous Defense (step 1) | |
| 698 | {
| |
| 699 | // Clear targets for eff 1 | |
| 700 | for (std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) | |
| 701 | ihit->effectMask &= ~(1<<1); | |
| 702 | ||
| 703 | // not empty (checked), copy | |
| 704 | Unit::AttackerSet attackers = unitTarget->getAttackers(); | |
| 705 | ||
| 706 | // remove invalid attackers | |
| 707 | for (Unit::AttackerSet::iterator aItr = attackers.begin(); aItr != attackers.end();) | |
| 708 | if (!(*aItr)->IsValidAttackTarget(m_caster)) | |
| 709 | attackers.erase(aItr++); | |
| 710 | else | |
| 711 | ++aItr; | |
| 712 | ||
| 713 | // selected from list 3 | |
| 714 | uint32 maxTargets = std::min<uint32>(3, attackers.size()); | |
| 715 | for (uint32 i = 0; i < maxTargets; ++i) | |
| 716 | {
| |
| 717 | Unit* attacker = Trinity::Containers::SelectRandomContainerElement(attackers); | |
| 718 | AddUnitTarget(attacker, 1 << 1); | |
| 719 | attackers.erase(attacker); | |
| 720 | } | |
| 721 | ||
| 722 | // now let next effect cast spell at each target. | |
| 723 | return; | |
| 724 | } | |
| 725 | } | |
| 726 | break; | |
| 727 | case SPELLFAMILY_DEATHKNIGHT: | |
| 728 | switch (m_spellInfo->Id) | |
| 729 | {
| |
| 730 | case 46584: // Raise Dead | |
| 731 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 732 | return; | |
| 733 | ||
| 734 | // Do we have talent Master of Ghouls? | |
| 735 | if (m_caster->HasAura(52143)) | |
| 736 | // summon as pet | |
| 737 | bp = 52150; | |
| 738 | else | |
| 739 | // or guardian | |
| 740 | bp = 46585; | |
| 741 | ||
| 742 | if (m_targets.HasDst()) | |
| 743 | targets.SetDst(*m_targets.GetDstPos()); | |
| 744 | else | |
| 745 | {
| |
| 746 | targets.SetDst(*m_caster); | |
| 747 | // Corpse not found - take reagents (only not triggered cast can take them) | |
| 748 | triggered = false; | |
| 749 | } | |
| 750 | // Remove cooldown - summon spellls have category | |
| 751 | m_caster->ToPlayer()->RemoveSpellCooldown(m_spellInfo->Id, true); | |
| 752 | spell_id = 48289; | |
| 753 | break; | |
| 754 | // Raise dead - take reagents and trigger summon spells | |
| 755 | case 48289: | |
| 756 | if (m_targets.HasDst()) | |
| 757 | targets.SetDst(*m_targets.GetDstPos()); | |
| 758 | spell_id = CalculateDamage(0, NULL); | |
| 759 | break; | |
| 760 | } | |
| 761 | break; | |
| 762 | } | |
| 763 | ||
| 764 | //spells triggered by dummy effect should not miss | |
| 765 | if (spell_id) | |
| 766 | {
| |
| 767 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
| 768 | ||
| 769 | if (!spellInfo) | |
| 770 | {
| |
| 771 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectDummy of spell %u: triggering unknown spell id %i\n", m_spellInfo->Id, spell_id); | |
| 772 | return; | |
| 773 | } | |
| 774 | ||
| 775 | targets.SetUnitTarget(unitTarget); | |
| 776 | Spell* spell = new Spell(m_caster, spellInfo, triggered ? TRIGGERED_FULL_MASK : TRIGGERED_NONE, m_originalCasterGUID, true); | |
| 777 | if (bp) spell->SetSpellValue(SPELLVALUE_BASE_POINT0, bp); | |
| 778 | spell->prepare(&targets); | |
| 779 | } | |
| 780 | ||
| 781 | // pet auras | |
| 782 | if (PetAura const* petSpell = sSpellMgr->GetPetAura(m_spellInfo->Id, effIndex)) | |
| 783 | {
| |
| 784 | m_caster->AddPetAura(petSpell); | |
| 785 | return; | |
| 786 | } | |
| 787 | ||
| 788 | // normal DB scripted effect | |
| 789 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart spellid %u in EffectDummy(%u)", m_spellInfo->Id, effIndex); | |
| 790 | m_caster->GetMap()->ScriptsStart(sSpellScripts, uint32(m_spellInfo->Id | (effIndex << 24)), m_caster, unitTarget); | |
| 791 | ||
| 792 | // Script based implementation. Must be used only for not good for implementation in core spell effects | |
| 793 | // So called only for not proccessed cases | |
| 794 | if (gameObjTarget) | |
| 795 | sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, gameObjTarget); | |
| 796 | else if (unitTarget && unitTarget->GetTypeId() == TYPEID_UNIT) | |
| 797 | sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, unitTarget->ToCreature()); | |
| 798 | else if (itemTarget) | |
| 799 | sScriptMgr->OnDummyEffect(m_caster, m_spellInfo->Id, effIndex, itemTarget); | |
| 800 | } | |
| 801 | ||
| 802 | void Spell::EffectTriggerSpell(SpellEffIndex effIndex) | |
| 803 | {
| |
| 804 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET | |
| 805 | && effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
| 806 | return; | |
| 807 | ||
| 808 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
| 809 | ||
| 810 | // todo: move those to spell scripts | |
| 811 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_SPELL | |
| 812 | && effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 813 | {
| |
| 814 | // special cases | |
| 815 | switch (triggered_spell_id) | |
| 816 | {
| |
| 817 | // Mirror Image | |
| 818 | case 58832: | |
| 819 | {
| |
| 820 | // Glyph of Mirror Image | |
| 821 | if (m_caster->HasAura(63093)) | |
| 822 | m_caster->CastSpell(m_caster, 65047, true); // Mirror Image | |
| 823 | ||
| 824 | break; | |
| 825 | } | |
| 826 | // Vanish (not exist) | |
| 827 | case 18461: | |
| 828 | {
| |
| 829 | unitTarget->RemoveMovementImpairingAuras(); | |
| 830 | unitTarget->RemoveAurasByType(SPELL_AURA_MOD_STALKED); | |
| 831 | ||
| 832 | // If this spell is given to an NPC, it must handle the rest using its own AI | |
| 833 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 834 | return; | |
| 835 | ||
| 836 | // See if we already are stealthed. If so, we're done. | |
| 837 | if (unitTarget->HasAura(1784)) | |
| 838 | return; | |
| 839 | ||
| 840 | // Reset cooldown on stealth if needed | |
| 841 | if (unitTarget->ToPlayer()->HasSpellCooldown(1784)) | |
| 842 | unitTarget->ToPlayer()->RemoveSpellCooldown(1784); | |
| 843 | ||
| 844 | unitTarget->CastSpell(unitTarget, 1784, true); | |
| 845 | return; | |
| 846 | } | |
| 847 | // Demonic Empowerment -- succubus | |
| 848 | case 54437: | |
| 849 | {
| |
| 850 | unitTarget->RemoveMovementImpairingAuras(); | |
| 851 | unitTarget->RemoveAurasByType(SPELL_AURA_MOD_STALKED); | |
| 852 | unitTarget->RemoveAurasByType(SPELL_AURA_MOD_STUN); | |
| 853 | ||
| 854 | // Cast Lesser Invisibility | |
| 855 | unitTarget->CastSpell(unitTarget, 7870, true); | |
| 856 | return; | |
| 857 | } | |
| 858 | // just skip | |
| 859 | case 23770: // Sayge's Dark Fortune of * | |
| 860 | // not exist, common cooldown can be implemented in scripts if need. | |
| 861 | return; | |
| 862 | // Brittle Armor - (need add max stack of 24575 Brittle Armor) | |
| 863 | case 29284: | |
| 864 | {
| |
| 865 | // Brittle Armor | |
| 866 | SpellInfo const* spell = sSpellMgr->GetSpellInfo(24575); | |
| 867 | if (!spell) | |
| 868 | return; | |
| 869 | ||
| 870 | for (uint32 j = 0; j < spell->StackAmount; ++j) | |
| 871 | m_caster->CastSpell(unitTarget, spell->Id, true); | |
| 872 | return; | |
| 873 | } | |
| 874 | // Mercurial Shield - (need add max stack of 26464 Mercurial Shield) | |
| 875 | case 29286: | |
| 876 | {
| |
| 877 | // Mercurial Shield | |
| 878 | SpellInfo const* spell = sSpellMgr->GetSpellInfo(26464); | |
| 879 | if (!spell) | |
| 880 | return; | |
| 881 | ||
| 882 | for (uint32 j = 0; j < spell->StackAmount; ++j) | |
| 883 | m_caster->CastSpell(unitTarget, spell->Id, true); | |
| 884 | return; | |
| 885 | } | |
| 886 | // Righteous Defense | |
| 887 | case 31980: | |
| 888 | {
| |
| 889 | m_caster->CastSpell(unitTarget, 31790, true); | |
| 890 | return; | |
| 891 | } | |
| 892 | // Cloak of Shadows | |
| 893 | case 35729: | |
| 894 | {
| |
| 895 | uint32 dispelMask = SpellInfo::GetDispelMask(DISPEL_ALL); | |
| 896 | Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras(); | |
| 897 | for (Unit::AuraApplicationMap::iterator iter = Auras.begin(); iter != Auras.end();) | |
| 898 | {
| |
| 899 | // remove all harmful spells on you... | |
| 900 | SpellInfo const* spell = iter->second->GetBase()->GetSpellInfo(); | |
| 901 | if ((spell->DmgClass == SPELL_DAMAGE_CLASS_MAGIC // only affect magic spells | |
| 902 | || ((spell->GetDispelMask()) & dispelMask)) | |
| 903 | // ignore positive and passive auras | |
| 904 | && !iter->second->IsPositive() && !iter->second->GetBase()->IsPassive()) | |
| 905 | {
| |
| 906 | m_caster->RemoveAura(iter); | |
| 907 | } | |
| 908 | else | |
| 909 | ++iter; | |
| 910 | } | |
| 911 | return; | |
| 912 | } | |
| 913 | } | |
| 914 | } | |
| 915 | ||
| 916 | // normal case | |
| 917 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
| 918 | if (!spellInfo) | |
| 919 | {
| |
| 920 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTriggerSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); | |
| 921 | return; | |
| 922 | } | |
| 923 | ||
| 924 | SpellCastTargets targets; | |
| 925 | if (effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 926 | {
| |
| 927 | if (!spellInfo->NeedsToBeTriggeredByCaster()) | |
| 928 | return; | |
| 929 | targets.SetUnitTarget(unitTarget); | |
| 930 | } | |
| 931 | else //if (effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH) | |
| 932 | {
| |
| 933 | if (spellInfo->NeedsToBeTriggeredByCaster() && (m_spellInfo->Effects[effIndex].GetProvidedTargetMask() & TARGET_FLAG_UNIT_MASK)) | |
| 934 | return; | |
| 935 | ||
| 936 | if (spellInfo->GetExplicitTargetMask() & TARGET_FLAG_DEST_LOCATION) | |
| 937 | targets.SetDst(m_targets); | |
| 938 | ||
| 939 | targets.SetUnitTarget(m_caster); | |
| 940 | } | |
| 941 | ||
| 942 | CustomSpellValues values; | |
| 943 | // set basepoints for trigger with value effect | |
| 944 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE) | |
| 945 | {
| |
| 946 | // maybe need to set value only when basepoints == 0? | |
| 947 | values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); | |
| 948 | values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); | |
| 949 | values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); | |
| 950 | } | |
| 951 | ||
| 952 | // Remove spell cooldown (not category) if spell triggering spell with cooldown and same category | |
| 953 | if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->CategoryRecoveryTime && spellInfo->CategoryRecoveryTime | |
| 954 | && m_spellInfo->Category == spellInfo->Category) | |
| 955 | m_caster->ToPlayer()->RemoveSpellCooldown(spellInfo->Id); | |
| 956 | ||
| 957 | // original caster guid only for GO cast | |
| 958 | m_caster->CastSpell(targets, spellInfo, &values, TRIGGERED_FULL_MASK, NULL, NULL, m_originalCasterGUID); | |
| 959 | } | |
| 960 | ||
| 961 | void Spell::EffectTriggerMissileSpell(SpellEffIndex effIndex) | |
| 962 | {
| |
| 963 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET | |
| 964 | && effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 965 | return; | |
| 966 | ||
| 967 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
| 968 | ||
| 969 | // normal case | |
| 970 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
| 971 | if (!spellInfo) | |
| 972 | {
| |
| 973 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTriggerMissileSpell spell %u tried to trigger unknown spell %u", m_spellInfo->Id, triggered_spell_id); | |
| 974 | return; | |
| 975 | } | |
| 976 | ||
| 977 | SpellCastTargets targets; | |
| 978 | if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 979 | {
| |
| 980 | if (!spellInfo->NeedsToBeTriggeredByCaster()) | |
| 981 | return; | |
| 982 | targets.SetUnitTarget(unitTarget); | |
| 983 | } | |
| 984 | else //if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT) | |
| 985 | {
| |
| 986 | if (spellInfo->NeedsToBeTriggeredByCaster() && (m_spellInfo->Effects[effIndex].GetProvidedTargetMask() & TARGET_FLAG_UNIT_MASK)) | |
| 987 | return; | |
| 988 | ||
| 989 | if (spellInfo->GetExplicitTargetMask() & TARGET_FLAG_DEST_LOCATION) | |
| 990 | targets.SetDst(m_targets); | |
| 991 | ||
| 992 | targets.SetUnitTarget(m_caster); | |
| 993 | } | |
| 994 | ||
| 995 | CustomSpellValues values; | |
| 996 | // set basepoints for trigger with value effect | |
| 997 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE) | |
| 998 | {
| |
| 999 | // maybe need to set value only when basepoints == 0? | |
| 1000 | values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); | |
| 1001 | values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); | |
| 1002 | values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); | |
| 1003 | } | |
| 1004 | ||
| 1005 | // Remove spell cooldown (not category) if spell triggering spell with cooldown and same category | |
| 1006 | if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->CategoryRecoveryTime && spellInfo->CategoryRecoveryTime | |
| 1007 | && m_spellInfo->Category == spellInfo->Category) | |
| 1008 | m_caster->ToPlayer()->RemoveSpellCooldown(spellInfo->Id); | |
| 1009 | ||
| 1010 | // original caster guid only for GO cast | |
| 1011 | m_caster->CastSpell(targets, spellInfo, &values, TRIGGERED_FULL_MASK, NULL, NULL, m_originalCasterGUID); | |
| 1012 | } | |
| 1013 | ||
| 1014 | void Spell::EffectForceCast(SpellEffIndex effIndex) | |
| 1015 | {
| |
| 1016 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1017 | return; | |
| 1018 | ||
| 1019 | if (!unitTarget) | |
| 1020 | return; | |
| 1021 | ||
| 1022 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
| 1023 | ||
| 1024 | // normal case | |
| 1025 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
| 1026 | ||
| 1027 | if (!spellInfo) | |
| 1028 | {
| |
| 1029 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectForceCast of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id); | |
| 1030 | return; | |
| 1031 | } | |
| 1032 | ||
| 1033 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_FORCE_CAST && damage) | |
| 1034 | {
| |
| 1035 | switch (m_spellInfo->Id) | |
| 1036 | {
| |
| 1037 | case 52588: // Skeletal Gryphon Escape | |
| 1038 | case 48598: // Ride Flamebringer Cue | |
| 1039 | unitTarget->RemoveAura(damage); | |
| 1040 | break; | |
| 1041 | case 52463: // Hide In Mine Car | |
| 1042 | case 52349: // Overtake | |
| 1043 | unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID); | |
| 1044 | return; | |
| 1045 | } | |
| 1046 | } | |
| 1047 | ||
| 1048 | CustomSpellValues values; | |
| 1049 | // set basepoints for trigger with value effect | |
| 1050 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_FORCE_CAST_WITH_VALUE) | |
| 1051 | {
| |
| 1052 | // maybe need to set value only when basepoints == 0? | |
| 1053 | values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage); | |
| 1054 | values.AddSpellMod(SPELLVALUE_BASE_POINT1, damage); | |
| 1055 | values.AddSpellMod(SPELLVALUE_BASE_POINT2, damage); | |
| 1056 | } | |
| 1057 | ||
| 1058 | SpellCastTargets targets; | |
| 1059 | targets.SetUnitTarget(m_caster); | |
| 1060 | ||
| 1061 | unitTarget->CastSpell(targets, spellInfo, &values, TRIGGERED_FULL_MASK); | |
| 1062 | } | |
| 1063 | ||
| 1064 | void Spell::EffectTriggerRitualOfSummoning(SpellEffIndex effIndex) | |
| 1065 | {
| |
| 1066 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 1067 | return; | |
| 1068 | ||
| 1069 | uint32 triggered_spell_id = m_spellInfo->Effects[effIndex].TriggerSpell; | |
| 1070 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(triggered_spell_id); | |
| 1071 | ||
| 1072 | if (!spellInfo) | |
| 1073 | {
| |
| 1074 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectTriggerRitualOfSummoning of spell %u: triggering unknown spell id %i", m_spellInfo->Id, triggered_spell_id); | |
| 1075 | return; | |
| 1076 | } | |
| 1077 | ||
| 1078 | finish(); | |
| 1079 | ||
| 1080 | m_caster->CastSpell((Unit*)NULL, spellInfo, false); | |
| 1081 | } | |
| 1082 | ||
| 1083 | void Spell::EffectJump(SpellEffIndex effIndex) | |
| 1084 | {
| |
| 1085 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 1086 | return; | |
| 1087 | ||
| 1088 | if (m_caster->isInFlight()) | |
| 1089 | return; | |
| 1090 | ||
| 1091 | if (!unitTarget) | |
| 1092 | return; | |
| 1093 | ||
| 1094 | float x, y, z; | |
| 1095 | unitTarget->GetContactPoint(m_caster, x, y, z, CONTACT_DISTANCE); | |
| 1096 | ||
| 1097 | float speedXY, speedZ; | |
| 1098 | CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(x, y), speedXY, speedZ); | |
| 1099 | m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ); | |
| 1100 | } | |
| 1101 | ||
| 1102 | void Spell::EffectJumpDest(SpellEffIndex effIndex) | |
| 1103 | {
| |
| 1104 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
| 1105 | return; | |
| 1106 | ||
| 1107 | if (m_caster->isInFlight()) | |
| 1108 | return; | |
| 1109 | ||
| 1110 | if (!m_targets.HasDst()) | |
| 1111 | return; | |
| 1112 | ||
| 1113 | // Init dest coordinates | |
| 1114 | float x, y, z; | |
| 1115 | destTarget->GetPosition(x, y, z); | |
| 1116 | ||
| 1117 | float speedXY, speedZ; | |
| 1118 | CalculateJumpSpeeds(effIndex, m_caster->GetExactDist2d(x, y), speedXY, speedZ); | |
| 1119 | m_caster->GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ); | |
| 1120 | } | |
| 1121 | ||
| 1122 | void Spell::CalculateJumpSpeeds(uint8 i, float dist, float & speedXY, float & speedZ) | |
| 1123 | {
| |
| 1124 | if (m_spellInfo->Effects[i].MiscValue) | |
| 1125 | speedZ = float(m_spellInfo->Effects[i].MiscValue)/10; | |
| 1126 | else if (m_spellInfo->Effects[i].MiscValueB) | |
| 1127 | speedZ = float(m_spellInfo->Effects[i].MiscValueB)/10; | |
| 1128 | else | |
| 1129 | speedZ = 10.0f; | |
| 1130 | speedXY = dist * 10.0f / speedZ; | |
| 1131 | } | |
| 1132 | ||
| 1133 | void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/) | |
| 1134 | {
| |
| 1135 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1136 | return; | |
| 1137 | ||
| 1138 | if (!unitTarget || unitTarget->isInFlight()) | |
| 1139 | return; | |
| 1140 | ||
| 1141 | // Pre effects | |
| 1142 | uint8 uiMaxSafeLevel = 0; | |
| 1143 | switch (m_spellInfo->Id) | |
| 1144 | {
| |
| 1145 | case 48129: // Scroll of Recall | |
| 1146 | uiMaxSafeLevel = 40; | |
| 1147 | case 60320: // Scroll of Recall II | |
| 1148 | if (!uiMaxSafeLevel) | |
| 1149 | uiMaxSafeLevel = 70; | |
| 1150 | case 60321: // Scroll of Recal III | |
| 1151 | if (!uiMaxSafeLevel) | |
| 1152 | uiMaxSafeLevel = 80; | |
| 1153 | ||
| 1154 | if (unitTarget->getLevel() > uiMaxSafeLevel) | |
| 1155 | {
| |
| 1156 | unitTarget->AddAura(60444, unitTarget); //Apply Lost! Aura | |
| 1157 | ||
| 1158 | // ALLIANCE from 60323 to 60330 - HORDE from 60328 to 60335 | |
| 1159 | uint32 spellId = 60323; | |
| 1160 | if (m_caster->ToPlayer()->GetTeam() == HORDE) | |
| 1161 | spellId += 5; | |
| 1162 | ||
| 1163 | spellId += urand(0, 7); | |
| 1164 | m_caster->CastSpell(m_caster, spellId, true); | |
| 1165 | return; | |
| 1166 | } | |
| 1167 | break; | |
| 1168 | case 66550: // teleports outside (Isle of Conquest) | |
| 1169 | if (Player* target = unitTarget->ToPlayer()) | |
| 1170 | {
| |
| 1171 | if (target->GetTeamId() == TEAM_ALLIANCE) | |
| 1172 | m_targets.SetDst(442.24f, -835.25f, 44.30f, 0.06f, 628); | |
| 1173 | else | |
| 1174 | m_targets.SetDst(1120.43f, -762.11f, 47.92f, 2.94f, 628); | |
| 1175 | } | |
| 1176 | break; | |
| 1177 | case 66551: // teleports inside (Isle of Conquest) | |
| 1178 | if (Player* target = unitTarget->ToPlayer()) | |
| 1179 | {
| |
| 1180 | if (target->GetTeamId() == TEAM_ALLIANCE) | |
| 1181 | m_targets.SetDst(389.57f, -832.38f, 48.65f, 3.00f, 628); | |
| 1182 | else | |
| 1183 | m_targets.SetDst(1174.85f, -763.24f, 48.72f, 6.26f, 628); | |
| 1184 | } | |
| 1185 | break; | |
| 1186 | } | |
| 1187 | ||
| 1188 | // If not exist data for dest location - return | |
| 1189 | if (!m_targets.HasDst()) | |
| 1190 | {
| |
| 1191 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTeleportUnits - does not have destination for spell ID %u\n", m_spellInfo->Id); | |
| 1192 | return; | |
| 1193 | } | |
| 1194 | ||
| 1195 | // Init dest coordinates | |
| 1196 | uint32 mapid = destTarget->GetMapId(); | |
| 1197 | if (mapid == MAPID_INVALID) | |
| 1198 | mapid = unitTarget->GetMapId(); | |
| 1199 | float x, y, z, orientation; | |
| 1200 | destTarget->GetPosition(x, y, z, orientation); | |
| 1201 | if (!orientation && m_targets.GetUnitTarget()) | |
| 1202 | orientation = m_targets.GetUnitTarget()->GetOrientation(); | |
| 1203 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell::EffectTeleportUnits - teleport unit to %u %f %f %f %f\n", mapid, x, y, z, orientation); | |
| 1204 | ||
| 1205 | if (mapid == unitTarget->GetMapId()) | |
| 1206 | unitTarget->NearTeleportTo(x, y, z, orientation, unitTarget == m_caster); | |
| 1207 | else if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
| 1208 | unitTarget->ToPlayer()->TeleportTo(mapid, x, y, z, orientation, unitTarget == m_caster ? TELE_TO_SPELL : 0); | |
| 1209 | ||
| 1210 | // post effects for TARGET_DEST_DB | |
| 1211 | switch (m_spellInfo->Id) | |
| 1212 | {
| |
| 1213 | // Dimensional Ripper - Everlook | |
| 1214 | case 23442: | |
| 1215 | {
| |
| 1216 | int32 r = irand(0, 119); | |
| 1217 | if (r >= 70) // 7/12 success | |
| 1218 | {
| |
| 1219 | if (r < 100) // 4/12 evil twin | |
| 1220 | m_caster->CastSpell(m_caster, 23445, true); | |
| 1221 | else // 1/12 fire | |
| 1222 | m_caster->CastSpell(m_caster, 23449, true); | |
| 1223 | } | |
| 1224 | return; | |
| 1225 | } | |
| 1226 | // Ultrasafe Transporter: Toshley's Station | |
| 1227 | case 36941: | |
| 1228 | {
| |
| 1229 | if (roll_chance_i(50)) // 50% success | |
| 1230 | {
| |
| 1231 | int32 rand_eff = urand(1, 7); | |
| 1232 | switch (rand_eff) | |
| 1233 | {
| |
| 1234 | case 1: | |
| 1235 | // soul split - evil | |
| 1236 | m_caster->CastSpell(m_caster, 36900, true); | |
| 1237 | break; | |
| 1238 | case 2: | |
| 1239 | // soul split - good | |
| 1240 | m_caster->CastSpell(m_caster, 36901, true); | |
| 1241 | break; | |
| 1242 | case 3: | |
| 1243 | // Increase the size | |
| 1244 | m_caster->CastSpell(m_caster, 36895, true); | |
| 1245 | break; | |
| 1246 | case 4: | |
| 1247 | // Decrease the size | |
| 1248 | m_caster->CastSpell(m_caster, 36893, true); | |
| 1249 | break; | |
| 1250 | case 5: | |
| 1251 | // Transform | |
| 1252 | {
| |
| 1253 | if (m_caster->ToPlayer()->GetTeam() == ALLIANCE) | |
| 1254 | m_caster->CastSpell(m_caster, 36897, true); | |
| 1255 | else | |
| 1256 | m_caster->CastSpell(m_caster, 36899, true); | |
| 1257 | break; | |
| 1258 | } | |
| 1259 | case 6: | |
| 1260 | // chicken | |
| 1261 | m_caster->CastSpell(m_caster, 36940, true); | |
| 1262 | break; | |
| 1263 | case 7: | |
| 1264 | // evil twin | |
| 1265 | m_caster->CastSpell(m_caster, 23445, true); | |
| 1266 | break; | |
| 1267 | } | |
| 1268 | } | |
| 1269 | return; | |
| 1270 | } | |
| 1271 | // Dimensional Ripper - Area 52 | |
| 1272 | case 36890: | |
| 1273 | {
| |
| 1274 | if (roll_chance_i(50)) // 50% success | |
| 1275 | {
| |
| 1276 | int32 rand_eff = urand(1, 4); | |
| 1277 | switch (rand_eff) | |
| 1278 | {
| |
| 1279 | case 1: | |
| 1280 | // soul split - evil | |
| 1281 | m_caster->CastSpell(m_caster, 36900, true); | |
| 1282 | break; | |
| 1283 | case 2: | |
| 1284 | // soul split - good | |
| 1285 | m_caster->CastSpell(m_caster, 36901, true); | |
| 1286 | break; | |
| 1287 | case 3: | |
| 1288 | // Increase the size | |
| 1289 | m_caster->CastSpell(m_caster, 36895, true); | |
| 1290 | break; | |
| 1291 | case 4: | |
| 1292 | // Transform | |
| 1293 | {
| |
| 1294 | if (m_caster->ToPlayer()->GetTeam() == ALLIANCE) | |
| 1295 | m_caster->CastSpell(m_caster, 36897, true); | |
| 1296 | else | |
| 1297 | m_caster->CastSpell(m_caster, 36899, true); | |
| 1298 | break; | |
| 1299 | } | |
| 1300 | } | |
| 1301 | } | |
| 1302 | return; | |
| 1303 | } | |
| 1304 | } | |
| 1305 | } | |
| 1306 | ||
| 1307 | void Spell::EffectApplyAura(SpellEffIndex effIndex) | |
| 1308 | {
| |
| 1309 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1310 | return; | |
| 1311 | ||
| 1312 | if (!m_spellAura || !unitTarget) | |
| 1313 | return; | |
| 1314 | ASSERT(unitTarget == m_spellAura->GetOwner()); | |
| 1315 | m_spellAura->_ApplyEffectForTargets(effIndex); | |
| 1316 | } | |
| 1317 | ||
| 1318 | void Spell::EffectApplyAreaAura(SpellEffIndex effIndex) | |
| 1319 | {
| |
| 1320 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1321 | return; | |
| 1322 | ||
| 1323 | if (!m_spellAura || !unitTarget) | |
| 1324 | return; | |
| 1325 | ASSERT (unitTarget == m_spellAura->GetOwner()); | |
| 1326 | m_spellAura->_ApplyEffectForTargets(effIndex); | |
| 1327 | } | |
| 1328 | ||
| 1329 | void Spell::EffectUnlearnSpecialization(SpellEffIndex effIndex) | |
| 1330 | {
| |
| 1331 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1332 | return; | |
| 1333 | ||
| 1334 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 1335 | return; | |
| 1336 | ||
| 1337 | Player* player = unitTarget->ToPlayer(); | |
| 1338 | uint32 spellToUnlearn = m_spellInfo->Effects[effIndex].TriggerSpell; | |
| 1339 | ||
| 1340 | player->removeSpell(spellToUnlearn); | |
| 1341 | ||
| 1342 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell: Player %u has unlearned spell %u from NpcGUID: %u", player->GetGUIDLow(), spellToUnlearn, m_caster->GetGUIDLow()); | |
| 1343 | } | |
| 1344 | ||
| 1345 | void Spell::EffectPowerDrain(SpellEffIndex effIndex) | |
| 1346 | {
| |
| 1347 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1348 | return; | |
| 1349 | ||
| 1350 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
| 1351 | return; | |
| 1352 | ||
| 1353 | Powers powerType = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
| 1354 | ||
| 1355 | if (!unitTarget || !unitTarget->isAlive() || unitTarget->getPowerType() != powerType || damage < 0) | |
| 1356 | return; | |
| 1357 | ||
| 1358 | // add spell damage bonus | |
| 1359 | damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
| 1360 | damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
| 1361 | ||
| 1362 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) | |
| 1363 | int32 power = damage; | |
| 1364 | if (powerType == POWER_MANA) | |
| 1365 | power -= unitTarget->GetSpellCritDamageReduction(power); | |
| 1366 | ||
| 1367 | int32 newDamage = -(unitTarget->ModifyPower(powerType, -int32(power))); | |
| 1368 | ||
| 1369 | float gainMultiplier = 0.0f; | |
| 1370 | ||
| 1371 | // Don`t restore from self drain | |
| 1372 | if (m_caster != unitTarget) | |
| 1373 | {
| |
| 1374 | gainMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this); | |
| 1375 | ||
| 1376 | int32 gain = int32(newDamage* gainMultiplier); | |
| 1377 | ||
| 1378 | m_caster->EnergizeBySpell(m_caster, m_spellInfo->Id, gain, powerType); | |
| 1379 | } | |
| 1380 | ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, newDamage, gainMultiplier); | |
| 1381 | } | |
| 1382 | ||
| 1383 | void Spell::EffectSendEvent(SpellEffIndex effIndex) | |
| 1384 | {
| |
| 1385 | // we do not handle a flag dropping or clicking on flag in battleground by sendevent system | |
| 1386 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET | |
| 1387 | && effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 1388 | return; | |
| 1389 | ||
| 1390 | WorldObject* target = NULL; | |
| 1391 | ||
| 1392 | // call events for object target if present | |
| 1393 | if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1394 | {
| |
| 1395 | if (unitTarget) | |
| 1396 | target = unitTarget; | |
| 1397 | else if (gameObjTarget) | |
| 1398 | target = gameObjTarget; | |
| 1399 | } | |
| 1400 | else // if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT) | |
| 1401 | {
| |
| 1402 | // let's prevent executing effect handler twice in case when spell effect is capable of targeting an object | |
| 1403 | // this check was requested by scripters, but it has some downsides: | |
| 1404 | // now it's impossible to script (using sEventScripts) a cast which misses all targets | |
| 1405 | // or to have an ability to script the moment spell hits dest (in a case when there are object targets present) | |
| 1406 | if (m_spellInfo->Effects[effIndex].GetProvidedTargetMask() & (TARGET_FLAG_UNIT_MASK | TARGET_FLAG_GAMEOBJECT_MASK)) | |
| 1407 | return; | |
| 1408 | // some spells have no target entries in dbc and they use focus target | |
| 1409 | if (focusObject) | |
| 1410 | target = focusObject; | |
| 1411 | // TODO: there should be a possibility to pass dest target to event script | |
| 1412 | } | |
| 1413 | ||
| 1414 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->Effects[effIndex].MiscValue, m_spellInfo->Id); | |
| 1415 | ||
| 1416 | if (ZoneScript* zoneScript = m_caster->GetZoneScript()) | |
| 1417 | zoneScript->ProcessEvent(target, m_spellInfo->Effects[effIndex].MiscValue); | |
| 1418 | else if (InstanceScript* instanceScript = m_caster->GetInstanceScript()) // needed in case Player is the caster | |
| 1419 | instanceScript->ProcessEvent(target, m_spellInfo->Effects[effIndex].MiscValue); | |
| 1420 | ||
| 1421 | m_caster->GetMap()->ScriptsStart(sEventScripts, m_spellInfo->Effects[effIndex].MiscValue, m_caster, target); | |
| 1422 | } | |
| 1423 | ||
| 1424 | void Spell::EffectPowerBurn(SpellEffIndex effIndex) | |
| 1425 | {
| |
| 1426 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1427 | return; | |
| 1428 | ||
| 1429 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
| 1430 | return; | |
| 1431 | ||
| 1432 | Powers powerType = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
| 1433 | ||
| 1434 | if (!unitTarget || !unitTarget->isAlive() || unitTarget->getPowerType() != powerType || damage < 0) | |
| 1435 | return; | |
| 1436 | ||
| 1437 | // burn x% of target's mana, up to maximum of 2x% of caster's mana (Mana Burn) | |
| 1438 | if (m_spellInfo->Id == 8129) | |
| 1439 | {
| |
| 1440 | int32 maxDamage = int32(CalculatePct(m_caster->GetMaxPower(powerType), damage * 2)); | |
| 1441 | damage = int32(CalculatePct(unitTarget->GetMaxPower(powerType), damage)); | |
| 1442 | damage = std::min(damage, maxDamage); | |
| 1443 | } | |
| 1444 | ||
| 1445 | int32 power = damage; | |
| 1446 | // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) | |
| 1447 | if (powerType == POWER_MANA) | |
| 1448 | power -= unitTarget->GetSpellCritDamageReduction(power); | |
| 1449 | ||
| 1450 | int32 newDamage = -(unitTarget->ModifyPower(powerType, -power)); | |
| 1451 | ||
| 1452 | // NO - Not a typo - EffectPowerBurn uses effect value multiplier - not effect damage multiplier | |
| 1453 | float dmgMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this); | |
| 1454 | ||
| 1455 | // add log data before multiplication (need power amount, not damage) | |
| 1456 | ExecuteLogEffectTakeTargetPower(effIndex, unitTarget, powerType, newDamage, 0.0f); | |
| 1457 | ||
| 1458 | newDamage = int32(newDamage* dmgMultiplier); | |
| 1459 | ||
| 1460 | m_damage += newDamage; | |
| 1461 | } | |
| 1462 | ||
| 1463 | void Spell::EffectHeal(SpellEffIndex /*effIndex*/) | |
| 1464 | {
| |
| 1465 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 1466 | return; | |
| 1467 | ||
| 1468 | if (unitTarget && unitTarget->isAlive() && damage >= 0) | |
| 1469 | {
| |
| 1470 | // Try to get original caster | |
| 1471 | Unit* caster = m_originalCasterGUID ? m_originalCaster : m_caster; | |
| 1472 | ||
| 1473 | // Skip if m_originalCaster not available | |
| 1474 | if (!caster) | |
| 1475 | return; | |
| 1476 | ||
| 1477 | int32 addhealth = damage; | |
| 1478 | ||
| 1479 | // Vessel of the Naaru (Vial of the Sunwell trinket) | |
| 1480 | if (m_spellInfo->Id == 45064) | |
| 1481 | {
| |
| 1482 | // Amount of heal - depends from stacked Holy Energy | |
| 1483 | int damageAmount = 0; | |
| 1484 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(45062, 0)) | |
| 1485 | {
| |
| 1486 | damageAmount+= aurEff->GetAmount(); | |
| 1487 | m_caster->RemoveAurasDueToSpell(45062); | |
| 1488 | } | |
| 1489 | ||
| 1490 | addhealth += damageAmount; | |
| 1491 | } | |
| 1492 | // Runic Healing Injector (heal increased by 25% for engineers - 3.2.0 patch change) | |
| 1493 | else if (m_spellInfo->Id == 67489) | |
| 1494 | {
| |
| 1495 | if (Player* player = m_caster->ToPlayer()) | |
| 1496 | if (player->HasSkill(SKILL_ENGINEERING)) | |
| 1497 | AddPct(addhealth, 25); | |
| 1498 | } | |
| 1499 | // Swiftmend - consumes Regrowth or Rejuvenation | |
| 1500 | else if (m_spellInfo->TargetAuraState == AURA_STATE_SWIFTMEND && unitTarget->HasAuraState(AURA_STATE_SWIFTMEND, m_spellInfo, m_caster)) | |
| 1501 | {
| |
| 1502 | Unit::AuraEffectList const& RejorRegr = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL); | |
| 1503 | // find most short by duration | |
| 1504 | AuraEffect* targetAura = NULL; | |
| 1505 | for (Unit::AuraEffectList::const_iterator i = RejorRegr.begin(); i != RejorRegr.end(); ++i) | |
| 1506 | {
| |
| 1507 | if ((*i)->GetSpellInfo()->SpellFamilyName == SPELLFAMILY_DRUID | |
| 1508 | && (*i)->GetSpellInfo()->SpellFamilyFlags[0] & 0x50) | |
| 1509 | {
| |
| 1510 | if (!targetAura || (*i)->GetBase()->GetDuration() < targetAura->GetBase()->GetDuration()) | |
| 1511 | targetAura = *i; | |
| 1512 | } | |
| 1513 | } | |
| 1514 | ||
| 1515 | if (!targetAura) | |
| 1516 | {
| |
| 1517 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Target(GUID:" UI64FMTD ") has aurastate AURA_STATE_SWIFTMEND but no matching aura.", unitTarget->GetGUID()); | |
| 1518 | return; | |
| 1519 | } | |
| 1520 | ||
| 1521 | int32 tickheal = targetAura->GetAmount(); | |
| 1522 | if (Unit* auraCaster = targetAura->GetCaster()) | |
| 1523 | tickheal = auraCaster->SpellHealingBonusDone(unitTarget, targetAura->GetSpellInfo(), tickheal, DOT); | |
| 1524 | //int32 tickheal = targetAura->GetSpellInfo()->EffectBasePoints[idx] + 1; | |
| 1525 | //It is said that talent bonus should not be included | |
| 1526 | ||
| 1527 | int32 tickcount = 0; | |
| 1528 | // Rejuvenation | |
| 1529 | if (targetAura->GetSpellInfo()->SpellFamilyFlags[0] & 0x10) | |
| 1530 | tickcount = 4; | |
| 1531 | // Regrowth | |
| 1532 | else // if (targetAura->GetSpellInfo()->SpellFamilyFlags[0] & 0x40) | |
| 1533 | tickcount = 6; | |
| 1534 | ||
| 1535 | addhealth += tickheal * tickcount; | |
| 1536 | ||
| 1537 | // Glyph of Swiftmend | |
| 1538 | if (!caster->HasAura(54824)) | |
| 1539 | unitTarget->RemoveAura(targetAura->GetId(), targetAura->GetCasterGUID()); | |
| 1540 | ||
| 1541 | //addhealth += tickheal * tickcount; | |
| 1542 | //addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth, HEAL, unitTarget); | |
| 1543 | } | |
| 1544 | // Nourish | |
| 1545 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000) | |
| 1546 | {
| |
| 1547 | addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); | |
| 1548 | ||
| 1549 | // Glyph of Nourish | |
| 1550 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0)) | |
| 1551 | {
| |
| 1552 | Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL); | |
| 1553 | for (Unit::AuraEffectList::const_iterator i = Periodic.begin(); i != Periodic.end(); ++i) | |
| 1554 | {
| |
| 1555 | if (m_caster->GetGUID() == (*i)->GetCasterGUID()) | |
| 1556 | AddPct(addhealth, aurEff->GetAmount()); | |
| 1557 | } | |
| 1558 | } | |
| 1559 | } | |
| 1560 | // Death Pact - return pct of max health to caster | |
| 1561 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000) | |
| 1562 | addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL); | |
| 1563 | else | |
| 1564 | addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); | |
| 1565 | ||
| 1566 | addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL); | |
| 1567 | ||
| 1568 | // Remove Grievious bite if fully healed | |
| 1569 | if (unitTarget->HasAura(48920) && (unitTarget->GetHealth() + addhealth >= unitTarget->GetMaxHealth())) | |
| 1570 | unitTarget->RemoveAura(48920); | |
| 1571 | ||
| 1572 | m_damage -= addhealth; | |
| 1573 | } | |
| 1574 | } | |
| 1575 | ||
| 1576 | void Spell::EffectHealPct(SpellEffIndex /*effIndex*/) | |
| 1577 | {
| |
| 1578 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1579 | return; | |
| 1580 | ||
| 1581 | if (!unitTarget || !unitTarget->isAlive() || damage < 0) | |
| 1582 | return; | |
| 1583 | ||
| 1584 | // Skip if m_originalCaster not available | |
| 1585 | if (!m_originalCaster) | |
| 1586 | return; | |
| 1587 | ||
| 1588 | // Rune Tap - Party | |
| 1589 | if (m_spellInfo->Id == 59754 && unitTarget == m_caster) | |
| 1590 | return; | |
| 1591 | ||
| 1592 | uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL); | |
| 1593 | heal = unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); | |
| 1594 | ||
| 1595 | m_healing += heal; | |
| 1596 | } | |
| 1597 | ||
| 1598 | void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/) | |
| 1599 | {
| |
| 1600 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1601 | return; | |
| 1602 | ||
| 1603 | if (!unitTarget || !unitTarget->isAlive() || damage < 0) | |
| 1604 | return; | |
| 1605 | ||
| 1606 | // Skip if m_originalCaster not available | |
| 1607 | if (!m_originalCaster) | |
| 1608 | return; | |
| 1609 | ||
| 1610 | uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, uint32(damage), HEAL); | |
| 1611 | ||
| 1612 | m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); | |
| 1613 | } | |
| 1614 | ||
| 1615 | void Spell::EffectHealthLeech(SpellEffIndex effIndex) | |
| 1616 | {
| |
| 1617 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1618 | return; | |
| 1619 | ||
| 1620 | if (!unitTarget || !unitTarget->isAlive() || damage < 0) | |
| 1621 | return; | |
| 1622 | ||
| 1623 | damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
| 1624 | damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); | |
| 1625 | ||
| 1626 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "HealthLeech :%i", damage); | |
| 1627 | ||
| 1628 | float healMultiplier = m_spellInfo->Effects[effIndex].CalcValueMultiplier(m_originalCaster, this); | |
| 1629 | ||
| 1630 | m_damage += damage; | |
| 1631 | // get max possible damage, don't count overkill for heal | |
| 1632 | uint32 healthGain = uint32(-unitTarget->GetHealthGain(-damage) * healMultiplier); | |
| 1633 | ||
| 1634 | if (m_caster->isAlive()) | |
| 1635 | {
| |
| 1636 | healthGain = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, healthGain, HEAL); | |
| 1637 | healthGain = m_caster->SpellHealingBonusTaken(m_caster, m_spellInfo, healthGain, HEAL); | |
| 1638 | ||
| 1639 | m_caster->HealBySpell(m_caster, m_spellInfo, uint32(healthGain)); | |
| 1640 | } | |
| 1641 | } | |
| 1642 | ||
| 1643 | void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype) | |
| 1644 | {
| |
| 1645 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 1646 | return; | |
| 1647 | ||
| 1648 | Player* player = unitTarget->ToPlayer(); | |
| 1649 | ||
| 1650 | uint32 newitemid = itemtype; | |
| 1651 | ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(newitemid); | |
| 1652 | if (!pProto) | |
| 1653 | {
| |
| 1654 | player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); | |
| 1655 | return; | |
| 1656 | } | |
| 1657 | ||
| 1658 | // bg reward have some special in code work | |
| 1659 | uint32 bgType = 0; | |
| 1660 | switch (m_spellInfo->Id) | |
| 1661 | {
| |
| 1662 | case SPELL_AV_MARK_WINNER: | |
| 1663 | case SPELL_AV_MARK_LOSER: | |
| 1664 | bgType = BATTLEGROUND_AV; | |
| 1665 | break; | |
| 1666 | case SPELL_WS_MARK_WINNER: | |
| 1667 | case SPELL_WS_MARK_LOSER: | |
| 1668 | bgType = BATTLEGROUND_WS; | |
| 1669 | break; | |
| 1670 | case SPELL_AB_MARK_WINNER: | |
| 1671 | case SPELL_AB_MARK_LOSER: | |
| 1672 | bgType = BATTLEGROUND_AB; | |
| 1673 | break; | |
| 1674 | default: | |
| 1675 | break; | |
| 1676 | } | |
| 1677 | ||
| 1678 | uint32 num_to_add = damage; | |
| 1679 | ||
| 1680 | if (num_to_add < 1) | |
| 1681 | num_to_add = 1; | |
| 1682 | if (num_to_add > pProto->GetMaxStackSize()) | |
| 1683 | num_to_add = pProto->GetMaxStackSize(); | |
| 1684 | ||
| 1685 | // init items_count to 1, since 1 item will be created regardless of specialization | |
| 1686 | int items_count=1; | |
| 1687 | // the chance to create additional items | |
| 1688 | float additionalCreateChance=0.0f; | |
| 1689 | // the maximum number of created additional items | |
| 1690 | uint8 additionalMaxNum=0; | |
| 1691 | // get the chance and maximum number for creating extra items | |
| 1692 | if (canCreateExtraItems(player, m_spellInfo->Id, additionalCreateChance, additionalMaxNum)) | |
| 1693 | {
| |
| 1694 | // roll with this chance till we roll not to create or we create the max num | |
| 1695 | while (roll_chance_f(additionalCreateChance) && items_count <= additionalMaxNum) | |
| 1696 | ++items_count; | |
| 1697 | } | |
| 1698 | ||
| 1699 | // really will be created more items | |
| 1700 | num_to_add *= items_count; | |
| 1701 | ||
| 1702 | // can the player store the new item? | |
| 1703 | ItemPosCountVec dest; | |
| 1704 | uint32 no_space = 0; | |
| 1705 | InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, newitemid, num_to_add, &no_space); | |
| 1706 | if (msg != EQUIP_ERR_OK) | |
| 1707 | {
| |
| 1708 | // convert to possible store amount | |
| 1709 | if (msg == EQUIP_ERR_INVENTORY_FULL || msg == EQUIP_ERR_CANT_CARRY_MORE_OF_THIS) | |
| 1710 | num_to_add -= no_space; | |
| 1711 | else | |
| 1712 | {
| |
| 1713 | // if not created by another reason from full inventory or unique items amount limitation | |
| 1714 | player->SendEquipError(msg, NULL, NULL, newitemid); | |
| 1715 | return; | |
| 1716 | } | |
| 1717 | } | |
| 1718 | ||
| 1719 | if (num_to_add) | |
| 1720 | {
| |
| 1721 | // create the new item and store it | |
| 1722 | Item* pItem = player->StoreNewItem(dest, newitemid, true, Item::GenerateItemRandomPropertyId(newitemid)); | |
| 1723 | ||
| 1724 | // was it successful? return error if not | |
| 1725 | if (!pItem) | |
| 1726 | {
| |
| 1727 | player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); | |
| 1728 | return; | |
| 1729 | } | |
| 1730 | ||
| 1731 | // set the "Crafted by ..." property of the item | |
| 1732 | if (pItem->GetTemplate()->Class != ITEM_CLASS_CONSUMABLE && pItem->GetTemplate()->Class != ITEM_CLASS_QUEST && newitemid != 6265 && newitemid != 6948) | |
| 1733 | pItem->SetUInt32Value(ITEM_FIELD_CREATOR, player->GetGUIDLow()); | |
| 1734 | ||
| 1735 | // send info to the client | |
| 1736 | player->SendNewItem(pItem, num_to_add, true, bgType == 0); | |
| 1737 | ||
| 1738 | // we succeeded in creating at least one item, so a levelup is possible | |
| 1739 | if (bgType == 0) | |
| 1740 | player->UpdateCraftSkill(m_spellInfo->Id); | |
| 1741 | } | |
| 1742 | ||
| 1743 | /* | |
| 1744 | // for battleground marks send by mail if not add all expected | |
| 1745 | if (no_space > 0 && bgType) | |
| 1746 | {
| |
| 1747 | if (Battleground* bg = sBattlegroundMgr->GetBattlegroundTemplate(BattlegroundTypeId(bgType))) | |
| 1748 | bg->SendRewardMarkByMail(player, newitemid, no_space); | |
| 1749 | } | |
| 1750 | */ | |
| 1751 | } | |
| 1752 | ||
| 1753 | void Spell::EffectCreateItem(SpellEffIndex effIndex) | |
| 1754 | {
| |
| 1755 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1756 | return; | |
| 1757 | ||
| 1758 | DoCreateItem(effIndex, m_spellInfo->Effects[effIndex].ItemType); | |
| 1759 | ExecuteLogEffectCreateItem(effIndex, m_spellInfo->Effects[effIndex].ItemType); | |
| 1760 | } | |
| 1761 | ||
| 1762 | void Spell::EffectCreateItem2(SpellEffIndex effIndex) | |
| 1763 | {
| |
| 1764 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1765 | return; | |
| 1766 | ||
| 1767 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 1768 | return; | |
| 1769 | ||
| 1770 | Player* player = unitTarget->ToPlayer(); | |
| 1771 | ||
| 1772 | uint32 item_id = m_spellInfo->Effects[effIndex].ItemType; | |
| 1773 | ||
| 1774 | if (item_id) | |
| 1775 | DoCreateItem(effIndex, item_id); | |
| 1776 | ||
| 1777 | // special case: fake item replaced by generate using spell_loot_template | |
| 1778 | if (m_spellInfo->IsLootCrafting()) | |
| 1779 | {
| |
| 1780 | if (item_id) | |
| 1781 | {
| |
| 1782 | if (!player->HasItemCount(item_id)) | |
| 1783 | return; | |
| 1784 | ||
| 1785 | // remove reagent | |
| 1786 | uint32 count = 1; | |
| 1787 | player->DestroyItemCount(item_id, count, true); | |
| 1788 | ||
| 1789 | // create some random items | |
| 1790 | player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); | |
| 1791 | } | |
| 1792 | else | |
| 1793 | player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); // create some random items | |
| 1794 | } | |
| 1795 | // TODO: ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); | |
| 1796 | } | |
| 1797 | ||
| 1798 | void Spell::EffectCreateRandomItem(SpellEffIndex /*effIndex*/) | |
| 1799 | {
| |
| 1800 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1801 | return; | |
| 1802 | ||
| 1803 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 1804 | return; | |
| 1805 | Player* player = unitTarget->ToPlayer(); | |
| 1806 | ||
| 1807 | // create some random items | |
| 1808 | player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); | |
| 1809 | // TODO: ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); | |
| 1810 | } | |
| 1811 | ||
| 1812 | void Spell::EffectPersistentAA(SpellEffIndex effIndex) | |
| 1813 | {
| |
| 1814 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 1815 | return; | |
| 1816 | ||
| 1817 | if (!m_spellAura) | |
| 1818 | {
| |
| 1819 | Unit* caster = m_caster->GetEntry() == WORLD_TRIGGER ? m_originalCaster : m_caster; | |
| 1820 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(caster); | |
| 1821 | ||
| 1822 | // Caster not in world, might be spell triggered from aura removal | |
| 1823 | if (!caster->IsInWorld()) | |
| 1824 | return; | |
| 1825 | DynamicObject* dynObj = new DynamicObject(false); | |
| 1826 | if (!dynObj->CreateDynamicObject(sObjectMgr->GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), caster, m_spellInfo->Id, *destTarget, radius, DYNAMIC_OBJECT_AREA_SPELL)) | |
| 1827 | {
| |
| 1828 | delete dynObj; | |
| 1829 | return; | |
| 1830 | } | |
| 1831 | ||
| 1832 | if (Aura* aura = Aura::TryCreate(m_spellInfo, MAX_EFFECT_MASK, dynObj, caster, &m_spellValue->EffectBasePoints[0])) | |
| 1833 | {
| |
| 1834 | m_spellAura = aura; | |
| 1835 | m_spellAura->_RegisterForTargets(); | |
| 1836 | } | |
| 1837 | else | |
| 1838 | return; | |
| 1839 | } | |
| 1840 | ||
| 1841 | ASSERT(m_spellAura->GetDynobjOwner()); | |
| 1842 | m_spellAura->_ApplyEffectForTargets(effIndex); | |
| 1843 | } | |
| 1844 | ||
| 1845 | void Spell::EffectEnergize(SpellEffIndex effIndex) | |
| 1846 | {
| |
| 1847 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1848 | return; | |
| 1849 | ||
| 1850 | if (!unitTarget) | |
| 1851 | return; | |
| 1852 | if (!unitTarget->isAlive()) | |
| 1853 | return; | |
| 1854 | ||
| 1855 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
| 1856 | return; | |
| 1857 | ||
| 1858 | Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
| 1859 | ||
| 1860 | // Some level depends spells | |
| 1861 | int level_multiplier = 0; | |
| 1862 | int level_diff = 0; | |
| 1863 | switch (m_spellInfo->Id) | |
| 1864 | {
| |
| 1865 | case 9512: // Restore Energy | |
| 1866 | level_diff = m_caster->getLevel() - 40; | |
| 1867 | level_multiplier = 2; | |
| 1868 | break; | |
| 1869 | case 24571: // Blood Fury | |
| 1870 | level_diff = m_caster->getLevel() - 60; | |
| 1871 | level_multiplier = 10; | |
| 1872 | break; | |
| 1873 | case 24532: // Burst of Energy | |
| 1874 | level_diff = m_caster->getLevel() - 60; | |
| 1875 | level_multiplier = 4; | |
| 1876 | break; | |
| 1877 | case 31930: // Judgements of the Wise | |
| 1878 | case 63375: // Improved Stormstrike | |
| 1879 | case 68082: // Glyph of Seal of Command | |
| 1880 | damage = int32(CalculatePct(unitTarget->GetCreateMana(), damage)); | |
| 1881 | break; | |
| 1882 | case 48542: // Revitalize | |
| 1883 | damage = int32(CalculatePct(unitTarget->GetMaxPower(power), damage)); | |
| 1884 | break; | |
| 1885 | case 67490: // Runic Mana Injector (mana gain increased by 25% for engineers - 3.2.0 patch change) | |
| 1886 | {
| |
| 1887 | if (Player* player = m_caster->ToPlayer()) | |
| 1888 | if (player->HasSkill(SKILL_ENGINEERING)) | |
| 1889 | AddPct(damage, 25); | |
| 1890 | break; | |
| 1891 | } | |
| 1892 | case 71132: // Glyph of Shadow Word: Pain | |
| 1893 | damage = int32(CalculatePct(unitTarget->GetCreateMana(), 1)); // set 1 as value, missing in dbc | |
| 1894 | break; | |
| 1895 | default: | |
| 1896 | break; | |
| 1897 | } | |
| 1898 | ||
| 1899 | if (level_diff > 0) | |
| 1900 | damage -= level_multiplier * level_diff; | |
| 1901 | ||
| 1902 | if (damage < 0) | |
| 1903 | return; | |
| 1904 | ||
| 1905 | if (unitTarget->GetMaxPower(power) == 0) | |
| 1906 | return; | |
| 1907 | ||
| 1908 | m_caster->EnergizeBySpell(unitTarget, m_spellInfo->Id, damage, power); | |
| 1909 | ||
| 1910 | // Mad Alchemist's Potion | |
| 1911 | if (m_spellInfo->Id == 45051) | |
| 1912 | {
| |
| 1913 | // find elixirs on target | |
| 1914 | bool guardianFound = false; | |
| 1915 | bool battleFound = false; | |
| 1916 | Unit::AuraApplicationMap& Auras = unitTarget->GetAppliedAuras(); | |
| 1917 | for (Unit::AuraApplicationMap::iterator itr = Auras.begin(); itr != Auras.end(); ++itr) | |
| 1918 | {
| |
| 1919 | uint32 spell_id = itr->second->GetBase()->GetId(); | |
| 1920 | if (!guardianFound) | |
| 1921 | if (sSpellMgr->IsSpellMemberOfSpellGroup(spell_id, SPELL_GROUP_ELIXIR_GUARDIAN)) | |
| 1922 | guardianFound = true; | |
| 1923 | if (!battleFound) | |
| 1924 | if (sSpellMgr->IsSpellMemberOfSpellGroup(spell_id, SPELL_GROUP_ELIXIR_BATTLE)) | |
| 1925 | battleFound = true; | |
| 1926 | if (battleFound && guardianFound) | |
| 1927 | break; | |
| 1928 | } | |
| 1929 | ||
| 1930 | // get all available elixirs by mask and spell level | |
| 1931 | std::set<uint32> avalibleElixirs; | |
| 1932 | if (!guardianFound) | |
| 1933 | sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_GUARDIAN, avalibleElixirs); | |
| 1934 | if (!battleFound) | |
| 1935 | sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_BATTLE, avalibleElixirs); | |
| 1936 | for (std::set<uint32>::iterator itr = avalibleElixirs.begin(); itr != avalibleElixirs.end();) | |
| 1937 | {
| |
| 1938 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(*itr); | |
| 1939 | if (spellInfo->SpellLevel < m_spellInfo->SpellLevel || spellInfo->SpellLevel > unitTarget->getLevel()) | |
| 1940 | avalibleElixirs.erase(itr++); | |
| 1941 | else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_SHATTRATH)) | |
| 1942 | avalibleElixirs.erase(itr++); | |
| 1943 | else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_UNSTABLE)) | |
| 1944 | avalibleElixirs.erase(itr++); | |
| 1945 | else | |
| 1946 | ++itr; | |
| 1947 | } | |
| 1948 | ||
| 1949 | if (!avalibleElixirs.empty()) | |
| 1950 | {
| |
| 1951 | // cast random elixir on target | |
| 1952 | m_caster->CastSpell(unitTarget, Trinity::Containers::SelectRandomContainerElement(avalibleElixirs), true, m_CastItem); | |
| 1953 | } | |
| 1954 | } | |
| 1955 | } | |
| 1956 | ||
| 1957 | void Spell::EffectEnergizePct(SpellEffIndex effIndex) | |
| 1958 | {
| |
| 1959 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 1960 | return; | |
| 1961 | ||
| 1962 | if (!unitTarget) | |
| 1963 | return; | |
| 1964 | if (!unitTarget->isAlive()) | |
| 1965 | return; | |
| 1966 | ||
| 1967 | if (m_spellInfo->Effects[effIndex].MiscValue < 0 || m_spellInfo->Effects[effIndex].MiscValue >= int8(MAX_POWERS)) | |
| 1968 | return; | |
| 1969 | ||
| 1970 | Powers power = Powers(m_spellInfo->Effects[effIndex].MiscValue); | |
| 1971 | ||
| 1972 | uint32 maxPower = unitTarget->GetMaxPower(power); | |
| 1973 | if (maxPower == 0) | |
| 1974 | return; | |
| 1975 | ||
| 1976 | uint32 gain = CalculatePct(maxPower, damage); | |
| 1977 | m_caster->EnergizeBySpell(unitTarget, m_spellInfo->Id, gain, power); | |
| 1978 | } | |
| 1979 | ||
| 1980 | void Spell::SendLoot(uint64 guid, LootType loottype) | |
| 1981 | {
| |
| 1982 | Player* player = m_caster->ToPlayer(); | |
| 1983 | if (!player) | |
| 1984 | return; | |
| 1985 | ||
| 1986 | if (gameObjTarget) | |
| 1987 | {
| |
| 1988 | // Players shouldn't be able to loot gameobjects that are currently despawned | |
| 1989 | if (!gameObjTarget->isSpawned() && !player->isGameMaster()) | |
| 1990 | {
| |
| 1991 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Possible hacking attempt: Player %s [guid: %u] tried to loot a gameobject [entry: %u id: %u] which is on respawn time without being in GM mode!", | |
| 1992 | player->GetName().c_str(), player->GetGUIDLow(), gameObjTarget->GetEntry(), gameObjTarget->GetGUIDLow()); | |
| 1993 | return; | |
| 1994 | } | |
| 1995 | // special case, already has GossipHello inside so return and avoid calling twice | |
| 1996 | if (gameObjTarget->GetGoType() == GAMEOBJECT_TYPE_GOOBER) | |
| 1997 | {
| |
| 1998 | gameObjTarget->Use(m_caster); | |
| 1999 | return; | |
| 2000 | } | |
| 2001 | ||
| 2002 | if (sScriptMgr->OnGossipHello(player, gameObjTarget)) | |
| 2003 | return; | |
| 2004 | ||
| 2005 | if (gameObjTarget->AI()->GossipHello(player)) | |
| 2006 | return; | |
| 2007 | ||
| 2008 | switch (gameObjTarget->GetGoType()) | |
| 2009 | {
| |
| 2010 | case GAMEOBJECT_TYPE_DOOR: | |
| 2011 | case GAMEOBJECT_TYPE_BUTTON: | |
| 2012 | gameObjTarget->UseDoorOrButton(0, false, player); | |
| 2013 | player->GetMap()->ScriptsStart(sGameObjectScripts, gameObjTarget->GetDBTableGUIDLow(), player, gameObjTarget); | |
| 2014 | return; | |
| 2015 | ||
| 2016 | case GAMEOBJECT_TYPE_QUESTGIVER: | |
| 2017 | player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID); | |
| 2018 | player->SendPreparedGossip(gameObjTarget); | |
| 2019 | return; | |
| 2020 | ||
| 2021 | case GAMEOBJECT_TYPE_SPELL_FOCUS: | |
| 2022 | // triggering linked GO | |
| 2023 | if (uint32 trapEntry = gameObjTarget->GetGOInfo()->spellFocus.linkedTrapId) | |
| 2024 | gameObjTarget->TriggeringLinkedGameObject(trapEntry, m_caster); | |
| 2025 | return; | |
| 2026 | ||
| 2027 | case GAMEOBJECT_TYPE_CHEST: | |
| 2028 | // TODO: possible must be moved to loot release (in different from linked triggering) | |
| 2029 | if (gameObjTarget->GetGOInfo()->chest.eventId) | |
| 2030 | {
| |
| 2031 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", gameObjTarget->GetGOInfo()->chest.eventId, gameObjTarget->GetDBTableGUIDLow()); | |
| 2032 | player->GetMap()->ScriptsStart(sEventScripts, gameObjTarget->GetGOInfo()->chest.eventId, player, gameObjTarget); | |
| 2033 | } | |
| 2034 | ||
| 2035 | // triggering linked GO | |
| 2036 | if (uint32 trapEntry = gameObjTarget->GetGOInfo()->chest.linkedTrapId) | |
| 2037 | gameObjTarget->TriggeringLinkedGameObject(trapEntry, m_caster); | |
| 2038 | ||
| 2039 | // Don't return, let loots been taken | |
| 2040 | default: | |
| 2041 | break; | |
| 2042 | } | |
| 2043 | } | |
| 2044 | ||
| 2045 | // Send loot | |
| 2046 | player->SendLoot(guid, loottype); | |
| 2047 | } | |
| 2048 | ||
| 2049 | void Spell::EffectOpenLock(SpellEffIndex effIndex) | |
| 2050 | {
| |
| 2051 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2052 | return; | |
| 2053 | ||
| 2054 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2055 | {
| |
| 2056 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: Open Lock - No Player Caster!"); | |
| 2057 | return; | |
| 2058 | } | |
| 2059 | ||
| 2060 | Player* player = m_caster->ToPlayer(); | |
| 2061 | ||
| 2062 | uint32 lockId = 0; | |
| 2063 | uint64 guid = 0; | |
| 2064 | ||
| 2065 | // Get lockId | |
| 2066 | if (gameObjTarget) | |
| 2067 | {
| |
| 2068 | GameObjectTemplate const* goInfo = gameObjTarget->GetGOInfo(); | |
| 2069 | // Arathi Basin banner opening. // TODO: Verify correctness of this check | |
| 2070 | if ((goInfo->type == GAMEOBJECT_TYPE_BUTTON && goInfo->button.noDamageImmune) || | |
| 2071 | (goInfo->type == GAMEOBJECT_TYPE_GOOBER && goInfo->goober.losOK)) | |
| 2072 | {
| |
| 2073 | //CanUseBattlegroundObject() already called in CheckCast() | |
| 2074 | // in battleground check | |
| 2075 | if (Battleground* bg = player->GetBattleground()) | |
| 2076 | {
| |
| 2077 | bg->EventPlayerClickedOnFlag(player, gameObjTarget); | |
| 2078 | return; | |
| 2079 | } | |
| 2080 | } | |
| 2081 | else if (goInfo->type == GAMEOBJECT_TYPE_FLAGSTAND) | |
| 2082 | {
| |
| 2083 | //CanUseBattlegroundObject() already called in CheckCast() | |
| 2084 | // in battleground check | |
| 2085 | if (Battleground* bg = player->GetBattleground()) | |
| 2086 | {
| |
| 2087 | if (bg->GetTypeID(true) == BATTLEGROUND_EY) | |
| 2088 | bg->EventPlayerClickedOnFlag(player, gameObjTarget); | |
| 2089 | return; | |
| 2090 | } | |
| 2091 | } | |
| 2092 | else if (m_spellInfo->Id == 1842 && gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_TRAP && gameObjTarget->GetOwner()) | |
| 2093 | {
| |
| 2094 | gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); | |
| 2095 | return; | |
| 2096 | } | |
| 2097 | // TODO: Add script for spell 41920 - Filling, becouse server it freze when use this spell | |
| 2098 | // handle outdoor pvp object opening, return true if go was registered for handling | |
| 2099 | // these objects must have been spawned by outdoorpvp! | |
| 2100 | else if (gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_GOOBER && sOutdoorPvPMgr->HandleOpenGo(player, gameObjTarget->GetGUID())) | |
| 2101 | return; | |
| 2102 | lockId = goInfo->GetLockId(); | |
| 2103 | guid = gameObjTarget->GetGUID(); | |
| 2104 | } | |
| 2105 | else if (itemTarget) | |
| 2106 | {
| |
| 2107 | lockId = itemTarget->GetTemplate()->LockID; | |
| 2108 | guid = itemTarget->GetGUID(); | |
| 2109 | } | |
| 2110 | else | |
| 2111 | {
| |
| 2112 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: Open Lock - No GameObject/Item Target!"); | |
| 2113 | return; | |
| 2114 | } | |
| 2115 | ||
| 2116 | SkillType skillId = SKILL_NONE; | |
| 2117 | int32 reqSkillValue = 0; | |
| 2118 | int32 skillValue; | |
| 2119 | ||
| 2120 | SpellCastResult res = CanOpenLock(effIndex, lockId, skillId, reqSkillValue, skillValue); | |
| 2121 | if (res != SPELL_CAST_OK) | |
| 2122 | {
| |
| 2123 | SendCastResult(res); | |
| 2124 | return; | |
| 2125 | } | |
| 2126 | ||
| 2127 | if (gameObjTarget) | |
| 2128 | SendLoot(guid, LOOT_SKINNING); | |
| 2129 | else if (itemTarget) | |
| 2130 | itemTarget->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_UNLOCKED); | |
| 2131 | ||
| 2132 | // not allow use skill grow at item base open | |
| 2133 | if (!m_CastItem && skillId != SKILL_NONE) | |
| 2134 | {
| |
| 2135 | // update skill if really known | |
| 2136 | if (uint32 pureSkillValue = player->GetPureSkillValue(skillId)) | |
| 2137 | {
| |
| 2138 | if (gameObjTarget) | |
| 2139 | {
| |
| 2140 | // Allow one skill-up until respawned | |
| 2141 | if (!gameObjTarget->IsInSkillupList(player->GetGUIDLow()) && | |
| 2142 | player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue)) | |
| 2143 | gameObjTarget->AddToSkillupList(player->GetGUIDLow()); | |
| 2144 | } | |
| 2145 | else if (itemTarget) | |
| 2146 | {
| |
| 2147 | // Do one skill-up | |
| 2148 | player->UpdateGatherSkill(skillId, pureSkillValue, reqSkillValue); | |
| 2149 | } | |
| 2150 | } | |
| 2151 | } | |
| 2152 | ExecuteLogEffectOpenLock(effIndex, gameObjTarget ? (Object*)gameObjTarget : (Object*)itemTarget); | |
| 2153 | } | |
| 2154 | ||
| 2155 | void Spell::EffectSummonChangeItem(SpellEffIndex effIndex) | |
| 2156 | {
| |
| 2157 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 2158 | return; | |
| 2159 | ||
| 2160 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2161 | return; | |
| 2162 | ||
| 2163 | Player* player = m_caster->ToPlayer(); | |
| 2164 | ||
| 2165 | // applied only to using item | |
| 2166 | if (!m_CastItem) | |
| 2167 | return; | |
| 2168 | ||
| 2169 | // ... only to item in own inventory/bank/equip_slot | |
| 2170 | if (m_CastItem->GetOwnerGUID() != player->GetGUID()) | |
| 2171 | return; | |
| 2172 | ||
| 2173 | uint32 newitemid = m_spellInfo->Effects[effIndex].ItemType; | |
| 2174 | if (!newitemid) | |
| 2175 | return; | |
| 2176 | ||
| 2177 | uint16 pos = m_CastItem->GetPos(); | |
| 2178 | ||
| 2179 | Item* pNewItem = Item::CreateItem(newitemid, 1, player); | |
| 2180 | if (!pNewItem) | |
| 2181 | return; | |
| 2182 | ||
| 2183 | for (uint8 j = PERM_ENCHANTMENT_SLOT; j <= TEMP_ENCHANTMENT_SLOT; ++j) | |
| 2184 | if (m_CastItem->GetEnchantmentId(EnchantmentSlot(j))) | |
| 2185 | pNewItem->SetEnchantment(EnchantmentSlot(j), m_CastItem->GetEnchantmentId(EnchantmentSlot(j)), m_CastItem->GetEnchantmentDuration(EnchantmentSlot(j)), m_CastItem->GetEnchantmentCharges(EnchantmentSlot(j))); | |
| 2186 | ||
| 2187 | if (m_CastItem->GetUInt32Value(ITEM_FIELD_DURABILITY) < m_CastItem->GetUInt32Value(ITEM_FIELD_MAXDURABILITY)) | |
| 2188 | {
| |
| 2189 | double lossPercent = 1 - m_CastItem->GetUInt32Value(ITEM_FIELD_DURABILITY) / double(m_CastItem->GetUInt32Value(ITEM_FIELD_MAXDURABILITY)); | |
| 2190 | player->DurabilityLoss(pNewItem, lossPercent); | |
| 2191 | } | |
| 2192 | ||
| 2193 | if (player->IsInventoryPos(pos)) | |
| 2194 | {
| |
| 2195 | ItemPosCountVec dest; | |
| 2196 | InventoryResult msg = player->CanStoreItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), dest, pNewItem, true); | |
| 2197 | if (msg == EQUIP_ERR_OK) | |
| 2198 | {
| |
| 2199 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), true); | |
| 2200 | ||
| 2201 | // prevent crash at access and unexpected charges counting with item update queue corrupt | |
| 2202 | if (m_CastItem == m_targets.GetItemTarget()) | |
| 2203 | m_targets.SetItemTarget(NULL); | |
| 2204 | ||
| 2205 | m_CastItem = NULL; | |
| 2206 | ||
| 2207 | player->StoreItem(dest, pNewItem, true); | |
| 2208 | return; | |
| 2209 | } | |
| 2210 | } | |
| 2211 | else if (player->IsBankPos(pos)) | |
| 2212 | {
| |
| 2213 | ItemPosCountVec dest; | |
| 2214 | uint8 msg = player->CanBankItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), dest, pNewItem, true); | |
| 2215 | if (msg == EQUIP_ERR_OK) | |
| 2216 | {
| |
| 2217 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), true); | |
| 2218 | ||
| 2219 | // prevent crash at access and unexpected charges counting with item update queue corrupt | |
| 2220 | if (m_CastItem == m_targets.GetItemTarget()) | |
| 2221 | m_targets.SetItemTarget(NULL); | |
| 2222 | ||
| 2223 | m_CastItem = NULL; | |
| 2224 | ||
| 2225 | player->BankItem(dest, pNewItem, true); | |
| 2226 | return; | |
| 2227 | } | |
| 2228 | } | |
| 2229 | else if (player->IsEquipmentPos(pos)) | |
| 2230 | {
| |
| 2231 | uint16 dest; | |
| 2232 | ||
| 2233 | player->DestroyItem(m_CastItem->GetBagSlot(), m_CastItem->GetSlot(), true); | |
| 2234 | ||
| 2235 | uint8 msg = player->CanEquipItem(m_CastItem->GetSlot(), dest, pNewItem, true); | |
| 2236 | ||
| 2237 | if (msg == EQUIP_ERR_OK || msg == EQUIP_ERR_CANT_DO_RIGHT_NOW) | |
| 2238 | {
| |
| 2239 | if (msg == EQUIP_ERR_CANT_DO_RIGHT_NOW) dest = EQUIPMENT_SLOT_MAINHAND; | |
| 2240 | ||
| 2241 | // prevent crash at access and unexpected charges counting with item update queue corrupt | |
| 2242 | if (m_CastItem == m_targets.GetItemTarget()) | |
| 2243 | m_targets.SetItemTarget(NULL); | |
| 2244 | ||
| 2245 | m_CastItem = NULL; | |
| 2246 | ||
| 2247 | player->EquipItem(dest, pNewItem, true); | |
| 2248 | player->AutoUnequipOffhandIfNeed(); | |
| 2249 | return; | |
| 2250 | } | |
| 2251 | } | |
| 2252 | ||
| 2253 | // fail | |
| 2254 | delete pNewItem; | |
| 2255 | } | |
| 2256 | ||
| 2257 | void Spell::EffectProficiency(SpellEffIndex /*effIndex*/) | |
| 2258 | {
| |
| 2259 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 2260 | return; | |
| 2261 | ||
| 2262 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2263 | return; | |
| 2264 | Player* p_target = m_caster->ToPlayer(); | |
| 2265 | ||
| 2266 | uint32 subClassMask = m_spellInfo->EquippedItemSubClassMask; | |
| 2267 | if (m_spellInfo->EquippedItemClass == ITEM_CLASS_WEAPON && !(p_target->GetWeaponProficiency() & subClassMask)) | |
| 2268 | {
| |
| 2269 | p_target->AddWeaponProficiency(subClassMask); | |
| 2270 | p_target->SendProficiency(ITEM_CLASS_WEAPON, p_target->GetWeaponProficiency()); | |
| 2271 | } | |
| 2272 | if (m_spellInfo->EquippedItemClass == ITEM_CLASS_ARMOR && !(p_target->GetArmorProficiency() & subClassMask)) | |
| 2273 | {
| |
| 2274 | p_target->AddArmorProficiency(subClassMask); | |
| 2275 | p_target->SendProficiency(ITEM_CLASS_ARMOR, p_target->GetArmorProficiency()); | |
| 2276 | } | |
| 2277 | } | |
| 2278 | ||
| 2279 | void Spell::EffectSummonType(SpellEffIndex effIndex) | |
| 2280 | {
| |
| 2281 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 2282 | return; | |
| 2283 | ||
| 2284 | uint32 entry = m_spellInfo->Effects[effIndex].MiscValue; | |
| 2285 | if (!entry) | |
| 2286 | return; | |
| 2287 | ||
| 2288 | SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(m_spellInfo->Effects[effIndex].MiscValueB); | |
| 2289 | if (!properties) | |
| 2290 | {
| |
| 2291 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectSummonType: Unhandled summon type %u", m_spellInfo->Effects[effIndex].MiscValueB); | |
| 2292 | return; | |
| 2293 | } | |
| 2294 | ||
| 2295 | if (!m_originalCaster) | |
| 2296 | return; | |
| 2297 | ||
| 2298 | int32 duration = m_spellInfo->GetDuration(); | |
| 2299 | if (Player* modOwner = m_originalCaster->GetSpellModOwner()) | |
| 2300 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); | |
| 2301 | ||
| 2302 | TempSummon* summon = NULL; | |
| 2303 | ||
| 2304 | // determine how many units should be summoned | |
| 2305 | uint32 numSummons; | |
| 2306 | ||
| 2307 | // some spells need to summon many units, for those spells number of summons is stored in effect value | |
| 2308 | // however so far noone found a generic check to find all of those (there's no related data in summonproperties.dbc | |
| 2309 | // and in spell attributes, possibly we need to add a table for those) | |
| 2310 | // so here's a list of MiscValueB values, which is currently most generic check | |
| 2311 | switch (properties->Id) | |
| 2312 | {
| |
| 2313 | case 64: | |
| 2314 | case 61: | |
| 2315 | case 1101: | |
| 2316 | case 66: | |
| 2317 | case 648: | |
| 2318 | case 2301: | |
| 2319 | case 1061: | |
| 2320 | case 1261: | |
| 2321 | case 629: | |
| 2322 | case 181: | |
| 2323 | case 715: | |
| 2324 | case 1562: | |
| 2325 | case 833: | |
| 2326 | case 1161: | |
| 2327 | numSummons = (damage > 0) ? damage : 1; | |
| 2328 | break; | |
| 2329 | default: | |
| 2330 | numSummons = 1; | |
| 2331 | break; | |
| 2332 | } | |
| 2333 | ||
| 2334 | switch (properties->Category) | |
| 2335 | {
| |
| 2336 | case SUMMON_CATEGORY_WILD: | |
| 2337 | case SUMMON_CATEGORY_ALLY: | |
| 2338 | case SUMMON_CATEGORY_UNK: | |
| 2339 | if (properties->Flags & 512) | |
| 2340 | {
| |
| 2341 | SummonGuardian(effIndex, entry, properties, numSummons); | |
| 2342 | break; | |
| 2343 | } | |
| 2344 | switch (properties->Type) | |
| 2345 | {
| |
| 2346 | case SUMMON_TYPE_PET: | |
| 2347 | case SUMMON_TYPE_GUARDIAN: | |
| 2348 | case SUMMON_TYPE_GUARDIAN2: | |
| 2349 | case SUMMON_TYPE_MINION: | |
| 2350 | SummonGuardian(effIndex, entry, properties, numSummons); | |
| 2351 | break; | |
| 2352 | // Summons a vehicle, but doesn't force anyone to enter it (see SUMMON_CATEGORY_VEHICLE) | |
| 2353 | case SUMMON_TYPE_VEHICLE: | |
| 2354 | case SUMMON_TYPE_VEHICLE2: | |
| 2355 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
| 2356 | break; | |
| 2357 | case SUMMON_TYPE_TOTEM: | |
| 2358 | {
| |
| 2359 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
| 2360 | if (!summon || !summon->isTotem()) | |
| 2361 | return; | |
| 2362 | ||
| 2363 | // Mana Tide Totem | |
| 2364 | if (m_spellInfo->Id == 16190) | |
| 2365 | damage = m_caster->CountPctFromMaxHealth(10); | |
| 2366 | ||
| 2367 | if (damage) // if not spell info, DB values used | |
| 2368 | {
| |
| 2369 | summon->SetMaxHealth(damage); | |
| 2370 | summon->SetHealth(damage); | |
| 2371 | } | |
| 2372 | break; | |
| 2373 | } | |
| 2374 | case SUMMON_TYPE_MINIPET: | |
| 2375 | {
| |
| 2376 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
| 2377 | if (!summon || !summon->HasUnitTypeMask(UNIT_MASK_MINION)) | |
| 2378 | return; | |
| 2379 | ||
| 2380 | summon->SelectLevel(summon->GetCreatureTemplate()); // some summoned creaters have different from 1 DB data for level/hp | |
| 2381 | summon->SetUInt32Value(UNIT_NPC_FLAGS, summon->GetCreatureTemplate()->npcflag); | |
| 2382 | ||
| 2383 | summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); | |
| 2384 | ||
| 2385 | summon->AI()->EnterEvadeMode(); | |
| 2386 | break; | |
| 2387 | } | |
| 2388 | default: | |
| 2389 | {
| |
| 2390 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
| 2391 | ||
| 2392 | TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; | |
| 2393 | ||
| 2394 | for (uint32 count = 0; count < numSummons; ++count) | |
| 2395 | {
| |
| 2396 | Position pos; | |
| 2397 | if (count == 0) | |
| 2398 | pos = *destTarget; | |
| 2399 | else | |
| 2400 | // randomize position for multiple summons | |
| 2401 | m_caster->GetRandomPoint(*destTarget, radius, pos); | |
| 2402 | ||
| 2403 | summon = m_originalCaster->SummonCreature(entry, pos, summonType, duration); | |
| 2404 | if (!summon) | |
| 2405 | continue; | |
| 2406 | ||
| 2407 | if (properties->Category == SUMMON_CATEGORY_ALLY) | |
| 2408 | {
| |
| 2409 | summon->SetOwnerGUID(m_originalCaster->GetGUID()); | |
| 2410 | summon->setFaction(m_originalCaster->getFaction()); | |
| 2411 | summon->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); | |
| 2412 | } | |
| 2413 | ||
| 2414 | ExecuteLogEffectSummonObject(effIndex, summon); | |
| 2415 | } | |
| 2416 | return; | |
| 2417 | } | |
| 2418 | }//switch | |
| 2419 | break; | |
| 2420 | case SUMMON_CATEGORY_PET: | |
| 2421 | SummonGuardian(effIndex, entry, properties, numSummons); | |
| 2422 | break; | |
| 2423 | case SUMMON_CATEGORY_PUPPET: | |
| 2424 | summon = m_caster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_originalCaster, m_spellInfo->Id); | |
| 2425 | break; | |
| 2426 | case SUMMON_CATEGORY_VEHICLE: | |
| 2427 | // Summoning spells (usually triggered by npc_spellclick) that spawn a vehicle and that cause the clicker | |
| 2428 | // to cast a ride vehicle spell on the summoned unit. | |
| 2429 | float x, y, z; | |
| 2430 | m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); | |
| 2431 | summon = m_originalCaster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, m_caster, m_spellInfo->Id); | |
| 2432 | if (!summon || !summon->IsVehicle()) | |
| 2433 | return; | |
| 2434 | ||
| 2435 | // The spell that this effect will trigger. It has SPELL_AURA_CONTROL_VEHICLE | |
| 2436 | uint32 spellId = VEHICLE_SPELL_RIDE_HARDCODED; | |
| 2437 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(m_spellInfo->Effects[effIndex].CalcValue()); | |
| 2438 | if (spellInfo && spellInfo->HasAura(SPELL_AURA_CONTROL_VEHICLE)) | |
| 2439 | spellId = spellInfo->Id; | |
| 2440 | ||
| 2441 | // Hard coded enter vehicle spell | |
| 2442 | m_originalCaster->CastSpell(summon, spellId, true); | |
| 2443 | ||
| 2444 | uint32 faction = properties->Faction; | |
| 2445 | if (!faction) | |
| 2446 | faction = m_originalCaster->getFaction(); | |
| 2447 | ||
| 2448 | summon->setFaction(faction); | |
| 2449 | break; | |
| 2450 | } | |
| 2451 | ||
| 2452 | if (summon) | |
| 2453 | {
| |
| 2454 | summon->SetCreatorGUID(m_originalCaster->GetGUID()); | |
| 2455 | ExecuteLogEffectSummonObject(effIndex, summon); | |
| 2456 | } | |
| 2457 | } | |
| 2458 | ||
| 2459 | void Spell::EffectLearnSpell(SpellEffIndex effIndex) | |
| 2460 | {
| |
| 2461 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2462 | return; | |
| 2463 | ||
| 2464 | if (!unitTarget) | |
| 2465 | return; | |
| 2466 | ||
| 2467 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 2468 | {
| |
| 2469 | if (unitTarget->ToPet()) | |
| 2470 | EffectLearnPetSpell(effIndex); | |
| 2471 | return; | |
| 2472 | } | |
| 2473 | ||
| 2474 | Player* player = unitTarget->ToPlayer(); | |
| 2475 | ||
| 2476 | uint32 spellToLearn = (m_spellInfo->Id == 483 || m_spellInfo->Id == 55884) ? damage : m_spellInfo->Effects[effIndex].TriggerSpell; | |
| 2477 | player->learnSpell(spellToLearn, false); | |
| 2478 | ||
| 2479 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell: Player %u has learned spell %u from NpcGUID=%u", player->GetGUIDLow(), spellToLearn, m_caster->GetGUIDLow()); | |
| 2480 | } | |
| 2481 | ||
| 2482 | typedef std::list< std::pair<uint32, uint64> > DispelList; | |
| 2483 | void Spell::EffectDispel(SpellEffIndex effIndex) | |
| 2484 | {
| |
| 2485 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2486 | return; | |
| 2487 | ||
| 2488 | if (!unitTarget) | |
| 2489 | return; | |
| 2490 | ||
| 2491 | // Create dispel mask by dispel type | |
| 2492 | uint32 dispel_type = m_spellInfo->Effects[effIndex].MiscValue; | |
| 2493 | uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(dispel_type)); | |
| 2494 | ||
| 2495 | DispelChargesList dispel_list; | |
| 2496 | unitTarget->GetDispellableAuraList(m_caster, dispelMask, dispel_list); | |
| 2497 | if (dispel_list.empty()) | |
| 2498 | return; | |
| 2499 | ||
| 2500 | // Ok if exist some buffs for dispel try dispel it | |
| 2501 | uint32 failCount = 0; | |
| 2502 | DispelChargesList success_list; | |
| 2503 | WorldPacket dataFail(SMSG_DISPEL_FAILED, 8+8+4+4+damage*4); | |
| 2504 | // dispel N = damage buffs (or while exist buffs for dispel) | |
| 2505 | for (int32 count = 0; count < damage && !dispel_list.empty();) | |
| 2506 | {
| |
| 2507 | // Random select buff for dispel | |
| 2508 | DispelChargesList::iterator itr = dispel_list.begin(); | |
| 2509 | std::advance(itr, urand(0, dispel_list.size() - 1)); | |
| 2510 | ||
| 2511 | int32 chance = itr->first->CalcDispelChance(unitTarget, !unitTarget->IsFriendlyTo(m_caster)); | |
| 2512 | // 2.4.3 Patch Notes: "Dispel effects will no longer attempt to remove effects that have 100% dispel resistance." | |
| 2513 | if (!chance) | |
| 2514 | {
| |
| 2515 | dispel_list.erase(itr); | |
| 2516 | continue; | |
| 2517 | } | |
| 2518 | else | |
| 2519 | {
| |
| 2520 | if (roll_chance_i(chance)) | |
| 2521 | {
| |
| 2522 | bool alreadyListed = false; | |
| 2523 | for (DispelChargesList::iterator successItr = success_list.begin(); successItr != success_list.end(); ++successItr) | |
| 2524 | {
| |
| 2525 | if (successItr->first->GetId() == itr->first->GetId()) | |
| 2526 | {
| |
| 2527 | ++successItr->second; | |
| 2528 | alreadyListed = true; | |
| 2529 | } | |
| 2530 | } | |
| 2531 | if (!alreadyListed) | |
| 2532 | success_list.push_back(std::make_pair(itr->first, 1)); | |
| 2533 | --itr->second; | |
| 2534 | if (itr->second <= 0) | |
| 2535 | dispel_list.erase(itr); | |
| 2536 | } | |
| 2537 | else | |
| 2538 | {
| |
| 2539 | if (!failCount) | |
| 2540 | {
| |
| 2541 | // Failed to dispell | |
| 2542 | dataFail << uint64(m_caster->GetGUID()); // Caster GUID | |
| 2543 | dataFail << uint64(unitTarget->GetGUID()); // Victim GUID | |
| 2544 | dataFail << uint32(m_spellInfo->Id); // dispel spell id | |
| 2545 | } | |
| 2546 | ++failCount; | |
| 2547 | dataFail << uint32(itr->first->GetId()); // Spell Id | |
| 2548 | } | |
| 2549 | ++count; | |
| 2550 | } | |
| 2551 | } | |
| 2552 | ||
| 2553 | if (failCount) | |
| 2554 | m_caster->SendMessageToSet(&dataFail, true); | |
| 2555 | ||
| 2556 | if (success_list.empty()) | |
| 2557 | return; | |
| 2558 | ||
| 2559 | WorldPacket dataSuccess(SMSG_SPELLDISPELLOG, 8+8+4+1+4+success_list.size()*5); | |
| 2560 | // Send packet header | |
| 2561 | dataSuccess.append(unitTarget->GetPackGUID()); // Victim GUID | |
| 2562 | dataSuccess.append(m_caster->GetPackGUID()); // Caster GUID | |
| 2563 | dataSuccess << uint32(m_spellInfo->Id); // dispel spell id | |
| 2564 | dataSuccess << uint8(0); // not used | |
| 2565 | dataSuccess << uint32(success_list.size()); // count | |
| 2566 | for (DispelChargesList::iterator itr = success_list.begin(); itr != success_list.end(); ++itr) | |
| 2567 | {
| |
| 2568 | // Send dispelled spell info | |
| 2569 | dataSuccess << uint32(itr->first->GetId()); // Spell Id | |
| 2570 | dataSuccess << uint8(0); // 0 - dispelled !=0 cleansed | |
| 2571 | unitTarget->RemoveAurasDueToSpellByDispel(itr->first->GetId(), m_spellInfo->Id, itr->first->GetCasterGUID(), m_caster, itr->second); | |
| 2572 | } | |
| 2573 | m_caster->SendMessageToSet(&dataSuccess, true); | |
| 2574 | ||
| 2575 | // On success dispel | |
| 2576 | // Devour Magic | |
| 2577 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->Category == SPELLCATEGORY_DEVOUR_MAGIC) | |
| 2578 | {
| |
| 2579 | int32 heal_amount = m_spellInfo->Effects[EFFECT_1].CalcValue(); | |
| 2580 | m_caster->CastCustomSpell(m_caster, 19658, &heal_amount, NULL, NULL, true); | |
| 2581 | // Glyph of Felhunter | |
| 2582 | if (Unit* owner = m_caster->GetOwner()) | |
| 2583 | if (owner->GetAura(56249)) | |
| 2584 | owner->CastCustomSpell(owner, 19658, &heal_amount, NULL, NULL, true); | |
| 2585 | } | |
| 2586 | } | |
| 2587 | ||
| 2588 | void Spell::EffectDualWield(SpellEffIndex /*effIndex*/) | |
| 2589 | {
| |
| 2590 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2591 | return; | |
| 2592 | ||
| 2593 | unitTarget->SetCanDualWield(true); | |
| 2594 | if (unitTarget->GetTypeId() == TYPEID_UNIT) | |
| 2595 | unitTarget->ToCreature()->UpdateDamagePhysical(OFF_ATTACK); | |
| 2596 | } | |
| 2597 | ||
| 2598 | void Spell::EffectPull(SpellEffIndex effIndex) | |
| 2599 | {
| |
| 2600 | // TODO: create a proper pull towards distract spell center for distract | |
| 2601 | EffectNULL(effIndex); | |
| 2602 | } | |
| 2603 | ||
| 2604 | void Spell::EffectDistract(SpellEffIndex /*effIndex*/) | |
| 2605 | {
| |
| 2606 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2607 | return; | |
| 2608 | ||
| 2609 | // Check for possible target | |
| 2610 | if (!unitTarget || unitTarget->isInCombat()) | |
| 2611 | return; | |
| 2612 | ||
| 2613 | // target must be OK to do this | |
| 2614 | if (unitTarget->HasUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_STUNNED | UNIT_STATE_FLEEING)) | |
| 2615 | return; | |
| 2616 | ||
| 2617 | unitTarget->SetFacingTo(unitTarget->GetAngle(destTarget)); | |
| 2618 | unitTarget->ClearUnitState(UNIT_STATE_MOVING); | |
| 2619 | ||
| 2620 | if (unitTarget->GetTypeId() == TYPEID_UNIT) | |
| 2621 | unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS); | |
| 2622 | } | |
| 2623 | ||
| 2624 | void Spell::EffectPickPocket(SpellEffIndex /*effIndex*/) | |
| 2625 | {
| |
| 2626 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2627 | return; | |
| 2628 | ||
| 2629 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2630 | return; | |
| 2631 | ||
| 2632 | // victim must be creature and attackable | |
| 2633 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || m_caster->IsFriendlyTo(unitTarget)) | |
| 2634 | return; | |
| 2635 | ||
| 2636 | // victim have to be alive and humanoid or undead | |
| 2637 | if (unitTarget->isAlive() && (unitTarget->GetCreatureTypeMask() &CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD) != 0) | |
| 2638 | m_caster->ToPlayer()->SendLoot(unitTarget->GetGUID(), LOOT_PICKPOCKETING); | |
| 2639 | } | |
| 2640 | ||
| 2641 | void Spell::EffectAddFarsight(SpellEffIndex effIndex) | |
| 2642 | {
| |
| 2643 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 2644 | return; | |
| 2645 | ||
| 2646 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2647 | return; | |
| 2648 | ||
| 2649 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
| 2650 | int32 duration = m_spellInfo->GetDuration(); | |
| 2651 | // Caster not in world, might be spell triggered from aura removal | |
| 2652 | if (!m_caster->IsInWorld()) | |
| 2653 | return; | |
| 2654 | ||
| 2655 | DynamicObject* dynObj = new DynamicObject(true); | |
| 2656 | if (!dynObj->CreateDynamicObject(sObjectMgr->GenerateLowGuid(HIGHGUID_DYNAMICOBJECT), m_caster, m_spellInfo->Id, *destTarget, radius, DYNAMIC_OBJECT_FARSIGHT_FOCUS)) | |
| 2657 | {
| |
| 2658 | delete dynObj; | |
| 2659 | return; | |
| 2660 | } | |
| 2661 | ||
| 2662 | dynObj->SetDuration(duration); | |
| 2663 | dynObj->SetCasterViewpoint(); | |
| 2664 | } | |
| 2665 | ||
| 2666 | void Spell::EffectUntrainTalents(SpellEffIndex /*effIndex*/) | |
| 2667 | {
| |
| 2668 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2669 | return; | |
| 2670 | ||
| 2671 | if (!unitTarget || m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 2672 | return; | |
| 2673 | ||
| 2674 | if (uint64 guid = m_caster->GetGUID()) // the trainer is the caster | |
| 2675 | unitTarget->ToPlayer()->SendTalentWipeConfirm(guid); | |
| 2676 | } | |
| 2677 | ||
| 2678 | void Spell::EffectTeleUnitsFaceCaster(SpellEffIndex effIndex) | |
| 2679 | {
| |
| 2680 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2681 | return; | |
| 2682 | ||
| 2683 | if (!unitTarget) | |
| 2684 | return; | |
| 2685 | ||
| 2686 | if (unitTarget->isInFlight()) | |
| 2687 | return; | |
| 2688 | ||
| 2689 | float dis = m_spellInfo->Effects[effIndex].CalcRadius(m_caster); | |
| 2690 | ||
| 2691 | float fx, fy, fz; | |
| 2692 | m_caster->GetClosePoint(fx, fy, fz, unitTarget->GetObjectSize(), dis); | |
| 2693 | ||
| 2694 | unitTarget->NearTeleportTo(fx, fy, fz, -m_caster->GetOrientation(), unitTarget == m_caster); | |
| 2695 | } | |
| 2696 | ||
| 2697 | void Spell::EffectLearnSkill(SpellEffIndex effIndex) | |
| 2698 | {
| |
| 2699 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2700 | return; | |
| 2701 | ||
| 2702 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 2703 | return; | |
| 2704 | ||
| 2705 | if (damage < 0) | |
| 2706 | return; | |
| 2707 | ||
| 2708 | uint32 skillid = m_spellInfo->Effects[effIndex].MiscValue; | |
| 2709 | uint16 skillval = unitTarget->ToPlayer()->GetPureSkillValue(skillid); | |
| 2710 | unitTarget->ToPlayer()->SetSkill(skillid, m_spellInfo->Effects[effIndex].CalcValue(), skillval?skillval:1, damage*75); | |
| 2711 | } | |
| 2712 | ||
| 2713 | void Spell::EffectAddHonor(SpellEffIndex /*effIndex*/) | |
| 2714 | {
| |
| 2715 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2716 | return; | |
| 2717 | ||
| 2718 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 2719 | return; | |
| 2720 | ||
| 2721 | // not scale value for item based reward (/10 value expected) | |
| 2722 | if (m_CastItem) | |
| 2723 | {
| |
| 2724 | unitTarget->ToPlayer()->RewardHonor(NULL, 1, damage/10); | |
| 2725 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %d honor points (item %u) for player: %u", m_spellInfo->Id, damage/10, m_CastItem->GetEntry(), unitTarget->ToPlayer()->GetGUIDLow()); | |
| 2726 | return; | |
| 2727 | } | |
| 2728 | ||
| 2729 | // do not allow to add too many honor for player (50 * 21) = 1040 at level 70, or (50 * 31) = 1550 at level 80 | |
| 2730 | if (damage <= 50) | |
| 2731 | {
| |
| 2732 | uint32 honor_reward = Trinity::Honor::hk_honor_at_level(unitTarget->getLevel(), float(damage)); | |
| 2733 | unitTarget->ToPlayer()->RewardHonor(NULL, 1, honor_reward); | |
| 2734 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (scale) to player: %u", m_spellInfo->Id, honor_reward, unitTarget->ToPlayer()->GetGUIDLow()); | |
| 2735 | } | |
| 2736 | else | |
| 2737 | {
| |
| 2738 | //maybe we have correct honor_gain in damage already | |
| 2739 | unitTarget->ToPlayer()->RewardHonor(NULL, 1, damage); | |
| 2740 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "SpellEffect::AddHonor (spell_id %u) rewards %u honor points (non scale) for player: %u", m_spellInfo->Id, damage, unitTarget->ToPlayer()->GetGUIDLow()); | |
| 2741 | } | |
| 2742 | } | |
| 2743 | ||
| 2744 | void Spell::EffectTradeSkill(SpellEffIndex /*effIndex*/) | |
| 2745 | {
| |
| 2746 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 2747 | return; | |
| 2748 | ||
| 2749 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2750 | return; | |
| 2751 | // uint32 skillid = m_spellInfo->Effects[i].MiscValue; | |
| 2752 | // uint16 skillmax = unitTarget->ToPlayer()->(skillid); | |
| 2753 | // m_caster->ToPlayer()->SetSkill(skillid, skillval?skillval:1, skillmax+75); | |
| 2754 | } | |
| 2755 | ||
| 2756 | void Spell::EffectEnchantItemPerm(SpellEffIndex effIndex) | |
| 2757 | {
| |
| 2758 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2759 | return; | |
| 2760 | ||
| 2761 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2762 | return; | |
| 2763 | if (!itemTarget) | |
| 2764 | return; | |
| 2765 | ||
| 2766 | Player* p_caster = (Player*)m_caster; | |
| 2767 | ||
| 2768 | // Handle vellums | |
| 2769 | if (itemTarget->IsWeaponVellum() || itemTarget->IsArmorVellum()) | |
| 2770 | {
| |
| 2771 | // destroy one vellum from stack | |
| 2772 | uint32 count = 1; | |
| 2773 | p_caster->DestroyItemCount(itemTarget, count, true); | |
| 2774 | unitTarget=p_caster; | |
| 2775 | // and add a scroll | |
| 2776 | DoCreateItem(effIndex, m_spellInfo->Effects[effIndex].ItemType); | |
| 2777 | itemTarget=NULL; | |
| 2778 | m_targets.SetItemTarget(NULL); | |
| 2779 | } | |
| 2780 | else | |
| 2781 | {
| |
| 2782 | // do not increase skill if vellum used | |
| 2783 | if (!(m_CastItem && m_CastItem->GetTemplate()->Flags & ITEM_PROTO_FLAG_TRIGGERED_CAST)) | |
| 2784 | p_caster->UpdateCraftSkill(m_spellInfo->Id); | |
| 2785 | ||
| 2786 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 2787 | if (!enchant_id) | |
| 2788 | return; | |
| 2789 | ||
| 2790 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
| 2791 | if (!pEnchant) | |
| 2792 | return; | |
| 2793 | ||
| 2794 | // item can be in trade slot and have owner diff. from caster | |
| 2795 | Player* item_owner = itemTarget->GetOwner(); | |
| 2796 | if (!item_owner) | |
| 2797 | return; | |
| 2798 | ||
| 2799 | if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) | |
| 2800 | {
| |
| 2801 | sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)", | |
| 2802 | p_caster->GetName().c_str(), p_caster->GetSession()->GetAccountId(), | |
| 2803 | itemTarget->GetTemplate()->Name1.c_str(), itemTarget->GetEntry(), | |
| 2804 | item_owner->GetName().c_str(), item_owner->GetSession()->GetAccountId()); | |
| 2805 | } | |
| 2806 | ||
| 2807 | // remove old enchanting before applying new if equipped | |
| 2808 | item_owner->ApplyEnchantment(itemTarget, PERM_ENCHANTMENT_SLOT, false); | |
| 2809 | ||
| 2810 | itemTarget->SetEnchantment(PERM_ENCHANTMENT_SLOT, enchant_id, 0, 0); | |
| 2811 | ||
| 2812 | // add new enchanting if equipped | |
| 2813 | item_owner->ApplyEnchantment(itemTarget, PERM_ENCHANTMENT_SLOT, true); | |
| 2814 | ||
| 2815 | item_owner->RemoveTradeableItem(itemTarget); | |
| 2816 | itemTarget->ClearSoulboundTradeable(item_owner); | |
| 2817 | } | |
| 2818 | } | |
| 2819 | ||
| 2820 | void Spell::EffectEnchantItemPrismatic(SpellEffIndex effIndex) | |
| 2821 | {
| |
| 2822 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2823 | return; | |
| 2824 | ||
| 2825 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2826 | return; | |
| 2827 | if (!itemTarget) | |
| 2828 | return; | |
| 2829 | ||
| 2830 | Player* p_caster = (Player*)m_caster; | |
| 2831 | ||
| 2832 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 2833 | if (!enchant_id) | |
| 2834 | return; | |
| 2835 | ||
| 2836 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
| 2837 | if (!pEnchant) | |
| 2838 | return; | |
| 2839 | ||
| 2840 | // support only enchantings with add socket in this slot | |
| 2841 | {
| |
| 2842 | bool add_socket = false; | |
| 2843 | for (uint8 i = 0; i < MAX_ITEM_ENCHANTMENT_EFFECTS; ++i) | |
| 2844 | {
| |
| 2845 | if (pEnchant->type[i] == ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET) | |
| 2846 | {
| |
| 2847 | add_socket = true; | |
| 2848 | break; | |
| 2849 | } | |
| 2850 | } | |
| 2851 | if (!add_socket) | |
| 2852 | {
| |
| 2853 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemPrismatic: attempt apply enchant spell %u with SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC (%u) but without ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET (%u), not suppoted yet.", | |
| 2854 | m_spellInfo->Id, SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC, ITEM_ENCHANTMENT_TYPE_PRISMATIC_SOCKET); | |
| 2855 | return; | |
| 2856 | } | |
| 2857 | } | |
| 2858 | ||
| 2859 | // item can be in trade slot and have owner diff. from caster | |
| 2860 | Player* item_owner = itemTarget->GetOwner(); | |
| 2861 | if (!item_owner) | |
| 2862 | return; | |
| 2863 | ||
| 2864 | if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) | |
| 2865 | {
| |
| 2866 | sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(perm): %s (Entry: %d) for player: %s (Account: %u)", | |
| 2867 | p_caster->GetName().c_str(), p_caster->GetSession()->GetAccountId(), | |
| 2868 | itemTarget->GetTemplate()->Name1.c_str(), itemTarget->GetEntry(), | |
| 2869 | item_owner->GetName().c_str(), item_owner->GetSession()->GetAccountId()); | |
| 2870 | } | |
| 2871 | ||
| 2872 | // remove old enchanting before applying new if equipped | |
| 2873 | item_owner->ApplyEnchantment(itemTarget, PRISMATIC_ENCHANTMENT_SLOT, false); | |
| 2874 | ||
| 2875 | itemTarget->SetEnchantment(PRISMATIC_ENCHANTMENT_SLOT, enchant_id, 0, 0); | |
| 2876 | ||
| 2877 | // add new enchanting if equipped | |
| 2878 | item_owner->ApplyEnchantment(itemTarget, PRISMATIC_ENCHANTMENT_SLOT, true); | |
| 2879 | ||
| 2880 | item_owner->RemoveTradeableItem(itemTarget); | |
| 2881 | itemTarget->ClearSoulboundTradeable(item_owner); | |
| 2882 | } | |
| 2883 | ||
| 2884 | void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex) | |
| 2885 | {
| |
| 2886 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 2887 | return; | |
| 2888 | ||
| 2889 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 2890 | return; | |
| 2891 | ||
| 2892 | Player* p_caster = (Player*)m_caster; | |
| 2893 | ||
| 2894 | // Rockbiter Weapon apply to both weapon | |
| 2895 | if (!itemTarget) | |
| 2896 | return; | |
| 2897 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x400000) | |
| 2898 | {
| |
| 2899 | uint32 spell_id = 0; | |
| 2900 | ||
| 2901 | // enchanting spell selected by calculated damage-per-sec stored in Effect[1] base value | |
| 2902 | // Note: damage calculated (correctly) with rounding int32(float(v)) but | |
| 2903 | // RW enchantments applied damage int32(float(v)+0.5), this create 0..1 difference sometime | |
| 2904 | switch (damage) | |
| 2905 | {
| |
| 2906 | // Rank 1 | |
| 2907 | case 2: spell_id = 36744; break; // 0% [ 7% == 2, 14% == 2, 20% == 2] | |
| 2908 | // Rank 2 | |
| 2909 | case 4: spell_id = 36753; break; // 0% [ 7% == 4, 14% == 4] | |
| 2910 | case 5: spell_id = 36751; break; // 20% | |
| 2911 | // Rank 3 | |
| 2912 | case 6: spell_id = 36754; break; // 0% [ 7% == 6, 14% == 6] | |
| 2913 | case 7: spell_id = 36755; break; // 20% | |
| 2914 | // Rank 4 | |
| 2915 | case 9: spell_id = 36761; break; // 0% [ 7% == 6] | |
| 2916 | case 10: spell_id = 36758; break; // 14% | |
| 2917 | case 11: spell_id = 36760; break; // 20% | |
| 2918 | default: | |
| 2919 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemTmp: Damage %u not handled in S'RW", damage); | |
| 2920 | return; | |
| 2921 | } | |
| 2922 | ||
| 2923 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
| 2924 | if (!spellInfo) | |
| 2925 | {
| |
| 2926 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell::EffectEnchantItemTmp: unknown spell id %i", spell_id); | |
| 2927 | return; | |
| 2928 | ||
| 2929 | } | |
| 2930 | ||
| 2931 | for (int j = BASE_ATTACK; j <= OFF_ATTACK; ++j) | |
| 2932 | {
| |
| 2933 | if (Item* item = p_caster->GetWeaponForAttack(WeaponAttackType(j))) | |
| 2934 | {
| |
| 2935 | if (item->IsFitToSpellRequirements(m_spellInfo)) | |
| 2936 | {
| |
| 2937 | Spell* spell = new Spell(m_caster, spellInfo, TRIGGERED_FULL_MASK); | |
| 2938 | SpellCastTargets targets; | |
| 2939 | targets.SetItemTarget(item); | |
| 2940 | spell->prepare(&targets); | |
| 2941 | } | |
| 2942 | } | |
| 2943 | } | |
| 2944 | return; | |
| 2945 | } | |
| 2946 | if (!itemTarget) | |
| 2947 | return; | |
| 2948 | ||
| 2949 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 2950 | ||
| 2951 | if (!enchant_id) | |
| 2952 | {
| |
| 2953 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have 0 as enchanting id", m_spellInfo->Id, effIndex); | |
| 2954 | return; | |
| 2955 | } | |
| 2956 | ||
| 2957 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
| 2958 | if (!pEnchant) | |
| 2959 | {
| |
| 2960 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Spell %u Effect %u (SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY) have not existed enchanting id %u ", m_spellInfo->Id, effIndex, enchant_id); | |
| 2961 | return; | |
| 2962 | } | |
| 2963 | ||
| 2964 | // select enchantment duration | |
| 2965 | uint32 duration; | |
| 2966 | ||
| 2967 | // rogue family enchantments exception by duration | |
| 2968 | if (m_spellInfo->Id == 38615) | |
| 2969 | duration = 1800; // 30 mins | |
| 2970 | // other rogue family enchantments always 1 hour (some have spell damage=0, but some have wrong data in EffBasePoints) | |
| 2971 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE) | |
| 2972 | duration = 3600; // 1 hour | |
| 2973 | // shaman family enchantments | |
| 2974 | else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN) | |
| 2975 | duration = 1800; // 30 mins | |
| 2976 | // other cases with this SpellVisual already selected | |
| 2977 | else if (m_spellInfo->SpellVisual[0] == 215) | |
| 2978 | duration = 1800; // 30 mins | |
| 2979 | // some fishing pole bonuses except Glow Worm which lasts full hour | |
| 2980 | else if (m_spellInfo->SpellVisual[0] == 563 && m_spellInfo->Id != 64401) | |
| 2981 | duration = 600; // 10 mins | |
| 2982 | // shaman rockbiter enchantments | |
| 2983 | else if (m_spellInfo->SpellVisual[0] == 0) | |
| 2984 | duration = 1800; // 30 mins | |
| 2985 | else if (m_spellInfo->Id == 29702) | |
| 2986 | duration = 300; // 5 mins | |
| 2987 | else if (m_spellInfo->Id == 37360) | |
| 2988 | duration = 300; // 5 mins | |
| 2989 | // default case | |
| 2990 | else | |
| 2991 | duration = 3600; // 1 hour | |
| 2992 | ||
| 2993 | // item can be in trade slot and have owner diff. from caster | |
| 2994 | Player* item_owner = itemTarget->GetOwner(); | |
| 2995 | if (!item_owner) | |
| 2996 | return; | |
| 2997 | ||
| 2998 | if (item_owner != p_caster && !AccountMgr::IsPlayerAccount(p_caster->GetSession()->GetSecurity()) && sWorld->getBoolConfig(CONFIG_GM_LOG_TRADE)) | |
| 2999 | {
| |
| 3000 | sLog->outCommand(p_caster->GetSession()->GetAccountId(), "GM %s (Account: %u) enchanting(temp): %s (Entry: %d) for player: %s (Account: %u)", | |
| 3001 | p_caster->GetName().c_str(), p_caster->GetSession()->GetAccountId(), | |
| 3002 | itemTarget->GetTemplate()->Name1.c_str(), itemTarget->GetEntry(), | |
| 3003 | item_owner->GetName().c_str(), item_owner->GetSession()->GetAccountId()); | |
| 3004 | } | |
| 3005 | ||
| 3006 | // remove old enchanting before applying new if equipped | |
| 3007 | item_owner->ApplyEnchantment(itemTarget, TEMP_ENCHANTMENT_SLOT, false); | |
| 3008 | ||
| 3009 | itemTarget->SetEnchantment(TEMP_ENCHANTMENT_SLOT, enchant_id, duration * 1000, 0); | |
| 3010 | ||
| 3011 | // add new enchanting if equipped | |
| 3012 | item_owner->ApplyEnchantment(itemTarget, TEMP_ENCHANTMENT_SLOT, true); | |
| 3013 | } | |
| 3014 | ||
| 3015 | void Spell::EffectTameCreature(SpellEffIndex /*effIndex*/) | |
| 3016 | {
| |
| 3017 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 3018 | return; | |
| 3019 | ||
| 3020 | if (m_caster->GetPetGUID()) | |
| 3021 | return; | |
| 3022 | ||
| 3023 | if (!unitTarget) | |
| 3024 | return; | |
| 3025 | ||
| 3026 | if (unitTarget->GetTypeId() != TYPEID_UNIT) | |
| 3027 | return; | |
| 3028 | ||
| 3029 | Creature* creatureTarget = unitTarget->ToCreature(); | |
| 3030 | ||
| 3031 | if (creatureTarget->isPet()) | |
| 3032 | return; | |
| 3033 | ||
| 3034 | if (m_caster->getClass() != CLASS_HUNTER) | |
| 3035 | return; | |
| 3036 | ||
| 3037 | // cast finish successfully | |
| 3038 | //SendChannelUpdate(0); | |
| 3039 | finish(); | |
| 3040 | ||
| 3041 | Pet* pet = m_caster->CreateTamedPetFrom(creatureTarget, m_spellInfo->Id); | |
| 3042 | if (!pet) // in very specific state like near world end/etc. | |
| 3043 | return; | |
| 3044 | ||
| 3045 | // "kill" original creature | |
| 3046 | creatureTarget->DespawnOrUnsummon(); | |
| 3047 | ||
| 3048 | uint8 level = (creatureTarget->getLevel() < (m_caster->getLevel() - 5)) ? (m_caster->getLevel() - 5) : creatureTarget->getLevel(); | |
| 3049 | ||
| 3050 | // prepare visual effect for levelup | |
| 3051 | pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1); | |
| 3052 | ||
| 3053 | // add to world | |
| 3054 | pet->GetMap()->AddToMap(pet->ToCreature()); | |
| 3055 | ||
| 3056 | // visual effect for levelup | |
| 3057 | pet->SetUInt32Value(UNIT_FIELD_LEVEL, level); | |
| 3058 | ||
| 3059 | // caster have pet now | |
| 3060 | m_caster->SetMinion(pet, true); | |
| 3061 | ||
| 3062 | pet->InitTalentForLevel(); | |
| 3063 | ||
| 3064 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 3065 | {
| |
| 3066 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
| 3067 | m_caster->ToPlayer()->PetSpellInitialize(); | |
| 3068 | } | |
| 3069 | } | |
| 3070 | ||
| 3071 | void Spell::EffectSummonPet(SpellEffIndex effIndex) | |
| 3072 | {
| |
| 3073 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 3074 | return; | |
| 3075 | ||
| 3076 | Player* owner = NULL; | |
| 3077 | if (m_originalCaster) | |
| 3078 | {
| |
| 3079 | owner = m_originalCaster->ToPlayer(); | |
| 3080 | if (!owner && m_originalCaster->ToCreature()->isTotem()) | |
| 3081 | owner = m_originalCaster->GetCharmerOrOwnerPlayerOrPlayerItself(); | |
| 3082 | } | |
| 3083 | ||
| 3084 | uint32 petentry = m_spellInfo->Effects[effIndex].MiscValue; | |
| 3085 | ||
| 3086 | if (!owner) | |
| 3087 | {
| |
| 3088 | SummonPropertiesEntry const* properties = sSummonPropertiesStore.LookupEntry(67); | |
| 3089 | if (properties) | |
| 3090 | SummonGuardian(effIndex, petentry, properties, 1); | |
| 3091 | return; | |
| 3092 | } | |
| 3093 | ||
| 3094 | Pet* OldSummon = owner->GetPet(); | |
| 3095 | ||
| 3096 | // if pet requested type already exist | |
| 3097 | if (OldSummon) | |
| 3098 | {
| |
| 3099 | if (petentry == 0 || OldSummon->GetEntry() == petentry) | |
| 3100 | {
| |
| 3101 | // pet in corpse state can't be summoned | |
| 3102 | if (OldSummon->isDead()) | |
| 3103 | return; | |
| 3104 | ||
| 3105 | ASSERT(OldSummon->GetMap() == owner->GetMap()); | |
| 3106 | ||
| 3107 | //OldSummon->GetMap()->Remove(OldSummon->ToCreature(), false); | |
| 3108 | ||
| 3109 | float px, py, pz; | |
| 3110 | owner->GetClosePoint(px, py, pz, OldSummon->GetObjectSize()); | |
| 3111 | ||
| 3112 | OldSummon->NearTeleportTo(px, py, pz, OldSummon->GetOrientation()); | |
| 3113 | //OldSummon->Relocate(px, py, pz, OldSummon->GetOrientation()); | |
| 3114 | //OldSummon->SetMap(owner->GetMap()); | |
| 3115 | //owner->GetMap()->Add(OldSummon->ToCreature()); | |
| 3116 | ||
| 3117 | if (owner->GetTypeId() == TYPEID_PLAYER && OldSummon->isControlled()) | |
| 3118 | owner->ToPlayer()->PetSpellInitialize(); | |
| 3119 | ||
| 3120 | return; | |
| 3121 | } | |
| 3122 | ||
| 3123 | if (owner->GetTypeId() == TYPEID_PLAYER) | |
| 3124 | owner->ToPlayer()->RemovePet(OldSummon, (OldSummon->getPetType() == HUNTER_PET ? PET_SAVE_AS_DELETED : PET_SAVE_NOT_IN_SLOT), false); | |
| 3125 | else | |
| 3126 | return; | |
| 3127 | } | |
| 3128 | ||
| 3129 | float x, y, z; | |
| 3130 | owner->GetClosePoint(x, y, z, owner->GetObjectSize()); | |
| 3131 | Pet* pet = owner->SummonPet(petentry, x, y, z, owner->GetOrientation(), SUMMON_PET, 0); | |
| 3132 | if (!pet) | |
| 3133 | return; | |
| 3134 | ||
| 3135 | if (m_caster->GetTypeId() == TYPEID_UNIT) | |
| 3136 | {
| |
| 3137 | if (m_caster->ToCreature()->isTotem()) | |
| 3138 | pet->SetReactState(REACT_AGGRESSIVE); | |
| 3139 | else | |
| 3140 | pet->SetReactState(REACT_DEFENSIVE); | |
| 3141 | } | |
| 3142 | ||
| 3143 | pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id); | |
| 3144 | ||
| 3145 | // generate new name for summon pet | |
| 3146 | std::string new_name=sObjectMgr->GeneratePetName(petentry); | |
| 3147 | if (!new_name.empty()) | |
| 3148 | pet->SetName(new_name); | |
| 3149 | ||
| 3150 | ExecuteLogEffectSummonObject(effIndex, pet); | |
| 3151 | } | |
| 3152 | ||
| 3153 | void Spell::EffectLearnPetSpell(SpellEffIndex effIndex) | |
| 3154 | {
| |
| 3155 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 3156 | return; | |
| 3157 | ||
| 3158 | if (!unitTarget) | |
| 3159 | return; | |
| 3160 | ||
| 3161 | if (unitTarget->ToPlayer()) | |
| 3162 | {
| |
| 3163 | EffectLearnSpell(effIndex); | |
| 3164 | return; | |
| 3165 | } | |
| 3166 | Pet* pet = unitTarget->ToPet(); | |
| 3167 | if (!pet) | |
| 3168 | return; | |
| 3169 | ||
| 3170 | SpellInfo const* learn_spellproto = sSpellMgr->GetSpellInfo(m_spellInfo->Effects[effIndex].TriggerSpell); | |
| 3171 | if (!learn_spellproto) | |
| 3172 | return; | |
| 3173 | ||
| 3174 | pet->learnSpell(learn_spellproto->Id); | |
| 3175 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
| 3176 | pet->GetOwner()->PetSpellInitialize(); | |
| 3177 | } | |
| 3178 | ||
| 3179 | void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) | |
| 3180 | {
| |
| 3181 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 3182 | return; | |
| 3183 | ||
| 3184 | if (!unitTarget) | |
| 3185 | return; | |
| 3186 | ||
| 3187 | // this effect use before aura Taunt apply for prevent taunt already attacking target | |
| 3188 | // for spell as marked "non effective at already attacking target" | |
| 3189 | if (!unitTarget || !unitTarget->CanHaveThreatList() | |
| 3190 | || unitTarget->getVictim() == m_caster) | |
| 3191 | {
| |
| 3192 | SendCastResult(SPELL_FAILED_DONT_REPORT); | |
| 3193 | return; | |
| 3194 | } | |
| 3195 | ||
| 3196 | if (m_spellInfo->Id == 62124) | |
| 3197 | m_caster->CastSpell(unitTarget, 67485, true); | |
| 3198 | ||
| 3199 | // Also use this effect to set the taunter's threat to the taunted creature's highest value | |
| 3200 | if (unitTarget->getThreatManager().getCurrentVictim()) | |
| 3201 | {
| |
| 3202 | float myThreat = unitTarget->getThreatManager().getThreat(m_caster); | |
| 3203 | float itsThreat = unitTarget->getThreatManager().getCurrentVictim()->getThreat(); | |
| 3204 | if (itsThreat > myThreat) | |
| 3205 | unitTarget->getThreatManager().addThreat(m_caster, itsThreat - myThreat); | |
| 3206 | } | |
| 3207 | ||
| 3208 | //Set aggro victim to caster | |
| 3209 | if (!unitTarget->getThreatManager().getOnlineContainer().empty()) | |
| 3210 | if (HostileReference* forcedVictim = unitTarget->getThreatManager().getOnlineContainer().getReferenceByTarget(m_caster)) | |
| 3211 | unitTarget->getThreatManager().setCurrentVictim(forcedVictim); | |
| 3212 | ||
| 3213 | if (unitTarget->ToCreature()->IsAIEnabled && !unitTarget->ToCreature()->HasReactState(REACT_PASSIVE)) | |
| 3214 | unitTarget->ToCreature()->AI()->AttackStart(m_caster); | |
| 3215 | } | |
| 3216 | ||
| 3217 | void Spell::EffectWeaponDmg(SpellEffIndex effIndex) | |
| 3218 | {
| |
| 3219 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 3220 | return; | |
| 3221 | ||
| 3222 | if (!unitTarget || !unitTarget->isAlive()) | |
| 3223 | return; | |
| 3224 | ||
| 3225 | // multiple weapon dmg effect workaround | |
| 3226 | // execute only the last weapon damage | |
| 3227 | // and handle all effects at once | |
| 3228 | for (uint32 j = effIndex + 1; j < MAX_SPELL_EFFECTS; ++j) | |
| 3229 | {
| |
| 3230 | switch (m_spellInfo->Effects[j].Effect) | |
| 3231 | {
| |
| 3232 | case SPELL_EFFECT_WEAPON_DAMAGE: | |
| 3233 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: | |
| 3234 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: | |
| 3235 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: | |
| 3236 | return; // we must calculate only at last weapon effect | |
| 3237 | break; | |
| 3238 | } | |
| 3239 | } | |
| 3240 | ||
| 3241 | // some spell specific modifiers | |
| 3242 | float totalDamagePercentMod = 1.0f; // applied to final bonus+weapon damage | |
| 3243 | int32 fixed_bonus = 0; | |
| 3244 | int32 spell_bonus = 0; // bonus specific for spell | |
| 3245 | ||
| 3246 | switch (m_spellInfo->SpellFamilyName) | |
| 3247 | {
| |
| 3248 | case SPELLFAMILY_GENERIC: | |
| 3249 | {
| |
| 3250 | switch (m_spellInfo->Id) | |
| 3251 | {
| |
| 3252 | case 69055: // Saber Lash | |
| 3253 | case 70814: // Saber Lash | |
| 3254 | {
| |
| 3255 | uint32 count = 0; | |
| 3256 | for (std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) | |
| 3257 | if (ihit->effectMask & (1 << effIndex)) | |
| 3258 | ++count; | |
| 3259 | ||
| 3260 | totalDamagePercentMod /= count; | |
| 3261 | break; | |
| 3262 | } | |
| 3263 | } | |
| 3264 | break; | |
| 3265 | } | |
| 3266 | case SPELLFAMILY_WARRIOR: | |
| 3267 | {
| |
| 3268 | // Devastate (player ones) | |
| 3269 | if (m_spellInfo->SpellFamilyFlags[1] & 0x40) | |
| 3270 | {
| |
| 3271 | // Player can apply only 58567 Sunder Armor effect. | |
| 3272 | bool needCast = !unitTarget->HasAura(58567, m_caster->GetGUID()); | |
| 3273 | if (needCast) | |
| 3274 | m_caster->CastSpell(unitTarget, 58567, true); | |
| 3275 | ||
| 3276 | if (Aura* aur = unitTarget->GetAura(58567, m_caster->GetGUID())) | |
| 3277 | {
| |
| 3278 | // 58388 - Glyph of Devastate dummy aura. | |
| 3279 | if (int32 num = (needCast ? 0 : 1) + (m_caster->HasAura(58388) ? 1 : 0)) | |
| 3280 | aur->ModStackAmount(num); | |
| 3281 | fixed_bonus += (aur->GetStackAmount() - 1) * CalculateDamage(2, unitTarget); | |
| 3282 | } | |
| 3283 | } | |
| 3284 | if (m_spellInfo->SpellFamilyFlags[0] & 0x8000000) // Mocking Blow | |
| 3285 | {
| |
| 3286 | if (unitTarget->IsImmunedToSpellEffect(m_spellInfo,EFFECT_1) || unitTarget->GetTypeId() == TYPEID_PLAYER) | |
| 3287 | {
| |
| 3288 | m_damage = 0; | |
| 3289 | return; | |
| 3290 | } | |
| 3291 | } | |
| 3292 | break; | |
| 3293 | } | |
| 3294 | case SPELLFAMILY_ROGUE: | |
| 3295 | {
| |
| 3296 | // Fan of Knives, Hemorrhage, Ghostly Strike | |
| 3297 | if ((m_spellInfo->SpellFamilyFlags[1] & 0x40000) | |
| 3298 | || (m_spellInfo->SpellFamilyFlags[0] & 0x6000000)) | |
| 3299 | {
| |
| 3300 | // Hemorrhage | |
| 3301 | if (m_spellInfo->SpellFamilyFlags[0] & 0x2000000) | |
| 3302 | {
| |
| 3303 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 3304 | m_caster->ToPlayer()->AddComboPoints(unitTarget, 1, this); | |
| 3305 | } | |
| 3306 | // 50% more damage with daggers | |
| 3307 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 3308 | if (Item* item = m_caster->ToPlayer()->GetWeaponForAttack(m_attackType, true)) | |
| 3309 | if (item->GetTemplate()->SubClass == ITEM_SUBCLASS_WEAPON_DAGGER) | |
| 3310 | totalDamagePercentMod *= 1.5f; | |
| 3311 | } | |
| 3312 | // Mutilate (for each hand) | |
| 3313 | else if (m_spellInfo->SpellFamilyFlags[1] & 0x6) | |
| 3314 | {
| |
| 3315 | bool found = false; | |
| 3316 | // fast check | |
| 3317 | if (unitTarget->HasAuraState(AURA_STATE_DEADLY_POISON, m_spellInfo, m_caster)) | |
| 3318 | found = true; | |
| 3319 | // full aura scan | |
| 3320 | else | |
| 3321 | {
| |
| 3322 | Unit::AuraApplicationMap const& auras = unitTarget->GetAppliedAuras(); | |
| 3323 | for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) | |
| 3324 | {
| |
| 3325 | if (itr->second->GetBase()->GetSpellInfo()->Dispel == DISPEL_POISON) | |
| 3326 | {
| |
| 3327 | found = true; | |
| 3328 | break; | |
| 3329 | } | |
| 3330 | } | |
| 3331 | } | |
| 3332 | ||
| 3333 | if (found) | |
| 3334 | totalDamagePercentMod *= 1.2f; // 120% if poisoned | |
| 3335 | } | |
| 3336 | break; | |
| 3337 | } | |
| 3338 | case SPELLFAMILY_PALADIN: | |
| 3339 | {
| |
| 3340 | // Seal of Command Unleashed | |
| 3341 | if (m_spellInfo->Id == 20467) | |
| 3342 | {
| |
| 3343 | spell_bonus += int32(0.08f * m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); | |
| 3344 | spell_bonus += int32(0.13f * m_caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask())); | |
| 3345 | } | |
| 3346 | break; | |
| 3347 | } | |
| 3348 | case SPELLFAMILY_SHAMAN: | |
| 3349 | {
| |
| 3350 | // Skyshatter Harness item set bonus | |
| 3351 | // Stormstrike | |
| 3352 | if (AuraEffect* aurEff = m_caster->IsScriptOverriden(m_spellInfo, 5634)) | |
| 3353 | m_caster->CastSpell(m_caster, 38430, true, NULL, aurEff); | |
| 3354 | break; | |
| 3355 | } | |
| 3356 | case SPELLFAMILY_DRUID: | |
| 3357 | {
| |
| 3358 | // Mangle (Cat): CP | |
| 3359 | if (m_spellInfo->SpellFamilyFlags[1] & 0x400) | |
| 3360 | {
| |
| 3361 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 3362 | m_caster->ToPlayer()->AddComboPoints(unitTarget, 1, this); | |
| 3363 | } | |
| 3364 | // Shred, Maul - Rend and Tear | |
| 3365 | else if (m_spellInfo->SpellFamilyFlags[0] & 0x00008800 && unitTarget->HasAuraState(AURA_STATE_BLEEDING)) | |
| 3366 | {
| |
| 3367 | if (AuraEffect const* rendAndTear = m_caster->GetDummyAuraEffect(SPELLFAMILY_DRUID, 2859, 0)) | |
| 3368 | AddPct(totalDamagePercentMod, rendAndTear->GetAmount()); | |
| 3369 | } | |
| 3370 | break; | |
| 3371 | } | |
| 3372 | case SPELLFAMILY_HUNTER: | |
| 3373 | {
| |
| 3374 | // Kill Shot - bonus damage from Ranged Attack Power | |
| 3375 | if (m_spellInfo->SpellFamilyFlags[1] & 0x800000) | |
| 3376 | spell_bonus += int32(0.4f * m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)); | |
| 3377 | break; | |
| 3378 | } | |
| 3379 | case SPELLFAMILY_DEATHKNIGHT: | |
| 3380 | {
| |
| 3381 | // Plague Strike | |
| 3382 | if (m_spellInfo->SpellFamilyFlags[0] & 0x1) | |
| 3383 | {
| |
| 3384 | // Glyph of Plague Strike | |
| 3385 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(58657, EFFECT_0)) | |
| 3386 | AddPct(totalDamagePercentMod, aurEff->GetAmount()); | |
| 3387 | break; | |
| 3388 | } | |
| 3389 | // Blood Strike | |
| 3390 | if (m_spellInfo->SpellFamilyFlags[0] & 0x400000) | |
| 3391 | {
| |
| 3392 | float bonusPct = m_spellInfo->Effects[EFFECT_2].CalcValue() * unitTarget->GetDiseasesByCaster(m_caster->GetGUID()) / 2.0f; | |
| 3393 | // Death Knight T8 Melee 4P Bonus | |
| 3394 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(64736, EFFECT_0)) | |
| 3395 | AddPct(bonusPct, aurEff->GetAmount()); | |
| 3396 | AddPct(totalDamagePercentMod, bonusPct); | |
| 3397 | ||
| 3398 | // Glyph of Blood Strike | |
| 3399 | if (m_caster->GetAuraEffect(59332, EFFECT_0)) | |
| 3400 | if (unitTarget->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED)) | |
| 3401 | AddPct(totalDamagePercentMod, 20); | |
| 3402 | break; | |
| 3403 | } | |
| 3404 | // Death Strike | |
| 3405 | if (m_spellInfo->SpellFamilyFlags[0] & 0x10) | |
| 3406 | {
| |
| 3407 | // Glyph of Death Strike | |
| 3408 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(59336, EFFECT_0)) | |
| 3409 | if (uint32 runic = std::min<uint32>(m_caster->GetPower(POWER_RUNIC_POWER), aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue())) | |
| 3410 | AddPct(totalDamagePercentMod, runic); | |
| 3411 | break; | |
| 3412 | } | |
| 3413 | // Obliterate (12.5% more damage per disease) | |
| 3414 | if (m_spellInfo->SpellFamilyFlags[1] & 0x20000) | |
| 3415 | {
| |
| 3416 | bool consumeDiseases = true; | |
| 3417 | // Annihilation | |
| 3418 | if (AuraEffect const* aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, 2710, EFFECT_0)) | |
| 3419 | // Do not consume diseases if roll sucesses | |
| 3420 | if (roll_chance_i(aurEff->GetAmount())) | |
| 3421 | consumeDiseases = false; | |
| 3422 | ||
| 3423 | float bonusPct = m_spellInfo->Effects[EFFECT_2].CalcValue() * unitTarget->GetDiseasesByCaster(m_caster->GetGUID(), consumeDiseases) / 2.0f; | |
| 3424 | // Death Knight T8 Melee 4P Bonus | |
| 3425 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(64736, EFFECT_0)) | |
| 3426 | AddPct(bonusPct, aurEff->GetAmount()); | |
| 3427 | AddPct(totalDamagePercentMod, bonusPct); | |
| 3428 | break; | |
| 3429 | } | |
| 3430 | // Blood-Caked Strike - Blood-Caked Blade | |
| 3431 | if (m_spellInfo->SpellIconID == 1736) | |
| 3432 | {
| |
| 3433 | AddPct(totalDamagePercentMod, unitTarget->GetDiseasesByCaster(m_caster->GetGUID()) * 12.5f); | |
| 3434 | break; | |
| 3435 | } | |
| 3436 | // Heart Strike | |
| 3437 | if (m_spellInfo->SpellFamilyFlags[0] & 0x1000000) | |
| 3438 | {
| |
| 3439 | float bonusPct = m_spellInfo->Effects[EFFECT_2].CalcValue() * unitTarget->GetDiseasesByCaster(m_caster->GetGUID()); | |
| 3440 | // Death Knight T8 Melee 4P Bonus | |
| 3441 | if (AuraEffect const* aurEff = m_caster->GetAuraEffect(64736, EFFECT_0)) | |
| 3442 | AddPct(bonusPct, aurEff->GetAmount()); | |
| 3443 | ||
| 3444 | AddPct(totalDamagePercentMod, bonusPct); | |
| 3445 | break; | |
| 3446 | } | |
| 3447 | break; | |
| 3448 | } | |
| 3449 | } | |
| 3450 | ||
| 3451 | bool normalized = false; | |
| 3452 | float weaponDamagePercentMod = 1.0f; | |
| 3453 | for (int j = 0; j < MAX_SPELL_EFFECTS; ++j) | |
| 3454 | {
| |
| 3455 | switch (m_spellInfo->Effects[j].Effect) | |
| 3456 | {
| |
| 3457 | case SPELL_EFFECT_WEAPON_DAMAGE: | |
| 3458 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: | |
| 3459 | fixed_bonus += CalculateDamage(j, unitTarget); | |
| 3460 | break; | |
| 3461 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: | |
| 3462 | fixed_bonus += CalculateDamage(j, unitTarget); | |
| 3463 | normalized = true; | |
| 3464 | break; | |
| 3465 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: | |
| 3466 | ApplyPct(weaponDamagePercentMod, CalculateDamage(j, unitTarget)); | |
| 3467 | break; | |
| 3468 | default: | |
| 3469 | break; // not weapon damage effect, just skip | |
| 3470 | } | |
| 3471 | } | |
| 3472 | ||
| 3473 | // apply to non-weapon bonus weapon total pct effect, weapon total flat effect included in weapon damage | |
| 3474 | if (fixed_bonus || spell_bonus) | |
| 3475 | {
| |
| 3476 | UnitMods unitMod; | |
| 3477 | switch (m_attackType) | |
| 3478 | {
| |
| 3479 | default: | |
| 3480 | case BASE_ATTACK: unitMod = UNIT_MOD_DAMAGE_MAINHAND; break; | |
| 3481 | case OFF_ATTACK: unitMod = UNIT_MOD_DAMAGE_OFFHAND; break; | |
| 3482 | case RANGED_ATTACK: unitMod = UNIT_MOD_DAMAGE_RANGED; break; | |
| 3483 | } | |
| 3484 | ||
| 3485 | float weapon_total_pct = 1.0f; | |
| 3486 | if (m_spellInfo->SchoolMask & SPELL_SCHOOL_MASK_NORMAL) | |
| 3487 | weapon_total_pct = m_caster->GetModifierValue(unitMod, TOTAL_PCT); | |
| 3488 | ||
| 3489 | if (fixed_bonus) | |
| 3490 | fixed_bonus = int32(fixed_bonus * weapon_total_pct); | |
| 3491 | if (spell_bonus) | |
| 3492 | spell_bonus = int32(spell_bonus * weapon_total_pct); | |
| 3493 | } | |
| 3494 | ||
| 3495 | int32 weaponDamage = m_caster->CalculateDamage(m_attackType, normalized, true); | |
| 3496 | ||
| 3497 | // Sequence is important | |
| 3498 | for (int j = 0; j < MAX_SPELL_EFFECTS; ++j) | |
| 3499 | {
| |
| 3500 | // We assume that a spell have at most one fixed_bonus | |
| 3501 | // and at most one weaponDamagePercentMod | |
| 3502 | switch (m_spellInfo->Effects[j].Effect) | |
| 3503 | {
| |
| 3504 | case SPELL_EFFECT_WEAPON_DAMAGE: | |
| 3505 | case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL: | |
| 3506 | case SPELL_EFFECT_NORMALIZED_WEAPON_DMG: | |
| 3507 | weaponDamage += fixed_bonus; | |
| 3508 | break; | |
| 3509 | case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: | |
| 3510 | weaponDamage = int32(weaponDamage* weaponDamagePercentMod); | |
| 3511 | default: | |
| 3512 | break; // not weapon damage effect, just skip | |
| 3513 | } | |
| 3514 | } | |
| 3515 | ||
| 3516 | if (spell_bonus) | |
| 3517 | weaponDamage += spell_bonus; | |
| 3518 | ||
| 3519 | if (totalDamagePercentMod != 1.0f) | |
| 3520 | weaponDamage = int32(weaponDamage* totalDamagePercentMod); | |
| 3521 | ||
| 3522 | // prevent negative damage | |
| 3523 | uint32 eff_damage(std::max(weaponDamage, 0)); | |
| 3524 | ||
| 3525 | // Add melee damage bonuses (also check for negative) | |
| 3526 | uint32 damage = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo); | |
| 3527 | ||
| 3528 | m_damage += unitTarget->MeleeDamageBonusTaken(m_caster, damage, m_attackType, m_spellInfo); | |
| 3529 | } | |
| 3530 | ||
| 3531 | void Spell::EffectThreat(SpellEffIndex /*effIndex*/) | |
| 3532 | {
| |
| 3533 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 3534 | return; | |
| 3535 | ||
| 3536 | if (!unitTarget || !unitTarget->isAlive() || !m_caster->isAlive()) | |
| 3537 | return; | |
| 3538 | ||
| 3539 | if (!unitTarget->CanHaveThreatList()) | |
| 3540 | return; | |
| 3541 | ||
| 3542 | unitTarget->AddThreat(m_caster, float(damage)); | |
| 3543 | } | |
| 3544 | ||
| 3545 | void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/) | |
| 3546 | {
| |
| 3547 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 3548 | return; | |
| 3549 | ||
| 3550 | if (!unitTarget || !unitTarget->isAlive()) | |
| 3551 | return; | |
| 3552 | ||
| 3553 | int32 addhealth = 0; | |
| 3554 | ||
| 3555 | // damage == 0 - heal for caster max health | |
| 3556 | if (damage == 0) | |
| 3557 | addhealth = m_caster->GetMaxHealth(); | |
| 3558 | else | |
| 3559 | addhealth = unitTarget->GetMaxHealth() - unitTarget->GetHealth(); | |
| 3560 | ||
| 3561 | m_healing += addhealth; | |
| 3562 | } | |
| 3563 | ||
| 3564 | void Spell::EffectInterruptCast(SpellEffIndex effIndex) | |
| 3565 | {
| |
| 3566 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 3567 | return; | |
| 3568 | ||
| 3569 | if (!unitTarget || !unitTarget->isAlive()) | |
| 3570 | return; | |
| 3571 | ||
| 3572 | // TODO: not all spells that used this effect apply cooldown at school spells | |
| 3573 | // also exist case: apply cooldown to interrupted cast only and to all spells | |
| 3574 | // there is no CURRENT_AUTOREPEAT_SPELL spells that can be interrupted | |
| 3575 | for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_AUTOREPEAT_SPELL; ++i) | |
| 3576 | {
| |
| 3577 | if (Spell* spell = unitTarget->GetCurrentSpell(CurrentSpellTypes(i))) | |
| 3578 | {
| |
| 3579 | SpellInfo const* curSpellInfo = spell->m_spellInfo; | |
| 3580 | // check if we can interrupt spell | |
| 3581 | if ((spell->getState() == SPELL_STATE_CASTING | |
| 3582 | || (spell->getState() == SPELL_STATE_PREPARING && spell->GetCastTime() > 0.0f)) | |
| 3583 | && curSpellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE | |
| 3584 | && ((i == CURRENT_GENERIC_SPELL && curSpellInfo->InterruptFlags & SPELL_INTERRUPT_FLAG_INTERRUPT) | |
| 3585 | || (i == CURRENT_CHANNELED_SPELL && curSpellInfo->ChannelInterruptFlags & CHANNEL_INTERRUPT_FLAG_INTERRUPT))) | |
| 3586 | {
| |
| 3587 | if (m_originalCaster) | |
| 3588 | {
| |
| 3589 | int32 duration = m_spellInfo->GetDuration(); | |
| 3590 | unitTarget->ProhibitSpellSchool(curSpellInfo->GetSchoolMask(), unitTarget->ModSpellDuration(m_spellInfo, unitTarget, duration, false, 1 << effIndex)); | |
| 3591 | } | |
| 3592 | ExecuteLogEffectInterruptCast(effIndex, unitTarget, curSpellInfo->Id); | |
| 3593 | unitTarget->InterruptSpell(CurrentSpellTypes(i), false); | |
| 3594 | } | |
| 3595 | } | |
| 3596 | } | |
| 3597 | } | |
| 3598 | ||
| 3599 | void Spell::EffectSummonObjectWild(SpellEffIndex effIndex) | |
| 3600 | {
| |
| 3601 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 3602 | return; | |
| 3603 | ||
| 3604 | uint32 gameobject_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 3605 | ||
| 3606 | GameObject* pGameObj = new GameObject; | |
| 3607 | ||
| 3608 | WorldObject* target = focusObject; | |
| 3609 | if (!target) | |
| 3610 | target = m_caster; | |
| 3611 | ||
| 3612 | float x, y, z; | |
| 3613 | if (m_targets.HasDst()) | |
| 3614 | destTarget->GetPosition(x, y, z); | |
| 3615 | else | |
| 3616 | m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); | |
| 3617 | ||
| 3618 | Map* map = target->GetMap(); | |
| 3619 | ||
| 3620 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, map, | |
| 3621 | m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
| 3622 | {
| |
| 3623 | delete pGameObj; | |
| 3624 | return; | |
| 3625 | } | |
| 3626 | ||
| 3627 | int32 duration = m_spellInfo->GetDuration(); | |
| 3628 | ||
| 3629 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
| 3630 | pGameObj->SetSpellId(m_spellInfo->Id); | |
| 3631 | ||
| 3632 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
| 3633 | ||
| 3634 | // Wild object not have owner and check clickable by players | |
| 3635 | map->AddToMap(pGameObj); | |
| 3636 | ||
| 3637 | if (pGameObj->GetGoType() == GAMEOBJECT_TYPE_FLAGDROP) | |
| 3638 | if (Player* player = m_caster->ToPlayer()) | |
| 3639 | if (Battleground* bg = player->GetBattleground()) | |
| 3640 | bg->SetDroppedFlagGUID(pGameObj->GetGUID(), player->GetTeam() == ALLIANCE ? TEAM_HORDE: TEAM_ALLIANCE); | |
| 3641 | ||
| 3642 | if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) | |
| 3643 | {
| |
| 3644 | GameObject* linkedGO = new GameObject; | |
| 3645 | if (linkedGO->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, map, | |
| 3646 | m_caster->GetPhaseMask(), x, y, z, target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
| 3647 | {
| |
| 3648 | linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
| 3649 | linkedGO->SetSpellId(m_spellInfo->Id); | |
| 3650 | ||
| 3651 | ExecuteLogEffectSummonObject(effIndex, linkedGO); | |
| 3652 | ||
| 3653 | // Wild object not have owner and check clickable by players | |
| 3654 | map->AddToMap(linkedGO); | |
| 3655 | } | |
| 3656 | else | |
| 3657 | {
| |
| 3658 | delete linkedGO; | |
| 3659 | linkedGO = NULL; | |
| 3660 | return; | |
| 3661 | } | |
| 3662 | } | |
| 3663 | } | |
| 3664 | ||
| 3665 | void Spell::EffectScriptEffect(SpellEffIndex effIndex) | |
| 3666 | {
| |
| 3667 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 3668 | return; | |
| 3669 | ||
| 3670 | // TODO: we must implement hunter pet summon at login there (spell 6962) | |
| 3671 | ||
| 3672 | switch (m_spellInfo->SpellFamilyName) | |
| 3673 | {
| |
| 3674 | case SPELLFAMILY_GENERIC: | |
| 3675 | {
| |
| 3676 | switch (m_spellInfo->Id) | |
| 3677 | {
| |
| 3678 | // Glyph of Backstab | |
| 3679 | case 63975: | |
| 3680 | {
| |
| 3681 | // search our Rupture aura on target | |
| 3682 | if (AuraEffect const* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x00100000, 0, 0, m_caster->GetGUID())) | |
| 3683 | {
| |
| 3684 | uint32 countMin = aurEff->GetBase()->GetMaxDuration(); | |
| 3685 | uint32 countMax = 12000; // this can be wrong, duration should be based on combo-points | |
| 3686 | countMax += m_caster->HasAura(56801) ? 4000 : 0; | |
| 3687 | ||
| 3688 | if (countMin < countMax) | |
| 3689 | {
| |
| 3690 | aurEff->GetBase()->SetDuration(uint32(aurEff->GetBase()->GetDuration() + 3000)); | |
| 3691 | aurEff->GetBase()->SetMaxDuration(countMin + 2000); | |
| 3692 | } | |
| 3693 | ||
| 3694 | } | |
| 3695 | return; | |
| 3696 | } | |
| 3697 | // Glyph of Scourge Strike | |
| 3698 | case 69961: | |
| 3699 | {
| |
| 3700 | Unit::AuraEffectList const &mPeriodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_DAMAGE); | |
| 3701 | for (Unit::AuraEffectList::const_iterator i = mPeriodic.begin(); i != mPeriodic.end(); ++i) | |
| 3702 | {
| |
| 3703 | AuraEffect const* aurEff = *i; | |
| 3704 | SpellInfo const* spellInfo = aurEff->GetSpellInfo(); | |
| 3705 | // search our Blood Plague and Frost Fever on target | |
| 3706 | if (spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && spellInfo->SpellFamilyFlags[2] & 0x2 && | |
| 3707 | aurEff->GetCasterGUID() == m_caster->GetGUID()) | |
| 3708 | {
| |
| 3709 | uint32 countMin = aurEff->GetBase()->GetMaxDuration(); | |
| 3710 | uint32 countMax = spellInfo->GetMaxDuration(); | |
| 3711 | ||
| 3712 | // this Glyph | |
| 3713 | countMax += 9000; | |
| 3714 | // talent Epidemic | |
| 3715 | if (AuraEffect const* epidemic = m_caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 234, EFFECT_0)) | |
| 3716 | countMax += epidemic->GetAmount(); | |
| 3717 | ||
| 3718 | if (countMin < countMax) | |
| 3719 | {
| |
| 3720 | aurEff->GetBase()->SetDuration(aurEff->GetBase()->GetDuration() + 3000); | |
| 3721 | aurEff->GetBase()->SetMaxDuration(countMin + 3000); | |
| 3722 | } | |
| 3723 | } | |
| 3724 | } | |
| 3725 | return; | |
| 3726 | } | |
| 3727 | case 45204: // Clone Me! | |
| 3728 | m_caster->CastSpell(unitTarget, damage, true); | |
| 3729 | break; | |
| 3730 | case 55693: // Remove Collapsing Cave Aura | |
| 3731 | if (!unitTarget) | |
| 3732 | return; | |
| 3733 | unitTarget->RemoveAurasDueToSpell(m_spellInfo->Effects[effIndex].CalcValue()); | |
| 3734 | break; | |
| 3735 | // PX-238 Winter Wondervolt TRAP | |
| 3736 | case 26275: | |
| 3737 | {
| |
| 3738 | uint32 spells[4] = { 26272, 26157, 26273, 26274 };
| |
| 3739 | ||
| 3740 | // check presence | |
| 3741 | for (uint8 j = 0; j < 4; ++j) | |
| 3742 | if (unitTarget->HasAuraEffect(spells[j], 0)) | |
| 3743 | return; | |
| 3744 | ||
| 3745 | // select spell | |
| 3746 | uint32 iTmpSpellId = spells[urand(0, 3)]; | |
| 3747 | ||
| 3748 | // cast | |
| 3749 | unitTarget->CastSpell(unitTarget, iTmpSpellId, true); | |
| 3750 | return; | |
| 3751 | } | |
| 3752 | // Bending Shinbone | |
| 3753 | case 8856: | |
| 3754 | {
| |
| 3755 | if (!itemTarget && m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 3756 | return; | |
| 3757 | ||
| 3758 | uint32 spell_id = roll_chance_i(20) ? 8854 : 8855; | |
| 3759 | ||
| 3760 | m_caster->CastSpell(m_caster, spell_id, true, NULL); | |
| 3761 | return; | |
| 3762 | } | |
| 3763 | // Brittle Armor - need remove one 24575 Brittle Armor aura | |
| 3764 | case 24590: | |
| 3765 | unitTarget->RemoveAuraFromStack(24575); | |
| 3766 | return; | |
| 3767 | // Mercurial Shield - need remove one 26464 Mercurial Shield aura | |
| 3768 | case 26465: | |
| 3769 | unitTarget->RemoveAuraFromStack(26464); | |
| 3770 | return; | |
| 3771 | // Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell) | |
| 3772 | case 22539: | |
| 3773 | case 22972: | |
| 3774 | case 22975: | |
| 3775 | case 22976: | |
| 3776 | case 22977: | |
| 3777 | case 22978: | |
| 3778 | case 22979: | |
| 3779 | case 22980: | |
| 3780 | case 22981: | |
| 3781 | case 22982: | |
| 3782 | case 22983: | |
| 3783 | case 22984: | |
| 3784 | case 22985: | |
| 3785 | {
| |
| 3786 | if (!unitTarget || !unitTarget->isAlive()) | |
| 3787 | return; | |
| 3788 | ||
| 3789 | // Onyxia Scale Cloak | |
| 3790 | if (unitTarget->HasAura(22683)) | |
| 3791 | return; | |
| 3792 | ||
| 3793 | // Shadow Flame | |
| 3794 | m_caster->CastSpell(unitTarget, 22682, true); | |
| 3795 | return; | |
| 3796 | } | |
| 3797 | // Piccolo of the Flaming Fire | |
| 3798 | case 17512: | |
| 3799 | {
| |
| 3800 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 3801 | return; | |
| 3802 | unitTarget->HandleEmoteCommand(EMOTE_STATE_DANCE); | |
| 3803 | return; | |
| 3804 | } | |
| 3805 | // Decimate | |
| 3806 | case 28374: | |
| 3807 | case 54426: | |
| 3808 | if (unitTarget) | |
| 3809 | {
| |
| 3810 | int32 damage = int32(unitTarget->GetHealth()) - int32(unitTarget->CountPctFromMaxHealth(5)); | |
| 3811 | if (damage > 0) | |
| 3812 | m_caster->CastCustomSpell(28375, SPELLVALUE_BASE_POINT0, damage, unitTarget); | |
| 3813 | } | |
| 3814 | return; | |
| 3815 | // Mirren's Drinking Hat | |
| 3816 | case 29830: | |
| 3817 | {
| |
| 3818 | uint32 item = 0; | |
| 3819 | switch (urand(1, 6)) | |
| 3820 | {
| |
| 3821 | case 1: | |
| 3822 | case 2: | |
| 3823 | case 3: | |
| 3824 | item = 23584; break; // Loch Modan Lager | |
| 3825 | case 4: | |
| 3826 | case 5: | |
| 3827 | item = 23585; break; // Stouthammer Lite | |
| 3828 | case 6: | |
| 3829 | item = 23586; break; // Aerie Peak Pale Ale | |
| 3830 | } | |
| 3831 | if (item) | |
| 3832 | DoCreateItem(effIndex, item); | |
| 3833 | break; | |
| 3834 | } | |
| 3835 | case 20589: // Escape artist | |
| 3836 | case 30918: // Improved Sprint | |
| 3837 | {
| |
| 3838 | // Removes snares and roots. | |
| 3839 | unitTarget->RemoveMovementImpairingAuras(); | |
| 3840 | break; | |
| 3841 | } | |
| 3842 | // Plant Warmaul Ogre Banner | |
| 3843 | case 32307: | |
| 3844 | if (Player* caster = m_caster->ToPlayer()) | |
| 3845 | {
| |
| 3846 | caster->RewardPlayerAndGroupAtEvent(18388, unitTarget); | |
| 3847 | if (Creature* target = unitTarget->ToCreature()) | |
| 3848 | {
| |
| 3849 | target->setDeathState(CORPSE); | |
| 3850 | target->RemoveCorpse(); | |
| 3851 | } | |
| 3852 | } | |
| 3853 | break; | |
| 3854 | // Mug Transformation | |
| 3855 | case 41931: | |
| 3856 | {
| |
| 3857 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 3858 | return; | |
| 3859 | ||
| 3860 | uint8 bag = 19; | |
| 3861 | uint8 slot = 0; | |
| 3862 | Item* item = NULL; | |
| 3863 | ||
| 3864 | while (bag) // 256 = 0 due to var type | |
| 3865 | {
| |
| 3866 | item = m_caster->ToPlayer()->GetItemByPos(bag, slot); | |
| 3867 | if (item && item->GetEntry() == 38587) | |
| 3868 | break; | |
| 3869 | ||
| 3870 | ++slot; | |
| 3871 | if (slot == 39) | |
| 3872 | {
| |
| 3873 | slot = 0; | |
| 3874 | ++bag; | |
| 3875 | } | |
| 3876 | } | |
| 3877 | if (bag) | |
| 3878 | {
| |
| 3879 | if (m_caster->ToPlayer()->GetItemByPos(bag, slot)->GetCount() == 1) m_caster->ToPlayer()->RemoveItem(bag, slot, true); | |
| 3880 | else m_caster->ToPlayer()->GetItemByPos(bag, slot)->SetCount(m_caster->ToPlayer()->GetItemByPos(bag, slot)->GetCount()-1); | |
| 3881 | // Spell 42518 (Braufest - Gratisprobe des Braufest herstellen) | |
| 3882 | m_caster->CastSpell(m_caster, 42518, true); | |
| 3883 | return; | |
| 3884 | } | |
| 3885 | break; | |
| 3886 | } | |
| 3887 | // Brutallus - Burn | |
| 3888 | case 45141: | |
| 3889 | case 45151: | |
| 3890 | {
| |
| 3891 | //Workaround for Range ... should be global for every ScriptEffect | |
| 3892 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
| 3893 | if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER && unitTarget->GetDistance(m_caster) >= radius && !unitTarget->HasAura(46394) && unitTarget != m_caster) | |
| 3894 | unitTarget->CastSpell(unitTarget, 46394, true); | |
| 3895 | ||
| 3896 | break; | |
| 3897 | } | |
| 3898 | // Goblin Weather Machine | |
| 3899 | case 46203: | |
| 3900 | {
| |
| 3901 | if (!unitTarget) | |
| 3902 | return; | |
| 3903 | ||
| 3904 | uint32 spellId = 0; | |
| 3905 | switch (rand() % 4) | |
| 3906 | {
| |
| 3907 | case 0: spellId = 46740; break; | |
| 3908 | case 1: spellId = 46739; break; | |
| 3909 | case 2: spellId = 46738; break; | |
| 3910 | case 3: spellId = 46736; break; | |
| 3911 | } | |
| 3912 | unitTarget->CastSpell(unitTarget, spellId, true); | |
| 3913 | break; | |
| 3914 | } | |
| 3915 | // 5, 000 Gold | |
| 3916 | case 46642: | |
| 3917 | {
| |
| 3918 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 3919 | return; | |
| 3920 | ||
| 3921 | unitTarget->ToPlayer()->ModifyMoney(5000 * GOLD); | |
| 3922 | ||
| 3923 | break; | |
| 3924 | } | |
| 3925 | // Roll Dice - Decahedral Dwarven Dice | |
| 3926 | case 47770: | |
| 3927 | {
| |
| 3928 | char buf[128]; | |
| 3929 | const char *gender = "his"; | |
| 3930 | if (m_caster->getGender() > 0) | |
| 3931 | gender = "her"; | |
| 3932 | sprintf(buf, "%s rubs %s [Decahedral Dwarven Dice] between %s hands and rolls. One %u and one %u.", m_caster->GetName().c_str(), gender, gender, urand(1, 10), urand(1, 10)); | |
| 3933 | m_caster->MonsterTextEmote(buf, 0); | |
| 3934 | break; | |
| 3935 | } | |
| 3936 | // Roll 'dem Bones - Worn Troll Dice | |
| 3937 | case 47776: | |
| 3938 | {
| |
| 3939 | char buf[128]; | |
| 3940 | const char *gender = "his"; | |
| 3941 | if (m_caster->getGender() > 0) | |
| 3942 | gender = "her"; | |
| 3943 | sprintf(buf, "%s causually tosses %s [Worn Troll Dice]. One %u and one %u.", m_caster->GetName().c_str(), gender, urand(1, 6), urand(1, 6)); | |
| 3944 | m_caster->MonsterTextEmote(buf, 0); | |
| 3945 | break; | |
| 3946 | } | |
| 3947 | // Vigilance | |
| 3948 | case 50725: | |
| 3949 | {
| |
| 3950 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 3951 | return; | |
| 3952 | ||
| 3953 | // Remove Taunt cooldown | |
| 3954 | unitTarget->ToPlayer()->RemoveSpellCooldown(355, true); | |
| 3955 | ||
| 3956 | return; | |
| 3957 | } | |
| 3958 | // Death Knight Initiate Visual | |
| 3959 | case 51519: | |
| 3960 | {
| |
| 3961 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) | |
| 3962 | return; | |
| 3963 | ||
| 3964 | uint32 iTmpSpellId = 0; | |
| 3965 | switch (unitTarget->GetDisplayId()) | |
| 3966 | {
| |
| 3967 | case 25369: iTmpSpellId = 51552; break; // bloodelf female | |
| 3968 | case 25373: iTmpSpellId = 51551; break; // bloodelf male | |
| 3969 | case 25363: iTmpSpellId = 51542; break; // draenei female | |
| 3970 | case 25357: iTmpSpellId = 51541; break; // draenei male | |
| 3971 | case 25361: iTmpSpellId = 51537; break; // dwarf female | |
| 3972 | case 25356: iTmpSpellId = 51538; break; // dwarf male | |
| 3973 | case 25372: iTmpSpellId = 51550; break; // forsaken female | |
| 3974 | case 25367: iTmpSpellId = 51549; break; // forsaken male | |
| 3975 | case 25362: iTmpSpellId = 51540; break; // gnome female | |
| 3976 | case 25359: iTmpSpellId = 51539; break; // gnome male | |
| 3977 | case 25355: iTmpSpellId = 51534; break; // human female | |
| 3978 | case 25354: iTmpSpellId = 51520; break; // human male | |
| 3979 | case 25360: iTmpSpellId = 51536; break; // nightelf female | |
| 3980 | case 25358: iTmpSpellId = 51535; break; // nightelf male | |
| 3981 | case 25368: iTmpSpellId = 51544; break; // orc female | |
| 3982 | case 25364: iTmpSpellId = 51543; break; // orc male | |
| 3983 | case 25371: iTmpSpellId = 51548; break; // tauren female | |
| 3984 | case 25366: iTmpSpellId = 51547; break; // tauren male | |
| 3985 | case 25370: iTmpSpellId = 51545; break; // troll female | |
| 3986 | case 25365: iTmpSpellId = 51546; break; // troll male | |
| 3987 | default: return; | |
| 3988 | } | |
| 3989 | ||
| 3990 | unitTarget->CastSpell(unitTarget, iTmpSpellId, true); | |
| 3991 | Creature* npc = unitTarget->ToCreature(); | |
| 3992 | npc->LoadEquipment(npc->GetEquipmentId()); | |
| 3993 | return; | |
| 3994 | } | |
| 3995 | // Emblazon Runeblade | |
| 3996 | case 51770: | |
| 3997 | {
| |
| 3998 | if (!m_originalCaster) | |
| 3999 | return; | |
| 4000 | ||
| 4001 | m_originalCaster->CastSpell(m_originalCaster, damage, false); | |
| 4002 | break; | |
| 4003 | } | |
| 4004 | // Deathbolt from Thalgran Blightbringer | |
| 4005 | // reflected by Freya's Ward | |
| 4006 | // Retribution by Sevenfold Retribution | |
| 4007 | case 51854: | |
| 4008 | {
| |
| 4009 | if (!unitTarget) | |
| 4010 | return; | |
| 4011 | if (unitTarget->HasAura(51845)) | |
| 4012 | unitTarget->CastSpell(m_caster, 51856, true); | |
| 4013 | else | |
| 4014 | m_caster->CastSpell(unitTarget, 51855, true); | |
| 4015 | break; | |
| 4016 | } | |
| 4017 | // Summon Ghouls On Scarlet Crusade | |
| 4018 | case 51904: | |
| 4019 | {
| |
| 4020 | if (!m_targets.HasDst()) | |
| 4021 | return; | |
| 4022 | ||
| 4023 | float x, y, z; | |
| 4024 | float radius = m_spellInfo->Effects[effIndex].CalcRadius(); | |
| 4025 | for (uint8 i = 0; i < 15; ++i) | |
| 4026 | {
| |
| 4027 | m_caster->GetRandomPoint(*destTarget, radius, x, y, z); | |
| 4028 | m_caster->CastSpell(x, y, z, 54522, true); | |
| 4029 | } | |
| 4030 | break; | |
| 4031 | } | |
| 4032 | case 52173: // Coyote Spirit Despawn | |
| 4033 | case 60243: // Blood Parrot Despawn | |
| 4034 | if (unitTarget->GetTypeId() == TYPEID_UNIT && unitTarget->ToCreature()->isSummon()) | |
| 4035 | unitTarget->ToTempSummon()->UnSummon(); | |
| 4036 | return; | |
| 4037 | case 52479: // Gift of the Harvester | |
| 4038 | if (unitTarget && m_originalCaster) | |
| 4039 | m_originalCaster->CastSpell(unitTarget, urand(0, 1) ? damage : 52505, true); | |
| 4040 | return; | |
| 4041 | case 53110: // Devour Humanoid | |
| 4042 | if (unitTarget) | |
| 4043 | unitTarget->CastSpell(m_caster, damage, true); | |
| 4044 | return; | |
| 4045 | case 57347: // Retrieving (Wintergrasp RP-GG pickup spell) | |
| 4046 | {
| |
| 4047 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 4048 | return; | |
| 4049 | ||
| 4050 | unitTarget->ToCreature()->DespawnOrUnsummon(); | |
| 4051 | ||
| 4052 | return; | |
| 4053 | } | |
| 4054 | case 57349: // Drop RP-GG (Wintergrasp RP-GG at death drop spell) | |
| 4055 | {
| |
| 4056 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 4057 | return; | |
| 4058 | ||
| 4059 | // Delete item from inventory at death | |
| 4060 | m_caster->ToPlayer()->DestroyItemCount(damage, 5, true); | |
| 4061 | ||
| 4062 | return; | |
| 4063 | } | |
| 4064 | case 58418: // Portal to Orgrimmar | |
| 4065 | case 58420: // Portal to Stormwind | |
| 4066 | {
| |
| 4067 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || effIndex != 0) | |
| 4068 | return; | |
| 4069 | ||
| 4070 | uint32 spellID = m_spellInfo->Effects[EFFECT_0].CalcValue(); | |
| 4071 | uint32 questID = m_spellInfo->Effects[EFFECT_1].CalcValue(); | |
| 4072 | ||
| 4073 | if (unitTarget->ToPlayer()->GetQuestStatus(questID) == QUEST_STATUS_COMPLETE) | |
| 4074 | unitTarget->CastSpell(unitTarget, spellID, true); | |
| 4075 | ||
| 4076 | return; | |
| 4077 | } | |
| 4078 | case 58941: // Rock Shards | |
| 4079 | if (unitTarget && m_originalCaster) | |
| 4080 | {
| |
| 4081 | for (uint32 i = 0; i < 3; ++i) | |
| 4082 | {
| |
| 4083 | m_originalCaster->CastSpell(unitTarget, 58689, true); | |
| 4084 | m_originalCaster->CastSpell(unitTarget, 58692, true); | |
| 4085 | } | |
| 4086 | if (((InstanceMap*)m_originalCaster->GetMap())->GetDifficulty() == REGULAR_DIFFICULTY) | |
| 4087 | {
| |
| 4088 | m_originalCaster->CastSpell(unitTarget, 58695, true); | |
| 4089 | m_originalCaster->CastSpell(unitTarget, 58696, true); | |
| 4090 | } | |
| 4091 | else | |
| 4092 | {
| |
| 4093 | m_originalCaster->CastSpell(unitTarget, 60883, true); | |
| 4094 | m_originalCaster->CastSpell(unitTarget, 60884, true); | |
| 4095 | } | |
| 4096 | } | |
| 4097 | return; | |
| 4098 | case 58983: // Big Blizzard Bear | |
| 4099 | {
| |
| 4100 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4101 | return; | |
| 4102 | ||
| 4103 | // Prevent stacking of mounts and client crashes upon dismounting | |
| 4104 | unitTarget->RemoveAurasByType(SPELL_AURA_MOUNTED); | |
| 4105 | ||
| 4106 | // Triggered spell id dependent on riding skill | |
| 4107 | if (uint16 skillval = unitTarget->ToPlayer()->GetSkillValue(SKILL_RIDING)) | |
| 4108 | {
| |
| 4109 | if (skillval >= 150) | |
| 4110 | unitTarget->CastSpell(unitTarget, 58999, true); | |
| 4111 | else | |
| 4112 | unitTarget->CastSpell(unitTarget, 58997, true); | |
| 4113 | } | |
| 4114 | return; | |
| 4115 | } | |
| 4116 | case 63845: // Create Lance | |
| 4117 | {
| |
| 4118 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 4119 | return; | |
| 4120 | ||
| 4121 | if (m_caster->ToPlayer()->GetTeam() == ALLIANCE) | |
| 4122 | m_caster->CastSpell(m_caster, 63914, true); | |
| 4123 | else | |
| 4124 | m_caster->CastSpell(m_caster, 63919, true); | |
| 4125 | return; | |
| 4126 | } | |
| 4127 | case 59317: // Teleporting | |
| 4128 | {
| |
| 4129 | ||
| 4130 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4131 | return; | |
| 4132 | ||
| 4133 | // return from top | |
| 4134 | if (unitTarget->ToPlayer()->GetAreaId() == 4637) | |
| 4135 | unitTarget->CastSpell(unitTarget, 59316, true); | |
| 4136 | // teleport atop | |
| 4137 | else | |
| 4138 | unitTarget->CastSpell(unitTarget, 59314, true); | |
| 4139 | ||
| 4140 | return; | |
| 4141 | } | |
| 4142 | case 62482: // Grab Crate | |
| 4143 | {
| |
| 4144 | if (unitTarget) | |
| 4145 | {
| |
| 4146 | if (Unit* seat = m_caster->GetVehicleBase()) | |
| 4147 | {
| |
| 4148 | if (Unit* parent = seat->GetVehicleBase()) | |
| 4149 | {
| |
| 4150 | // TODO: a hack, range = 11, should after some time cast, otherwise too far | |
| 4151 | m_caster->CastSpell(parent, 62496, true); | |
| 4152 | unitTarget->CastSpell(parent, m_spellInfo->Effects[EFFECT_0].CalcValue()); | |
| 4153 | } | |
| 4154 | } | |
| 4155 | } | |
| 4156 | return; | |
| 4157 | } | |
| 4158 | case 60123: // Lightwell | |
| 4159 | {
| |
| 4160 | if (m_caster->GetTypeId() != TYPEID_UNIT || !m_caster->ToCreature()->isSummon()) | |
| 4161 | return; | |
| 4162 | ||
| 4163 | uint32 spell_heal; | |
| 4164 | ||
| 4165 | switch (m_caster->GetEntry()) | |
| 4166 | {
| |
| 4167 | case 31897: spell_heal = 7001; break; | |
| 4168 | case 31896: spell_heal = 27873; break; | |
| 4169 | case 31895: spell_heal = 27874; break; | |
| 4170 | case 31894: spell_heal = 28276; break; | |
| 4171 | case 31893: spell_heal = 48084; break; | |
| 4172 | case 31883: spell_heal = 48085; break; | |
| 4173 | default: | |
| 4174 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unknown Lightwell spell caster %u", m_caster->GetEntry()); | |
| 4175 | return; | |
| 4176 | } | |
| 4177 | ||
| 4178 | // proc a spellcast | |
| 4179 | if (Aura* chargesAura = m_caster->GetAura(59907)) | |
| 4180 | {
| |
| 4181 | m_caster->CastSpell(unitTarget, spell_heal, true, NULL, NULL, m_caster->ToTempSummon()->GetSummonerGUID()); | |
| 4182 | if (chargesAura->ModCharges(-1)) | |
| 4183 | m_caster->ToTempSummon()->UnSummon(); | |
| 4184 | } | |
| 4185 | ||
| 4186 | return; | |
| 4187 | } | |
| 4188 | // Stoneclaw Totem | |
| 4189 | case 55328: // Rank 1 | |
| 4190 | case 55329: // Rank 2 | |
| 4191 | case 55330: // Rank 3 | |
| 4192 | case 55332: // Rank 4 | |
| 4193 | case 55333: // Rank 5 | |
| 4194 | case 55335: // Rank 6 | |
| 4195 | case 55278: // Rank 7 | |
| 4196 | case 58589: // Rank 8 | |
| 4197 | case 58590: // Rank 9 | |
| 4198 | case 58591: // Rank 10 | |
| 4199 | {
| |
| 4200 | int32 basepoints0 = damage; | |
| 4201 | // Cast Absorb on totems | |
| 4202 | for (uint8 slot = SUMMON_SLOT_TOTEM; slot < MAX_TOTEM_SLOT; ++slot) | |
| 4203 | {
| |
| 4204 | if (!unitTarget->m_SummonSlot[slot]) | |
| 4205 | continue; | |
| 4206 | ||
| 4207 | Creature* totem = unitTarget->GetMap()->GetCreature(unitTarget->m_SummonSlot[slot]); | |
| 4208 | if (totem && totem->isTotem()) | |
| 4209 | {
| |
| 4210 | m_caster->CastCustomSpell(totem, 55277, &basepoints0, NULL, NULL, true); | |
| 4211 | } | |
| 4212 | } | |
| 4213 | // Glyph of Stoneclaw Totem | |
| 4214 | if (AuraEffect* aur=unitTarget->GetAuraEffect(63298, 0)) | |
| 4215 | {
| |
| 4216 | basepoints0 *= aur->GetAmount(); | |
| 4217 | m_caster->CastCustomSpell(unitTarget, 55277, &basepoints0, NULL, NULL, true); | |
| 4218 | } | |
| 4219 | break; | |
| 4220 | } | |
| 4221 | case 66545: //Summon Memory | |
| 4222 | {
| |
| 4223 | uint8 uiRandom = urand(0, 25); | |
| 4224 | uint32 uiSpells[26] = {66704, 66705, 66706, 66707, 66709, 66710, 66711, 66712, 66713, 66714, 66715, 66708, 66708, 66691, 66692, 66694, 66695, 66696, 66697, 66698, 66699, 66700, 66701, 66702, 66703, 66543};
| |
| 4225 | ||
| 4226 | m_caster->CastSpell(m_caster, uiSpells[uiRandom], true); | |
| 4227 | break; | |
| 4228 | } | |
| 4229 | case 45668: // Ultra-Advanced Proto-Typical Shortening Blaster | |
| 4230 | {
| |
| 4231 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT) | |
| 4232 | return; | |
| 4233 | ||
| 4234 | if (roll_chance_i(50)) // chance unknown, using 50 | |
| 4235 | return; | |
| 4236 | ||
| 4237 | static uint32 const spellPlayer[5] = | |
| 4238 | {
| |
| 4239 | 45674, // Bigger! | |
| 4240 | 45675, // Shrunk | |
| 4241 | 45678, // Yellow | |
| 4242 | 45682, // Ghost | |
| 4243 | 45684 // Polymorph | |
| 4244 | }; | |
| 4245 | ||
| 4246 | static uint32 const spellTarget[5] = | |
| 4247 | {
| |
| 4248 | 45673, // Bigger! | |
| 4249 | 45672, // Shrunk | |
| 4250 | 45677, // Yellow | |
| 4251 | 45681, // Ghost | |
| 4252 | 45683 // Polymorph | |
| 4253 | }; | |
| 4254 | ||
| 4255 | m_caster->CastSpell(m_caster, spellPlayer[urand(0, 4)], true); | |
| 4256 | unitTarget->CastSpell(unitTarget, spellTarget[urand(0, 4)], true); | |
| 4257 | break; | |
| 4258 | } | |
| 4259 | } | |
| 4260 | break; | |
| 4261 | } | |
| 4262 | case SPELLFAMILY_PALADIN: | |
| 4263 | {
| |
| 4264 | // Judgement (seal trigger) | |
| 4265 | if (m_spellInfo->Category == SPELLCATEGORY_JUDGEMENT) | |
| 4266 | {
| |
| 4267 | if (!unitTarget || !unitTarget->isAlive()) | |
| 4268 | return; | |
| 4269 | uint32 spellId1 = 0; | |
| 4270 | uint32 spellId2 = 0; | |
| 4271 | ||
| 4272 | // Judgement self add switch | |
| 4273 | switch (m_spellInfo->Id) | |
| 4274 | {
| |
| 4275 | case 53407: spellId1 = 20184; break; // Judgement of Justice | |
| 4276 | case 20271: // Judgement of Light | |
| 4277 | case 57774: spellId1 = 20185; break; // Judgement of Light | |
| 4278 | case 53408: spellId1 = 20186; break; // Judgement of Wisdom | |
| 4279 | default: | |
| 4280 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unsupported Judgement (seal trigger) spell (Id: %u) in Spell::EffectScriptEffect", m_spellInfo->Id); | |
| 4281 | return; | |
| 4282 | } | |
| 4283 | // all seals have aura dummy in 2 effect | |
| 4284 | Unit::AuraApplicationMap & sealAuras = m_caster->GetAppliedAuras(); | |
| 4285 | for (Unit::AuraApplicationMap::iterator iter = sealAuras.begin(); iter != sealAuras.end();) | |
| 4286 | {
| |
| 4287 | Aura* aura = iter->second->GetBase(); | |
| 4288 | if (aura->GetSpellInfo()->GetSpellSpecific() == SPELL_SPECIFIC_SEAL) | |
| 4289 | {
| |
| 4290 | if (AuraEffect* aureff = aura->GetEffect(2)) | |
| 4291 | if (aureff->GetAuraType() == SPELL_AURA_DUMMY) | |
| 4292 | {
| |
| 4293 | if (sSpellMgr->GetSpellInfo(aureff->GetAmount())) | |
| 4294 | spellId2 = aureff->GetAmount(); | |
| 4295 | break; | |
| 4296 | } | |
| 4297 | if (!spellId2) | |
| 4298 | {
| |
| 4299 | switch (iter->first) | |
| 4300 | {
| |
| 4301 | // Seal of light, Seal of wisdom, Seal of justice | |
| 4302 | case 20165: | |
| 4303 | case 20166: | |
| 4304 | case 20164: | |
| 4305 | spellId2 = 54158; | |
| 4306 | } | |
| 4307 | } | |
| 4308 | break; | |
| 4309 | } | |
| 4310 | else | |
| 4311 | ++iter; | |
| 4312 | } | |
| 4313 | if (spellId1) | |
| 4314 | m_caster->CastSpell(unitTarget, spellId1, true); | |
| 4315 | if (spellId2) | |
| 4316 | m_caster->CastSpell(unitTarget, spellId2, true); | |
| 4317 | return; | |
| 4318 | } | |
| 4319 | } | |
| 4320 | case SPELLFAMILY_POTION: | |
| 4321 | {
| |
| 4322 | switch (m_spellInfo->Id) | |
| 4323 | {
| |
| 4324 | // Netherbloom | |
| 4325 | case 28702: | |
| 4326 | {
| |
| 4327 | if (!unitTarget) | |
| 4328 | return; | |
| 4329 | // 25% chance of casting a random buff | |
| 4330 | if (roll_chance_i(75)) | |
| 4331 | return; | |
| 4332 | ||
| 4333 | // triggered spells are 28703 to 28707 | |
| 4334 | // Note: some sources say, that there was the possibility of | |
| 4335 | // receiving a debuff. However, this seems to be removed by a patch. | |
| 4336 | const uint32 spellid = 28703; | |
| 4337 | ||
| 4338 | // don't overwrite an existing aura | |
| 4339 | for (uint8 i = 0; i < 5; ++i) | |
| 4340 | if (unitTarget->HasAura(spellid + i)) | |
| 4341 | return; | |
| 4342 | unitTarget->CastSpell(unitTarget, spellid+urand(0, 4), true); | |
| 4343 | break; | |
| 4344 | } | |
| 4345 | ||
| 4346 | // Nightmare Vine | |
| 4347 | case 28720: | |
| 4348 | {
| |
| 4349 | if (!unitTarget) | |
| 4350 | return; | |
| 4351 | // 25% chance of casting Nightmare Pollen | |
| 4352 | if (roll_chance_i(75)) | |
| 4353 | return; | |
| 4354 | unitTarget->CastSpell(unitTarget, 28721, true); | |
| 4355 | break; | |
| 4356 | } | |
| 4357 | } | |
| 4358 | break; | |
| 4359 | } | |
| 4360 | case SPELLFAMILY_DEATHKNIGHT: | |
| 4361 | {
| |
| 4362 | // Pestilence | |
| 4363 | if (m_spellInfo->SpellFamilyFlags[1]&0x10000) | |
| 4364 | {
| |
| 4365 | // Get diseases on target of spell | |
| 4366 | if (m_targets.GetUnitTarget() && // Glyph of Disease - cast on unit target too to refresh aura | |
| 4367 | (m_targets.GetUnitTarget() != unitTarget || m_caster->GetAura(63334))) | |
| 4368 | {
| |
| 4369 | // And spread them on target | |
| 4370 | // Blood Plague | |
| 4371 | if (m_targets.GetUnitTarget()->GetAura(55078)) | |
| 4372 | m_caster->CastSpell(unitTarget, 55078, true); | |
| 4373 | // Frost Fever | |
| 4374 | if (m_targets.GetUnitTarget()->GetAura(55095)) | |
| 4375 | m_caster->CastSpell(unitTarget, 55095, true); | |
| 4376 | } | |
| 4377 | } | |
| 4378 | break; | |
| 4379 | } | |
| 4380 | case SPELLFAMILY_WARRIOR: | |
| 4381 | {
| |
| 4382 | // Shattering Throw | |
| 4383 | if (m_spellInfo->SpellFamilyFlags[1] & 0x00400000) | |
| 4384 | {
| |
| 4385 | if (!unitTarget) | |
| 4386 | return; | |
| 4387 | // remove shields, will still display immune to damage part | |
| 4388 | unitTarget->RemoveAurasWithMechanic(1<<MECHANIC_IMMUNE_SHIELD, AURA_REMOVE_BY_ENEMY_SPELL); | |
| 4389 | return; | |
| 4390 | } | |
| 4391 | break; | |
| 4392 | } | |
| 4393 | } | |
| 4394 | ||
| 4395 | // normal DB scripted effect | |
| 4396 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell ScriptStart spellid %u in EffectScriptEffect(%u)", m_spellInfo->Id, effIndex); | |
| 4397 | m_caster->GetMap()->ScriptsStart(sSpellScripts, uint32(m_spellInfo->Id | (effIndex << 24)), m_caster, unitTarget); | |
| 4398 | } | |
| 4399 | ||
| 4400 | void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/) | |
| 4401 | {
| |
| 4402 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4403 | return; | |
| 4404 | ||
| 4405 | if (!unitTarget) | |
| 4406 | return; | |
| 4407 | ||
| 4408 | unitTarget->getHostileRefManager().UpdateVisibility(); | |
| 4409 | ||
| 4410 | Unit::AttackerSet const& attackers = unitTarget->getAttackers(); | |
| 4411 | for (Unit::AttackerSet::const_iterator itr = attackers.begin(); itr != attackers.end();) | |
| 4412 | {
| |
| 4413 | if (!(*itr)->canSeeOrDetect(unitTarget)) | |
| 4414 | (*(itr++))->AttackStop(); | |
| 4415 | else | |
| 4416 | ++itr; | |
| 4417 | } | |
| 4418 | ||
| 4419 | unitTarget->m_lastSanctuaryTime = getMSTime(); | |
| 4420 | ||
| 4421 | // Vanish allows to remove all threat and cast regular stealth so other spells can be used | |
| 4422 | if (m_caster->GetTypeId() == TYPEID_PLAYER | |
| 4423 | && m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE | |
| 4424 | && (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VANISH)) | |
| 4425 | {
| |
| 4426 | m_caster->ToPlayer()->RemoveAurasByType(SPELL_AURA_MOD_ROOT); | |
| 4427 | // Overkill | |
| 4428 | if (m_caster->ToPlayer()->HasSpell(58426)) | |
| 4429 | m_caster->CastSpell(m_caster, 58427, true); | |
| 4430 | } | |
| 4431 | } | |
| 4432 | ||
| 4433 | void Spell::EffectAddComboPoints(SpellEffIndex /*effIndex*/) | |
| 4434 | {
| |
| 4435 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4436 | return; | |
| 4437 | ||
| 4438 | if (!unitTarget) | |
| 4439 | return; | |
| 4440 | ||
| 4441 | if (!m_caster->m_movedPlayer) | |
| 4442 | return; | |
| 4443 | ||
| 4444 | if (damage <= 0) | |
| 4445 | return; | |
| 4446 | ||
| 4447 | m_caster->m_movedPlayer->AddComboPoints(unitTarget, damage, this); | |
| 4448 | } | |
| 4449 | ||
| 4450 | void Spell::EffectDuel(SpellEffIndex effIndex) | |
| 4451 | {
| |
| 4452 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4453 | return; | |
| 4454 | ||
| 4455 | if (!unitTarget || m_caster->GetTypeId() != TYPEID_PLAYER || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4456 | return; | |
| 4457 | ||
| 4458 | Player* caster = m_caster->ToPlayer(); | |
| 4459 | Player* target = unitTarget->ToPlayer(); | |
| 4460 | ||
| 4461 | // caster or target already have requested duel | |
| 4462 | if (caster->duel || target->duel || !target->GetSocial() || target->GetSocial()->HasIgnore(caster->GetGUIDLow())) | |
| 4463 | return; | |
| 4464 | ||
| 4465 | // Players can only fight a duel in zones with this flag | |
| 4466 | AreaTableEntry const* casterAreaEntry = GetAreaEntryByAreaID(caster->GetAreaId()); | |
| 4467 | if (casterAreaEntry && !(casterAreaEntry->flags & AREA_FLAG_ALLOW_DUELS)) | |
| 4468 | {
| |
| 4469 | SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here | |
| 4470 | return; | |
| 4471 | } | |
| 4472 | ||
| 4473 | AreaTableEntry const* targetAreaEntry = GetAreaEntryByAreaID(target->GetAreaId()); | |
| 4474 | if (targetAreaEntry && !(targetAreaEntry->flags & AREA_FLAG_ALLOW_DUELS)) | |
| 4475 | {
| |
| 4476 | SendCastResult(SPELL_FAILED_NO_DUELING); // Dueling isn't allowed here | |
| 4477 | return; | |
| 4478 | } | |
| 4479 | ||
| 4480 | //CREATE DUEL FLAG OBJECT | |
| 4481 | GameObject* pGameObj = new GameObject; | |
| 4482 | ||
| 4483 | uint32 gameobject_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 4484 | ||
| 4485 | Map* map = m_caster->GetMap(); | |
| 4486 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id, | |
| 4487 | map, m_caster->GetPhaseMask(), | |
| 4488 | m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2, | |
| 4489 | m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2, | |
| 4490 | m_caster->GetPositionZ(), | |
| 4491 | m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) | |
| 4492 | {
| |
| 4493 | delete pGameObj; | |
| 4494 | return; | |
| 4495 | } | |
| 4496 | ||
| 4497 | pGameObj->SetUInt32Value(GAMEOBJECT_FACTION, m_caster->getFaction()); | |
| 4498 | pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()+1); | |
| 4499 | int32 duration = m_spellInfo->GetDuration(); | |
| 4500 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
| 4501 | pGameObj->SetSpellId(m_spellInfo->Id); | |
| 4502 | ||
| 4503 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
| 4504 | ||
| 4505 | m_caster->AddGameObject(pGameObj); | |
| 4506 | map->AddToMap(pGameObj); | |
| 4507 | //END | |
| 4508 | ||
| 4509 | // Send request | |
| 4510 | WorldPacket data(SMSG_DUEL_REQUESTED, 8 + 8); | |
| 4511 | data << uint64(pGameObj->GetGUID()); | |
| 4512 | data << uint64(caster->GetGUID()); | |
| 4513 | caster->GetSession()->SendPacket(&data); | |
| 4514 | target->GetSession()->SendPacket(&data); | |
| 4515 | ||
| 4516 | // create duel-info | |
| 4517 | DuelInfo* duel = new DuelInfo; | |
| 4518 | duel->initiator = caster; | |
| 4519 | duel->opponent = target; | |
| 4520 | duel->startTime = 0; | |
| 4521 | duel->startTimer = 0; | |
| 4522 | duel->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel | |
| 4523 | caster->duel = duel; | |
| 4524 | ||
| 4525 | DuelInfo* duel2 = new DuelInfo; | |
| 4526 | duel2->initiator = caster; | |
| 4527 | duel2->opponent = caster; | |
| 4528 | duel2->startTime = 0; | |
| 4529 | duel2->startTimer = 0; | |
| 4530 | duel2->isMounted = (GetSpellInfo()->Id == 62875); // Mounted Duel | |
| 4531 | target->duel = duel2; | |
| 4532 | ||
| 4533 | caster->SetUInt64Value(PLAYER_DUEL_ARBITER, pGameObj->GetGUID()); | |
| 4534 | target->SetUInt64Value(PLAYER_DUEL_ARBITER, pGameObj->GetGUID()); | |
| 4535 | ||
| 4536 | sScriptMgr->OnPlayerDuelRequest(target, caster); | |
| 4537 | } | |
| 4538 | ||
| 4539 | void Spell::EffectStuck(SpellEffIndex /*effIndex*/) | |
| 4540 | {
| |
| 4541 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 4542 | return; | |
| 4543 | ||
| 4544 | if (!m_caster || m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 4545 | return; | |
| 4546 | ||
| 4547 | if (!sWorld->getBoolConfig(CONFIG_CAST_UNSTUCK)) | |
| 4548 | return; | |
| 4549 | ||
| 4550 | Player* target = (Player*)m_caster; | |
| 4551 | ||
| 4552 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell Effect: Stuck"); | |
| 4553 | sLog->outInfo(LOG_FILTER_SPELLS_AURAS, "Player %s (guid %u) used auto-unstuck future at map %u (%f, %f, %f)", target->GetName().c_str(), target->GetGUIDLow(), m_caster->GetMapId(), m_caster->GetPositionX(), target->GetPositionY(), target->GetPositionZ()); | |
| 4554 | ||
| 4555 | if (target->isInFlight()) | |
| 4556 | return; | |
| 4557 | ||
| 4558 | target->TeleportTo(target->GetStartPosition(), TELE_TO_SPELL); | |
| 4559 | // homebind location is loaded always | |
| 4560 | // target->TeleportTo(target->m_homebindMapId, target->m_homebindX, target->m_homebindY, target->m_homebindZ, target->GetOrientation(), (m_caster == m_caster ? TELE_TO_SPELL : 0)); | |
| 4561 | ||
| 4562 | // Stuck spell trigger Hearthstone cooldown | |
| 4563 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(8690); | |
| 4564 | if (!spellInfo) | |
| 4565 | return; | |
| 4566 | Spell spell(target, spellInfo, TRIGGERED_FULL_MASK); | |
| 4567 | spell.SendSpellCooldown(); | |
| 4568 | } | |
| 4569 | ||
| 4570 | void Spell::EffectSummonPlayer(SpellEffIndex /*effIndex*/) | |
| 4571 | {
| |
| 4572 | // workaround - this effect should not use target map | |
| 4573 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4574 | return; | |
| 4575 | ||
| 4576 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4577 | return; | |
| 4578 | ||
| 4579 | // Evil Twin (ignore player summon, but hide this for summoner) | |
| 4580 | if (unitTarget->HasAura(23445)) | |
| 4581 | return; | |
| 4582 | ||
| 4583 | float x, y, z; | |
| 4584 | m_caster->GetPosition(x, y, z); | |
| 4585 | ||
| 4586 | unitTarget->ToPlayer()->SetSummonPoint(m_caster->GetMapId(), x, y, z); | |
| 4587 | ||
| 4588 | WorldPacket data(SMSG_SUMMON_REQUEST, 8+4+4); | |
| 4589 | data << uint64(m_caster->GetGUID()); // summoner guid | |
| 4590 | data << uint32(m_caster->GetZoneId()); // summoner zone | |
| 4591 | data << uint32(MAX_PLAYER_SUMMON_DELAY*IN_MILLISECONDS); // auto decline after msecs | |
| 4592 | unitTarget->ToPlayer()->GetSession()->SendPacket(&data); | |
| 4593 | } | |
| 4594 | ||
| 4595 | void Spell::EffectActivateObject(SpellEffIndex /*effIndex*/) | |
| 4596 | {
| |
| 4597 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4598 | return; | |
| 4599 | ||
| 4600 | if (!gameObjTarget) | |
| 4601 | return; | |
| 4602 | ||
| 4603 | ScriptInfo activateCommand; | |
| 4604 | activateCommand.command = SCRIPT_COMMAND_ACTIVATE_OBJECT; | |
| 4605 | ||
| 4606 | // int32 unk = m_spellInfo->Effects[effIndex].MiscValue; // This is set for EffectActivateObject spells; needs research | |
| 4607 | ||
| 4608 | gameObjTarget->GetMap()->ScriptCommandStart(activateCommand, 0, m_caster, gameObjTarget); | |
| 4609 | } | |
| 4610 | ||
| 4611 | void Spell::EffectApplyGlyph(SpellEffIndex effIndex) | |
| 4612 | {
| |
| 4613 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 4614 | return; | |
| 4615 | ||
| 4616 | if (m_caster->GetTypeId() != TYPEID_PLAYER || m_glyphIndex >= MAX_GLYPH_SLOT_INDEX) | |
| 4617 | return; | |
| 4618 | ||
| 4619 | Player* player = (Player*)m_caster; | |
| 4620 | ||
| 4621 | // glyph sockets level requirement | |
| 4622 | uint8 minLevel = 0; | |
| 4623 | switch (m_glyphIndex) | |
| 4624 | {
| |
| 4625 | case 0: | |
| 4626 | case 1: minLevel = 15; break; | |
| 4627 | case 2: minLevel = 50; break; | |
| 4628 | case 3: minLevel = 30; break; | |
| 4629 | case 4: minLevel = 70; break; | |
| 4630 | case 5: minLevel = 80; break; | |
| 4631 | } | |
| 4632 | if (minLevel && m_caster->getLevel() < minLevel) | |
| 4633 | {
| |
| 4634 | SendCastResult(SPELL_FAILED_GLYPH_SOCKET_LOCKED); | |
| 4635 | return; | |
| 4636 | } | |
| 4637 | ||
| 4638 | // apply new one | |
| 4639 | if (uint32 glyph = m_spellInfo->Effects[effIndex].MiscValue) | |
| 4640 | {
| |
| 4641 | if (GlyphPropertiesEntry const* gp = sGlyphPropertiesStore.LookupEntry(glyph)) | |
| 4642 | {
| |
| 4643 | if (GlyphSlotEntry const* gs = sGlyphSlotStore.LookupEntry(player->GetGlyphSlot(m_glyphIndex))) | |
| 4644 | {
| |
| 4645 | if (gp->TypeFlags != gs->TypeFlags) | |
| 4646 | {
| |
| 4647 | SendCastResult(SPELL_FAILED_INVALID_GLYPH); | |
| 4648 | return; // glyph slot mismatch | |
| 4649 | } | |
| 4650 | } | |
| 4651 | ||
| 4652 | // remove old glyph | |
| 4653 | if (uint32 oldglyph = player->GetGlyph(m_glyphIndex)) | |
| 4654 | {
| |
| 4655 | if (GlyphPropertiesEntry const* old_gp = sGlyphPropertiesStore.LookupEntry(oldglyph)) | |
| 4656 | {
| |
| 4657 | player->RemoveAurasDueToSpell(old_gp->SpellId); | |
| 4658 | player->SetGlyph(m_glyphIndex, 0); | |
| 4659 | } | |
| 4660 | } | |
| 4661 | ||
| 4662 | player->CastSpell(m_caster, gp->SpellId, true); | |
| 4663 | player->SetGlyph(m_glyphIndex, glyph); | |
| 4664 | player->SendTalentsInfoData(false); | |
| 4665 | } | |
| 4666 | } | |
| 4667 | } | |
| 4668 | ||
| 4669 | void Spell::EffectEnchantHeldItem(SpellEffIndex effIndex) | |
| 4670 | {
| |
| 4671 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4672 | return; | |
| 4673 | ||
| 4674 | // this is only item spell effect applied to main-hand weapon of target player (players in area) | |
| 4675 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4676 | return; | |
| 4677 | ||
| 4678 | Player* item_owner = (Player*)unitTarget; | |
| 4679 | Item* item = item_owner->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND); | |
| 4680 | ||
| 4681 | if (!item) | |
| 4682 | return; | |
| 4683 | ||
| 4684 | // must be equipped | |
| 4685 | if (!item->IsEquipped()) | |
| 4686 | return; | |
| 4687 | ||
| 4688 | if (m_spellInfo->Effects[effIndex].MiscValue) | |
| 4689 | {
| |
| 4690 | uint32 enchant_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 4691 | int32 duration = m_spellInfo->GetDuration(); //Try duration index first .. | |
| 4692 | if (!duration) | |
| 4693 | duration = damage;//+1; //Base points after .. | |
| 4694 | if (!duration) | |
| 4695 | duration = 10; //10 seconds for enchants which don't have listed duration | |
| 4696 | ||
| 4697 | SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); | |
| 4698 | if (!pEnchant) | |
| 4699 | return; | |
| 4700 | ||
| 4701 | // Always go to temp enchantment slot | |
| 4702 | EnchantmentSlot slot = TEMP_ENCHANTMENT_SLOT; | |
| 4703 | ||
| 4704 | // Enchantment will not be applied if a different one already exists | |
| 4705 | if (item->GetEnchantmentId(slot) && item->GetEnchantmentId(slot) != enchant_id) | |
| 4706 | return; | |
| 4707 | ||
| 4708 | // Apply the temporary enchantment | |
| 4709 | item->SetEnchantment(slot, enchant_id, duration*IN_MILLISECONDS, 0); | |
| 4710 | item_owner->ApplyEnchantment(item, slot, true); | |
| 4711 | } | |
| 4712 | } | |
| 4713 | ||
| 4714 | void Spell::EffectDisEnchant(SpellEffIndex /*effIndex*/) | |
| 4715 | {
| |
| 4716 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4717 | return; | |
| 4718 | ||
| 4719 | if (!itemTarget || !itemTarget->GetTemplate()->DisenchantID) | |
| 4720 | return; | |
| 4721 | ||
| 4722 | if (Player* caster = m_caster->ToPlayer()) | |
| 4723 | {
| |
| 4724 | caster->UpdateCraftSkill(m_spellInfo->Id); | |
| 4725 | caster->SendLoot(itemTarget->GetGUID(), LOOT_DISENCHANTING); | |
| 4726 | } | |
| 4727 | ||
| 4728 | // item will be removed at disenchanting end | |
| 4729 | } | |
| 4730 | ||
| 4731 | void Spell::EffectInebriate(SpellEffIndex /*effIndex*/) | |
| 4732 | {
| |
| 4733 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4734 | return; | |
| 4735 | ||
| 4736 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4737 | return; | |
| 4738 | ||
| 4739 | Player* player = unitTarget->ToPlayer(); | |
| 4740 | uint8 currentDrunk = player->GetDrunkValue(); | |
| 4741 | uint8 drunkMod = damage; | |
| 4742 | if (currentDrunk + drunkMod > 100) | |
| 4743 | {
| |
| 4744 | currentDrunk = 100; | |
| 4745 | if (rand_chance() < 25.0f) | |
| 4746 | player->CastSpell(player, 67468, false); // Drunken Vomit | |
| 4747 | } | |
| 4748 | else | |
| 4749 | currentDrunk += drunkMod; | |
| 4750 | ||
| 4751 | player->SetDrunkValue(currentDrunk, m_CastItem ? m_CastItem->GetEntry() : 0); | |
| 4752 | } | |
| 4753 | ||
| 4754 | void Spell::EffectFeedPet(SpellEffIndex effIndex) | |
| 4755 | {
| |
| 4756 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4757 | return; | |
| 4758 | ||
| 4759 | Player* player = m_caster->ToPlayer(); | |
| 4760 | if (!player) | |
| 4761 | return; | |
| 4762 | ||
| 4763 | Item* foodItem = itemTarget; | |
| 4764 | if (!foodItem) | |
| 4765 | return; | |
| 4766 | ||
| 4767 | Pet* pet = player->GetPet(); | |
| 4768 | if (!pet) | |
| 4769 | return; | |
| 4770 | ||
| 4771 | if (!pet->isAlive()) | |
| 4772 | return; | |
| 4773 | ||
| 4774 | int32 benefit = pet->GetCurrentFoodBenefitLevel(foodItem->GetTemplate()->ItemLevel); | |
| 4775 | if (benefit <= 0) | |
| 4776 | return; | |
| 4777 | ||
| 4778 | ExecuteLogEffectDestroyItem(effIndex, foodItem->GetEntry()); | |
| 4779 | ||
| 4780 | uint32 count = 1; | |
| 4781 | player->DestroyItemCount(foodItem, count, true); | |
| 4782 | // TODO: fix crash when a spell has two effects, both pointed at the same item target | |
| 4783 | ||
| 4784 | m_caster->CastCustomSpell(pet, m_spellInfo->Effects[effIndex].TriggerSpell, &benefit, NULL, NULL, true); | |
| 4785 | } | |
| 4786 | ||
| 4787 | void Spell::EffectDismissPet(SpellEffIndex effIndex) | |
| 4788 | {
| |
| 4789 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4790 | return; | |
| 4791 | ||
| 4792 | if (!unitTarget || !unitTarget->isPet()) | |
| 4793 | return; | |
| 4794 | ||
| 4795 | Pet* pet = unitTarget->ToPet(); | |
| 4796 | ||
| 4797 | ExecuteLogEffectUnsummonObject(effIndex, pet); | |
| 4798 | pet->GetOwner()->RemovePet(pet, PET_SAVE_NOT_IN_SLOT); | |
| 4799 | } | |
| 4800 | ||
| 4801 | void Spell::EffectSummonObject(SpellEffIndex effIndex) | |
| 4802 | {
| |
| 4803 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 4804 | return; | |
| 4805 | ||
| 4806 | uint32 go_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 4807 | ||
| 4808 | uint8 slot = 0; | |
| 4809 | switch (m_spellInfo->Effects[effIndex].Effect) | |
| 4810 | {
| |
| 4811 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT1: slot = 0; break; | |
| 4812 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT2: slot = 1; break; | |
| 4813 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT3: slot = 2; break; | |
| 4814 | case SPELL_EFFECT_SUMMON_OBJECT_SLOT4: slot = 3; break; | |
| 4815 | default: return; | |
| 4816 | } | |
| 4817 | ||
| 4818 | uint64 guid = m_caster->m_ObjectSlot[slot]; | |
| 4819 | if (guid != 0) | |
| 4820 | {
| |
| 4821 | GameObject* obj = NULL; | |
| 4822 | if (m_caster) | |
| 4823 | obj = m_caster->GetMap()->GetGameObject(guid); | |
| 4824 | ||
| 4825 | if (obj) | |
| 4826 | {
| |
| 4827 | // Recast case - null spell id to make auras not be removed on object remove from world | |
| 4828 | if (m_spellInfo->Id == obj->GetSpellId()) | |
| 4829 | obj->SetSpellId(0); | |
| 4830 | m_caster->RemoveGameObject(obj, true); | |
| 4831 | } | |
| 4832 | m_caster->m_ObjectSlot[slot] = 0; | |
| 4833 | } | |
| 4834 | ||
| 4835 | GameObject* pGameObj = new GameObject; | |
| 4836 | ||
| 4837 | float x, y, z; | |
| 4838 | // If dest location if present | |
| 4839 | if (m_targets.HasDst()) | |
| 4840 | destTarget->GetPosition(x, y, z); | |
| 4841 | // Summon in random point all other units if location present | |
| 4842 | else | |
| 4843 | m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE); | |
| 4844 | ||
| 4845 | Map* map = m_caster->GetMap(); | |
| 4846 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), go_id, map, | |
| 4847 | m_caster->GetPhaseMask(), x, y, z, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) | |
| 4848 | {
| |
| 4849 | delete pGameObj; | |
| 4850 | return; | |
| 4851 | } | |
| 4852 | ||
| 4853 | //pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); | |
| 4854 | int32 duration = m_spellInfo->GetDuration(); | |
| 4855 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
| 4856 | pGameObj->SetSpellId(m_spellInfo->Id); | |
| 4857 | m_caster->AddGameObject(pGameObj); | |
| 4858 | ||
| 4859 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
| 4860 | ||
| 4861 | map->AddToMap(pGameObj); | |
| 4862 | ||
| 4863 | m_caster->m_ObjectSlot[slot] = pGameObj->GetGUID(); | |
| 4864 | } | |
| 4865 | ||
| 4866 | void Spell::EffectResurrect(SpellEffIndex effIndex) | |
| 4867 | {
| |
| 4868 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4869 | return; | |
| 4870 | ||
| 4871 | if (!unitTarget) | |
| 4872 | return; | |
| 4873 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4874 | return; | |
| 4875 | ||
| 4876 | if (unitTarget->isAlive()) | |
| 4877 | return; | |
| 4878 | if (!unitTarget->IsInWorld()) | |
| 4879 | return; | |
| 4880 | ||
| 4881 | switch (m_spellInfo->Id) | |
| 4882 | {
| |
| 4883 | // Defibrillate (Goblin Jumper Cables) have 33% chance on success | |
| 4884 | case 8342: | |
| 4885 | if (roll_chance_i(67)) | |
| 4886 | {
| |
| 4887 | m_caster->CastSpell(m_caster, 8338, true, m_CastItem); | |
| 4888 | return; | |
| 4889 | } | |
| 4890 | break; | |
| 4891 | // Defibrillate (Goblin Jumper Cables XL) have 50% chance on success | |
| 4892 | case 22999: | |
| 4893 | if (roll_chance_i(50)) | |
| 4894 | {
| |
| 4895 | m_caster->CastSpell(m_caster, 23055, true, m_CastItem); | |
| 4896 | return; | |
| 4897 | } | |
| 4898 | break; | |
| 4899 | // Defibrillate (Gnomish Army Knife) have 67% chance on success_list | |
| 4900 | case 54732: | |
| 4901 | if (roll_chance_i(33)) | |
| 4902 | {
| |
| 4903 | return; | |
| 4904 | } | |
| 4905 | break; | |
| 4906 | default: | |
| 4907 | break; | |
| 4908 | } | |
| 4909 | ||
| 4910 | Player* target = unitTarget->ToPlayer(); | |
| 4911 | ||
| 4912 | if (target->isRessurectRequested()) // already have one active request | |
| 4913 | return; | |
| 4914 | ||
| 4915 | uint32 health = target->CountPctFromMaxHealth(damage); | |
| 4916 | uint32 mana = CalculatePct(target->GetMaxPower(POWER_MANA), damage); | |
| 4917 | ||
| 4918 | ExecuteLogEffectResurrect(effIndex, target); | |
| 4919 | ||
| 4920 | target->setResurrectRequestData(m_caster->GetGUID(), m_caster->GetMapId(), m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), health, mana); | |
| 4921 | SendResurrectRequest(target); | |
| 4922 | } | |
| 4923 | ||
| 4924 | void Spell::EffectAddExtraAttacks(SpellEffIndex effIndex) | |
| 4925 | {
| |
| 4926 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4927 | return; | |
| 4928 | ||
| 4929 | if (!unitTarget || !unitTarget->isAlive() || !unitTarget->getVictim()) | |
| 4930 | return; | |
| 4931 | ||
| 4932 | if (unitTarget->m_extraAttacks) | |
| 4933 | return; | |
| 4934 | ||
| 4935 | unitTarget->m_extraAttacks = damage; | |
| 4936 | ||
| 4937 | ExecuteLogEffectExtraAttacks(effIndex, unitTarget->getVictim(), damage); | |
| 4938 | } | |
| 4939 | ||
| 4940 | void Spell::EffectParry(SpellEffIndex /*effIndex*/) | |
| 4941 | {
| |
| 4942 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 4943 | return; | |
| 4944 | ||
| 4945 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 4946 | m_caster->ToPlayer()->SetCanParry(true); | |
| 4947 | } | |
| 4948 | ||
| 4949 | void Spell::EffectBlock(SpellEffIndex /*effIndex*/) | |
| 4950 | {
| |
| 4951 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 4952 | return; | |
| 4953 | ||
| 4954 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 4955 | m_caster->ToPlayer()->SetCanBlock(true); | |
| 4956 | } | |
| 4957 | ||
| 4958 | void Spell::EffectLeap(SpellEffIndex /*effIndex*/) | |
| 4959 | {
| |
| 4960 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4961 | return; | |
| 4962 | ||
| 4963 | if (!unitTarget || unitTarget->isInFlight()) | |
| 4964 | return; | |
| 4965 | ||
| 4966 | if (!m_targets.HasDst()) | |
| 4967 | return; | |
| 4968 | ||
| 4969 | Position pos; | |
| 4970 | destTarget->GetPosition(&pos); | |
| 4971 | unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetDistance(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ() + 2.0f), 0.0f); | |
| 4972 | unitTarget->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation(), unitTarget == m_caster); | |
| 4973 | } | |
| 4974 | ||
| 4975 | void Spell::EffectReputation(SpellEffIndex effIndex) | |
| 4976 | {
| |
| 4977 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 4978 | return; | |
| 4979 | ||
| 4980 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 4981 | return; | |
| 4982 | ||
| 4983 | Player* player = unitTarget->ToPlayer(); | |
| 4984 | ||
| 4985 | int32 rep_change = damage; | |
| 4986 | ||
| 4987 | uint32 faction_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 4988 | FactionEntry const* factionEntry = sFactionStore.LookupEntry(faction_id); | |
| 4989 | ||
| 4990 | if (!factionEntry) | |
| 4991 | return; | |
| 4992 | ||
| 4993 | if (RepRewardRate const* repData = sObjectMgr->GetRepRewardRate(faction_id)) | |
| 4994 | {
| |
| 4995 | rep_change = int32((float)rep_change * repData->spell_rate); | |
| 4996 | } | |
| 4997 | // Bonus from spells that increase reputation gain | |
| 4998 | float bonus = rep_change * player->GetTotalAuraModifier(SPELL_AURA_MOD_REPUTATION_GAIN) / 100.0f; // 10% | |
| 4999 | rep_change += (int32)bonus; | |
| 5000 | ||
| 5001 | player->GetReputationMgr().ModifyReputation(factionEntry, rep_change); | |
| 5002 | } | |
| 5003 | ||
| 5004 | void Spell::EffectQuestComplete(SpellEffIndex effIndex) | |
| 5005 | {
| |
| 5006 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5007 | return; | |
| 5008 | ||
| 5009 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5010 | return; | |
| 5011 | Player* player = unitTarget->ToPlayer(); | |
| 5012 | ||
| 5013 | uint32 questId = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5014 | if (questId) | |
| 5015 | {
| |
| 5016 | Quest const* quest = sObjectMgr->GetQuestTemplate(questId); | |
| 5017 | if (!quest) | |
| 5018 | return; | |
| 5019 | ||
| 5020 | uint16 logSlot = player->FindQuestSlot(questId); | |
| 5021 | if (logSlot < MAX_QUEST_LOG_SIZE) | |
| 5022 | player->AreaExploredOrEventHappens(questId); | |
| 5023 | else if (player->CanTakeQuest(quest, false)) // never rewarded before | |
| 5024 | player->CompleteQuest(questId); // quest not in log - for internal use | |
| 5025 | } | |
| 5026 | } | |
| 5027 | ||
| 5028 | void Spell::EffectForceDeselect(SpellEffIndex /*effIndex*/) | |
| 5029 | {
| |
| 5030 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 5031 | return; | |
| 5032 | ||
| 5033 | WorldPacket data(SMSG_CLEAR_TARGET, 8); | |
| 5034 | data << uint64(m_caster->GetGUID()); | |
| 5035 | m_caster->SendMessageToSet(&data, true); | |
| 5036 | } | |
| 5037 | ||
| 5038 | void Spell::EffectSelfResurrect(SpellEffIndex effIndex) | |
| 5039 | {
| |
| 5040 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 5041 | return; | |
| 5042 | ||
| 5043 | if (!m_caster || m_caster->isAlive()) | |
| 5044 | return; | |
| 5045 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 5046 | return; | |
| 5047 | if (!m_caster->IsInWorld()) | |
| 5048 | return; | |
| 5049 | ||
| 5050 | uint32 health = 0; | |
| 5051 | uint32 mana = 0; | |
| 5052 | ||
| 5053 | // flat case | |
| 5054 | if (damage < 0) | |
| 5055 | {
| |
| 5056 | health = uint32(-damage); | |
| 5057 | mana = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5058 | } | |
| 5059 | // percent case | |
| 5060 | else | |
| 5061 | {
| |
| 5062 | health = m_caster->CountPctFromMaxHealth(damage); | |
| 5063 | if (m_caster->GetMaxPower(POWER_MANA) > 0) | |
| 5064 | mana = CalculatePct(m_caster->GetMaxPower(POWER_MANA), damage); | |
| 5065 | } | |
| 5066 | ||
| 5067 | Player* player = m_caster->ToPlayer(); | |
| 5068 | player->ResurrectPlayer(0.0f); | |
| 5069 | ||
| 5070 | player->SetHealth(health); | |
| 5071 | player->SetPower(POWER_MANA, mana); | |
| 5072 | player->SetPower(POWER_RAGE, 0); | |
| 5073 | player->SetPower(POWER_ENERGY, player->GetMaxPower(POWER_ENERGY)); | |
| 5074 | ||
| 5075 | player->SpawnCorpseBones(); | |
| 5076 | } | |
| 5077 | ||
| 5078 | void Spell::EffectSkinning(SpellEffIndex /*effIndex*/) | |
| 5079 | {
| |
| 5080 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5081 | return; | |
| 5082 | ||
| 5083 | if (unitTarget->GetTypeId() != TYPEID_UNIT) | |
| 5084 | return; | |
| 5085 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 5086 | return; | |
| 5087 | ||
| 5088 | Creature* creature = unitTarget->ToCreature(); | |
| 5089 | int32 targetLevel = creature->getLevel(); | |
| 5090 | ||
| 5091 | uint32 skill = creature->GetCreatureTemplate()->GetRequiredLootSkill(); | |
| 5092 | ||
| 5093 | m_caster->ToPlayer()->SendLoot(creature->GetGUID(), LOOT_SKINNING); | |
| 5094 | creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); | |
| 5095 | ||
| 5096 | int32 reqValue = targetLevel < 10 ? 0 : targetLevel < 20 ? (targetLevel-10)*10 : targetLevel*5; | |
| 5097 | ||
| 5098 | int32 skillValue = m_caster->ToPlayer()->GetPureSkillValue(skill); | |
| 5099 | ||
| 5100 | // Double chances for elites | |
| 5101 | m_caster->ToPlayer()->UpdateGatherSkill(skill, skillValue, reqValue, creature->isElite() ? 2 : 1); | |
| 5102 | } | |
| 5103 | ||
| 5104 | void Spell::EffectCharge(SpellEffIndex /*effIndex*/) | |
| 5105 | {
| |
| 5106 | if (effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 5107 | {
| |
| 5108 | if (!unitTarget) | |
| 5109 | return; | |
| 5110 | ||
| 5111 | float angle = unitTarget->GetRelativeAngle(m_caster); | |
| 5112 | Position pos; | |
| 5113 | ||
| 5114 | unitTarget->GetContactPoint(m_caster, pos.m_positionX, pos.m_positionY, pos.m_positionZ); | |
| 5115 | unitTarget->GetFirstCollisionPosition(pos, unitTarget->GetObjectSize(), angle); | |
| 5116 | ||
| 5117 | m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ + unitTarget->GetObjectSize()); | |
| 5118 | } | |
| 5119 | ||
| 5120 | if (effectHandleMode == SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5121 | {
| |
| 5122 | if (!unitTarget) | |
| 5123 | return; | |
| 5124 | ||
| 5125 | // not all charge effects used in negative spells | |
| 5126 | if (!m_spellInfo->IsPositive() && m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 5127 | m_caster->Attack(unitTarget, true); | |
| 5128 | } | |
| 5129 | } | |
| 5130 | ||
| 5131 | void Spell::EffectChargeDest(SpellEffIndex /*effIndex*/) | |
| 5132 | {
| |
| 5133 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
| 5134 | return; | |
| 5135 | ||
| 5136 | if (m_targets.HasDst()) | |
| 5137 | {
| |
| 5138 | Position pos; | |
| 5139 | destTarget->GetPosition(&pos); | |
| 5140 | float angle = m_caster->GetRelativeAngle(pos.GetPositionX(), pos.GetPositionY()); | |
| 5141 | float dist = m_caster->GetDistance(pos); | |
| 5142 | m_caster->GetFirstCollisionPosition(pos, dist, angle); | |
| 5143 | ||
| 5144 | m_caster->GetMotionMaster()->MoveCharge(pos.m_positionX, pos.m_positionY, pos.m_positionZ); | |
| 5145 | } | |
| 5146 | } | |
| 5147 | ||
| 5148 | void Spell::EffectKnockBack(SpellEffIndex effIndex) | |
| 5149 | {
| |
| 5150 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5151 | return; | |
| 5152 | ||
| 5153 | if (!unitTarget) | |
| 5154 | return; | |
| 5155 | ||
| 5156 | if (Creature* creatureTarget = unitTarget->ToCreature()) | |
| 5157 | if (creatureTarget->isWorldBoss() || creatureTarget->IsDungeonBoss()) | |
| 5158 | return; | |
| 5159 | ||
| 5160 | // Spells with SPELL_EFFECT_KNOCK_BACK(like Thunderstorm) can't knoback target if target has ROOT/STUN | |
| 5161 | if (unitTarget->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) | |
| 5162 | return; | |
| 5163 | ||
| 5164 | // Typhoon | |
| 5165 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x01000000) | |
| 5166 | {
| |
| 5167 | // Glyph of Typhoon | |
| 5168 | if (m_caster->HasAura(62135)) | |
| 5169 | return; | |
| 5170 | } | |
| 5171 | ||
| 5172 | // Thunderstorm | |
| 5173 | if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[1] & 0x00002000) | |
| 5174 | {
| |
| 5175 | // Glyph of Thunderstorm | |
| 5176 | if (m_caster->HasAura(62132)) | |
| 5177 | return; | |
| 5178 | } | |
| 5179 | ||
| 5180 | // Instantly interrupt non melee spells being casted | |
| 5181 | if (unitTarget->IsNonMeleeSpellCasted(true)) | |
| 5182 | unitTarget->InterruptNonMeleeSpells(true); | |
| 5183 | ||
| 5184 | float ratio = 0.1f; | |
| 5185 | float speedxy = float(m_spellInfo->Effects[effIndex].MiscValue) * ratio; | |
| 5186 | float speedz = float(damage) * ratio; | |
| 5187 | if (speedxy < 0.1f && speedz < 0.1f) | |
| 5188 | return; | |
| 5189 | ||
| 5190 | float x, y; | |
| 5191 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_KNOCK_BACK_DEST) | |
| 5192 | {
| |
| 5193 | if (m_targets.HasDst()) | |
| 5194 | destTarget->GetPosition(x, y); | |
| 5195 | else | |
| 5196 | return; | |
| 5197 | } | |
| 5198 | else //if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_KNOCK_BACK) | |
| 5199 | {
| |
| 5200 | m_caster->GetPosition(x, y); | |
| 5201 | } | |
| 5202 | ||
| 5203 | unitTarget->KnockbackFrom(x, y, speedxy, speedz); | |
| 5204 | } | |
| 5205 | ||
| 5206 | void Spell::EffectLeapBack(SpellEffIndex effIndex) | |
| 5207 | {
| |
| 5208 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH_TARGET) | |
| 5209 | return; | |
| 5210 | ||
| 5211 | if (!unitTarget) | |
| 5212 | return; | |
| 5213 | ||
| 5214 | float speedxy = float(m_spellInfo->Effects[effIndex].MiscValue)/10; | |
| 5215 | float speedz = float(damage/10); | |
| 5216 | //1891: Disengage | |
| 5217 | m_caster->JumpTo(speedxy, speedz, m_spellInfo->SpellIconID != 1891); | |
| 5218 | } | |
| 5219 | ||
| 5220 | void Spell::EffectQuestClear(SpellEffIndex effIndex) | |
| 5221 | {
| |
| 5222 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5223 | return; | |
| 5224 | ||
| 5225 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5226 | return; | |
| 5227 | Player* player = unitTarget->ToPlayer(); | |
| 5228 | ||
| 5229 | uint32 quest_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5230 | ||
| 5231 | Quest const* quest = sObjectMgr->GetQuestTemplate(quest_id); | |
| 5232 | ||
| 5233 | if (!quest) | |
| 5234 | return; | |
| 5235 | ||
| 5236 | // Player has never done this quest | |
| 5237 | if (player->GetQuestStatus(quest_id) == QUEST_STATUS_NONE) | |
| 5238 | return; | |
| 5239 | ||
| 5240 | // remove all quest entries for 'entry' from quest log | |
| 5241 | for (uint8 slot = 0; slot < MAX_QUEST_LOG_SIZE; ++slot) | |
| 5242 | {
| |
| 5243 | uint32 logQuest = player->GetQuestSlotQuestId(slot); | |
| 5244 | if (logQuest == quest_id) | |
| 5245 | {
| |
| 5246 | player->SetQuestSlot(slot, 0); | |
| 5247 | ||
| 5248 | // we ignore unequippable quest items in this case, it's still be equipped | |
| 5249 | player->TakeQuestSourceItem(logQuest, false); | |
| 5250 | } | |
| 5251 | } | |
| 5252 | ||
| 5253 | player->RemoveActiveQuest(quest_id); | |
| 5254 | player->RemoveRewardedQuest(quest_id); | |
| 5255 | } | |
| 5256 | ||
| 5257 | void Spell::EffectSendTaxi(SpellEffIndex effIndex) | |
| 5258 | {
| |
| 5259 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5260 | return; | |
| 5261 | ||
| 5262 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5263 | return; | |
| 5264 | ||
| 5265 | unitTarget->ToPlayer()->ActivateTaxiPathTo(m_spellInfo->Effects[effIndex].MiscValue, m_spellInfo->Id); | |
| 5266 | } | |
| 5267 | ||
| 5268 | void Spell::EffectPullTowards(SpellEffIndex effIndex) | |
| 5269 | {
| |
| 5270 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5271 | return; | |
| 5272 | ||
| 5273 | if (!unitTarget) | |
| 5274 | return; | |
| 5275 | ||
| 5276 | float speedZ = (float)(m_spellInfo->Effects[effIndex].CalcValue() / 10); | |
| 5277 | float speedXY = (float)(m_spellInfo->Effects[effIndex].MiscValue/10); | |
| 5278 | Position pos; | |
| 5279 | if (m_spellInfo->Effects[effIndex].Effect == SPELL_EFFECT_PULL_TOWARDS_DEST) | |
| 5280 | {
| |
| 5281 | if (m_targets.HasDst()) | |
| 5282 | pos.Relocate(*destTarget); | |
| 5283 | else | |
| 5284 | return; | |
| 5285 | } | |
| 5286 | else //if (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_PULL_TOWARDS) | |
| 5287 | {
| |
| 5288 | pos.Relocate(m_caster); | |
| 5289 | } | |
| 5290 | ||
| 5291 | unitTarget->GetMotionMaster()->MoveJump(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), speedXY, speedZ); | |
| 5292 | } | |
| 5293 | ||
| 5294 | void Spell::EffectDispelMechanic(SpellEffIndex effIndex) | |
| 5295 | {
| |
| 5296 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5297 | return; | |
| 5298 | ||
| 5299 | if (!unitTarget) | |
| 5300 | return; | |
| 5301 | ||
| 5302 | uint32 mechanic = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5303 | ||
| 5304 | std::queue < std::pair < uint32, uint64 > > dispel_list; | |
| 5305 | ||
| 5306 | Unit::AuraMap const& auras = unitTarget->GetOwnedAuras(); | |
| 5307 | for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) | |
| 5308 | {
| |
| 5309 | Aura* aura = itr->second; | |
| 5310 | if (!aura->GetApplicationOfTarget(unitTarget->GetGUID())) | |
| 5311 | continue; | |
| 5312 | if (roll_chance_i(aura->CalcDispelChance(unitTarget, !unitTarget->IsFriendlyTo(m_caster)))) | |
| 5313 | if ((aura->GetSpellInfo()->GetAllEffectsMechanicMask() & (1 << mechanic))) | |
| 5314 | dispel_list.push(std::make_pair(aura->GetId(), aura->GetCasterGUID())); | |
| 5315 | } | |
| 5316 | ||
| 5317 | for (; dispel_list.size(); dispel_list.pop()) | |
| 5318 | {
| |
| 5319 | unitTarget->RemoveAura(dispel_list.front().first, dispel_list.front().second, 0, AURA_REMOVE_BY_ENEMY_SPELL); | |
| 5320 | } | |
| 5321 | } | |
| 5322 | ||
| 5323 | void Spell::EffectSummonDeadPet(SpellEffIndex /*effIndex*/) | |
| 5324 | {
| |
| 5325 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 5326 | return; | |
| 5327 | ||
| 5328 | Player* player = m_caster->ToPlayer(); | |
| 5329 | if (!player) | |
| 5330 | return; | |
| 5331 | ||
| 5332 | Pet* pet = player->GetPet(); | |
| 5333 | if (pet && pet->isAlive()) | |
| 5334 | return; | |
| 5335 | ||
| 5336 | if (damage < 0) | |
| 5337 | return; | |
| 5338 | ||
| 5339 | float x, y, z; | |
| 5340 | player->GetPosition(x, y, z); | |
| 5341 | if (!pet) | |
| 5342 | {
| |
| 5343 | player->SummonPet(0, x, y, z, player->GetOrientation(), SUMMON_PET, 0); | |
| 5344 | pet = player->GetPet(); | |
| 5345 | } | |
| 5346 | if (!pet) | |
| 5347 | return; | |
| 5348 | ||
| 5349 | player->GetMap()->CreatureRelocation(pet, x, y, z, player->GetOrientation()); | |
| 5350 | ||
| 5351 | pet->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE); | |
| 5352 | pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); | |
| 5353 | pet->setDeathState(ALIVE); | |
| 5354 | pet->ClearUnitState(uint32(UNIT_STATE_ALL_STATE)); | |
| 5355 | pet->SetHealth(pet->CountPctFromMaxHealth(damage)); | |
| 5356 | ||
| 5357 | //pet->AIM_Initialize(); | |
| 5358 | //player->PetSpellInitialize(); | |
| 5359 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
| 5360 | } | |
| 5361 | ||
| 5362 | void Spell::EffectDestroyAllTotems(SpellEffIndex /*effIndex*/) | |
| 5363 | {
| |
| 5364 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 5365 | return; | |
| 5366 | ||
| 5367 | int32 mana = 0; | |
| 5368 | for (uint8 slot = SUMMON_SLOT_TOTEM; slot < MAX_TOTEM_SLOT; ++slot) | |
| 5369 | {
| |
| 5370 | if (!m_caster->m_SummonSlot[slot]) | |
| 5371 | continue; | |
| 5372 | ||
| 5373 | Creature* totem = m_caster->GetMap()->GetCreature(m_caster->m_SummonSlot[slot]); | |
| 5374 | if (totem && totem->isTotem()) | |
| 5375 | {
| |
| 5376 | uint32 spell_id = totem->GetUInt32Value(UNIT_CREATED_BY_SPELL); | |
| 5377 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
| 5378 | if (spellInfo) | |
| 5379 | {
| |
| 5380 | mana += spellInfo->ManaCost; | |
| 5381 | mana += int32(CalculatePct(m_caster->GetCreateMana(), spellInfo->ManaCostPercentage)); | |
| 5382 | } | |
| 5383 | totem->ToTotem()->UnSummon(); | |
| 5384 | } | |
| 5385 | } | |
| 5386 | ApplyPct(mana, damage); | |
| 5387 | if (mana) | |
| 5388 | m_caster->CastCustomSpell(m_caster, 39104, &mana, NULL, NULL, true); | |
| 5389 | } | |
| 5390 | ||
| 5391 | void Spell::EffectDurabilityDamage(SpellEffIndex effIndex) | |
| 5392 | {
| |
| 5393 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5394 | return; | |
| 5395 | ||
| 5396 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5397 | return; | |
| 5398 | ||
| 5399 | int32 slot = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5400 | ||
| 5401 | // -1 means all player equipped items and -2 all items | |
| 5402 | if (slot < 0) | |
| 5403 | {
| |
| 5404 | unitTarget->ToPlayer()->DurabilityPointsLossAll(damage, (slot < -1)); | |
| 5405 | ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, -1, -1); | |
| 5406 | return; | |
| 5407 | } | |
| 5408 | ||
| 5409 | // invalid slot value | |
| 5410 | if (slot >= INVENTORY_SLOT_BAG_END) | |
| 5411 | return; | |
| 5412 | ||
| 5413 | if (Item* item = unitTarget->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) | |
| 5414 | {
| |
| 5415 | unitTarget->ToPlayer()->DurabilityPointsLoss(item, damage); | |
| 5416 | ExecuteLogEffectDurabilityDamage(effIndex, unitTarget, item->GetEntry(), slot); | |
| 5417 | } | |
| 5418 | } | |
| 5419 | ||
| 5420 | void Spell::EffectDurabilityDamagePCT(SpellEffIndex effIndex) | |
| 5421 | {
| |
| 5422 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5423 | return; | |
| 5424 | ||
| 5425 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5426 | return; | |
| 5427 | ||
| 5428 | int32 slot = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5429 | ||
| 5430 | // FIXME: some spells effects have value -1/-2 | |
| 5431 | // Possibly its mean -1 all player equipped items and -2 all items | |
| 5432 | if (slot < 0) | |
| 5433 | {
| |
| 5434 | unitTarget->ToPlayer()->DurabilityLossAll(float(damage) / 100.0f, (slot < -1)); | |
| 5435 | return; | |
| 5436 | } | |
| 5437 | ||
| 5438 | // invalid slot value | |
| 5439 | if (slot >= INVENTORY_SLOT_BAG_END) | |
| 5440 | return; | |
| 5441 | ||
| 5442 | if (damage <= 0) | |
| 5443 | return; | |
| 5444 | ||
| 5445 | if (Item* item = unitTarget->ToPlayer()->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) | |
| 5446 | unitTarget->ToPlayer()->DurabilityLoss(item, float(damage) / 100.0f); | |
| 5447 | } | |
| 5448 | ||
| 5449 | void Spell::EffectModifyThreatPercent(SpellEffIndex /*effIndex*/) | |
| 5450 | {
| |
| 5451 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5452 | return; | |
| 5453 | ||
| 5454 | if (!unitTarget) | |
| 5455 | return; | |
| 5456 | ||
| 5457 | unitTarget->getThreatManager().modifyThreatPercent(m_caster, damage); | |
| 5458 | } | |
| 5459 | ||
| 5460 | void Spell::EffectTransmitted(SpellEffIndex effIndex) | |
| 5461 | {
| |
| 5462 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 5463 | return; | |
| 5464 | ||
| 5465 | uint32 name_id = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5466 | ||
| 5467 | GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(name_id); | |
| 5468 | ||
| 5469 | if (!goinfo) | |
| 5470 | {
| |
| 5471 | sLog->outError(LOG_FILTER_SQL, "Gameobject (Entry: %u) not exist and not created at spell (ID: %u) cast", name_id, m_spellInfo->Id); | |
| 5472 | return; | |
| 5473 | } | |
| 5474 | ||
| 5475 | float fx, fy, fz; | |
| 5476 | ||
| 5477 | if (m_targets.HasDst()) | |
| 5478 | destTarget->GetPosition(fx, fy, fz); | |
| 5479 | //FIXME: this can be better check for most objects but still hack | |
| 5480 | else if (m_spellInfo->Effects[effIndex].HasRadius() && m_spellInfo->Speed == 0) | |
| 5481 | {
| |
| 5482 | float dis = m_spellInfo->Effects[effIndex].CalcRadius(m_originalCaster); | |
| 5483 | m_caster->GetClosePoint(fx, fy, fz, DEFAULT_WORLD_OBJECT_SIZE, dis); | |
| 5484 | } | |
| 5485 | else | |
| 5486 | {
| |
| 5487 | //GO is always friendly to it's creator, get range for friends | |
| 5488 | float min_dis = m_spellInfo->GetMinRange(true); | |
| 5489 | float max_dis = m_spellInfo->GetMaxRange(true); | |
| 5490 | float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis; | |
| 5491 | ||
| 5492 | m_caster->GetClosePoint(fx, fy, fz, DEFAULT_WORLD_OBJECT_SIZE, dis); | |
| 5493 | } | |
| 5494 | ||
| 5495 | Map* cMap = m_caster->GetMap(); | |
| 5496 | if (goinfo->type == GAMEOBJECT_TYPE_FISHINGNODE || goinfo->type == GAMEOBJECT_TYPE_FISHINGHOLE) | |
| 5497 | {
| |
| 5498 | LiquidData liqData; | |
| 5499 | if (!cMap->IsInWater(fx, fy, fz + 1.f/* -0.5f */, &liqData)) // Hack to prevent fishing bobber from failing to land on fishing hole | |
| 5500 | { // but this is not proper, we really need to ignore not materialized objects
| |
| 5501 | SendCastResult(SPELL_FAILED_NOT_HERE); | |
| 5502 | SendChannelUpdate(0); | |
| 5503 | return; | |
| 5504 | } | |
| 5505 | ||
| 5506 | // replace by water level in this case | |
| 5507 | //fz = cMap->GetWaterLevel(fx, fy); | |
| 5508 | fz = liqData.level; | |
| 5509 | } | |
| 5510 | // if gameobject is summoning object, it should be spawned right on caster's position | |
| 5511 | else if (goinfo->type == GAMEOBJECT_TYPE_SUMMONING_RITUAL) | |
| 5512 | {
| |
| 5513 | m_caster->GetPosition(fx, fy, fz); | |
| 5514 | } | |
| 5515 | ||
| 5516 | GameObject* pGameObj = new GameObject; | |
| 5517 | ||
| 5518 | if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), name_id, cMap, | |
| 5519 | m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
| 5520 | {
| |
| 5521 | delete pGameObj; | |
| 5522 | return; | |
| 5523 | } | |
| 5524 | ||
| 5525 | int32 duration = m_spellInfo->GetDuration(); | |
| 5526 | ||
| 5527 | switch (goinfo->type) | |
| 5528 | {
| |
| 5529 | case GAMEOBJECT_TYPE_FISHINGNODE: | |
| 5530 | {
| |
| 5531 | m_caster->SetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT, pGameObj->GetGUID()); | |
| 5532 | m_caster->AddGameObject(pGameObj); // will removed at spell cancel | |
| 5533 | ||
| 5534 | // end time of range when possible catch fish (FISHING_BOBBER_READY_TIME..GetDuration(m_spellInfo)) | |
| 5535 | // start time == fish-FISHING_BOBBER_READY_TIME (0..GetDuration(m_spellInfo)-FISHING_BOBBER_READY_TIME) | |
| 5536 | int32 lastSec = 0; | |
| 5537 | switch (urand(0, 3)) | |
| 5538 | {
| |
| 5539 | case 0: lastSec = 3; break; | |
| 5540 | case 1: lastSec = 7; break; | |
| 5541 | case 2: lastSec = 13; break; | |
| 5542 | case 3: lastSec = 17; break; | |
| 5543 | } | |
| 5544 | ||
| 5545 | duration = duration - lastSec*IN_MILLISECONDS + FISHING_BOBBER_READY_TIME*IN_MILLISECONDS; | |
| 5546 | break; | |
| 5547 | } | |
| 5548 | case GAMEOBJECT_TYPE_SUMMONING_RITUAL: | |
| 5549 | {
| |
| 5550 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 5551 | {
| |
| 5552 | pGameObj->AddUniqueUse(m_caster->ToPlayer()); | |
| 5553 | m_caster->AddGameObject(pGameObj); // will be removed at spell cancel | |
| 5554 | } | |
| 5555 | break; | |
| 5556 | } | |
| 5557 | case GAMEOBJECT_TYPE_DUEL_ARBITER: // 52991 | |
| 5558 | m_caster->AddGameObject(pGameObj); | |
| 5559 | break; | |
| 5560 | case GAMEOBJECT_TYPE_FISHINGHOLE: | |
| 5561 | case GAMEOBJECT_TYPE_CHEST: | |
| 5562 | default: | |
| 5563 | break; | |
| 5564 | } | |
| 5565 | ||
| 5566 | pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
| 5567 | ||
| 5568 | pGameObj->SetOwnerGUID(m_caster->GetGUID()); | |
| 5569 | ||
| 5570 | //pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); | |
| 5571 | pGameObj->SetSpellId(m_spellInfo->Id); | |
| 5572 | ||
| 5573 | ExecuteLogEffectSummonObject(effIndex, pGameObj); | |
| 5574 | ||
| 5575 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "AddObject at SpellEfects.cpp EffectTransmitted"); | |
| 5576 | //m_caster->AddGameObject(pGameObj); | |
| 5577 | //m_ObjToDel.push_back(pGameObj); | |
| 5578 | ||
| 5579 | cMap->AddToMap(pGameObj); | |
| 5580 | ||
| 5581 | if (uint32 linkedEntry = pGameObj->GetGOInfo()->GetLinkedGameObjectEntry()) | |
| 5582 | {
| |
| 5583 | GameObject* linkedGO = new GameObject; | |
| 5584 | if (linkedGO->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), linkedEntry, cMap, | |
| 5585 | m_caster->GetPhaseMask(), fx, fy, fz, m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY)) | |
| 5586 | {
| |
| 5587 | linkedGO->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0); | |
| 5588 | //linkedGO->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()); | |
| 5589 | linkedGO->SetSpellId(m_spellInfo->Id); | |
| 5590 | linkedGO->SetOwnerGUID(m_caster->GetGUID()); | |
| 5591 | ||
| 5592 | ExecuteLogEffectSummonObject(effIndex, linkedGO); | |
| 5593 | ||
| 5594 | linkedGO->GetMap()->AddToMap(linkedGO); | |
| 5595 | } | |
| 5596 | else | |
| 5597 | {
| |
| 5598 | delete linkedGO; | |
| 5599 | linkedGO = NULL; | |
| 5600 | return; | |
| 5601 | } | |
| 5602 | } | |
| 5603 | } | |
| 5604 | ||
| 5605 | void Spell::EffectProspecting(SpellEffIndex /*effIndex*/) | |
| 5606 | {
| |
| 5607 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5608 | return; | |
| 5609 | ||
| 5610 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 5611 | return; | |
| 5612 | ||
| 5613 | Player* p_caster = (Player*)m_caster; | |
| 5614 | if (!itemTarget || !(itemTarget->GetTemplate()->Flags & ITEM_PROTO_FLAG_PROSPECTABLE)) | |
| 5615 | return; | |
| 5616 | ||
| 5617 | if (itemTarget->GetCount() < 5) | |
| 5618 | return; | |
| 5619 | ||
| 5620 | if (sWorld->getBoolConfig(CONFIG_SKILL_PROSPECTING)) | |
| 5621 | {
| |
| 5622 | uint32 SkillValue = p_caster->GetPureSkillValue(SKILL_JEWELCRAFTING); | |
| 5623 | uint32 reqSkillValue = itemTarget->GetTemplate()->RequiredSkillRank; | |
| 5624 | p_caster->UpdateGatherSkill(SKILL_JEWELCRAFTING, SkillValue, reqSkillValue); | |
| 5625 | } | |
| 5626 | ||
| 5627 | m_caster->ToPlayer()->SendLoot(itemTarget->GetGUID(), LOOT_PROSPECTING); | |
| 5628 | } | |
| 5629 | ||
| 5630 | void Spell::EffectMilling(SpellEffIndex /*effIndex*/) | |
| 5631 | {
| |
| 5632 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5633 | return; | |
| 5634 | ||
| 5635 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 5636 | return; | |
| 5637 | ||
| 5638 | Player* p_caster = (Player*)m_caster; | |
| 5639 | if (!itemTarget || !(itemTarget->GetTemplate()->Flags & ITEM_PROTO_FLAG_MILLABLE)) | |
| 5640 | return; | |
| 5641 | ||
| 5642 | if (itemTarget->GetCount() < 5) | |
| 5643 | return; | |
| 5644 | ||
| 5645 | if (sWorld->getBoolConfig(CONFIG_SKILL_MILLING)) | |
| 5646 | {
| |
| 5647 | uint32 SkillValue = p_caster->GetPureSkillValue(SKILL_INSCRIPTION); | |
| 5648 | uint32 reqSkillValue = itemTarget->GetTemplate()->RequiredSkillRank; | |
| 5649 | p_caster->UpdateGatherSkill(SKILL_INSCRIPTION, SkillValue, reqSkillValue); | |
| 5650 | } | |
| 5651 | ||
| 5652 | m_caster->ToPlayer()->SendLoot(itemTarget->GetGUID(), LOOT_MILLING); | |
| 5653 | } | |
| 5654 | ||
| 5655 | void Spell::EffectSkill(SpellEffIndex /*effIndex*/) | |
| 5656 | {
| |
| 5657 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 5658 | return; | |
| 5659 | ||
| 5660 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "WORLD: SkillEFFECT"); | |
| 5661 | } | |
| 5662 | ||
| 5663 | /* There is currently no need for this effect. We handle it in Battleground.cpp | |
| 5664 | If we would handle the resurrection here, the spiritguide would instantly disappear as the | |
| 5665 | player revives, and so we wouldn't see the spirit heal visual effect on the npc. | |
| 5666 | This is why we use a half sec delay between the visual effect and the resurrection itself */ | |
| 5667 | void Spell::EffectSpiritHeal(SpellEffIndex /*effIndex*/) | |
| 5668 | {
| |
| 5669 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5670 | return; | |
| 5671 | ||
| 5672 | /* | |
| 5673 | if (unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5674 | return; | |
| 5675 | if (!unitTarget->IsInWorld()) | |
| 5676 | return; | |
| 5677 | ||
| 5678 | //m_spellInfo->Effects[i].BasePoints; == 99 (percent?) | |
| 5679 | //unitTarget->ToPlayer()->setResurrect(m_caster->GetGUID(), unitTarget->GetPositionX(), unitTarget->GetPositionY(), unitTarget->GetPositionZ(), unitTarget->GetMaxHealth(), unitTarget->GetMaxPower(POWER_MANA)); | |
| 5680 | unitTarget->ToPlayer()->ResurrectPlayer(1.0f); | |
| 5681 | unitTarget->ToPlayer()->SpawnCorpseBones(); | |
| 5682 | */ | |
| 5683 | } | |
| 5684 | ||
| 5685 | // remove insignia spell effect | |
| 5686 | void Spell::EffectSkinPlayerCorpse(SpellEffIndex /*effIndex*/) | |
| 5687 | {
| |
| 5688 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5689 | return; | |
| 5690 | ||
| 5691 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Effect: SkinPlayerCorpse"); | |
| 5692 | if ((m_caster->GetTypeId() != TYPEID_PLAYER) || (unitTarget->GetTypeId() != TYPEID_PLAYER) || (unitTarget->isAlive())) | |
| 5693 | return; | |
| 5694 | ||
| 5695 | unitTarget->ToPlayer()->RemovedInsignia((Player*)m_caster); | |
| 5696 | } | |
| 5697 | ||
| 5698 | void Spell::EffectStealBeneficialBuff(SpellEffIndex effIndex) | |
| 5699 | {
| |
| 5700 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5701 | return; | |
| 5702 | ||
| 5703 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Effect: StealBeneficialBuff"); | |
| 5704 | ||
| 5705 | if (!unitTarget || unitTarget == m_caster) // can't steal from self | |
| 5706 | return; | |
| 5707 | ||
| 5708 | DispelChargesList steal_list; | |
| 5709 | ||
| 5710 | // Create dispel mask by dispel type | |
| 5711 | uint32 dispelMask = SpellInfo::GetDispelMask(DispelType(m_spellInfo->Effects[effIndex].MiscValue)); | |
| 5712 | Unit::AuraMap const& auras = unitTarget->GetOwnedAuras(); | |
| 5713 | for (Unit::AuraMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) | |
| 5714 | {
| |
| 5715 | Aura* aura = itr->second; | |
| 5716 | AuraApplication * aurApp = aura->GetApplicationOfTarget(unitTarget->GetGUID()); | |
| 5717 | if (!aurApp) | |
| 5718 | continue; | |
| 5719 | ||
| 5720 | if ((aura->GetSpellInfo()->GetDispelMask()) & dispelMask) | |
| 5721 | {
| |
| 5722 | // Need check for passive? this | |
| 5723 | if (!aurApp->IsPositive() || aura->IsPassive() || aura->GetSpellInfo()->AttributesEx4 & SPELL_ATTR4_NOT_STEALABLE) | |
| 5724 | continue; | |
| 5725 | ||
| 5726 | // The charges / stack amounts don't count towards the total number of auras that can be dispelled. | |
| 5727 | // Ie: A dispel on a target with 5 stacks of Winters Chill and a Polymorph has 1 / (1 + 1) -> 50% chance to dispell | |
| 5728 | // Polymorph instead of 1 / (5 + 1) -> 16%. | |
| 5729 | bool dispel_charges = aura->GetSpellInfo()->AttributesEx7 & SPELL_ATTR7_DISPEL_CHARGES; | |
| 5730 | uint8 charges = dispel_charges ? aura->GetCharges() : aura->GetStackAmount(); | |
| 5731 | if (charges > 0) | |
| 5732 | steal_list.push_back(std::make_pair(aura, charges)); | |
| 5733 | } | |
| 5734 | } | |
| 5735 | ||
| 5736 | if (steal_list.empty()) | |
| 5737 | return; | |
| 5738 | ||
| 5739 | // Ok if exist some buffs for dispel try dispel it | |
| 5740 | uint32 failCount = 0; | |
| 5741 | DispelList success_list; | |
| 5742 | WorldPacket dataFail(SMSG_DISPEL_FAILED, 8+8+4+4+damage*4); | |
| 5743 | // dispel N = damage buffs (or while exist buffs for dispel) | |
| 5744 | for (int32 count = 0; count < damage && !steal_list.empty();) | |
| 5745 | {
| |
| 5746 | // Random select buff for dispel | |
| 5747 | DispelChargesList::iterator itr = steal_list.begin(); | |
| 5748 | std::advance(itr, urand(0, steal_list.size() - 1)); | |
| 5749 | ||
| 5750 | int32 chance = itr->first->CalcDispelChance(unitTarget, !unitTarget->IsFriendlyTo(m_caster)); | |
| 5751 | // 2.4.3 Patch Notes: "Dispel effects will no longer attempt to remove effects that have 100% dispel resistance." | |
| 5752 | if (!chance) | |
| 5753 | {
| |
| 5754 | steal_list.erase(itr); | |
| 5755 | continue; | |
| 5756 | } | |
| 5757 | else | |
| 5758 | {
| |
| 5759 | if (roll_chance_i(chance)) | |
| 5760 | {
| |
| 5761 | success_list.push_back(std::make_pair(itr->first->GetId(), itr->first->GetCasterGUID())); | |
| 5762 | --itr->second; | |
| 5763 | if (itr->second <= 0) | |
| 5764 | steal_list.erase(itr); | |
| 5765 | } | |
| 5766 | else | |
| 5767 | {
| |
| 5768 | if (!failCount) | |
| 5769 | {
| |
| 5770 | // Failed to dispell | |
| 5771 | dataFail << uint64(m_caster->GetGUID()); // Caster GUID | |
| 5772 | dataFail << uint64(unitTarget->GetGUID()); // Victim GUID | |
| 5773 | dataFail << uint32(m_spellInfo->Id); // dispel spell id | |
| 5774 | } | |
| 5775 | ++failCount; | |
| 5776 | dataFail << uint32(itr->first->GetId()); // Spell Id | |
| 5777 | } | |
| 5778 | ++count; | |
| 5779 | } | |
| 5780 | } | |
| 5781 | ||
| 5782 | if (failCount) | |
| 5783 | m_caster->SendMessageToSet(&dataFail, true); | |
| 5784 | ||
| 5785 | if (success_list.empty()) | |
| 5786 | return; | |
| 5787 | ||
| 5788 | WorldPacket dataSuccess(SMSG_SPELLSTEALLOG, 8+8+4+1+4+damage*5); | |
| 5789 | dataSuccess.append(unitTarget->GetPackGUID()); // Victim GUID | |
| 5790 | dataSuccess.append(m_caster->GetPackGUID()); // Caster GUID | |
| 5791 | dataSuccess << uint32(m_spellInfo->Id); // dispel spell id | |
| 5792 | dataSuccess << uint8(0); // not used | |
| 5793 | dataSuccess << uint32(success_list.size()); // count | |
| 5794 | for (DispelList::iterator itr = success_list.begin(); itr!=success_list.end(); ++itr) | |
| 5795 | {
| |
| 5796 | dataSuccess << uint32(itr->first); // Spell Id | |
| 5797 | dataSuccess << uint8(0); // 0 - steals !=0 transfers | |
| 5798 | unitTarget->RemoveAurasDueToSpellBySteal(itr->first, itr->second, m_caster); | |
| 5799 | } | |
| 5800 | m_caster->SendMessageToSet(&dataSuccess, true); | |
| 5801 | } | |
| 5802 | ||
| 5803 | void Spell::EffectKillCreditPersonal(SpellEffIndex effIndex) | |
| 5804 | {
| |
| 5805 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5806 | return; | |
| 5807 | ||
| 5808 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5809 | return; | |
| 5810 | ||
| 5811 | unitTarget->ToPlayer()->KilledMonsterCredit(m_spellInfo->Effects[effIndex].MiscValue, 0); | |
| 5812 | } | |
| 5813 | ||
| 5814 | void Spell::EffectKillCredit(SpellEffIndex effIndex) | |
| 5815 | {
| |
| 5816 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5817 | return; | |
| 5818 | ||
| 5819 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5820 | return; | |
| 5821 | ||
| 5822 | int32 creatureEntry = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5823 | if (!creatureEntry) | |
| 5824 | {
| |
| 5825 | if (m_spellInfo->Id == 42793) // Burn Body | |
| 5826 | creatureEntry = 24008; // Fallen Combatant | |
| 5827 | } | |
| 5828 | ||
| 5829 | if (creatureEntry) | |
| 5830 | unitTarget->ToPlayer()->RewardPlayerAndGroupAtEvent(creatureEntry, unitTarget); | |
| 5831 | } | |
| 5832 | ||
| 5833 | void Spell::EffectQuestFail(SpellEffIndex effIndex) | |
| 5834 | {
| |
| 5835 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5836 | return; | |
| 5837 | ||
| 5838 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5839 | return; | |
| 5840 | ||
| 5841 | unitTarget->ToPlayer()->FailQuest(m_spellInfo->Effects[effIndex].MiscValue); | |
| 5842 | } | |
| 5843 | ||
| 5844 | void Spell::EffectQuestStart(SpellEffIndex effIndex) | |
| 5845 | {
| |
| 5846 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5847 | return; | |
| 5848 | ||
| 5849 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5850 | return; | |
| 5851 | ||
| 5852 | Player* player = unitTarget->ToPlayer(); | |
| 5853 | if (Quest const* qInfo = sObjectMgr->GetQuestTemplate(m_spellInfo->Effects[effIndex].MiscValue)) | |
| 5854 | {
| |
| 5855 | if (player->CanTakeQuest(qInfo, false) && player->CanAddQuest(qInfo, false)) | |
| 5856 | {
| |
| 5857 | player->AddQuest(qInfo, NULL); | |
| 5858 | } | |
| 5859 | } | |
| 5860 | } | |
| 5861 | ||
| 5862 | void Spell::EffectActivateRune(SpellEffIndex effIndex) | |
| 5863 | {
| |
| 5864 | if (effectHandleMode != SPELL_EFFECT_HANDLE_LAUNCH) | |
| 5865 | return; | |
| 5866 | ||
| 5867 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 5868 | return; | |
| 5869 | ||
| 5870 | Player* player = m_caster->ToPlayer(); | |
| 5871 | ||
| 5872 | if (player->getClass() != CLASS_DEATH_KNIGHT) | |
| 5873 | return; | |
| 5874 | ||
| 5875 | // needed later | |
| 5876 | m_runesState = m_caster->ToPlayer()->GetRunesState(); | |
| 5877 | ||
| 5878 | uint32 count = damage; | |
| 5879 | if (count == 0) count = 1; | |
| 5880 | for (uint32 j = 0; j < MAX_RUNES && count > 0; ++j) | |
| 5881 | {
| |
| 5882 | if (player->GetRuneCooldown(j) && player->GetCurrentRune(j) == RuneType(m_spellInfo->Effects[effIndex].MiscValue)) | |
| 5883 | {
| |
| 5884 | if (m_spellInfo->Id == 45529) | |
| 5885 | if (player->GetBaseRune(j) != RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) | |
| 5886 | continue; | |
| 5887 | player->SetRuneCooldown(j, 0); | |
| 5888 | --count; | |
| 5889 | } | |
| 5890 | } | |
| 5891 | ||
| 5892 | // Blood Tap | |
| 5893 | if (m_spellInfo->Id == 45529 && count > 0) | |
| 5894 | {
| |
| 5895 | for (uint32 l = 0; l < MAX_RUNES && count > 0; ++l) | |
| 5896 | {
| |
| 5897 | // Check if both runes are on cd as that is the only time when this needs to come into effect | |
| 5898 | if ((player->GetRuneCooldown(l) && player->GetCurrentRune(l) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB)) && (player->GetRuneCooldown(l+1) && player->GetCurrentRune(l+1) == RuneType(m_spellInfo->Effects[effIndex].MiscValueB))) | |
| 5899 | {
| |
| 5900 | // Should always update the rune with the lowest cd | |
| 5901 | if (player->GetRuneCooldown(l) >= player->GetRuneCooldown(l+1)) | |
| 5902 | l++; | |
| 5903 | player->SetRuneCooldown(l, 0); | |
| 5904 | --count; | |
| 5905 | // is needed to push through to the client that the rune is active | |
| 5906 | player->ResyncRunes(MAX_RUNES); | |
| 5907 | } | |
| 5908 | else | |
| 5909 | break; | |
| 5910 | } | |
| 5911 | } | |
| 5912 | ||
| 5913 | // Empower rune weapon | |
| 5914 | if (m_spellInfo->Id == 47568) | |
| 5915 | {
| |
| 5916 | // Need to do this just once | |
| 5917 | if (effIndex != 0) | |
| 5918 | return; | |
| 5919 | ||
| 5920 | for (uint32 i = 0; i < MAX_RUNES; ++i) | |
| 5921 | {
| |
| 5922 | if (player->GetRuneCooldown(i) && (player->GetCurrentRune(i) == RUNE_FROST || player->GetCurrentRune(i) == RUNE_DEATH)) | |
| 5923 | player->SetRuneCooldown(i, 0); | |
| 5924 | } | |
| 5925 | } | |
| 5926 | } | |
| 5927 | ||
| 5928 | void Spell::EffectCreateTamedPet(SpellEffIndex effIndex) | |
| 5929 | {
| |
| 5930 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5931 | return; | |
| 5932 | ||
| 5933 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER || unitTarget->GetPetGUID() || unitTarget->getClass() != CLASS_HUNTER) | |
| 5934 | return; | |
| 5935 | ||
| 5936 | uint32 creatureEntry = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5937 | Pet* pet = unitTarget->CreateTamedPetFrom(creatureEntry, m_spellInfo->Id); | |
| 5938 | if (!pet) | |
| 5939 | return; | |
| 5940 | ||
| 5941 | // add to world | |
| 5942 | pet->GetMap()->AddToMap(pet->ToCreature()); | |
| 5943 | ||
| 5944 | // unitTarget has pet now | |
| 5945 | unitTarget->SetMinion(pet, true); | |
| 5946 | ||
| 5947 | pet->InitTalentForLevel(); | |
| 5948 | ||
| 5949 | if (unitTarget->GetTypeId() == TYPEID_PLAYER) | |
| 5950 | {
| |
| 5951 | pet->SavePetToDB(PET_SAVE_AS_CURRENT); | |
| 5952 | unitTarget->ToPlayer()->PetSpellInitialize(); | |
| 5953 | } | |
| 5954 | } | |
| 5955 | ||
| 5956 | void Spell::EffectDiscoverTaxi(SpellEffIndex effIndex) | |
| 5957 | {
| |
| 5958 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5959 | return; | |
| 5960 | ||
| 5961 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 5962 | return; | |
| 5963 | uint32 nodeid = m_spellInfo->Effects[effIndex].MiscValue; | |
| 5964 | if (sTaxiNodesStore.LookupEntry(nodeid)) | |
| 5965 | unitTarget->ToPlayer()->GetSession()->SendDiscoverNewTaxiNode(nodeid); | |
| 5966 | } | |
| 5967 | ||
| 5968 | void Spell::EffectTitanGrip(SpellEffIndex /*effIndex*/) | |
| 5969 | {
| |
| 5970 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 5971 | return; | |
| 5972 | ||
| 5973 | if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
| 5974 | m_caster->ToPlayer()->SetCanTitanGrip(true); | |
| 5975 | } | |
| 5976 | ||
| 5977 | void Spell::EffectRedirectThreat(SpellEffIndex /*effIndex*/) | |
| 5978 | {
| |
| 5979 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5980 | return; | |
| 5981 | ||
| 5982 | if (unitTarget) | |
| 5983 | m_caster->SetReducedThreatPercent((uint32)damage, unitTarget->GetGUID()); | |
| 5984 | } | |
| 5985 | ||
| 5986 | void Spell::EffectGameObjectDamage(SpellEffIndex /*effIndex*/) | |
| 5987 | {
| |
| 5988 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 5989 | return; | |
| 5990 | ||
| 5991 | if (!gameObjTarget) | |
| 5992 | return; | |
| 5993 | ||
| 5994 | Unit* caster = m_originalCaster; | |
| 5995 | if (!caster) | |
| 5996 | return; | |
| 5997 | ||
| 5998 | FactionTemplateEntry const* casterFaction = caster->getFactionTemplateEntry(); | |
| 5999 | FactionTemplateEntry const* targetFaction = sFactionTemplateStore.LookupEntry(gameObjTarget->GetUInt32Value(GAMEOBJECT_FACTION)); | |
| 6000 | // Do not allow to damage GO's of friendly factions (ie: Wintergrasp Walls/Ulduar Storm Beacons) | |
| 6001 | if ((casterFaction && targetFaction && !casterFaction->IsFriendlyTo(*targetFaction)) || !targetFaction) | |
| 6002 | gameObjTarget->ModifyHealth(-damage, caster, GetSpellInfo()->Id); | |
| 6003 | } | |
| 6004 | ||
| 6005 | void Spell::EffectGameObjectRepair(SpellEffIndex /*effIndex*/) | |
| 6006 | {
| |
| 6007 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6008 | return; | |
| 6009 | ||
| 6010 | if (!gameObjTarget) | |
| 6011 | return; | |
| 6012 | ||
| 6013 | gameObjTarget->ModifyHealth(damage, m_caster); | |
| 6014 | } | |
| 6015 | ||
| 6016 | void Spell::EffectGameObjectSetDestructionState(SpellEffIndex effIndex) | |
| 6017 | {
| |
| 6018 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6019 | return; | |
| 6020 | ||
| 6021 | if (!gameObjTarget || !m_originalCaster) | |
| 6022 | return; | |
| 6023 | ||
| 6024 | Player* player = m_originalCaster->GetCharmerOrOwnerPlayerOrPlayerItself(); | |
| 6025 | gameObjTarget->SetDestructibleState(GameObjectDestructibleState(m_spellInfo->Effects[effIndex].MiscValue), player, true); | |
| 6026 | } | |
| 6027 | ||
| 6028 | void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* properties, uint32 numGuardians) | |
| 6029 | {
| |
| 6030 | Unit* caster = m_originalCaster; | |
| 6031 | if (!caster) | |
| 6032 | return; | |
| 6033 | ||
| 6034 | if (caster->isTotem()) | |
| 6035 | caster = caster->ToTotem()->GetOwner(); | |
| 6036 | ||
| 6037 | // in another case summon new | |
| 6038 | uint8 level = caster->getLevel(); | |
| 6039 | ||
| 6040 | // level of pet summoned using engineering item based at engineering skill level | |
| 6041 | if (m_CastItem && caster->GetTypeId() == TYPEID_PLAYER) | |
| 6042 | if (ItemTemplate const* proto = m_CastItem->GetTemplate()) | |
| 6043 | if (proto->RequiredSkill == SKILL_ENGINEERING) | |
| 6044 | if (uint16 skill202 = caster->ToPlayer()->GetSkillValue(SKILL_ENGINEERING)) | |
| 6045 | level = skill202 / 5; | |
| 6046 | ||
| 6047 | float radius = 5.0f; | |
| 6048 | int32 duration = m_spellInfo->GetDuration(); | |
| 6049 | ||
| 6050 | if (Player* modOwner = m_originalCaster->GetSpellModOwner()) | |
| 6051 | modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_DURATION, duration); | |
| 6052 | ||
| 6053 | //TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN; | |
| 6054 | Map* map = caster->GetMap(); | |
| 6055 | ||
| 6056 | for (uint32 count = 0; count < numGuardians; ++count) | |
| 6057 | {
| |
| 6058 | Position pos; | |
| 6059 | if (count == 0) | |
| 6060 | pos = *destTarget; | |
| 6061 | else | |
| 6062 | // randomize position for multiple summons | |
| 6063 | m_caster->GetRandomPoint(*destTarget, radius, pos); | |
| 6064 | ||
| 6065 | TempSummon* summon = map->SummonCreature(entry, pos, properties, duration, caster, m_spellInfo->Id); | |
| 6066 | if (!summon) | |
| 6067 | return; | |
| 6068 | if (summon->HasUnitTypeMask(UNIT_MASK_GUARDIAN)) | |
| 6069 | ((Guardian*)summon)->InitStatsForLevel(level); | |
| 6070 | ||
| 6071 | if (properties && properties->Category == SUMMON_CATEGORY_ALLY) | |
| 6072 | summon->setFaction(caster->getFaction()); | |
| 6073 | ||
| 6074 | if (summon->HasUnitTypeMask(UNIT_MASK_MINION) && m_targets.HasDst()) | |
| 6075 | ((Minion*)summon)->SetFollowAngle(m_caster->GetAngle(summon)); | |
| 6076 | ||
| 6077 | if (summon->GetEntry() == 27893) | |
| 6078 | {
| |
| 6079 | if (uint32 weapon = m_caster->GetUInt32Value(PLAYER_VISIBLE_ITEM_16_ENTRYID)) | |
| 6080 | {
| |
| 6081 | summon->SetDisplayId(11686); | |
| 6082 | summon->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, weapon); | |
| 6083 | } | |
| 6084 | else | |
| 6085 | summon->SetDisplayId(1126); | |
| 6086 | } | |
| 6087 | ||
| 6088 | summon->AI()->EnterEvadeMode(); | |
| 6089 | ||
| 6090 | ExecuteLogEffectSummonObject(i, summon); | |
| 6091 | } | |
| 6092 | } | |
| 6093 | ||
| 6094 | void Spell::EffectRenamePet(SpellEffIndex /*effIndex*/) | |
| 6095 | {
| |
| 6096 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6097 | return; | |
| 6098 | ||
| 6099 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT || | |
| 6100 | !unitTarget->ToCreature()->isPet() || ((Pet*)unitTarget)->getPetType() != HUNTER_PET) | |
| 6101 | return; | |
| 6102 | ||
| 6103 | unitTarget->SetByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED); | |
| 6104 | } | |
| 6105 | ||
| 6106 | void Spell::EffectPlayMusic(SpellEffIndex effIndex) | |
| 6107 | {
| |
| 6108 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6109 | return; | |
| 6110 | ||
| 6111 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 6112 | return; | |
| 6113 | ||
| 6114 | uint32 soundid = m_spellInfo->Effects[effIndex].MiscValue; | |
| 6115 | ||
| 6116 | if (!sSoundEntriesStore.LookupEntry(soundid)) | |
| 6117 | {
| |
| 6118 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayMusic: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id); | |
| 6119 | return; | |
| 6120 | } | |
| 6121 | ||
| 6122 | WorldPacket data(SMSG_PLAY_MUSIC, 4); | |
| 6123 | data << uint32(soundid); | |
| 6124 | unitTarget->ToPlayer()->GetSession()->SendPacket(&data); | |
| 6125 | } | |
| 6126 | ||
| 6127 | void Spell::EffectSpecCount(SpellEffIndex /*effIndex*/) | |
| 6128 | {
| |
| 6129 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6130 | return; | |
| 6131 | ||
| 6132 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 6133 | return; | |
| 6134 | ||
| 6135 | unitTarget->ToPlayer()->UpdateSpecCount(damage); | |
| 6136 | } | |
| 6137 | ||
| 6138 | void Spell::EffectActivateSpec(SpellEffIndex /*effIndex*/) | |
| 6139 | {
| |
| 6140 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6141 | return; | |
| 6142 | ||
| 6143 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 6144 | return; | |
| 6145 | ||
| 6146 | unitTarget->ToPlayer()->ActivateSpec(damage-1); // damage is 1 or 2, spec is 0 or 1 | |
| 6147 | } | |
| 6148 | ||
| 6149 | void Spell::EffectPlayerNotification(SpellEffIndex effIndex) | |
| 6150 | {
| |
| 6151 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6152 | return; | |
| 6153 | ||
| 6154 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 6155 | return; | |
| 6156 | ||
| 6157 | switch (m_spellInfo->Id) | |
| 6158 | {
| |
| 6159 | case 58730: // Restricted Flight Area | |
| 6160 | case 58600: // Restricted Flight Area | |
| 6161 | unitTarget->ToPlayer()->GetSession()->SendNotification(LANG_ZONE_NOFLYZONE); | |
| 6162 | unitTarget->PlayDirectSound(9417); // Fel Reaver sound | |
| 6163 | break; | |
| 6164 | } | |
| 6165 | ||
| 6166 | uint32 soundid = m_spellInfo->Effects[effIndex].MiscValue; | |
| 6167 | ||
| 6168 | if (!sSoundEntriesStore.LookupEntry(soundid)) | |
| 6169 | {
| |
| 6170 | sLog->outError(LOG_FILTER_SPELLS_AURAS, "EffectPlayerNotification: Sound (Id: %u) not exist in spell %u.", soundid, m_spellInfo->Id); | |
| 6171 | return; | |
| 6172 | } | |
| 6173 | ||
| 6174 | WorldPacket data(SMSG_PLAY_SOUND, 4); | |
| 6175 | data << uint32(soundid); | |
| 6176 | unitTarget->ToPlayer()->GetSession()->SendPacket(&data); | |
| 6177 | } | |
| 6178 | ||
| 6179 | void Spell::EffectRemoveAura(SpellEffIndex effIndex) | |
| 6180 | {
| |
| 6181 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6182 | return; | |
| 6183 | ||
| 6184 | if (!unitTarget) | |
| 6185 | return; | |
| 6186 | // there may be need of specifying casterguid of removed auras | |
| 6187 | unitTarget->RemoveAurasDueToSpell(m_spellInfo->Effects[effIndex].TriggerSpell); | |
| 6188 | } | |
| 6189 | ||
| 6190 | void Spell::EffectCastButtons(SpellEffIndex effIndex) | |
| 6191 | {
| |
| 6192 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT) | |
| 6193 | return; | |
| 6194 | ||
| 6195 | if (m_caster->GetTypeId() != TYPEID_PLAYER) | |
| 6196 | return; | |
| 6197 | ||
| 6198 | Player* p_caster = m_caster->ToPlayer(); | |
| 6199 | uint32 button_id = m_spellInfo->Effects[effIndex].MiscValue + 132; | |
| 6200 | uint32 n_buttons = m_spellInfo->Effects[effIndex].MiscValueB; | |
| 6201 | ||
| 6202 | for (; n_buttons; --n_buttons, ++button_id) | |
| 6203 | {
| |
| 6204 | ActionButton const* ab = p_caster->GetActionButton(button_id); | |
| 6205 | if (!ab || ab->GetType() != ACTION_BUTTON_SPELL) | |
| 6206 | continue; | |
| 6207 | ||
| 6208 | //! Action button data is unverified when it's set so it can be "hacked" | |
| 6209 | //! to contain invalid spells, so filter here. | |
| 6210 | uint32 spell_id = ab->GetAction(); | |
| 6211 | if (!spell_id) | |
| 6212 | continue; | |
| 6213 | ||
| 6214 | SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell_id); | |
| 6215 | if (!spellInfo) | |
| 6216 | continue; | |
| 6217 | ||
| 6218 | if (!p_caster->HasSpell(spell_id) || p_caster->HasSpellCooldown(spell_id)) | |
| 6219 | continue; | |
| 6220 | ||
| 6221 | if (!(spellInfo->AttributesEx7 & SPELL_ATTR7_SUMMON_PLAYER_TOTEM)) | |
| 6222 | continue; | |
| 6223 | ||
| 6224 | uint32 cost = spellInfo->CalcPowerCost(m_caster, spellInfo->GetSchoolMask()); | |
| 6225 | if (m_caster->GetPower(POWER_MANA) < cost) | |
| 6226 | continue; | |
| 6227 | ||
| 6228 | TriggerCastFlags triggerFlags = TriggerCastFlags(TRIGGERED_IGNORE_GCD | TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_CAST_DIRECTLY); | |
| 6229 | m_caster->CastSpell(m_caster, spell_id, triggerFlags); | |
| 6230 | } | |
| 6231 | } | |
| 6232 | ||
| 6233 | void Spell::EffectRechargeManaGem(SpellEffIndex /*effIndex*/) | |
| 6234 | {
| |
| 6235 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6236 | return; | |
| 6237 | ||
| 6238 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 6239 | return; | |
| 6240 | ||
| 6241 | Player* player = m_caster->ToPlayer(); | |
| 6242 | ||
| 6243 | if (!player) | |
| 6244 | return; | |
| 6245 | ||
| 6246 | uint32 item_id = m_spellInfo->Effects[EFFECT_0].ItemType; | |
| 6247 | ||
| 6248 | ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(item_id); | |
| 6249 | if (!pProto) | |
| 6250 | {
| |
| 6251 | player->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); | |
| 6252 | return; | |
| 6253 | } | |
| 6254 | ||
| 6255 | if (Item* pItem = player->GetItemByEntry(item_id)) | |
| 6256 | {
| |
| 6257 | for (int x = 0; x < MAX_ITEM_PROTO_SPELLS; ++x) | |
| 6258 | pItem->SetSpellCharges(x, pProto->Spells[x].SpellCharges); | |
| 6259 | pItem->SetState(ITEM_CHANGED, player); | |
| 6260 | } | |
| 6261 | } | |
| 6262 | ||
| 6263 | void Spell::EffectBind(SpellEffIndex effIndex) | |
| 6264 | {
| |
| 6265 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6266 | return; | |
| 6267 | ||
| 6268 | if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 6269 | return; | |
| 6270 | ||
| 6271 | Player* player = unitTarget->ToPlayer(); | |
| 6272 | ||
| 6273 | WorldLocation homeLoc; | |
| 6274 | uint32 areaId = player->GetAreaId(); | |
| 6275 | ||
| 6276 | if (m_spellInfo->Effects[effIndex].MiscValue) | |
| 6277 | areaId = m_spellInfo->Effects[effIndex].MiscValue; | |
| 6278 | ||
| 6279 | if (m_targets.HasDst()) | |
| 6280 | homeLoc.WorldRelocate(*destTarget); | |
| 6281 | else | |
| 6282 | {
| |
| 6283 | player->GetPosition(&homeLoc); | |
| 6284 | homeLoc.m_mapId = player->GetMapId(); | |
| 6285 | } | |
| 6286 | ||
| 6287 | player->SetHomebind(homeLoc, areaId); | |
| 6288 | ||
| 6289 | // binding | |
| 6290 | WorldPacket data(SMSG_BINDPOINTUPDATE, (4+4+4+4+4)); | |
| 6291 | data << float(homeLoc.GetPositionX()); | |
| 6292 | data << float(homeLoc.GetPositionY()); | |
| 6293 | data << float(homeLoc.GetPositionZ()); | |
| 6294 | data << uint32(homeLoc.GetMapId()); | |
| 6295 | data << uint32(areaId); | |
| 6296 | player->SendDirectMessage(&data); | |
| 6297 | ||
| 6298 | sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "EffectBind: New homebind X: %f, Y: %f, Z: %f, MapId: %u, AreaId: %u", | |
| 6299 | homeLoc.GetPositionX(), homeLoc.GetPositionY(), homeLoc.GetPositionZ(), homeLoc.GetMapId(), areaId); | |
| 6300 | ||
| 6301 | // zone update | |
| 6302 | data.Initialize(SMSG_PLAYERBOUND, 8+4); | |
| 6303 | data << uint64(player->GetGUID()); | |
| 6304 | data << uint32(areaId); | |
| 6305 | player->SendDirectMessage(&data); | |
| 6306 | } | |
| 6307 | ||
| 6308 | void Spell::EffectSummonRaFFriend(SpellEffIndex effIndex) | |
| 6309 | {
| |
| 6310 | if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) | |
| 6311 | return; | |
| 6312 | ||
| 6313 | if (m_caster->GetTypeId() != TYPEID_PLAYER || !unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER) | |
| 6314 | return; | |
| 6315 | ||
| 6316 | m_caster->CastSpell(unitTarget, m_spellInfo->Effects[effIndex].TriggerSpell, true); | |
| 6317 | } |