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1-
name = "SuperZeal"
1+
name = "IMrBadger"
2
plr = game.Players[name]
3
char = plr.Character
4
prim = BrickColor.new("Black") -- PRIMARY COLOR, Color of HANDLE
5
seco = BrickColor.new("Royal Purple") --SECONDARY COLOR, Color of Claws, etc.
6
c3 = Color3.new(0/255, 0/255, 190/255) -- FIRE/LIGHT COLOR, Red/on 255 max, Green/on 255 max, Blue/on 255 max.
7
cf = CFrame.new
8
 
9
if script.Parent.Name ~= "Soul Weaving" then
10
 
11
mod = Instance.new("Model", char)
12
mod.Name = "Wep"
13
 
14
p = Instance.new("Part", mod)
15
p.Name = "Handle"
16
p.CanCollide = false
17
p.TopSurface = 0
18
p.BottomSurface = 0
19
p.FormFactor = 0
20
p.BrickColor = prim
21
p.Size = Vector3.new(1,1,1)
22
SM = Instance.new("SpecialMesh", p)
23
SM.MeshType = "Sphere"
24
SM.Scale = Vector3.new(.5,1,1)
25
 
26
swirl = Instance.new("Animation", mod)
27
swirl.AnimationId = "http://www.roblox.com/Asset?ID=32326245"
28
swirl.Name = "Swirl"
29
 
30
Shot = Instance.new("Animation", mod)
31
Shot.AnimationId = "http://www.roblox.com/Asset?ID=32326245"
32
Shot.Name = "Shot"
33
 
34
slash = Instance.new("Animation", mod)
35
slash.AnimationId = "http://www.roblox.com/Asset?ID=68484538"
36
slash.Name = "Slash"
37
 
38
Raise = Instance.new("Animation", mod)
39
Raise.AnimationId = "http://www.roblox.com/Asset?ID=93693205"
40
Raise.Name = "Raise"
41
 
42
 
43
slashS = Instance.new("Sound", p)
44
slashS.SoundId = "http://www.roblox.com/Asset?ID=92628581"
45
slashS.Name = "SlashSound"
46
slashS.Volume = 1
47
slashS.Pitch = .9
48
 
49
shotS = Instance.new("Sound", p)
50
shotS.SoundId = "http://roblox.com/asset/?id=2785493"
51
shotS.Name = "shotSound"
52
shotS.Volume = 1
53
shotS.Pitch = 5
54
 
55
TPA = Instance.new("Animation", mod)
56
TPA.AnimationId = "http://www.roblox.com/Asset?ID=97170520"
57
TPA.Name = "DashAnim"
58
 
59
TPS = Instance.new("Sound", p)
60
TPS.SoundId = "http://www.roblox.com/asset/?id=2767090"
61
TPS.Volume = .5
62
TPS.Pitch = .8
63
 
64
c = Instance.new("Part", mod)
65
c.Name = "Crystal"
66
c.FormFactor = 0
67
c.BrickColor = seco
68
c.Size = Vector3.new(1,1,1)
69
c.Reflectance = .3
70
CPM = Instance.new("SpecialMesh", c)
71
CPM.MeshId = "http://www.roblox.com/Asset/?id=9756362"
72
CPM.Scale = Vector3.new(.25,.5,.5)
73
 
74
l = Instance.new("PointLight", c)
75
l.Color = c3
76
l.Range = 10
77
l.Brightness = 1.1
78
 
79
p1 = Instance.new("Part", mod)
80
p1.Name = "Claw1"
81
p1.FormFactor = 0
82
p1.CanCollide = false
83
p1.BrickColor = seco
84
p1.Size = Vector3.new(1,1,1)
85
p1.Transparency = .3
86
CM = Instance.new("CylinderMesh", p1)
87
CM.Scale = Vector3.new(.2,1,1)
88
 
89
p2 = Instance.new("Part", mod)
90
p2.Name = "Claw2"
91
p2.FormFactor = 0
92
p2.CanCollide = false
93
p2.BrickColor = seco
94
p2.Size = Vector3.new(1,1,1)
95
p2.Transparency = .3
96
CM2 = Instance.new("CylinderMesh", p2)
97
CM2.Scale = Vector3.new(.2,1,1)
98
 
99
Fajer = Instance.new("Fire", c)
100
Fajer.Color = c3
101
Fajer.Heat = -10 -- Go down-Claw
102
Fajer.SecondaryColor = Color3.new(0,0,0)
103
Fajer.Enabled = false
104
 
105
weld = function(par,p0,p1,c0,c1,name)
106
local weld = Instance.new("Weld",par)
107
weld.Part0 = p0
108
weld.Part1 = p1
109
weld.C0 = c0
110
weld.C1 = c1
111
weld.Name = name
112
end
113
 
114
weld(mod, p, p1, cf(0,0,0), cf(0,0.9,0.2), "W1")
115
 
116
weld = function(par,p0,p1,c0,c1,name)
117
local weld = Instance.new("Weld",par)
118
weld.Part0 = p0
119
weld.Part1 = p1
120
weld.C0 = c0
121
weld.C1 = c1
122
weld.Name = name
123
end
124
 
125
weld(mod, p, p2, cf(0,0,0), cf(0,0.9,-0.2), "W3")
126
 
127
weld = function(par,p0,p1,c0,c1,name)
128
local weld = Instance.new("Weld",par)
129
weld.Part0 = p0
130
weld.Part1 = p1
131
weld.C0 = c0
132
weld.C1 = c1
133
weld.Name = name
134
end
135
 
136
weld(mod, p, c, cf(0,0,0), cf(-0.2,0,0), "W4")
137
 
138
weld = function(par,p0,p1,c0,c1,name)
139
local weld = Instance.new("Weld",par)
140
weld.Part0 = p0
141
weld.Part1 = p1
142
weld.C0 = c0
143
weld.C1 = c1
144
weld.Name = name
145
end
146
 
147
weld(mod, p, char["Right Arm"], cf(0,0,0), cf(0.5,-1,0), "MAIN")
148
 
149
------------------------------------------------------------------- CLAW 2
150
 
151
H = Instance.new("Part", mod)
152
H.Name = "Handle"
153
H.TopSurface = 0
154
H.CanCollide = false
155
H.BottomSurface = 0
156
H.FormFactor = 0
157
H.BrickColor = prim
158
H.Size = Vector3.new(1,1,1)
159
SM = Instance.new("SpecialMesh", H)
160
SM.MeshType = "Sphere"
161
SM.Scale = Vector3.new(.5,1,1)
162
 
163
c2 = Instance.new("Part", mod)
164
c2.Name = "Crystal"
165
c2.FormFactor = 0
166
c2.BrickColor = seco
167
c2.Size = Vector3.new(1,1,1)
168
c2.Reflectance = .3
169
CHM2 = Instance.new("SpecialMesh", c2)
170
CHM2.MeshId = "http://www.roblox.com/Asset/?id=9756362"
171
CHM2.Scale = Vector3.new(.25,.5,.5)
172
 
173
l2 = Instance.new("PointLight", c2)
174
l2.Color = c3
175
l2.Range = 10
176
l2.Brightness = 1.1
177
 
178
H1 = Instance.new("Part", mod)
179
H1.Name = "Claw1"
180
H1.FormFactor = 0
181
H1.CanCollide = false
182
H1.BrickColor = seco
183
H1.Size = Vector3.new(1,1,1)
184
H1.Transparency = .3
185
CM = Instance.new("CylinderMesh", H1)
186
CM.Scale = Vector3.new(.2,1,1)
187
 
188
H2 = Instance.new("Part", mod)
189
H2.Name = "Claw2"
190
H2.FormFactor = 0
191
H2.CanCollide = false
192
H2.BrickColor = seco
193
H2.Size = Vector3.new(1,1,1)
194
H2.Transparency = .3
195
CM2 = Instance.new("CylinderMesh", H2)
196
CM2.Scale = Vector3.new(.2,1,1)
197
 
198
Fajer2 = Instance.new("Fire", c2)
199
Fajer2.Color = c3
200
Fajer2.Heat = -10 -- Go down-Claw
201
Fajer2.SecondaryColor = Color3.new(0,0,0)
202
Fajer2.Enabled = false
203
 
204
weld = function(Har,H0,H1,c0,c1,name)
205
local weld = Instance.new("Weld",Har)
206
weld.Part0 = H0
207
weld.Part1 = H1
208
weld.C0 = c0
209
weld.C1 = c1
210
weld.Name = name
211
end
212
 
213
weld(mod, H, H1, cf(0,0,0), cf(0,0.9,0.2), "W1")
214
 
215
weld = function(Har,H0,H1,c0,c1,name)
216
local weld = Instance.new("Weld",Har)
217
weld.Part0 = H0
218
weld.Part1 = H1
219
weld.C0 = c0
220
weld.C1 = c1
221
weld.Name = name
222
end
223
 
224
weld(mod, H, H2, cf(0,0,0), cf(0,0.9,-0.2), "W3")
225
 
226
weld = function(Har,H0,H1,c0,c1,name)
227
local weld = Instance.new("Weld",Har)
228
weld.Part0 = H0
229
weld.Part1 = H1
230
weld.C0 = c0
231
weld.C1 = c1
232
weld.Name = name
233
end
234
 
235
weld(mod, H, c2, cf(0,0,0), cf(0.2,0,0), "W4")
236
 
237
weld = function(Har,H0,H1,c0,c1,name)
238
local weld = Instance.new("Weld",Har)
239
weld.Part0 = H0
240
weld.Part1 = H1
241
weld.C0 = c0
242
weld.C1 = c1
243
weld.Name = name
244
end
245
 
246
weld(mod, H, char["Left Arm"], cf(0,0,0), cf(-0.5, -1,0), "MAIN")
247
 
248
end
249
 
250
-----------------------------------------------------------------------------------------------------------------------------------------------------
251
 
252
if script.Parent.ClassName ~= "HopperBin" then
253
local bin = Instance.new("HopperBin",plr.Backpack)
254
bin.Name = "Soul Weaver"
255
bin.BinType = "Script"
256
script:Clone().Parent = bin
257
script:remove()
258
else
259
bin = script.Parent;
260
 
261
print("Done")
262
 
263
Slash = function()
264
 
265
char.Humanoid:LoadAnimation(slash):Play(.5)
266
slashS:Play()
267
 
268
function DoDamage(hit)
269
h = hit.Parent:findFirstChild("Humanoid")
270
if h then
271
print("MWHAHHAHA")
272
h:TakeDamage(35)
273
end
274
end
275
p1.Touched:connect(DoDamage)
276
H1.Touched:connect(DoDamage)
277
 
278
end
279
 
280
SwirlMove = function() ----------------------------
281
 
282
print("Phase1")
283
 
284
--if bin.Active == false then
285
--bin.Active = true
286
 
287
print("Phase2")
288
 
289
char.Humanoid:LoadAnimation(swirl):Play(.10)
290
 
291
Fajer.Enabled = true
292
Fajer2.Enabled = true
293
 
294
Bpos = Instance.new("BodyPosition", char.Torso)
295
Bpos.position = char.Torso.Position
296
Bpos.maxForce = Vector3.new(10000,100000, 10000)
297
 
298
Bang = Instance.new("BodyAngularVelocity", char.Torso)
299
Bang.maxTorque = Vector3.new(10000,10000,10000)
300
Bang.angularvelocity = Vector3.new(0,100,0)
301
 
302
char.Humanoid.PlatformStand = true
303
 
304
game.Debris:AddItem(Bang, .5)
305
game.Debris:AddItem(Bpos, 1.3)
306
 
307
wait(1.25)
308
--bin.Active = false
309
char.Humanoid.PlatformStand = false
310
 
311
Fajer.Enabled = false
312
Fajer2.Enabled = false
313
 
314
print("Phase4")
315
function DoDamage(hit)
316
h = hit.Parent:findFirstChild("Humanoid")
317
if h then
318
print("MWHAHHAHA")
319
h:TakeDamage(75)
320
end
321
end
322
p1.Touched:connect(DoDamage)
323
H1.Touched:connect(DoDamage)
324
 
325
end
326
 
327
function SpiritShot(mouse)
328
 
329
char.Humanoid:LoadAnimation(Shot):Play()
330
 
331
shotS:Play()
332
 
333
sb = Instance.new("Part", game.Workspace)
334
sb.Shape = 0
335
sb.CanCollide = false
336
sb.CFrame = char.Torso.CFrame * CFrame.new(0,0,-7.5)
337
sb.Transparency = .5
338
sb.BrickColor = seco
339
sb.Size = Vector3.new(2,2,2)
340
 
341
target = Instance.new("Part", game.Workspace)
342
target.CFrame = mouse.Hit
343
target.Anchored = true
344
target.Transparency = 1
345
target.CanCollide = false
346
 
347
sf = Instance.new("RocketPropulsion", sb)
348
sf.Target = target
349
sf.MaxSpeed = 10000
350
sf.MaxThrust = 10000
351
sf.ThrustD = 2.5
352
sf.ThrustP = 200
353
sf.MaxTorque = Vector3.new(500000, 500000, 500000)
354
sf.TurnD = 1000
355
sf.TurnP = 10000
356
 
357
sf:Fire()
358
 
359
Fair = Fajer:Clone()
360
Fair.Enabled = true
361
Fair.Parent = sb
362
 
363
game.Debris:AddItem(sb, 5)
364
game.Debris:AddItem(target,5.1)
365
 
366
function DoDamage(hit)
367
h = hit.Parent:findFirstChild("Humanoid")
368
if h then
369
print("MWHAHHAHA")
370
h.Parent:BreakJoints()
371
end
372
end
373
sb.Touched:connect(DoDamage)
374
 
375
end
376
 
377
function Dash(mouse)
378
       
379
        Fajer.Enabled = true
380
        Fajer2.Enabled = true
381
        char.Humanoid:LoadAnimation(TPA):Play()        
382
       
383
        TPPart = Instance.new("Part", game.Workspace)
384
        TPPart.CFrame = mouse.Hit
385
        TPPart.Anchored = true
386
        TPPart.CanCollide = false
387
        TPPart.Transparency = 1
388
        game.Debris:AddItem(TPPart, 2)
389
        wait(.3)
390
                                local teleportto=TPPart
391
                                if teleportto~=nil then
392
                                        local torso = char.Torso
393
                                        local location = {teleportto.Position}
394
                                        local i = 1
395
 
396
                                        local x = location[i].x
397
                                        local y = location[i].y
398
                                        local z = location[i].z
399
                               
400
                                        x = x + math.random(-1, 1)
401
                                        z = z + math.random(-1, 1)
402
                                        y = y + math.random(2, 3)
403
 
404
                                        local cf = torso.CFrame
405
                                        local lx = 0
406
                                        local ly = y
407
                                        local lz = 0
408
                                       
409
                               
410
                                       
411
                                        torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz))
412
                                        TPS:Play()
413
                                       
414
                                        wait(.3)
415
                                        Fajer.Enabled = false
416
                                        Fajer2.Enabled = false
417
                                       
418
                                       
419
                                else
420
                                        print("Could not find teleporter!")
421
                        end
422
                end
423
 
424
function Wall()
425
       
426
        Fajer.Enabled = true
427
        Fajer2.Enabled = true
428
       
429
        WallA = char.Humanoid:LoadAnimation(Raise)
430
        WallA:Play()        
431
       
432
        wait(1)        
433
       
434
        p = Instance.new("Part", game.Workspace)
435
        p.Anchored = true
436
        p.Size = Vector3.new(15,16,2)
437
        p.TopSurface = 0
438
        p.BottomSurface = 0
439
        p.CFrame = char.Torso.CFrame * CFrame.new(0,-11,-6.5)
440
        p.BrickColor = prim
441
        p.Transparency = .4
442
       
443
        p2 = Instance.new("Part", game.Workspace)
444
        p2.Anchored = true
445
        p2.Size = Vector3.new(7,25,2)
446
        p2.TopSurface = 0
447
        p2.BottomSurface = 0
448
        p2.CFrame = char.Torso.CFrame * CFrame.new(0,-16,-6.5)
449
        p2.BrickColor = seco
450
        p2.Transparency = .4
451
       
452
        wait(1)        
453
       
454
        p.CFrame = p.CFrame*CFrame.new(0,1,0)
455
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
456
        wait(.05)
457
        p.CFrame = p.CFrame*CFrame.new(0,1,0)
458
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
459
        wait(.05)                
460
        p.CFrame = p.CFrame*CFrame.new(0,1,0)
461
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
462
        wait(.05)
463
                p.CFrame = p.CFrame*CFrame.new(0,1,0)
464
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
465
        wait(.05)
466
                p.CFrame = p.CFrame*CFrame.new(0,1,0)
467
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
468
        wait(.05)
469
                p.CFrame = p.CFrame*CFrame.new(0,1,0)
470
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
471
        wait(.05)
472
                p.CFrame = p.CFrame*CFrame.new(0,1,0)
473
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
474
                wait(.05)
475
                p.CFrame = p.CFrame*CFrame.new(0,1,0)
476
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
477
                wait(.05)
478
                p.CFrame = p.CFrame*CFrame.new(0,1,0)
479
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
480
        wait(.05)
481
                p.CFrame = p.CFrame*CFrame.new(0,1,0)
482
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
483
        wait(.05)
484
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
485
        wait(.05)
486
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
487
        wait(.05)
488
        p2.CFrame = p2.CFrame*CFrame.new(0,1,0)        
489
        wait(.05)
490
        p2.CFrame = p2.CFrame*CFrame.new(0,.5,0)        
491
        wait(.25)
492
       
493
        Fajer.Enabled = false
494
        Fajer2.Enabled = false        
495
        WallA:Stop()        
496
       
497
end
498
 
499
 
500
bin.Selected:connect(function(mouse)
501
mouse.Button1Down:connect(Slash)
502
mouse.KeyDown:connect(function(key)
503
key = key:lower()
504
if key == "z" then
505
SwirlMove()
506
elseif key == "x" then
507
SpiritShot(mouse)
508
elseif key == "t" then
509
Dash(mouse)
510
elseif key == ";" then
511
Wall()
512
end
513
end)
514
end)