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| 1 | - | -- This script has been converted to FE by iPxter |
| 1 | + | --just put this on the top of a script and boom 89% works |
| 2 | --note this does not work on big scripts | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | - | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
| 5 | + | local RealPlayer = Player |
| 6 | do | |
| 7 | - | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
|
| 7 | + | local rp = RealPlayer |
| 8 | - | script.Parent = Player.Character |
| 8 | + | script.Parent = rp.Character |
| 9 | ||
| 10 | - | --RemoteEvent for communicating |
| 10 | + | --RemoteEvent for communicating |
| 11 | - | local Event = Instance.new("RemoteEvent")
|
| 11 | + | local Event = Instance.new("RemoteEvent")
|
| 12 | - | Event.Name = "UserInput_Event" |
| 12 | + | Event.Name = "UserInput_Event" |
| 13 | ||
| 14 | - | --Fake event to make stuff like Mouse.KeyDown work |
| 14 | + | --Fake event to make stuff like Mouse.KeyDown work |
| 15 | - | local function fakeEvent() |
| 15 | + | local function fakeEvent() |
| 16 | - | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
|
| 16 | + | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
|
| 17 | - | t.connect = t.Connect |
| 17 | + | t.connect = t.Connect |
| 18 | - | return t |
| 18 | + | return t |
| 19 | - | end |
| 19 | + | end |
| 20 | ||
| 21 | - | --Creating fake input objects with fake variables |
| 21 | + | --Creating fake input objects with fake variables |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | - | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
|
| 23 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
|
| 24 | - | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
|
| 24 | + | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
|
| 25 | - | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
|
| 25 | + | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
|
| 26 | - | end} |
| 26 | + | end} |
| 27 | - | --Merged 2 functions into one by checking amount of arguments |
| 27 | + | --Merged 2 functions into one by checking amount of arguments |
| 28 | - | CAS.UnbindAction = CAS.BindAction |
| 28 | + | CAS.UnbindAction = CAS.BindAction |
| 29 | ||
| 30 | - | --This function will trigger the events that have been :Connect()'ed |
| 30 | + | --This function will trigger the events that have been :Connect()'ed |
| 31 | - | local function te(self,ev,...) |
| 31 | + | local function te(self,ev,...) |
| 32 | - | local t = m[ev] |
| 32 | + | local t = m[ev] |
| 33 | - | if t and t._fakeEvent and t.Function then |
| 33 | + | if t and t._fakeEvent then |
| 34 | - | t.Function(...) |
| 34 | + | for _,f in pairs(t.Functions) do |
| 35 | - | end |
| 35 | + | f(...) |
| 36 | - | end |
| 36 | + | end |
| 37 | - | m.TrigEvent = te |
| 37 | + | end |
| 38 | - | UIS.TrigEvent = te |
| 38 | + | end |
| 39 | m.TrigEvent = te | |
| 40 | - | Event.OnServerEvent:Connect(function(plr,io) |
| 40 | + | UIS.TrigEvent = te |
| 41 | - | if plr~=Player then return end |
| 41 | + | |
| 42 | - | if io.isMouse then |
| 42 | + | Event.OnServerEvent:Connect(function(plr,io) |
| 43 | - | m.Target = io.Target |
| 43 | + | if plr~=rp then return end |
| 44 | - | m.Hit = io.Hit |
| 44 | + | m.Target = io.Target |
| 45 | - | else |
| 45 | + | m.Hit = io.Hit |
| 46 | - | local b = io.UserInputState == Enum.UserInputState.Begin |
| 46 | + | if not io.isMouse then |
| 47 | - | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
| 47 | + | local b = io.UserInputState == Enum.UserInputState.Begin |
| 48 | - | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
| 48 | + | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
| 49 | - | end |
| 49 | + | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
| 50 | - | for _,t in pairs(CAS.Actions) do |
| 50 | + | end |
| 51 | - | for _,k in pairs(t.Keys) do |
| 51 | + | for _,t in pairs(CAS.Actions) do |
| 52 | - | if k==io.KeyCode then |
| 52 | + | for _,k in pairs(t.Keys) do |
| 53 | - | t.Function(t.Name,io.UserInputState,io) |
| 53 | + | if k==io.KeyCode then |
| 54 | - | end |
| 54 | + | t.Function(t.Name,io.UserInputState,io) |
| 55 | - | end |
| 55 | + | end |
| 56 | - | end |
| 56 | + | end |
| 57 | - | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
| 57 | + | end |
| 58 | - | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
| 58 | + | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
| 59 | - | end |
| 59 | + | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
| 60 | - | end) |
| 60 | + | end |
| 61 | - | Event.Parent = NLS([==[ |
| 61 | + | end) |
| 62 | - | local Player = game:GetService("Players").LocalPlayer
|
| 62 | + | Event.Parent = NLS([==[ |
| 63 | - | local Event = script:WaitForChild("UserInput_Event")
|
| 63 | + | local Player = game:GetService("Players").LocalPlayer
|
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | - | local UIS = game:GetService("UserInputService")
|
| 65 | + | |
| 66 | - | local input = function(io,a) |
| 66 | + | local Mouse = Player:GetMouse() |
| 67 | - | if a then return end |
| 67 | + | local UIS = game:GetService("UserInputService")
|
| 68 | - | --Since InputObject is a client-side instance, we create and pass table instead |
| 68 | + | local input = function(io,a) |
| 69 | - | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
|
| 69 | + | if a then return end |
| 70 | - | end |
| 70 | + | --Since InputObject is a client-side instance, we create and pass table instead |
| 71 | - | UIS.InputBegan:Connect(input) |
| 71 | + | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
|
| 72 | - | UIS.InputEnded:Connect(input) |
| 72 | + | end |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | - | local Mouse = Player:GetMouse() |
| 74 | + | UIS.InputEnded:Connect(input) |
| 75 | - | local h,t |
| 75 | + | |
| 76 | - | --Give the server mouse data 30 times every second, but only if the values changed |
| 76 | + | local h,t |
| 77 | - | --If player is not moving their mouse, client won't fire events |
| 77 | + | --Give the server mouse data 30 times every second, but only if the values changed |
| 78 | - | while wait(1/30) do |
| 78 | + | --If player is not moving their mouse, client won't fire events |
| 79 | - | if h~=Mouse.Hit or t~=Mouse.Target then |
| 79 | + | while wait(1/30) do |
| 80 | - | h,t=Mouse.Hit,Mouse.Target |
| 80 | + | if h~=Mouse.Hit or t~=Mouse.Target then |
| 81 | - | Event:FireServer({isMouse=true,Target=t,Hit=h})
|
| 81 | + | h,t=Mouse.Hit,Mouse.Target |
| 82 | - | end |
| 82 | + | Event:FireServer({isMouse=true,Target=t,Hit=h})
|
| 83 | - | end]==],Player.Character) |
| 83 | + | end |
| 84 | - | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS |
| 84 | + | end]==],Player.Character) |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | - | --=============== |
| 87 | + | --Real game object |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | - | who = owner.Name |
| 91 | + | local fsmt = {
|
| 92 | __index = function(self,k) | |
| 93 | local s = rawget(self,"_RealService") | |
| 94 | if s then return s[k] end | |
| 95 | end, | |
| 96 | - | local colors = {"Reddish brown", "Light orange", "Bright yellow", "Dark green", "Bright green"}
|
| 96 | + | __newindex = function(self,k,v) |
| 97 | local s = rawget(self,"_RealService") | |
| 98 | if s then s[k]=v end | |
| 99 | end, | |
| 100 | __call = function(self,...) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then return s(...) end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | - | torsom.MeshId = "http://www.roblox.com/asset/?id=16657069" |
| 113 | + | return self[s] |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | - | local larm = Instance.new("Weld")
|
| 120 | + | } |
| 121 | - | larm.Parent = mod |
| 121 | + | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) |
| 122 | - | larm.Part0 = char["Left Arm"] |
| 122 | + | g.service = g.GetService |
| 123 | - | larm.Part1 = torso |
| 123 | + | |
| 124 | - | larm.C0 = CFrame.new(1, -1, -0.5) * CFrame.Angles(-0.5, 0, -0.25) |
| 124 | + | g.RunService = FakeService({
|
| 125 | - | local rarm = Instance.new("Weld")
|
| 125 | + | RenderStepped = _rg:GetService("RunService").Heartbeat,
|
| 126 | - | rarm.Parent = mod |
| 126 | + | BindToRenderStep = function(self,name,_,fun) |
| 127 | - | rarm.Part0 = char["Right Arm"] |
| 127 | + | self._btrs[name] = self.Heartbeat:Connect(fun) |
| 128 | - | rarm.Part1 = torso |
| 128 | + | end, |
| 129 | - | rarm.C0 = CFrame.new(-1, -1, -0.5) * CFrame.Angles(-0.5, 0, 0.25) |
| 129 | + | UnbindFromRenderStep = function(self,name) |
| 130 | self._btrs[name]:Disconnect() | |
| 131 | end, | |
| 132 | },"RunService") | |
| 133 | ||
| 134 | setmetatable(g,{
| |
| 135 | __index=function(self,s) | |
| 136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 138 | - | torsow.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(40*i), 0, 0) |
| 138 | + | end, |
| 139 | - | head.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20*i), 0, 0) |
| 139 | + | __newindex = fsmt.__newindex, |
| 140 | __call = fsmt.__call | |
| 141 | }) | |
| 142 | --Changing owner to fake player object to support owner:GetMouse() | |
| 143 | game,owner = g,g.Players.LocalPlayer | |
| 144 | end | |
| 145 | ||
| 146 | ||
| 147 | --http://www.roblox.com/asset/?id=16657069 | |
| 148 | - | bg.maxTorque = Vector3.new(0, 0, 0) |
| 148 | + | who = game.Players.LocalPlayer.Name |
| 149 | - | for i = 0, math.random(5, 10), 0.1 do |
| 149 | + | |
| 150 | me = players[who] | |
| 151 | char = me.Character | |
| 152 | ||
| 153 | local colors = {"Bright green", "Bright orange", "Bright yellow", "Bright red", "Cyan", "Bright blue", "Carnation pink", "Eggplant", "Fire yellow"}
| |
| 154 | ||
| 155 | - | barf.Size = Vector3.new(math.random(0.2, 1), math.random(0.2, 1), math.random(0.2, 1)) |
| 155 | + | |
| 156 | - | barf.CanCollide = false |
| 156 | + | |
| 157 | - | barf.CFrame = torso.CFrame + Vector3.new(math.random(-0.5, 0.5), math.random(-0.5, 0.5), math.random(-0.5, 0.5)) |
| 157 | + | |
| 158 | ||
| 159 | local torso = Instance.new("Part")
| |
| 160 | torso.Parent = mod | |
| 161 | torso.Anchored = false | |
| 162 | torso.CanCollide = false | |
| 163 | torso.BrickColor = BrickColor.new("Reddish brown")
| |
| 164 | torso.Size = Vector3.new(2, 2, 1) | |
| 165 | - | torsow.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(40-40*i), 0, 0) |
| 165 | + | |
| 166 | - | head.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20+20*i), 0, 0) |
| 166 | + | |
| 167 | local torsom = Instance.new("SpecialMesh")
| |
| 168 | torsom.Parent = torso | |
| 169 | torsom.MeshType = "FileMesh" | |
| 170 | torsom.MeshId = "http://www.roblox.com/asset/?id=0000000" | |
| 171 | - | for _,v in pairs(mod:GetChildren()) do |
| 171 | + | |
| 172 | - | if v.Name == "BARF" then |
| 172 | + | |
| 173 | - | v:remove() |
| 173 | + | |
| 174 | torsow.Part0 = torso | |
| 175 | torsow.Part1 = char.Torso | |
| 176 | torsow.C0 = CFrame.new(0, 0.25, 1.5) * CFrame.Angles(0, 0, 0) | |
| 177 | ||
| 178 | local head = Instance.new("Weld")
| |
| 179 | head.Parent = mod | |
| 180 | head.Part0 = char["Head"] | |
| 181 | head.Part1 = char["Torso"] | |
| 182 | head.C0 = CFrame.new(0, -1.5, 0) * CFrame.Angles(0, 0, 0) | |
| 183 | ||
| 184 | while wait(math.random(3, 10)) do | |
| 185 | for i = 0, 1, 0.1 do | |
| 186 | torsow.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-00*i), 0, 0) | |
| 187 | head.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20*i), 0, 0) | |
| 188 | wait() | |
| 189 | end | |
| 190 | bv = Instance.new("BodyAngularVelocity")
| |
| 191 | bv.Parent = char.Torso | |
| 192 | bv.angularvelocity = Vector3.new(0, 20, 0) | |
| 193 | bv.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 194 | bg = Instance.new("BodyGyro")
| |
| 195 | bg.Parent = char.Torso | |
| 196 | bg.maxTorque = Vector3.new(10, 0, 0) | |
| 197 | for i = 0, math.random(15, 15), 0.1 do | |
| 198 | local barf = Instance.new("Part")
| |
| 199 | barf.formFactor = "Custom" | |
| 200 | barf.Material = 'Neon' | |
| 201 | barf.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) | |
| 202 | barf.Parent = mod | |
| 203 | barf.Name = "BARF" | |
| 204 | ||
| 205 | ||
| 206 | barf.Size = Vector3.new(math.random(1, 1), math.random(1, 1), math.random(1, 1)) | |
| 207 | barf.CanCollide = true | |
| 208 | barf.CFrame = torso.CFrame + Vector3.new(math.random(- 0.5, .5), math.random(2, 2), math.random(-0.5, 0.5)) | |
| 209 | local bm = Instance.new("BlockMesh", barf)
| |
| 210 | barf:BreakJoints() | |
| 211 | barf.CanCollide = true | |
| 212 | wait() | |
| 213 | end | |
| 214 | wait(math.random(0.5, 1.5)) | |
| 215 | for i = 0, 1, 0.1 do | |
| 216 | torsow.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-00+00*i), 0, 0) | |
| 217 | head.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20-20*i), 0, 0) | |
| 218 | wait() | |
| 219 | end | |
| 220 | bv:remove() | |
| 221 | bg:remove() | |
| 222 | ||
| 223 | wait(10) | |
| 224 | for _,v in pairs(mod:GetChildren()) do | |
| 225 | if v.Name == "BARF" then | |
| 226 | v:remove() | |
| 227 | end | |
| 228 | wait() | |
| 229 | end | |
| 230 | end |