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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 6 | p = game.Players.LocalPlayer | |
| 7 | char = p.Character | |
| 8 | torso = char.Torso | |
| 9 | hed = char.Head | |
| 10 | neck = char.Torso.Neck | |
| 11 | hum = char.Humanoid | |
| 12 | hum.MaxHealth = "inf" | |
| 13 | hum.Health = "inf" | |
| 14 | local msg = game:GetService("Chat")
| |
| 15 | torso.BrickColor = BrickColor.new("Institutional white")
| |
| 16 | hed.BrickColor = BrickColor.new("Institutional white")
| |
| 17 | char["Right Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 18 | char["Left Arm"].BrickColor = BrickColor.new("Institutional white")
| |
| 19 | char["Left Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 20 | char["Right Leg"].BrickColor = BrickColor.new("Institutional white")
| |
| 21 | ypcall(function() | |
| 22 | shirt = Instance.new("Shirt", char)
| |
| 23 | shirt.Name = "Shirt" | |
| 24 | pants = Instance.new("Pants", char)
| |
| 25 | pants.Name = "Pants" | |
| 26 | char.Shirt.ShirtTemplate = "rbxassetid://527139198" | |
| 27 | char.Pants.PantsTemplate = "rbxassetid://1002356841" | |
| 28 | end) | |
| 29 | hed.face.Texture = "http://www.roblox.com/asset/?id=888434012" | |
| 30 | p1 = Instance.new("Part",char)
| |
| 31 | p1.FormFactor = Enum.FormFactor.Custom | |
| 32 | p1.Size = Vector3.new(2,4,3) | |
| 33 | p1.CanCollide = false | |
| 34 | p1.Locked = true | |
| 35 | p1.BottomSurface = Enum.SurfaceType.Smooth | |
| 36 | p1.TopSurface = Enum.SurfaceType.Smooth | |
| 37 | SMesh = Instance.new("SpecialMesh", p1)
| |
| 38 | SMesh.MeshId = "http://www.roblox.com/asset/?id=0" | |
| 39 | SMesh.MeshType = Enum.MeshType.FileMesh | |
| 40 | SMesh.Name = "Mesh" | |
| 41 | SMesh.TextureId = "http://www.roblox.com/asset/?id=0" | |
| 42 | w1 = Instance.new("Weld", hed)
| |
| 43 | w1.Part0 = hed | |
| 44 | w1.C0 = CFrame.new(0,0.76,0.2)*CFrame.Angles(0.3,0,0) | |
| 45 | w1.Part1 = p1 | |
| 46 | w1.C1 = CFrame.new(0, 0, 0) | |
| 47 | CV="Maroon" | |
| 48 | Player = game.Players.LocalPlayer | |
| 49 | Character = Player.Character | |
| 50 | local txt = Instance.new("BillboardGui", Character)
| |
| 51 | txt.Adornee = Character .Head | |
| 52 | txt.Name = "_status" | |
| 53 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 54 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 55 | local text = Instance.new("TextLabel", txt)
| |
| 56 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 57 | text.FontSize = "Size24" | |
| 58 | text.TextScaled = true | |
| 59 | text.TextTransparency = 0 | |
| 60 | text.BackgroundTransparency = 1 | |
| 61 | text.TextTransparency = 0 | |
| 62 | text.TextStrokeTransparency = 0 | |
| 63 | text.Font = "Bodoni" | |
| 64 | text.TextStrokeColor3 = Color3.new(255,85,0) | |
| 65 | ||
| 66 | v=Instance.new("Part")
| |
| 67 | v.Name = "ColorBrick" | |
| 68 | v.Parent=Player.Character | |
| 69 | v.FormFactor="Symmetric" | |
| 70 | v.Anchored=true | |
| 71 | v.CanCollide=false | |
| 72 | v.BottomSurface="Smooth" | |
| 73 | v.TopSurface="Smooth" | |
| 74 | v.Size=Vector3.new(10,5,3) | |
| 75 | v.Transparency=1 | |
| 76 | v.CFrame=Character.Torso.CFrame | |
| 77 | v.BrickColor=BrickColor.new(CV) | |
| 78 | v.Transparency=1 | |
| 79 | text.TextColor3 = Color3.new(255,170,0) | |
| 80 | v.Shape="Block" | |
| 81 | text.Text = "Papyrus Disbelief" | |
| 82 | ---------------------------------------------------- | |
| 83 | z = Instance.new("Sound", char)
| |
| 84 | z.SoundId = "rbxassetid://321451733"--321451733 | |
| 85 | z.Looped = true | |
| 86 | z.Pitch = 1 | |
| 87 | z.Volume = 20 | |
| 88 | wait(.001) | |
| 89 | z:Play() | |
| 90 | ---------------------------------------------------- | |
| 91 | --Shark op | |
| 92 | --by osama44 | |
| 93 | --for shark nigger | |
| 94 | --Converted to local by Scenius | |
| 95 | ||
| 96 | Player=game.Players.LocalPlayer | |
| 97 | o1 = Instance.new("ParticleEmitter")
| |
| 98 | o1.Name = "ora" | |
| 99 | o1.Parent = script | |
| 100 | o1.Transparency = NumberSequence.new(0,1) | |
| 101 | o1.Size = NumberSequence.new(1.5,3.5) | |
| 102 | o1.Color = ColorSequence.new(Color3.new(0, 0.333333, 1),Color3.new(0, 0.333333, 1)) | |
| 103 | o1.Enabled = false | |
| 104 | o1.LightEmission = 1 | |
| 105 | o1.Texture = "rbxassetid://243086902" | |
| 106 | o1.Lifetime = NumberRange.new(1,1) | |
| 107 | o1.Rate = 500 | |
| 108 | o1.RotSpeed = NumberRange.new(90,90) | |
| 109 | o1.Speed = NumberRange.new(0,0) | |
| 110 | sv = Instance.new("Part")
| |
| 111 | for i = 1, 2 do | |
| 112 | sv.Parent = script | |
| 113 | end | |
| 114 | sv.BrickColor = BrickColor.new("Deep orange")
| |
| 115 | sv.Name = "sword" | |
| 116 | sv.Size = Vector3.new(0.248, 8.654, 1.153) | |
| 117 | sv.Orientation = Vector3.new(90, 90, 0) | |
| 118 | svm = Instance.new("FileMesh", sv)
| |
| 119 | svm.MeshId = "rbxassetid://445556170" | |
| 120 | repeat wait() until Player.Character | |
| 121 | repeat wait() until #script:children() >= 0 | |
| 122 | script.Parent=Player.PlayerGui | |
| 123 | Effects = { }
| |
| 124 | --[[Credits to SazErenos for his Artificical Heartbeat]]-- | |
| 125 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 126 | ArtificialHB.Name = "Heartbeat" | |
| 127 | ||
| 128 | script:WaitForChild("Heartbeat")
| |
| 129 | ||
| 130 | frame = 1 / 30 | |
| 131 | tf = 0 | |
| 132 | allowframeloss = false | |
| 133 | tossremainder = false | |
| 134 | lastframe = tick() | |
| 135 | script.Heartbeat:Fire() | |
| 136 | ||
| 137 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 138 | tf = tf + s | |
| 139 | if tf >= frame then | |
| 140 | if allowframeloss then | |
| 141 | script.Heartbeat:Fire() | |
| 142 | lastframe = tick() | |
| 143 | else | |
| 144 | for i = 1, math.floor(tf / frame) do | |
| 145 | script.Heartbeat:Fire() | |
| 146 | end | |
| 147 | lastframe = tick() | |
| 148 | end | |
| 149 | if tossremainder then | |
| 150 | tf = 0 | |
| 151 | else | |
| 152 | tf = tf - frame * math.floor(tf / frame) | |
| 153 | end | |
| 154 | end | |
| 155 | end) | |
| 156 | ||
| 157 | function swait(num) | |
| 158 | if num == 0 or num == nil then | |
| 159 | ArtificialHB.Event:wait() | |
| 160 | else | |
| 161 | for i = 0, num do | |
| 162 | ArtificialHB.Event:wait() | |
| 163 | end | |
| 164 | end | |
| 165 | end | |
| 166 | ------------------[[Variables and Main Stuff]]-------------------- | |
| 167 | ||
| 168 | ||
| 169 | ||
| 170 | local Player = game.Players.localPlayer | |
| 171 | local Character = Player.Character | |
| 172 | local Humanoid = Character.Humanoid | |
| 173 | local char=Character | |
| 174 | local LeftArm = Character["Left Arm"] | |
| 175 | local RightArm = Character["Right Arm"] | |
| 176 | local LeftLeg = Character["Left Leg"] | |
| 177 | local RightLeg = Character["Right Leg"] | |
| 178 | local Head = Character.Head | |
| 179 | local Torso = Character.Torso | |
| 180 | local cam = game.Workspace.CurrentCamera | |
| 181 | local RootPart = Character.HumanoidRootPart | |
| 182 | local RootJoint = RootPart.RootJoint | |
| 183 | local equipped = false | |
| 184 | local attack = false | |
| 185 | local Anim = 'Idle' | |
| 186 | local idle = 0 | |
| 187 | local attacktype = 1 | |
| 188 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 189 | local velocity = RootPart.Velocity.y | |
| 190 | local sine = 0 | |
| 191 | local change = 1 | |
| 192 | local grabbed = false | |
| 193 | local cn = CFrame.new | |
| 194 | local mr = math.rad | |
| 195 | local angles = CFrame.Angles | |
| 196 | local ud = UDim2.new | |
| 197 | local c3 = Color3.new | |
| 198 | local ORW=Torso["Right Shoulder"] | |
| 199 | local OLW=Torso["Left Shoulder"] | |
| 200 | local OLH=Torso["Left Hip"] | |
| 201 | local ORH=Torso["Right Hip"] | |
| 202 | local DesiredSpeed=15 | |
| 203 | local desiredjp=50 | |
| 204 | EffectModel = Instance.new("Model", Character)
| |
| 205 | it=Instance.new | |
| 206 | vt=Vector3.new | |
| 207 | cf=CFrame.new | |
| 208 | euler=CFrame.Angles | |
| 209 | EffectModel.Name = "Effects" | |
| 210 | local Animator=Humanoid.Animator | |
| 211 | local Animate=char.Animate | |
| 212 | local EffecMo=EffectModel | |
| 213 | euler=CFrame.Angles | |
| 214 | RotCF = euler(-1.57, 0, 3.14) | |
| 215 | it=Instance.new | |
| 216 | vt=Vector3.new | |
| 217 | LastMove="" | |
| 218 | Orbs={}
| |
| 219 | EffecMo=EffectModel | |
| 220 | RootCF = CFrame.Angles(0, 0, 0) | |
| 221 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 222 | local RW=Instance.new("Motor",nil)
| |
| 223 | RW.Name="Right Shoulder" | |
| 224 | local LW=Instance.new("Motor",nil)
| |
| 225 | LW.Name="Left Shoulder" | |
| 226 | local RH=Instance.new("Motor",nil)
| |
| 227 | RH.Name="Right Hip" | |
| 228 | local LH=Instance.new("Motor",nil)
| |
| 229 | LH.Name="Left Hip" | |
| 230 | Neck=Torso.Neck | |
| 231 | r1m=RootJoint.C1 | |
| 232 | r0m=RootJoint.C0 | |
| 233 | n1m=Neck.C1 | |
| 234 | n0m=Neck.C0 | |
| 235 | local rarmc1 = RW.C1 | |
| 236 | local larmc1 = LW.C1 | |
| 237 | local rlegc1 = RH.C1 | |
| 238 | local llegc1 = LH.C1 | |
| 239 | local resetc1 = false | |
| 240 | Comboing=false | |
| 241 | HTime=0 | |
| 242 | LastDamage=0 | |
| 243 | ComboHits=0 | |
| 244 | ||
| 245 | local co1 = 10 | |
| 246 | local co2 = 10 | |
| 247 | local co3 = 20 | |
| 248 | local co4 = 1 | |
| 249 | local cooldown1 = 0 | |
| 250 | local cooldown2 = 0 | |
| 251 | local cooldown3 = 0 | |
| 252 | local cooldown4 = 0 | |
| 253 | local skillcolorscheme = BrickColor.new("Deep orange").Color
| |
| 254 | local scrn = Instance.new("ScreenGui", Player.PlayerGui)
| |
| 255 | makeframe = function(par, trans, pos, size, color) | |
| 256 | ||
| 257 | local frame = Instance.new("Frame", par)
| |
| 258 | frame.BackgroundTransparency = trans | |
| 259 | frame.BorderSizePixel = 0 | |
| 260 | frame.Position = pos | |
| 261 | frame.Size = size | |
| 262 | frame.BackgroundColor3 = color | |
| 263 | return frame | |
| 264 | end | |
| 265 | ||
| 266 | makelabel = function(par, text) | |
| 267 | ||
| 268 | local label = Instance.new("TextLabel", par)
| |
| 269 | label.BackgroundTransparency = 1 | |
| 270 | label.Size = UDim2.new(1, 0, 1, 0) | |
| 271 | label.Position = UDim2.new(0, 0, 0, 0) | |
| 272 | label.TextColor3 = Color3.new(255, 255, 255) | |
| 273 | label.TextStrokeTransparency = 0 | |
| 274 | label.FontSize = Enum.FontSize.Size32 | |
| 275 | label.Font = Enum.Font.SourceSansLight | |
| 276 | label.BorderSizePixel = 0 | |
| 277 | label.TextScaled = true | |
| 278 | label.Text = text | |
| 279 | end | |
| 280 | ||
| 281 | framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 282 | framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 283 | framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 284 | framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
| 285 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 286 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 287 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 288 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
| 289 | text1 = Instance.new("TextLabel", framesk1)
| |
| 290 | text1.BackgroundTransparency = 1 | |
| 291 | text1.Size = UDim2.new(1, 0, 1, 0) | |
| 292 | text1.Position = UDim2.new(0, 0, 0, 0) | |
| 293 | text1.TextColor3 = Color3.new(255, 255, 255) | |
| 294 | text1.TextStrokeTransparency = 0 | |
| 295 | text1.FontSize = Enum.FontSize.Size18 | |
| 296 | text1.Font = Enum.Font.SourceSansLight | |
| 297 | text1.BorderSizePixel = 0 | |
| 298 | text1.TextScaled = true | |
| 299 | text1.Text = "[Z]" | |
| 300 | text2 = Instance.new("TextLabel", framesk2)
| |
| 301 | text2.BackgroundTransparency = 1 | |
| 302 | text2.Size = UDim2.new(1, 0, 1, 0) | |
| 303 | text2.Position = UDim2.new(0, 0, 0, 0) | |
| 304 | text2.TextColor3 = Color3.new(255, 255, 255) | |
| 305 | text2.TextStrokeTransparency = 0 | |
| 306 | text2.FontSize = Enum.FontSize.Size18 | |
| 307 | text2.Font = Enum.Font.SourceSansLight | |
| 308 | text2.BorderSizePixel = 0 | |
| 309 | text2.TextScaled = true | |
| 310 | text2.Text = "[X]" | |
| 311 | text3 = Instance.new("TextLabel", framesk3)
| |
| 312 | text3.BackgroundTransparency = 1 | |
| 313 | text3.Size = UDim2.new(1, 0, 1, 0) | |
| 314 | text3.Position = UDim2.new(0, 0, 0, 0) | |
| 315 | text3.TextColor3 = Color3.new(255, 255, 255) | |
| 316 | text3.TextStrokeTransparency = 0 | |
| 317 | text3.FontSize = Enum.FontSize.Size18 | |
| 318 | text3.Font = Enum.Font.SourceSansLight | |
| 319 | text3.BorderSizePixel = 0 | |
| 320 | text3.TextScaled = false | |
| 321 | text3.Text = "[C]" | |
| 322 | text4 = Instance.new("TextLabel", framesk4)
| |
| 323 | text4.BackgroundTransparency = 1 | |
| 324 | text4.Size = UDim2.new(1, 0, 1, 0) | |
| 325 | text4.Position = UDim2.new(0, 0, 0, 0) | |
| 326 | text4.TextColor3 = Color3.new(255, 255, 255) | |
| 327 | text4.TextStrokeTransparency = 0 | |
| 328 | text4.FontSize = Enum.FontSize.Size18 | |
| 329 | text4.Font = Enum.Font.SourceSansLight | |
| 330 | text4.BorderSizePixel = 0 | |
| 331 | text4.TextScaled = true | |
| 332 | text4.Text = "[V]" | |
| 333 | ||
| 334 | ------------[[Particle Emitters]]--------------------- | |
| 335 | local pe=Instance.new("ParticleEmitter",script)
| |
| 336 | pe.Enabled=false | |
| 337 | pe.Name="pe" | |
| 338 | local col1= Color3.new(0, 85, 255) | |
| 339 | pe.Color=ColorSequence.new(col1) | |
| 340 | pe.Texture="rbxassetid://436792038" | |
| 341 | pe.LightEmission=1 | |
| 342 | pe.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 1.65), NumberSequenceKeypoint.new(1, 0)})
| |
| 343 | pe.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 344 | pe.Lifetime=NumberRange.new(1.5) | |
| 345 | pe.Rate=500 | |
| 346 | pe.Acceleration=Vector3.new(5,0,5) | |
| 347 | pe.Rotation=NumberRange.new(5) | |
| 348 | pe.RotSpeed=NumberRange.new(10) | |
| 349 | pe.Speed=NumberRange.new(5) | |
| 350 | ||
| 351 | local pe=Instance.new("ParticleEmitter",script)
| |
| 352 | pe.Enabled=false | |
| 353 | pe.Name="pe2" | |
| 354 | local col1= BrickColor.new("Deep orange").Color
| |
| 355 | pe.Color=ColorSequence.new(col1) | |
| 356 | pe.Texture="rbxassetid://436792038" | |
| 357 | pe.LightEmission=.5 | |
| 358 | pe.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 1.65), NumberSequenceKeypoint.new(1, 0)})
| |
| 359 | pe.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 360 | pe.Lifetime=NumberRange.new(1) | |
| 361 | pe.Rate=500 | |
| 362 | pe.Rotation=NumberRange.new(5) | |
| 363 | pe.RotSpeed=NumberRange.new(10) | |
| 364 | pe.Speed=NumberRange.new(5) | |
| 365 | pe.VelocitySpread=360 | |
| 366 | ||
| 367 | ------------------[[Main Functions]]-------------------- | |
| 368 | ||
| 369 | function CameraShake(Times, Power) | |
| 370 | coroutine.resume(coroutine.create(function() | |
| 371 | FV = Instance.new("BoolValue", Character)
| |
| 372 | FV.Name = "CameraShake" | |
| 373 | for ShakeNum=1,Times do | |
| 374 | swait() | |
| 375 | local ef=Power | |
| 376 | if ef>=1 then | |
| 377 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 378 | else | |
| 379 | ef=Power*10 | |
| 380 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 381 | end | |
| 382 | end | |
| 383 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 384 | FV:Destroy() | |
| 385 | end)) | |
| 386 | end | |
| 387 | ||
| 388 | so = function(id, par, vol, pit) | |
| 389 | local sou = Instance.new("Sound", par or workspace)
| |
| 390 | if par==char then sou.Parent=char.Torso end | |
| 391 | sou.Volume = vol | |
| 392 | sou.Pitch = pit or 1 | |
| 393 | sou.SoundId = "http://www.roblox.com/asset/?id=" .. id | |
| 394 | coroutine.resume(coroutine.create(function(Sound) | |
| 395 | swait() | |
| 396 | Sound:play() | |
| 397 | while sou.Parent.Parent ~= nil and sou.TimePosition >= sou.TimeLength do | |
| 398 | swait() | |
| 399 | end | |
| 400 | sou.Parent = char.Torso | |
| 401 | end), sou) | |
| 402 | game:GetService("Debris"):AddItem(sou, sou.TimeLength + 0.5)
| |
| 403 | end | |
| 404 | ||
| 405 | part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
| 406 | local fp = it("Part")
| |
| 407 | fp.Parent = parent | |
| 408 | fp.Reflectance = reflectance | |
| 409 | fp.Transparency = transparency | |
| 410 | fp.CanCollide = false | |
| 411 | fp.Locked = true | |
| 412 | fp.BrickColor = brickcolor | |
| 413 | fp.Name = name | |
| 414 | fp.Size = size | |
| 415 | fp.Position = Torso.Position | |
| 416 | fp.Material = "SmoothPlastic" | |
| 417 | fp:BreakJoints() | |
| 418 | return fp | |
| 419 | end | |
| 420 | mesh = function(Mesh, part, meshtype, meshid, offset, scale) | |
| 421 | local mesh = it(Mesh) | |
| 422 | mesh.Parent = part | |
| 423 | if Mesh == "SpecialMesh" then | |
| 424 | mesh.MeshType = meshtype | |
| 425 | if meshid ~= "nil" then | |
| 426 | mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid | |
| 427 | end | |
| 428 | end | |
| 429 | mesh.Offset = offset | |
| 430 | mesh.Scale = scale | |
| 431 | return mesh | |
| 432 | end | |
| 433 | local function weldBetween(a, b) | |
| 434 | local OR=CFrame.new(a.Position) | |
| 435 | local P1C, P2C=a.CFrame:inverse()*OR,b.CFrame:inverse()*OR | |
| 436 | local weld = Instance.new("ManualWeld", a)
| |
| 437 | weld.Part0 = a | |
| 438 | weld.Part1 = b | |
| 439 | weld.C0 = P1C | |
| 440 | weld.C1=P2C | |
| 441 | return weld | |
| 442 | end | |
| 443 | lock=function(a,b) | |
| 444 | local vp2=Instance.new("BodyPosition",a)
| |
| 445 | vp2.MaxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 446 | vp2.P=1e7 | |
| 447 | vp2.D=1e3 | |
| 448 | vp2.Position=b.Position | |
| 449 | local vp3=Instance.new("BodyGyro",a)
| |
| 450 | vp3.MaxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
| 451 | vp3.P=1e7 | |
| 452 | vp3.D=1e3 | |
| 453 | vp3.cframe=a.CFrame | |
| 454 | return vp2,vp3 | |
| 455 | end | |
| 456 | weld = function(parent, part0, part1, c0) | |
| 457 | local weld = it("Motor")
| |
| 458 | weld.Parent = parent | |
| 459 | weld.Part0 = part0 | |
| 460 | weld.Part1 = part1 | |
| 461 | weld.C0 = c0 | |
| 462 | return weld | |
| 463 | end | |
| 464 | function NoOutline(Part) | |
| 465 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 466 | end | |
| 467 | ||
| 468 | Par=function(Parent,Name,Col,size,Mater) | |
| 469 | p=Instance.new("Part",Parent)
| |
| 470 | p.Anchored=true | |
| 471 | p.CanCollide=false | |
| 472 | p.BrickColor=BrickColor.new(Col) | |
| 473 | p.Locked=true | |
| 474 | NoOutline(p) | |
| 475 | p.Size=size or Vector3.new(1,1,1) | |
| 476 | p.Material=Mater | |
| 477 | return p | |
| 478 | end | |
| 479 | Par2=function(size,cframe,color,meshtype,meshscale) --returns a basic part for further manipulation | |
| 480 | local par = Instance.new("Part")
| |
| 481 | par.formFactor="Custom" | |
| 482 | par.TopSurface=0 | |
| 483 | par.BottomSurface=0 | |
| 484 | par.Size=size | |
| 485 | par.CFrame=cframe | |
| 486 | par.BrickColor=BrickColor.new(color) | |
| 487 | if meshtype then | |
| 488 | local m = Instance.new(meshtype,par) | |
| 489 | m.Scale=meshscale | |
| 490 | end | |
| 491 | return par | |
| 492 | end | |
| 493 | BillboardGui = function(image, position, size) | |
| 494 | local billpar = Instance.new("Part")
| |
| 495 | billpar.Transparency = 1 | |
| 496 | billpar.formFactor = "Custom" | |
| 497 | billpar.Size = Vector3.new(1, 1, 1) | |
| 498 | billpar.Anchored = true | |
| 499 | billpar.CanCollide = false | |
| 500 | billpar.CFrame = CFrame.new(position) | |
| 501 | billpar.Name = "BillboardGuiPart" | |
| 502 | local bill = Instance.new("BillboardGui", billpar)
| |
| 503 | bill.Adornee = billpar | |
| 504 | bill.Size = UDim2.new(1, 0, 1, 0) | |
| 505 | bill.SizeOffset = Vector2.new(size, size) | |
| 506 | local d = Instance.new("ImageLabel", bill)
| |
| 507 | d.BackgroundTransparency = 1 | |
| 508 | d.Size = UDim2.new(1, 0, 1, 0) | |
| 509 | d.Image = image | |
| 510 | return billpar | |
| 511 | end | |
| 512 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 513 | local gui = it(GuiType) | |
| 514 | gui.Parent = parent | |
| 515 | gui.Text = text | |
| 516 | gui.BackgroundTransparency = backtrans | |
| 517 | gui.BackgroundColor3 = backcol | |
| 518 | gui.SizeConstraint = "RelativeXY" | |
| 519 | gui.TextXAlignment = "Center" | |
| 520 | gui.TextYAlignment = "Center" | |
| 521 | gui.Position = pos | |
| 522 | gui.Size = size | |
| 523 | gui.Font = "SciFi" | |
| 524 | gui.FontSize = "Size14" | |
| 525 | gui.TextWrapped = false | |
| 526 | gui.TextStrokeTransparency = 0 | |
| 527 | gui.TextColor3 = Color3.new(255,255,127) | |
| 528 | return gui | |
| 529 | end | |
| 530 | ||
| 531 | local TotalSuppressedTable = {}
| |
| 532 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 533 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 534 | local Create = RbxUtility.Create | |
| 535 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
| |
| 536 | RemoveOutlines(Part) | |
| 537 | return Part | |
| 538 | end | |
| 539 | ||
| 540 | function BreakEffect(brickcolor,cframe,x1,y1,z1) --Credits to Ace | |
| 541 | local prt=part(3,EffectModel,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 542 | prt.Anchored=true | |
| 543 | prt.Material="Neon" | |
| 544 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 545 | game:GetService("Debris"):AddItem(prt,10)
| |
| 546 | local msh=mesh("SpecialMesh",prt,"Sphere","nil",vt(0,0,0),vt(x1,y1,z1))
| |
| 547 | local num=math.random(10,50)/1000 | |
| 548 | table.insert(Effects,{prt,"Shatter",num,prt.CFrame,math.random()-math.random(),0,math.random(50,100)/100})
| |
| 549 | end | |
| 550 | ||
| 551 | local function CFrameFromTopBack(at, top, back) | |
| 552 | local right = top:Cross(back) | |
| 553 | return CFrame.new(at.x, at.y, at.z, | |
| 554 | right.x, top.x, back.x, | |
| 555 | right.y, top.y, back.y, | |
| 556 | right.z, top.z, back.z) | |
| 557 | end | |
| 558 | function clerp(a,b,t) | |
| 559 | return a:Lerp(b,t) | |
| 560 | end | |
| 561 | function QuaternionFromCFrame(cf) | |
| 562 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 563 | local trace = m00 + m11 + m22 | |
| 564 | if trace > 0 then | |
| 565 | local s = math.sqrt(1 + trace) | |
| 566 | local recip = 0.5/s | |
| 567 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 568 | else | |
| 569 | local i = 0 | |
| 570 | if m11 > m00 then | |
| 571 | i = 1 | |
| 572 | end | |
| 573 | if m22 > (i == 0 and m00 or m11) then | |
| 574 | i = 2 | |
| 575 | end | |
| 576 | if i == 0 then | |
| 577 | local s = math.sqrt(m00-m11-m22+1) | |
| 578 | local recip = 0.5/s | |
| 579 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 580 | elseif i == 1 then | |
| 581 | local s = math.sqrt(m11-m22-m00+1) | |
| 582 | local recip = 0.5/s | |
| 583 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 584 | elseif i == 2 then | |
| 585 | local s = math.sqrt(m22-m00-m11+1) | |
| 586 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 587 | end | |
| 588 | end | |
| 589 | end | |
| 590 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 591 | local xs, ys, zs = x + x, y + y, z + z | |
| 592 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 593 | local xx = x*xs | |
| 594 | local xy = x*ys | |
| 595 | local xz = x*zs | |
| 596 | local yy = y*ys | |
| 597 | local yz = y*zs | |
| 598 | local zz = z*zs | |
| 599 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 600 | end | |
| 601 | function QuaternionSlerp(a, b, t) | |
| 602 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 603 | local startInterp, finishInterp; | |
| 604 | if cosTheta >= 0.0001 then | |
| 605 | if (1 - cosTheta) > 0.0001 then | |
| 606 | local theta = math.acos(cosTheta) | |
| 607 | local invSinTheta = 1/math.sin(theta) | |
| 608 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 609 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 610 | else | |
| 611 | startInterp = 1-t | |
| 612 | finishInterp = t | |
| 613 | end | |
| 614 | else | |
| 615 | if (1+cosTheta) > 0.0001 then | |
| 616 | local theta = math.acos(-cosTheta) | |
| 617 | local invSinTheta = 1/math.sin(theta) | |
| 618 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 619 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 620 | else | |
| 621 | startInterp = t-1 | |
| 622 | finishInterp = t | |
| 623 | end | |
| 624 | end | |
| 625 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 626 | end | |
| 627 | ||
| 628 | local newMotor = function(part0, part1, c0, c1) | |
| 629 | local w = Instance.new('Motor', part0)
| |
| 630 | w.Part0 = part0 | |
| 631 | w.Part1 = part1 | |
| 632 | w.C0 = c0 | |
| 633 | w.C1 = c1 | |
| 634 | return w | |
| 635 | end | |
| 636 | ||
| 637 | Triangle=function(a, b, c) | |
| 638 | local col=BrickColor.new("White")
| |
| 639 | --Credit to Fenrier | |
| 640 | local edg1 = (c-a):Dot((b-a).unit) | |
| 641 | local edg2 = (a-b):Dot((c-b).unit) | |
| 642 | local edg3 = (b-c):Dot((a-c).unit) | |
| 643 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 644 | a, b, c = a, b, c | |
| 645 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 646 | a, b, c = b, c, a | |
| 647 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 648 | a, b, c = c, a, b | |
| 649 | else | |
| 650 | assert(false, "unreachable") | |
| 651 | end | |
| 652 | ||
| 653 | local len1 = (c-a):Dot((b-a).unit) | |
| 654 | local len2 = (b-a).magnitude - len1 | |
| 655 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 656 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 657 | ||
| 658 | local list = {}
| |
| 659 | ||
| 660 | if len1 > 0.01 then | |
| 661 | local w1 = Instance.new('WedgePart', EffectModel)
| |
| 662 | game:GetService("Debris"):AddItem(w1,5)
| |
| 663 | coroutine.resume(coroutine.create(function(p) | |
| 664 | for i=1, 10 do | |
| 665 | p.Transparency=i/10 | |
| 666 | swait() | |
| 667 | end | |
| 668 | p:Remove() | |
| 669 | end),w1) | |
| 670 | w1.FormFactor = "Custom" | |
| 671 | w1.BrickColor = col | |
| 672 | w1.Material = "SmoothPlastic" | |
| 673 | w1.CanCollide = false | |
| 674 | local sz = Vector3.new(0.2, width, len1) | |
| 675 | w1.Size = sz | |
| 676 | local sp = Instance.new("SpecialMesh",w1)
| |
| 677 | sp.MeshType = "Wedge" | |
| 678 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 679 | w1:BreakJoints() | |
| 680 | w1.Anchored = true | |
| 681 | w1.Transparency = 0 | |
| 682 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 683 | end | |
| 684 | ||
| 685 | if len2 > 0.01 then | |
| 686 | local w2 = Instance.new('WedgePart', EffectModel)
| |
| 687 | game:GetService("Debris"):AddItem(w2,5)
| |
| 688 | coroutine.resume(coroutine.create(function(p) | |
| 689 | for i=1, 10 do | |
| 690 | p.Transparency=i/10 | |
| 691 | swait() | |
| 692 | end | |
| 693 | p:Remove() | |
| 694 | end),w2) | |
| 695 | ||
| 696 | w2.FormFactor = "Custom" | |
| 697 | w2.BrickColor = col | |
| 698 | w2.Material = "SmoothPlastic" | |
| 699 | w2.CanCollide = false | |
| 700 | local sz = Vector3.new(0.2, width, len2) | |
| 701 | w2.Size = sz | |
| 702 | local sp = Instance.new("SpecialMesh",w2)
| |
| 703 | sp.MeshType = "Wedge" | |
| 704 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 705 | w2:BreakJoints() | |
| 706 | w2.Anchored = true | |
| 707 | w2.Transparency = 0 | |
| 708 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 709 | end | |
| 710 | return unpack(list) | |
| 711 | end | |
| 712 | ||
| 713 | osamachain = function(P0,P1,Color1,Color2,thickness1,thickness2,T) | |
| 714 | local Part0=P0.Position | |
| 715 | local Part1=P1.Position | |
| 716 | local magz = (Part0 - Part1).magnitude | |
| 717 | local curpos = Part0 | |
| 718 | local parts = {}
| |
| 719 | local lastpart=P0 | |
| 720 | local model = Instance.new("Model",EffecMo)
| |
| 721 | model.Name = "osama_chain" | |
| 722 | local par=model | |
| 723 | if par:FindFirstChild("TimeLeft")~=nil then
| |
| 724 | par:FindFirstChild("TimeLeft"):Destroy()
| |
| 725 | end | |
| 726 | local chains = {}
| |
| 727 | local WAT=false | |
| 728 | local cb=Instance.new("Part",model)
| |
| 729 | cb.Name="Main_chain" | |
| 730 | cb.Size=Vector3.new(.2,1,.2) | |
| 731 | cb.BrickColor=BrickColor.new(Color1) | |
| 732 | cb.Anchored=false | |
| 733 | cb.CanCollide=false | |
| 734 | cb.Locked=true | |
| 735 | cbM=Instance.new("CylinderMesh",cb)
| |
| 736 | cbM.Name="Mesh" | |
| 737 | cb.CFrame = CFrame.new((Part0 + Part1)/2, Part0) * CFrame.Angles(math.pi/2, 0, 0) | |
| 738 | for j = 1, T do | |
| 739 | local Part0=P0.Position | |
| 740 | local Part1=P1.Position | |
| 741 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/T).p | |
| 742 | local p = Instance.new("Part")
| |
| 743 | p.Name="Outline"..j | |
| 744 | p.Size = Vector3.new(.2,1,.2) | |
| 745 | p.BrickColor = BrickColor.new(Color2) | |
| 746 | p.TopSurface = 0 | |
| 747 | p.BottomSurface = 0 | |
| 748 | p.CanCollide = false | |
| 749 | p.Locked=true | |
| 750 | p.Anchored=true | |
| 751 | p.Material = "Neon" | |
| 752 | p.TopSurface = 0 | |
| 753 | p.BottomSurface = 0 | |
| 754 | local mesh = Instance.new("CylinderMesh",p)
| |
| 755 | mesh.Name = "Mesh" | |
| 756 | mesh.Scale = Vector3.new(1.5,magz/T,1.5) | |
| 757 | p.Parent = model | |
| 758 | p.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/T/2) | |
| 759 | curpos = p.CFrame*CFrame.new(0,0,magz/T/2).p | |
| 760 | p.CFrame=p.CFrame*CFrame.Angles(math.rad(90),0,0) | |
| 761 | p.Transparency=0.35 | |
| 762 | local str=Instance.new("ObjectValue",p)
| |
| 763 | str.Value=lastpart | |
| 764 | str.Name="LP" | |
| 765 | lastpart=p | |
| 766 | table.insert(parts,{p,p})
| |
| 767 | table.insert(chains,{0,0,parts,0})
| |
| 768 | ||
| 769 | coroutine.resume(coroutine.create(function() | |
| 770 | while WAT==false do | |
| 771 | game:GetService("RunService").RenderStepped:wait()
| |
| 772 | local Part0=P0.Position | |
| 773 | local Part1=P1.Position | |
| 774 | local ow=j | |
| 775 | local magz = (Part0 - Part1).magnitude | |
| 776 | local oldT=T | |
| 777 | local wtf=magz | |
| 778 | mesh.Scale = Vector3.new(thickness2,magz/T,thickness2) | |
| 779 | if ow>1 then | |
| 780 | local dangnigga=CFrame.new(str.Value.Position)*CFrame.new(0,0,wtf/oldT/2).p | |
| 781 | local trolpos = CFrame.new(dangnigga,Part1)*CFrame.new(0,0,wtf/oldT).p | |
| 782 | p.CFrame = CFrame.new(str.Value.Position,Part1)*CFrame.new(0,0,-(wtf/oldT))*CFrame.Angles(math.rad(90),0,0) | |
| 783 | end | |
| 784 | if ow<=1 then | |
| 785 | local dangnigga=Part0 | |
| 786 | local trolpos = CFrame.new(dangnigga,Part1)*CFrame.new(0,0,wtf/oldT).p | |
| 787 | p.CFrame = CFrame.new(dangnigga,trolpos)*CFrame.new(0,0,wtf/oldT/2)*CFrame.Angles(math.rad(90),0,0) | |
| 788 | end | |
| 789 | end | |
| 790 | end)) | |
| 791 | end | |
| 792 | ||
| 793 | ||
| 794 | coroutine.resume(coroutine.create(function() | |
| 795 | while WAT==false do | |
| 796 | local Part0=P0.Position | |
| 797 | local Part1=P1.Position | |
| 798 | cbM.Scale = Vector3.new(thickness1, (Part0 - Part1).magnitude, thickness1) | |
| 799 | cb.CFrame = CFrame.new((Part0 + Part1)/2, Part0) * CFrame.Angles(math.pi/2, 0, 0) | |
| 800 | for i, v in pairs(chains) do | |
| 801 | v[1] = v[1] %200 +4 | |
| 802 | local dir = i%2 == 0 and 1 or -1 | |
| 803 | for j, V in pairs(v[3]) do | |
| 804 | local val = math.sin(math.pi/2 * 2 * (((v[1] + (100 * j/#v[3])*dir) % 100)/100)) | |
| 805 | V[2].Transparency = 0.12 + val * 0.85 | |
| 806 | end | |
| 807 | end | |
| 808 | game:GetService("RunService").RenderStepped:wait()
| |
| 809 | end | |
| 810 | end)) | |
| 811 | ||
| 812 | local t=Instance.new("BoolValue",par)
| |
| 813 | t.Name="TimeLeft" | |
| 814 | ||
| 815 | coroutine.resume(coroutine.create(function() | |
| 816 | repeat wait() until par:FindFirstChild("TimeLeft")==nil
| |
| 817 | WAT=true | |
| 818 | for _,v in pairs(model:children()) do | |
| 819 | coroutine.resume(coroutine.create(function() | |
| 820 | for i=1,30 do | |
| 821 | swait() | |
| 822 | v.Mesh.Scale=v.Mesh.Scale-Vector3.new(.05,0,.05) | |
| 823 | v.Transparency=i/30 | |
| 824 | end | |
| 825 | v:Destroy() | |
| 826 | end)) | |
| 827 | game.Debris:AddItem(model,1) | |
| 828 | end | |
| 829 | end)) | |
| 830 | ||
| 831 | return t | |
| 832 | end | |
| 833 | AnimTab={}
| |
| 834 | angles=CFrame.Angles | |
| 835 | euler=CFrame.fromEulerAnglesXYZ | |
| 836 | cf=CFrame.new | |
| 837 | AnimTab["Idle"]=function(frameN,sine) | |
| 838 | local frame={}
| |
| 839 | frame[1]={
| |
| 840 | CFrame.new(0.0749855712, -0.0629398525, 0.0235529467, 0.819152057, -0.0499904789, -0.571393847, 0.0499904789, 0.998626292, -0.0157019496, 0.571393847, -0.0157019496, 0.820525885) * CFrame.new(0, .05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0), | |
| 841 | CFrame.new(-2.23517418e-008, 1.49999809, -5.96046448e-008, 0.707106829, 0, 0.707106948, -0.0616284125, 0.99619478, 0.0616284236, -0.704416037, -0.0871557444, 0.704416215) * CFrame.new(0, .02*math.cos(sine/16), 0) * CFrame.Angles( math.rad(2*math.cos(sine/16)), 0, 0), | |
| 842 | CFrame.new(1.39567375, 0.0430115312, 0.0315978527, 0.694800496, -0.393022656, -0.602318823, 0.404297799, 0.90606755, -0.12484619, 0.594807148, -0.156772524, 0.788436532) * CFrame.new(0, .05* math.cos(sine/16), 0) * CFrame.Angles(0, 0, math.rad(3.5*math.cos(sine/16))), | |
| 843 | CFrame.new(-1.58251691, 0.206372619, 0.0614111423, 0.471944094, 0.547303855, 0.691178441, -0.39397791, 0.832269073, -0.39001283, -0.788701952, -0.0882446468, 0.608410358) * CFrame.new(0, .05 * math.cos(sine/16), 0) * CFrame.Angles( math.rad(3.5*math.cos(sine/16)), 0, 0), | |
| 844 | CFrame.new(0.560000062, -1.83199704, 8.94069672e-008, 0.99619472, -0.0871557444, 2.98023224e-008, 0.0841859877, 0.962250233, 0.258819044, -0.0225575566, -0.257834196, 0.965925813) * CFrame.new(0,-.05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0), | |
| 845 | CFrame.new(-0.612000167, -1.99999762, -4.47034836e-008, 0.936116815, 0.0871557519, 0.340718925, -0.0818995982, 0.996194839, -0.0298090391, -0.342020333, 1.3038516e-008, 0.939692676)* CFrame.new(0,-.05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0), | |
| 846 | } | |
| 847 | ||
| 848 | return frame[frameN] | |
| 849 | end | |
| 850 | ||
| 851 | AnimTab["Walk"]=function(frameN,sine,num) | |
| 852 | local frame={}
| |
| 853 | frame[1]={
| |
| 854 | CFrame.new(-0.0113935694, 0.00570777431, 0.130231544, 0.984834015, 0.0075960937, -0.173317313, 0.00759613095, 0.99619472, 0.0868239552, 0.173317313, -0.0868239775, 0.981028795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 855 | CFrame.new(4.61004674e-007, 1.49999475, -2.23517418e-007, 0.996191978, 0.00759613141, 0.0868240595, -9.31322575e-010, 0.99619472, -0.0871556401, -0.0871557146, 0.0868239626, 0.992401242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 856 | CFrame.new(1.46789289, 0.0982637256, -0.144648015, 0.950443208, -0.30540812, -0.058124274, 0.310294747, 0.943467736, 0.116559155, 0.0192402601, -0.128818408, 0.99147892) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 857 | CFrame.new(-1.51850045, 0.0611076728, -0.0488293171, 0.793944538, 0.343733251, -0.501494884, -0.374889195, 0.926151514, 0.0412922278, 0.478652835, 0.155221671, 0.864171624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 858 | CFrame.new(.5, -1.85 - 0.5 * math.cos(sine / num) / 2, 0 + 2 * math.sin(sine / num) / 2) * angles(math.rad(-60 * math.sin(sine / num)), math.rad(-5), math.rad(0)), | |
| 859 | CFrame.new(-.5, -1.85 + 0.5 * math.cos(sine / num) / 2, 0 - 2 * math.sin(sine / num) / 2) * angles(math.rad(60 * math.sin(sine / num)), math.rad(5), math.rad(0)), | |
| 860 | } | |
| 861 | return frame[frameN] | |
| 862 | end | |
| 863 | ||
| 864 | AnimTab["Fall"]=function(frameN) | |
| 865 | local frame={}
| |
| 866 | frame[1]={
| |
| 867 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 868 | CFrame.new(0, 1.49999714, 4.47034836e-008, 1, 0, -0, 0, 0.996194601, -0.0871557221, 0, 0.0871557221, 0.996194601) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 869 | CFrame.new(1.52677226, 0.170301318, 0.120866239, 0.615058243, -0.725984514, -0.307655036, 0.75595212, 0.653862953, -0.0316542089, 0.224143073, -0.213102654, 0.950971305) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 870 | CFrame.new(-1.74943757, 0.22577554, 0.248999774, -0.467496186, 0.588313401, 0.659799039, -0.437883109, 0.494264781, -0.750973344, -0.767922878, -0.639991939, 0.0265456047) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 871 | CFrame.new(0.5, -1.79199886, 0.372999966, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 872 | CFrame.new(-0.5, -1.56999934, 3.57627869e-007, 1, 0, 0, 0, 0.906307697, 0.422618449, 0, -0.422618449, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 873 | } | |
| 874 | return frame[frameN] | |
| 875 | end | |
| 876 | ||
| 877 | AnimTab["Jump"]=function(frameN) | |
| 878 | local frame={}
| |
| 879 | frame[1]={
| |
| 880 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), 0, 0), | |
| 881 | CFrame.new(0, 1.49999642, -2.98023224e-007, 1, 0, -0, 0, 0.984807611, -0.173648387, 0, 0.173648387, 0.984807611) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), 0, 0), | |
| 882 | CFrame.new(1.52818167, 0.149664342, 0.34200123, 0.642788768, -0.627507448, -0.439385235, 0.766045749, 0.526541293, 0.368688077, 2.44126284e-008, -0.573576927, 0.8191517) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 883 | CFrame.new(-1.55943918, 0.108779103, 0.407002598, 0.0947543383, 0.640856326, 0.761791289, -0.612354636, 0.640856147, -0.462954849, -0.784887373, -0.422618419, 0.4531537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 884 | CFrame.new(0.5, -1.79199874, 0.372999489, 1, 0, 0, 0, 0.819151998, 0.573576391, 0, -0.573576391, 0.819151998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 885 | CFrame.new(-0.5, -1.18119395, -0.181302905, 1, 0, 0, 0, 0.906307697, 0.422618449, 0, -0.422618449, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 886 | } | |
| 887 | return frame[frameN] | |
| 888 | end | |
| 889 | ||
| 890 | AnimTab["ClickCombo"]=function(frameN) | |
| 891 | local frame={}
| |
| 892 | frame[1]={
| |
| 893 | CFrame.new(-0.0197398271, 0.00017363939, -0.0113914032, 0.819431186, 0.0131589621, -0.573026359, -0.0151344128, 0.999884605, 0.00131906569, 0.572977841, 0.00759153441, 0.819535732) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 894 | CFrame.new(-5.12972474e-006, 1.49999857, 6.86198473e-006, 0.939692736, 0, -0.342020154, -0.0298089944, 0.99619472, -0.081899412, 0.340719104, 0.0871555582, 0.936116457) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 895 | CFrame.new(1.46780205, 0.710095406, 0.234785587, -0.355826288, -0.865559995, 0.352411389, -0.172264263, -0.30988273, -0.935039043, 0.918538094, -0.393419534, -0.038840577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 896 | CFrame.new(-1.43954968, -2.52574682e-006, 0.129604459, 0.836516142, 0.258819044, 0.482963055, -0.224143833, 0.965925813, -0.129409522, -0.499999762, 5.96046448e-008, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 897 | CFrame.new(0.679453552, -2.00000072, -0.0836714357, 0.984807849, -0.173648208, 1.78813934e-007, 0.173648164, 0.984807789, 1.49011612e-008, 2.08616257e-007, -2.23517418e-008, 0.999999762) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 898 | CFrame.new(-0.604891539, -2.00168324, 0.0733468086, 0.902858794, 0.0789898112, 0.422619224, -0.0871558189, 0.996194482, -8.33533704e-008, -0.421009451, -0.0368335843, 0.906307936) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 899 | } | |
| 900 | frame[2]={
| |
| 901 | CFrame.new(-0.0613368936, 0.00152878393, 0.0285331458, 0.76637429, 0.0408957675, 0.641089976, -0.0435777232, 0.99898237, -0.0116322488, -0.640913188, -0.0190227255, 0.767376542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 902 | CFrame.new(-7.62548461e-006, 1.49999809, -3.71038914e-006, 0.999998212, 0, 2.98023224e-008, 5.58793545e-009, 0.99619478, 0.0871554092, 0, -0.0871555507, 0.996193051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 903 | CFrame.new(0.00463496707, 0.187205061, -0.965997756, 0.367293179, 0.711594164, 0.598938942, 0.427254975, 0.442903399, -0.788219512, -0.826164603, 0.545407176, -0.141356587) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 904 | CFrame.new(-1.49999774, 3.53902578e-006, 1.47521496e-005, 0.907670081, 0.258818388, 0.330364645, -0.243210018, 0.965925872, -0.0885214061, -0.342019051, -2.08616257e-007, 0.939689517) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 905 | CFrame.new(0.499999136, -2.00000024, -3.50921755e-006, 0.999998271, 1.86264515e-009, 5.96046448e-008, 1.86264515e-009, 1.00000012, -1.37835741e-007, 5.96046448e-008, -1.37835741e-007, 0.99999845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 906 | CFrame.new(-0.645505011, -2.00401926, 0.0868109241, 0.924950242, 0.16841127, 0.340715557, -0.168411225, 0.985266805, -0.0298095532, -0.340716124, -0.0298096016, 0.939684689) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 907 | } | |
| 908 | frame[3]={
| |
| 909 | CFrame.new(1.55471647e-009, -0.0068855267, -5.47999889e-006, 0.793305218, -2.25794793e-007, 0.608824253, 0.000484734424, 0.999999702, -0.000631258881, -0.608824015, 0.000795871951, 0.79330498) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 910 | CFrame.new(0.0225859769, 1.49797451, 0.0388732702, 0.883248448, 0.0451714694, 0.466724664, -0.00345645775, 0.995949268, -0.089850761, -0.468892813, 0.0777472705, 0.879826784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 911 | CFrame.new(1.58917701, 0.14805764, 0.334518611, 0.0183337033, -0.201969534, -0.979220271, 0.697920084, 0.70388478, -0.132113129, 0.715941131, -0.680995286, 0.153863311) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 912 | CFrame.new(-1.88436937, 0.643480539, -0.285786152, 0.300701588, 0.768738747, 0.564463854, 0.950921416, -0.286961168, -0.115765437, 0.0729858056, 0.571571708, -0.817299783) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 913 | CFrame.new(0.412421823, -2.00387192, 0.0902987272, 0.791517377, 0.00115086511, -0.611145437, 0.00795604475, 0.999894083, 0.0121870684, 0.611094832, -0.0145086367, 0.791424394) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 914 | CFrame.new(-0.409770161, -1.99211299, -0.0764102042, 0.792799294, 0.000281186076, -0.609482467, 0.00198945496, 0.999993384, 0.00304915174, 0.609479368, -0.00362995872, 0.792793512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 915 | } | |
| 916 | frame[4]={
| |
| 917 | CFrame.new(2.62498816e-007, -0.000344276341, -2.2777408e-007, 0.803031087, 0, -0.595937431, -0.000474512577, 0.999999702, -0.000639379025, 0.595937312, 0.000796243548, 0.80303061) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 918 | CFrame.new(-0.0595012531, 1.49132609, -0.0711210817, 0.77105993, -0.119002283, 0.62554419, 0.00120455027, 0.982652485, 0.185453147, -0.636761785, -0.14224194, 0.757826924) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 919 | CFrame.new(1.59903359, 0.230916396, 0.409287423, 0.0014244318, -0.198947608, -0.980009317, 0.835885108, 0.538167715, -0.108036242, 0.54890269, -0.819021165, 0.167063877) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 920 | CFrame.new(-0.625070512, 0.361982256, -0.745636106, 0.285767585, -0.796516061, 0.532822251, 0.955926418, 0.276036203, -0.100043766, -0.0673916936, 0.537928045, 0.840292692) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 921 | CFrame.new(0.398624241, -1.9999733, -0.0658840984, 0.804467261, -0.000422894955, 0.593996882, -5.37931919e-005, 0.999999702, 0.000784777105, -0.593996882, -0.000663250685, 0.804466903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 922 | CFrame.new(-0.398404002, -1.99966228, 0.0658915937, 0.803506851, -0.000106021762, 0.595295787, -1.34408474e-005, 1, 0.000196315348, -0.595295668, -0.000165745616, 0.803506553) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 923 | } | |
| 924 | frame[5]={
| |
| 925 | CFrame.new(-1.14056382e-008, -0.196045384, -0.000156056514, 1, 5.81785571e-008, -0.00159262121, -1.21010919e-006, 0.99999994, -0.000796537439, 0.00159247965, 0.000796022301, 0.999999464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 926 | CFrame.new(9.34411162e-008, 1.47852278, -0.144922316, 0.99999392, 7.4505806e-008, -5.21540642e-008, 5.78365871e-008, 0.957062781, 0.289872348, -7.4505806e-008, -0.289865702, 0.957063496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 927 | CFrame.new(0.663555026, 0.49231568, -0.850663185, 0.015370708, 0.692666352, 0.721096218, 0.999231637, 0.0153704779, -0.036063727, -0.0360642895, 0.721095979, -0.691897511) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 928 | CFrame.new(-0.663553596, 0.492314607, -0.850663126, 0.0153705887, -0.692666411, -0.721096218, -0.999231517, 0.015370396, -0.0360638089, 0.0360642895, 0.721096158, -0.691897392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 929 | CFrame.new(0.499701917, -1.92411804, 0.38171339, 0.999994397, 0.000301316381, -0.000750280917, 5.81403583e-006, 0.924113035, 0.382118583, 0.000808849931, -0.382119298, 0.924106598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 930 | CFrame.new(-0.401899934, -1.79915607, -0.00056552887, 0.999996126, -7.83959404e-005, 0.000813350081, -9.8903547e-007, 0.995200098, 0.0978638232, -0.000817283988, -0.0978644416, 0.995195687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 931 | } | |
| 932 | frame[6]={
| |
| 933 | CFrame.new(-0, -0.828355193, 0.211025894, 1, 0, 0, 0, 0.939692676, 0.342019737, 0, -0.342019737, 0.939692676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 934 | CFrame.new(0, 1.49999678, 3.7252903e-006, 1, 0, 0, 0, 0.996194541, -0.0871557444, 0, 0.0871557444, 0.996194541) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 935 | CFrame.new(1.87859392, 0.514964342, 0.34640047, -0.0871552005, -0.936116815, -0.340718567, 0.996194661, -0.0818997845, -0.029810369, -1.13248825e-006, -0.342018634, 0.939689815) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 936 | CFrame.new(-1.68897307, 0.493994951, 0.408263475, 2.7980894e-008, 0.906309366, 0.422614932, -0.999999881, 6.40749931e-007, -1.28149986e-006, -1.43051147e-006, -0.422614932, 0.906309187) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 937 | CFrame.new(0.5, -1.59677243, -0.49357605, 1, 0, 0, 0, 0.984807909, -0.17364797, 0, 0.17364797, 0.984807909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 938 | CFrame.new(-0.5, -1.90224135, 0.424649239, 1, 0, 0, 0, 0.906307638, 0.422618598, 0, -0.422618598, 0.906307638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 939 | } | |
| 940 | frame[7]={
| |
| 941 | CFrame.new(-0, 0, 0, 0.960631907, 0.00137611502, 0.277821034, -0.159289986, 0.822030306, 0.546711087, -0.227624968, -0.569442153, 0.789887726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 942 | CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 943 | CFrame.new(1.5073173, 1.31327307, -0.909579456, 0.94229573, -0.200924531, 0.267783791, 0.109451406, -0.571028471, -0.813601255, 0.316384584, 0.795962393, -0.516086161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 944 | CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 945 | CFrame.new(0.655821919, -1.91117561, 0.471306443, 0.991203368, 0.0697749257, 0.112460986, -0.110218167, 0.905595839, 0.409570932, -0.0732664168, -0.418363273, 0.905320168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 946 | CFrame.new(-0.524112225, -1.89465261, -0.507151604, 0.994412482, 0.0338317044, -0.100033343, -0.0809665471, 0.852411568, -0.516580105, 0.0677920207, 0.521791637, 0.850385308) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 947 | } | |
| 948 | return frame[frameN] | |
| 949 | end | |
| 950 | ||
| 951 | AnimTab["C"]=function(frameN) | |
| 952 | local frame={}
| |
| 953 | frame[1]={
| |
| 954 | CFrame.new(2.84053385e-007, -0.699999809, -2.38418579e-007, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 955 | CFrame.new(-5.63820706e-008, 1.49240422, 0.0868239999, 1, -4.84287739e-008, -8.94069672e-008, -4.47034836e-008, 0.98480767, -0.173648149, -2.98023224e-008, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 956 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 957 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 958 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 959 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 960 | } | |
| 961 | return frame[frameN] | |
| 962 | end | |
| 963 | ||
| 964 | AnimTab["Z"]=function(frameN) | |
| 965 | local frame={}
| |
| 966 | frame[1]={
| |
| 967 | CFrame.new(-0, -0, 0, 0.939692557, 0, 0.342020363, 0, 1, 0, -0.342020363, 0, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 968 | CFrame.new(7.67409801e-007, 1.49999976, -2.84612179e-006, 0.965925753, -0.0449434593, -0.254887015, 0, 0.98480773, -0.173648164, 0.258819044, 0.167731255, 0.951251149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 969 | CFrame.new(1.45801651, 1.30391252, -0.184753254, 0.908105314, -0.402072936, 0.116977036, -0.316420078, -0.841866553, -0.43720898, 0.274269402, 0.360022634, -0.891720653) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 970 | CFrame.new(-1.49999797, -1.36718154e-006, -4.20212746e-006, 0.907673359, 0.258819044, -0.330366075, -0.243210346, 0.965925813, 0.0885213241, 0.342020154, 0, 0.939692616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 971 | CFrame.new(0.552665412, -2.01035452, 0.0304116532, 0.962249815, -0.0871557146, -0.257833838, 0.0841859728, 0.996194422, -0.022557551, 0.258818924, -5.58793545e-009, 0.965926111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 972 | CFrame.new(-0.49999544, -2, -1.74716115e-006, 0.99619472, 0, 0.0871555209, 0, 1, 0, -0.0871555209, 0, 0.99619472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 973 | } | |
| 974 | return frame[frameN] | |
| 975 | end | |
| 976 | ||
| 977 | AnimTab["X"]=function(frameN) | |
| 978 | local frame={}
| |
| 979 | frame[1]={
| |
| 980 | CFrame.new(0, -0, 0, -4.37113883e-008, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 981 | CFrame.new(0, 1.5, 0, 1.19248824e-008, 0, -1, 0, 1, 0, 1, 0, 1.19248824e-008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 982 | CFrame.new(1.875, 0.443000317, 2.5331974e-007, -3.09086197e-008, -1, 3.09086197e-008, 0.707106769, -4.37113883e-008, -0.707106769, 0.707106769, 0, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 983 | CFrame.new(-1.30599999, 0.0260016322, -4.529953e-006, 0.694272041, 0.422618032, 0.58256346, -0.323744178, 0.906307817, -0.271653652, -0.642787516, 1.08828191e-008, 0.766044438) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 984 | CFrame.new(0.677001357, -1.99999976, 0, 0.98480773, -0.173648179, 0, 0.173648179, 0.98480773, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 985 | CFrame.new(-0.500001073, -2, 7.00354576e-007, 0.866025329, 0, 0.500000179, 0, 1, 0, -0.500000179, 0, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 986 | } | |
| 987 | return frame[frameN] | |
| 988 | end | |
| 989 | lastcframe={RootJoint.C0,Neck.C0,RW.C0,LW.C0,RH.C0,LH.C0}
| |
| 990 | function PlayAnimationFromTable(tabl, speed, bool) | |
| 991 | RootJoint.C0 = clerp(RootJoint.C0, tabl[1], speed) | |
| 992 | Neck.C0 = clerp(Neck.C0, tabl[2], speed) | |
| 993 | RW.C0 = clerp(RW.C0, tabl[3], speed) | |
| 994 | LW.C0 = clerp(LW.C0, tabl[4], speed) | |
| 995 | RH.C0 = clerp(RH.C0, tabl[5], speed) | |
| 996 | LH.C0 = clerp(LH.C0, tabl[6], speed) | |
| 997 | lastcframe={RootJoint.C0,Neck.C0,RW.C0,LW.C0,RH.C0,LH.C0}
| |
| 998 | if bool == true then | |
| 999 | if resetc1 == false then | |
| 1000 | resetc1 = true | |
| 1001 | RootJoint.C1 = RootJoint.C1 | |
| 1002 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1003 | RW.C1 = rarmc1 | |
| 1004 | LW.C1 = larmc1 | |
| 1005 | RH.C1 = rlegc1 | |
| 1006 | LH.C1 = llegc1 | |
| 1007 | end | |
| 1008 | end | |
| 1009 | ||
| 1010 | end | |
| 1011 | ||
| 1012 | CamShake=function(Part,Distan,Power,Times) | |
| 1013 | local de=Part.Position | |
| 1014 | for i,v in pairs(workspace:children()) do | |
| 1015 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 1016 | for _,c in pairs(v:children()) do | |
| 1017 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 1018 | local Noob=v.Humanoid | |
| 1019 | if Noob~=nil then | |
| 1020 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
| |
| 1021 | --[[local ss=script.CamShake:clone() | |
| 1022 | ss.Parent=Noob | |
| 1023 | ss.Power.Value=Power | |
| 1024 | ss.Times.Value=Times | |
| 1025 | ss.Disabled=false]] | |
| 1026 | CameraShake(Times, Power) | |
| 1027 | end | |
| 1028 | end | |
| 1029 | end | |
| 1030 | end | |
| 1031 | end | |
| 1032 | end | |
| 1033 | end | |
| 1034 | ||
| 1035 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 1036 | local Create = RbxUtility.Create | |
| 1037 | ||
| 1038 | function RemoveOutlines(part) | |
| 1039 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1040 | end | |
| 1041 | ||
| 1042 | function rayCast(Position, Direction, Range, Ignore) | |
| 1043 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1044 | end | |
| 1045 | function rayCastWithIngore(Position, Direction, Range, Ignore) | |
| 1046 | return game:service("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1047 | end | |
| 1048 | ||
| 1049 | detect_state = function() | |
| 1050 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1051 | velocity = RootPart.Velocity.y | |
| 1052 | sine = sine + change | |
| 1053 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1054 | if equipped == true then | |
| 1055 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 1056 | Anim = "Jump" | |
| 1057 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 1058 | Anim = "Fall" | |
| 1059 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 1060 | Anim = "Idle" | |
| 1061 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 1062 | Anim = "Walk" | |
| 1063 | end | |
| 1064 | end | |
| 1065 | end | |
| 1066 | ||
| 1067 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
| 1068 | local magz = (Part0 - Part1).magnitude | |
| 1069 | local curpos = Part0 | |
| 1070 | local trz = {-Offset,Offset}
| |
| 1071 | for i=1,Times do | |
| 1072 | local li =Par(EffectModel,"Lightning",Color,Vector3.new(Thickness,Thickness,magz/Times),"Neon") | |
| 1073 | li.Transparency = Trans | |
| 1074 | li.BrickColor = BrickColor.new(Color) | |
| 1075 | ora=Instance.new("BlockMesh",li)
| |
| 1076 | ora.Scale=Vector3.new(Thickness,Thickness,1) | |
| 1077 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1078 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 1079 | if Times == i then | |
| 1080 | local magz2 = (curpos - Part1).magnitude | |
| 1081 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 1082 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 1083 | else | |
| 1084 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 1085 | end | |
| 1086 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 1087 | game.Debris:AddItem(li,.1) | |
| 1088 | end | |
| 1089 | end | |
| 1090 | function Lightning2(Part0,Part1,Times,Offset,Color,Thickness,Trans,V) -- Lightning module | |
| 1091 | local magz = (Part0 - Part1).magnitude | |
| 1092 | local curpos = Part0 | |
| 1093 | local trz = {-Offset,Offset}
| |
| 1094 | for i=1,Times do | |
| 1095 | local li =Par(EffectModel,"Lightning",Color,Vector3.new(Thickness,Thickness,magz/Times),"Neon") | |
| 1096 | li.Transparency = Trans | |
| 1097 | ora=Instance.new("BlockMesh",li)
| |
| 1098 | ora.Scale=Vector3.new(Thickness,Thickness,1) | |
| 1099 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1100 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 1101 | if Times == i then | |
| 1102 | local magz2 = (curpos - Part1).magnitude | |
| 1103 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 1104 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 1105 | else | |
| 1106 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 1107 | end | |
| 1108 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 1109 | coroutine.resume(coroutine.create(function() | |
| 1110 | for i=1,V do | |
| 1111 | swait() | |
| 1112 | li.Transparency=i/V | |
| 1113 | end | |
| 1114 | li:Destroy() | |
| 1115 | end)) | |
| 1116 | end | |
| 1117 | end | |
| 1118 | function Lightning3(Part0,Part1,Times,Offset,Color,Thickness,Trans,last) -- Lightning module | |
| 1119 | local magz = (Part0 - Part1).magnitude | |
| 1120 | local curpos = Part0 | |
| 1121 | local trz = {-Offset,Offset}
| |
| 1122 | for i=1,Times do | |
| 1123 | local li =Par(EffectModel,"Lightning",Color,Vector3.new(Thickness,Thickness,magz/Times),"Neon") | |
| 1124 | li.Transparency = Trans | |
| 1125 | local Offzet = Vector3.new(trz[math.random(9999,9999)],trz[math.random(9999,9999)],trz[math.random(9999,9999)]) | |
| 1126 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 1127 | if Times == i then | |
| 1128 | local magz2 = (curpos - Part1).magnitude | |
| 1129 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 1130 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 1131 | else | |
| 1132 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 1133 | end | |
| 1134 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 1135 | game.Debris:AddItem(li,5) | |
| 1136 | coroutine.resume(coroutine.create(function() | |
| 1137 | for i=1,20 do | |
| 1138 | swait() | |
| 1139 | li.Transparency=li.Transparency+last | |
| 1140 | end | |
| 1141 | li:Destroy() | |
| 1142 | end)) | |
| 1143 | end | |
| 1144 | end | |
| 1145 | ||
| 1146 | GET_THE_NEAREST_FAGGOT = function(pos) | |
| 1147 | local list = (game.Workspace:children()) | |
| 1148 | local torso = nil | |
| 1149 | local DISTANCE_u_BITCH = 1000 | |
| 1150 | local temp, human, temp2 = nil, nil, nil | |
| 1151 | for x = 1, #list do | |
| 1152 | temp2 = list[x] | |
| 1153 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 1154 | temp = temp2:findFirstChild("Torso")
| |
| 1155 | human = temp2:findFirstChild("Humanoid")
| |
| 1156 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < DISTANCE_u_BITCH then | |
| 1157 | local FOUND_YOU = true | |
| 1158 | if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil then | |
| 1159 | FOUND_YOU = false | |
| 1160 | end | |
| 1161 | if FOUND_YOU == true then | |
| 1162 | torso = temp | |
| 1163 | DISTANCE_u_BITCH = (temp.Position - pos).magnitude | |
| 1164 | end | |
| 1165 | end | |
| 1166 | end | |
| 1167 | end | |
| 1168 | return torso, DISTANCE_u_BITCH | |
| 1169 | end | |
| 1170 | Damagefunc=function(hit,Damage, knockback,tiem, Type, Delay,stun,removebodypos) | |
| 1171 | local Hited=false | |
| 1172 | if hit.Parent == nil then | |
| 1173 | return | |
| 1174 | end | |
| 1175 | ||
| 1176 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 1177 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1178 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 1179 | return | |
| 1180 | end | |
| 1181 | if h.Health<=0 then return end | |
| 1182 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 1183 | c = Instance.new("ObjectValue")
| |
| 1184 | c.Name = "creator" | |
| 1185 | c.Value = game:service("Players").LocalPlayer
| |
| 1186 | c.Parent = h | |
| 1187 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1188 | if Type=="H2" then | |
| 1189 | local eff = Par2(Vector3.new(1, 1, 1), hit.CFrame * CFrame.new(math.random(-15, 15) / 10, math.random(-20, 15) / 10, math.random(-5, 5) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "SpecialMesh", Vector3.new(0.5, 0.5, 0.5)) | |
| 1190 | eff.Parent = EffectModel | |
| 1191 | eff.Name = "BloodEffect" | |
| 1192 | eff.Mesh.MeshType = "Sphere" | |
| 1193 | eff.Anchored = true | |
| 1194 | eff.CanCollide = false | |
| 1195 | game:GetService("Debris"):AddItem(eff, 5)
| |
| 1196 | coroutine.resume(coroutine.create(function(p, A) | |
| 1197 | local R = Vector3.new(math.random(-5, 5), math.random(7, 9), math.random(-5, 5)) / 50 | |
| 1198 | for i = 1, 6 do | |
| 1199 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.85, 0.85, 0.85) | |
| 1200 | p.Transparency =1 | |
| 1201 | p.CFrame = p.CFrame * A | |
| 1202 | swait() | |
| 1203 | end | |
| 1204 | p:Remove() | |
| 1205 | end), eff, CFrame.Angles(math.rad(math.random(-9999, 9999) * 4), math.rad(math.random(-4, 4) * 3), math.rad(math.random(-9999, 9999) * 2)), 0) | |
| 1206 | local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", eff.Position, 0)
| |
| 1207 | eb.Parent = EffectModel | |
| 1208 | eb.BillboardGui.ImageLabel.ImageColor3=Color3.new(255, 0, 0) | |
| 1209 | eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180) | |
| 1210 | eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0) | |
| 1211 | game:GetService("Debris"):AddItem(eb, 3)
| |
| 1212 | coroutine.resume(coroutine.create(function(p) | |
| 1213 | local r = math.random(-3, 3) * 9 | |
| 1214 | if r > -12 and r < 1 then | |
| 1215 | r = -12 | |
| 1216 | else | |
| 1217 | if r < 12 and r > -1 then | |
| 1218 | r = 12 | |
| 1219 | end | |
| 1220 | end | |
| 1221 | for i = 1, 6 do | |
| 1222 | p.BillboardGui.ImageLabel.ImageTransparency = 0.25 + i / 6 | |
| 1223 | p.BillboardGui.Size = UDim2.new(2 + i / 1.75, 0, 2 + i / 1.75, 0) | |
| 1224 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r | |
| 1225 | swait() | |
| 1226 | end | |
| 1227 | p:Remove() | |
| 1228 | end), eb) | |
| 1229 | ||
| 1230 | local hitnum = math.random(1, 8) | |
| 1231 | if hitnum == 1 then | |
| 1232 | so("153092274", hit, 1, 1)
| |
| 1233 | end | |
| 1234 | if hitnum == 2 then | |
| 1235 | so("199149186", hit, 2, .5)
| |
| 1236 | end | |
| 1237 | if hitnum == 3 then | |
| 1238 | so("153092296", hit, 1, .3)
| |
| 1239 | end | |
| 1240 | if hitnum == 4 then | |
| 1241 | so("199149235", hit, 1, .5)
| |
| 1242 | end | |
| 1243 | if hitnum == 5 then | |
| 1244 | so("199149269", hit, 1, .4)
| |
| 1245 | end | |
| 1246 | if hitnum == 6 then | |
| 1247 | so("199149297", hit, 1, .5)
| |
| 1248 | end | |
| 1249 | if hitnum == 7 then | |
| 1250 | so("201858024", hit, 1, .6)
| |
| 1251 | end | |
| 1252 | if hitnum == 8 then | |
| 1253 | so("201858024", hit, 1, .5)
| |
| 1254 | end | |
| 1255 | end | |
| 1256 | ||
| 1257 | if Type=="H1" then | |
| 1258 | local hitnum=math.random(2,4) | |
| 1259 | p=Par(EffectModel,"EffectHi","White",Vector3.new(1,1,1),"SmoothPlastic") | |
| 1260 | p.CFrame=hit.Parent.Torso.CFrame | |
| 1261 | m=Instance.new("SpecialMesh")
| |
| 1262 | m.MeshType="Sphere" | |
| 1263 | m.Parent=p | |
| 1264 | game:GetService("Debris"):AddItem(p,5)
| |
| 1265 | coroutine.resume(coroutine.create(function(p) | |
| 1266 | for i=1, 8 do | |
| 1267 | p.Transparency=i/8 | |
| 1268 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) | |
| 1269 | swait(.5) | |
| 1270 | end | |
| 1271 | p:Remove() end),p) | |
| 1272 | ||
| 1273 | if hitnum==1 then | |
| 1274 | so("153092274", hit, 1, 1)
| |
| 1275 | else | |
| 1276 | if hitnum == 2 then | |
| 1277 | so("153092217", hit, 1, 1)
| |
| 1278 | else | |
| 1279 | if hitnum == 3 then | |
| 1280 | so("153092227", hit, 1, 1)
| |
| 1281 | else | |
| 1282 | if hitnum == 4 then | |
| 1283 | so("153092238", hit, 1, 1)
| |
| 1284 | end | |
| 1285 | end | |
| 1286 | end end | |
| 1287 | end | |
| 1288 | ||
| 1289 | Noob=hit.Parent | |
| 1290 | HTime=time()+1.8 | |
| 1291 | LastDamage=LastDamage + Damage*9999 | |
| 1292 | ComboHits=ComboHits+1 | |
| 1293 | Comboing=true | |
| 1294 | Hited=true | |
| 1295 | local ded=false | |
| 1296 | Comboing=true | |
| 1297 | ||
| 1298 | h:TakeDamage(Damage) | |
| 1299 | local Part=hit | |
| 1300 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 9999).p + Vector3.new(0, 3.5, 0), -Damage, 1.5, BrickColor.new("Deep orange").Color)
| |
| 1301 | if stun==true then | |
| 1302 | local t=hit.Parent.Torso | |
| 1303 | if hit.Parent.Torso:FindFirstChild("EBOLA")==nil then
| |
| 1304 | local r=Instance.new("BodyGyro")
| |
| 1305 | r.P=1e7 | |
| 1306 | r.D=1e3 | |
| 1307 | r.maxTorque=Vector3.new(50000,50000,50000)*50000000000 | |
| 1308 | r.cframe=r.CFrame*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
| 1309 | r.Parent=t | |
| 1310 | game:GetService("Debris"):AddItem(r,1)
| |
| 1311 | r.Name="EBOLA" | |
| 1312 | local fff=Instance.new("BodyForce")
| |
| 1313 | fff.force=Vector3.new(0,1200,0) | |
| 1314 | fff.Parent=t | |
| 1315 | game:GetService("Debris"):AddItem(fff,1)
| |
| 1316 | local hum = hit.Parent.Humanoid | |
| 1317 | local bodvol = Instance.new("BodyVelocity")
| |
| 1318 | bodvol.velocity = Vector3.new(0,0,0)+RootPart.CFrame.lookVector*4 | |
| 1319 | bodvol.Name="EBOLA" | |
| 1320 | bodvol.P = 4000 | |
| 1321 | bodvol.maxForce=Vector3.new(50000000,5000000,50000000)*10000 | |
| 1322 | bodvol.Parent = hit | |
| 1323 | game.Debris:AddItem(bodvol,.5) | |
| 1324 | ||
| 1325 | end | |
| 1326 | ||
| 1327 | end | |
| 1328 | if stun~=true then | |
| 1329 | if removebodypos==true then | |
| 1330 | for _,v in pairs(hit:children()) do | |
| 1331 | if v.ClassName=="BodyPosition" or v.ClassName=="BodyVelocity" then | |
| 1332 | v.Parent=nil | |
| 1333 | end | |
| 1334 | end | |
| 1335 | end | |
| 1336 | local hum = hit.Parent.Humanoid | |
| 1337 | if hit:FindFirstChild("EBOLA")~=nil then hit:FindFirstChild("EBOLA").Parent=nil end
| |
| 1338 | local bodvol = Instance.new("BodyVelocity")
| |
| 1339 | bodvol.Name="EBOLA" | |
| 1340 | bodvol.velocity = knockback | |
| 1341 | bodvol.P = 4000 | |
| 1342 | bodvol.maxForce=Vector3.new(50000000,5000000,50000000)*10000 | |
| 1343 | bodvol.Parent = hit | |
| 1344 | game.Debris:AddItem(bodvol,tiem) | |
| 1345 | ||
| 1346 | end | |
| 1347 | ||
| 1348 | local debounce = Instance.new("BoolValue")
| |
| 1349 | debounce.Name = "DebounceHit" | |
| 1350 | debounce.Parent = hit.Parent | |
| 1351 | debounce.Value = true | |
| 1352 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1353 | c = Instance.new("ObjectValue")
| |
| 1354 | c.Name = "creator" | |
| 1355 | c.Value = Player | |
| 1356 | c.Parent = h | |
| 1357 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1358 | local CRIT = false | |
| 1359 | end | |
| 1360 | end | |
| 1361 | function MagnitudeDamage(Part, magni,Damage, knockback,tiem, Type, Delay ,stun,removebodypos) | |
| 1362 | for _, c in pairs(workspace:children()) do | |
| 1363 | local hum = c:findFirstChild("Humanoid")
| |
| 1364 | if hum ~= nil then | |
| 1365 | local head = c:findFirstChild("Torso")
| |
| 1366 | if head ~= nil then | |
| 1367 | local targ = head.Position - Part.Position | |
| 1368 | local mag = targ.magnitude | |
| 1369 | if mag <= magni and c.Name ~= Player.Name then | |
| 1370 | Damagefunc(head,Damage, knockback,tiem, Type, Delay,stun,removebodypos) | |
| 1371 | end | |
| 1372 | end | |
| 1373 | end | |
| 1374 | end | |
| 1375 | end | |
| 1376 | Cooldown=function(name,duration) | |
| 1377 | local t=Instance.new("BoolValue",char)
| |
| 1378 | t.Name=name | |
| 1379 | coroutine.resume(coroutine.create(function() | |
| 1380 | swait((duration*30)-1) | |
| 1381 | game.Debris:AddItem(t,.1) | |
| 1382 | end)) | |
| 1383 | end | |
| 1384 | ||
| 1385 | Koy="" | |
| 1386 | Dmoves=nil | |
| 1387 | ||
| 1388 | Stop = function() | |
| 1389 | canjump = false | |
| 1390 | end | |
| 1391 | Resume= function() | |
| 1392 | canjump = true | |
| 1393 | end | |
| 1394 | ||
| 1395 | Player.Character.Humanoid.Changed:connect(function() | |
| 1396 | if canjump == false then | |
| 1397 | Player.Character.Humanoid.Jump = false | |
| 1398 | end | |
| 1399 | end) | |
| 1400 | ||
| 1401 | doingmoves=function(value) | |
| 1402 | if value==true then | |
| 1403 | LastMove="" | |
| 1404 | Stop() | |
| 1405 | input="" | |
| 1406 | Koy="" | |
| 1407 | CanCancel=false | |
| 1408 | Dmoves=true | |
| 1409 | DIR=RootPart.CFrame.lookVector | |
| 1410 | end | |
| 1411 | ||
| 1412 | if value==false then | |
| 1413 | Dmoves=false | |
| 1414 | LastMove="" | |
| 1415 | Koy="" | |
| 1416 | if Dmoves==false then | |
| 1417 | CanCancel=true | |
| 1418 | char.Humanoid.WalkSpeed=DesiredSpeed | |
| 1419 | Resume() | |
| 1420 | end | |
| 1421 | Dmoves=false | |
| 1422 | end | |
| 1423 | ||
| 1424 | end | |
| 1425 | ||
| 1426 | Dmoves=false | |
| 1427 | ||
| 1428 | input="" | |
| 1429 | age=0 | |
| 1430 | cam_ing=false | |
| 1431 | local Input_MaxTime=.8 | |
| 1432 | local Input_Time=Input_MaxTime | |
| 1433 | local Input_Addition=.2 | |
| 1434 | local Input_Lose=.1 | |
| 1435 | local Max_Input=20 | |
| 1436 | local Running_Timer=false | |
| 1437 | ||
| 1438 | coroutine.resume(coroutine.create(function() | |
| 1439 | while true do | |
| 1440 | swait() | |
| 1441 | if Input_Time>0 then | |
| 1442 | Input_Time=Input_Time-Input_Lose | |
| 1443 | elseif Input_Time < 0 then | |
| 1444 | Input_Time=0 | |
| 1445 | input="" | |
| 1446 | elseif Input_Time == 0 then | |
| 1447 | input="" | |
| 1448 | elseif Input_Time > Input_MaxTime then | |
| 1449 | Input_Time = Input_MaxTime | |
| 1450 | end | |
| 1451 | end | |
| 1452 | end)) | |
| 1453 | ||
| 1454 | getDirection=function() | |
| 1455 | local par=RootPart | |
| 1456 | Cam=workspace.CurrentCamera | |
| 1457 | return {CFrame.new(par.Position,Vector3.new(Cam.CoordinateFrame.x,par.Position.y,Cam.CoordinateFrame.z))*CFrame.fromEulerAnglesXYZ(0,math.pi,0),Vector3.new(Cam.CoordinateFrame.p.x,par.CFrame.p.y,Cam.CoordinateFrame.p.z)}
| |
| 1458 | end | |
| 1459 | getrek=function() | |
| 1460 | Cam=workspace.CurrentCamera | |
| 1461 | Cam=workspace.CurrentCamera | |
| 1462 | return {CFrame.new(RootPart.Position,Vector3.new(Noob.Torso.Position.x,RootPart.Position.y,Noob.Torso.Position.z)),Vector3.new(Noob.Torso.CFrame.p.x,Noob.Torso.CFrame.p.y,Noob.Torso.CFrame.p.z)}
| |
| 1463 | end | |
| 1464 | FaceMouse=function() | |
| 1465 | Cam=workspace.CurrentCamera | |
| 1466 | return {CFrame.new(char.Torso.Position,Vector3.new(mouse.Hit.p.x,char.Torso.Position.y,mouse.Hit.p.z)),Vector3.new(mouse.Hit.p.x,mouse.Hit.p.y,mouse.Hit.p.z)}
| |
| 1467 | end | |
| 1468 | FaceForward=function() | |
| 1469 | RootPart.CFrame=getDirection()[1] | |
| 1470 | return RootPart.CFrame | |
| 1471 | end | |
| 1472 | ||
| 1473 | ||
| 1474 | ph0segui = function(Char, Dealt,color) | |
| 1475 | local holder = Instance.new("Model",Char)
| |
| 1476 | holder.Name = "Effect" | |
| 1477 | local c = Par(holder,"Head","White",Vector3.new(1, 0.4, 1),"SmoothPlastic") | |
| 1478 | c.Transparency = 1 | |
| 1479 | local b = Instance.new("BillboardGui", c)
| |
| 1480 | b.Size = UDim2.new(5, 0, 5, 0) | |
| 1481 | b.AlwaysOnTop = true | |
| 1482 | local damgui = it("TextLabel")
| |
| 1483 | damgui.Parent = b | |
| 1484 | damgui.Text = Dealt | |
| 1485 | damgui.BackgroundTransparency = 1 | |
| 1486 | damgui.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 1487 | damgui.SizeConstraint = "RelativeXY" | |
| 1488 | damgui.TextXAlignment = "Center" | |
| 1489 | damgui.TextYAlignment = "Center" | |
| 1490 | damgui.Position = UDim2.new(0, 0, 0, 0) | |
| 1491 | damgui.Size = UDim2.new(1, 0, 1, 0) | |
| 1492 | damgui.Font = "ArialBold" | |
| 1493 | damgui.FontSize = "Size14" | |
| 1494 | damgui.TextWrapped = false | |
| 1495 | damgui.TextStrokeTransparency = 0 | |
| 1496 | damgui.TextColor3 = BrickColor.new(color).Color | |
| 1497 | damgui.TextScaled = true | |
| 1498 | local ms = Instance.new("CylinderMesh")
| |
| 1499 | ms.Scale = Vector3.new(0.8, 0.8, 0.8) | |
| 1500 | ms.Parent = c | |
| 1501 | c.Reflectance = 0 | |
| 1502 | Instance.new("BodyGyro").Parent = c
| |
| 1503 | c.Parent = holder | |
| 1504 | if Char:findFirstChild("Head") ~= nil then
| |
| 1505 | c.CFrame = cf(Char.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
| 1506 | else | |
| 1507 | if Char.Parent:findFirstChild("Head") ~= nil then
| |
| 1508 | c.CFrame = cf(Char.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
| 1509 | end | |
| 1510 | end | |
| 1511 | local f = Instance.new("BodyPosition")
| |
| 1512 | f.P = 2000 | |
| 1513 | f.D = 100 | |
| 1514 | f.maxForce = Vector3.new(545000, 545000, 545000) | |
| 1515 | f.position = c.Position + Vector3.new(0, 1, 0) | |
| 1516 | f.Parent = c | |
| 1517 | c.CanCollide = false | |
| 1518 | c.CanCollide = false | |
| 1519 | coroutine.resume(coroutine.create(function() | |
| 1520 | swait(20) | |
| 1521 | for i=1,15 do | |
| 1522 | swait() | |
| 1523 | damgui.TextTransparency=i/15 | |
| 1524 | damgui.TextStrokeTransparency=i/15 | |
| 1525 | f.position=f.position+Vector3.new(0,.3,0) | |
| 1526 | end | |
| 1527 | end)) | |
| 1528 | game:GetService("Debris"):AddItem(m, 1)
| |
| 1529 | end | |
| 1530 | mouse=nil | |
| 1531 | ShowDamage = function(Pos, Text, Time, Color) | |
| 1532 | ||
| 1533 | local Rate = 0.033333333333333 | |
| 1534 | if not Pos then | |
| 1535 | local Pos = Vector3.new(0, 0, 0) | |
| 1536 | end | |
| 1537 | local Text = Text or "" | |
| 1538 | local Time = Time or 2 | |
| 1539 | if not Color then | |
| 1540 | local Color = Color3.new(1, 0, 1) | |
| 1541 | end | |
| 1542 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1543 | EffectPart.Anchored = true | |
| 1544 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
| |
| 1545 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
| |
| 1546 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 1547 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1548 | delay(0, function() | |
| 1549 | ||
| 1550 | local Frames = Time / Rate | |
| 1551 | for Frame = 1, Frames do | |
| 1552 | wait(Rate) | |
| 1553 | local Percent = Frame / Frames | |
| 1554 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1555 | TextLabel.TextTransparency = Percent | |
| 1556 | end | |
| 1557 | if EffectPart and EffectPart.Parent then | |
| 1558 | EffectPart:Destroy() | |
| 1559 | end | |
| 1560 | end | |
| 1561 | ) | |
| 1562 | end | |
| 1563 | equip=function() | |
| 1564 | repeat wait() until Dmoves==false | |
| 1565 | input="" | |
| 1566 | Koy="" | |
| 1567 | ORH=Torso["Right Hip"] | |
| 1568 | OLW=Torso["Left Shoulder"] | |
| 1569 | OLH=Torso["Left Hip"] | |
| 1570 | ORW=Torso["Right Shoulder"] | |
| 1571 | ORH.Parent=nil | |
| 1572 | OLW.Parent=nil | |
| 1573 | OLH.Parent=nil | |
| 1574 | ORW.Parent=nil | |
| 1575 | Animate.Parent=nil | |
| 1576 | Animator.Parent=nil | |
| 1577 | RW.Parent=Torso | |
| 1578 | RW.Part0=Torso | |
| 1579 | RW.Part1=RightArm | |
| 1580 | RW.C0=CFrame.new(1.5, 0, 0) | |
| 1581 | RW.C1=CFrame.new(0, 0, 0) | |
| 1582 | LW.Parent=Torso | |
| 1583 | LW.Part0=Torso | |
| 1584 | LW.Part1=LeftArm | |
| 1585 | LW.C0=CFrame.new(-1.5, 0, 0) | |
| 1586 | LW.C1=CFrame.new(0, 0, 0) | |
| 1587 | RH.Parent=Torso | |
| 1588 | RH.Part0=Torso | |
| 1589 | RH.Part1=RightLeg | |
| 1590 | RH.C0=CFrame.new(.5, -2, 0) | |
| 1591 | RH.C1=CFrame.new(0, 0, 0) | |
| 1592 | LH.Parent=Torso | |
| 1593 | LH.Part0=Torso | |
| 1594 | LH.Part1=LeftLeg | |
| 1595 | LH.C0=CFrame.new(-.5, -2, 0) | |
| 1596 | LH.C1=CFrame.new(0, 0, 0) | |
| 1597 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 1598 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 1599 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1600 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1601 | equipped=true | |
| 1602 | doingmoves(true) | |
| 1603 | --hi | |
| 1604 | doingmoves(false) | |
| 1605 | end | |
| 1606 | ||
| 1607 | ||
| 1608 | de_equip=function() | |
| 1609 | if equipped==false then return end | |
| 1610 | repeat wait() until Dmoves==false | |
| 1611 | doingmoves(true) | |
| 1612 | ||
| 1613 | --bye | |
| 1614 | doingmoves(false) | |
| 1615 | input="" | |
| 1616 | RW.Parent=nil | |
| 1617 | LW.Parent=nil | |
| 1618 | RH.Parent=nil | |
| 1619 | LH.Parent=nil | |
| 1620 | ||
| 1621 | ORW.Parent=Torso | |
| 1622 | ORH.Parent=Torso | |
| 1623 | OLW.Parent=Torso | |
| 1624 | OLH.Parent=Torso | |
| 1625 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1626 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1627 | RootJoint.C0=clerp(RootJoint.C0,RootCF,1) | |
| 1628 | Animate.Parent=char | |
| 1629 | Animator.Parent=Humanoid | |
| 1630 | RootJoint.C1=r1m | |
| 1631 | RootJoint.C0=r0m | |
| 1632 | Neck.C1=n1m | |
| 1633 | Neck.C0=n0m | |
| 1634 | Humanoid.WalkSpeed=16 | |
| 1635 | r1m=RootJoint.C1 | |
| 1636 | r0m=RootJoint.C0 | |
| 1637 | n1m=Neck.C1 | |
| 1638 | n0m=Neck.C0 | |
| 1639 | equipped=false | |
| 1640 | end | |
| 1641 | ------------------[[Attacks]]-------------------- | |
| 1642 | MovesTable={}
| |
| 1643 | table.insert(MovesTable,{["Key"] = "c" ,["Name"]="", ["CanCancel"] = false ,
| |
| 1644 | ["Conditions"] = function() | |
| 1645 | local Viable = false | |
| 1646 | local Move = nil | |
| 1647 | for _,p in pairs(MovesTable) do | |
| 1648 | if p["Key"] == "c" then | |
| 1649 | Move = p | |
| 1650 | break | |
| 1651 | end | |
| 1652 | end | |
| 1653 | ||
| 1654 | if CanCancel==true and cooldown3 >= co3 then | |
| 1655 | cooldown3=0 | |
| 1656 | Viable=true | |
| 1657 | end | |
| 1658 | ||
| 1659 | return Viable | |
| 1660 | end, | |
| 1661 | ["function"] = function() | |
| 1662 | doingmoves(true) | |
| 1663 | for i=1,10 do | |
| 1664 | swait() | |
| 1665 | PlayAnimationFromTable(AnimTab["C"](1),.3,false) | |
| 1666 | end | |
| 1667 | Humanoid.WalkSpeed=0 | |
| 1668 | local lightning=true | |
| 1669 | p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
| 1670 | p.CFrame=RootPart.CFrame*CFrame.new(0,17,0) | |
| 1671 | p.Transparency=1 | |
| 1672 | local from=p | |
| 1673 | local bill=Instance.new("BillboardGui",p)
| |
| 1674 | bill.Size=UDim2.new(15,0,15,0) | |
| 1675 | local ORGbill=bill | |
| 1676 | local billimg=Instance.new("ImageLabel",bill)
| |
| 1677 | local ORGbillimg=billimg | |
| 1678 | billimg.BackgroundTransparency=1 | |
| 1679 | billimg.Size=UDim2.new(1,0,1,0) | |
| 1680 | billimg.Image="rbxgameasset://Images/oyes" | |
| 1681 | billimg.ImageColor3=BrickColor.new("Lapis").Color
| |
| 1682 | ||
| 1683 | for i=1,5 do | |
| 1684 | swait() | |
| 1685 | local orb1=Instance.new("Part",EffectModel)
| |
| 1686 | orb1.Anchored=false | |
| 1687 | orb1.Transparency=1 | |
| 1688 | orb1.CanCollide=false | |
| 1689 | orb1.Size=Vector3.new() | |
| 1690 | local orb2=Instance.new("Part",orb1)
| |
| 1691 | orb2.Anchored=false | |
| 1692 | orb2.Transparency=1 | |
| 1693 | orb2.CanCollide=false | |
| 1694 | orb2.BrickColor=BrickColor.new("New Yeller")
| |
| 1695 | orb2.Material = "Neon" | |
| 1696 | orb2.Size=Vector3.new() | |
| 1697 | local OrbMesh = Instance.new("SpecialMesh",orb2)
| |
| 1698 | OrbMesh.MeshType="Sphere" | |
| 1699 | OrbMesh.Scale=Vector3.new(1,1,1) | |
| 1700 | local orbW = weld(orb1, orb1, RootPart,CFrame.new()) | |
| 1701 | local orbW2 = weld(orb2, orb2, orb1, cf(0, 0, 0)) | |
| 1702 | table.insert(Orbs, {orb1, "Orb", orb2, orbW, orbW2, 400, 0, CFrame.new(0, math.random(9999,9999), 0), 0, CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, math.random(2, 5) / 100, math.random(10, 15) / 100, math.random(9999, 9999) / 100, 0})
| |
| 1703 | local pe=script.pe:clone() | |
| 1704 | pe.Parent=orb2 | |
| 1705 | pe.Enabled=true | |
| 1706 | coroutine.resume(coroutine.create(function() | |
| 1707 | repeat wait() until lightning==false | |
| 1708 | pe.Enabled=false | |
| 1709 | game.Debris:AddItem(orb1,1) | |
| 1710 | end)) | |
| 1711 | end | |
| 1712 | coroutine.resume(coroutine.create(function() | |
| 1713 | local num=0 | |
| 1714 | while lightning do | |
| 1715 | num=num+1 | |
| 1716 | if num>=3 then | |
| 1717 | num=0 | |
| 1718 | so("206083232",RootPart,1,.8)
| |
| 1719 | so("206083252",RootPart,1,2)
| |
| 1720 | end | |
| 1721 | swait() | |
| 1722 | local ecksdee=27 | |
| 1723 | billimg.Rotation=billimg.Rotation+5 | |
| 1724 | Lightning2(from.Position,Torso.Position+Vector3.new(math.random(-ecksdee,ecksdee),0,math.random(-ecksdee,ecksdee)),6,2,"White",.5,.5,5) | |
| 1725 | end | |
| 1726 | for i=1,10 do | |
| 1727 | swait() | |
| 1728 | bill.Size=bill.Size+UDim2.new(1,0,1,0) | |
| 1729 | billimg.ImageTransparency=i/10 | |
| 1730 | end | |
| 1731 | from:Destroy() | |
| 1732 | end)) | |
| 1733 | for i=1,25 do | |
| 1734 | swait(2) | |
| 1735 | MagnitudeDamage(RootPart,9999,9999,Vector3.new(0,1,0)+DIR*5,0.5,"H2",0,false,false) | |
| 1736 | CamShake(RootPart,27,.4,5) | |
| 1737 | local p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
| 1738 | p.CFrame=CFrame.new(Character.Torso.Position-Vector3.new(0,1.5,0))*CFrame.Angles(0,math.random(-50,50),0) | |
| 1739 | game:GetService("Debris"):AddItem(p,8)
| |
| 1740 | local m=Instance.new("SpecialMesh",p)
| |
| 1741 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 1742 | m.Scale=Vector3.new(2,2,2) | |
| 1743 | coroutine.resume(coroutine.create(function(p,s) | |
| 1744 | for i=1, 20 do | |
| 1745 | p.Transparency=.5+i/20 | |
| 1746 | m.Scale=m.Scale + Vector3.new(3.5,-.1,3.5) | |
| 1747 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + i),0) - Vector3.new(0,.05,0) | |
| 1748 | swait() | |
| 1749 | end | |
| 1750 | p:Remove() | |
| 1751 | end),p) | |
| 1752 | ||
| 1753 | local p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
| 1754 | p.CFrame=CFrame.new(Character.Torso.Position-Vector3.new(0,1.5,0))*CFrame.Angles(0,math.random(-50,50),0) | |
| 1755 | game:GetService("Debris"):AddItem(p,8)
| |
| 1756 | local m=Instance.new("SpecialMesh",p)
| |
| 1757 | m.MeshId="http://www.roblox.com/asset/?id=737406442" | |
| 1758 | m.Scale=Vector3.new(.1,0,.1) | |
| 1759 | coroutine.resume(coroutine.create(function(p,s) | |
| 1760 | for i=1, 20 do | |
| 1761 | p.Transparency=.5+i/20 | |
| 1762 | m.Scale=m.Scale + Vector3.new(.01,0,.01) | |
| 1763 | p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + i),0) | |
| 1764 | swait() | |
| 1765 | end | |
| 1766 | p:Remove() | |
| 1767 | end),p) | |
| 1768 | ||
| 1769 | end | |
| 1770 | lightning=false | |
| 1771 | doingmoves(false) | |
| 1772 | end}) | |
| 1773 | ||
| 1774 | table.insert(MovesTable,{["Key"] = "z" ,["Name"]="", ["CanCancel"] = false ,
| |
| 1775 | ["Conditions"] = function() | |
| 1776 | local Viable = false | |
| 1777 | local Move = nil | |
| 1778 | for _,p in pairs(MovesTable) do | |
| 1779 | if p["Key"] == "z" then | |
| 1780 | Move = p | |
| 1781 | break | |
| 1782 | end | |
| 1783 | end | |
| 1784 | ||
| 1785 | if CanCancel==true and cooldown1 >= co1 then | |
| 1786 | cooldown1=0 | |
| 1787 | Viable=true | |
| 1788 | end | |
| 1789 | ||
| 1790 | return Viable | |
| 1791 | end, | |
| 1792 | ["function"] = function() | |
| 1793 | doingmoves(true) | |
| 1794 | for i=1,10 do | |
| 1795 | swait() | |
| 1796 | PlayAnimationFromTable(AnimTab["Z"](1),.3,false) | |
| 1797 | local blast2=Par(EffectModel,"Effect","White",vt(.5,.5,.5),"Neon") | |
| 1798 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1799 | local m=Instance.new("SpecialMesh",blast2)
| |
| 1800 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
| 1801 | m.MeshType="Brick" | |
| 1802 | coroutine.resume(coroutine.create(function(p) | |
| 1803 | for i=1, 15 do | |
| 1804 | blast2.Transparency=i/15 | |
| 1805 | m.Scale=m.Scale+Vector3.new(.1,.1,.1) | |
| 1806 | swait() | |
| 1807 | end | |
| 1808 | blast2:Remove() | |
| 1809 | end),p) | |
| 1810 | ||
| 1811 | end | |
| 1812 | ||
| 1813 | for i=1,8 do | |
| 1814 | BreakEffect(BrickColor.new("White"),RightArm.CFrame*CFrame.new(0,-1.4,0),math.random(20,50)/100,math.random(1,5)*3,math.random(20,50)/100)
| |
| 1815 | end | |
| 1816 | ||
| 1817 | local sref=part(3,nil,0,1,BrickColor.new("Black"),"Reference",vt())
| |
| 1818 | sref.Anchored=true | |
| 1819 | for i=1,math.random(2,4) do | |
| 1820 | local MouseLook=cf((RootPart.Position+mouse.Hit.p)/2,mouse.Hit.p) | |
| 1821 | local hit,pos=rayCast(RootPart.Position,MouseLook.lookVector,9999,Character) | |
| 1822 | local random=cf(math.random(-1000,1000)/100,0,math.random(-1000,1000)/100) | |
| 1823 | sref.CFrame=cf(pos)*random | |
| 1824 | local hit,pos=rayCast(sref.Position,(CFrame.new(sref.Position,sref.Position - Vector3.new(0,1,0))).lookVector,999,Character) | |
| 1825 | ||
| 1826 | local blast2=Par(EffectModel,"Effect","White",vt(1,1,1),"Neon") | |
| 1827 | blast2.CFrame=sref.CFrame | |
| 1828 | local m=Instance.new("CylinderMesh",blast2)
| |
| 1829 | m.Scale=Vector3.new(10,.003,10) | |
| 1830 | local bmeo=Par(EffectModel,"Effect","Lapis",vt(1,1,1),"Neon") | |
| 1831 | bmeo.CFrame=sref.CFrame | |
| 1832 | local m=Instance.new("CylinderMesh",bmeo)
| |
| 1833 | m.Scale=Vector3.new(10,.003,10) | |
| 1834 | bmeo.Mesh.Scale=Vector3.new(0,.005,0) | |
| 1835 | bmeo.Size=bmeo.Size+Vector3.new(0,0.1,0) | |
| 1836 | bmeo.BrickColor=BrickColor.new("Lapis")
| |
| 1837 | bmeo.Transparency=0.5 | |
| 1838 | local coo=sref.CFrame | |
| 1839 | coroutine.resume(coroutine.create(function(p) | |
| 1840 | for i=1, 50 do | |
| 1841 | local ee=10/50 | |
| 1842 | bmeo.Mesh.Scale=bmeo.Mesh.Scale+Vector3.new(ee,0,ee) | |
| 1843 | swait() | |
| 1844 | end | |
| 1845 | for i=1, 2 do | |
| 1846 | p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
| 1847 | p.CFrame=coo * CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1848 | m=Instance.new("SpecialMesh")
| |
| 1849 | m.MeshId="http://www.roblox.com/asset/?id=3270017" | |
| 1850 | m.Scale=Vector3.new(10,10,0) | |
| 1851 | m.Parent=p | |
| 1852 | game:GetService("Debris"):AddItem(p,5)
| |
| 1853 | coroutine.resume(coroutine.create(function(p,l) | |
| 1854 | for i=1, 20 do | |
| 1855 | p.Transparency=.5+i/20 | |
| 1856 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5*3,.5*3,0) | |
| 1857 | swait() | |
| 1858 | end | |
| 1859 | p:Remove() end),p,3/3) | |
| 1860 | end | |
| 1861 | ||
| 1862 | for i=1,8 do | |
| 1863 | BreakEffect(BrickColor.new("White"),coo*cf(math.random(-200,200)/100,math.random(-200,200)/100,math.random(-200,200)/100),math.random(20,50)/100,math.random(1,5)*3,math.random(20,50)/100)
| |
| 1864 | end | |
| 1865 | for loel = 1,2 do | |
| 1866 | local pc2 = Par2(Vector3.new(1, 1, 1), coo * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Deep orange", "BlockMesh", Vector3.new(3,3,3)) | |
| 1867 | pc2.Parent = EffectModel | |
| 1868 | pc2.Anchored = true | |
| 1869 | pc2.CanCollide = false | |
| 1870 | game:GetService("Debris"):AddItem(pc2, 5)
| |
| 1871 | pc2.Material="Neon" | |
| 1872 | coroutine.resume(coroutine.create(function(p, V, x) | |
| 1873 | for i = 1, 15 do | |
| 1874 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 18, 14 + loel * 18, 14 + loel * 18) / 45 | |
| 1875 | p.Transparency = 0.25 + i / 15 | |
| 1876 | p.CFrame = p.CFrame * V | |
| 1877 | swait() | |
| 1878 | end | |
| 1879 | p:Remove() | |
| 1880 | end), pc2, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)))) | |
| 1881 | end | |
| 1882 | so("338594574",blast2,9999,9999)
| |
| 1883 | MagnitudeDamage(blast2,9999,math.random(9999,9999),Vector3.new(0,5,0)+DIR*13,0.5,"H2",0.1,false,false) | |
| 1884 | CamShake(blast2,12,.3,10) | |
| 1885 | for i=1,25 do | |
| 1886 | swait() | |
| 1887 | blast2.Transparency=i/25 | |
| 1888 | bmeo.Transparency=0.5+i/25 | |
| 1889 | end | |
| 1890 | bmeo.Parent=nil | |
| 1891 | blast2:Remove() | |
| 1892 | end),p) | |
| 1893 | ||
| 1894 | end | |
| 1895 | sref:Destroy() | |
| 1896 | swait(10) | |
| 1897 | doingmoves(false) | |
| 1898 | end}) | |
| 1899 | ||
| 1900 | table.insert(MovesTable,{["Key"] = "x" ,["Name"]="", ["CanCancel"] = false ,
| |
| 1901 | ["Conditions"] = function() | |
| 1902 | local Viable = false | |
| 1903 | local Move = nil | |
| 1904 | for _,p in pairs(MovesTable) do | |
| 1905 | if p["Key"] == "x" then | |
| 1906 | Move = p | |
| 1907 | break | |
| 1908 | end | |
| 1909 | end | |
| 1910 | ||
| 1911 | if CanCancel==true and cooldown2>=co2 then | |
| 1912 | cooldown2=0 | |
| 1913 | Viable=true | |
| 1914 | end | |
| 1915 | ||
| 1916 | return Viable | |
| 1917 | end, | |
| 1918 | ["function"] = function() | |
| 1919 | doingmoves(true) | |
| 1920 | Humanoid.WalkSpeed=0 | |
| 1921 | ||
| 1922 | local goto=part(3,EffectModel,0,1,BrickColor.new("Black"),"Reference",vt())
| |
| 1923 | goto.Anchored=true | |
| 1924 | goto.CFrame=RootPart.CFrame*CFrame.new(0,0,-10) | |
| 1925 | local startpos=part(3,EffectModel,0,1,BrickColor.new("Black"),"Reference",vt())
| |
| 1926 | startpos.Anchored=true | |
| 1927 | startpos.Transparency=1 | |
| 1928 | goto.Transparency=1 | |
| 1929 | local num=0 | |
| 1930 | for i=1,60 do | |
| 1931 | PlayAnimationFromTable(AnimTab["X"](1),.3,false) | |
| 1932 | swait() | |
| 1933 | local DIR=RootPart.CFrame.lookVector | |
| 1934 | local CPlayer=char | |
| 1935 | local p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
| 1936 | p.Transparency=.5 | |
| 1937 | p.Anchored=true | |
| 1938 | p.CFrame=CFrame.new(startpos.Position,CPlayer["HumanoidRootPart"].Position+DIR*20) * CFrame.fromEulerAnglesXYZ(math.rad(90),math.random(-360,360),0) | |
| 1939 | m=Instance.new("SpecialMesh",p)
| |
| 1940 | m.MeshId="http://www.roblox.com/asset/?id=20329976" | |
| 1941 | m.Scale=Vector3.new(2,2,2) | |
| 1942 | coroutine.resume(coroutine.create(function(p) for i=1, 15 do | |
| 1943 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(1.5-i*.1,.15,1.5-i*.1) | |
| 1944 | p.Transparency=0.5+i/15 | |
| 1945 | p.CFrame=p.CFrame*CFrame.new(0,.5,0)*CFrame.fromEulerAnglesXYZ(0,math.rad(8),0) | |
| 1946 | swait() | |
| 1947 | end | |
| 1948 | p:Destroy() | |
| 1949 | end),p) | |
| 1950 | startpos.CFrame=RootPart.CFrame*CFrame.new(0,.5,-3) | |
| 1951 | local hit,pos=rayCast(startpos.Position,startpos.CFrame.lookVector,100,Character) | |
| 1952 | goto.CFrame=CFrame.new(pos) | |
| 1953 | local endpos=goto | |
| 1954 | local beam=it("Part",EffectModel)
| |
| 1955 | beam.Anchored=true | |
| 1956 | beam.CanCollide=false | |
| 1957 | beam.BrickColor=BrickColor.new("Lapis")
| |
| 1958 | local beamM=it("CylinderMesh",beam)
| |
| 1959 | beam.Material="Neon" | |
| 1960 | beam.Size = Vector3.new(2, (startpos.Position - endpos.Position).magnitude,2) | |
| 1961 | beam.CFrame = CFrame.new((startpos.Position+ endpos.Position)/2, startpos.Position) * CFrame.Angles(math.pi/2, 0, 0) | |
| 1962 | coroutine.resume(coroutine.create(function() for i=1,5 do swait() beam.Transparency=i/5 beamM.Scale=beamM.Scale+Vector3.new(.6,0,.6) end beam:Destroy() end)) | |
| 1963 | ||
| 1964 | num=num+1 | |
| 1965 | if num>=3 then | |
| 1966 | ||
| 1967 | local p =Par(EffectModel,"Effect","Black",vt(1,1,1),"Neon") | |
| 1968 | local s = math.random(1,35)/10 | |
| 1969 | local m = Instance.new("BlockMesh",p)
| |
| 1970 | m.Scale = Vector3.new(s,s,s) | |
| 1971 | p.CFrame = RootPart.CFrame*CFrame.new(math.random(-10,10),math.random(-2,4),math.random(-10,10))*CFrame.Angles(math.random(),math.random(),math.random()) | |
| 1972 | coroutine.resume(coroutine.create(function(p) | |
| 1973 | for i=1,30 do | |
| 1974 | swait() | |
| 1975 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.4,0) | |
| 1976 | p.Transparency = i/30 | |
| 1977 | end p.Parent=nil end),p) | |
| 1978 | ||
| 1979 | so("183763515", endpos, 1, 1.2)
| |
| 1980 | so("178452221", endpos, 1, 0.7)
| |
| 1981 | so("161006069", endpos, 1, 1)
| |
| 1982 | num=0 | |
| 1983 | MagnitudeDamage(endpos,9999,9999,Vector3.new(),.5,"H2",0,false,false) | |
| 1984 | CamShake(endpos,10,.2,8) | |
| 1985 | CamShake(RootPart,7,.2,8) | |
| 1986 | local blast2=Instance.new("Part",EffectModel)
| |
| 1987 | blast2.Anchored=true | |
| 1988 | blast2.CanCollide=false | |
| 1989 | blast2.Size=Vector3.new(1,1,1) | |
| 1990 | blast2.CFrame=cf(pos)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1991 | m=Instance.new("SpecialMesh",blast2)
| |
| 1992 | m.Scale=Vector3.new(3.5,3.5,3.5) | |
| 1993 | m.MeshType="Brick" | |
| 1994 | blast2.BrickColor=BrickColor.new("Lapis")
| |
| 1995 | blast2.Material="Neon" | |
| 1996 | coroutine.resume(coroutine.create(function(p) | |
| 1997 | local R = CFrame.Angles(math.random(-3,3),math.random(-4,4),math.random(-5,5)) | |
| 1998 | local C = Vector3.new(math.random(-5,5)/40,math.random(-5,5)/40,math.random(-5,5)/40) | |
| 1999 | for i=1, 20 do | |
| 2000 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1,1,1)/30 | |
| 2001 | p.Transparency = .5 + i/40 | |
| 2002 | p.CFrame = p.CFrame * R - Vector3.new(0,9.82/30/11*i,0) + C | |
| 2003 | swait() | |
| 2004 | end | |
| 2005 | p:Remove() | |
| 2006 | end),blast2) | |
| 2007 | ||
| 2008 | p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic") | |
| 2009 | p.CFrame=cf(pos)* CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2010 | m=Instance.new("SpecialMesh")
| |
| 2011 | m.MeshId="http://www.roblox.com/asset/?id=3270017" | |
| 2012 | m.Scale=Vector3.new(10,10,0) | |
| 2013 | m.Parent=p | |
| 2014 | game:GetService("Debris"):AddItem(p,5)
| |
| 2015 | coroutine.resume(coroutine.create(function(p,l) | |
| 2016 | for i=1, 20 do | |
| 2017 | p.Transparency=.5+i/20 | |
| 2018 | p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5*1,.5*1,0) | |
| 2019 | swait() | |
| 2020 | end | |
| 2021 | p:Remove() end),p,3/3) | |
| 2022 | num=0 | |
| 2023 | end | |
| 2024 | end | |
| 2025 | ||
| 2026 | doingmoves(false) | |
| 2027 | end}) | |
| 2028 | ||
| 2029 | ||
| 2030 | -------------[[Click Combo]]---------------------- | |
| 2031 | ClickOne=function() | |
| 2032 | doingmoves(true) | |
| 2033 | for i=1,10 do | |
| 2034 | swait() | |
| 2035 | PlayAnimationFromTable(AnimTab["ClickCombo"](1),.3,false) | |
| 2036 | end | |
| 2037 | so("200632136",RightArm,1,1)
| |
| 2038 | for i=1,10 do | |
| 2039 | local blast2=Par(EffectModel,"Effect","White",vt(.5,.5,.5),"Neon") | |
| 2040 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2041 | local m=Instance.new("SpecialMesh",blast2)
| |
| 2042 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
| 2043 | m.MeshType="Sphere" | |
| 2044 | coroutine.resume(coroutine.create(function(p) | |
| 2045 | for i=1, 15 do | |
| 2046 | blast2.Transparency=i/15 | |
| 2047 | swait() | |
| 2048 | end | |
| 2049 | blast2:Remove() | |
| 2050 | end),p) | |
| 2051 | local blast2=Par(EffectModel,"Effect","Deep orange",vt(.5,.5,.5),"Neon") | |
| 2052 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2053 | local m=Instance.new("SpecialMesh",blast2)
| |
| 2054 | m.Scale=Vector3.new(3,3,3) | |
| 2055 | m.MeshType="Sphere" | |
| 2056 | coroutine.resume(coroutine.create(function(p) | |
| 2057 | for i=1, 30 do | |
| 2058 | blast2.Transparency=i/15 | |
| 2059 | swait() | |
| 2060 | end | |
| 2061 | blast2:Remove() | |
| 2062 | end),p) | |
| 2063 | ||
| 2064 | MagnitudeDamage(RootPart,7,math.random(9999,9999),Vector3.new(0,2,0)+DIR*3,.5,"H2",.4,false,false) | |
| 2065 | swait() | |
| 2066 | PlayAnimationFromTable(AnimTab["ClickCombo"](2),.3,false) | |
| 2067 | end | |
| 2068 | doingmoves(false) | |
| 2069 | end | |
| 2070 | ||
| 2071 | ClickTwo=function() | |
| 2072 | doingmoves(true) | |
| 2073 | for i=1,10 do | |
| 2074 | swait() | |
| 2075 | PlayAnimationFromTable(AnimTab["ClickCombo"](3),.3,false) | |
| 2076 | end | |
| 2077 | so("200632211",LeftLeg,1,1)
| |
| 2078 | for i=1,10 do | |
| 2079 | local blast2=Par(EffectModel,"Effect","White",vt(.5,.5,.5),"Neon") | |
| 2080 | blast2.CFrame=LeftArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2081 | m=Instance.new("SpecialMesh",blast2)
| |
| 2082 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
| 2083 | m.MeshType="Sphere" | |
| 2084 | coroutine.resume(coroutine.create(function(p) | |
| 2085 | for i=1, 15 do | |
| 2086 | blast2.Transparency=i/15 | |
| 2087 | swait() | |
| 2088 | end | |
| 2089 | blast2:Remove() | |
| 2090 | end),p) | |
| 2091 | local blast2=Par(EffectModel,"Effect","Deep orange",vt(.5,.5,.5),"Neon") | |
| 2092 | blast2.CFrame=LeftArm.CFrame*CFrame.new(0,-2,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2093 | m=Instance.new("SpecialMesh",blast2)
| |
| 2094 | m.Scale=Vector3.new(3,3,3) | |
| 2095 | m.MeshType="Sphere" | |
| 2096 | coroutine.resume(coroutine.create(function(p) | |
| 2097 | for i=1, 30 do | |
| 2098 | blast2.Transparency=i/15 | |
| 2099 | swait() | |
| 2100 | end | |
| 2101 | blast2:Remove() | |
| 2102 | end),p) | |
| 2103 | ||
| 2104 | MagnitudeDamage(RootPart,7,math.random(9999,9999),Vector3.new(0,2,0)+DIR*3,.5,"H2",.4,false,false) | |
| 2105 | swait() | |
| 2106 | PlayAnimationFromTable(AnimTab["ClickCombo"](4),.3,false) | |
| 2107 | end | |
| 2108 | doingmoves(false) | |
| 2109 | end | |
| 2110 | ||
| 2111 | ClickThree=function() | |
| 2112 | doingmoves(true) | |
| 2113 | local swording=true | |
| 2114 | for i=1,10 do | |
| 2115 | swait() | |
| 2116 | PlayAnimationFromTable(AnimTab["ClickCombo"](5),.3,false) | |
| 2117 | end | |
| 2118 | local sword = script.sword:clone() | |
| 2119 | sword.Anchored=false | |
| 2120 | sword.Parent=EffectModel | |
| 2121 | sword.CFrame=RightArm.CFrame*CFrame.new(0,-1.1,-2.6)*CFrame.Angles(math.rad(-90),0,math.rad(0)) | |
| 2122 | local w1=weldBetween(RightArm,sword) | |
| 2123 | local sword2 = script.sword:clone() | |
| 2124 | sword2.Anchored=false | |
| 2125 | sword2.Parent=EffectModel | |
| 2126 | sword2.CFrame=LeftArm.CFrame*CFrame.new(0,-1.1,-2.6)*CFrame.Angles(math.rad(-90),0,math.rad(0)) | |
| 2127 | local w2=weldBetween(LeftArm,sword2) | |
| 2128 | coroutine.resume(coroutine.create(function(sw,sw2) | |
| 2129 | while swording do | |
| 2130 | swait() | |
| 2131 | local blast2=Par(EffectModel,"Effect","Lapis",vt(),"Neon") | |
| 2132 | local X=sword.Size.X | |
| 2133 | local Y=sword.Size.Y | |
| 2134 | local Z=sword.Size.Z | |
| 2135 | blast2.CFrame=sword.CFrame*CFrame.new(math.random(-X,X),math.random(-Y,Y),math.random(-Z,Z))*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2136 | local m=Instance.new("SpecialMesh",blast2)
| |
| 2137 | m.Scale=Vector3.new(4,4,4) | |
| 2138 | m.MeshType="Brick" | |
| 2139 | coroutine.resume(coroutine.create(function() | |
| 2140 | for i=1, 20 do | |
| 2141 | blast2.Transparency=0.25+ i/20 | |
| 2142 | m.Scale=m.Scale-vt(-.1,-.1,-.1) | |
| 2143 | swait() | |
| 2144 | blast2.CFrame=blast2.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2145 | end | |
| 2146 | blast2:Remove() | |
| 2147 | end)) | |
| 2148 | local blast2=Par(EffectModel,"Effect","Lapis",vt(),"Neon") | |
| 2149 | local X=4 | |
| 2150 | local Y=sword.Size.Y | |
| 2151 | local Z=sword.Size.Z | |
| 2152 | blast2.CFrame=sword2.CFrame*CFrame.new(math.random(-X,X),math.random(-Y,Y),math.random(-Z,Z))*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2153 | local m=Instance.new("SpecialMesh",blast2)
| |
| 2154 | m.Scale=Vector3.new(4,4,4) | |
| 2155 | m.MeshType="Brick" | |
| 2156 | coroutine.resume(coroutine.create(function() | |
| 2157 | for i=1, 20 do | |
| 2158 | blast2.Transparency=0.25+ i/20 | |
| 2159 | m.Scale=m.Scale-vt(-.1,-.1,-.1) | |
| 2160 | swait() | |
| 2161 | blast2.CFrame=blast2.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2162 | end | |
| 2163 | blast2:Remove() | |
| 2164 | end)) | |
| 2165 | ||
| 2166 | end | |
| 2167 | end)) | |
| 2168 | so("199146359",sword,1,.6)
| |
| 2169 | so("228343324",sword,.6,.5)
| |
| 2170 | so("199146359",sword,1,.8)
| |
| 2171 | for i=1,13 do | |
| 2172 | swait() | |
| 2173 | sword.Transparency=i/13 | |
| 2174 | sword2.Transparency=i/13 | |
| 2175 | PlayAnimationFromTable(AnimTab["ClickCombo"](6),.3,false) | |
| 2176 | MagnitudeDamage(RootPart,9,math.random(9999,9999),Vector3.new(0,2,0)+DIR*3,.5,"H2",.2,false,false) | |
| 2177 | end | |
| 2178 | sword.Parent=nil | |
| 2179 | sword2.Parent=nil | |
| 2180 | swording=false | |
| 2181 | doingmoves(false) | |
| 2182 | end | |
| 2183 | ||
| 2184 | ClickFour=function() | |
| 2185 | doingmoves(true) | |
| 2186 | local ora=Instance.new("Part",EffectModel)
| |
| 2187 | ora.Size=Vector3.new() | |
| 2188 | ora.Transparency=1 | |
| 2189 | ora.Anchored=true | |
| 2190 | ora.CanCollide=false | |
| 2191 | ora.CFrame=RightArm.CFrame*CFrame.new(0,-1.4,0) | |
| 2192 | local pe = script.ora:Clone() | |
| 2193 | pe.Parent=ora | |
| 2194 | --pe.Enabled=true | |
| 2195 | for i=1,15 do | |
| 2196 | swait() | |
| 2197 | PlayAnimationFromTable(AnimTab["ClickCombo"](7),.3,false) | |
| 2198 | RootPart.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 1 | |
| 2199 | ora.CFrame=RightArm.CFrame*CFrame.new(0,-1.4,0) | |
| 2200 | MagnitudeDamage(RootPart,7,math.random(9999,9999),Vector3.new(0,7,0)+DIR*8,.5,"H2",.6,false,false) | |
| 2201 | pe:Emit(10) | |
| 2202 | end | |
| 2203 | pe.Enabled=false | |
| 2204 | game.Debris:AddItem(ora,5) | |
| 2205 | doingmoves(false) | |
| 2206 | end | |
| 2207 | CanCancel=true | |
| 2208 | qhold=false | |
| 2209 | chold=false | |
| 2210 | dHold=false | |
| 2211 | aHold=false | |
| 2212 | facestate="" | |
| 2213 | facestating=false | |
| 2214 | ForwardKey="" | |
| 2215 | BackwardKey="" | |
| 2216 | mouse=Player:GetMouse() | |
| 2217 | MouseClicks=1 | |
| 2218 | mouse.Button1Down:connect(function() | |
| 2219 | if equipped==false then return end | |
| 2220 | if Dmoves == false and MouseClicks == 1 then | |
| 2221 | MouseClicks = 2 | |
| 2222 | ClickOne() | |
| 2223 | else | |
| 2224 | if Dmoves == false and MouseClicks == 2 then | |
| 2225 | MouseClicks = 3 | |
| 2226 | ClickTwo() | |
| 2227 | else | |
| 2228 | if Dmoves == false and MouseClicks == 3 then | |
| 2229 | MouseClicks = 4 | |
| 2230 | ClickThree() | |
| 2231 | else | |
| 2232 | if Dmoves==false and MouseClicks==4 then | |
| 2233 | MouseClicks=1 | |
| 2234 | ClickFour() | |
| 2235 | end | |
| 2236 | end | |
| 2237 | end | |
| 2238 | end | |
| 2239 | end) | |
| 2240 | ||
| 2241 | ||
| 2242 | keyDOWN=function(key) | |
| 2243 | key=key:lower() | |
| 2244 | if key=="f" then | |
| 2245 | if equipped==false then | |
| 2246 | eq() | |
| 2247 | else | |
| 2248 | deq() | |
| 2249 | end | |
| 2250 | end | |
| 2251 | if equipped==false then return end | |
| 2252 | Koy = key | |
| 2253 | if key=="z" or key=="x" or key=="c" or key=="v" then | |
| 2254 | for _,m in pairs(MovesTable) do | |
| 2255 | if key == m["Key"] then | |
| 2256 | local Viable=m["Conditions"]() | |
| 2257 | if Viable then | |
| 2258 | m["function"]() | |
| 2259 | break | |
| 2260 | else | |
| 2261 | break | |
| 2262 | end | |
| 2263 | end | |
| 2264 | end | |
| 2265 | end | |
| 2266 | end | |
| 2267 | ||
| 2268 | keyUP=function(key) | |
| 2269 | end | |
| 2270 | ||
| 2271 | mouse.KeyDown:connect(keyDOWN) | |
| 2272 | mouse.KeyUp:connect(keyUP) | |
| 2273 | eq=function() | |
| 2274 | equip() | |
| 2275 | Humanoid.JumpPower=desiredjp | |
| 2276 | mouse=game.Players.LocalPlayer:GetMouse() | |
| 2277 | end | |
| 2278 | ||
| 2279 | deq=function() | |
| 2280 | de_equip() | |
| 2281 | Humanoid.JumpPower=60 | |
| 2282 | end | |
| 2283 | ||
| 2284 | Humanoid.Died:connect( function() | |
| 2285 | equipped=false | |
| 2286 | end) | |
| 2287 | local num=0 | |
| 2288 | ArtificialHB.Event:connect(function() | |
| 2289 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2290 | local velocity = RootPart.Velocity.y | |
| 2291 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 2292 | if Dmoves==false and equipped==true then | |
| 2293 | num=num+1 | |
| 2294 | if num>=2 then | |
| 2295 | num=0 | |
| 2296 | local blast2=Instance.new("Part",EffectModel)
| |
| 2297 | blast2.Anchored=true | |
| 2298 | blast2.CanCollide=false | |
| 2299 | blast2.Size=Vector3.new(1,1,1) | |
| 2300 | blast2.CFrame=RightArm.CFrame*CFrame.new(0,-1.4,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2301 | m=Instance.new("SpecialMesh",blast2)
| |
| 2302 | m.Scale=Vector3.new(1.5,1.5,1.5) | |
| 2303 | m.MeshType="Brick" | |
| 2304 | blast2.BrickColor=BrickColor.new("Deep orange")
| |
| 2305 | blast2.Material="Neon" | |
| 2306 | coroutine.resume(coroutine.create(function(p) | |
| 2307 | local R = CFrame.Angles(math.random(-3,3),math.random(-4,4),math.random(-5,5)) | |
| 2308 | local C = Vector3.new(math.random(-5,5)/40,math.random(-5,5)/40,math.random(-5,5)/40) | |
| 2309 | for i=1, 20 do | |
| 2310 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1,1,1)/30 | |
| 2311 | p.Transparency = .5 + i/40 | |
| 2312 | p.CFrame = p.CFrame * R - Vector3.new(0,9.82/30/11*i,0) + C | |
| 2313 | swait() | |
| 2314 | end | |
| 2315 | p:Remove() | |
| 2316 | end),blast2) | |
| 2317 | end | |
| 2318 | for i, v in pairs(Character:GetChildren()) do | |
| 2319 | if v:IsA'Model' then | |
| 2320 | for _, c in pairs(v:GetChildren()) do | |
| 2321 | if c:IsA'Part' then | |
| 2322 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 2323 | end | |
| 2324 | end | |
| 2325 | end | |
| 2326 | end | |
| 2327 | sine = sine + change | |
| 2328 | detect_state() | |
| 2329 | if Anim == "Jump" then | |
| 2330 | PlayAnimationFromTable(AnimTab["Jump"](1),.3,false) | |
| 2331 | end | |
| 2332 | ||
| 2333 | if Anim == "Fall" then | |
| 2334 | PlayAnimationFromTable(AnimTab["Fall"](1),.3,false) | |
| 2335 | end | |
| 2336 | ||
| 2337 | if Anim == "Idle" then | |
| 2338 | change=1.5 | |
| 2339 | PlayAnimationFromTable(AnimTab["Idle"](1,sine),.3,false) | |
| 2340 | end | |
| 2341 | ||
| 2342 | if Anim == "Walk" then | |
| 2343 | change = 1.5 | |
| 2344 | local num=11 | |
| 2345 | PlayAnimationFromTable(AnimTab["Walk"](1,sine,num),.3,false) | |
| 2346 | end | |
| 2347 | end | |
| 2348 | end) | |
| 2349 | ||
| 2350 | print("osama's engine l0aded")
| |
| 2351 | print("shark loaded")
| |
| 2352 | local fold=Instance.new("Folder",Player.PlayerGui)
| |
| 2353 | script.Parent=fold | |
| 2354 | coroutine.resume(coroutine.create(function() | |
| 2355 | while wait() do | |
| 2356 | fold.Archivable=false | |
| 2357 | Player.Archivable=false | |
| 2358 | Player.PlayerGui.Archivable=false | |
| 2359 | for i,v in pairs (fold:children()) do | |
| 2360 | v.Archivable=false | |
| 2361 | end | |
| 2362 | end | |
| 2363 | end)) | |
| 2364 | updateskills = function() | |
| 2365 | ||
| 2366 | if cooldown1 <= co1 then | |
| 2367 | cooldown1 = cooldown1 + 0.033333333333333 | |
| 2368 | end | |
| 2369 | if cooldown2 <= co2 then | |
| 2370 | cooldown2 = cooldown2 + 0.033333333333333 | |
| 2371 | end | |
| 2372 | if cooldown3 <= co3 then | |
| 2373 | cooldown3 = cooldown3 + 0.033333333333333 | |
| 2374 | end | |
| 2375 | if cooldown4 <= co4 then | |
| 2376 | cooldown4 = cooldown4 + 0.033333333333333 | |
| 2377 | end | |
| 2378 | end | |
| 2379 | ||
| 2380 | while 1 do | |
| 2381 | if 0 < #Orbs then | |
| 2382 | for e = 1, #Orbs do | |
| 2383 | if Orbs[e] ~= nil then | |
| 2384 | ||
| 2385 | local OrbProperty = Orbs[e] | |
| 2386 | OrbProperty[6] = OrbProperty[6] - 1 | |
| 2387 | OrbProperty[7] = OrbProperty[7] + OrbProperty[12] | |
| 2388 | OrbProperty[9] = OrbProperty[9] + OrbProperty[13] | |
| 2389 | OrbProperty[11] = OrbProperty[11] + OrbProperty[14] | |
| 2390 | OrbProperty[4].C0 = OrbProperty[10] | |
| 2391 | OrbProperty[5].C0 = OrbProperty[8] * euler(OrbProperty[9], OrbProperty[7], OrbProperty[11]) | |
| 2392 | end | |
| 2393 | end | |
| 2394 | end | |
| 2395 | ||
| 2396 | if #Effects > 0 then | |
| 2397 | for e = 1, #Effects do | |
| 2398 | if Effects[e] ~= nil then | |
| 2399 | local Thing = Effects[e] | |
| 2400 | if Thing ~= nil then | |
| 2401 | local Part = Thing[1] | |
| 2402 | local Mode = Thing[2] | |
| 2403 | local Delay = Thing[3] | |
| 2404 | local IncX = Thing[4] | |
| 2405 | local IncY = Thing[5] | |
| 2406 | local IncZ = Thing[6] | |
| 2407 | if Thing[1].Transparency <= 1 then | |
| 2408 | if Thing[2] == "Block1" then | |
| 2409 | elseif Thing[2] == "Shatter" then | |
| 2410 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 2411 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 2412 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 2413 | Thing[6] = Thing[6] + Thing[5] | |
| 2414 | end | |
| 2415 | else | |
| 2416 | Part.Parent = nil | |
| 2417 | table.remove(Effects, e) | |
| 2418 | end | |
| 2419 | end | |
| 2420 | end | |
| 2421 | end | |
| 2422 | end | |
| 2423 | ||
| 2424 | swait() | |
| 2425 | updateskills() | |
| 2426 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
| 2427 | bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
| 2428 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
| 2429 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
| 2430 | end |