View difference between Paste ID: FMAuSWQc and fU0M2jg4
SHOW: | | - or go back to the newest paste.
1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
	print("FE Compatibility code by Mokiros")
5
	script.Parent = Player.Character
6
7
	--RemoteEvent for communicating
8
	local Event = Instance.new("RemoteEvent")
9
	Event.Name = "UserInput_Event"
10
11
	--Fake event to make stuff like Mouse.KeyDown work
12
	local function fakeEvent()
13
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
		t.connect = t.Connect
15
		return t
16
	end
17
18
	--Creating fake input objects with fake variables
19
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
	end}
24
	--Merged 2 functions into one by checking amount of arguments
25
	CAS.UnbindAction = CAS.BindAction
26
27
	--This function will trigger the events that have been :Connect()'ed
28
	local function te(self,ev,...)
29
		local t = m[ev]
30
		if t and t._fakeEvent and t.Function then
31
			t.Function(...)
32
		end
33
	end
34
	m.TrigEvent = te
35
	UIS.TrigEvent = te
36
37
	Event.OnServerEvent:Connect(function(plr,io)
38
	    if plr~=Player then return end
39
		if io.isMouse then
40
			m.Target = io.Target
41
			m.Hit = io.Hit
42
		else
43
			local b = io.UserInputState == Enum.UserInputState.Begin
44
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
			end
47
			for _,t in pairs(CAS.Actions) do
48
				for _,k in pairs(t.Keys) do
49
					if k==io.KeyCode then
50
						t.Function(t.Name,io.UserInputState,io)
51
					end
52
				end
53
			end
54
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
	    end
57
	end)
58
	Event.Parent = NLS([==[
59
	local Player = owner
60
	local Event = script:WaitForChild("UserInput_Event")
61
62
	local UIS = game:GetService("UserInputService")
63
	local input = function(io,a)
64
		if a then return end
65
		--Since InputObject is a client-side instance, we create and pass table instead
66
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
	end
68
	UIS.InputBegan:Connect(input)
69
	UIS.InputEnded:Connect(input)
70
71
	local h,t
72
	--Give the server mouse data 30 times every second, but only if the values changed
73
	--If player is not moving their mouse, client won't fire events
74
	while wait(1/30) do
75
		if h~=Mouse.Hit or t~=Mouse.Target then
76
			h,t=Mouse.Hit,Mouse.Target
77
			Event:FireServer({isMouse=true,Target=t,Hit=h})
78
		end
79
	end]==],Player.Character)
80
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
81
end
82
A = true
83
if A == true then
84
	Model = Instance.new("Model")
85
	Model.Name = "Weapon"
86
	p = Instance.new("Part", Model)
87
	p.Name = "Part"
88
	p.TopSurface = 0
89
	p.BottomSurface = 0
90
	p.formFactor = "Custom"
91
	p.Size = Vector3.new(10, 12, 10)
92
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
93
	p.BrickColor = BrickColor.new("Medium stone grey")
94
	p.Transparency = 0
95
	p.Reflectance = .1
96
	p.Material = Enum.Material.Concrete
97
	m = Instance.new("CylinderMesh")
98
	m.Scale = Vector3.new(1, 1.02999997, 1)
99
	m.Parent = p
100
	p = Instance.new("Part", Model)
101
	p.Name = "Part"
102
	p.TopSurface = 0
103
	p.BottomSurface = 0
104
	p.formFactor = "Custom"
105
	p.Size = Vector3.new(2, 12.8, 2)
106
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
107
	p.BrickColor = BrickColor.new("Bright yellow")
108
	p.Transparency = 0
109
	p.Reflectance = .1
110
	p.Material = Enum.Material.Plastic
111
	m = Instance.new("CylinderMesh")
112
	m.Scale = Vector3.new(1, 1, 1)
113
	m.Parent = p
114
	p = Instance.new("Part", Model)
115
	p.Name = "Part"
116
	p.TopSurface = 0
117
	p.BottomSurface = 0
118
	p.formFactor = "Custom"
119
	p.Size = Vector3.new(1.79, 5, 1)
120
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
121
	p.BrickColor = BrickColor.new("Bright yellow")
122
	p.Transparency = 0
123
	p.Reflectance = .1
124
	p.Material = Enum.Material.Plastic
125
	p = Instance.new("Part", Model)
126
	p.Name = "Part"
127
	p.TopSurface = 0
128
	p.BottomSurface = 0
129
	p.formFactor = "Custom"
130
	p.Size = Vector3.new(5, 1.40, 0.99)
131
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
132
	p.BrickColor = BrickColor.new("Bright yellow")
133
	p.Transparency = 0
134
	p.Reflectance = .1
135
	p.Material = Enum.Material.Plastic
136
	m = Instance.new("SpecialMesh")
137
	m.Scale = Vector3.new(1, 1, 1)
138
	m.Parent = p
139
	m.MeshType = Enum.MeshType.Wedge
140
	p = Instance.new("Part", Model)
141
	p.Name = "Center"
142
	p.TopSurface = 0
143
	p.BottomSurface = 0
144
	p.formFactor = "Custom"
145
	p.Size = Vector3.new(12.5, 5.80, 27.6)
146
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
147
	p.BrickColor = BrickColor.new("Bright yellow")
148
	p.Transparency = 1
149
	p.Reflectance = .1
150
	p.Material = Enum.Material.Plastic
151
	p = Instance.new("Part", Model)
152
	p.Name = "Part"
153
	p.TopSurface = 0
154
	p.BottomSurface = 0
155
	p.formFactor = "Custom"
156
	p.Size = Vector3.new(6.80, 1, 6.00)
157
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
158
	p.BrickColor = BrickColor.new("Bright yellow")
159
	p.Transparency = 0
160
	p.Reflectance = .1
161
	p.Material = Enum.Material.Plastic
162
	p = Instance.new("Part", Model)
163
	p.Name = "Part"
164
	p.TopSurface = 0
165
	p.BottomSurface = 0
166
	p.formFactor = "Custom"
167
	p.Size = Vector3.new(11, 5.40, 2.79)
168
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
169
	p.BrickColor = BrickColor.new("Bright yellow")
170
	p.Transparency = 0
171
	p.Reflectance = .1
172
	p.Material = Enum.Material.Plastic
173
	m = Instance.new("SpecialMesh")
174
	m.Scale = Vector3.new(1, 1, 1)
175
	m.Parent = p
176
	m.MeshType = Enum.MeshType.Wedge
177
	p = Instance.new("Part", Model)
178
	p.Name = "Part"
179
	p.TopSurface = 0
180
	p.BottomSurface = 0
181
	p.formFactor = "Custom"
182
	p.Size = Vector3.new(2.60, 11, 1.99)
183
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
184
	p.BrickColor = BrickColor.new("Bright yellow")
185
	p.Transparency = 0
186
	p.Reflectance = .1
187
	p.Material = Enum.Material.Plastic
188
	p = Instance.new("Part", Model)
189
	p.Name = "Part"
190
	p.TopSurface = 0
191
	p.BottomSurface = 0
192
	p.formFactor = "Custom"
193
	p.Size = Vector3.new(3.20, 11.0, 5)
194
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
195
	p.BrickColor = BrickColor.new("Bright yellow")
196
	p.Transparency = 0
197
	p.Reflectance = .1
198
	p.Material = Enum.Material.Plastic
199
	p = Instance.new("Part", Model)
200
	p.Name = "Part"
201
	p.TopSurface = 0
202
	p.BottomSurface = 0
203
	p.formFactor = "Custom"
204
	p.Size = Vector3.new(1.99, 1, 1)
205
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
206
	p.BrickColor = BrickColor.new("Mid gray")
207
	p.Transparency = 0
208
	p.Reflectance = .1
209
	p.Material = Enum.Material.Plastic
210
	p = Instance.new("Part", Model)
211
	p.Name = "Part"
212
	p.TopSurface = 0
213
	p.BottomSurface = 0
214
	p.formFactor = "Custom"
215
	p.Size = Vector3.new(1, 1, 4.59)
216
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
217
	p.BrickColor = BrickColor.new("Mid gray")
218
	p.Transparency = 0
219
	p.Reflectance = .1
220
	p.Material = Enum.Material.Plastic
221
	p = Instance.new("Part", Model)
222
	p.Name = "Part"
223
	p.TopSurface = 0
224
	p.BottomSurface = 0
225
	p.formFactor = "Custom"
226
	p.Size = Vector3.new(1, 12.6, 9.80)
227
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
228
	p.BrickColor = BrickColor.new("Bright yellow")
229
	p.Transparency = 0
230
	p.Reflectance = .1
231
	p.Material = Enum.Material.Plastic
232
	p = Instance.new("Part", Model)
233
	p.Name = "Part"
234
	p.TopSurface = 0
235
	p.BottomSurface = 0
236
	p.formFactor = "Custom"
237
	p.Size = Vector3.new(5.19, 1.39, 2.39)
238
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
239
	p.BrickColor = BrickColor.new("Bright yellow")
240
	p.Transparency = 0
241
	p.Reflectance = .1
242
	p.Material = Enum.Material.Plastic
243
	m = Instance.new("SpecialMesh")
244
	m.Scale = Vector3.new(1, 1, 1)
245
	m.Parent = p
246
	m.MeshType = Enum.MeshType.Wedge
247
	p = Instance.new("Part", Model)
248
	p.Name = "Part"
249
	p.TopSurface = 0
250
	p.BottomSurface = 0
251
	p.formFactor = "Custom"
252
	p.Size = Vector3.new(11, 0.60, 1.99)
253
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
254
	p.BrickColor = BrickColor.new("Bright yellow")
255
	p.Transparency = 0
256
	p.Reflectance = .1
257
	p.Material = Enum.Material.Plastic
258
	m = Instance.new("SpecialMesh")
259
	m.Scale = Vector3.new(1, 1, 1)
260
	m.Parent = p
261
	m.MeshType = Enum.MeshType.Wedge
262
	p = Instance.new("Part", Model)
263
	p.Name = "Part"
264
	p.TopSurface = 0
265
	p.BottomSurface = 0
266
	p.formFactor = "Custom"
267
	p.Size = Vector3.new(3.20, 11, 5.60)
268
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
269
	p.BrickColor = BrickColor.new("Bright yellow")
270
	p.Transparency = 0
271
	p.Reflectance = .1
272
	p.Material = Enum.Material.Plastic
273
	p = Instance.new("Part", Model)
274
	p.Name = "Part"
275
	p.TopSurface = 0
276
	p.BottomSurface = 0
277
	p.formFactor = "Custom"
278
	p.Size = Vector3.new(5, 13, 3.79)
279
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
280
	p.BrickColor = BrickColor.new("Bright yellow")
281
	p.Transparency = 0
282
	p.Reflectance = .1
283
	p.Material = Enum.Material.Plastic
284
	p = Instance.new("Part", Model)
285
	p.Name = "Part"
286
	p.TopSurface = 0
287
	p.BottomSurface = 0
288
	p.formFactor = "Custom"
289
	p.Size = Vector3.new(5.19, 1.39, 2.39)
290
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
291
	p.BrickColor = BrickColor.new("Bright yellow")
292
	p.Transparency = 0
293
	p.Reflectance = .1
294
	p.Material = Enum.Material.Plastic
295
	m = Instance.new("SpecialMesh")
296
	m.Scale = Vector3.new(1, 1, 1)
297
	m.Parent = p
298
	m.MeshType = Enum.MeshType.Wedge
299
	p = Instance.new("Part", Model)
300
	p.Name = "Part"
301
	p.TopSurface = 0
302
	p.BottomSurface = 0
303
	p.formFactor = "Custom"
304
	p.Size = Vector3.new(5.19, 1, 1)
305
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
306
	p.BrickColor = BrickColor.new("Mid gray")
307
	p.Transparency = 0
308
	p.Reflectance = .1
309
	p.Material = Enum.Material.Plastic
310
	p = Instance.new("Part", Model)
311
	p.Name = "Part"
312
	p.TopSurface = 0
313
	p.BottomSurface = 0
314
	p.formFactor = "Custom"
315
	p.Size = Vector3.new(3.20, 5, 4)
316
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
317
	p.BrickColor = BrickColor.new("Bright yellow")
318
	p.Transparency = 0
319
	p.Reflectance = .1
320
	p.Material = Enum.Material.Plastic
321
	p = Instance.new("Part", Model)
322
	p.Name = "Part"
323
	p.TopSurface = 0
324
	p.BottomSurface = 0
325
	p.formFactor = "Custom"
326
	p.Size = Vector3.new(6, 6.79, 2.79)
327
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
328
	p.BrickColor = BrickColor.new("Bright yellow")
329
	p.Transparency = 0
330
	p.Reflectance = .1
331
	p.Material = Enum.Material.Plastic
332
	m = Instance.new("SpecialMesh")
333
	m.Scale = Vector3.new(1, 1, 1)
334
	m.Parent = p
335
	m.MeshType = Enum.MeshType.Wedge
336
	p = Instance.new("Part", Model)
337
	p.Name = "Part"
338
	p.TopSurface = 0
339
	p.BottomSurface = 0
340
	p.formFactor = "Custom"
341
	p.Size = Vector3.new(0.60, 7.40, 3.79)
342
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
343
	p.BrickColor = BrickColor.new("Black")
344
	p.Transparency = 0
345
	p.Reflectance = .1
346
	p.Material = Enum.Material.Plastic
347
	p = Instance.new("Part", Model)
348
	p.Name = "Part"
349
	p.TopSurface = 0
350
	p.BottomSurface = 0
351
	p.formFactor = "Custom"
352
	p.Size = Vector3.new(6.80, 1, 6.00)
353
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
354
	p.BrickColor = BrickColor.new("Bright yellow")
355
	p.Transparency = 0
356
	p.Reflectance = .1
357
	p.Material = Enum.Material.Plastic
358
	p = Instance.new("Part", Model)
359
	p.Name = "Part"
360
	p.TopSurface = 0
361
	p.BottomSurface = 0
362
	p.formFactor = "Custom"
363
	p.Size = Vector3.new(11, 3.20, 2.19)
364
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
365
	p.BrickColor = BrickColor.new("Bright yellow")
366
	p.Transparency = 0
367
	p.Reflectance = .1
368
	p.Material = Enum.Material.Plastic
369
	m = Instance.new("SpecialMesh")
370
	m.Scale = Vector3.new(1, 1, 1)
371
	m.Parent = p
372
	m.MeshType = Enum.MeshType.Wedge
373
	p = Instance.new("Part", Model)
374
	p.Name = "Part"
375
	p.TopSurface = 0
376
	p.BottomSurface = 0
377
	p.formFactor = "Custom"
378
	p.Size = Vector3.new(2.60, 11, 2.39)
379
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
380
	p.BrickColor = BrickColor.new("Bright yellow")
381
	p.Transparency = 0
382
	p.Reflectance = .1
383
	p.Material = Enum.Material.Plastic
384
	p = Instance.new("Part", Model)
385
	p.Name = "Part"
386
	p.TopSurface = 0
387
	p.BottomSurface = 0
388
	p.formFactor = "Custom"
389
	p.Size = Vector3.new(5.19, 1, 1)
390
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
391
	p.BrickColor = BrickColor.new("Mid gray")
392
	p.Transparency = 0
393
	p.Reflectance = .1
394
	p.Material = Enum.Material.Plastic
395
	p = Instance.new("Part", Model)
396
	p.Name = "Part"
397
	p.TopSurface = 0
398
	p.BottomSurface = 0
399
	p.formFactor = "Custom"
400
	p.Size = Vector3.new(5, 0.80, 0.79)
401
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
402
	p.BrickColor = BrickColor.new("Bright yellow")
403
	p.Transparency = 0
404
	p.Reflectance = .1
405
	p.Material = Enum.Material.Plastic
406
	m = Instance.new("SpecialMesh")
407
	m.Scale = Vector3.new(1, 1, 1)
408
	m.Parent = p
409
	m.MeshType = Enum.MeshType.Wedge
410
	p = Instance.new("Part", Model)
411
	p.Name = "Part"
412
	p.TopSurface = 0
413
	p.BottomSurface = 0
414
	p.formFactor = "Custom"
415
	p.Size = Vector3.new(10, 12, 10)
416
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
417
	p.BrickColor = BrickColor.new("Medium stone grey")
418
	p.Transparency = 0
419
	p.Reflectance = .1
420
	p.Material = Enum.Material.Concrete
421
	m = Instance.new("CylinderMesh")
422
	m.Scale = Vector3.new(1, 1.02999997, 1)
423
	m.Parent = p
424
	p = Instance.new("Part", Model)
425
	p.Name = "Part"
426
	p.TopSurface = 0
427
	p.BottomSurface = 0
428
	p.formFactor = "Custom"
429
	p.Size = Vector3.new(0.60, 5.19, 5)
430
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
431
	p.BrickColor = BrickColor.new("Bright yellow")
432
	p.Transparency = 0
433
	p.Reflectance = .1
434
	p.Material = Enum.Material.Plastic
435
	p = Instance.new("Part", Model)
436
	p.Name = "Part"
437
	p.TopSurface = 0
438
	p.BottomSurface = 0
439
	p.formFactor = "Custom"
440
	p.Size = Vector3.new(6, 6.79, 2.79)
441
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
442
	p.BrickColor = BrickColor.new("Bright yellow")
443
	p.Transparency = 0
444
	p.Reflectance = .1
445
	p.Material = Enum.Material.Plastic
446
	m = Instance.new("SpecialMesh")
447
	m.Scale = Vector3.new(1, 1, 1)
448
	m.Parent = p
449
	m.MeshType = Enum.MeshType.Wedge
450
	p = Instance.new("Part", Model)
451
	p.Name = "Part"
452
	p.TopSurface = 0
453
	p.BottomSurface = 0
454
	p.formFactor = "Custom"
455
	p.Size = Vector3.new(2.79, 7.40, 0.79)
456
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
457
	p.BrickColor = BrickColor.new("Black")
458
	p.Transparency = 0
459
	p.Reflectance = .1
460
	p.Material = Enum.Material.Plastic
461
	p = Instance.new("Part", Model)
462
	p.Name = "Part"
463
	p.TopSurface = 0
464
	p.BottomSurface = 0
465
	p.formFactor = "Custom"
466
	p.Size = Vector3.new(5.40, 11, 10)
467
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
468
	p.BrickColor = BrickColor.new("Bright yellow")
469
	p.Transparency = 0
470
	p.Reflectance = .1
471
	p.Material = Enum.Material.Plastic
472
	p = Instance.new("Part", Model)
473
	p.Name = "Part"
474
	p.TopSurface = 0
475
	p.BottomSurface = 0
476
	p.formFactor = "Custom"
477
	p.Size = Vector3.new(11, 0.60, 2.39)
478
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
479
	p.BrickColor = BrickColor.new("Bright yellow")
480
	p.Transparency = 0
481
	p.Reflectance = .1
482
	p.Material = Enum.Material.Plastic
483
	m = Instance.new("SpecialMesh")
484
	m.Scale = Vector3.new(1, 1, 1)
485
	m.Parent = p
486
	m.MeshType = Enum.MeshType.Wedge
487
	p = Instance.new("Part", Model)
488
	p.Name = "Part"
489
	p.TopSurface = 0
490
	p.BottomSurface = 0
491
	p.formFactor = "Custom"
492
	p.Size = Vector3.new(4, 13, 1)
493
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
494
	p.BrickColor = BrickColor.new("Bright yellow")
495
	p.Transparency = 0
496
	p.Reflectance = .1
497
	p.Material = Enum.Material.Plastic
498
	p = Instance.new("Part", Model)
499
	p.Name = "Part"
500
	p.TopSurface = 0
501
	p.BottomSurface = 0
502
	p.formFactor = "Custom"
503
	p.Size = Vector3.new(10.1, 1, 0.99)
504
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
505
	p.BrickColor = BrickColor.new("Mid gray")
506
	p.Transparency = 0
507
	p.Reflectance = .1
508
	p.Material = Enum.Material.Plastic
509
	m = Instance.new("SpecialMesh")
510
	m.Scale = Vector3.new(1, 1, 1)
511
	m.Parent = p
512
	m.MeshType = Enum.MeshType.Wedge
513
	p = Instance.new("Part", Model)
514
	p.Name = "Part"
515
	p.TopSurface = 0
516
	p.BottomSurface = 0
517
	p.formFactor = "Custom"
518
	p.Size = Vector3.new(1, 1, 4.59)
519
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
520
	p.BrickColor = BrickColor.new("Mid gray")
521
	p.Transparency = 0
522
	p.Reflectance = .1
523
	p.Material = Enum.Material.Plastic
524
	p = Instance.new("Part", Model)
525
	p.Name = "Part"
526
	p.TopSurface = 0
527
	p.BottomSurface = 0
528
	p.formFactor = "Custom"
529
	p.Size = Vector3.new(1.99, 1, 1)
530
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
531
	p.BrickColor = BrickColor.new("Mid gray")
532
	p.Transparency = 0
533
	p.Reflectance = .1
534
	p.Material = Enum.Material.Plastic
535
	p = Instance.new("Part", Model)
536
	p.Name = "Part"
537
	p.TopSurface = 0
538
	p.BottomSurface = 0
539
	p.formFactor = "Custom"
540
	p.Size = Vector3.new(1, 1, 4.59)
541
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
542
	p.BrickColor = BrickColor.new("Mid gray")
543
	p.Transparency = 0
544
	p.Reflectance = .1
545
	p.Material = Enum.Material.Plastic
546
	p = Instance.new("Part", Model)
547
	p.Name = "Part"
548
	p.TopSurface = 0
549
	p.BottomSurface = 0
550
	p.formFactor = "Custom"
551
	p.Size = Vector3.new(10.1, 1, 0.99)
552
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
553
	p.BrickColor = BrickColor.new("Mid gray")
554
	p.Transparency = 0
555
	p.Reflectance = .1
556
	p.Material = Enum.Material.Plastic
557
	m = Instance.new("SpecialMesh")
558
	m.Scale = Vector3.new(1, 1, 1)
559
	m.Parent = p
560
	m.MeshType = Enum.MeshType.Wedge
561
 
562
	Spawn = function()
563
		Modelc = Model:clone()
564
		for _, v in pairs(Modelc:children()) do
565
			if v.className == "Part" then
566
				if v.Name ~= "Center" then
567
					w = Instance.new("Weld")
568
					w.Part0 = Modelc.Center
569
					w.Part1 = v
570
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
571
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
572
					w.Parent = w.Part0
573
				end
574
			end
575
		end
576
		return Modelc
577
	end
578
 
579
	CameraRadius = 66
580
	TimeStopRadius = 66
581
 
582
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
583
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
584
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
585
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
586
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
587
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
588
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
589
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
590
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
591
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
592
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
593
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
594
 
595
	getWelds = function(c) --designate weld variables
596
		local t = c.Torso
597
		local hrp = c.HumanoidRootPart.RootJoint
598
		RightShoulder = t:FindFirstChild("Right Shoulder")
599
		LeftShoulder = t:FindFirstChild("Left Shoulder")
600
		RightHip = t:FindFirstChild("Right Hip")
601
		LeftHip = t:FindFirstChild("Left Hip")
602
		RootJoint = hrp
603
		Neck = t:FindFirstChild("Neck")
604
	end
605
	resetWelds = function(ext, occ) --extent 1-3; occlusion
606
                --1 == reset desiredangle/currentangle
607
                --2 == reset C0/C1
608
                --3 == reset both des/cur/c0/c1
609
		local r = {
610
			RightShoulder,
611
			LeftShoulder,
612
			RightHip,
613
			LeftHip,
614
			RootJoint,
615
			Neck,
616
			Grip
617
		}
618
		for _, v in pairs(r) do
619
			for i = 1, #occ do
620
				if occ[i] == v then
621
					table.remove(r, _)
622
				end
623
			end
624
		end
625
		for _, v in pairs(r) do
626
			if v.Name == "Right Shoulder" then
627
				if ext == 1 then
628
					v.DesiredAngle = 0
629
					v.CurrentAngle = 0
630
				elseif ext == 2 then
631
					v.C0 = RightShoulderC0
632
					v.C1 = RightShoulderC1
633
				elseif ext == 3 then
634
					v.DesiredAngle = 0
635
					v.CurrentAngle = 0
636
					v.C0 = RightShoulderC0
637
					v.C1 = RightShoulderC1
638
				end
639
			elseif v.Name == "Left Shoulder" then
640
				if ext == 1 then
641
					v.DesiredAngle = 0
642
					v.CurrentAngle = 0
643
				elseif ext == 2 then
644
					v.C0 = LeftShoulderC0
645
					v.C1 = LeftShoulderC1
646
				elseif ext == 3 then
647
					v.DesiredAngle = 0
648
					v.CurrentAngle = 0
649
					v.C0 = LeftShoulderC0
650
					v.C1 = LeftShoulderC1
651
				end
652
			elseif v.Name == "Right Hip" then
653
				if ext == 1 then
654
					v.DesiredAngle = 0
655
					v.CurrentAngle = 0
656
				elseif ext == 2 then
657
					v.C0 = RightHipC0
658
					v.C1 = RightHipC1
659
				elseif ext == 3 then
660
					v.DesiredAngle = 0
661
					v.CurrentAngle = 0
662
					v.C0 = RightHipC0
663
					v.C1 = RightHipC1
664
				end
665
			elseif v.Name == "Left Hip" then
666
				if ext == 1 then
667
					v.DesiredAngle = 0
668
					v.CurrentAngle = 0
669
				elseif ext == 2 then
670
					v.C0 = LeftHipC0
671
					v.C1 = LeftHipC1
672
				elseif ext == 3 then
673
					v.DesiredAngle = 0
674
					v.CurrentAngle = 0
675
					v.C0 = LeftHipC0
676
					v.C1 = LeftHipC1
677
				end
678
			elseif v.Name == "Neck" then
679
				if ext == 1 then
680
					v.DesiredAngle = 0
681
					v.CurrentAngle = 0
682
				elseif ext == 2 then
683
					v.C0 = NeckC0
684
					v.C1 = NeckC1
685
				elseif ext == 3 then
686
					v.DesiredAngle = 0
687
					v.CurrentAngle = 0
688
					v.C0 = NeckC0
689
					v.C1 = NeckC1
690
				end
691
			elseif v.Name == "RootJoint" then
692
				if ext == 1 then
693
					v.DesiredAngle = 0
694
					v.CurrentAngle = 0
695
				elseif ext == 2 then
696
					v.C0 = RootJointC0
697
					v.C1 = RootJointC1
698
				elseif ext == 3 then
699
					v.DesiredAngle = 0
700
					v.CurrentAngle = 0
701
					v.C0 = RootJointC0
702
					v.C1 = RootJointC1
703
				end
704
			elseif v.Name == "RightGrip" then
705
				if ext == 1 then
706
				elseif ext == 2 then
707
					Grip.C0 = nGrip.C0
708
					Grip.C1 = nGrip.C1
709
				elseif ext == 3 then
710
					Grip.C0 = nGrip.C0
711
					Grip.C1 = nGrip.C1
712
				end
713
			end
714
		end
715
	end
716
 
717
 
718
	doitdocdoit = function()
719
		if deb == false then
720
			return
721
		end
722
		deb = false
723
                
724
		vPlayer = owner
725
		cPlayer = vPlayer.Character
726
		Anim = cPlayer.Animate
727
		Anim.Disabled = true
728
		Hum = cPlayer.Humanoid
729
		Hum.Name = "NOPE"
730
		Hum.WalkSpeed = 0
731
		getWelds(cPlayer)
732
		resetWelds(3, {})
733
                
734
		bodypos = Instance.new("BodyPosition")
735
		bodypos.P = 4000
736
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
737
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
738
		bodypos.Parent = cPlayer.Torso
739
                
740
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
741
		CPlayer = cPlayer
742
		partpos = Instance.new("Part", workspace)
743
		partpos.Transparency = 1
744
		partpos.CanCollide = false
745
		partpos.Anchored = true
746
		partpos.CFrame = cPlayer.Torso.CFrame
747
                
748
		sound = Instance.new("Sound")
749
		sound.Parent = partpos
750
		sound.Volume = 1
751
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
752
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
753
		sound2 = Instance.new("Sound")
754
		sound2.Parent = workspace.CurrentCamera
755
		sound2.Volume = 1
756
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
757
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
758
		sound:Play()
759
		sound2:Play()
760
		expected = 10
761
		did = false
762
		pooted = 0
763
		sos = game:GetService("RunService").Stepped:connect(function()
764
			pooted = pooted + 1
765
			if pooted >= expected + 1 then
766
				sos:disconnect()
767
				did = true
768
				return
769
			end
770
			resetWelds(3, {})
771
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
772
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
773
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
774
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
775
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
776
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
777
		end)
778
                --[[sound=Instance.new("Sound")
779
                sound.Parent=cPlayer.Torso
780
                sound.Volume=1
781
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
782
                sound:Play()]]--
783
		while did == false do
784
			wait()
785
		end
786
                
787
		expected = 10
788
		did = false
789
		pooted = 0
790
		sos = game:GetService("RunService").Stepped:connect(function()
791
			pooted = pooted + 1
792
			if pooted >= expected + 1 then
793
				sos:disconnect()
794
				did = true
795
				return
796
			end
797
			resetWelds(3, {})
798
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
799
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
800
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
801
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
802
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
803
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
804
		end)
805
		while did == false do
806
			wait()
807
		end
808
		wait(.2)
809
		expected = 5
810
		did = false
811
		pooted = 0
812
		nubhit = nil
813
		sos = game:GetService("RunService").Stepped:connect(function()
814
			pooted = pooted + 1
815
			if pooted >= expected + 1 then
816
				sos:disconnect()
817
				did = true
818
				return
819
			end
820
			resetWelds(3, {})
821
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
822
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
823
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
824
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
825
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
826
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
827
			if nubhit == nil then
828
				bodypos.position = bodypos.position + dir * 4
829
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
830
                                --bodypos.position=bodypos.position + dir*9
831
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
832
			end
833
			if nubhit == nil and pooted >= 2 then
834
				pos = bodypos.position + dir * 2
835
				radi = 6
836
				for _, v in pairs(workspace:children()) do
837
					h = v:FindFirstChild("Humanoid")
838
					t = v:FindFirstChild("Torso")
839
					if h ~= nil and t ~= nil and v ~= cPlayer then
840
						if (t.Position - pos).magnitude <= radi then
841
							print(":>")
842
							nubhit = v
843
							break
844
						end
845
					end
846
				end
847
			end
848
			if nubhit ~= nil then
849
				if nubhit.Torso:FindFirstChild("PART1") == nil then
850
					v = Instance.new("BodyVelocity")
851
					v.P = 4000
852
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
853
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
854
					v.Name = "PART1"
855
					v.Parent = nubhit.Torso
856
					game:GetService("Debris"):AddItem(v, 5)
857
					coroutine.resume(coroutine.create(function(v)
858
						for i = 1, 100 do
859
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
860
							wait()
861
						end
862
					end), v)
863
					v = Instance.new("BodyGyro")
864
					v.P = 20
865
					v.D = 30
866
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
867
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
868
					v.Name = "PART1"
869
					v.Parent = nubhit.Torso
870
					game:GetService("Debris"):AddItem(v, 5)
871
				end
872
			end
873
		end)
874
		while did == false do
875
			wait()
876
		end
877
		if nubhit == nil then
878
			sound:Stop()
879
			wait(.5)
880
			sound2:Stop()
881
		else
882
			expected = 32
883
			did = false
884
			pooted = 0
885
			sos = game:GetService("RunService").Stepped:connect(function()
886
				pooted = pooted + 1
887
				if pooted >= expected + 1 then
888
					sos:disconnect()
889
					did = true
890
					return
891
				end
892
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
893
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
894
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
895
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
896
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
897
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
898
				bodypos.position = bodypos.position + dir * .05
899
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
900
			end)
901
			while did == false do
902
				wait()
903
			end
904
			bodypos.Parent = nil
905
			expected = 12
906
			did = false
907
			pooted = 0
908
			sos = game:GetService("RunService").Stepped:connect(function()
909
				pooted = pooted + 1
910
				if pooted >= expected + 1 then
911
					sos:disconnect()
912
					did = true
913
					return
914
				end
915
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
916
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
917
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
918
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
919
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
920
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
921
			end)
922
 
923
			while did == false do
924
				wait()
925
			end
926
			expected = 6
927
			did = false
928
			pooted = 0
929
			sos = game:GetService("RunService").Stepped:connect(function()
930
				pooted = pooted + 1
931
				if pooted >= expected + 1 then
932
					sos:disconnect()
933
					did = true
934
					return
935
				end
936
				resetWelds(3, {})
937
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
938
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
939
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
940
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
941
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
942
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
943
				print(":(")
944
			end)
945
			wait(.3)
946
			while did == false do
947
				wait()
948
			end
949
			resetWelds(3, {
950
				"Neck"
951
			})
952
			expected = 5
953
			did = false
954
			pooted = 0
955
			p = Instance.new("Part", workspace)
956
			p.Name = "ORB"
957
			p.TopSurface = 0
958
			p.BottomSurface = 0
959
			p.formFactor = "Custom"
960
			p.CFrame = cPlayer.Torso.CFrame
961
			m = Instance.new("SpecialMesh", p)
962
			m.MeshType = "Sphere"
963
			p.BrickColor = BrickColor:White()
964
			p.Size = Vector3.new(1, 1, 1)
965
			p.CanCollide = false
966
			p.Anchored = true
967
			game:GetService("Debris"):AddItem(p, 5)
968
			coroutine.resume(coroutine.create(function(p)
969
				nubhit.Torso.Anchored = true
970
				for i = 1, 10 do
971
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
972
					p.Transparency = .5 + i / 20
973
					wait()
974
				end
975
				p:Remove()
976
			end), p)
977
			sos = game:GetService("RunService").Stepped:connect(function()
978
				pooted = pooted + 1
979
				if pooted >= expected + 1 then
980
					sos:disconnect()
981
					did = true
982
					return
983
				end
984
				resetWelds(3, {})
985
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
986
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
987
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
988
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
989
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
990
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
991
				print(":(")
992
			end)
993
                
994
			while did == false do
995
				wait()
996
			end
997
			wait(1)
998
			expected = 5
999
			did = false
1000
			pooted = 0
1001
			sos = game:GetService("RunService").Stepped:connect(function()
1002
				pooted = pooted + 1
1003
				if pooted >= expected + 1 then
1004
					sos:disconnect()
1005
					did = true
1006
					return
1007
				end
1008
				resetWelds(3, {})
1009
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1010
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1011
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1012
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1013
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1014
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1015
				print(":(")
1016
			end)
1017
			while did == false do
1018
				wait()
1019
			end
1020
			wait(.8)
1021
			expected = 5
1022
			did = false
1023
			pooted = 0
1024
			bodypos.Parent = cPlayer.Torso
1025
			workspace.CurrentCamera.CameraType = "Follow"
1026
			sos = game:GetService("RunService").Stepped:connect(function()
1027
				pooted = pooted + 1
1028
				if pooted >= expected + 1 then
1029
					sos:disconnect()
1030
					did = true
1031
					return
1032
				end
1033
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1034
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1035
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1036
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1037
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1038
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1039
                        
1040
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1041
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1042
                        
1043
				print(":(")
1044
			end)
1045
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1046
			DIOPLS.SoundId = "rbxassetid://316900066"
1047
			DIOPLS.Volume = 1
1048
			DIOPLS:Play()
1049
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1050
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1051
			while did == false do
1052
				wait()
1053
			end
1054
			wait(.8)
1055
			LOL = Spawn()
1056
			LOL.Parent = workspace
1057
			LOL:MakeJoints()
1058
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1059
			C = LOL.Center
1060
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1061
                
1062
			bb = Instance.new("BodyPosition")
1063
			bb.Parent = C
1064
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1065
			bb.position = bb.Parent.Position
1066
			C.CFrame = CFrame.new(bb.position)
1067
			orig = bb.position
1068
                
1069
			gg = Instance.new("BodyGyro")
1070
			gg.P = 15000
1071
			gg.D = 100
1072
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1073
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1074
			gg.Parent = C
1075
                
1076
			expected = 80
1077
			did = false
1078
			pooted = 0
1079
                
1080
			resetWelds(3, {})
1081
                
1082
			Hum.PlatformStand = true
1083
                
1084
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1085
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1086
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1087
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1088
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1089
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1090
                
1091
			bodypos.Parent = nil
1092
			w = Instance.new("Weld")
1093
			w.Part0 = C
1094
			w.Part1 = cPlayer.Torso
1095
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1096
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1097
			w.Parent = w.Part0
1098
                
1099
			sos = game:GetService("RunService").Stepped:connect(function()
1100
				pooted = pooted + 1
1101
				if pooted >= expected + 1 then
1102
					sos:disconnect()
1103
					did = true
1104
					return
1105
				end
1106
                        
1107
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1108
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1109
				print(":(")
1110
			end)
1111
1112
			while did == false do
1113
				wait()
1114
			end
1115
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1116
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1117
			bl2 = Instance.new("Part")
1118
			bl2.TopSurface = 0
1119
			bl2.BottomSurface = 0
1120
			bl2.CanCollide = false
1121
			bl2.formFactor = "Symmetric"
1122
			local ShockWaveSound = Instance.new("Sound", bl2)
1123
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1124
			ShockWaveSound.Pitch = 0.8
1125
			ShockWaveSound.Volume = 1
1126
			ShockWaveSound:Play()
1127
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1128
			m = Instance.new("SpecialMesh")
1129
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1130
			m.Scale = Vector3.new(1, 4, 1)
1131
			m.Parent = bl2
1132
			bl2.Size = Vector3.new(1, 1, 1)
1133
			bl2.Anchored = false
1134
			bl2.Name = "c"
1135
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1136
			bl2.BrickColor = BrickColor.new("White")
1137
			bl2.Parent = CPlayer
1138
			coroutine.resume(coroutine.create(function(p)
1139
				for i = 1, 10 do
1140
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1141
					p.Transparency = .25 + i * .075
1142
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1143
					wait()
1144
				end
1145
				p:Remove()
1146
			end), bl2)
1147
			bl2.Anchored = true
1148
 
1149
			bl2 = Instance.new("Part")
1150
			bl2.TopSurface = 0
1151
			bl2.BottomSurface = 0
1152
			bl2.CanCollide = false
1153
			bl2.formFactor = "Symmetric"
1154
			m = Instance.new("SpecialMesh")
1155
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1156
			m.Scale = Vector3.new(1, 6, 1)
1157
			m.Parent = bl2
1158
			bl2.Size = Vector3.new(1, 1, 1)
1159
			bl2.Anchored = false
1160
			bl2.Name = "c"
1161
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1162
			bl2.BrickColor = BrickColor.new("White")
1163
			bl2.Parent = CPlayer
1164
			coroutine.resume(coroutine.create(function(p)
1165
				for i = 1, 20 do
1166
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1167
					p.Transparency = i / 20
1168
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1169
					wait()
1170
				end
1171
				p:Remove()
1172
			end), bl2)
1173
			bl2.Anchored = true
1174
                
1175
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1176
			expected = 3
1177
			did = false
1178
			pooted = 0
1179
			workspace.CurrentCamera.CameraType = "Follow"
1180
			sos = game:GetService("RunService").Stepped:connect(function()
1181
				pooted = pooted + 1
1182
				if pooted >= expected + 1 then
1183
					sos:disconnect()
1184
					did = true
1185
					return
1186
				end
1187
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1188
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1189
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1190
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1191
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1192
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1193
                        
1194
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1195
                        
1196
				print(":(")
1197
			end)
1198
			while did == false do
1199
				wait()
1200
			end
1201
			wait(.3)
1202
			expected = 5
1203
			did = false
1204
			pooted = 0
1205
			workspace.CurrentCamera.CameraType = "Follow"
1206
			sos = game:GetService("RunService").Stepped:connect(function()
1207
				pooted = pooted + 1
1208
				if pooted >= expected + 1 then
1209
					sos:disconnect()
1210
					did = true
1211
					return
1212
				end
1213
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1214
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1215
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1216
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1217
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1218
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1219
                        
1220
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1221
                        
1222
				print(":(")
1223
			end)
1224
			while did == false do
1225
				wait()
1226
			end
1227
			expected = 203
1228
			did = false
1229
			pooted = 0
1230
			workspace.CurrentCamera.CameraType = "Follow"
1231
			sos = game:GetService("RunService").Stepped:connect(function()
1232
				pooted = pooted + 1
1233
				if pooted >= expected + 1 then
1234
					sos:disconnect()
1235
					did = true
1236
					return
1237
				end
1238
				resetWelds(3, {
1239
					RightHip,
1240
					LeftHip,
1241
					RootJoint,
1242
					Neck
1243
				})
1244
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1245
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1246
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1247
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1248
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1249
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1250
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1251
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1252
                        
1253
				if pooted / 2 == math.floor(pooted / 2) then
1254
					p = cPlayer["Right Arm"]:clone()
1255
					p.Anchored = true
1256
					p.CanCollide = false
1257
					p.Parent = workspace
1258
					p.Transparency = .5
1259
					game:GetService("Debris"):AddItem(p, .2)
1260
					p = cPlayer["Left Arm"]:clone()
1261
					p.Anchored = true
1262
					p.CanCollide = false
1263
					p.Parent = workspace
1264
					p.Transparency = .5
1265
					game:GetService("Debris"):AddItem(p, .2)
1266
                                
1267
					p = Instance.new("Part", workspace)
1268
					p.Name = "ORB"
1269
					p.TopSurface = 0
1270
					p.BottomSurface = 0
1271
					p.formFactor = "Custom"
1272
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1273
					m = Instance.new("SpecialMesh", p)
1274
					m.MeshType = "Sphere"
1275
					p.BrickColor = BrickColor:White()
1276
					p.Size = Vector3.new(.4, .4, .4)
1277
					p.CanCollide = false
1278
					p.Anchored = true
1279
					game:GetService("Debris"):AddItem(p, 5)
1280
					coroutine.resume(coroutine.create(function(p)
1281
						for i = 1, 8 do
1282
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1283
							p.Transparency = i / 8
1284
							wait()
1285
						end
1286
						p:Remove()
1287
					end), p)
1288
                                
1289
				end
1290
                        
1291
				print(":)")
1292
			end)
1293
			while did == false do
1294
				wait()
1295
			end
1296
			wait(.5)
1297
			expected = 20
1298
			did = false
1299
			pooted = 0
1300
			workspace.CurrentCamera.CameraType = "Follow"
1301
			sos = game:GetService("RunService").Stepped:connect(function()
1302
				pooted = pooted + 1
1303
				if pooted >= expected + 1 then
1304
					sos:disconnect()
1305
					did = true
1306
					return
1307
				end
1308
				resetWelds(3, {
1309
					Neck,
1310
					RootJoint,
1311
					RightHip,
1312
					LeftHip
1313
				})
1314
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1315
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1316
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1317
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1318
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1319
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1320
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1321
				print(":)")
1322
			end)
1323
			while did == false do
1324
				wait()
1325
			end
1326
			wait(2)
1327
			expected = 5
1328
			did = false
1329
			pooted = 0
1330
			workspace.CurrentCamera.CameraType = "Follow"
1331
			w.Parent = nil
1332
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1333
			poo = cPlayer.Torso.CFrame.lookVector
1334
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1335
			bodypos.Parent = cPlayer.Torso
1336
			sos = game:GetService("RunService").Stepped:connect(function()
1337
				pooted = pooted + 1
1338
				if pooted >= expected + 1 then
1339
					sos:disconnect()
1340
					did = true
1341
					return
1342
				end
1343
				resetWelds(3, {})
1344
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1345
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1346
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1347
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1348
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1349
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1350
				print(":)")
1351
			end)
1352
			while did == false do
1353
				wait()
1354
			end
1355
			wait(.7)
1356
			expected = 5
1357
			did = false
1358
			pooted = 0
1359
			sos = game:GetService("RunService").Stepped:connect(function()
1360
				pooted = pooted + 1
1361
				if pooted >= expected + 1 then
1362
					sos:disconnect()
1363
					did = true
1364
					return
1365
				end
1366
				resetWelds(3, {})
1367
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1368
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1369
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1370
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1371
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1372
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1373
				print(":(")
1374
			end)
1375
			while did == false do
1376
				wait()
1377
			end
1378
			wait(.2)
1379
			expected = 10
1380
			did = false
1381
			pooted = 0
1382
			workspace.CurrentCamera.CameraType = "Follow"
1383
			g = Instance.new("BodyGyro")
1384
			g.Parent = cPlayer.Torso
1385
			sos = game:GetService("RunService").Stepped:connect(function()
1386
				pooted = pooted + 1
1387
				if pooted >= expected + 1 then
1388
					sos:disconnect()
1389
					did = true
1390
					return
1391
				end
1392
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1393
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1394
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1395
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1396
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1397
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1398
				if pooted >= 2 then
1399
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1400
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1401
				end
1402
				print(":(")
1403
			end)
1404
			while did == false do
1405
				wait()
1406
			end
1407
			wait(.2)
1408
			bodypos:Remove()
1409
			wait(.5)
1410
                
1411
			e = Instance.new("Explosion")
1412
			e.BlastRadius = 30
1413
			e.Position = C.Position
1414
			e.BlastPressure = e.BlastPressure * 2.5
1415
			e.Parent = workspace
1416
			s = Instance.new("Sound", C)
1417
			s.SoundId = "rbxassetid://258057783"
1418
			s.Volume = 1
1419
			s:Play()
1420
			Instance.new("DistortionSoundEffect", s).Level = 1
1421
			g:Remove()
1422
                --dun
1423
			nubhit.Torso.Anchored = false
1424
			Hum.PlatformStand = false
1425
			C.Anchored = true
1426
1427
			coroutine.resume(coroutine.create(function(t)
1428
				wait(3)
1429
				p = Instance.new("Sound")
1430
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1431
				p.Parent = t
1432
				p.Volume = 1
1433
				p:Play()
1434
			end), C)
1435
			game:GetService("Debris"):AddItem(LOL, 5)
1436
		end
1437
		resetWelds(3, {})
1438
		workspace.CurrentCamera.CameraType = "Custom"
1439
		Hum.WalkSpeed = 16
1440
		Hum.Name = "Humanoid"
1441
		bodypos:Remove()
1442
		partpos:Remove()
1443
		Anim.Parent = nil
1444
		wait(.1)
1445
		Anim.Disabled = false
1446
		Anim.Parent = cPlayer
1447
		deb = true
1448
	end
1449
1450
	Tool = Instance.new("HopperBin")
1451
	Tool.Name = "ROAD ROLLER DA"
1452
	Tool.Parent = game.Players.LocalPlayer.Backpack
1453
	Tool.Selected:connect(function(mouse)
1454
		mouse.Button1Down:connect(function()
1455
			doitdocdoit()
1456
		end)
1457
	end)
1458
1459
end