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| 1 | - | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
|
| 1 | + | |
| 2 | - | do |
| 2 | + | NLS([==[ |
| 3 | - | script.Parent = owner.Character |
| 3 | + | while wait() do |
| 4 | - | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
|
| 4 | + | game:service'Players'.LocalPlayer.Character.Event:FireServer(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Music.PlaybackLoudness)
|
| 5 | - | local function NewFakeEvent() |
| 5 | + | |
| 6 | - | local Bind = Instance.new("BindableEvent")
|
| 6 | + | ]==], char) |
| 7 | - | local Fake;Fake = {Connections = {},
|
| 7 | + | |
| 8 | - | fakeEvent=true; |
| 8 | + | --[[ Debounce ]]-- |
| 9 | - | Connect=function(self,Func) |
| 9 | + | |
| 10 | - | Bind.Event:connect(Func) |
| 10 | + | function debounce(func) |
| 11 | - | self.Connections[Bind] = true |
| 11 | + | local isRunning = false |
| 12 | - | return setmetatable({Connected = true},{
|
| 12 | + | return function(...) |
| 13 | - | __index = function (self,Index) |
| 13 | + | if not isRunning then |
| 14 | - | if Index:lower() == "disconnect" then |
| 14 | + | isRunning = true |
| 15 | - | return function() Fake.Connections[Bind] = false;self.Connected = false end |
| 15 | + | |
| 16 | - | end |
| 16 | + | func(...) |
| 17 | - | return Fake[Index] |
| 17 | + | |
| 18 | - | end; |
| 18 | + | isRunning = false |
| 19 | - | __tostring = function() return "Connection" end; |
| 19 | + | |
| 20 | - | }) |
| 20 | + | |
| 21 | - | end} |
| 21 | + | |
| 22 | - | Fake.connect = Fake.Connect;return Fake; |
| 22 | + | |
| 23 | local player = owner | |
| 24 | - | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
|
| 24 | + | |
| 25 | - | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
|
| 25 | + | |
| 26 | - | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
|
| 26 | + | |
| 27 | - | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
|
| 27 | + | |
| 28 | - | end};ContextActionService.UnBindAction = ContextActionService.BindAction |
| 28 | + | |
| 29 | - | local function TriggerEvent(self,Event,...) |
| 29 | + | |
| 30 | - | local Trigger = Mouse[Event] |
| 30 | + | |
| 31 | - | if Trigger and Trigger.fakeEvent and Trigger.Connections then |
| 31 | + | |
| 32 | - | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end |
| 32 | + | |
| 33 | weld.C1 = c1 | |
| 34 | end | |
| 35 | - | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent |
| 35 | + | |
| 36 | - | Event.OnServerEvent:Connect(function(FiredBy,Input) |
| 36 | + | |
| 37 | - | if FiredBy.Name ~= owner.Name then return end |
| 37 | + | |
| 38 | - | if Input.MouseEvent then |
| 38 | + | |
| 39 | - | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit |
| 39 | + | |
| 40 | - | else |
| 40 | + | |
| 41 | - | local Begin = Input.UserInputState == Enum.UserInputState.Begin |
| 41 | + | |
| 42 | - | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end |
| 42 | + | |
| 43 | - | for _,Action in pairs(ContextActionService.Actions) do |
| 43 | + | |
| 44 | - | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end |
| 44 | + | |
| 45 | - | end |
| 45 | + | |
| 46 | - | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) |
| 46 | + | |
| 47 | - | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
| 47 | + | |
| 48 | radio_mesh.VertexColor = Vector3.new(1, 1, 1) | |
| 49 | - | end) |
| 49 | + | |
| 50 | - | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService |
| 50 | + | |
| 51 | - | Event.Parent = NLS([[ |
| 51 | + | |
| 52 | - | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
|
| 52 | + | |
| 53 | - | local Input = function(Input,gameProcessedEvent) |
| 53 | + | |
| 54 | - | if gameProcessedEvent then return end |
| 54 | + | |
| 55 | - | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
|
| 55 | + | |
| 56 | local Frame = Instance.new("Frame")
| |
| 57 | - | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) |
| 57 | + | |
| 58 | - | local Hit,Target |
| 58 | + | |
| 59 | - | while wait(1/30) do |
| 59 | + | |
| 60 | - | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then |
| 60 | + | |
| 61 | - | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
|
| 61 | + | |
| 62 | - | end |
| 62 | + | |
| 63 | RadioGui.Name = "RadioGui" | |
| 64 | - | ]],owner.Character) |
| 64 | + | |
| 65 | RadioGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling | |
| 66 | - | RealGame = game;game = setmetatable({},{
|
| 66 | + | |
| 67 | - | __index = function (self,Index) |
| 67 | + | |
| 68 | - | local Sandbox = function (Thing) |
| 68 | + | |
| 69 | - | if Thing:IsA("Player") then
|
| 69 | + | |
| 70 | - | local RealPlayer = Thing |
| 70 | + | |
| 71 | - | return setmetatable({},{
|
| 71 | + | |
| 72 | - | __index = function (self,Index) |
| 72 | + | |
| 73 | - | local Type = type(RealPlayer[Index]) |
| 73 | + | |
| 74 | - | if Type == "function" then |
| 74 | + | |
| 75 | - | if Index:lower() == "getmouse" or Index:lower() == "mouse" then |
| 75 | + | |
| 76 | - | return function (self)return InternalData["Mouse"] end |
| 76 | + | |
| 77 | - | end |
| 77 | + | |
| 78 | - | return function (self,...)return RealPlayer[Index](RealPlayer,...) end |
| 78 | + | |
| 79 | - | end |
| 79 | + | |
| 80 | - | return RealPlayer[Index] |
| 80 | + | |
| 81 | - | end; |
| 81 | + | |
| 82 | - | __tostring = function(self) return RealPlayer.Name end |
| 82 | + | |
| 83 | - | }) |
| 83 | + | |
| 84 | - | end |
| 84 | + | |
| 85 | Title.TextScaled = true | |
| 86 | - | if RealGame[Index] then |
| 86 | + | |
| 87 | - | local Type = type(RealGame[Index]) |
| 87 | + | |
| 88 | - | if Type == "function" then |
| 88 | + | |
| 89 | - | if Index:lower() == "getservice" or Index:lower() == "service" then |
| 89 | + | |
| 90 | - | return function (self,Service) |
| 90 | + | |
| 91 | - | local FakeServices = {
|
| 91 | + | |
| 92 | - | ["players"] = function() |
| 92 | + | |
| 93 | - | return setmetatable({},{
|
| 93 | + | |
| 94 | - | __index = function (self2,Index2) |
| 94 | + | |
| 95 | - | local RealService = RealGame:GetService(Service) |
| 95 | + | |
| 96 | - | local Type2 = type(Index2) |
| 96 | + | |
| 97 | - | if Type2 == "function" then |
| 97 | + | |
| 98 | - | return function (self,...) return RealService[Index2](RealService,...)end |
| 98 | + | |
| 99 | - | else |
| 99 | + | |
| 100 | - | if Index2:lower() == "localplayer" then return Sandbox(owner) end |
| 100 | + | |
| 101 | - | return RealService[Index2] |
| 101 | + | |
| 102 | - | end |
| 102 | + | |
| 103 | - | end; |
| 103 | + | |
| 104 | - | __tostring = function(self) return RealGame:GetService(Service).Name end |
| 104 | + | |
| 105 | - | }) |
| 105 | + | |
| 106 | - | end; |
| 106 | + | |
| 107 | - | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; |
| 107 | + | |
| 108 | - | ["userinputservice"] = function() return InternalData["UserInputService"] end; |
| 108 | + | |
| 109 | - | ["runservice"] = function() |
| 109 | + | |
| 110 | - | return setmetatable({},{
|
| 110 | + | |
| 111 | - | __index = function(self2,Index2) |
| 111 | + | |
| 112 | - | local RealService = RealGame:GetService(Service) |
| 112 | + | |
| 113 | - | local Type2 = type(Index2) |
| 113 | + | |
| 114 | - | if Type2 == "function" then |
| 114 | + | |
| 115 | - | return function (self,...) return RealService[Index2](RealService,...) end |
| 115 | + | |
| 116 | - | else |
| 116 | + | |
| 117 | - | local RunServices = {
|
| 117 | + | |
| 118 | - | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
|
| 118 | + | |
| 119 | - | ["renderstepped"] = function() return RealService["Stepped"] end |
| 119 | + | |
| 120 | - | } |
| 120 | + | |
| 121 | - | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end |
| 121 | + | |
| 122 | - | return RealService[Index2] |
| 122 | + | |
| 123 | - | end |
| 123 | + | |
| 124 | - | end |
| 124 | + | |
| 125 | - | }) |
| 125 | + | |
| 126 | - | end |
| 126 | + | |
| 127 | - | } |
| 127 | + | |
| 128 | - | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end |
| 128 | + | |
| 129 | - | return RealGame:GetService(Service) |
| 129 | + | |
| 130 | - | end |
| 130 | + | |
| 131 | - | end |
| 131 | + | |
| 132 | - | return function (self,...) return RealGame[Index](RealGame,...) end |
| 132 | + | |
| 133 | - | else |
| 133 | + | |
| 134 | - | if game:GetService(Index) then return game:GetService(Index) end |
| 134 | + | |
| 135 | - | return RealGame[Index] |
| 135 | + | |
| 136 | - | end |
| 136 | + | |
| 137 | SoundID.Size = UDim2.new(0.566310227, 0, 0.269043893, 0) | |
| 138 | - | return nil |
| 138 | + | |
| 139 | SoundID.PlaceholderColor3 = Color3.new(1, 1, 1) | |
| 140 | - | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
|
| 140 | + | |
| 141 | SoundID.Text = "" | |
| 142 | SoundID.TextColor3 = Color3.new(1, 1, 1) | |
| 143 | SoundID.TextScaled = true | |
| 144 | SoundID.TextSize = 14 | |
| 145 | SoundID.TextWrapped = true | |
| 146 | ||
| 147 | local radio_billboard_gui = Instance.new("BillboardGui", character.Head)
| |
| 148 | radio_billboard_gui.Name = "RadioBillboardGUI" | |
| 149 | radio_billboard_gui.Adornee = character.Head | |
| 150 | radio_billboard_gui.AlwaysOnTop = true | |
| 151 | radio_billboard_gui.ExtentsOffsetWorldSpace = Vector3.new(0, 9, 0) | |
| 152 | radio_billboard_gui.Size = UDim2.new(8, 0, 6, 0) | |
| 153 | local radio_billboard_gui_textlabel = Instance.new("TextLabel", radio_billboard_gui)
| |
| 154 | radio_billboard_gui_textlabel.BackgroundTransparency = 1 | |
| 155 | radio_billboard_gui_textlabel.BorderColor3 = Color3.fromRGB(0, 0, 0) | |
| 156 | radio_billboard_gui_textlabel.BorderSizePixel = 0 | |
| 157 | radio_billboard_gui_textlabel.Size = UDim2.new(1, 0, 1, 0) | |
| 158 | radio_billboard_gui_textlabel.Text = "Right now playing: " | |
| 159 | radio_billboard_gui_textlabel.TextColor3 = Color3.fromRGB(0, 0, 0) | |
| 160 | radio_billboard_gui_textlabel.TextSize = 18 | |
| 161 | radio_billboard_gui_textlabel.TextWrapped = true | |
| 162 | ||
| 163 | function zigzag(x) | |
| 164 | return math.acos(math.cos(x * math.pi)) / math.pi | |
| 165 | end | |
| 166 | ||
| 167 | PlayButton.MouseButton1Click:Connect(function() | |
| 168 | if sound.IsPaused == true then | |
| 169 | sound:Resume() | |
| 170 | else | |
| 171 | sound.SoundId = "rbxassetid://"..tonumber(SoundID.Text) | |
| 172 | sound:Play() | |
| 173 | local info = market_place_service:GetProductInfo(tonumber(SoundID.Text)) | |
| 174 | radio_billboard_gui_textlabel.Text = "Right now playing: "..info.Name | |
| 175 | end | |
| 176 | end) | |
| 177 | ||
| 178 | PauseButton.MouseButton1Click:Connect(function() | |
| 179 | sound:Pause() | |
| 180 | end) | |
| 181 | ||
| 182 | StopButton.MouseButton1Click:Connect(function() | |
| 183 | sound:Stop() | |
| 184 | end) | |
| 185 | ||
| 186 | local while_wait_do1 = coroutine.create(function() | |
| 187 | local counter = 0 | |
| 188 | while wait(0.1) do | |
| 189 | Frame.BackgroundColor3 = Color3.fromHSV(zigzag(counter), 1, 1) | |
| 190 | counter = counter + 0.01 | |
| 191 | end | |
| 192 | end) | |
| 193 | coroutine.resume(while_wait_do1) | |
| 194 | ||
| 195 | local while_wait_do2 = coroutine.create(function() | |
| 196 | local counter = 0 | |
| 197 | while wait(0.1) do | |
| 198 | radio_billboard_gui_textlabel.TextColor3 = Color3.fromHSV(zigzag(counter), 1, 1) | |
| 199 | counter = counter + 0.01 | |
| 200 | end | |
| 201 | end) | |
| 202 | coroutine.resume(while_wait_do2) | |
| 203 | ||
| 204 | local while_wait_do3 = coroutine.create(function() | |
| 205 | while true do | |
| 206 | wait(0.005) | |
| 207 | radio_billboard_gui_textlabel.Rotation = radio_billboard_gui_textlabel.Rotation + 0.07 | |
| 208 | end | |
| 209 | end) | |
| 210 | coroutine.resume(while_wait_do3) |