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| 1 | public partial class Form1 : Form | |
| 2 | - | {
|
| 2 | + | {
|
| 3 | - | |
| 3 | + | |
| 4 | - | bool whosTurn = true; //true - X, false - O |
| 4 | + | bool whosTurn = true; //true - X, false - O |
| 5 | - | |
| 5 | + | |
| 6 | ||
| 7 | - | public Form1() |
| 7 | + | public Form1() |
| 8 | - | {
|
| 8 | + | {
|
| 9 | - | InitializeComponent(); |
| 9 | + | InitializeComponent(); |
| 10 | - | lblWhosTorn.Text = "X"; |
| 10 | + | lblWhosTorn.Text = "X"; |
| 11 | - | } |
| 11 | + | } |
| 12 | ||
| 13 | - | private void InsertSymbol(object button) |
| 13 | + | private void InsertSymbol(object button) |
| 14 | - | {
|
| 14 | + | {
|
| 15 | - | Button pressedButton = (Button)button; |
| 15 | + | Button pressedButton = (Button)button; |
| 16 | ||
| 17 | - | if (whosTurn) |
| 17 | + | if (whosTurn) |
| 18 | - | {
|
| 18 | + | {
|
| 19 | - | pressedButton.Text = "X"; |
| 19 | + | pressedButton.Text = "X"; |
| 20 | - | } |
| 20 | + | } |
| 21 | - | else |
| 21 | + | else |
| 22 | - | {
|
| 22 | + | {
|
| 23 | - | pressedButton.Text = "O"; |
| 23 | + | pressedButton.Text = "O"; |
| 24 | - | } |
| 24 | + | } |
| 25 | ||
| 26 | - | pressedButton.Enabled = false; |
| 26 | + | pressedButton.Enabled = false; |
| 27 | ||
| 28 | - | bool wynik = checkIfSomeoneWon(); |
| 28 | + | bool wynik = CheckIfSomeoneWon(); |
| 29 | ||
| 30 | ||
| 31 | - | if (wynik == true) |
| 31 | + | if (wynik) |
| 32 | - | {
|
| 32 | + | {
|
| 33 | - | string winText; |
| 33 | + | string winText; |
| 34 | - | if (whosTurn == true) |
| 34 | + | if (whosTurn) |
| 35 | - | {
|
| 35 | + | {
|
| 36 | - | winText = "Player X won! Replay?"; |
| 36 | + | winText = "Player X won! Replay?"; |
| 37 | - | } |
| 37 | + | } |
| 38 | - | else |
| 38 | + | else |
| 39 | ||
| 40 | - | {
|
| 40 | + | {
|
| 41 | ||
| 42 | - | winText = "Player 0 won! Replay?"; |
| 42 | + | winText = "Player 0 won! Replay?"; |
| 43 | - | } |
| 43 | + | } |
| 44 | ||
| 45 | - | //We check if players want to replay the match. |
| 45 | + | //We check if players want to replay the match. |
| 46 | - | DialogResult answer = MessageBox.Show(winText, "Win", MessageBoxButtons.YesNo); |
| 46 | + | DialogResult answer = MessageBox.Show(winText, "Win", MessageBoxButtons.YesNo); |
| 47 | ||
| 48 | - | |
| 48 | + | |
| 49 | - | |
| 49 | + | |
| 50 | - | |
| 50 | + | |
| 51 | ||
| 52 | - | if (answer == DialogResult.Yes) |
| 52 | + | if (answer == DialogResult.Yes) |
| 53 | - | {
|
| 53 | + | {
|
| 54 | - | TurnOnAllButtonsAndReset(); |
| 54 | + | TurnOnAllButtonsAndReset(); |
| 55 | - | return; |
| 55 | + | return; |
| 56 | - | } |
| 56 | + | } |
| 57 | - | else |
| 57 | + | else |
| 58 | - | {
|
| 58 | + | {
|
| 59 | - | Close(); |
| 59 | + | Close(); |
| 60 | - | } |
| 60 | + | } |
| 61 | - | |
| 61 | + | |
| 62 | ||
| 63 | ||
| 64 | - | whosTurn = !whosTurn; //player switch |
| 64 | + | whosTurn = !whosTurn; //player switch |
| 65 | - | if (whosTurn == true) |
| 65 | + | if (whosTurn) |
| 66 | - | {
|
| 66 | + | {
|
| 67 | - | lblWhosTorn.Text = "X"; |
| 67 | + | lblWhosTorn.Text = "X"; |
| 68 | - | } |
| 68 | + | } |
| 69 | - | else |
| 69 | + | else |
| 70 | - | {
|
| 70 | + | {
|
| 71 | - | lblWhosTorn.Text = "O"; |
| 71 | + | lblWhosTorn.Text = "O"; |
| 72 | - | } |
| 72 | + | } |
| 73 | ||
| 74 | - | } |
| 74 | + | } |
| 75 | ||
| 76 | - | private void TurnOnAllButtonsAndReset() |
| 76 | + | private void TurnOnAllButtonsAndReset() |
| 77 | - | {
|
| 77 | + | {
|
| 78 | ||
| 79 | ||
| 80 | - | btn1.Enabled = true; |
| 80 | + | btn1.Enabled = true; |
| 81 | - | btn2.Enabled = true; |
| 81 | + | btn2.Enabled = true; |
| 82 | - | btn3.Enabled = true; |
| 82 | + | btn3.Enabled = true; |
| 83 | - | btn4.Enabled = true; |
| 83 | + | btn4.Enabled = true; |
| 84 | - | btn5.Enabled = true; |
| 84 | + | btn5.Enabled = true; |
| 85 | - | btn6.Enabled = true; |
| 85 | + | btn6.Enabled = true; |
| 86 | - | btn7.Enabled = true; |
| 86 | + | btn7.Enabled = true; |
| 87 | - | btn8.Enabled = true; |
| 87 | + | btn8.Enabled = true; |
| 88 | - | btn9.Enabled = true; |
| 88 | + | btn9.Enabled = true; |
| 89 | - | btn1.Text = ""; |
| 89 | + | btn1.Text = ""; |
| 90 | - | btn2.Text = ""; |
| 90 | + | btn2.Text = ""; |
| 91 | - | btn3.Text = ""; |
| 91 | + | btn3.Text = ""; |
| 92 | - | btn4.Text = ""; |
| 92 | + | btn4.Text = ""; |
| 93 | - | btn5.Text = ""; |
| 93 | + | btn5.Text = ""; |
| 94 | - | btn6.Text = ""; |
| 94 | + | btn6.Text = ""; |
| 95 | - | btn7.Text = ""; |
| 95 | + | btn7.Text = ""; |
| 96 | - | btn8.Text = ""; |
| 96 | + | btn8.Text = ""; |
| 97 | - | btn9.Text = ""; |
| 97 | + | btn9.Text = ""; |
| 98 | - | whosTurn = true; |
| 98 | + | whosTurn = true; |
| 99 | - | lblWhosTorn.Text = "X"; |
| 99 | + | lblWhosTorn.Text = "X"; |
| 100 | - | } |
| 100 | + | } |
| 101 | ||
| 102 | ||
| 103 | - | private bool checkIfSomeoneWon() |
| 103 | + | private bool CheckIfSomeoneWon() |
| 104 | - | {
|
| 104 | + | {
|
| 105 | - | |
| 105 | + | |
| 106 | - | if (btn1.Text == btn2.Text && btn2.Text == btn3.Text && btn1.Text != "") |
| 106 | + | if (btn1.Text == btn2.Text && btn2.Text == btn3.Text && btn1.Text != "") |
| 107 | - | |
| 107 | + | |
| 108 | - | {
|
| 108 | + | {
|
| 109 | - | return true; |
| 109 | + | return true; |
| 110 | - | } |
| 110 | + | } |
| 111 | - | |
| 111 | + | |
| 112 | - | else if (btn4.Text == btn5.Text && btn5.Text == btn6.Text && btn4.Text != "") |
| 112 | + | else if (btn4.Text == btn5.Text && btn5.Text == btn6.Text && btn4.Text != "") |
| 113 | - | {
|
| 113 | + | {
|
| 114 | - | return true; |
| 114 | + | return true; |
| 115 | - | } |
| 115 | + | } |
| 116 | - | |
| 116 | + | |
| 117 | - | else if (btn7.Text == btn8.Text && btn8.Text == btn9.Text && btn7.Text != "") |
| 117 | + | else if (btn7.Text == btn8.Text && btn8.Text == btn9.Text && btn7.Text != "") |
| 118 | - | {
|
| 118 | + | {
|
| 119 | - | return true; |
| 119 | + | return true; |
| 120 | - | } |
| 120 | + | } |
| 121 | - | |
| 121 | + | |
| 122 | - | else if (btn1.Text == btn4.Text && btn4.Text == btn7.Text && btn1.Text != "") |
| 122 | + | else if (btn1.Text == btn4.Text && btn4.Text == btn7.Text && btn1.Text != "") |
| 123 | - | {
|
| 123 | + | {
|
| 124 | - | return true; |
| 124 | + | return true; |
| 125 | - | } |
| 125 | + | } |
| 126 | ||
| 127 | - | else if (btn2.Text == btn5.Text && btn5.Text == btn8.Text && btn2.Text != "") |
| 127 | + | else if (btn2.Text == btn5.Text && btn5.Text == btn8.Text && btn2.Text != "") |
| 128 | - | {
|
| 128 | + | {
|
| 129 | - | return true; |
| 129 | + | return true; |
| 130 | - | } |
| 130 | + | } |
| 131 | - | |
| 131 | + | |
| 132 | - | else if (btn3.Text == btn6.Text && btn6.Text == btn9.Text && btn3.Text != "") |
| 132 | + | else if (btn3.Text == btn6.Text && btn6.Text == btn9.Text && btn3.Text != "") |
| 133 | - | {
|
| 133 | + | {
|
| 134 | - | return true; |
| 134 | + | return true; |
| 135 | - | } |
| 135 | + | } |
| 136 | - | else if (btn1.Text == btn5.Text && btn5.Text == btn9.Text && btn1.Text != "") |
| 136 | + | else if (btn1.Text == btn5.Text && btn5.Text == btn9.Text && btn1.Text != "") |
| 137 | - | {
|
| 137 | + | {
|
| 138 | - | return true; |
| 138 | + | return true; |
| 139 | - | } |
| 139 | + | } |
| 140 | - | |
| 140 | + | |
| 141 | - | else if (btn3.Text == btn5.Text && btn5.Text == btn7.Text && btn3.Text != "") |
| 141 | + | else if (btn3.Text == btn5.Text && btn5.Text == btn7.Text && btn3.Text != "") |
| 142 | - | {
|
| 142 | + | {
|
| 143 | - | return true; |
| 143 | + | return true; |
| 144 | - | } |
| 144 | + | } |
| 145 | - | else |
| 145 | + | else |
| 146 | - | {
|
| 146 | + | {
|
| 147 | - | return false; |
| 147 | + | return false; |
| 148 | - | } |
| 148 | + | } |
| 149 | - | } |
| 149 | + | } |
| 150 | ||
| 151 | - | private void btn_click(object sender, EventArgs e) |
| 151 | + | private void btn_click(object sender, EventArgs e) |
| 152 | - | {
|
| 152 | + | {
|
| 153 | - | InsertSymbol(sender); |
| 153 | + | InsertSymbol(sender); |
| 154 | - | } |
| 154 | + | } |
| 155 | - | } |
| 155 | + | } |